*****           R - L - H           *****
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"Run Like Hell" BOSSFAQ v.1.0 by NAUTHIZ
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You are free to distribute and/or copy this
file as you see fit. It's original and most
recent version is only posted at Gamefaqs.
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Nickname:     Nauthiz
Email:        the_true_nauthiz@hotmail.com
Completion:   16-05-2005
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Questions & Answers:
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Q: Why start a Bossfaq for Run Like Hell?
A: Because there's no extensive Bossfaq for this game yet.

Q: Isn't that because this game stinks?
A: No. It's just intensely impopulair. In fact, I think it's better
   then Resident Evil: Code Veronica X, and has good and bad moments.

Q: Does your FAQ contain spoilers?
A: Yes, but only a few, mainly the name of the second last boss...

Q: How do I prepare for a boss fight in RLH?
A: Upgrade your weapons, have at least 5 health packs in your 
   inventory and refresh your shield at a shield regenerator.
   Extra healthpacks are very usefull if you have trouble dodging.
   
Q: I still can't beat a boss!!! Not even with the help of this guide.
A: Take a deep breath and keep trying if you fail.

Q: You use the word 'Backup' throughout your FAQ. What is 'Backup'?
A: Backup is the type of general enemy you will also encounter during
   the bossfight. Their types can be found in Slothrop37's Walkthrough,
   though he uses the name 'Scouts' where I use the name 'Drones'.

Q: Why did you include the two puzzles with the Brutes in this guide?
   They aren't real bosses at all!
A: I know. But they aren't regular enemies too. I'd like to see them
   as puzzle-mini-bosses, so they deserve to be included. I could also
   lively imagine that someone might visit my guide because of them.

Q: Can I e-mail you about your guide?
A: If you find something in this guide that's incorrect or incomplete,
   sure. I'm not answering to everything though (I have a life).

Q: Who do you wish to thank or give credit to?
A: Slothrop37 for writing the RLH walkthrough, that helped me a lot
   with some details on killing the Brutes.

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###    OVERVIEW    ###
*** Spoilers Below ***

Boss 1:  Brute #1
Boss 2:  Cutter Ambush
Boss 3:  Drone Spawn
Boss 4:  Super Cutter #1
Boss 5:  Super Cutter #2
Boss 6:  Brute #2
Boss 7:  Amalgamator
Boss 8:  Spin Super Cutter
Boss 9:  Bio-construct 'Bull'
Boss 10: Bio-construct 'Niles'
Boss 12: Final Boss



------------------------------
Boss 1: Brute #1
------------------------------
Difficulty: puzzle
------------------------------
Attacks: Instant Kill.
Backup: None.

This not exactly a boss, but more of a lethal puzzle. 
This Brute cannot be killed with the guns provided this 
early in the game. Yet, there is a way to destroy him.

Actually, it's pretty easy. After the cutscene you can 
see the Brute walk futher down the hallway, just follow 
him and make a right corner. Here you will find a door 
wich is locked from the inside, and a large metal door 
into some experimental room with a gravity generator of 
some sort. Enter this door, head past the generator, and 
open the door on the far side. Here you will find the 
generator's control panel and a control panel for a robot.

You'll find a grav lab key here as well. From this room 
you can open another small door leading back into the 
hallway. Enter this room, walk forward and take a shot 
at the Brute. Run back like hell, it's coming for you now!

Quickly enter the door, and activate the robot. While 
controlling it, enter the generator room and cross it. Open 
the door and let the Brute see you. He will follow the robot 
into the generator room. 

Disengage the robot, and use the generator control panel.
You'll have to do a minigame to reset the wavelength, do this 
right and -SPLAT- no more Brute! If you have the blowtorch 
and blowtorch fuel, you can combine it on the robot. This 
way you can agitate (attack) the Brute with the robot itself, 
wich is less risky off course (credit for this knowledge 
goes to Slothrop37). 



------------------------------
Boss 2: Cutter Ambush
------------------------------
Difficulty: very easy
------------------------------
Attacks: Slash.
Backup: None.

This boss-battle is pretty straightforward. After you enter 
the door and music starts playing, you'll have to kill about 
two dozen Cutters in a relatively small space. Stay out of 
range, fire like crazy, and heal when you need to. There are 
4 healthpacks, each in one corner of the room. The battle ends 
after all Cutters have been destroyed, so it's basicly an 
exercise in fighting Cutters in close assault.



------------------------------
Boss 3: Drone Spawn
------------------------------
Difficulty: medium
------------------------------
Attacks: Spawn, Pierce.
Backup: Drones.

