-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                            SPLIT INFINITY PRESENTS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
My YouTube channel: www.youtube.com/user/SplitInfinity
                    Come! Subscribe to my videos for better games' experience!
My personal site  : kolardamir.com
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Name of game:   Final Fantasy XII / [NTSC-U/C], [NTSC-J]
Type of guide:  Shop Guide
Platform:       Playstation 2
Version:        Hot Jote, released on 16th February 2008
Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved
Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
Pic Friend:     www.damirkolar.com/ffxii/pic_friend/ffxii_pics.zip
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If you like this guide, be sure to drop me an e-mail and tell me about it.
The only thing this guide cannot do is play the game for you.
===============================================================================
===============================================================================
01.)                         LATEST UPDATES - G0100
===============================================================================
===============================================================================

- Version Hot Jote (16th February 2008)
# Correction for buying Bubble Belt.



===============================================================================
===============================================================================
02.)                       LEGAL INFORMATION - G0200
===============================================================================
===============================================================================

This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
use only. It cannot be used in ANY form of printed or electronic media
involved in a commercial business, in part or in whole, in any way, shape, or
form. It cannot be given away freely, as bonus or prize, it can't be given
away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.

This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.

If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format.

PERMISSION WILL *NOT BE GRANTED* TO FAN BASED WEBSITES.

*ONLY* following sites can host this guide:
- www.gamefaqs.com
- www.ign.com
- www.neoseeker.com
- s7.invisionfree.com/Gamers_World_X
- thegamersrevolution.com



===============================================================================
===============================================================================
03.)                       TABLE OF CONTENTS - G0300
===============================================================================
===============================================================================

If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling through entire guide.

For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.

-------------------------------------------------------------------------------
SECTION NUMBER AND NAME   | CODE   | WHAT IS IT ABOUT?
-------------------------------------------------------------------------------
01.) Latest Updates       | G0100  | Read what was added in last update.
02.) Legal Information    | G0200  | Copyright protection and legal info.
03.) Table of Contents    | G0300  | Sections of this guide.
04.) Introduction         | G0400  | A bit about myself and this guide.
05.) Shops                | G0500  | Shop till you drop.
                          | SHPNo01| Rabanastre
                          | SHPNo02| Dalmasca Estersand
                          | SHPNo03| Giza Plains
                          | SHPNo04| Dalmasca Westersand
                          | SHPNo05| Barheim Passage
                          | SHPNo06| Skyferry
                          | SHPNo07| Nalbina Town
                          | SHPNo08| Bhujerba
                          | SHPNo09| Dreadnought Leviathan
                          | SHPNo10| Ogir-Yensa Sandsea
                          | SHPNo11| Nam-Yensa Sandsea
                          | SHPNo12| Tomb of Raithwall
                          | SHPNo13| Jahara
                          | SHPNo14| Eruyt Village
                          | SHPNo15| Mt Bur-Omisace
                          | SHPNo16| Mosphoran Highwaste
                          | SHPNo17| Phon Coast
                          | SHPNo18| Old Archades
                          | SHPNo19| Archades
                          | SHPNo20| Balfonheim
                          | SHPNo21| Necrohol of Nabudis
-------------------------------------------------------------------------------
06.) Past Revisions       | G0600  | History of this guide resides here...
07.) Credits              | G0700  | All who contributed... Thank you.
08.) Contact Info         | G0800  | Find out how to reach me.
-------------------------------------------------------------------------------



===============================================================================
===============================================================================
04.)                          INTRODUCTION - G0400
===============================================================================
===============================================================================

I am Damir Kolar and this be a guide to all the shops in the game. Many are the
questions when does certain magic or tech become available... wouldn't you like
to know? Well, then take a bite of this guide and check it out!



===============================================================================
===============================================================================
05.)                             SHOPS - G0500
===============================================================================
===============================================================================

There are several points in the game's progress where shop wares will change.
All in all there are 15 points at which the wares in shops improve.

The list of all those points is below:
#01 initially available
#02 after obtaining Crescent Stone
#03 after escaping from Barheim Passage
#04 after escaping Ba'Gamnan's trap
#05 after escaping from Leviathan
#06 after defeating Belias
#07 after obtaining Dawn Shard
#08 after getting to Eruyt Village
#09 after obtaining Lente's Tear
#10 after talking to Gran Kiltias Anastasis
#11 after defeating Judge Master B.
#12 after completing Draklor Laboratory
#13 before obtaining Treaty-Blade
#14 after obtaining Treaty-Blade
#15 after completing Pharos


