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    Overdrive FAQ by Muni Shinobu

    Version: 1.01 | Updated: 07/31/01 | Search Guide | Bookmark Guide

    Overdrive MiniFAQ
    Version 1.01 (7.31.01)
    Written by Muni Shinobu (muni_shinobu@yahoo.com)
    Tidus - Sword Skill
    1) Spiral Cut - single enemy damage
    2) Charge & Assult - 6 attacks at random enemies
    3) Energy Rain - all enemy damage
    4) Ace of the Blitz - single enemy 8+1 attacks
    - Activated by stopping the moving cursor in the white area at the
    center of the overdrive bar.
    - New overdrives are learned after Tidus uses his overdrives a certain
    number of times.
    - Which overdrive he uses does not matter, and failed overdrive
    activations still count as an overdrive usage.
    10 times - learn Charge & Assult
    20 more times - learn Energy Rain
    50 more times - learn Ace of the Blitz
    Yuna - Master Summon
    Summons any Aeon with filled overdrive gage. After the Aeon uses its
    overdrive once, its overdrive gage returns to the previous fullness.
    Wakka - Slot
    1) Element Reel - elemental attack slots are turned
    2) Attack Reel - consecutive attack slots are turned
    3) Status Reel - status attack slots are turned
    4) Oraka Reel - Bisaido Oraka special attack slots are turned
    - Match more of the the same slots to activate stronger overdrive
    - New Slot Reels are earned as prized in Blitzball games.
    Kimari - Enemy Skills
    1) Jump - single enemy damage
    2) Flame - all enemy fire elemental damage
    3) Seed Canon - single enemy damage
    4) Self Detonate - single enemy big damage & Kimari disappear from
    5) Rotate Kick - single enemy damage
    6) Stone Breath - all enemy stone status effect
    7) Aqua Breath - all enemy water elemental damage
    8) Death Sentence - death to an enemy after 5 turns
    9) White Wind - all allies HP recover half Kimari's current HP
    10) Smelly Breath - all enemies random status abnormalities
    11) Mighty Guard - all allies all Ba magic + Protes + Shell
    12) Sunshine - all enemy big damage
    - Kimari uses enemy skills learned from his Dragon Sword attack.
    1) Jump - initial ability
    2) Flame - learn from Weraha, Grendel, Duel Horn, Enke=Ronzo
    3) Seed Canon - learn from Gratt, Balsam
    4) Self Detonate - learn from Bom, Grenade Pyuroboros, Biran=Ronzo
    5) Rotate Kick - learn from Metal Soldier Type 11, Biran=Ronzo
    6) Stone Breath - learn from Bajirisk, Hedge Viper, Enko=Ronzo
    7) Aqua Breath - learn from Kimaira, Kimaira Brain, Enke=Ronzo
    8) Death Sentence - learn from Ghost, Raise, Biran=Ronzo
    9) White Wind - learn from Dark Purin, Enke=Ronzo(after using White
    10) Smelly Breath - learn from Marlboro, Marlboro Great
    11) Mighty Guard - learn from Behemoth, King Behemoth,
    Biran=Ronzo(after using Mighty Guard)
    12) Sunshine - learn from Omega
    Lulu - Temptation
    - Activated by rotating the right stick clockwise as much as possible
    in the limited time to increase the number of magic attacks.
    - Number of attacks are gained easily at first, but the more the
    number, the harder it is to increase.
    - As Lulu's magic attack status gets stronger, the increasing of
    overdrive numbers gets easier.
    Auron - Secret Legendary Teachings
    1) Tooth Dragon [down, left, up, right, L1, R1, X, O] - all enemy
    2) Shooting Star [triangle, X, square, O, left, right, O] - single
    enemy damage + blow away effect
    3) Conquest [up, L1, down, R1, right, left, triangle] - single enemy
    damage + 4 break effects
    4) Gust Wind [O, right, R1, left, L1, triangle] - all enemy damage
    - Activated by correctly pressing the command shown on the screen.
    - New overdrives are learned by finding Braska, Jekt, and Auron's video
    1 sphere - learn Shooting Star
    3 spheres - learn Conquest
    10 spheres - learn Gust Wind
    - These Spheres will appear in previously visited locations after you
    gain access to the airship
    1) You get automatically after the Jekt sphere event
    2) Bisaide Village, to the right of the temple entrance
    3) Transport Ship Rikki, Steering Room
    4) Ruka Stadium, B1 A, in front of the Ooraka Control Room
    5) Mihen Road, Old Road South part, at the end of a dead end road
    6) Kinoko Mushroom Rock Road, cliff, around a save sphere
    7) Illusion Light River, South Shore, Shipaf riding dock
    8) Thunder Plains, South part, around mid-point between the entrance
    and the Travel Company, near a thunder tower to the right
    9) Makaraniya Forest, South part, around the save sphere right after
    entering from the Thunder Plains
    10) Gagazett Mountain, on the road up the mountain (this one you can
    get before acquiring the airship)
    Rikku - Combine
    Rikku combines 2 items to make a new item of greater power. Since the
    possiblities are almost endless, let everybody try it out for
    Overdrive Types
    Shugyou - gage increases when receive damage from enemies
    Toushi - gage increases when damage inflicted upon enemies
    Fundo - gage increases when allies receive damage from enemies
    Ji-ai - gage increases when you heal an ally
    Gaika - gage increases when enemy defeated
    Eiyu - gage increases when an enemy with high HP is defeated
    Shyouri - gage increases when battle is won
    Taichi - gage increases when joins the battle
    Kutou - gage increases when status becomes abnormal
    Kyuuchi - gage increases when abnormal status is inflicted
    Sakuryaku - gage increases when abnormal status cast on enemies
    Kiki - gage increases when HP becomes critically low
    Kokou - gage increases when fighting alone
    Karei - gage increases when avoided enemy attack
    Banjyaku - gage increases when blocked enemy attack
    Chijyoku - gage increases when escape from battle
    Hi-ai - gage increases when ally gets knocked out
    This Document Copyright 2001 Muni Shinobu

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