Gran Turismo 3 A-Spec (NA) License Test Hidden Demo Guide
Written by jobber2022497 (Ronald W. Davis II, jobber2022497@yahoo.com)
Version 1.1 (5 October 2003)
Made in WordPad (79 characters per line, Courier New Font, Size 10)
Best viewed in WordPad, Internet Explorer, or Netscape

*********1*********2*********3*********4*********5*********6*********7******EOL

 ____________________________________________________________________________
|Legal Disclaimer                                                            |
|                                                                            |
|This guide is Copyright 2003 Ronald W. Davis II.                            |
|                                                                            |
|This unofficial guide is for personal use only.  Posting or printing this   |
|guide on websites or in any other form of media without my written consent  |
|is strictly prohibited.  If consent is granted, you are not to alter the    |
|text of this document in any way.  Any information in this guide that did   |
|not originate from me is properly credited.  All trademarks and copyrights  |
|contained in this document are owned by their respective trademark and      |
|copyright holders.                                                          |
|                                                                            |
|As of 5 October 2003, the following websites are allowed to host this       |
|guide:                                                                      |
|                                                                            |
|http://www.gamefaqs.com                                                     |
|                                                                            |
|A current list of individuals, organizations, and websites that have been   |
|granted consent to print or post this guide is available by e-mailing       |
|jobber2022497@yahoo.com.                                                    |
|____________________________________________________________________________|



Table of Contents

I. Introduction

   - Version History
   - What is a Hidden Demo?
 
II. License Test Hidden Demo Descriptions

   - B License Exams
   - A License Exams
   - International B License Exams
   - International A License Exams
   - Super License Exams
   - Rally License Exams

III. Credits




I. Introduction

-- Version History --

1.1 (5 October 2003, 22.0 KB):  Guide updated to include the confirmation of
          the Hidden Demos in the PAL version.

1.0 (24 September 2003, 21.5 KB):  The first version of this guide released 
          to the public.  It looks a bit rushed, I know, but I originally 
          wanted to get it out before Hurricane Isabel struck. (Oh well...)  
          I had been sitting on a 75% done guide for two weeks due to an 
          illness and school, and now I have a little bit of time to 
          finish it.  The actual content of the guide?  It has the basic 
          information on what the Hidden Demos are and how you can get them, 
          as well as descriptions of each Hidden Demo.  I apologize in 
          advance for the monotonous descriptions in Section II.



-- What is a Hidden Demo? --

[Historical Note (skip if you want):  I first "discovered" these Hidden Demos 
a few months ago after comparing my gold time to the Demo on some license test.
I let it stay on the menu for a few seconds because I thought that the small 
window would show a replay of my run (which is what it usually does after you 
finish a test), but something weird happened.  I had not seriously considered 
making a guide about it until after I finished my first game guide 
two months ago...]

A "Hidden Demo" is a special replay of a license test (recorded by Polyphony 
Digital) in which the driver totally screws up (instead of running it well like
the actual Demo).  You can tell that it is a special replay because the car 
keeps going after it runs off the track or into a wall (if you tried to 
re-create most of the Hidden Demos in the test scenario, you would fail 
the test and the car would stop).  Due to the nature of these hidden clips,
I also call them "Anti-Demos".   However, they will be referred to as "Hidden
Demos" for the rest of this guide to prevent confusion.

Each license test has one Hidden Demo.  The Hidden Demo runs about as long 
as the regular Demo for its respective test.  It appears in the small replay
screen in the top left of the License Test's menu.

Here's how to view the Hidden Demo of a test:

1) Go to the License Center.  Pick a License and a test (B-2 for example).

2) Select Manual Transmission (MT) under Options
   (skip this if you are already using Manual for license tests)     

3) Take the test.  It does not matter if you pass the test, but 
   whatever you do, DO NOT EXIT THE TEST EARLY.  Let the game take you back
   to the Test menu (or the Name Entry screen if you get a top time).

4) When you get back to the menu for the test, enter the "Demo".
   (You can exit the Demo whenever you want; you do not have to see all of it)

5) Return to the menu and just watch the replay in the corner of the screen.  
   This should be the Hidden Demo.

There are no license or test requirements for viewing the Hidden Demos other
than what you need in order to enter the test itself. 




II. License Test Hidden Demo Descriptions

"Mr P" from the GT3 board at GameFAQs has confirmed the existence of the
Hidden Demos using a North American version of the game (the NA version 
Demos were later confirmed by "Mr Chaos" as well).  He has also tested it
on a Japanese version of GT3, but he has been unable to find them there.
(Readers, please try these out and tell me what you get (especially if you
have a Japanese version of GT3).  My contact information is at the end of 
this document.)

