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    Gummi Ship FAQ by JungleJim

    Version: 2.0 | Updated: 10/11/02 | Printable Version | Search This Guide

    ===============================================================================
                     Kingdom Hearts (US) - Gummi Ship FAQ - v2.0
    ===============================================================================
    
    written by JungleJim - junglejimgf@yahoo.com
    
    Kingdom Hearts is (c) Square Soft (c) Disney (c) Sony Entertainment of America
    
    Permission to publish this FAQ is given to the following websites:
    www.gamefaqs.com
    simpleandclean.0catch.com
    
    For permission to publish elsewhere, send me email.
    
    =================
    TABLE OF CONTENTS
    =================
    
     1.0 - REVISION HISTORY
     2.0 - INTRODUCTION
     3.0 - GUMMI SHIP BUILDING
        3.1 - Controls
        3.2 - Supplies
        3.3 - Painting
        3.4 - Tips
     4.0 - GUMMI CONSTRUCTION UPGRADES
        4.1 - Computers
        4.2 - Construction Area
        4.3 - Painting
     5.0 - GUMMI BLOCKS
        5.1 - Cockpits
        5.2 - Engines
        5.3 - Armor
        5.4 - Wings
        5.5 - Weapons
        5.6 - Special
     6.0 - GAME BLUEPRINTS
        6.1 - Locations
        6.2 - Listing
     7.0 - CUSTOM BLUEPRINT FORMAT
        7.1 - Submission Guidelines
        7.2 - Format Specification
     8.0 - CUSTOM BLUEPRINT DATABASE
     9.0 - THANKS
     
    ======================
    1.0 - REVISION HISTORY
    ======================
    
    Version 2.0  10-10-02  Added Custom Blueprint Format and an example
    
    Version 1.1  10-05-02  Added info on where to find each type of blueprint
                           Added specs/parts for all the missing blueprints
    
    Version 1.0  10-03-02  Initial version
    
    ==================
    2.0 - INTRODUCTION
    ==================
    
    Many people think there's no point to messing with gummi ships because you
    don't need to do change your first ship at all in order to complete the game. 
    If you fall into that category you can stop reading now; this guide is meant
    for everyone else.
    
    The guide is useful for the following:
    
    -Learning how to build/upgrade a gummi ship (Section 3)
    -Seeing what types of blocks you need to build a certain ship (Section 6),
     since the game doesn't give you that information.
    -Custom ship database (Section 8)
    
    Well it may be pointless but I think it's fun to build these ships.  This is a
    game after all, and it's designed to be a pointless diversion.
    
    I've also included a list of all the upgrades and blocks, with stats and prices
    (if you can buy them).
    
    If you want me to include your custom ship design here, please follow the
    format spec in Section 7 and email it to me.
    
    Future versions will include the following:
    
    -Info on the "hidden" stats of the gummi blocks and ships
    -Locations of gummi ships before the Heartless become stronger
    -Where to find blocks that you can't buy
    -Info on piloting ships
    
    =========================
    3.0 - GUMMI SHIP BUILDING
    =========================
    
    This section is for those who thought the in-game tutorial was inadequate.  I
    know I did.
    
    --------------
    3.1 - Controls
    --------------
    S = square, T = triangle, O = circle
    
    Select Mode
    -----------
    X or R1            - Build Mode
    O                  - Exit
    S                  - Paint
    T                  - Palette
    Left analog stick  - Rotate gummi block
    Right analog stick - Rotate grid view
    Up/Down            - Cycle through gummi blocks within a type
    Left/Right         - Cycle through gummi types, or colors when painting
    
    Build Mode
    ----------
    X                  - Place block
    Hold X             - Move block
    O                  - Delete block
    S                  - Select entire ship
    T                  - Delete entire ship after pressing S
    Select             - Help
    R1                 - Select Mode
    R2                 - Inspect Mode
    L1                 - Move the cursor up one layer
    L2                 - Move the cursor down one layer
    Left analog stick  - Rotate gummi block
    Right analog stick - Rotate grid view
    Up/Down/Left/Right - Move the cursor or block
    
    Inspect Mode
    ------------
    X                  - Test weapons, engines, grab
    O or R2            - Build Mode
    S                  - Report
    T                  - Button config
    Start              - Gummi Garage
    Select             - Help
    L1                 - Zoom in
    L2                 - Zoom out
    Right analog stick - Rotate ship
    
    --------------
    3.2 - Supplies
    --------------
    Shortly after clearing Deep Jungle, you'll be able to purchase gummi blocks and
    upgrades from Cid.  His inventory will increase after you complete Agrabah, and
    again when you defeat Riku the 2nd time in Hollow Bastion.  Not all blocks can
    be purchased from him.  Some of them you'll have to find in treasure chests, or
    by destroying other gummi ships.
    
    Blueprints cannot be purchased.  Most of them can be obtained by destroying the
    corresponding types of ships.  Some special models are obtained from Geppetto
    after you've defeated a certain number of Heartless.  To obtain the Chocobo
    blueprint, enter Geppetto's house about 30 times and then speak to Pinocchio. 
    Note that you don't need any blueprints in order to build your own custom
    ships.
    
    Perhaps the easiest way to get a complete set of blocks is to find all 99
    dalmations.  The prize is a complete set of blocks and upgrades, but you will
    not receive any blueprints.  You still have to get those the hard way.
    
