___________ __               __   
                     \_   _____/|__| ____ _____  |  |  
                      |    __)  |  |/    \\__  \ |  |  
                      |     \   |  |   |  \/ __ \|  |__
                      \___  /   |__|___|  (____  /____/
                          \/            \/     \/      
            ___________              __                        
            \_   _____/____    _____/  |______    _________ __ 
             |    __) \__  \  /    \   __\__  \  /  ___<   |  |
             |     \   / __ \|   |  \  |  / __ \_\___ \ \___  |
             \___  /  (____  /___|  /__| (____  /____  >/ ____|
                 \/        \/     \/          \/     \/ \/     
                             ____  ___ ___ ___ 
                             \   \/  /|   |   |
                              \     / |   |   |
                              /     \ |   |   |
                             /___/\  \|___|___|
                                   \_/         
 ____________________________________________________________________________ 
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|                       D E M O   W A L K T H R O U G H                      |
|____________________________________________________________________________|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|                   Author: A I e x                                          |
|                   Began: November 15th, 2005                               |
|                   Completed: November 15th, 2005                           |
|____________________________________________________________________________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ____________________________________________________________________________ 
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || CT.TS ||                  Table of Contents                 || CT.TS || |
|_||_______||____________________________________________________||_______||_|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|               - Table of Contents.....................CT.TS                |
|               - Controls..............................CN.TR                |
|               - Walkthrough...........................01.00                |
|                    - Introduction.....................01.01                |
|                    - Choosing a Scenario..............01.02                |
|                    - The Phon Coast...................01.03                |
|                    - The Stilshrine of Miriam.........01.04                |
|               - Characters............................02.00                |
|                 - The Phon Coast......................02.A0                |
|                    - Vaan.............................02.A1                |
|                    - Basch............................02.A2                |
|                    - Penelo...........................02.A3                |
|                 - The Stilshrine of Miriam............02.B0                |
|                    - Ashe.............................02.B1                |
|                    - Fran.............................02.B2                |
|                    - Baltheir.........................02.B3                |
|               - Item List.............................03.00                |
|               - Magic List............................04.00                |
|                    - White Magic......................04.01                |
|                    - Black Magic......................04.02                |
|                    - Time Magic.......................04.03                |
|                    - Green Magic......................04.04                |
|               - Bestiary..............................05.00                |
|                    - The Phon Coast...................05.01                |
|                    - The Stilshrine of Miriam.........05.02                |
|               - Legal & Copyright.....................LE.AL                |
|               - Credits & Thanks......................CR.DS                |
|____________________________________________________________________________|
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || 01.00 ||                     Walkthrough                    || 01.00 || |
|_||_______||____________________________________________________||_______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

______________________________________________________________________________
~~~ CONTROLS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CN.TR ~~~

+-----------------+----------------------------------------------------------+
| Circle Button   | Cancel                                                   |
+-----------------+----------------------------------------------------------+
| X Button        | Confirm, Open the battle menu, Examine treasure chests   |
+-----------------+----------------------------------------------------------+
| Triangle Button | Not Used                                                 |
+-----------------+----------------------------------------------------------+
| Square Button   | Open the battle menu                                     |
+-----------------+----------------------------------------------------------+
| D-Pad           | Move cursor, Select commands or characters               |
+-----------------+----------------------------------------------------------+
| D-Pad Up/Down   | Select a new party leader                                |
+-----------------+----------------------------------------------------------+
| D-Pad Left/Right| Cycle through nearby targets                             |
+-----------------+----------------------------------------------------------+
| Left Analog     | Move characters                                          |
+-----------------+----------------------------------------------------------+
| Right Analog    | Move camera                                              |
+-----------------+----------------------------------------------------------+
| L1/R1 Button    | Toggle targeted group (when selecting targets in menu)   |
+-----------------+----------------------------------------------------------+
| R2 Button       | Press and hold to flee from enemies                      |
+-----------------+----------------------------------------------------------+
| L2 Button       | Not Used                                                 |
+-----------------+----------------------------------------------------------+
| R3 Button       | Reset camera to default position                         |
+-----------------+----------------------------------------------------------+
| L3 Button       | Not Used                                                 |
+-----------------+----------------------------------------------------------+
| Start           | Not Used                                                 |
+-----------------+----------------------------------------------------------+
| Select          | Not Used                                                 |
+-----------------+----------------------------------------------------------+


         _____
        (, /
          /
      ___/__
+-- (__ /    NTRODUCTION ------------------------------------------- 10.00 --+

And so with the release of Dragon Quest VIII we have in our hands the demo for 
the much-anticipated twelfth title in the Final Fantasy series. Don't get your 
hopes too high, while the demo is quite enjoyable it's very short and doesn't 
really allow you to experience much besides the battle system.  Many things 
have changed this time around, most notably the ability to move around freely 
in battle, a first for the (offline) Final Fantasy main series.  It's a 
radical change indeed but don't let yourself be put off by it, once you become 
accustomed to everything I am certain you'll enjoy it.  Even if you just can't 
make the transition, don't lose hope.  There's still another three months or 
more until the Japanese release, and another eight months or so for the North 
American one (current information estimates around August 2006.)  In that time 
they're sure to tweak everything to provide the best experience possible, 
that's why they constantly remind you that it's a demo not the final version.  