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RABANASTRE SHOPS                                                        SHPNo01
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MIGELO'S SUNDRIES
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | after obtaining Crescent Stone
Echo Herbs                     50     | after escaping from Barheim Passage
Gold Needle                    100    | after escaping from Barheim Passage
Alarm Clock                    50     | after escaping from Leviathan
Handkerchief                   50     | after escaping from Leviathan
Hi-Potion                      210    | after escaping from Leviathan
Bacchus' Wine                  120    | after defeating Belias
Smelling Salts                 50     | after defeating Belias
Remedy                         400    | after defeating Judge Master B.
Chronos Tear                   50     | after defeating Judge Master B.
-------------------------------------------------------------------------------
ammo                           gil    | availability
-------------------------------------------------------------------------------
Onion Arrows                   100    | after obtaining Crescent Stone*1
Onion Shot                     100    | after escaping from Leviathan*1
*1 Ammo shopwares are gone after you defeat Judge Master B.
-------------------------------------------------------------------------------
AMAL'S WEAPONRY
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Broadsword                     400    | initially available
Dagger                         200    | initially available
Shortbow                       500    | after escaping from Barheim Passage
Altair                         500    | after escaping from Barheim Passage
Longsword                      700    | after escaping from Barheim Passage
Mage Masher                    700    | after escaping from Barheim Passage
Silver Bow                     1000   | after escaping from Barheim Passage
Iron Sword                     1200   | after escaping from Barheim Passage
Oak Staff                      400    | after escaping from Barheim Passage
Javelin                        1400   | after escaping from Barheim Passage
Assassin's Dagger              1400   | after escaping from Barheim Passage
Capella                        1400   | after escaping from Barheim Passage
Oaken Pole                     1300   | after escaping from Barheim Passage
Aevis Killer                   1500   | after escaping from Leviathan
Zwill Blade                    1700   | after escaping from Leviathan
Cherry Staff                   800    | after escaping from Leviathan
Killer Bow                     2000   | after escaping from Leviathan
Spear                          2200   | after escaping from Leviathan
Handaxe                        2200   | after escaping from Leviathan
Chopper                        2200   | after escaping from Leviathan
Cypress Pole                   2000   | after escaping from Leviathan
Mace                           1800   | after escaping from Leviathan
Ancient Sword                  2400   | after escaping from Leviathan
Vega                           2400   | after escaping from Leviathan
Longbow                        3000   | after defeating Belias
Wizard's Staff                 1500   | after defeating Belias
Rod                            1500   | after defeating Belias
Iron Hammer                    3300   | after defeating Belias
Bronze Mace                    3000   | after defeating Belias
Blood Sword                    5000   | after defeating Belias
Partisan                       3500   | after defeating Belias
Main Gauche                    3500   | after defeating Belias
Battle Bamboo                  3200   | after defeating Belias
Kotetsu                        3800   | after defeating Belias
Bowgun                         3800   | after defeating Belias
Sirius                         4000   | after defeating Belias
Elfin Bow                      4200   | after defeating Belias
Broadaxe                       4200   | after defeating Judge Master B.
Serpent Rod                    2100   | after defeating Judge Master B.
Lohengrin                      4500   | after defeating Judge Master B.
Heavy Lance                    4800   | after defeating Judge Master B.
Osafune                        4800   | after defeating Judge Master B.
Gladius                        4800   | after defeating Judge Master B.
Musk Stick                     4300   | after defeating Judge Master B.
Gilt Measure                   4000   | after defeating Judge Master B.
Bhuj                           4100   | after defeating Judge Master B.
Flame Staff                    2400   | after defeating Judge Master B.
Storm Staff                    2400   | after defeating Judge Master B.
Glacial Staff                  2400   | after defeating Judge Master B.
Flametongue                    5200   | after defeating Judge Master B.
Loxley Bow                     5200   | after defeating Judge Master B.
War Hammer                     5200   | after defeating Judge Master B.
Crossbow                       5200   | after defeating Judge Master B.
Healing Rod                    3000   | after defeating Judge Master B.
Betelgeuse                     5400   | after defeating Judge Master B.
Kogarasumaru                   5600   | after defeating Judge Master B.
Ashura                         5600   | after defeating Judge Master B.
Miter                          5000   | after defeating Judge Master B.
Storm Spear                    5800   | after defeating Judge Master B.
Iron Pole                      5300   | after defeating Judge Master B.
Hornito                        5800   | after defeating Judge Master B.
Arc Scale                      5500   | after defeating Judge Master B.
Demonsbane                     6000   | after defeating Judge Master B.
Giant Stonebow                 6000   | after defeating Judge Master B.
Slasher                        6000   | after defeating Judge Master B.
Avenger                        6000   | after defeating Judge Master B.
Magoroku                       6600   | after defeating Judge Master B.
Paramina Crossbow              6600   | after defeating Judge Master B.
Gaia Rod                       3300   | after defeating Judge Master B.
Icebrand                       7000   | after defeating Judge Master B.
Ras Algethi                    7000   | after defeating Judge Master B.
Sakura-saezuri                 7000   | after defeating Judge Master B.
Golden Staff                   3500   | after defeating Judge Master B.
-------------------------------------------------------------------------------
PANAMIS' PROTECTIVES
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Leather Cap                    100    | initially available
Leather Clothing               100    | initially available
Cotton Cap                     100    | initially available
Cotton Shirt                   100    | initially available
Headgear                       200    | after obtaining Crescent Stone
Chromed Leathers               200    | after obtaining Crescent Stone
Magick Curch                   200    | after obtaining Crescent Stone
Light Wovern Shirt             200    | after obtaining Crescent Stone
Leather Helm                   500    | after obtaining Crescent Stone
Leather Armor                  500    | after obtaining Crescent Stone
Escutcheon                     300    | after obtaining Crescent Stone
Headguard                      300    | after escaping from Barheim Passage
Leather Breastplate            300    | after escaping from Barheim Passage
Pointy Hat                     300    | after escaping from Barheim Passage
Silken Shirt                   300    | after escaping from Barheim Passage
Bronze Helm                    700    | after escaping from Barheim Passage
Bronze Armor                   700    | after escaping from Barheim Passage
Leather Shield                 600    | after escaping from Barheim Passage
Leather Headgear               500    | after escaping from Barheim Passage
Bronze Chestplate              500    | after escaping from Barheim Passage
Topkapi Hat                    500    | after escaping from Barheim Passage
Kilimweave Shirt               500    | after escaping from Barheim Passage
Sallet                         1000   | after escaping from Barheim Passage
Scale Armor                    1000   | after escaping from Barheim Passage
Buckler                        1000   | after escaping from Barheim Passage
Horned Hat                     700    | after escaping from Leviathan
Ringmail                       700    | after escaping from Leviathan
Calot Hat                      700    | after escaping from Leviathan
Shepherd's Bolero              700    | after escaping from Leviathan
Iron Helm                      1400   | after escaping from Leviathan
Iron Armor                     1400   | after escaping from Leviathan
Bronze Shield                  1200   | after escaping from Leviathan
Balaclava                      1000   | after escaping from Leviathan
Windbreaker                    1000   | after escaping from Leviathan
Wizard's Hat                   1000   | after escaping from Leviathan
Wizard's Robes                 1000   | after escaping from Leviathan
Barbut                         1900   | after escaping from Leviathan
Linen Cuirass                  1900   | after escaping from Leviathan
Round Shield                   1600   | after escaping from Leviathan
Soldier's Cap                  1400   | after defeating Belias
Heavy Coat                     1400   | after defeating Belias
Lambent Hat                    1400   | after defeating Belias
Chanter's Djellaba             1400   | after defeating Belias
Winged Helm                    2500   | after defeating Belias
Chainmail                      2500   | after defeating Belias
Green Beret                    1900   | after defeating Belias
Survival Vest                  1900   | after defeating Belias
Feathered Cap                  1900   | after defeating Belias
Traveler's Vestment            1900   | after defeating Belias
Golden Helm                    3200   | after defeating Belias
Golden Armor                   3200   | after defeating Belias
Golden Shield                  2100   | after defeating Belias
Red Cap                        2500   | after defeating Judge Master B.
Brigandine                     2500   | after defeating Judge Master B.
Mage's Hat                     2500   | after defeating Judge Master B.
Mage's Habit                   2500   | after defeating Judge Master B.
Burgonet                       4000   | after defeating Judge Master B.
Shielded Armor                 4000   | after defeating Judge Master B.
Ice Shield                     2500   | after defeating Judge Master B.
Headband                       3200   | after defeating Judge Master B.
Jujitsu Gi                     3200   | after defeating Judge Master B.
Lamia's Tiara                  3200   | after defeating Judge Master B.
Enchanter's Habit              3200   | after defeating Judge Master B.
Pirate Hat                     4000   | after defeating Judge Master B.
Viking Coat                    4000   | after defeating Judge Master B.
Sorcerer's Hat                 4000   | after defeating Judge Master B.
Sorcerer's Habit               4000   | after defeating Judge Master B.
Close Helmet                   4900   | after defeating Judge Master B.
Demon Mail                     4900   | after defeating Judge Master B.
Flame Shield                   3200   | after defeating Judge Master B.
Goggle Mask                    4900   | after defeating Judge Master B.
Metal Jerkin                   4900   | after defeating Judge Master B.
Black Cowl                     4900   | after defeating Judge Master B.
Black Garb                     4900   | after defeating Judge Master B.
Bone Helm                      5900   | after defeating Judge Master B.
Bone Mail                      5900   | after defeating Judge Master B.
Diamond Shield                 3900   | after defeating Judge Master B.
-------------------------------------------------------------------------------
YUGRI'S MAGICKS
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Cure                           200    | initially available
Poisona                        200    | after obtaining Crescent Stone
Blindna                        200    | after obtaining Crescent Stone
Vox                            300    | after escaping from Leviathan
Stona                          800    | after escaping from Leviathan
Raise                          1900   | after escaping from Leviathan
Cura                           1500   | after escaping from Leviathan
Regen                          1500   | after defeating Belias
Esuna                          2800   | after defeating Belias
Curaga                         3200   | after defeating Judge Master B.
Dispel                         4500   | after defeating Judge Master B.
Fire                           200    | initially available
Thunder                        200    | initially available
Blizzard                       200    | initially available
Water                          800    | after escaping from Leviathan
Aero                           1200   | after defeating Belias
Fira                           3000   | after defeating Judge Master B.
Thundara                       3000   | after defeating Judge Master B.
Blizzara                       3000   | after defeating Judge Master B.
Bio                            4900   | after defeating Judge Master B.
Slow                           200    | after obtaining Crescent Stone
Immobilize                     600    | after escaping from Barheim Passage
Disable                        600    | after escaping from Barheim Passage
Break                          900    | after escaping from Leviathan
Reflect                        800    | after escaping from Leviathan
Warp                           1700   | after escaping from Leviathan
Bleed                          1100   | after escaping from Leviathan
Balance                        1500   | after defeating Belias
Float                          2800   | after defeating Judge Master B.
Haste                          3400   | after defeating Judge Master B.
Countdown                      3100   | after defeating Judge Master B.
Stop                           3700   | after defeating Judge Master B.
Blind                          200    | after obtaining Crescent Stone
Protect                        200    | after obtaining Crescent Stone
Poison                         500    | after escaping from Barheim Passage
Shell                          300    | after escaping from Barheim Passage
Silence                        400    | after escaping from Leviathan
Sleep                          700    | after escaping from Leviathan
Oil                            600    | after escaping from Leviathan
Toxify                         4100   | after defeating Judge Master B.
Dark                           500    | after escaping from Barheim Passage
Berserk                        1000   | after escaping from Leviathan
Confuse                        1400   | after defeating Belias
Decoy                          2500   | after defeating Judge Master B.
Gravity                        2800   | after defeating Belias
Drain                          3200   | after defeating Judge Master B.
Vanish                         4900   | after defeating Judge Master B.
Death                          5200   | after defeating Judge Master B.
Vanishga                       8700   | after defeating Judge Master B.
-------------------------------------------------------------------------------
BATAHN'S TECHNICKS
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Steal                          1600   | initially available
Libra                          500    | initially available
First Aid                      700    | after obtaining Crescent Stone
Poach                          7000   | after escaping from Barheim Passage
Charge                         1700   | after escaping from Barheim Passage
Horology                       2000   | after escaping from Leviathan
Souleater                      6400   | after escaping from Leviathan
Traveler                       6700   | after escaping from Leviathan
Numerology                     2048   | after escaping from Leviathan
Shear                          3600   | after defeating Belias
Achilles                       8800   | after defeating Belias
Gil Toss                       2000   | after defeating Judge Master B.
Charm                          5000   | after defeating Judge Master B.
Sight Unseeing                 6800   | after defeating Judge Master B.
Infuse                         2000   | after defeating Judge Master B.
Addle                          3500   | after defeating Judge Master B.
Bonecrusher                    700    | after defeating Judge Master B.
-------------------------------------------------------------------------------
YAMOORA'S GAMBITS
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: lowest HP                50     | after defeating Judge Master B.
Ally: strongest weapon         50     | after defeating Judge Master B.
Ally: lowest defense           50     | after defeating Judge Master B.
Ally: lowest magick resist     50     | after defeating Judge Master B.
Ally: HP < 100%                50     | after obtaining Dawn Shard
Ally: HP < 90%                 50     | after obtaining Dawn Shard
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: HP < 10%                 50     | after obtaining Dawn Shard
Ally: MP < 100%                50     | after obtaining Dawn Shard
Ally: MP < 90%                 50     | after obtaining Dawn Shard
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: MP < 10%                 50     | after obtaining Dawn Shard
Ally: status = KO              50     | after completing Draklor Laboratory
Ally: status = Stone           50     | after completing Draklor Laboratory
Ally: status = Petrify         50     | after completing Draklor Laboratory
Ally: status = Stop            50     | after obtaining Dawn Shard
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = Doom            50     | after completing Draklor Laboratory
Ally: status = Blind           50     | after completing Draklor Laboratory
Ally: status = Poison          50     | after completing Draklor Laboratory
Ally: status = Silence         50     | after completing Draklor Laboratory
Ally: status = Sap             50     | after completing Draklor Laboratory
Ally: status = Oil             50     | after completing Draklor Laboratory
Ally: status = Reverse         50     | after obtaining Dawn Shard
Ally: status = Disable         50     | after completing Draklor Laboratory
Ally: status = Immobilize      50     | after completing Draklor Laboratory
Ally: status = Slow            50     | after obtaining Dawn Shard
Ally: status = Disease         50     | after completing Draklor Laboratory
Ally: status = Lure            50     | after obtaining Dawn Shard
Ally: status = Protect         50     | after completing Draklor Laboratory
Ally: status = Shell           50     | after completing Draklor Laboratory
Ally: status = Haste           50     | after completing Draklor Laboratory
Ally: status = Bravery         50     | after completing Draklor Laboratory
Ally: status = Faith           50     | after completing Draklor Laboratory
Ally: status = Reflect         50     | after obtaining Dawn Shard
Ally: status = Invisible       50     | after completing Draklor Laboratory
Ally: status = Regen           50     | after completing Draklor Laboratory
Ally: status = Float           50     | after completing Draklor Laboratory
Ally: status = Berserk         50     | after obtaining Dawn Shard
Ally: status = Bubble          50     | after completing Draklor Laboratory
Ally: status = HP Critical     50     | initially available
Ally: item AMT >= 10           100    | after obtaining Dawn Shard
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: furthest                  50     | after obtaining Dawn Shard
Foe: nearest                   50     | after obtaining Dawn Shard
Foe: highest HP                50     | after defeating Judge Master B.
Foe: lowest HP                 50     | after defeating Judge Master B.
Foe: highest MAX HP            50     | after defeating Judge Master B.
Foe: lowest MAX HP             50     | after defeating Judge Master B.
Foe: highest MP                50     | after defeating Judge Master B.
Foe: lowest MP                 50     | after defeating Judge Master B.
Foe: highest MAX MP            50     | after defeating Judge Master B.
Foe: lowest MAX MP             50     | after defeating Judge Master B.
Foe: highest level             50     | after defeating Judge Master B.
Foe: lowest level              50     | after defeating Judge Master B.
Foe: highest strength          50     | after defeating Judge Master B.
Foe: lowest strength           50     | after defeating Judge Master B.
Foe: highest magick power      50     | after defeating Judge Master B.
Foe: lowest magick power       50     | after defeating Judge Master B.
Foe: highest speed             50     | after defeating Judge Master B.
Foe: lowest speed              50     | after defeating Judge Master B.
Foe: highest defense           50     | after defeating Judge Master B.
Foe: highest magick resist     50     | after defeating Judge Master B.
Foe: HP >= 100000              50     | after obtaining Treaty-Blade
Foe: HP >= 50000               50     | after obtaining Treaty-Blade
Foe: HP >= 10000               50     | after completing Draklor Laboratory
Foe: HP >= 5000                50     | after completing Draklor Laboratory
Foe: HP >= 3000                50     | after defeating Judge Master B.
Foe: HP >= 2000                50     | after defeating Judge Master B.
Foe: HP >= 1000                50     | after obtaining Dawn Shard
Foe: HP >= 500                 50     | after obtaining Dawn Shard
Foe: HP < 100000               50     | after obtaining Treaty-Blade
Foe: HP < 50000                50     | after obtaining Treaty-Blade
Foe: HP < 10000                50     | after completing Draklor Laboratory
Foe: HP < 5000                 50     | after completing Draklor Laboratory
Foe: HP < 3000                 50     | after defeating Judge Master B.
Foe: HP < 2000                 50     | after defeating Judge Master B.
Foe: HP < 1000                 50     | after obtaining Dawn Shard
Foe: HP < 500                  50     | after obtaining Dawn Shard
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Petrify          50     | after completing Draklor Laboratory
Foe: status = Stop             50     | after completing Draklor Laboratory
Foe: status = Sleep            50     | initially available
Foe: status = Confuse          50     | after completing Draklor Laboratory
Foe: status = Doom             50     | after completing Draklor Laboratory
Foe: status = Blind            50     | after obtaining Dawn Shard
Foe: status = Poison           50     | after completing Draklor Laboratory
Foe: status = Silence          50     | after obtaining Dawn Shard
Foe: status = Sap              50     | after completing Draklor Laboratory
Foe: status = Oil              50     | initially available
Foe: status = Reverse          50     | after obtaining Dawn Shard
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Slow             50     | after completing Draklor Laboratory
Foe: status = Disease          50     | after completing Draklor Laboratory
Foe: status = Protect          50     | after defeating Judge Master B.
Foe: status = Shell            50     | after defeating Judge Master B.
Foe: status = Haste            50     | after defeating Judge Master B.
Foe: status = Bravery          50     | after defeating Judge Master B.
Foe: status = Faith            50     | after defeating Judge Master B.
Foe: status = Reflect          50     | initially available
Foe: status = Regen            50     | after completing Draklor Laboratory
Foe: status = Berserk          50     | after completing Draklor Laboratory
Foe: status = HP Critical      50     | initially available
Foe: fire-weak                 500    | after obtaining Treaty-Blade
Foe: lightning-weak            500    | after obtaining Treaty-Blade
Foe: ice-weak                  500    | after obtaining Treaty-Blade
Foe: earth-weak                500    | after obtaining Treaty-Blade
Foe: water-weak                500    | after obtaining Treaty-Blade
Foe: wind-weak                 500    | after obtaining Treaty-Blade
Foe: holy-weak                 500    | after obtaining Treaty-Blade
Foe: dark-weak                 500    | after obtaining Treaty-Blade
Foe: fire-vulnerable           250    | after obtaining Treaty-Blade
Foe: lightning-vulnerable      250    | after obtaining Treaty-Blade
Foe: ice-vulnerable            250    | after obtaining Treaty-Blade
Foe: earth-vulnerable          250    | after obtaining Treaty-Blade
Foe: water-vulnerable          250    | after obtaining Treaty-Blade
Foe: wind-vulnerable           250    | after obtaining Treaty-Blade
Foe: holy-vulnerable           250    | after obtaining Treaty-Blade
Foe: dark-vulnerable           250    | after obtaining Treaty-Blade
Foe: undead                    100    | after obtaining Dawn Shard
Foe: flying                    100    | initially available
Foe: character HP = 100%       100    | after obtaining Dawn Shard
Foe: item AMT >= 10            100    | after obtaining Dawn Shard
Foe: character status = Blind  100    | after defeating Judge Master B.
Foe: ch. status = Silence      100    | after defeating Judge Master B.
Foe: ch. status = Bravery      100    | after completing Draklor Laboratory
Foe: ch. status = Faith        100    | after completing Draklor Laboratory
Foe: ch. status = HP Critical  100    | after defeating Judge Master B.
Foe: character MP >= 90%       100    | after defeating Judge Master B.
Foe: character MP >= 70%       100    | after defeating Judge Master B.
Foe: character MP >= 50%       100    | after defeating Judge Master B.
Foe: character MP >= 30%       100    | after defeating Judge Master B.
Foe: character MP >= 10%       100    | after defeating Judge Master B.
Foe: character MP < 90%        100    | after defeating Judge Master B.
Foe: character MP < 70%        100    | after defeating Judge Master B.
Foe: character MP < 50%        100    | after defeating Judge Master B.
Foe: character MP < 30%        100    | after defeating Judge Master B.
