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    Lei by Dalamar

    Version: 1.0 | Updated: 07/15/99 | Printable Version | Search Guide | Bookmark Guide

    				
    				
    
    				+------------------------------------+
    				|	   Tag Team Tekken	     |
    				|        Intro to Lei Wu Long        |
    				|      By Dalamar (Oliver Vuong)     |
    			  	|      DalamarTheDark@Hotmail.com    |
    			    	|      OliverV@Pacificglobal.net     |
    				+------------------------------------+
    
    Version 1.0 (15.7.99)
    
    
    Any replies, cool ascii pictures, more info and codes, corrections, etc. that I can use, e-mail me at the addresses above.
    
    
    This FAQ is strictly PUBLIC DOMAIN - it's FREE and no one should profit from
    selling any part of this FAQ to anyone.  If anyone uses part of this guide in
    another publication, please acknowledge your source of information.
    
    
    
    +-----------------------------------+
    | T A B L E   O F   C O N T E N T S |
    +-----------------------------------+
                                     
     1. TAG TEAM TEKKEN
    
        i.  Tag Team Tekken?
        ii. Why Lei?
    
     2. CHARACTER MOVE LIST
    
        i.  Old Moves
        ii. Tag Team Tekken Moves			
    
     3.  MISCELLANEOUS
    
     4.  WHAT TO EXPECT
    
     5.  SPECIAL THANKS
    
    
    +-----------------------------------+
    |  (1)    TAG TEAM TEKKEN           |
    +-----------------------------------+
    
        i.  Tag Team Tekken
    
    What makes this game unique from the other Tekken game is the addition of a Tag button.  pressing it will cause
    your character to run off the screen and have a partner come with.  You also have seperate life bars, but you 
    lose the match of any of them is knocked out.  
    
    Also, many characters have gotten new moves, different colors, redone backgrounds and newer music.  they are also 
    special intros with different characters (Byran yelling at Lei), and also special endings when you get game over 
    (Jin and Hworang are seen arguing, and Jin is comforting Ling).  
    
    Also, now tech rolling has been expanded.  You can tech roll going backwards (B+1_2_3_4) as soon as you land, or tag out (5)
    as you land.  
    
    
        ii. Why Lei?
    
    Well, I've ben using him ever since I hooked onto tekken since Tekken 2, and bascailly Lei IS Jackie Chan.  Many of his
    moves are taken straight out of his movies, esp in Tekken 3 where every single new one came right out of a movie.  
    
    Also, he was one of the harder chracters to master, since he didn't have a power hit like Paul deathfist, or fat juggles
    like Law.  But he was extremely tricky, with several mid/low moves, evasion techniques, and many of his attacks do fairly
    good damage.  Against someone that doesn't know Lei, he can easily confuse them, and he still stands up extremely well
    against good players.  Also, Lei can fight from pretty much any position, making him a hard to attack from anywhere.  He
    can be a ideal turtle character, but with his rushing attacks, he also makes a exceptional pitbull chracter.  
    
    He is also the only character in tekken to have so much stances (7 total, not including his ground ones.  Many of the attacks
    in the stances are extrmely useful, provided you don't get hit out of it.  Very useful for psychological games.
    
    In TTT, he is considered extrmemely cheap already, seeing as how many people in forums are complaining about it.  He hasn't
    weakened much at all, and some of his regular moves has been redone to become more useful such as his mid kick in his rush
    combo.  I also find many people that I challedge to consider my Lei to be extremely cheap, since I play with a style
    that includes a lot of evasion and countering followed by heavy rushing.  
    
    +-----------------------------------+
    |       (2) Basic move list         |
    +-----------------------------------+
    
    ub   u   uf       
       \  |  /	(1)  (2)  (5)
     b -- n -- f      
       /  |  \	(3)  (4)
     db   d   df      
    
    
      i.  Old Moves
    
    [Normal Position]
    
