hide results

    Move List by Catlord

    Version: 1.57 | Updated: 12/18/00 | Printable Version | Search This Guide

    
    
                            ____               ____
                             |ekken Tag Tournamen|
                                  .MOVELIST.
                            Version 1.57 (12/18/00)
                        Arcade and Playstation2 Version
                        -------------------------------
                        by Catlord (catlord@tekken.net)
              Latest movelist available at- http://catlord.tekken.net
      _____________________________________________________________________
      || In memory of Amy Diane Evernham - Good friend and Tekken player ||
      ||________________________* 1975-1997 *____________________________||
    
          This movelist was made to provide concise moves and a compact printout.
    If I messed up, just E-Mail catlord@tekken.net with your corrections and/or
    wisdom.  You also might be able to catch me at the #tekken IRC channel on
    EFNet.  Thanks!
    
    Note: This FAQ must be printed in monospace format, otherwise it will come
          out ugly as hell and not lined up..    1234567890
                                                 ..........
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
    
    ==================================
    | WHAT'S NEW IN REVISION UPDATES |
    ==================================
    
      v1.57 Fixed Prototype Jack, Lee, King, Yoshimitsu, Bruce, Lei, Baek, 
      ----- Lee, Ganryu, Heihachi, Jin, Kazuya, Bryan, and Hwoarang.
    
      v1.56 Fixed Wang, Hwoarang, Gun Jack, Michelle, and Nina.
      -----
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    		     *-*-*-BUTTON CONVENTIONS-*-*-*
                                                 __________________
                                                 | BUTTON LAYOUTS |
                                -------------------------------------------------
                                |        ARCADE         |   PLAYSTATION2   ___  |
                                |                       |       ___       | 5 | |
             1 - Left Punch     |   ___    ___    ___   |      /   \      |___| |
             2 - Right Punch    |  /   \  /   \  /   \  |      | 2 |        R1  |
             3 - Left Kick      |  | 1 |  | 2 |  | 5 |  |      \___/        R2  |
             4 - Right Kick     |  \___/  \___/  \___/  |  ___   -   ___    L1  |
             5 - Tag            |                       | /   \     /   \   L2  |
                                |   ___    ___          | | 1 |     | 4 |       |
                                |  /   \  /   \         | \___/     \___/       |
       It's very important to   |  | 3 |  | 4 |         |      ___   O         |
     become familiar with the   |  \___/  \___/         |      /   \            |
     numeric conventions of the |                       |      | 3 |            |
     buttons.                   |                       |      \___/            |
                                |                       |        X              |
                                -------------------------------------------------
    
    		    *-*-*-MOVEMENT CONVENTIONS-*-*-*                        
    
    f - tap forward once           d/f - tap down/forward once
    b - tap backwards once         d/b - tap down/back once
    d - tap down once              u/f - tap up/forward once
    u - tap up once                u/b - tap up/back once
    
    F - Hold stick forward         D/F - Hold stick down/forward
    B - Hold stick back            D/B - Hold stick down/back
    D - Hold stick down            U/F - Hold stick up/forward
    U - Hold stick up              U/B - Hold stick up/back
    
    N - Neutral joystick position (Joystick is not touched)
    SS - Sidestep (u,N or d,N)
    QCF - Quarter circle forward (Circle stick from down to forward)
    QCB - Quarter circle back (Circle stick from down to back)
    HCF - Half circle forward (Circle stick from back to down to forward)
    HCB - Half circle back (Circle stick from forward to down to back)
    
    		*-*-*-LINKING & SPECIAL CONVENTIONS-*-*-*
    
    + - Moves must be done together
    , - Moves must be done right after the other
    ~ - Moves must be done IMMEDIATELY after the other
    _ - Or (When used between two moves, they are interchangable)
    > - Move following the > has the option of being slightly delayed  
    # - Hold movement preceeding the '#' until end of string or until N (Neutral)
    FC - Do move during full crouched position
    WS - While standing up (Returning the stick to neutral from a crouch)
    RN - While running
    BK - Back facing the opponent
    FD/FT - Lying on the ground Face Down / Feet Towards opponent
    FD/FA -   "           "     Face Down / Feet Away from opponent
    FU/FT -   "           "     Face Up / Feet Towards opponent
    FU/FA -   "           "     Face Up / Feet Away from opponent
    CH - Major Counterhit (Hitting your opponent during their move execution)
    [] - Brackets surrounding an item indicate an optional output
    () - Parenthesis indicates moves grouped together
    {} - Curved brackets indicate buttons needed to break a throw
    : - Pause 1/3 a second between button presses (Tenstring timings only)
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
      NEW TTT MOVES
      -------------
    
        If a character has a new move that they did not have in Tekken2
        or Tekken3, I wrote that move in CAPITAL LETTERS!
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
      TIME RELEASE CHARACTERS
      -----------------------
          When a TTT machine is turned on for the first time, only the 20 default    
        characters are selectable.  The arcade version has an internal clock
        built in, so every week, a new character becomes time released
        and playable.  If you don't feel like waiting, you can play as the next
        coming Time Release character by luck of the draw in Random Select.
          Characters are unlocked in the Playstation2 version by beating Arcade
        Mode with different starter characters. (It only counts the first
        character on the team you pick).
    
                           Arcade                      Playstation2
                          --------      |              ------------
    Kunimitsu          1 Week Active    |     Beat Arcade Mode w/ 1 character
    Bruce Irvin        2  ""    ""      |      ""          ""  w/ 2 diff. chars
    Jack-2             3  ""    ""      |      ""          ""  w/ 3 diff. chars
    Lee Chaolan        4  ""    ""      |      ""          ""  w/ 4 diff. chars
    Wang Jinrei        5  ""    ""      |      ""          ""  w/ 5 diff. chars
    Alex / Roger       6  ""    ""      |      ""          ""  w/ 6 diff. chars
    Kazuya Mishima     7  ""    ""      |      ""          ""  w/ 7 diff. chars
    Kuma / Panda       8  ""    ""      |      ""          ""  w/ 8 diff. chars
    Ogre-1             9  ""    ""      |      ""          ""  w/ 9 diff. chars
    Ogre-2             10 ""    ""      |      ""          ""  w/ 10 diff. chars
    Prototype Jack     11 ""    ""      |      ""          ""  w/ 11 diff. chars
    Mokujin / Tetsujin 12 ""    ""      |      ""          ""  w/ 12 diff. chars
    Angel / Devil      13 ""    ""      |      ""          ""  w/ 13 diff. chars
    Unknown            Not Selectable   |      ""          ""  w/ 14 diff. chars
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    General Moves for Everyone
    =-=-=-=-=-=-=-=-=-=-=-=-=-
    f,f                     Dash Forwards
    b,b                     Dash Backwards
    (u,N)_(d,N)             Axis Shifting Sidestep (SS)
    d/f                     LOW PARRY
    2+5                     TAG THROW  *Tags partner to finish throw* {2}
    1+2+3+4                 Kiai Tame Powerup  *Block Damage & Auto CH on hit*
    f+2+4                   Right Strike Reversal Escape  *When Being Reversed*
    f+1+3                   Left Strike Reversal Escape  *When Being Reversed*
    
    <Tackle-Front or Back>
    (2,1,2,1,2)_(1,2,1,2,1) Mounted Punches  *All but Yoshi*
    2                       Tackle Dodge  *During Tackle Impact*
    1+2                     Tackle Flip Reversal 
                              *During Tackle Fall - Chains into Mounted Punches*
    1                       Right Punch Block, Kickoff  *During Mounted Punch*
    2                       Left Punch Block, Kickoff  *During Mounted Punch*
    1,1,2                   Paul Right Punch Reversal  *During 1st Mounted Punch*
    1_2                     BACK TACKLE FLIPOFF  *During 1st Backtackled Punch*
    1+2,2,2,2,2             Tackle Arm Lock Escape
    1+2,2,2,2,2,2           Tackle Arm Lock Reversal *Jin, Paul, Nina, King Only*
    1+2,1,1,1,1             Tackle Leg Lock Escape
    1+2,1,1,1,1,1           Tackle Leg Lock Reversal  *Nina and King Only*
    
    (u/b_u_u/f)             Low Jump
    (U/B_U_U/F)             High Jump
      N+3                     Landing Mid Gutkick  *Stuns*
    <jump>+(1_3_4)          Jumping Attack
    (u_u/f)+2               Quick Pounce
    5,u/b,b,[5]             TAG RUN CANCEL,[TAG OUT FAKEOUT]
    5,f,f,N+(1+2)_(3)       TAG IN (FLYING CROSS CHOP)_(LEAPING KICK)
    5,f,f,N+4               TAG IN SLIDE  *Tag in Ali Kick - A.King, King, Roger*
    (f,f,f)_(f,F)           Run
      B                       Stop Running
      1+2                     Flying Cross Chop
      3                       Flying Side Kick 
                                *All but Paul, Yoshi, King, Jack, and Eddy*
      4                       Sliding Leg Sweep  *All but Yoshi and King*
      N                       Shoulder, Stomp or Tackle depending on run distance
    
    
    Knockdown Recovery Moves (When On Ground FU/FT)
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    (1_2_3_4)               Tech Roll  *Hit as SOON as you hit the ground*
    f                       Roll Forwards
      3                       Rising Low Kick
      4                       Rising Mid Kick
      1+2                     Flying Cross Chop
    b                       Roll Backwards
      3                       Rising Low Kick
      4                       Rising Mid Kick
      f+1+2                   Flying Cross Chop
    1_(d+1)                 Roll Out_(Roll In)
      N                       Stand Up
      D#                      Stay Lying Down
      3                       Rising Low Kick
      4                       Rising Mid Kick
      f                       Roll Forwards
        3                       Rising Low Kick
        4                       Rising Mid Kick
        1+2                     Flying Cross Chop  
                                  *All but Hwoarang, Ling, and Lei*
      b                       Roll Backwards
        3                       Rising Low Kick
        4                       Rising Mid Kick
        1+2                     Flying Cross Chop
                                  *All but Hwoarang, Ling, and Lei*
        
    3                       Rising Low Kick
    4                       Rising Mid Kick
    d+4                     Ankle Kick
    f+1+2                   Roll Forward, Flying Cross Chop
    b+(4~3)_(3~4)           FAST RISING KICKUP
    b+3+4                   Rising Kickup
    f                       HANDSPRING KICKUP  *As soon as you hit the ground*
    B                       TUMBLE KNOCKBACK RECOVERY
                               *After getting hit by a heavy tumbling attack*
    
          After a Rising Kickup, Yoshi, Kunimitsu and Paul automatically go into
          a Flying Cross Chop. King, Armor King, and Eddy recover in BK position
          after a Rising Kickup.
    
          Recovery moves are chained together as such:
          1,b,3 - Roll out, roll backwards, rising low sweep.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    
    The Characters
    =-=-=-=-=-=-=-
    
    ================
    | ALEX / ROGER |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Animal Stonehead {1}
            2+4                 Powerbomb {2}
            d/b,d/b+1+2         DDT {1+2}
            d/b,f+1+2           Tombstone Piledriver {2}
            f,HCF+1             Giant Swing
            QCF+1               Animal Driver
    (Left)  (1+3)_(2+4)_(2+5)   Swinging DDT {1}
    (Right) (1+3)_(2+4)_(2+5)   Running Bulldog {2}
    (Back)  (1+3)_(2+4)_(2+5)   Reverse Neck Toss
    
    SPECIAL TECHNIQUES
    1,2,1                     Double Punch, Uppercut
    d/f+1                     Elbow Sting
    f,f,N+1                   ANIMAL MEGATON PUNCH
    f,N,d,d/f+1               Animal Godfist
    (f,N,d,d/f+1+2)_(FC+1+2)  AMIMAL SMASH
    d+1~N+2                   Low Jab, Uppercut
    f,N+1                     Windmill Punch
    f,f+1,2,1,2,1             Animal Rush, Wind-up Punch
    f,f+1+2                   Flying Cross Chop
    f_u/f+1+2                 Knuckle Bomb  *Floats*
    d/f+1+2                   ANIMAL HEADBUTT
    2,1                       Jab, Uppercut
    d/f+2                     Elbow Gutpunch
    f,f+2 [~5]                Smash Uppercut [Tag]  *Juggles on CH*
    f,f,N+2                   Low Stomach Smash
    FC,d/f+2 [~5]             Crouching Uppercut [Tag]  *Juggles*
    u/f+2+4                   Elbow Drop
    d/b+3                     Tail Cutter
    u/f+3+4                   Double Knee Drop
    3+4                       Delayed Dropkick
    f,f+3+4                   Dropkick
    RN_(f,f,f)+3+4            Satellite Dropkick
    d/f+3+4 [~5]              Frankensteiner [Tag]  *Throw on Close Standing Hit*
    d+3+4,[4,4]               Ali Kick, [Ali Kicks]
    CH d+3+4,[4,4,4,4]        CH Ali Kick, [Ali Kicks]
    b+3+4,[1]_B               Lunge Animal Kick, [Side Roll]_Roll Back
      3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
        3>4,B                       Kick Rushes, Roll Back
    u+3+4                     JUMPING ANIMAL SWEEP  *Floats*
    f,f+4                     Jail Kick
    SS+4                      ANIMAL SWEEP  *Floats*
    d/b+4,[1]_B                 Animal Kick, [Side Roll]_Roll Back
      3>4>[1]_B                   Kick Rushes [Side Roll]_Roll Back
        3>4,B                       Kick Rushes, Roll Back
    
    b+1                       Animal Gigaton Punch  *Unblockable*
    
    SAMPLE COMBOS
    SS+4, d+1, FC+1+2             -= 32 pts.
    u/f+4, 1, 1,2, d+3+4          -= 32 pts.
    CH f,f+2, 1, 1, f,f,N+2       -= 47 pts.
    f,N+1 (blocked), f,N,d,d/f+1  -= 50 pts.
    f+1+2, d+3+4,4,4              -= 54 pts.
    
    
    
    
    =================
    | ANGEL / DEVIL |
    =================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bitch Kicks {1}          
            2+4                 Hip Toss {2} 
            f,f+1+2             Stonehead {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   STEEL PEDAL SMASH {1}
    (Right) (1+3)_(2+4)_(2+5)   SKULL SMASH {2}
    (Back)  (1+3)_(2+4)_(2+5)   Atomic Drop
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    [1],2,2                 Punch[es], Backfist
    d/f+1,2 [~5]            Twin Pistons [TAG]  *Juggles*
    f,N,d,d/f+1,[3_4]       Thunder Godfist, [Sidekick, Hellsweep]
    f,N,d,d/f+1,U/F         HEAVEN DENIED  *Initial TGF must hit*
    f,N,d,d/f+2 [~5]        Wind Godfist [Tag]  *Juggles*
    f,f+2                   DEVIL FIST
    SS>2 [~5]               DEVIL TWISTER [Tag]  *Juggles*
    4~3                     Flipstomp
    f,f+3                   Split Axe Kick
    WS+4,4                  Axe Kicks
    f,N,d,D/F+4,4           Hell Sweeps
    f+4                     Axe Kick
    u+4                     HOPKICK  *Juggles*
    u/f,N+4                 DELAYED HOPKICK  *Juggles*
    u/f+4,4                 Jumping Kick, Hellsweep
    
    1+2                     Ground Laser  *Unblockable*
    u+1+2                   DIAGONAL U/F AIR LASER  *Unblockable*
    3+4                     Flying Laser  *Unblockable*
    3+4,3+4                 FLYAROUND BACK LASER  *Unblockable*
    
    f,f,N+2122:3:4:4::1::2:1        Tenstring
    
    SAMPLE COMBOS
    f,N,d,d/f+2, 1,2, f,N,d,d/f+2   -= 47 pts.
    d/f+1,2, 1,2, 1,1,2             -= 49 pts.
    CH d/f+2, d/f+1, f,N,d,D/F+4,4  -= 49 pts.
    SS+2, u+1+2, 1,1,2              -= 61 pts.
    1+2, f,N,d,d/f+1,3              -= 69 pts.
    
    
    
    
    ==================
    | ANNA WILLIAMS  |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                       Arm Turn {1}
    	2+4                       Lifting Toss {2}
            u/f+1+2 [~5]              Overhead Neck Throw [Tag] {1+2}
    	d/f,d/f+1                 Embracing Elbow Strike {1+2}
            QCF+1+2                   Palm Grab {1}
              ~5                        REAR CHICKENWING LOCK *Need Nina on Team*
    	  3,4,3,1+2                 Reaping Arm Bar {1+2}
    	  1,3,2,1                   Standing Reverse Arm Lock {1}
    	    2,1,3,4,1+2               Falling Reverse Arm Lock {2}
    	    3,1,4,1+2,1+2             Rear Gatelatch Falconwing Squeeze {1+2}
    	    2,3,1+2,3+4,1+2           Gatelatch Throw {1}
    	  1+3,4,1+2                 Arm Sprain, Standing Cross Lock {2}
    	    4,3,4,3+4,1+2             Inverted Crucifix {1+2}
    	    1+2,4,3,1+2,1+2,1+2       Arm Break, Rear Cross Lock {1}
    (Left)  (1+3)_(2+4)_(2+5)         Embracing Throat Strike {1}
    (Right) (1+3)_(2+4)_(2+5)         Snake Necksnap {2}
    (Back)  (1+3)_(2+4)_(2+5)         Jumping Overhead Three Limb Break
    
    SPECIAL TECHNIQUES
    b+1,1,1                  Cross Cut Saw
    1,4                      Highpunch, Lowkick
    1_(d/f+1),2,1,d+4        Three Punches, Lowkick
    1_(d/f+1),2,1,4>2        Three Punches, Highkick, Backhand
      U_D                      Sidestep Cancel
      3_4_(u/f+3)              Highkick_Sweep_Bonecutter
    (d+1~N+4)_(FC_d+2,4)     Midpunch, Frontkick
    WS_f+1+2                 Double Palm
    FC,f+1                   Cat Thrust  *Crumples*
    SS+1+2 [~5]              Spinning Slap, Uppercut [Tag]  *Juggles*
    2,1,4                    2 Punches, Lowkick
    b+2,2                    Bitchslaps  {Females can Reverse with 2}
    d/f+2                    Lifting Uppercut  *Juggles*
    d/b+1                    SCARLET RAIN
    QCF+1 [~5]               DASHING ELBOW [Tag]  *Juggles on CH*
    WS_QCF+2                 Palm Uppercut  *Juggles on CH*
    u/f+1>3                  THRUST, SNAPKICK  *Crumples on CH*
    SS+2                     Leg Blade  *Floats on CH*
    SS+3                     INSIDE CRESCENT
    f,F+2                    Spinning Layout Slap
    FC,d/f+2                 Cold Blade
    FC,f+2                   Right Hand Stab  *Auto Mid Cancels*
    2,3_(d+3)_4              Highpunch, Highkick_Lowkick_Roundhouse
    3,4                      2 Highkicks
    d+3+4                    Groundstomp
    d+3,4_2 [~5]             Lowkick, Highkick_Uppercut [Tag] *Juggles*
    FC+3,(d+4)_4_2 [~5]      Lowkick, (LOWKICK)_Highkick_Uppercut [Tag] *Juggles*
    d/f+3,[3,3,]1,4>2          Sidekick[s], Punch, Kick, Backhand
      U_D                      Sidestep Cancel
      3_4_(u/f+3)              Highkick_Sweep_Bone Cutter
    d/f+3,2,1,4              Sidekick, Punches, Lowkick
    d/f+3,2,3_(d+3)_>4       Sidekick, Punch, Highkick_Lowkick_Roundhouse
    d/f+3,[3,3],4_(1,2)      Sidekick[s], Highkick, 2 Punches
    (u/f+3)_(f,f,F+3)        Bonecutter  *Achilles Tendon Lock on CH*
    d/f+4                    SPINNING ANKLE KICK
    4,3                      Highkick, Lowkick
    b+4                      Cat Stance  *Auto Low Cancels into Thrust Kick*
                                         *Auto Reverses Command and Multithrows*
      >4                       Thrust Kick
    CH f+4                   Knockdown Highkick  *Juggles*
    FC,(u_u/f_u/b)+4 [~5]    Low Flipkick [Tag]  *Juggles*
    U/B_U_U/F+4 [~5]         Low Flipkick [Tag]  *Juggles*
    FC,(U/U/F_U/B)+4         High Flipkick
    u/f+4                    Jumpkick  *Juggles on CH*
      3,4_(d_u+4)              Lowkick, Highkick_(Sidestep Cancel)
    f,f+4                    Kneeling Flipkick
    FC_d+4,N+1,[U_D]         Midkick, Spinchop, [Sidestep Cancel]
    (u~u/b)_(u/b+3+4)        Backflip
    
    b+(1+3)_(2+4)            Attack Reversal
    
    d+1+2                    Bloody Scissors  *Unblockable*
    d/b+1+2 [u,u]            Hunting Swan [Cancel]  *Unblockable*
    
    1_(d/f+1)212:3:3:2::1:2:4        Tenstring
    
    SAMPLE COMBOS
    CH SS+2, d+1, d+3,N+3            -= 41 pts.
    d/f+2, u/f+4, d+4,1, d+4,1       -= 44 pts.
    U/F+4, 1,2, 1,2, f+1+2           -= 48 pts.
    CH SS+1+2, d/f+3,1,4             -= 60 pts.
    CH QCF+1, u/f+4, u/f+1,3, f+1+2  -= 89 pts.
    