With that said let's put aside these minor issues, and check out the demo.
______________________________________________________________________________


     )   ___     
    (__/_____)   
      /          
     /
+-- (______) HOOSING A SCENARIO ------------------------------------ 01.01 --+

With the start button pressed at the title screen, you are faced with two 
choices.  One takes place at The Phon Coast and is described as being "for 
thinking players."  The other takes place at "The Stilshrine of Miriam" and is 
described as being "for thrill-seekers."  The difference if you may not 
be aware, is not in the setting or locale but rather in the battle system 
itself.  Those familiar with the Final Fantasy series may be familiar with the 
difference between "wait" and "active" options in the customization menu.  
Basically the idea is that during "wait", the battle will be paused while you 
navigate the menu.  Not so under the "active" battle system.  The Phon Coast 
scenario utilizes the "wait" system while The Stilshrine of Miriam utilizes 
the "active" battle system.  We will begin the guide with The Phon Coast.
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE PHON COAST ---------------------------------------------- 01.03 --+
 ____________________________________________________________________________
|~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~_~~|
| ITEM CHECKLIST        | Potion.........................................|_| |
|                       | Remedy.........................................|_| |
|                       | Ether..........................................|_| |
|                       | Potion.........................................|_| |
|                       | Potion.........................................|_| |
|                       | Gold Needle....................................|_| |
|                       | Remedy.........................................|_| |
|                       | Phoenix Down...................................|_| |
|                       | Remedy.........................................|_| |
|                       | Hi-Ether.......................................|_| |
|                       | Ether..........................................|_| |
|-----------------------+----------------------------------------------------|
| STAGE OBJECTIVE       | Defeat the Rockeater!                              |
|-----------------------+----------------------------------------------------|
| CALLING THE ROCKEATER | Defeat three sleipnirs!                            |
|-----------------------+----------------------------------------------------|
| HINT                  | Sleipnirs hate mandragoras!  Make your approach    |
|                       | when they're distracted fighting each other.       |
|-----------------------+--------------------+---------------+---------------|
| ENEMIES               | Headless           | HP: 1953      | LV: 22        |
|                       | Mandragora         | HP: 410       | LV: 17        |
|                       | Piranha            | HP: 1165      | LV: 19        |
|                       | Rockeater          | HP: 6750      | LV: 22        |
|                       | Seeq               | HP: 1547      | LV: 20        |
|                       | Sleipnir           | HP: 2094      | LV: 24        |
|                       | Water Wyrd         | HP: 1710      | LV: 25        |
|_______________________|____________________|_______________|_______________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Your party for this scenario consists of Vaan, Basch and Penelo.  Both Vaan 
and Basch use swords while Penelo is equipped with a bow, so she is able to 
attack from a long range.  You are automatically in battle mode here right 
from the start, you will notice that behind you is a barrier of orange dots 
which cannot be crossed.  Your goal as the objective says is to defeat three 
Sleipnirs and then kill the boss.  This guide will help you to accomplish this 
goal and also introduce the basics of just playing the game in general.

We'll begin with a short outline of the basic controls here.  The X button 
brings up the battle menu.  While the menu is open the action is paused.  If 
you were playing the other scenario the action would continue still at this 
point.  You can choose any of the commands from the list.  When you select 
attack you can then choose an enemy target if one is close by.  The same 
applies to magic.  Summon commands call forth an Esper which helps you fight 
in battle, they can only be summoned when you have full MP.  Gambit is an 
option which basically gives your characters freedom to attack in battle.  