    --------------
    3.3 - Painting
    --------------
    You can only paint blocks in Select Mode.  You must have the Paint upgrade to
    do this.  Choose the type of block you want to paint, then press S.  To paint
    in a color from you current palette, press Left/Right to select the color. 
    Then  press X to enter Build Mode and place your block normally.  While
    selecting your colors, you can change your current palette by pressing T.  This
    requires the Palette upgrade.  On the palette screen, press L1/R1 to select the
    color you want to get rid of.  Move the cursor to the color you want and press
    X to replace your old color.  There are 64 total colors to choose from.  Note
    that some blocks (e.g. Fire-G) cannot be painted.
    
    ----------
    3.4 - Tips
    ----------
    The blue blueprints are for your custom designs.  You can increase how many you
    can store by purchasing computer upgrades.  The maximum is 10.  The green
    blueprints are the designs you acquire through playing the game.
    
    Not all ship designs are flyable.  To be flyable, a ship must have a cockpit,
    and an engine facing the correct direction.  That means the thrust end points
    in the opposite direction of the blue arrow in the construction grid.
    
    Blocks do not have to touch each other.  They can float anywhere you want.
    
    There is a maximum number for each type of gummi block in your inventory.  It
    ranges from 1 (e.g. Cure-G) to 99 (e.g. Protect-G cube).  The number of a given
    block type in your inventory is the number that each of your ships can use. 
    For example, you might have one custom model that uses 99 Protect-G cubes, and
    another custom model that used 99 Protect-G cubes.  Using up all the blocks of
    a given type for one blueprint DOES NOT mean that you can't still use them in
    another blueprint.
    
    You can have a maximum of 1 cockpit, 10 weapons, and 6 engines per ship.
    
    =================================
    4.0 - GUMMI CONSTRUCTION UPGRADES
    =================================
    
    After you beat Guard Armor in Traverse Town, you'll get your first Gummi Ship,
    which is based on the Kingdom Model.  If you won Riku's footrace and didn't
    change the name, it's called Excalibur.  In order to build more ships, and
    ships with greater complexity and size, you'll need to purchase upgrades.
    
    Note: Asterisks in the descriptions indicate that you can't buy a particular
    upgrade from Cid until completing a certain event.
    
    *  Lock Agrabah
    ** Defeat Riku the second time in Hollow Bastion
    
    Type       Cost  Desc.
    
    Spray       250  Allows you to paint your gummi blocks
    Palette     400  More colors for Spray                     **
    SYS. UP1    400  8x8x8 assembly area                       *
    SYS. UP2    750  10x10x10 assembly area                    **
    COM. LV1         1 blueprint, 100 blocks, power level 3
    COM. LV2    500  5 blueprints, 150 blocks, power level 5
    COM. LV3   1000  10 blueprints, 200 blocks, power level 8  *
    
    ---------------
    4.1 - Computers
    ---------------
    The computer upgrades allow you to keep more custom ship designs saved, allow
    more complex ships to be built, and increase the power guage of your ships. 
    There are three levels of computer:
    
    Type      Price  Custom Blueprints  Blocks  Power Level
    
    COM. LV1      -                  1     100            3
    COM. LV2    500                  5     150            5
    COM. LV3   1000                 10     200            8
    
    You'll receive COM. LV1 along with your first gummi ship.  Without buying
    additional computers, you won't be able to store more than one custom ship
    (Excalibur by default), and you'll be limited to 100 blocks on that model. 
    COM. LV 3 is only available from Cid after completing Agrabah.
    
    -----------------------
    4.2 - Construction Area
    -----------------------
    In order to build larger ships you'll have to increase your construction area.
    Your initial construction area is only 6x6x6.  You can purchase the following
    upgrades:
    
    Type      Price  Size
    
    SYS. UP1    400  8x8x8
    SYS. UP2    750  10x10x10
    
    You must complete Agrabah to purchase SYS. UP1, and defeat Riku the 2nd time in
    Hollow Bastion to purchase SYS. UP2.
    
    --------------
    4.3 - Painting
    --------------
    There are two upgrades related to customizing the colors of your blocks:
    
    Type      Price  Colors
    
    Spray       250       8
    Palette     400      64
    
    Defeat Riku the 2nd time in Hollow Bastion in order to purchase the Palette.  
    
    ==================
    5.0 - GUMMI BLOCKS
    ==================
    
    Note: Asterisks in the descriptions indicate that you can't buy a particular
    block from Cid until completing a certain event.  If there's no price next to a
    block, that means you can't purchase it ever.
    
    *  Lock Agrabah
    ** Defeat Riku the second time in Hollow Bastion
    
    
    --------------
    5.1 - Cockpits
    --------------
    
    Type                    Size  Max  Cost  Desc.
    -----------------------------------------------------------------------
    Cure-G                  2x2x2   1        Recovery from items
    Curaga-G                2x2x2   1   500  Better recovery from items
    Life-G                  2x2x2   1   750  Restore ARM once            **
    Full-Life-G             2x2x2   1        Restores max ARM once
    
    -------------
    5.2 - Engines
    -------------
    
    Type                    Size  Max  Cost  Desc.
    --------------------------------------------------------------------
    Fire-G                  1x1x1   6   120  Low-power, supercompact
    Fira-G                  1x1x2   6   250  Mid-power, compact
    Firaga-G                2x2x2   4   500  Mid-power, mid-size
    Flare-G                 1x1x3   4  1000  High-power, mid-size     **
    Holy-G                  2x2x2   2  1500  High-power, full-size    **
    
