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    FAQ/Walkthrough by Seorin

    Version: Final | Updated: 05/06/02 | Search Guide | Bookmark Guide

    King's Field: The Ancient City Walkthrough
    Author: Seorin
    E-Mail: seorin@wi.rr.com
    Creation Date: 04-07-2002
    Version: Final
    
    Revision History
    Final - Big changes this time and also the final changes. I'm pretty sure
    this now contains all the information in the game. I'm also pretty sure
    that the vast majority of the people that read this can understand
    everything with no additional help. I've written answers to every question
    I've received more than one e-mail about. Special thanks to Smoothwind,
    XENOLadybug, and KANE for the final bits of information I'm putting in.
    With that said I would just like to ask anybody that feels the need to
    e-mail me your question to PLEASE look for the answer inside the detailed
    walkthrough or the Item Location FAQ first. 90% of all the e-mail I get
    for KF:TAC is asking a question that I've already answered. Sometimes it's
    even a question in the CSP/General FAQ. I don't mind answering questions
    if you're really stuck, but it can take awhile to get a response from me
    and anything you should ever want to know can be found on GameFAQs.
    
    1.4 - Another FAQ questions added, new final boss strategy (thanks KazanMC!)
    1.3 - Added the location of a magic crystal (thanks to aeon009!)
    1.2 - Added a few websites that asked to also host the walkthrough
    1.1 - Added the Hand Axe location (thanks, Novakaiser!)
    
    This document copyright 2002 Nick Emmerich
    This FAQ is free for personal use only. Anybody wishing to include this 
    guide (or any part thereof) anywhere besides GameFAQs must first 
    contact the author. If any part of this guide is found reproduced 
    anywhere besides GameFAQs without having received written permission 
    from the author, legal action will be taken.
    
    Introduction:
    
    I actually intend for this to be three documents in one. It is a Common 
    Stuck Point (CSP) and General FAQ, a LITE Walkthrough, and a fully 
    detailed walkthrough. I do not wish to include spoilers of any kind, 
    but I DO wish to provide a walkthrough for those of you who have 
    already gone through the game one time and want to use a walkthrough 
    the second time to make sure you get everything. This is my reason for 
    including the three different walkthroughs.
    
    If this is your first time through the game, use the CSP FAQ to give 
    you a boost when you need it. If this is your second time, you will 
    find the LITE walkthrough very helpful and small enough to print out. 
    If you're really, REALLY stuck and you simply cannot figure out what 
    you need to do next or where a particular item is, use the detailed 
    walkthrough for step-by-step instructions on where to go and what to 
    get.
    
    Also note that, even in the detailed walkthrough, sometimes I will 
    simply tell you to explore. Usually this is in a very small area or a 
    very easy to navigate area and what order to go to the various points 
    in isn't really important. In these cases I will tell you exactly what 
    you are looking for when you explore.
    
    Another point of interest is that I have not included everything in 
    this walkthrough. All the important things I have tried to include (if 
    I'm missing any, let me know!) and anything that you only find a few of 
    in the entire game I have tried to include (though I have missed a few 
    things, i.e. the Hand Axe I somehow instantly forgot where I picked it 
    up and I know I forgot a keystone somewhere). Things like herbs, herbal 
    liquid, forest root, etc. I do not mention and if an entire area 
    includes nothing but those items, I do not tell you to explore that 
    area. It is for this reason, and for your own enjoyment, that I 
    strongly encourage you to play the game on your own and ONLY use the 
    walkthrough when you REALLY need it!
    
    /rant on
    
    A final note about this specific walkthrough is that it is a 
    walkthrough only! I do NOT mention monsters you'll be fighting (except 
    bosses), I do NOT warn you about most traps in the game, and in no way 
    do I ever try to prevent you from dying! Death is part of King's Field. 
    The first time you fall in lava (veterans know what I'm talking about) 
    shouldn't make you curse, it should bring a smile to your face! I 
    smiled and thought to myself why I love these games. From Software does 
    a GREAT job getting you IN the game and making you feel like you are 
    the valiant warrior adventuring forth into these perilous dungeons. 
    With no fear of death, you are no longer a valiant warrior but instead 
    you're playing a Final Fantasy game where you just walk from point A to 
    point B and enjoy watching your graphically intense character walk 
    around the screen. I will tell you this: SESO (Save Early Save Often!). 
    I will not remind you to save. If you come to the realization that 
    you've just done something that you can't withstand having to do over 
    again, go to the nearest save point (no matter how far it is) and SAVE! 
    KF:TAC isn't as bad as other King's Field games in this respect, but 
    death still can lurk around ANY corner (as can poison, darkness, curse, 
    silence, MUMMIES!!, etc). I will never tell you to do something that 
    will get you killed, but I'm not going to warn you against it either. 
    You will enjoy the game more when you allow the music, the graphics, 
    and the gameplay to draw you in and make you feel like you ARE the main 
    character. If I gave away all the surprises in the game, you wouldn't 
    feel like that anymore. You wouldn't even need to play the game, you 
    could just read the walkthrough and experience it that way!
    
    /rant off
     
    Please, if anybody reading this walkthrough finds it on ANY website (besides
    the websites listed below), let me know as soon as you can! I worked hard to 
    gather the information for this walkthrough and write it up and all I ask is
    that I be contacted before my work is posted on another website. If you find
    this walkthrough on a website not listed below, I have not been asked. Please
    help me protect my work! These are the following sites that have permission
    to host my walkthrough:
    
    GameFAQs (which will ALWAYS have the most updated version)
    Gamespot
    Cheat Code Central
    Neoseeker
    PSXCodez
    
    Lastly, if anything in this walkthrough is found to be inaccurate, 
    PLEASE e-mail me! If you find my writing style difficult to read or 
    otherwise have problems with this walkthrough, please e-mail me, as 
    this is the first walkthrough I have ever written. Enjoy!
    
    -----------------------------------------------------------------------
    
    Common Stuck Point (CSP) and General FAQ
    
    Q: Help! Where do I find ___?
    A: Please check my Item Location FAQ
    
    Q: I've gone everywhere that I can, where do I go next?
    A: The LITE Walkthrough is probably the best place to find your answer.
    
    Q: I'm missing the ___ key, where do I find it?
    A: Please check my Item Location FAQ
    
    Q: The keystone looks like it would lower the bridge, but when I try 
    and use it on the pedestal to the right of the bridge I get a "Nothing 
    Happens" message. Is this the right keystone?
    A: All keystones work for all pedestals. This game is very picky about 
    use of items. Try using it again from a different angle and it should 
    work.
    
    Q: What do I do with the icon of healing?
    A: Place it on the altar of healing in the room where you fought the 
    giant spider. You might have to try it from different angles a few 
    (anywhere from 10 to 372) times to get it to work. This one really 
    doesn't like being placed.
    
    Q: Where is the second life rock/widda egg/release stone?
    A: Please check my Item Location FAQ
    
    Q: I killed the fat blob monster in the fire cavern, now what?
    A: The refinery is now thawed – a little too thawed – go check it out
    
    Q: I keep dying in the area with the 4-armed knights, how do I get past 
    it?
    A: It helps to shoot the 4-armed knights with arrows/bolts. Aim for the 
    head (all creatures take more damage when hit in the head). There is a 
    spot you can stand where the knights will continually try to physically 
    attack you, but you are just out of their reach (stand in the doorway), 
    standing there is a good idea. If all else fails, do it later. You 
    don't need to do this until you get Serrak's Key anyway.
    
    Q: I beat 2 of the 4-armed knights, where do I go now?
    A: when you exit the room with the second 4-armed knight, drop off the 
    ledge to the left.
    
    Q: I got to the end of the passage of light, now I can't get back! 
    Where do I go?
    A: Look for the King's Key on the ground next to the skeleton.
    
    Q: The dwarf told me he would go back to his quarters, where are those?
    A: It's in the Earth Folk Area, where you found the Frostbite sword. Go 
    up the hill as if you were going to head to the refinery and stop at 
    the top of the hill. Now turn left and go up a little ramp. He's in 
    there.
    
    Q: What do I do with the second strange egg (a.k.a. widda egg) I found?
    A: Give it to the man who won't let you into the room where you got the 
    icon of fire. He gives you a crystal vial.
    
    Q: What do I do with the second rock of life I got?
    A: Go upstairs in the temple with the healing spring outside and trade 
    it to Chad for a crystal vial.
    
    Q: Where can I find the wavecrasher?
    A: Please check my Item Location FAQ.
    
    Q: Where is the second release rock?
    A: Please check my Item Location FAQ.
    
    Q: I tried using arrows on the 4-armed knights, but the wyverns keep 
    shooting fireballs at me. Is there any other way?
    A: Yes. Wait. By the time you actually NEED to go through the passage 
    of light you can easily walk up to each knight and thwack them with 
    your favorite sword, healing when they manage to damage you enough that 
    you need it. Last time through the game I did this area at level 46 and 
    the knights could barely scratch me.
    
    Q: I tried to open ___ but it won't open! How do I open it?
    A: It opens from the other side or not at all. Find a way around.
    
    Q: What does placing the icon of fire do?
    A: It Lights up the surrounding area.
    
