________________________________
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__________________| Timesplitters 1 FAQ/Walkthrough |__________________
------------------- Created by Wayalla (Aaron Baker) ------------------
------------------  Email: Wayalla1(at)yahoo.com.au  ------------------
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|      Version 1.4 (complete)     |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
=======================================
WITH ADDITIONAL HELP FROM: Jesse Balzer
=======================================
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FULL EASY AND NORMAL MODE WALKTHROUGH
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS =-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

 1. INFORMATION
    Guide Information
    Table of Contents
    Version History

 2. INTRODUCTION

 3. GAME CONTROLS
    Shortlist
    In Depth Controls
    Menu Commands

 4. EASY MODE WALKTHROUGH
    Tomb
    Chinese
    Cyberden
    Village
    Chemical Plant
    Planet X
    Mansion
    Docks
    Spaceways     

 5. NORMAL MODE WALKTHROUGH
    Tomb
    Chinese
    Cyberden
    Village
    Chemical Plant
    Planet X
    Mansion
    Docks
    Spaceways

 6. HARD MODE WALKTHROUGH
    Hard Mode Differences 
    Tomb
    Chinese
    Cyberden*
    Village

 7. SPEED GUIDE 
    Hard Mode Differences
    Tomb Speed Guide
    Chinese 
    Cyberden 
    Village 
    Chemical Plant 
    Planet X
    Mansion
    Docks
    Spaceways

 8. WEAPONS AND ITEMS
    Health and Armour
    Pistols
    Machineguns
    Assault Rifles
    Shotguns
    Sniper Rifles
    Explosives

 9. GAME TIPS AND TACTICS
    Hiding
    Basic Kill
    Quick Pistol Kills
    Using Headshots
    Blind Shooters
    The Roll
    BagTag Tips
    Capture the Bag Tips
    Deathmatch Tips
    Knockout Tips

10. ARCADE MODE
    Matches
    Customising
    Level Tips
    Awards

11. CHALLENGE MODE
    Set 1: The Zombies
    Set 2: The Ducks
    Set 3: Robofish
    Set 4: Breaking Stuff
    Set 5: The Impersonator
    Set 6: Special Operatives
    Set 7: Shopping

12. SECRETS AND UNLOCKABLES
    Easy mode basic secrets
    Easy mode timed secrets
    Normal mode basic secrets
    Normal mode timed secrets
    Hard mode basic Secrets
    Hard mode timed secrets

13. FREQUENTLY ASKED QUESTIONS
    Longest killing spree
    Free Roam
    Timesplitters
    Cheats
    Finishing Trouble
    Hypochondriac

14. MAP MAKER FAQ
    Introduction
    Controls
    Piece list
    Item list
    Tips and Tricks
    Links

15. BASIC GUIDE STUFF
    Contributors
    Special Thanks
    Copyright
    Email Policy
    Websites

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=-=-=-=-=-=-= VERSION HISTORY =-=-=-=-=-=-=-=-=-=-=-=-=-=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

VERSION 1.0 - 4/17/03
=====================
First version of the document, complete and I probably wont update this 
file again unless someone submits something. I have completed the entire 
Easy mode and the Normal mode walkthrough, and do not have the power to 
do the hard mode walkthrough. Ah well, it is quite complete.

VERSION 1.1 - 4/23/03
====================
Will be getting some help on the guide from Jesse Balzer. Also updated 
the format at the top of the guide to make it look better. Jesse will 
write the Hard mode walkthrough, so I thank him very much for this.

VERSION 1.2 - 4/27/03
=====================
Got the first level of the Hard mode walkthrough from Jesse. The level 
is of course the Tomb, and I have added it into the guide as well as the 
challenge 7-A; Shop till you drop startagey from Jesse. Made the 
walkthrough paragraphs to 6 lines each, because 3 is wall too small and 
makes it hard to read. 

VERSION 1.3 - 5/12/03
=====================
Got the Chinese Hard mode walkthrough from Jesse Balzer, thanks! Added 
it into the guide, and submitted it to GameFAQs, and now 
http://faqs.ign.com hosts the document.

VERSION 1.4 - 6/28/03
=====================
Wow, been over one month since I updated this document. Thanks to Jesse 
Balzer, I have now got a walkthrough for the Village on Hard. the rest 
of the Hard levels will come soon.

VERSION 1.5 - 9/24/03
=====================
Now got TS2 (Finally got enough money.) All I did here was add some more 
updates in about the Chemical plant and about the TS board. Gonna start 
working on TS2.

+---+-------------------------------------------------------------+---+
| 2 |                 INTRODUCTION                                | 2 |
+---+-------------------------------------------------------------+---+

Hello, and welcome to my guide for Timesplitters number 1, on the 
Playstation 2 console. Lets start the guide off just talking about the 
game. Timesplitters was made somewhere in the year 2001, I do not know 
the exact date or anything like that, but I think it was sometime in 
that year. I just haven't been bothered to check out the GameFAQs 
release game data.

Sometime in 2002, the sequel to Timesplitters came out, and anyone with 
a brain will release that is called Timesplitters 2. it is much better 
in alot of different categories than Timesplitters 1. But, guess what? I 
don't have number 2. I had a choice between TS1, and TS2 and I chose 
this. Well, there was a price difference of about $40.

(You can ignore that phrase now, I have it!)

+---+-------------------------------------------------------------+---+
| 3 |                   CONTROLS                                  | 3 |
+---+-------------------------------------------------------------+---+

NOTE: These are the default controls; you can change these in control
      setting in an game mode, but I will list here the default control
      command.


THE SHORTLIST
-------------

L. ANALOG LEFT/RIGHT        Strafe Left or right

L. ANALOG UP/DOWN           Move Forward/Backward

R. ANALOG LEFT/RIGHT        Turn

R. ANALOG UP/DOWN           Look up/Down

D-PAD LEFT                  Previous weapon

D-PAD RIGHT                 Next Weapon

D-PAD UP                    Zoom in

D-PAD DOWN                  Zoom out

R2                          Primary Fire

R1                          Secondary Fire

L2                          Aim

L1                          Duck

TRIANGLE                    Reload

X                           Respawn/Activate

IN DEPTH DESCRIPTIONS
---------------------

• L. Analog Left/Right

  Moves your character left to right. Not a turn, but a strafe, so the
  Player face does not turn to where the character is actually running
  to. Very useful technique for dodging bullets.

• L. Analog Up/Down

  Moves your character directly forward; you will need this to actually
  move around in all of the levels. Down can make your character run...
  you guessed it, backwards.

• R. Analog Left/Right

  Turns your view. Good for when you turn the corner so you can se what
  is coming first instead of walking up to the corner, and then having
  to turn around, like in some other games.

• R. Analog Up/Down

  This time it projects your view either to the sky (Pressing down with
  the switch theme on) or pressing it up will make you look to the 
  ground. The switch theme is the reverse control thing.

• D-Pad Left

  Selects the previous weapon in your inventory. This doesn't mean
  select the last weapon you had equipped, but just the previous weapon
  in your inventory.

• D-Pad Right

  Selects the next weapon in your inventory. If you pick up an Uzi and
  have a handgun equipped, press this and you will most likely
  equip your brand new Uzi.

• D-Pad Up

  Zooms in your view. Only certain weapons have the zoom method. Press 
  L2 on the weapon, and then press up and if the weapon is capable of
  it, then press up to zoom in.

• D-Pad Down
  
  Zooms out your view. Only afew certain weapons have the ability to
  zoom in and out. If you want to zoom out, press L2 to get into aiming
  and then press the down button to zoom out.

• R2

  Performs the main fire that the weapon uses. Usually it is just one
  bullet shot out of the gun. This is the button that you will be 
  pressing all throughout the game.

• R1

  Perfroms the weapons alternative fire. Some weapons don't have 
  something different to it, so it just does the main fire. So really,
  you could use this as the main fire button as well.

• L2

  Aim, it gets up the crosshairs. Make sure you set what preference you 
  want for it, such as toogle, or hold. My advice would be to put it on 
  toggle.

• L1

  Duck, crawl. Just press the L1 button once, and it will duck your 
  character so you can move along quietly. Not really used in the game
  though since there is no stealth.

• Triangle

  Reloads your weapon. Gret for when no one is around so that you can
  go into a battle with a hole clip of ammo. Alternatively, run out of
  ammo in the clip and it does it automatically.

• X

  This button has two uses; The first is to activate things like 
switches and level, doors and in the arcade mode.

MENU COMMANDS
-------------

X        - Select
TRIANGLE - Go Back
CIRCLE   - Cheats menu

+---+-------------------------------------------------------------+---+
| 4 |               EASY MODE WALKTHROUGH                         | 4 |
+---+-------------------------------------------------------------+---+

I have decided to get into the main stuff of the guide first, which is 
of course, the walkthrough, Here it is:

TOMB
----
This, is of course, probably the first mission in the game that you will 
play (it was for me). Try to learn the controls ad all before you start 
to go out on your killing rampage, if this is the first mission you are 
doing. 

You start off with the Mauser pistol. Run up and to either the left or 
the right side of the little room. One guard will walk past usually, so 
kill him. Run to the left, so you are out in the open. Keep running 
forward to where you can see the entrance to the tomb. Run down the 
slope and kill off the enemy you can see hiding behind the crates in the 
right corner.

Grab the ammunition and whatever crap is in that corner, and then head 
round to the next section, which would be on your left. One guy will 
roll out, kill him. Move up and then to the right and the turn the 
corner to the right. A guard will be ahead of you now, kill him. Move to 
your left and up the slope.

Keep moving up and around the corner killing the guards and you will 
eventually come to a section where there are crates, and afew guards 
hiding behind them. Wait to they pop up and then kill the suckers, or if 
you want, put afew bullets into those crates that you see, and they will 
likely explode killing all the enemies piled behind it.

Once they are dead, jump down the hole in the floor and you will go down 
to another storey. Grab the key thing in the little section, and then 
afew zombies will appear. You have to headshot these guys, so do that by 
using the L2 button if you kept the controls default. Shoot there heads 
off like this, since those crosshairs are set on headshots. The zombies 
will only die if you shoot there heads off.

Now run all the way back out to the start of the level. When a 
timesplitter spawns, then shoot it straight away, sometimes even before 
they have fully spawned. Run all the way back to where you started, but 
when you are out of the tomb, then run forward and past the wall on your 
right will be a room. Go in here and go in the red circle and you have 
completed the mission.

CHINESE
-------
From the start of the level, just grab yourself the Uzi that you will 
see just forward and abit left of you from the starting position. Equip 
it if you want to. Walk around the tunnel corner to find the very first 
guard. Fire afew bullets into him and he will die. Turn the corner and 
fire and kill the enemies that are far away.

When they are dead, walk up abit and turn and look right. Kill the guard 
that is ready to get you from behind and take his precious ammo. You can 
shoot afew guards through the window here if you really want to, but it 
makes no difference really. Walk up into the room, kill any remaining 
guards (which there shouldn't be) and grab the health if you need it. If 
not, then leave it there so you can either come back to it, or get it on 
your way back.

Look around the corner to the right. There are two guards here. One is 
in the upper right corner, and the other guard is in the upper left 
corner, which is straight ahead of you. Kill that guard first, then pop 
out and kill the guard in the upper right corner. Steal their ammunition 
and continue on your killing ways. Kill the guard at the end.

Turn the corner and you will see a whole pile of crates with enemies as 
well. Stay back and fire rounds either into the enemy's body or into the 
crates so they explode. Kill everyone here, and just check behind in 
case you have missed anyone. If not, then turn the corner to your right 
and blast away the three enemies here.

Get the one on the left and the right first, and then followed by the 
one hiding behind the barrier. Sometimes that guy can pop up and down 
and blind shoot. If he blind shoots, then go around the barrier and then 
shoot him. If he pops up and down, well, then just shoot him when he 
pops up. There will be a feast of ammo here, so grab it all.

Stay under the cover of the roof that is above you. Turn back to the way 
you came in, and move your viewpoint up. Cycle backwards out and kill 
the guard who is above you. Go up the stairs and go to the right. Go 
down the next set of stairs and kill the few guards here. Go into the 
bathroom if you really need to get some health.

Go into the kitchen section and start blasting away all of the guards 
that you can find here. Some are forward of you, some are to the left 
and same are to the right. Try to clear out every enemy you can see 
before you progress down where the goods for this level are. Collect all 
of the ammo that the guards left behind, also.

Now head to the door, which is on your right and sniper the guy you will 
see at the bottom of the stairs. Run down the stairs, and go into the 
next little tunnel. When you come out will be afew guards using crates 
to avoid being shot. Either shoot the crates, or shoot the person. If 
they try to hide, then shoot the crate.

Once all are dead, move around and into the last room. Kill the guard 
and grab yourself some ammo in here and also the bag. Carry the bag all 
the way back to the start of the level. Just go back the same way you 
came in to this area, go outside and take the bag all the way around to 
the red circle in the tunnel, where you started (and have just ended) 
the mission.

CYBERDEN
--------
There is really two ways to do this level, one is a very simple way with 
just the normal amount of enemies, which is usually nothing to worry 
about, and the there is the different way which is used just for getting 
the speed secret.

But of course, this isn't a speed walkthrough, so we will take the basic 
route. If you are new to the game, then this way will be easy because 
you will notice things on the way back which you passed on the way there 
which will help you out. From the start, grab the mines or whatever and 
equip the Scifi Handgun. Shoot the guy in the drain bit first and then 
look up to your left and kill the guy on top. 

Walk up and steal the guy's ammo and look up once again and shoot the 
next guy. On the ground will be another enemy, kill him. Look up again 
and shoot the next guard up on the ledge. Once all enemies are dead in 
this section, move on. Go around the corner on the left, and then turn 
right and kill the guard on the left side of the hallway. By the 
ventilation shaft that is forward of you is some health, get it if you 
need it. Turn the corner and shoot eh guy at the end.

Run all the way down the end and turn left and then turn right into the 
different coloured area. Before going into this area after the slope, 
shoot the guard forward and the pop out to the left and kill the guard 
here. Turn back and go the right side. Turn the corner and go up the 
slope and kill the guard. Keep going up and under the stairs will be 
another guard, kill him. Run up the stairs, looking backwards and up 
abit. Kill the guard through the window.

Run up and grab the disc in the room. Once you have got the disc, then 
jump back down the stairs and kill all of the timesplitters that you 
see. They appear in random locations. Once you are down thew stairs, go 
back down the slop and turn left into the different coloured area. Run 
back up to the next slope, turn left at the end and then right into the 
hallway.

Follow the hallway up, turn left at the end of it by the vent with the 
fan in it and then follow the hallway all the way around. This place now 
look familiar? Yes, this is near where you started. Kill the few 
timesplitters that appear in here and run through the gap between the 
fence and the ventilation shaft and go to the red circle and then you 
are done.

VILLAGE
-------
The village is a pretty simple level; in fact, I think it is easier than 
the tomb, Chinese and also Cyberden. This is probably the easiest level 
to complete in the game, on any difficulty. Pull out your Mauser and 
shoot the guard forward of you. Turn to the left abit and shoot the 
guard hiding in between the buildings. Move up abit, and on the right 
will be a window. An enemy is hiding in here.

Shoot him, and turn the corner left and shoot the few guards around 
here. One is to the right and another is inside that window. You can 
just ignore the person in the window if you want to. Turn the corner to 
your right, and once again there will be afew guards. Just rapid fire 
your Mauser while you use the wall for protection and just shoot away.

Run up, shooting the enemies on your way, turn the corner to your left 
and then turn to your left again and fire at the few enemies that lurk 
just here. Run around the corner and you shall see the jetty or 
whatever. Run up here and shoot the two guards. Shoot the barrels if 
they decide to hide and steal the package between them.

Now you need to make it all the way back to the start. Run all the way 
back where you came from, killing the timesplitters as they come. As 
soon as they spawn, kill them. Take it all the way back to the start the 
same way you came, and you will see a red circle on the ground. Go in 
the red circle and you have completed this very easy mission.

CHEMICAL PLANT
--------------
You once again get a crappy sniper rifle in this level. They are 
absolutely crap, so lets stick with the pistol, which is very good for 
all out attack.

Go out into the open and then look up straight away. You will see one 
guard patrolling up on the roof section. Kill the bugger and then shoot 
the guy to the left of you as well. Turn the corner at the end and look 
up again and on the right side will be one enemy standing on top of the 
building. I think you know what to do here.

Turn the corner and blast the few enemies that may be lurking around 
here. Now, there is a short way or a long way to do this level. I will 
show you the short way, of course. You will see a little opening to your 
right, well, a doorway or something anyway. Go through the little 
doorway here. This is the quick way.

Quickly, shoot under the stairs. There is one guard hiding under there, 
but you cannot see him because it is dark. He has a powerful weapon 
also, so be quick about it. Run up the stairs, but not too fast as afew 
soldiers will run down the stairs, and absolutely pound you will 
bullets. That is probably the hardest part of this level.

Once they are dead, go up to the top and turn left. Kill the enemy in 
this section and run past the turret mounted on the side of the wall. 
Don't bother about shooting it. Go around the corner and around again to 
where the crates are. Kill the enemies hiding and then turn the corner 
to your left and kill the few enemies here.

Run up and grab the bag. Two timesplitters will appear, one blocking the 
exit out of here. Kill them both with afew bullets. Jump down when they 
are dead. You will be near the start and the end of the level. Ignore 
all timesplitters and any other enemies that you have attracted and head 
straight for the red circle. Mission completed. 

------------------------
UPDATE: This mission is the quickest that any level can be done, well 
IMO anyway. See how fast you can finish it.
------------------------

PLANET X
--------
You start off on the ground, with no fire to be heard. Walk forward and 
grab the Sci-Fi Sniper Rifle. Change your weapon to the Sci-Fi 
Autorifle, and this is the weapon you will be using for most of this 
level, because it is better than the Sci-Fi Sniper Rifle in many, many 
ways. Head forward, and to the left abit you will see like a statue 
bending around. Go up the slope onto this, and then turn the corner to 
find two holes in the wall. Two enemies will pop out from here.