Foe: character MP < 10%        100    | after defeating Judge Master B.
Foe: character HP >= 90%       100    | after defeating Judge Master B.
Foe: character HP >= 70%       100    | after defeating Judge Master B.
Foe: character HP >= 50%       100    | after defeating Judge Master B.
Foe: character HP >= 30%       100    | after defeating Judge Master B.
Foe: character HP >= 10%       100    | after defeating Judge Master B.
Foe: character HP < 90%        100    | after defeating Judge Master B.
Foe: character HP < 70%        100    | after defeating Judge Master B.
Foe: character HP < 50%        100    | after defeating Judge Master B.
Foe: character HP < 30%        100    | after defeating Judge Master B.
Foe: character HP < 10%        100    | after defeating Judge Master B.
Self                           50     | initially available
Self: HP < 100%                50     | after completing Draklor Laboratory
Self: HP < 90%                 50     | after completing Draklor Laboratory
Self: HP < 80%                 50     | after completing Draklor Laboratory
Self: HP < 70%                 50     | after completing Draklor Laboratory
Self: HP < 60%                 50     | after completing Draklor Laboratory
Self: HP < 50%                 50     | after completing Draklor Laboratory
Self: HP < 40%                 50     | after completing Draklor Laboratory
Self: HP < 30%                 50     | after completing Draklor Laboratory
Self: HP < 20%                 50     | after completing Draklor Laboratory
Self: HP < 10%                 50     | after completing Draklor Laboratory
Self: MP < 100%                50     | after completing Draklor Laboratory
Self: MP < 90%                 50     | after completing Draklor Laboratory
Self: MP < 80%                 50     | after completing Draklor Laboratory
Self: MP < 70%                 50     | after completing Draklor Laboratory
Self: MP < 60%                 50     | after completing Draklor Laboratory
Self: MP < 50%                 50     | after completing Draklor Laboratory
Self: MP < 40%                 50     | after completing Draklor Laboratory
Self: MP < 30%                 50     | after completing Draklor Laboratory
Self: MP < 20%                 50     | after completing Draklor Laboratory
Self: MP < 10%                 50     | after completing Draklor Laboratory
Self: status = Petrify         50     | after completing Draklor Laboratory
Self: status = Doom            50     | after completing Draklor Laboratory
Self: status = Blind           50     | after completing Draklor Laboratory
Self: status = Poison          50     | after completing Draklor Laboratory
Self: status = Silence         50     | after completing Draklor Laboratory
Self: status = Sap             50     | after completing Draklor Laboratory
Self: status = Oil             50     | after completing Draklor Laboratory
Self: status = Reverse         50     | after completing Draklor Laboratory
Self: status = Immobilize      50     | after completing Draklor Laboratory
Self: status = Slow            50     | after completing Draklor Laboratory
Self: status = Disease         50     | after completing Draklor Laboratory
Self: status = Lure            50     | after completing Draklor Laboratory
Self: status = Protect         50     | after completing Draklor Laboratory
Self: status = Shell           50     | after completing Draklor Laboratory
Self: status = Haste           50     | after completing Draklor Laboratory
Self: status = Bravery         50     | after completing Draklor Laboratory
Self: status = Faith           50     | after completing Draklor Laboratory
Self: status = Reflect         50     | after completing Draklor Laboratory
Self: status = Invisible       50     | after completing Draklor Laboratory
Self: status = Regen           50     | after completing Draklor Laboratory
Self: status = Float           50     | after completing Draklor Laboratory
Self: status = Bubble          50     | after completing Draklor Laboratory
Self: status = HP Critical     50     | after completing Draklor Laboratory
-------------------------------------------------------------------------------
CLAN PROVISIONER
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Cat-ear Hood                   30000  | achieve Clan Rank High Guardian
Nihopalaoa                     30000  | achieve Clan Rank Headhunter
Bubble Belt                    19800  | achieve Clan Rank Riskbreaker*1
*1 Unavailable while your Clan Rank is Paragon of Justice.
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | achieve Clan Rank Moppet*2
Hi-Potion                      210    | achieve Clan Rank Hedge Knight*3
Knot of Rust                   6      | achieve Clan Rank Knight of the Round
Warp Mote                      100    | achieve Clan Rank Paragon of Justice
Dark Matter                    2      | achieve Clan Rank Order of Ambrosia
*2 Only available while your Clan Rank is Moppet, then it is gone.
*3 Only available while your Clan Rank is Hedge Knight, then it is gone.
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Bravery                        5800   | achieve Clan Rank Riskbreaker
Faith                          5800   | achieve Clan Rank Brave Companion
Bubble                         3300   | achieve Clan Rank Ward of Justice
Reverse                        7600   | achieve Clan Rank Headhunter
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | achieve Clan Rank Vanguard
Gysahl Greens                  108    | achieve Clan Rank Rear Guard
-------------------------------------------------------------------------------
TRAVELING MERCHANT (North Sprawl)
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
-------------------------------------------------------------------------------
TRAVELING MERCHANT (South Sprawl)
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Renewing Morion                16000  | after obtaining Treaty-Blade
Mirage Vest                    16000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessories                    gil    | availability
-------------------------------------------------------------------------------
Jackboots                      600    | after talking to Gran Kiltias Anastasis
Black Belt                     600    | after talking to Gran Kiltias Anastasis
Golden Amulet                  4500   | after talking to Gran Kiltias Anastasis
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Eye Drops                      50     | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DALMASCA ESTERSAND SHOPS                                                SHPNo02
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
UNLUCKY MERCHANT
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Golden Axe                     18000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Bangle                         500    | initially available
Steel Gorget                   1500   | initially available
Armguard                       800    | initially available
Tourmaline Ring                300    | initially available
Gauntlets                      1200   | initially available
Battle Harness                 1000   | initially available
Diamond Armlet                 20000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Hastega                        16600  | after completing Pharos
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | before obtaining Treaty-Blade
Antidote                       50     | before obtaining Treaty-Blade
Eye Drops                      50     | before obtaining Treaty-Blade
Phoenix Down                   250    | before obtaining Treaty-Blade
Echo Herbs                     50     | before obtaining Treaty-Blade
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIZA PLAINS SHOPS                                                       SHPNo03
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ARJIE
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Broadsword                     400    | initially available
Dagger                         200    | initially available
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Orrachea Armlet                250    | initially available
Bangle                         500    | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DALMASCA WESTERSAND SHOPS                                               SHPNo04
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LOHEN
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Iron Sword                     1200   | after escaping from Leviathan*1
Oak Staff                      400    | after escaping from Leviathan*1
Javelin                        1400   | after escaping from Leviathan*1
Assassin's Dagger              1400   | after escaping from Leviathan*1
Capella                        1400   | after escaping from Leviathan*1
Oaken Pole                     1300   | after escaping from Leviathan*1
Aevis Killer                   1500   | after escaping from Leviathan*1
Zwill Blade                    1700   | after escaping from Leviathan*1
Cherry Staff                   800    | after escaping from Leviathan*1
Broadsword                     400    | after escaping from Leviathan*1
Dagger                         200    | after escaping from Leviathan*1
Shortbow                       500    | after escaping from Leviathan*1
Altair                         500    | after escaping from Leviathan*1
Longsword                      700    | after escaping from Leviathan*1
Mage Masher                    700    | after escaping from Leviathan*1
Silver Bow                     1000   | after escaping from Leviathan*1
Gungnir                        17000  | after obtaining Treaty-Blade
*1 These weapons will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Leather Headgear               500    | after escaping from Leviathan*2
Bronze Chestplate              500    | after escaping from Leviathan*2
Topkapi Hat                    500    | after escaping from Leviathan*2
Kilimweave Shirt               500    | after escaping from Leviathan*2
Sallet                         1000   | after escaping from Leviathan*2
Scale Armor                    1000   | after escaping from Leviathan*2
Buckler                        1000   | after escaping from Leviathan*2
Horned Hat                     700    | after escaping from Leviathan*2
Ringmail                       700    | after escaping from Leviathan*2
Calot Hat                      700    | after escaping from Leviathan*2
Shepherd's Bolero              700    | after escaping from Leviathan*2
Headguard                      300    | after escaping from Leviathan*2
Leather Breastplate            300    | after escaping from Leviathan*2
Pointy Hat                     300    | after escaping from Leviathan*2
Silken Shirt                   300    | after escaping from Leviathan*2
Bronze Helm                    700    | after escaping from Leviathan*2
Bronze Armor                   700    | after escaping from Leviathan*2
Leather Shield                 600    | after escaping from Leviathan*2
*2 These armors will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Bangle                         500    | initially available
Steel Gorget                   1500   | initially available
Armguard                       800    | initially available
Tourmaline Ring                300    | after escaping from Leviathan
Gauntlets                      1200   | after escaping from Leviathan
Battle Harness                 1000   | after escaping from Leviathan
Leather Gorget                 1500   | after escaping from Leviathan
Rose Corsage                   800    | after escaping from Leviathan
Agate Ring                     3000   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | before obtaining Treaty-Blade
Antidote                       50     | before obtaining Treaty-Blade
Eye Drops                      50     | before obtaining Treaty-Blade
Phoenix Down                   250    | before obtaining Treaty-Blade
Echo Herbs                     50     | before obtaining Treaty-Blade
Gold Needle                    100    | before obtaining Treaty-Blade
Alarm Clock                    50     | before obtaining Treaty-Blade
Handkerchief                   50     | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Vox                            300    | after escaping from Leviathan*3
Stona                          800    | after escaping from Leviathan*3
Water                          800    | after escaping from Leviathan*3
Immobilize                     600    | after escaping from Leviathan*3
Disable                        600    | after escaping from Leviathan*3
Break                          900    | after escaping from Leviathan*3
Reflect                        800    | after escaping from Leviathan*3
Blind                          200    | after escaping from Leviathan*3
Protect                        200    | after escaping from Leviathan*3
Poison                         500    | after escaping from Leviathan*3
Shell                          300    | after escaping from Leviathan*3
Silence                        400    | after escaping from Leviathan*3
Dark                           500    | after escaping from Leviathan*3
Renew                          30600  | after completing Pharos
*3 These magics will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | after escaping from Leviathan*4
Ally: party leader             50     | after escaping from Leviathan*4
Ally: HP < 80%                 50     | after escaping from Leviathan*4
Ally: HP < 70%                 50     | after escaping from Leviathan*4
Ally: HP < 60%                 50     | after escaping from Leviathan*4
Ally: HP < 50%                 50     | after escaping from Leviathan*4
Ally: HP < 40%                 50     | after escaping from Leviathan*4
Ally: HP < 30%                 50     | after escaping from Leviathan*4
Ally: HP < 20%                 50     | after escaping from Leviathan*4
Ally: MP < 80%                 50     | after escaping from Leviathan*4
Ally: MP < 70%                 50     | after escaping from Leviathan*4
Ally: MP < 60%                 50     | after escaping from Leviathan*4
Ally: MP < 50%                 50     | after escaping from Leviathan*4
Ally: MP < 40%                 50     | after escaping from Leviathan*4
Ally: MP < 30%                 50     | after escaping from Leviathan*4
Ally: MP < 20%                 50     | after escaping from Leviathan*4
Ally: status = Sleep           50     | after escaping from Leviathan*4
Ally: status = Confuse         50     | after escaping from Leviathan*4
Ally: status = HP Critical     50     | after escaping from Leviathan*4
Foe: any                       50     | after escaping from Leviathan*4
Foe: targeting leader          100    | after escaping from Leviathan*4
Foe: targeting self            100    | after escaping from Leviathan*4
Foe: targeting ally            100    | after escaping from Leviathan*4
Foe: HP = 100%                 50     | after escaping from Leviathan*4
Foe: HP >= 70%                 50     | after escaping from Leviathan*4
Foe: HP >= 50%                 50     | after escaping from Leviathan*4
Foe: HP >= 30%                 50     | after escaping from Leviathan*4
Foe: status = Sleep            50     | after escaping from Leviathan*4
Foe: status = Oil              50     | after escaping from Leviathan*4
Foe: status = Disable          50     | after escaping from Leviathan*4
Foe: status = Immobilize       50     | after escaping from Leviathan*4
Foe: status = Reflect          50     | after escaping from Leviathan*4
Foe: status = HP Critical      50     | after escaping from Leviathan*4
Foe: flying                    100    | after escaping from Leviathan*4
Self                           50     | after escaping from Leviathan*4
*4 These gambits will no longer be for sale after you obtain Treaty-Blade.
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BARHEIM PASSAGE SHOPS                                                   SHPNo05
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BURROGH
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Broadsword                     400    | before obtaining Treaty-Blade
Dagger                         200    | before obtaining Treaty-Blade
Shortbow                       500    | before obtaining Treaty-Blade
Longsword                      700    | before obtaining Treaty-Blade
Mage Masher                    700    | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Headgear                       200    | before obtaining Treaty-Blade
Chromed Leathers               200    | before obtaining Treaty-Blade
Magick Curch                   200    | before obtaining Treaty-Blade
Light Wovern Shirt             200    | before obtaining Treaty-Blade
Leather Helm                   500    | before obtaining Treaty-Blade
Leather Armor                  500    | before obtaining Treaty-Blade
Escutcheon                     300    | before obtaining Treaty-Blade
Headguard                      300    | before obtaining Treaty-Blade
Leather Breastplate            300    | before obtaining Treaty-Blade
Pointy Hat                     300    | before obtaining Treaty-Blade
Silken Shirt                   300    | before obtaining Treaty-Blade
Bronze Helm                    700    | before obtaining Treaty-Blade
Bronze Armor                   700    | before obtaining Treaty-Blade
Leather Shield                 600    | before obtaining Treaty-Blade
Golden Skullcap                16000  | after obtaining Treaty-Blade
Glimmering Robes               16000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Bangle                         500    | before obtaining Treaty-Blade
Steel Gorget                   1500   | before obtaining Treaty-Blade
Armguard                       800    | before obtaining Treaty-Blade
Hermes Sandals                 20000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | before obtaining Treaty-Blade
Antidote                       50     | before obtaining Treaty-Blade
Eye Drops                      50     | before obtaining Treaty-Blade
Phoenix Down                   250    | before obtaining Treaty-Blade
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Blindna                        200    | before obtaining Treaty-Blade
Poisona                        200    | before obtaining Treaty-Blade
Thunder                        200    | before obtaining Treaty-Blade
Blizzard                       200    | before obtaining Treaty-Blade
Slow                           200    | before obtaining Treaty-Blade
Blind                          200    | before obtaining Treaty-Blade
Protect                        200    | before obtaining Treaty-Blade
Ardor                          15600  | after completing Pharos
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: HP < 50%                 50     | before obtaining Treaty-Blade
Ally: HP < 30%                 50     | before obtaining Treaty-Blade
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SKYFERRY SHOPS                                                          SHPNo06
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Hi-Potion                      210    | initially available
Phoenix Down                   250    | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Reverse                        7600   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Hi-Potion                      210    | initially available
X-Potion                       630    | initially available
-------------------------------------------------------------------------------
SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Indigo Pendant                 5000   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
X-Potion                       630    | initially available
Vaccine                        200    | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Bubble                         3300   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
-------------------------------------------------------------------------------
SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
-------------------------------------------------------------------------------
SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (1))
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Chronos Tear                   50     | initially available
Remedy                         400    | initially available
X-Potion                       630    | initially available
-------------------------------------------------------------------------------
SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (2))
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Syphon                         4000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NALBINA TOWN SHOPS                                                      SHPNo07
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PORTENTOUS PROVISIONS
-------------------------------------------------------------------------------
ammo                           gil    | availability
-------------------------------------------------------------------------------
Onion Arrows                   100    | initially available
Onion Bolts                    100    | initially available
Onion Shot                     100    | initially available
Onion Bombs                    100    | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | after defeating Judge Master B.
Alarm Clock                    50     | after defeating Judge Master B.
Handkerchief                   50     | after defeating Judge Master B.
Hi-Potion                      210    | after defeating Judge Master B.
Bacchus' Wine                  120    | after defeating Judge Master B.
Smelling Salts                 50     | after defeating Judge Master B.
Remedy                         400    | after defeating Judge Master B.
-------------------------------------------------------------------------------
MYSTERIOUS MAGICKS
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Curaga                         3200   | after defeating Judge Master B.
Cure                           200    | initially available
Poisona                        200    | initially available
Blindna                        200    | initially available
Dispel                         4500   | after defeating Judge Master B.
Bio                            4900   | after defeating Judge Master B.
Fira                           3000   | after defeating Judge Master B.
Thundara                       3000   | after defeating Judge Master B.
Blizzara                       3000   | after defeating Judge Master B.
Fire                           200    | initially available
Thunder                        200    | initially available
Blizzard                       200    | initially available
Countdown                      3100   | after defeating Judge Master B.
Stop                           3700   | after defeating Judge Master B.
Haste                          3400   | after defeating Judge Master B.
Slow                           200    | initially available
Toxify                         4100   | after defeating Judge Master B.
Blind                          200    | initially available
Protect                        200    | initially available
Poison                         500    | initially available
Vanish                         4900   | after defeating Judge Master B.
Death                          5200   | after defeating Judge Master B.
Vanishga                       8700   | after defeating Judge Master B.
-------------------------------------------------------------------------------
TROUBLESOME TECHNICKS
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
First Aid                      700    | initially available
Poach                          7000   | initially available
Charge                         1700   | after defeating Judge Master B.
Horology                       2000   | after defeating Judge Master B.
Souleater                      5400   | after defeating Judge Master B.
Traveler                       6700   | after defeating Judge Master B.
Numerology                     2048   | after defeating Judge Master B.
Shear                          3600   | after defeating Judge Master B.
Achilles                       8800   | after defeating Judge Master B.
Gil Toss                       2000   | after defeating Judge Master B.
Charm                          5000   | after defeating Judge Master B.
Sight Unseeing                 6800   | after defeating Judge Master B.
Infuse                         2000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
MORNING STAR GAMBITS
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: lowest HP                50     | after defeating Judge Master B.
Ally: strongest weapon         50     | after defeating Judge Master B.
Ally: lowest defense           50     | after defeating Judge Master B.
Ally: lowest magick resist     50     | after defeating Judge Master B.
Ally: HP < 100%                50     | after obtaining Dawn Shard
Ally: HP < 90%                 50     | after obtaining Dawn Shard
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: HP < 10%                 50     | after obtaining Dawn Shard
Ally: MP < 100%                50     | after obtaining Dawn Shard
Ally: MP < 90%                 50     | after obtaining Dawn Shard
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: MP < 10%                 50     | after obtaining Dawn Shard
Ally: status = KO              50     | after completing Draklor Laboratory
Ally: status = Stone           50     | after completing Draklor Laboratory
Ally: status = Petrify         50     | after completing Draklor Laboratory
Ally: status = Stop            50     | after obtaining Dawn Shard
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = Doom            50     | after completing Draklor Laboratory
Ally: status = Blind           50     | after completing Draklor Laboratory
Ally: status = Poison          50     | after completing Draklor Laboratory
Ally: status = Silence         50     | after completing Draklor Laboratory
Ally: status = Sap             50     | after completing Draklor Laboratory
Ally: status = Oil             50     | after completing Draklor Laboratory
Ally: status = Reverse         50     | after obtaining Dawn Shard
Ally: status = Disable         50     | after completing Draklor Laboratory
Ally: status = Immobilize      50     | after completing Draklor Laboratory
Ally: status = Slow            50     | after obtaining Dawn Shard
Ally: status = Disease         50     | after completing Draklor Laboratory
Ally: status = Lure            50     | after obtaining Dawn Shard
