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    FAQ/Walkthrough by Spira

    Version: 6.1 | Updated: 03/12/06 | Search Guide | Bookmark Guide

    
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      F I N A L     F A N T A S Y        X
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       | CREATOR: Spira                           |
       | AIM: caffene pills                       |
       | EMAIL: vhx@aol.com                       |
       | UPDATED: Sunday, March 12th 2006 [6.1]   |
       | QUESTIONS, COMMENTS, OPINIONS?           |
       | DROP ME A LINE                           |
        -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    I finished Final Fantasy X back in February so I am done with the game but I 
    will continue to update the FAQ a little bit now and again.
    
    NOTE: This version was not intended for the FFX International version; however 
    the Dark Aeons section will cover that area. The other parts, as in monster HP 
    and MP levels may vary depending on your version; this FAQ uses the original 
    version.
    
    DO NOT EMAIL ME LOOKING FOR BOSS HELP. The strategy under the boss information 
    is what I used to beat him. If it does not work keep trying different 
    combinations of my way or level up a lot. Those are good tips if you want to 
    surpass an area in any RPG. 
    
    However, if you have Boss Suggestions or ways you have beat them, submit them 
    to me and I will look over them and decide if they need to be put up.  Try 
    submitting alternatives to bosses who do not have one already, which is a good 
    way to have them added.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Use CTRL + F to search using keywords related to your problem. 
    
    In the table of contents there are letter and number codes used for searching 
    to take you specifically to that spot, these are used in conjunction with 
    CTRL + F as well.
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
        ---- TABLE OF CONTENTS ----
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    [1.] VERSION HISTORY
    [2.] INTRODUCTION
    [3.] THE CHARACTERS
    [4.] CONTROLS
    [5.] FREQUENTLY ASKED QUESTIONS
    [6.] STATUS EFFECTS
    [7.] THE SPHERE BOARD
    [8.] THE STORYLINE
    [9.] BLITZBALL
         I. Tech List & Descriptions ..(X01)
    [10.] AEONS
    [11.] DARK AEONS
    [12.] WALKTHROUGH
          I. Zanarkand ................(A01)
          II. Ruins ...................(A02)
          III. Al Bhed Ship ...........(A03)
          IV. Besaid Island ...........(A04)
          V. S.S. L'iki ...............(A05)
          VI. Kilika ..................(A06)
          VII. S.S. Winno .............(A07)
          VIII. Luca ..................(A08)
          IX. Mi'ihen Road ............(A09)
          X. Djose Highroad ...........(A10)
          XI. The Moonflow ............(A11)
          XII. Guadosalam .............(A12)
          XIII. Thunder Plains ........(A13)
          XIV. Macalania Woods ........(A14)
          XV. Lake Macalania ..........(A15)
          XVI. Sanubia Desert .........(A16)
          XVII. Al Bhed Home ..........(A17)
          XVIII. The Airship ..........(A18)
          XIX. Bevelle ................(A19)
          XX. The Calm Lands ..........(A20)
          XXI. Mount Gagazet ..........(A21)
          XXII. The Zanarkand Ruins ...(A22)
          XXIII. The Final Battle .....(A23) 
    [13.] ULTIMATE WEAPONS
          I. Tidus - Caladbolg ........(B01)
          II. Yuna - Nirvana ..........(B02)
          III. Wakka - World Champion .(B03)
          IV. Lulu - Onion Knight .....(B04)
          V. Kimahri - Spirit Lance ...(B05)
          VI. Auron - Masamune ........(B06)
          VII. Rikku - God Hand .......(B07)
    [14.] OVERDRIVES
    [15.] MINIGAMES/SIDEQUESTS
          I. Lightning Dodger .........(C01)
          II. Butterfly Catcher .......(C02)
          III. Cavern of Stolen Fayth .(C03)
          IV. Chocobo Training ........(C04)
          V. Cactuar Hunter ...........(C05)
          VI. Blitzball ...............(C06)
          VII. Cloudy Mirror ..........(C07)
          VIII. Celestial Mirror ......(C08)
          IX. Rusty Sword .............(C09)
          X. Monster Arena ............(C10)
              1. Monster List .........(C11)
              2. Arena Prizes .........(C12)
              3. Nemesis ..............(C13)
    [16.] SECRETS/MISC.
          I. Secret Map Coordinates ...(D01)
          II. Airship Passwords .......(D02)
          III. Omega Ruins Guide ......(D03)
          IV. Jecht Sphere Locations. .(D04)
          V. The Al Bhed ..............(D05)
          VI. Misc Cheats .............(D06)
    [17.] ITEM LIST
    [18.] ABILITY LIST & CUSTOMIZATION
          I. Weapon Abilities .........(E01)
          II. Armor Abilities .........(E02)
          III. Aeon Magic Abilities ...(E03)
    [19.] THE CLOISTER OF TRIALS
          I. Besaid Temple ............(F01)
          II. Kilika Temple ...........(F02)
          III. Djose Temple ...........(F03)
          IV. Macalania Temple ........(F04)
          V. Bevelle Temple ...........(F05)
          VI. Zanarkand Temple ........(F06)
          VII. Zanarkand Temple #2 ....(F07)
    [20.] SHOPS LIST
    [21.] MIX LIST
    [22.] BRIBE LIST
    [23.] MOVIE SPHERES/MUSIC SPHERES
    [24.] GAME FEEDBACK
    [25.] CREDITS
    
    ~~~~~~~~~~~~~~~~~~~~~
    [1.] VERSION HISTORY
    ~~~~~~~~~~~~~~~~~~~~~
    --Version 6.1-
    - Added Armor abilities to the abilities and customization list. It's been 5 
    years since I made this and people are telling me this now? Lol, had it for a 
    while, forgot to put it in.
    - Edited the Al Bhed Primer Section, combined the lists together to make it 
    easier to read.
    - Corrected various mistakes pointed out that I forgot about. (Steiner, etc..)
    
    --Version 6.0-- October 1, 2005
    - Gave my version history its own place in the FAQ, it was taking up a ton of 
    space at the beginning, it is better for people who want to go straight to the 
    Table of Contents.
    - Added a quick find system for each subsection throughout the FAQ. Many 
    people asked me to do this so I shall oblige.
    - Added many subsection lists in the Table of Contents: The Cloister of Trials, 
    Ultimate Weapons, and Walkthrough.
    - Added Cavern of Stolen Fayth side quest walkthrough... Can't believe I 
    didn't even add it in the first place.  Split the Calm Lands' enemies, items, 
    and equipment into the new Cavern of Stolen Fayth section. New section is now 
    under mini quests and side quest section.  Thanks to all who emailed me about 
    this.
    - Added mobs you can Lancet from in Kimahri's Overdrive list.
    - Added a Lancet section at the beginning of each new area so you have easy 
    access of which Lancet's to get in which area, at which times, and the skill 
    you obtain through it.
    - Spell checked the entire FAQ this time.
    - Big improvements in grammar, spelling, and paragraph placement. 
    - Added Character + Ultimate Weapon names under the Ultimate Weapon area in 
    the Table of Contents.
    - Frequently Asked Questions section updated style wise and content wise.
    - Ended up rewriting the entire Monster Arena section: Better styling, added a 
    list of bosses that can be unlocked with the area, description of Conquests, 
    renamed Arena Prizes to Arena Conquests, and gave better descriptions to those 
    confused about the conquests.
    - Rewrote Storyline for fewer spoilers and more to the point.
    - Improved styling throughout the entire FAQ.
    - Added 
    - Walkthrough Updates
     - Renamed Monsters into Enemies since not all things in the game are 
    Monsters. :)
    - In the walkthrough I split up the items into 2 separate lists: Items, 
    Equipment 
     - Boss updates.
       - Updated many HP/MP Values.
       - Added many Rare Steal items of bosses and correct normal ones.
       - Updated some strategies.
       - Added x next to items for better reading in distinguishing quantity.
       - Added new weakness damage increase. Check top of the Walkthrough section 
    for more info.
       - Organized multiple parts of a Boss much better.
       - Added some more notes in some bosses.
       - Many spelling fixes and corrections.
     - Split up Macalania into 2 sections for easier reference: Macalania Woods, 
    Lake Macalania
     - Better spacing in Walkthrough to be easier to read.
    - Added more tables to various lists.
      - Added dividers to some tables for easier reading.
      - Corrected many dividers throughout the FAQ.
    - Updated Minigames section with more details and corrections.
    - Spelling checks.
    - Updated all of the Cloister of Trial areas to be more visible.
    - Added additional notes about Bevelle in more appropriate areas.
      - Updated the note to be more specific and clear.
    - Updated Dark Aeons section.
      - Also spaced better.
    - Renamed Survey section to Game Feedback.
    - Corrected Abilities list spelling mistakes.
    - Added the magic abilities list for Aeons in the Table of Contents.
    - Updated tiny details.
    - Removed some redundant words.
    - Removed email address of submitters IN the FAQ.
    - Removed a few spoilers throughout the FAQ.
    
    --Version 5.12-- May 17, 2003
    - Fixed top area of FAQ
    - Added a Misc Cheat section
    - Allowed p_dorval@hotmail.com to translate my FAQ into French, THX! :)
    
    --Version 5.11-- April 5, 2003
    - Fixed the new charts as they appeared out of line
    - Deleted reocurring chart at the bottom
    
    --Version 5.1-- April 1, 2003
    - BIGGEST UPDATE IN A YEAR (literally)!!!!
    - Added list of Music and Movie spheres.
    - Moved FAQ page up to the top since no one seems to read it >:(
    - Added more FAQ questions
    - Added a new feedback [last one]
    - Added Abilities List [Now has Required Items for Aeons to learn it]
    - Added Weapon Ability List [w/ Items required to add them]
    - Revamped the Al Bhed Section and combined the Al Bhed Sections and added a 
    new feature, now you have a list of what Al Bhed Primers add what letter.
    - Added Cloister of Trials section, so now all of them are in one place so you 
    don't have to look all over the FAQ for them
    - Added Shops list so you may look at which towns have what items so you do 
    not need to go all over the world looking.
    - Added a new strategy on the first Seymour
    - Fixed grammatical errors
    - Lined up Items list for easier viewing
    - Added more boxed ASCII around big items for easier viewing.
    - Revamped the Status Effects chart, now it contains GOOD status effects as 
    well
    
    --Version 5.0-- November 5, 2002
    - Added some text to direct you to a solution
    - Added a new Frequently Asked Question
    - Note at the top
    - Fixed Celestial Mirror quest text, so it's more understandable
    - Fixed some more macro errors
    
    --Version 4.9-- July 3, 2002
    - Added a Character Basics Section [Under Introduction]
    - Added an Elemental Basics Section [Under Introduction]
    - MAJOR UPDATES, fixed a lot of stuff, a lot of things messed up because I had 
    used TAB instead of spaces, sorry for inconvenience
    - MAJORLY fixed the Monster Arena, Dark Aeons Section it had serious problems 
    all fixed now :)
    - Added a new feedback, someone mailed me it after I updated >_<
    - Corrected a Boss's AP #
    
    --Version 4.8- - July 1, 2002
    - Added Dark Aeons Section [INTERNATIONAL VERSIONS]
    - FINALLY finished the Monster Arena Section
    - Updated beginning FFX ASCII
    - Reversed the order of versions
    - Added 2 new feedbacks
    - Added more Overdrive Modes
    
    --Version 4.7-- May 01, 2002
    - Long time since I updated sorry
    - Added someone's feedback
    - Added some strategies, FEEL FREE TO SEND ME MORE, every 4 I get I will 
    update
    
    --Version 4.6-- March 02, 2002
    - Added Seymour Natus help
    - Added temples help [Aeons section under Anima, FAQS]
    - Fixed some ending stuff
    - Added Nemesis strategy
    - Added Omega Weapon info.
    
    --Version 4.5-- February 5, 2002
    - Rewrote Movie/Music Sphere Section
    - Added Status Effects Section
    - Added new suggestion for Seymour Flux
    - New OMEGA DUNGEON info! [Must see]
    - Finally fixed Cactuar location
    
    --Version 4.4-- January 27, 2002
    - Added new Isaaru suggestion for fight
    - Added some Blitzball info
    - Added a Movie/Music Spheres Section
    - READ INTRODUCTION and BEGINNING OF WALKTHROUGH FOR SEMI- NEW INFO
    - Added Bribe List section
    - Added suggestions for more boss battles
    - Updated Omega Ruins section
    - Updated more info and corrected spells
    - Added more info to monster arena
    
    --Version 4.3-- January 23, 2002
    - Added Survey section
    - Corrected my contact info
    - Corrected some Overdrives
    - Corrected some grammar mistakes
    - Added hosts of my FAQ
    - Added new battle strategy for Seymour Flux
    - Added suggestion for Yunalesca battle
    
    --Version 4.2-- January 21, 2002
    - Rewrote the Ultimate Weapons section due to a complaint
    - Added new contact
    - Updated info
    
    --Version 4.1-- January 18, 2002
    - Minor Edits
    - Added more Frequently Ask Questions
    - Added Blitzball Abilities list
    - Updated the magic list for Anima
    
    --Version 4.0-- January 17, 2002
    - Hope to have a little list of Mixed items for Rikku
    
    --Version 3.0-- January 16, 2002
    - Added items list
    - Updated Anima info
    - Updated Walkthrough
    - Added Omega Ruins
    - Updated the organization
    - Updated the Aeon info
    
    --Version 2.0-- January 14, 2002
    - Added monsters in each place for Monster Arena help
    - Added additional boss info
    
    --Version 1.0-- January 12, 2002
    - Finished all sections
    
    ~~~~~~~~~~~~~~~~~~~~
    [2.] INTRODUCTION
    ~~~~~~~~~~~~~~~~~~~~
    Hey everyone, this is my first FAQ, so I'll try to keep the abbreviations and 
    slang to a minimum.  My goal of this FAQ is to be: non-cluttered, to the point, 
    and effective.  Most guides these days have so many things a regular user 
    doesn't even need, with so much ASCII art it is just confusing to look at.  I 
    wanted to get away from this trend and make something helpful, not confusing. 
    Plus, I have too much time on my hands at the time.
    
    I MADE THIS IS AS SPOILER FREE AS POSSIBLE.
    
    This is for the English version as for right now I only see 1 complete FAQ and 
    it's in a translated style so.... here is the American Version.
    
    ******************************************************************************
    USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE 
    OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR, IF LOOKING IN THE 
    WALKTHROUGH.
    
    OTHERWISE JUST USE THE TABLE OF CONTENTS TO FIND THE AREA YOU ARE LOOKING FOR.
    ******************************************************************************
    
     ----------------------------------------------------------
    |    SUPER BASICS [ CHARACTER & AEONS STAT ABILITIES ]     |
    |----------------------------------------------------------|
    |  STATUS  |              WHAT IT IS                       |
    |----------+-----------------------------------------------|
    | Strength |  The total power of your physical attacks     |
    |----------+-----------------------------------------------|
    | Defense  |    Your resistance to physical attacks        |
    |----------+-----------------------------------------------|
    |  Magic   | The total power of your magical attacks       |
    |----------+-----------------------------------------------|
    |  Magic   |    Your resistance to magical attacks         |
    | Defense  |                                               |
    |----------+-----------------------------------------------|
    |          |   Decreases the time in-between turns in      |
    | Agility  | other words the faster you are the more times |
    |          |     your characters turn will come up         |
    |----------+-----------------------------------------------|
    |   Luck   | Determines the chance of your Critical Hits   |
    |----------+-----------------------------------------------|
    |  Evade   | Chance of dodging or escaping an attack.      |
    |          |      It gives you a freebie turn              |
    |----------+-----------------------------------------------|
    | Accuracy | The chance of physical attacks hitting you    |
     ----------------------------------------------------------
    
    Now the chart below tells a brief description of which elements do more damage 
    and how they relate.
    
    EXAMPLE: Lets say I use Fire on an Ice elemental monster, the damage will be 
    double the damage than if you did it on another monster. Let's say you used 
    fire on a fire monster, 1 of 2 things could happen......
    1) The damage will be really small
    2) The monster will absorb the damage [changes damage into health]
    Keep this in mind it might become a life and death situation.
    
                ----------------------------
               |      ELEMENTAL  BASICS     |
               |----------------------------|
               | ELEMENT | OPPOSING ELEMENT |
               |---------+------------------|
               |   Fire  |       Ice        |
               |---------+------------------|
               |   Ice   |      Fire        |
               |---------+------------------|
               |  Water  |     Thunder      |
               |---------+------------------|
               | Thunder |      Water       |
                ----------------------------
    
    ~~~~~~~~~~~~~~~~~~~~~
    [3.] THE CHARACTERS
    ~~~~~~~~~~~~~~~~~~~~~
    Here is your introduction to the characters even though you pretty meet 
    everyone after the first hour or so.
    
    #############
    ### Tidus ###
    #############
    Thrown into the future of 1000 years by Sin and no way back, this young man 
    travels to seek a way back. He meets up with interesting new characters along 
    the way. He is a well known Blitzball player and he uses a sword to fight off 
    Fiends. Later on he becomes one of Yuna's guardians.
    **NOTE: 1 of 3 people able to fight underwater.
    
    **The Manuals Description: Tidus is a cheerful, rising Blitzball star playing 
    for the Zanarkand Abes. He has long hated his father, who was a renowned 
    player himself before his untimely death. Tidus's quick moves allow him to 
    attack even the swiftest foes.
    
    #############
    ### Wakka ###
    #############
    Wakka is a captain of a Blitzball team who hasn't won in forever. He is one of 
    many of Yuna's' guardians. He uses a Blitzball to fight. His aim is awesome 
    for airborne enemies.
    **NOTE: 1 of 3 people able to fight underwater.
    
    **The Manuals Description: Coach and captain of the local Blitzball team, the 
    Besaid Aurochs. Wakka plans to retire from the sport after this year's 
    tournament, so that he can devote himself fully to serving as Yuna's Guardian. 
    His deadly Blitzball is especially useful for knocking down aerial enemies.
    
    ############
    ### Lulu ###
    ############
    Lulu's attack is basically trash, but she makes up for it in her deadly black 
    magic power. Her main strength is in her magic abilities while she lacks in 
    physical damage. She is a great asset for everyone as are most magic users. 
    She also is assigned to be Yuna's Guardian.
    
    **The Manuals Description: One of Yuna's guardians. She and Wakka think of 
    Yuna as a younger sister. Lulu's stoic and self-possessed nature makes her 
    seem insensitive at times. She specializes in the art of black magic, using 
    various dolls to help cast powerful spells.
    
    ############
    ### Yuna ###
    ############
    Final Fantasy X is revolved around this girl, without this girl there would be 
    no story, she is the Summoner and basic healer of the group, armed with loads 
    of Guardians. She can get new summons by visiting new temples. Look in the 
    Aeons section for more info. She also has a really bad attack hit, but heals 
    most of the time. 
    
    **The Manuals Description: Daughter of High Summoner Braska. Honest and 
    determined, Yuna embarks on a pilgrimage to obtain the Final Aeon and defeat 
    Sin. Yuna is learning the mystical art of summoning Aeons-powerful spirits of 
    lore.
    
    #####################
    ### Kimahri Ronso ###
    #####################
    Kimahri is from a race called the Ronso, basically a big scary wolf looking 
    dude. He is made fun of by his colleagues because his horn is broken and he is 
    shorter. He is fast and uses a lance to attack. On top of all that, he can 
    learn magic spells from other people like Aqua Breath which are used in his 
    Overdrive. In the past games, this has been used in several forms: Blue Mage, 
    Enemy Skill Materia, Quistis Overdrive in FF8, etc. He is another Guardian of 
    Yuna.
    
    **The Manuals Description: A powerful warrior of the Ronso tribe. Kimahri has 
    watched over Yuna from her youngest days. He speaks little, but is deeply 
    devoted to Yuna and serves her loyally as a guardian. Kimahri can learn enemy 
    skills with his Lancet ability.
    
    #############
    ### Auron ###
    #############
    Auron is a big hitter and slow at that. He carries the sword abilities like 
    Steiner in FF9, so he is very useful. Use to be Jecht's guardian [Tidus's 
    father] he joins Yuna to search for some answers of his own WHILE being a 
    guardian of Yuna.
    
    **The Manuals Description: The legendary guardian who, together with High 
    Summoner Braska, defeated Sin ten years ago. A man of few words, he guides 
    Yuna and Tidus on their mission to vanquish Sin once more. He swings his 
    gigantic sword with such power that even the toughest fiends are cut asunder.
    
    #############
    ### Rikku ###
    #############
    Rikku is a girl from a race known as the Al Bhed. The Al Bhed speaks an 
    entirely different language from the rest of the world. She VERY useful, even 
    though her attack is something to question, her skills are great, she can only 
    use certain items and can steal/mug them from enemies.
    
    Her Overdrive allows you to mix 2 things together to make a more powerful item, 
    or a really good items such as a Trio of 9999 (lets everyone hit 9999) or an 
    Ultra NullAll (Casts all the Nul's on everyone + Focus's and Cheer's]. She can 
    also take apart machina while stealing from them, instantly killing them.
    **NOTE: 1 of 3 people able to fight underwater.
    
    **The Manuals Description: A young Al Bhed girl. Her personality is upbeat and 
    positive, and she is not afraid to speak her mind. She works hard to restore 
    her outcast people to their former glory. Rikku handles mechanical enemies 
    with ease, and can steal items from enemies, too.
    
    Check the MIX FAQS at Gamefaqs.com for all the different MIX abilities. It's 
    huge.
    
    ~-~-~-~-~-~-~-~-~-~-~
    [4.] CONTROLS
    ~-~-~-~-~-~-~-~-~-~-~
    
    [Out-of-Battle Controls]
    Directional Pad - Move
    Left Analog     - Move
    Right Analog    - Nothing
    X Button        - Accept, Talk
    O Button        - Cancel, Go back
    Triangle Button - Menu
    Square Button   - Hire for Blitzball [After/During Luca]
    R1/R2           - Nothing
    L1/L2           - Nothing
    Start           - Pause
    Select          - Nothing
    
    [Battle Controls]
    Directional Pad - Move
    Left Analog     - Move
    Right Analog    - Lulu's Overdrive [Rotate the stick counter clockwise]
    X Button        - Accept
    O Button        - Cancel, Go back
    Triangle Button - Nothing
    Square Button   - Nothing
    R1/R2           - Select Next Person/Nothing
    L1/L2           - Select Previous Person/Nothing
    Start           - Pause / Toggle: Vibration On/Off
    Select          - Nothing
    
    [Chocobo Controls]
    Instructions are given from the Chocobo girl. Most of the games are just the 
    Left and Right Analog/D-pad.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    [5.] FREQUENTLY ASKED QUESTIONS (FAQ)
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    This section is a compiled list of the most frequently asked questions in all 
    of my time in making this FAQ and after. Read these before emailing me your 
    problems.
    ------------------------------------------------------------------------------
    1) In the part where I am supposed to get the Celestial Mirror, that stupid 
    lady won't move? WHY!?
    
    **ANSWER: Yes, I've had tons of people flood my email with questions about 
    this, the solution to it is: You MUST talk to the Mother and Father again 
    THOROUGHLY (more than one time) then that lady will move.
    
    ------------------------------------------------------------------------------
    2) Can you get past the limitation of 9999 HP and 999 for MP?
    
    **ANSWER: Yes! If you manage to get 30x Wings to Discovery [bribe them from 
    Malboro's] and customize it into your armor for a Break HP Limit added to it, 
    you will get the ability.  As for 999 MP Break, 30x Three Stars will break the 
    MP barrier. 
    
    If you unlock the monster, Earth Eater, in the Monsters Arena (Check Monster 
    Arena section) he will give you 60x Three Stars. I recommend use for Lulu and 
    Yuna as they are your main magic users.
    
    ------------------------------------------------------------------------------
    3)  Can I get the Jecht Shot again if I forgot it on the S.S. Winno?
    
    **ANSWER: Yes, Sadly not till the end of the game when you get the Airship. 
    Return to Kilika and take the ship to Luca.  There you will be given the 
    chance again. Read the tutorial and good luck.
    
    ------------------------------------------------------------------------------
    4) Where can I get all the Hidden Aeons?
    
    **ANSWER: Check the Aeons Section.  The hidden Aeons are Anima, Yojimbo, and 
    the Magus Sisters.
    
    ------------------------------------------------------------------------------
    5)  If I miss any Destruction Spheres in the Cloister of Trials can I return 
    to the temples to get them?
    
    **ANSWER: Yes. However, if you have the International version of the game the 
    Dark Aeon's will be blocking the entrance and you MUST beat them to get back 
    in.  Refer to the Dark Aeon's section of this FAQ for more information.
    
    =thanks to: COR121=
    I was just letting you know that to get Anima, You DO NOT have to go back to
    Bevelle, because well, one: you can't, and two: it isn't necessary to get the 
    hidden treasure, because the destruction sphere was already used to complete 
    the main puzzle.
    
    **NOTE: Bevelle is the only temple in the game where the destruction sphere is 
    required to proceed within the game. Therefore you cannot miss it even if you 
    wanted to. In which case, this sphere will always be lit up at Anima's temple.
    
    You cannot re-enter the Bevelle Cloister of Trials later in the game.
    
    This list goes by the point of view of when you walk in.
     ---------------------
    | BESAID    | BEVELLE |
    |-----------+---------|
    | MACALANIA | DJOSE   |
    |-----------+---------|
    | ZANARKAND | KILIKA  |
     ---------------------
    
    ------------------------------------------------------------------------------
    6)  I go back to the temple but guards chase me out, how can I get in?
    
    **ANSWER: When you get the airship go to Highbridge, after the events play out, 
    then the temples will be accessible.
    
    ------------------------------------------------------------------------------
    7) I can't get past the guy who is blocking the Caladbolg!
    
    **ANSWER: I've had lots of reports where people have obtained the Sun Sigil, 
    but they cannot get the weapon.  If you get off your Chocobo or save or do 
    anything like that after you win you won't be able to get it unless you beat 
    it again.
    
    ------------------------------------------------------------------------------
    8) What does Trio of 9999 do and how do I get it?
    
    **ANSWER: It makes your entire party hit for 9999 damage, to get it you need 
    to use Rikku's Mix Overdrive and mix: Bomb Core + Dark Matter to get a Trio of 
    9999.
    
    ------------------------------------------------------------------------------
    9) Can you tell me the ending?
    
    **ANSWER: Ummm, No.
    
    ------------------------------------------------------------------------------
    10) If you have Break Damage Limit on your weapon does it affect magic damage?
    
    **ANSWER: Yes, It does.
    
    ------------------------------------------------------------------------------
    11)  In the Blitzball tutorial it says something like Techcopy? Why does it 
    never show up?
    
    **ANSWER:  This too puzzled me. The fact is you must set certain people to 
    watch an opposing team mate to learn something. If they use the ability you 
    have a chance to copy it and a message will popup saying TECHCOPY.  You press 
    X at that moment and you learn it.
    
    ------------------------------------------------------------------------------
    12)  Your directions suck, why?
    
    **ANSWER: First, I wrote them how I saw them. Secondly why don't you figure it 
    out? If you're lost, re-read and if you see anything that I describe that 
    looks similar to what you are seeing, then it's probably it.
    
    ------------------------------------------------------------------------------
    13) I got the Ultimate Weapons and the Sigils and Crests but the Ultimate
    Weapon still says NO AP option on it. What am I doing wrong?
    
    **ANSWER: Once you get to them, go to where the Cloudy Mirror was upgraded to 
    a Celestial Mirror. Talk to the big flower thing and it will ask you to 
    present the "Celestial Weapons" those are the Ultimate Weapons. Present them 
    twice, once for the Crest and once for the Sigil.  All of them will be 
    combined into 1 to form the actual weapon.  It is possible to only add 1 part 
    of the weapon at a time and make it sort of useful until you get both parts. 
    However, it just wouldn't be as effective as getting them all.
    
    ------------------------------------------------------------------------------
    14) If I missed Belgemine to get the Summoner's Soul is there anyway to get it 
    again?
    
    **ANSWER: =thanks to: jt_bounds & Kyk2496=
    If you miss the Summoner's Soul just go to the temple where you get the Magus
    Sisters and fight Belgemine and she will give it to you. You also get the
    Aeon's Soul if you missed it also.
    
    ------------------------------------------------------------------------------
    15) Where is your walkthrough of the Zanarkand Visit #2? 
    
    **ANSWER: Well its up in the Aeons section under Anima where I thought it 
    would make more sense to put, but I'll add it here also:
    
    ####################################################################
    ######### Cloister of Trials - Zanarkand Temple #2 Visit ###########
    ####################################################################
    Zanarkand is the one you need. Go back into the temple you will meet Yuna's 
    Rival, after the little talk go back in and step on all 3 white squares in the 
    first room and all the white squares in the big one, if you mess it up all the 
    white squares in both rooms will reset. This opens up a Destruction sphere 
    grab it and put it into the right side of the panel in the big room. A 
    treasure will open up and you will get the Magistral Rod. Go back to the Baaj 
    Temple and go back to the room they will now open up a door for you to make 
    him accessible. You will also learn a little more about Seymour.
    
    ------------------------------------------------------------------------------
    16) What level do I need to be to be able to learn Jecht Shot 2?
    
    **ANSWER: Any level as long as you have all of Tidus's key abilities and the 
    first Jecht Shot.
    
    ------------------------------------------------------------------------------
    17)  Those damn Dark Aeons are in the front of the temples and I can't beat 
    them, how am I supposed to get past these?!!
    
    **ANSWER: Okay I get this question daily. First of all, if they are there I 
    doubt there is going to be a secret to get past them or else, what's the point 
    of being of them being there? 
    
    Second of all, if you can't beat them the solution is get better. Get as many 
    Ultimate Weapons as you can, Break HP limit, Auto-life, and with Auto-life it 
    makes virtually anything beatable.  The problem with this is that after you 
    have the stuff necessary to beat them the other Aeons may seem pointless to 
    get.  
    
    It is HIGHLY suggested you follow this guide for the Cloister of Trials so you 
    don't have this problem.
    
    ------------------------------------------------------------------------------
    18)  How do I beat _______, I just can't seem to beat him!
    
    **ANSWER: The strategy under the boss information is what I used to beat him. 
    If it does not work keep trying different combinations of my way or level up a 
    lot. Those are good tips if you want to surpass an area in any RPG.
    
    DO NOT EMAIL ME LOOKING FOR BOSS HELP, PLEASE.  However, if you have Boss 
    Suggestions or ways you have beat them, submit them to me and I will look over 
    them and decide if they need to be put up.  Try submitting alternatives to 
    bosses who do not have one already.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    [6.] STATUS EFFECTS
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    As most of you know, throughout the Final Fantasy Series (and most RPG's) 
    there has been Status Effects which cause harm to your character.  Each effect 
    has its own effect and its own treatment. 
    
    Here is a chart to help you with the new effects of FFX, but also keep in mind 
    that not all status effects are bad and that some status effects can become 
    ideal in some situations.
    
     -------------------------------------------------------------------
    |  Ailment  |             Symptoms             |     Treatment      |
    |-----------+----------------------------------+--------------------|
    |  Berserk  | Strength increases but can't be  |  Esuna, Remedy     |
    |           | controlled.                      |                    |
    |-----------+----------------------------------+--------------------|
    | Confusion | Uncontrollable and may attack    | Esuna, Remedy      |
    |           | allies.                          | Physical Attack    |
    |-----------+----------------------------------+--------------------|
    |   Curse   | Overdrive bar freezes, disabled  | Dispel, Holy Water |
    |-----------+----------------------------------+--------------------|
    | Darkness  | Accuracy is extremely reduced    | Esuna, Eye Drops   |
    |           | for physical attacks.            |      Remedy        |
    |-----------+----------------------------------+--------------------|
    |   Doom    | Number appears above ally, if it |  Ending the Battle |
    |           | reaches 0 ally is KO'd.          |  Auto-life helps   |
    |-----------+----------------------------------+--------------------|
    |    KO     | Cannot participate in battle.    |    Life Spells     |
    |           |                                  |   Phoenix Items    |
    |-----------+----------------------------------+--------------------|
    |  Petrify  | Cannot participate in battle.    |    Soft, Esuna     |
    |           |                                  |      Remedy        |
    |-----------+----------------------------------+--------------------|
    |  Poison   |    Takes damage after turn.      |   Remedy, Esuna    |
    |           |                                  |      Antidote      |
    |-----------+----------------------------------+--------------------|
    |  Silence  |      Spells are disabled         |   Esuna, Remedy    |
    |           |                                  |    Echo Screen     |
    |-----------+----------------------------------+--------------------|
    |   Sleep   |   Cannot participate in battle   |   Esuna, Remedy    |
    |           |                                  |  Physical Attack   |
    |-----------+----------------------------------+--------------------|
    |   Slow    |    Agility lowers, slow turns    |   Esuna, Remedy    |
    |           |                                  |   Haste, Hastega   |
    |-----------+----------------------------------+--------------------|
    |   Zombie  | Takes damage from cure magic     | Holy Water, Remedy |
    |-----------+----------------------------------+--------------------|
    |  Protect  |    Cuts Physical Damage by 1/2   |       Dispel       |
    |-----------+----------------------------------+--------------------|
    |   Shell   |    Cuts Magical Damage by 1/2    |       Dispel       |
    |-----------+----------------------------------+--------------------|
    |   Regen   | Gradually Increases HP Per Turn  |       Dispel       |
    |-----------+----------------------------------+--------------------|
    |  Reflect  | Reflects Magic back at the users |       Dispel       |
    |-----------+----------------------------------+--------------------|
    | Auto-life | Automatically revives once KO'd  |     Dispel/KO      |
     -------------------------------------------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~
    [7.] The Sphere Board
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~
    The Sphere Board is quite unique to the Final Fantasy series. Forget about 
    experience, they have thrown that away; instead they replaced it with AP or 
    Ability Points. When you get enough AP you will get 1 Sphere Level. To get AP 
    you must battle monsters, which also leave Spheres, These spheres are used to 
    boost your characters stats. To access the Sphere Board, hit the Triangle 
    Button, and select Sphere Grid. A node is basically an empty sphere. Use a 
    sphere level after you get one, move a space and then use a sphere, that's how 
    easy it is. Also the sphere locks lets you permanently destroy a node labeled 
    Lvl 1, Lvl 2, and so on.
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-
    1 Sphere Level = Move forward 1 node OR up to 4 nodes backward that you have 
    been over.
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-
    Each sphere contributes to certain empty nodes which are:
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~~-~-~-~-
    Power Sphere          = HP, Attack, Defense
    Speed Sphere          = Hit %, Evade %, Agility
    Mana Sphere           = MP, Magic Attack, Magic Defense
    Ability Sphere        = White and Black Magic, Specials, Skills
    Lvl. 1-4 Lock Spheres = Removes Level Sphere Grid Locks
    Fortune Sphere        = Luck node
    Return Sphere         = Returns any sphere you have been to
    Teleport Sphere       = Teleports you to anywhere anyone else has
    Attribute Sphere      = Learns a Stat ability someone else has
    Special Sphere        = Learns a Special ability someone else has
    Skill Sphere          = Learns a Skill ability someone else has
    W. Magic Sphere       = Learns any White Magic ability someone else has
    B. Magic Sphere       = Learns any Black Magic ability someone else has
    Master Sphere         = Learns any ability someone else has
    HP Sphere             = Turns node into an inactivated HP node
    MP Sphere             = Turns node into an inactivated MP node
    Strength Sphere       = Turns node into an inactivated Strength node
    Defense Sphere        = Turns node into an inactivated Defense node
    Magic Sphere          = Turns node into an inactivated Magic node
    Magic Defense Sphere  = Turns node into an inactivated M. Defense node
    Agility Sphere        = Turns node into an inactivated Agility node
    Evasion Sphere        = Turns node into an inactivated Evasion node
    Accuracy Sphere       = Turns node into an inactivated Accuracy node
    Luck Sphere           = Turns node into an inactivated Luck node
    Clear Sphere          = Empties node
    Friend Sphere         = Teleports you to where another character is
    Warp Sphere           = Takes you to ANY node
    
    That is a lot of spheres, huh? Well look out for these as most of them are 
    hidden all over Spira, in chests, monsters, shops.
    
    ~-~-~-~-~-~-~-~-~-~-~
    [8.] THE STORYLINE
    ~-~-~-~-~-~-~-~-~-~-~
    Well I guess I have to write this since some people want to know about the 
    game in advance so.......
    
    Final Fantasy X takes place in a city called Zanarkand where a very popular 
    Blitzball player, Tidus, will be playing a tournament against many other teams. 
    During the Blitzball game, it is violently interrupted as a huge monster 
    emerged from the sea known as Sin. Sin throughout the story is said to be 
    mans' punishment to using 'machina' or more simply called machines. As Tidus 
    is about to land a Sphere Shot, he spots a monster as it starts to hurl 
    fireballs and destruction all around. Amongst the chaos he sees Auron, who 
    leads him out of the town, where he faces monsters ravaging the city. As Auron 
    and Tidus destroy these monsters, Tidus leaps to for his life and almost 
    misses, but Auron helps him and he is engulfed in a swirling cloud.
    
    He wakes up in ruins 1000 years into the future, he goes to a temple looking 
    thing and is attacked by monsters, which of course is way too powerful for him 
    to defeat.  Tidus realizes he is no match and makes a run for it. After 
    meeting a mysterious woman she captures Tidus and takes him aboard an Al Bhed 
    ship.  
    
    Later you wake up near an island know as Besaid, where a group of people are 
    playing Blitzball. How will Tidus get back to his time and what is Sin's main 
    purpose, what is it trying to achieve?  How will he function in this new world?
    
    ~-~-~-~-~-~-~-~-~-~-~
    [9.] BLITZBALL
    ~-~-~-~-~-~-~-~-~-~-~
    #####################
    #### Information ####
    #####################
    Blitzball is a game you will find all over Spira not to mention a tournament 
    you will be participating in later in the game. A lot of people play this, to 
    play tournaments or leagues by yourself you can just activate it on the Save 
    Sphere, just select "Play Blitzball".... now for the help.
    
    ###################
    #### Game Help ####
    ###################
    Well Blitzball is very complicated and is better if you have the tutorial 
    which you will get before the big tournament in Luca with Wakka, after that 
    you may access it any time in the menu. But you won't need to know anything 
    about Blitzball until that point because all the Blitzball stuff will be 
    played automatically or by movies.
    
    Okay for game starts there are 3 different types: League, Tournament, and 
    Exhibition League and tournament are the only things you can go into and get 
    EXP, Exhibition is for practice matches. Select any to play it really doesn't 
    matter, because you will probably keep the same team until you run across good 
    players. A few players I have found to be great are Rin, Wedge, Brother, and 
    Jasseu. Be careful though, the people will require a contract to play and the 
    only way to renew them is to pay GIL.
    