Use the Scifi Autorifle and kill them both. If you want some armour, 
then go through the hole in the wall and run to the left and grab 
yourself some armour. If you didn't want any, then turn left and you 
will see a path winding around that wall. Take it around here. Afew guys 
will spawn, one in front of you, and one on the bridge. Move back behind 
the wall and shoot the guy in front.

Then pop out and shoot the guard on the bridge and move up to the end of 
this section and turn the corner into the next area. Here, allot of guys 
will just spawn, so be careful. As soon as they spawn, run back out to 
where the bridge was. The guys will likely chaise you, which is good. 
When they come out of that section, use the Alternative fire on the Sci-
Fi Autorifle and blast them all.

When all of them are dead, you are safe to travel through this passage. 
Go up and turn the corner. There will be a path to the right and a slope 
forward of you. Take the slope up to the top and kill the guard on it 
and anyone else that appears. There will now be a path that is on your 
right, take this path. Kill the guards and go all the way to the top.

A few guards will pop out from the left and the right, so kill them 
both. When both are dead, go up here and collect the bag, or the goods 
that you have to get. Run back down, and if you missed any enemies on 
the level, then they will usually catch up to you right here. Kill any 
timesplitters if they appear, and any guards.

Head back towards the big slope where you came in this whole big area 
from. Run down the slop, and then right left after it and go down the 
path you will see. Follow this path up to the very end, and you will 
most likely encounter allot of enemies. Use the alternative fire method 
for the sci-fi auto rifle to get rid of the enemies quickly, although it 
takes off about 10 ammunition each time.

When you are at the top, two enemies will spawn in front. Either just 
pound them with normal fire, or you can fire one of the alternative fire 
bullets into the ground to kill them both. When the enemies are killed, 
you are safe to complete the level. At the top, turn directly right and 
go in the red circle and you have completed the mission.

MANSION
-------

The Mansion, still on easy is a very hard level to complete. It is, in 
fact the hardest easy mode level to complete in the gane. If you 
complete this, then you are quite good. Walkthrough coming soon.

DOCKS
-----
You will get the sniper rifle as you start the level, but we all know 
that the sniper rifle is a piece of crap, so lets use the pistol I say. 
Move away from the boxes and shoot the first guard who is walking away 
from you. Run up and take his weapon and then turn the corner to your 
left.

Pick off the few guards standing here. Walk out from this bit, and it 
will be a game of death. Guards are shooting everywhere, snipers 
shooting, and a whole lot of other things happening. Shoot the guards on 
the path first, and then get the guys who are hiding behind the crates, 
which are over to your right. Once all these guys behind the crates are 
dead, hide behind the wall again.

There are two snipers on the big tower closest to you. If you fire close 
to them, then the auto aim will kick in and you can tell where he is, so 
just keep shooting. One is on the lower left side, and the other is high 
on the right side. Eliminate them both and then continue up the path. 
One guard will pop out from the crates above. Kill him.

Turn the corner and ignore the turret, it's easier to leave it than it 
is to waste all of the ammo just to shoot it down. You will see a set of 
stairs; go up them. Walk in the room; kill the guard and then head to 
your right. Go down this set of stairs, and don't fall down to the lower 
ground. Stick to the right side.

When you are up pretty far, a few guards will come out. One forward of 
you, one to the left and one to the right. Kill them both, mainly with 
the assault rifle. Walk up to this area, and you will be plagued with 
another hard part. Two guards will come around the corner, both hiding 
and then popping out. Kill them all.

Then turn around, because I found out the hard way that there could 
still be a few guards behind be that I may have missed, and while you 
are free now, just look behind. Continue around the corner, for another 
hard part. A few guards are in those rooms. Shoot the ones in the room 
to your right first, and then go about killing the guards in the 
farthest room away.

In that room will be the item that you need to take somewhere. Grab it, 
and collect some supplies from the next room and then head out the way 
you came in. Get all the way back to the steps, killing the 
timesplitters that come. Go down the steps and keep on going forward 
sticking to the path. Kill the guards on the way.

Keep running and at the end turn right, and then right again. Kill the 
few guards here and keep going forward. You are near the end of the 
level. Keep running and then turn left and you should see the red 
circle. If you missed some enemies, then run straight forward to it. If 
you are free from any enemies, casually take it there and enjoy the 
view.

SPACEWAYS
---------
Spaceways, as you may know is the last level of the game. But really, 
you can do this mission before the mansion level or the docks if you 
really wanted to, but I advise that you just try to do this mission 
first. Leave the mansion last for good reasons.

The reason I say this is that the mansion is a very hard mission to 
beat, and spaceways is easier than it, so do spacewyas first. Also, for 
completing spaceways, then you unlock challenge mode. Lets start the 
level now. You get the ever-popular sci-fi auto file for this mission, 
so use it to your advantage. It has two types of bullet methods, which 
are both lethal. 

From the start, equip your sci-fi auto rifle, and head up past the 
taxis. Note that these cars can't run you over or anything, they are 
just here to make it futuristic and be obstacles. Move forward and you 
will come to a T section. It doesn't matter which way you go, but out of 
randomness, lets go right. Head around the corner to the right and then 
left. 

One enemy will be ducking to the left by the wall. He is your first 
enemy in the level; kill him. Move out into the open, into the waiting 
area it looks like. There will be a guard on the right hiding behind the 
seats, eliminate him first. You do not have to eliminate all the guys on 
the left side of the room. You can if you want to, but I never do.

Run up the slope and kill the spawned enemy. Turn the corner and through 
the futuristic door. A few guards will pop out at the end, so I think 
you know what to do here. Use the R1 function here, it proves very 
usefulness when you are battling allot of enemies. Once they are all 
dead, proceed up to the corner and then turn to your left. 

A guy will roll out from around the corner. Kill him. This next bit can 
be quite tough. Turn the corner, but make it so that you are still in 
cover if anything on the right tries to kill you. Shoot the guard on the 
left and then use R1 and try to kill the guards up farther. Then focus 
on the turret on the wall. Use a massive bullet to destroy it if you 
want.

Run up and around the next corner. A few guards might pop up from the 
crates; shoot them if they do. Then turn the corner to the left and you 
will be in for a big battle. Stay back and use R1 to battle off all the 
enemies. Try to use the door you came through as side as a barrier, but 
it usually doesn't help. Just keep pounding everyone with the 
alternative fire method.

Sometimes it is just easier to leave the turrets that it is to shoot 
them. Do this is you are going for the speed bonus thingy. When you are 
out of this section, the hardest part of the level is gone. Run up to 
your left and up the slope. Two guards will be behind the desk there, 
it's best to use an R1 on both of them. Then go up the ramp, which is on 
your left.

Take the ramp to the very top and a few guards will spawn, one on the 
right and another two straight ahead of you. Kill them all and then go 
in the little office section and grab the goods. Head back down the way 
you came, killing the timesplitters and the guards that appear down 
here. It can sometimes get abit hectic, so be careful.

Keep running down to where the desk part was, and you will see another 
slope on the opposite side of it. Go up this slope and follow it up. 
Kill the guard hiding behind the desk. Move up, and go up to the right 
and outside. Make a mad dash to the red circle straight ahead of you in 
the little room. Once you get here, you have completed the level (or 
sometimes the game), well done. 

+---+-------------------------------------------------------------+---+
| 5 |                 NORMAL MODE WALKTHROUGH                     | 5 |
+---+-------------------------------------------------------------+---+

TOMB
----
To tell you the truth, I really can't give you a normal mode walkthrough 
for this level, because I find near the end that it is just a maze. So I 
will give you the walkthrough for the first part. After that, you will 
be on your own, because I always get lost down after the easy mode 
section. I'm sure that you can do it yourself if you try really, really 
hard.

The Tomb on Normal is a very hard level. I think that it is harder than 
all of these following levels on normal: Chinese, Cyberden, Village, 
Chemical Plant and docks. The only levels on Normal mode that I think 
are abit harder are: Planet X (I did have abit of difficulty on this) 
Mansion (Hardest. Level. Ever.) and Spaceways (Not sure about this one).

From the start, quickly shoot about 4 Mauser bullets into the guy that 
is just ahead of you. This will attract the attention of the two guards 
outside. They will come around that is in front of you. Kill the one on 
the left first, and then go around the right side and quickly fire about 
4 bullets into that guy.

Steal both of their ammo and go out into the room where you have to take 
the ankh back to when you have got it. In here will be some weapons, get 
them. Head out the room to the left, and kill the guard over to the 
right coming towards you. There will be one guard on the left also, kill 
him as well.

Run straight for the entrance to the tomb, and look down as you are 
going down the slope. Shoot the guy in the corner, and then wait to the 
guy from the right pops out and kill him. Steal the ammo and then turn 
the corner to the left. One guard will pop out from behind the pillar. 
Kill him when he does, and then kill the guard behind him.

Walk up to the corner, and shoot the guy on the right and also the guard 
on the left if he is there (Sometimes he is, but other times he 
disappears.) Turn back to your right and grab the health if you need it. 
If you don't need it, then save it for the long journey when you are 
coming back. But if you really need it now, then you may as well grab 
it.

Turn the corner and kill the guard straight ahead of you and then turn 
the corner to your left. There will be two guards hiding behind those 
crates that you can see. Wait to they pop up, and if they both pop up at 
the same time, then use the wall as cover so one can't see you and then 
kill the other guard when he pops up next.

Try not to shoot the crates here, because if they do explode, you will 
likely get the explosions and it will definitely hurt your health. So, 
avoid it. Run up the slope, but don't go past the wall on your right 
because there is a guard there. Shoot the two guards on the left first, 
and then kill the guy to the right.

Look and run forward, and one zombie will appear at the end of the path. 
Shoot him in the head using L2 method, otherwise you wont be able to get 
past. Shoot the guard who pos out and then run into the area where there 
are two crates to your right. Shoot these guys first, and even shoot the 
crates and make them explode if you really need to.

There is health near them, so grab that and use the pillars as cover and 
take out the rest of the enemies as you see them. Jump down the hole and 
shoot all of the guards. To the right of the slope will be a little 
walkway, kill the two guards here and then jump down to your right. Take 
the slopes down and kill the enemies.

Get the ankh in the last room, and get yourself all the way out of the 
tomb. Often timesplitters appear at the top of slopes, so shoot them 
rapidly if they decide to. There will be a few zombies with Tommy guns 
in this level, sometimes I don't even think I got them in a headshot and 
they died. Oh well, sometimes they do and sometimes they don't.

Just run all the way back to the start. At one point, there will be no 
timesplitters to hastle you, so just free run all the way back out of 
the tomb and go in the room with the red circle. Go over the top of the 
red circle, and you have completed a very hard mission. If you did this 
level like a breeze first time, then you should be able to do every 
other level pretty well.

CHINESE
-------
Okay, from the start, walk up abit to the left and grab yourself the 
Uzi. My advice is to not use it just yet in the level, save it for later 
on in the level where you really need to blast away the enemies when 
they are in the groups.

Stick with the ever-popular pistol and then walk around the tunnel 
corner. One guard will be out here and he will walk past that little 
opening near you. When he comes past, kill him quickly before he gets a 
shot on you. Go up to where he was, and then turn to the left and blast 
away the enemy in front of you and then the next enemy farther up in the 
room. Go up abit and then turn to your right and kill the enemy just 
there.

You will most likely see a few enemies through the window. Don't bother 
about shooting these people. If you really want to, you can, but 
otherwise, just leave them. Walk up into the next room, and one guy will 
pop around from the pillar, kill him. Another guy will be next to the 
health, kill him and run up and get the health. Turn the corner into the 
next area, but do not actually go out of this room yet. 

There will be one guard in the corner on your right; another guard will 
be straight ahead of you hiding behind the poles of a sign. Another guy 
will hide behind the big statue thing in the middle of the level, just 
to the right of the bridge. The last guy is in the Upper Right corner. I 
say go out when the guy straight ahead of you clicks his gun and is 
ready to shoot. Pick him off first, and then stay back and get the guy 
hiding behind the statue in the middle, near the bridge. Then kill the 
guy in the upper right hand corner and then move out and kill the guy on 
your right.

Keep going on through this section, and when you are near the dumpsters, 
shoot the guy here and then turn right into the Warzone. Run out abit 
and take out the guy who is hiding behind the crate. Sometimes he will 
blind shoot, so just shoot the crate. Keep locking onto the guards and 
shooting them; but do not go too far out. You will learn why in a 
minute. Stay back, and finish off the last of the guys. One guard will 
come around the corner at the very end; kill him. On your right is where 
you have to go.

Just pop out abit and then come back to a position behind the wall. 
Guards will have shot at you. You just have to get the guards to come to 
you, so you can kill them. Only 1, sometimes two will come around the 
corner.  When at least one guy has come around, you need to now attack. 
Turn the corner and shoot the guy near the glass pains on your right. 
The guys behind the little barrier will pop up and down like they are 
playing games.

I say run up to the barrier on the right, and then go behind it and put 
lead in their head. Using the cover of the roof, look out towards where 
the gong is, then turn to your upper right to the glass pane. A guard is 
hiding behind there. Kill him. Then turn back to where you came in. 
Shoot any guards that may be here, and then move backwards out and shoot 
the guard that was nearly above you, hiding behind the glass panes. 

When he is dead, move up the stairs, and go to the left. There are two 
guards here, kill them both. If you did not kill them here, then they 
will prove a big pain in just a minute. Now from when you went up the 
stairs, go to the right. Run down the next set of stairs and turn to the 
opening near the toilets. Two chefs will be here with big weapons, so 
use the wall and jump out and kill them both. Walk down and kill them 
both. Run down to the bathrooms and get probably the last health in the 
level.

Turn back to the door, one guard will run in. Kill him and run up and do 
a right turn and then right again and you will be looking into the 
kitchen. Kill the two chefs that are forward of you, but stay in the 
cover of the hallway. Pop out and kill the guard on the upper right. 
Hide again so you don't get shot and then pop out again and shoot all 
the guys on the right. You can just ignore the guys on the left if you 
are looking for the speed secret, but if you don't want to die, then 
kill them.

Walk out to the right, and then to the right again where you see the 
opening. Kill the guard here if you haven't already, and then turn left 
and look down the stairs. Sniper off the guard at the bottom if you can. 
Run down the stairs and go to your left, kill the guard here with the 
shotgun, and then move up through the tunnel into the section with the 
crates. Move back into the tunnel and pick off the guy you can see, then 
move to the left and kill the other few guys.

Some of them are blind shooting, if they are, then just shoot the crate, 
or wait back until they stop blind shooting and then kill them when they 
pop up. Do whichever one you want. Walk up and collect the ammo and all 
and then walk through the next tunnel. You have nearly got the goods. 
Turn to the right before coming into the room, and then strafe so you 
have got a good shot at the enemy straight away.

Grab the bag once the enemy is dead, and then kill all of the 
timesplitters that are in your way on the way back. They spawn in allot 
of different places, so I can't give you an exact location of every 
single enemy. Just run back the same way you came, and shooting the 
timesplitters as you see them. Run all the way back out the Chinese 
restaurant and all the way back to the tunnel and go to the red circle 
and then you have completed the level.

CYBERDEN
--------
The Normal mode in the Cyberden is VERY different to the Easy mode. 
There is allot of differences, and you have to go along way to get the 
disc and get back. If you can't do this, then you may have no hope of 
doing the mansion on normal.

The main two weapons you will be using on this mission are the sci-fi 
handgun, and the Assault Shotgun. You may need to use the rocket 
launcher on a few occasions here. First of all, when you start in the 
tunnel, get out your sci-fi handgun first. Just pop out abit, so that 
you can see the two guards that pop out of the drain section. Kill both 
of these guys first.

Then you may want to move out abit and kill the guard standing above 
you, on the little walkway above. More guys will come down, so shoot 
them as well. Go along shooting the guards that are up top on those 
walkway things, there is about 3 of them up here, all looking down ready 
to pick you off and kill you.

Some guards will appear from nowhere here on the ground, so just kill 
them easily. Make sure you garb the feast of ammo that is lying around 
for you to just take. You will probably now have the rocket launcher and 
maybe the assault shotgun. Still keep out your sci-fi handgun I say, 
because the next few bits only require the use of this.

Turn the corner that is on the left, and you shall see one guard 
straight away. Shoot him before he even gets a chance to shoot you. 
Steal his ammo. Then turn the corner to your right, and shoot the guard 
that is on the left side of the corridor. Run up and steal his ammo and 
grab the health by the ventilation shaft. 

Turn the corner, and down the other end will be in guard, but he has a 
rocket launcher. So, just fire and fire down there until he is dead. No 
time for saving ammo here, as you will probably die if you don't try to 
pelt him with bullets. Run up and collect his rocket launcher 
ammunition. This next bit can be quite difficult to do, especially since 
all the enemies get in your way and shoot you from behind.

Just look behind in case you forgot to kill some enemies before, and 
then return your viewpoint to the front. Turn to your right and shoot 
the few guards here. Do not actually run up there yet. There is a turret 
on the wall all the way up the other end. Try to fire a bazooka round so 
it will hit the turret and destroy it. 

You may have to run up and shoot the rocket and use the path on the left 
as a barrier. Destroy the turret now; otherwise it will be a pain later 
on in the level. Once it has been gotten rid of, then head back all the 
way down and take the path to the right so that you come to the area 
with different lighting.

Straight away kill the guard in front of you, and as the wall ends on 
your left, turn left and kill the guard waiting in the corner. Then kill 
the next guard just up ahead. Run up and go the path on your right. Go 
up the slope, and you will see a few guards here. Kill them both and run 
up under the stairs and collect their ammunition.

Then run up the stairs and kill the guard on them and shoot the guy 
through the window. Sometimes this guy disappears when I'm playing, but 
sometimes he is there. Run up and into the room where you got the disc 
on the easy mode. But, the disc is not here now. Just grab yourself some 
armour and hit the switch by pressing X on the machine.

Look through the window and there will be two guards here, one standing 
on the walkway to your right, and one nearly above you which you might 
have to go to the right abit to kill him. Turn back to the way you came 
in, but make sure you got the health in here, you will definitely need 
it for the rest of the level. Head right so that you a next to the 
window.

Then turn the corner to the left and kill the guard here. Steal his ammo 
and run to the very ledge of this section. Looking below, there are a 
few enemies. Don't worry about them, first what you have to do is to get 
rid of the turret that is on your left. Try to use your rocket launcher 
to get rid of it.

