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                                 H E L E N A
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                     Helena Character Guide Final Version
                Dead or Alive 2: Hardcore for Sony Playstation 2
                            North American Version
                                By: "A" Tadeo
                           Created: June 12, 2001
                       Date last Updated: July 11,2001
                     Mail me at: aaron20@edsamail.com.ph


                           -=-=-=-=-=-=-=-=-=-=-=
                                 DISCLAIMER
                           =-=-=-=-=-=-=-=-=-=-=-

This FAQ is created for personal use only. You must not use it for anything 
that gains profit. Specifically Magazines, Game Guides, Commercial Web Sites. 
Youíre also not allowed to rip off part/s of this FAQ and put it on your own 
FAQ. Anyone doing this is guilty of "plagiarism", the act of stealing and 
passing off of ideas and words of another as oneís own without crediting the 
source.

You also cannot use this FAQ as a guide for you to make your own FAQ, you 
must do everything there is to do in the game yourself or have others give 
info about your game and give them proper credit. You can copy the layout 
though. 

You can put this FAQ on your non-commercial or non-profit web site provided 
that not a single character has been edited or removed and you MUST have 
permission from me in order to do so. You can also, print a copy of the 
entire FAQ or a part of it, provided you only use it for personal purposes. 
Remember "You donít have to steal, just ask. " - B.O.F.III


                           -=-=-=-=-=-=-=-=-=-=-=
                                INTRODUCTION
                           =-=-=-=-=-=-=-=-=-=-=-

Once more, hello again! =). Dead or Alive 2: Hardcore is such a great game 
with ultra-flashy graphics and intense gameplay. Compared to the previous 
versions of Dead or Alive 2 (US/JAP Dreamcast and JAP PS2), this one includes 
new characters and new costumes. Seeing that I made a guide for its ancestor, 
Dead or Alive for the Playstation, I decided to create characters guides for 
DOA2: Hardcore. Iíll be concentrating on the ladies first and then Iíll 
create guides for the men. After all, DOA is famous for its gorgeous and sexy 
women. =)


                           -=-=-=-=-=-=-=-=-=-=-=
                                  CONTENTS
                           =-=-=-=-=-=-=-=-=-=-=-
 
                     I.     Updates/Revisions
                     II.    Guide Info
                     III.   Profile/Story
                     III.   Ayaneís Special Moves and Combos
                     IV.    Throws/Holds
                     V.     Tag Battle Tips
                     VI.    Survival Tips
                     VII.   Individual Character Guide
                            a. Kasumi
                            b. Tina
                            c. Lei Fang
                            d. Ayane
                            e. Helena
                            f. Hayabusa
                            g. Jann Lee
                            h. Zack
                            i. Gen-Fu
                            j. Bass
                            k. Ein
                            l. Leon
                            m. Tengu
                     VIII.  Costumes
                     IX.    FAQs
                     X.     Gameplay Tips
                     XI.    Credits


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                              UPDATES/REVISIONS
                          =-=-=-=-=-=-=-=-=-=-=-=-=

Final Version (Started: July 11, 2001)
--------------------------------------
        - Upgrade to Final Version
        - Tips for Bayman

Version 1.1 (Started: June 16, 2001)
------------------------------------
        - New Combos
        - Credits Update


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                 GUIDE INFO
                          =-=-=-=-=-=-=-=-=-=-=-=-
 
For this guide, Iíll be using these to represent the different movements or 
positions for the moves.

u  = Up                   BT = Your back turned (back faced from opponent)
uf = Up and Forward       OC = Opponent is Crouching
f  = Forward              P  = Punch
df = Down and Forward     K  = Kick 
d  = Down                 F  = Free Button
db = Down and Backward    OD = Opponent is Down
b  = Backward             WR = While Rising
ub = Up and Backward      HD = Hold down button preceding this symbol
W  = Execute next button after .5 seconds
NW = Next to Wall
BE = Backs turned against each other
CB1= Youíre crouching with your back facing opponent
CB2= Opponent is crouching and his/her back is facing you
OB = Opponentís back is facing you

Now, Iíll try to explain the difference between uf+P,P and uf,P,P. In the 
first one, uf and Punch should be pushed at the same time then press another 
punch. For the second one, push uf first then press Punch, and then Punch 
again. 


