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    FAQ/Walkthrough by Drake741

    Version: 1.1 | Updated: 07/01/02 | Search Guide | Bookmark Guide

                        -  /                              \  -
                         -< Drakan II : The Ancients Gates >-
                        -  \______________________________/  -
    GameFAQs Username......................................................Drake741
    Last Updated............................................................7-01-02
    Version.................................................................... 1.1
    I. Table of Contents
       I. Table of Contents.......................What is in this FAQ/Walkthrough
      II. Introduction............................What this is about
     III. Updates.................................What I've been up to
      IV. Game Tips...............................Nice little pointers
       V. Walkthrough.............................How to beat the game
      VI. FAQ.....................................Questions from YOU
     VII. Legal Things............................This is MINE!
    II. Introduction
         In this FAQ/Walkthrough, I will go through quest by quest in the order 
    that I played them. I will follow a simple format for each quest which will 
    look a little like this : 
    (Roman Numeral) (Quest name)
    Area : _______________________ (area specifics will be in parenthses)
    Objective : __________________ (What to Do)
    Given From : _________________ (Which person or time you get this quest)
    Reward : _____________________ (items, gp, etc.)
    Reccomended Items : __________ (Things you should have to complete the quest)
    Items Found : ________________ (Things I found during the quest, from most
                                    important to least important)
    Walkthrough : (This section starts from when you receive the quest to when you
    complete it. For instance, in the Snotmaw Quest, the walkthrough will start 
    from your chat with Dehrimon to you leaving Kragmor. You will understand 
    later. I will mark special items or things to watch for with stars.)
    Points of Interest : (Here I will list and describe everything that you need to
    look out for during the quest)
    (After each quest, I will show you what you should do next. Any areas that need
    visiting or any new areas or items revealed.) 
    If there is a side quest that needs to be completed within another quest, I 
    will put that walkthrough after that main quest.
    This entire FAQ/Walkthrough was created by ME based on MY OWN EXPERIENCE. 
    III. Updates
    Tuesday, June 18, 2002 - Finished Walkthrough up to Andrellian Islands.
    Monday, July 1, 2002 - Made New Layout, Doublespaced _EvErYtHiNg_
                           Trying to take RPG Freak's advice to make Walkthroughs 
                           more readable by not just writing paragraphs.
    IV. Game Tips
      1. NEVER start a quest unprepared.
      2. ALWAYS SAVE OFTEN. SAVE ALOT!!! If you are unsure if you can make that 
         jump, save and jump. If you make it, Congratulations! If you don't, no big
         deal, just start at your last save and try something else.
      3. NEVER use a weapon if Arokh is available. It uses up Weapon HP and puts 
         you in danger of dying. You can always loot them afterwards
      4. ALWAYS pick as much loot up as you can. I run around through dungeons 
         pressing L1 to pick up anything around me
      5. NEVER hope that you have enough HP on your weapon to complete the quest.
      6. ALWAYS look around you with the right analog stick. Especially at cliffs!
      7. NEVER leave a chest, barrel, or box un-emptied.
      8. ALWAYS use the Slash-Dodge maneuver on multiple enemies. It is described 
     - There are several special weapon techniques that are performed with the      
       directional buttons and Square. By just holding one of the buttons down and 
       pressing Square, you stab in that direction. There are 4 more advanced 
       button combinations to attack with : 
                            - Down, Down, Square   = Strong overhead swing
                            - Down, Up, Square     = Spinning attack
                            - Left, Left, Square   = Strong left-to-right swing
                            - Right, Right, Square = Strong right-to-left swing
     - Especially early in the game, you can talk to people to receive side quests
       which are great for getting richer and momre experienced. Many of them also
       trigger a respawn of monsters in the wilderness. 
     - Rynn's backflip allows her to jump much higher than her frontwards jump. You
       can perform a backflip by holding back on the left analog stick and pressing
       Triangle. You can use this to reach areas that were too high to reach with a 
       regular jump.
     - THE SLASH-DODGE is a skill that NEEDS to be mastered early in the game. It's
       very simple, you run at your target and slash 3 times with your weapon then 
       roll backwards with X. It is Very Simple and VERY effective.