Peer out abit from the ledge and then shoot one (or three using the 
alternative fire method) towards the turret. You will hear the turret 
explode if you got it right. Then you can jump down. You will see some 
armour just ahead of you. Do not get this armour yet; you will need to 
save it for when you come back along here.

Turn to your right and kill the guard at the end and then grab some 
supplies. Head down the path you will find and you will come into a room 
with big things in the middle. A few guys will spawn, so kill the 
suckers. You will then see the disc, so grab the disc. That's the easy 
bit gone. Now you have to battle some timesplitters as well as get back.

Kill the few timesplitters that spawn, and run back to where yo were 
when you first came down the ledge where you shot the turret. Then grab 
the armour here. Run down this path. You think you are nearly home, 
right? Well, the main entrance to the end/start of the level is now 
blocked off because of the switch you needed to press to get the disc in 
the first place.

You need to try and find another way in. Turn to your left. Now, the 
turret would of been on the wall just up ahead, but it's not since we 
took it out before, remember? Run up and under the stairs and on the 
stairs will be allot of enemies, eliminate them all before they kill 
you. Steal their ammo and then run up the stairs.

Shoot the guy at the top and go around the corner and jump down. You are 
now in the section where you started and are going to end this level. 
Head to the left, and try to ignore everyone, just try to sprint 
straight for the vent and go straight for the red circle. Walk over the 
circle and you have completed the mission.

VILLAGE
-------
The Village, still on normal is the easiest normal level of the game. It 
should really be a piece of cake to finish, and you should have no 
trouble doing it. If you can't do this level on normal, then you really 
have no hope of the later levels in the game on normal then, like the 
mansion. But it is okay if you do die on this level. Even the best do.

From the start, you will start off with the Mauser pistol, and it will 
also give you a shotgun to use as well. The shotgun is really just a 
piece of crap. Use the Mauser. Run out and kill the guard just forward 
of you. To the left in the little incline will be another guard firing 
at you, he has a pretty open shot, so kill him.

On your right will be a window, one guard is shooting you through here. 
Kill the guard in there and then walk up farther, towards the corner, 
but don't turn it yet. Just to your upper left hiding behind the two 
buildings will be another guard. I think you know what to do here, kill 
him. Also, there is another window with a guard in it, so kill him as 
well.

Then turn the corner to your left and blast away the few guards that are 
here. One is in the incline next to the two buildings on the upper left, 
and is just straight ahead and one is popping up through the window. 
Shoot the easiest guy first, and then the guy to the upper left hiding 
and then shoot the guard who is popping up and shooting through the 
window. Run up and collect some ammo.

Then turn the corner to your right. Guards will be hiding and shooting 
also. Kill the guards ahead of you first and then get the guy hiding on 
the left side. Run all the way up, and there is a little shortcut that 
you can take at the end here. When you are at the end of this road and 
the enemies are dead, then look to your upper left.

There will be a little passage between the two buildings. Shoot the 
guard here and go through this passageway. Turn right and kill the guard 
in here and move into the wooden room. One guard will pop out and shoot, 
kill him just before he is going to shoot you, and steal his ammo. Peep 
out the room to your right and shoot the guard nearly in front of you.

Turn to your left. There will be three guards here. Two will be at the 
end of the jetty, and the other one will be just to the right of it. Do 
a sweep with your Tommy gun and kill them all. Turn to your right and 
kill the guard through the window and the guard on the floor and run and 
grab the health and the guy's ammo at the end of the jetty.

Run down to where you just killed the guy, collect the ammunition and 
run up to the path. Kill the guard around here. Make sure you don't fall 
in the ocean around here. Follow the path around to find a few more 
enemies, two in front of you and one to the left. Use your Tommy gun to 
kill them very quickly. Then run up.

Ignore the path to your left and keep going on forward. Shoot the guard 
here, and a zombie guy will spawn. Try and shoot him in the head to kill 
him. If you didn't get him in the head, then shoot it off when he is on 
the ground, or wait to he gets back up and then you can shoot his head 
off, but to save some ammo, use the alternative fire.

To the right will be a little path. Go down this path and turn right and 
kill the guards immediately. A zombie will spawn, so shoot his head off. 
Run down to the next entrance and there will be enemies hiding behind 
crates. Shoot the crate that is directly forward of you, that is the one 
that has an enemy hiding behind it.

The explosion will also kill another enemy that is behind that one. Move 
up and into the next room and on your right will be what you have to 
pick up. Once you collect it, the door on your right will open and 
zombies will come out. There will be about 3 or 4 at first, so try and 
shoot their heads off.

If you have done last stand in the Arcade mode, then shooting their 
heads off should be easy. Use the R1 method to save some ammo. Just do 
sweeps around with your Tommy gun. Make sure you put the reset viewpoint 
on and the aim mode to toggle. It will make shooting the zombies allot 
easier. Once they are all dead, then go up the stairs.

Another two zombies will appear at the top of the stairs. You can try to 
pick them off like this, or you can lead them back down to their death. 
Whichever way, headshot them. When they are both dead, run out of this 
room and to the left. Kill the timesplitters that are on the way and 
keep on going around the roads back to the start.

When you reach near the start, there will be about 4 timesplitters 
protecting your base. Get your Tommy gun out and pound them all full of 
bullets while dodging the fire. Around the corner will be a red circle, 
take what you picked up to this circle. Just walk over the top of the 
circle, and you have completed this very easy mission.

CHEMICAL PLANT
--------------
The chemical plant isn't a big level, but it is a hard level to 
complete. Well, it's not as hard as maybe Spaceways, Tomb, and the 
Mansion on Normal, but still a real challenge, and the guys with 
shotguns hurt as well. Ah, guess what, you get a stupid sniper rifle for 
this mission as well. This is a crap weapon, so I suggest just sticking 
with your pistol for the time being.

Move out, and you will most likely see a guard hide behind the crates. 
Shoot the guy up here first, and the guy behind the crates will then pop 
up. Shoot this guy, and then move out and look up to your right and one 
guard will be walking along the walkway up here. Kill him before he 
snipers you off.

When he has been gotten rid of, run up to where the crates were and 
shoot the guy standing up on the roof, a few bullets should bring him 
down. Turn the corner to your left. Now, there are two guards here. One 
is in the entrance to the stairs, and the other is ready to sniper from 
above that guy.

Get the guy that is on the ground first, and then look up and kill the 
guy up top. Run up and steal both of their ammo. Unfortunately, you 
cannot use the stairs in normal mode. A few crates have blocked off the 
stairs, so that you cannot take a shortcut and get to whatever you have 
to get to very quickly. Ah well, looks like we have to do it the hard 
way. Turn the corner to your left and straight away look up.

Kill the guard up top. Run up and look to your right. There are three 
guards here, but right now you can only see one. Kill the one by all of 
the crates. The other two are above near where the crates are. They have 
shotguns also. You can either shoot these guys, which sometimes miss, or 
just leave them. If your looking for speed, then just skip them; They 
wont do much harm if you get some cover.

Go to the doorway, and look into the next part. There are two guards 
here, both with good weapons. Make sure the guy on the left can't see 
you while you sniper the guy on the right. Run in here and collect all 
the ammo waiting for you. There's a full Uzi and full handgun ammo here, 
so collect them both. Enemies will rush in from both doorways, so watch 
them both.

Mainly guards will come in from the left, so kill them when they do and 
then go out that way. Once guard will jump down from above, so kill him. 
There is one guard trying to be sneaky, he is under the metal set of 
stairs. Shoot him before he pounds your health down. Go under there and 
steal his supplies.

Then run up the stairs to the top and look to your right and kill the 
guard you will see there. Look to your left now, and there will be two 
guards on little walkways. Pick them both off from where you are now, 
because they have pretty dumb vision. Look to your right and kill the 
guard in the doorway. Move around the walkway until you get to where 
that guard be.

Steal his ammo and shoot the guard ahead of you, and the one to the 
left. You will now be outside, and you can see below. Don't fall off 
just yet.Run into the next room, and a few guards will come in. Kill 
them all with your Uzi. Then move to your left, and kill the guard 
hiding behind the big pipe just forward.

Move out the door to your left, and this here will be a big battle. Just 
move back abit so only the guy who pops around the corner can see you. 
Kill him first when he pops around the corner; get him before he shoots 
you. Then go out and shoot all of the guards you can see in this area. 
Make sure you get everyone here.

Run into the room and ignore the turret. You are near the end of the 
level, so ammo shouldn't be a worry. Run into the next room, which is on 
your right. A few guards will likely pop around the corner. If they do, 
then kill them. Turn the corner to your right. There will be a few 
crates here, with enemies behind them. 

Shoot the guards when they pop up from the crates. Once they are dead, 
walk up and turn left and pound everyone in here with bullets. Just 
drench the area and kill everyone. Grab the things and two timesplitters 
will appear, kill them both and jump down to the ground. Ignore everyone 
and run to your left and around the corner and go into the red circle to 
complete the mission.

PLANET X
--------

MANSION
-------
This is the hardest normal level in the whole game. What makes it hard? 
All of those zombies with shotguns. You will probably die allot of times 
on this mission. You get a shotgun to start off with, and this is the 
only weapon you get throughout the whole level. You can't get any other 
weapon to use (Apart from your fists.)

You need to use the shotgun to your advantage. Run behind you as you 
start and grab the two lots of ammunition to put into your shotgun, it 
can hold a maximum of 100 bullets (2 in a clip, 98 spare) A few things 
can make this mission easier. One is to put the aim mode on toggle, so 
that when you press L2 once, it will come up with the crosshairs.

You will need to use the L2 method when shooting off the zombie's heads, 
and so you don't get a sore finger, put it to toggle mode. The other 
thing is to set your viewpoint to reset back to normal. The reason for 
that is so that if you look up, and then move forward, it will reset 
your viewpoint back to the headshot range, which is what you want.

Anyway, press the next weapon button to equip your shotgun, there will 
be a few zombies here straight away, and two will spawn. There are 4 
zombies in here. Use the shotgun and move around and use the L2 method 
and shoot all of the zombie's heads off. If you don't get them off, then 
wait to they get back up, and try again.

Make sure you don't lose any health in this starting part of the level; 
you need to save some health for the zombies with shotguns to take off. 
There isn't a health pack around for a while. Once all the zombies have 
had their head shot off, and then you can progress to the next stage in 
the level. The door will only open here when you kill all of the 
zombies. 

Two zombies will spawn. Shoot the one in the head just ahead of you, and 
shoot the one to your left in the head also. Make sure they are dead 
before moving on. Turn outside, and one guard will pop around the corner 
and shoot at you. Kill him before that shell hits your body. Then run 
out and look up and kill the guard up near the door that's blocked.

Then run to your left and kill the guard who is throwing those bomb 
things at you that explode. He also has a shotgun, but only uses it when 
he is up close to someone. Steal all of the weapons. Now you have to go 
under the actual mansion, so you will be in like the basement, since 
they wont let you come in the front door to the mansion.

When under, two zombies will appear. Try to lure them both back outside 
so you can get an easy headshot where there is allot of room to move 
around. When they are both headless, then turn to your left. Run forward 
abit, and then move back. Two guards will pop around and fire. Hide 
behind the wall and shoot one.

Then when the other one pops out, shoot him them. Get one at a time, and 
make sure that you don't get hit by any of those shotgun shells. Do not 
run up and collect their ammo just yet. Turn left and shoot the zombie 
with shotgun. Here he will die even if it isn't a headshot. But, they 
are not all like that. Go up to where he was and look right.

Quickly shoot the next zombie with a shotgun (not the one that is 
spawning). He dies first time as well. Collect his ammo, and then go 
back to the main hallway. You are safe from the zombies with shotguns 
for now. Run up abit and one zombie will spawn. Take your time and shoot 
the zombie's head off. Run up into the part with some shotgun ammo and 
stay here.

Aim out using L2 and wait for the zombies to walk into the trap and then 
shoot their heads off. When they are dead, you can move into the next 
room. This room contains another zombie with a shotgun. Knock him down 
first, and then shoot him in the head when he gets back up. When he gets 
back up, he will not have the shotgun, so it is easier.

A few more zombies will spawn in this section, but with no shotguns 
(thankfully.) Shoot their heads off with easy, and make sure that they 
actually die. I have had it happen to me a few times where I thought the 
zombie was dead, but then it came back up when I wasn't looking and 
punched the character.

Ah well. You will see a staircase, but there is a zombie with a shotgun 
up there. Hide behind one of the pillars and try to shoot the guys legs. 
Make sure that he can't see you. Once he is dead, then move up the 
stairs. There are two guys here. One ahead of you, and one zombie with a 
shotgun. Kill the normal guy first, and then duck and shoot the zombie 
in the legs.

Shoot him when he gets back up. If you need health, go up to where that 
guy was and just around the corner will be some, but two zombies will 
appear.  Shoot their heads off and grab the first health, if you need 
it. Then return to where yo were and go right. Move up a little bit, but 
not farther than the start of the staircase on your left.

A few zombies will come around the corner. Shoot them both. Don't worry 
about getting them in the head just yet, that can wait until they get 
back up, when they don't have the shotgun. Shoot the heads off both of 
them. Look left up the staircase and disarm the zombie of his shotgun. 
Wait to he gets back up and then shoot his head off.

Walk up the stairs and look into the room on your right and kill the 
zombie. Grab the health and another zombie will appear. Kill him and 
then go back down the staircase. There will be mouses heads that shoot 
in the next room. Only a few shoot though, but we better get them all. 
Use the wall as cover and pick off one at a time.

Just fire shotgun shells into them, and they will explode on the wall. A 
zombie with a shotgun will appear in the next room, disarm him and then 
shoot his head off. Run into this section and go to the right. A zombie 
will appear in the corner, kill it and then move to your left but stay 
back, this bit is dangerous.

There are about 4 zombies with shotguns in this section. Disarm them 
first before anything else. 1 spawns to the left side, 2 come down the 
stairs and one comes from the right. Fire rapidly at all of these guys 
to disarm them first. That is your first priority. When they are 
disarmed, you can go around shooting the heads off all of the zombies.

One zombie (without a shotgun) will appear to the right. Watch out that 
zombie can be very sneaky. Just go around popping off all of the zombie 
heads. There is some health on the lower section, you shall found it, 
and it's in a hard to explain position. But search around on the lower 
floor and you will see it.

Then go upstairs and to the left. Walk forward and then go to the right 
and kill the zombie with a shotgun. Shoot his head off. You will now 
hear shots going off. From looking down the big hallway, turn into the 
room on your left and shoot the zombie without a shotgun in the head 
easily. Then move into the next room and kill the zombie with a shotgun.

In this room, kill the zombies that are popping out and shooting at you. 
They don't know where you are now, so picking them off should be quite 
easy to do. Up the stairs and also to the right will be zombies here, so 
go out onto the main hallway away from the stairs and let the first 
zombie come to you and kill it.

Then fire at the zombies coming down the stairs. Make sure you then fire 
and shoot their heads off before actually going up the stairs. There is 
health in the upper most right room on this lower floor. Get this health 
and then go upstairs. Go to the right, unless you liked being led into 
traps. Go around the corner; kill the zombie without a shotgun.

Turn into the next attic area and fire to the right. There is a zombie 
in the darkness, and he has a shotgun. Collect the ammo and all the 
supplies here. Then run around the carpeted section, and kill the 
zombies with shotguns as they pop around the corner. Run all the way and 
try and get the thing you have to collect.

Protecting it will be two zombies with shotguns. Quickly kill them, 
because two of them can take down your health very, very quickly. Then 
run all the way out. Find the stairs, run down them and get outside. Run 
to your left and you shall see the red circle on the ground. Sprint out 
all the way over to this red circle. Then, you have completed the 
mission.

There is usually people firing at you, but you can usually just miss all 
of the bullets and easily get to the red circle without any trouble, the 
guys suck at shooting. Well done. You have just completed the hardest 
normal mission in the game. No you have to try and do it on hard mode, 
which is an even bigger challenge.

DOCKS
-----
From the start, you get another one of those stupid Sniper Rifles. Don't 
even bother about using it unless you like slow weapons and want to die 
quickly. Get out your pistol. Walk forward past eh crates that you start 
behind, and move to the right of this part. Shoot the guard just around 
the corner.

Run up and turn the corner to your left, but get ready to move back so 
you don't get shot here. There will be a few guards around the corner 
ready for you, so be careful. When they pop out from the crates, then 
you should kill the soldiers. There are about three of them here, so 
kill them all and then run up and use them as barricades.

Soldiers will shoot at you. Stay behind the crate and eliminate the few 
soldiers on the big towers first, before they sniper you. Just fire at 
their position. If you are close, then the auto aim method will kick in 
and the bullets will go straight for the enemy. When all in the tower 
are dead, pop up and shoot.

There are allot of enemies around here, so just once again use the lock 
on mechanism. Just shoot near them, and the bullets will do the rest. 
Kill everyone. There is another tower with snipers in it, so lay down 
fire on that tower and try to kill people in it as well. Another guy 
will also be on the crates.

Once all is quiet, then you can turn the corner, but only to find a 
turret. You can leave it and just glide past it losing only a little bit 
of health, or you can battle it and lose allot of health. Whichever way, 
turn the corner to your right and you will see a set of stairs straight 
in front of you. Go up these stairs and into some room with 2 storeys.

Head up the next set of stairs that are on your right, and follow this 
path all the way along. Keep on going right to the end and a few 
soldiers pop out. Make sure you have got your assault rifle ready, and 
when the three soldiers pop out, just shoot it like made. You will 
likely lose some health here.

When they are all dead, then go up. A few more soldiers will pop around 
the corner and one on the right will come around too. Kill them when 
they pop around. Grab the health and turn the corner. There will be two 
rooms here and allot of guards in each of them. Kill the guards in the 
room on the right first.

Once they are dead, run in there and grab the armour. Then battle it out 
with the people in the next room. When they are dead, run in there and 
collect the stuff. Run back out and kill the Timesplitters as they 
appear. Run back to where you were when the soldiers popped out, run 
down the stairs. Allot of timesplitters will come.

