FINAL FANTASY XII TOURNESOL GUIDE - No Rare Game By: EbeneezerAl Email: EbeneezerAl@fullsail.edu I. TABLE OF CONTENTS I. Table of Contents II. Legal Stuff III. Introduction IV. The Bazaar V. The Tournesol i. Stats ii. Recipes VI. Getting Started i. The Monographs ii. The Canopic Jar iii. The Thief's Cuffs VII. Gemsteel i. Reward Gemsteel ii. Damascus Steel iii. Hell-Gate's Flame iv. Scarletite VIII. Empyreal Soul i. Reward Empyreal Soul ii. Soul Powder iii. Wargod's Band IX. Serpentarius i. Reward Serpentarius ii. Snake Skin iii. Serpent Eye X. High Arcana i. Reward High Arcana ii. Arcana iii. Soul of Thamasa iv. Feystone XI. Making the Tournesol XII. Helpful Tips XIII. Closing II. LEGAL STUFF Basically, if you want to post this on your site, or use the information in it for your FAQ, ask me. I'll probably let you, and only ask you to credit me. It's not as though I'm making any money off of it. But I did work hard on it, so give credit where credit is due. Ask if you want to use it, and give me credit if you do use it. The following places have permission to use this guide: gamefaqs.com, supercheats.com, and neoseeker.com. If you see this guide anywhere else, please notify me. Also note that permission to use this guide does not mean those places have permission to all my stuff. If you ever see me write a FAQ in the future, check that individual FAQ for a list of places with permission to use it. As for my sources, I made this guide because I could not find a guide online that had the information I wanted. All my information comes from personal experience, and the official Final Fantasy XII strategy guide. And finding the information in that guide took a lot of work scouring the individual bestiaries to find the items I needed to make this when I did it. I figured I'd save someone else the trouble and post what I found. If anything in this FAQ looks like it's copied, it is a coincidence, and one which I appologize for. If something in here looks like your work, let me know, and I'll edit it. If anyone has anything to add, let me know and I'll include your information and credit you with it. III. INTRODUCTION This guide is to aid in obtaining the Tournesol from the Bazaar. The Tournesol is one of the games best weapons and requires a complex process of obtaining and selling loot in multiple stages. Many of these items can be stolen with frequency from Rare Game. Indeed many online FAQ's give instructions that deal almost exclusively with Rare Game. However, in the case of Rare Game tied to the Hunt Club side quest, once it's been defeated and the trophy for it has been obtained, you can no longer encounter it. Therefore, if you have gone a long way in this side quest, like I did, you will have to find another way to obtain the neccessary items. This is what this FAQ will explain. IV. THE BAZAAR As the Tournesol is obtained from the Bazaar, it makes sense to first provide a little bit of information on the Bazaar itself. I'm sure most people reading this are familiar with the Bazaar, but may not know all of the details of how it works. It is vital when trying to obtain this weapon that you do understand exactly how the bazaar operates, as it can save you a lot of time and effort. When you defeat an enemy, it will often times drop one or more loot items. Loot items are items with no uses. Thier purpose is simply to be sold for Gil. Selling certain items in the correct amount will unlock a package in the Bazaar. Once an item or package has been bought from the Bazaar, it is gone and can not be bought again at that time. Some of these packages can be obtained multiple times by selling the correct loot in the correct quantities again. Others can only be obtained one time. Each package that can be bought in the Bazaar has a "recipe". This recipe is nothing more than a list of items that must be sold to the Bazaar, and how many of each of those items must be sold, in order to obtain that package. For instance, the Triage Kit, a package containing 12 Phoenix Downs and 3 Hi-Potions, is obtained by selling 3 Giant Feathers. Many other recipes, such as the Tournesol's, are more complex, requiring more than one item, each item needing to be sold multiple times. A few pieces of information on selling items. Items needed for a single Bazaar package do not need to be sold at the same time, nor even to the same merchant. For instance in the above example of the Triage Kit, each of the 3 Giant Feather's required to make the package could be sold to a different merchant in a different location and at different stages of the game and you would still recieve the package. However, if