    -----------
    5.3 - Armor
    -----------
    
    Type                    Size  Max  Cost  Desc.
    ----------------------------------------------------
    Protect-G cube          1x1x1  99    20  Armor Lv. 1
    Protect-G wedge         1x1x1  99    20  Armor Lv. 1
    Protect-G pyramid       1x1x1  99    20  Armor Lv. 1
    Protect-G cylinder      1x1x1  30    20  Armor Lv. 1
    Protect-G pie           1x1x1  30    20  Armor Lv. 1
    Protect-G round corner  1x1x1  10    20  Armor Lv. 1
    Protect-G cone          1x1x1  10    20  Armor Lv. 1
    Protect-G dome          1x1x1  10    20  Armor Lv. 1
    Shell-G cube            1x1x1  99        Armor Lv. 2
    Shell-G wedge           1x1x1  99        Armor Lv. 2
    Shell-G pyramid         1x1x1  99        Armor Lv. 2
    Shell-G cylinder        1x1x1  20        Armor Lv. 2
    Shell-G pie             1x1x1  20        Armor Lv. 2
    Shell-G round corner    1x1x1   8        Armor Lv. 2
    Shell-G cone            1x1x1   8        Armor Lv. 2
    Shell-G dome            1x1x1   8        Armor Lv. 2
    Dispel-G cube           1x1x1  99        Armor Lv. 3
    Dispel-G wedge          1x1x1  99        Armor Lv. 3
    Dispel-G pyramid        1x1x1  99        Armor Lv. 3
    Dispel-G cylinder       1x1x1  10        Armor Lv. 3
    Dispel-G pie            1x1x1  10        Armor Lv. 3
    Dispel-G round corner   1x1x1   6        Armor Lv. 3
    Dispel-G cone           1x1x1   6        Armor Lv. 3
    Dispel-G dome           1x1x1   6        Armor Lv. 3
    
    -----------
    5.4 - Wings
    -----------
    
    Type                    Size  Max  Cost  Desc.
    -------------------------------------------------------
    Aero-G <                1x1x1  99    20  Manuever Lv. 1
    Aero-G >                1x1x1  99    20  Manuever Lv. 1
    Aero-G square           1x1x1  99    20  Manuever Lv. 1
    Aerora-G <              1x1x2  30    40  Manuever Lv. 2
    Aerora-G >              1x1x2  30    40  Manuever Lv. 2
    Aeroga-G <              1x1x3  20        Manuever Lv. 4
    Aeroga-G >              1x1x3  20        Manuever Lv. 4
    Float-G  <              1x1x3  10        Manuever Lv. 3
    Float-G  >              1x1x3  10        Manuever Lv. 3
    Tornado-G <             2x1x2  10        Manuever Lv. 5
    Tornado-G >             2x1x2  10        Manuever Lv. 5
    
    -------------
    5.5 - Weapons
    -------------
    
    Type                    Size  Max  Cost  Desc.
    ---------------------------------------------------------
    Thunder-G               1x1x2  10   500  Cannon Lv. 1
    Thundara-G              1x1x2   8  1000  Cannon Lv. 2
    Thundaga-G              1x1x3   6  1500  Cannon Lv. 3  **
    Comet-G                 1x1x2   8   500  Laser Lv. 1
    Meteor-G                1x1x2   6  1500  Laser Lv. 2
    Ultima-G                1x1x3   4        Laser Lv. 3
    
    -------------
    5.6 - Special
    -------------
    
    Type                    Size  Max  Cost  Desc.
    -------------------------------------------------------------------
    Drain-G <               4x1x1   4   500  Grab one item
    Drain-G >               4x1x1   4   500  Grab one item
    Esuna-G circle          1x1x1   6   400  Reveal Lv. 2
    Esuna-G square          1x1x1  10   250  Reveal Lv. 1
    Haste-G                 1x1x2   2  1000  Booster Lv. 1
    Haste2-G                1x1x2   2  1500  Booster Lv. 2           **
    Osmose-G <              4x1x1   2  1000  Grab many items         **
    Osmose-G >              4x1x1   2  1000  Grab many items         **
    Warp-G                  1x1x1   1        Warp between worlds
    Transform-G             1x1x1   1        Transform ship
    Scan-G uni              1x2x1   2   250  Uni-directional radar
    Scan-G omni             1x2x1   2   500  Omni-directional radar
    Shield-G                1x1x2   1   500  Protects one section
    Shield2-G               1x1x2   1  1500  Protects entire ship    **
    
    =====================
    6.0 - GAME BLUEPRINTS
    =====================
    
    ---------------
    6.1 - Locations
    ---------------
    
    Talk to Geppetto at his house to get the Geppetto blueprint.  After entering
    the house 30 times, talk to Pinocchio for the Chocobo blueprint.
    
    Some blueprints are obtained from Geppetto after defeating a certain number of
    Heartless.  Thanks to Jake459 for this info.
    
     500 Heartless - Cid
    1000 Heartless - Cactuar
    1500 Heartless - Yuffie
    3000 Heartless - Aerith
    4000 Heartless - Leon
    5000 Heartless - Hyperion
    
    Note that bosses don't count toward the total.  You can add up the totals in
    the journal to see how many enemies you have killed.  A good way to rack up
    kills is by fighting in Traverse Town, 2nd District, after Traverse Town
    becomes battle level 6.  If you go through 2nd District, plus the Gizmo Shop,
    Gizmo Shop roof, Hotel, Red/Green Room, and Alleyway, you'll rack up 103 kills
    by my count, and you'll gain experience fast.
    