There is no reason to turn this off.  Items can be used at any point, simply 
choose the item option and select any item you wish from the menu.

Pressing left and right on the D-Pad will switch between characters so that 
you can give commands to the rest of your party.  Pressing up and down on the 
D-Pad while the menu is closed allows you to change the leader (the character 
which you control.)  The right analog stick and L1 & R1 buttons rotate the 
camera, the R3 button centres it.  Holding the R2 button allows you to put 
away your weapon and run from a fight with your party following you.

That pretty much covers the basics you need to know, now let's go and get into 
a battle.  Down on the shore you'll find some kind of Piranha monster.  
Approach it and choose the attack command with Vaan.  Assuming your party 
members have Gambit enabled they will take care of themselves.  Battle will 
pretty much occur automatically from here unless you need to do something 
besides attack.  You're still free to move around if you wish which may be a 
good idea if you want to get out of harm's way.  Each time you strike an enemy 
it will do some damage value.  The enemy's total HP can be seen after choosing 
the target you want to attack, but before pressing the X button to confirm it.  
Once an enemy is defeated your party receives the amount of experience that 
appears on screen.  Experience allows your party to level up and become 
stronger.  Kill enough enemies in the demo and your party will level up. 

You may have noticed that there are a number of pots scattered around the 
area.  When you approach these pots press the X button to examine them.  The 
one closest to you down at the beach near the beginning contains POTION.  Note 
the minimap at the top right corner of your screen, use that in order to keep 
track of direction even while the camera is spinning.  From where you found 
the first item head northeast and you'll find another pot between a couple of 
rocks containing a REMEDY.  Feel free to engage all enemies you pass along the 
way, for the most part I won't be addressing each enemy individually.

Just east of where you found that item is the first Sleipnir.  A Sleipnir is a 
large horse-like creature similar to the Aeon Ixion for those familiar with 
Final Fantasy X.  There should also be a number of Mandragora enemies in a 
close proximity to the Sleipnir.  As the hint suggested they often fight each 
other and this leaves the enemy distracted.  As they are battling one another, 
run up to the Sleipnir and begin attacking.  The Sleipnir is weak to the WInd 
element and you just so happen to have a spell that matches that.  Cast Aero 
magic to exploit the enemy's weakness.  Note that magic does consume MP and 
since Sleipnirs aren't exactly difficult, it may be better to save your MP.

Just north of where you fought the first Sleipnir, locate another pot at the 
base of a tree with an ETHER inside of it.  Further north from the tree there 
is a slope you can go up but at the top you'll only find an invisible wall.  
Head directly south from this slope onto the beach again and check the pot 
beside the large rock for a POTION.  East of this is another pot, on the south 
side of the large raised area in the middle.  The second Sleipnir lies just 
beyond this rock and is once again surrounded by Mandragoras.  Head northwest 
of where you fought this enemy and you'll find a small cave in the side of the 
cliff.  There's an enemy in there but also a pot containing GOLD NEEDLE.  

Proceed all the way south to were the water hits the beach and look east for a 
pot containing REMEDY.  Continue east around the next large raised area, and 
check the other side of it near the beach for a pot containing PHOENIX DOWN.  
A fair ways east but still on the beach there are two more pots with REMEDY 
and HI-ETHER inside of them.  North of that, near the wall, there is one more 
pot with an ETHER inside.  Now head back a little bit and begin up that large 
slope leading east.  As you proceed up the slope you'll find the third and 
final Sleipnir.  Upon defeating it the boss appears.  The name "Rockeater" 
doesn't immediately conjure up the image of a T-Rex, but that's what you get.
