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  ..::      .:..       :..       .:...:.:     ::::.::            .:.::..::..::.

 ------------------------------------------------------------------------------

      ||    S    I    L    E    N    T       H    I    L    L      2    ||
      ||         I t e m  L i s t / L o c a t i o n  G u i d e          ||
      ||        Written by: Rob McGregor  (mcgregorr@xtra.co.nz)        ||
      ||                  sosh.phathost.com -- archive                  ||
      ||                         August 11th 2004                       ||
      ||                           Version 2.0                          ||


      ||  No portion of this walkthrough may be reproduced without      ||
      ||  written permission from me. You may contact me at             ||
      ||  mcgregorr@xtra.co.nz for any authorizations, comments, or     ||
      ||  corrections or additions.                                     ||
      ||                                                                ||
      ||  If you wish to put this walkthrough on a web site, e-mail     ||
      ||  notification is needed. If you do wish to use this on a page  ||
      ||  in HTML please make sure you tell me before doing so with     ||
      ||  information on how and where it will be used. This document   ||
      ||  may not be sold or used for profit.                           ||
      ||                                                                ||
      ||  This FAQ is not authorized by, endorsed, or associated        ||
      ||  in any way with Konami Computer Entertainment Tokyo or any    ||
      ||  associated or affiliated company(ies). This FAQ should not    ||
      ||  be confused with any publication that is distributed or       ||
      ||  authorized by Konami Computer Entertainment Tokyo or any      ||
      ||  associated or affiliated company(ies). Silent Hill, all       ||
      ||  characters, locations, etc. (c) & TM 1999-2002 by Konami.     ||


 ------------------------------------------------------------------------------


i. The Intro.
-------------

I'll try to keep this one short-ish. Err...

I compiled this list of all the items and their locations while playing Silent
Hill 2 because of the later replays I knew I'd make. The format I've decided on
is to list each item as it appears in order, instead of giving lists by
category. Explanations and notes on certain items that are required will be
given.

I did this guide because I couldn't find a guide which listed all of the items
in detailed order, and especially once you've played through the game already,
getting all the items to add to your rank, as well as helping you out as you
play through the game is essential.

I've added item descriptions to the items, however if they are repeat items
(such as ammo or healing items) then the description will only be added the
first time they are picked up.

Any items I've missed, please feel to mail me with their locations so I can add
them to the guide. The only other note is that reference to your map would be a
must if you're unsure of the location of items listed here.

Please also note this items guide now covers both James' quest in the original
PS2 version of the game as well as the Director's Cut and the X-Box version of
James' quest also. The blue jem item has been added to the listing as well as
a complete listing for Maria's "Born From A Wish" scenario has been placed
after the extras section, so that you can get the best out of that scenario as
well (even though it doesn't have a rank).

If you have played this version and would like to add you're own small
comments and list to the section, feel free to mail me :)


IMPORTANT NOTES:
----------------

 1. Bonus Items:

So far I've gotten most of the bonus items. I'm currently replaying through
the game to get the Rebirth ending and haven't yet gotten the final book.
I'm also yet to get the Dog Key and Dog Ending.

Both are currently listed, including the info as how to get them, I just haven't
yet added descriptions. When both of these are added this guide will be
100% complete as far as I believe is possible. Right now it's like 99% :)

Version 1.0 Update - All additional items have been added to the guide making it
100% as far as I know now.


 2. About Directions:

On street maps, north is always north (thanks to the compass on the map)
and so directions are always referred to from that.

In location maps (like the hospital or prison) I may use both compass
directions and real directions on the map. If I say something is in the left of
the room or off to the left, then I'm referring to how the room is positioned on
the map (unless indicated in the item details). When it comes to compass on
these maps left is always west, up is always north, etc. as these maps don't
have a bearing on them.

This especially comes in handy when it comes to the later underground sections.


 3. Locating Items:

Watch James' head when tracking items you need to find. While this can be
difficult in areas of darkness, keep an eye on the shadow of his head instead.
He has great eye sight... maybe too good for the dark and fog, but he can easily
see 15 paces away in most directions around him. This means more or less finding
every item listed in this guide will be made easier for you.


 4. Comparing Guides - About The Total:

After first competing my guide I had the total of 268(+7), deciding that I may
be missing items I cross referenced my list with other guide authors. All the
guides seemed to have grabbed a large number of items, but the guide by
Jackspade gave a total of 269(+7) not including maps!!!

Seeing this I freaked, thinking I had missed something - just a single item.
Instead, comparing I began to notice items missing off his list that were on
mine. That didn't make much sense until I added up his totals given before
item sections. Including the bonus items, which he'd obviously counted into
his total he had 269 items listed, which actually meant he had 262(+7) as
the end result.

Thanks to the various SH2 FAQ authors for providing a benchmark for me to
check my completed list against. It has made rechecking item locations and
numbers a little easier than just doing it replaying the game. I seem to
maintain certain habits, so an alternative prospective is always helpful.

Still at this time I'm beginning to worry I have missed something. But 268(+7)
seems like more than all you'd ever need for a gold rank anyway... :p

Version 1.0 update: The guide is now at 270(+7) - which is probably every item
in the game as far as I know. Still any others found would be gladly added.


Good luck in your item hunt. :)


 ------------------------------------------------------------------------------


ii. Update History
------------------

Version 2.0 - August 11th, 2004 - 100.0KB(!?) - ADDITIONAL
Was cleaning out my old game shelf and decided to finally chuck on through the
Maria scenario and put it into the guide. This and the Blue Gem/UFO ending
information have been added.


Version 1.0 - January 22nd, 2003 - 86.8KB - COMPLETE
2 additional items added thanks to an e-mail from Ben Mazier, 2 boxes of
handgun ammo in section six. All remaining replay items have been added to the
guide making it 100 percent complete as far as I know. 270(+7) items listed.


Version 0.9 - April 9th, 2002 - 80.6KB
- Near full content added. Some of the additional replay bonus' still need to
be added to the guide. 268(+7) items listed.


 ------------------------------------------------------------------------------


iii. The Sections
-----------------

1.0  -----> Silent Hill 2 Pt. 1         - The Arrival in South Vale
2.0  -----> Silent Hill 2 Pt. 2         - Woodside and Blue Creek Apartments
3.0  -----> Silent Hill 2 Pt. 3         - Misty Waterfront
4.0  -----> Silent Hill 2 Pt. 4         - Brookhaven Hospital
5.0  -----> Silent Hill 2 Pt. 5         - Alternate Brookhaven
6.0  -----> Silent Hill 2 Pt. 6         - On The Streets Again
7.0  -----> Silent Hill 2 Pt. 7         - Decent Into Hell Pt. 1: Toluca Prison
8.0  -----> Silent Hill 2 Pt. 8         - Decent Into Hell Pt. 2: Road to...
9.0  -----> Silent Hill 2 Pt. 9         - Return to Sanity, or is it?
10.0 -----> Silent Hill 2 Pt. 10        - The Extras
11.0 -----> Silent Hill 2 Maria - Pt. 1 - Survival Of The Smartest
12.0 -----> Silent Hill 2 Maria - Pt. 2 - Er... Jill, Run For That Mansion!
13.0 -----> Silent Hill 2 Maria - Pt. 3 - It's Like Chasing Ghosts
14.0 -----> Silent Hill 2 Maria - Pt. 4 - Fetch-Quest-O-Rama


 ------------------------------------------------------------------------------


iv. The List
------------

1.0 -----> Silent Hill 2 Pt. 1 - The Arrival in South Vale

Number      | Bonus +0
Item        | Blue Gem | Ending Item
Location    | Sitting on the floor in the toilets where you start, in the back
            | corner of the room.
Description | "Maybe I could use it somewhere..."
To Qualify  | The blue gem is only found in the X-Box and PS2 Greatest Hits/
            | "Director's Cut" releases. You need to finish both James and
            | Maria's scenarios once before it will appear.
            | For additional info see section 10.0.

Number      | #000
Item        | Photo of Mary
Location    | James carries this photo.
Description | "A photo from when she was still healthy."

Number      | #000
Item        | Letter from Mary
Location    | James carries this letter.
Description | "That's definitely Mary's name in her own handwriting on the
            |  front of the envelope."
Examine     | "In my restless dreams, I see that town. Silent Hill. You
            |  promised you'd take me there again someday. But you never did.
            |  Well I'm alone there now... In our 'special place'... Waiting
            |  for you..."

Number      | #001
Item        | Silent Hill Map
Location    | James' Car, Toluca Lake Observation Platform
Description | N/A

NOTE: You won't be able to leave without it. Because you have to this map
      counts as an item pick up, unlike the other maps which don't count as an
      item. I'd also figure this seeing as this is James' "base map" which is
      always shown when there is no map for an area.

Number      | Bonus +1
Item        | Chainsaw | Weapon
Location    | Stuck in a stack of logs on the north side of the track, path
            | into Silent Hill (past the cemetery).
Description | "Gas powered chainsaw. Extremely high attack power."
To Qualify  | The chainsaw is only found after the game is completed once on
            | Normal or higher difficulty.
            | For additional info see section 10.0.

Number      | #002
Item        | First Aid Kit
Location    | Gardening Table by the Flower Shop, South Side of Sanders St.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #003
Item        | Health Drink
Location    | On steps, west side of Lindsey St., just south of Sanders St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #004
Item        | Health Drink
Location    | By garage door, east side of Lindsey St., just south of Vachss
            | Rd.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #005
Item        | Health Drink
Location    | On ground by the Table, Courtyard, Vachss Rd.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #006
Item        | Health Drink
Location    | Sitting in the lower left corner of the Courtyard, Vachss Rd.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #007
Item        | Radio
Location    | End of Vachss Rd.
Description | "Small portable radio. Emits static when monsters are nearby."

Number      | #008
Item        | Wooden Plank
Location    | End of Vachss Rd.
Description | "Wooden plank with nails on one end. Not very powerful, but easy
            |  to use."