    
    
    
    ==============
    | ARMOR KING |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Coconut Crush {1}
            2+4                 Backfall Suplex {2}
              d,d+1+2             Steiner Screwdriver
            d/b,d/b+1+2         DDT {1+2}
            QCF+1               Jaguar Piledriver {1}
            f,HCT+1             Giant Swing {1}
            FC,D/B+2+4 [~5]     PILEDRIVER [DOOMSDAY *Need King on Team*] {2}
            f,N,d,d/f+1+2       CHOKE SLEEPER {1+2}
              2+4,1+2,1+2         FULL NELSON SUPLEX {1}
              3+4,3+4,1+2         WAIST LOCK SLEEPER {2}
                3,4,1+2,3+4         LEG STRETCH MUFFLER {2}
                1,1,1+2             TRIPLE BACKMOUNTED HEAD PUNCHES {1}
    (Left)  (1+3)_(2+4)_(2+5)   REVERSE DESPERATE BOMB {1}
    (Right) (1+3)_(2+4)_(2+5)   VERTICAL REVERSE DDT {2}
    (Back)  (1+3)_(2+4)_(2+5)   Reverse DDT
    
    Ground Throws
    -------------
    d/b+1+3                 MOUNT POSITION
    
    SPECIAL TECHNIQUES
    d/f+1                   Hammer Strike      
    b+1                     LEVEL CHOP
    WS+1                    EUROPEAN UPPERCUT  *Floats*
    d/f+2                   GUT PUNCH
    FC,d/f+2 [~5]           Dynamite Uppercut [Tag]  *Juggles*
    f,f+1+2                 Flying Cross Chop  
    f,f+2 [~5]              Middle Smash [Tag]  *Juggles on CH*
    SS+2                    SIDE UPPERCUT
    f,f,N+2                 Stomach Smash  *Stuns on CH*
    f,N,d,d/f+2 [~5]        Black Smash [Tag]  *Juggles*
    f,N,d,d/f+1             CLOTHESLINE RUSH
    f,N,d,d/f+4             JUMPING KNEE
    (D,d/b)_(FC)+1+2        ULTIMATE TACKLE
      2,1,2,1,2               MOUNTED PUNCHES
    d+1+2                   ELBOW DROP
    b+1+4                   Straight Arrow
    f+1+4                   Black Shoulder
    (u/f_f)+1+2             Knuckle Bomb  *Floats*
    u/f,N+1+2               Jump-In Knuckle Bomb
    (U/B_U_U/F)+2+4         Elbow Drop
    2,1                     Punch, Uppercut
    d+1~(N+2)               Ducking Jab, Uppercut
    f,f+4                   Jail Kick
    d/b+4                   DROPPING SHIN KICK  *If Misses, FD/FT*
    d/f+3+4 [~5]            Frankensteiner [Tag]  *Throw on Close Standing Hit*
    BK 3                    VITALS STRIKE
    b+3                     BACK THRUST KICK
    [SS]+3+4                MINI SPINNING HEADBOOT
    RN_(f,f)+3+4            Drop Kick
    u/f+3+4                 Double Knee Drop
    FC_d+3+4,4,4[,4,4]      Ali Kicks[,CH Ali Kicks]
    u/f,N+3+4,4,4[,4,4]     Jump-In Ali Kicks[,CH Ali Kicks] 
    
    (f_u/f)+1+2~D               Super Knuckle Bomb  *Unblockable*
    u/f,N+1+2~D                 Hopping Super Knuckle Bomb  *Unblockable*
    u/f,N+1+4                   Hopping Moon Drop  *Unblockable*
    
    121:1::24:4:4::1:3      Tenstring
    f+21:1::24:4:4::1:3     Ninestring
    
    SAMPLE COMBOS
    WS+1, d+1, WS+4, d+3+4             -= 30 pts.
    u/f+4, u/f+4, d+1~N+2              -= 32 pts.
    FC,d/f+2, 1, 1,2, b+3              -= 43 pts.
    f,N,d,d/f+2, f,N,d,d/f+2, d+3+4,4  -= 48 pts.
    CH f,f+2, 1, 1, 1, b+3             -= 63 pts.
    
    
    
    
    ================
    | BAEK DOO SAN |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Hammerhead Throw {1}
            2+4                 Blue Shark Throw {2}
            f,f+2               Cobra Bite Throw {2}
            d/b+1+3             Swordfish Throw {1+2}
            f+2+3 [~5]          CANNONBALL [TAG NECKSNAP *Need Hwoarang on Team*]
    (Left)  (1+3)_(2+4)_(2+5)   BOLT SIDE THROW {1}
    (Right) (1+3)_(2+4)_(2+5)   STAT BOLT SIDE THROW {2}
    (Back)  (1+3)_(2+4)_(2+5)   Starfish Throw
    
    SPECIAL TECHNIQUES
    1,1                     Double Punches
    [1,2,]3,3,3,4_(d+4)     [1-2 PUNCHES,] Butterfly Kicks_(Butterfly Needle)
    [1,2,]3,4>3 [~5]        [1-2 PUNCHES,] Break Blade [Tag]  *Juggles*
    [1,2,]3,3,4>4>3 [f_b]   [1-2 PUNCHES,] BLACK WIDOW, [Flamingo Cancel]
    [1,2,]3,3,4>4>4,3       [1-2 PUNCHES,] SILVER MANTIS  *Juggles*
    1,2,3~f                 1-2 PUNCHES, [Flamingo Stance]
    b+1                     STEALTH NEEDLE
    SS+1                    RAISE HAMMER
    2,2                     Mantis Backhand Spin
    b+2                     BOLT CUT
    f+2                     MANTIS BACKHAND
    u/f+2                   BONE STAGGER
    WS+3,4>4>3 [f_b]        Heat Destruction, [Flamingo Stance]
    WS+3,4>4>4,3            Hurricane Destruction
    WS+3,3>4                Wave Needle
    WS+3+4                  RISING HIGH KICK
    [u/f+]3+4 [f_b]         [QUICK] FLASHING HALBRED, [Flamingo Stance]
    b,b+3                   Heel Hunter
    u/f,N                   Baek Hop
      3,4                     Trick Smash
      3,d+4>3 [~5]            Starlight Blade [Tag]  *Juggles*
      3,3,3,4_(d+4)           Butterfly Kicks_(Butterfly Needle)
      3,3,4>4>3 [f_b]         Black Widow [Flamingo Cancel]
      3,3,4>4>4,3             Silver Mantis
    f,N,d,d/f+3 [~5]        Wing Blade [Tag]  *Juggles*
    FC_d+3,3,d+3            Snake Creep
    FC_d+3,3,N+3 [~5]       Snake Blade [Tag]  *Juggles*
    F+4>3 [,f_b]            Heel Knife, [Flamingo Cancel]
    F+4>4,3                 Heel Slate
    WS_d/f+4>4>3 [f_b]      Albatross, [Flamingo Cancel]
    WS_d/f+4>4>4,3          Flame Hawk
    4,3,4                   Smash Kick
    b+4                     HEEL LANCE
    d/b+4                   HEEL AXE
    f,f+4                   Hammer Heel
    u/f+3,4,3               Hunting Hawk
    FC_d+4,3,3>3 [f_b]      Peck Rash, [Flamingo Cancel]
    FC_d+4,3,3,D+3          Peck Needle
    b+1+2 [B]               PUNCH PARRY, [Flamingo Stance]  *Parries High and Mid*
    d/b+3+4 [b,b]           Heel Explosion [Flamingo Cancel]  *Unblockable*
    434:3:33:3:3:4:3        Tenstring
    4:33:4:3:33:4:3:3       Tenstring
    
    Flamingo Stance - b+3
    ---------------------
    f_b                     Flamingo Step
    u_d                     Flamingo Sidestep
    1,2,3,3,3,4_(d+4)       1-2 PUNCHES, Butterfly Kicks_(Butterfly Needle)
    1,2,3,4>3 [~5]          1-2 PUNCHES, Break Blade [Tag]  *Juggles*
    1,2,3,3,4>4>3 [f_b]     1-2 PUNCHES, BLACK WIDOW, [Flamingo Stance]
    1,2,3,3,4>4>4,3         1-2 PUNCHES, SILVER MANTIS
    1,2,3~f                 1-2 PUNCHES, [Flamingo Stance]
    3                       Heel Cutter
    b+3                     Heel Hunter
    d+3                     Knee Capper
    (d_d/b_d/f)+3           Maha Needle
    3,3,4                   Flamingo Wave Needle
    3,4,4,3 [f_b]           Flamingo Destruction, [Flamingo Cancel]
    3,4,4,4,3               Flamingo Hurricane
    b+4                     Heel Lance
    4>4                     Axe Kicks
    2~3 [~5]                CANNONBALL [TAG NECKSNAP *Need Hwoarang on Team*]
    434:3:33:3:3:4:3        Tenstring
    4:33:4:3:33:4:3:3       Tenstring
    
    Flamingo Cancels - Flamingo Stance + Hold Forward + Holding down 3
    ------------------------------------------------------------------
    4,(Release 3),4>3 [~5]      Break Blade [Tag]  *Juggles*
    4,(Release 3),3,3,4         Butterfly Kicks
    N+4,[f_b]                   FLASHING HALBRED, [Flamingo Stance]
    d+4,(Release 3),3,d+3       Snake Creep
    d+4,(Release 3),3,N+3 [~5]  Snake Blade [Tag]  *Juggles*
    d/b+4 [b,b]                 Heel Explosion [Flamingo Cancel]  *Unblockable*
    
    
    SAMPLE COMBOS
    d/f+2, 1,2,3~f, 1,2,3~f, 1,2,3~f  -= 38 pts.
    3+4, f,f, d/b+4                   -= 41 pts.
    f,N,d,d/f+3, u/f+3,4,3            -= 56 pts.
    CH d+3,3,N+3, 1, d+3,3,N+3        -= 59 pts.
    [3,4,]3, 3,3,3,4                  -= 61 pts.
    
    
    
    
    ===============
    | BRUCE IRVIN |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3 [~5]            Knee Bash [Tag] {1}          
            2+4                 Rib Crusher {2} 
            f,N,d,d/f+1+2+4     Embracing Knee {1+2}
              1+2,1+2,1+2         Tumbleweed
              (3_4),1+2+3         Left Knee Strike {2}
                1,3,1+2+4           Turning Knee
                  2,4,1,1+2+3         Rising Knee
    (Left)  (1+3)_(2+4)_(2+5)   HEAD BREAKER {1}
    (Right) (1+3)_(2+4)_(2+5)   FACE BREAKER {2}
    (Back)  (1+3)_(2+4)_(2+5)   Reverse Neck Toss
    
    SPECIAL TECHNIQUES
    1,2                     1-2 Punches
      1,2                     Bruce Rush
      3_4_(f+4)               Midkick_Frontkick_Highkick
    [1],2,d+4>3             [Punch,] Punch, Sweepkick, Highkick
    2,4_(f+4)               Punch, Frontkick_(Highkick)
    1+2                     Overhead Bomb
    f+1+2                   Spinning Slice Elbow
    f+1,2,1                 Triple Elbows
    FC,d/f,d,d/f+1          TORNADO UPPERCUT
    1,4,3                   Southern Cross
    SS+1                    NIGHTMARE ELBOW
    b+1                     NIGHTMARE BACK KNUCKLE  *Crumples on CH*
    d/f+2 [~5]              Face Buster [Tag]  *Juggles*
    d/f+1,2 [~5]            Double Face Buster [Tag]  *Juggles*
    d/f+1+2                 Short Stepping Uppercut
    f,f+2                   NIGHTMARE MACH PUNCH  *Reverses Punches*
    f,f+3                   Slice Kick
    d+3_4                   Thai Shinkick
    b+3,4_2                 Frontkick, Knee_Right Punch
    3,2,1 [~5]                Gatling Combo [Tag]  *Juggles*
      4                       Lowkick
    3,3                     Dual Spinkicks
    b,b,N+3+4,4             Handspring Backflip, Bazooka Leg
    d/f+3,1                 Cyclone Edge, Tornado Uppercut
    d+3+4,3                 Rave Kick, High Sidekick
    d/f+3+4                 STEP-IN MIDKICK
    f+4,3,4                 Triple Blind Kicks
    b+4,3,4_(d+4)           Double Knee Rush, Lunge Knee_(Lowkick)
    b,f+4 [~5]              RISING KNEE [Tag]  *Juggles*
    b,b+4                   NIGHTMARE LOW HEEL KICK
    f,f+4                   Bazooka Leg
    d/b+4                   SWAY HIGHKICK
    SS+4,1_4                BULL KICK,LEFT HOOK_DOUBLE BULL
    
    b+2+3                   Sidewinder  *Unblockable*
    
    SAMPLE COMBOS
    d/f+2, 1, f+1,2,1          -= 32 pts.
    u/f+4, f+4,3,4             -= 44 pts.
    CH d/f+1,2, 1,2, d/f+3,1   -= 59 pts.
    b,f+4, b+3, b+4,3,4        -= 71 pts.
    CH 3,2,1, 2,3, 2,f+4       -= 90 pts.
    
    
    
    
    ==============
    | BRYAN FURY |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                      DDT {1}
            2+4                      Falling Brain Blaster {2}
            FC,d/f,d/f+1+2           Death Messenger {1+2}
    (Left)  (1+3)_(2+4)_(2+5)        Free Fall {1}
    (Right) (1+3)_(2+4)_(2+5)        Knee Blast {2}
    (Back)  (1+3)_(2+4)_(2+5) [~5]   Hummer Throw [Tag]
    
    SPECIAL TECHNIQUES
    1+2                     Double Snake Fang
    1,2,1,2_4               3-Punch, Hook_Low Kick
    1,2,3                   2-Punch, Lowkick
    1,4,3,3                 Southern Cross
    1,4>2                   Atomic Combo
      >4                      Sidekick
      >1~(u_d)                Sidestep Feint
      >1,2_4                  Backhand, Mach Punch_Spinkick
    f+1+2                   Spinning Elbow
    D/F#+1[>1][>1][>1]~2    Piston Punch[es], Straightpunch
    d/f+2                   Straightpunch
    d_(d/b)+2               STOMACH HOOK
    SS+1                    Devil's Claw
    SS+2                    Side Hummer
    SS+1~2                  Phantom's Claw  *Stuns on CH*
    f,f+2                   Mach Punch
    f,f+3                   Slash Kick
    b+2                     Backhand  *Stuns on CH*
      >1~d_u                  Sidestep Feint
      >1,2_4                  Backhand  *Stuns*, Mach Punch_Spinkick
      >4                      Spinkick
    QCB,2                   Backdash Smash  *Juggles*
    b+1 [~5]                DOWNWARD SMASH [Tag]  *Juggles*
    3,3                     Midkick, Highkick
    3,2,1,4_2               Gatling Combo_Gatling Punches
    b+3,4                   Stopping Kick, Knee
    b+3,2,1,2_4             Stopping Kick, 2 Punches, Hook_Lowkick
    d/f+3                   Snake Edge  *Floats on Clean Hit*
    d/f+4                   Spinkick
    d+3+4                   Side Low Kick
    QCF_WS+1 [~5]           Lifting Uppercut [Tag] *Juggles*
    QCF_(WS+1)~5            LIFTING UPPERCUT TAG  *Must have Alex/Roger on Team*
      N                       ALEX/ROGER FLEX TAUNT 
    QCF_WS+1+2              Small Uppercut
    QCF_WS+2,[B_F+2]        Gutpunch, [Slam Throw  *If Gutpunch Connects*] 
    QCF_WS+3,[4]            Rising Knee  *Stuns On CH*, [Crushing Knee]
    QCF_WS+3+4              Quick Spinkick
    f+4,3,4                 Triple Kicks
    b+4                     Knee
    u/f+4                   Overhead Boot  *Juggles*
    u/f~N+4                 Hopkick  *Juggles*
    f,f+4                   DOWNWARD ARC KICK
    b,b+4                   Flipping Ankle
    
    1+3+4                   Knee Taunt
    
    b+1+2~2                 HIGH/MID PUNCH PARRY, MACH BREAKER
    d_FC+(1+3)_(2+4)        Low Cancel
    
    b+1+4                   Super Backfist  *Unblockable*
    f+1+4                   Fast Super Backfist  *Unblockable*
    
    b+34:1:2:1:4:2:1:4:2        Tenstring
    b+34:1:2:1:4:3:3            Eightstring
    b+34:1:2:1:4:2:4            Eightstring
    
    SAMPLE COMBOS
    u/f+4, 1, 1,2, f,f+2  -= 49 pts.
    WS+1, d+2, d+2, d+2   -= 50 pts.
    u/f,N+4, 2, f+4,3,4   -= 59 pts.
    WS+2, b+2, b+2,1,4    -= 70 pts.
    CH b+2,1, b+2,1,4     -= 71 pts.
    