    Q: If I look up from the bridge that's not completely lowered I see a 
    statue holding something light. What is it and how do I get it?
    A: It's a torch – a very decorative torch. Look at her from the floor 
    above and you can see it clearly. You don't ever get a torch in this 
    game.
    
    Q: A guy keeps asking for poison. Where do I get it?
    A: Use a crystal vial on the poison fountain way back at the beginning.
    
    Q: How do I become Kingly?
    A: Wear the Ring of Wisdom.
    
    Q: I found a frozen dwarf! How do I thaw him?
    A: Keep exploring until you find the fire cavern. It's at the top floor 
    of the frozen area. You will need to walk across a small ledge made of 
    ice to get there.
    
    Q: Where do I find the Forest Folk Key?
    A: There isn't one. Those chests are opened using Zastari's Key.
    
    Q: Where is Zastari's Key?
    A: Please check my Item Location FAQ.
    
    Q: How do I use sword magic?
    A: Every weapon, in my experience, has sword magic. First of all, the 
    weapon must be level 3. Second of all, there are 2 types of sword 
    magic. Most weapons have type A (they just fire a little slice of wind 
    off into the distance). Perform Type A by pressing triangle as the 
    weapon swings by on the screen. Some (many of the elemental based 
    weapons) weapons have the very special type B magic. To perform this 
    quickly press X and then Square, then press Triangle while the weapon 
    is on the screen.
    
    Q: How do I swim?
    A: You don't. You really just walk underwater and hope that you can make it
    out before your air gauge runs out. Don't worry, when you start drowning you
    always lose HP at the same rate. That means that, while you died instantly
    when you explored behind David Bunch's shop, your HP are going to increase a
    lot and drowning won't be so bad. As you level up your air gauge will start
    to decrease a lot more slowly, too, and you will eventually find a necklace
    called the water talisman that allows you to stay underwater even longer. For
    the time being, though, ignore that water behind David Bunch's shop: there's
    another way around.
    
    Q: How do I get the Moonlight Sword?
    A: See the detailed walkthrough. The information is under this title: Dead 
    kings, confusing messages
    
    Q: What does the fortune bracelet do?
    A: It doubles gained exp when worn.
    
    -----------------------------------------------------------------------
    
    LITE Walkthrough
    
    City Ruins
    -Items: Leather Helmet, Leather Boots, Leather Gloves, and Club
    -Shoot the mushroom later with a fireball or wind cutter
    
    Healing Temple & Surrounding Areas
    -Items: Short Sword, Leather Vest, Leather Shield, Wooden Shield
    -Make sure to collect all the antidotes you can
    -There is a secret door inside the temple
    
    Mine
    -Find the pickaxe in here to break barrels and barriers
    -One Rock of Life is by some poison water
    -Another Rock of Life is in a cave filled with poison
    -Don't Miss The Arm Guards and a couple Earth Rocks
    
    First Area Wrap-Up
    -Give the Rock of Life to the sick mother
    -Her daughter gives you fire magic
    -Don't miss the Clarity Bracelet
    -Chad Breshears wants your other Rock of Life
    
    Deeper Into The Temple
    -Fireball can burn webs
    -Inspect the locked door, and then talk to Lee to get the key
    -Don't miss the Water Crystal by the Altar of Healing
    
    Miner's Graveyard
    -A fiery sword is behind a secret door
    -You will need to burn a web in a wall to get a light crystal
    -Other Items: Iron Boots, 3 Release Stones, Icon of Healing
    -You can only get 1 release stone after you find the need for it
    -The Icon of Healing must be placed on the Altar of Healing
    
    Behind David Bunch's Shop
    -Don't miss the morning star and the leather skirt
    -Do what the old man asks for the rusty key
    -Take the caretaker's map from the old man's shack
    -You can now break the barrels in David Bunch's Shop
    -You can also probably afford to buy the wind crystal
    
    Down The Well
    -You need to close one gate at the bottom and open another
    -Don't leave without the Bone Arms
    -Grab a water crystal on your way out
    
    Disarming the Arrow Towers
    -Knight Greaves are hidden off to the right
    -You will need to take the binding crown from the right, too
    -Items on the left: Buckler, Plate Helm, Red Guidestone, Hand Axe
    
    Past the Arrow Towers
    -Items: Knight Sword, Gauntlets, Iron Breastplate
    
    Guardians
    -You can't kill the guardian just yet
    -Items: Forest Carver, Chain Mail
    
    Center Tower 3F
    -You will need to get the bow
    -Buying arrows wouldn't hurt
    
    Kill the Guardians
    -Get 2 binding crowns, a keystone, and an earth crystal
    
    Back to Center Tower 3F
    -Get a Magic Crystal, Scale Mail, and Iron Boots in the tunnels
    -Through the "gate" are the expedition key, Wise Man's Fruit, a Knight 
    Shield, and a Long Sword.
    
    Through the Silver Gate
    -Don't miss the Dark Crystal, the Wind Carver, and a War Helm.
    -There's a Keystone around here, too
    
    Forest
    -Don't miss the Earth Crystal
    
    Tunnels under the Forest
    -You're here to get the Dew
    -Other Items: Fire Carver, Crusader helm, Cavalier Plate, Blessed 
    Gloves, and Leg Guards
    
    King's Mausoleum
    -Don't miss the Crystal Vial near the entrance
    -Try ringing the bell with Wind Cutter
    -Inspect the eyes before the Hall of Five Wands
    -You'll have to light a torch to get a light crystal
    -Remember the priest's door?
    -Use the green wand when you're ready to move on
    -Items: Holycrest, Priest's Key, Earth Carver, Sacred Gloves, Scale 
    Mail x 2, Dragon Flower, Crusader Shield
    
    Craftsman's Workshop
    -Stop by here and grab the Earth Folk Map
    
    Earth Folk Area
    -Did you find the Ring of Insight on the way here?
    -Search the graves for the Earth Folk Key
    -There is a breakable wall near the save point
    -Items: Knight Gloves, War Hammer, Knight Greaves, Earth Ring, Earthen 
    Shield, Frostbite
    
    Refinery
    -Items: Kite Shield, Crusader Gloves, Knight Plate, And Lethal Rapier
    
    Fire Cavern
    -Make sure to get the Crescent Axe and the Fire Ring
    -You need to kill a large, fat blob
    
    Refinery 2
    -Fight a boss to get the icon of ice
    -Don't forget to talk to the dwarf
    -Can you find the Scared Plate?
    
    Fire Cavern 2
    -Placing the icon of ice opens up a new path
    -Don't miss the Fire Plate and Fire Crystal
    
    Earth Folk Area 2
    -Get the Craftsman's Key from the Dwarf
    -Remember the chest in the Craftsman's Workshop?
    
    Refinery 3
    -You can get another fire crystal here now
    -Don't miss the Black Scar and Flame Shield
    
    A new path to Center Tower 3F
    -Items: Cavalier Greaves, Wind Crystal, 2 Magic Crystals, Wind Ring
    -Look for a secret door near the wind crystal
    
    The path to Center Tower 2F
    -Items: Release Rock, Crystal Vial, Cavalier Helm, and Crossbow
    
    Closer to Center Tower 2F
    -This time, fire will melt ice
    -Look for secret doors in the room with the ice pillar
    -Items: Crusader Greaves, Light Crystal, Keystone, Kite Shield, 
    Crystalline Blade, Wind Crystal, And Yellow Guidestone
    
    Engineer's Quarters
    -Don't miss the release rock in here
    -Secret doors can be on the floor, too, apparently
    -Kill the boss for an Earth Crystal
    -Buy a Crystal Vial and Yellow Wand from the merchant here. He sells 
    bolts, too.
    
    The other hallway
    -You'll have to go downstairs to shut off the faces
    -Lighting a torch in another room will help you shut off the faces
    -You can find a release rock before you kill the boss
    
    After the boss
    -The clue in one room will help you solve the puzzle in the other
    -Items: Water Necklace, Earthquake, Engineer's Key, Widda Needle
    
    Outside Widda Castle
    -Look at the tops of the waterfalls on either side of the flames
    -You will need to get and place the icon of fire
    -Shortly after you can find a necklace
    -The Water Ring and Tsunami (rapier) are in separate parts of the water
    -The Widda Map will drop off a local widda
    -Did you find the underground caves?
    -Wavecrasher is here, but you might need the broken katana equipped to 
    find it
    
    Underground Caves
    -Did you know that you could break barrels with spells?
    -One of the Carved Statues can be broken
    -Remember the poison fountain in the beginning?
    -Items: Broken Katana, Sacrificial Mask, Lucky Pendant, Water Crystal, 
    Fortune (bracelet), Great Helm
    
    Ocean Fort
    -You can run over trap floors fast enough to not fall
    -You are looking for the Widda Ring, Bracelet, and Necklace
    -You can also find the enchanted armor, blessed bow, and a dark crystal 
    
    Widda Castle
    -Getting in is easier if you equip all the widda accessories
    -Make sure you find the treasury so you can get the Queen's Staff
    -The Champion Helm, The War Sword, and the Battle Sword can all be 
    gotten before any bosses
    -After both bosses you can get a fire crystal, widda key, venom gloves, 
    and lawful blade
    
    Egg Field
    -You will have to shoot 1 egg through a large hole in the wall
    -The other egg is near the mine cart that leads to death
    -An Earth Crystal can be found near the second egg
    -Do you think the hungry guy near the entrance to Widda Castle likes 
    eggs?
    