    Move                  Type     Name/Comment
    
    d+3+4                   - 	 Slide
    d+1+2                   - 	 Play dead
    b+3+4                   - 	 Back turn
    f+3+4                   - 	 Drunken Stance (can be use for drunken exchange)
    f+2+3                   - 	 Snake Stance
    SS,(1+4_2+3)            - 	 Snake Stance
    b+1+4                   - 	 Phoenix Stance 
    1+3             	t        flying sky kick {1}
    2+4              	t        neck wringer {2}     
    2+5 			t	 Tag throw (partner will jump in)
    f,f+1+2          	t        trip {1+2}
    u/f+1+2         	t        trip & elbow (end in slide when sucessful) {1+2}
    1+3_2+4                 t        drop down & back push (must be done in the back)
    1+3_2+4         	t        triple kicks (done on right side)
    1+3_2+4         	t	 fall down & face kick (done on left side)
    1+2                     h        spinning punch (back turn)
        = ~1                h        spinning punch
        = ~2                m        uppercut
    3,3                     hl 	 crescent, lowkick
    3~4			m        jumping crescent
        = U			m	 continue jumping crescent (2 more) (back turned)
          = D(anytime after)m        knockdown position 
    4~3                     m        cartwheel kick (face down position)
    4~4,3,3                 llm      rolling kicks (knock down position)
    F+4,2,1,2               hmmm     crescent, 3 punches
        = 3                 l        low kick
        = 4                 m        mid kick
            = SS            -        Crane Stance
    f,N,1,SS                m-       punch rush (snake stance)
    f,N,1,2,SS              mm-      punch rush,(dragon stance)
    f,N,1,2,1,SS            mmm-     punch rush,(panther stance)
    f,N,1,2,1,2,SS          mmmm     punch rush (Tiger stance)
            = 3             l        low kick
        = 4,SS              m        mid kick (Crane Stance)
    f,N,2,1,2,1             hmmm     guard melting punches (must be blocked for guard
                 			 melt to work, else it will do damage instead)
    f,N,3                   h        high crescent
        = 4                 m        mid kick
        = d+4               l        low kick
    f,N,4,1,2,3             hmmh     rush combo
        = 4                 m        mid kick (stagger on hit)
        = d+4               l        low kick
    f,f,f+3                 m        flying hawk kick
    b+1+2                   m 	 headbutt
    d/b+4                   l        Rave Sweep
        = D                 -        Snake Stance
        = 4                 h        rave spin
    (u/b_u/f)+2             m        elbow drop
    (u/b_u_u/f+4)           m        Hop Kick
    (WS)4                   m        rising front kick
    (d_d/b_FC)+1+3_1+3	-	 low combo break 
    f+3+4           	-        drunken surprise exchange (punch only)
    
    
    
    [Back-Turned Position]
    
    
    1                       h        high backfist
    d+1                     l        low backfist
    2                       m        back uppercut
    4                       m        back midkick
    d+4                     l        Rave Sweep
        = D                 -        Snake Stance
        = 4                 h        Rave Spin
    3+4,3+4,3+4             m        backflips
    (u/b_u/f)+2             m        elbow drop
    
    [Snake Stance]
    
    1+3                     t        change to dragon stance and attempt neck shaker throw
    1,1,1,1,1,1             hhhhhh   hopping punches
        = F (on any hit)    -        snake stance
    2,2                     mm       stabbing punches
        = F (on any hit)    -        Dragon Stance
        = 2                 l        low stab
            = F             -        Panther Stance
    3                       m        falldown kick
    4                       l        low jab kick (snake stance)
    SSR                     -        Panther stance
    SSL                     -        Dragon Stance
    
    [Dragon Stance]
    
    
    1                       t        Neck Shaker Throw                                                
        = 1+2		-        Take a drink (recover life)
    1+2                     m        double arm strike (Tiger Stance)
        = F                 -	 Tiger Stance
    2                       m        uppercut
        = F  		-	 Tiger Stance
    3                       h        Dragon Blast
    4,1,2,3                 hmmh     rush combo
        = 4                 m        mid kick
        = d+4               l        low kick
    SSL                     -        Tiger Stance
    SSR                     -        Snake Stance
    
    [Panther Stance]
    
    1~2                     lm       double lowpunch combo
    2                       m        uppercut
        = 1,2,1             mmm      guard melting punches (must be blocked for guard
                 			 melt to work, else it will do damage instead)
    3                       l        sweep 
        = B			-	 Phoenix Stance
    4,2,1,2                 hmmm     crescent, 3 punches
        = 3                 l        low kick
        = 4                 m        mid kick
            = SS            -        Crane Stance
    SSR                     -        Crane Stance
    SSL                     -        Snake Stance
    
    [Tiger Stance]
    
    1_2                     m        overhead swipe
    3                       h        high crescent
        = 1,SS              m        punch rush (Snake Stance)
        = 1,2,SS            mm       punch rush (Dragon Stance)
        = 1,2,1,SS          mmm      punch rush (Panther Stance)
        = 1,2,1,2,SS        mmmm     punch rush (Tiger Stance)
            = 3             l        low kick
            = 4             m        mid kick
                = SS        -        Crane Stance 
    4                       l        Iron Broom
    SSL                     -        Snake Stance
    SSR                     -        Dragon Stance
    
    [Crane Stance]
    
    1                       m        guard melting punch ender
    2                       h        backfist (back turned)
    3,4,2,3                 mlhm     crane dance
    4                       l        jumping low kick
    SSR                     -        Snake Stance
    SSL                     -        Panther Stance
    
    
    [Drunken Stance]
    
    1                       m        Kiss my fist
    3+4                     l        falling low kicks
    
    [Phoenix stance]
    
    3,3,3,3                 mmmm     hawk's claw kick combo (All hits takes you back
     to Phoenix Stance)
        =4 (on any hit)     {!}      Phoenix kick
    4                       {!}      Phoenix kick
    
    
    [Play Dead] 
    3,4                     lh       rave spin
    3+4                     m        Kangoroo Kick
    4                       m        rising midkick
    D#+1                    -        Slide Position
    (f_b),3,4               lh       roll, rave spin
    (f_b),4                 m        roll, midkick
    u                       -        stand up
    