This boss is the source of the normal Drones, and has a few 
nasty tricks of his own. He is vulnerable only while spawning 
smaller Drones, so try to take them out as fast as possible to 
force him to spawn. While he is spawning keep at a distance and 
dodge if neccesary. He also has an attack in wich he uses his 
blades as a piercing weapon. This is the deadliest attack he 
can deliver, and will take a huge chuck out of your life or kill 
you outright. Keep an eye on him and dodge these attacks, while 
firing at him when he spawns Drones.



------------------------------
Boss 4: Super Cutter #1
------------------------------
Difficulty: medium
------------------------------
Attacks: Slash, Acid Spit.
Backup: Drones.

This is the first Super Cutter you will encounter. He'll slash 
at you, so dodge his pysical attacks while keeping on the move.
Fire whenever possible, untill his health is down to about a third.

In his next phase the Super Cutter will jump up to one of two 
pedestals, where he will be invincible. From this point he will 
spit yellow alien crap (acid?) which does a considerable amount 
of damage, so avoid getting hit. Pods will start dropping from 
the ceiling, so watch for their shadows and keep on the move.
From the pods Drones will erupt, so shoot them and concentrate 
on the Super Cutter again.

If you need health during this battle, you can find trunks and 
bodies in the four corners of the room. One of these also holds 
the passcode necessary to leave the room.



------------------------------
Boss 5: Super Cutter #2
------------------------------
Difficulty: hard
------------------------------
Attacks: Slash / Acid Spit.
Backup: Drones, Cutters.

At the start of battle this boss will rampage at you. Walk away 
from him while firing you guns. He wil slash at you (dodge this) 
and his pace will be slow down. Dodge the slashing attacks and 
keep firing in between dodges. After a short while he will roar 
and make his way across the room, you will not be able to hit him 
for a few seconds.

Drones will enter from the room, but don't kill them! After you 
killed a Drone it will respawn, but after a certain point the boss 
will call on Cutters as a back-up and you don't want that, since you 
can't outrun them, let alone out-strafe them. You'd better lock on 
to the boss only and shoot him while strafing. When he makes a 
certain noise he will spit acid, wich does a lot of damage and 
severely damages your shield. If you get hit you can refresh your 
shield with one of the two terminals at the walls, these can be 
used two times each in this battle.

It's up to you to either dodge this or start running in a circle 
when you hear the sound. I'd advise running since the acid will 
leave a stain on the floor if it misses you, wich can get you dead, 
stuck or completely shieldless. Off course you'll have to lock on 
to him again wich takes time, so it's your decision really. Don't 
let the Drones get to you either, this boss can be frustrating if 
you get stuck between the Drones and get blasted by acid because 
of it. After you kill the Super Cutter a cutscene will play.



------------------------------
Boss 6: Brute #2
------------------------------
Difficulty: puzzle
------------------------------
Attacks: Instant Kill.
Backup: None.

Again, more of a puzzle then a boss fight. You will need a Lower 
Maintenance Section Card, three chemical tanks and three detonators 
to solve it. They can be found in a locker on the same floor as the 
Brute. After the cutscene where the Amalgamator calls Drones to the 
attack, kill these and take the left elevator.

The chemical tanks and detonators need to be combined into three 
explosives, wich can be mounted on a robot. Bring it up with the 
control panel, and select the 'use item' command on the bomb while 
you are in front of the robot. Take control of it, use the elevator 
to get it down to the main floor and drive over to the Brute. Press 
'O' to detonate the bomb. If you fail bring up another robot and try 
again. You have three explosives, that means you have three tries to 
blow up the Brute.

All Brutes you encounter after this one need to be destroyed by either 
a very strong weapon such as Crossbow Explosives or by luring them into 
a trap (making them run into an exploding barrel for example).



------------------------------
Boss 7: Amalgamator
------------------------------
Difficulty: very easy
------------------------------
Attacks: None.
Backup: None.

The Amalgamator is some kind of leader among the Race. It doesn't 
have a combat role so it doesn't attack you. Instead of gunning it 
down on first sight (which results in a Game Over) freeze it with 
the Nitrogen Blaster.



------------------------------
Boss 8: Spin Super Cutter
------------------------------
Difficulty: easy
------------------------------
Attacks: Slash, Spin Slash, Acid Spread.
Backup: Drones.

This boss will also slash at you, but his attacks are easier to avoid. 
Dodge and shoot him in the same  way as Super Cutter #2. When you see 
him spinning, he's preparing for an all out spinning attack. You can 
shoot him while he remains in one spot, but he'll spin right at you 
after that. These attacks knock you down, but by running around the 
room you can avoid them.

Since this battle is very movement-intensive, it's not advised to kill 
his Drone backup. Concentrate on the boss' position instead.