    Great Graveyard
    -A secret door near the beginning will lead to Myu's Necklace
    -You will have to drop down somewhere to get the Widda Bow and Dwarven 
    Pickaxe
    -Search the gravestones for Demon Legs
    
    Ancient Ruins
    -Search around here for the Ancient Key, Ancient Sword, and a Dark 
    Crystal
    
    Center Tower 1F
    -There is a water crystal in an underwater tunnel
    
    Treasury
    -Don't miss the Earth Crystal, Crystal Helm, and the Triple Fang
    -The clue to the puzzle is in the room with the Earth Crystal
    -You will have to drop onto a block and break a wall to get the King's 
    Map
    
    Mansion of Howling Winds
    -You will need to drop off a cliff to get a wind crystal and the 
    guardian shield.
    -The cliff can be seen from a window in the previous area
    -You need to get Serrak's Key from the Mansion
    -Don't miss the Dragon Flowers and the Ancient Shield
    -The Icon of Water is in here, too
    -Now is a good time to get the Ancient Plate between Center Tower 1F 
    and the Jail
    
    On the way back to Center Tower 2F
    -Look for a Fire Crystal in a torch in the spider room
    -There is a secret door in the spider room
    
    Passage of Light
    -Don't miss the Ancient Helmet, Arms, and Legs
    -After the second knight you need to drop off a ledge
    
    Behind the throne
    -Use the 4 black eyes on the sealed door
    -Don't miss the king's key
    
    You're Not Kingly
    -Put on the Ring of Wisdom to become Kingly.
    
    Near where you got the ancient plate
    -The icon of water will clear up the water
    -The jail key is in here
    -Also get a Water Crystal and the Healing Pendant
    
    Jail
    -The Demon Shield is on the ground in here
    -A Dark Crystal can be found behind a secret door
    -Break a wall in a jail cell for the Violet Guidestone
    
    Old Battlefield
    -A demon will J you in the back. Kill him and take his dark crystal
    -Get the Scorpion (sword) here as well.
    
    Final Area
    -Swinging the Moonlight Sword lights up the darkness
    -Save, and THEN place the idol of sorrow on the altar of darkness
    
    End Boss
    -If you're having trouble, level up and make sure you've got all Myu's 
    Armor.
    
    
    -----------------------------------------------------------------------
    
    Detailed Walkthrough
    
    City Ruins
    ----------
    Walk through the first door on your left to get into the city ruins. 
    Explore everywhere in this area.
    
    -To get the boots you can see from the top of the wall you will need to 
    jump off the wall and make your way around.
    
    -To get the mushroom that you can see sitting on top of a partially 
    broken wall you will need to hit the mushroom with a spell or an arrow. 
    You will get both later in the game.
    
    Items: Leather Helmet, Leather Boots, Leather Gloves, Club
    
    
    Healing Temple
    --------------
    When you're done in town, exit and head left towards the healing 
    temple. When you get there you will want to explore the cave on the 
    left first and pick up the short sword and leather vest while you're 
    there.
    
    Next, head inside the building. Upstairs is Chad Breshears, but I 
    advise that you not talk to him until you have the second life rock. 
    Head down the stairs in the back-left and open a secret door to get the 
    Leather Shield inside.
    
    Leave the building and turn left. The cave on the far left is the mine. 
    To the right of that is a save point. To the right of that is a path 
    leading to a couple houses. Save if you want, then go to the couple 
    houses. There is a shield inside the first house. Talk to the people 
    there and explore the cave in back for several antidotes (these are 
    important). Then head for the mine.
    
    
    Mine
    ----
    Inside the mine take 2 lefts to find a healing spring. From there head 
    left across a log and then head right at the sign. When you encounter a 
    sign, break it. When you encounter wooden boards, break them with a 
    pickaxe. Head left when you are able to and grab the arm guards. Then 
    backtrack and head right instead. This will take you back to the 
    entrance.
    
    Head back across the log and go left this time. Pull the lever in the 
    wooden building to call the lift, and then ride the lift down to the 
    bottom floor. At the poison water, take the far right path and grab an 
    earth stone. The middle 2 paths are empty so now take the far left path 
    and grab the rock of life. Climb up over the rubble to exit.
    
    Head right into the poison caves. Find and kill the gigantic red slime 
    for another rock of life. Exit the mine.
    
    
    Magic, yay!
    -----------
    Go back to the house and give a rock of life to the sick mother. She's 
    snobby and ungrateful and will never thank you, but at least her 
    daughter gives you a fire crystal. Don't use it yet.
    
    Take the pickaxe to the house in back and explore everything in that 
    house. Make sure to get the clarity bracelet from behind the house. 
    Equip it as soon as you get it, then go ahead and use your fire 
    crystal.
    
    
    Crystal vial, yay!
    ------------------
    Head back to the healing temple, go upstairs and trade Chad your second 
    rock of life for a crystal vial. While you're up here, fireball the 
    dragon flower (you can see it if you turn around and look down from 
    where Chad stands) and head downstairs to collect it.
    
    
    Fire! Fire! Fire!
    -----------------
    Burn the web on the door on the right. Go through the door and down 
    some stairs, and then burn several more webs. At the fork you can go 
    right to a save point or left to an NPC. When you're ready attempt to 
    open the door leading into the room in the middle, then talk to the NPC 
    again to get the key. Use the key on the door (it's difficult to line 
    up, you may have to try several times) and open it up.
    
    Boss: Big, evil, nasty spider
    I find it easiest to just fireball him to death, strafing behind the 
    door when he gets ready to spit web at me.
    
    When he's dead, search his room for a water crystal, then exit the room 
    and go down the hallway ahead.
    
    
    Miner's Graveyard
    -----------------
    Enter the first door on the right. Grab the treasure chests to the left 
    and right, then enter the graveyard proper.
    
    Go down the stairs and into the room on the right. Search the back wall 
    of that room for a secret door. Search the grave behind the secret door 
    for the best weapon you'll find for awhile: the fiery sword. Head back 
    upstairs.
    
    Explore the upstairs. Note that if you don't drink the poison water, 
    Mista Fopa won't warn you not to (bastard! Warn me BEFORE I drink it, 
    not after!). In that same room with the poison water there is a hole in 
    the wall. Torch the web down that hole (use a fireball) and then head 
    back to the hallway in front of the save point near the spider room to 
    collect a light crystal.
    
    When you're done exploring upstairs drop down the hole in the jail cell 
    on the right in the far room. Grab the iron boots here, then drop down 
    and grab a release stone.
    
    Go out the door to this room. Explore left if you want (it leads to the 
    shroom room). When you're ready, keep going forward and look for a 
    release stone. When you go through the gate you will be near David 
    Bunch's shop. Pay him a visit if you like. Keep exploring down here and 
    above ground at the opposite side.
    
    -Grab the Iron Helmet behind the barrels by David Bunch's Shop.
    
    -Grab the leather skirt around the side of the house
    
    -Kill all the monsters for the old man to get the key to his shack
    
    -Break a box on the cliff for the morning star
    
    -The caretaker's map is in the old man's shack
    
    -At this point, if you've been saving up, selling excess equipment 
    should get you enough money to buy the wind crystal for 2500. Do so 
    ASAP.
    
    
    Mmmm… healing water
    -------------------
    Go back into the miner's graveyard and use the 2 release rocks on the 
    locked door near the poison fountain and the old man. Inspect the door 
    on the other side of the room and then talk to the old man for another 
    release rock. Go unlock the door and grab the icon of healing inside. 
    Use the icon of healing on the altar of healing in the giant spider 
    room to activate the healing spring in front of the healing temple. Go 
    heal and fill up your vial.
    
    
    I think I broke my legs
    ------------------------
    You should be a high enough level to survive a jump down the well in 
    town (125 damage approximately). Go ahead and jump down and use the 
    healing water you just collected to recover from the fall.
    
    Once inside you need to jump down to the very bottom of the water. 
    Close the open gate and open the closed gate, then RUN back to the top 
    to catch your breath. Use herbs if you start to drown.
    
    When the water drains, search around on the bottom for a secret door. 
    Behind the door you will find the bone arms. Now exit this well. The 
    only way out will lead past a water crystal (grab it!) and behind David 
    Bunch's Shop.
    
    
    Where are all those arrows coming from?
    ----------------------------------------
    Go back to the spider room and head towards the miner's graveyard. 
    Instead of entering the graveyard, though, keep going straight. When 
    you reach a room with a hell of a lot of firing arrows, turn right. Now 
    enter the door on the right and search the room for a secret 
    compartment containing Knight Greaves.
    
    Exit that room and go straight down the hall. Take a look at all the 
    statues with square heads. Find the one with a binding crown on it. 
    Take the binding crown and RUN AS FAST AS YOU CAN all the way back to 
    the place with the firing arrows. Now go left instead of right.
    
    Explore this area thoroughly.
    
    -You can find the Hand Axe here
    
    -Note the Engineer's Door here
    
    -The room with the spiders in it has a secret door containing a very 
    good buckler
    
    -There is a stairway behind some barrels in the room upstairs. At the 
    bottom of the stairs is a switch. Flip it to open up the gate that 
    frees the dog. Grab the red guidestone from where the dog was.
    