    The rest of the blueprints are obtained by destroying the corresponding ships.
    Below are the ships available in each location.  Note that these are the ships
    you'll find after finishing Hollow Bastion.  Before that, there are less ship
    types in each location.  I'll add that exact info at a later time, or someone
    may submit it to me.
    
    Traverse Town <-> Wonderland
    ----------------------------
    Ahriman
    Alexander
    Goblin
    Sylph
    
    Traverse Town <-> Olympus Coliseum
    ----------------------------------
    Goblin
    Alexander
    Ahriman
    Shiva
    Ramuh
    
    Neverland <-> Hollow Bastion
    ----------------------------
    Deathguise
    Shiva
    Serpent
    Adamant
    Leviathan
    Stingray
    Lamia
    
    Neverland <-> Halloween Town
    ----------------------------
    Catoblepas
    Stingray
    Diablos
    Bomb
    Sandy
    Mindy
    Golem
    Atomos
    
    Halloween Town <-> Agrabah
    --------------------------
    Bomb
    Mindy
    Typhoon
    Golem
    Atomos
    Sandy
    Sylph
    Carbuncle
    Adamant
    
    Agrabah <-> Atlantica
    ---------------------
    Adamant
    Sylph
    Mindy
    Carbuncle
    Lamia
    Deathguise
    Diablos
    
    Atlantica <-> Neverland
    -----------------------
    Mindy
    Lamia
    Deathguise
    Diablos
    Catoblepas
    Stingray
    Bomb
    
    Hollow Bastion <-> End of the World
    -----------------------------------
    Omega
    Deathguise
    Stingray
    Shiva
    Cindy
    Alexander
    Sylph
    Lamia
    
    Olympus Coliseum <-> Deep Jungle
    --------------------------------
    Shiva
    Ramuh
    Goblin
    Cindy
    Odin
    
    Wonderland <-> Deep Jungle
    --------------------------
    Cindy
    Goblin
    Odin
    Golem
    Sylph
    
    Blue Warp Hole
    --------------
    Bomb
    Stingray
    Deathguise
    Leviathan
    
    Orange Warp Hole
    ----------------
    Siren
    Remora
    Imp
    
    Purple Warp Hole
    ----------------
    Shiva
    Ifrit
    Siren
    Ahriman
    Odin
    Cindy
    
    -------------
    6.2 - Listing
    -------------
    The blueprints are listed below in alphabetical order.  Stats of the ships are
    listed as well as the gummi blocks necessary to build the ship.  More detailed
    armor and other stats will be included in a future version of this guide.  I
    didn't post stats for Shield or Transform because it's always "no" for these
    blueprints.
    
    -------
    Adamant
    -------
    Size:      8x6x4
    Blocks:    77
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     6x Fire-G
     4x Comet-G
     2x Esuna-G circle
    12x Protect-G cube
    10x Protect-G cylinder
    30x Protect-G pie
     8x Protect-G round corner
     2x Protect-G cone
     2x Protect-G dome
    
    ------
    Aerith
    ------
    Size:      8x6x7
    Blocks:    75
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    2
    
    Parts
    -----
     1x Cure-G
     6x Fire-G
     2x Meteor-G
     4x Esuna-G circle
    32x Protect-G cube
     6x Protect-G wedge
     6x Protect-G cylinder
     4x Protect-G pyramid
     2x Protect-G cone
     2x Protect-G dome
     6x Shell-G cylinder
     4x Shell-G cone
    
    -------
    Ahriman
    -------
    Size:      5x6x4
    Blocks:    38
    Flyable:   yes
    Defense:   3
    Speed:     2
    Attack:    0
    
    Parts
    -----
     1x Life-G
     2x Fira-G
     1x Firaga-G
     2x Aero-G >
    12x Protect-G cube
    10x Protect-G wedge
    10x Protect-G pyramid
    
    ---------
    Alexander
    ---------
    Size:      10x10x9
    Blocks:    156
    Flyable:   no
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     8x Thunder-G
     2x Drain-G <
     2x Drain-G >
    84x Protect-G cube
    31x Protect-G wedge
    28x Protect-G pyramid
    
    ------
    Atomos
    ------
    Size:      8x6x7
    Blocks:    76
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Life-G
     2x Fire-G
     1x Firaga-G
     2x Thunder-G
     2x Scan-G omni
    22x Protect-G cube
     4x Protect-G wedge
    18x Shell-G cube
    16x Shell-G cylinder
     8x Shell-G round corner
    
    ----
    Bomb
    ----
    Size:      5x4x4
    Blocks:    31
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     4x Protect-G cube
     4x Protect-G round corner
     8x Protect-G dome
    10x Shell-G pyramid
    
    -------
    Cactuar
    -------
    Size:      3x9x10
    Blocks:    121
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
    88x Protect-G cube
    28x Protect-G pie
    
    ---------
    Carbuncle
    ---------
    Size:      5x4x3
    Blocks:    23
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     2x Fire-G
     2x Protect-G cube
    14x Protect-G pie
     4x Protect-G round corner
    
    ----------
    Catoblepas
    ----------
    Size:      6x4x3
    Blocks:    21
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Life-G
     2x Fira-G
     6x Protect-G cube
     6x Shell-G wedge
     2x Shell-G cylinder
     4x Shell-G pyramid
    
    -------
    Chocobo
    -------
    Size:      9x4x10
    Blocks:    117
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     2x Flare-G
    58x Protect-G cube
    28x Protect-G wedge
    20x Protect-G pie
     8x Protect-G round corner
    