!!UPDATE!! (5 October 2003)
Jack Beckley and "Masamune3" have both confirmed that the Hidden Demos are
in the PAL version of GT3.

The following Hidden Demo descriptions are for the North American versions 
of Gran Turismo 3: A-Spec.  I am using a "Greatest Hits" copy, so I am not 
sure if these work for non-GH GT3.

One last note:  All of the descriptions are from the "chase" camera angle, 
with the exception of R-1 (I could not get the window replay to go into 
chase view for some reason).



-- B License Exams --


B-1  
The test car launches normally, but it stops accelerating after fifty
meters or so.  Just before the 400-meter mark, the brakes are applied and the
car comes to a stop.  The car idles for about 10 seconds and the clip repeats.

B-2  
Same as B-1, except that the test car goes 50 meters further, stopping
just before the 450-meter line.

B-3  
The test car starts out slower than in the regular Demo.  At the course's
Start/Finish line, the car trails off to the right of the Demo's path.  
The car stops at the second "Goodyear" sign and does a 180-degree left turn.
Then, the car begins to travel the wrong way down the straight.

B-4  
The car moves slowly down the straight until after the second "Goodyear" 
walkway/overpass.  There, the car slows down and turns/spins to the left 
a lot (I counted 630 degrees) before backing into the left wall.

B-5  
The test car makes the first turn too early and hits the inside (left)
wall.  Then, it crosses the track and hits the right-side wall, as well.
The car rides along the wall for a few seconds and the clip ends/repeats.

B-6
The car turns into the left wall like in B-5, but this time, it stays 
up against the wall.  The car spins its tires for a few seconds, and then
it idles for a while.

B-7
The test car runs off the track to the left, then it turns right and hits
the wall on the right side.  After freeing itself from the wall, the car
spins to the right (450 degrees?) before colliding head-on with the wall on
the left side.  The car backs up, hitting the right-side wall again, and 
the clip ends.

B-8
Before the first tunnel, the car veers left and off the course, hitting the
wall.  The car then goes the wrong way on the track, traveling well past
the "License Start" line (but not far enough to get near the auto-fail 
barrier cones).  During the rest of the clip, the test car does a couple
of 180-degree spins/turns (aided by a rail) before returning to the track.



-- A License Exams --


A-1
The car is slow to accelerate at the beginning of the test.  Just after the
Start/Finish line, the car turns left and hits the wall.  After that, it
spins to the right, hitting the walls on both sides of the track.  At the
end of clip, the car rolls slowly into the wall on the right side.

A-2
The test car runs into the left wall and slides for a short distance 
(across the Start/Finish line).  It then runs head-on into the walls on the
right side twice.  The car backs away from wall slowly, and the clip ends.

A-3
The car starts out slower than it does in the Demo.  Just before the
Start/Finish line, the car goes slightly left of the Demo line.  It then
turns to the right and hits the wall just past the pit exit.  The car
continues to spin the right until it hits the wall on the left side of the
track (under a "Goodyear" sign).

A-4
Almost immediately after the start of the test, the test car goes off the
track to the right, slamming into the support pole of a "Polyphony Digital"
sign.  The car then spins to the right, making several full rotations
(I counted five).  After all that, the car gets back on the track, moving
at a very low speed (but not stopping), and the clip ends.

A-5
This clip is basically the same as A-4, except for the following:
The test car does not collide with a sign post, the car makes eight
full rotations while spinning instead of five (after the last one, it is
facing a "Toyo Tire" sign), and the car backs into the inside (right) 
fence at the end of the clip.

A-6
[This is one of only two clips in which the car actually crosses the Finish 
Line of the test.  In both cases, the car still fails...] 
The test car exits the first turn a bit wide, and then it goes into the
grass on the inside of the second (long left) turn (this is where it would
fail, since all four tires are off the track).  The car gets back on the track,
taking the rest of the turn properly, and it crosses the "License Finish" line.
(Nothing special happens after that.)

A-7
Short test, short clip.  The car turns right way too early, hits the guardrail,
and stops.  That is all.

A-8
[This is the other clip in which the car makes it to the Finish Line.]
The test car makes a mistake in the hairpin turn, and it slides to the outside,
where it hits the wall.  Surprisingly (compared to the clips for the other
tests), the car gets back on track and continues.  The car also hits the left
wall inside the tunnel, but it does get to the "License Finish" line.



-- International B License Exams --


IB-1
The test car start off like the Demo, but then it veers to the inside and
it spins out against the fence.  The car then proceeds to spin to the right
several times, after which it goes into reverse in order to push a cone.

IB-2
The test car crashes into the support pole of the first "Polyphony
Digital" sign, and then it spins to the right several times (not unlike
IB-1).