    -There is a stairway behind one of the doors. Climb the stairs and then 
    jump off onto another set of stairs. Flip the switch at the bottom of 
    the stairs to turn off the arrow trap and grab yourself a plate helm. 
    Turn off the 4 switches at the top of the stairs to stop all the arrows 
    from shooting.
    
    More stuff
    ----------
    Enter the door behind where the arrows were shooting. Ignore the door 
    on the left for now and explore straight ahead for some new stuff. You 
    will get the Knight Sword, Gauntlets, and Iron Breastplate (so you can 
    take off that skirt and become a belly dancer!).
    
    
    Large, moving rocks that want to harm you (Guardians)
    -----------------------------------------------------
    Now go back and enter the door you passed up a moment ago. Place your 
    binding crown onto the statue on the right so you can get past the 
    guardian. 
    
    At the end there is a large door in front of you and a small door on 
    the left. The door on the left leads to a save point. Go up the stairs 
    to the left of that small door. Explore everywhere up those stairs.
    
    -Make sure to get the Forest Carver and the Chain Mail.
    
    Now go through that large door in the middle.
    
    
    In the name of all that is pure and good, ignore the wyverns!
    -------------------------------------------------------------
    You are now in Center Tower 3F. Go down the stairs, turn left, and 
    enter the first door on the left. Explore here to find an NPC that 
    gives you the bow and sells stuff. Buy some arrows.
    
    
    Piercing trauma
    ---------------
    Go back to where you placed the binding crown and take both binding 
    crowns off the statues. Fire 3-4 arrows AT THE HEAD of each Guardian. 
    Collect the Earth Crystal and Keystone from where they were standing.
    
    
    Time to traverse tunnels
    -------------------------
    Now go back through the large door, down the stairs, and left. Pass up 
    the doorway to where you got the bow and enter the door on the far end. 
    Explore all around this area.
    
    -Eventually it leads back to Center Tower 1F on the other side of the 
    break in the ledge.
    
    -There is a magic crystal in here
    
    -There is some scale mail behind a secret door at the end of the left 
    tunnel
    
    -You can also get Iron Boots here, but the Knight Greaves are better
    
    
    What do widda and the expedition key have in common?
    ----------------------------------------------------
    Don't bother with the bridge just yet. Go in the door at the top of the 
    stairs instead. Explore this area thoroughly.
    
    -Break a box to find Wise Man's Fruit
    
    -Find the Knight Shield in a chest
    
    -Find the Expedition Key on a corpse
    
    -Find the Long Sword in a chest locked with the Expedition Key
    
    -You can now open the expedition chest in the first city, but it only 
    contains a spider armband, which is useless.
    
    
    Unlock! Unlock, I said! Aw, cmon!
    ---------------------------------
    Go back to the bridge and try as many times as it takes to properly 
    position yourself to place the keystone in the pedestal on the right. 
    When that's finally done, cross the bridge and go left across another 
    bridge and through a door.
    
    
    ALIEEEEENNN!!!
    --------------
    Go up the stairs on the left and into the hall on the right. Use your 
    divine light spell liberally in here and explore the dark area.
    
    -You will find a dark crystal, a wind carver, and a war helm sitting 
    around on the ground or in breakable boxes
    
    Now go back to the land where light exists and explore the three doors 
    (don't go up the stairs yet). Note the location of the priest's door in 
    there. Make sure you find the keystone.
    
    When you're done, go back and explore up the stairs. There are a lot of 
    stairs. You will eventually come out in the forest.
    
    
    You can equip support magic onto the select button
    ---------------------------------------------------
    Here you will find Aeaine Vigil standing next to a fountain that 
    replenishes MP. Up a nearby hill (follow the herb trail) is an Earth 
    Crystal. Now is a great time to build up all your support magic. Endure 
    Fire will come in very handy. Note that you can only build up Earth 
    Heal if you are hurt and you can only build Purity if you are poisoned. 
    Remember that poison fountain? Keep it in mind; you might want to head 
    back there after you get a couple wands (to make travel easier).
    
    
    Is that an armadillo or a porcupine and what did you feed it?
    --------------------------------------------------------------
    Look around for a cave/stairs going downward and explore thoroughly 
    down there.
    
    -You're looking for the one remaining dew on a pedestal of dew
    
    -Find the fire carver
    
    -Also look for the crusader helm, cavalier plate, blessed gloves, and 
    leg guards
    
    
    If it makes the golem move like that, is it dew or mountain dew?
    ----------------------------------------------------------------
    Use the dew on the golem and he'll open the huge door. Go inside and 
    down the stairs. Check the room on the right for a crystal vial, and 
    then go through the other door and down more stairs. At the bottom turn 
    left and go down more stairs.
    
    This is the King's Mausoleum. Explore it thoroughly.
    
    -Way down at the bottom (past the bottom, actually) is a save point and 
    a door. Press the button next to the door to unlock it, allowing you a 
    new way to get to Central Tower 3F. If you have the priest's key when 
    you do this, this would be a good time to go back to that priest's door 
    and grab the earthbinder inside.
    
    -When you find a VERY dark room, light the torch in the middle. Look up 
    at the creepy hanging things and toss a fireball at the light crystal 
    hanging from one of them. It will fall down when you hit it.
    
    -There is a dragon flower in here, a crusader shield, and 2 different 
    scale mail. You will have to jump through a hole in the wall to get one 
    of the scale mail.
    
    -At the bottom (the room where the skeleton rings the bell) are the 
    holycrest, the priest's key, the earth carver, and the sacred gloves. 
    Search the tombs in the back
    
    -After the skeleton rings the bell you can ring it again to reverse its 
    actions
    
    
    Have wand, will travel
    ----------------------
    Now head back to the very beginning of the mausoleum and head right 
    instead of left. The large hall on the right leads to a save point, the 
    Passage of Light, and the famed "You're Not Kingly" room. Ignore it for 
    now (unless you want to save) and head straight.
    
    This room features a magic circle with 2 rooms, one on either side of 
    it, and the Hall of Five Wands. Explore the rooms first, grabbing you 
    an antidote and a knight sword, then enter the Hall of Five Wands.
    
    In the entrance are a bunch of creepy eyes. Examine them until you find 
    the one that, upon being examined, closes all the eyes. Cast Endure 
    Fire and run into the Hall of Five Wands grabbing the red, blue, and 
    green wands from off the flaming statues.
    
    
    This reminds me of the first King's Field
    ------------------------------------------
    Stand on the magic circle outside the hall and use the green wand. 
    Voila, new area to explore. Head down the hallway and turn left.
    
    Make sure to turn left before you hit the lava. Walking on lava isn't a 
    good way to promote the long life of your character. Explore the area 
    to the left and kill the 4 faces upstairs that are spewing lava. Then 
    come back down and head past where the lava used to be.
    
    Pass up the area (Craftsman's Workshop) on your right and open up the 
    gate that you couldn't open from the other side. Then come back and 
    explore the Craftsman's Workshop.
    
    After the disembodied voice (Arx Angelos) says hello, light the torch 
    in the middle of the room with your fireball. A door on the end of the 
    room will open and allow you to grab the Earth Folk Map. After you get 
    that, exit out the other door and walk along the ledge until you come 
    to a ladder. You can time your walking down so that you won't get hit, 
    or cast Endure Fire if you like. In any case, head down the ladder, 
    ignore the locked chest, and press the button to open the door. You'll 
    come back here later. Now go over to the magic circle on the far end 
    and use the green wand again.
    
    
    At least he didn't let go
    -------------------------
    This time turn right instead of left. Explore the first room thoroughly 
    because it has a secret door in it. Going through the secret door will, 
    eventually, lead you to a dead-end cliff. Go there and search the left 
    of the cliff for the ring of insight. Now go back and exit the door you 
    were supposed to exit through.
    
    
    Grave robbing – if only the dwarf knew
    ---------------------------------------
    This door will take you to a not-so-dead-ended cliff. Run across the 
    bridge there and into the Earth Folk Area. Go up the hill with all the 
    torches at the top and go down the torch lit hallway, taking a left at 
    the end and entering the graveyard. Search the gravestone farthest from 
    the entrance for the Earth Folk Key.
    
    
    ALIEEEEENNN!!! Part 2
    ---------------------
    Ignore the other part of this hallway for now and head back into the 
    Earth Folk Area. Explore around everywhere thoroughly.
    
    -Some Knight Gloves and a War Hammer are to be found
    
    -Break a wall near the save point for more Knight Greaves and the Earth 
    Ring
    
    -The Earth Folk Chest contains the Earthen Shield
    
    -Don't miss the ramp to the left at the top of the hill going towards 
    the graveyard. The Frostbite sword is in there and it's going to be the 
    best you have for awhile.
    
    When you're ready, head down the only path you've been avoiding – 
    straight across from the graveyard.
    
    Have you been avoiding paying the gas bill?
    -------------------------------------------
    Go down one set of stairs and explore everything between here and 
    another set of stairs going up. When you're ready, head up the stairs.
    
    There is a tunnel to the right and a ledge to the left. Take the tunnel 
    for now. Explore for a kite shield and a save point, then head back to 
    the ledge. Search the wall on the ledge for a compartment containing 
    Crusader Gloves. Then go through the nearby door and through another 
    door towards the left.
    