Just drench the whole area with Assault Rifle rounds. Give them no time 
to shoot you. Run back to where the stairs you came in from where and go 
down them. More timesplitters will appear, so kill them. Keep going 
along the road killing the enemies. Take the long road all the way 
around since crates are blocking off the short way. 

Follow it around, killing the enemies. You are nearly done. Either shoot 
the turret or just leave it and glide past it. Run all the way to the 
docks. Run to the red circle. It doesn't matter about anything here, 
just sprint for it. Go to the red circle and go over the top of it and 
you have completed the mission.

SPACEWAYS
---------
This level is surprisingly quite easy to finish on Normal mode. There 
are defently some easier levels than this, and definitely harder levels, 
but I still think that it is quite easy to complete this level on 
normal.

You will straight away start off into a Warzone, so straight away press 
right and get out your sci-fi auto rifle. This will be the weapon you 
will use for most of the level. Run backwards and kill the guard who was 
lurking behind yo when you started, and grab his weapon. Then turn back 
and shoot to the left of the thing in the middle.

The bullets should lock onto a guard that was standing by the entrance. 
One guard will come around the corner, from your right, so kill him and 
take his ammo. Run up over the tracks and another guard was blocking the 
entrance. Kill him, run up inside the room and two guards will appear 
and look like statues.

Use the R1 alternative fire method and throw a bomb into them and you 
will kill them both, hopefully. If not, then just shoot them or go near 
them so they come alive. Then either runs to your left, or to your 
right. It really makes no difference, but out of a random pick, lets go 
to the left, but you can go right if you want.

Now, one guard will roll out from the corner, shoot him before he shoots 
you and then turn the corner to the right. You will now be ain a really 
open area. Look to the left. There will be one guard they're hiding 
behind the seats. Kill him first by just shooting at him, or if he 
hides, use R1 alternative fire.

Then look to your right. There will be three guards here most of the 
time alternative fire wont make it that far, so just keep on firing into 
the pack. Kill them all and then go up the ramp. One guard will spawn at 
the top; kill him while he is still spawning so he can't even shoot you. 
Go into the next room.

Guards will appear in allot of places. Run up and open the door. Two 
guards will appear to the left and to the right of you and also three 
guards forward of you. Use the wall as cover from the three guards and 
shoot the two on the same room as you. Then pop out and fire at the two 
guys here make sure you kill them.

Walk up, and turn to your right. One guy will spawn and turn into a 
statue. Use R1 and fire a bomb into him to kill him. He is really an 
alien. Turn back to the left, one guy will come around the corner, and 
roll out and shoot you. Quickly kill him. Then turn the corner, and you 
will be in a massive Warzone.

There are 2 turrets here, and about 5 gauds. This equals total chaos. 
Shoot the two guards coolest to you first, but don't use R1 or you will 
kill yourself. Use R2, kill them and then fire an R1 bullet up the other 
end to get rid of the enemies up there. You now have a choice of 
destroying the turrets, or leaving them.

I suggest leaving them. The total amount of time and health you would 
waste destroying them would be lots, and if you run past, then they only 
get about 1 shot on you and then you are gone. Whichever way, turn the 
corner to the right and there will be guards hiding behind the crates. 
It is best to use R1 alternative fire here, because they hide.

Turn the corner to the left. Now, there will be another Warzone. Here, 
there are 4 guards (two hide and pop out at you) and also two turrets. 
This bit may be abit hard. Run up firing using R1 alternative fire so 
you can try to kill all of the enemies in nearly one shot of the R1 
method. Ignore all of the turrets.

Kill the guards when they pop around the corner, and then run to your 
left. Fire up at the turret using R1 if you want, this will kill the 
guard below as well. Run up the ramp, and to the top. Kill the two 
guards behind the desk using alternative fire and then do a U - Turn to 
the left and go up to the top of the ramp.

Three aliens will spawn. Shoot them before they are properly spawned so 
they can't get s hot on you. Move into the room that is on your right 
and grab the goods. Turn back to where you came from, and then shoot the 
timesplitters and the aliens that are attacking you. Also some other 
enemies you missed might come up here.

Run down that ramp and keep running forward up the ramp. When you reach 
the top, a few guards will pop out, one behind the desk, and one to the 
upper left of the desk. Kill them both. Nearly finished. Look out to 
your right and you will see a turret firing at you. If you have more 
than about 15% health left, then you should make this next bit.

Ignore absolutely everything firing at you and then just run straight 
for the red circle. Sprint it there, and when you are over the top of 
the circle, you have completed the mission, and also normal mode if this 
was the last level.

+---+-------------------------------------------------------------+---+
| 6 |            HARD MODE                                        | 6 |
+---+-------------------------------------------------------------+---+

HARD MODE DIFFERENCES
---------------------

• There are more enemies. Not in all of the levels, but a few mainly.
  One of them is the tomb; there is that sniper on the top and just 
  A few more enemies around.

• The enemies have better reactions. They actually turn around quicker
  and shoot quicker and things like that.

• The enemies take more damage. I was playing the tomb level, and the
  Mauser pistol took ages yo kill one of these enemies, and I was 
  losing health pretty rapidly.

• The Tomb has been extended by about 4 rooms on hard mode to what it
  is on the normal mode. The ankh is now in the arcade part of the 
  level.

• The Timesplitters fire more quickly, and there is allot more of them
  and their accuracy has gone up alot. This can be alot of trouble in
  all of the levels.

TOMB
----
1935 Tomb (Hard) Walkthrough: As you start the Tomb, you realize you 
have no gun; this is solved quite easily however. Run to the right 
behind the patrolling guard and do him in with your fists. Grab his gun, 
and run into the shrine. Take out the lowly guard there, and grab the 
Tommy Gun ammo on the left, and the TNT on the right. Head out to the 
yard.

One guard is positioned high above the entrance to the Tomb; use the 
Tommy to deal with him. Next are two guards on both your the left and 
right, and to easily dispose of them shoot the crates they are hiding 
behind. Grab their ammo and procede to the entrance of the Tomb. As you 
enter the Tomb, shoot the crates from the top of the ramp that is the 
entrance. If that does not kill the Fez guys, wait for them to come up 
looking for you and head back to the yard for a few easy kills. After 
killing the guards, do not pick up their ammo yet. Instead, turn to the 
immediate left to see a guard using the pillar as cover, jumping out 
periodically. 

Shoot him when he pops out, then go and grab their ammo and procede past 
the pillar. After you pass the pillar in the center of the room, a guard 
will roll right in front of him. Shoot him, and quickly run into the 
room where he rolled from, and then duck back into the room with the 
pillar. This will draw out the enemies in the hallway, effectivly making 
it much easier on you. 

After clearing the area, head into the hall, grab their ammo, and to the 
left. Shoot the guard across the hall, then take out your TNT. Use the 
wall on the left to bounce the TNT into the next room, and to clear the 
area of enemies. Grab thier ammo, and head up the ramp into the next 
room. Use the Tommy Gun to elimate the guards here, before entering the 
room. 

As you enter the room, a zombie may materialize, so manual target the 
head and blast it off. And a guard may still be around the corner to the 
right, so make sure to take him out first before the zombie, if he 
happens to be there. Make you way down the hall, and another guard will 
be playing duck and cover with you. Again, wait for him to jump out, and 
take him out. 

Also, another zombie will materialize in this hall; Use the same tactics 
as before. Now, there are three guards around the corner in the next 
room, and one will be throwing TNT at you. Use you own TNT by throwing 
it against the wall, and into the room. This way take a few tries, and 
if all else fails, just run in the room with the Tommy and finish any 
buisness left.

Then, turn your attention to the left, and a enemy will roll out from 
around the corner. Shoot to kill, then head back in the room you just 
came from. Shoot the crate hiding a enemy, and enter the big room with 
the hole in the middle. To your right are two enemies, throwing TNT at 
you. Shoot the crates they hide behind, and grab thier ammo.
Also a health is in this room, but do not take it if you have more than 
80% health; we may want to save it for the trip back out the tomb. Do 
not jump through the hole in the floor; instead, return to the short 
corridor and down the ramp. Make your way down the subsequent ramps, 
eleminating all enemies and grabing as much ammo as possible, and enter 
the next big room. 

There are severall mummies wandering the premises, so use the manual aim 
to target their heads and blow them off. Also, where the Ankh was in 
easy, is a health power-up; if you need it take it, but again it would 
be ideal if we could save it for the trip out of the Tomb. After 
everything is finished in that room. 

The next part is straightfoward enough, so make your way through until 
you get to where the Ankh was on Normal; instead a coat of armor will be 
in it's place. Take it, and enter the next room. You will notice 
severall enemies using pillars in this big room as cover, but instead of 
going straight through the middle, we shall use a similar approach; As 
you enter the next room, head to the first left, and shoot guard there, 
as well as the other hiding behind the pillars. 

Again, stay on the left side for the next room, and do the same as 
before. Once the area is completly clear, go back and grab every bit of 
ammo. After you finish, follow the ramps down to the final room. Here, 
you will find quite a large number of baddies, so make sure to snipe 
them all with your Mauser Pistol.

After the area is clear, head to the left and you will find a priestess 
hiding out. Shoot her, and after you grab the ammo, another will great 
you in the hall; end her career as well. Now, go up the nearest ramp, 
and you will see Timesplitters starting to appear before you grab the 
Ankh. Strafe and shoot them, and make your way to the small overhang 
just above the Ankh. 

Timesplitters will again come, so shoot them quickly. After you are 
finished with them, drop down and grab the Ankh. Fall of the pedistal 
where you just grabed the Ankh, and immediatly run back the way you 
came. As you make you way back out the Tomb, remember to strafe when 
shooting the Timesplitters, especially if in an open area. Oh, and watch 
out for the TS' at the tops of ramps, as they can become particularily 
tricky. 

If you have trouble dealing with them, lead them back into a larger area 
and take them out. Also, some health you may have saved earlier could be 
helpful. Once you get past the place where the Ankh was on easy, it 
should be siginificatly easier, as fewer and fewer Timesplitters appear. 
Take the Ankh back to the shrine and it's level complete. Whew! 

Ciao! Jesse Balzer 

CHINESE
-------
1970 Chinese HARD: When you start out the level, players begin with a 
Pistol, but this is easily fixable: Move to the left to find a Uzi. Now, 
equip that Uzi if it is not already, then move up the steps. You will 
see a guard on the partrol just in front of the alley you currently 
accupie; Shoot him, and after two more guards will come your way. Do 
them in the same way. 

Proceed out of this alley, turn to your left, and let loose on the enemy 
located out across the way; also, another one will jump out as you make 
your way up the steps. Make sure to grab all the ammo located here, and 
move out up the steps, turning first to your right to deal with the 
baddie. Subdue him, then turn your attention to the Waitors inside the 
building. Shoot both of them, and then enter the next logical area. 

After you enter this next room turn to the right and shoot the guard. 
Use the column as cover and do the same to the other. Grab the health if 
you need it; if not save it. Equip the Uzi or M16 and shoot as many 
guards out in the gardens as possible. 

When that is complete, take out your Shotgun (you will have picked one 
up in the last room you were in) and run into the gardens, shooting the 
guard located in on your immediate right. If you have not shot the guard 
playing duck-and-cover behind the fountain again on your right, take 
care of him and anyone else left over. Proceed. 

After you leave the gardens, a guard will be located right in front of 
you: Shoot him - what else ;) - and turn you attention to the right. A 
guard may be there, but some Waitor's are chucking grenades at your from 
affar, so they may have killed him; If not, you know what to do. Proceed 
through the opening and shoot everything; do watch out for the grenades 
though. And if you would like a safer, much more assured way of dealing 
with this threat, try using your M16 from the last area detailed in the 
paragraph above to snipe everyone; watch for the grenades, however. If 
they do become a problem, retreat back to the gardens until they 
detonate.

Now that that mess is cleaned up, it's time to finally enter this 
Chinese Resturant. What we will want to do here is Strafe in front of 
the entrance and shoot as many people as possible. Once we reach the 
other side of the entrance, wait, and see if some guards chase you and 
if they do shoot them with you Shotgun, preferably. Continue down the 
left side, and Strafe in fron of the corner, looking for a enemy there; 
If he is in fact there shoot him, if not then go back to the entrance of 
the resturant, and finish off any Waitors around the facinity. 

Now, head behind the small counter were the Waitors were shooting 
behing, grab their ammo if so you desire, and crouch. Now look up, and 
shoot the next enemy in the feet. Exit, and turn around quickly to shoot 
Mr. Big up above. Run up the stairs, and a Chef will come running 
through the opening to the left. Shoot him and follow that same path.

Another guard may come out from the next opening, so do him in if he 
does in fact come. After you enter the next big room, go to the left and 
collect all the ammo; In here you will find Uzi x2. It will equip 
attomatically, so keep it that way. Head down the next small stair set, 
and into the Bathroom. Pick up the health power-up, even if you have a 
larger bar of health; we will not be coming back here on the way from 
attaining the Gang's Files. Exit this bathroom, and head down the 
hallway to the left. Hug the wall to the left and shoot the first Mr. 
Big with your Uzi x2. Then, strafe into the building and knockdown the 
second Mr. Big in the same manner. Grab the armor, and Head back to the 
main staircase room. 

Now, instead of going left we want to go right, so do just that. Down 
the staircase you go and one or two Chinese Chef's will attack you. 
After you polish them off, enter the next area, and shoot the guard to 
your immediate left. Take the health in the bathroom - even if you have 
80% of you life already, it will prove helpful - and enter the volatile 
kitchen. 

A good strategy here is to enter the room, and quickly dart back with 
the double Uzi's; The Chef's and Waitors (most of them, anyway) will 
fallow you back and you can rack up some easy kills. When finished, 
enter the kitchen to the left, take on anyone there, and empty the 
entire kitchen. Next, enter the door on the right end of the kitchen, 
and shoot the lone henchmen in the doorway. 

Now, draw the two guards at the bottom of those steps to you, and re-
enter the kitchen to wait for them to follow, and bust em' up. Head down 
the stair case, and immediatly turn to the right and shoot the Turret 
here. Follow the path into the next room. Shoot one of the crates in 
this room; that should do most of the work for you, but if not, use you 
double Uzi's to eliminate anyone left. Work your way into the next room, 
eliminting all personel BEFORE picking up the Gang's Files. Oh, and 
before you do in fact pick up the goods, switch over to the Shotgun. 

Once you grab the files, expect an onslaught of Timesplitters. The best 
way to deal with this is to Strafe around as much as possible, and hope 
to shake up the Timesplitters. Once you make it back to the kitchen, 
find the door on the far-right side of the kitchen and press Activate. 
The door will open, and lead outside into the alley. Follow it all the 
way back to the start, and the rest of this trip back should be 
relativly simple, with little Timesplitters between. Good Work. 

Ciao! 
Jesse Balzer 

VILLAGE 
-------
When the level begins, you will see you are in an alley with an opening 
in the top-left corner straight ahead. We will want to strafe across 
this opening slowly, shooting all who you see. Once the area is clear 
move forward. 

Turn to the left, and a few baddies will waiting for you in the 
distance. Use either the Tommy Gun or the Shotgun (preferably the 
former) to rid yourself of them. You may also notice a few zombies in 
the windows here too; do the same for them, then move on. Head down the 
street, then turn around the next corner.

This next street is troublesome, so be forewarned. You will notice some 
jumping out of the sides of buildings, and at the end of the street is a 
zombie with a shotgun, so be wary. Knock the gun out of his hand, and 
let him stumble after you, and when he is in range, shoot him in the 
head. On this street is the Swan Inn, which is marked by that pole with 
a swan sign. 

To the immediate right of this building is another zombie, hiding behind 
some crates. Shoot the crates from a safe distance, and head into the 
inn. You will notice a staircase to your right, so head down it. In here 
is a zombie, and we want to get rid of him for the way back out, so we 
have less enemies to deal with.

When that is finished, go back out, and if you have low health, take the 
health here. If not, save it for the way back. Exit the Inn, and 
continue down the street. Bag any zombies around, and I do not suggest 
taking the staircase here, because there are plenty of zombies in the 
area, and you could be killed before you reach the health; so don't even 
bother. 

Procede until you reach the end of the street, where the cursed artifact 
used to be on easy. Shoot the barrels ahead to kill the enemies there, 
then turn to the left and shoot everyone. Head up to the health straight 
ahead, then turn and shoot the zombies hanging out the window. 

Go down the small staircase and onto the narrow cliff. Following this 
narrow passage, you may run across some zombies, so kill them, even if 
they are off in the distance. Continue until you reach the first alcove, 
and take it. Then take the next right. Run through all the zombies in 
this fairly straighfoward path, until you reach the artifact. 

Nab it and the wall will open in front of you. This is wear thing get 
kinda fast. Only shoot the zombies that get in your way, and get up the 
stairs as unscathed as possible. If you saved some health here, grab it. 
Out the door you go, through the streets back to the place you started, 
back in the alley. Make sure to strafe while you kill the Timesplitters 
and you'll do just fine. Mission complete, I do believe. 



+---+-------------------------------------------------------------+---+
| 7 |            SPEED WALKTHROUGH                                | 7 |
+---+-------------------------------------------------------------+---+


SPEED WALKTHROUGH
-----------------

TOMB
----
The main thing here is to just keep on moving. To get the cheat here, 
you must try and jump down all of the holes in the floor to try and get 
the ankh. This will cut off a few seconds, but then you must return up 
the slopes and kill the enemies on the way. Remember the main tips not 
to shoot enemies that are out of the way, but one zombie will be 
blocking off the sloes, you need to shoot his head off. If you don't get 
it straight away, then keep shooting him while he is on the ground. It 
really helps if you get him straight away, so try and do that. Then just 
run like heel back to the start shooting the enemies on the way. Stop 
for nothing on the way, sprint all the way back to the circle. On hard 
mode, I heard a rumour that there is a secret exit, but I am yet to find 
this secret exit.

CHINESE
-------
This one is really easy also. Just blast through all of the enemies as 
they come to you. Try to NEVER stop running here, run and shoot if need 
be. The only time that you can afford to stop is probably in the kitchen 
area section where there are alot of enemies shoot nearly everyone 
before going into the basement. Get the goods and return back up to the 
kitchen and go to the door and open it by press X. Then run back into 
the tunnel section and you are done. Normal I don't think that you can 
open that door, and the same with hard mode. You need to go all the way 
back out the way you came, so out of the restaurant and all the way 
around by the river and go all the way back to the start, the long way.

