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    FAQ/Walkthrough by geek guy

    Version: Final | Updated: 09/02/04 | Printable Version | Search This Guide

    
    
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          *                                                         *
          #                    SPIDER-MAN: THE MOVIE                #
          *                    DEVELOPED BY TREYARCH                *
          #             WRITTEN AND COPYRIGHT 2004 GEEK GUY         #
          *                                                         *
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    Copyright 2004 | RIGHT ON TIME (C) guides
    
    Spider-Man: The Movie
    FAQ/Walkthrough
    Written by August McAllister
    Game Developed by Treyarch
    Co-Developed by LTI Gray Matter
    
    ESRB Rating: Everyone
    Version: VF
    Started on: July 4, 2004
    Last Update: September 2, 2004
    Completed On: August 10, 2004
    Spoiler Level: High
    
    Author's Note:
    This FAQ/Walkthrough is written by the Windows 98 version of the game,
    and although it has some similarities, I will not be listing anything
    else, like the Xbox exclusive Kraven levels. Hey, don't blame me that I
    don't have a console!
    
    Spoiler Alert:
    The walkthrough for this game is chock full of spoilers, so read ahead 
    at your own risk, and remember that it isn't fun to have the plot read 
    ahead for you, I just do it for the cheating losers that demand it.
    
    This guide was made ENTIRELY by me, and I haven't taken any information
    out of anyone, I assure you that!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    Table of Contents
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
        I) Greetings
       II) Disclaimer
      III) Newsroom
       IV) Storyline
        V) Basic Controls
       VI) Screen Display
      VII) Power-Ups
     VIII) Mission Walkthrough
          i) Search for Justice
         ii) Warehouse Hunt
        iii) Birth of a Hero
         iv) OsCorp's Gambit
          v) Subway Station
         vi) Chase through the Sewers
        vii) Showdown with Shocker
       viii) Vulture's Lair
         ix) Vulture Escapes
          x) Air duel with Vulture
         xi) Corralled
        xii) Scorpion's Rampage
       xiii) Coup D'etat
        xiv) The Offer
         xv) Race against Time
        xvi) The Razor's Edge
       xvii) Breaking and Entering
      xviii) Chemical Chaos
        xix) OsCorp's Ultimate Weapon
         xx) Escape from OsCorp
        xxi) Mary Jane Kidnapped!
       xxii) Face-Off at the Bridge
       IX) Secret Store
        X) Combo List
       XI) Boss FAQ
      XII) Frequently Asked Questions (FAQ)
     XIII) Favorite Quotes
      XIV) Glitches
       XV) Cheats
      XVI) Green Goblin Controls
     XVII) FAQ Stats
    XVIII) About RIGHT ON TIME guides
       XX) Special Thanks
      XXI) Other Guides
     XXII) Sites allowed to post this FAQ
    XXIII) About the geeky freak
     XXIV) Disclaimer
      XXV) Exit
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    I. Greetings
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Welcome, and may I first congratulate you for being so lucky to get the
    game, what's more that you happened to click on this guide! Thank you!
    There are a few other guides here so don't think that this will be the
    only one. Check out the others and then make your decision. I'm geek
    guy, a.k.a. August McAllister, bringing you Spider-Man: The Movie, all
    from right here on my keyboard! Enjoy!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    II. Disclaimer
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Copyright 2004 | RIGHT ON TIME (C) guides
    written by geek guy
    
    Make sure you get this through: for heaven's sake, don't take my guide. 
    What did I just write above, after RIGHT ON TIME? I wrote (C), and that 
    might be a nightmare for plagiarists, and I'm just as happy they are 
    mad, because if I find this anywhere else than GameFaqs, there's gonna
    be some anger from this user.
    
    Disobeying copyright laws = no
    Plaigarism = no
    Going to the bathroom before reading my guide = no (just kidding ^_^)
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    III. Newsroom
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    -[ Version # | DD/MM/YY | Time ]-
    
    -[ Version 0.0 | 04/07/04 | circa 9:00p ]-
    I finished this yesterday, from the time I'm writing it. I didn't even
    get here, I fell asleep before I could type in Newsroom.
    
    -[ Version 0.1 | 05/07/04 | 9:39a ]-
    That was the past. This is the present. I've done the Newsroom, and a
    whole lot more stuff, and started the walkthrough!
    
    -[ Version 0.2 | 06/07/04 | 7:35a ]-
    I'm slapping together some more of the guide before I go on vacation!
    My next update won't be for more than a month. So long, gamers! I'll be
    back.
    
    VACATION
    
    -[ Version 0.3 | 07/08/04 | 10:56p ]-
    YIPEE! I'm back to the keyboard! I continued the walkthrough today.
    It's great to be back!
    