Number      | #009
Item        | Health Drink
Location    | By garage door, east side of Lindsey St., north of Vachss Rd.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #010
Item        | First Aid Kit
Location    | Left side of Happy Burger building, Cnr. of Sanders and Neely
            | Streets.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | Bonus +2
Item        | Hyper Spray | Weapon
Location    | Inside Trailer Home, south Side of Saul St.
Description | "Suspicious spray can. Effect unknown."
To Qualify  | The spray is only found after the game is completed twice. It's
            | power depends on your rank in the previous game. For additional
            | info see section 10.0.

Number      | #011
Item        | First Aid Kit
Location    | Outside Sports Injury Clinic, west side of Neely St. (across from
            | Sanders)
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #012
Item        | Health Drink
Location    | Steps of Silent Hill Post Office, North Side of Sanders St. west
            | of Lindsey
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #013
Item        | Health Drink
Location    | By small shutter door, east side of Lower Martin St. (between
            | Sanders and Katz Streets)
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #014
Item        | Health Drink
Location    | Sitting on the ground at the corner of the fence past Grey car,
            | Upper Martin St. (north of Katz St.)
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #015
Item        | Apartment Gate Key
Location    | Dead body, end of Upper Martin St.
Description | "Old-looking key that I found in town."

Number      | #016
Item        | First Aid Kit
Location    | Lucky Jade Restaurant, Cnr. of Neely and Katz Streets
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #017
Item        | Handgun Bullets
Location    | Lucky Jade Restaurant, Cnr. of Neely and Katz Streets
Description | "Bullets for a handgun."

NOTE: Might be a bit hard to see, but they are on the ground near the door.


 ------------------------------------------------------------------------------

2.0 -----> Silent Hill 2 Pt. 2 - Woodside and Blue Creek Apartments

Number      | #000
Item        | Wood Side Apartment Map
Location    | On Notice Board, Entrance, 1F, Woodside
Description | N/A

Number      | #018
Item        | Health Drink
Location    | On Stairwell Feature, Entrance, 1F, Woodside
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #019
Item        | Flashlight
Location    | On the Mannequin, Room 205, 2F, Woodside
Description | "One-touch ON/OFF power switch. Currently in breast pocket."

Number      | #020
Item        | Handgun Bullets
Location    | Lounge Table, Room 210, 2F, Woodside
Description | "Bullets for a handgun."

Number      | #021
Item        | Handgun Bullets
Location    | Bedroom Desk, Room 210, 2F, Woodside
Description | "Bullets for a handgun."

Number      | #022
Item        | Handgun
Location    | Shopping Card, Room 301, 3F, Woodside
Description | "Full clip holds 10 bullets. Light handgun. Not much stopping
            |  power, but easy to use."

Number      | #023
Item        | Key to Room 202
Location    | Bookshelf, Room 208, 2F, Woodside (Only after going to the 3rd
            | Floor)
Description | "'202' is written on the top of the key. Got it in room 208."

Number      | #024
Item        | Health Drink
Location    | Kitchen, Room 202, 2F, Woodside
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #025
Item        | Clock Key
Location    | Hole in the wall, bedroom, Room 202, 2F, Woodside
Description | "There's a small clock at the end of the key. It was in a hole in
            |  the wall in room 202."

Number      | #026
Item        | Health Drink
Location    | Kitchen, Room 209, 2F, Woodside
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #027
Item        | Handgun Bullets
Location    | Sitting on the banister, top of the Stairwell, 3F, Woodside
Description | "Bullets for a handgun."

Number      | #028
Item        | Courtyard Key
Location    | Inside of closet, Room 307, 3F, Woodside
Description | "Key to door which leads from the westside stairwell hall to the
            |  courtyard."

Number      | #029
Item        | Fire Escape Key
Location    | Hallway by bars and Laundry Room, 3F, Woodside
Description | "Key to door leading from hallway to fire escape. Found in 3rd
            |  floor hall."

Number      | #030
Item        | Handgun Bullets
Location    | Floor of Laundry Room, 3F, Woodside
Description | "Bullets for a handgun."

Number      | #031
Item        | Health Drink
Location    | Kitchen, Room 303, 3F, Woodside
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #032
Item        | First Aid Kit
Location    | Sitting on Cabinet, Lounge, Room 303, 3F, Woodside
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #033
Item        | Handgun Bullets
Location    | Sitting on bed, Bedroom, Room 303, 3F, Woodside
Description | "Bullets for a handgun."

Number      | #034
Item        | Canned Juice
Location    | End of the hallway by Room 107, 1F, Woodside
Description | "Six-pack of canned juice. It was in the hallway on the 1st
            |  floor."

Number      | #035
Item        | Coin (Old Man)
Location    | Garbage Disposal, Outside Woodside
Description | "Large coin imprinted with the face of an old person. Took it out
            |  of the trash chute exit."
Examine     | "It looks like an old man."

NOTE: You need to drop the Canned Juice down the trash chute from the 2nd Floor
      to get it.

Number      | #036
Item        | Coin (Snake)
Location    | Pram in middle of pool, Courtyard, 1F, Woodside
Description | "Large coin imprinted with a snake. I found it in that pool with
            |  no water."

Number      | #037
Item        | Handgun Bullets
Location    | Chair in Room 104, 1F, Woodside
Description | "Bullets for a handgun."

Number      | #038
Item        | Handgun Bullets
Location    | Corner of lounge, Room 101, 1F, Woodside
Description | "Bullets for a handgun."

Number      | #039
Item        | Handgun Bullets
Location    | Inside Safe, Room 203, 2F, Blue Creek
Description | "Bullets for a handgun."

NOTE: You need the safe number from the wallet stuck in the toilet. It's in the
      same apartment.

Number      | #040
Item        | Handgun Bullets
Location    | Inside Safe, Room 203, 2F, Blue Creek
Description | "Bullets for a handgun."

NOTE: You need the safe number from the wallet stuck in the toilet. It's in the
      same apartment.

Number      | #041
Item        | Handgun Bullets
Location    | Inside Safe, Room 203, 2F, Blue Creek
Description | "Bullets for a handgun."

NOTE: You need the safe number from the wallet stuck in the toilet. It's in the
      same apartment.

Number      | #042
Item        | Handgun Bullets
Location    | Inside Safe, Room 203, 2F, Blue Creek
Description | "Bullets for a handgun."

NOTE: You need the safe number from the wallet stuck in the toilet. It's in the
      same apartment.

Number      | #043
Item        | Health Drink
Location    | Kitchen, Room 203, 2F, Blue Creek
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #000
Item        | Blue Creek Apartments Map
Location    | On ground by door, Stairwell, 2F, Blue Creek
Description | N/A

Number      | #044
Item        | First Aid Kit
Location    | On Washing Machine, Laundry Room, 1F, Blue Creek
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #045
Item        | Handgun Bullets
Location    | Couch, Room 109, 1F, Blue Creek
Description | "Bullets for a handgun."

Number      | #046
Item        | Angela's Knife
Location    | Bedroom, Room 109, 1F, Blue Creek
Description | "Knife from Angela. I don't plan on using this as a weapon."
Examine     | "The blade is stained with something red."

Number      | #047
Item        | Coin (Prisoner)
Location    | Bedroom, Room 109, 1F, Blue Creek
Description | "Large coin imprinted with image of a prisoner. Found it in the
            |  west apartment building."
Examine     | "This prisoner looks like a woman."

Number      | Bonus +3
Item        | White Chrism | Ending Item
Location    | Kitchen, Room 105, 1F, Blue Creek
Description | "Glass bottle containing milky white anointing oil."
To Qualify  | The Chrism is only found after the game is completed once. Is
            | one of the items required for the "Rebirth" ending of Silent Hill
            | 2. For additional info see section 10.0.

Number      | #048
Item        | Lyne House Key
Location    | Inside the cabinet, Room 105, 1F, Blue Creek
Description | "It was in the coin puzzle desk. The tag on it says 'Lyne'."

NOTE: You need all three Coins and need to solve the puzzle to unlock it.

Number      | #049
Item        | Handgun Bullets
Location    | Chair in Bedroom, Room 208, 2F, Blue Creek
Description | "Bullets for a handgun."

Number      | #050
Item        | Apartment Stairwell Key
Location    | On Bed, Room 208, 2F, Blue Creek
Description | "Key to door that leads from the westside apartment hall to the
            |  stairway."
Examine     | "It says 'North stairway'."


 ------------------------------------------------------------------------------

3.0 -----> Silent Hill 2 Pt. 3 - Misty Waterfront

Number      | #051
Item        | First Aid Kit
Location    | By end of road (sitting by Cones), West Side of Alley outside
            | the Blue Creek Apartments
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #052
Item        | Handgun Bullets
Location    | At the top of the stairs, just past the tunnel arch (right after
            | where you meet Laura)
Description | "Bullets for a handgun."

Number      | #053
Item        | Handgun Bullets
Location    | At the top of the stairs, just past the tunnel arch (right after
            | where you meet Laura)
Description | "Bullets for a handgun."

Number      | #054
Item        | Handgun Bullets
Location    | Sitting on the ground on the first walk in area of Rosewater Park
Description | "Bullets for a handgun."

Number      | #055
Item        | Handgun Bullets
Location    | Sitting on the ground on the first walk in area of Rosewater Park
Description | "Bullets for a handgun."

Number      | #056
Item        | Health Drink
Location    | Sitting on a bench in the second walk in area of Rosewater Park
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #057
Item        | Handgun Bullets
Location    | Sitting on a bench by the sheltered seating area on the east side
            | of Rosewater Park
Description | "Bullets for a handgun."