CYBERDEN
--------
On easy mode, blast through everything, and when you get to the disc, 
grab it and hit the switch. Turn back and run to the right and jump down 
onto the ground. Run over to where the armour is ignoring everyone that 
you see. When you are near the armour, and then run forward and to the 
left. Run up to the stairs, shoot the guards under it and run up the 
stairs. Kill the guards at the top, run around the corner and drop down 
into the starting area and run to the circle. On normal mode, grab the 
disc and then jump down. Run past the section with the lighting, turn 
the corner and run straightforward to where those stairs were that you 
went up in the easy mode. Go up them around the corner, jump down into 
the starting area and go to the circle.

VILLAGE
-------
This is the easiest mission of all to get the timed secrets on. This is 
what I did for this mission: Just sprint it and ignore most enemies 
unless they are in your way on the road. Navigate around the orad 
shooting the enemies that are in your way, and ignoring everyone lese. 
Just keep on sprinting around and at the end of the jetty will be the 
goods that you have to get. There will be two guards here, grab the 
stuff and back-pedal and shoot the guards. Now just sprint it all the 
way back to where you started. On normal mode, when you get the goods, 
make sure that you kill the zombies using headshots first time. To save 
some ammo, use the R1 alternative fire, it is better in this situation. 
Zombies will come out, so shoot them all in the head. When you go 
upstairs, do the same and then run all the way back to the start of the 
level.

CHEMICAL PLANT
--------------
This one is quite difficult. From the start, shoot the guard up top 
while running out, pick the guy off to the right and strafe around the 
corner and kill the guard up high. Turn the corner and take the path 
under the stairs (easy mode only) and kill the guard under the stairs. 
Run up the stairs, kill the two guys who come down and at the top, turn 
into the room on your left. Ignore the turret on the wall as shooting in 
wastes time, and turn the next corners killing the guards. Grab the 
stuff, kill the timesplitters guarding the exit and jump down and get to 
the circle just near you. On normal mode you can't go up the stairs, 
instead run forward and into the room, killing the guards and up the 
stairs you go. Turn, shoot guards and run around the walkway, shooting 
the guard s they pop out and turn left. Kill guards, and run into room 
on the right past the turret. Kill guards buy the crate, collect goods 
and kill timesplitters guarding the exit. Jump down and go to the 
circle.

PLANET X
--------
This one is quite simple also. On easy, just kill everyone using the R1 
method, this shouldn't be too hard, and if you shoot while on the run, 
then it is very easy because you don't have to stop for any enemies. 
Grab the bag from the second path on the right when you are in the 
section with the big slope going up, and then return down and go up the 
path near the health to the top. When you are doing normal or hard mode, 
then run to the left of the two sections near the end. Grab the bag and 
run back up and watch out for the enemies in the corner. Then just 
sprint it to the base.

MANSION
-------
Definitely a hard one. Try not to stop at the beginning of the level, 
ignore all of the zombies that you find. They are slow that they can't 
catch up with you anyway. When you are under the mansion, in the 
basement, eliminate the two zombies with shotguns and use headshots to 
only pick off the zombies that are in your way. Kill the ones that 
spawn, go upstairs and into the kitchen, quickly garb the health, and I 
means quickly! Ignore the moose heads, run into the last stand area, 
ignore all zombies apart from the ones with shotguns and run around the 
corner. Kill the zombie with shotguns only, quickly grab the health if 
you need it, look up the stairs and shoot the zombies with the shotguns. 
Run around the corners, garb the bag and go all the way outside and 
sprint it to where you have to go. Take some time if you need it, 
especially on the normal mode, because this is quite hard to do.

DOCKS
-----
This is quite easy on all of the difficulties. Shoot the first guard, 
run around the corner and only kill the guards going behind the crates, 
but make sure you are still running while you are doing it. Ignore the 
guards in the tower snipering; once you're at the crates, they can't get 
you. Run around the corner, up the stairs and all the way to the right 
and kill the guards popping around and in the room and grab the goods. 
Run back to the stairs, kill the timesplitters and follow the path 
around. Ignore any guards (and the turret on normal mode) and go around 
the path and all the way to the end of the docks and to the end of the 
level.

SPACEWAYS
---------
On normal mode, run straightforward and ignore the guards behind you. 
Kill the two guards and doge the fire from behind and the car also. Turn 
to the left or right, kill the guard and the guards on the left and 
right while still running. Kill the guard that spawns, run into the next 
section, use R1 and eliminate the guards. Turn the next corner, kill the 
spawned guard and turn the corner into the section with the turrets. 
Fire a few R1 bombs while moving forward. Ignore the turret fire and 
just run around the corner. Fire a few bombs into the crates; turn the 
corner and the next-door will open. There will be a few turrets. If you 
are quick enough, some of the enemies wont appear here for some reason. 
Ignore the turret fire, run to the left, go up the ramp and do a U - 
Turn to the left, go up and grab the good. Kill the enemies that spawn, 
and run back down the ramp. Kill guards here that you missed, and run up 
the next slope. Kill guards at the top; ignore all of the turret fire 
and run straight for the end of the level. 

+---+-------------------------------------------------------------+---+
| 8 |                   WEAPONS AND ITEMS                         | 8 |
+---+-------------------------------------------------------------+---+

ITEMS
=====

ARMOUR
------
This is the stuff that you pick up, which basically gives you some extra 
health. For some reason, I didn't lose health against the timesplitters 
when I had this on.

HEALTH
------
You will need this throughout the game; sometimes you are shot and are 
near dying. Grab a health pack and it will give you some health back. 
Usually it gives you about 25% - 50% health back.

WEAPONS
=======

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

PISTOL 
Most pistols in Timesplitters can kill very quickly, and this is no 
exception. The pistol fires single bullets, usually very powerful when 
pounded into the enemy. This weapon is mostly found in the "present" 
time era, which are the levels such as: Chinese, Chemical Plant and 
lastly, the Docks. All of those three levels, you start off with this 
weapon. This is probably the worst pistol in the game to use, but it is 
still pretty good. If you want to fire the bullets really quickly, then 
instead of holding down the shoot button, continuously tap it really 
really fast and alot of bullets will come out, just like a machinegun 
handgun. This can come in duel capabilities, meaning you can get two of 
them to use at once, cool! This weapon is pretty good, but as I said, 
there are better pistols out there.

MY RATING: 5/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

SCIFI HANDGUN
This is the best handgun/Pistol in the game, for various reasons that I 
will mention below in this description. As the weapon suggests, it is 
for use in the future levels in the game, but the only story level I 
found where you get to use this weapon is the ever popular Cyberden 
level. The other two future levels use the Sci-fi Auto rifle, and not 
this cool weapon. The cool thing about this weapon is that it rapid 
fires. All pistols have a way of doing this, but the Sci-fi can do it 
easier than any other pistol. If you want to fire rapidly, hold down the 
fire button. It will continuously fire, like as if it is a machine gun. 
It does not come in duel capability. Another thing that I have noticed 
about the Sci-fi Handgun is that the bullets tend to ricochet alot of 
the time. This, I guess is good, but the bullets can often come back and 
hit you.

MY RATING: 7/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  

MAUSER PISTOL
Hehe, I like the name to this weapon, it just sounds pretty cool. Better 
than "Pistol" and "Sci-fi Handgun." This weapon gets higher marks from 
me, because of the cool name of the weapon. Since the normal pistol is 
available in story mode for "present" levels, and the Sci-Fi Handgun is 
available for use in "Future" levels, then obviously this is available 
for use in the past levels of the game. This weapon is used twice in the 
game. The two story mode levels you use this weapon are the Tomb, and 
also the Village. The Mauser is a pretty powerful weapon, and the sound 
of the bullets when you fire makes it sound powerful. Two bullets in 
easy mode can kill someone. And yes, the Mauser pistol can come in duel 
capabilities. Most of the enemies in the first level have this weapon, 
so ammo for it is easy to find.

MY RATING: 6/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

COLT PISTOL
Hmm, this is all right pistol, but of course not the best. The honours 
of that go to the sci-fi handgun, of course. The Colt Pistol is actually 
an olden day weapon. It looks like the weapons that cowboys and people 
like that use, in the Wild West. This weapon is available for use in 
story mode, on the Tomb level. I'm not sure if you can get it on east 
mode in the Tomb, but I know for sure that you can get it on the normal 
mode. It sounds like real gun, but still alternative fire does nothing. 
But, a great thing about it is that it does come with duel capabilities.

MY RATING: 6/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

M16
I like this weapon, for many, many reasons. The M16 is a pretty popular 
weapon, in most Playstation 2 shooting games (Playstation 1 also) there 
is something at least like an M16. I can name a few, some are: Syphon 
Filter Series, Fighting Force 2, GTA3, GTA:VC and alot of other games. 
So the M16 is pretty popular. Anyway, the M16 is a machinegun that can 
zoom in very far; in fact, it can zoom in more than any other machinegun 
or assault rifle weapon. The only other m/gun weapon with this much 
zooming in capability is the Assault Rifle. The M16 can come in duel 
capabilities, so twice the amount of killing power! This isn't the 
strongest machinegun in the game, but can still pack a serious punch.

MY RATING: 7/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

ASSAULT RIFLE
The look of the Assault Rifle in Timesplitters doesn't look like the 
Assault Rifle that many other games have. Oh well, what can we do about 
it? I don't even think I have used this weapon once in the story mode. 
Well actually maybe only once in the Docks level, and I'm not even sure 
about that. One great thing about the Assault rifle is that it can zoom 
in very far, in fact farther than any other machinegun or Assault Rifle 
except for the famous M16. Both the M16 and this zoom in the same 
amount. The Assault Rifle has reasonable amount of damage and fires with 
alot of power. Certainly there are better weapons out there, due to this 
weapon doesn't have the duel capabilities.

MY RATING: 7/10
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

MINIGUN
This is a cool weapon. It is my favourite weapon out of every single one 
there is, and here I will explain why. Don't be fooled, the minigun is 
not so mini. It's quite large, and when duelled, it can take up alot of 
your screen. This weapon is available for use in the Story mode. The 
very last level of the game is where you will probably be using it the 
most, as you will need a big machinegun capable of rapid firing at the 
end of the game. This can kill quicker than most other machinegun 
weapons. Just hold down the fire button and anything in the way of those 
bullets will likely die instantly. A few bullets can kill someone. A 
great thing about this weapon is that it comes in duel capabilities. 
Twice the fun! This is what makes the weapon extremely good, and one of 
the best weapons in the game.

MY RATING: 10/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

TOMMY GUN
Meh, I really do not like this weapon. The Tommy gun is available for 
you to use in mostly the "Past" era. The Tomb is where you will use it 
the most though, since the village level is just too easy to go through. 
The Tommy gun doesn't really seem to kill enemies really quickly. In 
fact, it can take ages to kill the enemy with those bullets. When you 
are just firing away at some poor person who wont live anyway, it can 
take awhile, and in that time, you can be hit. This can be quite 
dreadful especially in Story mode where you can't die, otherwise you 
fail the mission. Alternative fire actually does something different 
with this weapon; it makes the bullets go SLOWER! Yes, Slower! But it 
does have better accuracy, but is still real crap.

MY RATING: 5/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

UZI
I heard somewhere that the Uzi is not present in Timesplitters 2. If 
this is true, how could they leave out the good old Uzi, well known 
around the world, and used in alot of games. I think that the Uzi is an 
absolutely great weapon to use in any game, especially this. The Uzi 
isn't the best machinegun / assault rifle out there (that honour goes to 
the good old minigun) But it is still one of the best weapons to use. It 
has excellent fire rate, better than all of the other machineguns except 
for the Minigun, of course. The only problem with the bullets is that 
they do take longer than a few other weapons to kill the enemy, but with 
this fire rate, it will still kill very quickly. Alot of enemies have 
the weapon, so ammo is very easy to find. And, another great thing about 
the Uzi is that it comes in Duel capabilities.

MY RATING: 8.5/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

SHOTGUN
This is the weapon that you will most likely be using for the whole of 
the mansion level, to shoot off the zombie's heads. All shotguns fire 
one bullet, which then splits up into other little bullets, which then 
usually spread out, sometimes killing more than one person at a time. 
This is a pretty bad shotgun compared to the other two. It can only hold 
2 bullets before you need to reload, and that can be a real pain when 
you are fighting off 100 zombies. It does have very accurate headshots, 
I got to give it that. But it still lacks behind, even though it has 
Duel capabilities, it is still just plain crap. 

MY RATING: 6.5/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

ASSAULT SHOTGUN
Best shotgun there is. This weapon reminds me of the Frenski in James 
Bond 007: Agent Under Fire, but this shotgun is better. The Assault 
Shotgun is mainly found in the Future levels in the game, but once 
again, I am pretty sure that you only use this weapon once in the whole 
game. This is very powerful than the other shotguns. First of all, it is 
rapid fire. Either hold down the fire button and it will fire about 1 
bullet just less than every second, or continuously tap the fire button. 
I recommend the first way (Holding it down) since the second way will 
result in a sore finger, and it is only 0.00213563 seconds faster. Also, 
it can kill very quickly like any shotgun, and also can hold 8 bullets 
in its clip. 

MY RATING: 9/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

SNIPER RIFLE
This is a very crap weapon. Timesplitters is not the sort of stealth 
game where you can kill someone without being detected and go through 
the whole level like that. Do, the sniper rifle is pretty crap for that 
reason. There is really no use for it in this game. But, the sniper 
rifle can zoom in very far; in fact, it can zoom in farther than any 
other weapon in the game. That's probably the best thing about it. If 
you shoot someone in the body with the sniper rifle, they do not die 
with one bullet. Most sniper rifles kill in one shot. Getting a headshot 
can be extremely difficult, and it just wastes time and you will 
probably be seen. It's better just to use you pistol and kill people 
before they get a chance to shoot you. It's much easier. The fire rate 
of the sniper rifle is bad also, but that's really nothing to complain 
about.

MY RATING: 3/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

SCIFI SNIPER RIFLE
Another absolutely useless weapon. It really serves no purpose at all. 
You only get to use this weapon in story mode once. The level you get to 
use this on is Planet X. It really serves no purpose, because you have a 
better weapon to use on the level, which is the sci-fi auto rifle. You 
will probably only use this in normal mode when there are a few snipers, 
but even the sci-fi auto rifle is better there. No sniper rifle is good 
in this game. It is slow at firing, but it does do better damage than 
the normal sniper rifle, I have to give it that. But otherwise this is a 
pretty crappy weapon and can't be used for much. Oh, it can also zoom in 
pretty far, in fact the same amount as the normal sniper rifle.

MY RATING: 3.5/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -   

SCIFI AUTORIFLE
This is seriously one of the best weapons in the game. Think about it, 
it can kill very quickly, does it with not many bullets, has an 
excellent fire rate and actually uses the alternative fire. This weapon 
is available for you to use on the future levels of the game. The two 
levels you can use it on are Planet X and Spaceways. In both of those 
levels, this is the best weapon you can find on it. The bullets look 
like they are futuristic too. The alternative fire actually does 
something on this weapon. Press the R1 button and it will take 10 
bullets off and fire them so when it hits the ground, it will explode 
causing everyone around it to fly up in the air. This is very useful for 
when battling groups of enemies in Arcade mode or in the story mode. 
Overall, this is a great weapon to use.

MY RATING: 9/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

ROCKET LAUNCHER
Oh Baby, I think that we all know what this is. It is a well-known 
weapon around the world. It is sometimes called an R.P.G (Not a role 
playing game, silly!) it actually stands for Rocket Propelled Grenade. 
But rocket launcher sounds better, I think. This weapon also has two 
alternative fire methods. The first fire method fires one plain, basic 
rocket. If you press R1, which is of course alternative fire if you are 
using the default controls. The Alternative fire, fires three rockets. 
This is best used for when you see alot of enemies. If you want to fire 
a rocket, then don't try to hit the enemy full on, try to hit the ground 
so the explosion will get the enemy, it's better than try to get them 
head on which you know will probably miss.

MY RATING: 8/10

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

GRENADE LAUNCHER
Another pretty cool weapon. I have not yet seen this weapon in any level 
of the story mode. It is not in there anywhere. Maybe the makers threw 
this weapon in the arcade mode for fun. Well done if they did, because 
this is a very cool weapon. The grenade launcher fires one single 
grenade and it hits the ground and then explodes, killing anything in 
the explosive range. This is better than the rocket launcher by just a 
bit, because the bullets go straight to the ground so you don't always 
have to aim down there if you want a quick kill. Alternative fire 
actually does something, it fires the grenade farther, and has a 
different set time limit on it.

MY RATING: 8.5/10

+---+-------------------------------------------------------------+---+
| 9 |                   GAME TIPS AND TACTICS                     | 9 |
+---+-------------------------------------------------------------+---+

HIDING 
This really isn't the stealth type of thing, but you can use the walls 
to hide, or as a barrier. This is particularly good when you have alot 
of enemies to kill. Take this for example:
|  |_______
|    1     |
|          |       X = You
| 2        |       1 = Guard 
|______    |       2 = Guard 
       | ^ |
       | X |
       |   |

As you can see, you can only see guard one if your viewpoint was up. 
It's better to kill guard 1 first and then move out to guard two, 
instead of moving straight in and fire at both guard 1 and guard 2.
       
BASIC KILL
The best, and the easiest way to kill someone are to shoot him or her. 
Yeah, I thought we should start off with the most obvious tips yet. 
Every enemy on every stage is pretty weak, and take not long to die. If 
you come across an enemy, then just fire a few bullets into their body 
before they fire at you.

QUICK PISTOL KILLS
Did you know that there is a quick way that you can kill someone with a 
pistol? When you have the pistol equipped and come across an enemy, 
quickly tap the R2 button a few times, and it will shoot bullets out 
really, really fast.

USING HEADSHOTS
This is needed for the mansion mission and the last stand objective in 
the same level. If you want to use headshots, then first set the aim 
mode to toggle, and then reset viewpoint on. Then go around using the L2 
button to aim at the zombie's heads, and fire and they will come off.

