hide results

    Toyota Vitz FAQ by Palfy

    Version: 1.1 | Updated: 09/19/01 | Search Guide | Bookmark Guide

    
    
              Gran Turismo 3 A-Spec - Toyota Vitz Guide
                               Version 1.1
              By: Palfy  Email:  vitzrs1_6@hotmail.com
    
    
    ***********************************************************************
    
    Last updated:  9/18/01
    
    Table of Contents
    
    1:  Introduction
    2:  Why Toyota Vitz
    3:  Winning Strategy
    4:  Tuning Guide for the Vitz
    5:  Revision History
    6:  Legal
    
    -----------------------------------------------------------------------
    
    1:  Introduction
    
    Gran Turismo is one of the most covered games on the Internet.  The
    following FAQ covers just one car, the Toyota Vitz RS 1.6.  It is my
    intention to expand this FAQ to include the Vitz Euro Edition as well,
    at least as time permits
    
    -----------------------------------------------------------------------
    
    2:  Why Toyota Vitz
    
    It seems to be universally accepted by almost everyone that the cars to
    start with in GT3 Simulation mode are either the Mazda Miata MX-5 or the
    Toyota Sprinter Trueno.  Yet I found that using the Vitz RS 1.6 as my
    starter car gives me more options and allows me to earn credits faster
    than I would with any of the other cars.  By contributing to some of the
    other FAQs on the Net, I learned quickly that there are many racers who
    have questions about the Vitz; thus, I decided to write this FAQ.
    
    -----------------------------------------------------------------------
    
    3:  Winning Strategy with the Vitz RS1.6
    
    Beginner Level:
    ---------------
    Your ultimate goal is to enter the Vitz Race Championship and win it.
    By doing so, you will win 5000 credits in each of the 5 races plus the
    winner's purse of 10000 credits plus an extra Toyota Vitz Euro Edition
    that you can sell for almost 4000 credits. Effectively, the 5 races net
    you around 39000 credits or almost 8000 credits per race, thus allowing
    you to buy your next car very quickly.  This is much more than you get
    by racing the Miata or the Toyota Trueno, where you can win a maximum
    of 5000 credits per race.  Also, you can do this over and over again, in
    case you need money quickly.
    
    Following's how I recommend you do it:
    Spend 14530 of your 18000 credits on the Vitz RS1.6 and use the remaining
    3470 credits to buy the Racing Chip for 1250 credits.  Save the rest of
    the credits
    
    Race the Sunday league, earn 1000 credits per race and spend it on
    upgrades as outlined in the tuning guide in Section 4.
    
    Once you have the Muffler and Air Cleaner/Racing installed, race the
    Clubman Cup and the FR Challenge for 2000 credits per win.  Do not
    upgrade to the Turbo Kit Stage 2 before you won the FR Challenge, since
    you will be "kicked out" of the Challenge once you have the Turbokit
    Stage 2 installed in your Vitz.
    
    Now head for the Turbo Sports Challenge to get 5000 credits per race
    and keep upgrading the Vitz.
    
    Then head for the Vitz Race. Have your driving skills honed, since these
    Euro Editions will give you a good fight for the credits.  I have yet
    to loose a race in the Vitz Challenge, but many of them were won on
    the last meter, often winning with less than a second in front of the
    runner-up (probably tells you that I'm not the best driver...)
    
    Once you completed the championship, you have at least 40000 credits,
    so buy your next car.  (I completed it three times to be able to buy
    the CLK55 and enter the Mercedes championship for 10000 credits per
    race, but that's a different story, then doing the same in Amateur mode
    to win the CLK55 Touring Edition)
    
    Professional Level
    ------------------
    The key to winning the Vitz championship in Professional mode is tuning
    and pit stop strategy.  The competing Vitz cars will be tuned to the hilt,
    so you will have no power or weight advantage over them.  Thus, tuning
    will keep you in the game, and avoiding a pit stop will allow you to win,
    since the other Vitz cars will take one.
    