    V. Walkthrough
         The game begins with background on the Dark Wars and Rynn's and Arokh's 
    bonding. You speak with General Dehrimon about the area and learn about a group
    of bandits on the road ahead. 
    I. Reaching Myschala
    Area : Surdana (road to city)
    Objective : Find Lady Myschala in the palace in Surdana
    Given from : General Dehrimon, near starting gate
    Reward : 300gp, Cypher Rune Quest
    Reccomended Items : -None-
    Items Found : Short Wood Bow, Potion of Life x2, Health Elixer x2
    Walkthrough : Follow the road and complete the directions given at the top of 
    the screen. You will find a band of 3 Grull. Kill them and move up the hill on 
    the left and loot the cave. Continue down the road and cross the bridge. A 
    Grull will be crushed by another Grull's trap (a tribute to their intelligence)
    kill the other Grull and move on to the tent. Pick up the **Short Wood Bow** on 
    the table and ***DONT PRACTICE WITH IT***. Practicing with the bow is a waste 
    of arrows. continue up the road and enter the city. After the short cut scene 
    with Jade, the magic shopkeeper, continue to the far side of the city and enter
    the tower connected to the bridge. Take the lift up and cross the bridge. After
    the chat with Zola Dane, walk straight to the throne room and talk to Lady 
    Points of Interest : Make sure you get the Short Wood Bow!!! The other bows are 
    quite expensive. 
    Now you can go to the other shops and pick up sidequests. Be sure to visit the 
    Blacksmith, the scared man in front of the house, the Alchemist, and everyone 
    in the Tavern.Some things may not make sense, but it will all come together 
    soon. If you walk out the far side of the city and continue on the road, you 
    can go see a man in front of a cottage who is ditressed about his wife.
    II. Mushroom Picking Mess-Up
    Area : Surdana (mushroom cave)
    Objective : Save the woman in the Mushroom Cave
    Given from : The man in front of the cottage
    Reward : 300gp (Thanks to snezedwarf2 for correcting me!)
    Reccomended Items : Health Elixers x? , Potion of Life x? , A New Weapon!
    Items Found : Wood Club, Potion of Life x?, Health Elixer x?
    Walkthrough : Walk from the man's cottage to the new point on your map. In this
    dungeon, there are new monsters called Scavengers. They are big, smelly, and 
    fast. Try to take one on at a time and use the Slash-Dodge on them. Follow down
    the path to find a **Wood Club** on a pedastal. Make sure you loot all chests 
    and corpses of people that are holding Bags of gold. The woman you are 
    searching for will be on your left when you reach her. Talk to her with L1 and 
    continue down the path. walk through the doorway and ***PUSH THE ROCK BLOCKING 
    THE DOOR***. When the woman tells you how thankful she is, she will run back to 
    her cottage, follow her. Talk to the man to receive your reward.
    Points of Interest : The Wood Club can be sold or used. Make sure to 
    investigate all skeletons on the ground for bags of gold, each contains 150gp!
    From here, return to the city and go to the man's house with the spider 
    problem (if you dont know what I am talking about, you didn't talk to everyone
    earlier. Its the building across the Blacksmith shop with the man in front. 
    Talk to him to receive the quest) 
    III. Rynn the Exterminator
    Area : Surdana (Spider house)
    Objective : Kill ALL of the spiders in the villager's cellar
    Given From : Villager, in front of house
    Reward : 150gp (I may be wrong on this)
    Reccomended Items : Wood Club (from Mushroom cave quest)
    Items Found : Steel Club
    Walkthrough : Go into the villager's house and help yourself to his treasure 
    chests =) . Go down into his cellar and kill each spider you find. *NOTE : THE 
    OVERHEARD SWING INSTEAD* When you reach a room with boxes in the middle, kill 
    all of the spiders and start hitting the walls (I am not crazy, trust me) One 
    wall should cave in, revealing a switch. Pull the switch with L1 and move on. 
    You will know you have killed all the spiders when Rynn proclaims "That seems 
    to be the last of them". Return to the top floor and enter the small room next 
    to the bed. Pull the switch inside and leave. Talk to the villager for your 
    Points of Interest : Pick up the Steel Club in the backmost room. The 2 
    switches are for getting rich later in the game =). 