    Make your way through these few rooms until you reach a wall. Turn left 
    and examine the bridge to drop it down, then turn around, go down the 
    hallway, and enter the first door on the left.
    
    Search this room for a secret door to get the knight plate. Exit this 
    room, turn left, and head down the hallway. Go across the bridge and 
    grab the lethal rapier from the chest, then double back across the 
    bridge and head up the stairs to your right.
    
    Turn left, cross the ice ledge, then head up some stairs. Keep heading 
    up stairs until you get to the top. Enter the door on the left.
    
    
    These aren't dragons, they're dwarves in red, vinyl suits!
    ----------------------------------------------------------
    Endure Fire just became your best friend. Turn right and keep going 
    straight until you get the crescent axe. Turn around from there and 
    head down the right passage. Ignore the stairs on the left (they just 
    go back to where you came from) and turn right. Ignore the passage on 
    the right for now and go straight to the earth folk chest with the fire 
    ring. Now come back and head down the passage you passed up.
    
    Keep to the left and you will eventually come to…
    
    Boss: Fat, disgusting blob of fire – You can snipe him if you want. 
    It's the most efficient way. I just cast endure fire over and over 
    again while I whack at him with frostbite. He can barely hurt me 
    through a level 3 endure fire.
    
    
    You woke him from his nap
    --------------------------
    When the blob is dead, head back to the refinery (frozen area) save 
    point. From there head down the ledge and through the door as you did 
    before, only turn right instead of left this time.
    
    Boss: Cranky, the 8th dwarf – Equip the knight sword, fire ring, and 
    fireball. Lure him to the door and back away until the door closes. Now 
    open the door, stun him with a fireball, hit him with the knight sword 
    and back up to avoid his attack. Repeat until dead. Grab the icon of 
    ice he drops.
    
    National Enquirer Headline reads: Frozen Dwarf Lives Again!
    ------------------------------------------------------------
    Go talk to the now unfrozen dwarf. He'll tell you that he's headed back 
    to his quarters. Now head back towards the fire cavern, making a brief 
    stop on the way at the area where you previously walked across the ice 
    ledge. Now you're going to cast Endure Fire and walk around the edge of 
    the pool of lava until you reach the treasure chest. Drop down onto it 
    and open it for the Scared Plate.
    
    
    Placing the Icon of Ice
    ------------------------
    Now go back near to where you fought the blob. Follow the lava stream 
    across a bridge and then head up the stairs. Place the icon of ice on 
    the altar of ice and head back down the stairs. Look to the right and 
    go down the newly opened path.
    
    Boss: Fire Demon – there's nothing funny about this boss, he's actually 
    somewhat difficult. Some people shoot arrows at him; I circle around 
    him, smacking him with frostbite and using Earth Heal. Use what works 
    for you.
    
    
    Fire! Fire! Fire! Part 2
    -------------------------
    Take the fire crystal from the back room and head back to the Earth 
    Folk Area. Meet the dwarf where you got the frostbite sword and he will 
    give you the craftsman's key. Run back to the craftsman's workshop and 
    open up the craftsman's chest to get the ice armor (great armor!).
    
    Now, head back into the refinery. Go down the steps on the right and 
    into the door on the right for yet another fire crystal. Now go over to 
    the save point and into the door behind it. Ready your healing 
    items/spell and grab the black scar. Search for a secret compartment 
    behind the craftsman's door in this room to get the flame shield.
    
    
    Man, that fire equipment sucks
    -------------------------------
    Leave the save point, going through the tunnel, down the stairs, and 
    left. Run across the bridge and enter the door on the left to get 
    Cavalier Greaves. Now exit that room and enter the other door.
    
    Go through a couple of doors until you see some stairs. Go up the 
    stairs. You come out by Center Tower 3F. Turn left and enter another 
    door. Drop down and explore everything this side of the gate.
    
    -Break the barrels on the left side of the room with all the barrels; 
    one contains a wind crystal
    
    -Search near where you found the wind crystal for secret doors to get 2 
    magic crystals
    
    -There is a wind ring in a chest in this area
    
    When you're ready, open up the gate.
    
    
    ALIEEEEENNN!!! Resurrection
    ----------------------------
    Go down the stairs and into the first door on the right. Go up the 
    stairs in that room and explore. You will find a release rock by an 
    NPC. Now go back down the stairs and explore the downstairs part of 
    this room. You will find a crystal vial inside a hole in the wall.
    
    Now leave the room and head down more stairs. At the bottom, turn right 
    and head up more stairs to get you a cavalier helm. Go back down the 
    stairs and enter the door on the right to get a crossbow. Exit the room 
    and, finally, head down the other set of stairs.
    
    
    Are we done with all the strange-looking monsters now?
    -------------------------------------------------------
    Grab the dwarven sword and head down more stairs. Now you're at a new 
    area with a save point and yet another gate you can't open just yet. 
    Yay. Head right.
    
    Once inside head left and take the first left you can (go up the stairs 
    if you really want to). Use the release rock to unlock the door on the 
    right and go inside. Head up the stairs in that room.
    
    Go across a couple of bridges and grab the crusader greaves. Then go 
    back and drop down the hole in the wall. Grab the light crystal and the 
    keystone, and then head out. Turn right and then left, then drop down.
    
    Take the first right and then drop down. Grab the kite shield and exit 
    through the door. Go up the stairs and into a door on the right.
    
    Toss a fireball at the pillar of ice in this room and grab the 
    crystalline blade. Search the opposite end of the room for secret doors 
    to get you a wind crystal and the yellow guidestone. Exit the room. 
    
    Open up the gate now that you're on this side and head straight through 
    the door. Head right this time.
    
    
    Welcome to Center Tower 2F
    ---------------------------
    Turn left and follow the edge of the room all the way to a door. Enter 
    the door. Go to the end of the hallway here and turn left into the 
    Engineer's Quarters.
    
    Search a ledge on your left for another release rock and search the 
    floor in the back-left corner for a hidden ladder leading to the power 
    wrist. Go into the tunnels in back, taking the left tunnel first.
    
    Sell off all your unused equipment for the money to buy all the good 
    stuff Jamarc Neely wants to sell you. Buy his Yellow Wand and Crystal 
    Vial, and stock up on bolts. Forest Root and Mushroom are also always 
    good choices, as is a good amount of Herbal Liquid. After selling my 
    stuff I had 42,707 gold, so it was time for a shopping spree.
    
    Now head down the right tunnel that you passed before.
    
    Boss: Giant, creepy bug (did it scare you, too, when you realized it 
    wasn't a wall?) – Run as fast as you can over to his behind (he's 
    sleeping for now). When you're ready, slash him. Keep behind him no 
    matter what you do and you will hardly get hurt. Sometimes you might 
    have to run to keep up with his turning speed. Polishing him off will 
    earn you an Earth Crystal.
    
    
    Pain! Burning!
    ---------------
    Now leave the Engineer's Quarters and head left down the flaming 
    hallway. Run as fast as you can to the stairs on the right and head 
    down them. When you get down them go down the hall and enter the far 
    door (not the one you see from the bottom of the stairs).
    
    Search the panels in the sides of the room for a release rock. Leave, 
    turn right, and enter a door on the right. In this room, enter another 
    door on the right. Light the torch and kill the light grayish-blue face 
    (it's on the back wall, right side).
    
    Exit this room and go through the only door you haven't been through 
    yet. One door in this room is sealed so enter the other door (on the 
    right) for now.
    
    Boss: !#@&<*$ - The best method I've found for this !#@&<*$ is to stun 
    him with flash and then physically attack him, then back away. Keep 
    moving at ALL times, use forest root when silenced, and heal using 
    herbal liquid. You get nothing for killing him except that the door in 
    the other room is now unsealed. Curse under your breath and go through 
    that newly unsealed door.
    
    Oooooo! LOTS of Guardians!
    ---------------------------
    Turn right and take the binding crown. Crossbow the Guardian in the 
    head, then claim the Water Necklace behind where he was hiding. Now 
    explore the 2 rooms on the side.
    
    -One room just has a bunch of writing with a very important clue.
    
    -The room with the magic circle is where this clue can be applied
    
    -Find the hole in the wall near the ceiling of the room with the magic 
    circle
    
    -Fire an arrow or bolt perfectly through that hole to lower some stairs 
    that lead to the Earthquake hammer.
    
    Now go to the end of the unexplored hallway and place both release 
    rocks to open the "door". Take the upstairs route first and grab the 
    widda needle and mammoth shield. Place 2 binding crowns on the 2 
    statues up here and wait for the Guardians to go away, then head 
    downstairs and claim your Engineer's Key.
    
    -The chest back in Engineer's Quarters contains a keystone.
    
    -The Engineer's Door in the 4-arrow-tower area near the beginning has 
    the Silvery Gloves, which I personally keep equipped until I get Myu's 
    arms.
    
    
    Get REAL familiar with this area
    ---------------------------------
    Now go past the area where the heads were spitting arrows into a room 
    with a door on all 4 sides (to the left and right upstairs and on the 
    far and near walls downstairs). Take the door downstairs on the far 
    wall first.
    