    -[ Version 0.31 | 08/08/04 | 4:06p ]-
    I'm putting together more of the walkthrough, plus I started adding in
    spoilers in the guide. Just don't read them if you don't like them!
    
    -[ Version 0.8 | 08/09/04 | 9:53a ]-
    I'm still suffering from jet-lag. I got up at 2:00 this morning and
    felt wide awake. But I haven't lost the blood circulation in my fingers
    today! I'm typing faster than a cheetah! I FINISHED THE WALKTHROUGH!!!
    
    -[ Version 1.0 | 08/10/04 | 6:00a ]-
    I'm starting to adjust to the time zones. Today I got up at 5:30, which
    is better than yesterday! Typings better than yesterday too! I finished
    the whole guide!
    
    -[ Version 1.1 | 08/16/04 | 10:57a ]-
    Look how time flies! Haven't updated for almost a week! But I'm getting
    along, added About the geeky freak section.
    
    -[ Version 2.1 | 08/17/04 | 9:20a ]-
    I looked through the guide again, changed a few things, and edited the
    FAQ Stats column.
    
    -[ Version 3.4 | 08/26/04 | 9:00a ]-
    I looked through the guide for spelling errors, started a walkthrough
    for Vulture's Lair, then sent the newer version to GameFAQs.
    
    -[ Version 3.5 | 08/26/04 | 2:22p ]-
    I added some stuff to the Final Boss, some more tips to help you!
    
    -[ Version Final | 09/02/04 | 6:31p ]-
    I stopped construction on the Vulture's Lair walkthrough, checked
    through the guide one last time, then declared it done for good.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    IV. Storyline
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    BIRTH OF A HERO
    
    Orphaned at a young age, Peter Parker lives in Queens, New York with
    his beloved Aunt May and Uncle Ben. Peter leads the life of a good-
    hearted, yet solitary, teenager making his way through high school.
    
    On a school trip to a research institute, Peter Parker's class is given
    a demonstration of genetic research conducted on spiders. Peter is bit-
    ten buy one of the genetically altered spiders. The next morning, Peter
    discovers that suddenly his vision is perfect and his previously scraw-
    ny body has become muscular--he now has incredible strength, and his
    hands mysteriously adhere like glue to everything.
    
    Peter gradually teaches himself to gain better control over his powers.
    Initially he uses his ESP-like "Spider-Sense" and superhuman strength,
    speed and agility to make money in order to impress the lovely Mary
    Jane. However, it is only through the tragic death of his uncle that
    Peter learns that "With great power comes great responsibility." It is
    these words that transform Peter Paker from a teenager with extraordi-
    nary powers into Spider-Man, a superhero out to save the world from a
    never-ending supply of perils.
    
    Meanwhile, in a lab at OsCorp, Spider-Man's ultimate nemesis is about
    to be born.
    
    Are you up to the challenge?
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    V. Basic Controls
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Here are the basic Windows 98 controls. If you don't like them, then
    get out of here!
    
    Punch - Num 4
    Kick - Num 6
    Web - Num 8
    Jump - Space
    Move Forward - W
    Move Backward - S
    Move Left - A
    Move Right - D
    Web Gloves - Left Shift + Num 4
    Web Dome - Left Shift + Num 6
    Impact Webbing - Left Shift + Num 8
    Web Yank - Left Shift + Space
    Yo-Yo Spidey - Left Shift + Num 7
    Web Swing - Num 5
    Zip-Line - Num 7
    Look Around Mode - Num 9
    Camera Lock Mode - Num 2
    Rotate Camera - Mouse or Arrow Keys
    Re-Center Camera - Arrow Key v
    Riding Enemies - Space
    Force Crawl - C key
    Pause - Esc
    Directional Attacks - Directions + Punch/Kick
    Dodging - Directions + Jump
    Zip-Line Attack - Num 8 while zip-lining
    Instant Swing Turns - Left Shift + Space
    Twirl Yank - Left Shift + Space + (A or D) THEN ROTATE
    
    NOTE: Twirl Yank can only be used by Adv Control Users.
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    VI. Screen Display
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
        Spidey   Health bar                     Boss health
          pic _______v_______________________________v_______
          |  |    |__________/                /____________(_|
          .->|____/_________/                                |
    Webbing--|-------^                                       |
        bar  |                                               |
             |                                               |
             |                                               |
             |                                               |
             |                                           _   |
             |                                 ______   | |  |
             |                                /      \  | |  |
             |                                |      |  | |  |
             |                                \______/  |_|  |
             |__________________________________^________^___|
                                                |        |
                                       Spidey compass    |
                                                      Height meter
    
    Once again, the day is saved, thanks to: ASCII art!
    