    Go to the blacksmith shop where the secret room is now open, and pull the 
    switch. You can sell your clubs for a new, stronger weapon. By now, you should 
    have spoken to everyone in the Village for sidequests and information. Finally,
    when you are fully prepared, go to the bottom of the river and talk to the 
    guard, then enter Shadowmire.
    IV. The Swamp Crawl
    Area : Shadowmire
    Objective : Retreive the Cypher Rune from the Tree of Mourning
    Given From : Lady Myschala
    Reward : Arokh
    Reccomended Items : A New Weapon
    Items Found : Rusty Iron Short Sword, Short Wood Bow, Rusty Axe, Steel Club, 
    Wood Long Bow, EARTH BLADE, Invulnerability Potion x1, Invisibility Potion x1,
    Full Mana x3, Health Elixer x18, Potion of Life x 12, Cypher Rune, Toadfist's 
    Walkthrough : Walk down the path and talk to the man by the fence for the 
    *****Missing Daughter Sidequest*****, then walk across the bridge. Go left 
    at the fork, theres nothing on the left till later. Walk down the path and get 
    in the water. Watch out for Trogs in the water, they blend in very well and 
    move pretty fast. Turn left to find a big Trog, this is pretty muc what all 
    Trogs fight like, so get used to it. Go back and continually press R2 to lock 
    on to any hidden Trogs. When a lightening bolt flies by your head, you are 
    heading in the right direction. Defeat the Trogs and go back to the other side 
    of the small fork. There is a small hut for looting and a pair of Trogs to 
    kill. Go back left and move on. If you have the need to get out of the water, 
    here's your chance. BACKFLIP up onto the platformsfor some treasures. Jump and 
    hang to the next platform. You may notice here that the two barrels look 
    different. The tapered one with marking is an EXPLODING BARREL. DO NOT HIT 
    THIS BARREL. IT WILL EXPLODE. Jump from platform to platform, picking up 
    everything as you go. When you reach the last platform, I suggest you drop down 
    to a low platform and drop to the ground and book it to where you jumped up to 
    the first platform. Now go down the path, looting the huts that are on the 
    sides. Keep going until you reach a swinging log with spikes all over it. DO 
    NOT TOUCH THIS!!! IT HURTS ALOT!!! Run by and watch out for arrow traps. They 
    pop out of the water and shoot at you. When the go back down, run up to them 
    and slash them, or wait till the come back up and shoot at them. Continue to 
    find a campfire with Nichols the Bold standing near. *****TALK TO NICHOLS*****
    he is a big part of finding the best weapon in the game. Continue down the path
    until you reach a fork, and go right. Cross the bridge and loot the large hut. 
    Backtrack to the fork and this time go left, and enter the cave. Go through the
    cave and watch out for holes in the ground. When you exit the cave, go left 
    down the path, cross the bridge and make sure to pick up the Full Mana on the 
    right. Drop down on the platforms and walk forward to the small ruins where a 
    cut scene sill ensue. Kill the three Trogs quickly for another cutscene and the 
    completion of the ******Missing Daughter Sidequest*****. Climb Up the nearby 
    ladder and watch out for two Trogs on the above platform. Proceed to the hut 
    ahead of you and loot it before you climb down the ladder. Don't worry, you 
    fall no matter what you do, just watch out for the Trog waiting for you below. 
    go down the path to the room with spiders all over the place. They will follow 
    you into the water, so you just have to kill them head on. Use the same 
    technique that you used in the Rynn the Exterminator Quest. Follow the path to 
    the lift. Take the lift up and move on. You will come to the Tree of Mourning, 
    the location of the Cypher Rune. Walk up to the doorway in the tree for a small
    cutscene. Then move on to the cave on the left, facing the tree. At the end of
    the tunnel, kill the Trogs and cross the log bridge, be sure to loot the chest
    on your left. When you come to a gap in the trail, jump over it, then jump up 
    to the platform. Drop down to the other side, then drop to the lower platforms. 