Number      | #058
Item        | Health Drink
Location    | Sitting on the ground by the first (most eastern) telescope on
            | the Park's waterfront
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #059
Item        | Health Drink
Location    | Sitting on the ground by the west entrance to the park (near the
            | doors to the building). There is an enemy standing here.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #060
Item        | Handgun Bullets
Location    | On the ground at the corner of Nathan Ave. and Munson St. (where
            | the gap in the ground is)
Description | "Bullets for a handgun."

Number      | #061
Item        | Health Drink
Location    | At the end of the dead end alley leading back to Blue Creek (off
            | the east side of Munson)
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #062
Item        | Health Drink
Location    | At the top of the stairs on the southwestern corner of Munson and
            | Katz Streets.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

NOTE: This is difficult to see in the fog, so you can leave it until you return
      here later where you will be able to see it clearly.

Number      | #063
Item        | Handgun Bullets
Location    | At the top of the stairs on the southwestern corner of Munson and
            | Katz Streets.
Description | "Bullets for a handgun."

NOTE: This is difficult to see in the fog, so you can leave it until you return
      here later where you will be able to see it clearly.

Number      | #064
Item        | First Aid Kit
Location    | In a fenced off area on the southern side, right at the end of
            | Katz St.
Description | "Restores energy by healing wounds. Effects are moderate."

NOTE: Hard to see at first, but you get a close up of the area as you enter it,
      and can easily see it from this angle.

Number      | #065
Item        | First Aid Kit
Location    | Sitting on the ground by a Fire Hydrant and a car in the driveway
            | on the northern side, right at the end of Katz St.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | Bonus +4
Item        | Dog Key | Ending Item
Location    | In a dog house, in the small lot to the west (left) of Jack's
            | Inn. It's right beside it on Nathan Ave. to be exact.
Description | "Found inside a dog house. No idea where to use it."
To Qualify  | The Key is only found after getting three of the four endings. Is
            | required for the "Dog" ending of Silent Hill 2. If you forget to
            | get this now you can still get the key during your return to these
            | streets later on in the game. For additional info see section
            | 10.0.

Number      | #066
Item        | Health Drink
Location    | Sitting infront of the truck parked in the Texxon Yard on Nathan
            | Ave.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #067
Item        | Health Drink
Location    | Sitting infront of the truck parked in the Texxon Yard on Nathan
            | Ave.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #068
Item        | Handgun Bullets
Location    | Sitting infront of the truck parked in the Texxon Yard on Nathan
            | Ave.
Description | "Bullets for a handgun."

Number      | #069
Item        | Steel Pipe
Location    | Stuck in the car parked infront of the gas pumps, in the Texxon
            | Yard on Nathan Ave.
Description | "3-foot long steel pipe. Not very destructive, but good range."

Number      | Bonus +5
Item        | Book: "Lost Memories" | Ending Item
Location    | Sitting in the cabinet outside the Texxon office on Nathan Ave.
Description | "A book about the history and legends of this town and the
            |  surrounding area."
Examine     | "The name comes from the legend of the people whose land was
            |  stolen from them. They called this place 'The Place of the
            |  Silent Spirits.' By 'Spirits,' they meant not only their dead
            |  relatives, but also the spirits that they believed inhabited
            |  the strees, rocks, and water around them.
            | "According to the legend, this was where the holiest ceremonies
            |  took place. But it was not the ancestors of those who now live
            |  in this town that first stole the land from these people. There
            |  were others who came before. In those days, this town went by
            |  another name. But that name is now hoplessly lost in the veils
            |  of time. All we know is that there was another name, and that
            |  for some reason the town was once abandoned by its residents."
To Qualify  | The book is only found after the game is completed once. Is
            | one of the items required for the "Rebirth" ending of Silent Hill
            | 2. For additional info see section 10.0.

Number      | #070
Item        | Health Drink
Location    | Sitting by the garage in the Texxon Yard, side of Carroll St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #071
Item        | Handgun Bullets
Location    | Sitting by the garage in the Texxon Yard, side of Carroll St.
Description | "Bullets for a handgun."

Number      | #072
Item        | Health Drink
Location    | On the ground by the small garden area outside of the Pete's
            | Bowl-O-Rama Bowling Alley on Nathan Ave.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #073
Item        | Handgun Bullets
Location    | On the ground by the dead guy at the broken bridge at the western
            | end of Nathan Ave.
Description | "Bullets for a handgun."

Number      | #074
Item        | First Aid Kit
Location    | By the Boat Launch fence along Nathan Ave. (beside the Historical
            | Society)
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #075
Item        | Handgun Bullets
Location    | Sitting on the ground at the far end of the forth bowling lane
            | (from the left, or third from the right), Pete's Bowl-O-Rama.
Description | "Bullets for a handgun."

Number      | #076
Item        | First Aid Kit
Location    | Sitting on a chair in the Heavens Night club.
Description | "Restores energy by healing wounds. Effects are moderate."


 ------------------------------------------------------------------------------

4.0 -----> Silent Hill 2 Pt. 4 - Brookhaven Hospital

Number      | #000
Item        | Brookhaven Hospital Map
Location    | On the noticeboard, on the side of the entrance, 1F, Brookhaven
Description | N/A

Number      | #077
Item        | Health Drink
Location    | Sitting on the back desk (beside Maria when you first enter),
            | Reception Desk, 1F, Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #078
Item        | Purple Bull Key
Location    | By the typewriter in the Document Room, 1F, Brookhaven
Description | "A bull is drawn on it in purple. It was on the desk in the
            |  document room."

Number      | #079
Item        | Examination Room Key
Location    | In the Bloody Jacket hanging on locker, Men's Locker Room, 2F,
            | Brookhaven
Description | "'Examination Room' is written on the tag. Found it in the pocket
            |  of the white lab jacket in the men's locker room."

Number      | #080
Item        | Bent Needle
Location    | Stuck in the teddy bear sitting on the desk, Woman's Locker Room,
            | 2F, Brookhaven
Description | "Rusty, bent needle. It was stuck in the stuffed animal in the
            |  locker room."

Number      | #081
Item        | Shotgun
Location    | Inside the open locker, Woman's Locker Room, 2F, Brookhaven
Description | "Maximum capacity 6 shots. Tough to use, but can attack opponents
            |  in a group."

Number      | #082
Item        | Handgun Bullets
Location    | Sitting on the stool across from the entry door to the long
            | hallway, 2F, Brookhaven
Description | "Bullets for a handgun."

Number      | #083
Item        | First Aid Kit
Location    | Sitting on the bed in Examination Room 3, 2F, Brookhaven
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #084
Item        | Lapis Eye Key
Location    | Sitting on the desk in Room M2, 2F, Brookhaven
Description | "An eye is carved into the top of the key. The iris part is made
            |  of a lapis lazuli."

Number      | #085
Item        | Shotgun Shells
Location    | Sitting on the desk in Room M2, 2F, Brookhaven
Description | "Ammunition for a shotgun."

Number      | #086
Item        | Handgun Bullets
Location    | Sitting on the floor of Room M3, 2F, Brookhaven
Description | "Bullets for a handgun."

Number      | #087
Item        | Health Drink
Location    | Sitting on the floor of Room M3, 2F, Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #088
Item        | Shotgun Shells
Location    | Sitting on a box in Room M6, 2F, Brookhaven
Description | "Ammunition for a shotgun."

Number      | #089
Item        | Health Drink
Location    | Sitting on a box in Room M6, 2F, Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #090
Item        | Shotgun Shells
Location    | Sitting in the sink in the Doctors Lounge, 1F, Brookhaven
Description | "Ammunition for a shotgun."

Number      | #091
Item        | First Aid Kit
Location    | Sitting on the ground by a ladder, near the elevator and Day
            | Room, 3F, Brookhaven
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #092
Item        | Roof Key
Location    | Sitting on the desk by the bed, Room S3, 3F, Brookhaven
Description | "Key to the roof of office wing. Got it in the 3rd floor hospital
            |  room where Maria is resting."

Number      | #093
Item        | Health Drink
Location    | Sitting on the desk by the bed, Room S11, 3F, Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #094
Item        | Piece of Hairs
Location    | Inside of the lock box in Room S14, 3F, Brookhaven
Description | "Long brown hair. It was in that 'box'."

NOTE: You need both codes and both keys to unlock it.

Number      | #095
Item        | Elevator Key
Location    | Shower Room drain, 3F, Brookhaven
Description | "'Patient wing elevator' is written on the tag. It was stuck in
            |  the bath pipe."

NOTE: You need to combine the hairs with the bent needle to create a tool to
      reach the key.

Number      | #096
Item        | Shotgun Shells
Location    | Sitting on the box in the corner of Room C3, 1F, Brookhaven
Description | "Ammunition for a shotgun."

Number      | #097
Item        | Handgun Bullets
Location    | Sitting on the floor at the side of Room C3, 1F, Brookhaven
Description | "Bullets for a handgun."


 ------------------------------------------------------------------------------

5.0 -----> Silent Hill 2 Pt. 5 - Alternate Brookhaven

Number      | #098
Item        | Shotgun Shells
Location    | Sitting on the floor beside the first save spot, 1F, Alternate
            | Brookhaven
Description | "Ammunition for a shotgun."

Number      | #099
Item        | First Aid Kit
Location    | Sitting on a bed, Room C2, 1F, Alternate Brookhaven
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #100
Item        | Handgun Bullets
Location    | Sitting on a bed, Room C1, 1F, Alternate Brookhaven
Description | "Bullets for a handgun."

Number      | #101
Item        | Health Drink
Location    | Sitting on a box, Room C1, 1F, Alternate Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #102
Item        | Handgun Bullets
Location    | Sitting on a bed, Room M6, 2F, Alternate Brookhaven
Description | "Bullets for a handgun."

Number      | #103
Item        | First Aid Kit
Location    | Sitting on a box, Room M6, 2F, Alternate Brookhaven
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #104
Item        | Dry Cell Battery
Location    | Sitting on a gap on the right side wall, Room M6, 2F, Alternate
            | Brookhaven
Description | "Got it in the hospital room. Just an ordinary dry cell battery."
Examine     | "It looks like the same type of battery as the flashlight."