Ally: status = Protect         50     | after completing Draklor Laboratory
Ally: status = Shell           50     | after completing Draklor Laboratory
Ally: status = Haste           50     | after completing Draklor Laboratory
Ally: status = Bravery         50     | after completing Draklor Laboratory
Ally: status = Faith           50     | after completing Draklor Laboratory
Ally: status = Reflect         50     | after obtaining Dawn Shard
Ally: status = Invisible       50     | after completing Draklor Laboratory
Ally: status = Regen           50     | after completing Draklor Laboratory
Ally: status = Float           50     | after completing Draklor Laboratory
Ally: status = Berserk         50     | after obtaining Dawn Shard
Ally: status = Bubble          50     | after completing Draklor Laboratory
Ally: status = HP Critical     50     | initially available
Ally: item AMT >= 10           100    | after obtaining Dawn Shard
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: furthest                  50     | after obtaining Dawn Shard
Foe: nearest                   50     | after obtaining Dawn Shard
Foe: highest HP                50     | after defeating Judge Master B.
Foe: lowest HP                 50     | after defeating Judge Master B.
Foe: highest MAX HP            50     | after defeating Judge Master B.
Foe: lowest MAX HP             50     | after defeating Judge Master B.
Foe: highest MP                50     | after defeating Judge Master B.
Foe: lowest MP                 50     | after defeating Judge Master B.
Foe: highest MAX MP            50     | after defeating Judge Master B.
Foe: lowest MAX MP             50     | after defeating Judge Master B.
Foe: highest level             50     | after defeating Judge Master B.
Foe: lowest level              50     | after defeating Judge Master B.
Foe: highest strength          50     | after defeating Judge Master B.
Foe: lowest strength           50     | after defeating Judge Master B.
Foe: highest magick power      50     | after defeating Judge Master B.
Foe: lowest magick power       50     | after defeating Judge Master B.
Foe: highest speed             50     | after defeating Judge Master B.
Foe: lowest speed              50     | after defeating Judge Master B.
Foe: highest defense           50     | after defeating Judge Master B.
Foe: highest magick resist     50     | after defeating Judge Master B.
Foe: HP >= 100000              50     | after obtaining Treaty-Blade
Foe: HP >= 50000               50     | after obtaining Treaty-Blade
Foe: HP >= 10000               50     | after completing Draklor Laboratory
Foe: HP >= 5000                50     | after completing Draklor Laboratory
Foe: HP >= 3000                50     | after defeating Judge Master B.
Foe: HP >= 2000                50     | after defeating Judge Master B.
Foe: HP >= 1000                50     | after obtaining Dawn Shard
Foe: HP >= 500                 50     | after obtaining Dawn Shard
Foe: HP < 100000               50     | after obtaining Treaty-Blade
Foe: HP < 50000                50     | after obtaining Treaty-Blade
Foe: HP < 10000                50     | after completing Draklor Laboratory
Foe: HP < 5000                 50     | after completing Draklor Laboratory
Foe: HP < 3000                 50     | after defeating Judge Master B.
Foe: HP < 2000                 50     | after defeating Judge Master B.
Foe: HP < 1000                 50     | after obtaining Dawn Shard
Foe: HP < 500                  50     | after obtaining Dawn Shard
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Petrify          50     | after completing Draklor Laboratory
Foe: status = Stop             50     | after completing Draklor Laboratory
Foe: status = Sleep            50     | initially available
Foe: status = Confuse          50     | after completing Draklor Laboratory
Foe: status = Doom             50     | after completing Draklor Laboratory
Foe: status = Blind            50     | after obtaining Dawn Shard
Foe: status = Poison           50     | after completing Draklor Laboratory
Foe: status = Silence          50     | after obtaining Dawn Shard
Foe: status = Sap              50     | after completing Draklor Laboratory
Foe: status = Oil              50     | initially available
Foe: status = Reverse          50     | after obtaining Dawn Shard
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Slow             50     | after completing Draklor Laboratory
Foe: status = Disease          50     | after completing Draklor Laboratory
Foe: status = Protect          50     | after defeating Judge Master B.
Foe: status = Shell            50     | after defeating Judge Master B.
Foe: status = Haste            50     | after defeating Judge Master B.
Foe: status = Bravery          50     | after defeating Judge Master B.
Foe: status = Faith            50     | after defeating Judge Master B.
Foe: status = Reflect          50     | initially available
Foe: status = Regen            50     | after completing Draklor Laboratory
Foe: status = Berserk          50     | after completing Draklor Laboratory
Foe: status = HP Critical      50     | initially available
Foe: fire-weak                 500    | after obtaining Treaty-Blade
Foe: lightning-weak            500    | after obtaining Treaty-Blade
Foe: ice-weak                  500    | after obtaining Treaty-Blade
Foe: earth-weak                500    | after obtaining Treaty-Blade
Foe: water-weak                500    | after obtaining Treaty-Blade
Foe: wind-weak                 500    | after obtaining Treaty-Blade
Foe: holy-weak                 500    | after obtaining Treaty-Blade
Foe: dark-weak                 500    | after obtaining Treaty-Blade
Foe: fire-vulnerable           250    | after obtaining Treaty-Blade
Foe: lightning-vulnerable      250    | after obtaining Treaty-Blade
Foe: ice-vulnerable            250    | after obtaining Treaty-Blade
Foe: earth-vulnerable          250    | after obtaining Treaty-Blade
Foe: water-vulnerable          250    | after obtaining Treaty-Blade
Foe: wind-vulnerable           250    | after obtaining Treaty-Blade
Foe: holy-vulnerable           250    | after obtaining Treaty-Blade
Foe: dark-vulnerable           250    | after obtaining Treaty-Blade
Foe: undead                    100    | after obtaining Dawn Shard
Foe: flying                    100    | initially available
Foe: character HP = 100%       100    | after obtaining Dawn Shard
Foe: item AMT >= 10            100    | after obtaining Dawn Shard
Foe: character status = Blind  100    | after defeating Judge Master B.
Foe: ch. status = Silence      100    | after defeating Judge Master B.
Foe: ch. status = Bravery      100    | after completing Draklor Laboratory
Foe: ch. status = Faith        100    | after completing Draklor Laboratory
Foe: ch. status = HP Critical  100    | after defeating Judge Master B.
Foe: character MP >= 90%       100    | after defeating Judge Master B.
Foe: character MP >= 70%       100    | after defeating Judge Master B.
Foe: character MP >= 50%       100    | after defeating Judge Master B.
Foe: character MP >= 30%       100    | after defeating Judge Master B.
Foe: character MP >= 10%       100    | after defeating Judge Master B.
Foe: character MP < 90%        100    | after defeating Judge Master B.
Foe: character MP < 70%        100    | after defeating Judge Master B.
Foe: character MP < 50%        100    | after defeating Judge Master B.
Foe: character MP < 30%        100    | after defeating Judge Master B.
Foe: character MP < 10%        100    | after defeating Judge Master B.
Foe: character HP >= 90%       100    | after defeating Judge Master B.
Foe: character HP >= 70%       100    | after defeating Judge Master B.
Foe: character HP >= 50%       100    | after defeating Judge Master B.
Foe: character HP >= 30%       100    | after defeating Judge Master B.
Foe: character HP >= 10%       100    | after defeating Judge Master B.
Foe: character HP < 90%        100    | after defeating Judge Master B.
Foe: character HP < 70%        100    | after defeating Judge Master B.
Foe: character HP < 50%        100    | after defeating Judge Master B.
Foe: character HP < 30%        100    | after defeating Judge Master B.
Foe: character HP < 10%        100    | after defeating Judge Master B.
Self                           50     | initially available
Self: HP < 100%                50     | after completing Draklor Laboratory
Self: HP < 90%                 50     | after completing Draklor Laboratory
Self: HP < 80%                 50     | after completing Draklor Laboratory
Self: HP < 70%                 50     | after completing Draklor Laboratory
Self: HP < 60%                 50     | after completing Draklor Laboratory
Self: HP < 50%                 50     | after completing Draklor Laboratory
Self: HP < 40%                 50     | after completing Draklor Laboratory
Self: HP < 30%                 50     | after completing Draklor Laboratory
Self: HP < 20%                 50     | after completing Draklor Laboratory
Self: HP < 10%                 50     | after completing Draklor Laboratory
Self: MP < 100%                50     | after completing Draklor Laboratory
Self: MP < 90%                 50     | after completing Draklor Laboratory
Self: MP < 80%                 50     | after completing Draklor Laboratory
Self: MP < 70%                 50     | after completing Draklor Laboratory
Self: MP < 60%                 50     | after completing Draklor Laboratory
Self: MP < 50%                 50     | after completing Draklor Laboratory
Self: MP < 40%                 50     | after completing Draklor Laboratory
Self: MP < 30%                 50     | after completing Draklor Laboratory
Self: MP < 20%                 50     | after completing Draklor Laboratory
Self: MP < 10%                 50     | after completing Draklor Laboratory
Self: status = Petrify         50     | after completing Draklor Laboratory
Self: status = Doom            50     | after completing Draklor Laboratory
Self: status = Blind           50     | after completing Draklor Laboratory
Self: status = Poison          50     | after completing Draklor Laboratory
Self: status = Silence         50     | after completing Draklor Laboratory
Self: status = Sap             50     | after completing Draklor Laboratory
Self: status = Oil             50     | after completing Draklor Laboratory
Self: status = Reverse         50     | after completing Draklor Laboratory
Self: status = Immobilize      50     | after completing Draklor Laboratory
Self: status = Slow            50     | after completing Draklor Laboratory
Self: status = Disease         50     | after completing Draklor Laboratory
Self: status = Lure            50     | after completing Draklor Laboratory
Self: status = Protect         50     | after completing Draklor Laboratory
Self: status = Shell           50     | after completing Draklor Laboratory
Self: status = Haste           50     | after completing Draklor Laboratory
Self: status = Bravery         50     | after completing Draklor Laboratory
Self: status = Faith           50     | after completing Draklor Laboratory
Self: status = Reflect         50     | after completing Draklor Laboratory
Self: status = Invisible       50     | after completing Draklor Laboratory
Self: status = Regen           50     | after completing Draklor Laboratory
Self: status = Float           50     | after completing Draklor Laboratory
Self: status = Bubble          50     | after completing Draklor Laboratory
Self: status = HP Critical     50     | after completing Draklor Laboratory
-------------------------------------------------------------------------------
WEAPONS OF WAR
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Altair                         500    | initially available
Longsword                      700    | initially available
Mage Masher                    700    | initially available
Silver Bow                     1000   | initially available
Iron Sword                     1200   | initially available
Oak Staff                      400    | initially available
Flame Staff                    2400   | after defeating Judge Master B.
Storm Staff                    2400   | after defeating Judge Master B.
Glacial Staff                  2400   | after defeating Judge Master B.
Flametongue                    5200   | after defeating Judge Master B.
Loxley Bow                     5200   | after defeating Judge Master B.
War Hammer                     5200   | after defeating Judge Master B.
Crossbow                       5200   | after defeating Judge Master B.
Healing Rod                    3000   | after defeating Judge Master B.
Betelgeuse                     5400   | after defeating Judge Master B.
Kogarasumaru                   5600   | after defeating Judge Master B.
Ashura                         5600   | after defeating Judge Master B.
Miter                          5000   | after defeating Judge Master B.
Storm Spear                    5800   | after defeating Judge Master B.
Iron Pole                      5300   | after defeating Judge Master B.
Hornito                        5800   | after defeating Judge Master B.
Arc Scale                      5500   | after defeating Judge Master B.
Demonsbane                     6000   | after defeating Judge Master B.
Giant Stonebow                 6000   | after defeating Judge Master B.
Slasher                        6000   | after defeating Judge Master B.
Avenger                        6000   | after defeating Judge Master B.
Magoroku                       6600   | after defeating Judge Master B.
Paramina Crossbow              6600   | after defeating Judge Master B.
Gaia Rod                       3300   | after defeating Judge Master B.
Icebrand                       7000   | after defeating Judge Master B.
Ras Algethi                    7000   | after defeating Judge Master B.
Sakura-saezuri                 7000   | after defeating Judge Master B.
Golden Staff                   3500   | after defeating Judge Master B.
-------------------------------------------------------------------------------
ANTIQUED ARMORS
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Headguard                      300    | initially available
Leather Breastplate            300    | initially available
Pointy Hat                     300    | initially available
Silken Shirt                   300    | initially available
Bronze Helm                    700    | initially available
Bronze Armor                   700    | initially available
Leather Shield                 600    | initially available
Leather Headgear               500    | initially available
Bronze Chestplate              500    | initially available
Topkapi Hat                    500    | initially available
Kilimweave Shirt               500    | initially available
Pirate Hat                     4000   | after defeating Judge Master B.
Viking Coat                    4000   | after defeating Judge Master B.
Sorcerer's Hat                 4000   | after defeating Judge Master B.
Sorcerer's Habit               4000   | after defeating Judge Master B.
Close Helmet                   4900   | after defeating Judge Master B.
Demon Mail                     4900   | after defeating Judge Master B.
Flame Shield                   3200   | after defeating Judge Master B.
Goggle Mask                    4900   | after defeating Judge Master B.
Metal Jerkin                   4900   | after defeating Judge Master B.
Black Cowl                     4900   | after defeating Judge Master B.
Black Garb                     4900   | after defeating Judge Master B.
Bone Helm                      5900   | after defeating Judge Master B.
Bone Mail                      5900   | after defeating Judge Master B.
Diamond Shield                 3900   | after defeating Judge Master B.
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BHUJERBA SHOPS                                                          SHPNo08
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
RITHIL'S PROTECTIVES
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Leather Headgear               500    | initially available
Bronze Chestplate              500    | initially available
Topkapi Hat                    500    | initially available
Kilimweave Shirt               500    | initially available
Sallet                         1000   | initially available
Scale Armor                    1000   | initially available
Buckler                        1000   | initially available
Horned Hat                     700    | after escaping Ba'Gamnan's trap
Ringmail                       700    | after escaping Ba'Gamnan's trap
Calot Hat                      700    | after escaping Ba'Gamnan's trap
Shepherd's Bolero              700    | after escaping Ba'Gamnan's trap
Iron Helm                      1400   | after escaping from Leviathan
Iron Armor                     1400   | after escaping from Leviathan
Bronze Shield                  1200   | after escaping from Leviathan
Headguard                      300    | initially available
Leather Breastplate            300    | initially available
Pointy Hat                     300    | initially available
Silken Shirt                   300    | initially available
Bronze Helm                    700    | initially available
Bronze Armor                   700    | initially available
Leather Shield                 600    | initially available
-------------------------------------------------------------------------------
TARGE'S ARMS
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Iron Sword                     1200   | initially available
Oak Staff                      400    | initially available
Javelin                        1400   | initially available
Assassin's Dagger              1400   | initially available
Capella                        1400   | initially available
Oaken Pole                     1300   | initially available
Aevis Killer                   1500   | initially available
Zwill Blade                    1700   | after escaping Ba'Gamnan's trap
Cherry Staff                   800    | after escaping Ba'Gamnan's trap
Broadsword                     400    | initially available
Dagger                         200    | initially available
Shortbow                       500    | initially available
Altair                         500    | initially available
Longsword                      700    | initially available
Mage Masher                    700    | initially available
Silver Bow                     1000   | initially available
-------------------------------------------------------------------------------
MAIT'S MAGICKS
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Raise                          1900   | after escaping from Leviathan
Cura                           1500   | after escaping from Leviathan
Vox                            300    | initially available
Stona                          800    | after escaping Ba'Gamnan's trap
Water                          800    | after escaping Ba'Gamnan's trap
Immobilize                     600    | initially available
Disable                        600    | initially available
Break                          900    | after escaping Ba'Gamnan's trap
Reflect                        800    | after escaping Ba'Gamnan's trap
Blind                          200    | initially available
Protect                        200    | initially available
Poison                         500    | initially available
Shell                          300    | initially available
Sleep                          700    | after escaping from Leviathan
Oil                            600    | after escaping from Leviathan
Silence                        400    | initially available
Dark                           500    | initially available
-------------------------------------------------------------------------------
STREET VENDOR (1)
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Sweep                          16200  | after completing Draklor Laboratory
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Turtleshell Choker             9300   | after completing Draklor Laboratory
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | after escaping Ba'Gamnan's trap
Alarm Clock                    50     | after escaping Ba'Gamnan's trap
Handkerchief                   50     | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
STREET VENDOR (2)
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Sweep                          16200  | after completing Draklor Laboratory
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Turtleshell Choker             9300   | after completing Draklor Laboratory
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | after escaping Ba'Gamnan's trap
Alarm Clock                    50     | after escaping Ba'Gamnan's trap
Handkerchief                   50     | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
CLIO'S TECHNICKS
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Poach                          7000   | initially available
Charge                         1700   | initially available
Horology                       2000   | initially available
Souleater                      6400   | after escaping Ba'Gamnan's trap
-------------------------------------------------------------------------------
BASHKETI'S GAMBITS
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: lowest HP                50     | after defeating Judge Master B.
Ally: strongest weapon         50     | after defeating Judge Master B.
Ally: lowest defense           50     | after defeating Judge Master B.
Ally: lowest magick resist     50     | after defeating Judge Master B.
Ally: HP < 100%                50     | after obtaining Dawn Shard
Ally: HP < 90%                 50     | after obtaining Dawn Shard
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: HP < 10%                 50     | after obtaining Dawn Shard
Ally: MP < 100%                50     | after obtaining Dawn Shard
Ally: MP < 90%                 50     | after obtaining Dawn Shard
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: MP < 10%                 50     | after obtaining Dawn Shard
Ally: status = KO              50     | after completing Draklor Laboratory
Ally: status = Stone           50     | after completing Draklor Laboratory
Ally: status = Petrify         50     | after completing Draklor Laboratory
Ally: status = Stop            50     | after obtaining Dawn Shard
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = Doom            50     | after completing Draklor Laboratory
Ally: status = Blind           50     | after completing Draklor Laboratory
Ally: status = Poison          50     | after completing Draklor Laboratory
Ally: status = Silence         50     | after completing Draklor Laboratory
Ally: status = Sap             50     | after completing Draklor Laboratory
Ally: status = Oil             50     | after completing Draklor Laboratory
Ally: status = Reverse         50     | after obtaining Dawn Shard
Ally: status = Disable         50     | after completing Draklor Laboratory
Ally: status = Immobilize      50     | after completing Draklor Laboratory
Ally: status = Slow            50     | after obtaining Dawn Shard
Ally: status = Disease         50     | after completing Draklor Laboratory
Ally: status = Lure            50     | after obtaining Dawn Shard
Ally: status = Protect         50     | after completing Draklor Laboratory
Ally: status = Shell           50     | after completing Draklor Laboratory
Ally: status = Haste           50     | after completing Draklor Laboratory
Ally: status = Bravery         50     | after completing Draklor Laboratory
Ally: status = Faith           50     | after completing Draklor Laboratory
Ally: status = Reflect         50     | after obtaining Dawn Shard
Ally: status = Invisible       50     | after completing Draklor Laboratory
Ally: status = Regen           50     | after completing Draklor Laboratory
Ally: status = Float           50     | after completing Draklor Laboratory
Ally: status = Berserk         50     | after obtaining Dawn Shard
Ally: status = Bubble          50     | after completing Draklor Laboratory
Ally: status = HP Critical     50     | initially available
Ally: item AMT >= 10           100    | after obtaining Dawn Shard
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: furthest                  50     | after obtaining Dawn Shard
Foe: nearest                   50     | after obtaining Dawn Shard
Foe: highest HP                50     | after defeating Judge Master B.
Foe: lowest HP                 50     | after defeating Judge Master B.
Foe: highest MAX HP            50     | after defeating Judge Master B.
Foe: lowest MAX HP             50     | after defeating Judge Master B.
Foe: highest MP                50     | after defeating Judge Master B.
Foe: lowest MP                 50     | after defeating Judge Master B.
Foe: highest MAX MP            50     | after defeating Judge Master B.
Foe: lowest MAX MP             50     | after defeating Judge Master B.
Foe: highest level             50     | after defeating Judge Master B.
Foe: lowest level              50     | after defeating Judge Master B.
Foe: highest strength          50     | after defeating Judge Master B.
Foe: lowest strength           50     | after defeating Judge Master B.
Foe: highest magick power      50     | after defeating Judge Master B.
Foe: lowest magick power       50     | after defeating Judge Master B.
Foe: highest speed             50     | after defeating Judge Master B.
Foe: lowest speed              50     | after defeating Judge Master B.
Foe: highest defense           50     | after defeating Judge Master B.
Foe: highest magick resist     50     | after defeating Judge Master B.
Foe: HP >= 100000              50     | after obtaining Treaty-Blade
Foe: HP >= 50000               50     | after obtaining Treaty-Blade
Foe: HP >= 10000               50     | after completing Draklor Laboratory
Foe: HP >= 5000                50     | after completing Draklor Laboratory
Foe: HP >= 3000                50     | after defeating Judge Master B.
Foe: HP >= 2000                50     | after defeating Judge Master B.
Foe: HP >= 1000                50     | after obtaining Dawn Shard
Foe: HP >= 500                 50     | after obtaining Dawn Shard
Foe: HP < 100000               50     | after obtaining Treaty-Blade
Foe: HP < 50000                50     | after obtaining Treaty-Blade
Foe: HP < 10000                50     | after completing Draklor Laboratory