BLIND SHOOTERS
Sometimes, in the levels you will notice that the enemy's blind shoot 
over barriers, and crates. If the enemy does it over a crate, then fire 
at the crate. It will explode, killing the enemy. If he isn't behind a 
crate, just hide for a second and wait to he stops and then kill him.

THE ROLL
Sometimes computer players roll and dodge your bullets. This can 
sometimes be annoying for various reasons. If they try to do this to 
you, then just fire at the enemy while they are rolling. Just pound them 
with lots of ammo.

BAGTAG TIPS
In Bag Tag, the best thing to do (if you have bag carrier can shoot on) 
if you have the bag is to just run and hide somewhere with it, so that 
there is only one entrance to the part where you are. Then when the 
enemies come in, shoot them all.

If you have it on bag Carrier can't shoot, well then you are probably 
going to die, but there are a few things you can do. Just run around 
like mad and punch any enemy if they really get in your way. Just run 
around, and you will probably end up dying.

If one of your team members has the bag, then catch up with him and 
protect him from all of the enemies that you see. Just stick with him, 
and kill everyone. They just take the bag anywhere, so follow him 
everywhere. If the guy then dies, grab the bag.

Also, one more tip for capture the bag, locating the bag can sometimes 
be hazardous. So, use your radar. The bag is the dot that flashes, so 
head towards the flashing dot and there will be some fighting on, so 
grab the bag when it is free.

It might help you to kill all of the enemies by the bag before you get 
it. When you don't have the bag, no one shoots at you. So you shoot 
them. When you do get the bag, people shoot at you, but there will be no 
one around to shoot you.

CAPTURE THE BAG TIPS
Always find the closest team to you, and pick on them. Go straight for 
that team every single time. If the team is not there, then maybe try 
for another team. But always go for the team closest. Watch out though, 
they will be coming for yours also.

Don't worry about defending your base. There really isn't any point; you 
could be out there stealing bags instead of defining your bag. It is 
boring, and it really doesn't matter if it is stolen, other teams bags 
have been stolen 1 million times before.

Don't veer off when you have the bag. Just go straight back to your 
base. If you are using a double weapon (eg, pistol x2) you are only 
allowed to use one pistol when you get the bag, because you need one 
hand to carry the bag in.

If you bag is stolen, and you feel like retrieving it, then shoot the 
carrier of the bag. When he is dead, he will leave the bag behind. Run 
over the bag and you will secure it. Make sure no one else grabs it 
while on the ground (unless they are your team.)

DEATHMATCH TIPS
The basic tip for death match is to kill everyone you see. When you find 
a person, just keep shooting into him and kill him. Just keep firing at 
everyone you see, killing them and you will rack up the points.

Sometime enemies are distracted by one another, so then you can jump and 
kill them both for two quick kills. This si a great method, and works 
very well when you get a whole group like this.

KNOCKOUT TIPS
The bags appear in mostly the same spot all the time. So, make a big 
long journey all the way down to wherever the bags are, fund one and 
then bring it back to your base.

If you see someone with a bag who is not on your team, then kill them, 
and they will drop the bag. Grab the bag and then take it back to yir 
base for an easy score.
+----+-----------------------------------------------------------+----+
| 10 |                  ARCADE MODE                              | 10 | 
+----+-----------------------------------------------------------+----+

MATCHES
-------

DEATHMATCH - Here you and the amount of selected bots take on each other 
in a deathmatch. All you have to do is use your weapons and kill the 
opposite team or kill anyone if there are no teams. You get a point if 
you kill someone, and the first player to reach a certain amount of 
kills is the winner of the match. Pretty simple to understand, and this 
is what most multiplayer games are like, but Timesplitters is better and 
gives you more bots and more levels and more games to play.

BAGTAG - Here, you have to fight for the bag. Once again, this can 
either be done in teams, or you can play all on all. You must try and 
grab the bag, and hold onto it for as long as possible. Whoever has it 
the longest in the end becomes the winner. When you collect the bag, the 
timer starts for you. When you die, it stops. You must try and hold it 
for the longest period of time.

CAPTURE THE BAG - Yeah, this is a rip off of the game called Capture the 
Flag, but I actually like capture the bag better than if it was a flag. 
I don't know why, it is just better. Anyway, there must be at least two 
teams playing in this game. All teams have a base where a bag is in the 
middle. You must protect this bag so it doesn't get stolen, but at the 
same time attack and get other teams bags and bring them back to your 
base, where you will score one point for your team. There can be 4 teams 
playing, so 4 bases.

KNOCKOUT - Well, this has to be played in teams also. You can play it in 
up to 4 teams, red, blue, yellow and green. There are a few bags or 
different things hidden around the level you are playing at. You need to 
find these and bring them back to your base. There is no need for 
defending; all you should be doing is attacking. You must get it back to 
your circle for a point. You can kill other people on their journey back 
and steal what they have.

LASTSTAND - Some of the last stands are pathetic, but still at least 
they put them in the game. Only a few certain levels have this game 
mode. What you have to do is protect yourself, or a certain base from 
dying. Different levels have different scenarios. Eg, Planet X and 
Warzone you use a mounted gun, Mansion you fight the Zombies off and 
Chemical plant you shoot with the sniper rifle. You must keep going, and 
for every enemy you kill you get 10 or so points. The higher the phase, 
the more points you get.

ESCORT - One person in your team is being escorted around this place, 
and you must protect them so they can get to their location. They must 
not die, and their health meter is shown on screen so you can tell if 
the escrotee is being shot. Try to protect him/her at all costs. There 
are attackers who have to try and kill this escortee, and if that 
happens, it's mission failed.

CUSTOMING
---------
There are many things that you can do to make the game easier/harder for 
the players. Here are some things you can choose from.

NUMBER OF KILLS - Here you can set how many kills you need to you win 
the game. You can set the numbered from about none to about 1 million 
kills, which you will never get through. When you reach the set amount 
of kills in the game, then you win.

SCORE METHOD - The two choices here are Kills and Kills - Losses. Kills 
is when you kill someone, you get a point. Kills - Losses means if you 
kill someone, you get a point. If you die, you lose a point, and so does 
anyone else who dies.

TIME LIMIT - Not really needed all the time, but you can set a certain 
amount of time that your match goes for. This applies in just about 
every mode, and the time limit can be big as well.

TEAMPLAY - In all of the games, you can play as a team, with other bots 
on your team. If you select yes, this will happen. If you select no, 
then it's all on all. Certain games you have to be on teams, though. 

FRIENDLY FIRE DAMAGE - Friendly Fire damage means that if you fire a 
bazooka into someone on your own team, that member of your team will die 
if you select Friendly Fire damage on. If you put it off, then that 
person won't die.

USE TEAM STARTS - Just what it says. Choose either yes or no. In all of 
the levels, there are certain starts where each of the bag bases is. 
Even though you don't play Capture the Bag, you start at this position.

LEVEL TIPS
----------

TOMB
----
This is a very, very small level. In fact, this is the smallest arcade 
level in the game to play in. In case you haven't done hard mode, the 
level that you play in is the last room on hard mode. There is an 
upstairs section, and a downstairs with slopes going from either one.
If you like intense action, then come here. Try and play a 10 bot death 
match in the smallest level. It is so cramped, that you don't have to go 
looking for enemies, they are all over the place in the Tomb.
Bag Tag seems really stupid here. The reason is that there isn't much 
room to play on, you will just find yourself led into traps and all 
sorts of things like that. So Bag Tag is pretty bad in this level.

Then we come to capture the bag. Because of the smallness in the Tomb, 
its not great fun playing it, unless you love tight spaces. The red and 
the blue bag are on the top floor, while the green and yellow bag is on 
the bottom floor. So if you are tram red, try and go for the blue bag. 
My favoured match here is the death match, because I have found that in 
Capture the Bag, the narrow spaces on the top floor, it is very hard to 
get through and get back to your own base. But, a good thing to do is to 
sniper from the top down to the bottom floor. The bots will be too busy 
trying to kill each other that you can fire a few bullets at the bots. 
Only do this in death match though, since there really isn't much point 
in captures the bag since it is a real time waster. If you are team 
blue, go for reds bag. 

So, the Tomb isn't really a multiplayer delight, but still can be fun 
when you are all crammed into the one little area. There seems to be 
alot of health left around in the side passages off the main section of 
the level. You can also camp in here and shoot out, as alot of the time 
enemies just walk past you.

CHINESE
-------
This is one of my favourite levels in the game to play in. It uses all 
of the Chinese level from Easy, Normal and Hard mode. The only 
difference to the level is that it has every door in the joint open. The 
two doors that open are the ones that lead into the kitchen. This makes 
it so that you can get outside really quickly if you really want to get 
out there. Death match is cool in the Chinese. The level is so big that 
you might need to hunt down your people to kill them. When using heavy 
weapons in this level, such as the rocket launcher or the grenade 
launcher or any mines, try to go outside and use them. The Chinese has 
alot of hallways that aren't suitable for these kinds of weapons, and 
the enemies appear outside so it's better to go out there than to kill 
yourself alot. Unless you have only kills on, then it will be a 
different story.

Capture the bag here is quite good also. The Red bag is located all the 
way down where you get the goods from Easy, Normal and Hard mode. It's 
in kind of like a storage section with shelves and all around it. The 
blue bag is located where the only armour is in the story mode level. 
The green bag is located and the story mode entrance to the level. The 
green base is located in a room just around the corner from the yellow, 
with the statue and the river just before or after it. If you are the 
Blue team, definitely try and go for the green teams bag. They are the 
easiest, and the closest team from where the blue base is.

If you decide to be the red team, then you can experiment with what 
coloured team you want to steal from, because they are all pretty far 
away and your base is way far away. If you are green, I suggest going 
for the yellow teams bag, they are just around the corner, near the 
river. If the bag isn't there, try and picking on the blue team and get 
their bag. The green team is the hardest team to defend on. Enemies can 
come from 3 different ways, and with something like blue, then there is 
only one way, which is really easy to defend.

CYBERDEN
--------
This is a good multiplayer level, due to the real big size of the level. 
But, that can also be a bad thing, because you have to go looking for 
ages to find an enemy. If you do decide to do a Death match on this 
level, definitely put the number of people playing to the maximum 
amount, unless you like one on one matches or just small number of 
competitors. The cyberden can act like a maze, but once you have done 
the story mode, you should know where about everything is in the level, 
and all the pathways to get there. Bag Tag isn't really a great option 
to choose from in this level also, because of the size, it will be too 
hard to locate the bag. Just one more thing about the layout, the three 
doors that close in easy, normal and hard mode are all open for easy 
access all around the level.

Capture the Bag is a good enough choice, and all of the bags are spread 
out all over the level. The Red bag really isn't the best place to be if 
you are defending, because there are two ways that the enemy can get 
into your base. But you should be able to pick them off straight away. 
The Blue bag also has two ways you can get in, and like the red base it 
is really open. The green and the yellow bases are good places, because 
they are really open and there is usually only one way that you can get 
into the base, so one person can sit there picking them off as they come 
through the entrance to the base.

Try using the rocket launchers in this level. There is alot of long 
hallways, and narrow ones also you will definitely kill yourself a few 
times. Well, that's really about all I have to say about this level, now 
it's onto the village.

VILLAGE
-------
There are actually alot of good matches here; well that's what I think 
anyway. Death match, Bag Tag and Capture the bag are all pretty cool 
matches in the village. I never mention knockout, because, well, I 
really don't like playing knockout, I would rather play capture the bag, 
which is better. Anyway, death match is good because there are alot of 
hiding spots between the buildings so you can jump and fire away at your 
enemy. Watch out though, people can do the same to you. The village 
level is quite big, but not as big as a few other multiplayer story 
levels, such as: Cyberden, Planet X, Mansion and the Docks. The level is 
pretty big.

The red base is good to defend on this level, because there is only one 
way in, and it's on the road. This is a defenders delight to just aim 
near the corner and pick off someone as they come along. The tram that 
will likely never get their bag stolen is the blue team, because they 
are really out the way from all of the other teams. This can be good, 
and it can also be bad because you need to travel farther than the other 
teams to try and get the bags and then bring them back takes awhile 
also. Both the Green and the Yellow teams you need to go down steps and 
get into. If you were the red team, then probably the green team would 
be the easiest team to steal off of.

The Village is a pretty good level for Bag Tag also. Because of the main 
path, there will be enemies in front and enemies behind you, which do 
make it quite hard. There are a few hiding spots as I mentioned before. 
Now it's onto the chemical plant.

CHEMICAL PLANT
--------------
This is my favourite level for playing multiplayer in. It is really good 
for alot of reasons, and all the matches are really real good in this 
level. Out of the three (Capture the bag, Death match and Bag Tag) 
probably Bag Tag is the worst, but yet it is still quite fun to play. 
The best thing to do in this level is act like a sniper. There are alot 
of walkways around the place, and nothing has been taken out from story 
mode, at least on easy (On normal there are crates, but there isn't now, 
they have unblocked it for easier access.) Anyway, you can sniper down 
on the enemies that are on the ground. This is really fun to do, but 
often when you are looking down, enemies can come up behind you and 
shoot and kill you and you didn't even know that they were there.

There are alot of good hiding spots in the game also. Here are a few: 
Where you start in story mode is a great place, and where the yellow bag 
is in Capture the bag. Enemies come around the corner, and also above 
you and you can just fire and kill them when they do come around the 
corner. I always get alot of kills just rapid firing at the enemy before 
he even has a chance. Another great spot is under the stairs. Your 
friend or whatever can't even see you because of the darkness under 
there, so when they come around the corner, kills them. Also enemies 
come through here as well, and it's narrow, so explosions can do quite 
well there.

I think either the green or the yellow teams are the easiest to defend 
on, because once again enemies only come in from the one way. But 
because both of these bag bases are on the ground, the attract alot of 
attention from the other teams, and these two bases will get picked on 
the most in capture the bag. I still like being the red team, just 
because it is up high and you have to go out your way to actually steal 
from here.

PLANET X
--------
This level here is probably the biggest level in arcade mode. The only 
level that even comes close is the Mansion, but I think that the mansion 
may be a little being smaller. I'm not really sure about that actually, 
but still Planet X is a really big level. It uses all of the Easy, 
Normal and Hard mode places, except for one door is now open. The level 
is absolutely huge, and is free roaming. Death match is really good 
here, especially with a large amount of competitors, otherwise you will 
be walking around trying to find the enemy otherwise. The main battle 
part will be where you jump down to start the level in normal mode. Bag 
Tag is abit stupid in this level, because of how big the level is, but 
if you like holding onto the bag forever, then this is your game. 

In Capture the bag, the bases are spread out widely. The Red base is 
definitely the best base to use. It is close to another teams base 
(Which I can get to and get back in less than about 30 seconds), and is 
really easy to defend. There is a window near the red base, so you can 
pop up and look through the window and fire at any enemies coming over 
that part. Sometimes they can shoot you while you have your back to the 
window, but you can just duck if that does happen. The Blue base has a 
nice little look down at the ground, so the blue team can sniper people 
below all they want. The green team is located under the stairs, near 
where you get the goods in normal mode, and I have absolutely no idea 
where the green team are located.

Because the level is very big, it means it is a good multiplayer level. 
There is also Last Stand mode, we shouldn't forget that. You use a 
mounted machine gun and need to get rid of the enemies that are shooting 
those crystal things. Just get on the mounted machinegun by pressing the 
X button, unless you have changed the activate action to something else. 
Just shoot all of the enemies that you see, and use your radar to see 
where the enemies are.

MANSION
-------
This, like Planet X is another huge level. It is the whole easy, normal 
and hard level, just with all of the doors open so it can loop around 
and not feel like a big maze. When I first played this level in arcade 
mode, I couldn't find my way around because it felt like a maze. But, 
when I did normal story mode, and couldn't win, it thought be the level 
layout, so now I am really good at the level. Death match is pretty good 
here, and because the whole level loops around and isn't just one way, 
Bag Tag is a great choice here as well, especially if you go outside. 
Capture the Bag is okay as well, but death match will take the honours 
here. Make sure you play with all 10 bots here; otherwise it will fell 
like you can't see anyone.  You can play with two if you want that scary 
feeling that someone is in the house with you. Another good thing to 
make this level look really good, play with the Zombies, Mummies, 
Cyborgs and the Mutants to give it a good effect.

In capture the bag, the best base to be is the red base, or maybe the 
blue base, Everyone's bag is really open and can be taken easily. The 
red bag is out where you end the mission on easy and normal mode. You 
can get up on the top where the enemies are sitting on story mode and 
shoot people as they come through the doorways. The Blue base is okay to 
be as well, because hardly anyone goes through the basement area, most 
people will come through the kitchen area. Green and yellows base are 
inside the mansion. Green is located in the top of the mansion, in the 
roof section. There bag is somewhere in the middle, and very easy to 
grab. The yellow bag is in the house, and is also very easy to grab. It 
is just near the blue bases, so those two teams pick on each other.

So, in conclusion, the mansion is a great multiplayer level. Because it 
uses all of the level, there is alot of stuff to explore in, and it has 
all of the doors open for you to go through, a very great level indeed.

DOCKS
-----
I really don't like this level. Capture the Bag just seems crap here, 
and death match doesn't seem good either. I think Bag Tag is pretty cool 
here though. Bag Tag is good because there is a very big outside level 
section. You can run around outside all that you want, but inside seems 
to crammed with enemies when doing a death match. Because of the 
freedom, Bag Tag is also great and there are a few places that you can 
hide, but they are very easy to come across by the enemy. The Capture 
the bag bases are spread out alot, that's good, I guess. This level does 
use nearly all of the story mode level. A few crates block off the 
beginning story mode part, so you can't get past, but there is nothing 
there anyway, so it really doesn't matter.

The Blue base is located at where you find the item in Story mode. It 
isn't actually right where the item is, but it si very close near it. 
This is the easiest base to defend because people can only come up the 
stairs and you can shoot them then. You can even hide and wait to they 
get close and then kill them. The red base is located near a whole bunch 
of crates, in between the green base and the blue base. It isn't that 
easy to defend, as enemies can come from alot of different places. The 
place where the green bag is where you finish story mode in easy, normal 
and the hard mode. It is quite easy to defend and all. The yellow base 
is located near where you start the level in story mode, near those 
sniper towers and behind some crates, which makes the base hidden.