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                  PROFILE
                          =-=-=-=-=-=-=-=-=-=-=-=-


HELENA
------
Country:          France
Fighting Style:   Pi Qua Quan
Age:              21
Height:           5í7"
Weight:           108 lbs.
Vital Statistics: 35" 22" 34"
Job:              Opera Singer

***SPOILER***

Story
=====
In France, Helena is one of the most respected Opera Singers. But one day, 
someone tried to assassinate her. Just in the brink of here assassination, 
her mother stood in the way of the bullet and got hit. Her mother died in 
front of her so she is desperate in finding the one who killed her to get 
revenge.

Through her journey of revenge, sheíll meet up with Hayate, otherwise known 
as Ein, and somehow she knew predicament he had gone through. The Project 
Epsilon that tries to make its subjects as powerful as possible. At the end, 
sheíll confront the one who tried to kill her and accidentally killed 
Helenaís mother. Helena will be furious at Ayane and grabs the opportunity of 
revenge. 


                       -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                          SPECIAL MOVES AND COMBOS
                       =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

For the description of the moves (as well as the other sections of this guide 
that has a description column in it), I just invented some of the names 
(applicable to those that Iíve discovered). 

Note: Juggle means to attack you opponent continuously while he/she is still 
in the air. This is nice to look at and very damaging. Combos are a series of 
moves that damage the opponent successively, making him/her unable to 
retaliate quickly.

-----------------------------------------------------------------------------
Motion                 |  Description
-----------------------------------------------------------------------------
f,f+P                  |  Kasui
P,P,P                  |  R. Kasui
P,P,K                  |  R. Kosen
P,P,d+K                |  R. Sen
P,P,(HD)b+P,P          |  Hekiro
P,K,K,K                |  Gasho 
u+P                    |  Teishitsu
ub+P                   |  Kyuho
df+P,P                 |  Dokuritsu
b+P,P,P                |  Tenshin
uf+P,P                 |  T. Kasui
uf+P,K                 |  T. Kosen
uf+P,d+K               |  T. Sen
b,b+P,P,d+P            |  R. Hoto
f+P,P                  |  Shimogiri
db+P                   |  Soho
P+K,P+K                |  Soheki
K,K,K                  |  Rekkai
f+K,d+K                |  S. Kasen
f+K,P                  |  S. Ryoin
b+K,K                  |  Rigo
u+K                    |  Myoshu
ub+K                   |  Toku
f,f+K,P,P              |  Hoken
db+K,P                 |  Senten
d+K,K                  |  S. Ushiro
uf+K                   |  Niki
(HD)d+F+K              |  Bokuho
(HD)df+P,P             |  Toda
d,df,f+P               |  Uryo
b+P+K                  |  Rinpeki
d,db,b+P               |  Zenpeki
f+P+K                  |  Dakai
(BT)P,P,P,P            |  R. Kasessho
(BT)P,P,b+P,P,P        |  R. Tenshin
(BT)f+K,d+K            |  K. Kasen
(BT)f+K,P              |  K. Ryoin 
(BT)f+P                |  T. Dosho
(BT)P+K                |  Seiryu
(BT)f,f+K              |  Gosotai

**BOKUHO ATTACKS**
P,P,P                  |  Hanba
P,P,K                  |  Sen Niki
f+P,P,P                |  Kyoda
f+P,P,K                |  Renken
b+P,K,d+K              |  H. Shinkasen
b+P,K,P                |  H. Shinryoin
(HD)df+K,(HD)d+K       |  Banchu
f,f+P                  |  K. Gasui
K                      |  K. Tokyaku
f+K                    |  K. Kikyaku
(HD)d+F+K              |  Zensotai
P+K                    |  Sotakusho

**DOWN ATTACKS**
u+P+K                  |  Rouho
d+P                    |  Goben

**SPECIAL MOVES**
d+P+K                  |  Bokuno
f                      |  Forward (during Bokuho)
b                      |  Backward (during Bokuho)
u                      |  Stand (during Bokuho)
ub                     |  Turn (during Bokuho)
f,f                    |  Dash Forward (during Bokuho)
b,b                    |  Dash Back (during Bokuho)
d,d                    |  Teishitsu (during Bokuho)
(BT)f,f                |  Turn Dash
b,f,b+F+P+K            |  Token (Taunt)

**TAG TEAM**
f,f+F+P+K              |  Sokanbu (paired with Gen Fu)
f,f+F+P+K              |  Tenshinban (all other characters)