 ____________________________________________________________________________
|~~~~~~~~~~~~|~~~~~~~~|~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| ROCKEATER  | LV: 22 | HP: 6750/6750 | Weakness: Wind                       |
|____________|________|_______________|______________________________________|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| The first thing you should notice is that the boss has a weakness to Wind  |
| elemental powers.  As we established beforehand, the Aero spell is of the  |
| wind elemental.  The spell is fairly effective against the boss however    |
| there are much better ways to defeat him.  Honestly it's not too hard to   |
| kill the boss just using normal attacks, magic periodically, and having    |
| the rest of your party do their thing.  If you're looking for a really     |
| easy win or are still having trouble defeating it, try the following.      |
|                                                                            |
| Summoning your Esper is the easiest way to win this battle.  To summon an  |
| Esper you must have full MP.  If you don't then use either an Ether of Hi- |
| Ether to full up that gauge.  Now you can summon Hashmal, a powerful       |
| Earth-based Esper who will replace the other two members of your party.    |
| Hashmal has 1737 HP and powerful attacks.  It's almost impossible for him  |
| to be killed by the boss so the only way to have him disappear is if the   |
| timer beside his name runs out, though he should kill the boss long before |
| that.  Hashmal will also draw the boss' attacks so Vaan is free to do      |
| whatever he wants while the Esper wins the battle for you.  Hashmal's main |
| attack is Roxxor, a rock throw which does about 800 damage with each hit.  |
| He can also heal Vaan.  Summoning the Esper pretty much guarantees a win.  |
|                                                                            |
| The final tactic is to use the Red Fang items you may have picked up along |
| the way.  A Red Fang is an item which deals fire damage when used as an    |
| item.  They are dropped by the monster called Headless.  Using one of them |
| on the boss will deal at least 1500 damage, and you can find two if not    |
| three of them in the level.  Once the boss is defeated then the stage ends |
| and so does the demo (for this scenario.)  Now you are free to select the  |
| second scenario which offers a little bit more of a challenge.             |
|____________________________________________________________________________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
______________________________________________________________________________


       ______)
      (, /
        /
     ) /
+-- (_/ HE STILSHRINE OF MIRIAM ------------------------------------ 01.04 --+
 ____________________________________________________________________________
|~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~_~~|
| ITEM CHECKLIST        | Potion.........................................|_| |
|                       | Remedy.........................................|_| |
|                       | Gold Needle....................................|_| |
|                       | Ether..........................................|_| |
|                       | Dragon Key.....................................|_| |
|                       | Hi-Ether.......................................|_| |
|                       | Ether..........................................|_| |
|                       | Potion.........................................|_| |
|                       | Remedy.........................................|_| |
|                       | Potion.........................................|_| |
|                       | Elixir.........................................|_| |
|                       | Phoenix Down...................................|_| |
|-----------------------+----------------------------------------------------|
| STAGE OBJECTIVE       | Defeat the Ring Wyrm!                              |
|-----------------------+----------------------------------------------------|
| FINDING RING WYRM:    | An Adamantoise holds the Dragon Key.               |
|                       | Win it and pass beyond the ancient gates!          |
|-----------------------+----------------------------------------------------|
| HINT                  | The Adamantoise can be found lurking in a dead-end |
|-----------------------+--------------------+---------------+---------------|
| ENEMIES               | Adamantoise        | HP: 3240      | LV: 22        |
|                       | Bomb               | HP: 964       | LV: 16        |
|                       | Gazer              | HP: 1456      | LV: 23        |
|                       | Headless           | HP: 1929      | LV: 20        |
|                       | Ring Wyrm          | HP: 6700      | LV: 20        |
|                       | Sleipnir           | HP: 1777      | LV: 19        |
|_______________________|____________________|_______________|_______________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The main difference between the two scenarios besides the enemies and scenery 
is of course the fact that the battles are now "active".  When you encounter 
an enemy and bring up the menu, they will still be attacking you so you need 
to move quickly.  The party is different as well now consisting of Ashe, Fran 
and Balthier.  Your goal is to find the Adamantoise and it's not going to be 
very difficult.  The proof is directly west of you.  Rotate the camera to face 
west and there right in front of you is the Adamantoise, you just need to get 
to him.  Let's begin by heading south down the corridor past the first enemy.  
At the south end there is a treasure chest (chests replace pots in this 
scenario) which contains POTION.  Head east and find the chest not too far 
down this path containing REMEDY.  Go east from here and begin south down the 
next hallway.  Turn and head west when you reach the south end.  Just south of 
the statue is another treasure chest, this one containing GOLD NEEDLE.  

Keep going west and then make your way north.  Be sure to kill all the enemies 
along this path because you're approaching the Adamantoise and you don't want 
to fight it with a million other enemies on your tail.  About halfway up this 
path on your left (when facing north) is another chest, this one with ETHER 
inside of it.  The Adamantoise is not a boss enemy, just another normal enemy.  
It's very easy to defeat it using normal attacks, but you still might want to 
exploit the monster's weakness to ice.  Once the Adamantoise is defeated it 
drops the DRAGON KEY which you will need to complete the level.

Head south a little bit and then go west to reach a staircase leading down.  