    Now selecting characters comes in, you may choose 6 characters, 2 forwards, 
    left and right sides, 2 defenders left and right sides, a middle fielder who 
    gets the all at Blitzoff, and of Course the Goalie. Usually defenders should 
    have high speed, very good attack power [AT], and good passing power [PA]. 
    This prevents them from getting close enough to take a big shot at you. For 
    the 2 Forwards try to get them a good shot [SH] and endurance [EN] to 
    withstand most attacks until you can take a shot. I automatically put Tidus on 
    the right forward because usually a lot of bad people guard there. For the 
    middle fielder pick a good passer [PA], VERY good endurance [EN] to get the 
    ball off. Last but not least the goalie; pick someone with lots of Catching 
    [CA] power which will block other attacks.
    
    Confirm this section and go to the next, which is Tech selection. Only at LVL 
    3 you will gain ability to set a Tech, Tidus already comes with Sphere Shot, 
    and if you completed the little Jecht Shot thing on the ship you will have 
    that. Techs are basically special abilities which can allow you to shoot a 
    swerve ball making it harder for goalies to catch to tackling people and 
    knocking them out or poisoning them, that's all there is to it.
    
    Confirm this section and now you get to set people to people like guards if 
    you will. This is how you get new TECHS, mark anyone you like who is a 
    challenge, or not just to learn the abilities which is quite handy. You are 
    now ready to play. Play some games and you will get the JIST of it. During the 
    game you must press TRIANGLE to control your characters, or to set the 
    waypoint mode, which is the thing we just did.
    
    ###################
    #### Tech Copy ####
    ###################
    A message [after Lvl 3] will appear if you put guard a person or follow them, 
    it will say tech copy and PRESS X up in the corner. Doing this will enable you 
    to learn it or, if you are too low of a level you will not, if you miss the 
    opportunity you will miss the abilities. Getting abilities is a must, this 
    will be the only way to survive later in the game. To activate tech copy you 
    must pick a guy to guard on the last screen of the Blitzball selection.
    
    ########################
    #### Status Effects ####
    ########################
    You can actually get his by status effects in this minigame which lower your 
    stats or hits you with some undesirable abilities. Effects include abilities 
    like Wither, which affects a certain part of your stats, Poison, which rapidly 
    drops your HP, Sleep, which knocks out a guy until he wakes up. The only way 
    to counter these devastating moves is to learn Anti-Venom/2 and Anti-Wither/2 
    and so on.
    
    I hope this gives you some understanding on how Blitzball works.  The game 
    should be able to explain it better since it has actual video and on screen 
    help.
    
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~
    I. Tech List & Descriptions -~- (X01) -~-
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~--~-~-~-~
    Here is a section on what the different abilities do and where they are on the 
    chart so if you ever get Tech Find for the League. I added the Blitzball Tech 
    List based on what it should look like for you.
    
                           Page 1
     -------------------------------------------------
    | Jecht Shot     | Wither Shot   | Wither Pass 2  |
    | Jecht Shot 2   | Wither Shot 2 | Wither Pass 3  |
    | Sphere Shot    | Wither Shot 3 | Volley Shot    |
    | Invisible Shot | Venom Pass    | Volley Shot 2  |
    | Venom Shot     | Venom Pass 2  | Volley Shot 3  |
    | Venom Shot 2   | Venom Pass 3  | Venom Tackle   |
    | Venom Shot 3   | Nap Pass      | Venom Tackle 2 |
    | Nap Shot       | Nap Pass 2    | Venom Tackle 3 |
    | Nap Shot 2     | Nap Pass 3    | Nap Tackle     |
    | Nap Shot 3     | Wither Pass   | Nap Tackle 2   |
     -------------------------------------------------
    
                          Page 2
     --------------------------------------------------
    | Nap Tackle 3    | Anti-Venom 2  | Brawler        |
    | Wither Tackle   | Anti-Nap      | Pile Venom     |
    | Wither Tackle 2 | Anti-Nap 2    | Pile Wither    |
    | Wither Tackle 3 | Anti-Wither   | Regen          |
    | Drain Tackle    | Anti-Wither 2 | Good Morning!  |
    | Drain Tackle 2  | Anti-Drain    | Hi-risk        |
    | Drain Tackle 3  | Anti-Drain 2  | Golden Arm     |
    | Tackle Slip     | Spin Ball     | Gamble         |
    | Tackle Slip 2   | Grip Gloves   | Super Goalie   |
    | Anti-Venom      | Elite Defense | Aurochs Spirit |
     --------------------------------------------------
    
    - JECHT SHOT -
    Cost: 120
    Stats: SH+5
    Success Rate: ?
    Description: Removes 2 blocking opponents.
    
    - JECHT SHOT 2 -
    Cost: 999
    Stats: SH+10
    Success Rate: ?
    Description: Removes 3 blocking opponents and ball is invisible.
    
    **NOTE: A lot of people have been asking where to get the Jecht Shot 2, it 
    comes up randomly in the tournament=
    
    Another problem you might encounter is: When you have the Jecht Shot 2 in the 
    tournament prize list, but when you win they don't get it or they can't learn 
    it. The simple fact is: you need all of Tidus's key abilities (Including the 
    first Jecht Shot) for you to be able to learn it. =
    
    - SPHERE SHOT -
    Cost: 90
    Stats: SH+0 - 20
    Success Rate: ?
    Description: Random SH value, press X to stop.
    
    - INVISIBLE SHOT -
    Cost: 220
    Stats: SH+3
    Success Rate: 60%
    Description: If the SH value is 1+ when the ball reaches the goal, it ignores 
    both the SH and CA values and decides on whether or not the shot succeeds.
    
    - VENOM SHOT -
    Cost: 20
    Stats: SH+3
    Success Rate: 40%
    Description: Poisons goal keeper if hit..
    
    - VENOM SHOT 2 -
    Cost: 35
    Stats: SH+5
    Success Rate: 70%
    Description: Poisons goal keeper if hit..
    
    - VENOM SHOT 3 -
    Cost: 100
    Stats: SH+7
    Success Rate: 100%
    Description: Poisons goal keeper if hit..
    
    - NAP SHOT -
    Cost: 45
    Stats: SH+4
    Success Rate: 40%
    Description: Puts goal keeper to sleep if hit..
    
    - NAP SHOT 2 -
    Cost: 80
    Stats: SH+5
    Success Rate: 70%
    Description: Puts goal keeper to sleep if hit..
    
    - NAP SHOT 3 -
    Cost: 350
    Stats: SH+7
    Success Rate: 100%
    Description: Puts goal keeper to sleep if hit..
    
    - WITHER SHOT -
    Cost: 30
    Stats: SH+3
    Success Rate: 40%
    Description: Halves a Stat if hit..
    
    - WITHER SHOT 2 -
    Cost: 180
    Stats: SH+5
    Success Rate: 70%
    Description: Halves a Stat if hit..
    
    - WITHER SHOT 3 -
    Cost: 390
    Stats: SH+7
    Success Rate: 100%
    Description: Halves a Stat if hit.
    
    - VENOM PASS -
    Cost: 40
    Stats: PA+3
    Success Rate: 40%
    Description: Poisons if deflected.
    
    - VENOM PASS 2 -
    Cost: 120
    Stats: PA+5
    Success Rate: 100%
    Description: Poisons if deflected.
    
    - VENOM PASS 3 -
    Cost: 350
    Stats: PA+7
    Success Rate: 100%
    Description: Poisons if deflected.
    
    - VOLLEY SHOT -
    Cost: 10
    Stats: -
    Success Rate: 50%
    Description: Shoots a free ball, ignores all blockers except the Goal Keeper.
    
    - VOLLET SHOT 2 -
    Cost: 40
    Stats: -
    Success Rate: 75%
    Description: Shoots a free ball, ignores all blockers except the Goal Keeper.
    
    - VOLLEY SHOT 3 -
    Cost: 250
    Stats: -
    Success Rate: 100%
    Description: Shoots a free ball, ignores all blockers except the Goal Keeper.
    
    - VENOM TACKLE -
    Cost: 30
    Stats: AT+3
    Success Rate: 40%
    Description: Poisons opponent on contact
    
    - VENOM TACKLE 2 -
    Cost: 70
    Stats: AT+5
    Success Rate: 70%
    Description: Poisons opponent on contact.
    
    - VENOM TACKLE 3 -
    Cost: 160
    Stats: AT+7
    Success Rate: 100%
    Description: Poisons opponent on contact.
    
    - NAP TACKLE -
    Cost: 40
    Stats: AT+3
    Success Rate: 40%
    Description: Puts opponent to sleep on contact.
    
    -  NAP TACKLE 2 -
    Cost: 90
    Stats: AT+5
    Success Rate: 70%
    Description: Puts opponent to sleep on contact.
    
    -  NAP TACKLE 3 -
    Cost: 180
    Stats: AT+7
    Success Rate: 100%
    Description: Puts opponent to sleep on contact.
    
    - WITHER TACKLE -
    Cost: 8
    Stats: AT+3
    Success Rate: 40%
    Description: Halves opponent's stats.
    
    - WITHER TACKLE 2 -
    Cost: 80
    Stats: AT+5
    Success Rate: 70%
    Description: Halves opponent's stats.
    
    - WITHER TACKLE 3 -
    Cost: 250
    Stats: AT+7
    Success Rate: 100%
    Description: Halves opponent's stats.
    
    - DRAIN TACKLE -
    Cost: -
    Stats: -
    Success Rate: 40%
    Description: Steals 30 HP.
    
    - DRAIN TACKLE 2 -
    Cost: -
    Stats: -
    Success Rate: 70%
    Description: Steals 150 HP.
    
    - DRAIN TACKLE 3 -
    Cost: -
    Stats: -
    Success Rate: 100%
    Description: Steals 500 HP.
    
    - TACKLE SLIP -
    Cost: 40
    Stats: -
    Disoriented Rate: 20%
    Success Rate: 40%
    Description: Dodges opponent's tackle.
    
    - TACKLE SLIP 2 -
    Cost: 170
    Stats: -
    Disoriented Rate: 40%
    Success Rate: 100%
    Description: Dodges opponent's tackle.
    
    - ANTI-VENOM -
    Cost: 5
    Stats: -
    Success Rate: 50%
    Description: Prevents you from being poisoned.
    
    - ANTI-VENOM 2 -
    Cost: 50
    Stats: -
    Success Rate: 100%
    Description: Prevents you from being poisoned.
    
    - ANTI-NAP -
    Cost: 40
    Stats: -
    Success Rate: 50%
    Description: Prevents from being put to sleep.
    
    - ANTI-NAP 2 -
    Cost: 210
    Stats: -
    Success Rate: 100%
    Description: Prevents from being put to sleep.
    
    - ANTI-WITHER -
    Cost: 30
    Stats: -
    Success Rate: 50%
    Description: Prevents your stats from being halved.
    
    - ANTI-WITHER 2 -
    Cost: 200
    Stats: -
    Success Rate: 100%
    Description: Prevents your stats from being halved.
    
    - ANTI-DRAIN -
    Cost: 30
    Stats: -
    Success Rate: 50%
    Description: Prevents your HP being drained.
    
    - ANTI-DRAIN 2 -
    Cost: 50
    Stats: -
    Success Rate: 100%
    Description: Prevents your HP being drained.
    
    - SPIN BALL -
    Cost: 30
    Stats: -
    Success Rate: -
    Description: When you shoot it, the ball swerves, decreasing the goal keeper's 
    chance of catching it.
    
    - GRIP GLOVES -
    Cost: 30
    Stats: -
    Success Rate: -
    Description: Increases chance of goal keepers catching instead of a 
    deflection/helps being immune to status effect shots.
    
    - ELITE DEFENSE -
    Cost: 5
    Stats: -
    Success Rate: -
    Description: Can intercept the ball from farther away.
    
    - BRAWLER -
    Cost: 10
    Stats: -
    Success Rate: 60%
    Description: Increases range at which you can join an encounter.
    
    - PILE VENOM -
    Cost: 30
    Stats: -
    Success Rate: -
    Description: Allows you to stack poison effects. [A.K.A, the more times you 
    poison them the faster the poison effects work]
    
    - PILE WITHER -
    Cost: 70
    Stats: -
    Success Rate: -
    Description: Allows you to stack wither effects  [A.K.A, the more times you 
    poison them the faster the wither effects work]
    
    - REGEN -
    Cost: 50
    Stats: -
    Success Rate: -
    Description: Increases the rate at which you get HP when you do not have the 
    ball.
    
    - GOOD MORNING! -
    Cost: 180
    Stats: -
    Success Rate: 50%
    Description: Increases stats when waken from a sleep attack. (Depends on the 
    attack use against you/stats becomes 99.)
    
    - HI-RISK -
    Cost: 300
    Stats: -
    Success Rate: -
    Description: All stats but HP and SPEED are halved but player receives more 
    EXP.
    
    - GOLDEN ARM -
    Cost: 30
    Stats: -
    Success Rate: -
    Description: Reduces the rate of decrease from PA or SH.
    
    - GAMBLE -
    Cost: 300
    Stats: -
    Success Rate: 50%
    Description: When waken from a sleep attack, stats but HP and SPEED are 
    ransomed.
    
    - SUPER GOALIE -
    Cost: 30 + SH
    Stats: CA+0 - 10
    Success Rate: 60%
    Description: Adds a random number onto CA.
    
    - AUROCHS SPIRIT -
    Cost: 600
    Stats: SH+?
    Success Rate: -
    Description: Adds the SH from each original Auroch team member in the water 
    onto Wakka.
    
    ~-~-~-~-~-~-~-~-~-~-~
    [10.] AEONS
    ~-~-~-~-~-~-~-~-~-~-~
    Here is some brief info about the Aeons. First of all Aeons are like the 
    monsters of the past Final Fantasy's if you haven't played them, they are 
    based on Mythological creatures. They use to be called Guardian Forces, Espers, 
    and Summons in the past games. When they switched to FF9 they kept the Aeon 
    name, I guess they liked the Aeon bit. In FFX Aeons are creatures which you 
    can control like any regular character. The difference is, Aeons are immune to 
    all status effects but CURSE. They can heal themselves through they're element 
    type:
    EXAMPLE: Ifrit is Fire so if you cast a Fire spell on him he will absorb it 
    and use it to heal. 
    
    This is the best way not to use lots of great items trying to make him learn 
    Cure spells. Also they have 2 other commands which you should learn:
    
    SHIELD: Takes a significant amount of damage down but Overdrive charges slow.
    
    BOOST: Takes more damage and boosts your Overdrive up quite a bit. These are 
    very valuable in keeping them alive. That and elemental specific healing 
    techniques.
    
    The only way to revive them is to defeat some monsters in a certain times in 
    battle OR to touch a Save Sphere.
    
    =======================================================================
    
    NAME: Valefor
    TEMPLE: Besaid Temple
    UNIQUE ATTACK: Sonic Wings
    UNIQUE ATTACK EFFECT: Short recovery time, delay's enemy's attack
    OVERDRIVE: Energy Ray
    OVERDRIVE2: Energy Blast
    OVERDRIVE EFFECT: Deals Damage to All Enemies
    OVERDRIVE2 EFFECT: Deals Major Damage to All Enemies
    OBTAINED BY: Praying at Besaid Temple
    EXCEDES 9999 DAMAGE BY: Getting Yuna's Ultimate Weapon [Nirvana]
     --------------
    |     MAGIC    |
    |--------------|
    |Fire:     4 MP|
    |Blizzard: 4 MP|
    |Thunder:  4 MP|
    |Water:    4 MP|
     --------------
    To get Valefor's second Overdrive, talk to the little girl with a dog, she 
    will be near the temple or in the item shop. Talk to her then talk to her dog 
    and you will get an item to use on Valefor which will make him learn Energy 
    Blast!
    
    =======================================================================
    
    NAME: Ifrit
    TEMPLE: Kilika Temple
    UNIQUE ATTACK: Meteor Blast
    UNIQUE ATTACK EFFECT: Long recovery time, does regular damage to enemies with 
    Protect on them.
    OVERDRIVE: Hell Fire
    OVERDRIVE EFFECT: Deals Major Fire Damage to All Enemies
    OBTAINED BY: Praying at Kilika Temple
    EXCEDES 9999 DAMAGE BY: Getting Wakka's Ultimate Weapon [World Champion]
     ----------------
    |     MAGIC      |
    |----------------|
    |Fire:       4 MP|
    |Null-Frost: 2 MP|
    |Null-Blaze: 2 MP|
     ----------------
    
    =======================================================================
    
    NAME: Ixion
    TEMPLE: Djose Temple
    UNIQUE ATTACK: Aerospark
    UNIQUE ATTACK EFFECT: Eliminates Protect, Shell, Reflect, Haste, Regen, and 
    all the Nul-spells
    OVERDRIVE: Thor Hammer
    OVERDRIVE EFFECT: Deals Major Thunder Damage to All Enemies
    OBTAINED BY: Praying at Djose Temple
    EXCEDES 9999 DAMAGE BY: Getting Kimahri's Ultimate Weapon [Spirit Lance]
     ----------------
    |      MAGIC     |
    |----------------|
    |Thunder:    4 MP|
    |Thundara:   8 MP|
    |Null-Shock: 2 MP|
    |Null-Tide:  2 MP|
     ----------------
    
    =======================================================================
    
    NAME: Shiva
    TEMPLE: Macalania Temple
    UNIQUE ATTACK: Heavenly Strike
    UNIQUE ATTACK EFFECT: Delays targets turn, inflicts status ailment Threaten
    OVERDRIVE: Diamond Dust
    OVERDRIVE EFFECT: Deals Major Ice Damage to All Enemies
    OBTAINED BY: Praying at Macalania Temple
    EXCEDES 9999 DAMAGE BY: Getting Lulu's Ultimate Weapon [Onion Knight]
     ----------------
    |      MAGIC     |
    |----------------|
    |Blizzard:   4 MP|
    |Blizzara:   8 MP|
    |Null-Frost: 2 MP|
    |Null-Blaze: 2 MP|
     ----------------
    
    =======================================================================
    
    NAME: Bahamut
    TEMPLE: Bevelle Temple
    UNIQUE ATTACK: Impulse
    UNIQUE ATTACK EFFECT: Damage to all Enemies
    OVERDRIVE: Mega Flare
    OVERDRIVE EFFECT: Deals Major Non-Elemental Damage to All Enemies
    OBTAINED BY: Praying at Bevelle Temple
    EXCEDES 9999 DAMAGE BY: Already Exceeds 9999 Damage
     ---------------
    |     MAGIC     |
    |---------------|
    |Fire:      4 MP|
    |Blizzard:  4 MP|
    |Thunder:   4 MP|
    |Water:     4 MP|
    |Fira:      8 MP|
    |Blizzara:  8 MP|
    |Thundara:  8 MP|
    |Watera:    8 MP|
    |Firaga:   16 MP|
    |Blizzaga: 16 MP|
    |Thundaga: 16 MP|
    |Wateraga: 16 MP|
     ---------------
    
    =======================================================================
    
    NAME: Yojimbo
    TEMPLE: Cavern of Stolen Fayth
    UNIQUE ATTACK: Daigoro, Kozuka, Wakizashi, Zanmato
    UNIQUE ATTACK EFFECT: Yojimbo will use the attack of strength equal to what 
    you offer him in GIL at the beginning
    OVERDRIVE: Not Selectable. I never confirmed this, but supposedly paying him 
    100,000 GIL will always give you a Zanmato (Instant Kill).
    OVERDRIVE EFFECT: Possible decapitation.
    EXCEDES 9999 DAMAGE BY: Getting Auron's Ultimate Weapon [Masamune]
    OBTAINED BY: Complete the Cavern of Stolen Fayth side quest.
    
    Press CTRL + F to bring up the find window and type C03 to jump to the Cavern 
    of Stolen Fayth walkthrough.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Yojimbo is not a controlled character. Will deal damage based on the 
    amount of GIL you give him, if you give him 0 GIL he will leave, I guess 
    that's his dismiss :)
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: If at ANY time you offer TRIPLE his asking price. He'll join you, AND 
    give you 2 Teleport Spheres
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    =======================================================================
    
    NAME: Anima
    TEMPLE: Baaj Temple / Coordinates: X: 11,16 / Y: 57,63
    UNIQUE ATTACK: Pain
    UNIQUE ATTACK EFFECT: High chance of death, high recovery time
    OVERDRIVE: Oblivion
    OVERDRIVE EFFECT: Major damage to all enemies
    OBTAINED BY: Go to Baaj Temple and defeat Geosgaeno. He uses death attacks and 
    stone attacks use Stoneproof and Deathproof. Go underwater to the temple 
    entrance and go in. In the 6 temples of the game they each give Destruction 
    Spheres. Each destruction sphere leads to a treasure for anima to be 
    accessible by.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Bevelle is the only temple in the game where the destruction sphere is 
    required to proceed within the game, therefore you cannot miss it even if you 
    wanted to. In which case, this sphere will always be lit up at Anima's temple.
    
    You cannot re-enter the Bevelle Cloister of Trials later in the game.
    
    This list goes by the point of view of when you walk in.
     ---------------------
    | BESAID    | BEVELLE |
    |-----------+---------|
    | MACALANIA | DJOSE   |
    |-----------+---------|
    | ZANARKAND | KILIKA  |
     ---------------------
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    ##################################################################
    ## (F07) ## Cloister of Trials - Zanarkand Temple #2 Visit #######
    ##################################################################
    Zanarkand is the one you need. Go back into the temple you will meet Yuna's 
    Rival, after the little talk go back in and step on all 3 white squares in the 
    first room and all the white squares in the big one, if you mess it up all the 
    white squares in both rooms will reset. This opens up a Destruction sphere 
    grab it and put it into the right side of the panel in the big room. A 
    treasure will open up and you will get the Magistral Rod. Go back to the Baaj 
    Temple and go back to the room they will now open up a door for you to make 
    him accessible. You will also learn a little more about Seymour.
    ------------------------------------------------------------------------------
    
    You will also learn a little more about Seymour.
    
    =thanks to: No1kornkid4eva for making me realize I had to group this 
    separately=
    
    =thanks to: COR121=
    =I was just letting you know that to get Anima, You DO NOT have to go back to 
    Bevelle, because well, one, you can't, and two, it isn't necessary to get the 
    hidden treasure, because the destruction sphere was already used to complete 
    the main puzzle.=
    
    EXCEDES 9999 DAMAGE BY: Already exceeds 9999 damage
    
     ---------------              ---------------------
    |     MAGIC     |            |       SKILLS        |
    |---------------|            |---------------------|
    |Fire:      4 MP|            |Dark Attack:     5 MP|
    |Blizzard:  4 MP|            |Dark Buster:    10 MP|
    |Thunder:   4 MP|            |Silence Attack:  5 MP|
    |Water:     4 MP|            |Silence Buster: 10 MP|
    |Fira:      8 MP|            |Sleep Attack:    5 MP|
    |Blizzara:  8 MP|            |Sleep Buster:   10 MP|
    |Thundara:  8 MP|            |Zombie Attack:  10 MP|
    |Watera:    8 MP|             ---------------------
    |Firaga:   16 MP|
    |Blizzaga: 16 MP|
    |Thundaga: 16 MP|
    |Wateraga: 16 MP|
    |Death:    20 MP|
    |Bio:      10 MP|
     ---------------
    
    =======================================================================
    
    NAME: Three Magus Sisters [Cindy, Mindy, Sandy]
    TEMPLE: Remiem Temple
    UNIQUE ATTACK: Camisade, Razzia, Passado
    UNIQUE ATTACK EFFECT: N/A
    OVERDRIVE: Delta Attack
    OVERDRIVE EFFECT: MASS Major Non-Elemental damage to all enemies
    OBTAINED BY: First you need to capture all the monsters of the Calm lands and 
    Mt. Gagazet. Then get all of the other Aeons including Yojimbo and Anima. Go 
    to the Monster Arena and open the chest to get a Blossom Crown, take the crown 
    to Remiem Temple. Fight and beat Belgimine with the Aeons again. She will give 
    you a Flower Scepter. Use both at the door in the back to get the Magus 
    Sisters.
    
    There are special commands to them and here they are:
    Do what you will = The Sister Chooses Randomly
    Fight! = Reg. attack
    Go! Go! = Ransomed Magic or unique attack
    One More Time = Repeat Last Action
    Defense = Cast protective or support magic
    Help Each other = Cast cure magic on each other
    Dismiss = Dismisses them.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    [11.] DARK AEONS
    -~-~-~-~-~-~-~-~-~-~-~-~
    ******************************************************************************
    ALL CREDIT TO: Mogg 13-42 (ffx_international@yahoo.com) for letting me use her 
    info for this section so other sites that use my FAQ will share her info :), 
    THANKS >_< Also, all of the strategies, info on the monsters, are hers. ENJOY
    ******************************************************************************
    
    Dark Aeons are new to the International game, if you in America you wont see 
    them because other countries hate the US, so oh well. These guys have VERY 
    powerful attacks that can easily kill you in an instant.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    NOTE1: Like your Aeons they are also immune to status effects except Curse and 
    is also immune to Breaks.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    NOTE2: Just before they get Overdrive it should be noted that each time you 
    should cast AUTO-LIFE on all your characters. Ribbon DOES NOT prevent KO /
    Death, but Deathproof DOES.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    NOTE3: ZANMATO CAN KILL THESE IN 1 HIT SO PRAY FOR IT WHEN YOU GET YOJIMBO -
    thx to the millions of u who mailed me about it =OP -
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    NOTE4: BEFORE YOU EVEN START IT IS SUGGESTED TO MAX OUT YOUR SPHERE BOARD AND
    MAX OUT MOST OF YOUR STATS.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    NOTE5: INSTANT KILL = 99,999 Damage
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    BOSS: Dark Valefor
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      800,000
    AP:      15,000 (overkill)
    Items:   Dark Matter x2
    Equip:   Double Header / Genji Shield
    Steal:   X-Potion x4
    Attacks:   Energy Ray   - deals 10,000+ damage on all characters
               Energy Blast - deals 22,000+ damage on all characters
    
    Immunities: None, but half damage on all Elements
    
    Recommended Armor Abilities:  
                Break HP Limit, Auto Phoenix
    
    Recommended Weapon Abilities: 
                Break Damage Limit, 1 MP Cost
    
    Location: You'll find him at the entrance of Besaid Village. A summoner will
    block your path and summon Dark Valefor.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> I recommend that you have an Accuracy of at least 80, if not 
    repeatedly cast Aim on yourself. Cast Hastega immediately at the beginning of 
    the battle. Set your Overdrive Mode to Stoic (this is your best choice) Start 
    attacking after that, use Tidus' Blitz Ace Overdrive and Wakka's Attack Reels. 
    He'll die soon enough.
    
    Dark Valefor uses Energy Ray first then immediately follows with Energy Blast 
    once his Overdrive gauge is full. Save yourself with Auto-Life.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Ifrit
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      1,400,000
    AP:      20,000 (normal) 30,000 (overkill)
    Items:   Dark Matter x2
    Equip:   Arcane Ring / Soul of Mog
    Steal:   Mega Phoenix x2
    Attacks: Meteorstrike - 21,000+ damage on 1 target.
             Hellfire     - 60,000+ damage against all targets.
    
    Immunities: Absorbs Fire, Immune against Lightning & Water,
                Half damage against Ice
    
    Recommended Armor Abilities:  
                Break HP Limit, Auto Phoenix, Fire Eater
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Counterattack, 1 MP Cost
    
    Location: Entrance to Al Bhed Home, a man will ask you to help him find his 
    daughter. You must choose yes and he'll ask you to look by the cliff. You'll 
    see Dark Ifrit there.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> It is recommended that all members of your battle party has Auto-
    Life and Hastega with them. This will be easy if you have the Fire Eater 
    ability. Now, cast Hastega on yourself, then Auto-Life on all your party 
    members. His physical attacks are pretty powerful so you should also have 
    Protect, but even so you'll still die if your HP isn't high enough. If you 
    have the Fire Eater ability, Meteorstrike won't hurt you but heal you instead. 
    Recast Auto Life if necessary and continue attacking. Once his Overdrive gauge 
    is full, summon an Aeon to block.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Ixion
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      1,200,000
    AP:      20,000 (normal) 30,000 (overkill)
    Items:   Dark Matter x4
    Equip:   Ochre Bangle / Ochre Bracer
    Steal:   Stamina Tablet x2
    Attacks:
    1st Battle: Thundaja - 4000+ damage on 1 character
                Aerospark - 20,000+ 1 character
                Physical Attacks - causes Sleep
    
    2nd Battle: Aerospark - Instant kill (99,999 damage) on 1 character.
                Thor's Hammer - 35,000+ damage on all characters
                Physical Attacks - causes Sleep & Full Break
    
    Immunities: Absorbs Lightning, Immune against Ice & Fire,
                Half damage against Water.
    
    Recommended Armor Abilities:  
                Sleepproof, Auto-Phoenix, Break HP Limit, Lightning Eater
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Counterattack, Magic Booster, 1 MP Cost
    
    Location: Talk to the soldier under the lightning rod tower, North of the 
    agency. Once you do, he'll run off and call a summoner who will then summon 
    Dark Ixion.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    <Mogg 13-42> Your very first move should be Hastega then Auto-Life on all your 
    party members. Lightning Eater will protect you from Thundaja, but not from 
    Aerospark. Remember that there is no way you can prevent Full Break. Now, with 
    that in mind start attacking and Doublecast Ultima as much as you can. If you 
    have your overdrives available, don't use it just yet, save it for later. His 
    Overdrive will only be Aerospark.
    
    When you fight him for the second time, cast Hastega on yourself then Auto-
    Life on all your party members. Unleash your overdrives and keep Double-
    casting Ultima. Once he does Aerospark, one of your characters will die for 
    sure, but with Auto-Life you shouldn't worry. When his Overdrive gauge is full 
    it is important that you immediately summon an Aeon to block if your HP isn't 
    high enough.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Shiva
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      1,100,000
    AP:      20,000 (normal) 30,000 (overkill)
    Items:   Dark Matter x2
    Equip:   Rod of Ice / Excalibur
    Steal:   Mana Tablet x4
    Attacks: Physical Attacks - 4000+ damage to a character.
             Heavenly Strike - causes KO / death
             Diamond Dust - 30,000+ damage on all characters.
    
    Immunities: Absorbs Ice, Immune against Water & Lightning,
                Half damage against Fire
    
    Recommended Armor Abilities:  
                Break HP Limit, Auto Phoenix, Deathproof
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Double Overdrive, 1 MP Cost, 
                Counterattack / Magic Booster
    
    Location: Macalania Temple Entrance. A Guido Guard will block your path and 
    summon Dark Shiva.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> It is required for your party to have high defense, otherwise she 
    will simply kick you and you're dead. Cast Hastega first, Aim, then Auto-Life 
    on your entire party, start attacking with Quick Hit after that. Her Heavenly 
    Strike causes Death, but with Deathproof you'll be fine. Recast Auto-Life if 
    necessary. Once her Overdrive gauge is full, summon an Aeon immediately to 
    save yourself.
    
    Once she's dead, an infinite supply of Guado Guardians will emerge from the 
    temple, so never bother to think about killing all of them. Just run.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Bahamut
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      4,000,000
    AP:      30,000 (normal) 40,000 (overkill)
    Items:   Dark Matter
    Equip:   Super Goalie
    Steal:   Twin Stars x2
    Attacks: Physical Attacks - 12,000 - 13,000 damage on 1 character.
    
             Impulse - 6,000+ damage in addition to Slow, Full Break &
                       Petrify on all characters.
    
             Mega Flare - Massive damage to all characters, that is if
                          You're not inflicted with Full Break, which never
                          happens.
    
    Immunities: Half damage against all Elements including Holy
    
    Recommended Armor Abilities:
                Ribbon, Auto-Phoenix, Break HP Limit.
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Magic Booster, Double Overdrive, 1 MP Cost
    
    Location: Zanarkand Dome. (The place where you fought Yunalesca) Dark Bahamut 
    will be waiting there.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> This battle is long and hard. First cast Hastega then Auto-Life 
    on your party, Protect will help too. Start attacking with Quick Hit after 
    that.  Make sure your party ALWAYS has Auto-Life, meaning when a character 
    dies and is revived, recast Auto-Life immediately. Be very prepared because 
    once his Overdrive gauge is full, he'll use Impulse then immediately follow 
    with Mega Flare, so make sure your HP is high enough to survive from Impulse 
    to preserve your Auto-Life, because you'll definitely die from Mega Flare.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Yojimbo
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:       1,600,000
    AP:       8,000 (normal) 10,000 (overkill)
    Items:    Dark Matter x7, Master Sphere x1
    Equip:    Nemesis Rod / Ashura / Vendetta / Genji Bracer
    Steal:    Stamina Tonic x2
    Attacks: Daigoro - 6,000+ damage with Petrify on 1 character
    
             Kozuka -  12,000+ damage with Full Break and Curse on 1
                       character
    
             Wakizashi - 22,000+ damage on all characters
    
             Zanmato - Instant death on all characters
    
    Immunities: Regular Damage against Elements including Holy
    
    Recommended Armor Abilities:  
                Ribbon, Auto Phoenix, Break HP Limit
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Triple Overdrive, Magic Booster, 1 MP Cost
    
    Location: Cavern of the Stolen Fayth, step on the teleport panel to get to the 
    back of the cave then try to go back out. A summoner will block your path and 
    call Dark Yojimbo.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> You have to fight him 5 times by going after the summoner towards 
    the entrance of the cave. Set your Overdrive mode to Stoic. Now, cast Hastega 
    then Auto-Life on your first turn as usual. Start attacking with Quick Hit and 
    keep Doublecasting Ultima. Once his Overdrive gauge is full, summon an Aeon to 
    block Zanmato because if you don't you'll die and reviving won't be possible 
    even with Auto-Life. Use your Overdrives as much as possible.
    
    There will be a Save Sphere here, but saving will be useless since if you load 
    you'll have to start over again. So just use it to recover your HP and MP.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Anima
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:      8,000,000
    AP:      30,000 (normal) 40,000 (overkill)
    Items:   Dark Matter x2
    Equip:   Sanctuary
    Steal:   Three Stars x2
    Attacks: Physical Attacks - 10,000+ damage with Petrify and Curse on 1
                                character.
    
             Mega-Graviton - MASSIVE damage (46,000+ at 99,999) with Sleep,
                             Blind, Doom, Silence, Curse on all characters.
    
             Pain - Instant death on 1 character
    
             Oblivion - Instant death + Osmose on all characters.
    
    Immunities: Absorbs all elements, Immune to Ultima and Drain
    
    Recommended Armor Abilities:  
                Ribbon, Auto-Phoenix, Break HP Limit, Curseproof
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Triple Overdrive, Counterattack, 1 MP Cost,
                Magic Booster
    
    Location: Mt. Gagazet Gate. Go to Gagazet Mountain Cave and repeat the 1st 
    Trial of Gagazet (Wakka's ball challenge). Once you're done, Anima will be 
    waiting at the gate of Mt. Gagazet.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> This fight is extremely long and quite hard too. Cast Hastega  
    then Auto-Life on your party and start attacking with Quick Hit. Again, make 
    sure all your party members ALWAYS has Auto-Life. Just summon an Aeon once his 
    Overdrive gauge is full to block his DEADLY attack. Also, remember that his 
    Pain will kill a character even with Deathproof, your Aeons are not immune to 
    this as well. Rely on Auto-Life to revive you from Mega-Graviton.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    BOSS: Dark Magus Sisters
    -~-~-~-~-~-~-~-~-~-~-~-~
    HP:  Dark Cindy: 3,000,000
         Dark Sandy: 2,500,000
         Dark Mindy: 2,000,000
    AP:  Total: 30,000 (normal) 36,000 (overkill)
         Each:  10,000 (normal) 12,000 (overkill)
    Items:   Dark Matter x4, Master Sphere x1
    Equip:   Excalibur x3
    Steal:   Mindy - Teleport Sphere
             Sandy - Friend Sphere
             Cindy - Return Sphere
    Attacks: Mindy - Calamity - Casts Poison, Blind, Curse, Silence, Full
                                Break on 1 character
                     Passado - Inflicts Death on 1 character
             Sandy - Physical Attacks - 12,000+ damage with Petrify on 1
                                        character
                     Razzia - Instant death on 1 character (99,999 dmg)
             Cindy - Camisade - Instant death on 1 character (99,999 dmg)
                                plus Osmose
             All of them - Delta Attack - Instant Game Over
    
    Immunities: Regular damage against Elements including Holy
    
    Recommended Armor Abilities: 
                Ribbon, Auto-Phoenix, Deathproof, Break HP Limit
    Recommended Weapon Abilities: 
                Break Damage Limit, Magic Booster, 1 MP Cost, Triple Overdrive
    
    Location: From the North End of Mi'ihen Highroad, go North to Mushroom Rock.
    You'll see 2 summoners there, approach them.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> You can run from them and beat them one by one. But lets assume 
    you got caught by all 3.
    
    The most important thing to remember here is that they start with a full 
    Overdrive gauge. First cast Hastega then Auto-Life on your party. After that 
    summon an Aeon at Overdrive immediately, preferably Anima and have him do 
    Oblivion and at the same time save you from Delta Attack. Now, pummel Mindy 
    with your character overdrives (Blitz Ace and a perfect 2-Hit Attack Reels) to 
    get rid of her quickly and prevent further Delta Attacks. Once one of them is 
    gone, the two left will do Mega-Graviton when their Overdrive gauges are full. 
    Make sure all your party members ALWAYS have Auto-Life, since its hard to 
    predict what they will do next.
    
    If it so happened that you got tired of killing each one of them manually, 
    just grand summon Yojimbo and pay him lots of GIL (I paid him 1.7 million) and 
    hope that he'll do Zanmato to kill one of them instantly.
    
    -~-~-~-~-~-~-~-~
    BOSS: Penance
    -~-~-~-~-~-~-~-~
    HP:      BODY - ?
             ARMS - 600,000 each
    AP:      90,000 (normal) 100,000 (overkill)
    Items:   Dark Matter x3, Master Sphere x3
    Equip:   Eternity
    Steal:   Elixir x6
    Attacks: Body - Obliteration - 22,000+ damage plus Slow on all
                                   characters
             Right Arm - Calamity - Casts Poison, Blind, Silence, Curse,
                                    Full Break on 1 character
                       - Mighty Guard - casts Shell, Protect + Regen
                       - Physical Attack - 33,000+ damage on 1 character
             Left Arm  - Tetra-Graviton - MASSIVE damage on all characters
                        (74,000+ at 99,999) with Status Ailments
                       - Physical Attack - 33,000+ damage on 1 character
    Immunities: ?
    
    Recommended Armor Abilities: 
                Ribbon, Auto-Phoenix, Break HP Limit, Curseproof
    
    Recommended Weapon Abilities: 
                Break Damage Limit, Triple Overdrive, 1 MP Cost, Magic Booster, 
                Counterattack
    
    Location: Select from airship destination list once all Dark Aeons are dead.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    <Mogg 13-42> He's extremely tough! First cast Hastega then Auto-Life on all 
    your party members. Now, your primary concern is to get rid of the left arm 
    quickly since it carries the biggest threat. (Tetra-Graviton) Once its gone, 
    Double cast Ultima repeatedly. Summon your Aeons at Overdrive, especially 
    Anima and Magus Sisters. The right arm will cast Mighty Guard on all the parts 
    after a few turns so be ready to use Dispel or Purifying Salt to remove it. 
    But remember that the arms regenerate so you'll have to kill it again.
    