**MORE MOVES AND COMBOS**
bokuho P,P,K,K         |  Bokuho Combo
bokuho f+P,P,K,K       |  Bokuho Combo
d+K,K                  |  Body Lifter (you can connect more combos after)
ub+K,f+P               |  Punch Kick Dual Combo
f+K,P                  |  Simple KP Combo
f+K,K,f+K,P            |  Double Combo
f+K,d+K,f+K            |  Triple Kick
b,K,(BT)K,P+K          |  3-hit Combo
bokuho P+K,P+K,P+K     |  3-hit Bokuho attack
P+K,P+K,P+K,P+K        |  4-hit Combo
f+K,P,u+K,P+K          |  4-hit Combo
f+K,P,u+K,K            |  4-hit Combo
u+P,f,f+K,P,P          |  4-hit Combo
u+P,uf+K,P+K,P+K       |  5-hit Combo
b+K,K,(BT)P,P,P,P      |  6-hit Combo
uf+K,P,P,b,P,P         |  6-hit Combo
-----------------------------------------------------------------------------


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                THROWS/HOLDS
                          =-=-=-=-=-=-=-=-=-=-=-=-

To be able to pull off the throws and holds, you must be right beside and as 
close as possible to your opponents. Remember that, you cannot use the throws 
without the (OC) if the opponent is crouching and vice versa.

-----------------------------------------------------------------------------
Motion                 | Description
-----------------------------------------------------------------------------
F+P                    | 1,2,3
b+F+P                  | Senkpeki
(NW)b+F+P              | Tenyoryu
f,f+F+P                | Shohen
d,df,f+F+P             | Yoto
(OB)F+P                | Tenbu
(OC)d+F+P              | Shousen
(OC)db+F+P             | Fukanbu
(CB2)d+F+P             | Z. Kaou
ub+F                   | G. Ittai (Hold) high attacks
(NW)ub+F               | G. Ryugeki (Hold) high attacks
b+F                    | Tenban (Hold) middle punch
b+F                    | Ishitsu (Hold) middle kick
db+F                   | Koran (Hold) low attacks
-----------------------------------------------------------------------------


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                               TAG BATTLE TIPS
                          =-=-=-=-=-=-=-=-=-=-=-=-=

Helena is a versatile fighter. She can surprise anyone among the other 
characters with her lightning fast, yet strongly delivered attacks. She is 
also a good juggler especially when coming from a tag from her partner. 
Helenaís strong (or even those that render her opponents defenseless) will 
pave way for a good tag team combination. Either a tag team throw or a tag 
team juggle combo. But Helena is most effective when her partner is in the 
forefront of the battle. I mean that Helena is the second character, and when 
your first characters leaves, Helena is capable of doing instant tag attacks 
(right after coming into the arena). Helena is also good at countering 
opponents tag moves and she is quite a character where you can easily pull 
off a hold or a counter. 


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                                SURVIVAL TIPS
                          =-=-=-=-=-=-=-=-=-=-=-=-=

Using Helena in the Survival mode might get a little tricky. She doesnít have 
devastating attacks such as Ayane and Kasumiís Flip Kicks. All you can do is 
to combo your opponent. The uf+K move will also be useful in the Survival 
mode. You can even his opponents that just arrived. The most useful combo you 
can use is the f+P,P. It catches everyone off guard most of the time. And 
most especially, try to take your opponents to the walls for more damage. 
Helena isnít capable of big damage. She can though, but it would take some 
skill to pull them off.


                     -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         INDIVIDUAL CHARCATER GUIDE
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

These are my observations for the different characters while Iím playing as 
Ayane. Iíll be included some strategies that Iíve seen that is most preferred 
against a particular character. If you have some very helpful strategies, you 
may tell me about it.

======
KASUMI
======

Kasumi will be one of the toughest fighters youíll see in Dead or Alive 2: 
Hardcore. Sheís very agile and she can easily adopt to the technique of her 
enemies. If you give her a chance, sheíll combo you up to the last life of 
your character. Sheís also good at blocking and holding to plan your moves 
well. Low attacks like the d+K will be very effective against her. Imminent 
throwing is also advisable as Kasumi oftentimes puts down her guard after 
doing an attack. If you plan to block or Hold her moves, watch out for the 
middle and high areas. She attacks these areas most of the time.

====
TINA
====

Tina is very strong and sometimes has the element of surprise with her. She 
can vary her moves from attacking, to throwing, to defending. Be cautious of 
her throwing abilities as she is capable of easily pulling off throws on you. 
Watch out also for her powerful attacks and tackles. The best way to defeat 
her is to attack surprisingly. I mean, donít use combos. Just tap punches and 
kicks and youíll see that she is caught by it easily.