After you knock off half his health, you may notice some green gass 
emitting from him while he spins around. This indicates he will use 
his projectile attack, consisting of yellow balls (acid?) wich are 
fired in a circulair fashion. These aren't very accurate so try to 
dodge it and keep blasting him. This battle is quite easy, as the 
Spin Cutter only has a  few attacks at his disposal so it shouldn't 
take long before this boss collapses to the ground.



------------------------------
Boss 9: Bio-construct 'Bull'
------------------------------
Difficulty: medium
------------------------------
Attacks: Trample.
Backup: Acidic Drones.

This boss has a very simplictic pattern and only one phase. The 
construct will be running back and forth, trying to ram you with 
it's tusks. After it has passed it will briefly pause, and run up 
to you again. The only thing you can do here is dodge out of the way 
and keep firing. Your timing has to be top notch though, he'll adapt 
his run to your position untill he has either hit or missed you.

During the fight Acidic Drones appear in the background. I suggest 
you ignore them and work your way back (from the direction you are 
facing at the start of battle) while firing at the bio-construct. 
The drones will not catch up with you, so just avoid their acidic 
darts and fire away untill the boss is destroyed.



------------------------------
Boss 10: Bio-construct 'Niles'
------------------------------
Difficulty: medium / impossible
------------------------------
Attacks: Laser, Bouncing Laser, Punch, Bombardment.
Backup: Flying Robots, Cutters.

Niles has a shield of 1 health bar long. It will diminish far 
quicker then his normal health bar, but he can reload it from 4 
points in the same way you can reload your shield from the shield 
regenerators. Allowing him to do so will result in certain failure 
over time. These points can be destroyed, but you can't lock onto 
them, so it's advised you destroy these prior to the battle, before 
you enter the control room and trigger the cutscene.

In Niles' first phase (when he still has the shield) he will fire a 
laserbeam at you which does medium damage and will knock you down. 
He'll make a circle with it, so make sure there's either something 
to block it's path or that you are out of range. I suggest walking 
or dashing to the left and taking cover behind the inner wall, pop 
out and shoot him, watch the direction of his laser and repeat. You  
will destroy his shield quickly. If you haven't destroyed the reloading 
points, Niles will punch you out of the way and force his way to 
one of these points to relaod his shield.

Niles will call on flying robots as Backup, which will fire red lasers 
at you that do only minimal damage. While they are quite easily destroyed 
with a precise ballistic weapon (Rifle or Assault Rifle), they explode 
when shot up close so keep a distance.

After his shield is destroyed, Niles will either use a bombardment or 
a smaller version of his laser (which bounces off the wall and has a 
huge lifespan, it can even go full-circle in this circulair room). These 
laserbeams are tricky to avoid so watch your step. The bombardment is way 
easier to avoid, you don't even need to dash. I suggest strafing across 
the hall and then head towards Niles' side, while firing your gun. Beware 
of the smaller corridors, you'll get caught in the bombardment easier so 
retreat if nessecary. He will also call upon Cutters as backup, kill them 
on sight.

After a while Niles will flee before attacking again. Run after him, and 
take out any of the robots / Cutters that might appear. He'll use the same 
stealth technique some of the Cutters and Shooters use, but you can still 
hit (and hurt) Niles. I suggest taking out any other enemies first, then 
concentrate on Niles again. This is his last phase, so bring down his 
life bar and enjoy a cutscene.



------------------------------
Boss 12: Final Boss
------------------------------
Difficulty: medium
------------------------------
Attacks: Rolling Attack, Spines.
Backup: Acidic Drones.

Unless you are very low on Health Packs, you shouldn't have any real 
problems with this boss. The final boss battle isn't really hard once 
you get the hang of dodging the boss' rolling attack. When it's curled 
up like that, you won't be able to harm it with any weapon, so keep 
dodging (I suggest running if you are comfortable with the camera) and 
keep an eye on your surroundings. Getting hit by the boss knocks you 
down, making you vulnerable to the Acidic Drones' ranged attacks. There 
are two bodies with health packs to be found, and there are two shield 
regenerators (two charges each) attached to the wall. Use these if 
neccasary, especially acidic attacks drain a lot of your shield.

Once the boss stops rolling, he'll throw small darts that aren't exactly 
accurate at long range, so dodge these while remaining locked on. Also, 
keep firing, as he is vulnerable now. Keep an eye on the Drones at all 
times and dodge their attacks. Heal a lot if you get hit, and use the 
biggest, baddest guns you have ammo for. Since this is the final fight 
there's no reason you should hold back or conserve ammo. Crossbow
Explosives are very usefull against this boss, use them if you have any
left. He'll probably last a little longer than the other bosses, but he'll
be repeating the same two phases so he's fairly predictable.

Once you've beaten him, enjoy the ending and some more Breaking Benjamin
during the credits. Congratulations, you just finished Run Like Hell!



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