Descend the stairs to find even more stairs to the west when you reach the 
bottom.  One set leads north, the other south.  Take the north stairs and open 
the chest at the bottom containing HI-ETHER.  Head west then south and you'll 
pass a large door.  You can open the door now if you want but there are still 
a couple more places to explore.  Open the chest across from the door to 
acquire an ETHER then continue south.  Just before you reach the bottom 
there's a chest on your right (when facing south) containing POTION.

Go past the stairs and then even further south.  When you reach the southern 
wall look west to see a chest containing REMEDY.  At the far east side there 
are two chests side by side which have in them both a POTION and an ELIXIR.  
Just outside this little room on the south wall is a somewhat-hidden chest 
containing PHOENIX DOWN.  Remember the door you passed just recently on the 
far west side?  Well that's your destination now.  Before you open the door 
make sure to heal your party to full health using items of magic or whatever 
you need to cure everyone.  Now use the Dragon Key to unlock the door.
 ____________________________________________________________________________
|~~~~~~~~~~~~|~~~~~~~~|~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| RING WYRM  | LV: 20 | HP: 6700/6700 | Weakness: Holy                       |
|____________|________|_______________|______________________________________|
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| At the very beginning of battle the boss will not attack you if you do not |
| move, however there is a chance that a Gazer enemy will appear to attack   |
| you.  Gazer enemies appear randomly to help the boss, it is very important |
| that you focus all your attacks on killing them because they will          |
| consistently suck the health out of your party if you don't.               |
|                                                                            |
| The boss itself isn't too much different from the one in the other         |
| scenario.  Its attacks are moderately powerful, some of them are perfectly |
| capable of killing your party members but that's what Phoenix Downs are    |
| for.  Ring Wyrm is weak to holy magic, and you don't have the Holy magic   |
| spell in this scenario (you did have it in the other, too bad.)  Balthier  |
| is equipped with the Flare magic spell which is extremely powerful so you  |
| will want to use that.  Also since the Gazer enemy drops Red Fang items    |
| pretty often, those too will help out in this battle if you have any.      |
|                                                                            |
| Ashe has a different summon spell than Vaan, it's called Belias.  Less HP  |
| and significantly less damage are both associated with this one, but that  |
| doesn't mean it can't significantly help you out in battle.  If Ashe is    |
| lacking in MP just use the Hi-Ether or Elixir that you found in the chests |
| before the battle.  A combination of each of these will work best.         |
|____________________________________________________________________________|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
______________________________________________________________________________


 ____________________________________________________________________________ 
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || 02.00 ||                     Characters                     || 02.00 || |
|_||_______||____________________________________________________||_______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

______________________________________________________________________________
~~~ THE PHON COAST ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 02.A0 ~~~

+-------------------+--------------------------+-----------------------------+
| VAAN              | Hit Points: 670          | Magic Points: 52      02.A1 |
+-------------------+--------------------------+-----------------------------+
| Cure              | Type........ White Magic | MP Cost................. 06 |
| Blindna           | Type........ White Magic | MP Cost................. 06 |
| Fire              | Type........ Black Magic | MP Cost................. 06 |
| Thunder           | Type........ Black Magic | MP Cost................. 06 |
| Blizzard          | Type........ Black Magic | MP Cost................. 06 |
| Water             | Type........ Black Magic | MP Cost................. 12 |
| Aero              | Type........ Black Magic | MP Cost................. 14 |
| Fira              | Type........ Black Magic | MP Cost................. 16 |
| Thundara          | Type........ Black Magic | MP Cost................. 16 |
| Blizzara          | Type........ Black Magic | MP Cost................. 16 |
| Protect           | Type........ Green Magic | MP Cost................. 06 |
| Shell             | Type........ Green Magic | MP Cost................. 06 |
+-------------------+--------------------------+-----------------------------+

+-------------------+--------------------------+-----------------------------+
| BASCH             | Hit Points: 705          | Magic Points: 46      02.A2 |
+-------------------+--------------------------+-----------------------------+
| Water             | Type........ Black Magic | MP Cost................. 12 |
| Aero              | Type........ Black Magic | MP Cost................. 14 |
| Fira              | Type........ Black Magic | MP Cost................. 16 |
| Thundara          | Type........ Black Magic | MP Cost................. 16 |
| Blizzara          | Type........ Black Magic | MP Cost................. 16 |
+-------------------+--------------------------+-----------------------------+

+-------------------+--------------------------+-----------------------------+
| PENELO            | Hit Points: 569          | Magic Points: 73      02.A3 |
+-------------------+--------------------------+-----------------------------+