========
LEI-FANG
========

Lei-Fang is quite easy to manipulate as an enemy. You can let her do what you 
want (guys, itís not what youíre thinking). Example, if you want her to 
attack, stay away from her and sheíll attack you. If you want her to hold 
you, stay near. Of course, donít attack her. At the same time she holds, 
counter with a throw. 

=====
AYANE
=====

Ayane is fast and furious. Her attacks are very unpredictable. She oftentimes 
use her flip kicks and back-facing attacks so watch out for them. Sheís also 
quite hard to hold or throw because of her aggressiveness. Donít be 
aggressive yourself as her attacks has an advantage. Bokuho attacks will be 
very useful again her. And of course, she holds low attacks most of the time. 
Just stay away and attack from a distance if possible.

======
HELENA
======

As your alter ego, Helena will be a very tough opponent. Especially when you 
are using Bokuho attacks. Helena can counter your own attacks easily. She 
also has lightning fast (well, not that fast) kicks that can surprise you 
from time to time. To counter that, you can be aggressive to her if you want. 
She is vulnerable to the middle and lower attacks. Also, she doesnít seem to 
hold or counter your attacks. She just keeps on attacking you. Try to 
surprise her with the uf+K,K. She gets caught with it most of the time.

========
HAYABUSA
========

Hayabusa is a rather easy opponent. His attack pattern is to attack in the 
middle or the lower part of the body. If he succeeds, he will continue on 
pouncing your character. If not, he will evidently use a throw (especially 
that very annoying air throw combo that pile drives you to the ground). To 
defend from his attacks, stay low and try to figure out what he will do next. 
Donít go near him because heíll throw you at once. If you plan to be 
aggressive, attack low and perform a combo when your low attacks connect. He 
doesnít block or hold too often.


========
JANN-LEE
========

I often call Jann-Lee as Bruce Lee for his unpredictability and fast attacks. 
His punches are quite deadly and it can throw you a distance away. You can 
easily hold off those punches though be using the ub+F hold, or anything that 
holds high attacks. Beware also of his flying kick that is unblockable. He 
uses it most of the time, especially when your away from him. Take care of 
your lower extremities too because he attacks low, out of the blue.

====
ZACK
====

Zack is very comical in the way he fights. The main factor in his fighting 
skills is his quickness and unpredictability. The best way to get around him 
is to stay a few steps behind and try to anticipate his moves. Heíll either 
use a middle or a high attack. To attack him, use low attacks such as d+K. It 
will connect most of the time.

======
GEN-FU
======

Gen-Fu is rather strong. Just like Lei-Fang, she can pull-off very powerful 
attacks at the least expected moment. But I really noticed that he attacks in 
the middle section most of the time. He is very easy to deal with using 
Helena. A surprising uf+K will catch him off guard a lot of times. He is also 
vulnerable to Helenaís Bokuho attacks. Just beware of his punches. If you can 
avoid them or hold them, youíll be able to beat him easily.  

====
BASS
====

He is the powerhouse of the game. He is able to do throws dealing massive 
damages to you. There is one trick that I find easy to do with, using Helena. 
When in Bokuho stance, f+P will be very effective against Bass, especially 
when youíre a few steps away from him. Just remember 2 things when you are 
fighting Bass. If youíre far from him, heíll kick or punch his way to you. 
Donít worry through as his attacks are rather slow and easy to hold off or 
even countered. But when he is able to go near you, most likely youíll be 
thrown. If this happens, attack low at once or use Helenaís uf+K. This will 
prevent those annoying throws.

===
EIN
===

Ein is an aggressive character. He likes to punch very much and that makes 
him vulnerable to middle holds and counters. With Helena, you can easily 
pull-off Juggling attacks by initiating it using the d+K,K. This will launch 
Ein in the air (as well as any other character when it connects) giving you 
room for more combos. Donít try to throw him too much as heíll learn from it. 
Just when you thought youíre about to throw him, heíd already thrown you.

====
LEON
====

Leon is another strong opponent. He knows throw combos even professional 
wrestlers canít pull off. Just try your best not to go too near him, so as to 
prevent those nasty throws. Just stay away from him and dodge or hold (I 
prefer the latter) his punches or kicks. Donít be aggressive against Leon. 
Heíll just hold off your attacks and counter you.