Number      | #105
Item        | Basement Storeroom Key
Location    | Sitting on a gap on the right side wall, Room M6, 2F, Alternate
            | Brookhaven
Description | "It was inside the wall with that strange painting. It's the key
            |  to the hospital basement's storeroom."

Number      | #106
Item        | Health Drink
Location    | Sitting on a box, Room M4, 2F, Alternate Brookhaven
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #107
Item        | Shotgun Shells
Location    | Sitting on a box on a bed, Room M4, 2F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

Number      | #108
Item        | Handgun Bullets
Location    | On the box in Room S11, 3F, Alternate Brookhaven
Description | "Bullets for a handgun."

Number      | #109
Item        | Ampoule
Location    | On the box in Room S11, 3F, Alternate Brookhaven
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #110
Item        | First Aid Kit
Location    | On the supply shelf in Storeroom, 3F, Alternate Brookhaven
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #111
Item        | Handgun Bullets
Location    | On the supply shelf in Storeroom, 3F, Alternate Brookhaven
Description | "Bullets for a handgun."

Number      | #112
Item        | Shotgun Shells
Location    | On the supply shelf in Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

Number      | #113
Item        | Shotgun Shells
Location    | On the floor of the Basement Storeroom, B1, Alternate Brookhaven
Description | "Ammunition for a shotgun."

Number      | #114
Item        | Copper Ring
Location    | On the floor of the hidden "basement's basement", B2, Alternate
            | Brookhaven
Description | "I found in the basement of the hospital. It's engraved with a
            |  picture of a spider."

Number      | #115
Item        | Lead Ring
Location    | Inside the refrigerator on the ground, Day Room, 2F, Alternate
            | Brookhaven
Description | "Ring from the refrigerator. It's engraved with a disgusting,
            |  bloated face."

NOTE: While you can check the fridge when you first reach the 2F, you can't get
      the ring from inside as you'll need Maria to help you open the fridge.
      After you have her with you, return here to get the Lead Ring from the
      fridge.

Number      | #116
Item        | Shotgun Shells
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #117
Item        | Shotgun Shells
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #118
Item        | Shotgun Shells
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #119
Item        | Shotgun Shells
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #120
Item        | Shotgun Shells
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Ammunition for a shotgun."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #121
Item        | Ampoule
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Restores energy by relieving pain. Effects are powerful."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #122
Item        | Ampoule
Location    | Trick or Treat box, Storeroom, 3F, Alternate Brookhaven
Description | "Restores energy by relieving pain. Effects are powerful."

NOTE: Inside the "Trick Or Treat" box that appears in the Storeroom after
      hearing the gameshow in the elevator while going to get the Lead Ring.
      You'll need to answer the questions correctly. The answers are 3,1,3.

Number      | #123
Item        | Hospital Lobby Key
Location    | On the desk in the Directors Office, 1F, Alternate Brookhaven
Description | "Found in the Director's office. Key to hospital's front lobby."


 ------------------------------------------------------------------------------

6.0 -----> Silent Hill 2 Pt. 6 - On The Streets Again

Number      | #124
Item        | Shotgun Shells
Location    | Sitting on the ground infront of the truck along the east side of
            | Carroll St.
Description | "Ammunition for a shotgun."

Number      | #125
Item        | Health Drink
Location    | Sitting on the ground by the station wagon at the western end of
            | Rendell St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #126
Item        | First Aid Kit
Location    | Sitting on the ground by the station wagon at the western end of
            | Rendell St.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #127
Item        | Ampoule
Location    | Sitting on the ground by the southern side at western end of
            | Rendell St. Beside the two fences and road markers.
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #128
Item        | Handgun Bullets
Location    | Sitting on the ground by the southern side at western end of
            | Rendell St. Beside the two fences and road markers.
Description | "Bullets for a handgun."

Number      | #129
Item        | Rifle Shells
Location    | Found in the little inset dirt area on the north side of Rendell
            | St. Near the fence.
Description | "Ammunition for a hunting rifle."

Number      | #130
Item        | Shotgun Shells
Location    | Found in the little inset dirt area on the north side of Rendell
            | St. Near the fence.
Description | "Ammunition for a shotgun."

Number      | #131
Item        | Shotgun Shells
Location    | Found in the little inset dirt area on the north side of Rendell
            | St. Near the fence.
Description | "Ammunition for a shotgun."

Number      | #132
Item        | Handgun Bullets
Location    | Found in the little inset dirt area on the north side of Rendell
            | St. Near a tree.
Description | "Bullets for a handgun."

Number      | #133
Item        | Rifle Shells
Location    | Found in the little inset dirt area on the north side of Rendell
            | St. Near a tree.
Description | "Ammunition for a hunting rifle."

Number      | #134
Item        | Health Drink
Location    | Found by the end of the panels near the Cnr. of Rendell and
            | Munson Streets.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #135
Item        | Shotgun Shells
Location    | Found by the end of the panels near the Cnr. of Rendell and
            | Munson Streets.
Description | "Ammunition for a shotgun."

Number      | #136
Item        | Handgun Bullets
Location    | Found on the ground by the Southern end of Munson St. Right by
            | the fence on the eastern side.
Description | "Bullets for a handgun."

Number      | #137
Item        | Handgun Bullets
Location    | Found on the ground by the Southern end of Munson St. Right by
            | the fence on the eastern side.
Description | "Bullets for a handgun."

Number      | #138
Item        | Health Drink
Location    | Found by a door near the southern Cnr. of Munson and Saul
            | Streets.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #139
Item        | Health Drink
Location    | Found by a door near the southern Cnr. of Munson and Saul
            | Streets.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #140
Item        | First Aid Kit
Location    | Found on the ground beside the Trailer Home, south side of Saul
            | St.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #141
Item        | Shotgun Shells
Location    | Found on the ground along from the Trailer Home, near a car,
            | south side of Saul St.
Description | "Ammunition for a shotgun."

Number      | #142
Item        | Shotgun Shells
Location    | Found on the ground along from the Trailer Home, near a car,
            | south side of Saul St.
Description | "Ammunition for a shotgun."

Number      | #143
Item        | Handgun Bullets
Location    | On the ground by a diner on the southern side of Saul Street.
            | Close to Neely. Check right beside the newspaper vending
            | machines on the sidewalk, it's sitting right beside it.
Description | "Bullets for a Handgun."

NOTE: All credit to Ben Mazier for submitting the location of this additional
      ammo pick up.

Number      | #144
Item        | Handgun Bullets
Location    | On the ground by a diner on the southern side of Saul Street.
            | Close to Neely. Check right beside the newspaper vending
            | machines on the sidewalk, it's sitting right beside it.
Description | "Bullets for a Handgun."

NOTE: All credit to Ben Mazier for submitting the location of this additional
      ammo pick up.

Number      | #145
Item        | First Aid Kit
Location    | On the ground at the first shops door near the Northern Cnr. of
            | Saul and Neely Streets.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #146
Item        | Rifle Shells
Location    | At the Drive-Thru Order sign at Happy Burger, Southern Cnr. of
            | Neely and Sanders Streets.
Description | "Ammunition for a hunting rifle."

Number      | #147
Item        | Rifle Shells
Location    | Around the far side of Happy Burger, Southern Cnr. Of Neely and
            | Sanders Streets
Description | "Ammunition for a hunting rifle."

Number      | #148
Item        | Handgun Bullets
Location    | The main door to Neely's Bar at the Northern Cnr. of  Neely and
            | Sanders Streets.
Description | "Bullets for a handgun."

Number      | #149
Item        | Health Drink
Location    | Sitting on the ground at the Clock Repair Store, west side of
            | Neely St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #150
Item        | Health Drink
Location    | Sitting on the ground at the store next to the Clock Repair, west
            | side of Neely St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #151
Item        | Handgun Bullets
Location    | Sitting on the ground by the Grand Market entrance at the
            | South-Western Cnr. of Neely and Katz Streets.
Description | "Bullets for a handgun."

Number      | #152
Item        | Shotgun Shells
Location    | Sitting on the top of a small set of stairs along the southern
            | side of Sanders Street, just near Lindsey St.
Description | "Ammunition for a shotgun."

Number      | #153
Item        | Shotgun Shells
Location    | Sitting on the top of a small set of stairs along the southern
            | side of Sanders Street, just near Lindsey St.
Description | "Ammunition for a shotgun."

Number      | #154
Item        | Handgun Bullets
Location    | Sitting in the Flower Shop Carpark by a Car along the
            | southeastern end of Sanders St.
Description | "Bullets for a handgun."

Number      | #155
Item        | Handgun Bullets
Location    | Sitting in the Flower Shop Carpark by a Car along the
            | southeastern end of Sanders St.
Description | "Bullets for a handgun."

Number      | #156
Item        | Shotgun Shells
Location    | Sitting in the Flower Shop Carpark by a Car along the
            | southeastern end of Sanders St.
Description | "Ammunition for a shotgun."

Number      | #157
Item        | Wrench
Location    | Sitting on the doorstep of the second house along, western side
            | of Lindsey St. (Although you should already have this marked off
            | on your map to go and check - not too hard to find then :) )
Description | "I found this on the Lindsey street. It's a tool used for turning
            |  nuts and bolts."

Number      | #158
Item        | Handgun Bullets
Location    | Sitting by Cafe Texan at the Cnr. of Lindsey and Katz Streets.
Description | "Bullets for a handgun."

Number      | #159
Item        | Handgun Bullets
Location    | By garage door, east side of Lindsey St., just south of Vachss
            | Rd.
Description | "Bullets for a handgun."

Number      | #160
Item        | Health Drink
Location    | On the side entrance door to Big Jay's store on the northern end
            | of Neely St. Just up from the northeastern corner of Katz St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #161
Item        | Rifle Shells
Location    | On the side entrance door to Big Jay's store on the northern end
            | of Neely St. Just up from the northeastern corner of Katz St.
Description | "Ammunition for a hunting rifle."