you sell more than the required number of items, you will still onl recieve one package. Excess items do not roll over into other recipes. So if you sold 6 Giant Feathers, you would not recieve 2 Triage Kits. You would still only recieve one, and the other three would have been wasted. However, if an item is shared between recipes, it can be used for multiple recipes at the same time, if all of the neccessary items are sold at once. For instance, if another package required 1 Giant Feather, you could make both the Triage Kit and the other package with the same 3 Giant Feathers, as opposed to needing 4, provided that you sold the other items required for this second package at the same time you sold the 3 Giant Feathers. If you sell all of the other items and only one Giant Feather, you will make the second package, but will have to obtain another Giant Feather for your Triage kit. If you sell all three Giant Feathers before selling th other items needed for the second package, you will have to obtain another feather for the second package. All of this information will come up again at the end of this FAQ, when I describe how to sell the loot. V. THE TOURNESOL As the purpose of this guide is to explain how to obtain the Tournesol, it makes sense to explain what it is your going through all this trouble to get. This section will descirbe the weapon as well as give the recipes required to obtain it. (i). Stats If, like many of us who started playing this game without looking at a guide, you missed the Zodiac Spear, than the Tournesol is the game's most powerful weapon. If you did get the Zodiac Spear, than this is the games second most powerful weapon. Either way, it's a very nice weapon to have. Technically, the Zodiac Spear is still obtainable, even if you did open one of the 4 forbidden chests. However at a chance of 0.1% to get it from it's chest in the Henne Mines, your chances of gaining the Tournesol are much better. The Tournesol is a Greatsword. It's license, located in the very bottom-right corner of the License Board, costs 250 LP to aquire. The Bazaar package, when obtained, costs 600,000 gil to purchase. And this does not count the prices of the items that must be purchases to create it. The Tournesol has an attack power of 140 and provides a +25 boost to evasion. It has no element and causes no statuses to either wielder or target. (ii). Recipes As has been said, the Tournesol is obtained as a Bazaar package. There is no other way to aquire it. The Bazaar Package is called "The Sunflower" and has the following recipe: The Sunflower (Tournesol) = Gemsteel x3, Empyreal Soul x3, Serpentarius x3 Those items must be sould in those quantities in order to obtain the Tournesol. Sounds easy enough, but it isn't. Each of those three items is also created in the Bazaar, and while many of them may be obtained as rewards for completing various tasks, you will have to make at least one of each item. Thier recipes are as follows: Matchless Metal (Gemsteel) = Damascus Steel x2, Hell-Gate's Flame x2, Scarletite x1 Jewel of Creation (Empyreal Soul) = Soul Powder x1, Wargod's Band x2, High Arcana x1 Jewel of the Serpent (Serpentarius) = Snake Skin x4, Serpent Eye x2, High Arcana x1 And if that wasn't enough, you may have to make the High Arcana in the Bazaar as well, though you may potentially have enough of them in your possession already. If you haven't already sold them that is. The recipe for the High Arcana is as follows: Life Crystal (High Arcana) = Arcana x10, Feystone x1, Soul of Thamasa x1 However, since the High Arcana is used in both the Empyreal Soul and the Serpentarius, you can make both with a single High Aarcana, effectively halving the number of them you need. Therefore a full recipe for the Tournesol will require you to first obtain the following items in the following quantitites: Damascus Steel x6 Hell-Gate's Flame x6 Scarletite x3 Soul Powder x3 Wargod's Band x6 Snake Skin x12 Serpent Eye x6 Arcana x30 Feystone x3 Soul of Thamasa x3 This may be less than you need if you have one or more of the reward items in your possession. If you do not have them in your inventory and are unsure whether you have sold any of them, play it safe and get everything. VI. GETTING STARTED. Before you go off looking to obtain the Tournesol, you will need a few things. This section will go over what you should have and how to obtain those things. (i). The Monographs. If you're far enough into the game to be trying this, you likely already have a few of these. The monographs are all items that can be bought from the Bazaar, each in a package called Forgotten