    ---
    Cid
    ---
    Size:      10x8x6
    Blocks:    79
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Full-Life-G
     2x Fire-G
     4x Fira-G
     2x Haste2-G
     2x Scan-G uni
    14x Protect-G cube
     4x Protect-G cylinder
    26x Shell-G cube
    10x Shell-G wedge
     2x Shell-G cylinder
     4x Shell-G pie
     6x Dispel-G cube
     2x Dispel-G cylinder
    
    -----
    Cindy
    -----
    Size:      3x4x4
    Blocks:    18
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     2x Fire-G
     1x Thunder-G
    12x Protect-G cube
     2x Protect-G pie
    
    ----------
    Deathguise
    ----------
    Size:      9x10x6
    Blocks:    56
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    2
    
    Parts
    -----
     1x Curaga-G
     2x Fire-G
     4x Fira-G
     2x Thundara-G
     1x Drain-G <
     1x Drain-G >
     2x Esuna-G square
     1x Haste-G
     2x Scan-G omni
    20x Protect-G cube
    16x Shell-G cube
     4x Shell-G wedge
    
    -------
    Diablos
    -------
    Size:      8x10x9
    Blocks:    136
    Flyable:   yes
    Defense:   3
    Speed:     3
    Attack:    3
    
    Parts
    -----
     1x Full-Life-G
     2x Fira-G
     2x Flare-G
     1x Holy-G
     4x Thunder-G
     2x Ultima-G
     4x Aero-G <
     4x Aero-G >
     8x Aero-G square
     2x Float-G <
     2x Float-G >
     2x Esuna-G square
    52x Protect-G cube
    16x Protect-G wedge
     6x Protect-G cylinder
    16x Protect-G pyramid
     4x Shell-G cube
     2x Shell-G cylinder
     4x Shell-G pyramid
     2x Shell-G dome
    
    --------
    Geppetto
    --------
    Size:      8x6x7
    Blocks:    99
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Life-G
     4x Fira-G
     6x Thunder-G
     2x Aero-G <
     2x Aero-G >
     2x Haste-G
     2x Scan-G omni
    52x Protect-G cube
    20x Protect-G wedge
     2x Protect-G pyramid
     2x Protect-G cylinder
     4x Shell-G cube
    
    ------
    Goblin
    ------
    Size:      6x4x3
    Blocks:    19
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Curaga-G
     2x Fire-G
     2x Fira-G
     2x Thunder-G
     4x Shell-G cube
     8x Shell-G pie
    
    -----
    Golem
    -----
    Size:      6x8x6
    Blocks:    69
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     4x Comet-G
     4x Protect-G cylinder
    16x Shell-G cube
    22x Shell-G cylinder
    10x Shell-G pie
     8x Shell-G round corner
    
    --------
    Hyperion
    --------
    Size:      7x10x6
    Blocks:    65
    Flyable:   yes
    Defense:   3
    Speed:     3
    Attack:    3
    
    Parts
    -----
     1x Cure-G
     4x Fira-G
     2x Holy-G
     2x Ultima-G
     1x Drain-G <
     1x Drain-G >
    14x Protect-G cube
    24x Protect-G pie
     8x Protect-G round corner
     8x Shell-G round corner
    
    -----
    Ifrit
    -----
    Size:      8x6x3
    Blocks:    41
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     2x Comet-G
     1x Aero-G <
     1x Aero-G >
    18x Protect-G cube
    10x Protect-G wedge
     2x Protect-G cylinder
     2x Protect-G dome
    
    ---
    Imp
    ---
    Size:      5x4x4
    Blocks:    25
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     8x Protect-G cube
    12x Protect-G pyramid
    
    -------
    Kingdom
    -------
    Size:      6x6x4
    Blocks:    39
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     2x Fire-G
     1x Thunder-G
     1x Aero-G <
     1x Aero-G >
     1x Aerora-G <
     1x Aerora-G >
     5x Protect-G cube
    12x Protect-G wedge
     4x Protect-G pyramid
     6x Protect-G cylinder
     2x Protect-G cone
     2x Protect-G dome
    
    
    -----
    Lamia
    -----
    Size:      5x6x2
    Blocks:    12
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Life-G
     2x Fira-G
     6x Protect-G cube
     3x Protect-G wedge
    
    ----
    Leon
    ----
    Size:      8x10x7
    Blocks:    67
    Flyable:   yes
    Defense:   3
    Speed:     2
    Attack:    2
    
    Parts
    -----
     1x Life-G
     2x Fire-G
     2x Fira-G
     1x Firaga-G
     2x Thunder-G
     2x Thundara-G
     2x Comet-G
     1x Aero-G <
     1x Aero-G >
    13x Protect-G cube
    36x Protect-G wedge
     2x Shell-G cube
     2x Shell-G wedge
    
    ---------
    Leviathan
    ---------
    Size:      8x10x10
    Blocks:    123
    Flyable:   yes
    Defense:   3
    Speed:     3
    Attack:    3
    
    Parts
    -----
     1x Cure-G
     2x Fira-G
     2x Firaga-G
     2x Holy-G
     8x Comet-G
     2x Ultima-G
     6x Aero-G >
     2x Aero-G square
     1x Tornado-G <
     1x Tornado-G >
     1x Drain-G <
     1x Drain-G >
    38x Protect-G cube
     2x Protect-G wedge
     4x Protect-G pyramid
    12x Shell-G cube
    26x Shell-G wedge
    12x Shell-G pyramid
    
    
    -----
    Mindy
    -----
    Size:      6x4x3
    Blocks:    15
    Flyable:   yes
    Defense:   3
    Speed:     2
    Attack:    2
    