    
    
    
    ==============
    | EDDY GORDO |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     180 Scoot Leg Toss {1}
            2+4                     Handstand Leg Toss {2}
            HCT+1+2                 Spiraling Hip Toss {1+2}
    (Left)  (1+3)_(2+4)_(2+5) [~5]  Side Flip Flop [Tag] {1}
    (Right) (1+3)_(2+4)_(2+5)       Spinning Neck Kick {2}
    (Back)  (1+3)_(2+4)_(2+5)       Over The Top Legtoss
    
    SPECIAL TECHNIQUES
    Standard Position
    -----------------
    1,2                     1-2 Punches
      (4,3)_(4~4)             BACKFLIP KICKOUT (SIT)_LEAPING BOOT (SIT)
    f+2,1,4                 Triple Flurry
    b+2                     LUNGE PUNCH
    f+1+2                   (HND)
    3~4                     Thomas Flare, (SIT)
      B                       (HND)
      4,4 [,B]                Low Flairsweeps, [HND]
      4,1+2,1+2               Low Flairsweep, Cabecada
    3+4 [,B]                Macaco [,HND]
    3~3                     HERAN BAGO  *Juggles*
    4~3,3                   Satellite Moon, Hotplate, (SIT)
    WS+4                    Queixda
    d/f+3+4 [~5]            Kickup [Tag] *Juggles*
    (u/b_u_u/f)+3+4 [,D]    Jumping Jack, [SIT]
    (u/b_u_u/f)+1+2         JUMPING SMACK DOWN
    f,f+3+4 [~5]            Boomerang Kick [Tag] *Bounces*
    FC+3+4                  Flapjack
      B_D                     (HDN)_(SIT)
    b+3                     Quick Knee
    f+3                     Arrow Kick, (HSP)
    f,f+3                   Lungekick
      B_D                     (HND)_(SIT)
    d/f+3                   Toetap, (HND)
      D                       (SIT)
    d/b+3,3                 Rasteria, Midkick
    d/b+3,N+3               Rasteria, Mid Slipkick, (SIT)
      B                       (HND)
    f+4 [,B]                Monkey Trick  *Chains into Thomas Flare* [,HND]
    d/b+3,4                 Low Ankle Sweep, Highkick  *Chains into b+4 Moves*
    FC,d/b+4                HAULE
    b+4,3,3                 Armada, Rasteria, Chibata
    b+4,3,Pause,4..         Armada, Rasteria, Armada..  *Can Chain Armada Moves*
    b+4,3,4,4 [,B]          Armada, Rasteria, Low Kicks, [HND]
    b+4,3,4,1+2,1+2         Armada, Double Lowkicks, Cabecada
    b+4,4,3+4               Armada, Double Backflips
    d/b+4,4,4,4...          Meia Lua de Compasso  *b+4 After Any Kick for (HND)*
    u+4                     Roundhouse Kick
    f,f+4,3_~4              Backflip Foot Kickout_Dropkick, (SIT)
    1+2                     Sidestep  *Same as u,N*
    u/f+1+2                 PLUNGER FISTS
    SS+1+2,3                Handslaps, ToeTap, (HND)
    SS+1+2~3 [~5]           Handslaps, Kickup [Tag]  *Juggles*
    SS+1+4                  LOW BANDA
    SS+2                    Cruncher  *Bounces on CH*
    SS+3                    Voo Doo De Marcego
      B_D                     (HND)_(SIT)
    SS+4                    Lowsweep, Low Turdkick
    SS+4,3                  Lowsweep, Tripping Sweep
    SS+4,3+4                Lowsweep, Flapjack
      B_D                     (HND)_(SIT)
    SS+3+4,3+4,3+4,u/f+3+4  Aerial Kicks, Jumping Jack
      D                       (SIT)
    SS+u+3,3_(~3)           Armada de Costes, Lowsweep_(Kickup)  *Juggles*
    SS+u+3,3+4              Armada de Costes, Low Kickout, (SIT)
    SS+4~3, [B]             Leaping Massacre, (HND)
    u/b~b                   Backflip  *Goes into HND when far from Opponent*
    d/b+3+4                 Spinning Cyclone  *Unblockable - b,b to Cancel*
    4~3::4:2:44:3+4:(3+4)(3+4):d/b+3+4:u/f+3+4    Tenstring
    4~3::4:2:43:4:(1+2)(1+2)                      Eightstring
    4~3::4:2:43:4:4                               Sevenstring
    4~3::4:2:43:3                                 Sixstring
    
    Handstand Position - (HND) - f+1+2
    ------------------
    f_b                     (Handstand Walk Forward)_(Standard Position)
    (u_d)~N                 Handstand Tilt, (HND)
      (3_4)                   Low Sweeper
    d>3+4                   Low Rider, Boot Up  *Juggles*, (HND)
    1,3,4,4                 Punch, Triple Lowkick
    1,4,4                   Punch, Lowkick, Midkick
    2,4,3                   Punch, Sliding Lowkicks
    3_(b+3)_(B+3)           Scoot Lowkick_(Slide Midkick)_(Midkick Feint)
    4                       Helicopter, (HND)
      3+4                     Thomas Flare, (SIT)
    3~4                     Thomas Flare, (SIT)
      B                       (HND)
      4,4 [,B]                Low Flairsweeps, [HND]
      4,1+2,1+2               Low Flairsweep, Cabecada
    (d_u)+(3_4)             Drop In Kick, (HND)
      D                       (SIT)
    
    Sitdown Position - (SIT)
    ----------------
    1+2,1+2                 Cabecada
    3,4                     Lowsweep, Midkick
    3~4                     Kickup  *Juggles*
    3+4 [,D]                Back Handspring, [HND]
    3+4,3                   Back Handspring, Arrow Kick, (HND)
    4,3+4 [,B]              Stinger, Back Handspring, [HND]
    4~3                     Low Flair Kickup, (HND)
      3+4                     Thomas Flare, (SIT) 
        4,4 [,B]                Low Flair Sweeps, [HND]
        4,1+2,1+2               Low Flair Sweep, Cabecada
    
    SAMPLE COMBOS
    3~3, 3~4             -= 37 pts.  
    HND d+3+4, 4, d+4    -= 45 pts.
    CH SS+2, u/f+1+2     -= 50 pts.
    d/f+3+4, 1, 1,2,4~4  -= 51 pts.
    CH b+4, 1,2,4~4      -= 65 pts. 
    
    
    
    
    ==========
    | GANRYU |
    ==========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     Body Drop {1}
            2+4                     Hip Toss {2}
            f,f+2+3                 Jizo Hug {1+2}
    (Left)  (1+3)_(2+4)_(2+5) [~5]  UPPER STREAM [Tag] {1}
    (Right) (1+3)_(2+4)_(2+5) [~5]  CROTCH SLAM [Tag] {2}
    (Back)  (1+3)_(2+4)_(2+5)       Upside-Down Drop
            d+1+2                   PEDAL PRESS
    
    SPECIAL TECHNIQUES
    SS+1                    FALLING HAMMER
    f+1+2                   QUICK SUMO RUSH
    FC+1+2                  Palm Lift
    F#_(f,F)+2,1            Scissors
    b,d/b,d,D/F+2           Megaton Palm
    b,d/b,d,D/F+1 [~5]      Megaton Float [Tag]  *Juggles*
    F#_(f,f)+2,1            Jab, Elbow
    1+2>1+2                 Hammer, Double Uppercut
    SS_d+1+2                STUNNING PUSH  *Throws on BK connect*
    WS+1+2>1+2              Double Uppercut, Hammer
    1,1,1                   Cross Cut Saw
    FC,D/F+2,1,2            Nodowa Mid Combo
    d,D/F+1,2,1             Nodowa Mid Combo
    FC+1,1,1,2,(D_D/F_F)+1  Sumo Rush  (L_M_H ending)
    FC,d/f+1,2,1,1          Wild Swing, Backfist 
    b+2                     LIFTING PALM  *Juggles*
    d+2,2,2,2...            Kabuki Low Palm
    F+1,2,1,2,1,2,1,2       Devil Thrusts
    2,1,2,1,2,1,2,1         Devil Thrusts
    d/f+2,1,1,1,2,1,2,1,2   Uppercut  *Juggles*, Devil Thrusts
    d/f+2+3                 Thunder Palm  *Floats*
    d/f+3                   LOW LEG SWIPE
    d+4                     Ganny Stomp
    RN 3+4                  SUMO DIVE
    u/f+3+4                 Hip Press, Roll Back  *Sit Down if misses*
    3+4                     Sit Down
      1                       MEGATON PALM
      2                       LOW HITTING SWIPE  *Floats*
      ~d                      SPLIT
        u_d                     SIDESTEP
      (B_F)                   (Roll Backward_Roll Forward)
    FU/FT D+1+2             Spring Hammer Punch
      (B_F)                   (Roll Backward_Roll Forward)
      2                       LOW HITTING SWIPE
      ~D                      SPLIT
        u_d                     SIDESTEP
    b+(1+3)_(2+4), 1+2      HIGH/MID PUNCH REVERSAL, RUSHING BACK GRAB
    
    b+1+2                   Giant Tackle  *Unblockable*
      ~2                      STUNNING UPPERCUT  *Crumples*
      ~d                      SPLIT
    
    SAMPLE COMBOS
    d/f+2+3, WS+2, d+1, WS+2, d+1  -= 35 pts.
    d/f+2, f+1+2                   -= 37 pts.
    b+1+2,2, 2,1,2, d+1+2          -= 41 pts.
    b+2, d/f+2, 2,1,2              -= 42 pts.
    b,d/b,d,D/F+1, b,d/b,d,D/F+2   -= 62 pts.
    
    
    
    
    ============
    | GUN JACK |
    ============
    
    GRAPPLING TECHNIQUES
    (Front)  1+3             Body Slam {1}
             2+4 [~5]        Press [BACKBREAKER *Need Jack-2 on Team*] {2}
    	 u/f+1+2         Punishment Drop {1}
    	   d,d/f+2         Gigaton Punishment {B}
    	 QCB+2           Backbreaker {2}
    	 QCF+1           Pyramid Driver {1}
    	 d/b,f+1+2       Piledriver {1+2}
    	 d/b+2+3         Face In The Dirt {2}
    	 f,f+2+3         Jaw Breaker {2}
    	 d/f+2+4         Catapult {2}
    	 d/f,d/f+2+4     Modified Catapult  *Juggles* {2}
             d+(1+3)_(2+4)   GUN BOMB  *Opponent must Duck* {1_2}
    (Left)   1+3_2+4 [~5]    Hanging Next Throw [Tag] {1}
    (Right)  1+3_2+4         Flipping Choke Slam {2}
    (Back)   1+3             Spinal Crush
             (2+4)_(2+5)     Death Shot
    
    SPECIAL TECHNIQUES
    1,1,1                   Hammer Combo
    2,1,2                   Punch, Elbow, Uppercut  *Juggles*
    1+2>1+2                 Hammer Knuckle, Double Uppercut
    WS+1 [~5]               Violent Uppercut [Tag]  *Juggles*
    WS+1+2>1+2              Double Uppercut, Hammer Knuckle
    f+1+2,(1+2)_(d/f+2)     Scissors, (Low Scissors_Megaton Punch)
    FC+1+2                  Low Palm Lift
    FC,d/f+1+2              Low Scissors
    FC,d/f+2,(d_d/f_f)+1    Short Hammer Rush, (L_M_H ending)
    FC,D/F#+2,1,2           Hammer Rush  *Juggles on CH*
    FC,d/f+1,2,1,1          Wild Swing, Backfist                          
    FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2  *Juggles on CH*
    FC,d/b+1,1,1,2          Low Piston Punches, Megaton Punch
    FC+1,1,1,2,(d_d/f_f)+1  Low Hammer Rush, (L_M_H ending)
    FC+1~2                  Low Punch, Megaton Punch
    D/F#+2,1,2,1            Uppercut Rush  *Juggles*
    D/F#+1,2,1,2            Uppercut Rush #2  *Juggles on CH*
    d+1+2 [~5]              Bravo Knuckle [Tag]  *Juggles*
    d+1+2~5                 BRAVO KNUCKLE TAG  *Must have Bryan on Team*
      2                       GUTPUNCH, SLAM  *Juggles*
    b+2                     SMALL BLASTER
    b+1+2                   MACHINE GUN BLASTER
    SS+2                    MEGATON BREAKER
    b,d/b,d,d/f+1_2         Megaton Sweep_Megaton Punch
    d/f+2+3                 Low Ankle Swipe  *Floats*
    d+4                     Ganny Stomp
    CH 4                    Knockdown Highkick  *Juggles*
    d/b+1,1,1,[1],[1],2     Machine Gun Punches, Megaton Punch
    D/B#+3,4,3,4,3,4        Low Cossack Kicks
    u/f+3+4                 Hip Press  *If Misses, Turns into Sit Down*
    d/f+1+3                 Heel Press
      1+2                     Face Bash  *Unblockable*
    HCF~d/f+1 [~5]          Megaton Uppercut [Tag]  *Juggles*
    f+3+4                   Digital Hans Head Slide
    d+3+4                   Sit Down
      ~3+4                    Hop Forward, Hip Press
      B_F                     Roll Back_Forward
      (1,2,1,2)_(2,1,2,1)     Sitting Punches
    
    f+4~1                   Dark Greeting   *Unblockable*
    3+4,[3+4],[3+4]         Dive Bomber, [2nd & 3rd Thrusts]  *Unblockable*
    b,d/b,d,d/f,f,u/f,u,u/b [x5],1     Gigaton Punch  *Unblockable After x2*
    
    D+2:1:1:1::2:1::21::1+2:1+2        Tenstring
    D+2:1:1:1::2:1::21::d+1+2:1+2      Tenstring
    u/f+11:4::3::4::1::2::1:1+2:1+2    Tenstring
    u/f+11:4::3::4::1::2::1:d+1+2:1+2  Tenstring
    
    SAMPLE COMBOS
    D/F+2,1, WS+1             -= 32 pts.
    d/f,d/f+2+4, d+1+2        -= 45 pts.
    WS+1, f+2, f+2, f+1+2     -= 46 pts.
    HCF,D/F+1, b,d/b,d,D/F+2  -= 61 pts.
    f+4~1, d/b+1,1,[1],2      -= 140 pts.
    
    
    
    
    ====================
    | HEIHACHI MISHIMA |
    ====================
    
    SPECIAL NOTES
          Heihachi's Kick Reversal is done automatically whenever
    Heihachi gets hit with a medium or high Right Kick (4) on a Major Counter.
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Neck Breaker {1}
            2+4                 Powerbomb {2}
            f,f+1+2 [~5]        Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
            f,f+1+4             Headbutt *Works on Heihachi, Jin, Lei, GunJack,
                                          Kuma, Kazuya, Jack-2, and P-Jack* {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   One Hand Slam {1}
    (Right) (1+3)_(2+4)_(2+5)   Tile Splitter Guillotine {2}
    (Back)  (1+3)_(2+4)_(2+5)   Atomic Drop
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    1>2,2_4                 2 Punches, Backfist_Midkick
    2,2                     Punch, Backfist
    1>2,2~1[~u_d]           2 Punches, Chi Palm [,FAKEOUT]
    f+1>b+2,1_4             Punch, Gutpunch, Thunder Godfist_Slice Kick
    (2~1)_1+2               Chi Palm
    d/f+1,2 [~5]            Twin Pistons [Tag]  *Juggles*
    QCF+2                   Deathfist
    f+2[~1+2]               Backfist, [Chi Palm Cancel]
    b+2                     Spinning Gutpunch
    WS+2                    DARK THRUST  *Stuns on CH*
    b+1                     STUN SPLITTER
    d+1,2                   Tile Splitter, Deathfist
    f,f+2 [~5]              Demon Godfist [Tag]  *Juggles*
    f,N,d,d/f+1             Thunder Godfist
    f,N,d,d/f+2 [~5]        Wind Godfist [Tag]  *Juggles*
    f,N,d~D/F+2 [~5]        Electric Wind Godfist [Tag]  *Juggles*
    f,N,d,d/f,N+3           Slice Kick
    f,N,d,D/F#+3            Low Slice Kick
    f,N,d,D/F#+4,[4],[4]    Hell Sweep[s]
      N+1                     Thunder Godfist
      N+4,4                   Axe Kicks
    f,f+3                   Left Axe Kick  *Floats*
    u/f+3,4                 Screw Blade Hunting Hawk
    4                       Standing Heihachi Boot  *Stuns on CH*
    f+4                     Right Axe Kick
    u/f+4,4                 High-Low Jumping Spin Kicks
    u+4                     Vertical Boot  *Juggles*
    WS_QCF_(f,N,d,d/f)+4>4  Axe Kicks
    [u/f+]4~3               Flipstomp
    d+4                     Demon Stomp  *Hits Floored Opponent*
    b,b,N+3+4               Shadow Foot Sidestep
    
    d+1+4                   Demon Tile Splitter  *Unblockable*
    
    2+3+4                   Lighting Taunt
    
    d/f+3:22::4:4::1::2::1::2::1       Tenstring
    d/f+3:22::4:4::1::4::1::2::(1_4)   Tenstring
    f,F:::::2122:3:4:4::1::2:1         Tenstring
    
    SAMPLE COMBOS
    f,N,d,d/f+2, 1, f+1,b+2,1     -= 54 pts.
    CH WS+2, 1,2, f,N,d,d/f+2     -= 55 pts.
    d/f+1,2, 1, f,N,d,D/F+4,4,1   -= 56 pts.
    f,f+2, f,N,d,d/f+2, 1, QCF+2  -= 68 pts.
    CH 4, f,N,d,d/f+1             -= 76 pts.
    
    
    
    
    ============
    | HWOARANG |
    ============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Windmill Neck Kick {1}
            2+4                 FALCON DIVE KICK {2}
            f,f+2               Rolldown Jawbreaker {2}
            f+2+3 [~5]          CANNONBALL, [DEAD END TAG *Need Baek on Team*]
            QCB+3               Trapped Heel Explosion {1}
            d,d/b+1+3           Hip Toss {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   5-Kick Massacre {1}
    (Right) (1+3)_(2+4)_(2+5)   Neck Snapper {2}
    (Back)  (1+3)_(2+4)_(2+5)   Jumping Leg Press
    
    SPECIAL TECHNIQUES
    Both Right Foot Forward-(RFF) and Left Foot Forward-(LFF)
    ---------------------------------------------------------
    1+2                     Switch BK / Face Forwards
    3+4                     Switch (RFF) / (LFF)
    f,N,d,d/f               Crouch Dash
      2                       Psuedo-Wind Godfist  *Juggles on CH*
      3                       (LFL)
      4 [~5]                  Wing Blade [Tag]  *Juggles*
    d+4,4                   Low Kick, Lifting Leg Kick  *Juggles*
    d+3,4                   LOWKICK, HIGHKICK (RFL)
    d/f+1+2                 Body Blow
    d/f_(f,N,d,d/f)+2       Uppercut  *Juggles on CH, Staggers on non-CH*
    d/f+3,4                 Double Sidekicks
    d/b+4                   Legtrip Kick  *Turns Opponent's Side on CH*
    d/b+4~4                 Axekick
    u+3                     Hopping Sidekick, (LFL)
    u/f+3,4,3               Hunting Hawk
    WS+2                    Lifting Uppercut  *Staggers (Juggles on CH)*
    WS+3                    Rising Crescent
    WS+4,[~4]               Toe Kick, [Axe Kick, (RFF)]
    d/b+3+4 [B to cancel]   Heel Explosion  *Unblockable, cancel into (LFL)* 
    d_FC+(1+3)_(2+4)        Low Cancel
    
    Left Foot Forward-(LFF) Only
    ----------------------------
    1>2                     1,2 Punches
    b+2                     Backfist
    3,3,3>3 [~5]            Machine Gun Kicks [Tag]  *Juggles*
    3,3,(3_d+3)>4           Butterfly Combo, (RFL)
    3,3,(3_d+3)>4,4         Butterfly Combo #2, (RFF)
    3,3,4>4                 Left Kicks, Spin Kicks, (RFF)
    3,3,4                   Left Kicks, Spin Kick, (RFL)
    4,4,4 [~B]              Right Kick Combo, (RFL)_[LFF]
    4,4,4,4_3               Hot Feet, Mid Kick_Low Kick
    1,1,3>3                 Two Punches, Lowkick, Highkick
    f,f+4                   Running Sidekick  *Turns Opponent BK When Hit*
    [1],2,4_3               [Jab], Right Punch, Jumping Roundhouse_Sidekick
    3~4                     Flying Eagle
    BK 3 [~5]               LIFTING LEG KICK [Tag]  *Juggles*
    4,3                     High Kick, Roundhouse (RFF)
    f+2 [~F]                Right Spinfist, (RFF), [LFF]
    f+3 [~N]                (LFL), [Cancel]
    f+3~3                   Thrust Sidekick
    f,f+3                   Overhead Crescent, (RFF)
    d+3,4                   LOW SMASH, HIGHKICK (RFL)
    f+4                     Face Kick, (RFL)
    f,N+4                   RIGHT FLAMINGO
    f+4>4                   Face Kick, Sidekick, (RFF)
    f,f+4                   Breakthru Kick, (RFF)
    d/f+4                   Snapkick
    b+4                     High Facekick  *Turns Opponent's Side on CH*, (RFF)
    
    Right Foot Forward-(RFF) Only
    -----------------------------
    d_u_D_U_F_B             Movements Bring You Back to (LFF)
    [2],1,1                 [Right Punch], Left Jabs
    2,(3)_(4>4)_(b+4)       JAB,(KICK)_(REVERSE KICKS)_(SPIN KICK)
    2,4~F                   JAB, RIGHTKICK, (RFL)
    3,3                     Lowsweep, Roundhouse
    3~4                     Power Roundhouse
    BK 4 [~5]               LIFTING LEG KICK [Tag]  *Juggles*
    4>4                     Reverse Hook Kicks
    4~3                     Chainsaw Kicks
    f+3 [~B]                Hook Kick, (LFL)_[BK]
    F#+3>3                  Hook Kick, Axe Kick (RFF)
    f+3,4                   Hook Kick, Low Spinkick
    f+4 [~N]                (RFL), [Cancel]
    d/f+4                   RIGHT SIDE KICK
    f+4~4 [~5]              Lifting Leg Kick [Tag] *Juggles*
    f,f+(3)_(4,3)           Leaping Left Roundhouse_Screw Kicks
    b+3                     High Kick, (LFF)
    b+4                     Right Sidestep Roundhouse
    u/b~N                   LFF Cancel
    (d/b~N)_(d/f~N)         LFF Cancel  *Recovers Crouching*
    
    
    Left Flamingo-(LFL) Only
    ------------------------
    u_d                     Flamingo Sidestep
    2,2                     Spinfist, Right Jab
    3,3>3 [~5]              Machine Gun Kicks [Tag]  *Juggles*
    3,3,4 [,F]              Changeup Combo, (RFL)_[LFF]
    3,3,4>4                 Changeup Combo #2, (RFF)
    3,4                     FLAMINGO SIDEKICK COMBO
    4                       Spin Kick, (RFL)
    f+3                     Axe Kick, (RFF)
    b_d+3                   Left Sidestep Roundhouse_Shin Kick
    b+4 [~5]                RIGHT HEEL LANCE [Tag] (RFF)  *Juggles*
    d+4                     Spinning Leg Sweep
    1+4 [b,b to cancel]     Power Blast  *Unblockable*
    2:2:3::4:3:4:44::43     Tenstring
    
    Right Flamingo-(RFL) Only
    -------------------------
    u_d                     Flamingo Sidestep
    1                       Left Spinfist
    2                       Jab, (RFF)
    3                       Spin Kick, (LFL)
    4                       Side Kick  *Stuns on CH*
    b_d+4                   Right Sidestep Roundhouse_Shin Kick
    f+4                     Axe Kick
    b+3 [~5]                LEFT HEEL LANCE [Tag] (RFF)  *Juggles*
    d+3                     Spinning Leg Sweep
    1:2:3::4:3:4:44::43     Tenstring
    
    SAMPLE COMBOS
    LFL b+4, 2, f+3,1, d+4,4   -= 51 pts.
    CH d/f+2, 1, 1,2,4         -= 57 pts.
    RFF f+4~4, 4~f,N+2, f+3,4  -= 58 pts.
    f,N,d,d/f+4, 3+4, 3~4      -= 66 pts.
    CH d+4,4, 3,3,3,3          -= 67 pts.
    