Number      | #162
Item        | Ampoule
Location    | In a fenced off area on the southern side, right at the western
            | end of Katz St.
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #163
Item        | Shotgun Shells
Location    | Sitting on the ground by the west entrance to Rosewater Park
            | (near the doors to the building beside it).
Description | "Ammunition for a shotgun."

Number      | #164
Item        | Shotgun Shells
Location    | Sitting on the ground by the west entrance to the park (near the
            | doors to the building beside it).
Description | "Ammunition for a shotgun."

Number      | #165
Item        | Ampoule
Location    | Sitting on one of the curved concrete supports in one of the
            | small seating areas down the west side of the park.
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #166
Item        | Old Bronze Key
Location    | Behind the statue on the second walk in area on the west side of
            | the park is a dirt mound. Check it, and unlock the box you find
            | with the wrench for the key.
Description | "Antique-looking bronze key. It was hidden behind one of those
            | statues lined up in the park."

Number      | #167
Item        | Shotgun Shells
Location    | In the corner of the lowest eastern walk in area at Rosewater
            | Park.
Description | "Ammunition for a shotgun."

Number      | #168
Item        | Shotgun Shells
Location    | In the corner of the lowest eastern walk in area at Rosewater
            | Park.
Description | "Ammunition for a shotgun."

Number      | #169
Item        | Rifle Shells
Location    | On the ground by the dead guy at the broken bridge at the western
            | end of Nathan Ave.
Description | "Ammunition for a hunting rifle."


 ------------------------------------------------------------------------------

7.0 -----> Silent Hill 2 Pt. 7 - Decent Into Hell Pt. 1: "Toluca Prison"

Number      | Bonus +6
Item        | Obsidian Goblet | Ending Item
Location    | Found in the shattered display cabinet inside of the Silent Hill
            | Historical Society
Description | "Ancient-looking goblet carved from pure obsidian. Found it in
            |  the old museum."
Examine     | "A snake is carved into its stem."
To Qualify  | The Goblet is only found after the game is completed once. Is
            | one of the items required for the "Rebirth" ending of Silent Hill
            | 2. For additional info see section 10.0.

Number      | #170
Item        | First Aid Kit
Location    | Sitting on the desk as you first enter the prison area from the
            | deep hole in the Historical Societies wall.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #171
Item        | Handgun Bullets
Location    | On a table, in one of the first Prison rooms you come to. The
            | only open room on that section besides the one with the hole in
            | the floor.
Description | "Bullets for a handgun."

Number      | #172
Item        | Spiral-Writing Key
Location    | On the ground in the "bug room" near the backwards prison
            | hallway. Your torch will go out after, so be careful. :)
Description | "Key with slim, 3-inch long cylinder attached. The cylinder is
            |  engraved with spiral writing."
Examine     | "It says: 'Tis doubt which leadeth thee to Purgatory.'"

Number      | #173
Item        | Tablet of "Gluttonous Pig"
Location    | Sitting on a table at the back of the Mess Hall, 1F, Toluca
            | Prison
Description | "Metal tablet with 'Gluttonous Pig[ drawn on one side. Found it
            |  in the dining room."

Number      | #174
Item        | Health Drink
Location    | Sitting on a table inside the Prison Mess Hall, 1F, Toluca Prison
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #175
Item        | Health Drink
Location    | Sitting on a table inside the Prison Mess Hall, 1F, Toluca Prison
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #176
Item        | Handgun Bullets
Location    | Sitting on the desk past the southern gate in the Middle Prison
            | Hallway, 1F, Toluca Prison
Description | "Bullets for a handgun."

Number      | #000
Item        | Toluca Prison Map
Location    | Sitting on the desk before the middle gate in the Middle Prison
            | Hallway, 1F, Toluca Prison
Description | N/A

Number      | #177
Item        | First Aid Kit
Location    | Eastern (right) side of the conference booth, 1F, Toluca Prison
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #178
Item        | Tablet of "The Seductress"
Location    | Upper Shower Block (Only accessible shower), 1F, Toluca Prison
Description | "Metal tablet with 'Seductress' drawn on one side. Found it in
            |  the shower room."

Number      | #179
Item        | Handgun Bullets
Location    | Cell #5 (from the left), Lower Cell Block, 1F, Toluca Prison
Description | "Bullets for a handgun."

Number      | #180
Item        | Wax Doll
Location    | Cell #9 (from the left), Lower Cell Block, 1F, Toluca Prison
Description | "Doll carved from wax. It was lying in the cell."

Number      | #181
Item        | Handgun Bullets
Location    | Sitting on the desk before the southern gate in the Eastern
            | Prison Hallway, 1F, Toluca Prison
Description | "Bullets for a handgun."

Number      | #182
Item        | Rifle Shells
Location    | Sitting on the shelf in the changing rooms off the Eastern
            | Hallway, 1F, Toluca Prison
Description | "Ammunition for a hunting rifle."

Number      | #183
Item        | Tablet of "The Oppressor"
Location    | Cell #4 (from the left), Upper Cell Block, 1F, Toluca Prison
Description | "Metal tablet with 'The Oppressor' drawn on one side. Found it in
            | the cell."

Number      | #184
Item        | Horseshoe
Location    | On the door of the large square courtyard (to the prisons east)
            | as you exit, 1F, Toluca Prison
Description | "Metal Horseshoe. It was hanging in the door of the square."

NOTE: You have to put the three tablets into the hangman's platform before the
      Horseshoe will appear at the door.

Number      | #185
Item        | Lighter
Location    | Western (left) side of the conference booth, 1F, Toluca Prison
Description | "Metal lighter. Looks like its flame is stronger than normal
            | lighters."

Number      | #186
Item        | First Aid Kit
Location    | On top of the TV, Prison Administration, off-Western Hallway, 1F,
            | Toluca Prison
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #187
Item        | Ampoule
Location    | Sink, Prison Administration, off-Western Hallway, 1F, Toluca
            | Prison
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #188
Item        | Health Drink
Location    | Table, Prison Administration, off-Western Hallway, 1F, Toluca
            | Prison
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #189
Item        | Handgun Bullets
Location    | Desk, Prison Security Lockup, 1F, Toluca Prison
Description | "Bullets for a handgun."

Number      | #190
Item        | Shotgun Shells
Location    | Shelf, Prison Security Lockup, 1F, Toluca Prison
Description | "Ammunition for a shotgun."

Number      | #191
Item        | Hunting Rifle
Location    | Weapon Rack, Prison Security Lockup, 1F, Toluca Prison
Description | "Maximum capacity 4 shots. Takes a long time between shots, but
            |  each shot is very powerful."

Number      | #192
Item        | Rifle Shells
Location    | Shelf, Prison Security Lockup, 1F, Toluca Prison
Description | "Ammunition for a hunting rifle."

Number      | #193
Item        | Rifle Shells
Location    | Shelf, Prison Security Lockup, 1F, Toluca Prison
Description | "Ammunition for a hunting rifle."


 ------------------------------------------------------------------------------

8.0 -----> Silent Hill 2 Pt. 8 - Decent Into Hell Pt. 2: Road to Nowhere

Number      | #194
Item        | First Aid Kit
Location    | 4 corners of the Elevator, The Labyrinth
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #195
Item        | Shotgun Shells
Location    | 4 corners of the Elevator, The Labyrinth
Description | "Ammunition for a shotgun."

Number      | #196
Item        | Handgun Bullets
Location    | 4 corners of the Elevator, The Labyrinth
Description | "Bullets for a handgun."

Number      | #197
Item        | Rifle Shells
Location    | 4 corners of the Elevator, The Labyrinth
Description | "Ammunition for a hunting rifle."

Number      | #198
Item        | Great Knife
Location    | Pyramid Heads Lair, The Labyrinth
Description | "Massive weapon wielded by Pyramid Head. Hard to use, but
            |  lethal."

Number      | #199
Item        | Shotgun Shells
Location    | Pyramid Heads Lair, The Labyrinth
Description | "Ammunition for a shotgun."

Number      | #200
Item        | Shotgun Shells
Location    | Pyramid Heads Lair, The Labyrinth
Description | "Ammunition for a shotgun."

Number      | #201
Item        | Wire Cutter
Location    | Multi-headed Puzzle Room, The Labyrinth
Description | "Tool for cutting wires or electric cables."

NOTE: Will appear on the panel by the ladder after you've solved the puzzle,
      seen Maria, and returned here.

Number      | #202
Item        | Handgun Bullets
Location    | Top of a stairwell, The Labyrinth
Description | "Bullets for a handgun."

NOTE: I can't give an exact description of when they appear, but when they do
      you'll be standing right beside them as soon as you're up a ladder.

Number      | #203
Item        | Handgun Bullets
Location    | Dead End, The Labyrinth
Description | "Bullets for a handgun."

NOTE: After the previous item hallway, you'll come into a flooded cave area,
      which has a path with a ladder immediately to the left of where you
      enter. Ignore this for now and take the other path until you get a to a
      square room with a ladder. Take the ladder to the top and at the end of
      this small hall you'll find the items. Watch out though as the Pyramid
      Head is prowling about with a spear. When you've got them return all the
      way back to the ladder I told you to ignore earlier and go up it.

Number      | #204
Item        | Handgun Bullets
Location    | Dead End, The Labyrinth
Description | "Bullets for a handgun."

NOTE: After the previous item hallway, you'll come into a flooded cave area,
      which has a path with a ladder immediately to the left of where you
      enter. Ignore this for now and take the other path until you get a to a
      square room with a ladder. Take the ladder to the top and at the end of
      this small hall you'll find the items. Watch out though as the Pyramid
      Head is prowling about with a spear. When you've got them return all the
      way back to the ladder I told you to ignore earlier and go up it.