Foe: HP < 5000                 50     | after completing Draklor Laboratory
Foe: HP < 3000                 50     | after defeating Judge Master B.
Foe: HP < 2000                 50     | after defeating Judge Master B.
Foe: HP < 1000                 50     | after obtaining Dawn Shard
Foe: HP < 500                  50     | after obtaining Dawn Shard
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Petrify          50     | after completing Draklor Laboratory
Foe: status = Stop             50     | after completing Draklor Laboratory
Foe: status = Sleep            50     | initially available
Foe: status = Confuse          50     | after completing Draklor Laboratory
Foe: status = Doom             50     | after completing Draklor Laboratory
Foe: status = Blind            50     | after obtaining Dawn Shard
Foe: status = Poison           50     | after completing Draklor Laboratory
Foe: status = Silence          50     | after obtaining Dawn Shard
Foe: status = Sap              50     | after completing Draklor Laboratory
Foe: status = Oil              50     | initially available
Foe: status = Reverse          50     | after obtaining Dawn Shard
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Slow             50     | after completing Draklor Laboratory
Foe: status = Disease          50     | after completing Draklor Laboratory
Foe: status = Protect          50     | after defeating Judge Master B.
Foe: status = Shell            50     | after defeating Judge Master B.
Foe: status = Haste            50     | after defeating Judge Master B.
Foe: status = Bravery          50     | after defeating Judge Master B.
Foe: status = Faith            50     | after defeating Judge Master B.
Foe: status = Reflect          50     | initially available
Foe: status = Regen            50     | after completing Draklor Laboratory
Foe: status = Berserk          50     | after completing Draklor Laboratory
Foe: status = HP Critical      50     | initially available
Foe: fire-weak                 500    | after obtaining Treaty-Blade
Foe: lightning-weak            500    | after obtaining Treaty-Blade
Foe: ice-weak                  500    | after obtaining Treaty-Blade
Foe: earth-weak                500    | after obtaining Treaty-Blade
Foe: water-weak                500    | after obtaining Treaty-Blade
Foe: wind-weak                 500    | after obtaining Treaty-Blade
Foe: holy-weak                 500    | after obtaining Treaty-Blade
Foe: dark-weak                 500    | after obtaining Treaty-Blade
Foe: fire-vulnerable           250    | after obtaining Treaty-Blade
Foe: lightning-vulnerable      250    | after obtaining Treaty-Blade
Foe: ice-vulnerable            250    | after obtaining Treaty-Blade
Foe: earth-vulnerable          250    | after obtaining Treaty-Blade
Foe: water-vulnerable          250    | after obtaining Treaty-Blade
Foe: wind-vulnerable           250    | after obtaining Treaty-Blade
Foe: holy-vulnerable           250    | after obtaining Treaty-Blade
Foe: dark-vulnerable           250    | after obtaining Treaty-Blade
Foe: undead                    100    | after obtaining Dawn Shard
Foe: flying                    100    | initially available
Foe: character HP = 100%       100    | after obtaining Dawn Shard
Foe: item AMT >= 10            100    | after obtaining Dawn Shard
Foe: character status = Blind  100    | after defeating Judge Master B.
Foe: ch. status = Silence      100    | after defeating Judge Master B.
Foe: ch. status = Bravery      100    | after completing Draklor Laboratory
Foe: ch. status = Faith        100    | after completing Draklor Laboratory
Foe: ch. status = HP Critical  100    | after defeating Judge Master B.
Foe: character MP >= 90%       100    | after defeating Judge Master B.
Foe: character MP >= 70%       100    | after defeating Judge Master B.
Foe: character MP >= 50%       100    | after defeating Judge Master B.
Foe: character MP >= 30%       100    | after defeating Judge Master B.
Foe: character MP >= 10%       100    | after defeating Judge Master B.
Foe: character MP < 90%        100    | after defeating Judge Master B.
Foe: character MP < 70%        100    | after defeating Judge Master B.
Foe: character MP < 50%        100    | after defeating Judge Master B.
Foe: character MP < 30%        100    | after defeating Judge Master B.
Foe: character MP < 10%        100    | after defeating Judge Master B.
Foe: character HP >= 90%       100    | after defeating Judge Master B.
Foe: character HP >= 70%       100    | after defeating Judge Master B.
Foe: character HP >= 50%       100    | after defeating Judge Master B.
Foe: character HP >= 30%       100    | after defeating Judge Master B.
Foe: character HP >= 10%       100    | after defeating Judge Master B.
Foe: character HP < 90%        100    | after defeating Judge Master B.
Foe: character HP < 70%        100    | after defeating Judge Master B.
Foe: character HP < 50%        100    | after defeating Judge Master B.
Foe: character HP < 30%        100    | after defeating Judge Master B.
Foe: character HP < 10%        100    | after defeating Judge Master B.
Self                           50     | initially available
Self: HP < 100%                50     | after completing Draklor Laboratory
Self: HP < 90%                 50     | after completing Draklor Laboratory
Self: HP < 80%                 50     | after completing Draklor Laboratory
Self: HP < 70%                 50     | after completing Draklor Laboratory
Self: HP < 60%                 50     | after completing Draklor Laboratory
Self: HP < 50%                 50     | after completing Draklor Laboratory
Self: HP < 40%                 50     | after completing Draklor Laboratory
Self: HP < 30%                 50     | after completing Draklor Laboratory
Self: HP < 20%                 50     | after completing Draklor Laboratory
Self: HP < 10%                 50     | after completing Draklor Laboratory
Self: MP < 100%                50     | after completing Draklor Laboratory
Self: MP < 90%                 50     | after completing Draklor Laboratory
Self: MP < 80%                 50     | after completing Draklor Laboratory
Self: MP < 70%                 50     | after completing Draklor Laboratory
Self: MP < 60%                 50     | after completing Draklor Laboratory
Self: MP < 50%                 50     | after completing Draklor Laboratory
Self: MP < 40%                 50     | after completing Draklor Laboratory
Self: MP < 30%                 50     | after completing Draklor Laboratory
Self: MP < 20%                 50     | after completing Draklor Laboratory
Self: MP < 10%                 50     | after completing Draklor Laboratory
Self: status = Petrify         50     | after completing Draklor Laboratory
Self: status = Doom            50     | after completing Draklor Laboratory
Self: status = Blind           50     | after completing Draklor Laboratory
Self: status = Poison          50     | after completing Draklor Laboratory
Self: status = Silence         50     | after completing Draklor Laboratory
Self: status = Sap             50     | after completing Draklor Laboratory
Self: status = Oil             50     | after completing Draklor Laboratory
Self: status = Reverse         50     | after completing Draklor Laboratory
Self: status = Immobilize      50     | after completing Draklor Laboratory
Self: status = Slow            50     | after completing Draklor Laboratory
Self: status = Disease         50     | after completing Draklor Laboratory
Self: status = Lure            50     | after completing Draklor Laboratory
Self: status = Protect         50     | after completing Draklor Laboratory
Self: status = Shell           50     | after completing Draklor Laboratory
Self: status = Haste           50     | after completing Draklor Laboratory
Self: status = Bravery         50     | after completing Draklor Laboratory
Self: status = Faith           50     | after completing Draklor Laboratory
Self: status = Reflect         50     | after completing Draklor Laboratory
Self: status = Invisible       50     | after completing Draklor Laboratory
Self: status = Regen           50     | after completing Draklor Laboratory
Self: status = Float           50     | after completing Draklor Laboratory
Self: status = Bubble          50     | after completing Draklor Laboratory
Self: status = HP Critical     50     | after completing Draklor Laboratory
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DREADNOUGHT LEVIATHAN SHOPS                                             SHPNo09
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TETRAN
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Iron Sword                     1200   | initially available
Oak Staff                      400    | initially available
Javelin                        1400   | initially available
Assassin's Dagger              1400   | initially available
Capella                        1400   | initially available
Oaken Pole                     1300   | initially available
Aevis Killer                   1500   | initially available
Zwill Blade                    1700   | initially available
Cherry Staff                   800    | initially available
Broadsword                     400    | initially available
Dagger                         200    | initially available
Shortbow                       500    | initially available
Altair                         500    | initially available
Longsword                      700    | initially available
Mage Masher                    700    | initially available
Silver Bow                     1000   | initially available
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Leather Headgear               500    | initially available
Bronze Chestplate              500    | initially available
Topkapi Hat                    500    | initially available
Kilimweave Shirt               500    | initially available
Sallet                         1000   | initially available
Scale Armor                    1000   | initially available
Buckler                        1000   | initially available
Horned Hat                     700    | initially available
Ringmail                       700    | initially available
Calot Hat                      700    | initially available
Shepherd's Bolero              700    | initially available
Headguard                      300    | initially available
Leather Breastplate            300    | initially available
Pointy Hat                     300    | initially available
Silken Shirt                   300    | initially available
Bronze Helm                    700    | initially available
Bronze Armor                   700    | initially available
Leather Shield                 600    | initially available
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Steel Gorget                   1500   | initially available
Armguard                       800    | initially available
Tourmaline Ring                300    | initially available
Gauntlets                      1200   | initially available
Battle Harness                 1000   | initially available
Leather Gorget                 1500   | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Vox                            300    | initially available
Stona                          800    | initially available
Water                          800    | initially available
Immobilize                     600    | initially available
Disable                        600    | initially available
Break                          900    | initially available
Reflect                        800    | initially available
Blind                          200    | initially available
Protect                        200    | initially available
Poison                         500    | initially available
Shell                          300    | initially available
Silence                        400    | initially available
Dark                           500    | initially available
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = HP Critical     50     | initially available
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Sleep            50     | initially available
Foe: status = Oil              50     | initially available
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Reflect          50     | initially available
Foe: status = HP Critical      50     | initially available
Foe: flying                    100    | initially available
Self                           50     | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
OGIR-YENSA SANDSEA SHOPS                                                SHPNo10
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Leather Gorget                 1500   | initially available
Rose Corsage                   800    | initially available
Amber Armlet                   6600   | initially available
Sash                           500    | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Raise                          1900   | initially available
Cura                           1500   | initially available
Vox                            300    | initially available
Stona                          800    | initially available
Water                          800    | initially available
Immobilize                     600    | initially available
Disable                        600    | initially available
Break                          900    | initially available
Reflect                        800    | initially available
Blind                          200    | initially available
Protect                        200    | initially available
Poison                         500    | initially available
Shell                          300    | initially available
Sleep                          700    | initially available
Oil                            600    | initially available
Silence                        400    | initially available
Dark                           500    | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NAM-YENSA SANDSEA SHOPS                                                 SHPNo11
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Capella                        1400   | initially available
Killer Bow                     2000   | initially available
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Rose Corsage                   800    | initially available
Amber Armlet                   6600   | initially available
Sash                           500    | initially available
Argyle Armlet                  600    | initially available
-------------------------------------------------------------------------------
ammo                           gil    | availability
-------------------------------------------------------------------------------
Onion Arrows                   100    | initially available
Onion Bolts                    100    | initially available
Onion Shot                     100    | initially available
Onion Bombs                    100    | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Raise                          1900   | initially available
Cura                           1500   | initially available
Vox                            300    | initially available
Stona                          800    | initially available
Water                          800    | initially available
Immobilize                     600    | initially available
Disable                        600    | initially available
Break                          900    | initially available
Reflect                        800    | initially available
Blind                          200    | initially available
Protect                        200    | initially available
Poison                         500    | initially available
Shell                          300    | initially available
Sleep                          700    | initially available
Oil                            600    | initially available
Silence                        400    | initially available
Dark                           500    | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TOMB OF RAITHWALL SHOPS                                                 SHPNo12
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Zwill Blade                    1700   | initially available
Cherry Staff                   800    | initially available
Killer Bow                     2000   | initially available
Spear                          2200   | initially available
Handaxe                        2200   | initially available
Chopper                        2200   | initially available
Cypress Pole                   2000   | initially available
Mace                           1800   | initially available
Ancient Sword                  2400   | initially available
Vega                           2400   | initially available
Longbow                        3000   | initially available
Wizard's Staff                 1500   | initially available
Rod                            1500   | initially available
Iron Hammer                    3300   | initially available
Bronze Mace                    3000   | initially available
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Horned Hat                     700    | initially available
Ringmail                       700    | initially available
Calot Hat                      700    | initially available
Shepherd's Bolero              700    | initially available
Iron Helm                      1400   | initially available
Iron Armor                     1400   | initially available
Bronze Shield                  1200   | initially available
Balaclava                      1000   | initially available
Windbreaker                    1000   | initially available
Wizard's Hat                   1000   | initially available
Wizard's Robes                 1000   | initially available
Barbut                         1900   | initially available
Linen Cuirass                  1900   | initially available
Round Shield                   1600   | initially available
Soldier's Cap                  1400   | initially available
Heavy Coat                     1400   | initially available
Lambent Hat                    1400   | initially available
Chanter's Djellaba             1400   | initially available
Winged Helm                    2500   | after defeating storyline Demon Wall
Chainmail                      2500   | after defeating storyline Demon Wall
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Rose Corsage                   800    | initially available
Amber Armlet                   6600   | initially available
Sash                           500    | initially available
Argyle Armlet                  600    | initially available
Blazer Gloves                  3200   | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Dark                           500    | initially available
Vox                            300    | initially available
Silence                        400    | initially available
Stona                          800    | initially available
Break                          900    | initially available
Reflect                        800    | initially available
Water                          800    | initially available
Sleep                          700    | initially available
Oil                            600    | initially available
Raise                          1900   | initially available
Cura                           1500   | initially available
Warp                           1700   | initially available
Bleed                          1100   | initially available
Berserk                        1000   | initially available
Aero                           1200   | initially available
Balance                        1500   | initially available
Confuse                        1400   | after defeating storyline Demon Wall
Regen                          1900   | after defeating storyline Demon Wall
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
JAHARA SHOPS                                                            SHPNo13
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GARIF TRADER
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Partisan                       3500   | initially available
Main Gauche                    3500   | initially available
Battle Bamboo                  3200   | initially available
Kotetsu                        3800   | initially available
Bowgun                         3800   | initially available
Sirius                         4000   | initially available
Elfin Bow                      4200   | initially available
Broadaxe                       4200   | initially available
Serpent Rod                    2100   | initially available
Lohengrin                      4500   | initially available
Heavy Lance                    4800   | initially available
Osafune                        4800   | initially available
Gladius                        4800   | initially available
Musk Stick                     4300   | initially available
Gilt Measure                   4000   | initially available
Bhuj                           4100   | initially available
Flame Staff                    2400   | initially available
Storm Staff                    2400   | initially available
Glacial Staff                  2400   | initially available
Flametongue                    5200   | after reaching Eruyt Village
Loxley Bow                     5200   | after reaching Eruyt Village
War Hammer                     5200   | after reaching Eruyt Village
Crossbow                       5200   | after reaching Eruyt Village
Healing Rod                    3000   | after reaching Eruyt Village
Betelgeuse                     5400   | after reaching Eruyt Village
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Soldier's Cap                  1400   | initially available
Heavy Coat                     1400   | initially available
Lambent Hat                    1400   | initially available
Chanter's Djellaba             1400   | initially available
Winged Helm                    2500   | initially available
Chainmail                      2500   | initially available
Green Beret                    1900   | initially available
Survival Vest                  1900   | initially available
Feathered Cap                  1900   | initially available
Traveler's Vestment            1900   | initially available
Golden Helm                    3200   | initially available
Golden Armor                   3200   | initially available
Golden Shield                  2100   | initially available
Red Cap                        2500   | initially available
Brigandine                     2500   | initially available
Mage's Hat                     2500   | after reaching Eruyt Village
Mage's Habit                   2500   | after reaching Eruyt Village
Burgonet                       4000   | after reaching Eruyt Village
Shielded Armor                 4000   | after reaching Eruyt Village
Ice Shield                     2500   | after reaching Eruyt Village
-------------------------------------------------------------------------------
ammo                           gil    | availability
-------------------------------------------------------------------------------
Onion Arrows                   100    | initially available
Onion Bolts                    100    | initially available
Onion Shot                     100    | initially available
Onion Bombs                    100    | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Shear                          3600   | initially available
Achilles                       8800   | initially available
Gil Toss                       2000   | initially available
Charm                          5000   | initially available
Sight Unseeing                 6800   | after reaching Eruyt Village
Infuse                         2000   | after reaching Eruyt Village
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ERUYT VILLAGE SHOPS                                                     SHPNo14
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TETRAN
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Amber Armlet                   6600   | initially available
Sash                           500    | initially available
Argyle Armlet                  600    | initially available
Blazer Gloves                  3200   | initially available
Jade Collar                    3300   | initially available
Jackboots                      600    | initially available
Black Belt                     600    | initially available
Golden Amulet                  4500   | after obtaining Lente's Tear
Magick Gloves                  3200   | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Raise                          1900   | initially available
Cura                           1500   | initially available
Warp                           1700   | initially available
Bleed                          1100   | initially available
Berserk                        1000   | initially available
Aero                           1200   | initially available
Balance                        1500   | initially available
Confuse                        1400   | initially available
Regen                          1900   | initially available
Esuna                          2800   | initially available
Gravity                        2800   | initially available
Float                          2800   | initially available
Decoy                          2500   | initially available
Drain                          3200   | initially available
Curaga                         3200   | initially available
Fira                           3000   | after obtaining Lente's Tear
Thundara                       3000   | after obtaining Lente's Tear
Blizzara                       3000   | after obtaining Lente's Tear
Haste                          3400   | after obtaining Lente's Tear
Toxify                         4100   | after obtaining Lente's Tear
Countdown                      3100   | after obtaining Lente's Tear
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MT BUR-OMISACE SHOPS                                                    SHPNo15
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
TRAVELING MERCHANT (1)
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Jackboots                      600    | initially available
Black Belt                     600    | initially available
Golden Amulet                  4500   | initially available
Magick Gloves                  3200   | initially available
Nishijin Belt                  800    | initially available
Thief's Cuffs                  3200   | initially available
Gillie Boots                   700    | initially available