Grimoire. If you see this package name one or more times in the Bazaar, you should be trying to save up Gil to buy it. They are well worth the high price tag on them. Monographs will increase the frequency of rare loot dropped form certain types of enemies. As much of the loot you will be looking for to make the Tournesol's componants is rare, you will want these. Unlike most Bazaar packages, the Monographs are not obtained by selling loot. Each Monograph has a special condition you must meet in order to obtain it. The monographs, thier costs, their effect, and the condition needed to unlock them are: Hunter's Monograph (18,000 gil) - Better loot from Beasts and Avions: After beating the Thextra hunt, talk to Gatsly in the Muthru Bazaar Knight's Monograph (19,000 gil) - Better loot from Giants and Insects: Talk to any weapon merchant over 30 times Warmage's Monograph (20,000 gil) - Better loot from Amorphs and Undead: Read the Hunt bulletin board more than 20 times Mage's Monograph (21,000 gil) - Better loot from Fiends: Talk to any magick merchant over 25 times. Scholar's Monograph (22,000 gil) - Better loot from Constructs: Talk to any armor merchant over 15 times Dragoon's Monograph (22,000 gil) - Better Loot from Dragons and Plants: read the hunt bulletin board over 40 times. Sages Monograph (25,000 gil) - Better loot from Elementals: Talk to any merchant more than 100 times. The Thextra hunt is the second hunt available to you. The petitioner, Gatsly, can be found in the Sandsea, sitting on the floor near the hunt board. The Thextra itself is in the Dalmasca Westersand, in the first area you come to when leaving Rabanastre. After beating it, return to Gatsly to obtain your reward and he will tell you to come see him in Muthru Bazaar. Go there and speak to him to open the Hunter's Monograph in the Bazaar. A note on the other conditions. You do not have to speak to the same merchant or read the same hunt board the required number of times. Speaking to the magick merchant in Rabanastre 18 times and the weapon merchant in Bhujerba 7 times will still unlock the Mage's Monograph. (ii). The Canopic Jar The Canopic Jar is another Bazaar item. When you buy it, it will make Arcana a common drop from all enemies. This makes sure that if you need to create any High Arcana in the Bazaar, you will not have to worry about getting the 10 Arcana needed to make it. You'll have it several times over. The Canopic Jar costs 250,000 gil and requires the following recipe: Morbid Urn (Canopic Jar) = Phobos Glaze x1, Horakhty's Flame x1, and Deimos Clay x1 Each of these items is a reward for completing a hunt. The Phobos Glaze is for completing the Gil Snapper hunt, located on the Giza Plains during the rains. Hoakhty's Flame is the reward for completing the Orthros Mark, found in the Garamsythe Waterway. And the Deimos clay is the reward for completing the Trickster hunt, located in Paramina Rift. For more details on these hunts, consult a guide or a hunt FAQ. (iii). The Thief's Cuffs The Thiefs Cuffs are an accessory that allows the theft of rare items from enemies. Some of the items you are after can be stolen from the very enemies that are dropping them. Stealing can potentially double your chances of getting the item you need. The Thief's Cuffs are easy enough to obtain. Buy them at Mt. Bur-Omisace for 3,000 gil. VII. GEMSTEEL Of the three items needed to Obtain the Tournesol, this is the most risky. It's the only one of the three items that is actually used in another recipe. So unlike the Empyreal Soul, if you are careless in selling it, you can be forced to get them all over. That being said, this should be firly easy to obtain. Two of the three items needed are not all that rare, and they drop for enemies that are not all that difficult. (i). Reward Gemsteel There is only one of these to my knowledge. Talk to Montblanc in the Clan Centurio Hall after obtaining 8 Espers and he will reward you with a Gemsteel and 2 Teleport Stones (ii). Damascus Steel This will most likely be the most difficult piece of loot to obtain for the Gemsteel. It drops from the Bune enemies in the Pharos Lighthouse. On your first visit to the Pharos, they can be found on the Second Ascent. But if you've already beaten this part of the game, climbing all the way up to that point is a pain, and getting out is just as bad. My suggestion is to fight them in the Penumbra. Upon returning to the Pharos, you will find an elevator on the bottom floor. This elevator will take you to the Subterra, a 3 floor segment below the Lighthouse that must be completed in order to fight the Shadowseer Mark. If you have