    
    
    
    ==========
    | JACK-2 |
    ==========
    
    GRAPPLING TECHNIQUES
    (Front)  2+4 [~5]         PRESS [TAG BACKBREAKER *Need GunJack on Team*] {2}
             QCB+2            Backbreaker {2}
             QCF+1            Pyramid Driver {1}
             d/b,f+1+2        Piledriver {1+2}
             d/f+2+4          Catapult {2}
             d/f,d/f+1        Modified Catapult  *Juggles* {2}
    (Left)   (2+4)_(2+5)      SPINE CRACKER {1}
    (Right)  (2+4)_(2+5)      SWIRL TORPEDO {2}
    (Back)   (2+4)_(2+5) [~5] Death Shot [Tag]
    
    SPECIAL TECHNIQUES
    1,1,1                   Hammer Combo
    2,1,2 [~5]              Punch, Elbow, Uppercut [Tag] *Juggles*
    1+2>1+2                 Hammer Knuckle, Double Uppercut
    SS+1 [~5]               SPINNING UPPERCUT [Tag]  *Juggles*
    SS+1+2                  SPINNING LAYOUT
    WS+1 [~5]               Violent Uppercut [Tag]  *Juggles*
    WS+1+2>1+2              Double Uppercut, Hammer Knuckle
    f+1+2,(1+2)_(d/f+2)     Scissors, (Low Scissors_Megaton Punch)
    FC+1+2                  Low Scissors
    FC,d/f+2,(d_d/f_f)+1    Short Hammer Rush, (L_M_H ending)
    FC,D/F#+2,1,2           Hammer Rush  *Juggles on CH*
    FC,d/f+1,2,1,1          Wild Swing, Backfist                          
    FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2  *Juggles on CH*
    FC+1,1,1,2,(d_d/f_f)+1  Low Hammer Rush, (L_M_H ending)
    FC+1,2                  Low Punch, Megaton Punch
    D/F#+2,1,2,1            Uppercut Rush  *Juggles*
    D/F#+1,2,1,2            Uppercut Rush #2  *Juggles on CH*
    f,f+2                   ATOMIC HOOK
    d+1+2 [~5]              Bravo Knuckle [Tag]  *Juggles*
    d+1+2~5                 BRAVO KNUCKLE TAG  *Must have Bryan on Team*
      2                       GUTPUNCH, SLAM  *Juggles*
    d/b+1,1,1,[1,1],2       Machine Gun Punches, Megaton Punch
    D/B#+3,4,3,4,3,4        Low Cossack Kicks
    u/f+3+4                 Hip Press  *If Misses, Turns into Sit Down*
    1+3                     Heel Press  *Chains into Face Bash on Close Hit*
      1+2                     Face Bash  *Unblockable*
    b,d/b,d,d/f+1_2         Megaton Sweep_Megaton Punch
    b,b+1                   WINDUP
      1                       MEGATON PUNCH
    QCF                     Windup
      1_(d/f+1)               MEGATON PUNCH_MEGATON SWEEP
    f+3+4                   RUSHING SHOULDER
    f,f+3                   GRANITE STOMP
    CH 3                    Stunning Jack Boot  *Stuns on CH*
    CH 4                    Standing Jack Boot  *Floats on CH*
    RN 3+4                  Digital Hans Headslide
    d+3+4                   Sit Down
      ~3+4                    Hop Forward, Hip Press
      ~u/f                    QUICK HOP UP
      B_F                     Roll Back_Forward
      (1,2,1,2)_(2,1,2,1)     Sitting Punches
    
    (b,b+1)_(QCF)                      WINDUP
      b,d/b,d,d/f,f,u/f,u,u/b [x5],1     Gigaton Punch  *Unblockable After x3*
    
    D+2:1:1:1::2:1::21::1+2:1+2        Tenstring
    D+2:1:1:1::2:1::21::d+1+2:1+2      Tenstring
    u/f+11:4::3::4::1::2::1:1+2:1+2    Tenstring
    u/f+11:4::3::4::1::2::1:d+1+2:1+2  Tenstring
    
    SAMPLE COMBOS
    d/f+2, 2, 1+2             -= 31 pts.
    d/f,d/f+1, b,d/b,d,D/F+1  -= 33 pts.
    SS+1, f,f+3               -= 37 pts.
    WS+1, f+2, f+2, f+1+2     -= 46 pts.
    CH 4, 1+2                 -= 46 pts.
    
    
    
    
    ==============
    | JIN KAZAMA |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front)  1+3                   Bitch Kicks {1}
             2+4                   Arm Break Shoulder Toss {2}
             QCB+1+3               Wrist Takedown {1}
             f,f+1+2 [~5]          Stonehead [ARMBAR TAG *Need Jun on Team*] {1+2}
             d/f+2+3               Striking Oshi Taoshi {2}
    (Left)   (1+3)_(2+4)_(2+5)     Shoulder Flip {1}
    (Right)  (1+3)_(2+4)_(2+5)     Arm Break, Shoulder Toss {2}
    (Back)   (1+3)_(2+4)_(2+5)     Spinning Arm Breaker
    (Tackle) [1,2,1]_[2,1,2], 1+2  [Mounted Punches], Armbar
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists                    
    1>2>2                   1-2 Jab, Backfist
    2,2                     Jab, Backfist
    1>2,4                   1-2 Jab, Knee
    1>2,4~1+4,2,4_(d+4)     1-2 Punches, White Heron  *1+4 cancels the 4*
    b+1>[D/F]               PARTING WAVE, [CROUCHDASH  *Chains into CD Moves*]
    d/b+1                   CORPSE THRUST 
    b+2,3                   BACKHAND, LEFTKICK
    d+3+4                   Can-Can Kicks  *Juggles*
    d_FC+1+2                Ultimate Tackle
    f,N,d,D/F+4,4           Hell Sweep  *Floats on Clean Hit*, Roundhouse
    SS+2 [~5]               Tooth Fairy [Tag]  *Juggles*
    b,f+2,                  Gut Punch  *Stuns on CH*
       >1>2_(d+2) [~5]      Elbow, Demon Paw_(Uppercut) [Tag]  *Juggles*
    f,N,d,d/f+1,[3_4]       Thunder Godfist, [Sidekick, Hellsweep]
    f,N,d,d/f+2 [~5]        Wind Godfist [Tag]  *Juggles*
    f,N,d~D/F+2 [~5]        Electric Wind Godfist [Tag]  *Juggles*
    WS+1,2 [~5]             Twin Pistons [Tag]  *Juggles*
    WS+2 [~5]               Rising Uppercut [Tag]  *Juggles*
    1+4,2,(4_d+4)           White Heron Combo
    f,f+2                   Demon Paw
    f,f+3                   Axe Kick
    b+4                     DEMON STEEL PEDAL  *Floats on CH*
    u_u/f+4,4,4,4           Jumping Kick, 2 Hell Sweeps, Roundhouse
    u_(u/f)_(u/b)+2+4       Corpse Splitter  *On Fallen Opponents*
    d/f+4>4                 Delayabe Axe Kicks
    WS_(f,N,d,d/f)+4,4      Axe Kicks
    [u/f+]4~3               Flipstomp
    f+2>4                   Overhead Smash, Knee
    d/f+1,2                 Low Shot, Overhead Smash
    f+3                     Screw Kick
    f+4                     Quick Knee
    1>2,3,4_(F+4)           1-2 Jab, Axe Kick, Axe Kick_Front Kick
    b+1+2                   Electric Guard
    b+1+2,2~2~3             DEVIL POSSESSION  *Must have Heihachi on Team*
    b+(1+3)_(2+4)           Mid/High Attack Reversal
    b+1+4                   Lightning Godfist  *Unblockable*
    B+1+4                   Lightning Hell Godfist  *Unblockable*
    
    Devil Possession - b+1+2,2~2~3 - Must have Heihachi on Team - Lasts One Move
    ----------------------------------------------------------------------------
    f,N,d,d/f+1             Devil Thunder Godfist
    f,N,d,d/f+2 [~5]        Devil Mid Wind Godfist [Tag]  *Juggles*
    f,N,d,D/F+4             Hell Sweep  *Juggles*
      4,4                     Axe Kicks
    1+2                     Demon Gutpunch  *Stuns*
    1,2,2,3,2,4,3           Demon 7-String
    
    
    f,f,N+2122:3:4:4::1::2:1        Tenstring
    f,f,N+2122:3:4:4::3::2:1        Tenstring
    f,f+N+2144:2:4:3::2:1           Ninestring
    324:3:1+4:2::2:1:2              Tenstring
    324:3:1+4:2:1::3_4              Ninestring
    b+24::4:4:4:2:1+4::2:1:3_4      Elevenstring
    b+24::4:4:4:2:1+4::2:3+4        Elevenstring
    b+24:2:1:2_(d+2)                Fivestring
    
    SAMPLE COMBOS
    SS+2, 1, b,f+2,1,2                     -= 48 pts.
    d+3+4, 1+4,2,4                         -= 49 pts.
    f,N,d,D/F+4, 1+4,2, f,f+2              -= 49 pts.
    f,N,d,d/f+2, f,N,d,d/f+2, f,N,d,d/f+2  -= 62 pts.
    CH b+4, b,f+2,1,d+2, f,f+2             -= 72 pts.
    
    
    
    
    ===============
    | JULIA CHANG |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Death Valley Bomb {1}
            2+4                 Fisherman Suplex {2}
            d,D/B+1+3           Front Suplex {1}
            b+2 [~5]            ARM WHIP [TAG LARIAT *Need Michelle on Team*] {2}
            FC,d/b,d,d/b+1+2    Cross Arm Suplex {1+2}
            d/f+1+2             Armlock Suplex {2}
            QCB [~u_d],f+2      [SIDESTEP] Mad Axes {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   Running Bulldog {1}
    (Right) (1+3)_(2+4)_(2+5)   Spinning Frankensteiner {2}
    (Back)  (1+3)_(2+4)_(2+5)   Spinning Air Neckbreaker
    
    SPECIAL TECHNIQUES
    (1~1,1)_(d/f+1,1) [~5]  Catapult Combo [Tag]  *Juggles*
    CH 1,2,1 [~5]           Punch, Death Push, Sky Uppercut [Tag]  *Juggles*
    1~1,4,3                 Catapult, Low Sweep, Bow Leg
    d/f+1,4,3               Overhead Chop, Low Sweep, Bow Leg
    f+1 [~5]                Rushing Uppercut  [Tag]  *Juggles*
    f+1~2                   Lunging Palm Attack  *Stuns on CH*
    f+1+2 [~5]              SKY UPPERCUT [Tag]  *Juggles on CH*
    f,f+1,[4]               Dashing Left Elbow, [Skyscraper Kick]
    1~2~3_4                 Punch, Death Push, Lowkick_Highkick
    CH 1~2~1 [~5]           Punch, Death Push, Sky Uppercut [Tag]  *Juggles*
    SS+2                    PARTING FIST
    d/f+2,3_4               Death Push, Lowkick_Highkick
    d/f+2,1 [~5]            Push, Sky Uppercut [Tag]  *Uppercut if D-Push hits*
    d/f+4>2>(b,f+1)         MOUNTAIN CRUSHER
    1+2                     Twin Arrow
    (WS+2)_(3~2)            Slice Uppercut
      >2                      Elbow
      1,1 [~5]                Catapult Combo [Tag]
      1,4,3                   Club Fist, Low Sweep, Bow Leg
      4,(N+4)_(d+4)_1         Sweep, (Highkick_Fankick_Uppercut)
    WS+4                    Skyscraper Kick
    u/f+4                   Jumping Boot  *Juggles*
    (d+2,3)_(2+3),1 [~5]    Death Push, Punt Kick, Dash Uppercut [Tag]  *Juggles*
    (RN)_(d,d/f)+1>2        Lightning Bolt, Elbow  *Stuns on CH*
    FC,d/f+2                Dashing Elbow  *Stuns on CH*
    FC,d/f+4,3              Low Sweep, Bow Leg
    2~b                     Punch, Spin Behind  *Spin Only if Punch Connects*
    b+3                     LIQUID SWEEP
    b+4                     HEAVEN SHATTER KICK  *Stuns on CH*
    1+4,3                   Club Fist, Sweep, Bowleg
    d+4,4_(d+4)_1           Spinsweep, Highkick_(Sweep)_Uppercut  *Juggles*
    4,4,4_(d+4)_1           Kick, Spinsweep, Highkick_(Sweep)_Uppercut  *Juggles*
    CH 4                    Knockdown Highkick  *Juggles*
    3+4                     Sidestep Spin
    3+4,4,4,4_(d+4)_1       Spin, Highkick, Sweepkick, Kighkick_Lowkick_Uppercut
    u/f+3+4                 Earthquake Stomp
    
    2+3+4                   Wave Taunt
    
    f+1+4                   Heaven Cannon  *Unblockable - Juggles*
    
    d_FC+(1+3)_(2+4)        Low Cancel
    
    211:2:33:3:4:4:1        Tenstring
    211:2:33:2:3:2:1        Tenstring
    211:2:33:2:1:4:3        Tenstring
    
    SAMPLE COMBOS
    f+1, f,f+1, f,f+1, f,f+1, f,f+1, f,f+1  -= 43 pts.
    CH f+4, f,f+1, f,f+1, d,d/f+1,2         -= 60 pts.
    d/f+2,1, f,f, f,f+1, f,f+1, f,f+1,4     -= 61 pts.
    u/f+4, d+2, FC,d/f+4,3, d/f+4,2,b,f+1   -= 71 pts.
    CH f+1+2, U/F,4, f,f+1,4                -= 73 pts.
    
    
    
    
    ==============
    | JUN KAZAMA |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Arm Bar {1}
            2+4                 Serpent Twist {2}
            d/f+2+3             Striking Oshi Taoshi
            b+1+2 [~5]          SPINNING ARM WHIP
              ~5                  HEADBUTT *Need Jin, Kazuya or Heihachi on Team*
    (Left)  (1+3)_(2+4)_(2+5)   CLOUD TASTE {1}
    (Right) (1+3)_(2+4)_(2+5)   WIND WHEEL {2}
    (Back)  (1+3)_(2+4)_(2+5)   German Suplex
    
    SPECIAL TECHNIQUES
    b+1                       SPARROW TRAP  *Throws on CH*
    WS+1                      SPARROW GUT PUNCH
    1+2                       DOUBLE PALM  *Juggles*
    (f+2)_(d/f+1+2)~d/b       DASH FORWARD
    (f+2)_(d/f+1+2) [~5]      Dashing Uppercut [Tag]  *Juggles*
    f,f+2                     DEMON'S PAW
    2_(d/f+2)                 Uppercut  *Juggles*
    d/b+2 [~5]                ROCK SHOOTER [Tag]  *Juggles*
    FC,d/f+2                  SWEEPING SPARROW
    2+3                       SPARROW PIROUETTE  *Parries High Punches*
    b_SS+2                    DIVING ARROW
      >1+2                      SPINNING NEST
      4,[4]                     Leg Cutter[s]
        1+4                       White Heron  *White Heron strings*
        3                         Cartwheel Kick
      1                         Screw Punch
        3                         Front Kick  *Front Kick strings*
        4                         Can-Can Kicks  *Juggles*  
    1,2_(3)                   Punch, Uppercut_(Lowkick)
    f+1,4                     Screw Punch, Can-Can Kicks  *Juggles*
    1,1,3                     Punch, Screw Punch, Frontkick  *Front Kick strings*
    1,1,4                     Punch, Screw Punch, Can-Can  *Juggles*
    1,4                       Punch, Leg Cutter  *Leg Cutter strings*
    f+4                       Lightning Crescent
    3+4                       Cartwheel Kick
    FC_WS+3+4,3               CARTWHEEL HELICOPTER
    WS+3 [~5]                 SPARROW FLIP [Tag]  *Juggles*
    d+3+4                     Can-Can Kicks  *Juggles*
    b+3 [~5]                  Backflip Kick [Tag]  *Juggles*
      2 [~5]                    Dashing Uppercut [Tag]  *Juggles*
      4                         Leg Cutter  *Leg Cutter strings*                     
    SS+4                      BOOMERANG STOMP
    u~u/b                     BACKFLIP
    
    (d/b+4)_(3~4)             Leg Cutter String
      [4],[4]                   [Double/Triple Leg Cutters]
        3                         Cartwheel Kick
        1+4                       White Heron  *White Heron strings*
    
    f+1,3                     Front Kick String
      1                         High Punch
        2_(3)                     Uppercut_(Lowkick)
        1,3                       Screw Punch, Front Kick  *Front Kick strings*
        1,4                       Screw Punch, Can-Can Kicks  *Juggles*
        4                         Leg Cutter  *Leg Cutter strings*
    
    1+4,2                     White Heron String
      (4_D+4)                   (Lightning Crescent_Sweep Kick)
      1                         Punch
        2_(3)                     Uppercut_(Lowkick)
        1,3                       Punch, Frontkick  *Front Kick strings*
        1,4                       Punch, Can-Can Kicks  *Juggles*
        4                         Leg Cutter  *Leg Cutter strings*
       
    b+(1+3)_(2+4)             Reversal
    
    (F+3)# [D_B to cancel]    Spinning Heel Drop  *Unblockable after 3rd Spin*
         
    NOTE: Release Forward to stop spinning and execute kick. 
    
    (WS)+2:1:1:1::2:1::4:3::3+4   Tenstring
    (WS)+2:1:1:1::2::1+4::1:3+4   Tenstring
    (WS)+2:1:1:3                  Fourstring
    
    SAMPLE COMBOS
    d/b+2, 1, 1, 1+4,[2],d+4  -= 39 pts.
    d/f+2, b+2,4,1+4,{2},d+4  -= 42 pts.
    1+2, 1+4,2, f,f+2         -= 49 pts.
    f+2, 1+2, 1+4,[2],d+4     -= 50 pts.
    d+3+4, 1+4,2,1,1          -= 53 pts.
    