Number      | #205
Item        | Key of the Persecuted
Location    | Hung Criminals Room, The Labyrinth
Description | "Key left by prisoner who was wrongly executed."

NOTE: You'll need to solve the puzzle by seeing which hung criminal is which,
      then figuring out the innocent one from the room further down the hall.
      In easy mode it is the Kidnapper who is innocent. In normal it is the
      Arsonist who is innocent. And in hard mode its the Counterfeiter who is
      innocent.

Number      | #206
Item        | First Aid Kit
Location    | Top of the ladder, Catacomb Graveyard, Exiting The Labyrinth
Description | "Restores energy by healing wounds. Effects are moderate."

NOTE: This is the start of last Labyrinth hallway which you come to after
      reaching Maria in the Labyrinth and going through the previously locked
      gate you passed.

Number      | #207
Item        | Shotgun Shells
Location    | South-east corner of the Catacomb Graveyard, Exiting The
            | Labyrinth
Description | "Ammunition for a shotgun."

Number      | #208
Item        | Shotgun Shells
Location    | North wall of the Catacomb Graveyard (Near Walter Sullivan's
            | Grave), Exiting The Labyrinth
Description | "Ammunition for a shotgun."

Number      | #209
Item        | Shotgun Shells
Location    | Behind a unreadable tombstone, South-west Corner of the Catacomb
            | Graveyard, Exiting The Labyrinth
Description | "Ammunition for a shotgun."

Number      | #210
Item        | Ampoule
Location    | North-west corner of the Catacomb Graveyard (beside James'
            | tombstone), Exiting The Labyrinth
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #211
Item        | Rifle Shells
Location    | On the left side of the floor in the Factory Room (After Eddie
            | leaves), Freezeworks
Description | "Ammunition for a hunting rifle."

Number      | #212
Item        | Shotgun Shells
Location    | At the front of the room near the door (which Eddie left
            | through), Freezeworks
Description | "Ammunition for a shotgun."


 ------------------------------------------------------------------------------

9.0 -----> Silent Hill 2 Pt. 9 - Return to Sanity, or is it?

Number      | #213
Item        | "Little Mermaid" music box
Location    | On the fountain in the garden outside of the Lakeview Hotel
Description | "Music box with figure from the fairy tale, 'The Little Mermaid',
            |  attached. Found at the garden fountain."

Number      | #000
Item        | Lakeview Hotel Map
Location    | On pinboard directly to the left of the main entrance, 1F,
            | Lakeview Hotel
Description | N/A

Number      | #214
Item        | "Fish" Key
Location    | On a plate in the "Lakeshore Restaurant", 1F, Lakeview Hotel
Description | "Key with fish-shaped key holder. It was on top of the restaurant
            |  table."

Number      | #215
Item        | Laura's Letter
Location    | From Laura in the "Lakeshore Restaurant", 1F, Lakeview Hotel
Description | "Letter supposedly given to Laura by Mary."
Examine     | "My dearest Laura, I'm leaving this letter with Rachel to give to
            |  you after I'm gone. I'm far away now. In a quiet, beautiful
            |  place. Please forgive me for not saying goodbye before I left.
            |  Be well, Laura. Don't be too hard on the sisters. And Laura,
            |  about James... I know you hate him because you think he isn't
            |  nice to me, but please give him a chance. It's true he may be a
            |  little surly sometimes, and he doesn't laugh much. But
            |  underneath he's really a sweet person. Laura... I love you like
            |  my very own daughter. If thing had worked out differently, I was
            |  hoping to adopt you. Happy 8th birthday, Laura. Your friend
            |  forever, Mary."

Number      | #216
Item        | Handgun Bullets
Location    | Hotel Storage Room, 1F, Lakeview Hotel
Description | "Bullets for a handgun."

NOTE: This room is in the first empty area of the public map. If you're unsure
      where this is, wait until you get the full staff map which has both the
      public rooms and admin. areas.

Number      | #217
Item        | Handgun Bullets
Location    | Hotel Storage Room, 1F, Lakeview Hotel
Description | "Bullets for a handgun."

NOTE: This room is in the first empty area of the public map. If you're unsure
      where this is, wait until you get the full staff map which has both the
      public rooms and admin. areas.

Number      | #218
Item        | Handgun Bullets
Location    | Hotel Storage Room, 1F, Lakeview Hotel
Description | "Bullets for a handgun."

NOTE: This room is in the first empty area of the public map. If you're unsure
      where this is, wait until you get the full staff map which has both the
      public rooms and admin. areas.

Number      | #219
Item        | Rifle Shells
Location    | Hotel Storage Room, 1F, Lakeview Hotel
Description | "Ammunition for a hunting rifle."

NOTE: This room is in the first empty area of the public map. If you're unsure
      where this is, wait until you get the full staff map which has both the
      public rooms and admin. areas.

Number      | #220
Item        | Key to hotel room 312
Location    | Key holds, Reception Area, 1F, Lakeview Hotel
Description | "Key to room number 312 in the hotel. It was lying behind the
            |  counter of the lobby reception desk."
Examine     | "Room 312 is the room Mary and I stayed in three years ago."

Number      | #221
Item        | Can of Thinner
Location    | Sitting on the floor of the elevator, B1F, Lakeview Hotel
Description | "Small can filled with thinner. It was lying inside the
            |  elevator."

Number      | #222
Item        | First Aid Kit
Location    | Sitting on the desk in the Cloak Room, 2F, Lakeview Hotel
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #223
Item        | Shotgun Shells
Location    | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel
Description | "Ammunition for a shotgun."

Number      | #224
Item        | Shotgun Shells
Location    | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel
Description | "Ammunition for a shotgun."

Number      | #225
Item        | Handgun Bullets
Location    | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel
Description | "Bullets for a handgun."

Number      | #226
Item        | Handgun Bullets
Location    | Sitting on the shelves in the Cloak Room, 2F, Lakeview Hotel
Description | "Bullets for a handgun."

Number      | #227
Item        | Key to hotel room 204
Location    | Inside the suitcase in the Cloak Room, 2F, Lakeview Hotel
Description | "Key to room number 204. Took it from the bag inside the
            |  cloakroom."

NOTE: You'll need to use the Fish Key to open the suitcase.

Number      | #228
Item        | Handgun Bullets
Location    | On the desk at the end of the small hallway leading to the
            | Reading Room, 2F, Lakeview Hotel
Description | "Bullets for a handgun."

Number      | #229
Item        | Handgun Bullets
Location    | On the desk at the end of the small hallway leading to the
            | Reading Room, 2F, Lakeview Hotel
Description | "Bullets for a handgun."

Number      | #230
Item        | Shotgun Shells
Location    | On a small desk in the corner of the Reading Room, 2F, Lakeview
            | Hotel
Description | "Ammunition for a shotgun."

Number      | #231
Item        | Health Drink
Location    | On the reading desk, Reading Room, 2F, Lakeview Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            | mild."

Number      | #232
Item        | Shotgun Shells
Location    | On the bookshelf in the Reading Room, 2F, Lakeview Hotel
Description | "Ammunition for a shotgun."

Number      | #233
Item        | Employee Elevator Key
Location    | On a desk in room 204, 2F, Lakeview Hotel
Description | "The tag on it says: 'Employee elevator.'"

Number      | #234
Item        | "Cinderella" music box.
Location    | Inside the suitcase with the word lock, Room 202, 2F, Lakeview
            | Hotel
Description | "Music box with figure from the fairy tale, 'Cinderella',
            |  attached. Found inside trunk in room 202."

NOTE: Use the thinner on the photo on the bed or try and hack the lock to open
      the case. The word is always something easy and usually has something to
      do with the game (mist, hell, love, damn, mama, etc.).

Number      | #235
Item        | Health Drink
Location    | Sitting on the table with the lamp near the elevator, 2F,
            | Lakeview Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #236
Item        | Rifle Shells
Location    | Sitting on the table near the elevator, 2F,
            | Lakeview Hotel
Description | "Ammunition for a hunting rifle."

Number      | #237
Item        | Health Drink
Location    | Cleaning trolley sitting near the employee lift, 2F, Lakeview
            | Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #238
Item        | Health Drink
Location    | Cleaning trolley sitting near the employee lift, 2F, Lakeview
            | Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #000
Item        | Lakeview Hotel Map (Staff)
Location    | On pin board directly beside the employee lift, Admin. Block, 1F,
            | Lakeview Hotel
Description | N/A

Number      | #239
Item        | "Snow White" music box
Location    | Shelf in Pantry, Admin. Block, 1F, Lakeview Hotel
Description | "Music box with 'Snow White' drawn on it. Found in pantry."

Number      | #240
Item        | Video Tape
Location    | Safe in the Office, Admin. Block, 1F, Lakeview Hotel
Description | "Videotape I forgot at the hotel three years ago."
Examine     | "'Silent Hill' is written on the label in my handwriting. This is
            |  definitely the videotape I recorded back then."

Number      | #241
Item        | Can Opener
Location    | Safe in the Office, Admin. Block, 1F, Lakeview Hotel
Description | "Tool for opening cans."

Number      | #242
Item        | Rifle Shells
Location    | Employee Lounge, Admin. Block, 1F, Lakeview Hotel
Description | "Ammunition for a hunting rifle."

Number      | #243
Item        | Rifle Shells
Location    | Employee Lounge, Admin. Block, 1F, Lakeview Hotel
Description | "Ammunition for a hunting rifle."

Number      | #244
Item        | First Aid Kit
Location    | On the Floor of the Boiler Room, B1F, Lakeview Hotel
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #245
Item        | Bar Key
Location    | Hanging on the end of the Boiler Piping, Boiler Room, B1F,
            | Lakeview Hotel
Description | "Key to door which goes from hotel's underground bar to hallway.
            |  Found it in boiler room."