| Cure              | Type........ White Magic | MP Cost................. 06 |
| Cura              | Type........ White Magic | MP Cost................. 06 |
| Life              | Type........ White Magic | MP Cost................. 22 |
| Blindna           | Type........ White Magic | MP Cost................. 06 |
| Stona             | Type........ White Magic | MP Cost................. 12 |
| Silena            | Type........ White Magic | MP Cost................. 06 |
| Poisona           | Type........ White Magic | MP Cost................. 06 |
| Holy              | Type........ White Magic | MP Cost................. 44 |
| Slow              | Type......... Time Magic | MP Cost................. 06 |
| Immobilize        | Type......... TIme Magic | MP Cost................. 08 |
+-------------------+--------------------------+-----------------------------+

______________________________________________________________________________
~~~ THE STILSHRINE OF MIRIAM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 02.B0 ~~~

+-------------------+--------------------------+-----------------------------+
| ASHE              | Hit Points: 605          | Magic Points: 58      02.B1 |
+-------------------+--------------------------+-----------------------------+
| Cure              | Type........ White Magic | MP Cost................. 06 |
| Blindna           | Type........ White Magic | MP Cost................. 06 |
| Fire              | Type........ Black Magic | MP Cost................. 06 |
| Thunder           | Type........ Black Magic | MP Cost................. 06 |
| Blizzard          | Type........ Black Magic | MP Cost................. 06 |
| Water             | Type........ Black Magic | MP Cost................. 12 |
| Aero              | Type........ Black Magic | MP Cost................. 14 |
| Fira              | Type........ Black Magic | MP Cost................. 16 |
| Thundara          | Type........ Black Magic | MP Cost................. 16 |
| Blizzara          | Type........ Black Magic | MP Cost................. 16 |
| Flare             | Type........ Black Magic | MP Cost................. 48 |
| Protect           | Type........ Green Magic | MP Cost................. 06 |
| Shell             | Type........ Green Magic | MP Cost................. 06 |
+-------------------+--------------------------+-----------------------------+

+-------------------+--------------------------+-----------------------------+
| FRAN              | Hit Points: 628          | Magic Points: 60      02.B2 |
+-------------------+--------------------------+-----------------------------+
| Cure              | Type........ White Magic | MP Cost................. 06 |
| Cura              | Type........ White Magic | MP Cost................. 06 |
| Life              | Type........ White Magic | MP Cost................. 22 |
| Blindna           | Type........ White Magic | MP Cost................. 06 |
| Stona             | Type........ White Magic | MP Cost................. 12 |
| Silena            | Type........ White Magic | MP Cost................. 06 |
| Poisona           | Type........ White Magic | MP Cost................. 06 |
| Slow              | Type......... Time Magic | MP Cost................. 06 |
| Immobilize        | Type......... TIme Magic | MP Cost................. 08 |
+-------------------+--------------------------+-----------------------------+

+-------------------+--------------------------+-----------------------------+
| BALTHIER          | Hit Points: 648          | Magic Points: 50      02.B3 |
+-------------------+--------------------------+-----------------------------+
| Water             | Type........ Black Magic | MP Cost................. 12 |
| Aero              | Type........ Black Magic | MP Cost................. 14 |
| Fira              | Type........ Black Magic | MP Cost................. 16 |
| Thundara          | Type........ Black Magic | MP Cost................. 16 |
| Blizzara          | Type........ Black Magic | MP Cost................. 16 |
| Flare             | Type........ Black Magic | MP Cost................. 48 |
| Slow              | Type......... Time Magic | MP Cost................. 06 |
| Immobilize        | Type......... TIme Magic | MP Cost................. 08 |
+-------------------+--------------------------+-----------------------------+


 ____________________________________________________________________________ 
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || 03.00 ||                      Item List                     || 03.00 || |
|_||_______||____________________________________________________||_______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

+-----------------+----------------------------------------------------------+
| Alarm Clock     | Remove sleep from one ally.                              |
|-----------------+----------------------------------------------------------|
| Antidote        | Remove poison from one ally.                             |
|-----------------+----------------------------------------------------------|
| Dragon Key      | Needed in second scenario to unlock the door.            |
|-----------------+----------------------------------------------------------|
| Echo Herbs      | Remove silence from one ally.                            |
|-----------------+----------------------------------------------------------|
| Elixir          | Completely restore one ally's HP and MP.                 |
|-----------------+----------------------------------------------------------|
| Ether           | Restore 50 MP to one ally.                               |
|-----------------+----------------------------------------------------------|
| Eye Drops       | Remove blind from one ally.                              |
|-----------------+----------------------------------------------------------|
| Gold Needle     | Remove stone/petrify from one ally.                      |
|-----------------+----------------------------------------------------------|