    Step-by-Step instructions:
    - First, buy all upgrades for your Vitz to level the playing field with
      the other cars.
    - Buy Super-Soft or Soft tires only, depending on your driving style.
      They should last for 10 laps, so you can avoid pit stops.  All other
      Vitz cars will take a pit stop.
    - Depending on the track, a pit stop normally takes around 25 to 30
      seconds. This means that you can afford to lose 2.5 to 3 seconds per
      lap and still win.  Run each race at least once before entering the
      championship.  Time your own pit stop time to know how much time you
      can afford to lose.
    - To prepare for tuning, run each race one or multiple times to figure
      out the best tuning parameters for the particular track you are on.
      I typically try to win all races before entering the championship
      race in order to know the optimal tuning parameters.  As always,
      these tuning parameters heavily depend on your driving style.  Below
      are some pointers for tuning the Vitz for championship races.
    - Once you know the tuning parameters for all tracks, enter the
      championship race.  I was able to win the championship on my very
      first try.
    - Always keep in mind:  You do not have to be the leader in every
      turn and at the end of every round, as long as you are in the lead
      at the end of the last lap.  That is what counts!
    
    Tuning guideline for the 5 tracks for racing the professional level.
    Please refer to the excellent tuning guide written by Big D and posted
    at gamefaqs.com for details on tuning parameters for "PUre Speed" or
    "Stable Turning".
    
    In general: I prefer breaking before a corner and accelerating through
    the corner, so I always set my brake balance and my ASM settings
    VERY HIGH.  This forces me to keep a clean line, but then that
    is what I prefer.
    
    Rome Circuit II
    Only sacrifice speed for acceleration a little bit -- rather try to
    drive cleanly to keep your speed up as much as possible.  Tune your
    car for "Stable Turning" (you hit the walls after the long straights
    and you are toast!)  Specifically, I set the gear shift auto ratio to
    35 and the ride height as low as possible
    
    Laguna Seca
    Acceleration is needed here, plus lots of braking.  I rather sacrifice
    some of my top speed for acceleration on this track.  I set my gear
    ratio in the twenties, my ASM and brake balance very high, Camber Angle
    at 7.5% and 5.5% respectively and up the ride height a bit.  Oh, and
    practice the corkscrew...
    
    Test Course
    Simple:  Tune it for "Pure Speed"  'Nuf said.
    
    Special Stage Route 11 II
    This was the hardest one to tune, since it requires tons of acceleration,
    but you do not want to sacrifice the top speed too much for that long
    straight way.  I pretty much used the Laguna Seca settings, but with a
    bit higher gear ratio.  However, if you prefer to not break before
    you turn, you rather want to have a lower gear shift ratio, since you
    will need all the acceleration exiting those turns.
    
    Grand Valley Speedway II:
    Similar to Rome Circuit II, there are many parts where you can go at
    full speed, so higher speed is more important than quick acceleration.
    Start with the Rome Circuit settings, drive in a clean line and
    fine-tune them ever so much!
    
    -----------------------------------------------------------------------
    
    4:  Tuning guide for the Vitz RS1.6
    
    There's a very good tuning FAQ on the net, which you can download from
    the usual sources, such as gamefaqs.com.  Please download this guide to
    learn all about upgrades in GT3 and how to tune your car.  At the end of
    section, you can find the priority at which I would apply all of the
    upgrades.
    
    Following is my personal tuning guide for the Vitz.
    
    In order to determine my personal settings, I performed a series of tests.
    For each test, I started by buying a brand-new car at the dealership, then
    applying an upgrade and taking the car to the test track to determine the
    gains the upgrade provided, then buying the next upgrade and testing it,
    aso. No other upgrades were applied at all, unless specifically mentioned.
    
    Tests included the Top Speed Test on the Test Track as well as the 0-1000
    meter acceleration test. During the acceleration test, the time for the
    first 400 meters was listed as well.
    
    It should be noted that some of these upgrades provide additional
    benefits.  However, it is next to impossible to measure these in an
    objective way, e.g., how would one devise a break test and measure the
    breaking distance of a car or the time it takes to go from 100mph to 0?
    Please provide me with your thoughts for additional tests and I will be
    more than happy to perform them and publish the results.
    