    Parts
    -----
     1x Curaga-G
     2x Flare-G
     2x Thundara-G
     1x Aero-G <
     1x Aero-G >
     2x Haste2-G
     4x Protect-G cube
     2x Protect-G wedge
    
    ----
    Odin
    ----
    Size:      8x8x9
    Blocks:    93
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    2
    
    Parts
    -----
     1x Life-G
     6x Fire-G
     2x Thunder-G
     2x Meteor-G
     1x Drain-G <
     1x Drain-G >
    12x Protect-G cube
     2x Protect-G wedge
     2x Protect-G pyramid
    42x Shell-G cube
     6x Shell-G wedge
    10x Shell-G cylinder
     6x Shell-G pie
    
    -----
    Omega
    -----
    Size:      10x10x10
    Blocks:    160
    Flyable:   no
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
    64x Protect-G cube
    24x Protect-G wedge
    72x Protect-G pyramid
    
    -----
    Ramuh
    -----
    Size:      5x6x8
    Blocks:    32
    Flyable:   yes
    Defense:   3
    Speed:     3
    Attack:    1
    
    Parts
    -----
     1x Full-Life-G
     1x Holy-G
     2x Thunder-G
     1x Drain-G <
     1x Drain-G >
     8x Protect-G cube
    12x Shell-G cube
     6x Shell-G wedge
    
    ------
    Remora
    ------
    Size:      7x4x3
    Blocks:    13
    Flyable:   no
    Defense:   2
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     1x Thunder-G
     1x Aerora-G <
     1x Aerora-G >
     4x Drain-G >
     4x Protect-G cube
     1x Protect-G wedge
    
    -----
    Sandy
    -----
    Size:      7x4x3
    Blocks:    25
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Life-G
     4x Fire-G
    10x Dispel-G cube
     6x Dispel-G wedge
     4x Dispel-G pyramid
    
    -------
    Serpent
    -------
    Size:      6x6x6
    Blocks:    44
    Flyable:   yes
    Defense:   3
    Speed:     2
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     1x Firaga-G
     8x Comet-G
     6x Aero-G >
     2x Aero-G square
     1x Tornado-G <
     1x Tornado-G >
    12x Protect-G cube
     4x Protect-G pyramid
     4x Shell-G wedge
     4x Shell-G pyramid
    
    -----
    Shiva
    -----
    Size:      5x4x4
    Blocks:    29
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     2x Thunder-G
     2x Aero-G <
     6x Protect-G cube
     2x Protect-G wedge
     4x Protect-G cylinder
     4x Protect-G pie
     4x Protect-G round corner
    
    -----
    Siren
    -----
    Size:      3x4x4
    Blocks:    13
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     2x Scan-G uni
     6x Protect-G
    
    --------
    Stingray
    --------
    Size:      6x6x3
    Blocks:    29
    Flyable:   yes
    Defense:   2
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Cure-G
     2x Fire-G
    12x Protect-G cube
     6x Protect-G wedge
     8x Protect-G pyramid
    
    -----
    Sylph
    -----
    Size:      6x4x3
    Blocks:    20
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     4x Fire-G
     2x Thunder-G
     2x Aero-G >
     1x Esuna-G square
     6x Protect-G cube
     2x Protect-G wedge
     2x Protect-G pie
    
    -------
    Typhoon
    -------
    Size:      6x8x6
    Blocks:    45
    Flyable:   yes
    Defense:   3
    Speed:     2
    Attack:    1
    
    Parts
    -----
     1x Cure-G
     2x Fire-G
     1x Firaga-G
     2x Thunder-G
     1x Haste-G
     1x Drain-G <
     1x Drain-G >
    14x Protect-G cube
    10x Shell-G cube
    10x Shell-G wedge
     2x Shell-G pie
    
    ------
    Yuffie
    ------
    Size:      9x5x6
    Blocks:    83
    Flyable:   yes
    Defense:   3
    Speed:     1
    Attack:    0
    
    Parts
    -----
     1x Curaga-G
     1x Fire-G
     3x Esuna-G circle
     1x Scan-G uni
     1x Drain-G >
    46x Protect-G cube
     3x Protect-G wedge
     1x Protect-G cylinder
    19x Protect-G pie
     5x Protect-G rounded corner
     2x Protect-G dome
    
    =============================
    7.0 - CUSTOM BLUEPRINT FORMAT
    =============================
    ---------------------------
    7.1 - Submission Guidelines
    ---------------------------
    Please follow these guidelines when submitting custom gummi ship designs.  If
    you don't follow these guidelines, I won't include your design.
    
    -Submit your designs to me via email (junglejimgf@yahoo.com).  Plain-text only
     please.  If you send me a Microsoft Word attachment, it will be ignored.
     Plain-text attachments are ok.
    
    -Don't send me any pictures of your designs.  My inbox can't handle it.  If you
     want me to see a picture of it, that's what the Link field is for (see the
     General Specs section).
    
    -Please don't submit links that are broken, and don't submit links to
     inappropriate pictures.  You know what I mean.
    
    -Don't send me any designs which are pornographic, spell profanity, or are
     otherwise offensive.  Please use good judgement.  If you feel the need to
     create pornographic gummi ships, you may want to seek professional help.
    
    -Send me flyable ships only please.  That means one cockpit and at least one
     engine pointing in the right direction.
    
    -Use the Format Spec below, and my X-Wing example to describe your ship.  If
     you have ideas on improving the format I'm open to suggestions, though I don't
     guarantee I'll implement your suggestions.
    