Quasimodo Boots                800    | after defeating Judge Master B.
Ruby Ring                      8500   | after defeating Judge Master B.
-------------------------------------------------------------------------------
ammo                           gil    | availability
-------------------------------------------------------------------------------
Onion Arrows                   100    | initially available
Onion Bolts                    100    | initially available
Onion Shot                     100    | initially available
Onion Bombs                    100    | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Regen                          1900   | initially available
Esuna                          2800   | initially available
Gravity                        2800   | initially available
Float                          2800   | initially available
Decoy                          2500   | initially available
Drain                          3200   | initially available
Curaga                         3200   | initially available
Fira                           3000   | initially available
Thundara                       3000   | initially available
Blizzara                       3000   | initially available
Haste                          3400   | initially available
Toxify                         4100   | initially available
Countdown                      3100   | initially available
Stop                           3700   | initially available
Vanish                         4900   | after defeating Judge Master B.
-------------------------------------------------------------------------------
TRAVELING MERCHANT (2)
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Serpent Rod                    2100   | initially available
Lohengrin                      4500   | initially available
Heavy Lance                    4800   | initially available
Osafune                        4800   | initially available
Gladius                        4800   | initially available
Musk Stick                     4300   | initially available
Gilt Measure                   4000   | initially available
Bhuj                           4100   | initially available
Flame Staff                    2400   | initially available
Storm Staff                    2400   | initially available
Glacial Staff                  2400   | initially available
Flametongue                    5200   | initially available
Loxley Bow                     5200   | initially available
War Hammer                     5200   | initially available
Crossbow                       5200   | initially available
Healing Rod                    3000   | initially available
Betelgeuse                     5400   | initially available
Kogarasumaru                   5600   | initially available
Ashura                         5600   | initially available
Miter                          5000   | initially available
Storm Spear                    5800   | initially available
Iron Pole                      5300   | initially available
Hornito                        5800   | initially available
Arc Scale                      5500   | initially available
Demonsbane                     6000   | after defeating Judge Master B.
Giant Stonebow                 6000   | after defeating Judge Master B.
Slasher                        6000   | after defeating Judge Master B.
Avenger                        6000   | after defeating Judge Master B.
Magoroku                       6600   | after defeating Judge Master B.
Paramina Crossbow              6600   | after defeating Judge Master B.
Gaia Rod                       3300   | after defeating Judge Master B.
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Golden Helm                    3200   | initially available
Golden Armor                   3200   | initially available
Golden Shield                  2100   | initially available
Red Cap                        2500   | initially available
Brigandine                     2500   | initially available
Mage's Hat                     2500   | initially available
Mage's Habit                   2500   | initially available
Burgonet                       4000   | initially available
Shielded Armor                 4000   | initially available
Ice Shield                     2500   | initially available
Headband                       3200   | initially available
Jujitsu Gi                     3200   | initially available
Lamia's Tiara                  3200   | initially available
Enchanter's Habit              3200   | initially available
Pirate Hat                     4000   | after defeating Judge Master B.
Viking Coat                    4000   | after defeating Judge Master B.
Sorcerer's Hat                 4000   | after defeating Judge Master B.
Sorcerer's Habit               4000   | after defeating Judge Master B.
Close Helmet                   4900   | after defeating Judge Master B.
Demon Mail                     4900   | after defeating Judge Master B.
Flame Shield                   3200   | after defeating Judge Master B.
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | after defeating Judge Master B.
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
MOSPHORAN HIGHWASTE SHOPS                                               SHPNo16
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
LUCCIO
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Icebrand                       7000   | after defeating Judge Master B.
Ras Algethi                    7000   | after defeating Judge Master B.
Sakura-saezuri                 7000   | after defeating Judge Master B.
Golden Staff                   3500   | after defeating Judge Master B.
Burning Bow                    7500   | after defeating Judge Master B.
Obelisk                        7500   | after defeating Judge Master B.
Sledgehammer                   7500   | after defeating Judge Master B.
Six-fluted Pole                6800   | after defeating Judge Master B.
Thorned Mace                   6800   | after defeating Judge Master B.
Multiscale                     8000   | after defeating Judge Master B.
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Adamant Hat                    5900   | after defeating Judge Master B.
Adamant Vest                   5900   | after defeating Judge Master B.
Astrakhan Hat                  5900   | after defeating Judge Master B.
Carmagnole                     5900   | after defeating Judge Master B.
Diamond Helm                   7000   | after defeating Judge Master B.
Diamond Armor                  7000   | after defeating Judge Master B.
Platinum Shield                5300   | after defeating Judge Master B.
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Golden Amulet                  4500   | initially available
Magick Gloves                  3200   | initially available
Nishijin Belt                  800    | initially available
Thief's Cuffs                  3200   | initially available
Gillie Boots                   700    | initially available
Quasimodo Boots                800    | initially available
Ruby Ring                      8500   | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
Chronos Tear                   50     | initially available
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
1000 Needles                   7000   | after defeating Judge Master B.
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
PHON COAST SHOPS                                                        SHPNo17
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
VENDOR OF GOODS
-------------------------------------------------------------------------------
weapon                         gil    | availability
-------------------------------------------------------------------------------
Burning Bow                    7500   | initially available
Obelisk                        7500   | initially available
Sledgehammer                   7500   | initially available
Six-fluted Pole                6800   | initially available
Thorned Mace                   6800   | initially available
Multiscale                     8000   | initially available
Murasame                       8500   | initially available
Orichalcum Dirk                8500   | initially available
Fumarole                       8500   | initially available
Platinum Sword                 8500   | initially available
Power Rod                      4500   | initially available
Hammerhead                     9500   | initially available
Recurve Crossbow               9500   | initially available
Traitor's Bow                  10000  | initially available
Halberd                        10000  | initially available
Aldebaran                      10000  | initially available
Gokuu Pole                     9000   | initially available
Kagenui                        10000  | initially available
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Adamant Hat                    5900   | initially available
Adamant Vest                   5900   | initially available
Astrakhan Hat                  5900   | initially available
Carmagnole                     5900   | initially available
Diamond Helm                   7000   | initially available
Diamond Armor                  7000   | initially available
Platinum Shield                5300   | initially available
Officer's Hat                  7000   | initially available
Barrel Coat                    7000   | initially available
Gaia Hat                       7000   | initially available
Maduin Gear                    7000   | initially available
Steel Mask                     8100   | initially available
Mirror Mail                    8100   | initially available
Dragon Shield                  6000   | initially available
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Thief's Cuffs                  3200   | initially available
Gillie Boots                   700    | initially available
Quasimodo Boots                800    | initially available
Ruby Ring                      8500   | initially available
Firefly                        5000   | initially available
Steel Poleyns                  1000   | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
Chronos Tear                   50     | initially available
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Vanish                         4900   | initially available
Bio                            4900   | initially available
Dispel                         4500   | initially available
Death                          5200   | initially available
Vanishga                       8700   | initially available
Darkra                         5800   | initially available
Cleanse                        5800   | initially available
Reverse                        7600   | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
OLD ARCHADES SHOPS                                                      SHPNo18
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
STRANDED MERCHANT
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Steel Poleyns                  1000   | initially available
Fuzzy Miter                    1200   | initially available
Bowline Sash                   1000   | initially available
Winged Boots                   500    | initially available
Pheasant Netsuke               4000   | initially available
Embroidered Tippet             5000   | initially available
Cameo Belt                     9000   | after obtaining Treaty-Blade
Power Armlet                   5200   | after obtaining Treaty-Blade
Opal Ring                      16000  | after obtaining Treaty-Blade
Sage's Ring                    22000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
Chronos Tear                   50     | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ARCHADES SHOPS                                                          SHPNo19
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CHARLOTTE'S MAGICKERY
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Aeroga                         6800   | initially available
Reflectga                      6800   | initially available
Silencega                      6800   | initially available
Blindga                        6800   | initially available
Graviga                        6800   | initially available
-------------------------------------------------------------------------------
BULWARD'S TECHNICKS
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Infuse                         2000   | initially available
Addle                          3500   | initially available
Bonecrusher                    700    | initially available
Shades of Black                5000   | initially available
Stamp                          4500   | initially available
-------------------------------------------------------------------------------
VINT'S ARMAMENTS
-------------------------------------------------------------------------------
weapons                        gil    | availability
-------------------------------------------------------------------------------
Platinum Sword                 8500   | initially available
Power Rod                      4500   | initially available
Hammerhead                     9500   | initially available
Recurve Crossbow               9500   | initially available
Traitor's Bow                  10000  | initially available
Halberd                        10000  | initially available
Aldebaran                      10000  | initially available
Gokuu Pole                     9000   | initially available
Kagenui                        10000  | initially available
Kiku-ichimonji                 10500  | initially available
Claymore                       10500  | initially available
Chaos Mace                     8800   | initially available
Bastard Sword                  11000  | initially available
Cross Scale                    11000  | initially available
Francisca                      11500  | initially available
Platinum Dagger                11500  | initially available
Tumulus                        12000  | initially available
Judicer's Staff                5700   | initially available
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Diamond Helm                   7000   | initially available
Diamond Armor                  7000   | initially available
Platinum Shield                5300   | initially available
Officer's Hat                  7000   | initially available
Barrel Coat                    7000   | initially available
Gaia Hat                       7000   | initially available
Maduin Gear                    7000   | initially available
Steel Mask                     8100   | initially available
Mirror Mail                    8100   | initially available
Dragon Shield                  6000   | initially available
Chakra Band                    8100   | initially available
Power Vest                     8100   | initially available
Hypnocrown                     8100   | initially available
Jade Gown                      8100   | initially available
Platinum Helm                  9300   | initially available
Platinum Armor                 9300   | initially available
Crystal Shield                 7200   | initially available
-------------------------------------------------------------------------------
LEBLEU'S GAMBITS
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: lowest HP                50     | after defeating Judge Master B.
Ally: strongest weapon         50     | after defeating Judge Master B.
Ally: lowest defense           50     | after defeating Judge Master B.
Ally: lowest magick resist     50     | after defeating Judge Master B.
Ally: HP < 100%                50     | after obtaining Dawn Shard
Ally: HP < 90%                 50     | after obtaining Dawn Shard
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: HP < 10%                 50     | after obtaining Dawn Shard
Ally: MP < 100%                50     | after obtaining Dawn Shard
Ally: MP < 90%                 50     | after obtaining Dawn Shard
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: MP < 10%                 50     | after obtaining Dawn Shard
Ally: status = KO              50     | after completing Draklor Laboratory
Ally: status = Stone           50     | after completing Draklor Laboratory
Ally: status = Petrify         50     | after completing Draklor Laboratory
Ally: status = Stop            50     | after obtaining Dawn Shard
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = Doom            50     | after completing Draklor Laboratory
Ally: status = Blind           50     | after completing Draklor Laboratory
Ally: status = Poison          50     | after completing Draklor Laboratory
Ally: status = Silence         50     | after completing Draklor Laboratory
Ally: status = Sap             50     | after completing Draklor Laboratory
Ally: status = Oil             50     | after completing Draklor Laboratory
Ally: status = Reverse         50     | after obtaining Dawn Shard
Ally: status = Disable         50     | after completing Draklor Laboratory
Ally: status = Immobilize      50     | after completing Draklor Laboratory
Ally: status = Slow            50     | after obtaining Dawn Shard
Ally: status = Disease         50     | after completing Draklor Laboratory
Ally: status = Lure            50     | after obtaining Dawn Shard
Ally: status = Protect         50     | after completing Draklor Laboratory
Ally: status = Shell           50     | after completing Draklor Laboratory
Ally: status = Haste           50     | after completing Draklor Laboratory
Ally: status = Bravery         50     | after completing Draklor Laboratory
Ally: status = Faith           50     | after completing Draklor Laboratory
Ally: status = Reflect         50     | after obtaining Dawn Shard
Ally: status = Invisible       50     | after completing Draklor Laboratory
Ally: status = Regen           50     | after completing Draklor Laboratory
Ally: status = Float           50     | after completing Draklor Laboratory
Ally: status = Berserk         50     | after obtaining Dawn Shard
Ally: status = Bubble          50     | after completing Draklor Laboratory
Ally: status = HP Critical     50     | initially available
Ally: item AMT >= 10           100    | after obtaining Dawn Shard
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: furthest                  50     | after obtaining Dawn Shard
Foe: nearest                   50     | after obtaining Dawn Shard
Foe: highest HP                50     | after defeating Judge Master B.
Foe: lowest HP                 50     | after defeating Judge Master B.
Foe: highest MAX HP            50     | after defeating Judge Master B.
Foe: lowest MAX HP             50     | after defeating Judge Master B.
Foe: highest MP                50     | after defeating Judge Master B.
Foe: lowest MP                 50     | after defeating Judge Master B.
Foe: highest MAX MP            50     | after defeating Judge Master B.
Foe: lowest MAX MP             50     | after defeating Judge Master B.
Foe: highest level             50     | after defeating Judge Master B.
Foe: lowest level              50     | after defeating Judge Master B.
Foe: highest strength          50     | after defeating Judge Master B.
Foe: lowest strength           50     | after defeating Judge Master B.
Foe: highest magick power      50     | after defeating Judge Master B.
Foe: lowest magick power       50     | after defeating Judge Master B.
Foe: highest speed             50     | after defeating Judge Master B.
Foe: lowest speed              50     | after defeating Judge Master B.
Foe: highest defense           50     | after defeating Judge Master B.
Foe: highest magick resist     50     | after defeating Judge Master B.
Foe: HP >= 100000              50     | after obtaining Treaty-Blade
Foe: HP >= 50000               50     | after obtaining Treaty-Blade
Foe: HP >= 10000               50     | after completing Draklor Laboratory
Foe: HP >= 5000                50     | after completing Draklor Laboratory
Foe: HP >= 3000                50     | after defeating Judge Master B.
Foe: HP >= 2000                50     | after defeating Judge Master B.
Foe: HP >= 1000                50     | after obtaining Dawn Shard
Foe: HP >= 500                 50     | after obtaining Dawn Shard
Foe: HP < 100000               50     | after obtaining Treaty-Blade
Foe: HP < 50000                50     | after obtaining Treaty-Blade
Foe: HP < 10000                50     | after completing Draklor Laboratory
Foe: HP < 5000                 50     | after completing Draklor Laboratory
Foe: HP < 3000                 50     | after defeating Judge Master B.
Foe: HP < 2000                 50     | after defeating Judge Master B.
Foe: HP < 1000                 50     | after obtaining Dawn Shard
Foe: HP < 500                  50     | after obtaining Dawn Shard
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Petrify          50     | after completing Draklor Laboratory
Foe: status = Stop             50     | after completing Draklor Laboratory
Foe: status = Sleep            50     | initially available
Foe: status = Confuse          50     | after completing Draklor Laboratory
Foe: status = Doom             50     | after completing Draklor Laboratory
Foe: status = Blind            50     | after obtaining Dawn Shard
Foe: status = Poison           50     | after completing Draklor Laboratory
Foe: status = Silence          50     | after obtaining Dawn Shard
Foe: status = Sap              50     | after completing Draklor Laboratory
Foe: status = Oil              50     | initially available
Foe: status = Reverse          50     | after obtaining Dawn Shard
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Slow             50     | after completing Draklor Laboratory
Foe: status = Disease          50     | after completing Draklor Laboratory
Foe: status = Protect          50     | after defeating Judge Master B.
Foe: status = Shell            50     | after defeating Judge Master B.
Foe: status = Haste            50     | after defeating Judge Master B.
Foe: status = Bravery          50     | after defeating Judge Master B.
Foe: status = Faith            50     | after defeating Judge Master B.
Foe: status = Reflect          50     | initially available
Foe: status = Regen            50     | after completing Draklor Laboratory
Foe: status = Berserk          50     | after completing Draklor Laboratory
Foe: status = HP Critical      50     | initially available
Foe: fire-weak                 500    | after obtaining Treaty-Blade
Foe: lightning-weak            500    | after obtaining Treaty-Blade
Foe: ice-weak                  500    | after obtaining Treaty-Blade
Foe: earth-weak                500    | after obtaining Treaty-Blade
Foe: water-weak                500    | after obtaining Treaty-Blade
Foe: wind-weak                 500    | after obtaining Treaty-Blade
Foe: holy-weak                 500    | after obtaining Treaty-Blade
Foe: dark-weak                 500    | after obtaining Treaty-Blade
Foe: fire-vulnerable           250    | after obtaining Treaty-Blade
Foe: lightning-vulnerable      250    | after obtaining Treaty-Blade
Foe: ice-vulnerable            250    | after obtaining Treaty-Blade
Foe: earth-vulnerable          250    | after obtaining Treaty-Blade
Foe: water-vulnerable          250    | after obtaining Treaty-Blade
Foe: wind-vulnerable           250    | after obtaining Treaty-Blade
Foe: holy-vulnerable           250    | after obtaining Treaty-Blade
Foe: dark-vulnerable           250    | after obtaining Treaty-Blade
Foe: undead                    100    | after obtaining Dawn Shard
Foe: flying                    100    | initially available
Foe: character HP = 100%       100    | after obtaining Dawn Shard
Foe: item AMT >= 10            100    | after obtaining Dawn Shard
Foe: character status = Blind  100    | after defeating Judge Master B.
Foe: ch. status = Silence      100    | after defeating Judge Master B.
Foe: ch. status = Bravery      100    | after completing Draklor Laboratory
Foe: ch. status = Faith        100    | after completing Draklor Laboratory
Foe: ch. status = HP Critical  100    | after defeating Judge Master B.
Foe: character MP >= 90%       100    | after defeating Judge Master B.
Foe: character MP >= 70%       100    | after defeating Judge Master B.
Foe: character MP >= 50%       100    | after defeating Judge Master B.
Foe: character MP >= 30%       100    | after defeating Judge Master B.
Foe: character MP >= 10%       100    | after defeating Judge Master B.
Foe: character MP < 90%        100    | after defeating Judge Master B.
Foe: character MP < 70%        100    | after defeating Judge Master B.
Foe: character MP < 50%        100    | after defeating Judge Master B.
Foe: character MP < 30%        100    | after defeating Judge Master B.
Foe: character MP < 10%        100    | after defeating Judge Master B.
Foe: character HP >= 90%       100    | after defeating Judge Master B.
Foe: character HP >= 70%       100    | after defeating Judge Master B.
Foe: character HP >= 50%       100    | after defeating Judge Master B.
Foe: character HP >= 30%       100    | after defeating Judge Master B.
Foe: character HP >= 10%       100    | after defeating Judge Master B.
Foe: character HP < 90%        100    | after defeating Judge Master B.
Foe: character HP < 70%        100    | after defeating Judge Master B.
Foe: character HP < 50%        100    | after defeating Judge Master B.
Foe: character HP < 30%        100    | after defeating Judge Master B.
Foe: character HP < 10%        100    | after defeating Judge Master B.
Self                           50     | initially available
Self: HP < 100%                50     | after completing Draklor Laboratory
Self: HP < 90%                 50     | after completing Draklor Laboratory
Self: HP < 80%                 50     | after completing Draklor Laboratory
Self: HP < 70%                 50     | after completing Draklor Laboratory
Self: HP < 60%                 50     | after completing Draklor Laboratory
Self: HP < 50%                 50     | after completing Draklor Laboratory
Self: HP < 40%                 50     | after completing Draklor Laboratory
Self: HP < 30%                 50     | after completing Draklor Laboratory
Self: HP < 20%                 50     | after completing Draklor Laboratory
Self: HP < 10%                 50     | after completing Draklor Laboratory
Self: MP < 100%                50     | after completing Draklor Laboratory
Self: MP < 90%                 50     | after completing Draklor Laboratory
Self: MP < 80%                 50     | after completing Draklor Laboratory
Self: MP < 70%                 50     | after completing Draklor Laboratory