| Hi-Ether        | Restore 200 MP to one ally.                              |
|-----------------+----------------------------------------------------------|
| Hi-Potion       | Restore 400 HP to one ally.                              |
|-----------------+----------------------------------------------------------|
| Phoenix Down    | Revive one KO'd ally.                                    |
|-----------------+----------------------------------------------------------|
| Potion          | Restore 100 HP to one ally.                              |
|-----------------+----------------------------------------------------------|
| Red Fang        | Deal fire damage to all enemies in range.                |
|-----------------+----------------------------------------------------------|
| Remedy          | Remove all status ailments from one ally.                |
|-----------------+----------------------------------------------------------|
| X-Potion        | Restore a large amount of HP to one ally.                |
+-----------------+----------------------------------------------------------+


 ____________________________________________________________________________ 
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || 04.00 ||                      Magic List                    || 04.00 || |
|_||_______||____________________________________________________||_______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 

______________________________________________________________________________
~~~ WHITE MAGIC ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 04.01 ~~~

+-----------------+----+-----------------------------------------------------+
| Blindna         | 06 | Remove blind from one ally.                         |
+-----------------+----+-----------------------------------------------------+
| Cura            | 16 | Restore HP to all allies in range.                  |
+-----------------+----+-----------------------------------------------------+
| Cure            | 06 | Restore a small amount of HP to one ally.           |
+-----------------+----+-----------------------------------------------------+
| Holy            | 44 | Deal heavy holy damage to one enemy.                |
+-----------------+----+-----------------------------------------------------+
| Life            | 22 | Revive one KO'd ally.                               |
+-----------------+----+-----------------------------------------------------+
| Poisona         | 06 | Remove poison from one ally.                        |
+-----------------+----+-----------------------------------------------------+
| Silena          | 06 | Remove silence from one ally.                       |
+-----------------+----+-----------------------------------------------------+
| Stona           | 12 | Remove stone/petrify from one ally.                 |
+-----------------+----+-----------------------------------------------------+

______________________________________________________________________________
~~~ BLACK MAGIC ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 04.02 ~~~

+-----------------+----+-----------------------------------------------------+
| Aero            | 14 | Deal wind damage to all enemies in range.           |
+-----------------+----+-----------------------------------------------------+
| Blizzara        | 16 | Deal ice damage to all enemies in range.            |
+-----------------+----+-----------------------------------------------------+
| Blizzard        | 06 | Deal ice damage to one enemy.                       |
+-----------------+----+-----------------------------------------------------+
| Fira            | 16 | Deal fire damage to all enemies in range.           |
+-----------------+----+-----------------------------------------------------+
| Fire            | 06 | Deal fire damage to one enemy.                      |
+-----------------+----+-----------------------------------------------------+
| Flare           | 48 | Deal massive damage to one enemy.                   |
+-----------------+----+-----------------------------------------------------+
| Thundara        | 16 | Deal lightning damage to all enemies in range.      |
+-----------------+----+-----------------------------------------------------+
| Thunder         | 06 | Deal lightning damage to one enemy.                 |
+-----------------+----+-----------------------------------------------------+
| Water           | 12 | Deal water damage to one enemy.                     |
+-----------------+----+-----------------------------------------------------+

______________________________________________________________________________
~~~ TIME MAGIC ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 04.03 ~~~

+-----------------+----+-----------------------------------------------------+
| Immobilize      | 08 | Immobilize all enemies in range.                    |
+-----------------+----+-----------------------------------------------------+
| Slow            | 06 | Slow down one enemy's actions.                      |
+-----------------+----+-----------------------------------------------------+

______________________________________________________________________________
~~~ GREEN MAGIC ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 04.04 ~~~

+-----------------+----+-----------------------------------------------------+
| Protect         | 06 | Raise one ally's defense.                           |
+-----------------+----+-----------------------------------------------------+
| Shell           | 06 | Raise one ally's magic defense.                     |
+-----------------+----+-----------------------------------------------------+


 ____________________________________________________________________________ 
|~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~|
| || 05.00 ||                       Bestiary                     || 05.00 || |