    Inside is a save point and some stairs. Head up the stairs and explore 
    for Zastari's Map and a Fool's Fruit (in a barrel). Now exit this area, 
    go up the stairs and enter the door nearest the top of the stairs. Use 
    your keystone on the bridge there and grab the great sword sticking out 
    of the bridge. Now go back across the bridge and enter the only door 
    you haven't yet.
    
    
    Nothing good can come of this
    ------------------------------
    I HATE the following areas, but the treasure does make up for it. 
    Reminds me of the big mine in KF1. Anyway, run across the bridge, 
    explore to the left, then come back and enter the door. Follow the cave 
    to the water, turn right, and wade through the water until you find the 
    water ring (just sitting in the water). Head back up the water stream 
    and then walk up to the waterfall on the right. On top of it is a magic
    crystal. You need to shoot it with a spell/arrow/bolt to knock it down.
    Do so, then exit the walkway and head left into the only area you
    haven't been to yet.
    
    Drop down onto a ledge with a tower shield. Drop down again and enter 
    the nearby wooden door. Talk to the guys in here and one of them will 
    give you the icon of fire. Leave, head up the ramp and turn left twice.
    
    Keep going straight and eventually you come to a lighthouse. Head up to 
    the top and place the icon of fire to light up the surrounding areas. 
    Head back down and around and search the ground near the tombstone to 
    find a necklace. Now go back to the ramp and, instead of two lefts, 
    take a left and a right. Head up over the rock bridge (the water will 
    come later).
    
    In this area the widda map will drop off of a widda. When you've got 
    that, jump down into the water.
    
    Here, heading left will lead back (this is the water I told you would 
    come later). Head right for now. When the water widens out, take it 
    left and search a small cave for the Tsunami rapier. Now go back to 
    where the water widened and take it right. Keep going straight to a 
    save point.
    
    Search to the left of the save point (along that tiny spot of coast) to 
    find the wavecrasher (YAY!!!). I use this sword pretty much exclusively 
    from here to almost the end of the game.
    
    I HATE the underwater caves!
    -----------------------------
    Head away from the save point and take the first left. Follow this all 
    the way to an apparent dead-end. Look off the cliff to the right to see 
    a broken boat. Look closer to see a ledge. Turn around and walk 
    backwards off the cliff, landing on this ledge. Run through the cave 
    until you surface. Explore these caves thoroughly.
    
    -The man here will give you a fortune bracelet if you give him a 
    crystal vial filled with poison water. Get the poisoned water from the 
    well near where you first met Mista Fopa.
    
    Note: In case you're wondering, the fortune bracelet will double the exp
    you receive from each monster when you wear it. IMO, it's only worth
    wearing if you're level building.
    
    -There are many carved statues here. Only one of them will break, the 
    rest will dull your sword. Break the one you can for a water crystal.
    
    -Find the broken katana (at the end of a tunnel after you drop into a 
    piranha-infested pond.
    
    -Coming back from getting the katana, head left into a tunnel. Fire a 
    spell (I use Flash because it's easy to aim) at the barrels to break 
    them. One has the Sacrificial Mask.
    
    -The Lucky Charm can be found on Lucky the Leprechaun's corpse.
    
    -Make sure and grab the great helm on your way out.
    
    I HATE the Ocean Fort!
    -----------------------
    When you're done in the underwater caves, head back to the save point 
    where you got wavecrasher. Cross the bridge on the left and enter the 
    Ocean Fort.
    
    Go left first and grab the Enchanted Armor.
    
    Now go back to the main room and take the door straight ahead. In this 
    room on the right is the blessed bow. On the left is a chest with the 
    Widda Ring. RUN up to the chest to get it. Realize the chest is 
    backwards. RUN around the chest and open it. Wait. RUN back to the main 
    room and head into the only door you haven't been down yet, then up the 
    stairs.
    
    You don't have much choice as to where you can go for a little bit. 
    When you do have a choice it comes in the form of a staircase on the 
    left. Go up it.
    
    Open the chest in the room up here and grab the Widda Bracelet. Smash 
    the wall in back and jump down. Exit this room and head right.
    
    Pass by the door on your right and enter the door straight ahead. There 
    are 7 chests in this room, but there are traps, too. When opening the 
    first 6 chests stick close to the chests. You'll have to RUN to the 7th 
    chest. Consult the cheapo ASCII art I drew below.
    
    T=Trap Floor
    D=Door
    #=The number of the chest
    _______
    |T_7_T|
    | 6|3 |
    | 5|2 |
    |_4|1_D 
    
    
    I know, my ASCII art is terrible
    ---------------------------------
    The 7th chest contains a dark crystal. After you've successfully avoided 
    the trap floor, unsuccessfully avoid it! Walk away from chest 7 as if 
    you were going back to chest 6 and intentionally fall down. When you 
    fall, there is a nearby chest containing the Widda Necklace. Grab it 
    and get the heck outta here! You can easily live a jump down to the 
    main room so you don't have to mess with that arrow trap.
    
    
    I HATE the Widda Castle!
    -------------------------
    Equip all the Widda accessories and head back to the area with all the 
    flames. Equipping the Widda gear will make the flames stop. Run up the 
    stairs into Widda castle and put your regular gear back on again.
    
    If you want, once you're inside, clear out the areas to the left and 
    right. You'll get some minor items and a Champion Helm for it. When 
    you're ready, go straight ahead.
    
    In this area, take the right door. Take the stairs on the left and grab 
    the War Sword. Search for a secret door while you're down here and grab 
    everything inside there. When you're done, go back up the stairs, and 
    turn left and head through the door.
    
    Go through a couple rooms here and, eventually, you encounter some 
    arrows shooting out of a wall. Just stay on the left side and run right 
    into the arrows. Trying to avoid them will get you hit more. Ducking 
    off to the sides is not a good idea. If you get paralyzed, don't waste 
    a forest root. Just heal while you're getting shot and continue running 
    when you can. This will lead you to a door.
    
    Behind that door is a bunch of treasure chests with some Blessed armor 
    pieces in them (great set of armor, I use a lot of it all the way until 
    I get Myu's). Off to the right is a chest with the Queen's Staff in it. 
    When you're done looting the Royal Widda Treasury, open the gate in 
    this area and head into a new room.
    
    At this point I will recommend you run ALL the way back to the save 
    point and save your progress. Trust me. Come back to this room after 
    you save.
    
    Now head into the door in the back-left of this room. Grab the Battle 
    Sword down here before you encounter the boss.
    
    Boss: Giant Snakes – These two are such a pain. Some people claim that 
    they are able to run in, shoot a snake with the crossbow, and run out 
    before the snake breathes poison. Every time I try and go that fast, I 
    end up missing the darn snake. If you're like me and you kinda suck, 
    just stand as far as you can away from the snake without having the 
    snake disappear. Stand there and take their poison breath like a man, 
    healing as necessary (don't bother using purity). Crossbow one of the 
    snakes as fast as you can until it dies. Hitting the head helps. When 
    it does die, back off and heal your poison and just take a moment to 
    catch your breath. When you're ready, equip Wavecrasher, RUN back in 
    and around behind the snake. It's not hard to stay behind this snake. A 
    little bit of whacking from the Wavecrasher will bring him down.
    
    Note: Thanks to Smoothwind and XENOLadybug I have been informed of an
    alternate strategy! Wear the Thieves' Necklace. Yup, that's it. You can
    just stand as far away as possible (while still having them above ground)
    and fire at them with the crossbow. These little bastards are so much
    easier now....
    
    When the snakes are dead, head down the pit the right snake came out of 
    and grab the forest fruit. Then drop the rest of the way down. Head out 
    of this hallway and up the stairs on the left. Open up the gate on this 
    side now and go save if you wish.
    
    When ready, go back down the stairs, turn completely around and head 
    out the door in the same direction as the stairs. This path will lead 
    to another boss.
    
    Boss: Queen Widda – after the pain-in-the-rear snakes, the Queen is 
    quite a pushover. Just crossbow her to death from a long distance and 
    strafe behind the wall whenever her magic balls come near you. It's not 
    hard at all. Upon dying the Queen will drop a fire crystal. Take it, 
    you've earned it!
    
    Behind the Queen is the Widda Key and a save point (YAY!!).
    
    Just 2 more things left to do. Head upstairs and open the widda door in 
    that first room to grab the Venom Gloves. Now head back downstairs, go 
    left, and enter the widda door on the left to get the Lawful Blade. 
    Leave there and exit the other door in this room to get to the Egg 
    Field.
    
    
    YAY!! The Widda Castle is over!
    --------------------------------
    Honestly, the rest of the game is a breeze now. That castle was about 
    as hard as it gets. Straight ahead of you now is some stairs. The door 
    on the right at the top of the stairs has a save point in it. Go past 
    that door, down more stairs, and around a wall to get to a mine cart. 
    Step on it for just a moment and then jump off. It will think you're 
    still on it and it will leave. Grab the Shadow Mask from underneath 
    where it was. Now head all the way back to the beginning and down some 
    stairs.
    
    At the bottom of the stairs is a mine track that you should just 
    ignore. Go find the next mine track. Wait for the mine cart there and 
    let it take you to the other side. After it leaves, walk down the mine 
    track a bit and enter a door on the right. Go up some stairs in here 
    and break a pot for another wind crystal, then head back to where the 
    mine cart dropped you off and enter the door.
    