    --------------------------
    7.2 - Format Specification
    --------------------------
    Coming up with a format for describing a custom gummi ship was challenging.  I
    wanted it to be easy to use (both for the creator and for people trying to
    build the ship from the spec) and unambiguous.  I hope people will find the
    following method acceptable.  Please note that this format is subject to
    change, so make sure you have the most current version of this faq.  The most
    current version can always be downloaded from www.gamefaqs.com.  If I change
    the format in the future, I'll take care of updating all the designs that were
    already submitted, so just make sure than any new designs follow the most
    current format.
    
    There are four main sections comprising a custom blueprint.
    
    General Specs
    -------------
    The first section is for general specs.  Here's the info I want:
    
    Title       - In ASCII
    Contributor - Your gamefaqs message board userid is prefered.  Please don't
                  make me have to guess something from your email address.
    Size        - Length x Width x Height
    Blocks      - Number of gummi blocks in your design
    Desc        - A short description
    Link        - A URL (webpage or direct picture link) to a picture of your ship
    
    The Desc and Link are optional.  The other fields are not.  If you don't give
    me something for the Contributor field, I'll list it as "Anonymous Coward".
    If you read Slashdot you'll understand.  The reason I want the Size and Blocks
    fields is that these fields tell you which COM. LV or SYS. UP someone would
    need to build your ship.  If you want a picture of your ship, one method is to
    use a TV card and capture it.  Or you can use a digital camera to take a
    picture of your TV screen.  Please don't send me emails asking for details on
    how to get your gummi ship picture on the web.  I'll ignore any such emails.
    
    Parts
    -----
    The second section is a parts list of the gummi blocks comprising your ship.
    This is useful because people can look at their gummi block inventory and see
    if they have enough parts to build your ship.  I'd prefer that you list the
    parts in the following order:
    
    Cockpit
    Engines
    Weapons
    Wings
    Special
    Armor
    
    Within each category, I'd prefer if you order the parts in the same order as in
    Section 5.  For example, Protect-G's are listed before Shell-G's, and Protect-G
    cubes are listed before Protect-G wedges.  I reserve the right to re-order your
    parts list for the purpose of keeping things consistent with the rest of this
    document.  Note that many types of gummi block have more than one shape.  Check
    Section 5 for the names of the shapes, and use those names please.  I realize
    the shape names are arbitrary but let's keep things consistent.
    
    Index
    -----
    The third section, the index, is where things start to get slightly tricky.
    
    Here's a short example of an index:
    
    ID#  Type           Color  Rotation
    -----------------------------------
    001  Life-G         1,8    .
    002  Fire-G         1,8    .
    003  Aero-G square  1,5    U,U
    004  Aero-G square  1,5    U,U
    
    ID# is a unique three-digit number.  It's a three-digit number because 200
    blocks is the limit for a gummi ship.  The ID's should be in an order that
    corresponds to your parts list.  Since the cockpit block is listed first in
    the parts list, it will always have 001 as its ID.  If you then had four Fire-G
    engines, they would have ID's 002 through 005.
    
    Type is just the type of gummi block.
    
    Color is specified with a (row,column) pair.  Their are 8 rows and 8 columns
    of color on the full palette.  Row 1 comprises the basic 8 colors.  1,8 is the
    default white color.  In the example above, the Aero-G gummi blocks would be
    colored red.  Note that some blocks (e.g. Fire-G) cannot be painted.  In this
    case just list the default color (1,8).
    
    One of the tough parts of designing this format spec was to figure out the best
    way to communicate information on rotations.  Note that you can rotate gummi
    blocks as you place them with the left analog stick.  Sometimes these rotations
    only affect the aesthetics of the ship (e.g. armor blocks).  Sometimes they
    affect the function of your ship (e.g. Thundara-G).
    
    The rotation of each block is specified in the index by indicating a sequence
    of directions to push the left analog stick.  If you don't rotate the block,
    just put a period.  In the example above, the Life-G and Fire-G have the
    default orientation, and the Aero-G's are rotated by pushing Up on the left
    analog stick twice.  Note that the rotations are with respect to the default
    orientation.  So if you selected Aero-G square, then went into Build Mode,
    then rotated by pushing Up twice on the left analog stick, the block would be
    ready for placement.  After placing a block, the last orientation is still
    selected as long as you don't go back to Select Mode.  So you could simply move
    the 2nd Aero-G block to its position and place it.  You wouldn't want to rotate
    it Up twice again because then you'd be back to the default orientation, and
    that's not what we want.  Exiting back to Select Mode is a handy trick if you
    mess up the orientation.  If you exit back to Select Mode, and then change
    the selected type of gummi block, then change back to your original type, the
    orientation will have returned to the default.
    
    Note that there's more than one way to specify a given rotation.  Try to make
    sure you use the same sequence for parts that are of the same type and of the
    same orientation.
    
    Layers
    ------
    This section is where you specify the actual block positions.  The maximum
    construction area is 10x10x10.  So we have 10 layers, each 10x10 in size.  The
    layer number refers to the height of a block.  Layer 1 is the top layer.
    Layer 10 is the bottom layer.  Press L1 to move toward the top, and press L2 to
    move toward the bottom.  Each layer diagram is in a standard position.
    Standard position is achieved by rotating the grid using the right analog stick
    so that you are looking at the top of the ship.  The thrust from your engines
    points up, and the blue arrow points down.
    