already completed this hunt, this will be easier. If not, you will have to fight in the dark initially. Penumbra is the first floor in the Pharos Subterra. This consits of a central ring and 4 wings of rooms branching out from each corner. The Bune can be fought here inside the wings. However, when you first arrive here, the rooms are dark. Each wing has an altar just inside its entrance. Filling this altar with Black Orbs will cause the light in the rooms to grow. Filling the altar 1/3 of the way will cause the light to grow a small amount, while filling it all the way will cause it to light even more. Each wing's altar requires a different number of orbs to fill it. Those numbers are: Northeast: 18 orbs Northwest: 9 orbs Southeast: 3 orbs Southwest: 6 orbs I suggest filling each altar 1/3 of the way first so that you can light each wing enough to see what you are doing, and then going back to fill them the rest of the way. Defeat the enemies in the wings to obtain the orbs. And then just keep fighting here, retreating to the save crystal on the first floor for healing when neccessary, until you have obtained the neccessary amount of Damascus Steels. (iii). Hell-Gate's Flame These are easy enough to get. They're a fairly common drop from the Cerberus enemies in the Feywood. The easiest place to fight them is in the Walk of Stolen Truths area (the area just northeast of the save crystal). If you are unsure of the location, go to the Feywood, open the map, and highlight each of the areas. The map will tell you what the name of the highlighted area is. Once there, just fight them. You should have the neccessary Hell Gate's Flames in no time. The Cerberus aren't difficult to fight and they regularly drop Hell-Gate's Flames. (iv). Scarletite There are a couple of ways to obtain this item. It is a rare drop from Emeralditan enemies in the Nabreus Deadlands. The Emeralditans are not overly difficult, but the Deadlands can be. However, you do not need many of them, and there are several other pieces of loot you need from the Deadlands and the nearby Nechrol of Nabudis, so you may concider fighting these here and going after several pieces of loot at once. However, if you want a break from hunting monsters for loot, there is another method of obtaining the Scarletite. You can fish for it. In the last location of the Nebra Fishing Game, Den of the River Lord, it is one of the prizes for getting a perfect round. The odds of getting it are 50/50. If you're good at fishing or just want a break from monster hunting, you may choose to use this method of aquiring the Scarletite. VIII. EMPYREAL SOUL This is, for me anyway, the most difficult item to obtain. Between tough enemies and rare drops, this one was what had me despairing the most. But if I can do it, you can do it. It just takes some patience, luck, and rather high levels. (i). Reward Empyreal Soul Again, as with the Gemsteel, there is one Empyreal Soul that you can be given, lessening the amount of loot hunting you must do. If you obtain the rank of High Guardian in Clan Centurio, Montblanc will reward you with an Empyreal Soul and 3 Teleport Stones. In order to reach the rank of High Guardian, you must defeat 28 marks and aquire 300,000 points. (ii). Soul Powder The item itself is not the problem here. It drops form the Etem enemies found in the east section of the Henne Mines. The Soul Powder isn't even that uncommon of a drop and the Etem enemies can be fought in large numbers, so you're bound to get them just due to sheer numbers. However, in order to get into the east section, you must complete several prerequisites. First you must complete every hunt for which the petitioner is located in Jahara. These are Ixtab, Mindflayer, and Catoblepas. Once these hunts are finished you will be told that Geomancer Yugelu wishes to speak to you. He will tell you of a hidden power in the Henne Mines, and tell you that you must aquire great power to access it. Obtain at least 10 espers and speak to him again. He will send one of the Garif to unlock the east section of the mines. Use a teleport Crystal to go to the Henne Mines. Follow the north path to the Ore Separation area where you fought Tiamat. then Take the East path out of the area. This is where things really become tough. The enemies here are difficult. Just because you were strong enough to get to the east section does not mean you are strong enough to survive it. They Abysteel enemies come first. They're fast and are at the creatures' highest levels. Just because you were able to beat them elsewhere in the game does not guarantee victory here. They are tougher, able