Number      | #246
Item        | Health Drink
Location    | Sitting on the shelf in the Bar's Kitchen, B1F, Lakeview Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #247
Item        | Health Drink
Location    | Sitting on the shelf in the Bar's Kitchen, B1F, Lakeview Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #248
Item        | Health Drink
Location    | Sitting on the bench in the Bar's Kitchen, B1F, Lakeview Hotel
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #249
Item        | Light Bulb
Location    | In the tin can sitting on the bench in the Bar's Kitchen, B1F,
            | Lakeview Hotel
Description | "Found inside can in kitchen of bar. Normal light bulb."

NOTE: Use the can opener to get the can open. I'd think this is rather obvious.

Number      | #250
Item        | Hotel Stairway Key
Location    | The music box in the Hotel lobby, 1F, Lakeview Hotel
Description | "Key to door from stairway to 3rd floor hall. It was hidden
            |  inside the big music box in the lobby."

NOTE: You need to place the three small music boxes in the right places and
      then you'll be able to get the key. Obviously you'd want to go get your
      items back from the Employee Elevator room on the 2nd Floor. With this
      key you'll now be able to access the 3rd Floor.

Number      | Bonus +7
Item        | Book of Crimson Ceremony | Ending Item
Location    | On the bookshelf in the Reading Room, 2F, Destroyed Lakeview
Description | "About some ancient god. Author unknown."
Examine     | "The title is 'Crimson Ceremony'
            | "Speak. I am the Crimson One. The likes and the mist are not
            |  they but I. You all know that I am One. Yes, and the One is I.
            |  Believers hearken to me! Twenty score men and seven thousand
            |  beasts. Heed my words and speaketh them to all, that they shall
            |  ever be obeyed even under the light of the proud and merciless
            |  sun. I shall bring down bitter vengeance upon thee and thou
            |  shalt suffer my eternal wrath. The beauty of the withering
            |  flower and the last struggles of the dying man, these are my
            |  blessings. Thou shalt ever call upon me and all that is me in
            |  the place that is silent. Oh, proud fragrance of life which
            |  files towards the heart. Oh Cup which brims with the whitest of
            |  wine, it is in thee that all begins."
To Qualify  | The Book is only found after the game is completed once. Is
            | one of the items required for the "Rebirth" ending of Silent Hill
            | 2. For additional info see section 10.0.

Number      | #251
Item        | Handgun Bullets
Location    | End of the hallway by rooms 219 and 220, 2F, Destroyed Lakeview
Description | "Bullets for a handgun."

Number      | #252
Item        | Handgun Bullets
Location    | End of the hallway by rooms 219 and 220, 2F, Destroyed Lakeview
Description | "Bullets for a handgun."

Number      | #253
Item        | Ampoule
Location    | Table by the lamp near the elevator, 2F, Destroyed Lakeview
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #254
Item        | Ampoule
Location    | Table by the lamp near the elevator, 2F, Destroyed Lakeview
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #255
Item        | Health Drink
Location    | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #256
Item        | Health Drink
Location    | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #257
Item        | Health Drink
Location    | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #258
Item        | Health Drink
Location    | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #259
Item        | Health Drink
Location    | Sitting on the bar shelf behind the bar, B1F, Destroyed Lakeview
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #260
Item        | Rifle Shells
Location    | Shelf in Bar Kitchen, B1F, Destroyed Lakeview
Description | "Ammunition for a hunting rifle."

Number      | #261
Item        | Rifle Shells
Location    | Shelf in Bar Kitchen, B1F, Destroyed Lakeview
Description | "Ammunition for a hunting rifle."

Number      | #262
Item        | Shotgun Shells
Location    | Bench in Bar Kitchen, B1F, Destroyed Lakeview
Description | "Ammunition for a shotgun."

Number      | #263
Item        | Shotgun Shells
Location    | Bench in Bar Kitchen, B1F, Destroyed Lakeview
Description | "Ammunition for a shotgun."

Number      | #264
Item        | First Aid Kit
Location    | Bench in Bar Kitchen, B1F, Destroyed Lakeview
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #265
Item        | Ampoule
Location    | Sitting near the admin. toilets, 1F, Destroyed Lakeview
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #266
Item        | Ampoule
Location    | Sitting near the admin. toilets, 1F, Destroyed Lakeview
Description | "Restores energy by relieving pain. Effects are powerful."

Number      | #267
Item        | Rifle Shells
Location    | On the ground by the door to the Manager's Office, 1F, Destroyed
            | Lakeview
Description | "Ammunition for a hunting rifle."

Number      | #268
Item        | Rifle Shells
Location    | On the ground by the door to the Manager's Office, 1F, Destroyed
            | Lakeview
Description | "Ammunition for a hunting rifle."

Number      | #269
Item        | Rust-colored egg.
Location    | From the Pyramid Heads after the fight.
Description | "It's about the size of a quail's egg. Pyramid Head was holding
            |  it."

Number      | #270
Item        | Scarlet egg.
Location    | From the Pyramid Heads after the fight.
Description | "It's about the size of a quail's egg. Pyramid Head was holding
            |  it."


 ------------------------------------------------------------------------------

10.0 -----> Silent Hill 2 Pt. 10 - The Extras

Just incase you're only looking for info on the extra items, here is everything
you'll find after the first or subsequent playthroughs. These extras do list
the locations of the specific items, however if you want more accurate
locations check through the above guide.

To specifically find the bonus items in the full listing press Ctrl+F and then
search for a plus sign (this: + ). This will go through and find all of the
Bonus items for you.


- Chainsaw
  "Gas powered chainsaw. Extremely high attack power."

  On the second playthough you'll find the chainsaw stuck in some logs on the
  way into town, just past the graveyard. The weapon has a high attack power
  but comes at the disadvantage of average speed and small strike distance.
  Timed right however the Chainsaw can be used easily enough to stick with you
  throughout most of the entire game.

  It seems the first game has to be of a Normal or higher difficulty level. If
  you play through the game first on Easy action, the chainsaw won't appear
  after you finish - not until you finish on Normal action mode once.


- "Rebirth" Items
  White Chrism
  "Glass bottle containing milky white anointing oil."
  Book of Lost Memories
  "A book about the history and legends of this town and the surrounding area."
  Obsidian Goblet
  "Ancient-looking goblet carved from pure obsidian. Found it in the old
   museum."
  Book of Crimson Ceremony
  "About some ancient god. Author unknown."

  Another second playthrough bonus. These four items when collected will give
  you the additional 4th ending to the game. The White Chrism is located within
  the Blue Creek Apartment Building. The Book of Lost Memories is at the Texxon
  petrol station on Nathan Ave. The Obsidian Goblet inside the Silent Hill
  Historical Society. And finally the Book of Crimson Cermony is located in the
  Reading Room of the destroyed Lakeview Hotel.


- Hyper Spray
  "Suspicious spray can. Effect unknown."

  On your third playthrough you'll find the Hyper Spray inside of the trailer
  home on Saul Street. This spray comes in different colors and has various
  attacks on enemies. You get different colored sprays through getting better
  ranks, and obviously the higher the rank the better the spray. You can boost
  your total rank by getting more gold ratings overall.

  Fare         |  Est. Rank  |  Result
  ----------------------------------------------------------------------------

  Poor         |  0 to 3.9   |  Spray will be purple. Immobilizes most enemies
                             |  to make repeat playthrough easier.

  Well         |  4 to 6.9   |  Spray will be white. Immobilizes minimal
                             |  amount of enemies.

  Near Perfect |  7 to 9.9   |  Spray will be yellow. Immobilizes several
                             |  enemy types.

  Perfect      |  10         |  Spray will be green. Kills any monster.

  ----------------------------------------------------------------------------


- Dog Key
  "Found inside a dog house. No idea where to use it."

  On your forth playthrough you'll find this additional key and doghouse in a
  yard on the southern side of Nathan Avenue. This is to the left of the the
  motel yard on the corner of Nathan Avenue and Munson Street. If you're still
  having difficulty finding it then the easiest way is to go to the exit of
  Rosewater Park and then face Nathan Avenue. If you walk right across the
  street you'll walk straight into the yard.

  To use this key then you'll have to wait until you're at the Lakeside Hotel.
  After the visit to Room 312, when you exit the room walk down the hall. You
  can save at the end of the hall if you wish, then go to the double doors
  between the save spot and Room 312. Here you will use the Dog Key. Go inside
  to get the bonus and utterly random weirdness which is the "Dog" ending.


- Blue Gem
  "Maybe I could use it somewhere..."

  Found in the X-Box version (Silent Hill 2: Saigo No Uta, Restless Dreams, or
  Inner Fears depending on which country you're living in) or the budget PS2
  release (Greatest Hits in the US or the Platinum "Director's Cut" in PAL
  format), this item will allow you to get yet another bonus ending - the UFO
  ending.

  To find the Gem at the start of James' quest, you must first finish his
  scenario once. You must also finish Maria's scenario once as well. When you
  have accomplished this the gem will appear on the floor in the back of the
  toilets where James' scenario begins. Once you have this item if you use it
  in the following locations you will recieve the UFO ending. Those locations
  are:

  Alternate Brook Haven Hospital - Garden
      When you've beaten the hanging bosses and are transported into the
      alternate world, you'll be in a small room but be on grass and be where
      it is raining. This is actually a part of the hospitals garden. Use the
      blue gem here.

  Toluca Boat Launch
      After fighting with Eddie, you'll arrive outside onto the boat launch.
      Before you use the boat, go into your menu and use the blue gem again
      here.

  Lakeview Hotel - Room 312
      When you reach Room 312, go over to the window and use the blue gem for
      the third time. When you do so you'll recieve the ending.

  There's an interesting thing programmed into the game that you can also take
  advantage of in this situation should you be playing the PS2 re-release. If
  you have the original version's save file on one of the memory cards in your
  PS2 at the same time, anything you've unlocked in that version is
  automatically unlocked in this version. If you've completed James' scenario
  already as well of course, that means the game will register it and you'll
  only have to finish Maria's one before the gem appears.