Self: MP < 60%                 50     | after completing Draklor Laboratory
Self: MP < 50%                 50     | after completing Draklor Laboratory
Self: MP < 40%                 50     | after completing Draklor Laboratory
Self: MP < 30%                 50     | after completing Draklor Laboratory
Self: MP < 20%                 50     | after completing Draklor Laboratory
Self: MP < 10%                 50     | after completing Draklor Laboratory
Self: status = Petrify         50     | after completing Draklor Laboratory
Self: status = Doom            50     | after completing Draklor Laboratory
Self: status = Blind           50     | after completing Draklor Laboratory
Self: status = Poison          50     | after completing Draklor Laboratory
Self: status = Silence         50     | after completing Draklor Laboratory
Self: status = Sap             50     | after completing Draklor Laboratory
Self: status = Oil             50     | after completing Draklor Laboratory
Self: status = Reverse         50     | after completing Draklor Laboratory
Self: status = Immobilize      50     | after completing Draklor Laboratory
Self: status = Slow            50     | after completing Draklor Laboratory
Self: status = Disease         50     | after completing Draklor Laboratory
Self: status = Lure            50     | after completing Draklor Laboratory
Self: status = Protect         50     | after completing Draklor Laboratory
Self: status = Shell           50     | after completing Draklor Laboratory
Self: status = Haste           50     | after completing Draklor Laboratory
Self: status = Bravery         50     | after completing Draklor Laboratory
Self: status = Faith           50     | after completing Draklor Laboratory
Self: status = Reflect         50     | after completing Draklor Laboratory
Self: status = Invisible       50     | after completing Draklor Laboratory
Self: status = Regen           50     | after completing Draklor Laboratory
Self: status = Float           50     | after completing Draklor Laboratory
Self: status = Bubble          50     | after completing Draklor Laboratory
Self: status = HP Critical     50     | after completing Draklor Laboratory
-------------------------------------------------------------------------------
GRANCH'S REQUISITES
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
Chronos Tear                   50     | initially available
X-Potion                       630    | initially available
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BALFONHEIM SHOPS                                                        SHPNo20
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DYCE
-------------------------------------------------------------------------------
loot                           gil    | availability
-------------------------------------------------------------------------------
Teleport Stone                 200    | initially available
Gysahl Greens                  108    | initially available
-------------------------------------------------------------------------------
QUAYSIDE MAGICKERY
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Curaja                         11700  | initially available
Dispelga                       8200   | initially available
Arise                          9700   | after obtaining Treaty-Blade
Esunaga                        14900  | after obtaining Treaty-Blade
Holy                           11200  | after completing Pharos
Firaga                         8200   | initially available
Thundaga                       8200   | initially available
Blizzaga                       8200   | initially available
Shock                          9400   | after completing Pharos
Scourge                        11200  | after completing Pharos
Flare                          11200  | after completing Pharos
Slowga                         10400  | after completing Pharos
Sleepga                        7900   | initially available
Shellga                        9900   | after obtaining Treaty-Blade
Protectga                      9400   | after obtaining Treaty-Blade
Darkga                         9400   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
WATERFRONT GAMBITS
-------------------------------------------------------------------------------
gambit targets                 gil    | availability
-------------------------------------------------------------------------------
Ally: any                      50     | initially available
Ally: party leader             50     | initially available
Ally: lowest HP                50     | after defeating Judge Master B.
Ally: strongest weapon         50     | after defeating Judge Master B.
Ally: lowest defense           50     | after defeating Judge Master B.
Ally: lowest magick resist     50     | after defeating Judge Master B.
Ally: HP < 100%                50     | after obtaining Dawn Shard
Ally: HP < 90%                 50     | after obtaining Dawn Shard
Ally: HP < 80%                 50     | initially available
Ally: HP < 70%                 50     | initially available
Ally: HP < 60%                 50     | initially available
Ally: HP < 50%                 50     | initially available
Ally: HP < 40%                 50     | initially available
Ally: HP < 30%                 50     | initially available
Ally: HP < 20%                 50     | initially available
Ally: HP < 10%                 50     | after obtaining Dawn Shard
Ally: MP < 100%                50     | after obtaining Dawn Shard
Ally: MP < 90%                 50     | after obtaining Dawn Shard
Ally: MP < 80%                 50     | initially available
Ally: MP < 70%                 50     | initially available
Ally: MP < 60%                 50     | initially available
Ally: MP < 50%                 50     | initially available
Ally: MP < 40%                 50     | initially available
Ally: MP < 30%                 50     | initially available
Ally: MP < 20%                 50     | initially available
Ally: MP < 10%                 50     | after obtaining Dawn Shard
Ally: status = KO              50     | after completing Draklor Laboratory
Ally: status = Stone           50     | after completing Draklor Laboratory
Ally: status = Petrify         50     | after completing Draklor Laboratory
Ally: status = Stop            50     | after obtaining Dawn Shard
Ally: status = Sleep           50     | initially available
Ally: status = Confuse         50     | initially available
Ally: status = Doom            50     | after completing Draklor Laboratory
Ally: status = Blind           50     | after completing Draklor Laboratory
Ally: status = Poison          50     | after completing Draklor Laboratory
Ally: status = Silence         50     | after completing Draklor Laboratory
Ally: status = Sap             50     | after completing Draklor Laboratory
Ally: status = Oil             50     | after completing Draklor Laboratory
Ally: status = Reverse         50     | after obtaining Dawn Shard
Ally: status = Disable         50     | after completing Draklor Laboratory
Ally: status = Immobilize      50     | after completing Draklor Laboratory
Ally: status = Slow            50     | after obtaining Dawn Shard
Ally: status = Disease         50     | after completing Draklor Laboratory
Ally: status = Lure            50     | after obtaining Dawn Shard
Ally: status = Protect         50     | after completing Draklor Laboratory
Ally: status = Shell           50     | after completing Draklor Laboratory
Ally: status = Haste           50     | after completing Draklor Laboratory
Ally: status = Bravery         50     | after completing Draklor Laboratory
Ally: status = Faith           50     | after completing Draklor Laboratory
Ally: status = Reflect         50     | after obtaining Dawn Shard
Ally: status = Invisible       50     | after completing Draklor Laboratory
Ally: status = Regen           50     | after completing Draklor Laboratory
Ally: status = Float           50     | after completing Draklor Laboratory
Ally: status = Berserk         50     | after obtaining Dawn Shard
Ally: status = Bubble          50     | after completing Draklor Laboratory
Ally: status = HP Critical     50     | initially available
Ally: item AMT >= 10           100    | after obtaining Dawn Shard
Foe: any                       50     | initially available
Foe: targeting leader          100    | initially available
Foe: targeting self            100    | initially available
Foe: targeting ally            100    | initially available
Foe: furthest                  50     | after obtaining Dawn Shard
Foe: nearest                   50     | after obtaining Dawn Shard
Foe: highest HP                50     | after defeating Judge Master B.
Foe: lowest HP                 50     | after defeating Judge Master B.
Foe: highest MAX HP            50     | after defeating Judge Master B.
Foe: lowest MAX HP             50     | after defeating Judge Master B.
Foe: highest MP                50     | after defeating Judge Master B.
Foe: lowest MP                 50     | after defeating Judge Master B.
Foe: highest MAX MP            50     | after defeating Judge Master B.
Foe: lowest MAX MP             50     | after defeating Judge Master B.
Foe: highest level             50     | after defeating Judge Master B.
Foe: lowest level              50     | after defeating Judge Master B.
Foe: highest strength          50     | after defeating Judge Master B.
Foe: lowest strength           50     | after defeating Judge Master B.
Foe: highest magick power      50     | after defeating Judge Master B.
Foe: lowest magick power       50     | after defeating Judge Master B.
Foe: highest speed             50     | after defeating Judge Master B.
Foe: lowest speed              50     | after defeating Judge Master B.
Foe: highest defense           50     | after defeating Judge Master B.
Foe: highest magick resist     50     | after defeating Judge Master B.
Foe: HP >= 100000              50     | after obtaining Treaty-Blade
Foe: HP >= 50000               50     | after obtaining Treaty-Blade
Foe: HP >= 10000               50     | after completing Draklor Laboratory
Foe: HP >= 5000                50     | after completing Draklor Laboratory
Foe: HP >= 3000                50     | after defeating Judge Master B.
Foe: HP >= 2000                50     | after defeating Judge Master B.
Foe: HP >= 1000                50     | after obtaining Dawn Shard
Foe: HP >= 500                 50     | after obtaining Dawn Shard
Foe: HP < 100000               50     | after obtaining Treaty-Blade
Foe: HP < 50000                50     | after obtaining Treaty-Blade
Foe: HP < 10000                50     | after completing Draklor Laboratory
Foe: HP < 5000                 50     | after completing Draklor Laboratory
Foe: HP < 3000                 50     | after defeating Judge Master B.
Foe: HP < 2000                 50     | after defeating Judge Master B.
Foe: HP < 1000                 50     | after obtaining Dawn Shard
Foe: HP < 500                  50     | after obtaining Dawn Shard
Foe: HP = 100%                 50     | initially available
Foe: HP >= 70%                 50     | initially available
Foe: HP >= 50%                 50     | initially available
Foe: HP >= 30%                 50     | initially available
Foe: status = Petrify          50     | after completing Draklor Laboratory
Foe: status = Stop             50     | after completing Draklor Laboratory
Foe: status = Sleep            50     | initially available
Foe: status = Confuse          50     | after completing Draklor Laboratory
Foe: status = Doom             50     | after completing Draklor Laboratory
Foe: status = Blind            50     | after obtaining Dawn Shard
Foe: status = Poison           50     | after completing Draklor Laboratory
Foe: status = Silence          50     | after obtaining Dawn Shard
Foe: status = Sap              50     | after completing Draklor Laboratory
Foe: status = Oil              50     | initially available
Foe: status = Reverse          50     | after obtaining Dawn Shard
Foe: status = Disable          50     | initially available
Foe: status = Immobilize       50     | initially available
Foe: status = Slow             50     | after completing Draklor Laboratory
Foe: status = Disease          50     | after completing Draklor Laboratory
Foe: status = Protect          50     | after defeating Judge Master B.
Foe: status = Shell            50     | after defeating Judge Master B.
Foe: status = Haste            50     | after defeating Judge Master B.
Foe: status = Bravery          50     | after defeating Judge Master B.
Foe: status = Faith            50     | after defeating Judge Master B.
Foe: status = Reflect          50     | initially available
Foe: status = Regen            50     | after completing Draklor Laboratory
Foe: status = Berserk          50     | after completing Draklor Laboratory
Foe: status = HP Critical      50     | initially available
Foe: fire-weak                 500    | after obtaining Treaty-Blade
Foe: lightning-weak            500    | after obtaining Treaty-Blade
Foe: ice-weak                  500    | after obtaining Treaty-Blade
Foe: earth-weak                500    | after obtaining Treaty-Blade
Foe: water-weak                500    | after obtaining Treaty-Blade
Foe: wind-weak                 500    | after obtaining Treaty-Blade
Foe: holy-weak                 500    | after obtaining Treaty-Blade
Foe: dark-weak                 500    | after obtaining Treaty-Blade
Foe: fire-vulnerable           250    | after obtaining Treaty-Blade
Foe: lightning-vulnerable      250    | after obtaining Treaty-Blade
Foe: ice-vulnerable            250    | after obtaining Treaty-Blade
Foe: earth-vulnerable          250    | after obtaining Treaty-Blade
Foe: water-vulnerable          250    | after obtaining Treaty-Blade
Foe: wind-vulnerable           250    | after obtaining Treaty-Blade
Foe: holy-vulnerable           250    | after obtaining Treaty-Blade
Foe: dark-vulnerable           250    | after obtaining Treaty-Blade
Foe: undead                    100    | after obtaining Dawn Shard
Foe: flying                    100    | initially available
Foe: character HP = 100%       100    | after obtaining Dawn Shard
Foe: item AMT >= 10            100    | after obtaining Dawn Shard
Foe: character status = Blind  100    | after defeating Judge Master B.
Foe: ch. status = Silence      100    | after defeating Judge Master B.
Foe: ch. status = Bravery      100    | after completing Draklor Laboratory
Foe: ch. status = Faith        100    | after completing Draklor Laboratory
Foe: ch. status = HP Critical  100    | after defeating Judge Master B.
Foe: character MP >= 90%       100    | after defeating Judge Master B.
Foe: character MP >= 70%       100    | after defeating Judge Master B.
Foe: character MP >= 50%       100    | after defeating Judge Master B.
Foe: character MP >= 30%       100    | after defeating Judge Master B.
Foe: character MP >= 10%       100    | after defeating Judge Master B.
Foe: character MP < 90%        100    | after defeating Judge Master B.
Foe: character MP < 70%        100    | after defeating Judge Master B.
Foe: character MP < 50%        100    | after defeating Judge Master B.
Foe: character MP < 30%        100    | after defeating Judge Master B.
Foe: character MP < 10%        100    | after defeating Judge Master B.
Foe: character HP >= 90%       100    | after defeating Judge Master B.
Foe: character HP >= 70%       100    | after defeating Judge Master B.
Foe: character HP >= 50%       100    | after defeating Judge Master B.
Foe: character HP >= 30%       100    | after defeating Judge Master B.
Foe: character HP >= 10%       100    | after defeating Judge Master B.
Foe: character HP < 90%        100    | after defeating Judge Master B.
Foe: character HP < 70%        100    | after defeating Judge Master B.
Foe: character HP < 50%        100    | after defeating Judge Master B.
Foe: character HP < 30%        100    | after defeating Judge Master B.
Foe: character HP < 10%        100    | after defeating Judge Master B.
Self                           50     | initially available
Self: HP < 100%                50     | after completing Draklor Laboratory
Self: HP < 90%                 50     | after completing Draklor Laboratory
Self: HP < 80%                 50     | after completing Draklor Laboratory
Self: HP < 70%                 50     | after completing Draklor Laboratory
Self: HP < 60%                 50     | after completing Draklor Laboratory
Self: HP < 50%                 50     | after completing Draklor Laboratory
Self: HP < 40%                 50     | after completing Draklor Laboratory
Self: HP < 30%                 50     | after completing Draklor Laboratory
Self: HP < 20%                 50     | after completing Draklor Laboratory
Self: HP < 10%                 50     | after completing Draklor Laboratory
Self: MP < 100%                50     | after completing Draklor Laboratory
Self: MP < 90%                 50     | after completing Draklor Laboratory
Self: MP < 80%                 50     | after completing Draklor Laboratory
Self: MP < 70%                 50     | after completing Draklor Laboratory
Self: MP < 60%                 50     | after completing Draklor Laboratory
Self: MP < 50%                 50     | after completing Draklor Laboratory
Self: MP < 40%                 50     | after completing Draklor Laboratory
Self: MP < 30%                 50     | after completing Draklor Laboratory
Self: MP < 20%                 50     | after completing Draklor Laboratory
Self: MP < 10%                 50     | after completing Draklor Laboratory
Self: status = Petrify         50     | after completing Draklor Laboratory
Self: status = Doom            50     | after completing Draklor Laboratory
Self: status = Blind           50     | after completing Draklor Laboratory
Self: status = Poison          50     | after completing Draklor Laboratory
Self: status = Silence         50     | after completing Draklor Laboratory
Self: status = Sap             50     | after completing Draklor Laboratory
Self: status = Oil             50     | after completing Draklor Laboratory
Self: status = Reverse         50     | after completing Draklor Laboratory
Self: status = Immobilize      50     | after completing Draklor Laboratory
Self: status = Slow            50     | after completing Draklor Laboratory
Self: status = Disease         50     | after completing Draklor Laboratory
Self: status = Lure            50     | after completing Draklor Laboratory
Self: status = Protect         50     | after completing Draklor Laboratory
Self: status = Shell           50     | after completing Draklor Laboratory
Self: status = Haste           50     | after completing Draklor Laboratory
Self: status = Bravery         50     | after completing Draklor Laboratory
Self: status = Faith           50     | after completing Draklor Laboratory
Self: status = Reflect         50     | after completing Draklor Laboratory
Self: status = Invisible       50     | after completing Draklor Laboratory
Self: status = Regen           50     | after completing Draklor Laboratory
Self: status = Float           50     | after completing Draklor Laboratory
Self: status = Bubble          50     | after completing Draklor Laboratory
Self: status = HP Critical     50     | after completing Draklor Laboratory
-------------------------------------------------------------------------------
THE LEAPIN' BANGAA
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Cameo Belt                     9000   | initially available
Power Armlet                   5200   | initially available
Opal Ring                      16000  | initially available
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Potion                         70     | initially available
Antidote                       50     | initially available
Eye Drops                      50     | initially available
Phoenix Down                   250    | initially available
Echo Herbs                     50     | initially available
Gold Needle                    100    | initially available
Alarm Clock                    50     | initially available
Handkerchief                   50     | initially available
Hi-Potion                      210    | initially available
Bacchus' Wine                  120    | initially available
Smelling Salts                 50     | initially available
Remedy                         400    | initially available
Chronos Tear                   50     | initially available
X-Potion                       630    | initially available
Vaccine                        200    | initially available
-------------------------------------------------------------------------------
ODO'S TECHNICKS
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Expose                         3800   | initially available
Revive                         10000  | initially available
Wither                         3500   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
BERUNY'S ARMAMENTS
-------------------------------------------------------------------------------
weapons                        gil    | availability
-------------------------------------------------------------------------------
Diamond Sword                  12500  | initially available
Yoichi Bow                     12500  | initially available
Trident                        12500  | initially available
Yakei                          12500  | initially available
Zephyr Pole                    11200  | initially available
Hunting Crossbow               12500  | initially available
Empyrean Rod                   6200   | initially available
Defender                       13000  | after obtaining Treaty-Blade
Spica                          13000  | after obtaining Treaty-Blade
Morning Star                   13500  | after obtaining Treaty-Blade
Doom Mace                      11800  | after obtaining Treaty-Blade
Runeblade                      14500  | after obtaining Treaty-Blade
Perseus Bow                    14500  | after obtaining Treaty-Blade
Holy Lance                     14500  | after obtaining Treaty-Blade
Caliper                        14000  | after obtaining Treaty-Blade
Deathbringer                   16000  | after completing Pharos
Greataxe                       15500  | after completing Pharos
Ame-no-Murakumo                15000  | after completing Pharos
Save the Queen                 15500  | after completing Pharos
Zwill Crossblade               15000  | after completing Pharos
Antares                        16000  | after completing Pharos
Ivory Pole                     13500  | after completing Pharos
Penetrator Crossbow            15500  | after completing Pharos
Caldera                        16000  | after completing Pharos
Cloud Staff                    8000   | after completing Pharos
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Chakra Band                    8100   | initially available
Power Vest                     8100   | initially available
Hypnocrown                     8100   | initially available
Jade Gown                      8100   | initially available
Platinum Helm                  9300   | initially available
Platinum Armor                 9300   | initially available
Crystal Shield                 7200   | initially available
Thief's Cap                    9300   | initially available
Ninja Gear                     9300   | initially available
Gold Hairpin                   9300   | initially available
Gaia Gear                      9300   | initially available
Giant's Helmet                 11000  | initially available
Carabineer Mail                11000  | initially available
Gigas Hat                      10700  | after obtaining Treaty-Blade
Gigas Chestplate               10700  | after obtaining Treaty-Blade
Celebrant's Miter              10700  | after obtaining Treaty-Blade
Cleric's Robes                 10700  | after obtaining Treaty-Blade
Dragon Helm                    12500  | after obtaining Treaty-Blade
Dragon Mail                    12500  | after obtaining Treaty-Blade
Kaiser Shield                  8300   | after obtaining Treaty-Blade
Chaperon                       12400  | after completing Pharos
Minerva Bustier                12400  | after completing Pharos
Black Mask                     12400  | after completing Pharos
White Robes                    13500  | after completing Pharos
Aegis Shield                   9600   | after completing Pharos
Crown of Laurels               14500  | after completing Pharos
Rubber Suit                    14500  | after completing Pharos
White Mask                     14500  | after completing Pharos
Black Robes                    13500  | after completing Pharos
-------------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NECROHOL OF NABUDIS SHOPS                                               SHPNo21
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BAKNAMY MERCHANT
-------------------------------------------------------------------------------
armor                          gil    | availability
-------------------------------------------------------------------------------
Magepower Shishak              15000  | after obtaining Treaty-Blade
Maximillian                    17000  | after obtaining Treaty-Blade
Demon Shield                   11200  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
accessory                      gil    | availability
-------------------------------------------------------------------------------
Ring of Renewal                18000  | after obtaining Treaty-Blade
-------------------------------------------------------------------------------
item                           gil    | availability
-------------------------------------------------------------------------------
Ether                          222    | initially available*1
*1 After obtaining Treaty-Blade, item is not for sale until completing Pharos.
-------------------------------------------------------------------------------
magic & tech                   gil    | availability
-------------------------------------------------------------------------------
Scathe                         18100  | after completing Pharos
-------------------------------------------------------------------------------
tech                           gil    | availability
-------------------------------------------------------------------------------
Telekinesis                    7100   | after obtaining Treaty-Blade
-------------------------------------------------------------------------------