    
    
    
    ==================
    | KAZUYA MISHIMA |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Bitch Kicks {1}          
            2+4                 Hip Toss {2} 
            f,f+1+2 [~5]        Stonehead [TAG ARMBAR *Need Jun on Team*] {2}
    (Left)  (1+3)_(2+4)_(2+5)   STEEL PEDAL SMASH {1}
    (Right) (1+3)_(2+4)_(2+5)   SKULL SMASH {2}
    (Back)  (1+3)_(2+4)_(2+5)   Reverse Neck Throw
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    1>2,2                   Punch[es], Backfist
    1>2>4                   1-2 PUNCHES, LOW SLIPKICK
    WS+1,2 [~5]             Twin Pistons [TAG]  *Juggles*
    f+1+2                   GLORY DEMON FIST  *Floats*
    d_FC+1+2                Ultimate Tackle
    d/f+1                   GUT SLUGGER
    f,N,d,d/f+1,[3_4]       Thunder Godfist, [Sidekick, Hellsweep]
    f,N,d,d/f+2 [~5]        Wind Godfist [TAG]  *Juggles*
    WS+2                    Kazuya Gutpunch  *Stuns on Clean Hit*
    d/f+2                   DEMON GUTPUNCH
    f+2                     DEMON PAW
    [u/f+]4~3               Flipstomp
    f,f+3                   Split Axe Kick
    d/f+4>4                 Axe Kicks
    WS_(f,N,d,d/f)+4,4      Axe Kicks
    f,N,d,D/F+4,4           Hell Sweeps
    f+4                     Axe Kick
    d/b+4                   LOW SLIPKICK
    u/f,N+4                 Feint Hopkick  *Juggles*
    u_u/f+4,4,4,4           Jumping Kick, 2 Hell Sweeps, Roundhouse
    f,N                     Kazuya Sidestep
      d/f+1_(4,4)             Thunder Godfist_(Hell Sweeps)
      d/f+2                   Wind Godfist  *Juggles*
    
    b+1+4                   Lightning Godfist  *Unblockable*
    B+1+4                   Lightning Hell Godfist  *Unblockable*
    						 
    f,f,N+2122:3:4:4::1::2:1        Tenstring
    f,f,N+2122:3:4:4::3::2:1        Tenstring
    f,f+N+2144:2:4:3::2:1           Ninestring
    
    SAMPLE COMBOS
    f,N,d,d/f+2, 1,2, d/f+4,4                  -= 49 pts.
    u/f,N+4, f+2                               -= 49 pts.
    f+1+2, f,N,d,d/f,F+4, 1, f,N,d,d/f+2       -= 51 pts.
    CH WS+1,2, 1, 1,2,2                        -= 54 pts.
    CH f,N,d,d/f+2, 1, 1,2, d/b+4              -= 64 pts.
    
    
    
    ========
    | KING |
    ========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3             Swinging DDT {1}
    	2+4             Brainbuster Suplex {2}
    	d/f+2+3         Coconut Crush {2}
    	d/b,f+2         Tombstone Piledriver {2}
    	f,HCF+1         Giant Swing {1}  *Quick Recover for only 1/2 damage*
    	QCB+1+2         Wishbone Powerbomb {1+2}
    	FC,d/b~d/b+1+2  DDT {1+2}
    	d/b+1+2         Figure-4 Leglock {1+2 Escape, 3+4 Reversal}
    	SS+2+4          Sidestepping Elbow Lock Multistarter-(F) {1+2}
            QCF+1           Jaguar Driver {1 Break, 3+4 Escape}
    	  1+2             Flying Press {3+4}
    	  1+2,3,4,1+2     Boston Crab  *At Apex of Driver*
            b+1+2 [~5]      Irish Whip, [TAG LINE *Need Armor King on Team*] {2}
    	  3+4             Whip Down {3+4}
    	  2+4             Quickslam {2}
    	  1+3             Spin and Let Go {1}
    	  1+2             Turn and Let Go {1+2}
    	d+(1+3)_(2+4)   Low Throw Powerbomb  {1+2}  *Opponent Must Duck*
    	d/f,d/f+2+4     Elbow Lock Multistarter-(F) {2}  *Opponent Must Duck*
    	f,N,D/F+2+3     Standing Achilles Hold {2}
    	  1+2,3,1,1+3     Scorpion Death Lock {2}
    	  1,2,3,1+2       STF {1 Escape, 1+2 Reversal}
    	  1+2,1,3,1+2     Indian Death Lock {1+2 Escape, 3+4 Reversal} 
    	    1,3,4,1+2,3+4   Romero's Special
    	f,N,D/F+1+4     Reverse Arm Hyperextension {1}
    	  1+2,1+2         Double Arm Snap {1}
    	  1+2,4,2+4       Russian Leg Sweep {2}
    	    4,3,4,3+4,1+2   Arm Crucifix
    	  2,1,1+2+3       Chicken Wing Face Lock {1+2}
    	    2,1,3,1+2+4,1+2+4       Reverse Guillotine Choke {1}
    	    1+3,3+4,2+4,1+2,1+2+3   Rolling Death Cradle {2}
    
    Ground Throws
    -------------
    Face Up/Feet Towards
      d/b+1+3               Mini Swing {1}
      d/b+2+4               Crotch Headbutt {2}
      D/B+2+4               Figure-4 Leglock {1+2}
    Face Down/Feet Towards
      d/b+(1+3)_(2+4)       Camel Clutch {1}
    Face Up/Feet Away
      d/b+(1+3)_(2+4)       Crucifixion {1+2}
    Face Down/Feet Away
      d/b+(1+3)_(2+4)       Chicken Wing {1+2}
    Face Up/Side
      d/b+(1+3)_(2+4)       Bow Break (Right) {2}
      d/b+(1+3)_(2+4)       Strangle (Left) {1}
    Face Down/Side
      d/b+(1+3)_(2+4)       Flip Over Left Side {1}
      d/b+(1+3)_(2+4)       Flip Over Right Side {2}
      
    
    Multithrow Link Table
    ---------------------
    
    A--B--C--D--E
       |     |
       |     `--J
        \
    F-----G--D--E
          |  |
          |  `--J
          |
          `--H--I--E
                |
                `--J
    
    A. f,d/f+(1+3)_(2+4)            Reverse Arm Clutch Multistarter {1_2}
    B. 2,1,1+2                      Backdrop {1}
    C. 3+4,1+2                      German Suplex {1}
    D. 1,2,3+4                      Powerbomb {After Cannonball- 1}
    E. 2,1,3,4                      Giant Swing {1, After Superfreak- 2}
    F. d/f+1+2                      Double Elbow Lock Multistarter
    G. 2,2,1+2                      Cannonball {After Backdrop- 2}
    H. 3+4,1+2,1+2+4                Manhattan Drop {2}
    I. 1,2,3+4,1+2                  Superfreak
    J. 3,1,2,3+4,1+2+3+4            Wishbone Powerbomb {2, After Superfreak- 1}
    
    
    (Left)   1+3_2+4                 Argentine Backbreaker {1}
    	 SS+2+4                  Cannonball Multistarter-(G) {1}
    (Right)  1+3_2+4                 Atomic Knee Buster {2}
    	 SS+2+4                  Cannonball Multistarter-(G) {2}
    (Back)   1+3                     Half Boston Crab
             (2+4)_(2+5)             Cobra Twist Abdominal Stretch
    	 b,f+1+2                 Octopus Slam
    	 SS+2+4                  Cannonball Multistarter-(G)
    (Tackle) (1,2,1)_(2,1,2)         Mounted Punches
    	   1+2,1+2                 Armbar, Wristlock
    	   3+4                     Knee Cross Lock
    	     1+2                     Elbow Lock, Necksnap  *Precision Timing*
    	 1+2,1+2                 Armbar, Wristlock
    	 3+4                     Knee Cross Lock
    	   1+2                     Elbow Lock, Necksnap  *Precision Timing*
    
    SPECIAL TECHNIQUES
    1,2                     1-2 Punches
    2,1                     Straight Right, Uppercut
    b+4                     Turnaround Kick, (BK)
    BK 3                    DUST KICK
    SS+3+4                  Spinning Headboot
    1+2                     Uppercut, (BK)
      1                       Backhand
    u/f+2+4                 Elbow Drop
    WS+2                    Rising Uppercut
    f,N,d,d/f+1+2 [~5]      Knucklebomb [Tag] 
    d/f+1>2                 ELBOW SMASH, SIDE SWIPE
    d+1+2                   Elbow Drop
    FC,d/f+1                Ankle Swipe  *Floats*
    FC,d/f+2 [~5]           Dynamite Uppercut [Tag]  *Juggles*
    u/f+1+2                 Jumping Knucklebomb
    f,f+2 [~5]              Smash Uppercut [Tag]  *Juggles on CH*
    f,f,N+2                 Middle Smash  *Stuns on CH*
      *stun* 1+2            Jaguar Backbreaker  {1+2}
      *stun* 1+2,u,d,N+3+4  Jumping Powerbomb {3+4}
    f,f,N+1+2               Flying Cross Chop
    f,f+1+2                 Offensive Push
    d/f+3+4 [~5]            Frankensteiner [Tag]  *Throw on Close Standing Hit*
    d/f+2                   Side Swipe
    d+1~N+2                 Mid Punch, Uppercut
    f+4                     JUMPING ROUNDHOUSE KICK
    f,f+4                   Jail Kick
    CH 4                    Knockdown Highkick  *Juggles*
    u/f+4                   Jumping Boot  *Juggles*
    RN+3+4                  Satellite Drop Kick
    3+4                     Delayed Drop Kick 
    f,f+3+4                 Drop Kick
    f+2+3                   Black Shoulder
    f,F+2+3                 FLYING BODY SPLASH
    SS+2                    Straight Arrow  *Stuns on CH*
    (D,d/b)_(FC)+1+2        Ultimate Tackle
    d+3+4,(4,4)_(2)         Ali Kicks, (Ali Kicks)_(Middle Smash)
    d+3+4,(4,4,4,4)_(4,4,2) CH Ali Kick, (Ali Kicks)_(Ali Kicks, Middle Smash)
    b+(1+3)_(2+4)           Mid/High Kick Reversal  *Reverses Kicks Only*
    d_FC+(1+4)_(2+3)        Low Cancel
    
    (F+1+2)_(BK 1+2)        Jaguar Lariat  *Unblockable, Can be Ducked*
    BK 1+4                  Moon Press  *Unblockable*
    
    121:1::24:4:4::1:(1_3)  Tenstring
    121:1::3:3:4:4:1:(1_3)  Tenstring
    121:1::3:3:4:3:2:1+2    Tenstring
    
    (Note: All King's 10-strings can be done as 9-strings by starting second hit
      off with f+2.  Ex. f+21:1::24:4:4::1:(1_3)
    
    SAMPLE COMBOS
    u/f+4, u/f+4, d+1~N+2              -= 32 pts.
    FC,d/f+1, d+1, WS+1, d+3+4,2       -= 42 pts.
    FC,d/f+2, 2,1, 1+2,1               -= 51 pts.
    CH f,f+2, 1,2, d/f+2, d+3+4,2      -= 58 pts.
    CH f,N,d,d/f+1+2, u+2+4            -= 72 pts.
    
    
    
    
    ================
    | KUMA / PANDA |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     Bear Bite {1}
            2+4                     Bear Hug {2} 
            f,f+1+4                 Stone Head {1+2}
            HCB,f+1+2 [~5]          Circus Roll [Tag] {1+2}
    (Left)  (1+3)_(2+4)_(2+5)       Choke Slam {1}
    (Right) (1+3)_(2+4)_(2+5)       Rag Doll {2}
    (Back)  (1+3)_(2+4)_(2+5)       Chew Toy
    
    SPECIAL TECHNIQUES
    1,1,1                   Bear Hammer
    f+1~1,1 [~5]            Bear Cannon [Tag]  *Juggles*
    WS+1>2                  Grizzly Uppercut  *Juggles*, Megaton Claw
    FC,d/f+1,2,1,1          Wild Claw Windmill, Backpaw
    FC+1,1,1,2,(D_D/F_F)+1  Low Bear Rush (L_M_H Ending)
    1+2>(1+2)_F             Bear Knuckle, Double Uppercut_PROWLING BEAR STANCE
    WS+1+2>1+2 [,F]         Double Uppercut, Bear Knuckle, [PROWLING BEAR STANCE]
    f+1+2                   Claw Scissors
    u/f+1+2                 BELLY FLOP
    d/f+1+2                 GRIZZLY HEADBUTT
    f,f+2 [~5]              Demon Bearfist [Tag]  *Juggles*
    2,1,2 [~5]              Jab, Elbow, Uppercut [Tag]  *Juggles*
    b+2                     BEAR BACKFIST  *Must have Heihachi on Team*
    b,d/b,d,d/f+2           Megaton Claw
    D/F#+2,1,2,1            Uppercut Rush 1  *Juggles*
    D/F#+1,2,1,2            Uppercut Rush 2  *Juggles on CH*
    FC,D/F#+2,1,2           Uppercut Rush 3  *Juggles on CH*  
    FC,d/f+2,(D_D/F_F)+1    Short Bear Rush (L_M_H Ending)
    FC,D/F#,1,2,(D_D/F_F)+1 Bear Rush (L_M_H Ending)
    b,f+2+3                 Salmon Hunter
    u/f+4                   Jumping Boot  *Juggles*
    u/f+3+4                 Hip Press  *If Misses, Turns into Sit Down*
    d+3+4                   Sit Down
      F_B                     Roll Forward_Backward
      (1,2,1,2)_(2,1,2,1)     Bloody Claws
    FU/FT d+1+2             Spring Hammerpunch
      (1,2,1,2)_(2,1,2,1)     Bloody Claws
    CH 4                    Knockdown Highkick  *Juggles*
    d+4                     Forward Dancing Bear  *Opponent Must be Grounded*
    1+3+4                   Backwards Dancing Bear
    3+4                     PROWLING BEAR STANCE
    FD/FA 3+4               PROWLING BEAR STANCE
    b,b+2+3+4                    Terrible Ghastly Fart  *Death Unblockable*
    b+1+2                        Terrible Claw  *Unblockable*
                                 *If Teamed with Heihachi, the Claw is b,b+1+2*
      f,d/f,d,d/b,b,u/b,u,U/F      Rolling Bear
      3+4                          PROWLING BEAR STANCE
    
    Prowling Bear Stance - 3+4
    --------------------------
    F_B                     Crawl Forwards_Backwards
    1                       Low Hunting Claw, Prowling Bear Stance
    1,2                     Low Hunting Claw, Bear Scratch
    2                       Bear Scratch
    1+2 [~5]                Paw Lift [Tag]  *Juggles*
    f+1+2                   Chew Toy Throw {1+2}  *Must be very close hit*
    3+4                     Bear Tackle
    
    SAMPLE COMBOS
    d/f+2, 2, f+1+2           -= 33 pts.
    WS+1, u/f+1+2             -= 34 pts.
    WS+1+2, f+1, f+1, 1+2     -= 44 pts.
    CH f+1,1,1, f+1,1,1       -= 56 pts.
    f,f+2, U/F,4, f+1, f+1+2  -= 59 pts.
    
    
    
    
    =============
    | KUNIMITSU |
    =============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                     Flying Press {1}          
            2+4                     Jawcrusher {2} 
            d/b+1+3                 Hip Lock  {1+2}
            f+1+4                   JUMPING HEADTHROW {d/f}
    (Left)  (1+3)_(2+4)_(2+5)       AVALANCHE {1}
    (Right) (1+3)_(2+4)_(2+5) [~5]  DIZZY CYCLONE [Tag] {2}
    (Back)  (1+3)_(2+4)_(2+5)       Reverse Neck Toss
    
    SPECIAL TECHNIQUES
    (f+2)_(BK 2)            Backfist  *Turns Opponent Around*
    2,3_(d+3)               Punch, Highkick_(Lowkick)
    1+2                     RUSHING ELBOW
    d+1+2                   MANJI VANISH
    SS+1+2                  WINTER WIND
    B#+1,1,1,1,1            Spinning Hilt Strikes
    B+1,1,[1],              Spinning Hilt Strike[s]
      D/B+3,[3]               Spinning Low Sweeps
        3_(f+4)                 Spinning Low Sweep_Falling Tree Kick
    D/B#+3,[3],[3],[3],[3]  Spinning Leg Sweeps[s]
      3_(f+4)                 Spinning Leg Sweep_Falling Tree Kick
    FC,d/f+3                Spinning Trip Sweep  *Floats*
    f,f+2 [~5]              DASHING UPPERCUT [Tag]  *Juggles*
    d/f+2 [~5]              Uppercut [Tag]  *Juggles*
    f,f+4                   Jumping Knee
    u/f+3+4                 Poison Wind Flipstomp
    FC_d+3+4                SOMERSAULT FLIPSTOMP
    f+3+4                   LUNGE JUMPKICK
    SS+3+4                  Kunai Dragontail
    f,f+1+2                 Shark Dive, (BK)
    BK 3                    REVERSE FLIPKICK (BK)
    f,f+3+4                 Shark Attack
      1+2                     Shark Dive
      ~3                      REVERSE FLIPKICK
      3+4                     FLYING SHADOW
    f,f+3,4                 MIDAIR FLIP, HEADKICK
    3,4                     Lightning Kicks
    4,4,4                   3 Highkicks
    u~u/b                   BACKFLIP
    
    d/b+2                   Kunai Stab  *Unblockable*
    u+1+2                   KUNAI SKYFALL  *Unblockable*
    b+1+2                   KUNAI SPIN  *Unblockable*
    b+2                     Kunai Murder  *Unblockable*
    f,f,N+2                 Kunai Advance  *Unblockable*
    
    121:4::4:4::1::2:3:2    Tenstring
    
    SAMPLE COMBOS
    FC,d/f+3, WS+4, f,f+4             -= 33 pts.
    d/f+2, b+1, 1, b+1,1, b+1, f,f+4  -= 43 pts.
    u+1+2, D/B#,3,3,{3},3,f+4         -= 45 pts.
    d+3+4, D/B#,3,3,{3},3,f+4         -= 48 pts.
    f,f+2, b+1,1, b+1,1, b+1, f,f+4   -= 57 pts.
    
    
    
    
    ================
    | LAW (Forest) |
    ================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Twin Dragonstrike {1}           
            2+4                 Leg Grab Takedown {2} 
            f+2+3               Dragon Dive {1}
            d/f+1+2             Chastisement Punch {1+2}
              1,2,1+2             Bulldog
            f,f+3+4 [~5]        Dragon Knee [Tag] {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   Headlock, Head Kick {1}
    (Right) (1+3)_(2+4)_(2+5)   Dragon Crotch Punch {2}
    (Back)  (1+3)_(2+4)_(2+5)   Throat Punch
    