    Kill the Trogs and go left at the fork so you can see the "Keep Out" sign. 
    walk past the sign and walk up the lefthand trail to the Hut. before entering,
    go to the left side of the hut and pick up the Rusty Axe, then go in the front 
    door. The Hermit is your ticket to opening a blocked door in the cave. After 
    talking to him, you receive the *****Black Powder Sidequest*****. Before you 
    leave the hut, loot the chest to get a Steel Club and a Potion of Life. Also 
    pick up the Mine Key. Walk around in the water till you find a closed wood 
    door. Use the key on the keyhole and enter. From the entrance, go right and up
    the lift. Kill the Trog and pick up the First Satchel on the table. Walk 
    outside and around to the other cave entrance. Continue over to the lift and 
    pick up Satchel #2 on the table. Take the lift down and walk through the tunnel
    to find the third Satchel on the table near the next lift. Take this lift down 
    and go up the ramp to the table with the last satchel on it. Turn around and 
    walk over to the entrance. Go back to the Hut and talk to the Hermit. Take the
    Blasting Pot to the cave closest to the Hut. Watch for Scavengers scattered 
    through the cave. As you come to some small ruins, pick up the Wood Long Bow, 
    then go around to the hole in the back wall and jump through to get a Potion of
    Life. When you reach the blocked doorway, Rynn automatically blows it up. Kill
    the Trogs and press on. At the very large totem, go right for some treasure, 
    then go left until you reach the lift. Go past the lift and loot the small 
    room, then take the lift down. Follow the tunnel to the small pond area. Go in 
    the stairwell and loot the two rooms on eaither side before going throguh to 
    the doorway on the end. ****MAKE SURE YOU OPENED THE PRISON FOR NICHOLS****, if
    he is left in there, you lose your chance of getting the best weapon in the 
    game. Continue through the kitchen area and library area to find a long room 
    with several large boxes on one side. Jump up over the boxes to find a passage
    going up. Follow the passage and loot the room above. drop down through the 
    hole onto the boxes below. Walk down the tunnel and down the ramp to the bottom
    of the Tree of Mourning. Pick up the Cypher Rune and backtrack. A new door 
    should open with several Trogs charging out. Kill them and walk up the ramp to 
    the dining area. Follow the tunnel until you reach an area with a lift on your 
    left and another path on your right. Take the lift down and walk along the left 
    side of the tunnel to Toadfist's Throne Room, part of the *****Toadfists Helmet
    Sidequest*****. Walk down the path and into the throne room for a cutscene and 
    the Boss fight with Toadfist (How to Kill Toadfist is in the sidequest section
    for him). Walk back and take the lift up. now go the other way. When you walk 
    across the bridge, it collapses. Quickly swim over to the 4 Mages and kill them 
    to save Nichols, who has once again been captured. He gives you Nichols Tome, 
    take this over to the rock altar ahead on the swamp level. Rynn automatically 
    reads the book and the door opens. ***GO TAKE THE Earth Blade***, and kill the 
    4 skeletons that appear. Once you leave go up on to the raised path and enter
    the cave. Follow the cave up the ramp and pull the lever to open the gate. You 
    are now near that first fork in the road. Walk along and take a left at the 
    fork. Talk to the man with his daughter to get a reward and leave Shadowmire.
    CANNOT GET THE BEST WEAPON IN THE GAME!!!! Pick up the various weapons 
    scattered around the Shadowmire, you can sell them for alot of money!.
    IVa. Missing Daughter Sidequest
    Area : Shadowmire
    Objective : Locate Semira, the missing girl from Surdana
    Given From : Semira's Father
    Reward : 225gp, Potion of Life x1
    Reccomended Items : -None-
    Items Found : -None-
    Walkthrough : When you reach Semira, she is tied to a stake and is about to be
    burned. Kill the Trogs to save her. To receive your reward, talk to her Father
    before you leave Shadowmire with the Cypher Rune.
    Points of Interest : -None-
    IVb. Black Powder Sidequest
    Area : Shadowmire (Powder mine)
    Objective : Retreive four powder satchels from the Mines, Return the powder     
            satchels to the Hermit.
    Given From : The Hermit
    Reward : Blasting Pot
    Reccomended Items : Mine Key
    Items Found : Black Powder Satchel x4
    Walkthrough : Before you leave the hut, loot the chest to get a Steel Club and 
    a Potion of Life. Also pick up the Mine Key. Walk around in the water till you
    find a closed wood door. Use the key on the keyhole and enter. From the 
    entrance, go right and up the lift. Kill the Trog and pick up the First Satchel
    on the table. Walk outside and around to the other cave entrance. Continue over
    to the lift and pick up Satchel #2 on the table. Take the lift down and walk 
    through the tunnel to find the third Satchel on the table near the next lift. 