  For item information through Maria's scenario, continue on reading below.


 ------------------------------------------------------------------------------

10.0 -----> Silent Hill 2 Maria - Pt. 1 - Survival Of The Smartest

Number      | #001
Item        | Revolver Bullets
Location    | Sitting on the draws to the right of Maria.
Description | "Bullets for revolver."

Number      | #002
Item        | Revolver Bullets
Location    | Sitting on the draws to the right of Maria.
Description | "Bullets for revolver."

Number      | #003
Item        | Health Drink
Location    | Sitting under the sink near the door.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #004
Item        | Health Drink
Location    | Sitting under the sink near the door.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #005
Item        | Chinese Cleaver
Location    | Dug into the corner of the bar, Heaven's Night.
Description | "Square-bladed knife. Ugly, but powerful and easy to use."

Number      | #006
Item        | First Aid Kit
Location    | Sitting one one of the bar stools, Heaven's Night.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #007
Item        | Health Drink
Location    | Sitting on the steps to the cab of a dump truck across the
            | street from the Brookhaven Hospital on Carroll St.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #008
Item        | Revolver Bullets
Location    | Sitting on the back bumper of a car at the dead end of Rendell
            | St. (left end before the tunnel)
Description | "Bullets for revolver."

Number      | #009
Item        | Health Drink
Location    | Found in the little inset dirt area on the north side of Rendell
            | St., sitting infront of a truck.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #010
Item        | Health Drink
Location    | Found in the little inset dirt area on the north side of Rendell
            | St., sitting infront of a truck.
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #011
Item        | First Aid Kit
Location    | Sitting on a low brick wall on the northern side of Katz St.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #012
Item        | Revolver Bullets
Location    | In a fenced off area on the southern side, right at the end of
            | Katz St.
Description | "Bullets for revolver."

Number      | #013
Item        | Revolver Bullets
Location    | In a fenced off area on the southern side, right at the end of
            | Katz St.
Description | "Bullets for revolver."

Number      | #014
Item        | Revolver Bullets
Location    | Beside a green car and some blood stains on the east side of
            | Munson Street, north of Katz.
Description | "Bullets for revolver."

Number      | #015
Item        | Revolver Bullets
Location    | In the back of a green pick up down the small alley off the east
            | side of Munson Street, beside the Blue Creek Apartments.
Description | "Bullets for revolver."

Number      | #016
Item        | First Aid Kit
Location    | In the back of a green pick up down the small alley off the east
            | side of Munson Street, beside the Blue Creek Apartments.
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #017
Item        | Revolver Bullets
Location    | Below the Jack's Inn sign at the northern fenced off end of
            | Munson Street.
Description | "Bullets for revolver."

Number      | #018
Item        | Revolver Bullets
Location    | Below the Jack's Inn sign at the northern fenced off end of
            | Munson Street.
Description | "Bullets for revolver."


 ------------------------------------------------------------------------------

12.0 -----> Silent Hill 2 Maria - Pt. 2 - Er... Jill, Run For That Mansion!

Number      | #019
Item        | First Aid Kit
Location    | Center Table, Living Room, 1F, Baldwin Mansion
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #020
Item        | Revolver Bullets
Location    | Center Table, Living Room, 1F, Baldwin Mansion
Description | "Bullets for revolver."

Number      | #021
Item        | Revolver Bullets
Location    | Center Table, Living Room, 1F, Baldwin Mansion
Description | "Bullets for revolver."

Number      | #000
Item        | Baldwin Mansion Map
Location    | On top of a cabinet, Living Room, 1F, Baldwin Mansion
Description | N/A

Number      | #022
Item        | Revolver Bullets
Location    | Corner Table, Up The Stairway, 1F/2F, Baldwin Mansion
Description | "Bullets for revolver."

Number      | #023
Item        | Revolver Bullets
Location    | Corner Table, Up The Stairway, 1F/2F, Baldwin Mansion
Description | "Bullets for revolver."

Number      | #024
Item        | Health Drink
Location    | Corner Table, Hallway #2, 2F, Baldwin Mansion
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #025
Item        | White Board
Location    | Sitting on the Floor, Northern Side, Entrance Hall 2F, Baldwin
            | Mansion
Description | "White metal board with square holes punched into it. Found in
            |  2nd Floor Entrance Hall."
Examine     | "'When the White Breath is found,
            |   I shall dedicate this thing.
            |   Oh Spirit of the Mist,
            |   Grant us fortune eternal.'
            |  is written on the back."

Number      | #026
Item        | Red Board
Location    | Sitting on the Ground, Garden Through Fireplace, 2F, Baldwin
            | Mansion
Description | "Red metal board with square holes punched into it. Found in
            |  mansion's 2nd floor garden."
Examine     | "'When the Crimson Words are found,
            |   I shall dedicate this thing.
            |   Oh you Gods deep in slumber,
            |   Grant us fortune eternal.'
            |  is written on the back."

Number      | #027
Item        | Black Board
Location    | Sitting on the Ground, Garden Through Fireplace, 2F, Baldwin
            | Mansion
Description | "Black metal board with square holes punched into it. Found in
            |  mansion's 2nd floor garden."
Examine     | "'When the Dark Grail is found,
            |   I shall dedicate this thing.
            |   You who deny Death,
            |   Grant us fortune eternal.'
            |  is written on the back."

Number      | #028
Item        | Acacia Key
Location    | Gained when the boards puzzle is finished, Garden Through
            | Fireplace, 2F, Baldwin Mansion
Description | "Engraved with an Acacia flower. Found embedded in stone slab."


 ------------------------------------------------------------------------------

13.0 -----> Silent Hill 2 Maria - Pt. 3 - It's Like Chasing Ghosts

Number      | #029
Item        | Matches
Location    | Desk beside Bed, Kid's Room, 2F, Baldwin Mansion
Description | "Only 2 or 3 matches are left. Found in Kid's Room."

Number      | #030
Item        | Birthday Card
Location    | Under the chair in the attic, 3F, Baldwin Mansion
Description | "Birthday Card and Present from Amy (contents unknown)."
Examine     | "TO MY DEAREST DADDY
            |    HAPPY BIRTHDAY!
            |   FROM AMY BALDWIN"

Number      | #031
Item        | Health Drink
Location    | Cabinet In The Corner, Lounge, 2F, Baldwin Mansion
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #032
Item        | Health Drink
Location    | Cabinet In The Corner, Lounge, 2F, Baldwin Mansion
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #033
Item        | First Aid Kit
Location    | Table In The Corner, Lounge, 2F, Baldwin Mansion
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #034
Item        | Revolver Bullets
Location    | On The Floor in the LONG hallway, 1F, Baldwin Mansion
Description | "Bullets for revolver."

Number      | #035
Item        | Health Drink
Location    | On the bench, Service Room, 1F, Baldwin Mansion
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #036
Item        | Health Drink
Location    | On the bench, Service Room, 1F, Baldwin Mansion
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."

Number      | #037
Item        | Revolver Bullets
Location    | By the bench, Service Room, 1F, Baldwin Mansion
Description | "Bullets for revolver."


 ------------------------------------------------------------------------------

14.0 -----> Silent Hill 2 Maria - Pt. 4 - Fetch-Quest-O-Rama

Number      | #000
Item        | Blue Creek Apartment Map
Location    | On the floor of the stairwell, 2F, Blue Creek Apartments
Description | N/A

Number      | #038
Item        | White Liquid
Location    | Sitting on the coin desk, Room 105, 1F, Blue Creek Apartments
Description | "Small bottle filled with an unknown white liquid. The label
            |  reads 'I Deny thee'."

Number      | #039
Item        | First Aid Kit
Location    | Bench, Kitchen, Room 105, 1F, Blue Creek Apartments
Description | "Restores energy by healing wounds. Effects are moderate."

Number      | #040
Item        | Health Drink
Location    | Bench, Kitchen, Room 105, 1F, Blue Creek Apartments
Description | "Restores energy by providing nourishment. Effects are fairly
            |  mild."


 ------------------------------------------------------------------------------


iv. The End Bit
---------------

Not much to put here, just some requests, links and thanks.

Requests:
 - If you have found items I've missed please e-mail me with exact details of
   where it is to be found. I think I got everything, but for all I know there
   maybe some surprises still left. 270 items was my final total (for normal
   items). Anyone get higher than this?


Thanks to:
 - Team Silent, for the excellent games.
 - Konami Europe for allowing us to have the bonus DVD (even though they
   picked FunTV to do it).
 - Everyone who helped with the DVD guide.
 - The other SH2 FAQ authors for doing their guides. Made re-checking my lists
   over a little easier to do.
 - Everyone at the Dark Legacy who posted their ranking stats in the past
   (needed to check against the # of items I found-highest by anyone else
    there was 255 items FYI).
 - SilentHill2.com forums for the Hyper Spray info.


 Links:
 - KCET/KonamiTYO
   http://www.konamityo.com/
 - Konami Europe
   http://www.konami-europe.com
 - Silent Hill 2 US Website
   http://www.konami.com/silenthill2
 - Silent Hill 2.de Europe Website
   http://www.silenthill2.de
 - Gamespot SH2 Coverage
   http://gamespot.com/gamespot/filters/products/0,11114,437029,00.html
 - PS2IGN SH2 Coverage
   http://ps2.ign.com/games/14904.html
 - Silent Hill Sanitarium (Home to the excellent SH Plot Guides)
   http://www.dark-legacy.org/silent-hill
 - SilentHill2.com Forums
   http://www.silenthill2.com
 - Silent Hill "Hits Close to Home" (Cool Feature showing real life SH2 areas)
   http://www.psera.com/bin/showfeatures.cgi?id=1


 2003 - RMc (mcgregorr@xtra.co.nz)

 -=eof=-


 ------------------------------------------------------------------------------