    Another alternative in defeating Penance is to grand summon Yojimbo and pay 
    him lots of GIL again then hope for Zanmato. This occurs randomly and the 
    worst thing is, he does Wakizashi the moment he appears, thus he dies even 
    before you get to pay him for Zanmato.
    
    ~-~-~-~-~-~-~-~-~-~-~
    [12.] WALKTHROUGH
    ~-~-~-~-~-~-~-~-~-~-~
    I will not tell you descriptions of movies, just when they happen and other 
    spoilers ill do my best not to do.
    
    ******************************************************************************
    USE CTRL + F TO SEARCH FOR AREAS IN THE FAQ. USE THE NUMBER CODES IN THE TABLE 
    OF CONTENTS TO FIND THE PARTICULAR AREA YOU ARE LOOKING FOR
    ******************************************************************************
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Use the Minimap, if you get lost the red arrow shows you the direction.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: All Save Spheres are marked with a white square on the Minimap.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: All doors are marked with a green square.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Aeons can only be healed and/or revived at Save Spheres.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: When looking at weaknesses it is displayed as the increase:
         EXAMPLE: Fire (+50%) - Means Fire attacks will do 50% more damage.
         EXAMPLE: Fire (-50%) - Means the monster takes 50% less damage from Fire.
         EXAMPLE: Fire (X) - Monster is immune to fire element.
         EXAMPLE: Fire (~) - Absorbs the fire damage & uses it to heal themselves.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Zanarkand :---:---:---:---:---:---:---:---: (A01) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: Longsword
    
    KEY ITEMS: None.
    
    ENEMIES: Sinscale
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you can move talk to everyone, and they all ask for his auto-graph after 
    a couple minutes of getting through them, you start your Blitzball tournament 
    with a good movie with hardcore music. Once you regain control, run and you 
    will meet up with Auron, follow him, and talk to some people if you like. Keep 
    going, and you will be attacked, Auron will give you a weapon.
    
    These battles are pretty straight forward. Just keep attacking the front 
    monsters to bust through ignore the back ones for now. Just keep going and you 
    will soon run up to a boss.
    
    =====================
    BOSS: Sinspawn Ammes
    HP: 2,400
    MP: 400
    AP: 0
    GIL: 0
    STEAL: Nothing
    WEAKNESS: Nothing
    ITEMS: Nothing
    
    Pretty easy, just use Auron's Overdrive and you will most likely kill the 
    surrounding little monsters, you shouldn't heal because a Save Sphere is 
    coming up and all the Save Spheres will heal all your characters [and soon 
    Aeons]. Kill him and move on.
    ================================================
    
    Continue and save your game, and just keep fighting the bunch of little 
    monsters. Keep going until you see a machine to the right knock it a few times 
    and it will blow off the bridge.
    
    Now you end up underwater sort of and they will give you instructions [use O 
    to dive] Tidus finds himself in what seems to be water. Press and hold O to 
    dive, and look for a little kid dude that has the grim reaper type suit.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Ruins :---:---:---:---:---:---:---:---:---: (A02) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 200 GIL, Potion, Hi-Potion
    
    EQUIPMENT: None.
    
    KEY ITEMS: Flint, Withered Bouquet
    
    ENEMIES: Sahagin, Piranha
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you wake up in the water, there should be a path that leads up to some 
    ruins to the East where there is an Al Bhed message 
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: You cannot read the message right now, later on you can get magazines 
    which will translate letters to English.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Search around there for 200 GIL. Follow the red arrow and go to where the Save 
    Sphere is, save and go left and grab the treasure chest for a Potion.
    
    Walk across the bridge and it will break, and then you get attacked. Kill 
    those 2 and the big fishy comes!
    
    ================================================
    BOSS: Geosgaeno
    HP: Deal around 80 - 100 damage and it will flee.
    MP: 128
    AP: 0
    GIL: 0
    STEAL: Nothing
    WEAKNESS: Fire/Ice/Lightning/Water/Holy (+50%)
    ITEMS: Nothing
    
    This battle may seem hard at first but it's not that complicated. Just take 
    out the 2 other monsters around him and just keep hitting the big fish until 
    you knock off around 80 - 100 HP. Once you knock out that much HP Tidus it 
    will engage a sequence where Tidus runs. 
    ================================================
    
    Now you are in ruins, head up the stairs, check out the middle and it will say 
    it's really cold in here, so time to find some heat! Save, and head to the 
    bottom left door and take the Flint which will start the fire, next head to 
    the top door and grab the Bouquet of Flowers, now head to the middle and start 
    the fire. Your fire will eventually burn out and...
    
    ================================================
    BOSS: Klikk
    HP: 1,500
    MP: 5
    AP: 5
    GIL: 50
    STEAL: Normal: (Normal) 1x Grenade / (Rare) 2x Grenade
    WEAKNESS: None
    ITEMS: 2x Ability Sphere
    
    Keep attacking it and heal when necessary until a girl bursts through the door 
    and joins the fight. Her name is labeled as "????" for right now. Steal from 
    Klikk to get a Grenade and then use it on him. Keep stealing with the girl and 
    keep on with the physical attacks with Tidus. Klikk should be down in no time.
    ================================================
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Al Bhed Ship  :---:---:---:---:---:---:---: (A03) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 3x Potion
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. I(1)
    
    ENEMIES: Sahagin, Piranha
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you gain control you will be on a ship, they speak a language you cannot 
    translate right now, but we can change that throughout the game. If you talk 
    to the guy on the left he will give you 3x Potions. On the right side of the 
    ship, grab the Al Bhed Primer Vol. I(1) and now we are ready to go. Talk to 
    the girl in the suit. She teaches you how to use the Sphere Grid through a 
    tutorial. She then tells you they are below a ship and tells Tidus goes in. 
    The path is fairly linear, just follow the red arrow on the minimap and use O 
    to dive. You will encounter random enemies during this time underwater, try to 
    level up a little bit.
    
    Once you get in, check out the Save Sphere and save. After you have saved, go 
    to the computer panel and press X to open it, you will be attacked by some 
    monsters. Just steal some Grenades and go through them. Go up to the mystery 
    girl and you will be attacked yet again, this time by a big 'ol squid.
    
    ================================================
    BOSS: Tros
    HP: 2,200
    MP: 10
    AP: 8
    GIL: 100
    STEAL: (Normal) 1x Grenade / (Rare) 3x Grenade
    WEAKNESS: Nothing
    ITEMS: 2x Power Sphere
    
    Have Tidus use any attack. Have Rikku use Grenades, if you run out of them you 
    can just steal some more from Tros. Eventually he will swim to the opposite 
    side and then you get an extra command called "Stand by" where you can wait 
    and gain HP. Just Stand by and he will eventually attack you from behind. 
    
    Just Stand by again and go back to what you were doing and eventually he might 
    swim back again, this time you can get a Pincer Attack on him. Continue 
    bombarding him until he falls.
    ================================================
    
    Return to the ship with the red arrow on the mini-map again or just follow the 
    chick. When you get back to the ship an event will occur. When you wake up you 
    will find yourself at Besaid Island.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Besaid Island :---:---:---:---:---:---:---: (A04) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 4x Antidote, 5x Phoenix Down, 2x Potion, 2x Hi-Potion, 800 GIL, Ether,
    Remedy 
    
    EQUIPMENT: Brotherhood, Rod of Wisdom, Seeker's Ring
    
    KEY ITEMS: Moon Crest, Al Bhed Primer Vol. II(2)
    
    ENEMIES: Piranha, Dingo, Condor, Water Flan, Faruda
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    After you show off, talk to Wakka [the Blitzball captain] and follow him into 
    town. When he knocks you off, dive and you will find some good items after 
    that, make your way to the town fighting off fiends and fishies. When you get 
    to the road you will meet up with some people.
    
    Continue on the road and fight the baddies out the Crusader's Lodge.
    
    Find and talk to Wakka, and he will tell you to go to the Temple. Before you 
    do go, go to the first tent and there is a Phoenix Down.
    
    Head to the temple and talk to everyone then go back out and go to Wakka's 
    tent again and take a nap. After that go into the temple and talk to everyone, 
    then wait for the scene where Tidus bursts in.
    
    ######################################################
    ######### Cloister of Trials - Besaid Temple #########
    ######################################################
    ----------------------------------------------------------------------------
    Okay now they will give you a tutorial on the Cloister of Trials if you 
    skipped it I will briefly explain. 
    
    Basically in each temple there is a Cloister of Trials, which houses puzzles 
    and a Destruction Sphere. There is a Destruction Sphere in every temple. Get 
    all of them and it will reward you later on.  Every Cloister at the end will 
    reward you with an Aeon.
    ----------------------------------------------------------------------------
    Examine the Glyph on the wall and watch it open the door, Go down the stairs 
    and view the glyph with the sphere under it. Grab the glowing Glyph Sphere 
    from the holder & go down the stairs. Put it in the door and then take the 
    sphere back out. Keep going till you see a holder on the left, put it in to 
    reveal a sphere. Don't take it just yet and go down the hall, examine the 
    words to reveal a glyph. Touch the glyph and go into the hidden area.
    
    Take the Besaid Sphere and put it into a pedestal and a new glyph should 
    appear. Examine the glyph again and a hidden area comes up. Take the sphere 
    and push the Pedestal into the next room but not all the way and insert the 
    Besaid Sphere. Now go get the Destruction Sphere, return to the area where the 
    Besaid Sphere was with all those lines and put it in. An area opens up with a 
    treasure; take it to receive a Rod of Wisdom. Now push the pedestal in until 
    it locks.
    
    -----------------------------------------------------------------------
    
    Confusing, Easy? I want to assure they get more annoying. Well these are 
    important; these are where you will get all of your future Aeons.
    
    Next, go into the door and you meet up with a lot of new characters. Name the 
    Aeon whatever. Then just talk to everyone until you appear back into the 
    temple main lobby place. Then return into the town. Watch the next event. You 
    will learn how to use Aeons soon, just use them like a regular person, accept 
    to return to your regular party press RIGHT where the main screen is and go to 
    Dismiss. Heal them at Spheres.
    
    Go talk to Yuna and then Wakka. Once you wake up go to the lodge and check the 
    front for Al Bhed Primer Vol. II(2). Buy some potions so you have at least 10+.
    
    Go outside and talk to Wakka, he will give you a cool looking sword with like 
    water in it. It is called the Brotherhood. Equip it if you haven't and you 
    will get Yuna [Summoner] and Lulu [Black Magic user] added to your party.
    
    Just follow the path and tutorials for battling will come up. Keep following 
    the path. When you reach the top go over and talk to the praying Wakka [right], 
    he will explain about the prayer.
    
    Keep walking and one of Yuna's Guardians will like go crazy on you.
    
    ================================================
    BATTLE: Kimahri
    HP: 750
    MP: 10
    AP: 3
    GIL: 100
    STEAL: Nothing
    WEAKNESS: None
    ITEMS: 2x Ability Sphere
    
    Attack with normal hits until you run low on HP. Just heal with a potion don't 
    use a lot of potions though. Take some damage, unleash your Overdrive whenever 
    it fills and you will be fine.
    ================================================
    
    Kimahri will decide to join your party. Follow the path until you reach the 
    docks. Talk to everyone and they will all give you items. Get on the boat and 
    head out.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION:  S.S. L'iki   :---:---:---:---:---:---:---: (A05) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 6x Potion, Remedy
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. III(3)
    
    ENEMIES: Sinscale
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Speak to Wakka, and head downstairs and look for O'aka he is a very good 
    merchant indeed if you know how to use him, if you invest a lot he will sell 
    things cheaper than shops and possibly rare items... if you give him a tiny 
    bit he will sell high. Pick whichever you can. Go into the room where everyone 
    is (left of O'aka) because in there is the Al Bhed Primer Vol. III(3). After 
    that return to the top of the ship
    
    After resting or just exploring the ship go to where the Blitzball team is. 
    Talk to the Blitzball team, and check everything out. After you're done taking 
    a break, make sure you have lots of Potions and Phoenix Downs. great. It is in 
    the Power Room. After that, head on deck and talk to Yuna.
    
    Sin will appear again so get ready for a fight, too. 
    
    After the crew harpoons Sin, you're taken into battle.
    
    ================================================
    BOSS: Sin's Fin & Sinscales
    HP: (Sin's Fin): 2,000  (Sinscales): 200
    MP: (Sin's Fin): 100    (Sinscales): 0
    AP: (Sin's Fin): 10     (Sinscales): 2
    GIL: (Sin's Fin): 100   (Sinscales): 22
    STEAL: Nothing
    WEAKNESS: Lightning (+50%)
    ITEMS: 1x Mana Sphere
    
    If you want lots of AP just sit there and keep killing Sinscales for 2 AP a 
    piece. If Tidus has learned Cheer, use it. Try to get everyone to hit at least 
    1 time in the battle. Pull out Tidus, Wakka, and Lulu. Now have Tidus focus in 
    on the Sinscales and have Lulu and Wakka concentrate on Sin, now if anyone 
    gets low on health switch Lulu out and bring in Yuna to cast Cure. Or if you 
    like, summon Valefor. Just use Thunder on everything since you're in the water 
    it should increase your damage. If Valefor's Overdrive fills, use the Energy 
    Blast.
    ================================================
    
    After that I hope you packed the Potions and whatnot. After the harpoon breaks 
    off Wakka goes in after Tidus and they find themselves in yet ANOTHER battle. 
    Accept only with Tidus and Wakka since those are the only 2 right now to fight 
    underwater.
    
    ================================================
    BOSS: Sinspawn Echuilles
    HP: 2,000
    MP: 20
    AP: 12
    GIL: 115
    STEAL: Nothing
    WEAKNESS: Darkness Attacks (+25%)
    ITEMS: 2x Ability Sphere
    ================================================
    
    Okay with only 2 characters this might be hard, but it's up to you. First use 
    Cheer. Potions will come in handy, but I recommend you learn it soon if you do 
    not have it. Use Wakka's Darkness Attack to blind him so you don't have to 
    heal as much. The Blind effect should only last 3 turns, so keep it up on him. 
    Normal attacks work pretty well. It's better to just ignore the Piranha, even 
    if they are getting annoying. Just ignore them and heal with those Potions.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Kilika    :---:---:---:---:---:---:---:---: (A06) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 3x Potion, Ether, Elixir, 2x Mana Sphere, Remedy, Hi-potion, Luck 
    Sphere 
    
    EQUIPMENT: Red Armlet, NulBlaze Shield, Scout
    
    KEY ITEMS: Al Bhed Primer Vol. IV(4)
    
    ENEMIES: Ragora, Dinonix, Yellow Element, Killer Bee
    
    LANCET: Ragora (Seed Cannon)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    After you regain control, just follow the characters to the left and watch as 
    Yuna "sends" the departed spirits. Lulu will explain to you more about this. 
    
    Grab the Al Bhed Primer Vol. IV(4) in the bar. Now go to the East part of 
    Kilika and Wakka will be supervising some people working. Now head West again 
    until you get to Kilika Forest, and you will be put into another tutorial. 
    They will talk about Kimahri's Lancet ability which lets him learn certain 
    monster's moves. Start off by using it on the plant monster's (Ragora) to get 
    Seed Cannon. Now its time to fight Lord Ochu! I recommend fighting this 
    monster as it gives a lot of AP which you NEED.
    
    ================================================
    BOSS: Lord Ochu
    HP: 4,649
    MP: 39
    AP: 40
    GIL: 420
    STEAL: (Normal/Rare) 1x Potion
    WEAKNESS: Fire (+50%)
    ITEMS: 1x MP Sphere & 1x HP Sphere
    
    This battle is pretty simple if you use Fire magic. Haste everyone that can 
    use magic like Lulu and Yuna. I would hold off on summoning Valefor until 
    later in the fight. Use Wakka to Silence Lord Ochu with Silence Attack for 3 
    turns. When he gets down to around 2,000 HP he will start to use Earth Quake 
    which does a LOT of damage. If that happens, summon Valefor. Valefor is a 
    flying monster so can escape every ground attack. Beat down on him with 
    Valefor's attacks and it should be a piece of cake.
    ================================================
    
    After that talk to one of the men standing around and they will give you an 
    Elixir. Go East and get the treasure which contains 2x Mana Spheres. Continue 
    North, until you reach the top. Save first or you will regret it.
    
    ================================================
    BOSS: Sinspawn Geneaux + Tentacles
    HP: (Body): 3,000  (Tentacles): 450
    MP: (Body): 3,000  (Tentacles): 450
    AP: (Body): 48     (Tentacles): 5
    GIL: (Body): 300   (Tentacles): 30
    STEAL: Nothing
    WEAKNESS: (Body) Fire (+50%) / (Tentacles) Lightning/Ice (-50%)
    ITEMS: (Normal) 2x Power Sphere / (Rare) 3x Power Sphere
    
    Okay, this is one of those battles where you can overcomplicate things easily. 
    First, take out the tentacles with physical attacks; they absorb magic so 
    there is no point in using magic attacks until they are dead. After those are 
    gone, just focus on the body with Fire magic and physical attacks. Use Yuna to 
    heal if you get a chance. Kimahri is good to way to pierce through the 
    monster's armor.
    ================================================
    
    Go up and you will see the Luca Goers (A Blitzball Team), Wakka's rival team. 
    After the quarrel between the two, go into the temple. Once the sequence is 
    over and you can move again, try to leave the temple. Another summoner will 
    come in and shove you into the Cloister of Trials to try to get Yuna in 
    trouble.
    
    ######################################################
    ######### Cloister of Trials - Kilika Temple #########
    ######################################################
    Take the Kilika Sphere from the pedestal on the left and place it into the 
    door. This will burn down the door. Grab that sphere again to extinguish the 
    fire and go through the door. Put the Kilika Sphere into the spot on the 
    Northern wall, and a new glyph should appear.
    
    Now take the Kilika Sphere and put it into the slot on the side. Touch the 
    glyph to open the wall. Now take the Glyph Sphere and set it on one of the 
    holders. Go into the new room and step on the shiny square in the next room to 
    make the pedestal appear in that room. Now take the Kilika Sphere to the right 
    of that room and place it into the pedestal. Now go into the other room and 
    grab the Glyph sphere and insert it where the Kilika Sphere was, now push the 
    pedestal onto the shiny thing and it will sink into the ground.
    
    Go down the stairs and take the Kilika Sphere from below and place it into the 
    slot next to the exit. Now go into the secret area you just uncovered before 
    and grab the Destruction Sphere and take it down stairs and use it in the new 
    slot below the ledge. Go in and grab the Red Armlet. Now take the sphere next 
    to the burning door and walk through.
    ------------------------------------------------------------------------------
    
    Now you are in the summoning area, just talk to Wakka and other people and try 
    to leave and she will come out, now you got Ifrit and are ready to unleash 
    Hellfire. Return to Kilika... if you are bored level a couple sphere levels up.
    
    Go back to where your old ship was and leave.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: S.S. Winno    :---:---:---:---:---:---:---: (A07) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: None.
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. V(5)
    
    ENEMIES: None.
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Go see your old friend O'aka and lend him some more cash. Leave some for 
    yourself, don't go too broke. Go into the control room and grab the Al Bhed 
    Primer Vol. V(5) which is laying in the middle of the floor. Go up and go to 
    the front of the boat to hear the Luca Goers talking to Yuna. After that go to 
    the top part of the boat, and listen to what Lulu and Wakka are arguing about. 
    Try to go towards them around 3 to 4 times until they stop chatting.
    
    Save and go inspect the Blitzball which will attempt to teach the Jecht Shot I. 
    In Blitzball, it takes out 2 Defenders and +5 to your stats. It is an 
    extremely powerful move and will help you in the future. I highly recommend 
    you to get this, or you will probably regret it. To learn this you need to 
    read the tutorial.  It is pretty straight forward, wherever the words appear 
    use that direction on the analog and hit X, if it appears in the middle just 
    press X, complete it to gain it. If you fail you should probably reset and try 
    again, if you fail you cannot get it again until near the end of the game. 
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Luca  :---:---:---:---:---:---:---:---:---: (A08) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 2x Hi-Potion, 1,600 GIL, 2x Phoenix Downs, Magic Sphere, HP Sphere
    
    EQUIPMENT: Tidal Spear
    
    KEY ITEMS: Al Bhed Primer Vol. VI(6), Al Bhed Primer Vol. VII(7)
    
    ENEMIES: Sahagin Chief, Worker, Vouivre, Garuda
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you gain control head to the right and save then head to the right again 
    to meet the "Meisters" they are like World Leaders. Now you are about to play 
    Blitzball, Yay!
    
    After the last event you will be taken to the locker room in preparation for 
    the big Tournament. During this time Yuna claims to have saw Auron somewhere, 
    first leave, and go down the stairs and go to where the other Blitzball 
    players are. Near one of the plays is the Al Bhed Primer Vol. VI(6), and a 
    treasure chest in the back with 2 Hi-potions, also search the decks around the 
    town as most people will give you items for free...leave the Blitzball stadium 
    and find Yuna. 
    
    Go into the Sphere Theater talk to everyone. Then go to the red arrow, until 
    you get to a place where there is a long strip and a guy on the right. Go to 
    the right if you want to buy armor and take the stairs on the right , keep 
    going up till you get 1000 GIL. Go into the pub until Kimahri gets into a 
    fight then Yuna is missing.
    
    The Al Bhed are kidnapping your summoner! Follow the red arrow once again to 
    Dock 1, to 3, all the way to 4. You will have little machina trying to attack 
    you a long the way; use Thunder to blast them away. Keep going until you get 
    into a fight with multiple machina without a break and destroy them all. Watch 
    Wakka on the tournament display. After that event you will get on the Al Bhed 
    ship. Boss!
    
    ================================================
    BOSS: Oblitzerator
    HP: 6,000
    MP: 10
    AP: 36
    GIL: 580
    STEAL: Nothing
    WEAKNESS: Lightning (+50%) / Fire/Water/Ice/Holy (-50%)
    ITEMS: (Normal) 1x Elixir / (Rare) 2x Elixir
    
    The easiest thing to do is cast Haste on everyone. First, have Tidus try to 
    work with the controls by pressing LEFT and he suggests to give the thing a 
    boost of power. Use Lulu's Thunder on it until it starts running by itself.  
    Keep doing that while Kimahri and Tidus hack away. Once it starts running by 
    itself have Tidus mess with the controls again by using the trigger command, 
    Then it just smashes the boss for like 5,000 damage which will pretty much 
    kill it. If it lives, keep it from attacking and it should be dead soon.
    ================================================
    
    ####################
    ## The Tournament ##
    ####################
    When you return to the locker room, Watch the event with Wakka, before talking 
    to him when he's lying down, save at the Save Sphere. Review the Blitzball 
    tutorial if needed by talking to one of the guys. Talk to Wakka and you are 
    ready to go. This is a tough battle, if you have the Jecht Shot use it. If not 
    it will be hard. Win or lose it doesn't effect the game any so take it off 
    your chest. After that Luca will be swarming with fiends for some reason. You 
    meet up with Auron which is a heavy hitter right now!
    
    After the game, Wakka gives you a thumbs up for trying so hard. All of a 
    sudden, you're attacked! Get up and fight! These guys are no problem, of 
    course, so use your Dark Attack and Normal Attack. When they all annihilated, 
    you finally see Auron who will join you. Still use Wakka, Tidus, and use Auron 
    now since he has a big hit which affects armored things.
    
    After 2 or 3 fights Meister Seymour will summon his Aeon which is very 
    powerful, you will learn the name of this Aeon soon. Meister Seymour saves the 
    day and becomes a new hero in Luca. Before leaving go get the Al Bhed Primer 
    Vol. VII(7) at the Sphere Theater.
    
    Follow the Red Arrow on the mini-map, go up and Auron will explain some VERY 
    interesting news, make sure you pay attention; he will then join your party as 
    another one of Yuna's guardians.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Mi'ihen Road  :---:---:---:---:---:---:---: (A09) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 9x Hi Potion, 6x Antidote, 2x Lvl. 1 Key Sphere, 4,000 GIL, 3x Remedy, 
    2x Ether, 3x Soft, 3x Eye Drops, 4x Mega-Potion, 2x Phoenix Down, Fortune 
    Sphere, X-Potion, 10x Potion
    
    EQUIPMENT: Tough Bangle, Serene Armlet, Serene Bracer, Thunder Blade, Scout, 
    Ice Brand, Hunters Spear, Red Ring
    
    KEY ITEMS: Al Bhed Primer Vol. VIII(8), IX(9), and X(10)
    
    ENEMIES: Funguar, Raldo, Bomb, Mi'hen Fang, White Element, Floating Eye, Dual 
    Horn, Vouivre, Thunder flan, Ipiria, Red Element, Lamashtu, Raptor, Gandarewa, 
    Garuda
    
    LANCET: Dual Horn (Fire Breath), Bomb (Self Destruction)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Some monsters are really tough in this area, for instance Dual Horns 
    which are a real pain in this part of the game. You can either use Wakka's 
    Dark Attack or (Something I found out) Summon Valefor. Dual Horns only use 
    physical attacks and so they cannot hit him since he is a flyer, cheap but 
    good way to get EXP with minimal threat. Others are easy, just use their 
    counterpart magic spells.
    (IE: Bombs take more damage by Blizzard because they are Fire)
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    As you see the Save Sphere, Go up to it and PRESS X, it will upgrade your Save 
    Sphere to Level 2, which means you can play Blitzball via Save Sphere now! 
    Also to hire people press the SQUARE button next to them. Talk to EVERYONE you 
    see on this road they give tons of good items; there are lots of treasures too. 
    If you see a curve to the right or left, in the Minimap, check it out because 
    most likely there is a treasure there.
    
    Just continue down the road talking to everyone till you get to the Chocobo 
    Knights. Then soon you will meet Belgimine, this girl will battle you with 
    Aeons, so make sure Yuna level is up and the Overdrive. If you win you will 
    receive an Echo Ring. If you lose you get a Seeker's Ring. Win or Lose 
    continue down the road.
    
    Continue the road for along ways, behind a Chocobo Knight is a Remedy, and 
    when you come up to a Blitzball don't kick it. Talk to the kid first and he 
    will reward you with 3 Softs for finding it, and then kick it. Keep going till 
    a Chocobo type carrier car comes by, talk to one of the guys there and he will 
    hand over an Ether. Keep going until you get the last treasure which is 3 Eye 
    Drops. Next screen you will see a stop area, you will decide to stop so go 
    inside and freshen up, a boss battle is coming around in a few minutes. So be 
    well equipped and leveled up. 
    
    Before heading out, talk to one of the people in the store and he will give 
    you a LVL 1 KEY SPHERE which will come in handy. SAVE!!!! [IMPORTANT] and you 
    will meet Rin (who is a semi-good Blitzball player, you can't put him on your 
    team until you get the temporary airship/permanent airship) he is an Al Bhed 
    and has a big franchise of rest areas around Spira. He will also give you your 
    Al Bhed Primer Vol. VIII(8).
    
    Leave and the Chocobo's are being gobbled up by this monster.
    
    ================================================
    BOSS: Chocobo Eater
    HP: 10,000
    MP: 5
    AP: 135
    GIL: 970
    STEAL: (Normal/Rare) 1x Potion
    WEAKNESS: Fire (+50%)
    ITEMS: 2x Lvl. 1 Key Sphere
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: DO NOT LET IT KNOCK YOU BACKWARDS FROM WHERE YOU PREVIOUSLY STARTED OR 
    YOU WILL RECEIVE NOTHING (NOT EVEN AP), I WOULD RECOMMEND RESETTING BACK TO 
    THE SAVE POINT.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    This dude is hard. First off get Tidus, Wakka, Auron in your party. Auron 
    should Power Break it. Have Tidus use Cheer and Wakka use Dark Attack. Switch 
    Auron off for Lulu. Have Lulu cast Fira [if not use Fire, I suggest getting 
    Fira, Watera, Thundara, and Blizzara after]. Have Tidus cast Haste on Lulu. 
    Switch off Wakka for Auron, until Chocobo Eaters Blind wears off, then switch 
    him back in to do Dark Attack again. Also when it's on its back summon an Aeon 
    with full Overdrive to do more damage. Dismiss it before Chocobo Eater kills 
    it. Repeat until defeated.
    ================================================
    
    If you lose [Get pushed all the way back and fall off the cliff, just hit the 
    RESET button] you will regret it because you have to hike along ways, if you 
    win you're in luck, Rin lets you rent a Chocobo for FREE for now! So head back 
    to the rest stop to save and talk to the lady. Now, you get to ride a Chocobo!
    
    KEEP AN EYE OUT FOR THE Al Bhed Primer Vol. IX(9)
    
    If you want some extra items and the MARS SIGIL (used in part to power up 
    Auron's Ultimate Weapon) do this.... find the Chocobo Feather and press X on 
    it while on the Chocobo, here you will get a Scout and a Thunder Blade, 
    continue and talk to Lucil, who happens to be a member of the Chocobo Knights. 
    Head South of O'aka to get the Mars Sigil. Return to the gates of Mushroom 
    Rock, talk to everyone to learn more about what they are doing.
    
    Donations are a waist of cash but if you want to go ahead. 1st choice you get 
    a Scout, Second you an Ice Lance, and if you spent your life leveling up 
    and/or you have Gameshark, you can get a Moon Ring for Yuna.
    
    When you can't access it so you have to have Master Seymour will come and 
    grant you access. Go through the event and talk to everyone, get the items and 
    head out. Follow the Red Arrow. Save and continue, this trail is harsh and 
    tiring because you run into a lot of enemies that are annoying :). There is 
    also weird looking ground, press X to go up to the next area. Once you reach 
    an object at the end with a Save Sphere. Save and Level Up for a bit and save 
    when you get low on HP/MP or if your Aeons have died. After Head up.
    
    Continue pass the forbidden machina and save at the Save Sphere on the next 
    screen. You decide his fate. If you choose him to fight sin he will die and 
    his companion will live, choose to fight Sin and he will die and his friend 
    will live.
    
    Talk to them about there plans. Before talking to the guy go Save and talk to 
    the guy all the way to the right. Tell him your ready. The plan goes wrong [of 
    course] and it attacks you
    
    ================================================
    BOSS: Sinspawn Gui
    HP: (HEAD): 4,000 (BODY): 12,000  (ARMS): 800
    MP: (HEAD): 200   (BODY): 30      (ARMS): 1
    AP: (HEAD): 48    (BODY): 400     (ARMS): 37
    GIL: (HEAD): 200  (BODY): 1000    (ARMS): 300
    STEAL: (Normal/Rare) 1x Potion 
    WEAKNESS: None
    ITEMS: None.
    
    This guy is not that hard. Summon Aeons and Overdrive it to kill arms and 
    maybe the head. If not, use Wakka to take out the head and Auron and Tidus to 
    take out the head. It will use Venom once in a while cure with Esuna, I 
    recommend Ifrit for part of this as he is immune to status effects and his 
    Overdrive is good if you leveled up Yuna. It regenerates it arms and its arms 
    protect its body so that's your #1 target, #2 is the head, #3 is the body. He 
    should die soon. Time consuming.
    ================================================
    
    Watch the next event that is saddening, and that Sinspawn Gui STILL isn't dead!
    However maybe with the addition of Seymour to your party it will be cake...
    which it is.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Seymour does have an Overdrive called Requiem, if you want to see it, 
    start building it up because this will be the only time you will be able to 
    see it in the game.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    ================================================
    BOSS: Sinspawn Gui (Round 2)
    HP: (HEAD): 1,000 (BODY): 6,000  (ARMS): 800
    MP: (HEAD): 200   (BODY): 30     (ARMS): 1
    AP: (HEAD): 48    (BODY): 400    (ARMS): 37
    GIL: (HEAD): 200  (BODY): 1,000  (ARMS): 300
    STEAL: (Normal/Rare) 1x Potion
    WEAKNESS: None
    ITEMS: None.
    
    Seymour now joins your party! Just cast his high level magic like Fira and 
    it's dead in like 1 hit, just take out the rest and you'll find this fight was 
    really easy.
    
    ================================================
    
    You get 6x LVL 1 KEY SPHERES, Inspect everyone but the guy who was at the gate, 
    he's in the top left.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Djose Highroad    :---:---:---:---:---:---: (A10) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 3x Hi Potion, 4,000 GIL, Remedy, 2x Ether, Mega-Potion, 2x Phoenix Down, 
    4x Ability Sphere, 10x Potion, Magic Sphere
    
    EQUIPMENT: Soft Ring, Variable Steel, Halberd, Switch Hitter, 3x Bright Bangle
    
    KEY ITEMS: Al Bhed Primer Vol. XI(11)
    
    ENEMIES: Bite Bug, Funguar, Basilisk, Garm, Bunyip, Ganderewa
    
    LANCET: Basilisk (Stone Breath)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Talk to all the people to receive a gift of some sort. There is a chest with a 
    Phoenix Down, and there is a spiky rock, search behind it for an Al Bhed 
    Primer Vol. XI(11). Fight those big Cobra looking things with arms [Basilisks] 
    to stock up on Ability Spheres. Summon Ifrit. Also Kimahri can learn Stone 
    Breath using Lancet from these guys. When you go North on the East side there 
    is a small crevice type place with a chest get it for a Bright Bangle. Keep 
    going. Go RIGHT to the next screen until you see a bridge with a lot of people.
    
    Continue and save at the Save Sphere in front of the temple. Behind the Inn is 
    a chest with 4 Ability Spheres, to the West of the entrance there is 4,000 GIL.
    
    You are introduced to a new summoner, Isaaru. After that, head to the left and 
    pick up an Ether and go to the right and pick up the Remedy. Then go up the 
    middle and now it's time for a trial that took me forever to figure out
    
    #####################################################
    ######### Cloister of Trials - Djose Temple #########
    #####################################################
    Take both spheres from the side walls and insert them both into the door. Head 
    through the door, Take a sphere next to the door and put it into the either 
    slot on the far right side. Take the other and insert that into the other hole 
    on the right side. Now the pedestal on the ceiling should light up. Push the 
    pedestal in the middle of the room to the right, right under where that 
    pedestal is to charge the sphere and make it super shiny. Take the charged up 
    sphere and place it to the right of the door. This should open it. Step on the 
    floor glyph that's shining to the left.
    
    Take the 2 spheres from the right of the room and put them on both sides of 
    the pedestal. Push the pedestal into the lightning pit and hop across. Push 
    the Pedestal so it goes inward and light on the eyeball of the bird thing 
    lights up.
    
    Go back and step on the shiny floor glyph to the left again and take the 2 
    spheres from it and put them all the way back to where you took the first 2 
    spheres to open the door. Put both of them in each slot. So the whole thing 
    should be lit up accept the head. Take the charged sphere and place it to the 
    left of the door. The door should seal but it creates a floor lift to the top 
    level.
    
    Once up there, push all 5 of the pedestals inward [2 are hidden on the very 
    right and left], a door to stairs should open up, STOP RIGHT THERE. Ride to 
    the lower level again. Go to where the shiny floor glyph that resets the 
    pedestal is, don't step on it but a new glyph should appear in front of it. 
    Press X up to the glyph and Touch It, It should lead you to a Destruction 
    Sphere. Now take that sphere and ride to the top. Put it into the pedestal and 
    grab the treasure. And then go up the stairs.
    -------------------------------------------------------------------
    
    Talk to everyone multiple times, and then attempt to leave. Then that other 
    summoner that pushed you down the Cloister of Trials is there. You receive a 
    new Aeon Ixion, thunder based.
    
    In the morning wake up and grab the Switch Hitter from the treasure chest. Go 
    outside the inn and go inside the temple. Keep going and slap Yuna awake (hehe 
    just kidding), she wakes up and rushes to get ready... well time to head out.
    
    Talk to all the people walking out to receive items, go North to start the 
    Moonflow Path, Yay.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Moonflow  :---:---:---:---:---:---:---: (A11) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 6x Lvl. 1 Key Sphere, X-Potion, Magic Defense Sphere, 2x Phoenix Down, 
    5,000 GIL, Ether, Mega-Potion, 4x Antidote, 2x Dragon Scales
    
    EQUIPMENT: None.
    
    KEY ITEMS: Summoner's Soul, Al Bhed Primer Vol. XII(12)
    
    ENEMIES: Ochu, Garm, Bite Bug, Bunyip, Snow Flan, Gandarewa, Funguar
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: You fight lots of Ochu's here so bust out Ifrit.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    Go North and talk to Shelinda. After talking to her, go behind her to pick up 
    3x Lvl. 1 Key Spheres. Go straight again and watch the scene with the Ronso 
    and Kimahri. Grab the X-potion and keep moving and there is some more Lvl. 1 
    Key Spheres in some cracks in the side, just grab them.  Keep going and talk 
    to people and then you meet up with Belinda again.
    
    She wants to battle you, so be prepared. Try to get in battle with OVERDRIVE 
    as usual. Summon someone like Ifrit for Ixion, use Valefor if that fails of 
    course. Win and get Summoner's Soul, which allows you to teach Abilities to 
    your Aeons through items. If you win you get 2x Dragon Scales, if you lose she 
    will not give you them so win.
    
    Keep moving till you see trees and you can move in-between some of them to get 
    a Magic Defense Sphere. Move on to get the SHOOPUFS! They are swimming 
    elephant thingies. Grab the 2x Phoenix Down and buy some stuff from O'aka 
    since the shop here likes to raise it high. Go North West of Auron, grab the 
    chest inside the house for 5,000 GIL. Save and talk to the dude that looks 
    like T for a head and body he's blue, can't miss him. While you are on the 
    Shoopuf you get attack... -Cue Boss Battle Music-
    
    ================================================
    BOSS: Extractor
    HP: 4,000
    MP: 10
    AP: 660
    GIL: 2,400
    STEAL: Nothing
    WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%)
    ITEMS: (Normal) 1x Potion (Rare) 1x Mega Phoenix
    
    This is easy, just attack it with all you have, haste if necessary. Use 
    potions if you fall in the yellow. Try to get the Lightningstrike ability for 
    either of there weapons or have Wakka use Element Reels and try to get all the 
    yellow circles [lightning] to power it up. Hit it with the Blitzball if it 
    gets ready to do depth charges. He should be done in soon.
    ================================================
    
    Talk to O'aka. Take the Al Bhed Primer Vol. XII(12), buy some supplies from 
    him as you may need them later on.... supplies or not save and go West. There 
    is also another good Blitzball player I have found called Miyu Guado.
    
    As you continue West.... WHO'S THAT IN THE SUIT?! It's that person from the 
    start of the game, Rikku. After the next event, they give a tutorial on how to 
    steal and use the Mix OVERDRIVE. Use will enable her to use the stuff she has 
    stolen or won.
    