    Take this lift down and go up the ramp to the table with the last satchel on 
    it. Turn around and walk over to the entrance. Go back to the Hut and talk to 
    the Hermit.
    Points of Interest : -None-
    IVc. Toadfist's Helmet Sidequest
    Area : Shadowmire
    Objective : Brekk offered me 2000 gold to bring back Toadfist's Helm
    Given from : Brekk the Blacksmith
    Reward : 2000gp
    Reccomended Items : -None-
    Items Found : Toadfist's Helm
    Walkthrough : To kill Toadfist, I suggest you get in close to him so he can't 
    use his magic bolt on you. Use the Strong right-to-left swing or the Strong 
    left-to-right swing to knock him down to get free hits in. Once he is dead, 
    take his Helmet and give it to Brekk when you return to Surdana.
    Points of Interest : -None-
    Leave the Shadowmire entrance to see a cut scene with a cameo appearance by 
    Jasaad, the ruler of the Desert Lords. Proceed to the town, after the cutscenes
    with Arokh sell all unwanted goods. When you give the Helmet to Brekk the 
    Blacksmith, walk over to the corner and DROP THE EARTH BLADE. IT WILL STAY 
    THERE THE ENTIRE GAME. Then proceed to sell him the extra weapons. Either 
    repair your old weapon or sell it and get a new one. You can now get the Chain 
    Armor, Mithril Long Sword, and other goodies. You can also visit Jade's Magic 
    Emporium for some magic. It is now time for some fun wandering time!
    Hop on Arokh when your errands are complete and fly around. Shoot down some 
    blackwings and wander the counrtyside. 
    Where there are a slew of rivers, look for a small cave. When you find it, kill 
    the GIANT CHICKEN inside to get a GOLDEN EGG worth a cool 1000gp. 
    Now might be a good time to look for the Inquisitor the man in the bar was 
    talking about. Talk to the people for clues as to where to look. If youre not 
    into detective work, just walk under the waterfall near the blacksmith shop. 
    This is for completing the *****Inquisitor's Lair Quest*****. (explained later)
    I think the easiest quest to do right now is the *****Rest in Peices Quest*****
    Look for a temple looking building deep in a valley. If you can't find it, its 
    at the bottom middle of your map. When you reach it you will get a map marker 
    for The Brotherhood of the Eternal Word. Go inside the building and take a left 
    and talk to the man behind the table. 
    V. Rest in Peices
    Area : Surdana (Brotherhood of the Eternal Word)
    Objective : Investigate the evil in the Brotherhood of the Eternal Word's 
    Given From : Grand Sevant (head of the Brotherhood)
    Reward : 1000gp
    Reccomended Items : Any fast weapon, Health Elixer x?, Potion of Life x?
    Items Found : Steel Mace, Iron Club x2, Full Mana x3, Potion of Life x1, Half 
                  Mana x2, Health Elixer x2, *****FLAMESTRIKE***** 
    Walkthrough : Walk over to Brother Alto in the other room and talk to him. He 
    will open the door to the catacombs. Walk down the stairs until it loads. Walk
    all the way down the first corridor and keep your eyes open for the first Iron 
    Club. Take the first left and kill the skeleton.Walk all the way down to the 
    closed gate, then walk back. As you walk by, a skeleton will pop out of the 
    wall, kill it and walk down the stairs. Go down the corridor to find 2 more 
    skeletons waiting. Always be sure to check the small rooms that skeletons pop 
    out of, they usually contain treasure and other goodies. Kill the skeleton on 
    your left and walk down the stairs. The lights will go out and 2 more skeletons
    will come out on the left. Kill them and pick up the Half Manas. Pull the 
    switch at the end of the corridor and kill the skeleton behind you. Walk up the 
    stairs and take a left. Kill the skeltons on each side of the room and walk to 
    the top of the stairs. The platform on the other side of the gap will rise, but
    no worry, you can still make it if you jump at the high middle point on the 
    opposite side. If you are unsure that you can make it, save right before the 
    jump. On the other side, walk down the stairs and enter the room. A skeleton 
    will come out of the wall and attack, kill it and move to the opposite side of
    the room. Hit the wall so that it caves in. Loot the goodies and move on. Walk 
    up the stairs on you left and prepare for a battle. Walk towards the exit, the
    flames will go out and skeletons will come out of the ground. Try to keep all 
    of the skeletons in front of you, and dont get cornered. Make sure you have 
    running room. Once you defeat them, loot the 4 chests and exit. Go into the 
    next room where a skeleton will come out of a coffin after each one you kill. 
