AP FAQ Final Fantasy 10 U.S. Version 1/3/2002 Copyright 2002-2003 By: Gamepro2817 and Orca782 +++++++++++++++ ____LEGAL STUFF____ Copyright 2002-2003 Dennis Carney and Orca782 Dont take my stuff without asking! Steal my stuff, and you will be sorry! If you want a copy of my Guide E-mail me and I'll most likely say yes, and I keep a list so I know who has it. Do the same if you want something really good put in here. Faq pages, feel free to email Gamepro in order to post this on your site. +++++++++++++++ Footnote: This faq is designed to give you a few fast methods to AP, or to a bit slower method that has other bonuses. Whichever you chose, I think there are relatively no spoilers in this guide, and it is immensely helpful if you need levels. Try not to use all your spheres on aeon stat upping, and try to get at least one high powered character for the last two methods. If you have another method, email either of us and we'll put it in and credit you. The fighting system in FFX is more fun than most any other RPG, so why not have powerful characters! Okay, lets get to it. Method 1 (note): this method is quick and easy, but expect to use a lot of phoenix downs. It doesn't require much cash or power either. Requirements I have found a less hassling, and easier way to gain a bunch of AP, but there are some requirements to this trick. (A) You must have the airship (B) You have to have all of the Thunder Plain monsters. (C) You must have the overdrive=AP ability on your weapons (D) You have to have a lot of Phoenix Down's (F) You must have the overdrive mode On "Stoic", or you wont get the exp. (G) Auto-Phoenix helps a lot. (H) Capture weapons for the creatures. (I) Comrade Overdrive setting (optional) How to do it: Ok, Now that your ready to Experience the Higher levels, but be warned, you must make cactuar run, or beat him to get the levels. Go to Calm Lands and make sure you have your Overdrive=AP weapons on And go over to the arena, and play against Cactuar King (in zone conquer). And when the battle starts, immediately cast Hastega on your party. Cactuar should make his first attack, and if not, have the character use a move that will hit cactuar king, and that character is set for the battle, but if cactuar king attacked, use a pheonix down on whoever died and then attack. One thing you have to watch out for though, is to watch your timing, If he has a turn right after yours, then you should fix anything you have to, but anything you do just DO-NOT-ATTACK!!, it makes this match really hard, because he will kill 2 characters. Make sure your limit setting is either on stoic, or comrade, so his 100,000 damage translates into that much AP. Ok, presuming you hit him with all the characters you want to gain levels, continue to do a phoenix down, guard, phoenix down, guard, and after you've had enough, or you died, you should have at least 100,000AP after the battle. (You get AP even if you run away, or if up to 2 characters died!) After the battle, buy more phoenix down's, save, use levels, and then do it again. Do this for awhile, and the other monsters become a breeze! Optional other monsters to use for this method: Don Tonberry: You need to have captured enough monsters to have Don Tonberry. I think it may be all the monsters from either the Sunken cave, or from inside Sin. Either way, he will hit anyone that does ANYTHING to him with a counterattack that does a lot of damage depending upon that characters kills. Generally Tidus, and whoever else you use are good choices. So either set your limit to Stoic or Comrade and start hitting or stealing from the Don. He will counterattack until he gets up to the front row. Then either kill him or run, or just sit around for awhile and let him hit you. Use phoenix downs to stay alive. (Note: Cronorye was the first to have a method similar to this in his guide, so upon request I will put his name here, though I devised this method myself). Nemesis: If you have 10 of every monster in the game, you get this insanely hard monster to go against. In this method, we will not be trying to kill him. You need at least 2 of the 3 characters to have the white magic "Auto life," which you should cast repeatedly. Try to have your limit on Comrade, and have your correct weapons out. Nemesis will counterattack most any action with either a physical blow running around 98000 hp, or with Ultima or another spell that do around 96-99K of damage. With auto-life, you can come back alive, and if you manage to stay alive for awhile, then run for your life, you will gain a LOT of experience. This is even better than the previous two monsters if you can stay alive, because he will do around 98000 damage to all party members, making comrade overdrive take about 190000 AP for each hit he does. Good Luck! Method 2 (note: this is the most common way people use to level up, but I find it tedious after a while). Requirements: (A) A strong party, consisting of at least one member with the capability to do about 50,000 damage (yes, that means you need his/her ultimate weapon. Tidus, Auron, Wakka, Lulu, or Yuna are good choices. Don't use Yuna's summons though, cuz they only give her experience). (B) An Airship in order to get a Master Tonberry captured from Omega Dungeon. (C) Weapons for at least two members with Double AP, or Triple Overdrive and Overdrive=>AP on them. (optional) (D) Capture weapons for the tonberry. How to do it: Go to the training facility and fight the master tonberry from Omega Dungeon. Have each weak character