    Follow the path. On the left there should be a Mega-Potion and on the right 3 
    Antidotes.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Guadosalam    :---:---:---:---:---:---:---: (A12) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 2x Hi-Potion, 8x Lightning Marble
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. XIII(13)
    
    ENEMIES: None.
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    As soon as you enter an event will occur and you will be able to customize 
    weapons (take items and mod them into an ability to add to a weapon/armor). If 
    you like you can add Darkproof or Poisonproof if you have enough items, to 
    prevent you from future poisons or whatever. First, go to the top left house 
    left of Seymour's Place and the Al Bhed Primer Vol. XIII(13) is. Next, go to 
    the Inn to save. You should also go buy items from the shop and whatever you 
    need [O'aka carries cheaper things than the Guado shop].
    
    Go to the middle top of Guadosalam, which happens to be Seymour's place. Go in 
    and climb the stairs and on the top there are 2 Hi-Potions. Talk to everyone 
    and see what they have to say. After these next events get out of the house 
    and go to the top where there is a guy guarding it. Continue on the path and 
    stick to the left where there is a hidden chest with 8 Lightning Marbles. 
    Continue onto the path and you will go to a place where spirits feed off your 
    thoughts to make an image. This is the Farplane. Talk to Wakka, Lulu, and then 
    Yuna. After this event your Brotherhood will be upgraded.
    
    Continue back and Yuna will be inside that house you were earlier. Talk to 
    Lulu and then Rikku. After that go to the shop and Kimahri will come out. Talk 
    to Lulu yet again. After Yuna is done trying to find Maester Seymour, leave 
    through the left exit. Now you are onto the Thunder Plains.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Thunder Plains    :---:---:---:---:---:---: (A13) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 2x Phoenix Down, 2x Hi-Potion, 7,000 GIL, Water Ball, X-Potion, Ether, 
    Remedy
    
    EQUIPMENT: Yellow Shield
    
    KEY ITEMS: Al Bhed Primer Vol. XIV(14)
    
    ENEMIES: Aerouge, Qactuar, Larva, Iron Giant, Melusine, Kusariqqu, Gold 
    Element, Buer
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you enter take a left and grab the 2 Phoenix Downs out of the treasure 
    chest. Okay, well this is pretty straight forward, when you see a flash of 
    lightning press X fast and you will dodge it, prizes are given to consecutive 
    dodges/hits, check the Minigames/Sidequests chapter. Save at the Save Sphere, 
    and keep going. If you see a Qactuar Stone glow press Square up to it. This 
    will let you get into random battles with Qactuar that give a fair amount of 
    AP, but have a very high evade. My suggestion is use Wakka to use AIM on 
    everyone a couple of times. Then unleash, watch out for its 1,000 needles 
    attack.
    
    Keep walking and they will decide to go into a Rest Stop. Take a rest, save or 
    whatever. Talk to Rikku, and Rin will come in, choose the going good option to 
    get the Al Bhed Primer Vol. XIV(14). There is also a book on the counter that 
    talks about Qactuar Stones.
    
    Go to where Yuna went, and go into the room. (I wonder what she's up to.) When 
    you get outside, search for a Yellow Shield. Get back to the path and take a 
    right. Keep going, and eventually Yuna has something to tell you guys. Look 
    around for a chest containing an Ether, behind the building. After you regain 
    control, keep going and there should be a Save Sphere up above. This is a 
    GREAT place for you level up at this time.  The Iron Giants give a very 
    generous amount of AP, great for leveling up quick. Try to have the Firaga, 
    Waterga, etc. learned very soon. And have Tidus near Hastega on the Sphere 
    Board if you don't have it learned already. Gain like 10+ Sphere Levels if you 
    like, it will help soon. Move out and look out for more treasures as they are 
    along the linear path.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Macalania Woods   :---:---:---:---:---:---: (A14) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    Items: 3x Phoenix Down, 2,000 GIL, Remedy, Ether (butterfly catcher), 1x MP 
    Sphere (butterfly catcher), 2x Elixir (butterfly catcher), 2x Mega Elixir 
    (butterfly catcher)
    
    EQUIPMENT: Sleepy Cait Sith
    
    KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere
    
    ENEMIES: Chimera, Murussu, Iguion, Wasp, Blue Element, Xiphos, Ice Flan, 
    Mafdet, Evil Eye
    
    LANCET: Chimera (Aqua Breath)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    If you leveled up you will be fine, if not these battles may be hard. Chimera 
    will use Megiddo Flame [sound familiar huh? yup, Omega Weapon used this in 
    Final Fantasy 8, but this one doesn't do 9998 damage. Head up the log and 
    follow the path to the left to find a Sleepy Cait Sith. Be sure to get all the 
    treasures in this area as there is a significant amount. Look for them. 
    Continue and you will meet a creature who will tell you about the Butterfly 
    Catcher game. You can accept or just pass this over for now. IF you accept, Go 
    to the Butterfly Catcher section in the Minigames/Sidequests section.
    
    Continue till you see... O'aka! Talk to him and tell him his prices are too 
    high and he will give you some discounts. Across from him is a hidden Al Bhed 
    Primer Vol. XV(15).
    
    Make sure no one has any Lightningstrike's or Waterstrike's or anything on 
    their weapons, as this next fight might HEAL the monster. Continue until Auron 
    cuts through the brush and you come to a cool area, but not for long....
    
    ================================================
    BOSS: Spherimorph
    HP: 12,000
    MP: 100
    AP: 3,420
    GIL: 4,000
    STEAL: Ether
    WEAKNESS: Element Changes (Use the counterpart)
    ITEMS: 1x Lvl. 2 Key Sphere
    
    I had my Overdrives ready on my Aeons. This is how I did it: Keep attacking 
    and it will cast a spell on you, if it's Thunder, that means he absorbs 
    Thunder. So memorize his patterns and when he gets to firing Blizzard or 
    Water.... BUST OUT Ifrit fast for Blizzard and use his Overdrive or Ixion for 
    Water. If you leveled up their Overdrive it should do 9999. Keep doing this 
    and it will die in no time at all. 
    
    An alternative is to use Lulu's spells instead. It will still change its 
    element each time, so just physical attack it to get its spell type and do the 
    opposite magic. It should die soon.
    ================================================
    
    After that it will leave behind a Jecht Sphere which will tell you about 
    Jecht's [Tidus's father] time on Spira and how he was stranded. The Jecht 
    Sphere will also give Auron a new Overdrive called "Shooting Star" this will 
    kick some enemies out of battle, or do a decent amount of damage.
    
    Continue on, looking for treasures, until you come to a rest stop.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Lake Macalania    :---:---:---:---:---:---: (A15) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 5,000 GIL, 4,000 GIL, 400 GIL, 2x X-Potion, Ether, Elixir, 3x Phoenix 
    Down, 2x Remedy, 2x Hi-Potion, Luck Sphere, Mega-Potion, Lvl. 1 Key Sphere, 
    Lv1. 2 Key Sphere
    
    EQUIPMENT: Avenger, Shell Targe
    
    KEY ITEMS: Al Bhed Primer Vol. XV(15), and XVI(16), Jecht Sphere
    
    ENEMIES: Ice Flan, Evil Eye, Mafdet, Snow Wolf, Guado Guardian
    
    LANCET: None.
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    There will be the Al Bhed Primer XVI(16) next to Clasko, the Chocobo Knight 
    guy. Talk to him and he will ask your opinion on if he should change his 
    carrier.
    
    I chose him to be a breeder. Be sure to save in the INN. Yuna will go off with 
    a Guado, and will be attacked...
    
    ================================================
    BOSS: Crawler & Negator
    HP: (Crawler): 16,000 / (Negator): 1,000
    MP: (Crawler): 1 / (Negator): 1
    AP: (TOTAL): 4620
    GIL: (TOTAL): 7,300
    STEAL: (Crawler - Normal): 1x Lunar Curtain
           (Crawler - Rare): 2x Lunar Curtain
           (Negator - Normal): 1x Hi-Potion
           (Negator - Rare): 2x Hi-Potion
    WEAKNESS: Lightning (+50%) / Fire/Ice/Water/Holy (-50%)
    ITEMS: 1x Elixir
    
    First use Wakka to attack the floating object, which is the Negator. Negator 
    disables you from using Magic or Aeons. Attack it, and it will start to 
    countdown and at the end of the countdown, it unleashes Mana Beam. This WILL 
    do lots of damage. 
    
    Heal up and bring in Yuna and Lulu, if they are not already in. Cast Thunder 
    spells and unleash Ixion and use Boost. Then unleash his Thor Hammer, if 
    Negator is about to use Mana Beam, quickly Shield to block some of the damage. 
    This battle is sort of hard. Just don't attack it after you have been severely 
    hurt or else it will target you. Use as many items as you can, you will always 
    have enough money to buy them later in this game.
    ================================================
    
    After the battle, it's time to go cruising on the machina-snow-bicycle things. 
    When you get to the temple, take a right and grab the Mega-Potion. Let's go in 
    the door. Go across the bridge and an Al Bhed will bribe you 400 GIL not to 
    harm him.
    
    Have you noticed that that last couple of Temples had to do with the element 
    of the Aeon? Well, hmmm its ice all round so guess who? Shiva.
    
    Get in and talk to the people to receive some items. Tromell will give you a 
    Shell Targe which is always useful. Find the Save Sphere and Save up before 
    you continue. Continue up the middle to try to go into the Cloister of Trials. 
    However, you will be forced down and to the right to see a sphere of what 
    really happened to Seymour's father. Before leaving, check the chest in the 
    back for some Remedies and talk to one of the people for 2 Hi-Potions. 
    
    Get back out and before going, collect the 2 X-Potions and 5,000 GIL in the 
    first room then go to the top left of the screen and look for someone who will 
    give you an Elixir and an Ether. There is also a chest in the back that has 3 
    Phoenix Downs! You really SHOULD save again and head into the Cloister of 
    Trials. You will find Seymour waiting for you.
    
    ================================================
    BOSS: Seymour
    HP: (SEYMOUR): 6,000  (ANIMA): 18,000  (GUADO): 2,000  
    MP: (SEYMOUR): 100    (ANIMA): 50      (GUADO): 10   
    AP: (TOTAL) 6,220
    GIL: (TOTAL) 8000 + Guado kills.
    STEAL: (Seymour - Normal): 1x Turbo Ether
           (Seymour - Rare): 1x Elixir
           (Anima - Normal): 3x Silence Grenade
           (Anima - Rare): Farplane Shadow
           (Guado - Normal): 1x Hi-Potion
           (Guado - Rare): 2x Hi-Potion
    WEAKNESS: None
    ITEMS: 1x Ability Sphere & 1x Black Magic Sphere
    
    This battle is not that hard if you leveled up a lot in the Thunder Plains. 
    First take out the 2 Guado as they will heal Seymour and cast spells on him 
    for AID. If you're having trouble, steal their Hi-Potions with Rikku to keep 
    them from healing themselves. 
    
    Tidus and Yuna can use the TALK trigger command to raise the stats of the 
    character. Switch out Rikku if you used her and bring in a heavy hitter. So 
    you should now have Yuna, Tidus, Auron or Kimahri out, whoever is stronger 
    (usually it's Auron, just because of the Sphere Grid layout). Have Tidus cast 
    Haste or Hastega on everyone. Then have Tidus and Auron pound Seymour for all 
    you have. Seymour uses Blizzard, Thunder, Water, and Fire so have Yuna HEAL 
    and use the NulFrost, NulShock, NulTide, and NulBlaze which will cancel all of 
    his spells if you use them in that order. When you hurt him enough he will 
    call forth his Aeon, Anima. Anima is easier than I thought he would be.  
    
    At this time you should have a new Aeon so summon ????, which happens to be 
    Shiva. Use Heavenly Strike until it uses Pain. When it hits, attack yourself 
    with Blizzard or Blizzara to heal you. Once your Overdrive fills up unleash 
    that bad boy which should do 9999 damage. Keep up the same thing with the 
    Blizzara healing and you should be able to get the second one off which does 
    another 9999. If you did both that's over 18,000+ HP already which is how much 
    Anima has.
    
    Seymour comes out again, but now he uses his spells consecutively. Cast some 
    Nul-Magic to cancel out his magic and heal and start assaulting him with 
    physical attacks. He will fall soon just keep up the attacks.
    
    --submitted by: Blastgator--
    First of all I should tell you that I had run out of Ability Spheres before I 
    could get Yuna to learn NullTide, NullShock, and NullFrost. So I did manage to 
    get NullBlaze. So enough with that here is what I did. First off I had Tidus 
    use Haste on Yuna so she could have 2 turns and heal any body that was hurt 
    With her Cure. On Yuna's turn I had her talk to Seymour to increase her 
    magical defense. I then switched Kimahri for Rikku and had her steal a Hi-
    Potion from one of the Guado Guards Seymour and His guards attacked.
    
    I then had Tidus use Haste on him. Then I used Yuna to heal everyone hurt by 
    Seymour's attacks. I then had Rikku steal the last Hi-potion from the last 
    Guado guard. It was Seymour turns. I then started attacking the Guado guards 
    with Tidus. Had Yuna heal then switched Rikku for Auron since he was my 
    strongest character at the time and had him finish off the last guard. I had 
    Tidus talk to Seymour to double Tidus's strength and had Yuna set to heal.
    
    Then I had Auron use the Shooting Star Overdrive that did around 2,000 damage. 
    Then it was Tidus's turn again, so I had him use the regular attack and it did 
    over 2,000 damage. He then summoned Anima so I summoned Shiva and was doing a 
    great job till he used Anima's Overdrive and destroyed Shiva.
    
    So I summoned Ixion and destroyed Anima. Seymour then attacks Ixion with 
    thunder healing it from battle so I attacked him with Aerospark, but he 
    retaliated with water knocking Ixion out. I then just used Auron to kill him. 
    I give you my permission to word this around a little bit and put it in your 
    walkthrough to help people that made the same mistake I did And did not level 
    up Yuna quick.
    
    ================================================
    
    Once you kill him, the Guado bursts through and takes Seymour.
    
    #########################################################
    ######### Cloister of Trials - Macalania Temple #########
    #########################################################
    Begin by taking a left and going down the steps and go to the middle pillar 
    and grab the Glyph Sphere. Put this one into the pedestal. Push the Pedestal 
    to the right and it runs into the ice. Now push it forward and it flies down 
    another ramp. Go down and take that sphere out and put it in the very left-
    most slot on the wall. Go up the ramp and take the Macalania Sphere from the 
    new wall that came up.
    
    Go down to the pedestal and put it in, now push the pedestal to the right. A 
    part of the bridge should have appeared. Now once again go back up and grab 
    the sphere on the very right.  Go down the ramp and put it in the left pillar. 
    Take the sphere next to the ramp going down and put it in the middle pillar. 
    Go up the ramp to where you first started and step on the shining floor glyph 
    to return the pedestal to the top. Once that is accomplished, take the sphere 
    and push it down the ramp.
    
    Go down the ramp to where the pedestal was ORIGINALLY and step on the shining 
    floor glyph to the left. Take the Macalania Sphere in your hand and put it 
    into the far right slot making the ice re-appear. Take the sphere from the 
    middle pillar again and put it into the slot by the ramp to make the ramp re-
    appear. Take the Destruction Sphere from the Pedestal and go down the ramp and 
    put it into the slot left of the doorway.
    
    Go down the tiny ramp and open the chest. Take it and let's get out of here. 
    Go back up the ramp and push it to the right so it hits the ice again, take 
    the sphere on the very right and put it into the pedestal. Push the pedestal 
    North again and it will go back to the basement. Push it right to make the 
    bridge re-appear. Now go up the ramp and grab the sphere by the ramp to make 
    it disappear. Place that into the middle pillar and go up the main ramp and 
    leave.
    ------------------------------------------------------------------------------
    
    Well after that go out and the Guado will be very mad and are with Seymour. 
    They will destroy the sphere of Seymour's father that told them Seymour was 
    evil, your only proof now gone. Well time to run, just escape and follow the 
    path to where you came. If the Guado catch up they will force you into a 
    battle. Just keep moving and take the right path, at the end there is a Lvl 1 
    Key Sphere. Jump across to the left and continue until you get to the Save 
    Sphere. Touch the Save Sphere to Heal and then Save.
    
    ================================================
    BOSS: Wendigo
    HP: (WENDIGO): 18,000  (GUADO): 1,200
    MP: (WENDIGO): 32      (GUADO): 330
    AP: (TOTAL): 3,160
    GIL: (TOTAL): 3,000
    STEAL: (Normal) 1x Hi-Potion (Rare) 1x X-Potion
    WEAKNESS: Fire (+50%)
    ITEMS: 1x Power Sphere
    
    This is easy! Just take out the 2 Guado by either stealing the Hi-Potions from 
    them or use an Aeon to take them out. If they cast Berserk on Wendigo, either 
    use Threaten for Auron or you will probably get thrashed bad. Fira and Firaga 
    work wonders. Dark Buster/Dark Attack and Power Breaks are musts. Wakka' Sleep 
    Attack also works.
    ================================================
    
    Save at the Save Sphere and talk to everyone. There is a Lvl. 2 Key Sphere 
    hidden behind Kimahri. Someone revisits you and the toxin gets to close and 
    you black out.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Sanubia Desert    :---:---:---:---:---:---: (A16) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 4x Remedy, 24x Al Bhed Potion, 2x Either, 16x Hi-Potion, 4x X-Potion, 
    5x Mega-Potion, 10,000 GIL, Lvl. 2 Key Sphere, Elixir, 2x Teleport Spheres, 3x 
    Mega Elixir
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. XVII(17), and XVIII(18), Mercury Crest
    
    ENEMIES: Zu, Sand Worm, Cactuar, Sand Wolf, Alcyone, Mushussu, Mech Guard, 
    Mech Gunner, Sandragora
    
    LANCET: Sandragora (Seed Cannon)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    You wake up in an Oasis in the middle of the desert! I want to know how you 
    can go from freezing temperatures and under ice to an Oasis in the middle of a 
    desert island. First things first, swim to the lower left to grab 4 Remedies 
    and Save at the Save Sphere.
    
    Go North and you will be attacked by a Zu monster, This isn't a boss battle or 
    hard. Just keep attacking until Auron and Lulu join in. Take it out using 
    Power Break, Mental Break, and Bio works WONDERS in this part. Sandworms will 
    attack you later, just bio them and blind them. The BIO will do 4,200 damage 
    every turn [or around their].
    
    Go straight up and you will find Wakka underneath a tent. Talk to him and you 
    get him in your party. Open the chest to find 8 Al Bhed Potions. These are the 
    best Potions up to now and for the future! Only Rikku can use them but, they 
    cure everyone for 1000 HP each and will cure the person of Poison, 
    Petrifaction, AND Silence! Don't use all of them though, as you will need them 
    soon for an upcoming boss.
    
    Take a path to the right to find Kimahri just going up a dune and then slides 
    back down and repeats. Just talk to him and follow the path North to find 
    Rikku. Get some Ether's from the chest and some more Al Bhed Potions from the 
    first aid kit. Now if you encounter Machina, Rikku can take it apart (Instant-
    kill) by using Steal WHILE gaining Grenade items.
    
    The new Cactuars are around here, they will do 10,000 needles instead of 1,000 
    so watch out, because these ones are powerful. Keep going until you see a 
    sign... head southwest to find a chest with 4 Hi-Potions, continue until you 
    reach a fork. Grab the Al Bhed First Aid kit for another 8 Al Bhed Potions and 
    go to the left, even though the enemies are stronger there are better items so 
    continue looking for them, they are near structures. Look around for a big 
    semi-circle that has windows in it for A Bhed Primer Vol. XVII(17). Go North 
    until you hit a marker sign. Look around their for an Al Bhed Primer Vol. 
    XVIII(18)! 
    
    Continue to the red arrow and if you see the whirlwind in the put and a 
    Cactuar Stone, check the Minigames/Sidequests section "Cactuar Hunter" for 
    info on it. Also around there are 3 Mega-Potions and 2 X-Potions. Move East 
    until you come across a chest sinking. Just chase it for a battle. Defeat 
    these monsters with fire spells; cure the confusion with a physical attack. 
    Grab the chest for 3 Mega Elixirs; continue North for another chest which has 
    some Teleport Spheres. Now just follow the red arrow until you get to the Al 
    Bhed Home, which is pretty banged up.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Al Bhed Home  :---:---:---:---:---:---:---: (A17) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 2x Hi-Potion, Friend Sphere, 10x Al Bhed Potion, Special Sphere, Skill 
    Sphere, 10,000 GIL
    
    EQUIPMENT: None.
    
    KEY ITEMS: Al Bhed Primer Vol. XIX(19), XX(20), XXI(21)
    
    ENEMIES: Guado, Bomb, Dual Horn, Chimera
    
    LANCET: Bomb (Self Destruction), Dual Horn (Fire Breath)  
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Search a dead body for 2x Hi-Potions, and go to the Save Sphere and look 
    around it for the Al Bhed Primer Vol. XIX(19). Save and go inside. When you 
    get hunched in the middle, just attack the Guado until you kill it and finally 
    kill the monster he summoned. Just follow the party to the top right. As you 
    move along you get attacked again by Dual Horns and Guado. Go down the stairs, 
    return to the South corridor and go left. The Al Bhed Primer Vol. XX(20) is on 
    the bed and the 2 chests require you to translate Al Bhed.
    
    If you collected ALL of the Primers like I have showed you, you should have no 
    problem. If not do this. So pick "Sorro" which translates to Sorry, pick Fait 
    which translates to Wait, pick Pardon which translates to Pardon. Grab the 
    Friend Sphere from the chest and take off.
    
    Exit the room and go down the stairs. There is a chest with 4 Al Bhed Potions 
    along the left.  There is another chest around with 6 more. Go through the 
    eastern corridor and take the Al Bhed Primer Vol. XXI(21). Enter the door to 
    get some more questions go to the chest above the Compilation Sphere. You need 
    to do math for this:
    
    1st Digit: Add Both numbers.
    2nd digit: Subtract the 2nd number from the 1st number
    3rd Digit: Multiply the 1st number by the 2nd number
    4th Digit: Add both numbers
    
    Doing this will get you a Special Sphere. Move to the other chest that 
    requires you to do some answering. Here are the answers to save you time:
    
    1st: 3rd Answer
    2nd: 4th Answer
    3rd: 2nd Answer
    4th: 1st Answer
    
    Continue through the city looking for chests. There is a Lvl. 4 Key Sphere 
    under some stairs, and a Lvl 2. Key Sphere on the far right before you enter 
    the Summoners Sanctum. After the next event you will find Yuna not there, and 
    more info on what they are doing. After this a monster busts through. Just 
    leave and get the chest in the Sanctum for 10,000 GIL. And then head to the 
    airship dock. Basically the attack on the town was to get Yuna.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Airship   :---:---:---:---:---:---:---: (A18) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 4x Al Bhed Potion
    
    EQUIPMENT: None.
    
    KEY ITEMS: None.
    
    ENEMIES: Evil Eye, Dual Horn, Bomb
    
    LANCET: Dual Horn (Fire Breath), Bomb (Self Destruction)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Now you get to watch a really cool movie! Like on the commercial. When you 
    regain control I suggest hiring Brother (The Guy piloting the ship, North of 
    where you are) onto your Blitzball team, he is really good. Rin is also on the 
    ship too, hire him also. This will be the only time you can hire them for a 
    while. Just wonder around and talk to people until you get attacked. 
    
    Head to the left of the control room until you get to the Save Sphere and some 
    steps. Save and continue up the stairs. After that's done Talk to Rin buy some 
    items and armor if you like and go in front and ride up. Talk to all of the Al 
    Bhed you see here because one of them gives you 4x Al Bhed Potions.
    
    Head to the back and go up the elevator and you will encounter a big monster 
    called Evrae.
    
    ================================================
    BOSS: Evrae
    HP: 32,000
    MP: 500
    AP: 5,400
    GIL: 2,600
    STEAL: (Normal) 1x Water Gem (Rare) 2x Water Gem
    WEAKNESS: Fire/Ice/Water/Lightning (-50%)
    ITEM: Black Magic Sphere
    
    Cast Slow on Evrae and then Hastega on yourself if you don't have that just 
    cast Haste on everyone. When you are up close just nail him with everything 
    you have, including OVERDRIVES. 
    
    If he Petrifies, Poisons, or hits them hard with physical damage and have 
    someone switch out with Rikku. Doing so will allow you to use the Al Bhed 
    Potions using her USE command, which will cure anything this guy can throw at 
    you. If you pull back long enough the ship will unload missiles doing 200 - 
    400 damage with each missile. It will use Poison Breath sometimes which 
    poisons everyone, Counter with 1 or 2 Al Bhed Potions or Antidotes. This is 
    sort of easy battle, just continue with it.
    ================================================
    
    Watch the next cool event, it's on the commercial.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Bevelle   :---:---:---:---:---:---:---:---: (A19) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: HP Sphere, Black Magic Sphere, Mega-Potion, Elixir, White Magic Sphere, 
    Skill Sphere  
    
    EQUIPMENT: Knight Lance, Rematch, Avenger, 2x Lucid Ring
    
    KEY ITEMS: Al Bhed Primer Vol. XXII(22), Jecht Sphere
    
    ENEMIES: Warrior Monk, YKT-63, YAT-99, Cave Iguion, Sahagin, Swamp Mafdet, Bat 
    Eye, Aqua Flan, Maze Larva, Phiegyas, Octopus, Warrior Monk (w/ flamethrower), 
    Warrior Monk (w/ gun)
    
    LANCET: YKT-63 (Thrust Kick)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    As you come in just keep going forward. Nail the robots, and the flamethrower 
    guys first or you will regret it. Just use Thundaga on the bots to kill them 
    soon. Just keep plowing through defeated... use Al Bhed Potions when you are 
    low on health. And just keep going. When you get to the end you will be 
    surrounded. After that event you will be surrounded and Rikku will use a flash 
    grenade which will blind everyone long enough to make an escape.
    
    Go up to the panel and press X and an escalator type thing will take you down. 
    Follow the short path to the temple and look around for the Al Bhed Primer Vol. 
    XXII(12) its in the middle of the path. A temple made out of machina? well 
    that just destroyed Wakka. SAVE and head into the temple.
    
    #######################################################
    ######### Cloister of Trials - Bevelle Temple #########
    #######################################################
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Bevelle is the only temple in the game where the destruction sphere is 
    required to proceed within the game; therefore you cannot miss it even if you 
    wanted to. In which case, this sphere will always be lit up at Anima's temple.
    
    You cannot re-enter the Bevelle Cloister of Trials later in the game.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    When you first enter push the pedestal forward and it will turn into a 
    platform, taking you down. Hit X so you go forward. On the first turn when the 
    arrow points right hit X and you will take a right. Now it takes you all the 
    way to the bottom. Take the sphere from the holder and place it into the 
    pedestal. Push the pedestal onto the path from where you came. It will turn 
    into the elevator thingy. When you go straight up take a right and take the 
    next right [second right from where you first started].
    
    Take a Bevelle Sphere and place it into the holder. Push it back into the path 
    and go to the end and fall off. When you start from the previous place this 
    time take the left and take the sphere and insert it into the pedestal. Push 
    it onto the path and ride to the end and fall off. From the starting place 
    take a right ride to the next floor and take a left and ride it to the end and 
    take the right. Take a Bevelle Sphere and insert it into the holder, this will 
    open a path to a Destruction Sphere, but we can't get it just yet. Push the 
    pedestal back into the path and you will fall off. When you start you will be 
    on the second level, stay on that level DO NOT go up to the first level.
    
    NOW from the new start take the second left and take the Glyph Sphere at the 
    end and insert it into the Pedestal. Push the pedestal back onto the path and 
    take a right at the very end again. This time, take a Glyph Sphere and put it 
    into the Glyph which will give you access to the Destruction Sphere. Take it 
    and put it on the pedestal.
    
    Fall off and when you start from the new beginning again, take the second 
    right and insert the Destruction Sphere there. Push the pedestal back onto the 
    path and ride to the very end again. Take the Bevelle Sphere and insert it 
    into the pedestal. Push it back in and you will fall off again.
    
    From the new start take the first right [not where you got the VERY FIRST 
    sphere]. When you get onto the little land thing, push the pedestal over the 
    side and onto the new path. Ride it and you should switch. It will take you up 
    to a new place. Go up and open the treasure and step on the shining glyph to 
    put the pedestal up there. If you followed this guide you should have 2 
    Bevelle Spheres, which is good if not, I feel sorry for you. Take 1 sphere and 
    insert it into the holder. Push it to the left and ride the short ride to the 
    end and grab the treasure. Ride back over and take a right.
    ------------------------------------------------------------
    
    Talk to the people and you and Kimahri will bust out Yuna. After this you will 
    have received Bahamut! He is one of the most powerful Aeon's at this point 
    with a 10,000+ dmg attack for his Overdrive. After the next event you will be 
    held for a trial.
    
    Each person is sentenced to a maze. Where there is a boss at the end of each 
    one. Oh joy.
    
    First you control Yuna, and you have to find other party members. When you 
    first start out go East, and follow the path, here you will meet Kimahri. This 
    is a great time to check out Bahamut and all he has to offer. To the left of 
    the room is a treasure chest with a Mega-Potion in it. Go North after that and 
    follow the path to find Auron. Save at the Save Sphere. From where you found 
    Auron, go West and you will find Lulu in a short corner. Behind her carries a 
    White Magic Sphere. Go South from where you found Lulu and you will be taken 
    to a chest with an Elixir in it. 
    
    There is also a glyph on the wall, touch it to activate it. Now you have to 
    backtrack ALL the way back. (What a pain, eh?) Go North and take the first 
    right, there you will find a Black Magic Sphere on the right side of the room. 
    Step on the floor glyph [if you activated the glyph on the wall where the 
    Elixir was] and it will move. Go back to where the T-intersection where the 
    locked door was and step on the glyph when it points to the locked room. A 
    Skill Sphere and Lucid Ring will be waiting for you there. Get out of the room 
    and go to where Auron was. Save and go down the corridor to the North. This is 
    where you will have to battle Isaaru, he has 3 Aeons.
    
    ================================================
    BOSS: Ifrit [Grothia] / Valefor [Pterya] / Bahamut [Spathi]
    HP: (IFRIT): 8,000  (VALEFOR): 12,000  (BAHAMUT): 20,000
    MP: (IFRIT): 600   (VALEFOR): 1,000     (BAHAMUT): 1,500
    AP: 6,000
    GIL: 0
    STEAL: Nothing
    WEAKNESS: (IFRIT): Ice (+50%) / Fire (~)
              (VALEFOR): None
              (Bahamut): None
    ITEMS: Nothing
    **NOTE: The bars underneath the Aeon's are their Overdrive gauges, when they 
    are full they will release their Overdrive.
    
    IFRIT: Summon an Aeon, I used Shiva. For Ifrit, wait until Ifrit attacks you 
    and use Shiva's Boost. If you use Boost a lot, you will quickly beat Ifrit to 
    his Overdrive and won't have to worry about getting destroyed by Ifrit's fire 
    Overdrive (especially if you chose Shiva). Heal yourself with Blizzara or 
    Blizzard when you are low on health. You will always get to the Overdrive 
    before Ifrit even if you started from the bottom of the Overdrive bar. If your 
    Overdrive is done, unleash it which it will do 9,999 instantly killing him.
    
    VALEFOR: When he summons Valefor, you summon Bahamut. This isn't hard, just 
    use Impulse or Boost and get attacked. Your Mega Flare will annihilate him. If 
    it doesn't kill him, you need to level up a lot more at this point. If he 
    survives just use some attacks or Impulses to finish it off.
    
    BAHAMUT: Summon anyone you like, I chose Ixion. When you battle it, it will 
    start to count. That is when it releases Mega Flare. To do this you should 
    have your Aeon at full Overdrive or just build it up, using its special attack 
    and Attack. When you get it you should be able to pull off an Overdrive. If 
    Bahamut beats you to his overdrive before you make sure to use Shield before 
    he unleashes it to reduce some damage. You will more than likely survive it so 
    just heal up with Thundara, Blizzara, Fira, Cures or whatever you had your 
    Aeon learn. He will fall after around 2 good Overdrives. Not that hard.
    
    =suggestion by: drumpunk10=
    This battle can be tough or very easy, it depends on your strategy. Just one 
    hint before I start, Shiva is not the Aeon to start with to fight Ifrit 
    because even if Shiva gets off an Overdrive, Ifrit still won't die, but when 
    he uses Hellfire, Shiva is toast (literally). 
    
    Start off with Bahamut and use his Overdrive, this may not kill Ifrit first 
    try, but at least Ifrit's Overdrive won't kill Bahamut. Do Bahamut's Overdrive 
    twice and Ifrit is toast. You should also be able to kill Valefor (second 
    battle against Isaaru) with Bahamut, if not bring in Ifrit and use his 
    Overdrive. 
    
    Finally Isaaru will summon Bahamut. Simple, this is the time to bring in Shiva. 
    Just use her Overdrive, and when Bahamut is about to use Mega Flare just have 
    Shiva use Shield. Do this a few times and Bahamut is gone. Very easy fight, 
    but you need a good strategy.
    ================================================
    
    After Isaaru is gone, you will be switched to Tidus, Wakka, Rikku. When you 
    start out you can go to the right to purchase some items from a blue looking 
    chest. Fight off people until you get to the next Save Sphere. Save and move 
    forward. And you will fight someone familiar looking.
    
    ================================================
    BOSS: Evrae Altana
    HP: 16,384
    MP: 300
    AP: 5,800
    GIL: 3,000
    STEAL: Water Gem
    WEAKNESS: Holy (+50%) - Includes Healing since he is Undead.
    ITEMS: 1x Black Magic Sphere
    
    This battle is SOOO hard.  First steal the Water Gem from him then give him 2 
    Phoenix Downs to kill him. Nice trade off for all that AP and money.
    ================================================
    
    Swim onward after you defeat it to find some chests containing the Avenger and 
    the Rematch [If you used the trigger commands to shut the gate and didn't use 
    the easiest way, then you missed out].
    
    When everyone is joined up again you will run into Seymour again. Kimahri will 
    step up to defend you. When you regain control, O'aka is around so buy some 
    items if you are low on them. Run down the path battling some easy enemies and 
    whatnot. Get Overdrives built up for Aeons and Normal people. Save at the end 
    and get ready to face Seymour.
    
    ================================================
    BOSS: Seymour Natus / Mortibody
    HP: (Seymour Natus): 36,000 / (Mortibody): 4,000
    MP: (Seymour Natus): 20 / (Mortibody): 50
    AP: 6,300
    GIL: 3,500
    STEAL: (Seymour Natus): 2x Tetra Elemental
           (Seymour Natus): 3x Tetra Elemental
    WEAKNESS: None
    ITEMS: 2x Lvl. 2 Key Sphere
    
    Before you kill this guy, make sure you steal those Tetra Elementals from him, 
    they are very useful. I found this battle extremely easy. When you start, bust 
    out EVERYTHING including Overdrives, Aeons Overdrives, and your best physical 
    attacks. You must have the Overdrives ready on your Aeons', because Seymour 
    Natus will just cast Banish and instantly kill the Aeon after one turn.  So 
    make sure your attack (or whatever you use) counts before it gets Banished.  
    
    Nul-Magic works great, since he uses multiple types of magic. He also uses 
    Flare, which is a very powerful spell at this point. It may take out a 
    character if you have low HP. He also uses an attack that has a chance to 
    Petrify you, if that happens have Rikku use an Al Bhed Potion. Don't use any 
    magic during this battle except to heal or guard. Cast Reflect on Seymour, if 
    his HP gets low the Mortibody will use healing spells to cure him, BUT if you 
    have Reflect on him, the Mortibody will end up curing you instead. Continue 
    with physical attacks and when he attacks just clean up with cures.  He should 
    fall sort of easily.
    ================================================
    
    Now you end up in Macalania Woods. Save and head South and find Kimahri, from 
    him take a left to find Yuna. A nice event will take place and you will come 
    back and go to sleep.
    
    In the morning check around the campsite to find a Lucid Ring. Go to the 
    crossroads and head WEST to find yet another Jecht Sphere. Go back to the 
    crossroads and head EAST to the Calm lands!
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Calm Lands    :---:---:---:---:---:---: (A20) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 15,000 GIL, 60x Farplane Wind, 1x Lvl. 2 Key Spheres, 30x Power Sphere
    
    EQUIPMENT: None.
    
    KEY ITEMS: Aeon's Soul, Al Bhed Primer Vol. XXIII(23), XXIV(24), Rusty Sword, 
    Cloudy Mirror
    
    ENEMIES: Nebiros, Skoll, Shred, Flame Flan, Mech Scouter, Ogre, Coueurl, 
    Chimera Brain (located in grass), Malboro, Anacondaur, Nidhogg, Imp
    
    LANCET: Anacondaur (Stone Breath), Chimera (Aqua Breath), Chimera Brain (Aqua 
    Breath), Chimerageist (Aqua Breath), Malboro (Bad Breath)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you come in, talk to the old guy, Maechan, for more information on the 
    Calm Lands. Follow the path to the left until the Rin's Travel Agency comes 
    flying in, buy some stuff if you want, there is a shop later up. Continue 
    North to the white square, there is a Save Sphere in the shop, enter the shop 
    and an event will occur about Lulu's old guardians. Go left and the Al Bhed 
    will give you a message from Cid. Blitzball has now been activated again, so 
    play it and have some fun. Go to the Save Sphere and use it now.
    
    Head Southwest from the Shop to find Belgemine again. Go in to battle her for 
    the Aeon's Soul. This is a relatively easy battle. Bahamut or Ifrit should be 
    more than enough to take her down. You win and you get an Aeon's Soul and 30 
    Power Spheres, the Aeon's Soul lets you use spheres to upgrade an Aeon's 
    statistics.
    
    Head Northwest until you can see the Chocobo Catcher guy. Talk to him to be 
    able to train a CHOCOBO! Check our Chocobo Training guide in the 
    Minigames/Sidequests. Get on your new Chocobo and go West of the Chocobo 
    catcher and get the Al Bhed Primer Vol. XXIII(23). Head South East and get the 
    treasures in the corner. Continue North from there and go into the green 
    square on the map [on the right not Northeast] and this is the Monster Arena. 
    Check the Minigames/Sidequests for more information. He wants you to capture 
    all the different species of monster in the Calm Lands, that isn't too hard. 
    Buy the capture weapon from him and set out to find them. Most of them are 
    just random across, but it took me an hour to figure out where are those darn 
    Chimera Brain, they are in a grassy area just a little North of the ramp of 
    where you came in. Capture them and you will be rewarded an easy 60 Farplane 
    Winds. Okay to get the Cloudy Mirror check the Minigames/Sidequests section 
    for more information.
    
    To get to Remiem temple go to where you first came in and go to where the 
    Chocobo Feather is, press X up to it and you will jump across. Head through 
    the path until you see the HUGE Remiem Temple. Head left of the entrance to 
    find the Al Bhed Primer Vol. XIV(24). To race go to the right side, win to get 
    a Cloudy Mirror. Go all the way back to the Calm Lands. [Don't bother going 
    into the temple for now, its useless, read about the Aeon on Magus Sisters in 
    the Aeons section]. Head to the Northeast exit of the Calm Lands and save at 
    the Save Sphere. Go forward and Guado will be their. They will Release a big 
    'ol machina called Defender X. Well the nice Calmness of the Calm Lands has 
    faded. Boss battle.
    