Well, that's about all for the docks. Oh wait; there is an Escort mode. 
You have to escort someone around the place. Just try and stay near the 
escorted at all times, and let no one else get near them. There will be 
a turret on the wall also, so make sure that you destroy that before it 
kills the escortee. Don't worry about what your team is doing, just stay 
near the escortee and shoot any blue person that come along and tries to 
attack the escortee.

AWARDS
------
I decided to write down the awards that you get for Arcade, and then 
released there were two other great FAQs explaining how to get the 
awards. I will give you links to these other great FAQ's that show the 
awards, but I will still list what little I had done:

WHERES THE HEALTH?
- To get this award, you must just miss the health. I have got this
  Award two ways, one by just walking near it, but not going over 
  It, and another time my friend stole the health just before me.

BRAIN SURGEON
- This one is quite easy to get. Go around with whatever weapons you
  Have (preferably something like a pistol, and not a shotgun) and go
  Around shooting people in the head only. You must try to get a good 
  Head shot percentage as well as shoot alot of people in the head.

BACKPEDDLER
- Another quite easy one to get. Just move backwards when you are
  Firing. This is best done with a grenade launcher because you will
  Have to move back to avoid damage from your own grenade, likely.

MOST EFFECTIVE
- Just go around and shoot everything. I got this award by just going
  Around and shooting people and being the winner by a very long 
  Number, everyone else was pathetic while I was getting all the kills.

MANIAC
- I get this one all the time; I guess it describes me well. To get
  This, kill people with way too much ammunition. That's what I do, 
  Especially if you do have unlimited ammo on.

DECAPITATOR
- Just go around and punch heads off. Make sure you have the zombies
  And the mummies playing, because that is the only kind of bots that
  The heads do come off of. Kind of an easy award to get, but remember
  You must play with zombies.

RICHOET KING
- Just try and bounce the bullets off of walls and kill people. I even
  Killed myself alot of the times using richoet, and it counted as my
  Award. The sci-fi handgun is the main weapon that bounces off the 
  Walls alot.

OUTGUNNED
- Be Un-Equipped and have just about no weapons. Try not to pick any 
  Weapons up, either, or you will just lose this award.

Here are the two links to the great Awards FAQ:

http://db.gamefaqs.com/console/ps2/file/timesplitters.txt
- Argonaut's, look in section 9.

http://db.gamefaqs.com/console/ps2/file/timesplitters_awards.txt
- Aerisweet, in depth award FAQ

+----+-----------------------------------------------------------+----+
| 11 |                  CHALLENGE MODE                           | 11 |
+----+-----------------------------------------------------------+----+


CHALLENGE MODE
--------------

CHALLENGE 1-A: BEHEAD THE UNDEAD
================================

This is the very first challenge that you should try in the game, 
because it is quite easy. Because you managed to complete the mansion 
level to even get the Challenge mode, then you will now how to do some 
headshots. You have to shoot off 50 zombie heads in about 2 minutes, or 
in second's time, 120. To do headshots correctly, first of all go to 
controls and put aim mode on Toggle, so when you press L2, it will come 
up with the crosshairs so you don't have to hold it down. This is 
perfect headshot range.

Just go around with this headshot method, and blast the heads off of the 
zombies. Rapid fire at their heads, and sometimes when you are in 
groups, it can kill more than one head off. Try not to die, because it 
can take off a few seconds in the long run, but if you do, try to 
respawn really quickly and then get back to your killing ways and 
shooting off all of the heads of the zombies.

Getting 50 can be hard if this is the first challenge you have done in 
the challenge mode, but as they say "Practise makes perfect." This is 
probably the easiest challenge out of the 3 challenges that you get to 
start with. If my math is correct, then you need to shoot off a head of 
a rate of 1 in every 2.4 seconds. Good luck.

CHALLENGE 1-B: PUTRID PUNCHOUT
==============================
Now it becomes abit harder. You must now knock the block off of 30 
zombies inside the set time limit for you. This challenge can be quite 
difficult for alot of people, but if you found the last challenge really 
easy, then you should breeze through this. If not, well then you are 
stuffed.

The best thing to do here is just to swing your fists like mad. So, just 
hold down the R2 or R1 button, and the character will just swing like 
mad. Keep doing this, and in packs in will certainly kill a few people. 
If you see a bot on it's own, run up to it and swing your fists at it 
and get the right timing so that it will knock the enemies block off.

You need to get a score of 30 zombies inside of one minute. So, you are 
roughly looking for about a head of a zombie knocked off in every 2 
seconds. So a rate of 1 head every 2 seconds. I have done this 
challenge, but with only 1 and a half seconds spare. Try to get 15 kills 
in 30 seconds, and ration out your time with your kills.

CHALLENGE 1-C: DUSK OF THE DEAD
===============================
This challenge is quite hard. It took me awhile to do this challenge, so 
it must be quite hard. There are a few things to make it easier though. 
One of them is to go to controls and put aim mode in toggle, so when you 
press L2 once, it will put the crosshairs up. Also put reset viewpoint 
on, because of the easy headshot range.

Zombies come down in different phases and try to kill you. The phases 
just keep on going and going and going, until you eventually die. Phase 
one consists of about 10 zombies, phase 2 about 15 - 20 and phase three 
contains about 25, maybe even abit more. The higher the phase, the more 
zombies. You should see phase 7.

The bad thing is, you need to shoot all of these zombies in the head for 
them to die. If you shoot them in the body, they just fall over, and you 
can't get past them. So, shoot their heads off. Luckily the zombies 
don't have weapons. If you miss one of the zombie's heads, then fire 
again while they are falling down or while they are on the ground. You 
can still shoot them off like that.

This is what I do for this challenge: I stay up the top for the first 
part of every phase. But, as every phase begins, before the zombies 
come, go downstairs and grab yourself some shotgun ammo. You will need 
it for battling the zombies. Return to the top and zombies will come 
from either direction. Shoot the heads off of them using the L2 method I 
said about.

Stay up in this top section, until you think all enemies that come from 
the top are disposed of. Sometimes enemies come up the stairs, so just 
watch out about that. Now you can either pick the zombies heads off from 
below, which wastes ammo but keeps you in tact, or you can run down 
stairs, use the stairs as a barrier (They just run into them) and fire 
away at their heads and pick them off. I just usually run down, pick a 
few heads off, and then swerve around them, go to the ammo and pick some 
more heads off and then swerve in and out of them firing.

If things get too tough, then you might want to go upstairs. There is 
absolutely no health packs in the level, and you get absolutely no 
health bonuses for completing different phases. The biggest phase I have 
got up to is phase 7, and there was no health to be found, and no health 
bonuses.

Sometimes the zombies tend to fall over themselves and then quickly get 
back up. This is a trick so that you can't get a proper headshot on 
them. If they do this, then there is really nothing you can do about it. 
You will just have to wait to they get back up and fire again at there 
heads, and hopefully kill them this time.

You will need to score over 10,000 points to complete this challenge. 
You get 10 points for shooting off a zombie head. But, of course the 
game isn't that hard, and gives you point bonuses for completing each 
phase. The quicker you complete a phase, and also the harder the phase 
is, the more points you get. There is no time limit that you have to do 
it in, so you don't really have to rush.

CHALLENGE 3-A: TIN MAN TRIAL
============================
This challenge is really easy to complete. When I first played it, I 
thought that it was really hard and had trouble completing it. But then 
I realised that I was doing something major wrong. "If only I had a 
brain," all of the robots are thinking. You must try and get that brain 
in a bag and keep hold of it for about 1 whole minute, and also win the 
match of Bag Tag. If you are crap at Bag Tag, then practise on some 
levels. Learn how to use your radar, and hold people off.

The main key to knowing where the bag is to look at the radar. The 
flashing dot is where the bag is located in the level. Find the bag, and 
take hold of it. Hold all of the enemies off and go and hide somewhere 
while battling. Try to camp somewhere where there is only one way in, so 
that you only have to battle people coming in one way.

There are a few weapons available for use. They are: The Rocket 
Launcher, Sci-fi Handgun, Sci-fi Auto rifle and the Ray gun Carbine. If 
the bag is in a group of people, use the rocket launcher to kill them 
all. Otherwise, if you get the bag and other people are around you, then 
you will likely be killed instantly.

If you haven't got the bag, then the enemies wont even bother shooting 
you. Take advantage of this by killing enemies just before you grab the 
bag. Then, if you cleared all the enemies, take the bag and no one will 
be around to kill you, although they do spawn really quickly.

If you die, you respawn with no weapon. So, you need to find one. You 
can go out of your way to find a weapon like the sci-fi handgun, but if 
worst comes to worst, just punch someone out for a weapon. They will 
die, and you will have their weapon. Also, when the player with the bag 
dies, he leaves behind the bag and also some ammo, so you grab that 
weapon, and also a bonus; the bag.

CHALLENGE 3-B: LOBSTER RUN
==========================
I found this challenge very easy to do. It is very simple, and only 
involves some skill in the art of playing the game "Knockout." 
Robofishes friends are being cooked by the chefs and served by the 
waiters in the village. You must protect these lobsters and bring them 
back to your base.

You need to try and grab 15 lobsters in the set amount of time the 
challenge gives you. When you spawn, you do not have a weapon. Because 
you always spawn at your (red) base, there are two weapons on the left, 
and on the right of the base. Collect these weapons.

You can either go all the way down to the pier and bring one back to 
your base, or kill someone and steal there lobster. There are two down 
at the pier, but often the chefs and people take them. Go down there, 
grab one and take it all the way back to your base.

The second way was to kill one of the people carrying these lobsters. 
There are a few bases around, so you can easily trap one of the enemies 
and kill them when they are near their base and then steal their lobster 
and take it back to your base. Whichever way you do it, just try and 
grab 15 lobsters.

CHALLENGE 3-C: BOWL THEM OVER
=============================
Oh, this one can be very hard. But when I finally did do this challenge, 
I done it very easy. For example, I still had awhile to go and I already 
had shot off 40 heads. I ended up finishing with 46 heads shot off, 
which is my current record, although I haven't tried again since I 
completed it.

This challenge is set in the castle. This level always seems like a big 
maze, but it's really no problem. What you have to do in this challenge 
is to shoot off the heads of 40 enemies in a set amount of time. These 
enemies have challenged you to a match, because they think that 
Robofish's head is weak or something.

The main weapon you should use for blowing off the heaps is the colt 
pistol. They are the only real decent, easy to find double weapon in 
this level. Because you are doing headshots, make sure you put Aim Mode 
on as Toggle, and also put the reset viewpoint on because the crosshair 
range when on is set at exactly head.

As soon as you start, go looking for a weapon. Try to run and find a 
weapon. If you encounter an enemy on the way, then just try to punch his 
block off and steal his weapon. There you go, you now have a weapon. 
Make sure it is good though.

Try to find a narrow corridor or something, camp in there, and when 
people come around the corner, fire at their heads. Sometimes they come 
around in groups of 4, so then shoot off 4 heads all pretty simply. Make 
sure that you are on the same ground as them, otherwise you will need to 
move your aim up and down to headshot range, which will be hard since 
they are shooting at you.

Try to get the enemies in groups and then shoot their heads off. 40 can 
be hard to get, so try to ration out your time. You get 5 minutes to do 
this challenge in, so you are averaging about 20 heads every 2 minutes 
and 30 seconds. That is roughly about one head every 8 seconds you need 
to get, which when you think about it isn't that hard.

CHALLENGE 4-A: SHAME IF SOMETHING GOT BROKEN
============================================
This is, really an easy challenge. The problem for me was that I was 
missing one bit of glass. You need to destroy every single bit of glass 
in the Site, and then you have completed the challenge. But, if you only 
leave one little pane or marble bit left when the time runs out, you 
need to do the whole level again. There are about 74 bits total in the 
level to destroy.

For this challenge, you get to use the Minigun times 2. We all know that 
the Minigun is one of the best weapons in the game, in fact, probably 
the best machinegun in the game. In this challenge, it comes duplicated, 
and you get unlimited ammo for the Minigun also, extra bonus! Now, onto 
the smashing.

There are 4 glass windows behind you when you start. So, from the start 
turn around and shoot the window that is up high, and then the window, 
which is just in front of your face. Then move to the right and look up 
and shoot the glass window that you can see up there. Then return to the 
lower glass window that you destroyed. Look through the window and fire 
through it and destroy the 4th bit of glass.

Turn back to where the office is and destroy the window to the front of 
you, and then go to the right or left of the building and shoot through 
the window, and shoot both of the glass windows here. There are 3 
windows in this little office area, and the rest of the glass is located 
on that big wall.

Go to where the big wall is, and just fire at all the glass and smash it 
all up. Just keep firing. The parts with the X on it are also glass 
panels, fire and hit them. Just keep R2 held down and fire at every bit 
of glass, window and marble you see. Sometimes the marble is small and 
you can't see it. If you look hard enough, you will see every single 
bit. Some marble is on the wall to your left.

CHALLENGE 4-B: DON'T WAIT AROUND
================================
This challenge is really, really easy compared to the next challenge. 
The restaurant for Chinese is closed due to refurbishment, and they have 
to get rid of every glass panel in the restaurant. Destroy every single 
bit of glass panel, and also shoot all of the plates while you are at 
it.

You get to use a M16 in this challenge. Just a few bullets from them 
will break the window or plate or panel or whatever other things you 
need to smash. There are alot of glass things that you need to smash in 
this level, but they are in big groups of each other, so you don't 
really need to go searching for just a few panes of glass.

From the start of the level, aim up and shoot the big glass window and 
then shoot the little two on the left and on the right. Then move up 
into the room and go up the top of the stairs. Look up around the room, 
and you will see alot of windows around the top of the room. Shoot all 
of these. Some are above you so you might need to move down the stairs 
again and shoot them from down here. Make sure you shoot every single 
window here. There is some glass pains surrounding you now, they are the 
Chinese looking patterns on you, and nearly below you. Destroy them all.

From looking up the stairs, head to your left. Lets clear out this room 
first. Shoot the barrier things first; there are 2 panels on each of 
them. There are also a few to the left of you as you come into this 
area. Shoot all of the windows out ahead of you. There are some up high, 
and the ones down low toward the ground. Just go along with your M16 and 
fire away at all of the glass you can see. Make sure you get every 
single window of glass.

Then leave the room and go into the room that you haven't been into yet. 
Shoot the glass panels on the barrier things stopping you from going 
over the edge, and then aim up at the windows and fire. Continue to fire 
at them with your M16, and just go along shooting, getting all of the 
glass panes. Make sure they are all clear, and then head down into the 
kitchen. 

NOTE: Before going down into the kitchen, make sure that you have only 
      Got 47 things to smash, because that is how many are left in the 
      Kitchen section. So where it says Glass Left, make sure that that
      number is on 47 before going down into the kitchen section. If 
      it isn't on that number, go back and look for a few glass panes 
      that hasn't been smashed up yet.

There are five sets of shelves with plates on them here. Go around 
shooting them all. Just fire at one set of shelves high to low and 
destroy all of the plates on the one set of shelves. Then move along to 
the next set, wiping out all of the plates as you go along. Just hold 
down the R2 button and continue to pound the plates with the bullets. 
Destory every plate down here before the time runs out, and you are 
done.

CHALLENGE 4-C: BRICK FLUNG HIGH
===============================
This is, the hardest challenge to complete in the first set of 5 
challenges. It is really, really hard to get all of the glass panels in 
the just over 5 minutes in the game. There are alot of easier challenge 
sets out there than this mission. If you can do this about 1st or second 
or maybe third shot, then you are quite good with the brick.

Okay, in this challenge, you get to use the brick for the very first 
time in the game. Lets get acquainted with it first. It has two modes of 
fire, the normal fire (Fires it along the ground, nearly) and the 
alternative fire (Fires it all the way up in the air.) The one that you 
will need to use the most is the alternative fire. I'm just going to 
copy and paste the method for the above challenge, but where it says 
M16, change it to brick. Where is says shoot, change it to throw. Use 
the alternative fire for the ones up very high. Also, you don't need to 
worry about ammo, it gives you unlimited.

From the start of the level, aim up and shoot the big glass window and 
then shoot the little two on the left and on the right. Then move up 
into the room and go up the top of the stairs. Look up around the room, 
and you will see alot of windows around the top of the room. Shoot all 
of these. Some are above you so you might need to move down the stairs 
again and shoot them from down here. Make sure you shoot every single 
window here. There is some glass pains surrounding you now, they are the 
Chinese looking patterns on you, and nearly below you. Destroy them all.

From looking up the stairs, head to your left. Lets clear out this room 
first. Shoot the barrier things first; there are 2 panels on each of 
them. There are also a few to the left of you as you come into this 
area. Shoot all of the windows out ahead of you. There are some up high, 
and the ones down low toward the ground. Just go along with your M16 and 
fire away at all of the glass you can see. Make sure you get every 
single window of glass.

Then leave the room and go into the room that you haven't been into yet. 
Shoot the glass panels on the barrier things stopping you from going 
over the edge, and then aim up at the windows and fire. Continue to fire 
at them with your M16, and just go along shooting, getting all of the 
glass panes. Make sure they are all clear, and then head down into the 
kitchen. 

NOTE: Before going down into the kitchen, make sure that you have only 
      Got 47 things to smash, because that is how many are left in the 
      kitchen section. So where it says Glass Left, make sure that that
      number is on 47 before going down into the kitchen section. If 
      It isn't on that number, go back and look for a few glass panes 
      That hasn't been smashed up yet.

There are five sets of shelves with plates on them here. Go around 
shooting them all. Just fire at one set of shelves high to low and 
destroy all of the plates on the one set of shelves. Then move along to 
the next set, wiping out all of the plates as you go along. Just hold 
down the R2 button and continue to pound the plates with the bullets. 
Destroy every plate down here before the time runs out, and you are 
done.

