Jak and Daxter: The Precursor Legacy
Review by BlackMagic
"Jak and Daxters to-do list: Buy milk? Check. Save world? Check. Become worlds greatest platformer? Check"
Crash Bandicoot? What’s that? Spyro? Is that something you eat?
Whoever has been claiming to be the platform king can take off their crown and step down from their throne. Why? Because one man and his rodent just walked into town.
Jak and Daxter is, without a doubt, the best thing to happen to platform games in the history of Playstation. This incredible game came out of nowhere and took the console by storm. Made by the same people as the defeated Crash Bandicoot, Naughty Dog, it surpasses all that have gone before it, and even the people from the platform console king, Nintendo, are bound to be worried.
The story-Basically, the whole event starts when our hero Jak and his wimpy friend Daxter disobey rules and sneak off the mysterious Misty Island. While exploring, they come across a pool of the evil substance, Dark Eco, and a pretty unfriendly beast (Or Lurker as the game calls them). Jak manages to defeat him but knocks Daxter into the pool by accident while doing so. When Daxter re-emerges, he’s well…2 feet high, and covered in fur. After some good ol’ screaming, the duo head back home, where they’re told that to cure Daxter they’ll have to travel north to meet the Sage of Dark Eco. So awaaay you go!
The game plays quite well, the battle system is very basic, you can punch or kick, and use different buttons with the 2 for some more elaborate attacks, but you can get through on punches and kicks alone really. One of the best things about the game is – drum roll please – There is no load! The game is all set in one giant world, without any loading times between areas! This really gives you a feel for how big the game is, and above all it’s a huge relief to have your gaming totally un-interrupted. The idea throughout the game is to collect “power cells” – rare artefacts which you use to power various machines. It seems dull, having the one task for the entire game, but the game gives you so many different and original ways to collect them that the game always stays innovative and fun. Here are a few examples of the “requirements” for the power cells-Herding yellow cows into a pen, shooting swamp rats to keep a farmers muffins safe, and finding a yellow squirrel so a sculptor can sculpt again. Weird? Maybe. Fun? Definitely
Graphically, the game is rock solid. Not a blur or a rough pixel in sight. The landscapes are beautifully designed, and the characters ain’t half bad either. A nice thing in the game, which sort of goes hand in hand with the one-world-no-loads thing, is how you often see islands/landmarks/forests way in the distance, and unlike other games which put in things like that for decoration, you can actually reach and explore them if you head in their direction! The games music is wonderful, sets the mood perfectly and is never over-intrusive. They’re not the kind of tunes you’d have stuck in your head for days afterwards, they’re brilliant in their own special way.
Well, that about sums it up. If you insist on me finding fault with this game, I’d have to say that it’s a tad short. Having said that, an incredibly long lifespan was never really associated with the platform genre. You’ll be disappointed when the game ends, but only because its been such a great experience and you wanted to go on for so much longer. Oh well, don’t let that spoil it for you! Well, that’s about everything. To sum it all up, here’s a quick scorecard. And now that you’ve read the review, BUY THIS GAME!!!!
Reviewer's Score: 10/10 | Originally Posted: 03/23/02, Updated 03/23/02
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