block once, then have the strong character hit the tonberry for a lot of damage. It will kill him. Anything less will result in avg to severe damage to you. You will get 20,000 AP, 30,000 for an overkill. If you have double AP, that's 40-60 grand. And with triple overdrive and overdrive-ap on your weapon, the possibilities are endless. Method 3 (note: this is the most obvious way of leveling up, and the most hectic. Watch out if you plan to do this, it has its ups and its downs). Requirements: (A)A buff party, with at least one master damage dealer (i.e. over max damage available). (B)Weapons with double AP (optional, help a lot though). (C)Auto-Phoenix (also optional) (D)Airship How to do it You need to go to Omega Dungeon, which is located on the mid right side of the map (use search to find it) and start fighting. To start out, I'd recommend staying around the save sphere. For you new comers, this area does hold the not so ultimate monsters Ultima and Omega Weapon. If you run across them, it will probably be an easy fight, but remember to use lancet with Kimari on Omega, for Kimari's best limit, and if you have the cash, bribe Ultima for a little under 2 million gil for some great items. Anyway, this is just fighting. The monsters are hard and unpredictable. If you get in a fight with a single Zauraus (lizard) and a treasure chest, always steal from the chest. It will either yield a turbo either, a mega potion, or a Mimic monster, which if killed gives you 50,000 gil, 100,000 with Guillionare on a weapon. The monsters you should watch out for are the Great Marlboro, which will often ambush you. Either run away, or kill him with your first attack, if you get one. Bad breath is a killer attack, no matter how you look at it. First strike on at least one weapon. Zauraus has a stone attack, but it's not too hard to deal with. The bonus of this method is that you will get lots of rare weapons, a lot more spheres than the other two methods, and a lot more gil, if you kill the mimics. However, it is the most risky, as I say. Method 4 (note: This is the slowest of level up types, but it allows you to be fairly passive while you do it, and watch a movie or play a boardgame or whatever. Also, upon request I will note that this was first posted by Cronorye, though I got it from a different source). Requirements: (A)Overdrive type either Ally or Hero (the one that charges on your turn, or if only one member is alive). (B)Access to very weak monsters. (C)A weapon with Overdrive to AP. (D)A weapon with triple overdrive (optional) How to do it: Go to a location with very weak monsters, and get in a fight. If you have the hero/loner overdrive that charges when both others are dead, kill your other members. Otherwise use ally and leave them all alive. Kill down to one enemy. Then set your cursor to memory (should do this before hand) and have each character either pray, or defend. Now just keep hitting the button for maybe a half hour or so. This trick will not work infinitely, because apparently the American version of the game has a cap on AP for this type of somewhere around 30,000. That's not much. Anyway, this is the 4th and least effective method. ____ANYTHING YOU SHOULD KNOW____ 1. Overdrive=AP To get this Underrated ability, Use 10 Doorways of tomorrow and customize a Good weapon, and if you want even more exp, get it with Double AP ability! 2. Auto-Phoenix This ability is learned from 30 mega phoenix's, and it helps out a lot, no matter where you are. Equip it to a free slot in your armor, but be warned, mega phoenix's are not easy to come by. 3. Triple AP This insanely hard to get ability adds 3 times the AP after a fight. It takes 50 Wings to Beyond, which are hard to get. I would recommend not doing this, but instead to the double. Also, if you are lucky you can get them from the Flying Eye monster that the training fac guy makes if you give him 4 of every eyeball or so. This is an easy fight, because he only has around 250,000 hit points. 4. Double AP This useful ability is available with 20 Megalixers. You can get these throughout the game, and bribe a Varuna with a little over 1 million gil to get 20. Put it on your weapon. Note that this does not help in gaining AP in method one, as you have to win to get double AP. 5. Triple Overdrive This ability, when combined with Overdrive=>AP is quite useful. To get it, use 30 Winning Formula's, available through the monster facility (99 for all zone conquer) or you can bribe 15 of them from a sand worm, for a bit less than 1 million gil. 6. Skip Turns In a battle, if a character has done nothing, they receive nothing. In order to get experience, let each character at least defend themselves once before killing the fiend for them all to get experience. 7. Guillionare A weapon ability that gives double the gil, and takes something like 10 Generous Wallets to equip. You can get 99 for monster capturing. ____CONTACT INFORMATION____ Ok, if you want to talk to me that badly, or you have something to put in my faq, E-mail or AOL Instant message me at E-mail: Gamepro2817@aol.com AIM: Gamepro2817 If you want to email me any suggestions or questions on this faq, email me (Orca) at Vejiitassj4@hotmail.com Aim: Orca782 I'm on the boards sometimes too, as Orca782. Credits Gamefaqs: A great site. WillJojo: for his info on weapons upgrades and where to find em. Muni Shinobu: For excellent guides to FFX. CB!: Same as above. Enous: for 3x overdrive info. SolidJ35: For ideas on 4th method. Cronorye: For the first AP guide.