    Continue to the doorway and watch the floor break. Once it is finished, drop 
    down and walk left, jump over and walk to the top, jump over and jump up to the
    next platform. When you reach the other side, walk staight across and loot the 
    room like its nobodys business. Walk out and take the other doorway. After the 
    cutscene and after drooling over that flaming sword, run up to the Skeleton 
    Lord and treat him like you would any other skeleton one-on-one. I knocked him 
    down over and over and didnt let him get a hit in. He also has a couple buddies
    to help him. Once he is down for the count, kill any other skeletons and loot 
    the room before stepping on the teleporter. IF YOU LEAVE WITHOUT THE 
    Step on the teleporter and walk up the stairs. Talk to the Grand Sevant for the
    reward (as if the Flamestrike isnt reward enough).
    Points of Interest : FLAMESTRIKE, if you dont get it, you are foolish. There
    are also a slew of weapons to pick up, none of which are that good, but they 
    are a nice boost of cash.
    From here, go back to town and restock and sell anything extra. I HIGHLY 
    suggest that you visit Jade, she will give you a quest to kill Khossa Vole, the
    necromancer behind all the Undead. This is another great quest to undertake, 
    and skeletons are sooooooooooo easy with the Flamestrike. 
    VI. Fun with Necromancers
    Area : Surdana (City of the Damned)
    Objective : Slay the Necromancer, Khossa Vole and recover the Gravestone.
    Given From : Jade
    Reward : 1 free spell
    Reccomended Items : Flamestrike
    Items Found : Lastat Blade, Full Mana x2, Half Mana x2, Health Elixer x2
    Walkthrough : Fly from Jade's Shop to the new marker on your map. As you go, 
    there are several artillery placements shooting at you, destroy them and move 
    on. There are Bone Dragons here, they shoot electricity at you and the best way
    to kill them is to shoot from a large distance and run when you have to. Once 
    you rid the area of Bone Dragons, land on the tower entrance and walk up the 
    stairs and on the teleporter. When you are done loading, walk outside and to 
    the top of the tower. Look at your surroundings to get a bearing for things. 
    FINISH THEM OFF!!! This is important to conserve HP for this great weapon. Walk 
    down the ramp and down the hill to the archway, walk through and slay the 
    skeletons that arise. By the way, YES, the trees ARE looking at you. Continue 
    along the path across the bridge and over to the small ruins. check behind for 
    2 chests. Walk over to the broken bridge. Line yourself up so that you will run
    off the farthest point and land on the nearest point on the other side. When 
    you land, book it across the next bridge, it will collapse soon. On the other 
    side, try to avoid the floating mummy looking character and attack all the 
    skeletons for lots of Experience Points. As you wander over the hills, look for 
    a tree with a sword stuck in it, this is the *****Lastat Blade*****, when you
    hit with it, it sucks health from your victim and heals you! MAKE SURE YOU GRAB 
    have it, go into the small cave entrance and enter. Walk onto the small 
    platform next to the floating body of Khossa Vole and hack away at him. When he 
    falls, his mummy guy will come out of the next room and attack. NOW you should 
    hack at him until he falls. BEFORE LEAVING walk along the side walls to 
    find skeletons hiding. after killing them, keep hitting the walls for extra 
    goodies. In the green room, take the reasures and the Gravestone and step on 
    the teleporter. Walk outside and get one Arokh, fly over to the shiny blob in 
    the sky and fly through it. Arokh now has the Sonic Breath Attack. It is VERY 
    powerful. now fly back to Jade's and talk to her. 
    Points of Interest :  The Lastat Blade is a VERY nice sword. If you dont want 
    to use it yet or cant use it yet, drop it next to the Earth Blade you got 
    earlier. I picked up lots of Full Manas, Half Manas, and Health Elixers from 
    the skeletons on the hills. MAKE SURE YOU GET AROKH'S SONIC BREATH ATTACK. To 
    change between abilities for Arokh, press the L1 button.