    Here's an example layer diagram, taken from my X-Wing example:
    
    Layer 6
    -------
    ... ... ... 004 ... ... 005 ... ... ...
    008 024 024 004 035 036 005 028 028 009
    008 024 024 004 032 032 005 028 028 009
    ... ... ... 014 001 001 015 ... ... ...
    ... ... ... 016 001 001 017 ... ... ...
    ... ... ... 029 029 025 025 ... ... ...
    ... ... ... 029 029 025 025 ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    
    Three periods indicate that there is no block at that position.  A three-digit
    number refers to a block in your index.  Note that since many blocks take up
    more than one grid space, their index numbers will appear in more than one
    spot, and possibly in multiple layers.  For example, the 004 ID refers to a
    Flare-G engine, which is 3x1x1.  004 appears in three grid spaces because it
    is three blocks long.  001 is my Full-Life-G cockpit, which is a 2x2x2 block.
    Therefore it takes up 8 grid spaces, four of which are in Layer 5, four of
    which are in Layer 6 (shown above).
    
    If a given layer has no blocks in it, just put Empty for that layer.  One thing
    to be careful of.  Some blocks, like Drain-G, look like they take up less
    space than they actually do.  Drain-G looks like it's only 1x1x2, but it's
    actually 1x1x4, because it can extend during flight when you pick up an item.
    
    ===============================
    8.0 - CUSTOM BLUEPRINT DATABASE
    ===============================
    --------
    Contents
    --------
    1 - X-Wing
    
    ----------
    1 - X-Wing
    ----------
    Contributor: JungleJim
    Size:        10x10x3
    Blocks:      36
    Desc:        My first attempt at a custom design.  It doesn't look much like
                 the movie but oh well.
    
    Parts
    -----
     1x Full-Life-G
     4x Flare-G
     4x Thunder-G
     8x Aero-G square
     2x Float-G <
     2x Float-G >
     4x Tornado-G <
     4x Tornado-G >
     1x Shield2-G
     1x Scan-G omni
     1x Haste2-G
     4x Protect-G pie
    
    Index
    -----
    001  Full-Life-G    1,8  .
    002  Flare-G        1,8  .
    003  Flare-G        1,8  .
    004  Flare-G        1,8  .
    005  Flare-G        1,8  .
    006  Thunder-G      1,8  .
    007  Thunder-G      1,8  .
    008  Thunder-G      1,8  . 
    009  Thunder-G      1,8  .
    010  Aero-G square  1,8  .
    011  Aero-G square  1,8  .
    012  Aero-G square  1,8  .
    013  Aero-G square  1,8  .
    014  Aero-G square  1,8  U,U
    015  Aero-G square  1,8  U,U
    016  Aero-G square  1,8  U,U
    017  Aero-G square  1,8  U,U
    018  Float-G <      1,8  .
    019  Float-G <      1,8  U,U,L,L
    020  Float-G >      1,8  .
    021  Float-G >      1,8  U,U,L,L
    022  Tornado-G <    1,8  .  
    023  Tornado-G <    1,8  L
    024  Tornado-G <    1,8  U,U,L,L
    025  Tornado-G <    1,8  U,U,L
    026  Tornado-G >    1,8  .
    027  Tornado-G >    1,8  R
    028  Tornado-G >    1,8  U,U,L,L
    029  Tornado-G >    1,8  U,U,R
    030  Shield2-G      1,8  U
    031  Scan-G omni    1,8  .
    032  Haste2-G       1,8  L
    033  Protect-G pie  1,8  U,R
    034  Protect-G pie  1,8  U,R
    035  Protect-G pie  1,8  D,R
    036  Protect-G pie  1,8  D,R
    
    Layer 1
    -------
    Empty
    
    Layer 2
    -------
    Empty
    
    Layer 3
    -------
    Empty
    
    Layer 4
    -------
    ... ... ... 002 ... ... 003 ... ... ...
    006 026 026 002 ... ... 003 022 022 007
    006 026 026 002 030 031 003 022 022 007
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... ... ... ... ... ... ...
    
    Layer 5
    -------
    ... ... ... ... ... ... ... ... ... ...
    ... ... ... ... 033 034 ... ... ... ...
    ... ... ... ... 030 031 ... ... ... ...
    ... ... ... 010 001 001 011 ... ... ...
    ... ... ... 012 001 001 013 ... ... ...
    ... ... ... 023 023 027 027 ... ... ...
    ... ... ... 023 023 027 027 ... ... ...
    ... ... ... ... 020 018 ... ... ... ...
    ... ... ... ... 020 018 ... ... ... ...
    ... ... ... ... 020 018 ... ... ... ...
    
    Layer 6
    -------
    ... ... ... 004 ... ... 005 ... ... ...
    008 024 024 004 035 036 005 028 028 009
    008 024 024 004 032 032 005 028 028 009
    ... ... ... 014 001 001 015 ... ... ...
    ... ... ... 016 001 001 017 ... ... ...
    ... ... ... 029 029 025 025 ... ... ...
    ... ... ... 029 029 025 025 ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    ... ... ... ... 019 021 ... ... ... ...
    
    Layer 7
    -------
    Empty
    
    Layer 8
    -------
    Empty
    
    Layer 9
    -------
    Empty
    
    Layer 10
    --------
    Empty
    
    ============
    9.0 - THANKS
    ============
    
    -The following websites for posting this guide:
     www.gamefaqs.com
     simpleandclean.0catch.com
    
    -Square, and even Disney for this very cool game.
    
    -Jake459 for the info on blueprints from defeating heartless.