to drain thousands of health from you at one time. This becomes more problematic due to thier numbers. Next are Hecteyes. These are flan-like enemies with resistances to physical attacks. Blizzard magic works well against them, but it still takes a while. The status effects they can cause become even more problematic. My suggestion, buy a lot of Warp Motes form the clan provisioner in Muthru Bazaar. When you encounter them, use the motes right away. The item makes them more or less instantaneous, and if it works, all of them are gone in one shot. The Warp Motes won't work on anythign else in here, but they can eliminate that threat. The next problem is that of Necrophobes, ghosts that will spawn after you defeat an enemy. If you have gone through Penumbra after the Damascus Steels then you have encountered this effect already, but concidering the capabilities of the enemies here, it is a much more serious threat. The status effects the Necrophobe is capable of inducing are very crippling, and the fact that the Hecteyes can also cause stauses makes this even more problematic. Finally you will manage to fight your way through all of these to the Special Charter Shaft, where after an initial section filled with Hecteyes, you will encounter Etem's. The only enemies you will encounter here are Etems and Necrophobes. The Necrophobes will appear almost every time you defeat an Etem, and you will also occassionally encounter them on thier own. And if that wasn't enough, the Etems are no pushovers. They are capable of inflicting stop status, so be sure to bring plenty of Chronos Tears. They also cast death, so your party members could be killed in a single hit. And they use annul, which drops a party member's MP to 0. Add that to the fact that they attack in large numbers and the Necrophobes will spawn when you kill them and this is a very tough task indeed. But the Soul Powders aren't too terribly uncommon drops, so you shouldn't have to fight long to get the ones you need. Just remember, there is no save point in here so you have to fight your way in and out in one go. Make sure you're prepared. (iii). Wargod's Band These drop form the Leynir enemies in the Nabreus Deadlands. They can only be fought in the area directly north of the orange Save Crystal. If you teleport in and go one area to the north, you should find them easily enough. The enemies in the deadlands can be difficult, but you you're strong enough to get the Soul Powders fro mthe Etems, this should be no problem. The issue here is that the Wargod's Bands are a very, very, very rare drop. I fought these things for hours and couldn't get one. based on sheer drop rate, this was one of the hardest, if not the hardest, to obtain. It's a clsoe call between it and the Soul of Thamasa. However, the enemies aren't that difficult by this point, so all you need is patience and the Wargod's bands will be yours. Eventually. It'll take a while, but don't give up. You'll get there. Zoe Van Dijk says: "I managed toget them very quickly, in about a half hour, by just continuously maintaining a chain with my attacks on the Leynirs. Yes it's a bit of a pain to chain them five at a time, turn around and go back through the save point to respawn and then come back, but after about 20 chained kills I started getting the bands. I would say it took killing about 70-75 of them before I had all six bands, with the bands being dropped every 10-15 chained kills. I would say it's just luck but I tried killing them, without any chains involved, for a half hour before that without getting a single armband!" I myself tried chaining them and my results were no different. Of course, I could have gotten bad luck just as easily as he was having good luck. So you may try to chain them if you wish. It can't hurt, after all. IX. SERPENTARIUS Of all the items needed for the tournesol, the Serpentarius was the the easiest by far for me. The items you need are easy to obtain form the enemies you obtain them from, and neither of those enemies is very difficult at all, or even in an area where you fight challenging enemies. After the difficulty of getting the Empyreal Souls, this should come as a relief. You ought to have the ingedients for these in no time. (i). Reward Serpentarius Ok, so while the ingredients for the Serpentarius are easy enough to obtain, the reward ones are some of the more difficult. Montblanc will give you a Serpentarius and 2 teleport stones as a reward for obtaining all 13 Espers. This is not an easy challenge. Many of the espers require you to solve complex puzzles, and then the fights themselves are not always