IB-3
The car turns too early for the hairpin and it smacks into the barrier
on the right side.  After pulling away, the car runs into the barrier on
the other side, and then it stops completely.

IB-4
At the Start/Finish line, the test car veers to the left and hits the
guardrail.  Then, it continues down the track until it hits the rail on the
right side (directly under a "RUF" sign).  
(Extra point of detail: The car hits the brakes just before contact with 
the guardrail.)  After it hits, the car turns so that it is perpendicular
to the rail, and then it stops.

IB-5
The car goes inside the tunnel, hits the right-side wall, spins around,
hits the left-side wall, and then spins the tires some.

IB-6
The test car makes the first right turn early and it goes into the sand.
It then comes back onto the track briefly before moving off to the right
again.  Next, the car turns left, cuts directly across the track, and hits
the wall off the left side of the track.  Finally, the car moves away from
the wall, and the clip ends.

IB-7
The car runs into the first cone on the right, then it veers to the left
and off the track.  The car spins to the right several times, going back
across the track to the dirt on the right side.  After the spins, the
car starts to roll forward slowly and the clip ends.

IB-8
The test car grazes the inside wall of the first left turn.  A little later,
it hits the left wall head-on.  After that, the car goes across the track
and collides with the wall on the right side.  The test car then goes in
reverse, crossing the track again, and the clip ends there.



-- International A License Exams --


IA-1
The car handles the first turn and the straight well, but it botches the
chicane, slamming into the walls on both sides.  The car also goes the
wrong way on the track for a second or two before the clip ends.

IA-2
Another short test, another short clip.  The test car turns left way too
early, hitting the all just beyond the closed-off pit entry.

IA-3
The car takes a right turn too early, hits the "rail", continues, and then
it hits the left barrier.  Next, it hits the barriers on both sides again.
Finally, the car starts going the wrong way up the track, and the clip ends.

IA-4
The test car stops about two-thirds of the way down the straight, where it
proceeds to grind against the traffic light located just past the pit exit.

IA-5
Just before the Corkscrew, the car hits the curb on the right edge of the
track, making the right side of the car lift off of the ground.  The car
spins and hits the left wall before cutting back across the track to hit
the wall on the right side (directly underneath the 
"Firestone"/"PlayStation"/"Shell" portion of the advertisements decorating 
the barrier there).  Finally, the test car backs away from the wall with
the advertisements and it collides with the left-side wall again.

IA-6
The test car takes a left turn to early, and then it spins the tires for
a few seconds while facing the left guardrail.  The car backs away from
the rail very slowly, and the clip ends.

IA-7
The car runs off the track to the inside of the gentle curve.  After it 
returns to the track, the car takes the first hilly left turn much too
early and glances off the left rail.  The car then crosses the track and
hits the rail on the right side.  The car proceeds to go the wrong way
for a couple of seconds before crossing the track again to hit the left
rail (for the second time).  The car finally settles next to the left-side
rail (it is still moving slowly at the end of the clip, though).

IA-8
The test car goes off the track and onto the inside grass twice in the
first turn.  Upon exiting the turn, the car leaves the track to the right,
where it "clings" to the guardrail for a few moments.  The car crosses the
track one more time, and it hits the left guardrail.



-- Super License Exams --


S-1
The car takes the first two corners well, but on corner #3 it turns right
too early, get into the sand, and spins out.  After a couple of spins and
a head-on collision with a guardrail, the car continues on to the
"180-degree broad left" (as it is described in the game's explanation of
the test).  In the middle of the turn, the car spins out against the left
railing, hits the right guardrail, and then backs into the left rail.
The clip ends here.

S-2
The test car makes it past the first chicane, but it makes contact 
with a wall soon thereafter.  The car immediately slows down, temporarily
stopping under a "Havoline" sign.  Fore the rest of the clip, the car
moves very little, twitching about near a truck that has the GT logo on it.

S-3
This is a real stealth blooper clip.  Unlike the other 47 special clips, 
in this one, the test car runs the license exam quite well for almost a full 
minute before deviating from the Demo.  At the end of the back straight, 
the car slows down and hits the wall/grass barrier to the left.  It then
runs into the barrier on the right side (under a "Ford Racing" sign) before
turning back to hit the left-side barrier again.  The car spins its tires,
and the clip ends.

S-4
This is almost the opposite of S-3, because the test car messes up before
the first turn.  The car turns right early and it hits the wall under a group
of "TOM's" signs.  For the rest of the clip, the test car continues to spin
out and hit the walls.  The car finally comes to rest under a "Lotus" sign.