    ================================================
    BOSS: Defender X
    HP: 64,000
    MP: 1
    AP: 6,660
    GIL: 3,500
    STEAL: (Norma/Rare) 4x Lunar Curtain
    WEAKNESS: Armor Break
    ITEMS: 1x Lvl. 2 Key Sphere
    
    This guy is plenty hard. First take out Auron and do some Armor and Mental 
    Breaks. Have Tidus use Hastega on everyone or just Haste individually on 
    everyone. After the Mental and Armor breaks, have Auron switch out for Lulu, 
    who should do Waterga or Thundaga. Yuna should be casting Protect on everyone 
    to help stop the pain of Defender X's attacks. Have Tidus use Cheer on 
    everyone, if you got it. Bring out Wakka for Dark Buster if you need it. If 
    you bring out an Aeon make sure it can withstand at least 2 of Defender X's 
    attacks, because by then it will have enough Overdrive power to unleash an 
    Overdrive. After that it's a goner.
    
    =strategy/suggestion by: xxcrimsondragon=
    I found it really simple that all you have to do is have Tidus use his Provoke 
    skill, this will make the boss only attack Tidus with the attack that HALVES 
    the characters current HP, thus he will never kill Tidus.
    ================================================
    
    After that battle go under the bridge. On the next screen take a right and 
    follow it until you see a Sword sticking out of the ground, Press X to receive 
    the Rusty Sword. The Rusty Sword is used for Auron's ultimate weapon. On the 
    left is the Cave of Stolen Fayth. 
    
    In there is also an Aeon you can acquire, named Yojimbo.  He is basically a 
    mercenary for hire.  You must pay him to join you, so make sure you have at 
    least 200,000+ GIL before setting out towards him.  He is OPTIONAL, and as 
    such, the guide is in the side quest area.
    
    If you wish to get him now, go for it.  You might as well do him now to get 
    him out of the way.  Press CTRL + F to bring up the Find window and type in 
    C03 to head to the Cavern of Stolen Fayth walkthrough.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: Mount Gagazet :---:---:---:---:---:---:---: (A21) : 
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: 20,000 GIL, Mega-Potion, HP Sphere, Lvl. 4 Key Sphere, Lvl. 1 Key 
    Sphere, Fortune Sphere, Return Sphere
    
    EQUIPMENT: Recovery Ring, Defending Bracer
    
    KEY ITEMS: Braska's Sphere, Saturn Crest
    
    ENEMIES: Grat, Bashura, Grenade, Imp, Bandersnatch, Nidhogg, Mech Leader, Mech 
    Defender, Mandragora, Dark Flan, Behemoth, Maelspike, Achelous, Splasher, 
    Grendel, Ahriman
    
    LANCET: Grat (Seed Cannon), Grendel (Fire Breath), Grenade (Self Destruction), 
    Dark Flan (White Wind), Behemoth (Mighty Guard), Yenke [BOSS] (Fire Breath, 
    Aqua Breath, Stone Breath, White Wind), Biran [BOSS] (Thrust Kick, Self-
    Destruct, Doom, Mighty Guard)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    When you first enter you will be hounded by the Ronso. Talk to the people and 
    save your game. Talk to the guy by the Red Arrow on the Minimap to see what 
    happened to Kimahri's horn. Continue up and Biran and Yenke attack. Make sure 
    you have the best weapon for Kimahri and have the Regen Armlet which will make 
    you invincible.
    
    ================================================
    BOSS: Biran / Yenke
    HP: Varies for both of them.
    MP: 200 each
    AP: 9,000
    GIL: 3,000
    STEAL: (Normal) 1x Lvl. 3 Key Sphere (Rare) 2x Lvl. 3 Key Sphere [From Both]
    WEAKNESS: None
    LANCET: Yenke: Fire Breath, Aqua Breath, Stone Breath, White Wind
            Biran: Thrust Kick, Self-Destruct, Doom, Mighty Guard
    ITEMS: 1x Return Sphere
    
    First off this is what I did. I scanned them and I found out I can Lancet TONS 
    OF ABILITIES from them! Doom included.  Since their HP varies, Scan gives you 
    a good idea of how much HP they have.  You can get the entire Lancet set if 
    you missed them throughout the game, the only ones they don't have are: Seed 
    Cannon, Bad Breath, and Nova.   
    
    Keep Lanceting both of them until they have nothing left to give (4 times 
    each). Heal up if needed then use physical attacks when they are spread out or 
    else one will Guard the other and your attack will be reduced greatly. If you 
    kill one, the other will use Haste on himself. Use Mighty Guard when they 
    enter this state.  Using White Wind here is a smart decision as well. This 
    battle should be a breeze if you execute it correctly.
    ================================================
    
    After the battle, return to the Save Sphere and save your game. Now you can't 
    play Blitzball anymore for a while. Continue and on the right is a chest with 
    10,000 GIL. After that, go left to find some Mega-Potions. There are graves of 
    summoners where Lulu tells you where they have died. They are all over. When 
    you go along the path keep to the TOP or RIGHT of your character. You will 
    find a crevice where a Braska Sphere is. Auron will learn another Overdrive. 
    There is also a Defending Bracer which is up on a ledge. Where there is a T-
    intersection. Continue towards the red arrow and you will eventually meet 
    Wantz.
    
    O'aka's brother has decided to take up his brother's profession of being a 
    merchant. He will give you a story about what happened to O'aka. After that 
    buy some stuff if you want to and continue on. Look on the Minimap for a half 
    donut turn on the side. Down this little path is an HP Sphere and a Lvl4 Key 
    Sphere. Continue on to where the Red Arrow is and until you see the Save 
    Sphere. SAVE and get EVERYONES [including Aeons] Overdrives built up and get 
    ready for the battle of your life.
    
    ================================================
    BOSS: Seymour Flux / Mortiorchis
    HP: (Seymour Flux): 80,000  (Mortiorchis): 4,000
    HP: (Seymour Flux): 512     (Mortiorchis): 512
    AP: (TOTAL) 10,000
    GIL: (TOTAL) 6,000
    STEAL: (Seymour Flux - Normal/Rare): 1x Elixir
           (Mortiorchis): Nothing
    WEAKNESS: None
    ITEMS: 1x Lvl. 4 Key Sphere
    
    =submitted by: RRAGANS=
    On Seymour flux, if you have Rikku on Overdrive, you can mix Dream Powder and 
    a Fire Gem to make Abaddon Flame, which casts poison and deals some nice 
    amount of damage on Seymour and Mortiorchis. Every turn Seymour will lose 1500 
    HP.
    
    This guy is one bad dude. He will use an Attack that will Zombie your 
    character and then cast Full-Life on it (instant death). He will use Cross 
    Cleaver which does about 2,500 damage so be sure to use PROTECT to cut it in 
    half. He will also use his deadly Total Annihilation spell.  To counteract it, 
    USE SHELL, NOT PROTECT. [Thanks to =drumpunk10= for pointing this out to me]
    
    Use a Mega-Potion to heal them after each blow, if one dies use a Phoenix Down, 
    if 2 die, use a Mega Phoenix. He is also vulnerable to Silence Buster or 
    Silence attacks. Use all of your Aeon's Overdrives then use all of your 
    Character's Overdrives'.  Make sure they have there Overdrives or make sure 
    you get in one good effective attack because after 1 move he will Banish your 
    Aeon (Kills your Aeon instantly). If you did enough damage, he should be near 
    death. If not just follow up with Physical Attacks to take him out..
    ================================================
    
    Head out and follow the path. Look to the left of the pillars and a treasure 
    chest should be sticking out. Grab the Saturn Crest. The next event is 
    confusing and weird. When you regain control head onto the boat and into the 
    door. Just keep listening and reading and when you wake up. Continue until you 
    get to a cave. There are lots of new enemies here. If you didn't learn White 
    Wind or Mighty Guard from Biran or Yenke do so NOW. Behemoth holds the Mighty 
    Guard and Dark Flan carries White Wind. Capture all the new monsters you see.
    
    There are HARD enemies up here. Level up, they give good AP, Behemoths around 
    6000+ for each character, Dark Flan 4000+. Go up through the Cave of Gagazet 
    and save at the Save Sphere and take a left. Go through and you will go into 
    water. From now on you can only use Wakka, Tidus, Rikku in the water. Continue 
    North until you see a ball with shields spinning around it. Get the time right 
    and hit it and a treasure chest will appear and you will receive a Lvl 1 Key 
    Sphere.
    
    Go back to where the Save Sphere place was. Save and go up the steps to the 
    left. You will be split up. Continue until you reach water again. Continue 
    until you read a place with 3 colored lights floating around. Of course by now 
    you figured out the color is the color of the character on the Sphere Grid.
    
    Orange is Wakka
    Green is Rikku
    Blue is Tidus
    
    Finish this and receive a Fortune Sphere and return to the room with the Save 
    Sphere. Save and head right from the stairs onto the new path. Go in the water 
    and find a cliff where there are 2 chests. 1 has a Return Sphere and the other 
    has a Recovery Ring. Return once again to the main room and Save at the Save 
    Sphere. Go on the left path again until you see an area where boulders have 
    filled in a hole around the corner which leads to a treasure chest. Grab the 
    Star Armguard go back to the main room again and save. Go up the stairs and 
    take a left on the new passage. Continue until an event occurs. Save again and 
    build up the overdrives and continue up the path to the top to face a boss!
    
    ================================================
    BOSS: Sanctuary Keeper
    HP: 40,000
    MP: 256
    AP: 16,500
    GIL: 6,500
    STEAL: (Normal) 1x Turbo Ether / (Rare) 2x Turbo Ether
    WEAKNESS: None
    ITEMS: 1x Return Sphere
    
    When you start off just setup the basic Haste/Hastega and Protect, and Slow it. 
    Unleash all your Overdrives before he attacks or he will cause CURSE disabling 
    that character's Overdrive. If they do get affected just use a Holy Water, if 
    you have one. If you don't have one then wait for that character to die and 
    revive it then do the Overdrive. 
    
    Before you Summon Aeons', cast Reflect on the Sanctuary Keeper or you will 
    never win. After you use your Overdrive he will unleash a lot of attacks, 
    ending with Mana Beam followed by a Curaga. Can you believe Curse affects 
    Aeons too? If you did the Reflect like I told you to, they should still be 
    standing, like Bahamut.  The Curaga is going to be reflected to just to heal 
    you back so it's an easy 9999 HP.
    ================================================
    
    After this an event will occur, Yuna dropped a sphere with her goodbyes. After 
    that continue on the path until another scene occurs.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Zanarkand Ruins   :---:---:---:---:---: (A22) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: Fortune Sphere, 10,000 GIL, Friend Sphere, Lvl. 3 Key Sphere, Luck 
    Sphere
    
    EQUIPMENT: Spiritual Targe
    
    KEY ITEMS: Sun Crest
    
    ENEMIES: Mandragora, Dark Flan, Behemoth, Bashura, Ahriman, Grendel, Defender 
    Z, YKT-11, YAT-97, Fallen Monk
    
    LANCET: Grendel (Fire Breath), YK-11 (Thrust Kick), Dark Flan (White Wind), 
    Behemoth (Mighty Guard) 
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    You're almost done with the game! What a shame :(. When you guys get ready to 
    go again, save to the left. Continue on the path, it's rather linear. Follow 
    the path until you reach the dome. If you encounter undead enemies (Fallen 
    Monk) use a Phoenix Down/Life to instantly kill it. For other enemies just use 
    the regular Armor Breaks and Haste. Look out for a Fortune Sphere and a 
    Spiritual Targe. Level up on this path as much as you can because there are 
    enemies that are easy that give as much as 11,100 AP a battle!!!
    
    Continue on follow the path and keep your eye out for a chest with 10,000 GIL 
    in it. When you see the ghost of Seymour, go East for a Friend Sphere. 
    Continue North and you will see memories of Braska, until you find the Temple. 
    Look around in the debris for a Luck Sphere. Yay, save and continue in. 
    
    #########################################################
    ######### Cloister of Trials - Zanarkand Temple #########
    #########################################################
    This temple is as easy as they come. First, go in and step on the green dot 
    and it will become a square. Next go up to the panel that just lit up and 
    examine it. It will show lighted areas, you have to memorize them. You can 
    examine the panel as much as you want if you are not sure.
    
    Pick the correct ones and it will light up, pick a bad one and it will reset. 
    Pick them all correct and a door and pedestals will pop open. Push in a 
    pedestal go and solve the puzzle in the big room just like we did in the small 
    room. Push all of them in and solve each one except the 2 middle ones. Go in 
    the big room and take the red Kilika Sphere and insert it in the red pedestal 
    and it moves inwards. Take the blue sphere and insert it into the right one 
    and it moves inwards. 
    ------------------------------------------------------------------------------
    
    Save at the new Save Sphere. Go out and get all the Overdrives for everyone 
    including the Aeons and steal lots of Holy Waters as you will really need them 
    for the boss after this one. Go to the new room and get ready!
    
    ================================================
    BOSS: Spectral Keeper
    HP: 52,000
    MP: 500
    AP: 12,000
    GIL: 7,000
    STEAL: (Normal) Ether / (Rare) Turbo Ether
    WEAKNESS: None
    ITEMS: 1x Lvl. 4 Key Sphere
    
    This is easy if you leveled up. If not, it might be a problem. Begin with 
    Wakka, Tidus, Auron. Have Tidus cast Hastega and Auron and Wakka use both 
    their Overdrives. When that's done use Tidus's Overdrive and switch Wakka for 
    Yuna. Bust out Bahamut, Ifrit, and all the other Aeons you want and use their 
    Overdrive. I only got to use Bahamut and Ifrit before it died. The monster 
    will use a Glyph Mine which blows up your Aeon instantly which sucks.
    ================================================
    
    Save at the Save Sphere. Get out of the temple and go to the dome, grab Holy 
    Water, level up a bit, and get the Overdrives filled. Go save again and 
    continue go down the entrance. You will get into about 2 events before you 
    fight this so just listen to what they have to say.
    
    ================================================
    BOSS: Yunalesca
    HP: (FORM1): 24,000  (FORM2): 48,000  (FORM 3): 60,000
    MP: (FORM1): 500  (FORM2): 500  (FORM 3): 500
    AP: 14,000
    GIL: 9,000
    STEAL: (Normal) 1x Stamina Tablet (Rare) 1x Farplane Wind
    WEAKNESS: None
    ITEMS: 1x Lvl. 3 Key Sphere
    
    FORM1: Just use regular attacks, she will just Blind if you do so, counter 
    attack with Eye Drops/Esuna/Remedy. Use Wakka, Tidus and Auron. Knock her out 
    down until she transforms.
    
    FORM2: She will now start to cast Hell Biter, which Zombies your characters 
    and does a decent amount of damage. Counter with Holy Waters and use 
    everyone's Overdrives but not Yuna's. She should die after a couple of hits. 
    Heal when
    necessary but don't heal while in Zombie status or you will kill yourself. She 
    should die shortly after that.
    
    Numerous reports indicate that if you are Zombified when Yunalesca changes to 
    Form3 and casts Mega Death, the Mega Death will not affect those Zombified. 
    Therefore it is best to keep at least 1 person Zombified as to not get wiped 
    out.
    
    FORM3: This is the hardest one. She casts Mega Death right off the bat and she 
    casts Hell Biter [zombies all characters + damage] a lot and will Absorbs your 
    HP. Osmoses all your MP. Start off by summoning Bahamut. Use his Mega Flare 
    and
    it should take off a significant amount. Don't get all excited if he lives 
    because he will no longer be able to use his Overdrive because Yunalesca will 
    cast Curse on him. Just use Impulse or Attack until Bahamut dies. Pull out all 
    other Aeons and use them till the end. This will knock off a lot of her HP. 
    Use regular attacks and she should die. HARD battle but you can pull it off.
    ================================================
    
    Look around the battle area for the Sun Crest [top left]. Go South and walk 
    out and talk to Auron he will explain some things to you. Now save and get out 
    of the dome place until Cid comes with the Airship.
    
    NOW is the time to level up and get the Ultimate Weapons [located in the 
    Ultimate Weapons section]. Get the other Aeons and whatnot. Go up to the cabin 
    cockpit and talk to Cid after speaking with others. Give him coordinates 
    located in the Secret section or places you've already been to. Also theirs an 
    Input option which you can get the location for Rikku's ultimate weapons stuff.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Final Battle  :---:---:---:---:---:---: (A23) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: Special Sphere, Elixir, Lvl. 3 Key Sphere, 20,000 GIL, HP Sphere, 
    Defense Sphere, Lvl. 4 Key Sphere
    
    EQUIPMENT: Phantom Ring, Wizard Lance, Four-on-One, Defending Bracer, 
    Laevatein
    
    KEY ITEMS: None.
    
    ENEMIES: Adamantoise, Ahriman, Behemoth King, Exoray, Gemini, Barbators, 
    Demonolith, Great Malboro, Wraith, Land Worm
    
    LANCET: Wraith (Doom), Great Malboro (Bad Breath), Behemoth King (Mighty Guard)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    Head to Bevelle. Go to the high bridge and run into the guards. After a long 
    event, a new option appears in your Airship called Sin. Go to it if you have 
    completed everything else there is to complete. Head to the top and get ready.
    
    ================================================
    BOSS: Left Fin / Right Fin
    HP: 65,000 each
    MP: 999 each
    AP: (TOTAL) 34,000
    GIL: (TOTAL) 20,000
    STEAL: (Left Fin - Normal) 1x Mega Potion
           (Left Fin - Rare) 1x Supreme Gem
           (Right Fin - Normal) 1x X-Potion
           (Right Fin - Rare) 1x Shining Gem
    WEAKNESS: None
    ITEMS: 1x Lvl. 3 Key Spheres
    
    Start out with Tidus using Hastega. Have Yuna use Shell, Lulu double cast an 
    Ultima/Flare. Bust out your black magic spells and attacks. Continue 
    administering Items, Cure Spells, and Damage. Auron and Wakka are also good. 
    Have Auron use Armor Break. Move the ship in to attack it with the close 
    rangers. And back out when you are in fatal health.
    
    Get in a couple hits before Sin attacks, as his attacks are a lot stronger 
    close range. Use the same stuff for both fins.
    ================================================
    
    Then you are forced to fight the sin core.
    
    ================================================
    BOSS: Sin Core / Sinspawn Genais
    HP: (Sin Core): 36,000  (Genais): 999
    MP: (Sin Core): 999     (Genais): 200
    AP: (TOTAL): 19,800
    GIL: (TOTAL): 20,000
    STEAL: (Sin - Normal): 3x Stamina Spring 
           (Sin - Rare): 4x Stamina Spring
           (Genais - Normal): 1x Star Curtain
           (Genais - Rare): 1x Shining Gem
    WEAKNESS: (Sin): None
              (Genais): Fire (+50%) / Water (X)
    ITEMS: 1x MP Sphere
    
    First, take out the Sinspawn or it will absorb the attacks for Sin. Use 
    Hastega on yourself then use Slow and Silence, Reflect if necessary ON the 
    enemy to prevent it from healing itself. Kill off the Sinspawn and advance. 
    Now take out
    Auron and use Armor Break. Have him use physical attacks and have Lulu use 
    Doublecast using Flare or Ultima. Copycat it if possible. If not use Holy or 
    Just continue this, healing with Items mostly. Refrain from using lots of 
    Healing Magic which reduces your MP use, as you will need it after this battle.
    
    Kill it off fast and you will fight the head.
    ================================================
    
    Sin's Head has the most HP you will ever see in the game, besides the Monster 
    Arena super enemies. After the long scene, head to the top of the ship again.
    
    ================================================
    BOSS: Sins Head
    HP: 140,000
    MP: 999
    AP: 20,000
    GIL: 12,000
    STEAL: (Normal) Ether / (Rare) Supreme Gem
    WEAKNESS: None
    ITEMS: 1x Lvl. 3 Key Sphere
    
    This guy now has an Overdrive which will pretty much destroy you. Giga-
    Graviton will end your game, pure and simple it will. Use Armor Break, Hastega, 
    have Kimahri use Mighty Guard or if you don't need help use Nova. Have Lulu 
    use Doublecast > Flare/Ultima on it as usual. Yuna should be using Holy. Rikku 
    Stealing or using Spare Change as money you will not need at the end of the 
    game. When Sin pulls you further, use everyone else's Overdrives. Then bring 
    in Yuna and use your Aeons to do their Overdrives. Hopefully this will finish 
    it off. If not Hastega and use everything else you have. Resort to Double
    Casting Ultima/Flare again and using Mega-Potions. Use Elixirs if you run low 
    on HP and MP for Lulu. Physical Attacks should knock him off.
    ================================================
    
    After you defeat Sin you will fly into Sin's shell, Yay. After you defeat Sin 
    you can still return to the outer world. Use the mini-map to locate, using the 
    red arrow.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Random battles are like Mini-bosses, items are on the path you can 
    find them.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    When you reach Seymour's place equip elemental protecting/absorbing armor. 
    Also get the Overdrives up again.
    
    ================================================
    BOSS: Seymour Omnis
    HP: 80,000
    MP: 999
    AP: 24,000
    GIL: 12,000
    STEAL: (Normal) Shining Gem (Rare) Supreme Gem
    WEAKNESS: Varies
    ITEMS: Lvl 3. Key Sphere
    
    First off, for a note the wheels behind him will determine the elemental 
    properties. Scan him to see his weakness and use the opposite remember. 
    Blizzard >< Fire, Thunder >< Water as most of you would think Water >< Fire. 
    Counteract his magic with Nul-spells depending on the new element. Unload 
    Overdrives on him including Aeons because they will only have 1 turn before he 
    banishes them away. He also uses Dispel which eliminates your good spells and 
    buffs. He also once in a while casts Ultima, you only need to really live 
    through it and then heal up and it should be fairly easy.
    ================================================
    
    After you defeat him, go to the Save Sphere and save. Go past and search the 
    wall for a glyph. A message appears telling you to kill 10 fiends to open the 
    door. You need to kill 30 fiends to open all the door and then you can pick up 
    a Lvl. 4 Sphere.
    
    When you reach a square platform and a symbol in it, go up and grab the chest 
    for Wakka's Four-on-One. Across from it is the Defending Bracer. Go up some 
    more and there is a ramp down to yet another chest with 20,000 GIL. Step on 
    the platform next to it to access an HP Sphere and a Defense Sphere! Go all 
    the way back to the ground. Go Northeast and look for an alcove with a 
    building. Tidus will slide down (WHEEEE) so grab the Laevatein. Run around the 
    walls pressing X and climb out the hole. Go up the ramp and you find a Save 
    Sphere which is the last one you will see.
    
    As you go North the tower crashes. Move towards it.  Watch out for those 
    icicles flying around, if you are hit you will be forced into a battle. Stand 
    in one spot until the camera switches angles, and if a white light starts to 
    glow under Tidus's feet run towards where the camera is to see the area. 
    Crystals will form and if you run up to them and touch them before they 
    disappear. You will get an item! If you get 10 you will go on to fight the 
    final enemies
    
    ================================================
    BOSS: Braska's Final Aeon / Pagoda
    HP: (1st Form): 60,000 / (2nd Form): 120,000 / (Pagoda): 7,000
    MP: (1st Form): 100 / (2nd Form): 100 / (Pagoda): 500
    AP: (TOTAL): 0
    GIL: (TOTAL): 0
    STEAL: (Braska's Final Aeon - Normal): 1x Turbo Ether
           (Braska's Final Aeon - Rare): 1x Elixir
    WEAKNESS: None
    ITEMS: None.
    
    Start off by using Doublecast and using Flare to knock out the Pagoda, and 
    using Hastega. The trick is how much Hp you knock it off with, it will revive 
    itself with that much. Use Lulu to Double Cast Ultima and have Yuna use Holy. 
    Tidus can talk to the Final Aeon, when you talk to it, it will reduce its 
    Overdrive. It's best to use this when its almost full because you only can use 
    it a couple times. When you take 60,000 HP of it killing its 1st form cast 
    Protect on everyone and Auto-Life which is a must have. Use all the overdrives 
    you have including Aeons, Characters. Use all the items you can get out as you 
    won't need them if you beat the game.
    ================================================
    
    Then after that comes the final boss of the game.
    ================================================
    BOSS: Yu Yevon
    HP: 99,999
    MP: 1
    AP: 0
    GIL: 0
    STEAL: Nothing
    Weakness: None
    ITEMS: None.
    
    You will basically fight your own Aeons and then you will face him. If you 
    notice in the help bar each of the Aeons say something about killing them is 
    what they want and such.
    
    These fights are a joke as you will have Auto-Life on the ENTIRE time; in 
    essence there is no way to lose because it will always be on.
    
    Defeat the Aeons and move on to the real guy. Don't use physical attacks or he 
    will heal himself. Reflect will work. Just a basic boss battle, take out the 
    Aeons and Overdrives. Really pathetic for the end boss, but then again he 
    isn't the hardest boss in the game (check Nemesis).
    ================================================
    
    Well that's the end. Hope you enjoyed it. Watch the ending. Hope this 
    walkthrough helped you somewhat.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~~
    [13.] ULTIMATE WEAPONS
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~~
    Ultimate Weapons require 2 things. A Sigil and a Crest this guide will help 
    you find them. They also require you to have the Celestial Mirror which is the 
    upgraded Cloudy Mirror. Check the mirror sections in this FAQ.
    
    HOW TO ACTIVATE THE ULTIMATE WEAPONS: To power them up return to the area 
    where the Cloudy Mirror was upgraded to a Celestial Mirror, now it will ask 
    you for the Celestial Weapons, these are the Ultimate Weapons. Present it 
    twice once for the sigil and once for the crest.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    I. Tidus - Caladbolg -~- (B01) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    **NOTE: I've had lots of reports where people have obtained the Sun Sigil but 
    they cannot get the weapon.  
    
    IF YOU GET OFF YOUR CHOCOBO OR SAVE OR CHANGE SCREENS AFTER YOU WIN, YOU WON'T 
    BE ABLE TO GET IT UNLESS YOU BEAT IT AGAIN.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Weapon Location: Top left corner of the Calm Lands, hidden behind the cliff. 
    There is a path leading to a square on the cliff. You must use the Celestial 
    Mirror to be able to obtain it.
    
    Sun Crest location: Zanarkand Temple top left corner there is a chest after 
    beating Yunalesca
    
    Sun Sigil location: When you get the airship return to the Calm Lands. Head 
    South to meet the Chocobo Lady. Play catcher Chocobo and get a score or 0:0.0 
    this is hard, yet not impossible as I thought :)
    
    Abilities: Break Damage Limit, Triple Overdrive, Evade & Counter, Magic 
    Counter
    
    Special Effects: Does more damage when Tidus' HP is full, no effect on Aeons.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    II. Yuna - Nirvana -~- (B02) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    Weapon Location: In the chest at the monster Arena in the Calm Lands. The 
    chest will appear after collecting all of the Calm Land monsters. You need the 
    Celestial Mirror to open the chest.
    
    Moon Crest Location: Besaid Island beach, go East and swim into the water take 
    a left and there is a little cove at the end is the chest with it.
    
    Moon Sigil Location: Defeat all of your Aeons, including Anima, Yojimbo, Three 
    Magus Sisters against Belgemine. When you send her to the Farplane you will 
    receive it.
    
    Abilities: Break Damage Limit, Triple Overdrive, Double AP, One MP Cost
    
    Special Effects: Does more damage when Yuna's MP is full, and allows Valefor 
    to exceed 9,999 damage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    III. Wakka - World Champion -~- (B03) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Weapon Location: When you get the airship return to Luca, the bartender in 
    Luca Cafe will give this to you if you've won at least 5 Blitzball games. You 
    need the Celestial Mirror to get this.
    
    Jupiter Crest location: Luca Stadium, in a locker in the Besaid Aurochs locker 
    room. You cannot get this on your first visit to Luca.
    
    Jupiter Sigil location: After winning all four of Wakka's Overdrives, it will 
    appear randomly in the League.
    
    Abilities: Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter
    
    Special Effects: Does more damage when Wakka's HP is full, and allows Ifrit to 
    exceed 9,999 damage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    IV. Lulu - Onion Knight -~- (B04) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Weapon Location: In a chest at Baaj Temple, hidden in a corner on the opposite 
    side of the pool from the doorway to Anima's temple. Dive and hit X you will 
    eventually hit it. You need the Celestial Mirror to obtain it.
    
    Venus Crest location: In the treasure chest in the Farplane, in the second 
    time around
    
    Venus Sigil location: Dodge the lightning in the Thunder Plains *200* 
    consecutive times. Do not Save or enter a building or it will reset. The 
    treasure chest is in front of Rin's Travel Agency. Check the Lightning Dodger 
    section for more details.
    
    Abilities: Break Damage Limit, Triple Overdrive, Magic Booster, One MP Cost
    
    Special Effects: Does more damage when Lulu's MP is full, and allows Shiva to 
    exceed 9,999 damage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    V. Kimahri - Spirit Lance -~- (B05) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Weapon Location: At Thunder Plains, play by pressing [square] at any 3 Qactuar 
    stones, then return to the South part of the plain and follow the Cactuar 
    ghost to a wrecked tower. It's on the right side of the screen, equidistant 
    from the North and South boundaries of the plain. Pray there. Although you can 
    find the chest during your first visit to Thunder Plains, you cannot open it 
    until you have the Celestial Mirror.
    
    Saturn Crest location: After defeating Seymour Flux [one on Mt. Gagazet] it is 
    on the left in-between pillars.
    
    Saturn Sigil location: Macalania Forest butterfly-catching game. See the 
    Butterfly Catching Section for more details.
    
    Abilities: Break Damage Limit, Triple Overdrive, Double AP, Evade & Counter
    
    Special Effects: Does more damage when Kimahri's HP is full, and allows Ixion 
    to exceed 9,999 damage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    VI. Auron - Masamune -~- (B06) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    Weapon Location: First, get the Rusty Sword, Check the Rusty Sword Section. 
    After you obtain it, return to Mi'ihen road. Go past the gates and continue 
    until you get the fork in the road of to go left and North, in the beginning 
    of the game you went left right? so go North until you see a path that leads 
    to another left. Go in and ride the platform to the top. He will stick the 
    sword into the ground and on the wall is a square. There is the Masamune.
    
    Mars Crest location: In a chest in the old part of Mi'ihen Highroad. To get 
    there, go North on Mi'ihen Highroad until you reach the entrance of Mushroom 
    Rock Road, then hang a U-turn and go South.
    
    Mars Sigil location: Unlock 10 of each area. You must collect each monster in 
    the area until he makes a stronger monster. He will give this to you after he 
    makes 10 super monsters.
    
    Abilities: Break Damage Limit, Triple Overdrive, First Strike, Counterattack
    
    Special Effects: Does more damage when Auron's HP is low, and allows Yojimbo 
    to exceed 9,999 damage.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    VII. Rikku - God Hand -~- (B07) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Weapon Location: When you get the Airship, go to the Input section under List 
    and enter "GODHAND" this will open up a new section, go to it and follow the 
    path to a corner. You need the Celestial Mirror to open it.
    
    Mercury Crest location: The area right before Al Bhed Home with the sandstorm, 
    it's in an alcove to the top right area.
    
    Mercury Sigil location: Sanubia Desert, in a treasure chest in the area 
    protected by a sandstorm. To kill the sandstorm, see the "Cactuar Hunter" 
    section.
    
    Abilities: Break Damage Limit, Triple Overdrive, Double AP, Gillionaire
    
    Special Effects: Does more damage when Rikku's HP is full, no effect on Aeons.
    
    ~-~-~-~-~-~-~-~-~-~-~
    [14.] OVERDRIVES
    ~-~-~-~-~-~-~-~-~-~-~
    Overdrives are your unique skill that you do after a certain mode you're set 
    to in.  Each mode is different and the Overdrive gauge will only fill up 
    according to the mode you have set it to.
    
     -------------------------------------------------------------------------
    |   MODE    |                        DESCRIPTION                          |
    |-----------+-------------------------------------------------------------|
    | Stoic     | Gauge increases at you receive damage                       |
    |-----------+-------------------------------------------------------------|
    | Warrior   | Gauge increases as you deal damage to enemies               |
    |-----------+-------------------------------------------------------------|
    | Comrade   | Gauge increases when enemies attack your allies             |
    |-----------+-------------------------------------------------------------|
    | Healing   | Gauge increases when you heal an ally                       |
    |-----------+-------------------------------------------------------------|
    | Slayer    | Gauge increases when you defeat an enemy                    |
    |-----------+-------------------------------------------------------------|
    | Victor    | Gauge increases when you win a battle                       |
    |-----------+-------------------------------------------------------------|
    | Tactician | Gauge increases when a status effect is successful          |
    |-----------+-------------------------------------------------------------|
    | Ally      | Gauge increases on your turn                                |
    |-----------+-------------------------------------------------------------|
    | Daredevil | Gauge increases when character fights in the critical state |
    |-----------+-------------------------------------------------------------|
    | Hero      | Gauge increases when fighting tough enemies                 |
    |-----------+-------------------------------------------------------------|
    | Solo      | Gauge increases when you fight alone                        |
    |-----------+-------------------------------------------------------------|
    | Dancer    | Gauge increases when you evade an attack                    |
    |-----------+-------------------------------------------------------------|
    | Avenger   | Gauge increases when an ally is KO'd                        |
    |-----------+-------------------------------------------------------------|
    | Sufferer  | Gauge increases when effected with a Status Effect          |
    |-----------+-------------------------------------------------------------|
    | Coward    | Gauge increases when you run away from enemies              |
     -------------------------------------------------------------------------
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Tidus
    OVERDRIVE: Sword Skill
    SWORD SKILL LIST: Spiral Cut, Slice & Dice, Energy Run, Blitz Ace.
     --------------------------------------------------------
    |  OVERDRIVE   |   TARGET    | HOW TO AQUIRE             |
    |--------------+-------------+---------------------------|
    | Spiral Cut   | One Enemy   | Learned                   |
    |--------------+-------------+---------------------------|
    | Slice & Dice | All Enemies | Perform 10 Spiral Cuts    |
    |--------------+-------------+---------------------------|
    | Energy Rain  | All Enemies | Perform 20 Slice & Dice's |
    |--------------+-------------+---------------------------|
    | Blitz Ace    | One Enemy   | Perform 50 Energy Rain's  |
     --------------------------------------------------------
    
    EXTRA DAMAGE: Press X when the moving line gets in the middle.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Wakka
    OVERDRIVE: Slots
    Slots Skills: Element Reels, Attack Reels, Status Reels, Aurochs Reels.
     ----------------------------------------------------------------
    |  OVERDRIVE   |    TARGET   |  EFFECT                           |
    |--------------+-------------+-----------------------------------|
    | Element Reel | All Enemies | Adds elemental to attack          |
    |--------------+-------------+-----------------------------------|
    | Attack Reel  | All Enemies | Adds extra damage to attack       |
    |--------------+-------------+-----------------------------------|
    | Status Reel  | All Enemies | Adds status effect to attack      |
    |--------------+-------------+-----------------------------------|
    | Aurochs Reel | All Enemies | Adds Non-Elemental symbol to reel |
     ----------------------------------------------------------------
    
    LEARNING NEW OVERDRIVES: you need to win Blitzball tournaments and leagues. It 
    will only show up as a prize in League or Tournament, and you can only get it 
    if you come in the place listed which is usually first place.
    
    EXTRA DAMAGE: Get all of the same type of symbol in a row or 2/3.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Lulu
    OVERDRIVE: Fury
    HOW FURY WORKS: Rotate the right analog stick counter clockwise. The more 
    times you spin around the stronger the spell becomes.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Yuna
    OVERDRIVE: Grand Summon
    EFFECT: Summons an Aeon with a full Overdrive. If that Aeon's Overdrive is 
    full when you summon it beforehand, even after using the Aeon's Overdrive it 
    will still have another Overdrive left.
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Kimahri
    OVERDRIVE: Ronso Rage
    RONSO RAGE LIST: This skill comes with the ability called Lancet.  Lancet 
    allows you to suck the magic from one enemy to learn abilities.  Keep in mind 
    not all monsters have abilities.  After you successfully Lancet a skill, you 
    can select it from the Overdrive list to use.  Below is a list of the skills 
    and what they do along with who do get them from.
    
     -----------------------------------------------------------------
    |  RONSO RAGE   |  EFFECT                                         |
    |---------------+-------------------------------------------------|
    | Jump          | Damages one enemy                               |
    |---------------+-------------------------------------------------|
    | Fire Breath   | Fire damage to all enemies.                     |
    |---------------+-------------------------------------------------|
    | Seed Cannon   | Non-elemental damage to one enemy.              |
    |---------------+-------------------------------------------------|
    | Self-Destruct | Kamikaze for massive damage.                    |
    |---------------+-------------------------------------------------|
    | Thrust Kick   | Kicks one enemy out of the battle               |
    |---------------+-------------------------------------------------|
    | Stone Breath  | Petrifies all enemies.                          |
    |---------------+-------------------------------------------------|
    | Aqua Breath   | Water damage on all enemies.                    |
    |---------------+-------------------------------------------------|
    | Doom          | Inflicts Death to one enemy after time expires. |
    |---------------+-------------------------------------------------|
    | White Wind    | Heals party 1/2 of Kimahri's HP                 |
    |---------------+-------------------------------------------------|
    | Bad Breath    | Inflicts every status effect to all enemies.    |
    |---------------+-------------------------------------------------|
    | Mighty Guard  | Casts Protect, Shell, All 4 Nul-Magic on party. |
    |---------------+-------------------------------------------------|
    | Nova          | Massive Damage to all enemies.                  |
     -----------------------------------------------------------------
    
    To gain more abilities you will have to use the Lancet skill on certain 
    enemies, below is a list of skills and the enemies that carry them.
     --------------------------------------------------------------------
    |  RONSO RAGE   | ENEMY'S THAT CARRY THIS SKILL                      |
    |---------------+----------------------------------------------------|
    | Jump          | None, it's first skill you have.                   |
    |---------------+----------------------------------------------------|
    | Fire Breath   | Dual Horn, Grendel, Valaha, Yenke Ronso.           |
    |---------------+----------------------------------------------------|
    | Seed Cannon   | Grat, Ragora, Sandragora.                          |
    |---------------+----------------------------------------------------|
    | Self-Destruct | Bomb, Grenade, Puroboros, Biran Ronso.             |
    |---------------+----------------------------------------------------|
    | Thrust Kick   | YKT-11, YKT-63, Biran Ronso.                       |
    |---------------+----------------------------------------------------|
    | Stone Breath  | Basilisk, Anacondaur, Yenke Ronso.                 |
    |---------------+----------------------------------------------------|
    | Aqua Breath   | Chimera, Chimera Brain, Chimerageist, Yenke Ronso. |
    |---------------+----------------------------------------------------|
    | Doom          | Ghost, Wraith, Biran Ronso.                        |
    |---------------+----------------------------------------------------|
    | White Wind    | Spirit, Dark Flan, Yenke Ronso.                    |
    |---------------+----------------------------------------------------|
    | Bad Breath    | Malboro, Great Malboro.                            |
    |---------------+----------------------------------------------------|
    | Mighty Guard  | Behemoth, Behemoth King, Biran Ronso.              |
    |---------------+----------------------------------------------------|
    | Nova          | Omega Weapon, Nemesis.                             |
     --------------------------------------------------------------------
    
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Auron
    OVERDRIVE: Bushido
    BUSHIDO: Tooth Dragon, Shooting Star, Banishing Blade, Tornado
    
     ---------------------------------------------------------------------
    |    OVERDRIVE    |    TARGET   |        EFFECT         |   SPHERES   |
    |-----------------+-------------+-----------------------+-------------|
    | Tooth Dragon    | All Enemies | Damage                |   Learned   |
    |-----------------+-------------+-----------------------+-------------|
    | Shooting Star   | One Enemy   | Chance for insta-kill |     One     |
    |-----------------+-------------+-----------------------+-------------|
    | Banishing Blade | One Enemy   | Damage                |    Three    |
    |-----------------+-------------+-----------------------+-------------|
    | Tornado         | All Enemies | Ultimate Damage       |     Ten     |
     ---------------------------------------------------------------------
    To get new abilities you need to collect a certain amount of Jecht Spheres. 
    Once you acquire the number of spheres required it will automatically be 
    learned. Check below in the Secrets/Misc. Section for the locations. 
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    CHARACTER: Rikku
    OVERDRIVE: Mix
    HOW TO MIX: Rikku's ability is very unique.  Once you use this skill the item 
    screen will popup and ask you to select 2 items.  Once you select those 2 
    items Rikku will combine them into an item with a greater effect.  You can 
    great everything from Mega-Potions to Mega Elixirs.  As well as a great list 
    of offensive capabilities like Trio of 9999 and various magic spells.
    