CHALLENGE 5-A: FIRST IMPRESSIONS
================================
This, in my opinion, is the easiest challenge in the challenge mode. It 
is so simple to complete, that nearly anyone can do it. I did this 
challenge the first time, and with a very long time left on the clock. 
That's now simple it is. If I can do a challenge that quick, then the 
challenge must be really really simple. 

You have to show this impersonator person *cough*Elvis*cough* that you 
are made of really big stuff. For this mission, you get to use Mary 
Beth. She is the only playable character for these 3 challenges. Elvis 
wants to win in a death match, and you must help him win with a t least 
a score of 10 kills. You play this level at the compound, and if you 
haven't won this level in story mode yet, then this is a good way to 
just practise the level.

Getting the 10 kills you need to win is very simple. Just walk around 
the compound with your weapon out, and when you see an enemy, just kill 
it. Don't worry about Elvis, he will go his own way, and usually does 
not die. Just go around yourself. You can get all the kills yourself; it 
does not matter at all. Scoring ten is easy, so do it.

CHALLENGE 5-B: LASTING IMPRESSIONS
==================================
This is another really easy challenge. This set of challenge is 
definitely the easiest set of challenges in the game. They are all done 
so easily (except for the 3rd one, which is base on luck.) This 
challenge is set in the Tomb, you know, the first level of the game, 
except that it is the arcade type level.

You once again don't start off with a weapon and you have to find one 
for yourself. Where you start there will always be a weapon for you to 
get. Grab the weapon. From your base, head down the left on the top 
storey and then right. Alot of guards will come, kill them all and then 
run to where they all came from. 

You will see the team base where all of the enemies spawn. Stay here 
shooting the enemies, and when they spawn, just shoot the enemies again 
and keep on killing them as they come out. Don't worry about the 
Impersonator, he will go on his own way killing people as he goes along. 
So, you need to get the majority of the kills, otherwise time will run 
out. 

Make sure you use the trick that I mentioned above. What you have to do 
is get the 25 kills in about 1 minute and 15 seconds. This is the rate 
you need to score at: 1 kill in every 4.5 seconds. This may seem abit 
hard, but it is really quite easy. Anyway, once you are done, it's onto 
the next challenge.

CHALLENGE 5-C: WHO'S HE TRYING TO IMPRESS?
==========================================
This is really a silly level. Sometimes you can win, and other times the 
impersonator just does nothing but kills very slowly. What you have to 
do here is to score 25 kills. Yeah, it seems really easy, now doesn't 
it? But, here is the catch that you will not like. Elvis has to score 
all but three of the kills.

This is really a stupid challenge. Just sit somewhere and let Elvis do 
all of the kills. You can just sit there doing nothing for 3/4 of the 
level, and Elvis will get all of the kills that you need, and then you 
can get the rest. But, other times when you do that, sometimes the 
impersonator doesn't get the amount of kills needed.

There are a few weapons available for you to use in this challenge. Pick 
which one you want, and keep it for your three kills. Make sure that you 
only kill 3 people, and try to use your kills near the end so you can 
use them to get you over the line instead of using them at the start and 
letting the impersonator do the kills. 

CHALLENGE 6-A: BARREL BLAST
===========================
This challenge can be quite hard to do, since one barrel missing can 
cost you complete failure. It's abit hard to mention all of the barrels 
that are on the level. Just look around yourself, find them, and then 
blast them. I will list a few of the secret barrels that you might not 
know about, or are out of the way abit later on in the challenge 
description.

You are a SWAT member, and must blast away all of the 47 barrels within 
the time limit. You get to use an Assault Shotgun for this challenge.  
When you see a barrel to be shot, then just hold down the fire button 
and keep it held down to the barrel is destroyed. Quickly tapping the 
fire button is about 0.004352 seconds quicker than holding it down, but 
it really isn't worth a very sore finger to do it.

There are three stages that the barrel goes through. There is the first 
stage in it's like, where it is a full barrel. Once you shoot it a few 
times, it will then go smaller. Keep shooting the barrel even when it is 
little to destroy it. What will end up are no barrel, and just a pile of 
toxic waste on the ground, just left there.

Go around doing this to every barrel you see. The barrels are located 
everywhere in the level. Up high, down low, hidden, all around the 
place. A few things can help you on your journey. One thing is to put 
the reset viewpoint off. You can save a few seconds by shooting the 
bottom of the barrel when it is full, and keep it aimed there, so when 
it gets down to the small stage, you then don't have to move your view 
down there to shoot the small barrel.

The next thing is to not go near the barrel when it is exploding, or you 
will get part of the explosion. So, try to destroy it from abit back and 
aim at its bottom part. There are some health icons and armour around 
the level, but it takes up time getting them, but some are on the way. 
All the health/armour locations are in the same place as the arcade 
mode, so you may know where they are.

The two hidden barrels are the ones unde the stairs in story mode. It is 
really out of the way from all of the other barrels. When you get up top 
for the first time (considering you take the metal stairs up) look down 
to the ground, and near where a whole lot of barrels were, look down 
there. Just above it you will see the tip of a barrel. I'm not sure if 
there is two here, so just keep firing using L2 and destroy the barrel.

CHALLENGE 6-B: THE ESCORT
=========================
This challenge is a really easy one to complete. Lt Christie Malone has 
volunteered to walk through the plant and draw out some enemies. You 
must kill these people before they kill you.

With your weapons, just go around shooting everyone that you see. 
Enemies will pop out from alot of places, so just get you to take the 
bullet. Attract the attention towards you and shoot the enemies. You 
will probably die a few times. Just protect her, and shoot all of the 
enemies that you can see.

Just get her to where there were alot of barrels in the last challenge. 
I did this challenge about second time I tried the challenge and the 
escortee has 40% health left.

CHALLENGE 6-C: BANK HIEST
=========================
This challenge can be a pain to complete, and seems really hard and 
annoying to complete. You will die alot of times during this mission, 
but that's okay, since you spawn nearly in the same spot so you can 
shoot down at the enemies.

Anyway, Fingers McKenzie and his gang are planning to rob the bank. The 
SWAT team is only 5 minutes away. You must protect the bags from being 
stolen by the gang. You must not let the gang get away with more than 5 
bags, or the mission is failed. The bags must be filled with money or 
something.

Never let an enemy get in that front door. Try to aim there first, and 
duck so most of the other enemies can't shoot you. Let no one get in. If 
someone does get in, well, you can't move off of the ledge, so that 
might hurt your choices. Just keep killing all of the enemies.

When a bag does finally come out of the bank, then kill the person 
straight away with it. Do not let them get away with any bag? Watch the 
people near the bag, and only shoot these people while also shooting the 
people going into the bank. Just protect the entrance and the bag.

Enemies will take a close path to get away from you, and when they are 
through that path, they have got the bag secured. Just protect any bag, 
and hold them off getting the 5 bags for 5 minutes. They ill at least 
probably get 2 bags.

CHALLENGE 7-A: SHOP TILL YOU DROP (BY JESSE BALZER)
===================================================

Challenge 7-A: In this challenge, you have 3 minutes to attain and 
return 15 bags to your Bag Base. This is not an easy task. Try letting 
you team do most of the work, as the competing BOTs seem to shoot you 
more so than them. 

Also, pick up some cheapo points by waiting until someone from the other 
team comes with a bag, shoot them, and bring it in for a score. Also, If 
you have a bag, and are getting shot, try to get as close to your base 
as possible, so that when you respawn, you can just pick it up and 
return it in minimal time.

Now I will say something for this challenge. You can try and get some 
bags yourself, but you will get killed alot. Try to make a run for the 
bag, but if you die, respawn straight away and grab that same bag and 
bring it closer to your base. Enemeies can kill you in afew shots here, 
so they will fire from along way away to kill you.

This means that they wont be near the bag when you drop it because you 
die. Just run for the same bag, and bring it farther back to your base 
each time until you eventually get it. 


+----+-----------------------------------------------------------+----+
| 12 |                 SECRETS AND UNLOCKABLES                   | 12 |
+----+-----------------------------------------------------------+----+ 

INTRODUCTION
------------

Timesplitters has alot of unlockable. Here, I will list all of the 
unlockables, and even a speed guide to get them:

EASY SECRETS
------------

JUST FINISH THE LEVEL
Tomb            -        Cultist
Chinese         -        Chinese Chef
Cyberden        -        Badass Cyborg
Village         -        Bot Set Period Horror
Chemical Plant  -        Bot Set Usual Suspects
Planet X        -        Bot Set Space Opera
Mansion         -        Horror Shocker 
Docks           -        Law and Order
Spaceways       -        Challenge Mode

FINISH THE LEVEL QUICKLY
Tomb            -        Paintball Cheat
Chinese         -        Chinese Waiter
Cyberden        -        Siamese Cyborg
Village         -        All Heads Detahcable
Chemical Plant  -        Male and Female Swat
Planet X        -        Green Alien
Mansion         -        Big Head
Docks           -        Male and Female Soldier
Spaceways       -        Red Alien

NORMAL SECRETS
--------------

JUST FINISH THE LEVEL
Tomb            -        Graveyard 
Chinese         -        Site 
Cyberden        -        Streets
Village         -        Castle 
Chemical Plant  -        Bank 
Planet X        -        Spaceship
Mansion         -        Mall
Docks           -        Compound
Spaceways       -        Warzone

FINISH THE LEVEL QUICKLY
Tomb            -        Priestess
Chinese         -        Gun Sounds cheat
Cyberden        -        Tuxedo Cyborg
Village         -        Hick Hyde
Chemical Plant  -        Infinite Ammo cheat
Planet X        -        Float Alien
Mansion         -        Overall Mutant
Docks           -        Big Hands cheat
Spaceways       -        Female Alien

HARD SECRETS
------------

JUST FINISH THE LEVEL
Tomb            -        Eyes Mummy
Chinese         -        Suit Hoodlum
Cyberden        -        Female Cyborg
Village         -        Fishwife Mutant
Chemical Plant  -        Lumberjack
Planet X        -        Pillar Alien
Mansion         -        Priest Mutant
Docks           -        Gasmask Soldier
Spaceways       -        Spaceways Stewardess

FINISH THE LEVEL QUICKLY
Tomb            -        Teeth Mummy
Chinese         -        Mr Big
Cyberden        -        Enemy Rockets
Village         -        Insect Mutant
Chemical Plant  -        Malehood
Planet X        -        All Characters Headless
Mansion         -        Girl Zombie
Docks           -        Shock Trooper
Spaceways       -        Small Heads Cheat

+----+-----------------------------------------------------------+----+
| 13 |               FREQUENTLY ASKED QUESTIONS                  | 13 |
+----+-----------------------------------------------------------+----+

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: What is the difference between the most kills without dying 
          and the longest killing spree. I think they are the same, but
          it doesn't show the same number on the stats. And how can a
          killing spree stop if I don't die?

ANSWER:   Most kills without dying is what it says. The counter resets
          when you die and the kills are recorded. The "Longest 
          Killing Spree" means that you can only have about 1 - 4 
          Seconds between each kill otherwise it resets.

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: Is there any way that I can do a free roam of a level. For
          example, play a level without any enemies on it in either
          Story Mode or the Arcade mode?

ANSWER:   There is no way that you can do it in story mode, but hey, it
          Is "Story Mode." There is a few ways that you can try to free
          Roam a level in the Arcade game mode. Go to custom weapons
          and don't set any, and then play. Or you could plug a second 
          controller in but have no one really play as that and then
          put all bots off.

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: What exactly are the Timesplitters. Are the timesplitters
          actually all of the characters you play or what?

ANSWER:   Actually, no, they are not the timesplitters. Timesplitters
          are the evil people. Well, when you pick up the mission 
          objective (Eg ankh from the tomb) those things that spawn and 
          throw fire at you are Timesplitters. Do challenge 9-A and you 
          will know what I mean.

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: I am having trouble completing the game, and I wondered if
          there are any cheats for the game, like push button codes or
          are there any unlockable cheats that you can get progressing?
          through the game.

ANSWER:   There are no push button codes whatsoever. But, there are 
          cheats that can be unlocked. Completing various levels very 
          fast can give you some cheats. Some cheats are pretty crap 
          (Eg, Big Heads) but some are really cool (Eg, Infinite Ammo
          and Paintball).

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: When I complete the level, it comes back to the mission 
          select screen, but I just completed the level, but there is
          no time limit for the level and I can't move on, what is 
          going wrong?

ANSWER:   You are using cheats to complete the level. You cannot use 
          any unlocked cheat in story mode, otherwise it will not count
          your time. All times have to be genuine, so you can't cheat.

------------------------------------------------------------------------
----------------------------------------------------------------------

QUESTION: What exactly does the word "Hypochondriac" mean? I have got
          this award many times in Arcade mode, but don't know how I 
          got it, and what it means.

ANSWER:   Hypochondriac means that you think something is wrong with
          you, but there really isn't anything at all wrong with you,
          so to get it, when you have been like shot once, grab some 
          more health. Keep doing that.

------------------------------------------------------------------------
----------------------------------------------------------------------

+----+-----------------------------------------------------------+----+
| 14 |               MAP MAKER FAQ                               | 14 |
+----+-----------------------------------------------------------+----+

CONTROLS
--------

X         -    Select
SQUARE    -    Copy
CIRCLE    -    Mark
TRIANGLE  -    Delete
L1        -    Level up
L2        -    Level down

PIECES
------
One Piece Hallway 
Two Piece Hallway 
T - Section
Corner  
2-Way Entrance 
4-Way Entrance   
Way Hallway  
Side Wall  
Sniper Post 
Turning Ramp 
Hallway Connector  
No walls
Corner ramp 
Straight ramp  
Four-Way   
Square  
Corner  
Ramp 
U Turn  
Huge Room  


ITEMS
-----

Gun 1 
Gun 2 
Gun 3 
Gun 4 
Start All 
Start Red 
Start Blue 
Start Yellow 
Start Green 
Bag Base Red 
Bag Base Blue 
Bag Base Yellow 
Bag Base Green 
Big Health 
Little Health 
Bag (BagTag)
Bag (KnockOut) 
Armour Low 
Armour High 

TIPS
----

- You can create a lighting scheme for your map. Select lights, then
  Select an effect and then select what colour the light is going to 
  Be, and then set it where you want it to go.

- Make sure you give where the bag bases are a big enough room so you
  can defend it easier. It's not good putting it somewhere where it is
  cramped.

- Spread your map out over all of the levels. It is fun to explore 
  every single level on the game. Make lots of ramps and things like
  that.

- Put a section where every weapon is available so that you can get 
  well equipped and outgun your opponent every time.

LINK
----
Just as I was going to add some more, I noticed that there was an FAQ on 
gamefaqs full of useful information about the mapmaker. I will give you 
a link to this mapmaker FAQ, because, I am really crap at making my own 
map. Here it is:

http://db.gamefaqs.com/console/ps2/file/timesplitters_map.txt

+----+-----------------------------------------------------------+----+
| 15 |               BASIC GUIDE STUFF                           | 15 |
+----+-----------------------------------------------------------+----+

CREDITS
-------

• First off, I would like to thank CJayC for posting this, and all of
  my other work on his great gaming site.

• Now I would like to thank Jesse Balzer for some additonal info, and 
  the Hard Mode walkthrough.

• Next, all of the people on the Timesplitters board. Mainly the 
  TS1Vets.

I'll try to name you all:

T b o n e 
Wayalla  
Krekko
Jessebalzer   
BothanSpy7
Taikwandodo   
Mvette2005    
Manno         
Space Invader
Silencer S
ss4hjs
Andrew Steiger
Dopey22
Raistlenn
Krekko II
Trueproplayer
Paulo
Hgundam02

• And then there are some other non TS1 vets on the board, which can 
  mostly post once, then leave. But I thank all the ones who have 
  stayed on the board and posted. So, here are afew people who post who
  are not vets.

Snoozer
MatrixAndrAla

• All these people came together to help out the board, and bring it 
  back to life. At one stage, there was only 100 posts!

--------
Update: The board is now dying again, many of the vets have gone (inc. 
me), but we have moved to an unofficial TS Social board.
--------

• Lastly, I want to thank Myself for making this guide (And also Jesse
  for help making this guide.)

COPYRIGHT
---------
This Document Copyright Aaron Baker 2003.
This Document Copyright Wayalla, (c) 2003.

It may be used for Personal and private use only, and can't be put in a 
magazine, put on a site that you need to pay money to access this FAQ or 
just generally sold. This guide is sole property of Aaron Baker. Only 
authorized websites can have this FAQ, but must not alter the copyright 
notice at all. This guide is available free of cost from sites, and I am 
taking time out of my busy life to write this, so be thankful that I am 
helping you. Do not rip off this guide in Part or Whole, that is illegal 
and the appropriate steps will be taken if necessary. I didn't write 
this guide so that someone could just come and rip it off. This guide 
can only be found at the sites that I have listed below:

http://www.gamefaqs.com
http://www.gamers-realm.com
http://faqs.ign.com
                        _ _ _

That's it, no one else, unless I decide otherwise. This must be stated 
specifically in the FAQ if I am allowing anyone else to use this guide. 
Anywhere else will have to e-mail me first. I have the right to deny 
your website use of the guide because it is mine. Aaron Baker wrote all 
of the contents in this file, unless stated otherwise in the credits 
section at the end of the guide. Cheat Code Central is forbidden to use 
this guide. If any websites are using this guide without my permission, 
the appropriate steps will be taken to get the guide off the site.
                        _ _ _

The author of this document can be contacted via e-mail, which is: 
Wayalla1(at)yahoo.com.au! Most questions will be answered unless the 
question is answered in the guide, the title doesn't include the games 
title or something like that, and also no Spam and stupid e-mails. You 
are allowed to download this file onto your hard drive, that's the whole 
point of the FAQ really, to print it because I doubt many people have 
the console and computer in the same room and no one will want to stay 
at the computer playing the game. 

EMAIL POLICY
------------

Feel free to contact me at Wayalla1(at)yahoo.com.au if you have any 
alternative tips, strategies or anything like that. Make sure you put 
Timesplitters in the subject; otherwise it may be deleted and will never 
be read.

WEBSITES
--------
Only www.gamefaqs.com and http://faqs.ign.com are allowed to host this 
document. The latest updates will always be found at www.gamefaqs.com, 
the original home of this FAQ.

--------

In the words of Jesse Balzer:

ciao!