    Explore this cave thoroughly.
    
    -On the ledge with all the archers is a large hole in the wall. Look 
    through the hole and shoot an arrow/bolt/spell (as always, I use flash) 
    at the brownish-orange egg. Wrap around to the other side of the wall 
    to get it.
    
    -Don't miss the venomblade in the poison water here.
    
    
    Are those… Hydralisks?!
    ------------------------
    Exit this cave via the door you did not come in by. Enter a passageway 
    on the left, ignore the first mine track you come to, head down some 
    stairs and walk down the mine track there.
    
    This track leads to the area with the second strange egg. Just look in 
    the little holes in the wall for it, it's not hard to find. When you're 
    done, drop down a hole in the floor at the top of the cave and grab the 
    earth crystal there, then drop back onto the track and head all the way 
    back to the save point in the beginning and ride the mine cart right in 
    front of it. Enter the cave where the mine cart drops you off and give 
    a strange egg to the panel in the wall to the left of the door on the 
    far end.
    
    
    Purple Skulls, White Bones, Brown Graves – will I find Lucky's grave?
    ----------------------------------------------------------------------
    Go through the door and into the Great Graveyard. Head up a couple 
    small flights of stairs to the left and search the wall for a secret 
    door. Break the pot inside for Myu's Necklace. You can trade the guy 
    here your bones, claws, and scales for priceless items. Trade in as 
    much as you can.
    
    Exit the secret area, turn left, and drop down. Go up the stairs on the 
    other side and head right to grab the broadsword. Now come back down 
    the stairs, turn right, and head up the stairs straight ahead. Open the 
    gate at the top and go save at the nearby save point if you wish. This 
    is also a good time to give your second strange egg to the hungry guy 
    in the area where you got the icon of fire. He'll give you a crystal 
    vial for it.
    
    Head back into the graveyard and turn left. Head up the stairs to the 
    right. Go left first and search the last gravestone for the Demon Legs. 
    Keep going and press the button at the end. Now head back to the stairs 
    and go right instead of left. Drop down.
    
    Go through the widda door here and cast Life Shield. Open up the chest 
    and then open up the secret door on the far side of the room. The chest 
    contains the Widda Bow, the door contains the Dwarven Pickaxe. Head out 
    of here and open the gate, then get back to the bottom of the stairs 
    you went up last and keep going right past them.
    
    Just to make you aware, the purple skulls in this area rarely drop the 
    Dark Defiler. They have a 1-2% chance of dropping it each kill.
    
    Anyhow, go past the stairs and, if you wish, take the hall on the left 
    so you can drool on Myu's Arms. Wipe off the drool, leave there, and 
    head to the right (down some stairs) instead. This takes you to a save 
    point in some water and a door on the right. Take the door on the 
    right.
    
    
    Ancient Ruins
    --------------
    Go down the stairs into the water and up some stairs near the bottom of 
    those stairs. Grab the ancient key in this room.
    
    Head down the stairs, into a building, and up the stairs in there. Turn 
    to face the center of the stairs, look down to see the ancient sword, 
    drop down and grab the ancient sword. Head back up the stairs and go 
    across the bridge at the top.
    
    Go down some stairs here, through the building, and then up some stairs 
    to a dark crystal. Look out over the edge of the room at a fallen 
    pillar. Drop onto it and grab the widda needle, now head back to the 
    save point.
    
    
    Welcome to Center Tower 1F
    ---------------------------
    Time to take the water route. Go through some water, up some stairs, 
    through a door, drop down, through more water, drop down (a BIG drop!) 
    and go up the stairs you see straight ahead.
    
    Turn left at the very top of the stairs, pass by the door on the left 
    and drop back into the water. Bring plenty of healing because you'll 
    run out of breath before you can surface for air. There is a tunnel 
    ahead of you. Go down it and grab the water crystal, then head all the 
    way back up the stairs and into the door you passed last time.
    
    This is a great place for a guidestone if you have one with you. Fill 
    all your vials with golden water, too. When you're ready, head across 
    the bridge nearest to the door.
    
    
    "Great" thief indeed
    ---------------------
    Go through the door across the bridge and then over to the left. You'll 
    find yourself in a room with lots of spears and a secret door on the 
    other side. Go through that secret door and activate the button to stop 
    the spears. Now grab Zastari's Key off of the corpse.
    
    Exit this room through the door you have not yet been through. Go up 
    the stairs on your left and open all the chests you can there. When 
    you're done looting, drop down onto the block on the far left, turn 
    around, break the wall, and go inside. Kill the lava faces and then 
    exit this secret area. Head into the door on the right and grab the 
    King's Map.
    
    Now come back to the main room and loot all the treasure chests. Don't 
    miss the secret door on the far end (use Myu's Necklace) that has the 
    Triple Fang sword behind it. This sword rivals the Wavecrasher, it's 
    personal preference which you choose, but many will choose the Triple 
    Fang. Triple Fang has cooler sword magic anyway ?
    
    When you're ready, enter the door at the far end. There are three half-
    doors here, each one having a chest behind them. Every time you open a 
    door, a giant stone block will attempt to shove you off the edge into a 
    pit of poison. Just be quick and you can get the 2 dragon flowers and 
    crystal vial in the chests. When you're ready, continue upward.
    
    Explore up here, opening all the chests. One chest (the one facing the 
    wrong way) contains a button that, when pressed, will open a secret 
    door. Grab the Earth Crystal from the statue on the right and read the 
    clue on the far wall. Now head out of here and enter the only area you 
    have yet to explore – a door at the top of some stairs.
    
    Through this door is a puzzle – the puzzle you just read the clue for. 
    Try to figure it out yourself, but if you can't the answer is Earth 
    (front-right), Water (back, left), Fire (front, left), Wind (back, 
    right). Solving this will get you the Ring of Wisdom (You are now 
    Kingly! Don't worry about that just yet, though). 
    
    
    Mmmmm… Succubus
    ----------------
    Exit the treasury and head up the stairs on the left. At the top of 
    those stairs is a save point on the left and more stairs on the right. 
    Take the stairs. At the top of those stairs are more stairs on the left 
    that you should climb.
    
    There are some stairs to the right at the top of these stairs and the 
    door you need to go through is somewhat straight ahead. Explore this 
    area thoroughly, drooling on Myu's Legs before you go. When you're 
    ready, head through the door at the end.
    
    Stay on the very left side of the bridge and RUN across, readjusting 
    over to the left if wind hits you. On the other side of the bridge turn 
    left and grab the dragon flower on the edge of the cliff. Look off the 
    edge of the cliff to see a barely visible ledge. Drop down onto that 
    ledge.
    
    Explore the caves here for various items including a wind crystal. 
    Eventually you will come to the room above the last save point. RUN 
    across the ceiling beams to grab the guardian shield, then drop down by 
    the save point and head back across the bridge. Instead of going left 
    this time, head up to the mansion.
    
    
    So easy, yet so important
    --------------------------
    You'll want to take the stairs to the left of the mansion first and 
    enter the mansion on the second level. Activate a switch on the second 
    level and then go down into the main entrance. Go through the gate you 
    just opened.
    
    After you head past the gate, go left. You'll want to make a brief stop 
    in the room on the right for a dragon flower and then head down the 
    stairs and enter the black, evil door of hate.
    
    Boss: Large, evil demon with a hammer – keep your distance. Don't 
    bother to try and circle around him, either. There isn't enough room 
    and some of his attacks reach all the way around him. You might be able 
    to use a crossbow/blessed bow if you really want, but (as usual) I find 
    it effective to stun him with flash and then close in and whack him 
    with my sword. Repeat until dead, and then claim Serrak's Key (YAY!!!).
    
    Exit the black, evil door of hate and head up the stairs. Open the 
    Serrak's Door on the left for the Icon of Water. Open the Serrak's Door 
    near the entrance for various items (including Wise Man's Fruit!). When 
    you're ready, head up the stairs into Serrak's room and grab the 
    ancient shield in the chest in the corner. Grab the dragon flowers 
    here, too.
    
    Now might be a good time to go ALL the way back to the gold fountain 
    and cross the bridge that you have not crossed yet. Just before the 
    bottom is a Serrak's Door with the Ancient Armor behind it. After 
    you've done that (or if you don't feel like it) go back to the 
    staircase leading towards the Mansion of Howling Winds and ignore it. 
    Instead go up the stairs on the right and into a room on the right.
    
    
    Watch for falling spiders
    --------------------------
    Search the middle torch in this room to find a fire crystal. Search the 
    statues along the walls for dragon flowers and also search the far end 
    of the room for a secret door leading to the Guardian Bracelet. Now 
    head all the way back to the magic fountain in the forest.
    
    
    The famed 4-armed knights
    --------------------------
    Enter a door near the magic fountain and open the 4 locked chests to 
    gather the 4 black eyes. Now head to the Passage of Light I told you to 
    avoid last time you were here (it's near the Hall of Five Wands). 
    You're going to run up a long flight of stairs, turn right and head up 
    more stairs on your right. Open the door on the left for the first 4-
    armed knight.
    
    You're so strong by this point that you can just take him in a frontal 
    assault (strafing around him does virtually nothing, he can even attack 
    behind himself), or if you prefer (which I do) just stand at the 
    entrance and crossbow him in the head until he drops. Open the door on 
    the right in the room to claim the ancient helmet and then exit out the 
    door on the other side.
    