    SPECIAL TECHNIQUES
    1~1,1,1,1               5 Punch Combo
    1~1,1,1,(2,2)_(2,F+2>2) 6_7 Punch Combo
    1,2                     1-2 Punches
    CH QCF+1                Power Counterjab
    BK 1_2                  Backhand  *Turns Opponent Around*
    2,2                     Double Knuckle
    WS+2 [~5]               POWER UPPERCUT [Tag]  *Juggles*
    f+1+2                   OVERHEAD SMASH
    F+2>2>2                 Dragon Knuckle Combo
    SS+2,1,2>1              GUT PUNCH MASSACRE, BACKFIST
    f+2~1                   1-Inch Punch  *Stuns on CH*
    f+2~1~5                 1-INCH PUNCH TAGOUT
      N                       LEAPING KICK
                               *Lei, Heihachi, Bryan, Hwoarang, Jin, Kuma*
      N                       DIGITAL HANS HEADSLIDE  *GunJack or P-Jack on Team*
      N                       KNUCKLE BOMB  *Armor King on Team*
      ~D                      SLIDE
                               *Lei, GunJack, Bryan, Hwoarang, Jin, Kuma, P-Jack*
      ~D                      BURNING KNUCKLE BOMB  *Armor King on Team*
      N_(~D)                  KNUCKLE BOMB  *King or Alex/Roger on Team*
      1~5                     ELBOW UPPERCUT, TAGOUT  *Need Paul on Team*
      2,2                     TAG, ELBOW, FALLING ANKLE SWEEP *Need Paul on Team*
        1                       TAG, BACKFLIP, POWER FIST  *Precise Timing*
    3,3                     2 High Kicks
      f+3                     Midkick
      4 [~5]                  Flipkick [Tag]  *Juggles*
      3                       High Kick
        4 [~5]                  Flipkick [Tag]  *Juggles*
    d+3,3                   Lowkick, Highkick
      4 [~5]                  Flipkick [Tag]  *Juggles*
      3                       Sidekick
        4 [~5]                  Flipkick [Tag]  *Juggles*
        3                       Sidekick
          4 [~5]                  Flipkick [Tag]  *Juggles*
    4,3,4                   High Kick, Spin Kick, High Kick
    CH 4                    Knockdown Highkick  *Juggles*
    WS+3,4 [~5]             High Kick, Flipkick [Tag]  *Juggles*
    3+4 [~5]                Flip Kick [Tag]  *Juggles*
      3                       Double Flipkick  *Juggles*
    u/f_u_u/b+3,4 [~5]      Hopkick, Flipkick [Tag]  *Juggles*
    FC,d/f,d,d/f+3          Dragon Slide
    FC,u/b_u_u/f+4 [~5]     Low Flipkick [Tag]  *Juggles*
      3                       Double Flipkick  *Juggles*
    FC,U/B_U_U/F+4          High Flipkick
    FC,U/B_U_U/F+3+4        Super Flipkick  *Falls FU/FT*
    FC,(u/f_u_u/b),N,4 [~5] Backflip, Skyscraper Kick [Tag]  *Juggles*
    WS+4,3                  Midkick, Flipkick  *Juggles*
    U/F+4 [~5]              Flipkick [Tag]  *Juggles*
      3                       Double Flipkick  *Juggles*
    u/f+4                   Jumping Boot  *Juggles*
    d/b+4                   Dragon's Tail
    d/f+4,3                 Thrust Kick, Flipkick  *Juggles*
    d/b+2                   Elbow, BK
      4[~D]                   Frogman, [Lie Down FU/FA]
    d/f+2                   Lifting Uppercut  *Juggles*
    SS+3+4                  Bicycle Kick
    3>4 [~5]                Headkick, Flipkick [Tag]  *Juggles*
    b+2,3,4 [~5]            Junkyard Combo [Tag]  *Juggles*
    d+3+4[~D]               Frogman, [Lie Down FU/FT]
    d+2,3                   Low Punch, Flipkick  *Juggles*
    d+3,4 [~5]              Low Kick, Flipkick [Tag]  *Juggles*
    d_FC+4,3 [~5]           Low Kick, Flipkick [Tag]  *Juggles*
    4,u+3                   Roundhouse, Flipkick  *Juggles*
    b+1>2>1 [~5]            Dragon Storm [Tag]  *Juggles*
    1+2+3+4, 1,3            Kiai Tame Powerup, Blackout Punch, Mugging Lowkick
    b+1+2                   Taunting Stance  *After a whiffed Punch Parry*
      1                       Killer Backhand
      2 [~5]                  DRAGON UPPER [Tag]  *Juggles*
      3                       LOW FAKE STEP
    
    b+1+2                   High/Medium Punch Parry
      1_2_3_4                 Tricky Trap  *Turns Opponent Around*
      2                       Tricky Fist  *Stuns*
      3_4                     Tricky Midkick_Lowkick
    b+(1+3)_(2+4)           High/Medium Cancel
    d_FC+(1+3)_(2+4)        Low Cancel
    
    d/b+1+2                 Dragon Fang  *Unblockable- u,u to Cancel*
    
    d/f+122:13:3:3:4:3:4             Tenstring
    d/f+122:13:3:D+3:D+3:(3_4):4:4   Tenstring
    d/f+1:3:2:2:3:3:3:4:3:4          Tenstring
    d/f+1:3:2:2:3:D+3:D+3:(3_4):4:4  Tenstring
    
    SAMPLE COMBOS
    u/f+4, 1, b+2, d+2,3        -= 39 pts.
    FC,u,N+4, 1, b+2, 1,2, b+2  -= 49 pts.
    CH d+2,3, U/F+4,3           -= 68 pts.
    CH b+1,2,1, f+2~1           -= 76 pts. 
    CH 3,4, WS+4, b+2,3,4       -= 77 pts.
    
    
    
    
    ===============
    | LEE CHAOLAN |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Neck Fracture {1}          
            2+4                 Chastisement Punch {2} 
            f,f+3+4 [~5]        Knee Bash [Tag] {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   HARASSMENT {1}
    (Right) (1+3)_(2+4)_(2+5)   STUNNER {2}
    (Back)  (1+3)_(2+4)_(2+5)   Bulldog
    
    SPECIAL TECHNIQUES
    1,2,2                   Triple Punch Combo
    1~1,1,1,1               5 Punch Combo
    1~1,1,1,(2,2)_(2,F+2>2) 6_7 Punch Combo
    b+1,1,2                 BACKFIST RUSH
    b+1,N+1,2               ADVANCED BACKFIST RUSH  *Block stagger and Knockdown*
    2,2                     Rave Punches
    F+2>2>2                 Rave Combo
    SS+2                    REAR CROSS PUNCH
    u/f+3                   SILVER STING
    f+3+4                   SPINNING SILVER STING
    (SSRight+3)_(SSLeft+4)  LEE SCREW
    d/b+3                   LOW SLICE KICK
    d/f+3                   STEP-IN KICK
    f,f+3                   Heel Drop
    FC,d/f,d,d/f+3          Dragon Slide
    f,f,N+3+4               Falling Dragon Slide
    f,f,N+3,4               Shredder  *Juggles*
      >4                    High Shredder
      >(d/f+4)_(d+4)        (Mid Shredder)_(Low Shredder)
    b,b,N+3+4               Handspring Backflip
    [d+3],3,[3],[3],f+3     [Lowkick,] Head Kick[s], STEP-IN KICK
    [d+3],3,[3],[3]>b+3     [Lowkick,] Head Kick[s], FEINT HAMMER
    b+3>3                   MIST WOLF COMBO
    b+3~3                   MIST FEINT
      4                       MIST TRAP  *If Kick is Blocked - Precise Timing*
    WS+3,3,d+3,3,...        Infinite Kicks  *Hold U or D to Alternate M/L Kicks*
    4,4,4                   MACHINE GUN KICKS
    4,3,4                   Shaolin Spinkicks
    4,u+3                   Roundhouse, Somersault
    f+4                     SILVER WHIP
    b+4 [~3]_[~5]           SILVER HEEL [Hitman Stance]_[Tag]  *Juggles*
    b,b+4 [~3]              CUTTER, [Hitman Stance]
    FC,(u/b_u_u/f)          Somersault Fakeout
    FC,(u/b_u_u/f)+4        Low Flipkick  *Juggles*
    FC,(U/B_U_U/F)+4        High Flipkick
    FC,(U/B_U_U/F)+3+4      Rainbow Flipkick
    d,d/b+4 [~5]            Blazing Kick [Tag]  *Juggles*
    D#+4>4>4>4 [~3]         Low Turdkicks, Midkick [Hitman Stance]
    d+4>N+4,4,4             LOW KICK, MACHINE GUN KICKS
    d+4>N+4,3,4             LOW KICK, SHAOLIN SPINKICKS
    d+4>N+4,u+3 [~5]        Low Kick, Roundhouse, Flipkick [Tag]  *Juggles*
    FC,d/f+4                SILVER TAIL
      2,2,1                   SILVER DEMON *Unblockable/Must have Kazuya on Team*
    f,N                     LEE CROUCHDASH
    d+3+4                   Silver Cyclone  *Unblockable*
    d/b+1+2, [u,u]          Silver Fang, [Cancel]  *Unblockable*
    d/f+122:13:3:3:4:3:4    Tenstring
    
    Hitman Stance - 3+4
    -------------------
    1,1,1,1..               JABBING FISTS, Hitman Stance
    1~3                     TRAPPING KICK FEINT
    2 [~5]                  SPINNING UPPERCUT [Tag]  *Juggles*
    3                       TRAPPING KICK
    4                       SNAKE EDGE  *Floats*
    u_d                     SIDESTEP
    
    SAMPLE COMBOS
    d/f+2, 1,2, b+1,1,2      -= 37 pts.
    u/f+4, 1,2, d+4,[4],4,4  -= 38 pts.
    FC,u/f+4, WS+1, b+1,1,2  -= 49 pts.
    d,d/b+4, U/F,4, f+2,2,2  -= 52 pts.
    CH b+4, f+3+4            -= 56 pts.
    
    
    
    
    ==============
    | LEI WULONG |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3 [~5]            Flying Sky Kick [Tag] {1}
            2+4                 Neck Wringer {2}
            f,f+1+2             Thai Trip {1+2}
            u/f+1+2             Falling Elbow Trip {1+2}
    (Left)  (1+3)_(2+4)_(2+5)   Sailboat Stretch {1}
    (Right) (1+3)_(2+4)_(2+5)   Punches/Crescent Kick {2}
    (Back)  (1+3)_(2+4)_(2+5)   Back Pushdown
    
    SPECIAL TECHNIQUES
    Standard Stance
    ---------------
    1+2                     Turning Punch, (BK)
    f,N+1>2>1>2,3_>4        Rushing Punches, Sweeping Kick_Midkick
    f,N+2,1,2               Guard Melting Punches *Must Block 1st Punch, Juggles*
      1                       Guard Melting Punch, (BK)
    f,N+2>1>2               Break Punches  *Must Whiff or Hit 1st Punch*
      3_4 [,u_d]              Low Kick, Mid Kick [,Crane Stance]
    f+4,2,1>2,3             Crescent Kick, 3 Punches, Low Kick
    f+4,2,1>2>4 [,u_d]      Crescent Kick, 3 Punches, Mid Kick [,Crane Stance]
    b+1 [~f]                SWAYING DRUNKEN PUNCH, [DRUNK STANCE]
    b+1+2                   Headbutt
    f+1+2 [~f]_[~u_d]       DOUBLE SNAKE PUNCH [CRANE STANCE]_[PANTHER STANCE]
    u/f_u/b+2               Elbow Drop, (FU/FA)
    d/f+2                   Lifting Uppercut  *Juggles*
    SS+1 [~f]_[~u_d]        SNAKE PUNCH, [TIGER STANCE]_[DRAGON STANCE]
    b+1 [~F]                SWAYING DRUNKEN PUNCH, [DRUNK STANCE]
    SS+2,2 [~F]             DRUNKEN PUNCHES [DRUNK STANCE]
    SS+3+4,[3+4],[3+4]      BACKFLIP[S], (BK)
    4~4,3                   Rolling Kicks, (FU/FT)
      3 [~5]                  Lifting Kick [Tag]  *Juggles*, (FD/FT)
    f,N+4~1,2,3,(4_d+4)     Rush Combo, (Stunkick_Lowkick)
    f,N+3,4_d+4             Lightning Crescent, Stunkick_Lowkick
    3,3                     Crescent, Low Sweepkick, (BK)
    d/b+4,                  Rave Sweep  *Floats on Clean Hit*
      4_(~d_~u)               Rave Spin_(Snake Stance)
    u/f+4                   Jumping Boot  *Juggles*
    CH 4                    Knockdown Highkick  *Juggles*
    3~4,[U],[d]             Jumping Crescent Kick[s], [Quick Drop]    
    4~3                     Cartwheel Kick, FD/FT
    b+3+4                   (BK)
    d+1+2                   (FD/FA)
    d+3+4                   (FU/TA)
    f+3+4                   Drunken Stance
    f+2+3                   (Snake Stance)
    (SS+1+4)_(SS+2+3)       (Snake Stance)
    
    d_FC+(1+3)_(2+4)        Low Cancel
    f+3+4                   Mid/High Punch Drunken Cancel
    
    121:3+4::2::1:4:1:4:4       Tenstring
    121:3+4::2::1:4:1:2:3       Tenstring
    121:3+4:3+4:3+4::1::1::2    Ninestring
    
    
    Backturned Position - (BK) - (b+3+4)
    ------------------------------------
    1                       High Backfist (BK)
    FC_d+1                  Low Backfist, (BK)
    2 [~5]                  Turning Uppercut [Tag]  *Juggles*
    u/b_u/f+2               Elbow Drop, (FU/FA)
    FC_d+4,4_(~d_~u)        Sweep  *Float on Clean Hit*, Rave Spin_(Snake Stance)
    u/f+4                   Turn Around Liftkick  *Juggles*
    3+4,[3+4],[3+4]         Backflip[s], (BK)
    
    Face Down/Feet Away Position - (FD/FA) - (d+1+2)
    ------------------------------------------------
    4~3                     Slide
    3_4                     Sweep
    (f_b),(3_4)             Roll Forward_Back, Sweep_Rising Midkick
    1                       (FU/FA)
    u                       Stand Up
    
    Face Up/Feet Away Position - (FU/FA) - (d+3+4)
    ----------------------------------------------
    3+4 [~5]                Kangaroo Kick [Tag]  *Juggles*
    3,4                     Rave Sweep, Rave Spin
    [f_b],3~4               [Roll Forwards_Back],Sweep  *Float on CH*, Rave Spin
    4                       Rising Midkick
    d+1                     (FD/FA)
    u                       Stand Up
    
    Face Down/Feet Towards Position - (FD/FT) - (4~3)
    -------------------------------------------------
    4~3                     Mid Cartwheel
    3~4                     Sweep, (FU/FA)
    3~4,4                   Rave Spin
    f_b,3,4                 Roll Forwards_Roll Back, Rave Spin
    f_b,4                   Roll Forwards_Roll Back, Rising Midkick
    1                       (FU/FT)
    3                       Sweep
    4                       Rising Mid Kick
    u                       Stand Up
    
    Face Up/Feet Towards Position - (FU/FT) - (Get Knocked Down)
    ------------------------------------------------------------
    3_4                     Sweep_Rising Midkick
    3+4                     Spring Up  *Damages on Counter*
    f_b,3_4                 Roll Forward_Roll Backwards, Sweep_Rising Midkick
    D+1                     (FD/FT)
    
    Eagle Stance  (b+1+4)
    ---------------------
    3>3>3>3..               Hawk Claw Kicks
    4                       Phoenix Kick  *Unblockable*
    b+4,[U],[d]             Jumping Crescent Kick[s], [FU/FT]    
    
    Drunken Stance (f+3+4)
    ----------------------
    1 [~F]                  Drunken Fist [Drunk Stance]
    1+2                     LIFE DRINK *Recovers Health* [Drunken Stance]
    2,2 [~F]                DRUNKEN PUNCHES [Drunk Stance]
    3+4                     Falling Anklekick
    
    Snake Stance (f+2+3)_(f,N+1~d)
    ------------------------------
    1,1,1,1,1,1,[F]         Stabbing Punches, [Snake Stance]
    2,[F]                   Midpunch *Stuns on CH*  [Dragon Stance]
    2,2,[F]                 Midpunches, [Dragon Stance]
      4~4,3                   Rolling Kicks, (FU/FT)
        3 [~5]                  Lifting Kick [Tag]  *Juggles*, (FD/FT)
    2,2,2,[F]               Midpunches, Lowpunch Combo, [Panther Stance]
    4                       Low Jab Kick, (Snake Stance)
    3                       Lifting Kick, (FD/FT)
    1+3,[1+2]               Dragon Stance to Drunken Throw, [Health Gain Drink]
    u,N                     Face Right-Dragon Stance, Face Left-Panther Stance
    d,N                     Face Right-Panther Stance, Face Left-Dragon Stance
    
    Dragon Stance (f+2+3,u)_(f,N+1,2~d)
    -----------------------------------
    1,[1+2]                 Drunken Throw {1}, [Health Gain Drink], Drunk Stance
    1+2,[F]                 Double Arm Strike, [Tiger Stance]                     
    2,[F]                   Uppercut, [Tiger]  *Juggles on CH*
    3,3                     High Crescent, Low Sweepkick
    4,1,2,3,4_d+4           5-Hit Combo
    u,N                     Face Right-Tiger Stance, Face Left-Snake Stance
    d,N                     Face Right-Snake Stance, Face Left-Tiger Stance
    
    Panther Stance (f+2+3,d)_(f,N+1,2,1~d)
    --------------------------------------
    1~2                     Low/High Punch Combo
    2 [~5]                  Uppercut [Tag]  *Juggles/GMP if Blocked*
    2,1,2                   Guard Melting Punches *Must Block 1st Punch, Juggles*
      1                       Guard Melting Punch, (BK)
    3 [~b]                  Low Sweep [,One Legged Stance]
    4,2,1>2,3_>4            Crescent Kick, 3 Punches, Low_Mid Kick
    F                       Low Parry
    u,N                     Face Right-Snake Stance, Face Left-Crane Stance
    d,N                     Face Right-Crane Stance, Face Left-Snake Stance
    
    Crane Stance (f+2+3,d,d)_(f,N+1,2,1,2,4~d)
    ------------------------------------------
    2                       Backfist, BK  *Connected Hit Turns Opponent BK*
    1                       Crane Bill  *Lei turns BK if Blocked*
    4                       Hop Forward Low Kick
    3>4>2>3                 2 Kicks, Punch, Kick  *Juggles*
    u,N                     Face Right-Panther Stance, Face Left-Snake Stance
    d,N                     Face Right-Snake Stance, Face Left-Panther Stance
    
    Tiger Stance (f+2+3,u,u)_(f,N+1,2,1,2~d)
    ----------------------------------------
    1 [~5]                  Overhead Swipe [Tag]  *Bounces On CH*
    2                       Overhead Swipe  *Stuns On CH*
    3,1>2>1>2>3_>4          Kick, Punch Combo, Lowkick_Highkick
    4                       Fast Sweep  *Floats*
    F                       High/Mid Parry
    u,N                     Face Right-Snake Stance, Face Left-Dragon Stance
    d,N                     Face Right-Dragon Stance, Face Left-Snake Stance
    
    SAMPLE COMBOS
    CH d/b+4~d, 4, 1,1,[1],1,1,1        -= 42
    d/f+2, f,N+4~1, f,N+1,2,[1],2       -= 43
    FU/FA 3+4, u/f+4, 1, f,N+1,2,[1],2  -= 46
    u/f+4, f,N+4~1,2,3, d+4             -= 46
    CH Tiger 1, u/f+4, 4~4,3            -= 75
    
    
    
    
    ===============
    | LING XIAOYU |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Slap, Forearm Chop {1}
            2+4                 360 Degree Flip {2}
            QCB+2               Wristlock Flip {2}
            f+2~1               Human Hurdle {1+2}
              ~5                  STONEHEAD  *Need Heihachi or Jin on Team*
              ~5                  BEAR HUG  *Need Kuma/Panda on Team*
    (Left)  (1+3)_(2+4)_(2+5)   Arm Hook Toss {1}
    (Right) (1+3)_(2+4)_(2+5)   Reverse Flip {2}
    (Back)  (1+3)_(2+4)_(2+5)   Spinning Leg Trip
    
    SPECIAL TECHNIQUES
    1,d+2                   Jab, Uppercut
    1,2                     1-2 Jabs
    1+2                     BIRD'S FLOCK
    2,1                     Jab, Palmslap, (BK)
      ~f                      Face Forward
    d/b+1                   Storming Flower  *Horizon Taunt on CH*
    d/f+2~1 [~5]            TWIN LIFTING PALMS [Tag]  *Juggles*
    f+3                     Power Crescent
    d/b+4                   Kneecap Kick
    b_SS+4                  FLAMINGO HIGHKICKS, (BK)
    u+1                     Upward Slap, (BK)
      ~f                      Face Forward
    f,f+1+2,1+2             Wing Strikes  *2nd Hit Bounces on CH*
    WS+2 [~5]               Rising Slap [Tag]  *Juggles on CH*
    WS+4                    Skyscraper Kick  *Floats*
    FC,3,2,1>4 [~5]         Four Hit Flurry [Tag]  *Last Hit Juggles*
    FC,d/b+3+4              Crouching Backturn, (BK)
    FC,d/f+4                Spin Sweep, (Phoenix Stance)
      4                       2nd Spin Sweep
    FC,d/f+2,1_(~d/f)       Lotus Twist, Lotus Slap_(BK)
    u+1+2(,2>1)_(~3+4)      Overhead Slaps, (Midpunch, Palmstrike)_(Cancel)
    f,f+3                   Raccoon Kick, (BK)
    f,f+4                   Lunging Kick
    CH 4                    Knockdown Highkick  *Juggles*
    CH u_u/f+4              Overhead Kick  *Floats*
    d/f+1                   Turning Palm, (BK)
      ~d/f                    Face Forward
    d+1 [,D]                Windmill Slaps [,Phoenix Stance]
    (3+4)_(d+3+4)           Axis Spin In_Out
    f+1+2                   Axis Cartwheel
    f+3+4                   Axis Dive Roll
    f,f+3+4                 Overhead Flip
    u~u/b                   Backflip
    b+3+4                   (BK)
    d+1+2                   (Phoenix Stance)
    b+1+2                   Clockwise Circle Walk
      >2_(>1+2)                 Spinstrike_(Power Spinstrike  *Unblockable*)
      1+2~b,b                   Immediate Power Spinstrike Cancel, (BK)
    d/b+3                   Offensive Shove
    1+3+4                   Horizon Taunt
    2+3+4                   Waving Taunt
    b+1_2                   Knifehand Reversal
    1+4                     High/Med Cancel
    d_FC+1+4                Low Cancel
    u+41:2:(1+2):1:3:4:4::4:1      Tenstring  *Stopping after 6th hit - (BK)*
    u+41:244::2:1+2:1:4::2         Tenstring  *Stopping after 4th hit - Phoenix*
    
    
    (BK) Position - b+3+4
    -------------
    (u~N)_(d~N)             Backturned Wide Sidestep
    2                       Reverse Slap, (BK)
    d+1_2                   Low Punch
    d+3                     Reverse Ankle Kick, (BK)
    4 [~5]                  Reverse Hook Kick [Tag]  *Juggles*
    f,f+3                   Skip Midkick, (BK)
    f,f+(1+3)_(2+4)         Reverse Dash Grab
    (3+4)_(d+3+4)           Axis Spin In_Out
    u+3+4                   Spin Away
    d/f_d+4                 OFFENSIVE SHOVE
    d/b+4                   Low Kick
    f+3+4[~3+4]             Roll Towards Opponent, [Kangaroo Kick  *Juggles*]
    f,f+3+4                 Reverse Overhead Flip  *Throws on Clean Connect*
    2,1,4 [~5]              Reverse Three Hit Flurry [Tag]  *Last Hit Juggles* 
    d+1+2                   (Phoenix Stance)
    
    (Phoenix Stance) - d+1+2
    ----------------
    d_u                     Phoenix Duck_Stand Up
    1_2                     Stomach Strike                       
    1+2                     Phoenix Uppercut  *Juggles*
    d+1+2                   Power Uppercut  *Juggles*
    (1+3)_(2+4)             Crouching Axis Roll, Throw  *Hold D to Cancel Throw*
    3                       Low Kick, (Phoenix Stance)
    4 [,B]                  Roundhouse, [BK]
    f+4                     Spin Sweep, (Phoenix Stance)
      4                       2nd Spin Sweep
    f+1+2                   (BK)
    f+3+4                   Forward Roll
    4~3                     Scissorleg Sweep [FU/FT]
    u+4 [,u]                Twirling Kick, [BK]
      4                       2nd Twirling Kick
    (u/f_u_u/b)+3,3_4       Jump Kick  *Juggles*, Thrustkick_Hopkick
    (u/f_u_u/b),3           Piroette Kick  *Turns Opponent BK when Hit*
    U/F#,3                  Phoenix Hopsweep  *Floats*
    
    SAMPLE COMBOS
    CH 4, d/b+1                                    -= 42 pts.
    Phoenix u/f+3, d/f+1, 2, 2, 2,1,4              -= 50 pts.
    BK f,f+3+4~3,4, b,b, d+2, FC,d/f+2~d/f, 2,1,4  -= 51 pts.
    CH WS+2, 2, 2, 2, 2, 2, 4                      -= 53 pts.
    Phoenix, U/F#,3, FC+3,2, 2,1, f,f+1+2,1+2      -= 57 pts.
    