easy. Ultima in particular is located in the Great Crystal, which is a nightmare to navigate. And Zodiark, the most powerful Esper is all the way at the end of the Henne Mines, and you have already heard me describe that deathtrap. However, if you are going to get the Espers anyway, you might as well go ahead and kill two birds with one stone. Not to mention that the process of getting the espers could be a nice break form the monotonous hunting of monsters for loot. Not to mention that should you choose to do this, you have a second free Serpentarius coming to you. When you fight Zodiark, you can steal one from him. When equipped with the Thief's Cuffs, I have never failed to get this from him. But if all you want is the Tournesol, and have not progressed very far in the other sidequests, it would be far easier to just hunt for the loot. It's very easy to obtain. (ii). Snake Skin This can be dropped or stolen from the Wildsnake in the Giza Plains during the dry. The hardest part about this is finding the Wildsnake. There is only one of t hem in the entire plains, as far as I can tell. It is located in the Toam Hills section. Head east from the path to the Starfall Field aea (where the werewolves are) and you will find a narrow side path leading to a dead end and up to 3 chests. The Wildsnake is by the entrance to this path. If you are wearing the Thief's Cuffs, stealing form him will almost always yield a Snake Skin. And if you're lucky, he'll drop one as well, though this is less common. Once he's beaten, go two areas away to reset the area and return and fight him again. You'll have the neccessary Snake Skins in no time. (iii). Serpent Eye These are dropped by the Basilisks in the Feywood. The item is easily dropped and the basilisks are easily found. They are located in the White Magick's Embrace, Ice Field of Clearsight, and Edge of Reason areas, the southern most 3 areas, just before the entrance ot Giruvegan. Simply Warp to Giruvegan, exit to the Feywood and keep going back and forth between these 3 areas, fighting the Basilisks wherever you find them. It shouldn't take very long. They aren't the most common drop, but they aren't so uncommon as to become frustrating. X. HIGH ARCANA This can be almost as difficult as the Empyreal Soul to aquire, depending on how low in level you are. However, it can also be the one you need to worry least about, as it is possible to obtain enough of them without hunting for loot. If you're watching for it, you should have no trouble with this. If you unwittingly sold them however, you could be in for a rough time. (i). Reward High Arcana You can actually get two of these from Montblanc. One for reaching the Clan Rank of Paragon of Justice (24 Marks, 250,000 points) and one for controlling 4 Espers. The latter you should have gotten through just the espers in the story. In addition, you can also steal them from any Esper. I'm not sure how the Thief's Cuffs affect this however, as I had already gotten every Esper except for Zodiark by the time I started this. And wearing the Cuffs I always got a Serpentarius from him. I would pick one close ot a save point, and steal from it with and awithout the Cuffs until you get the High Arcana. If you are still able to use this method, I would suggest trying to stela them from the Espers. Pick a couple of the easier ones to fight, like Zalera, and get the High Arcana's that way. Between this and the free ones form Montblanc, you may not have to hunt for loot at all. (ii). Arcana If you got the Canopic Jar as suggested earlier, this will noty be a problem. They drop from everything very, very frequently. You likely have more than enough of them already, and if not, fight anything, it doesn't matter what, and you'll get them fast. (iii). Soul of Thamasa This is the hard one. This item drops from the Oversoul enemies in the Nechrol of Nabudis. The Oversoul will spawn throughout the Nechrol as you defeat enemies. It will only appear a set number of times per visit to the Nechrol. I'm not sure of the exact number. Simply run from one end of the Nechrol to the other exit to either the Salikawood or the Nabreus Deadlands, depending on which end you're on, and re-enter. The Soul of Thamasa drops very rarely. you could do this for hours and not get one. However, if you're sufficuently leveled, these are not difficult fights, and you should be able to do fine. About the worst thing the Oversoul wil do is Annul, which reduces MP to 0. It's mostly just very time consuming. (iv). Feystone This can be very difficult or very easy, depending on your luck and your level. Feystones can be dropped or