    Turn left, go down the stairs on the right, run straight to the far 
    wall, go up the stairs on the right and into the room on the right. 
    This second 4-armed knight is much like the first one. When he's dead, 
    claim the Ancient Arms from the room on the right, then exit out the 
    other side.
    
    Turn left, drop off the ledge, head up the stairs on the left and enter 
    the room on the right. Kill the 4-armed knight and claim the Ancient 
    Legs from the chest on the left. Exit out the other side and go down 
    some stairs on the left to exit the Passage of Light (phew!).
    
    
    Dead kings, confusing messages
    -------------------------------
    Grab the light crystal from the pedestal and the king's key on the 
    ground. Use the black eyes on the door on the left. Climb all the way 
    up to the top and inspect the jewel nestled in the roots. Take the 
    sword from it (YAY!!!) and then leave. Save at the save point, equip 
    the Ring of Wisdom, and get ready to level.
    
    Note: Due to no less than 4 e-mails on this part, I'm adding a bit of
    information. First of all, you MUST have the Lawful Blade at this part.
    Get the lawful blade off of Septiego's Corpse in Widda Castle. Second,
    it may take several tries to line up (I haven't had this problem, but
    at least 2 other people have). All you have to do is inspect the jewel
    (doesn't matter what sword is equipped as long as you possess the
    lawful blade) and the lawful blade will float above it and plunge down
    into it. Once it's in there just grab it back out again and it's the
    Moonlight Sword!
    
    
    Levels abound
    --------------
    Have you noticed that this room features infinite skeletons as long as 
    you don't kill the big-boss skeleton on the far end? Equip your fortune 
    bracelet (doubles exp) and cut down skeletons as long as you like. 
    Level 60 is easily enough to beat the game. Just so you would know how 
    long it takes, I went ahead and leveled to level 99 here. That comes at 
    about 980,000 exp, but I went to the full 999,999 (I was leveling 
    weapons, too, and I wanted to finish off the current weapon). To go 
    from 89,356 exp to 999,999 took me 5 hours, 9 minutes, and 24 seconds 
    in this spot. Yeah, that's a lot of straight level building, but if you 
    only need to get to level 60 you can see how quickly you can accomplish 
    just that.
    
    Boss: Level Vendor – Moonlight Sword Magic does the trick :)
    
    
    The final few areas
    --------------------
    Head all the way back to where you got the ancient plate (collecting 
    any Myu's you want on the way – break the seals by slashing them with 
    the moonlight sword) and keep on going down. You'll enter a room with 
    poisoned water. Just run across the water into a large, circular room 
    and place the icon of water. After that's placed, explore all around 
    this area.
    
    -One room leads to the jail, save that for last.
    
    -One room is completely empty; another has nothing but a gigantic slime
    
    -Outside the room with the gigantic slime is the Jail Key, scattered 
    among some bones.
    
    -One room has an underwater passage on the side that leads to the 
    Healing Pendant.
    
    -One room has a giant monster that drops a water crystal when killed.
    
    
    Go directly to Jail, do not pass GO, do not collect 200 gold pieces
    --------------------------------------------------------------------
    Go down into the jail area, save, and head through the door. This area 
    in general is called the Old Battlefield. Enter the door on the left to 
    enter the Jail.
    
    Once inside head immediately down the stairs on the right. Then take 
    the first door on the left. The right side of that room contains Myu's 
    Shield. Exit and turn left. Wrap around to the other set of stairs you 
    could have gone down in the beginning and grab the Demon Shield on the 
    way.
    
    Now go down the only hall you haven't been down and cross a bridge on 
    the left. Search on the ledge to the left of the bridge to find a 
    secret door. Behind that door is a dark crystal.
    
    Exit the secret door and head left, then left again. Go down the (very) 
    short hall and head right. In the second jail cell on the left is a 
    breakable wall (at the back) with the violet guidestone in it. When 
    you're done exploring, go towards (but not across) the other bridge 
    here.
    
    Turn left before the bridge and walk along the ledge. Go down the first 
    hallway to your left.
    
    Boss: Dark Demon – this guy confuses me. The first time through the 
    game (at level 81) I just walked right up to him and ripped him a new 
    one. The second time (at level 99) he killed me in one hit. I'm really 
    not sure what to think, but I do know this: keeping your distance and 
    slamming him with moonlight sword magic works :) (note: By attempting
    this feat again from an earlier save I was able to figure out why he
    was able to kill me so fast. Always remember to only use moonlight
    sword magic on a DISTANT enemy! It can hurt you, too, if you're too 
    close and let's just say enemies have a LOT more hit points than you do!)
    
    When he's dead he will drop the violet wand. Activate the switch behind 
    him and head through the previously closed gate in the beginning. This 
    path will lead you outside.
    
    Note: According to KANE this is an excellent place to level up. Just keep
    running back and forth between the entrance and the exit, killing all the
    cerberus you come across. With the fortune bracelet they should give you
    1000 exp each kill. Man, I wish I would have known that before killing
    skeletons all the way to level 99....
    
    
    I am made of liquid metal
    ------------------
    Wander around this side of the Old Battlefield a bit and soon a demon 
    thingy will J you in the back. Kill him and take his dark crystal. 
    There's another demon thingy around here somewhere, too, but he doesn't 
    have anything interesting to drop.
    
    Walk around until you find the bones of the fallen Lord Myu. Take the 
    scorpion sword from his bones. Turn around and check out the final 
    piece of his armor set, too! Climb up the large skeleton a little bit 
    and hop off onto the plateau to claim this final piece. 
    Congratulations, you now look like a cyborg! Finish crossing the giant 
    skeleton and make your way to the end of the Old Battlefield.
    
    
    Mmmmm… Moonlight
    -----------------
    Walk into the excessively dark cave and swing the moonlight sword to 
    light it up (anybody else hear the dead alewives Dungeons & Dragons 
    skit? "I'm attacking the darkness!"). Soon a semi-transparent boss and
    his archer cohorts will accost you.
    
    Boss: Semi-transparent boss and his archer cohorts – You can snipe 
    (crossbow or blessed bow) or moonlight sword magic the succubus 
    archers. For the boss himself, I recommend actually slashing him with 
    the moonlight sword, with the occasional moonlight sword magic tossed 
    in ?
    
    When you're done, head all the way back to the VERY beginning of the 
    Old Battlefield and save. That's the last save point in the game and 
    you're about to hit the point of no return. Come on back to the altar 
    of darkness when you're ready and place the idol of sorrow onto it. 
    Enjoy the cut scene!
    
    
    Did the dark one just eat me?
    ------------------------------
    The King's Map is a huge help here in case you get lost. Well, it's a 
    huge help until the final area anyway. It's fairly useless (but 
    thankfully not needed) in the final area. In any case, it's time to 
    climb the Dark One's esophagus.
    
    Turn around and head down the only passage there is. You will be 
    attacked by white blood cells popping out of the floor and little heads 
    will pop out the sides of the dark one's digestive tract and spray 
    digestive acid on you. Take a left at the first fork, and then take 3 
    rights at the remaining forks in the esophagus. Finally, you will reach 
    the throat.
    
    Monsters in the throat respawn instantly, so just kill them and RUN 
    past to avoid having to kill them again.
    
    The path will twist indescribably for a bit. Take a left when you get 
    the chance. Follow the lava on the right and cross the bridge. You will 
    soon encounter the final boss!
    
    Boss: Uvula of the Dark One – Make sure you are at full health, then 
    slash it with the moonlight sword. Drop down and take a LOT of damage. 
    Run up the ramp on your right and follow the right wall. Follow the 
    lava around and cross the bridge to confront the uvula once more. You 
    will fall like this and have to run back each time you strike the 
    uvula. I think that's due to a massive throat convulsion each time you 
    strike. The third hit will kill it, though (it's only a uvula) and you 
    can enjoy the ending.
    
    Note: some people say they can defeat the uvula by slamming it with 
    light magic until the black lightning stops and then striking it with 
    the moonlight sword. After many judgment spells and at least 20 
    moonlight sword magics it STILL took 3 hits from the moonlight sword to 
    kill him, so I'm not sure how this is supposed to be accomplished. 
    However you manage to beat him, enjoy the ending!
    
    Alternate Strategy: If you slam the Uvula with a spell from a distance and
    then run up to him and slash him you should avoid falling down altogether!
    If the spell you're using isn't working, try using invoke lightning (that is
    the spell that was suggested to be by KazanMC when he submitted the strategy)
    
    -----------------------------------------------------------------------
    
    Special thanks to everybody who helped me with my Item Location FAQ! 
    I got the idea for writing this walkthrough when I started playing 
    through the game a second time to find a lot of the earlier items for
    the Item Location FAQ. There are many items that I explain where/how to
    get in this walkthrough that I would not otherwise have known about if
    it weren't for the help I received with my Item Location FAQ. The people
    that helped are listed below, thanks guys!
    
    Jaab
    amendsen83
    Burney
    scott311
    phermat
    omegaman
    gozioso
    Novakaiser
    Old Dirty Ogre
    
    Thanks also to anybody listed in the Revision History at the very top!

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