    [Slide position]
    
    3_4                     l        sweep
    4~3                     l        Slide (if you hit near you'll be in play dead, else you'll be in knockdown) 
    1                       -        Play Dead
    (f_b),3                 l        roll, sweep
    (f_b),4                 m        roll, midkick
    u                       -        stand up
    
    [Facedown position]
    
    3                       l        sweep
    3~4                     l        sweep (Play dead)
        = 4                 h        rave spin
    4                       m        midkick
    4~3                     m        cartwheel kick (face down position)
    1                       -        Knock down
    (f_b),3,4               lh       roll, rave spin
    (f_b),4                 m        roll, midkick
    u                       -        stand up
    
    [Knockdown position]
    
    3                       l        sweep
    3+4                     m        spring up
    4                       m        midkick
    d+4                     l        ankle kick
    D#+1                    -        Face Down Position
    (f_b),3                 l        roll, sweep
    (f_b),4                 m        roll, midkick
    u                       -        stand up
    
      ii.  Tag Team Tekken Moves
    
    [Normal Position]
    
    Move                  Type     Name/Comment
    
    
    f+1+2			hh	 Double Knife Hand
        = F			-	 Crance Stance
        = U_D		-  	 Panther Stance
    b+1			m	 Lunging Fist
    				 Will avoid high attacks in the beginning
        = F			-	 Drunken Stance
    SS,1			h	 Snake Bite
        = F			-	 Tiger Stance
        = U_D		-        Dragon Stance
    SS,2,2			mm	 Double Punches
        = F			-	 Drunken Stance
    SS,3+4			m	 Backflip
    				 Only once, hits ground
    f,N,2,1,2		hmm 	 Guard Melting punch miss rush
        = 4			m	 Mid Kick
    	= U_D		-	 Crance Stance
        = 3			l	 Low Kick			
    
    [Phoenix Stance]
    
    b+4			m        jumping crescent
        = U			m	 continue jumping crescent (2 more) (back turned)
          = D(anytime after)m        knockdown position m 
    
    [Drunken Stance]
    
    1			m	 Lunging Fist
        = F			-	 Drunken Stance
    2,2			mm	 Double Punches
        = F			-	 Drunken Stance
    1+2 			-        Take a drink (recover life) (Drunken Stance)
    				 Avoid High attacks in the beginning
    
    
    * What Else is new
    
    First off, Leis mid kick after his f,n,4,1,2,3 will cause the opponent to stumble, giving you another free shot
    
    Same goes for his headbutt (B+1+2)
    
    His Sweeps are not as effective (the ones leading to rave spin), he'll be thrown off balance if it is blocked.  
    Also, if you hit it too far away it will only cause the opponent to stumble, making the rave wave miss. 
    
    
    
    +-----------------------------------+
    |	(3)MISCELLANEOUS            |
    +-----------------------------------+
    
    
    Lei has a new victory pose.  He is shown lying down on the ground and relaxing, like in his tekken 3 ending picture.
    
    Also, when he is paired up with Bryan, he is shown in that pose in the beginning of the fight, with Bryan yelling at 
    him (telling him to get up?)
    
    When paired up with paul, he is in his slide position, with paul kneeling in front of him talking.
    
    With Hworang, Lei is suppose to be lecturing Hworang while he looks away ashamed (rumour)
    
    His costume is now (with punch) a purple shirt instead of green, and green pants instead of read
    
    For his kick, it's a dark blue shirt instead of white, and the same colored pants.
    
    +-----------------------------------+
    |         (4)WHAT TO EXPECT         |
    +-----------------------------------+
    
    In the next revision, there should be individual strats on each moves, against some characters, more moves (if they are 
    found), more intros (hopefully), a juggling chartand some spelling change.  Also strats on the tag button as I find them.  
    This game is extremely deep and there's much more to find for Lei.  Expect the new revision to come out within a week.  
    
    +-----------------------------------+
    |        (5)SPECIAL THANKS	    |
    +-----------------------------------+
    
    There's no way I could have done this without help from the following
     people:
    
    Namco					(http://www.namco.com)
      -  For giving us Tekken, the finest fighting game in history
    
    Drumdude 				(http://salute.consolenation.com)
      - Drumdude, you've put up one awesome site
    
    Tekken Salute BBS			(http://salute.consolenation.com/forum.htm)
      - Thanks for the info and all that talk bout Tekken in general
    
    Tekken Tag Tournament			(http://www.tekkentagtournament.com)
      - Some info there, lots of weird things to talk bout there
    
    Edward Park
      - Introducing me to tekken, though I used to think it sucks... =b  Also for playing TTT with me
    
    George
      - My brother, for losing endless games of Tekken 3 against me.  >=)
    
    Kyle, Robert, Chad
      -  Props goes to da boyz
     
    Jennifer
      -  You are just too good to me.  Thanks for making me happy! With Love