=====
TENGU
=====

Tengu quite easy compared to other characters such as Kasumi and Ayane (in 
level 7 or 8). Tenguís attacks are very predictable. When he starts to back 
flip, hold middle. Then he starts to stomp on the ground, you can do 2 things 
to prevent it. First, block. Second, rush in and punish him. He also likes 
high, high, then low combo attacks so memorize this sequence to be able to 
hold his moves. When he jumps, hold off (high) when heís near the ground. 

To defeat him, donít do continuous combos. Heíll just hold them off. What you 
can do is to anticipate his movements by staying still. When he holds, attack 
him. Do this right after the hold. And most importantly, vary your moves. He 
is able to somehow predict your next move. 

======
BAYMAN
======

Bayman is tough. Even tougher than Leon. Not only does he throw you a lot. He 
also has a barrage of punches and kicks that will knock Helena out. The good 
thing here is that Helenaís Bokuho is nearly impervious to Baymanís harmful 
throws. Plus, Bokuho attacks of Helena will, most of the time, catch Bayman 
off guard. So, the best tip I can give you is to master the Bokuho attacks, 
itís timing, and the various combo chains it can do.


                      -=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                COSTUMES 
                      =-=-=-=-=-=-=-=-=-=-=-=-=-=-

These are just some brief descriptions of Helenaís Costumes. These are also 
those that Iíve discovered and Iíll add more when I find some.

-----------------------------------------------------------------------------
#1:  Red Opera Dress (Yellow Outline)
     - acquired automatically
#2:  White Opera Dress (Blue Outline)
     - acquired automatically
#3:  El Matador Costume (Deception 3 Costume)
     - Finish Helena in Story Mode
#4:  Black Opera Dress (Yellow Outline)
     - Finish Helena in Story Mode without continuing
#5: Casual shirt and jeans
     - Use Helena 50 times
#6: Black and Red Tight Fit Suit
     - Use Helena 100 times
$7: Blue and Black Tight Fit Suit
     - Use Helena 200 times
-----------------------------------------------------------------------------


                -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                     FAQs - FREQUENTLY ASKED QUESTIONS
                =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-----------------------------------------------------------------------------
1. Where can I find this FAQ?

   This FAQ will be updated and posted mainly at http://WWW.GAMEFAQS.COM and 
at vgstrategies.about.com/gamewinners.com. Both sites are the 2 BEST FAQ 
sites Iíve ever seen. Their webmasters are really very responsible and are 
dedicated to their web site.

-----------------------------------------------------------------------------
2. How often do you update the FAQ?

Iíll continue to update this guide until it becomes complete in time. If 
there are MAJOR corrections, this guide will be updated.

-----------------------------------------------------------------------------
3. How many costumes does Helena have in this game?

Helena has a total of 7 costumes all in all. The costumes for her, as well as 
the other girls, are not the same as the first DOA (in terms of being sexy 
and so on). They are still very pretty in their new costumes though. =)

-----------------------------------------------------------------------------


                      -=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             GAMEPLAY TIPS
                      =-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Try to master the Hold Button. Countering an opponent is always a key to 
winning the battle. Remember that Holding off opponentís moves can be done in 
High, Mid, or Lower sections.

2. Master also the throws. These give off a very big amount of damage to the 
opponent.

3. If a punch or a kick of an enemy canít reach you, try to counter it with a 
punch or kick of your own. 

4. Master Helenaís uf+K, d+K, and most especially the Bokuho moves. It can be 
used in many ways such as a counter and a combo starter/launcher.


                     -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         CREDITS/ACKNOWLEDGEMENTS
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

- Thanks to Tecmo for bringing yet another visually stunning game with 
excellent gameplay for the best gaming console (PS2)! The girls are very 
cute! Even cuter than the first one.

- Special thanks to Jaques Strap (mr_neosandman@hotmail.com) for sending in 
some new combos for Helena.

- Thanks to the readers of this FAQ. This wonít be called such without anyone 
using it. Thanks very much!

- Thanks to my Sis for waiting patiently for me while Iím typing and playing 
the PS2.  

- And last but absolutely not the least, thanks to GameFAQs where you can 
view and download this FAQ. CjayC deserves all the credits given to him. 
Congratulations!


                         Dead or Alive 2: Hardcore(tm)
                   is a registered trademark of Tecmo (tm)

               Playstation 2, Playstation and its accessories
        are registered trademarks of Sony Computer Entertainment, inc.

                          The Helena Character Guide
                            (c)Copyright June 2001
                                 "A"  Tadeo