    Check the Mix List section for useful combinations as well as a place to find 
    100's if not 1,000's of combinations.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~~~~
    [15.] MINIGAMES/SIDEQUESTS
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~~~~~~~
    I. Lightning Dodger -~- (C01) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    
    This Mini-game seems pointless and is just there for annoyance, but in reality 
    you can get some nice prizes including the sigil you need for Lulu's ultimate 
    weapon. To work it you need to be in the Thunder Plains, and Hit X when 
    lightning strikes which is a bright flash on the screen.
     ---------------------------------
    |          DODGE  PRIZES          |
    |---------------------------------|
    |   DODGE #  |       PRIZES       |
    |------------+--------------------|
    |   5 times  | 2 X-Potions        |
    |------------+--------------------|
    |  10 times  | 2 Mega Potions     |
    |------------+--------------------|
    |  20 times  | 2 MP Spheres       |
    |------------+--------------------|
    |  50 times  | 3 Strength Spheres |
    |------------+--------------------|
    |  150 times | 4 Mega Elixirs     |
    |------------+--------------------|
    |  200 times | 1 Venus Sigil      |
     ---------------------------------
    
    You can also get a few prizes for BEING hit.
     ----------------------------
    |        HIT  PRIZES         |
    |----------------------------|
    |     HIT #   |    PRIZES    |
    |-------------+--------------|
    |   20 times  |   1 Ether    |
    |-------------+--------------|
    |   70 times  |   1 Elixir   |
     ----------------------------
    
    =Strategy/Tips by: Drewx19=
    First of all, get near the Save Sphere past the travel agency towards 
    Macalania woods not the one at the beginning coming from Guadosalam.  I'll 
    explain later. Once you get there SAVE THE GAME ON AN EMPTY SLOT, and just 
    face towards the Save Sphere not too close though be more towards the center 
    of the path and when the bolt strikes and you jump back go right back to that 
    magic spot just so you don't go all over the place. 
    
    HERES A TIP: Make sure to have a piece of equipment with the NO ENCOUNTERS 
    ABILITY.  Here's another tip, Make sure that the bolts are striking about 
    every five seconds or so this is very important if you want to get this thing 
    done within about 20 minutes or so with my help.  I almost forgot if you don't 
    know how to dodge the bolts all you have to do is press the X button when the 
    screen flashes, not before you have to do it right after the screen flashes I 
    mean right after or you'll be sorry.  But the important thing though it is to 
    not have anyone in the room to distract you, and most importantly DON'T BLINK 
    WHEN THE SCREENS ABOUT TO FLASH, because you will miss it and boom all your 
    work you put in is gone, and I don't mean keep your eyes wide open for twenty 
    minutes OK NOW READ CAREFULLY.
    
    The key is to blink a few times to relax your eyes, then focus on the screen 
    very carefully and try real hard not to blink when the screen is about to 
    flash because if you have been reading this FAQ you should know that the bolts 
    strike every 5 seconds or sometimes less, so don't blink too many times 
    because if you do you will blink, and miss the flash, get struck and have to 
    start all over. SO PAY ATTENTION BECAUSE I GUARANTEE THIS FAQ WILL HELP YOU TO 
    BEAT THIS THING.
    
    Now start practicing to get your timing down and a good feel for what you're 
    doing.  So start DODGING BOLTS and if you learn quickly this should be easy 
    enough I know because I did it and now THE ONION KNIGHT is powered up and it 
    is AWESOME!! AND VERY WORTH THE TIME so don't get discouraged and not do it 
    because it's hard, because it will be worth every second of your time when 
    you're fighting all the fiends and bosses on your way towards SIN.
    
    Back to the FAQ, now that you're well informed LISTEN UP, this is where it 
    gets tricky start dodging bolts BY DOING EVERYTHING I SAID ABOVE I MEAN 
    EVERYTHING.  Now start dodging and at the same time keep track in your head 
    how many bolts you have dodged, what worked for me is right after you dodge 
    twenty bolts pause the game, I mean when you're still in the air from jumping 
    back pause the game that way you have time to move back into POSITION and get 
    ready for the next flash. 
    
    WAIT before you resume though put a tally mark on a piece of paper just to 
    keep track so you don't try to count to 200 and get confused.  Continue doing 
    this until you get to 200 bolts.  One more thing: after every forty bolts save 
    the game on an EMPTY SLOT wait take this time to relax and let go of any 
    tension you may have.  
    
    Saving or Pausing the game DID NOT have any effect on the games ability to 
    keep track of how many bolts you've dodged. I don't know if you save it and 
    then restart it, if it will work because when I beat it I never got struck and 
    dodged all 200 in a row, but feel free to try. What I suggest is to just reset 
    the game and do it all over.  Just reload the original game not the 
    sacrificial empty slot and go at it again. I know it may hurt but just do it. 
    Or you can try and RESTART, DODGE, SAVE, GET STRUCK if you get struck, RESTART 
    and if it works that's good and if it doesn't OH WELL.  You should have 
    listened.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    II. Butterfly Catcher -~- (C02) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    This miniquest is in Macalania Woods and starts with the guy playing the harp.
    
    The first part is in Macalania Woods - Central.
    Once you hit a multi-colored butterfly the games will begin.
    
    This quest is pretty straight forward, once the time begins you have to 
    capture blue butterflies and dodge the red ones at the same time. There should 
    be 7 in all (the last one being down the slope) which are fairly hard to get 
    while dodging red ones. Do not leave this area until you are finished 
    capturing them all or you just wasted your time. If you win, a chest will 
    spawn in the area in front of a tree so be sure to grab the Teleport Sphere 
    from it.
    
    After you have completed that, head to Macalania Woods - North. Hit another 
    multi-colored butterfly to start the next one.  This one is much harder as the 
    red butterflies appear more frequently and you have to run a lot further, in 
    which most cases you will miss a butterfly or two. There are 7 in all as well, 
    in this portion of the quest.
    
    The entire quest is not all for nothing as if you complete both correctly you 
    will receive the Saturn Sigil for Kimahri's Ultimate Weapon!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    III. Cavern of Stolen Fayth  -~- (C03) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    LOCATION: The Cavern of Stolen Fayth    :---:---:---: (C03) :
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    ITEMS: MP Sphere, Fortune Sphere, Mega Elixir, Lvl. 2 Key Sphere, 2x Mega-
    Potion, 2x X-Potion, Strength Sphere
    
    EQUIPMENT: Flexible Arm.
    
    KEY ITEMS: Al Bhed Primer Vol. XXV(25)
    
    ENEMIES: Dark Element, Defender, Epaaj, Ghost, Magic Urn, Mech Hunter, Thorn, 
    Tonberry, Yowie
    
    LANCET: Valaha (Fire Breath), Ghost (Doom)
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    To get here, go back to where you got the Rusty Sword in Mt. Gagazet. If you 
    skipped it, it is under the bridge of where you fought Defender Z and left of 
    the Save Sphere.
    
    Go inside and get ready to navigate.  Head into the big room and go to the 
    only exit on the right.  Keep following the path until there is a hall on the 
    right; follow it to find a chest with a Mega Elixir.
    
    Head back and continue along the path until you get to the fork.  Head right 
    and get the chest for a Lvl. 2 Key Sphere.  After getting the sphere go up 
    until you get to another fork, and head right.  Grab the chest here for a 
    Fortune Sphere.  Head all the way back to the first fork in the path and go 
    left.  Keep going until you hit an intersection and head left to pick up the 
    Al Bhed Primer Vol. XXV(25)!  
    
    Turn around and go right of the intersection.  Follow this path to the Save 
    Sphere and save up.  Now is a good time to get the 2 Lancet's here for Kimahri, 
    once you are near the Save Sphere.
    
    Now head up and you'll see one of Lulu's old friends whom she use to guard 
    before Yuna.  Now you will end up fighting Yojimbo one of the summoners Aeon's.
    
    ================================================
    BOSS: Yojimbo
    HP: 33,000
    MP: 2000
    AP: 0
    GIL: 0
    STEAL: None.
    WEAKNESS: None.
    ITEM: None.
    
    This fight is sort of annoying; you have to fight both Yojimbo and his little 
    pet.  However focus on Yojimbo and not his pet, as he will go with it.  Magic 
    attacks work really well on him, or you can assault him with physical attacks 
    while healing.  Bring out your Aeons' as a shield and damage dealers. 
    Yojimbo's Overdrive will bring everyone down to 1 HP, which leaves you very 
    vulnerable.  If you have an Aeon out it would take the brunt of the blow, or 
    quickly heal up.  You could also Haste your party and protect them for some 
    added assurance if this guy gives you trouble.
    ================================================
    
    Once you have defeated Yojimbo you will be back in the cave.  Now teleport 
    pads are activated throughout the entire cave for easy transport.
    
    Head up and step on the teleport pad and teleport to the left first to get a 
    Flexible Arm.  Go back and head right for a MP Sphere and 2x X-Potions.  
    Teleport up this time and you will find Yojimbo.  Yojimbo is basically a 
    mercenary Aeon and therefore you will require money to acquire his services 
    and to utilize them.
    
    When he asks you a question, answer: "To defeat the most powerful of enemies," 
    to receive his lowest asking price. When he first gives you a price, offer him 
    half of that + 1, so if he asks you for 250,000 GIL, counter it with 125,001 
    GIL. At his next offer raise your bid by 1 GIL and by the time he proposes 
    205,000 GIL, he'll accept anything around 200,000 GIL which saves you quite a 
    bit of money. If you have money coming out of your ears and offer TRIPLE his 
    asking price (in this case 750,000 GIL) he will give you 2x Teleport Spheres 
    as well as joining you.
    
    Once you obtain Yojimbo it will teleport you out, go back to where you met him 
    and there will be a Strength Sphere in his place.  This is the end of this 
    quest.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    IV. Chocobo Training -~- (C04) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    Look to the top left of the Calm Lands, for a Chocobo rider person she will 
    give you some advice on to ride a Chocobo and gives you like obstacle courses. 
    Lets get started.
    
    <Wobbly Chocobo:> Chocobo is out of control, you have to use left and right to 
    set it straight and guide it to the end between the Chocobo and the Chocobo 
    rider. If you finish in less than 12.8 seconds you can ride the Chocobo in the 
    calm lands whenever you like. Cross in time and get a prize. 
    
    <Dodger Chocobo:> After you complete Wobbly Chocobo you can do dodger Chocobo 
    where Blitzball's fly at you and you have to dodge them and you get stunned 
    when you get hit. Cross in time and get a prize
    
    <Hyper Dodger Chocobo:> Same as Dodger Chocobo except the Blitzball's fly over 
    head and they split into 5 or so Blitzball's while a bird comes flying at you. 
    Personally this I took like forever to get, then after hours of cussing and 
    frustration I got it. You can do it =]
    
    <Catcher Chocobo:> You race the trainer Chocobo dude from the entrance to the 
    exit of the Calm Lands, when you get hit with the bird it adds 3 seconds to 
    your time, if you hit a balloon you get 3 seconds deducted. If you win this 
    race you get the Caladbolg which is Tidus's ultimate weapon. Re-race in the 
    Catcher Chocobo and if you finish in 0:0.0 seconds you get the Sun Sigil for 
    it.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    V. Cactuar Hunter -~- (C05) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    *thanks to =mjolner75= who made me realize i needed to update this section*
    
    To do this you have to be on that island where the AL BHED town was. There are 
    different Cactuars in which you play RED LIGHT, GREEN LIGHT, if you touch them 
    you battle, when they turn around stop or they will run. All of the Cactuars 
    are in Sanubia Desert, I will give what PART of Sanubia desert [cardinal 
    direction] then where it is at. Each time you win you should get a sphere of 
    some sort.
    
    1. Near the OASIS - Right of the Save Sphere
    2. East - North of the tent with the Save Sphere, take a left once to the top
    3. West - 20% off sign West of the Cactuar rock, have to read the sign
    4. Central -  Near the ruins to the West, 2 Cactuars are running around
    5. East - Near the Save Sphere under the tent
    6. Central - Trapped in a treasure chest in the far West
    7. Central - Inside one of the sand whirlpools
    8. Oasis - [This one ticked me off] First if you use a Save Sphere to return 
    to the ship then return to Bikanel Island, exit the first screen then come 
    back, THEN he will be their and will go on the airship, return to the Airship 
    and go to the deck [place where you had to go to fight Evrae] and he is 
    outside.
    9. Cactuar stone - last one automatically appears behind you
    
    After this you should of gotten all the spheres from the Cactuar. Then after 
    you have gotten all of the spheres put them in the stone next to each Cactuar 
    you have fought, once that is done the whirlwind should die down, now you 
    should see a village and in 1 chest will be a SATURN SIGIL! and depending on 
    how many spheres you won from the Cactuars in red light green light, (if you 
    lose three times, you get a Sphere del Perdedor) and for each:
    
     ------------------------------------
    | # of Named Spheres |      Item     |
    |--------------------+---------------|
    |          2         |    Potion     |
    |--------------------+---------------|
    |         3-5        |    Elixir     |
    |--------------------+---------------|
    |         6-7        |  Mega Elixir  |
    |--------------------+---------------|
    |         8-9        | Friend Sphere |
     ------------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~
    VI. Blitzball -~- (C06) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Check the BLITZBALL section for info on this; also, you will get certain items 
    in the league and tournament depending on what place you come in.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    VII. Cloudy Mirror -~- (C07) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    When you get to Remiem Temple, You need to get a Chocobo to get to Remiem 
    Temple, when you get one go to the entrance of the Calm Lands and examine the 
    Chocobo Feather then go in the crevice it is right around the corner. When you 
    get in front of Remiem Temple take a left and look at the sphere on the ground. 
    Now go to the other side and press X on the Chocobo, and race. If you beat the 
    other Chocobo, you will win the Cloudy Mirror. The Cloudy Mirror needs to be 
    upgraded to the Celestial Mirror to be of any use.  The Celestial Mirror is 
    required to obtain the Ultimate Weapons, Sigils, and Crests.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    VIII. Celestial Mirror -~- (C08) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    First you need to go to the Macalania Woods - South, You will see a boy and 
    his mother. Stop by and talk to them you will see the father is missing, go to 
    the far right path. Next screen you will go right then go North on the next 
    screen. Talk to the man on the very right, which is the boy and mothers 
    husband, so being nice tell him where they are. 
    
    When you get there the kid should be missing. Talk to the mother and the 
    father again THOROUGHLY or the person will not move in the next part! Then go 
    left onto the shining path thingy. Then when you come to a fork take a left 
    [If a person is their then go talk to the mother and father again till they 
    repeat everything]. The kid is here and when you talk to him he will lead you 
    to an area where you can upgrade the Cloudy Mirror to the Celestial Mirror. 
    This enables you to open some chests, get sigils, crests, get celestial 
    weapons. 
    
    Also come here once you get the sigils, crests, and weapon and it will combine 
    them all to get your final weapon!
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    IX. Rusty Sword -~- (C09) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Go to the exit of the Calm Lands [Northeast], and go to the area where you 
    fought Defender X, go over the bridge and go under the second. Just follow the 
    path take the right path, the sword is in the ground, take the left and that 
    is the Cave of Stolen Fayth that is where Yojimbo lies [Aeon]. If you manage 
    to not die on your way to him and defeat him, you can hire him to be on your 
    team.
    
    Check the Aeons Section for more details. Anyways, back on track. I bet your 
    all asking what's the point of this Rusty Sword? Well you can get Auron's 
    Ultimate Weapon with it. [Check the Ultimate Weapon Section on getting his 
    Ultimate Weapon]
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    X. Monster Arena -~- (C10) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    When you get to the Calm Lands you can go see the Monster Arena guy, he has 
    accidentally let all the monsters loose all over Spira and wants you to 
    capture 1 of each for him because he simply can't anymore. But some of his 
    weapons with CATCHER equipped on it and set out, when you get 1 of each 
    monster
    
    Capture all the monsters from 10 different places for the Mars Sigil Also when 
    you capture all the monsters from an area, the monster arena guy will give you 
    rare items and when you capture 10 of each in the area. I added a list of the 
    monsters needed if you need to know which you are missing.
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    1. Monster List -~- (C11) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
     ------------     ---------------     -------------
    |   Besaid   |   |    Mi'ihen    |   |  Djose Road |
    |------------|   |---------------|   |-------------|
    |   Dingo    |   | Mi'ihen Fang  |   |    Garm     |
    |   Condor   |   |    Ipiria     |   |   Simurgh   |
    | Water Flan |   | Floating Eye  |   |   Bite Bug  |
     ------------    | White Element |   |  Snow Flan  |
                     |     Raldo     |   |    Bunyip   |
                     |    Vouivre    |   |   Basilisk  |
                     |     Bomb      |   |     Ochu    |
                     |   Dual Horn   |    -------------
                      ---------------
    
     --------------     ---------------     --------------
    |  Macalania   |   |  Calm Lands   |   | Mt.  Gagazet |
    |--------------|   |---------------|   |--------------|
    |  Snow Wolf   |   |     Skoll     |   | Bandersnatch |
    |    Iguion    |   |   Nebirios    |   |   Ahriman    |
    |     Wasp     |   |  Flame Flan   |   |  Dark Flan   |
    |   Evil Eye   |   |     Shred     |   |   Grenade    |
    |   Ice Flan   |   |  Anacoundaur  |   |    Grat      |
    | Blue Element |   |     Ogre      |   |   Grendel    |
    |   Mulfshoe   |   |    Coeurl     |   |   Bashura    |
    |    Mafdet    |   | Chimera Brain |   |  Mandragora  |
    |    Xiphos    |   |    Malboro    |   |   Behemoth   |
    |    Chimera   |    ---------------    |   Splasher   |
     --------------                        |   Achelous   |
                                            --------------
    
     -----------------       ----------------       ----------------
    |  Omega Dungeon  |     |     Kilika     |     | Thunder Plains |
    |-----------------|     |----------------|     |----------------|
    |    Maelspike    |     |    Dinonix     |     |    Melusine    |
    |      Zaurus     |     |   Killer Bee   |     |    Aerouge     |
    |  Floating Death |     | Yellow Element |     |      Buer      |
    |  Black Element  |     |     Ragora     |     |  Gold Element  |
    |      Halma      |      ----------------      |   Kusariqqu    |
    |    Puroboros    |                            |     Larva      |
    |     Spirit      |    --------------------    |   Iron Giant   |
    |     Machea      |   | Mushroom Rock Road |   |     Qactuar    |
    |  Master Coeurl  |   |--------------------|    ----------------
    | Master Tonberry |   |      Raptor        |
    |     Varuna      |   |     Gandarewa      |    ----------------
     -----------------    |    Thunder Flan    |   | Bikanel Island |
                          |    Red Element     |   |----------------|
     --------------       |     Lamashtu       |   |    Sand Wolf   |
    | Sunken  Cave |      |      Funguar       |   |     Alcyone    |
    |--------------|      |      Garuda        |   |    Mushussu    |
    |    Yowie     |       --------------------    |       Zu       |
    |     Imp      |                               |    Sand Worm   |
    | Dark Element |         ----------------      |     Cactuar    |
    |   Nidhogg    |        |   Inside Sin   |      ----------------
    |    Thorn     |        |----------------|
    |    Valaha    |        |     Exoray     |
    |    Epaaj     |        |     Wraith     |
    |    Ghost     |        |     Gemini     |
    |   Tonberry   |        |   Demonlith    |
     --------------         |  Great Malboro |
                            |    Barbatos    |
                            |   Adamantoise  |
                             ----------------
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    ~-~-~-~-~-~-~-~-~-~-~- **NOTES** ~-~-~-~-~-~-~-~-~-~-~-
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
        Dark Flan  - Found in Gagazet Cave
        Grendel    - Found in Gagazet Cave
        Mandragora - Found in Gagazet Cave
        Behemoth   - Found in Gagazet Cave
        Splasher   - Found in Gagazet Cave, in the water
        Achelous   - Found in Gagazet Cave, in the water
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    2. Arena Conquests -~- (C12) -~-
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~
    What is a Conquest? A conquest is a task you must complete by capturing 
    monsters through the monster Arena.  Each Conquest is somewhat different and 
    unlocks various things in the game including the hardest boss in the game 
    Nemesis.  
    
    Conquests can go fast or slow, all depending on how well you know monster 
    areas and spawns.  Even if you aren't hardcore enough to go for Nemesis, just 
    completing even 1 area of the objective will net you awesome rewards.  They 
    are even better if you do all of the objectives to complete the full conquest. 
    
    In addition to prizes for conquering the things listed below, you will unlock 
    really hard bosses in the arena in which to fight.  Each boss is very tough 
    and drops great items needed in high end weapon/Aeon customization.
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-
    Here is the list of Conquests and the prizes you receive:
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-
    AREA CONQUEST: You must capture all of the monsters in a specific area.  You 
    only need to capture each monster once, but you must get all of them. (Check 
    the above section for a list of monsters in each area)
    
     --------------------------------------------------------------
    |       AREA         |  UNLOCKED BOSS   |        PRIZE         |
    |--------------------+------------------+----------------------|
    |   Besaid Island    |    Stratavis     | 99x Stamina Tonic    |
    |--------------------+------------------+----------------------|
    |       Kilika       |  Malboro Menace  | 99x Poison Fang      |
    |--------------------+------------------+----------------------|
    |  Mi'ihen Highroad  |      Kottos      | 99x Soul Spring      |
    |--------------------+------------------+----------------------|
    | Mushroom Rock Road |   Coeurlregina   | 99x Candle of Life   |
    |--------------------+------------------+----------------------|
    |   Djose Highroad   |    Jormungand    | 99x Petrify Grenade  |
    |--------------------+------------------+----------------------|
    |   Thunder Plains   |   Cactuar King   | 99x Chocobo Wing     |
    |--------------------+------------------+----------------------|
    |     Macalania      |      Espada      | 60x Shining Gem      |
    |--------------------+------------------+----------------------|
    |   Bikanel Island   |    Abyss Worm    | 99x Shadow Gem       |
    |--------------------+------------------+----------------------|
    |     Calm Lands     |   Chimerageist   | 60x Farplane Wind    |
    |--------------------+------------------+----------------------|
    |    Sunken Cave     |   Don Tonberry   | 40x Silver Hourglass |
    |--------------------+------------------+----------------------|
    |    Mt. Gagazet     |    Catoblepas    | Blossom Crown        |
    |--------------------+------------------+----------------------|
    |     Inside Sin     |      Abadon      | 99x Lunar Curtain    |
    |--------------------+------------------+----------------------|
    |    Omega Ruins     |      Vorban      | 60x Designer Wallet  |
     --------------------------------------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-
    SPECIES CONQUEST: You must capture 10 of every specific monster species, such 
    as Dragons, Bugs, Bees, Flans, etc. 
    
     ------------------------------------------------------
    |   SPECIES   |  UNLOCKED BOSS   |         PRIZE       |
    |-------------+------------------+---------------------|
    |    Birds    |      Pteryx      | 99x Mega Phoenix    |
    |-------------+------------------+---------------------|
    |   Lizards   |  Ornitholestes   | 99x Stamina Spring  |
    |-------------+------------------+---------------------|
    |   Wolves    |      Fenrir      | 99x Chocobo Feather |
    |-------------+------------------+---------------------|
    |    Imps     |      Vidatu      | 99x Mana Spring     |
    |-------------+------------------+---------------------|
    |    Bombs    |    Bomb King     | 60x Turbo Ether     |
    |-------------+------------------+---------------------|
    |   Elements  |  Nega Elemental  | 99x Star Curtain    |
    |-------------+------------------+---------------------|
    |    Flans    |    Jumbo Flan    | 60x Twin Stars      |
    |-------------+------------------+---------------------|
    |    Moles    |      Tanket      | 99x Gold Hourglass  |
    |-------------+------------------+---------------------|
    |    Bees     |      Hornet      | 60x Mana Tonic      |
    |-------------+------------------+---------------------|
    |   Dragons   |      Fafnir      | 99x Purifying Salt  |
    |-------------+------------------+---------------------|
    |  Mushrooms  |   Sleep Sprout   | 99x Healing Spring  |
    |-------------+------------------+---------------------|
    |  Eyeballs   |     One Eye      | 60x Stamina Tablet  |
    |-------------+------------------+---------------------|
    |    Horns    |    Juggernaut    | 99x Light Curtain   |
    |-------------+------------------+---------------------|
    | Iron Giants |     Ironclad     | 60x Mana Tablet     |
     ------------------------------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~~-~-~-~-~-~-~-~-~-~-~-~-~-
    ORIGINAL CONQUEST: Capture 10 of every monster in every area. Each time you 
    conquer entire areas or species, it will unlock a boss.
    
     ---------------------------------------------------------------------------
    |      CONQUER REQUIREMENT     |    UNLOCKED BOSS    |        PRIZE         |
    |------------------------------+---------------------+----------------------|
    | Conquer 2 Areas              |     Earth Eater     | 60x Three Stars      |
    |------------------------------+---------------------+----------------------|
    | Conquer 2 Species            |    Greater Sphere   | 60x Supreme Gem      |
    |------------------------------+---------------------+----------------------|
    | Conquer 6 Areas              |     Catastrophe     | 99x Door to Tomorrow |
    |------------------------------+---------------------+----------------------|
    | Conquer 6 Species            |       Th'uban       | 99x Gambler's Spirit |
    |------------------------------+---------------------+----------------------|
    | Capture 1 of every monster   |        Neslug       | 99x Winning Formula  |
    |------------------------------+---------------------+----------------------|
    | Capture 5 of every monster   |    Ultima Buster    | 99x Dark Matter      |
    |------------------------------+---------------------+----------------------|
    | Capture 2 of each in Gagazet |       Shinryu       | 30x Mega Elixir      |
    |------------------------------+---------------------+----------------------|
    | Capture 10 of every monster  |       Nemesis       | 10x Master Sphere    |
    | and defeat all arena bosses. |                     |                      |
     ---------------------------------------------------------------------------
    
    And the only real challenge in FFX is Nemesis.  Although, if you have the 
    International Version, the Dark Aeons will be on par with how hard Nemesis is.
    
    -~-~-~-~-~-~-~-~-~-~-~-~
    3. Nemesis -~- (C13) -~-
    -~-~-~-~-~-~-~-~-~-~-~-~
    MONSTER ARENA BOSS: Nemesis
    HP: 10,000,000 HP
    LANCET: Nova (If you missed it from Omega Weapon here is your only time to get 
    it.)
    
    Well after you beat him you have nothing left to do in the game, the game is 
    just going to sit there unless you want to play again. The best thing to do is 
    to max out some of your abilities using spheres gained using Species Conquest 
    [AGILITY and STRENGTH ARE MUSTS] and learn Quick Hit with all your strongest 
    guys. First off cast HASTEGA or haste on whomever, then use Auto-Life with 
    auto-life your invincible. Use Quick attack with everyone if you have Auto-
    Life on everyone. 
    
    Don't use Overdrives unless you like a nice powerful Ultima to snack on. He 
    uses things like Ethereal Cannon, Physical attacks, Armageddon [99,999 to all 
    no matter what], Ultra Spark. These are all very hard to live through. Ultra 
    Spark does about 30,000+ even with Defense and Magic Defense maxed out plus 
    adds poison. Ethereal is easy to live through, so is his physical attack. With 
    Def maxed and Protect up it only does 7000 damage or so. Quick attack is your 
    best hope.
    
    -~-~-~-~-~-~-~-~-~-~-~
    [16.] SECRETS/MISC.
    -~-~-~-~-~-~-~-~-~-~-~
    This section is for the secrets and the stuff I couldn't categorize in any 
    other area.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    I. Secret Map Locations -~- (D01) -~-
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    1. Omega Ruins    - [X: 67-75 / Y: 33-38]
    2. Sanubia Temple - [X: 12-16 / Y: 41-45]
    3. Besaid Falls   - [X: 29-32 / Y: 73-76]
    4. Baaj Temple    - [X: 11-16 / Y: 57-63]
    5. Mi'hen Ruins   - [X: 33-36 / Y: 55-60]
    6. Battle Site    - [X: 39-43 / Y: 56-60]
    
    2, 3, 5, 6 Contain really valuable items, even a Double AP ability weapon for 
    Tidus, a Dragoon lance for Kimahri, a Phantom Bangle, and a Sonar for Rikku.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    II. Airship Passwords -~- (D02) -~-
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
    1. GODHAND - Location of Rikku's Ultimate Weapon
    2. VICTORIOUS - Location of Armor for Rikku that nullifies 3 elementals
    3. MURASAME - Location of Auron's Murasame weapon that has an 1 MP Cost 
    Ability
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    III. Omega Ruins -~- (D03) -~-
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    MONSTERS: Puroboros, Spirit
    
    LANCET: Puroboros (Self Destruction), Spirit (White Wind)
    
    ===================================
    CHESTS OF OMEGA RUINS
    =submitted by: thgink999=
    ===================================
    "Hi, I was playing around with the Omega Ruins treasure chests (over and over, 
    I might add) and found something I have not seen in ANY other FAQ to date."
    
    It is true there is no obvious order to opening chests or will the chests have 
    the same items between each save. It's all TOTALLY random. The only thing 
    that's NOT random is the items you will receive; in other words you will get 
    all of the items below even if you don't get them in the same order. So what's 
    the point in doing this? IF you open ALL the chests WITHOUT a fight, the 
    contents of the LAST will have 99x Warp Sphere!! Talk about a prize!
    
    "Here's the list of items to be found in the Omega Ruins Chests. This is the 
    actual order I received them last time I did it starting with the small room 
    on the right as you enter the Ruins and continuing clockwise on the map ending 
    up at the four chests."
    
    1) 1x Lvl.4 Key Sphere
    2) Defending Bracer
    3) Turnover
    4) 2x Lvl.3 Key Sphere
    5) Defending Armlet
    6) Friend Sphere
    7) 1x Lvl.4 Key Sphere
    8) Phantom Ring
    9) Cactuar Wizard
    10) War Monger
    11) 2x Teleport Sphere
    12) 99x Warp Sphere
    :---:---:---:---:---:---:---:---:---:---:---:---:---:---:---:
    
    I recommend getting Yuna's Ultimate Weapon and/or Tidus's Ultimate Weapon 
    before coming here. (For more info on Ultimate Weapons check the Ultimate 
    Weapons section.)
    
    To get to the Omega Ruins you need to have the Airship and able to input 
    coordinates: Here are the coordinates if you missed them [X: 67-75 / Y: 33-38]
    
    Once you enter you will a small event telling the history of the Omega Ruins. 
    This is probably one of the hardest areas in the game as all of the monsters 
    are very challenging. The minimap won't be of any use here until you have 
    completely scouted the dungeon. 
    
    When you see a hallway, go right until you come to a treasure chest area. This 
    is the first treasure chest needed for the Omega Ruins Chest game (1). Pick 
    the wrong one and you will be attacked and the treasures disappear. 
    
    Go back to where the Save Sphere is, and then go left and you will find 
    another chest there (2). Return to the Save Sphere and save if needed. From 
    there take a left, then right, then left and follow the path to the glyph on 
    the wall. 
    
    Go North from there, to a room that has 4 treasure chests, get the treasures. 
    The Al Bhed Primer Vol. XXVI. Go Northwest from this room into a corridor, 
    follow it to another glyph. Activate the glyph. Go to the central area and a 
    bridge leading to a chest will be their. Grab the Teleport Sphere and move on.
    
    Continue to the room with 4 chests and go Northeast where there is a pad. 
    Above Ultima Weapon is their. Step on the elevator and go straight you will 
    now fight......
    
    ================================================
    BOSS: Ultima Weapon
    HP: 70,000
    MP: 1
    AP: 40,000
    GIL: 20,000
    STEAL: 10x Door's to Tomorrow
    WEAKNESS: Nothing
    ITEMS: 3x Lvl. 3 Key Sphere
    BRIBE: 1,400,000 for 99x Pendulum
    
    An easy way to beat him is just to use Bribe and bribe him for 1,400,000 GIL 
    to get 99x Pendulum. If you choose to fight him have Tidus use Hastega have 
    Yuna use Valefor's Energy Blast and Ultima Weapon should be gone for close to 
    3/4 of his life. Finish it off with your Main Characters or just other Aeons. 
    If you don't want to use that method go with Hastega, Shell, and Protect. 
    Regen will work if you have that. Use everyone's Overdrives and he should be 
    dead. If not, follow up using Aeons Overdrives and he's a goner. This is 
    easier than I would have expected.
    
    =suggestion by: MistaK=
    For Ultima weapon all I'd really suggest is that you get armor that equips 
    against status ailments (Stoneproof, Confuse proof, Auto-med) and try to 
    inflict silence and darkness on him since he's not completely immune to them... 
    you can steal from him to gain 10 doors to tomorrow, which will let you add 
    the Overdrive to AP ability to a weapon
    
    ================================================
    
    Save after that at the Save Sphere and continue. Along this path are Enemies 
    in each circle. Defeat them on the way. Also there is a Friend sphere around 
    here on the left. Go back to the entrance when you on past the entrance and 
    when you are nearing the end. Heal your guys completely and save. Move into 
    the circle at the end.
    
    ================================================
    BOSS: Omega Weapon
    HP: 99,999
    MP: 1
    AP: 50,000
    GIL: 30,000
    STEAL: 30x Gambler's Spirit
    WEAKNESS: All Magic (-50%)
    ITEMS: 3x Lvl. 4 Key Spheres
    LANCET: Nova
    
    Be sure to Lancet the Nova off of him, or else you have to do an incredibly 
    LONG side quest to get to a boss that does. He is slow so use Hastega. Use 
    Overdrives and Aeons overdrives. Use Esuna, and if you want 
    Protect/Shell/Regen/Auto-Life if you want security. This fight is way easier 
    than in the past Final Fantasy's, I am sort of disappointed but what can I say? 
    He's not the strongest in the game.
    
    =suggestion by: MistaK=
    well omega's immune to pretty much every status ailment, so its probably best 
    to strengthen your own defense with Hastega and shell and maybe skills like 
    focus, he uses mostly magic attacks so shell helps a lot and magic works 
    better than physically attacking cause his defense is a lot higher than his 
    magic defense.
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    IV. Jecht Sphere Locations -~- (D04) -~-
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    1. After defeating Spherimorph in Macalania.
    2. Besaid Village, to the right of the temple
    3. On the ship: S.S. L'iki
    4. Luca Stadium, Basement A
    5. Mi'ihen Highroad near the Mars Crest
    6. Mushroom Rock Road
    7. South Shoopuf Wharf
    8. Southern Thunder Plains
    9. Southern Macalania Woods near the mother and son.
    10. On the path going up Gagazet Mountain.
    
    -~-~-~-~-~-~-~-~-~-~-~~-~-~-
    V. THE AL BHED -~- (D05) -~-
    -~-~-~-~-~-~-~-~-~-~-~~-~-~-
    Throughout Final Fantasy X, there is a language known as Al Bhed, you will 
    find people who speak this language as well as signs written in Al Bhed. The 
    only way to decipher the Al Bhed language is to collect the Al Bhed Primer 
    Volumes which decipher the language by letter. 
    
    Also in the world you will find a device called the Dictionary where you can 
    save your Al Bhed information. You can also load the volumes from somebody 
    else's memory card and then transfer them to yours. Doing this you can easily 
    collect all of the volumes to complete your collection, even if you missed 
    previous versions and your friends' did not.
    
     --------------------------------------------------------------------
    |                    AL BHED PRIMER LOCATIONS                        |
    |--------------------------------------------------------------------|
    |  VOLUME #  |               LOCATION                | LETTERS ADDED |
    |------------+---------------------------------------+---------------|
    | Vol. I     | Al Bhed Salvage Ship                  | Adds letter A |
    |------------+---------------------------------------+---------------|
    | Vol. II    | Besaid Village - Crusaders Lodge      | Adds letter B |
    |------------+---------------------------------------+---------------|
    | Vol. III   | S.S. L'iki - Engine Room              | Adds letter C |
    |------------+---------------------------------------+---------------|
    | Vol. IV    | Kilika - Tavern                       | Adds letter D |
    |------------+---------------------------------------+---------------|
    | Vol. V     | S.S. Winno - Control Room             | Adds letter E |
    |------------+---------------------------------------+---------------|
    | Vol. VI    | Luca Stadium - Basement B             | Adds letter F |
    |------------+---------------------------------------+---------------|
    | Vol. VII   | Luca Theater                          | Adds letter G |
    |------------+---------------------------------------+---------------|
    | Vol. VIII  | Mi'ihen Road - Travel Agency inn      | Adds letter H |
    |------------+---------------------------------------+---------------|
    | Vol. IX    | Mi'ihen Highroad - Newroad, North     | Adds letter I |
    |------------+---------------------------------------+---------------|
    | Vol. X     | Mushroom Rock Road                    | Adds letter J |
    |------------+---------------------------------------+---------------|
    | Vol. XI    | Djose Highroad                        | Adds letter K |
    |------------+---------------------------------------+---------------|
    | Vol. XII   | Moonflow - North Wharf                | Adds letter L |
    |------------+---------------------------------------+---------------|
    | Vol. XIII  | Guadosalam - Left of Seymour's place  | Adds letter M |
    |------------+---------------------------------------+---------------|
    | Vol. XIV   | Thunder Plains - Travel Agency Inn    | Adds letter N |
    |------------+---------------------------------------+---------------|
    | Vol. XV    | Macalania Woods - Lake road           | Adds letter O |
    |------------+---------------------------------------+---------------|
    | Vol. XVI   | Lake Macalania - Travel Agency        | Adds letter P |
    |------------+---------------------------------------+---------------|
    | Vol. XVII  | Sanubia Desert - Central              | Adds letter Q |
    |------------+---------------------------------------+---------------|
    | Vol. XVIII | Sanubia Desert - Central              | Adds letter R |
    |------------+---------------------------------------+---------------|
    | Vol. XIX   | Al Bhed Home*                         | Adds letter S |
    |------------+---------------------------------------+---------------|
    | Vol. XX    | Al Bhed Home - Living Quarters*       | Adds letter T |
    |------------+---------------------------------------+---------------|
    | Vol. XXI   | Al Bhed Home - Main Corridor*         | Adds letter U |
    |------------+---------------------------------------+---------------|
    | Vol. XXII  | In front of Bevelle Temple*           | Adds letter V |
    |------------+---------------------------------------+---------------|
    | Vol. XXIII | The Calm Lands - Northwest            | Adds letter W |
    |------------+---------------------------------------+---------------|
    | Vol. XXIV  | Remiem Temple - Left side, @ Chocobo  | Adds letter X |
    |------------+---------------------------------------+---------------|
    | Vol. XXV   | Mt. Gagazet - Cavern of Stolen Fayth  | Adds letter Y |
    |------------+---------------------------------------+---------------|
    | Vol. XXVI  | Omega Ruins                           | Adds letter Z |
     --------------------------------------------------------------------
    *NOTE: You cannot return back to these areas, therefore if you miss these the 
    first time around you won't be able to come back later in the game to get them.
    