    
    
    
    ==================
    | MICHELLE CHANG |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                 Front Suplex {1}
            2+4                 Fisherman Suplex {2}
            (b+2)_(2~b)~5       ARM WHIP [TAG LARIAT  *Need Julia on Team*] {2}
            d/f+1+2             Arm Lock Suplex {2}
    (Left)  (1+3)_(2+4)_(2+5)   BLIZZARD SUPLEX {1}
    (Right) (1+3)_(2+4)_(2+5)   SOUTHERN CROSS SUPLEX {2}
    (Back)  (1+3)_(2+4)_(2+5)   German Suplex
    
    SPECIAL TECHNIQUES
    f+1 [~5]                Rushing Uppercut [Tag] *Juggles*
    1+2                     Twin Arrow
    CH 1~2~1 [~5]           Punch, Death Push, Sky Uppercut [Tag] *Juggles*
    f,f+1,[4]               Dashing Elbow, [Skyscraper Kick]
    d,d/f+1                 Dashing Punch
    FC,d/f+2                Dashing Elbow  *Stuns on CH*
    d,d/f+2                 DASHING ARROW  *Stuns on CH*
    (b+2)_(2~b),[1+2]       Punch, Spin Behind, [BACK PUSH]
    d/f+2,1 [~5]            D-Push, Sky Uppercut [Tag] *Uppercut if D-Push hits*
    d/f+2,(3_4)             Death Push, (Lowkick_Highkick)
    f,f+2                   DASHING LUNGEPUNCH
    2+3,1 [~5]              Death Push, Punt Kick, Uppercut [Tag] *Juggles*
    d+2,3                   P-K combo 
    (1~1,1)_(d/f+1,1) [~5]  Catapult Combo [Tag] *Juggles*
    1~1,4,3                 Catapult, Sweep, Bow Leg
    1~2,(1_3_4)             P, Death Push, (Heaven Cannon_HK_LK)
    1+4,3                   Club Fist, Sweep, Bow Leg
    d/f+1,4,3               Overhead Chop, Back Sweep, Fan Leg
    SS+1_2                  BURNING PALM_SNAKE PALM
    SS+2~1                  PALM CRUSH
    WS+4                    Skyscraper Kick
    u/f+3+4                 Earthquake Stomp
    FC,d/f+4,[3]            Leg Sweep, Bow Leg
    SS+3,4                  DOUBLE JUMPKICK  *Juggles*
    d/f+3+4 [~5]            SLIDING DOUBLEKICK [Tag]  *Juggles*
    3+4                     Counter Clockwise Spin
      4,4[4_d+4_1]            Highkick, Leg Sweep, [HK_LK_Uppercut]
    d+4,(N+4_d+4_1)         Front Leg Sweep, (HK_Fan Kick_Uppercut)
    4,4,(4_d+4_1)           Kick, Sweep Kick, (HK_Fan Kick_Uppercut)
    (WS+2)_(3~2)            Slice Uppercut
      >2                      Elbow
      1,1 [~5]                Catapult Combo [Tag]
      1,4,3                   Club Fist, Sweep, Bow Leg
      4,(N+4_d+4_1)           Sweep, (HK_Fan Kick_Uppercut)
    u~u/b                   BACKFLIP
    
    f+1+4                   Heaven Cannon  *Unblockable Juggles*
    
    211:2:33:3:4:4:1        Tenstring
    211:2:33:2:3:2:1        Tenstring
    211:2:33:2:1:4:3        Tenstring
    
    SAMPLE COMBOS
    f+1, f,f+1, f,f+1, f,f+1, f,f+1, f+1        -= 45 pts.
    d/f+3+4, 1,1,1                              -= 51 pts.
    u/f+4, 1, f,f+1, f,f+1, f,f+1, f,f+1,4      -= 56 pts.
    CH 1,1,1, f,f+1, d+4,1                      -= 59 pts.
    d/f+2,1, f,f, f,f+1, f,f+1, f,f+1, f,f+1,4  -= 66 pts.
    
    
    
    
    ======================
    | MOKUJIN / TETSUJIN |
    ======================
    
    SPECIAL NOTES
         Moku/Tetsujin randomly takes on the complete moveset of any one fighter
    (except Ogre, Ogre-2, and Angel/Devil) until Moku/Tetsujin tags out.  When
    Moku/Tetsujin tags back in, they will take on a different character's
    moveset.  You can discover the identity of this randomly chosen fighter by
    watching the stance and posture of Moku/Tetsujin.
         If all the characters are released, and you rack up a win streak of 10
    wins or more, Tetsujin will be golden color instead of silver.
    
    
    
    
    =================
    | NINA WILLIAMS |
    =================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                   Arm Turn {1}
    	2+4                   Lifting Toss {2}
    	  1,2,1                 Falling Elbow
    	    2,1,3                 Arm Lock
    	d/f,d/f+1             Embracing Elbow Strike {1+2}
            u/f+1+2 [~5]          Overhead Toss [Tag] {1+2}
    	QCF,1+2               Palm Grab {2}
              ~5                    REAR CHICKENWING LOCK *Need Anna on Team*
    	  3,4,3,1+2             Neck Cutter Arm Bar {1+2}
    	  2,3,4,2,2             Knee Bash, Neck Snap {2}
    	    1,3+4,1,2,1+2         Falling Neck Snap {1}
    	    1,2,4,3,1+2+3         Turtleshell Flip {1+2}
    	  1,3,2,1               Standing Reverse Arm Lock {1}
    	    3,1,4,1+2,1+2         Rear Gatelatch Falconwing Squeeze {1+2}
    	    2,1,3,4,1+2           Falling Reverse Arm Lock {1}
    	QCB,1+4               Knee Bash
    	  1,3,2,1               Standing Reverse Arm Lock {1}
    	    3,1,4,1+2,1+2         Rear Gatelatch Falconwing Squeeze {1+2}
    	    2,1,3,4,1+2           Falling Reverse Arm Lock {1}
    	  2,1,1+2,1+2+3         Octopus Special {2}
    	    1,3+4,1,2,1+2         Falling Neck Snap {1}
    	    1,2,4,3,1+2+3         Turtleshell Flip {1+2}
    	QCF,3+4              Crab Claw {1}
    	  3+4,3,4,1+2          Rolling Arm Bar {1+2}  
    	  3+4,4,2,1+2          Achilles Tendon Lock {2}
    	    3,1,4,2+4            Knee Cross Lock {1}
    	    1,3,2+4,3+4,1+2      Rolling Achilles Tendon Lock {1+2}
    
    Note: The throws after the Achilles Tendon Lock can also be done after
          the Bone Cutter (f,f,F+3) connects as a CH.
    
    (Left)   (1+3)_(2+4)_(2+5)          Groin Hyperextension {1}
    (Right)  (1+3)_(2+4)_(2+5) [~5]     Whipping Toss {2}
    (Back)   (1+3)_(2+4)_(2+5)          Jumping Overhead 3-Limb Break
    (Tackle) [1,2,1,]_[2,1,2,] 1+2      [Mounted Punches,] Armbar
             [1,2,1,]_[2,1,2,] 3+4      [Mounted Punches,] Knee Cross Lock           
    
    SPECIAL TECHNIQUES
    b+1                     Killing Blade  *Crumples*
    b+2,2                   Bitchslaps  {Females can Reverse with 2} 
    (f,f)_QCF+3             Roeshambo Kick  *Stuns on CH*
    (f,f)_QCF+4             Flipstomp  *Techroll to Avoid Damage to Nina*
    f,f+1                   Turning Slap  *Opponent Shows Side When Hit*
    f,f+2                   Panther Claw
    2,3>4                   JAB, TWO HIGHKICKS
    2,d+3,4_2               Jab, Lowkick, Highkick_Uppercut  *Juggles*
    2,3,3,2 [~5]            JAB, KICK, LOWKICK, UPPERCUT [Tag]  *Juggles*
    2,3,3,4_(d+4)           JAB, KICK, LOWKICK, KICK, (LOWKICK)
    f+2~1+2                 Jab, Double Palm
    SS+1+2                  Sidestepping Double Palm
    SS+2                    Palm Uppercut  *Juggles on CH*
    SS+1 [,F_B]             Snake Shot [FORWARDS_BACKWARDS CROUCHDASH]
    SS+1,2                  DOUBLE SHOT
    SS+4                    Sidestep Sweep
    FC,d/f+4                Dragon's Tail
    u/f+4,3,4               Leaping Hunting Kicks
    u~u/b                   Backflip
    (d/b+3+4)_(d,d/b+3)[~5] Divine Cannon [Tag]  *Juggles*
    d/b+4                   Falling Ankle Kick (FD/FA)
      3 [~5]                  Lifting Leg Kick [Tag]  *Juggles*
    d+3+4                   Foot Stomp  *Opponent Must Be Grounded*
    WS+3 [1+2]              LIFTING KNEE  *Juggles on CH, Throws on Clean Hit*
      1+2                     STANDING REVERSE ARM LOCK MULTITHROW STARTER
    d,d/f+2 [~5]            Step In, Upward Slap [Tag]  *Juggles*
    d/b+2                   Forearm Chop  *Stuns On Clean Hit*
    d/f+2                   Lifting Uppercut  *Juggles*
    (f_WS)+1+2              Double Palm
    1_(d/f+1)_(WS+1),2      1-2 Punches
      [1,2]>f+1+2             [2 Punches], Double Palm
      (1,4)_4                 (Punch, Lowkick)_Roundhouse
      3>4                     2 HIGHKICKS
      d+3,4_2                 Lowkick, Highkick_Uppercut  *Juggles*
      3,3                     KICK, LOWKICK
        2~5                     UPPERCUT [Tag]  *Juggles*
        4_(d+4)                 HIGHKICK_(LOWKICK)
    d/f+1+2                 CROSS BLADE  *Stuns on CH*
    3,4                     Twin Highkick
    CH f+4                  Knockdown Highkick  *Juggles*
    (d+1~N+4)_(FC_d+2,4)    Midpunch, Frontkick
    FC+4,1 [~d_u]           Mid Kick, Spinchop, [Sidestep Cancel]
    d+4>1 [~d_u]            Mid Kick, Spinchop, [Sidestep Cancel]
    (FC_d)+3,(2_N+4_D+4)    Low Kick, (Juggling Uppercut_Highkick_Lowkick)
    (3_4),3,(2_4_D+4)       Kick Combo, (Juggling Uppercut_Highkick_Lowkick)
    d/f+3                   Sidekick
      2,d+3,4_2               Punch, Sweep, Highkick_Uppercut  *Juggles*
      2,3,3,2                 JAB, KICK, LOWKICK, UPPERCUT [Tag]  *Juggles*
      2,3,3,4_(d+4)           JAB, KICK, LOWKICK, KICK, (LOWKICK)
      2,(1,4)_4               Jab, (Jab,Lowkick)_Roundhouse
      2,3,4                   JAB, 2 HIGHKICKS 
      3,3, 3_4_(1,2>1+2)      Sidekicks, Lowkick_Spinkick_(2 Punches,Double Palm)
      1,2>f+1+2               2 Punches, Double Palm
      4                       Roundhouse
    u/f,N,d+3, 2_3_(d+3)_4  Hop, Lowkick, Uppercut_Sidekick_(Lowkick)_Roundhouse
    
    b+(1+3)_(2+4)           Reversal
    d_FC+(1+3)_(2+4)        Low Cancel
    
    d/b+1+2                 Hunting Swan  *Unblockable - u,u to Cancel*
    QCF,D/B+2+3             Sleeping Breath  *Unblockable*
    
    1_(d/f+1)_(BK 1)_(WS+1)212:3:3:2::1:2:4  Tenstring
    1_(d/f+1)_(BK 1)_(WS+1)212:3:3:2::1:4:3  Tenstring
    1_(d/f+1)_(BK 1)_(WS+1)212::4:3::4:2:4:3 Tenstring
    
    SAMPLE COMBOS
    FD/FT 3, WS+4, d+4,1, f,f+3    -= 42 pts.
    d/f+2, u/f+4, d+4,1, d+4,1     -= 44 pts.
    CH d/b+4,3, u/f~1, d+3,2       -= 51 pts.
    CH d+3,2, 1,2, 1,2, f+1+2      -= 53 pts.
    d/b+3+4, d/f+3,3,3,1,2,f+1+2   -= 58 pts.
    
    
    
    
    ========
    | OGRE |
    ========
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                Gorilla Press {1}
            2+4                Bear Hug {2}
            d/f,d/f+2+4        Waning Moon
    (Left)  (1+3)_(2+4)_(2+5)  Multislam {1}
    (Right) (1+3)_(2+4)_(2+5)  Big Drop {2}
    (Back)  (1+3)_(2+4)_(2+5)  Telekinetic Slam
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    1>2,2                 2 Punches, Backfist
    2,2                     Punch, Backfist
    d/f+1,2                 Double Facebreaker
    u/f[,N]+1+2             [Little Hop,] Jumping Knuckle Bomb
    f,f+1+2                 Bowling Ball Fist
    f+1+4                   Dark Shoulder  *Ogre Shows Side when Blocked*
    f+2                     Palm Strike
    WS+2                    Kazuya Gutpunch  *Stuns on Clean Hit*
    FC,f+1_2                Cat Thrust_Right Hand Stab  *Crumples on CH*
    FC,d/f+2                Cold Blade
    u/b+3,2 [~5]            Backflip, Tooth Fairy [Tag]  *Juggles*
    u/f+3,4,3               Hunting Hawk
    FC+3,3,N+3 [~5]         Snake Catapult [Tag]  *Juggles*
    FC+3,3,d+3              Snake Creep
    SS+4                    AZTECA SHOOT
    f+4                     Right Axekick
    u/f+4                   Jumping Boot  *Juggles*
    f,f+3                   Left Axekick
    f,f+4                   Bazooka Leg
    f,f,N+4                 Baek Heel
    f,f,N+3+4               Chaolan Dragonslide
    f,f+3+4                 Dropkick
    4~3                     Flipstomp
    WS+3,3,d+3,3,...        Infinite Kicks  *Hold U or D to Alternate M/L Kicks*
    WS+4,4                  Axe Kicks
    d+4,4                   Shinkick, Highkick
    d,D/B+4 [~5]            Blazing Kick [Tag]  *Juggles on CH*
    
    b+1+2                   God Reversal  *Only when being Attacked*
    
    d/b+1+2                 Bloody Scissors  *Unblockable*
    f,f+2                   Arm Choke  *2nd Hit Unblockable* {U_D_(b,b)}
    b+2+3                   Sidewinder  *Unblockable*
    b,b+1+2                 Indigo Punch  *Unblockable*
    u/f[,N]+1+2~d           [Little Hop,] Super Knuckle Bomb  *Unblockable*
    b+2                     Kunai Murder  *Unblockable*
    f,f,N+2                 Kunai Advance  *Unblockable*
    
    SAMPLE COMBOS
    f,f+2, d+4,4                -= 35 pts.
    u/f+4, 1, 1,2,2             -= 36 pts.
    [u/b+3],2, d/f+1,2, d+4,4   -= 55 pts.
    CH d,D/B+4, 4               -= 73 pts.
    CH FC,f+1, FC+3,3,N+3       -= 75 pts.
    
    
    
    
    ================
    | PAUL PHOENIX |
    ================
    
    GRAPPLING TECHNIQUES            
    (Front)  1+3                     Shoulder Throw {1}
    	 2+4                     Shoulder Popper {2}
    	 b+2+3                   Stomach Throw {2}    
    	 d/f+1+2                 Striking Shiho-Nage {1+2}       
             f,f+1+2 [~5]            Shoulder Ram [Tag] {1+2}
    (Left)   (1+3)_(2+4)_(2+5)       Dragon Screw {1}
    (Right)  (1+3)_(2+4)_(2+5)       Tripping Hip Toss {2}
    (Back)   (1+3)_(2+4)_(2+5)       Hip Toss
    (Tackle) [1,2,1,]_[2,1,2,] 1+2   [Mounted Punches,] Armbar
    	 (2,D+1,1),(N+4~1~1+2)   Ultimate Punishment {1}
    
    SPECIAL TECHNIQUES
    1,2                     1-2 Punches
    2,3_(d+3)               Punch, Kick_Lowkick
    f+2,3                   Quick P-K Combo
    1,4                     Punch, Lowkick
    SS+1                    HAMMER SMASH
    QCF+1 [~5]              Elbow Uppercut [Tag]  *Juggles, CH Stuns*
    QCF+2                   Death Fist
    QCB                     Backdash
      1 [~5]                  Bounce Tile Splitter [Tag]  *Bounces on CH*
      2                       Smoking Palm Strike
      3,2>1                   Low Sweep, Elbow, Deathfist
      3,2>2 [~5]              Lifting Leg Punch [Tag]  *Floats*
    f+1+4                   Sidestepping Shoulder Ram
    f+1+2                   Overhead Smash 
    f,f+4                   Somersault Kick  *Floats Crouching Opponents*
    SS+3                    ANKLE KICKOUT
    FC,d/f+2>1              Elbow, Death Fist
    FC,d/f+2>2 [~5]         Elbow, Lifting Leg Punch [Tag]  *Floats*
    WS+2                    THUNDER LIFTPALM  *Juggles*
    f,f+2                   Elbow Smash
    u/f+3,4                 2 Jumping Kicks
    u/f+4                   Jumping Boot  *Juggles*
    f,f+3,4                 2 Jumping Kicks  *Juggles*
      >4                    Highkick
      >(f+4)_(d+4)          Midkick_Lowkick
    d+2                     Stone Splitter  *Opponent Must be Grounded*
    d/f+2                   Lift Uppercut  *Juggles*
    D#(1 second)            Restless Taunt
      u+2+3+4                 Idiot Flip Kick (FD/FA) *Paul Takes Damage*
    FC,U/B_U_U/F+3+4        SUPER FLIPKICK  *Need Law on Team - Falls FU/FT*
    d+4,2                   Falling Leaf  *Combos on CH* 
    CH 4                    Knockdown Highkick  *Juggles*
    d+1                     Tile Splitter
      2                       Death Fist
      4,2                     Falling Leaf Combo
    d/b+1+2                 Ultimate Tackle
    
    b+(1+3)_(2+4)           Reversal
    
    b+1+2                   Super Death Fist  *Unblockable*
    
    1232::1:2::1:4:2:1      Tenstring
    1231::4:2:1:4:2:1       Tenstring
    1231::2                 Fivestring
    
    SAMPLE COMBOS
    WS+2, d/f+1, 1, f+1+4               -= 36 pts.
    d/f+2, 1, 1, 1, QCF+2               -= 39 pts.
    [FC,d/f+2,]2, d+4,2                 -= 41 pts.
    u/f+4, 1,2, u/f+3,4                 -= 43 pts.
    CH QCF+1, u/f+4, d/b+1, FC,d/f+2,1  -= 69 pts.
    
