Review by KasketDarkfyre

"The first cross over...with a few bumps along the way"

With the switch from making both hardware and software to just creating software, SEGA has brought the hit Crazy Taxi to the Play Station 2. Where the game was fun and creative on the Dream Cast, this version of the game brings problems along with it, mainly in the control and the visuals sections. Taking control of one of four drivers, your goal is to take a fare from one end of the city to the other while doing what you can to increase your tips with insane actions through the busy intersections.

-Visuals 7/10-

The visuals have returned as clean and clear as they were on the Dream Cast version, but have brought along the fatal error of draw-in and pop-up during the straight runs of the game. Cruising through the city, you can find your next stop with a small picture of the building and a directional arrow to take you to that place. While the speed of the game is where it should be, gamers will notice immediately that the speed of the car and the speed of the up-coming surroundings don’t quite match, and the draw-in is noticed on a regular basis. The area has remained the same, and all of the landmarks and the streets have retained their original design. Dream Cast players won’t be out of sorts with the way everything is set up, and Play Station 2 owners will have an easy time learning just what to do and where to go.

-Audio 8/10-

The music has been kept the same way it was with the DC version. The stage music is upbeat and well thought-out with that rock tempo in the background. As before, the music won’t be too loud through the game and it won’t give you a headache, although it does get repetitive after about 15 minutes of play. The sound effects have retained their style, with either compliments or insults thrown at you with the way that you’re driving through the busy streets. A decent job none-the-less.

-Control 6/10-

The Play Station 2 control is not set up for a game of this type. With the buttons placed on the shoulders, performing some of the games crucial actions can be more or less a chore than they are an ease to pull off. Steering is done with the analog stick, which isn’t that bad, but it can be heinous around the tight corners or when you’re trying to pull off a Crazy Drift to up your tip rate. Veterans of the game will find that the control set-up is a problem, and no matter what, there isn’t a way to change it to get it configured just right.

-Game Play 7/10-

The game play hasn’t changed from the DC version of Crazy Taxi. You pick up your fare from one point of the area and take them through the city to the next point in which you have the opportunity to perform crazy maneuvers in order to up your tips from your fare. With the amount of traffic, you can perform different moves such as Crazy Through and Crazy Drifts and as long as you don’t hit anything in the process, you can multiply your tips through the roof.

Different game modes include the Arcade style, in which you work on a customer to customer basis. Each customer that you take to the next stop will add more time to the timer that counts down. You have to be quick and speedy in order to gain enough time to move onto the next fare and up your status as a Crazy Taxi driver. Another interesting mode is the Crazy Box. Consider it a training mode, in which you have to perform certain actions to move onto the next set of challenges. Through this, you’ll learn the basics and the advanced actions needed to take you through the game.

With that aside, there is nothing new to do here…something of a disappointment to those who buy for something familiar along with the hopes of having something new….

-Overall 7/10-

A hit on the DC, Crazy Taxi has always had a following of gamers that enjoy the crazy and challenging aspect that this game has to offer. But, where SEGA fails, is in the control interface and the visuals themselves. Having moved from the DC to the Play Station 2, some of the key elements that made the DC version a hit are missing here with the control. Visuals here are a big thing in the Crazy Taxi world, and with the draw-in and the pop-up problems, gamers will immediately see the problem. A rental for those who have both the DC and the PS2, Crazy Taxi is a game that started out with good intentions as the first SEGA game to appear on a competitive system, but turned out being less than spectacular.


Reviewer's Score: 7/10 | Originally Posted: 07/07/01, Updated 07/07/01


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