|_||_______||____________________________________________________||_______||_|
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

______________________________________________________________________________
~~~ THE PHON COAST ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 05.01 ~~~

+-----------------+------------------------+--------------+------------------+
| Headless        | Hit Points: 1953/1953  | EXP: 521     | Level: 22        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Ice              | Drops: Red Fang                 |
+-----------------+------------------------+--------------+------------------+
| Mandragora      | Hit Points: 410/410    | EXP: 186     | Level: 17        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Wind             | Drops: N/A                      |
+-----------------+------------------------+--------------+------------------+
| Piranha         | Hit Points: 1165/1165  | EXP: 253     | Level: 19        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Lightning        | Drops: Alarm Clock              |
+-----------------+------------------------+--------------+------------------+
| Rockeater       | Hit Points: 6750/6750  | EXP: N/A     | Level: 22        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Wind             | Drops: N/A                      |
+-----------------+------------------------+--------------+------------------+
| Seeq            | Hit Points: 1547/1547  | EXP: 320     | Level: 20        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Fire             | Drops: Phoenix Down             |
+-----------------+------------------------+--------------+------------------+
| Sleipnir        | Hit Points: 2094/2094  | EXP: 434     | Level: 24        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Wind             | Drops: Hi-Potion                |
+-----------------+------------------------+--------------+------------------+
| Water Wyrd      | Hit Points: 1710/1710  | EXP: ???     | Level: 25        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Lightning        | Drops: X-Potion                 |
+-----------------+------------------------+---------------------------------+

______________________________________________________________________________
~~~ THE STILSHRINE OF MIRIAM ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 05.02 ~~~

+-----------------+------------------------+--------------+------------------+
| Adamantoise     | Hit Points: 3240/3240  | EXP: 921     | Level: 22        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Ice              | Drops: Dragon Key               |
+-----------------+------------------------+--------------+------------------+
| Bomb            | Hit Points: 964/964    | EXP: 193     | Level: 16        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Ice              | Drops: Hi-Potion                |
+-----------------+------------------------+--------------+------------------+
| Gazer           | Hit Points: 1456/1456  | EXP: 200     | Level: 23        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Fire, Holy       | Drops: Red Fang                 |
+-----------------+------------------------+--------------+------------------+
| Headless        | Hit Points: 1929/1929  | EXP: ???     | Level: 20        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Ice              | Drops: Phoenix Down, Eye Drops  |
+-----------------+------------------------+--------------+------------------+
| Ring Wyrm       | Hit Points: 6700/6700  | EXP: N/A     | Level: 20        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Holy             | Drops: N/A                      |
+-----------------+------------------------+--------------+------------------+
| Sleipnir        | Hit Points: 1777/1777  | EXP: 437     | Level: 19        |
|                 +------------------------+--------------+------------------|
|                 | Weak: Wind             | Drops: Antidote, Eye Drops      |
+-----------------+------------------------+---------------------------------+


______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || LE.AL ||                   Legal & Copyright                || LE.AL ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This document is copyright (c) 2007 by A I e x.

I am no longer active writing guides for video games, and thus I will no
longer any questions or update with any corrections sent through email.  It
is likely that after this point this guide will never be updated again.  I am
aware that there are errors occasionally and I apologize for those.  Please
do not email me any corrections, or ask me for any help with this particular
game, as I will not respond.

It is also not necessary to send any email to thank me for the work, I will
say right now that you are very welcome.  

Furthermore, please do not contact me about hosting this guide on your website,
I will not grant permisson.  I am still willing to take action if I find this
guide being hosted anywhere other than GameFAQs.com, IGN.com, or a very small
number of other select sites.

Finally, if you need to contact me for some reason that is not covered above, 
then you can reach me at StarOceanDC(a.t)gmail(d.o.t)com.  

______________________________________________________________________________
~~\/~~~~~~~\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\/~~~~~~~\/~~
  || CR.DS ||                   Credits & Thanks                 || CR.DS ||
__||_______||____________________________________________________||_______||__
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Thanks to Square-Enix and Level 5 for Dragon Quest VIII, and this demo.

THanks to Jeff "CJayC" Veasey for hosting the guide on GameFAQs.com

Thanks to Sean, Mark and Jeremy back at the University of Guelph.

Thank you very much finally, to anyone and everyone reading this walkthrough.
______________________________________________________________________________
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~