stolen from any Entite. This widens the possibilities for where you can get this item. However, if you're underleveled or unprepared, Entites can be very dangerous enemies. Hopefully, however, by this point in the game you are more than capable of dealing with them. The other issue is that most Entites can only be fought in extreme weather (sandstorms, heavy rain or snow, etc). Therefore, encountering them could prove difficult. While there are many Entites in the game, there are a few I would reccomend. One is the Salamand Entite, which is found in the Ogir-Yensa Sandsea. Go to the Primary Tank Complex or the Central Junction. You will always encounter one. The second is the Gnoma Entite in the Dalmasca Westersand. If you have beaten the Earth Tyrant, enter the sandsea from the Tyrant's Lair to alwyas trigger a sandstorm. That way you will be sure to fight it. You will always encounter it in the southern-most area of the Westersand. The third, the Leamonde Entite will appear in the Nabreus Deadlands in the area to the south of the orange Save Crystal. I think there my be a weather condition of heavier fog, but I'm not sure. If you do encounter it, you will do so nearly every time you reset the area (walk to areas away and return). This is convenient because you can hunt for the Feystone while getting other pieces of loot (Wargod's Band, Scarletite, Soul of Thamasa) and therefore hunt for several items at once. This makes it seem like it's going better. XI. MAKING THE TOURNESOL Ok, now that you have all the items you need, go to any shop and prepare to sell. However, don't just sell everythign at once, or you'll waste it. Follow the instructions step for step to ensure you don't mess up. First, if you do not have enough High Arcanas, you will need to create them. Sell the following items to the merchant: Arcana x10, Feystone x1, Soul of Thamasa x1 This will open the Bazaar package "Life Crystal". Buy it to obtain a High Arcana. Repeat this process until you have 3 High Arcana. Next, you will need Serpentarius and Gemsteel. Sicne you can make them both sharing a High Arcana between recipes, you should sell the following items to the merchant next: High Arcana x1, Soul Powder x1, Wargod's Band x2, Snake Skin x4, Serpent Eye x2. This will open up the Bazaar packages "Jewel of the Serpent" and "Jewel of Creation". Buy them to obtain a Serpentarius and an Empyreal Soul. Continue this process until you have three of each. If you get three on one before the other, then sell only those items needed to obtain the item you still lack. Once you have those, you still need Gemsteel. So sell the following items to the merchant: Damascus Steel x2, Hell-Gate's Flame x2, Scarletite x1 This will unlock the Matchless Metal package. Buy it to recieve a Gemsteel. Repeat this process until you have three Gemsteels. With that done there is just one last step. Sell the following items to the merchant: Gemsteel x3, Empyreal Soul x3, Serpentarius x3. This will open the Bazaar package "The Sunflower". Buy it and the Tournesol is yours. XII. HELPFUL TIPS A few last tips before this ends. Firstly, while I did not mention stealing form the majority of enemies, many of them may steal have the item to steal. You could increase your chances of getting a loot item by stealing form the enemy your are fighting for it. It may not always work, but it can't hur either. Equip the Thief's Cuffs and try it. Who knows? Yyou may get lucky. If you are having trouble getting a particular item, try chanining the enemy it drops from. Killing the same type of enemy in a row, without leaving the area, touching a save point, or killing another type of enemy will build the battle chain. As the chain increases, the chain level goes up. Higher chain levels increase your chance of getting rare drops. Use this to your advantage. Lastly, if you are having trouble finding an enemy in the location it should be in, try going two areas away and returning. You may simply need to reset the area spawns. Some enemies will respawn even if you don't leave the area. Others require you to reset the area as I just described. XIII. CLOSING I hope this has helped everyone. If you have anything to add, please let me know. If my information is incorrect anywhere please let me know. If you can clarify something I was unsure of, please let me know. I will recognize your contribution to this FAQ if you give me any info. If you need to contact me for any other reason regarding this FAQ, please do so. My email address is EbeneezerAl@fullsail.edu. Thanks for reading, and good luck.
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