    
    Following are the results for the Toyota Vitz RS 1.6:
    
    Stability Control / Toyota Vitz RS 1.6
    
                         Gain  Gain Credit     Top  Gain  Gain  Credit
             Cost Weight (kg)     % per Kg   Speed (sec)     % per mph
    Normal          940                      112.0
    Stage 1  1500   911    29  3.1%     52   112.8   0.8  0.7%    1875
    Stage 2  5300   874    37  4.1%    143   113.3   0.5  0.4%   10600
    Stage 3 21000   836    38  4.3%    553   113.6   0.3  0.3%   70000
    
    Stability Control / Toyota Vitz RS 1.6
                    400m   Gain Gain  Credit  1000m   Gain Gain  Credit
             Cost  (sec)  (sec)    % per sec  (sec)  (sec)    % per sec
    Normal        18.054                     33.432
    Stage 1  1500 17.999  0.055 0.3%   27273 33.316  0.116 0.3%   12931
    Stage 2  5300 17.909  0.090 0.5%   58889 33.127  0.189 0.6%   28042
    Stage 3 21000 17.865  0.044 0.2%  477273 32.990  0.137 0.4%  153285
    
    Conclusion: I would always buy stage 1, and later one not hesitate
    to buy stage 2.  However, Stage 3 seems to be a waste of credits.
    
    
    In the following test, parts for tuning the engine and intake system
    were acquired, starting with the lowest cost item (race chip) and
    ending with the highest cost item. Again, the same testing procedure
    was performed after each part was acquired and installed.
    
    Engine and Intake System / Toyota Vitz RS 1.6
                                   Gain   Gain Credit   Top Gain  Gain  Credit
                          Cost  HP (HP)      % per HP Speed  mph     % per mph
    Normal                     108                    112
    Racing Chip           1250 110    2   1.7%    625 114.7  2.7  2.4%     463
    Muffler & Air Cleaner 4600 120   10   9.3%    460 118.6  3.9  3.4%    1179
    Port Polish           5250 128    8   6.7%    656 120.9  2.3  1.9%    2283
    Full Engine Balancing11000 132    4   3.3%   2750 122.1  1.2  1.0%    9167
    NA Tune-Up Stage2    12000 217   85  70.8%    141 137.6 15.5 12.7%     774
    All of the above     32850 217  109 100.9%    301 137.6 25.6 18.6%    1283
    
    Engine and Intake System / Toyota Vitz RS 1.6
                                       Gain  Gain Credit         Gain  Gain 
    Credit
                          Cost 400m   (sec)     % persec 1000m  (sec)     % 
    persec
    Normal                     18.054                    33.432
    Racing Chip           1250 17.893 0.161  0.9%   7764 33.083 0.349  1.0%   
    3582
    Muffler & Air Cleaner 4600 17.521 0.372  2.1%  12366 32.248 0.835  2.5%   
    5509
    Port Polish           5250 17.297 0.224  1.3%  23438 31.746 0.502  1.6%  
    10458
    Full Engine Balancing11000 17.222 0.075  0.4% 146667 31.552 0.194  0.6%  
    56701
    NA Tune-Up Stage2    12000 15.909 1.313  7.6%   9139 28.303 3.249 10.3%   
    3693
    All of the above     32850 15.909 2.145 13.5%  15315 28.303 5.129 18.1%   
    6405
    
    Conclusion: I would always buy the racing chip. the Muffler & Air Cleaner
    Racing and the NA Tune-Up Stage2.  It starts to get dicey with the Port
    Polish, but I typically go for it.  I would not buy the Full Engine
    Balancing, though.
    
    
    Same as above, but this time buying the Turbo Kit 2
    
    Turbo / Toyota Vitz RS 1.6
                               Gain   Gain Credit    Top Gain  Gain  Credit
                      Cost  HP (HP)      % per HP  Speed  mph     % per mph
    Normal                 108                     112.0
    Turbo/Kit Stage2 13000 216  108 100.0%    120  129.8 17.8 15.9%     730
    
    Turbo / Toyota Vitz RS 1.6
                                   Gain  Gain Credit          Gain  Gain Credit
                      Cost 400m   (sec)     % persec  1000m  (sec)     % persec
    Normal                 18.054                     33.432
    Turbo/Kit Stage2 13000 15.945 2.109 11.7%   6164  28.317 5.115 15.3%   2542
    
    Conclusion: This is an absolute no-brainer.  Get it, despite some of the
    turbo lag you might experience.
    