    If you have a lot of free time and you seriously want to know what people are 
    saying when they are speaking Al Bhed then you can use the following chart 
    below. Just translate it as it appears on the screen.  Also I have provided 
    English to Al Bhed incase you want to translate your own messages into Al Bhed 
    if you really want to.
    
    AL BHED -> ENGLISH      ENGLISH -> AL BHED
         A = E                    A = Y
         B = P                    B = P
         C = S                    C = L
         D = T                    D = T
         E = I                    E = A
         F = W                    F = V
         G = K                    G = K
         H = N                    H = R
         I = U                    I = E
         J = V                    J = Z
         K = G                    K = G
         L = C                    L = M
         M = L                    M = S
         N = R                    N = H
         O = Y                    O = U
         P = B                    P = B
         Q = W                    Q = X
         R = H                    R = N
         S = M                    S = C
         T = D                    T = D
         U = O                    U = I
         V = F                    V = J
         W = X                    W = F
         X = Q                    X = Q
         Y = A                    Y = O
         Z = V                    Z = W
    
    
    -~-~-~-~-~-~-~-~-~-~-~~-~-~-~
    VI. MISC CHEATS -~- (D06) -~-
    -~-~-~-~-~-~-~-~-~-~-~~-~-~-~
    THX TO: streetsahead25
    Play the game as normal until you find the Al Bhed's home city, go to the 
    airship part, go to Wakka and press the Square button to hire him for 1 GIL 
    per match! You can also hire Rikku's brother, Mr. Rin and any of the Al Bhed 
    Sykes whose contracts have finished.
    
    In other words you don't have to wait till you get the airship WAY later in 
    the game to get these people!
    
    -~-~-~-~-~-~-~-~-~-~-~
    [17.] ITEM LIST 
    -~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Spheres are in the Sphere Grid Section
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    1. Potion              - Restores 200 HP to 1 character
    2. Hi-Potion           - Restores 1,000 HP to 1 character
    3. X-Potion            - Fully Restores HP of 1 character
    4. Mega-Potion         - Restores 2,000 HP of each party member
    5. Ether               - Restores 100 MP of 1 character
    6. Turbo Ether         - Restores 500 MP of 1 character
    7. Phoenix Down        - Revives 1 character from KO
    8. Mega Phoenix        - Revives entire party from KO
    9. Elixir              - Fully restores HP and MP of 1 character
    10. Mega Elixir        - Fully Restores HP and MP for party
    11. Antidote           - Cures Poison
    12. Soft               - Cures Petrifaction
    13. Eye Drops          - Cures Darkness
    14. Echo Screen        - Cures Silence
    15. Holy Water         - Cures Zombie and Curse
    16. Remedy             - Cures all Status Abnormalities
    17. Power Distiller    - Makes 1 Enemy drop Power Spheres
    18. Magic Distiller    - Makes 1 Enemy drop Mana Spheres
    19. Speed Distiller    - Makes 1 Enemy drop Speed Spheres
    20. Ability Distiller  - Makes 1 Enemy drop Ability Spheres
    21. Al Bhed Potion     - Heals party of 1000 HP, Poison, Silence, Stone
    22. Healing Water      - Fully restores HP of party
    23. Tetra Elemental    - Fully restores HP and casts Nul-All on party.
    24. Antarctic Wind     - Deals ice damage to an enemy
    25. Arctic Wind        - Deals ice damage to an enemy
    26. Ice Gem            - Deals ice damage to all enemies
    27. Bomb Fragment      - Deals fire damage to an enemy
    28. Bomb Core          - Deals fire damage to an enemy
    29. Fire gem           - Deals fire damage to all enemies
    30. Electro Marble     - Deals lightning damage to an enemy
    31. Lightning Marble   - Deals lightning damage to an enemy
    32. Lightning Gem      - Deals lightning damage to all enemies
    33. Fish Scale         - Deals water damage to 1 enemy
    34. Dragon Scale       - Deals water damage to 1 enemy
    35. Water Gem          - Deals water damage to all enemies
    36. Grenade            - Damages all enemies
    37. Frag Grenade       - Damages all enemies and inflicts Armor Break
    38. Sleeping Powder    - Inflicts damage and Sleep on all enemies
    39. Dream Powder       - Inflicts damage and Sleep on all enemies
    40. Silence Grenade    - Inflicts damage and silence on all enemies
    41. Smoke              - Inflicts damage and darkness on all enemies
    42. Shadow Gem         - Reduces HP of all enemies by 1/2
    43. Shining Gem        - Damages an enemy
    44. Blessed Gem        - Damages an enemy
    45. Supreme Gem        - All Enemies
    46. Poison Fang        - Inflicts damage and poison on an enemy.
    47. Silver Hourglass   - Delays next turn of all enemies
    48. Gold Hourglass     - Damages all enemies and delays their next turn
    49. Candle of Life     - Casts Doom on an enemy
    50. Petrify Grenade    - Petrifies all enemies
    51. Farplane Shadow    - Inflicts death on 1 enemy
    52. Farplane Wind      - Inflicts death on all enemies
    53. Designer Wallet    - Customizing use
    54. Dark Matter        - Deals major damage to all enemies
    55. Chocobo Feather    - Casts Haste on 1 character
    56. Lunar Curtain      - Casts Shell on one character
    57. Light Curtain      - Casts Protect on one character
    58. Star Curtain       - Casts Reflect on one character
    59. Healing Spring     - Casts Regen on one character
    60. Mana Spring        - Absorbs MP from an enemy
    61. Stamina Spring     - Absorbs HP from an enemy
    62. Soul Spring        - Absorbs MP & HP from an enemy
    63. Purifying Salt     - Damage an enemy and dispels its magic effects
    64. Stamina Tablet     - Doubles max HP of one character
    65. Mana Tonic         - Doubles max HP of party
    66. Three Stars        - Reduces Party's MP cost to 0
    67. Map                - Used to use the world map
    68. Rename Card        - Rename an Aeon
    69. Musk               - Used in Mixing/Customizing/Aeon Soul
    70. Hypello Potion     - Used in Mixing/Customizing/Aeon Soul
    71. Shining Thorn      - Used in Mixing/Customizing/Aeon Soul
    72. Pendulum           - Used in Mixing/Customizing/Aeon Soul
    73. Amulet             - Used in Mixing/Customizing/Aeon Soul
    74. Door to Tomorrow   - Used in Mixing/Customizing/Aeon Soul
    75. Wings to Discovery - Used in Mixing/Customizing/Aeon Soul
    76. Gambler's Spirit   - Used in Mixing/Customizing/Aeon Soul
    77. Underdog's Secret  - Used in Mixing/Customizing/Aeon Soul
    78. Winning Formula    - Used in Mixing/Customizing/Aeon Soul
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    [18.] ABILITY LIST & CUSTOMIZATION
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    I. Weapon Abilities -~- (E01) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Here is the list on abilities you can add your blank weapon slots.  You can 
    only customize your armor when you receive the character Rikku. Once you get 
    her she will teach you on how to customize. Collect the items needed for the 
    desired effect below.
    
     ---------------------------------------------------------------------------
    |        NAME        |     ITEMS  NEEDED      |          DESCRIPTION        |
    |--------------------+------------------------+-----------------------------|
    | Sensor             | 2x Ability Sphere      | Detects the enemies HP      |
    |--------------------+------------------------+-----------------------------|
    | Piercing           | 2x Lvl. 1 Key Sphere   | Armor has 0 effect on dmg   |
    |--------------------+------------------------+-----------------------------|
    | Initiative         | 6x Chocobo Feather     | Increases chance of 1st turn|
    |--------------------+------------------------+-----------------------------|
    | First Strike       | 1x Return Sphere       | Increases chance of 1st turn|
    |--------------------+------------------------+-----------------------------|
    | Fire Strike        | 4x Bomb Fragment       | Adds Fire to attacks        |
    |--------------------+------------------------+-----------------------------|
    | Lightning Strike   | 4x Electric Marble     | Adds Lightning to attacks   |
    |--------------------+------------------------+-----------------------------|
    | Ice Strike         | 4x Arctic Winds        | Adds Ice to attacks         |
    |--------------------+------------------------+-----------------------------|
    | Water Strike       | 4x Fish Scales         | Adds Water to attacks       |
    |--------------------+------------------------+-----------------------------|
    | Silence Strike     | 20x Silence Grenade    | 100% chance of silencing    |
    |--------------------+------------------------+-----------------------------|
    | Silence Touch      | 60x Echo Screens       | 50% chance of silencing     |
    |--------------------+------------------------+-----------------------------|
    | Sleep Strike       | 16x Dream Powder       | 100% chance of sleeping     |
    |--------------------+------------------------+-----------------------------|
    | Sleep Touch        | 10x Sleeping Powder    | 50% chance of silencing     |
    |--------------------+------------------------+-----------------------------|
    | Dark Touch         | 60x Eyedrops           | 50% chance of darkening     |
    |--------------------+------------------------+-----------------------------|
    | Dark Strike        | 20x Smoke Bomb         | 100% chance of darkening    |
    |--------------------+------------------------+-----------------------------|
    | Poison Strike      | 24x Poison Fang        | 100% chance of silencing    |
    |--------------------+------------------------+-----------------------------|
    | Poison Touch       | 99x Antidote           | 50% chance of silencing     |
    |--------------------+------------------------+-----------------------------|
    | Stone Touch        | 10x Petrify Grenade    | 50% chance of petrifying    |
    |--------------------+------------------------+-----------------------------|
    | Stone Strike       | 60x Silence Grenade    | 100% chance of petrifying   |
    |--------------------+------------------------+-----------------------------|
    | Death Strike       | 60x Farplane Winds     | 50% chance of an insta-kill |
    |--------------------+------------------------+-----------------------------|
    | Death Touch        | 30x Farplane Shadow    | 15% chance of an insta-kill |
    |--------------------+------------------------+-----------------------------|
    | Zombie Touch       | 70x Holy Water         | 50% chance of Zombie        |
    |--------------------+------------------------+-----------------------------|
    | Zombie Strike      | 30x Candle of Life     | 100% chance of Zombie       |
    |--------------------+------------------------+-----------------------------|
    | Slow Touch         | 16x Silver Hourglass   | 50% chance of Slow          |
    |--------------------+------------------------+-----------------------------|
    | Slow Strike        | 30x Gold Hourglass     | 100% chance of Slow         |
    |--------------------+------------------------+-----------------------------|
    | STR +3%            | 3x Power Spheres       | Increases STRENGTH by 3%    |
    |--------------------+------------------------+-----------------------------|
    | STR +5%            | 2x Stamina Spring      | Increases STRENGTH by 5%    |
    |--------------------+------------------------+-----------------------------|
    | STR +10%           | 1x Skill Sphere        | Increases STRENGTH by 10%   |
    |--------------------+------------------------+-----------------------------|
    | STR +20%           | 4x Supreme Gem         | Increases STRENGTH by 20%   |
    |--------------------+------------------------+-----------------------------|
    | Magic +3%          | 3x Mana Sphere         | Increases MAGIC by 3%       |
    |--------------------+------------------------+-----------------------------|
    | Magic +5%          | 2x Mana Spring         | Increases MAGIC by 5%       |
    |--------------------+------------------------+-----------------------------|
    | Magic +10%         | 1x Black Magic Sphere  | Increases MAGIC by 10%      |
    |--------------------+------------------------+-----------------------------|
    | Magic +20%         | 4x Supreme Gem         | Increases MAGIC by 20%      |
    |--------------------+------------------------+-----------------------------|
    | Counterattack      | 1x Friend Sphere       | Attacks enemy when attacked |
    |--------------------+------------------------+-----------------------------|
    | Evade & Counter    | 1x Teleport Sphere     | Evades then Counterattacks  |
    |--------------------+------------------------+-----------------------------|
    | Magic Counter      | 16x Shining Gem        | Counters with Magic Attacks |
    |--------------------+------------------------+-----------------------------|
    | Magic Booster      | 30x Ether Turbo        | Increase magic & doubles MP |
    |--------------------+------------------------+-----------------------------|
    | Alchemy            | 4x Healing Water       | Medicine items are doubled  |
    |--------------------+------------------------+-----------------------------|
    | Half MP Cost       | 20x Twin Stars         | MP usage cost is cut by 1/2 |
    |--------------------+------------------------+-----------------------------|
    | One MP Cost        | 20x Three Stars        | MP cost reduced to 1        |
    |--------------------+------------------------+-----------------------------|
    | Double AP          | 20x Mega Elixir        | You receive 2x more AP      |
    |--------------------+------------------------+-----------------------------|
    | Triple AP          | 50x Wings to Discovery | You receive 3x more AP      |
    |--------------------+------------------------+-----------------------------|
    | Overdrive to AP    | 10x Door to Tomorrow   | Converts Overdrive to AP    |
    |--------------------+------------------------+-----------------------------|
    | SOS Overdrive      | 20x Gambler's Spirit   | Overdrive fills w/ lower HP |
    |--------------------+------------------------+-----------------------------|
    | Double Overdrive   | 30x Underdog's Secret  | Overdrive fills 2x faster   |
    |--------------------+------------------------+-----------------------------|
    | Triple Overdrive   | 30x Winning Formula    | Overdrive fills 3x faster   |
    |--------------------+------------------------+-----------------------------|
    | Gillionaire        | 30x Designer Wallet    | 2x more GIL than normal     |
    |--------------------+------------------------+-----------------------------|
    | Break Damage Limit | 60x Dark Matter        | Enables over 9,999 damage   |
     ---------------------------------------------------------------------------
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    II. Armor Abilities -~- (E02) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Here is the list on abilities you can add your blank armor slots.  You can 
    only customize your armor when you receive the character Rikku. Once you get 
    her she will teach you on how to customize. Collect the items needed for the 
    desired effect below.
    
     ---------------------------------------------------------------------------
    |      NAME       |      ITEMS NEEDED      |          DESCRIPTION           |
    |-----------------+------------------------+--------------------------------|
    | Auto Med        | 20x Remedy             | Auto-uses a status item        |
    |-----------------+------------------------+--------------------------------|
    | Auto Phoenix    | 20x Mega Phoenix       | Auto-uses a Phoenix Down       |
    |-----------------+------------------------+--------------------------------|
    | Auto Potion     | 4x Stamina Tablet      | Uses a potion when damaged     |
    |-----------------+------------------------+--------------------------------|
    | Fire Ward       | 4x Bomb Fragment       | Halves Fire damage             |
    |-----------------+------------------------+--------------------------------|
    | Fire Proof      | 8x Bomb Core           | Null's Fire damage             |
    |-----------------+------------------------+--------------------------------|
    | Fire Eater      | 20x Fire Gem           | Absorbs Fire damage as HP      |
    |-----------------+------------------------+--------------------------------|
    | Lightning Ward  | 4x Electro Marble      | Halves Lightning damage        |
    |-----------------+------------------------+--------------------------------|
    | Lightning Proof | 8x Lightning Marble    | Null's Lightning damage        |
    |-----------------+------------------------+--------------------------------|
    | Lightning Eater | 20x Lightning Gem      | Absorbs Lightning damage as HP |
    |-----------------+------------------------+--------------------------------|
    | Water Ward      | 4x Fish Scale          | Halves Water damage            |
    |-----------------+------------------------+--------------------------------|
    | Water Proof     | 8x Dragon Scale        | Null's Water damage            |
    |-----------------+------------------------+--------------------------------|
    | Water Eater     | 20x Water Gem          | Absorbs Water damage as HP     |
    |-----------------+------------------------+--------------------------------|
    | Ice Ward        | 4x Antarctic Wind      | Halves all Ice damage          |
    |-----------------+------------------------+--------------------------------|
    | Ice Proof       | 8x Arctic Wind         | Null's all Ice damage          |
    |-----------------+------------------------+--------------------------------|
    | Ice Eater       | 20x Ice Gem            | Absorbs all Ice damage as HP   |
    |-----------------+------------------------+--------------------------------|
    | Dark Ward       | 40x Eyedrops           | Sometimes prevents Blind       |
    |-----------------+------------------------+--------------------------------|
    | Darkproof       | 20x Smoke Bomb         | Always prevents Blind          |
    |-----------------+------------------------+--------------------------------|
    | Silence Ward    | 30x Echo Screen        | Sometimes prevents Silence     |
    |-----------------+------------------------+--------------------------------|
    | Silenceproof    | 10x Silent Grenade     | Always prevents Silence        |
    |-----------------+------------------------+--------------------------------|
    | Sleep Ward      | 6x Sleep Powder        | Sometimes prevents Sleep       |
    |-----------------+------------------------+--------------------------------|
    | Sleepproof      | 8x Dream Powder        | Always prevents Sleep          |
    |-----------------+------------------------+--------------------------------|
    | Poison Ward     | 40x Antidote           | Sometimes prevents Poison      |
    |-----------------+------------------------+--------------------------------|
    | Poisonproof     | 12x Poison Fang        | Always prevents Poison         |
    |-----------------+------------------------+--------------------------------|
    | Stone Ward      | 30x Soft               | Sometimes prevents Petrify     |
    |-----------------+------------------------+--------------------------------|
    | Stoneproof      | 20x Petrify Grenade    | Always prevents Petrify        |
    |-----------------+------------------------+--------------------------------|
    | Death Ward      | 15x Farplane Shadow    | Sometimes prevents instant KO  |
    |-----------------+------------------------+--------------------------------|
    | Deathproof      | 60x Farplane Wind      | Always prevents instant KO     |
    |-----------------+------------------------+--------------------------------|
    | Zombie Ward     | 30x Holy Water         | Sometimes prevents Zombie      |
    |-----------------+------------------------+--------------------------------|
    | Zombieproof     | 10x Candle of Life     | Always prevents Zombie         |
    |-----------------+------------------------+--------------------------------|
    | Slow Ward       | 10x Silver Hourglass   | Sometimes prevents Slow        |
    |-----------------+------------------------+--------------------------------|
    | Slowproof       | 10x Gold Hourglass     | Always prevents Slow           |
    |-----------------+------------------------+--------------------------------|
    | Confuse Ward    | 16x Musk               | Sometimes prevents Confusion   |
    |-----------------+------------------------+--------------------------------|
    | Confuseproof    | 48x Musk               | Always prevents Confusion      |
    |-----------------+------------------------+--------------------------------|
    | Berserk Ward    | 8x Hypello Potion      | Sometimes prevents Berserk     |
    |-----------------+------------------------+--------------------------------|
    | Berserkproof    | 32x Hypello Potion     | Always prevents Berserk        |
    |-----------------+------------------------+--------------------------------|
    | Curseproof      | 12x Tetra Elemental    | Always prevents Curse          |
    |-----------------+------------------------+--------------------------------|
    | SOS NulBlaze    | 1x Bomb Core           | Auto-NulBlaze when Critical*   |
    |-----------------+------------------------+--------------------------------|
    | SOS NulShock    | 1x Lightning Marble    | Auto-NulShock when Critical*   |
    |-----------------+------------------------+--------------------------------|
    | SOS NulTide     | 1x Dragon Scale        | Auto-NulTide when Critical*    |
    |-----------------+------------------------+--------------------------------|
    | SOS NulFrost    | 1x Arctic Wind         | Auto-NulFrost when Critical*   |
    |-----------------+------------------------+--------------------------------|
    | SOS Shell       | 8x Lunar Curtain       | Auto-Shell's when Critical*    |
    |-----------------+------------------------+--------------------------------|
    | SOS Protect     | 8x Light Curtain       | Auto-Protect's when Critical*  |
    |-----------------+------------------------+--------------------------------|
    | SOS Reflect     | 8x Star Curtain        | Auto-Reflects when Critical*   |
    |-----------------+------------------------+--------------------------------|
    | SOS Haste       | 20x Chocobo Feather    | Auto-Haste when Critical*      |
    |-----------------+------------------------+--------------------------------|
    | SOS Regen       | 12x Healing Spring     | Auto-Regen when Critical*      |
    |-----------------+------------------------+--------------------------------|
    | Auto Shell      | 80x Lunar Curtain      | Always in "Shell" status**     |
    |-----------------+------------------------+--------------------------------|
    | Auto Protect    | 80x Light Curtain      | Always in "Protect" status**   |
    |-----------------+------------------------+--------------------------------|
    | Auto Reflect    | 40x Star Curtain       | Always in "Reflect" status**   |
    |-----------------+------------------------+--------------------------------|
    | Auto Haste      | 80x Chocobo Wing       | Always in "Haste" status**     |
    |-----------------+------------------------+--------------------------------|
    | Auto Regen      | 80x Healing Spring     | Always in "Regen" status**     |
    |-----------------+------------------------+--------------------------------|
    | Defense +3%     | 3x Power Sphere        | Increases Defense by 3%        |
    |-----------------+------------------------+--------------------------------|
    | Defense +5%     | 2x Stamina Spring      | Increases Defense by 5%        |
    |-----------------+------------------------+--------------------------------|
    | Defense +10%    | 1x Special Sphere      | Increases Defense by 10%       |
    |-----------------+------------------------+--------------------------------|
    | Defense +20%    | 4x Blessed Gem         | Increases Defense by 20%       |
    |-----------------+------------------------+--------------------------------|
    | Magic Def +3%   | 3x Mana Sphere         | Increases Magic Defense by 3%  |
    |-----------------+------------------------+--------------------------------|
    | Magic Def +5%   | 2x Mana Spring         | Increases Magic Defense by 5%  | 
    |-----------------+------------------------+--------------------------------|
    | Magic Def +10%  | 1x White Magic Sphere  | Increases Magic Defense by 10% |
    |-----------------+------------------------+--------------------------------|
    | Magic Def +20%  | 4x Blessed Gem         | Increases Magic Defense by 20% |  
    |-----------------+------------------------+--------------------------------|
    | HP +5%          | 5x X-Potion            | Increases maximum HP by 5%     |
    |-----------------+------------------------+--------------------------------|
    | HP +10%         | 3x Soul Spring         | Increases maximum HP by 10%    |
    |-----------------+------------------------+--------------------------------|
    | HP +20%         | 5x Elixir              | Increases maximum HP by 20%    |
    |-----------------+------------------------+--------------------------------|
    | HP +30%         | 1x Stamina Tonic       | Increases maximum HP by 30%    |
    |-----------------+------------------------+--------------------------------|
    | MP +5%          | 5x Ether               | Increases maximum MP by 5%     |
    |-----------------+------------------------+--------------------------------|
    | MP +10%         | 3x Soul Spring         | Increases maximum MP by 10%    |
    |-----------------+------------------------+--------------------------------|
    | MP +20%         | 5x Elixir              | Increases maximum MP by 20%    |
    |-----------------+------------------------+--------------------------------|
    | MP +30%         | 1x Mana Tonic          | Increases maximum MP by 30%    |
    |-----------------+------------------------+--------------------------------|
    | Pickpocket      | 30x Amulet             | Tries to steal an item on hit  |
    |-----------------+------------------------+--------------------------------|
    | Master Thief    | 30x Pendulum           | ONLY get rare items on steal   |
    |-----------------+------------------------+--------------------------------|
    | HP Stroll       | 2x Stamina Tablet      | Regen HP walking out of battle |
    |-----------------+------------------------+--------------------------------|
    | MP Stroll       | 2x Mana Tablet         | Regen MP walking out of battle |
    |-----------------+------------------------+--------------------------------|
    | No Encounters   | 30x Purifying Salt     | Eliminates random encounters   |
    |-----------------+------------------------+--------------------------------|
    | Break HP Limit  | 30x Wings to Discovery | Allows you to go over 9,999 HP |
    |-----------------+------------------------+--------------------------------|
    | Break MP Limit  | 30x Three Stars        | Allows you to go over 9,999 MP |
    |-----------------+------------------------+--------------------------------|
    | Ribbon***       | 99x Dark Matter        | Always prevent status effects  |
     ---------------------------------------------------------------------------
    *NOTE: Does not use up MP when this is used.
    **NOTE: This effect may be dispelled.
    ***NOTE: Can only get this in the International version.
    
    
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    III. Aeon Magic Abilities -~- (E03) -~-
    ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    If you wish to teach an Aeon a spell, you need to refer to the Items Needed 
    section. To teach the Aeon these spells you need to be fairly progressed 
    through the game and have acquired the 2 items from defeating Belgimine.
    
     ----------------------------------------------------------------------------
    |     NAME       |    ITEMS   NEEDED    |              DESCRIPTION           |
    |----------------+----------------------+------------------------------------|
    | Aim            | 5x Speed Sphere      | Raises accuracy of party member    |
    |----------------+----------------------+------------------------------------|
    | Armor Break    | 2x Lvl.2 Key Sphere  | Lowers Defense and Null's Armor    |
    |----------------+----------------------+------------------------------------|
    | Bio            | 8x Poison Fang       | Poisons an enemy, diminishes HP    |
    |----------------+----------------------+------------------------------------|
    | Blizzaga       | 4x Ice Gem           | Strongest ice attack               |
    |----------------+----------------------+------------------------------------|
    | Blizzara       | 2x Arctic Wind       | Stronger ice attack on one target  |
    |----------------+----------------------+------------------------------------|
    | Blizzard       | 1x Antarctic Wind    | Casts Ice against one target       |
    |----------------+----------------------+------------------------------------|
    | Cheer          | 5x Power Sphere      | Increase the party's STR and DEF   |
    |----------------+----------------------+------------------------------------|
    | Cura           | 30x X-Potion         | Restores between 1,400 - 3,000 HP  |
    |----------------+----------------------+------------------------------------|
    | Curaga         | 60x Mega-Potion      | Restores between 2,800 - 6,000 HP  |
    |----------------+----------------------+------------------------------------|
    | Cure           | 99x Hi-Potion        | Restores between 700 - 1,600 HP    |
    |----------------+----------------------+------------------------------------|
    | Dark Attack    | 6x Smoke Bomb        | Blinds opponents                   |
    |----------------+----------------------+------------------------------------|
    | Dark Buster    | 12x Smoke Bomb       | Blind opponents better             |
    |----------------+----------------------+------------------------------------|
    | Death          | 30x Farplane Shadow  | Instantly kills target             |
    |----------------+----------------------+------------------------------------|
    | Delay Attack   | 20x Silver Hourglass | Delays an opponent's turn          |
    |----------------+----------------------+------------------------------------|
    | Delay Buster   | 20x Gold Hourglass   | Delays an opponent's turn better   |
    |----------------+----------------------+------------------------------------|
    | Demi           | 8x Shadow Gem        | Reduces Enemies HP by 1/4          |
    |----------------+----------------------+------------------------------------|
    | Dispel         | 3x Purifying Salt    | Removes beneficial status          |
    |----------------+----------------------+------------------------------------|
    | Drain          | 60x Stamina Spring   | Drains enemy HP into your HP       |
    |----------------+----------------------+------------------------------------|
    | Fira           | 2x Bomb Core         | Stronger fire attack               |
    |----------------+----------------------+------------------------------------|
    | Firaga         | 4x Fire Gem          | Strongest fire attack              |
    |----------------+----------------------+------------------------------------|
    | Fire           | 1x Bomb Fragment     | Casts fire against one target      |
    |----------------+----------------------+------------------------------------|
    | Flare          | 60x Shining Gem      | Non-elemental attack               |
    |----------------+----------------------+------------------------------------|
    | Focus          | 10x Mana Sphere      | Ups Magic/Magic Defense to party   |
    |----------------+----------------------+------------------------------------|
    | Full-Life      | 1x Mega Elixir       | Revives ally with Full HP          |
    |----------------+----------------------+------------------------------------|
    | Haste          | 10x Chocobo Feather  | Shortens time for next turn        |
    |----------------+----------------------+------------------------------------|
    | Hastega        | 16x Chocobo Wing     | The party's turn cycle is faster   |
    |----------------+----------------------+------------------------------------|
    | Holy           | 60x Blessed Gem      | Casts the Ultimate White Magic     |
    |----------------+----------------------+------------------------------------|
    | Lancet         | 20x Soul Spring      | Absorbs HP and MP from opponent    |
    |----------------+----------------------+------------------------------------|
    | Life           | 8x Elixir            | Revives ally to half HP            |
    |----------------+----------------------+------------------------------------|
    | Luck           | 2x Fortune Sphere    | Raise luck of party                |
    |----------------+----------------------+------------------------------------|
    | Magic Break    | 4x Mana Spring       | Reduces the enemy's magic damage   |
    |----------------+----------------------+------------------------------------|
    | Mental Break   | 4x Shining Thorn     | Reduces opponent's magic defense   |
    |----------------+----------------------+------------------------------------|
    | NulBlaze       | 2x Bomb Fragment     | Immune to Fire spells for 1 turn   |
    |----------------+----------------------+------------------------------------|
    | NulFrost       | 2x Antarctic Wind    | Immune to Ice spells for 1 turn    |
    |----------------+----------------------+------------------------------------|
    | NulShock       | 2x Electro Marble    | Immune to Light spells for 1 turn  |
    |----------------+----------------------+------------------------------------|
    | NulTide        | 2x Fish Scale        | Immune to Water spells for 1 turn  |
    |----------------+----------------------+------------------------------------|
    | Osmose         | 10x Mana Spring      | Steals enemy MP                    |
    |----------------+----------------------+------------------------------------|
    | Power Break    | 8x Stamina Spring    | Reduces Strength of enemy          |
    |----------------+----------------------+------------------------------------|
    | Pray           | 5x Healing Water     | Restores some HP to party          |
    |----------------+----------------------+------------------------------------|
    | Protect        | 6x Light Curtain     | Cuts Physical Attacks by Half      |
    |----------------+----------------------+------------------------------------|
    | Reflect        | 3x Star Curtain      | Reflects magic back at the enemy   |
    |----------------+----------------------+------------------------------------|
    | Reflex         | 10x Speed Sphere     | Raises Evasion of party            |
    |----------------+----------------------+------------------------------------|
    | Regen          | 50x Healing Spring   | Gradually recovers HP every turn   |
    |----------------+----------------------+------------------------------------|
    | Scan           | 10x Ability Sphere   | View an enemy's weaknesses         |
    |----------------+----------------------+------------------------------------|
    | Shell          | 4x Lunar Curtain     | Cuts Magic damage by half          |
    |----------------+----------------------+------------------------------------|
    | Silence Attack | 3x Silence Grenade   | Silences opponent with an attack   |
    |----------------+----------------------+------------------------------------|
    | Silence Buster | 10x Silence Grenade  | Silences opponent with an attack   |
    |----------------+----------------------+------------------------------------|
    | Sleep Attack   | 3x Sleeping Powder   | Adds sleep to an attack            |
    |----------------+----------------------+------------------------------------|
    | Sleep Buster   | 10x Sleeping Powder  | Adds sleep to an attack            |
    |----------------+----------------------+------------------------------------|
    | Slow           | 4x Silver Hourglass  | Increases time for next turn       |
    |----------------+----------------------+------------------------------------|
    | Slowga         | 8x Gold Hourglass    | Increases turn time to all enemies |
    |----------------+----------------------+------------------------------------|
    | Thundaga       | 4x Lightning Gem     | Strongest lightning attack         |
    |----------------+----------------------+------------------------------------|
    | Thundara       | 2x Lightning Marble  | Stronger lightning attack          |
    |----------------+----------------------+------------------------------------|
    | Thunder        | 1x Electro Marble    | Casts Thunder against one target   |
    |----------------+----------------------+------------------------------------|
    | Triple Foul    | 4x Skill Sphere      | Sleep, Silence, Dark in 3 turns    |
    |----------------+----------------------+------------------------------------|
    | Ultima         | 99x Supreme Gem      | Ultimate damage to all enemies     |
    |----------------+----------------------+------------------------------------|
    | Water          | 1x Fish Scale        | Casts water against one target     |
    |----------------+----------------------+------------------------------------|
    | Watera         | 2x Dragon Scale      | Stronger water attack              |
    |----------------+----------------------+------------------------------------|
    | Waterga        | 4x Water Gem         | Strongest water attack             |
    |----------------+----------------------+------------------------------------|
    | Zombie Attack  | 99x Holy Water       | Adds Zombie effect to an attack    |
     ----------------------------------------------------------------------------
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    [19.] THE CLOISTER OF TRIALS
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    Here is the list and strategies of all the Temples, just refer here if you 
    have to beat a temple and you don't want to look all through the walkthrough 
    for the temples.
    
    Here is a list of the spheres for anima's temple. This list goes by the point 
    of view of when you walk in.
     ---------------------
    | BESAID    | BEVELLE |
    |-----------+---------|
    | MACALANIA | DJOSE   |
    |-----------+---------|
    | ZANARKAND | KILIKA  |
     ---------------------
    In other words to get anima you need to collect the destruction spheres of all 
    the Cloister of Trials in the game.
    
    #########################################################
    ## (F01) ## Cloister of Trials - Besaid Temple ##########
    #########################################################
    Examine the Glyph on the wall and watch it open the door, Go down the stairs 
    and view the glyph with the sphere under it. Grab the glowing Glyph Sphere 
    from the holder & go down the stairs. Put it in the door and then take the 
    sphere back out. Keep going till you see a holder on the left, put it in to 
    reveal a sphere. Don't take it just yet and go down the hall, examine the 
    words to reveal a glyph. Touch the glyph and go into the hidden area.
    
    Take the Besaid Sphere and put it into a pedestal and a new glyph should 
    appear. Examine the glyph again and a hidden area comes up. Take the sphere 
    and push the Pedestal into the next room but not all the way and insert the 
    Besaid Sphere. Now go get the Destruction Sphere, return to the area where the 
    Besaid Sphere was with all those lines and put it in. An area opens up with a 
    treasure,
    
    ------------------------------------------------------------------------
    
    ######################################################
    ## (F02) ## Cloister of Trials - Kilika Temple #######
    ######################################################
    Take the Kilika Sphere from the pedestal on the left and place it into the 
    door. This will burn down the door. Grab that sphere again to extinguish the 
    fire and go through the door. Put the Kilika Sphere into the spot on the 
    Northern wall, A new glyph should appear.
    
    Now take the Kilika Sphere and put it into the slot on the side. Touch the 
    glyph to open the wall. Now take the Glyph Sphere and set it on one of the 
    holders. Go into the new room and step on the shiny square in the next room to 
    make the pedestal appear in that room. Now take the Kilika Sphere to the right 
    of that room and place it into the pedestal. Now go into the other room and 
    grab the Glyph sphere and insert it where the Kilika Sphere was, now push the 
    pedestal onto the shiny thing and it will sink into the ground.
    
    Go down the stairs and take the Kilika Sphere from below and place it into the 
    slot next to the exit. Now go into the secret area you just uncovered before 
    and grab the Destruction Sphere and take it down stairs and use it in the new 
    slot below the ledge. Go in and grab the Red Armlet. Now take the sphere next 
    to the burning door and walk through.
    
    ------------------------------------------------------------------------
    
    #####################################################
    ## (F03) ## Cloister of Trials - Djose Temple #######
    #####################################################
    Take both spheres from the side walls and insert them both into the door. Head 
    through the door, Take a sphere next to the door and put it into the either 
    slot on the far right side. Take the other and insert that into the other hole 
    on the right side. Now the pedestal on the ceiling should light up. Push the 
    pedestal in the middle of the room to the right, right under where that 
    pedestal is to charge the sphere and make it super shiny. Take the charged up 
    sphere and place it to the right of the door. This should open it. Step on the 
    floor glyph that's shining to the left.
    
    Take the 2 spheres from the right of the room and put them on both sides of 
    the pedestal. Push the pedestal into the lightning pit and hop across. Push 
    the Pedestal so it goes inward and light on the eyeball of the bird thing 
    lights up.
    
    Go back and step on the shiny floor glyph to the left again and take the 2 
    spheres from it and put them all the way back to where you took the first 2 
    spheres to open the door. Put both of them in each slot. So the whole thing 
    should be lit up accept the head. Take the charged sphere and place it to the 
    left of the door. The door should seal but it creates a floor lift to the top 
    level.
    
    Once up their push all 5 of the pedestals inward [2 are hidden on the very 
    right and left], a door to stairs should open up, STOP RIGHT THERE. Ride to 
    the lower level again. Go to where the shiny floor glyph that resets the 
    pedestal is, don't step on it but a new glyph should appear in front of it. 
    Press X up to the glyph and Touch It, It should lead you to a Destruction 
    Sphere. Now take that sphere and ride to the top. Put it into the pedestal and 
    grab the treasure. And then go up the stairs.
    
    ------------------------------------------------------------------------
    
    ########################################################
    ## (F04) ## Cloister of Trials - Macalania Temple ######
    ########################################################
    Begin by taking a left and going down the steps and go to the middle pillar 
    and grab the Glyph Sphere. Put this one into the pedestal. Push the Pedestal 
    to the right and it runs into the ice. Now push it forward and it flies down 
    another ramp. Go down and take that sphere out and put it in the very left-
    most slot on the wall. Go up the ramp and take the Macalania Sphere from the 
    new wall that came up.
    
    Go down to the pedestal and put it in, now push the pedestal to the right. A 
    part of the bridge should of appeared. Now once again go back up and grab the 
    sphere on the very right.  Go down the ramp and put it in the left pillar. 
    Take the sphere next to the ramp going down and put it in the middle pillar. 
    Go up the ramp to where you first started and step on the shining floor glyph 
    to return the pedestal to the top. Once that is accomplished, take the sphere 
    and push it down the ramp.
    