    
    
    
    ==================
    | PROTOTYPE JACK |
    ==================
    
    GRAPPLING TECHNIQUES
    (Front) 2+4                      Punishment Drop {1}
              d,d/f+2                  Gigaton Punch {b,b}
            d/b+2+3                  Face in the Dirt  {1+2}
    (Left)  (1+3)_(2+4)_(2+5) [~5]   TORNADO [Tag] {1}
    (Right) (1+3)_(2+4)_(2+5)        SPANKDOWN {2}
    (Back)  (1+3)_(2+4)_(2+5)        Reverse Lift Slam
    
    SPECIAL TECHNIQUES
    1,1,1                   Hammer Combo
    2,1,2 [~5]              Punch, Elbow, Uppercut [Tag]  *Juggles*
    1+2>1+2                 Hammer Knuckle, Double Uppercut
    f+1                     MACHINE LAYOUT
    d+1>2                   TILE SPLITTER, DEATHFIST
    SS+1 [~5]               DRILL UPPERCUT [Tag]  *Juggles*
    SS+2                    DRILL LAYOUT
    SS+1+2                  TORNADO CUTTER
    WS+1+2>1+2              Double Uppercut, Hammer Knuckle
    f+1+2                   Scissors
    d/f+1+2                 GRAVESTONE  *Hands Stuck if 2nd Hit Misses/Blocked*
    d/b+1+2                 Quick Special-Mid Jab
    FC,d/f+2,(d_d/f_f)+1    Short Hammer Rush, (L_M_H ending)
    FC,D/F#+2,1,2           Hammer Rush  *Juggles on CH*
    FC,d/f+1,2,1,1          Wild Swing, Backfist                          
    FC,D/F#,1,2,(d_d/f_f)+1 Hammer Rush #2, (L_M_H ending)  *Juggles on CH*
    D/B+1,1,1,2             Low Piston Punches, Megaton Punch
    FC+1,1,1,2,(d_d/f_f)+1  Low Hammer Rush, (L_M_H ending)
    D/F#+2,1,2,1            Uppercut Rush  *Juggles*
    D/F#+1,2,1,2            Uppercut Rush #2  *Juggles on CH*
    b,d/b,d,d/f+1 [~5]      Megaton Uppercut [Tag]  *Juggles*
    b,d/b,d,d/f+2           Megaton Punch
    f,f+2                   CEMAHO CHOP
    u/f+3+4                 Hip Press  *If Misses, Turns into Sit Down*
    1+3                     Heel Press
    f+3                     Gut Musher  *Stuns on CH*
    f+3+4                   Digital Hans Headslide  *Mid hit close, Low hit far*
    FC_d+3+4                Sit Down
      B_F                     Roll Back_Forward
      (1,2,1,2)_(2,1,2,1)     Sitting Punches
    
    b+1+2                   Clock Up  *Repels Incoming Attacks*
    
    f+4~1                   Dark Greeting   *Unblockable*
    3+4>[3+4],[3+4]         Dive Bomber, [2nd & 3rd Thrusts]  *Unblockable*
    HCF                     Gigaton Startup
      b,d/b,d,d/f,f,u/f,u,u/b [x5],1     Gigaton Punch  *Unblockable After x2*
    <Tagging in> U#         GIGATON STOMP  *Unblockable*
    
    D+2:1:1:1::2:1::21::1+2:1+2        Tenstring
    
    SAMPLE COMBOS
    d/f+2, d/f+1,2,1              -= 30 pts.
    CH f+3, SS+1+2                -= 50 pts.
    CH WS+2, f+2, f+2, f+1+2      -= 51 pts.
    SS+1, SS+2                    -= 58 pts.
    b,d/b,d,d/f+1, b,d/b,d,d/f+2  -= 63 pts.
    
    
    
    
    ======================
    | TRUE OGRE (Ogre-2) |
    ======================
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                Gorilla Press {1}
            2+4                Bear Hug {2}
            d/f,d/f+2+4        Waning Moon
    (Left)  (1+3)_(2+4)_(2+5)  Multi-Slam {1}
    (Right) (1+3)_(2+4)_(2+5)  Big Drop {2}
    (Back)  (1+3)_(2+4)_(2+5)  Chew Toy
    
    SPECIAL TECHNIQUES
    1,1>2                   Shining Fists
    1>2,2                   2 Punches, Backfist
    2,2                     Punch, Backfist
    d/f+1+2                 Horn Uppercut  *Juggles*
    u/f[,N]+1+2             [Little Hop,] Jumping Knuckle Bomb 
    f,f+1+2                 Bowling Ball
    f+1+4                   Dark Shoulder  *Ogre Shows Side when Blocked*
    d/f+1+2                 Horn Gore  *Juggles*
    f+2                     Palm Strike
    WS+2                    Extended Gutpunch  *Stuns on Clean Hit*
    FC,f+1_2                Cat Thrust_Right Hand Stab  *Crumples on CH*
    FC,d/f+2                Cold Blade
    WS+3,3,d+3,3,...        Infinite Kicks  *Hold U or D to Alternate M/L Kicks*
    FC+3,3,d+3              Snake Creep
    FC+3,3,N+3 [~5]         Snake Shoot [Tag]  *Juggles*
    u/b+3,2 [~5]            Backflip, Tooth Fairy [Tag]  *Juggles*
    d+3+4                   Low Tail Attack
    d/f+3+4,3+4             Mid Tail Attacks
    u/f+3,4,3               Hunting Hawk
    f+4                     Right Axekick
    u/f+4                   Jumping Boot  *Juggles*
    f,f+3                   Left Axekick
    f,f+3+4                 Dropkick
    f,f,N+3+4               Chaolan Dragonslide
    f,f+4                   Bazooka Leg
    f,f,N+4                 Baek Heel
    WS+4,4                  Axe Kicks
    SS+4                    AZTECA SHOOT
    d+4,4                   Shinkick, Highkick
    d,D/B+4 [~5]            Blazing Kick [Tag]  *Juggles on CH*
    4~3                     Flipstomp
    u+3+4                   Evil Wheel
    
    FC,d/f                  Mid Punch Cancel, Face Bite Throw  
    2                       Juggle Escape  *While Being Juggled*
    
    d+1+2                   Ground Fire  *Unblockable*
    1+2                     Air Fire  *Unblockable*
    f,f+2                   Snake Squeeze  *2nd Hit Unblockable* {U_D_(b,b)}
    (FU/FT)_(FU/FA) 3+4     Owl Swoop  *Unblockable - Can Be Ducked*
    u/f[,N]+1+2~d           [Little Hop,] Super Knuckle Bomb  *Unblockable*
    d/b+1+2                 Bloody Scissors  *Unblockable*
    b,b+1+2                 Indigo Punch  *Unblockable*
    b+2                     Kunai Stab  *Unblockable*
    b+2+3                   Sidewinder  *Unblockable*
    f,f,N+2                 Kunai Advance  *Unblockable*
    
    SAMPLE COMBOS
    f,f+2, d+4,4                   -= 35 pts.
    u/f+4, 1, 1,2,2                -= 37 pts.
    [u/b+3],2, u/f+4 d+1 FC,d/f+2  -= 49 pts.
    d/f+1+2, u+3+4, d+1, FC,f+2    -= 62 pts.
    CH FC,f+1, d+1, FC+3,3,N+3     -= 76 pts.
    
    
    
    
    =======================================
    | UNKNOWN - Playstation2 Version Only |
    =======================================
    
    SPECIAL NOTES
         Unknown randomly takes on the complete moveset of any one fighter
    (except Ogre, Ogre-2, and Angel/Devil) until Unknown tags out.  When
    Unknown tags back in, she will take on a different character's
    moveset.
    
         You can discover the identity of this randomly chosen fighter by
    watching the stance and posture of Unknown.  She will always take on the
    moveset of Jun in the first round of the first game.
    
      **Dual-Shock Controller necessary**
    You can also randomly change Unknown's mimics without tagging out by pushing
    the right analog R3 (mushroom) joystick down into the controller with
    your thumb.
    
    
    
    
    ===============
    | WANG JINREI |
    ===============
    
    GRAPPLING TECHNIQUES
    (Front) 1+3                      Headlock Toss {1}          
            2+4                      Throwdown Slam {2} 
            d/f,d/f+2+4 [~5]         Waning Moon [Tag] {1+2}
            d/f+1+3+4                Whirlwind Toss
    (Left)  (1+3)_(2+4)_(2+5)        CRUSHING DRAGON {1}
    (Right) (1+3)_(2+4)_(2+5) [~5]   GOLDEN MOUNTAIN [Tag] {2}
    (Back)  (1+3)_(2+4)_(2+5)        REVERSE NECK TOSS
    
    SPECIAL TECHNIQUES
    1~1,1 [~5]              G-Clef Clubfist Cannon [Tag]  *Juggles*
    d/f+1,1 [~5]            Clubfist Cannon [Tag]  *Juggles*
    f,f+1+2                 Double Palm
    d/f+1+2                 Bowling Ball Fist
    1+2                     HEADBUTT
    SS+1+2                  WANG HEADBUTT  *Stuns on CH*
    QCF+2                   Deathfist
    d/f+2,1 [~5]            Push, Sky Uppercut [Tag]  *Uppercut if D-Push hits*
    f+2                     FRONT STRIKE
    (b+2)_(2~b)             Punch, Spin Behind
      1+2                     German Suplex Throw
    WS+2,1,1 [~5]           Slice Uppercut, Catapult Combo [Tag]
    d/b+2 [~5]              FALSE LIFT [Tag]  *Juggles*
    d/f+3                   PUNT KICK
    u/f+3+4                 Earthquake Stomp
    FC,d/f+4,3              Lowsweep, Bowleg
    d/b+4>2 [~5]            MIDKICK, FALSE LIFT [Tag]  *Juggles on CH*
    d+4,4_(d+4)_1           Spinsweep, Highkick_(Sweep)_Uppercut  *Juggles*
    4,4,4_(d+4)_1           Kick, Spinsweep, Highkick_(Sweep)_Uppercut  *Juggles*
    f+4 [~5]                FORCE KICK [Tag]  *Juggles*
    WS+4                    Skyscraper Kick
    SS+4                    PARTING SWEEP
    
    b+(1+3)_(2+4)           Reversal
    
    b,b+1 [~B]_[~5]         Heaven Cannon [Cancel]_[Tag]  *Unblockable Juggler*
    b+1+2                   Indigo Punch  *Unblockable*
    
    211:2:33:3:4:4:1        Tenstring
    
    SAMPLE COMBOS
    u/f+4, 2,1,1,[2],3               -= 40 pts.
    d/f+2,1, QCF+2                   -= 60 pts.
    CH SS+1+2, u/f+3+4               -= 60 pts.
    CH d/b+4,2, 1, d/b+4,2, d/f+1+2  -= 77 pts.
    b,b+1, U/F,4, f+2                -= 100 pts.
    
    
    
    
    ==============
    | YOSHIMITSU |
    ==============
    
    GRAPPLING TECHNIQUES
    (Front)  1+3                 Flying 69 Slam {1}
             2+4                 Hilt Smashdown {2}
             QCB+1+2             Rainbow Drop {1+2}
    (Left)   (1+3)_(2+4)_(2+5)   Flying Cartwheel {1}
    (Right)  (1+3)_(2+4)_(2+5)   Clonimitsu {2}
    (Back)   (1+3)_(2+4)_(2+5)   Spinning Missile Press
    (Tackle) 1_2                 Chest Stab  *Unblockable*
    
    SPECIAL TECHNIQUES
    f,f+2                   Elbow Smash  *Sword Run Through On CH*
      d+3+4                   Immediate Sit  *Only After CH Hit*
    f,f+4                   Jumping Knee
    f,f+3+4,1+2             Shark Attack, Shark Dive
     3+4 [~5]                 Kangaroo Kick [Tag]  *Juggles*
    4~3 [~5]                Kangaroo Kick [Tag]  *Juggles*
    b+1,[1],[1],[1],[1],[1] Spinning Hilt Strikes  *Dizzy after x6*
      d+3+4                   SPINNING SIDESTEP  *Yoshi takes Damage*
    b+1,1,[1]               Spinning Hilt Strikes
      D/B#+3,3                 Leg Sweeps
         3_(f+4)                 Leg Sweep_(Front Kick)
    SS+1                    HILT SMASH UPPERCUT  *Juggles on CH*
    SS+2 [~5]               DODGING UPPERCUT [Tag]  *Juggles*
    SS+4                    WHIRLWIND  *Stuns on CH*
    2,3_d+3                 Punch, Kick_Lowkick
    FC,d/f+3                Lunging Sweep  *Floats*
    D/B#+3,3,[3],[3]        Spinning Leg Sweeps
      3_(f+4)                 Spinning Leg Sweep_(Front Kick)
    D/B#+2,[2],[2],[2],[2]  Crouching Fist Spins
      2_(f+4)                 Crouching Fist Spin_(Front Kick)
    d/f+2 [~5]              Yoshi Uppercut [Tag]  *Juggles*
    3,4                     High Spinkick, Medium Boot
    4,4,4                   3 High Kicks
    u/f+3+4                 Flipstomp
      b+1,3+4                 Spinning Hilt Strike, Flipstomp
      b+1,4,d/b+1             Spinning Hilt Strike, Backflip, Sword Slash
      3+4 [~5]                KANGAROO KICK [Tag]  *Juggles*                 
    (u/b_u_u/f)+4           Twisted Foot
    d/f+4                   Savior Boot
    u/b~b                   Backflip
    f,f+1+4,N               Suicide Feint, BK
    f+2                     Backhand  *Turns Opponent Around*
    d/f+1                   Elbow
      1>1>1                   Sword Pommel Strikes
      2                       Backhand  *Turns Opponent Around*
        D/B#+2,[2],[2],[2]      Crouching Fist Spin[s]
          2_(f+4)                 Crouching Fist Spin_(Front Kick)
    d/b+1+2                 PROPELLER GUARD
    FU/FT 3+4               SIT DOWN
    d+3+4                   Sit Down
      u                       Stand Up
      N                       Rejuvenation  *Regains Life*
      ~D#                     No Rejuvenation Sit
      4                       Kangaroo Kick  *Juggles*
      2,[D/B#+2],[2],[2]      Crouching Fist Spin[s]
        2_(f+4)                 Crouching Fist Spin_(Front Kick)
    f,f+1+2                 Shark Attack
      N                       Meditate Position
      d+1+4                   Standing Suicide  *Unblockable*
      d/b+2,[2],[2],[2],[2]   Evasive Crouching Fist Spins
      u+2+3                   Samurai Stab  *Unblockable*
      u+2+3~1                 Saw Blade  *Unblockable- b,b to Cancel*
    SS+3+4                  Meditate Position  *Hurts Yoshi After x5*
      F                       Rejuvenation  *Unblockable, Regains Life*
      (1+4)_(2+3)             Life Siphon Throw  *Steals Opponent's Life*
      (1+4)_(2+3)~F           Reverse Life Siphon  *Gives Opponent Life*
    
    f,f+3,1                 Front Kick, Sword Slice  *Sword Unblockable*
    QCF+1                   Double Somersault, Sword Slice  *Unblockable*
    d+1+4,[B+1,1,1...]      Standing Suicide, [Spinning Suicide]  *Unblockable*
    f,F+1+4,[f,f]           Turning Suicide, [Second Stab]  *Unblockable*
    b+1+2,(1_2_3_4)         Bad Breath Stance, Bad Breath  *Unblockable*
    d+1+2                   SWORD UPPERCUT  *Unblockable, Juggles*
    b,b+1                   Samurai Stab  *Unblockable*
    b,b+1,N,1               Saw Blade  *Unblockable- b,b to Cancel*
    FC,b+1                  Samurai Cutter  *Low Unblockable, Floats*
    d/b+1,[d/b]             Sword Slice, [Delay]  *Unblockable*
    d/b+1,d/b,d/b..[x7]     Smoking Sword Slice  *Unblockable Death*
    u/f+1+2,B_D             Copter Blade, Turnaround_Fall  *Unblockable*
    1+2                     Pogo Stick  *Low Unblockable*
      f,f                     Forward Pogo Slide  *Unblockable*
        3+4                     SIT DOWN
      u/f_u_u/b               Pogo Hop  *Unblockable*
      4                       Kangaroo Kick
      1+2                     FLEA HEADBUTT  *Juggles on CH*
      d+3+4                   SIT DOWN
    b+1+4                   Sword Reversal  *Unblockable*
    
    d_FC+(1+3)_(2+4)        Low Cancel
    b+3+4,[x6]              Spinning Sidestep[s]  *Takes Away Life*                 
    
    
    121:4::4:4::1::1:1:1    Tenstring      
    121:4::4:4::1::3+4      Eightstring
    121:4::2::224:1::1      Tenstring
    44:2::2::4::4::1::1:1:1 Tenstring
    44:2::2::4::4::1::3+4   Eightstring
    44:2::2:1               Fivestring
    44:2::2:11              FIVESTRING
    
    SAMPLE COMBOS
    FC,d/f+3, WS+4, f,f+4            -= 38 pts.
    d/f+2, b+1, f+1, b+1, f+1, f+3   -= 48 pts.
    b+1+4, u+1+2, 1+2                -= 52 pts.
    f+2, d/f+2, b+1, b+1,1, d/f+1,2  -= 56 pts.
    4~3, b, b+1,1, b+1,1, f,f+3,1    -= 72 pts.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
     MISCELLANEOUS STUFF
     -------------------
    
        When you are in the Character Select stage, the first character you
        pick for your team will be the starting character.  Holding 5 before
        the start of the round swaps the starting character with the secondary.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
     PLAYSTATION2 STUFF
     ------------------
    
     Tekken Pair Play Mode - Push Right at the main menu.
                             (Allows two human players to fight on the same team)
     Tekken Bowl Mode - Beat the game with 9 different characters.
                        (Corny yet suprisingly addictive fun at Mishima Lanes)
                        Score 200 pts. or higher and you can select the
                        soundtrack in Bowl Mode.
     Tekken Gallery Mode - Beat the game with 13 different characters.
                           (Record stillshots of your gameplay..  Why?)
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    Thanks go out to:
    -----------------
    Castel- The most creative mind in Tekken who taught me how to make
            combo movies, plus hooked me up with tons of moves.  Check out his
            site at http://tekkenzaibatsu.com
    Slikatel- For getting me hooked onto Tekken in the first place.
    Nogard- For supplying me with Baek's movelist.
    Prizim- For splitting rounds in Tekken with me.
    Tragic- For his kickass Tekken knowledge.
    LukeJedi- For borrowing the format from his Tekken2 FAQ.
    ALL them at EFNet IRC channel #Tekken- You guys rule, plain n' simple.
    
    
    Contributors:
    -------------
    Major Contributors- Castel, Nogard, Three-11, Rob_Unr, Ghostoast,
                        Ug the Caveman, WzBen, and Mungo.
    
    Other Contributors- K.C. Ma, drunkcarlos, Dalamar, ZQTO, Bahamut, Faceless,
                        Birch, CursedOne, Cosmic Forge, Miles Hardison,
                        Chris MacDonald, AiBo, forgo, lee, chaumeister, Rewsh,
                        Ironman, tomhilfig, koftekken, Genocide
                        and Snake Plisken.
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-