===============================================================================
===============================================================================
06.)                        PAST REVISIONS - G0600
===============================================================================
===============================================================================

Emptiness.



===============================================================================
===============================================================================
07.)                            CREDITS - G0700
===============================================================================
===============================================================================

1. Companies
   - SquareEnix: they made this game possible
   - Sony: for making PS2

2. People
   Emptiness.



===============================================================================
===============================================================================
08.)                         CONTACT INFO - G0800
===============================================================================
===============================================================================

Send your comments, ideas for improvements, additional info, correction of
mistakes I may have made, and anything else via e-mail at:

lifearmor (at) gmail (dot) com

I need to put down a few guidelines.
- as a subject of e-mail please include Final Fantasy XII, or FFXII
- please make your e-mail be readable, ie do not send me e-mails that are
  written badly or in some strange gibberish
- don't ask me to send you updated versions of my guide, because I won't
- *make sure* to check if your question is already answered within these pages;
  I may reply to one of your questions, but if you'll persevere in asking more
  questions which are answered in my guide, I'll simply direct you to my guide
- I accept e-mails in English, German, Croatian and Slovenian language
- I will answer the e-mails in English, Croatian or Slovenian language; I can
  read and understand German well, but my writing skills of German have rusted,
  therefore I will answer such e-mails in English
- when crediting contributors, I won't disclose their e-mails
- finally, treat me as you'd like me to treat you

2. Damir Kolar's Contributor page

http://www.gamefaqs.com/features/recognition/6434.html

3. Damir Kolar's homepage/s

http://damirkolar.com
http://splitinfinity.50megs.com

Yours truly, Damir Kolar

End of Document