    
    Based on all this data, I would recommend the following configuration. If I
    would leave anything out, it would be the Port Polish. Please note that in
    this test, I also bought the Transmission / Full Racing when I acquired the
    Turbo Kit, but no other drivetrain parts were used. I used the racing
    transmission to adjust the gear ratio for optimal speed or acceleration.
    
    Palfy's Mix / Toyota Vitz RS 1.6
                                   Gain   Gain Credit    Top Gain  Gain  Credit
                          Cost  HP (HP)      % per HP  Speed  mph     % per mph
    Normal                     108                     112.0
    Racing Chip           1250 110    2   1.7%    625  114.7  2.7  2.4%     463
    Muffler & Air Cleaner 4600 120   10   9.3%    460  118.6  3.9  3.4%    1179
    Port Polish           5250 128    8   6.7%    656  120.9  2.3  1.9%    2283
    TurboKit Stage 2     13000 262  134 111.7%     97  145.2 24.3 20.1%     535
    All of the above     22850 262  154 142.6%    148  145.2 33.2 22.9%     688
    
    Palfy's Mix / Toyota Vitz RS 1.6
                                       Gain   Gain Credit       Gain  Gain 
    Credit
                           Cost 400m   (sec)     % sec   1000m  (sec)    % per 
    sec
    Normal Vitz                 18.054                   33.432
    Racing Chip            1250 17.893 0.161  0.9%  7764 33.083 0.349  1.0%  
    3582
    Muffler & Air Clearner 4600 17.521 0.372  2.1% 12366 32.248 0.835  2.5%  
    5509
    Port Polish            5250 17.297 0.224  1.3% 23438 31.746 0.502  1.6% 
    10458
    TurboKit Stage 2      13000 15.671 1.626  9.4%  7995 27.451 4.295 13.5%  
    3027
    All of the above      22850 15.909 2.145 13.7% 10653 28.303 5.129 18.7%  
    4455
    
    
    
    OK, after all of this data, here's how I would apply the upgrades
    
    - Toyota Vitz RS 1.6
    - Racing Chip
    - Sports Brakes
    - Muffler & Air Cleaner Racing
    - Turbo-kit Stage 2
    - Racing Tires Slick or Super-Slick, or at least Sports Tires
    - Clutch Triple Plate
    - Flywheel/Racing
    - Suspension / semi-racing
    - Leightweight Stage 1
    - Transmission/Full Racing
    - Driveshift/Carbon
    - NA Tune-up Stage2
    - Leightweight Stage 2
    
    
    -----------------------------------------------------------------------
    
    6:  Revision History
    
    Version 1.1 9/18/01
    - Added Professional Level
    
    Version 1.0 8/6/01 - First Edition.  Here it is
    
    -----------------------------------------------------------------------
    
    7:  Legal
    
    
    This FAQ can only appear on the following sites:
    
     GameFAQS <www.gamefaqs.com>
     CoreMagazine <www.coremagazine.com>
     GameSages <www.gamesages.com>
     Vgstrategies.com <http://vgstrategies.about.com>
     GameShark.com <www.gameshark.com>
     FAQ Domain <http://nemmysresource.cjb.net>
     Happy Puppy <http://www.happypuppy.com>
     ZDNet/Videogames.com <http://www.videogames.com>
    
    If anyone finds it on any other site, please inform me ASAP.
    
    E-Mail Address: vitzrs1_6@hotmail.com
    
    Copyright:
     Copyright 2001 Palfy. This FAQ and everything included within this file
    cannot be reproduced (physical, electronical, or otherwise) aside from
    being placed on a freely-accessible, non-commercial web page in its 
    original,
    unedited and unaltered format. This FAQ cannot be used for profitable
    purposes (even if no money would be made from selling it) or promotional
    purposes.  It cannot be used in any sort of commercial transaction. It
    cannot be given away as some sort of bonus, gift, etc., with a purchase
    as this creates incentive to buy and is therefore prohibited.
    
    
    
    

    FAQ Display Options: Printable Version