    Go down the ramp to where the pedestal was ORIGINALLY and step on the shining 
    floor glyph to the left. Take the Macalania Sphere in your hand and put it 
    into the far right slot making the ice re-appear. Take the sphere from the 
    middle pillar again and put it into the slot by the ramp to make the ramp re-
    appear. Take the Destruction Sphere from the Pedestal and go down the ramp and 
    put it into the slot left of the doorway.
    
    Go down the tiny ramp and open the chest. Take it and lets get out of here. Go 
    back up the ramp and push it to the right so it hits the ice again, take the 
    sphere on the very right and put it into the pedestal. Push the pedestal North 
    again and it will go back to the basement. Push it right to make the bridge 
    re-appear. Now go up the ramp and grab the sphere by the ramp to make it 
    disappear. Place that into the middle pillar and go up the main ramp and leave.
    
    ------------------------------------------------------------------------
    
    #########################################################
    ## (F05) ## Cloister of Trials - Bevelle Temple #########
    #########################################################
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    **NOTE: Bevelle is the only temple in the game where the destruction sphere is 
    required to proceed within the game; therefore you cannot miss it even if you 
    wanted to. In which case, this sphere will always be lit up at Anima's temple.
    
    You cannot re-enter the Bevelle Cloister of Trials later in the game.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    When you first enter push the pedestal forward and it will turn into a 
    platform, taking you down. Hit X so you go forward. On the first turn when the 
    arrow points right hit X and you will take a right. Now it takes you all the 
    way to the bottom. Take the sphere from the holder and place it into the 
    pedestal. Push the pedestal onto the path from where you came. It will turn 
    into the elevator thingy. When you go straight up take a right and take the 
    next right [second right from where you first started].
    
    Take a Bevelle Sphere and place it into the holder. Push it back into the path 
    and go to the end and fall off. When you start from the previous place this 
    time take the left and take the sphere and insert it into the pedestal. Push 
    it onto the path and ride to the end and fall off. From the starting place 
    take a right ride to the next floor and take a left and ride it to the end and 
    take the right. Take a Bevelle Sphere and insert it into the holder, this will 
    open a path to a Destruction Sphere, but we can't get it just yet. Push the 
    pedestal back into the path and you will fall off. When you start you will be 
    on the second level, stay on that level DO NOT go up to the first level.
    
    NOW from the new start take the second left and take the Glyph Sphere at the 
    end and insert it into the Pedestal. Push the pedestal back onto the path and 
    take a right at the very end again. This time, take a Glyph Sphere and put it 
    into the Glyph which will give you access to the Destruction Sphere. Take it 
    and put it on the pedestal.
    
    Fall off and when you start from the new beginning again, take the second 
    right and insert the Destruction Sphere there. Push the pedestal back onto the 
    path and ride to the very end again. Take the Bevelle Sphere and insert it 
    into the pedestal. Push it back in and you will fall off again.
    
    From the new start take the first right [not where you got the VERY FIRST 
    sphere]. When you get onto the little land thing, push the pedestal over the 
    side and onto the new path. Ride it and you should switch. It will take you up 
    to a new place. Go up and open the treasure and step on the shining glyph to 
    put the pedestal up there. If you followed this guide you should have 2 
    Bevelle Spheres, which is good if not, I feel sorry for you. Take 1 sphere and 
    insert it into the holder. Push it to the left and ride the short ride to the 
    end and grab the treasure. Ride back over and take a right.
    
    ------------------------------------------------------------------------
    
    #########################################################
    ## (F06) ## Cloister of Trials - Zanarkand Temple ######
    #########################################################
    This temple is as easy as they come. First, go in and step on the green dot 
    and it will become a square. Next go up to the panel that just lit up and 
    examine it. It will show lighted areas, you have to memorize them. You can 
    examine the panel as much as you want if you are not sure.
    
    Pick the correct ones and it will light up, pick a bad one and it will reset. 
    Pick them all correct and a door and pedestals will pop open. Push in a 
    pedestal go and solve the puzzle in the big room just like we did in the small 
    room. Push all of them in and solve each one except the 2 middle ones. Go in 
    the big room and take the red Kilika Sphere and insert it in the red pedestal 
    and it moves inwards. Take the blue sphere and insert it into the right one 
    and it moves inwards.
    
    
    ##################################################################
    ## (F07) ## Cloister of Trials - Zanarkand Temple #2 Visit #######
    ##################################################################
    Zanarkand is the one you need. Go back into the temple you will meet Yuna's 
    Rival, after the little talk go back in and step on all 3 white squares in the 
    first room and all the white squares in the big one, if you mess it up all the 
    white squares in both rooms will reset. This opens up a Destruction sphere 
    grab it and put it into the right side of the panel in the big room. A 
    treasure will open up and you will get the Magistral Rod. Go back to the Baaj 
    Temple and go back to the room they will now open up a door for you to make 
    him accessible. You will also learn a little more about Seymour.
    
    -~-~-~-~-~-~-~-~-~-~-~
    [20.] SHOPS LIST
    -~-~-~-~-~-~-~-~-~-~-~
    Here is the List of shops throughout the game, to minimize the searching of 
    where to buy certain items, or just for a quick reference while playing for a 
    future city.
    
     ---------------------------            ----------------------
    |          AIRSHIP          |          |    BESAID ISLAND     |
    |---------------------------|          |----------------------|
    |       ITEM        | PRICE |          |    ITEM      | PRICE |
    |-------------------+-------|          |--------------+-------|
    | Ability Distiller | 110   |          | Potion       | 50    |
    | Antidote          | 55    |          | Phoenix Down | 100   |
    | Baroque Sword     | 907   |          | Antidote     | 50    |
    | Devastator        | 907   |           ----------------------
    | Ductile Rod       | 907   |
    | Echo Screen       | 55    |           --------------------------
    | Eye Drops         | 55    |          |       DJOSE TEMPLE       |
    | Grenade           | 330   |          |--------------------------|
    | Halberd           | 1,815 |          |       ITEM       | PRICE |
    | Hi-Potion         | 550   |          |------------------+-------|
    | Mana Distiller    | 110   |          | Echo Screen      | 50    |
    | Map               | 55    |          | Eye Drops        | 50    |
    | Phoenix Down      | 110   |          | Fencing Saber    | 550   |
    | Potion            | 55    |          | Halberd          | 825   |
    | Power Distiller   | 110   |          | Hyper Ball       | 550   |
    | Seeker's Armguard | 1,732 |          | Metal Armguard   | 550   |
    | Seeker's Armlet   | 1,732 |          | Metal Armlet     | 550   |
    | Seeker's Bangle   | 1,732 |          | Metal Bangle     | 550   |
    | Seeker's Bracer   | 1,732 |          | Metal Bracer     | 550   |
    | Seeker's Ring     | 1,732 |          | Metal Ring       | 550   |
    | Seeker's Shield   | 1,732 |          | Metal Shield     | 550   |
    | Seeker's Targe    | 1,732 |          | Phoenix Down     | 100   |
    | Shimmering Blade  | 1,815 |          | Potion           | 50    |
    | Soft              | 55    |          | Rune Mog         | 550   |
    | Speed Distiller   | 110   |          | Rune Rod         | 550   |
    | Switch Hitter     | 907   |          | Shimmering Blade | 825   |
    | Variable Mog      | 907   |          | Soft             | 50    |
     ---------------------------            --------------------------
    
     --------------------------            ---------------------------
    |       GUADOSALAM         |          |       KILIKA ISLAND       |
    |--------------------------|          |---------------------------|
    |       ITEM       | PRICE |          |       ITEM        | PRICE |
    |------------------+-------|          |-------------------+-------|
    | Antidote         | 75    |          | Cactuar Scope     |  250  |
    | Baroque Sword    | 1,237 |          | Hunter's Spear    |  375  |
    | Devastator       | 1,237 |          | Hunter's Sword    |  250  |
    | Ductile Rod      | 1,327 |          | Rod of Wisdom     |  250  |
    | Echo Screen      | 75    |          | Scout             |  250  |
    | Eye Drops        | 75    |          | Seeker's Armguard |  150  |
    | Halberd          | 2,475 |          | Seeker's Armlet   |  150  |
    | Phoenix Down     | 75    |          | Seeker's Bangle   |  150  |
    | Potion           | 75    |          | Seeker's Shield   |  150  |
    | Shimmering Blade | 2,475 |           ---------------------------
    | Soft             | 75    |
    | Switch Hitter    | 1,237 |           --------------------------
    | Variable Mog     | 1,237 |          |           LUCA           |
    | Yellow Armguard  | 3,487 |          |--------------------------|
    | Yellow Armlet    | 3,487 |          |       ITEM       | PRICE |
    | Yellow Bangle    | 3,487 |          |------------------+-------|
    | Yellow Bracer    | 3,487 |          | Antidote         |  50   |
    | Yellow Ring      | 3,487 |          | Echo Screen      |  50   |
    | Yellow Shield    | 3,487 |          | Enchanted Rod    |  150  |
    | Yellow Targe     | 3,487 |          | Eye Drops        |  50   |
     --------------------------           | Halberd          |  225  |
                                          | Magical Mog      |  150  |
     ---------------------------          | Metal Armguard   |  250  |
    |      LAKE MACALANIA       |         | Metal Armlet     |  250  |
    |---------------------------|         | Metal Bangle     |  250  |
    |       ITEM        | PRICE |         | Metal Ring       |  250  |
    |-------------------+-------|         | Metal Shield     |  250  |
    | Antidote          | 50    |         | Phoenix Down     |  100  |
    | Baroque Sword     | 825   |         | Potion           |  50   |
    | Devastator        | 825   |         | Power Ball       |  150  |
    | Ductile Rod       | 825   |         | Shimmering Blade |  225  |
    | Echo Screen       | 50    |         | Warrior's Sword  |  150  |
    | Eye Drops         | 50    |          --------------------------
    | Grenade           | 300   |
    | Halberd           | 1,650 |          ----------------------------
    | Hi-Potion         | 500   |         |         MT. GAGAZET        |
    | Longsword         | 1,575 |         |----------------------------|
    | Map               | 50    |         |       ITEM        | PRICE  |
    | Phoenix Down      | 100   |         |-------------------+--------|
    | Potion            | 50    |         | Ability Distiller | 100    |
    | Seeker's Armguard | 1,575 |         | Antidote          | 50     |
    | Seeker's Armlet   | 1,575 |         | Baraoque Sword    | 22,725 |
    | Seeker's Bangle   | 1,575 |         | Devastator        | 22,725 |
    | Seeker's Bracer   | 1,575 |         | Ductile Rod       | 22,725 |
    | Seeker's Ring     | 1,575 |         | Echo Screen       | 50     |
    | Seeker's Shield   | 1,575 |         | Eye Drops         | 50     |
    | Seeker's Targe    | 1,575 |         | Glorious Armguard | 4,725  |
    | Shimmering Blade  | 1,650 |         | Glorious Armlet   | 4,725  |
    | Soft              | 50    |         | Glorious Bangle   | 4,725  |
    | Switch Hitter     | 825   |         | Glorious Bracer   | 4,725  |
    | Variable Mog      | 825   |         | Glorious Ring     | 4,725  |
     ---------------------------          | Glorious Shield   | 4,725  |
                                          | Glorious Targe    | 4,725  |
     ------------------------             | Hi-Potion         | 500    |
    |     MOONFLOW (DOCKS)   |            | Mana Distiller    | 100    |
    |------------------------|            | Phoenix Down      | 100    |
    |      ITEM      | PRICE |            | Potion            | 50     |
    |----------------+-------|            | Power Distiller   | 100    |
    | Antidote       | 100   |            | Shapeshifter      | 37,875 |
    | Bright Armlet  | 3150  |            | Shiranui          | 37,875 |
    | Emerald Bangle | 2,250 |            | Soft              | 50     |
    | Echo Screen    | 100   |            | Speed Distiller   | 100    |
    | Eye Drops      | 100   |            | Switch Hitter     | 22,725 |
    | NulTide Ring   | 3,150 |            | Variable Mog      | 22,725 |
    | Phoenix Down   | 200   |             ----------------------------
    | Potion         | 100   |
    | Serum Shield   | 2,850 |             ------------------------
    | Soft           | 100   |            |     MOONFLOW  (TENT)   |
    | Soft Armguard  | 5,250 |            |------------------------|
    | White Bracer   | 6,150 |            |     ITEM       | PRICE |
     ------------------------             |----------------+-------|
                                          | Antidote       | 100   |
     --------------------------           | Blurry Moon    | 6,150 |
    |      THUNDERPLAINS       |          | Echo Screen    | 100   |
    |--------------------------|          | Eye Drops      | 100   |
    |       ITEM       | PRICE |          | Flametongue    | 3,750 |
    |------------------+-------|          | Hunter's Sword | 2,250 |
    | Antidote         | 50    |          | Ice Ball       | 3,750 |
    | Baroque Sword    | 825   |          | Phoenix Down   | 200   |
    | Devastator       | 825   |          | Potion         | 100   |
    | Ductile Rod      | 825   |          | Soft           | 100   |
    | Echo Screen      | 50    |          | Twin Lance     | 8,700 |
    | Eye Drops        | 50    |           ------------------------
    | Grenade          | 300   |
    | Halberd          | 1,650 |           -------------------------
    | Map              | 50    |          |     MOONFLOW  (WOMAN)   |
    | Phoenix Down     | 100   |          |-------------------------|
    | Potion           | 50    |          |       ITEM      | PRICE |
    | Shimmering Blade | 1,650 |          |-----------------+-------|
    | Soft             | 50    |          | Antidote        | 62    |
    | Switch Hitter    | 825   |          | Blue Bracer     | 3,843 |
    | Variable Mog     | 825   |          | Bright Shield   | 1,968 |
    | Yellow Armguard  | 2,475 |          | Danger Armguard | 1,968 |
    | Yellow Armlet    | 2,475 |          | Echo Bangle     | 1,968 |
    | Yellow Bangle    | 2,475 |          | Echo Screen     | 62    |
    | Yellow Bracer    | 2,475 |          | Eye Drops       | 62    |
    | Yellow Ring      | 2,475 |          | Phoenix Down    | 125   |
    | Yellow Shield    | 2,475 |          | Potion          | 62    |
    | Yellow Targe     | 2,475 |          | Serum Ring      | 1,781 |
     --------------------------           | Soft            | 62    |
                                          | Soft Armlet     | 3,281 |
                                           -------------------------
    
    -~-~-~-~-~-~-~-~-~-~-~
    [21.] MIX LIST
    -~-~-~-~-~-~-~-~-~-~-~
    For mixing in FFX, that is Rikku's Overdrive, she will be able to combine 2 
    items to form a different effect from them, which is cool and very useful. To 
    save loading time and my time I will give a link which will be more detailed 
    from CB, yet again! Big thanks for allowing me to link it.
    
    http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_mix_list.txt
    
    ---------------------------
    QUICK LIST FOR USEFUL ITEMS
    ----------------------------
    Potion + Elixir = Mega Elixir
    Potion + Mega Elixir = Super Elixir
    Bomb Core + Dark Matter = Trio of 9999
    Chocobo Wing/Feather + Healing Water = Ultra Nul-All
    Chocobo Wing + Pendulum/Amulet = Hyper Mighty G
    Fire Gem + Dark Matter = Super Nova
    Grenade + Power Sphere = Flash Flood
    
    -~-~-~-~-~-~-~-~-~-~-~
    [22.] BRIBE LIST
    -~-~-~-~-~-~-~-~-~-~-~
    Bribe in Final Fantasy X is where you pay your enemies to leave and in return 
    they give you rare items and all sorts of stuff. Sometimes they won't leave 
    when you pay them, which is not fair hehe and they may not give you the items 
    number that is listed below which still isn't fair. Oh well, you can only get 
    most of these items by bribing or by Monster Arena. CB! made a huge Bribe list 
    (surprised?] well here is her list to save up more loading time.
    
    http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_bribe.txt
    
    ---------------------------
    QUICK LIST FOR USEFUL ITEMS
    ---------------------------
    Lvl. 3 Key Sphere x40 for 900,000 GIL from Demonolith
    Lvl. 4 Key Sphere x2 for 196,000 GIL from Chimera Brain
    Skill Sphere x2 for 360,000 GIL from Zu
    White Magic Sphere x2 for 256,000 GIL from Dark Flan
    Black Magic Sphere x2 for 152,000 GIL from Black Element
    Mega Phoenix x2 for 8,600 GIL from the Alcyone
    Special Sphere x6 for 1,088,000 GIL from Adamantoise
    Chocobo Wing x60 for 360,000 GIL from Machea
    Wings to Discovery x4 for 540,000 GIL from Malboro
    Pendulum x99 for 1,400,000 from Ultima Weapon [1 TIME ONLY]
    Remedy x80 for 92,980 GIL from Lord Ochu
    Remedy x8 for 15,600 GIL from Ragora
    Supreme Gem x20 for 260,000 from Halma
    Stamina Tablet x50 for 188,000 from Ogre
    Mega Elixir x20 for 1,120,000 GIL from Varuna
    Return Sphere x3 for 36,000 GIL from Dark Element
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    [23.] MOVIE SPHERES/MUSIC SPHERES
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    For those of you who have seemed to get everything in the game and loved it, 
    here is something you may not know. In Luca there is a Luca Theater. Go into 
    the back and there are 2 little jester looking guys. Talk to one of them and 
    one lets you purchase Movie Spheres and the other lets you purchase Music 
    Spheres. Each lets you purchase a movie you have seen, so you can view them 
    whenever you like, same goes with the music spheres except with music.
    
    Below is the list of the Music and Movie spheres, enjoy.
    
     ---------------------------------------------------------------
    |        MUSIC SPHERE LIST        |      MOVIE SPHERE LIST      |
    |---------------------------------+-----------------------------|
    | 1  |  Zanarkand                 | 1  |  Zanarkand             |
    | 2  |  Prelude                   | 2  |  We Call It "Sin"      |
    | 3  |  Tidus Theme               | 3  |  Sinspawn              |
    | 4  |  Run!!                     | 4  |  This is it!           |
    | 5  |  Creed                     | 5  |  Blitzball             |
    | 6  |  Battle Theme              | 6  |  A Summoner is Born    |
    | 7  |  Enemy Attack              | 7  |  Lulu's Contempt       |
    | 8  |  Game Over                 | 8  |  Kimahri's Challenge   |
    | 9  |  Out of the Frying Pan     | 9  |  Fear on the Sea       |
    | 10 |  Victory Fanfare           | 10 |  Sin Arises            |
    | 11 |  Leap in the Dark          | 11 |  Sin's Theme           |
    | 12 |  Underwater Ruins          | 12 |  Futile Resistance     |
    | 13 |  The Blitzers              | 13 |  Failure               |
    | 14 |  Wandering                 | 14 |  Kilika Dusk           |
    | 15 |  Besaid                    | 15 |  The Dance             |
    | 16 |  Spira Unplugged           | 16 |  Luca Harbor           |
    | 17 |  Phantoms                  | 17 |  Let the Games Begin!  |
    | 18 |  The Trials                | 18 |  The Legend Lives      |
    | 19 |  The Summoning             | 19 |  The Dark Aeon         |
    | 20 |  Braska's Daughter         | 20 |  No Better Plan        |
    | 21 |  Yuna's Theme              | 21 |  Judgement             |
    | 22 |  Good Night                | 22 |  Ex Machina            |
    | 23 |  Delusion on the Dock      | 23 |  Sin's Wave            |
    | 24 |  Movement in Green         | 24 |  Reunion               |
    | 25 |  A Fleeting Dream          | 25 |  Metropolis            |
    | 26 |  Calm Before the Storm     | 26 |  Other World           |
    | 27 |  Face Off                  | 27 |  Sin Sleeps            |
    | 28 |  Grand Maester Mika        | 28 |  Homecoming            |
    | 29 |  Luca                      | 29 |  Dry Dock              |
    | 30 |  The Splendid Performance  | 30 |  Nay to Due Ku!        |
    | 31 |  Auron's Theme             | 31 |  Leaving Home          |
    | 32 |  Blitz Off!                | 32 |  The Glory of Yevon    |
    | 33 |  Mi'ihen Highroad          | 33 |  The Red Carpet        |
    | 34 |  Chocobo Jam               | 34 |  False Vows            |
    | 35 |  The Travel Agency         | 35 |  Believe               |
    | 36 |  Seymour's Theme           | 36 |  Some Spring           |
    | 37 |  Moment of Truth           | 37 |  The Summit            |
    | 38 |  Djose Temple              | 38 |  The Last Chapter      |
    | 39 |  Ride the Shoopuf          | 39 |  Sin Rise              |
    | 40 |  Rikku's Theme             | 40 |  Departure             |
    | 41 |  We Are Al Bhed            | 41 |  The Approach          |
    | 42 |  Guadosalam                | 42 |  Terra Graviton        |
    | 43 |  Thunder Plains            | 43 |  Gravity Sucks         |
    | 44 |  Jecht's Theme             | 44 |  Heaven's Fall         |
    | 45 |  The Burning Sand          | 45 |  Vena!                 |
    | 46 |  The Wedding               | 46 |  Machina Redux         |
    | 47 |  Assault                   | 47 |  Sinfall               |
    | 48 |  Tragedy                   | 48 |  Evenfall              |
    | 49 |  Believe                   | 49 |  Faceoff               |
    | 50 |  Servants of the Mountain  | 50 |  Breaking Through      |
    | 51 |  Macalania Woods           |-----------------------------|
    | 52 |  Via Purifico              |     WHERE TO FIND THEM      |
    | 53 |  Bravely Forward           |-----------------------------|
    | 54 |  The Unsent Laugh          | To purchase these spheres   |
    | 55 |  Seymour's Ambition        | go to Luca and go to the    |
    | 56 |  Illusion                  | Luca Theater [in the back]  |
    | 57 |  Yuna's Decision           | & talk to the 2 jesters.    |
    | 58 |  Nostalgia                 | To watch them talk to the   |
    | 59 |  Peril                     | people behind them at the   |
    | 60 |  Launch                    | counter and tell them you   |
    | 61 |  Challenge                 | want to watch them, then    |
    | 62 |  Beyond the Darkness       | you will be in a room with  |
    | 63 |  The Void                  | a panel this will be what   |
    | 64 |  The Truth Revealed        | you watch/listen the movies |
    | 65 |  Pursuit                   | with.                       |
    | 66 |  Gloom                     |-----------------------------|
    | 67 |  Patricide                 |           PRICES            |
    | 68 |  The Temple of Prayers     |-----------------------------|
    | 69 |  Hum of the Fayth          |  Movie Sphere# x 5,000 GIL  |
    | 70 |  Lulu's Theme              |                             |
    | 71 |  Wakka's Theme             |  Music Sphere# x 2,000 GIL  |
     ---------------------------------------------------------------
    
    These are very neat to watch and to show your friends what you have done to 
    brag to them or just go back to reminisce on past events. :)
    
    -~-~-~-~-~-~-~-~-~-~-~
    [24.] GAME FEEDBACK
    -~-~-~-~-~-~-~-~-~-~-~
    I got bored and I have loved all the emails you all have sent me complimenting. 
    I liked this game a lot and I want to know what YOU think. I will choose the 
    first 5 people who email me answering ALL of these questions. You email will 
    be posted next to what you have said. I will also put my opinions below first. 
    The people will be added next version.
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    NO MORE FEEDBACK PLEASE, I DID THIS SO PEOPLE WHO DONT HAVE THE GAME WOULD GET 
    OTHER PEOPLES OPINIONS, THANKS TO EVERYONE WHO SUBMITTED :)
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
    ===============================================
    1. What did you like about Final Fantasy X
    ===============================================
    
    spira: I liked the music, the voice acting, the battle system, ability to go 
    over max damage, and enemies more stronger than the final boss [MONSTER ARENA] 
    so I don't beat it and lock her back up into the case.
    
    Drogan5645: Everything. The game was just awesome. I liked the music, the game 
    play, the graphics, the characters, the enemies, and the sphere grid.
    
    LordCornbread:  I liked the characters mostly because they were a little more 
    active and not so boring as other games (although no character will ever be 
    better than Aeris!), and the voice acting because a lot of the voices are the 
    same as the voices from Vampire Hunter D: Bloodlust.
    
    promo: I liked really many things, from the storyline to the sphere grid 
    system, music, Aeons and their possibility to boost 'em, and so on..
    
    Propagator: The storyline is cool of course, and I like the fact that it is 
    filled with multiple plot twists. The game doesn't linger in one area or theme, 
    which I thought was also good, it keeps the interest high. I like the way the 
    vocals are completely immersed into the game, and the graphics make it seem 
    almost real.
    
    brucelidat: The plot was pretty good so I'll just discuss game play. I usually 
    like the old school traditional exp. build-up style, but the sphere grid was 
    great. Also, the versatility in fighting was good; being able to
    switch members out and change weapons, etc.
    
    ====================================================
    2. What did you think they could of improved on?
    ====================================================
    
    spira: Well, I wish their was a world map to go on instead of inputting 
    coordinates. I also wanted some sidequests like FF7 where their was a lot to 
    do. I wanted Chocobo to be more of use [E.G. FF7 was used to get certain 
    materia, FF8 - used to get some cards and items, FF9-needed for ultimate 
    weapon] all Chocobo's really did was help you across the calm lands and get 
    you the sun sigil for Tidus. It would of been a great help if it was in the 
    desert.
    
    Drogan564: Difficulty. The game was a little too easy, compared to the other 
    FF games.
    
    LordCornbread: They could have improved on the complexity of the story a 
    little straight forward and not as good as FFVII's.
    
    promo: A sure thing is that the game was easy, no doubt on that the classic 
    world map was a better i think, and there were not so many vehicles to be used 
    manually, anyway a GREAT game!
    
    Propagator: Well, I think Tidus needs some work, he seems like too much of a 
    wuss at times. I think they should have found some middle ground between him, 
    and his practical opposite, Squall, of Final Fantasy VIII.
    
    Give you more choices, and make the choices already present carry weight. It 
    seems like whenever you could choose something, both the choices came to the 
    exact same conclusion.
    
    Lastly, have Tidus go after Rikku or Lulu instead of Yuna. Yuna looks like a 
    boy, and her help everyone and always be gentle passive attitude started to 
    piss me off after a while.
    
    brucelidat:  I agree that the world map of old was better. Otherwise, more 
    exploration which has been lacking since FF7 would have been nice. It was 
    pretty good for a very linear-story game though. Yuna sort of gets annoying 
    after a while, she seems too unrealistic, not enough depth or emotion, too 
    simple and well, stupidly naive.  Finally, secrets and stuff are great, but 
    they should not be so crazy that most normal gamers would never be able to 
    discover them without using a guide. Old greats like FF3 and FF7 gave you 
    enough hints that most avid, but not obsessed gamers could figure it out and 
    enjoy it.
    
    ====================================================
    3. What are your 3 favorite characters in FFX?
    ====================================================
    
    spira: personally Tidus, Jecht, Yuna
    
    Drogan564: Tidus, Auron, and Yuna, I absolutely hated Wakka.
    
    LordCornbread: Lulu, Auron, and Rikku. Wakka just reminded me of Zell on Speed.
    
    promo: Auron, Tidus, Wakka and Yuna.
    
    Propagator: Well, Tidus even though he seems like a pussy at times, Rikku, and 
    Wakka, despite the fact that he is closed-minded about anything outside of 
    Yevon's teachings.
    
    brucelidat: Auron was the best, a hard-ass who said just enough at the right 
    times. Rikku I like too even though I don't use her since she is weak. Tidus 
    was pretty disappointing for the main character. I'd take Cloud or Sabin any 
    day. His voiceover was irritatingly wussy. Yuna was dead in personality and 
    annoying. The only reason you care for her is because Tidus does. Lulu was 
    cool and everyone else was average.
    
    ====================================================
    4. What did you think of the ending?
    ====================================================
    
    spira: Was okay, not as good as expected
    
    Drogan564: Great, I don't want to spoil it so I'll stop there.
    
    LordCornbread: Could have been better.
    
    promo: It was as beautiful as unexpected, it surprised me but it not in a bad 
    sense.. another great job of Squaresoft.
    
    Propagator: Honestly, I'm not there yet, but I think the storyline deserves a 
    very good ending.
    
    brucelidat: I've only seen the US one so I'll talk about that one. I like the 
    happy ending and was disappointed. It was still better than FF8 though, that 
    was horrible; FF3 and FF7 were much better. Now, however, I know why they did 
    it, to milk more money out of us in the sequel.
    
    ====================================================
    5. Did you think the puzzles could of been better?
    ====================================================
    
    spira: yes, this game was easy to figure out where to go, first of all the 
    mini-map let you know where everything was, even though that's a help, its 
    sort of boring to know where you are going, because you miss important items 
    when just going straight to it. second of all ff7, ff8, ff9 had secret places 
    to go and required certain things to be done earlier and the only thing tricky 
    on FFX was the cloister of trials.
    
    Drogan564: Yes, all of them except maybe the Macalania Cloister of Trials were 
    way too obvious and easy. There wasn't near as much challenge in FFX as in the 
    other FF games.
    
    LordCornbread: Some were good puzzles but mostly they could have been
    harder.
    
    promo: Yes, nothing more to say about that, already said the game is
    easy.
    
    Propagator: Yeah, they should have been harder, and there should have been 
    more of them. Also, bonus puzzles would have been good, as well as more hidden 
    areas in the current puzzles.
    
    brucelidat: I think the cloisters could have been harder, well most of them at 
    least. Bevelle was pretty damn annoying because you are not freely and easily 
    controlling your movement. As for the game as a whole, i do not think it was 
    too easy. If you're just playing it through for the plot and to beat it, it is 
    not easy at all without any ultimate weapons or secret 
    summons. I like to play the games through, beta them, then get all the extra 
    stuff to see how kick-ass I am afterwards.  Past FFs (3-9) were easier for me. 
    The hardest ever was FF2 (I always refer to their US release number so 3 is 6)
    
    ====================================================
    6. What do you think about Seymour
    ====================================================
    
    spira: He was cool at first but I gave him what was coming to him.
    
    Drogan564: He's given WAY too much credit. He was a pitiful sick of crap with 
    a really demented mind, that's it. Sephiroth far surpassed him in every aspect.
    
    LordCornbread: Seymour was a really annoying pest that really was a great bad 
    guy....better than Kuja.
    
    promo: A boring dude, really i wanted to kill him since the first time i saw 
    him ehe..
    
    Propagator: The first time I saw him I knew I was going to hate him. He 
    dresses like a homo, and the fact that he practically forced Yuna to marry him 
    was just sad. But I suppose you aren't supposed to like him, he's the bad guy. 
    He could have had a very good personality for a villain, but they didn't 
    develop him enough.
    
    brucelidat: Seymour was a damn prick. From the beginning I knew he was going 
    to be a bad guy. I was just hoping the plot didn't have Yuna actually end up 
    with him for a while before she discovered his true colors. It didn't so I was 
    satisfied. his third form is a pain in the ass without overdriving Aeons 
    though. pretty tough.
    
    ====================================================
    7. Who was the best looking girl in FFX?
    ====================================================
    
    spira: hmm, i would say Yuna or Lulu
    
    Drogan564: Yuna or Rikku, they both looked good.
    
    LordCornbread: Lulu definitely. Yuna looked better with her hair up
    than down.
    
    promo: Yuna.. i don't remember how many times i dreamt of her ?!?
    
    Propagator: I would say Rikku, cause I'm a sucker for blondes, I like those 
    short shorts she wears, and I didn't think Yuna was hot at all. It 
    disappointed me when Tidus went after Yuna, cause Rikku would have been really 
    easy to get. (example- comfort her in the Thunder Plains, or when Home is 
    being attacked and destroyed) Lulu was cute too I guess, but she looked a 
    little too much like a goth for me. I thought it was funny the way they tried 
    to make her boobs bounce as many times as possible during battle. (Especially 
    her little victory dance)
    
    brucelidat: Cutest? Hmm, I'd say Rikku is the cutest during game play. Yuna is 
    the prettiest during cinemas (she looked pretty  good with he hair up in the 
    wedding scene) although her personality and overly sweet voice was constantly 
    hanging in the back of my mind  detracting from her appeal. Lulu, though, 
    would be the sexiest. She could have been a bit less pasty though
    
    =======================================================================
    8. If you could rate FFX on a scale from 1 - 10, what would it be, and why
    =======================================================================
    
    spira: 8, i mean it was good but a lot of stuff i felt was missing, can't put 
    my finger on it, but it was less invigorating then when i was playing the 
    other final fantasy's.
    
    Drogan564:  8 - It was very, very good, but it could have been better. The 
    main thing was the challenge. The story line and all was great, it was just 
    too damn easy.
    
    LordCornbread: 7.5. It had its good points and it was better than VIII and IX 
    but it was too easy of a story to comprehend.
    
    promo: 9, if it would harder it would be a 10 ;-)
    
    Propagator: I would say a 9, because while it was great, the PS2 platform 
    gives it potential to be greater. I didn't think it was unbearably easy, 
    because I tried to follow the storyline and neglect fighting to make it harder, 
    due to the fact that Final Fantasy VIII was extremely easy for me, because I 
    fought so much instead of moving on with the storyline. ( Squall was at level 
    100 by the end of the first disc. Sad, huh?)
    
    brucelidat:  would give it a 9. It was the best in a while, but any game could 
    be better. it ranks up there with FF3 and FF7 as my favorites. FF8 sucked in 
    terms of FF standards and FF9 was good but too short.
    
    =======================================================================
    9. What would you say if the Final Fantasy series was ended after FFXII
    =======================================================================
    
    spira: I would be sad. Each of the games have there own unique quality. Even 
    though it will stop I doubt it would be soon, as PS2 has just hit the market 
    and they are still trying to max PS2's full potential [EXAMPLE: Remember how 
    FF7 was sort of choppy in the graphics when it was the first PS game out? Then 
    they went all the way to 9 which you see has improved considerably in graphics, 
    i feel PS2 will be the same way]. Final Fantasy has been Squaresoft's best 
    series and most beneficial in profits. But I guess it will be awhile before we 
    see a FINAL Final Fantasy.
    
    Drogan564: I would cry, then I would try to find a replacement, though I know 
    now that there is nothing that even comes close to and equal to the FF
    series.
    
    LordCornbread: I would be very very very disappointed but Square has made one 
    RPG that surpasses all and that is Xenogears.
    
    promo: Suicide?, well that could be an idea ehe, no seriously i don't think 
    they'll do something like that i perfectly agree with what Spira says about 
    exploit the full power of ps2, as it was done with ps1 and FF9.. if Final 
    Fantasy series will stop, something will drastically change in the world of 
    video gaming and RPGs, at least for me.
    
    Propagator: I would be mad, I really enjoy the games, more than any other RPG 
    out there. I think that Squaresoft is started to try new things with their 
    games, (I loved the sphere grid concept, as well as the turn concept, and the 
    fact that weapons didn't really have rigid stats) I would be disappointed if 
    they discontinued the series so soon in the future, they are capable of making 
    much more.
    
    brucelidat: it had better not, FF11 not only might not be releases here, but 
    also doesn't look to hot because it is breaking away form what we all like 
    about FF. If they want to do a MMORPG then just do a new game or at least a FF 
    spin-off like tactics, don't use a spot in the main franchise on it.  I am 
    older now and do not have the time I once did for gaming, but the Final 
    Fantasy series is the one game I always buy. I bought PSOne for FF7 and bought 
    PS2 for FF10. If the series ended, I would be pretty disappointed. I doubt it 
    would though since, barring the movie, the franchise is Square's cash cow; 
    money in the bank.
    
    =======================================================================
    10. Do you like my FAQ? Anything that needs to be added after V. 4.8
    =======================================================================
    
    spira: I like it, its nice and simple :) and ill update whenever I get some 
    stuff to put up
    
    Drogan564:Yes, your FAQ was great. It helped with a few things that I was just 
    too lazy to do, like finding the Jecht spheres and the Al Bhed books.
    
    LordCornbread: Yes, I really don't like to actually find all the hidden stuff 
    by my self so it really helped.
    
    promo: Your FAQ is well done, a great job, I'm still wondering how much time 
    you spent on that.. probably some day I'll do one too, for the next FF maybe.. 
    i haven't found nothing wrong reading it :)
    
    Propagator: Yeah, your FAQ was good, I just think you should ask people to 
    send any questions that are unclear in your walkthrough, and any worthy 
    questions should be added. One thing you might want to look into is affection 
    levels, someone posted a walkthrough of affection levels on neoseeker.com, if 
    those are real, it would be nice to know what big actions lead to what events. 
    (I know figuring this out would take a while, but you seem to like the game 
    enough to do it)
    
    brucelidat: You FAQ was fine helped me out a lot going through the game again 
    after having not played it in years and trying to get trough it quick because 
    I have work and school.
    
    -~-~-~-~-~-~-~-~
    [25.] CREDITS
    -~-~-~-~-~-~-~-~
    IN NO PARTICULAR ORDER, I would like to thank:
    
    -CB for *HER* info on Ultimate Weapons/Mixing/Bribe list info
    -Mogg 13-42 for *HER* DARK AEONS SECTION
    -Acclaim99 for lots of valuable info
    -hero-001 for lots of help on this, thanks
    -PlayOnline for valuable help
    -Mystik for his Omega and Ultima Weapon help
    -COR121@aol.com for giving me valuable info on Bevelle Temple
    -No1kornkid4eva@aol.com for thoughts
    -bzan39@hotmail.com for Seymour Natus help
    -promo@slurp.ch for submitting his feedback & Overdrive help
    -mjolner75@attbi.com for his Cactuar Hunter correction
    -drumpunk10@hotmail.com for his Seymour Flux help
    -RRAGANS@CFL.RR.COM for his Seymour Flux help
    -thgink999@netscape.net for his Omega Dungeon explanation!!
    -Drewx19@aol.com for his strategy on the Lightning Dodger
    -LordCornBread@aol.com for his feedback submission
    -magic3@kih.net strategy on his Guado help
    -xxcrimsondragon@hotmail.com for his Defender X strategy
    -jt_bounds@hotmail.com & Kyk2496@aol.com for telling me that you can get the
    Summoner's Soul and Aeon's Soul by going to Remiem Temple
    -pdude23@hotmail.com for his Blitz Ace correction
    -AlucardEscobar for his brief origin explanation on the God Hand and Masamune
    -Everyone on Questria
    -Gamefaqs.com
    -Squaresoft and Sony!
    -SquareEnix
    
    Only these people should have my FAQ on their site, these sites are very good 
    and I recommend visiting them. If you wish to use my FAQ on your website, you 
    will need to contact me at the email address at the top of the FAQ.
    - http://www.neoseeker.com
    - http://www.psxcodez.com
    - http://www.gamefaqs.com
    - http://www.ps2fantasy.com
    - http://www.ps2cheatsland.com
    
    -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
                                All Rights Reserved.
                                 Final Fantasy X(tm)
                      is a trademark of Squaresoft(tm), co. Ltd.
    Reproduction of this document, without notice is a copyright violation
                                   (c)2005 Spira
    

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