S-5
The car hits the inside rail in the tunnel and comes to a stop against it.
The car then goes to the outside wall and collides with it a couple of times.
The test car ends up going the wrong way and back outside the tunnel entrance.
Its final destination is next to the left wall, in the pit exit area
(try going there in the test yourself and you'll fail automatically).
 
S-6
The test car runs off the track to the left near the entry to the first corner
(if you are using the "behind the car" camera angle, you will get a nice view
of the Sun here).  The car doesn't do anything special in this clip (other
than wallbanging and spinning off both sides of the track).  Watch for the
"Firestone" and "Bosch" signs; you will get a good look at them here.

S-7
The test car touches the inside rail of the first corner and then it collides 
with the outside (left) rail.  For a few seconds, the car is "stuck" below
a group of billboards ("Nissan"/"Yokohama"/"Shell").  Near the end of the
clip, the car is lined up perfectly with the gap in the next turn.
It accelerates straight through the turn and into the outside (left) rail
of the corner exit.  The car stops and the clip ends.

S-8
The test car grazes the inside rail of the first turn, then it hits the
outside rail upon exiting the turn.  The car spins out against the left 
rail, stops at the beginning of the "straight", and runs into the right
guardrail.  At this point, the car moves against the guardrail a bit,
giving the viewer a nice look at the city and coastline below (if you are
using the "behind the car" view).



-- Rally License Exams --


R-1
The car bumps the right-side wall on the way down the straight.  At the 
end of the straight, the car fails to turn at all, and it smacks into the
outside wall.  The car starts to roll backwards, and the clip ends.

R-2
Nothing special here; this clip is just the standard fare of spinouts and
wall collisions.  There is a nice sideways downhill slide near the end of
the clip.  Also, there is a nice view of the sun at the end.

R-3
The test car messes up the left turn, hitting its front end on the 
inside barrier.  It then goes the wrong way for a bit before hitting the
fence again (under a "Toyota" sign).

R-4
The test car turns too early and hits the left barrier before reaching the
first corner.  After freeing itself, the car slams into the barrier again.

R-5
The test car slides into the rail on the right side, then it turns left and
hits the wall of "Mitsubishi" signs on the other side (^_^).  Anyway, the
car backs away slowly and the clip ends.

R-6
The car begins to take the first left hairpin normally, but in the middle of
the turn, it swings out and hits the outside (right) wall (directly under a
"Ford Racing" sign).  The car then turns around and smacks into the left wall
(the "inside" of the hairpin).

R-7
The test car slows down in the middle of the second hairpin.  Then it turns
towards the outside (right) and hits the ball.  The test car then foes down
the course a little more before hitting the left ball.  The car starts
backing up, and the clip ends.

R-8
The test car spins out just before the first of the uphill hairpins.  
For about a full minute, the car rides along the left barrier. 
[Well, that's how long it seemed; I never actually timed it.]
After that, the test car start going the wrong way on the track (back towards
the tarmac section).  The car does one more spin, and the clip ends with it
slowly backing into a wall (if you use the "behind the car"/"chase" view,
you will see some flowers at the very end).




III. Credits


jobber2022497 - Found and documented all the License Test Hidden Demos, 
                and wrote this guide.
                 

Special Thanks go out to the following:

Mr P - For confirming the Hidden Demo clips in the NA version and for trying
        to find them in a JP version.  You were the only one on the GT3 board 
        who took my first inquiry about this subject seriously.

Mr Chaos - For testing and confirming the Hidden Demos in the NA version.

Jack Beckley - For providing the first PAL version confirmation of 
               the Hidden Demos.

Masamune3 - For confirming the existence of the Hidden Demos in the 
            PAL version.

Jeff "CJayC" Veasey and CNET - For posting and hosting this guide on GameFAQs.

Polyphony Digital - For making Gran Turismo 3 A-Spec.

 
Contact Info

I can be reached at the e-mail address given at the beginning of the guide
(jobber2022497@yahoo.com).  Please e-mail me if you have any questions,
comments, complaints, or corrections.  Also, you must e-mail me if you want
permission to use this guide for your website.  I can also be reached on MSN
("jobber2022497") and AIM ("Jobber123RD"), but I will not grant permission 
to use this guide over Instant Messaging.  

Finally, you can ask me questions about this guide on the GameFAQs 
Gran Turismo 3 A-Spec Message Board:

http://cgi.gamefaqs.com/boards/gentopic.asp?board=27212

I check that board more often than I check my e-mail, so you might get
a quicker response from me that way.  My user name on the GameFAQs message
boards is "jobber2022497".



Thanks for reading the Gran Turismo 3 A-Spec License Test Hidden Demo Guide.

This guide is Copyright 2003 Ronald W. Davis II.

End of File