    At this point, I suggest you go do the Inquisitor's Lair Quest. You are now 
    ready for it and are well equipped. Talk to the people in the Tavern if you 
    dont already have this quest.
    VII. Inquisitor's Lair
    Area : Inquisitor's Lair (Under waterfall behind the city)
    Objective : Find and kill the Inquisitor who lives in the tunnels under the 
    Given from : Villager in tavern.
    Reward : 3000gp
    Reccomended Items : Flamestrike, Fireball spell, A Bow of some kind.            
             Invulnerability Potion x1
    Items Found : Crown of Thorns, Iron Hammer, Steel Club, Full Mana x4, Health    
               Elixer x3, Invulnerability Potion x1
    Walkthrough : From the tavern, go outside and get on Arokh. Fly behind the 
    Blacksmith shop to see the waterfall. Land near it and go inside. Walk down the 
    path and up to the bridge. The Wartok on the far side shoots fireballs, so whip
    out your bow and shoot at him from a distance. After killing him walk down the 
    hill, killing Wartoks as you go. continue down the hill until you reach a cave.
    Go inside and work your way to a switch at the end. pull the switch and head 
    back (be sure to pick up the Steel Club on the ground. Head down the hill to 
    the new bridge. Before crossing, head right and loot the small ruins (be sure 
    to pick up the Iron Hammer here). Now go the the other small ruins and loot it.
    Those people who are kind of treasure hungry might have seen the sparkle on top
    of the ruins wall. Use the backflip trick to get to the top and Press L1 to get
    the Crown of Thorns, a powerful mace that is worth alot back at Brekk's. Go 
    back to the bridge and try to pick off the two Wartok Mages on the other side.
    Cross the bridge and proceed LEFT and up the stairs. The best way to kill the 
    Inquisitor is to drink an Invulnerability Potion. His spells are lethal, so 
    this is the safest way. Just hack away at him until he dies. Then talk to the 
    Villager and step on the teleporter. Go up to the Tavern and talk to the man to 
    receive your reward.
    Points of Interest : In the small ruins with the Crown of Thorns, there is a 
    Invulnerability Potion. Use the L1 buttuon to find it. THE CROWN OF THORNS IS 
    With all the quests complete, its about time we blow this popsicle stand. 
    Follow the Map Marker to the Valley to the Andrellian Isles and have fun at 
    your new Island getaway!
                               More Walkthrough to come!
    VI. Frequently Asked Questions
     Q. Which areas are only accessable once?
     A. - Shadowmire is unavailable once you leave with the Cypher Rune
        - The City of the Damned is unavailable once you leave with the Gravestone 
          and you have killed Khossa Vole
        - The Andrellian Islands are unavailable once you kill Bonegrinder and exit 
          the dungeon
        - Kragmor is unavailable once you have killed Snotmaw and leave
     Q. What is the best weapon in the game and how do I get it?
     A. The sword called the Mournbringer is the best. To get it, you need all 4 
        Elemental Blades in the Surdana Blacksmith Shop, then talk to Brekk, he 
        will have it for sale.
     Q. How do I get the 4 Elemental Blades?
     A. - To get the Earth Blade, you must talk to Nichols the Bold in Shadowmire, 
          then release him from the prison cell, then save him when he is attacked 
          by Trog Mages. Nichols will give you "Nichols Tome", take this to the 
          stone altar in Shadowmire and enter the room. 
        - To get the Lightning Blade, go to the Stonehenge looking ruins and kill
          the skeletons there. The Lightenings Blade will zap to the pedastal.
        - To get the Ice Blade, go back through the Half-Men cave to the part where
          you fell through the ice. Walk across and kill the skeletons. The Ice
          Blade is in the back on a pedastal.
        - To get the Fire Blade, go to the Stonehnge looking ruins in the Valley of
          the Fallen and collect the Strange, Curious, and Odd Stones. Place them 
          in the Wartok Lair, the small ruins near the entrance to the Valley of 
          the Fallen, and in the small universe where you fight the Skeleton King.
          Once you have placed all three stones, go back to where you got them and  
         defeat the Soulless there. The Fire Blade will emerge from the pedastal.

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