    Health bar - As you take damage, this bar decreases. When it empties,
                 you have failed your mission, and you die, die, die!
    Spidey pic - Just shows you who you're playing, if you're too stupid
                 to know already.
    Webbing bar - As you use web attacks, this bar decreases. When it empt-
                  ies, you can't use web attacks anymore.
    Boss health - If you need to face a boss, this meter appears. When it
                  empties, the level is cleared.
    Spidey compass - Points towards your next target.
    Height meter - Shows how high or low you are from the next target. Blue
                   is your target, red is you.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    VII. Power-Ups
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Red spider - Refills your health bar by 50%.
    Blue spider - Refills your webbing bar by 50%.
    Purple spider - Refills your health bar by 100%.
    Silver spider - Refills your webbing bar by 100%.
    Golden spider - Gives you a new fighting combo.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    VIII. Mission Walkthrough
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    About the bonuses:
    
    Level Completion - Finish the level.
    Perfect - Don't lose any health.
    Time - Finish the level quickly.
    Combat - Beat up all the enemies.
    Secret(s) Found - Find the secret area.
    Stealth Bonus - Don't get found by anyone.
    Style - Dish up some nice combos.
    
    There are a few other level-specific bonuses, but we'll burn those bri-
    dges when we get to them.
    
    #*#*#*#*#*#*#*#*#*#*#
    * The Game Begins.  *
    #*#*#*#*#*#*#*#*#*#*#
    
    Peter Parker, orphaned at a young age, moves in with his aunt and uncle
    in their house in Queens, New York. But when Peter lets a crook rob a
    man, his uncle is murdered, and Peter goes off to seek revenge.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission I - Search for Justice
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Perfect
    Combat
    Secret(s) Found
    Style
    
    Combos:
    Field Goal (PPK)
    Web Hit (PPW)
    
    Walkthrough:
    
    Start by grabbing the Field Goal combo under the eagle statue. Then 
    look northeast from the starting point. Swing to the Latvania bill-
    board and climb to the top. Northeast from there, is a gold shiny 
    spider-like thing, that looks like the Web Hit combo, but is really the
    Web Hit combo! Snag the golden stuff, then head directly west from
    where you started, and jump onto the building. Kill all the thugs that
    are bothering the lady, then watch the cutscene. The lady wants her
    purse back, she can't even keep track of it! And who would want a tour
    across rooftops, anyway?
    
    Turn northwest and swing to the building with the LATVANIA billboard on
    it. There are three thugs down here, you know the drill. And once you
    stick a drill through them, grab this little bag that looks like a bag,
    but is really the bag! Swing back up and watch the cutscene. In someway
    that woman is quick to exit the scene. The cutscene ends and she's gone
    forever. Oh well, back to the business. Kill every thug that your arrow
    and height meter point to. Kill every other thug for the combat bonus.
    When you get to a thug with a blue jacket, just boot out the gun-toting
    thugs, and watch the cutscene. Now just follow your height meter and
    compass to what looks like an exit spider but is really an exit spider!
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    The cops are beginning to close in, so Spidey decides to make like eggs
    and scramble. right over to the warehouse.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission II - Warehouse Hunt
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Stealth
    Secret(s) Found
    Style
    
    Combos:
    Backflip Kick (PKK)
    
    Walkthrough:
    
    Well, start by just smashing everything in this room for some fun. Then
    go out the door and grab the golden spider fighting combo. In the next
    room immediately zip to the ceiling, or you'll lose the stealth bonus!
    Crawl onto the right side of the catwalk and under it to a garage door.
    When the thug walking down here turns his back, hop down and zip inside
    the door. Destroy all the thugs, including the second wave that appears
    after the first wave. You can then zip through the red hole in the wall
    here. It leads to a secret thing, that you'll never ever see again! It
    leads to.(drumroll) A RED HEALTH SPIDER! (fanfare)
                                  ^
                         This is a Secret Bonus!
    
    In the next room, the big fat stuck-up toffee-nosed piles of vomit come 
    and see you again. And, well, give them something to think about on the 
    way to surgery. And so, with that said, do it. Now time to step out
    behind the trailer. BAM! A forklift runs you over. It should kill you 
    immediately, but it won't if you zip up to the ceiling. Jump back down 
    and beat the thug who tried to beat you! Walk onto the grating and zip 
    up through the air duct. When you come to electricity, jump down and 
    hit the button. Go back up and through, to find that there is no way to
    open the door without getting the fuse back. Well, let's go get the 
    fuse back from that rotten stinking thug!
    
    Go through this next door here and beat thugs. Do the same thing again,
    then go through a hole in the wall. Hit the button and work your way to
    an air vent. Zip up and walk over to another hole. Kill kill kill kill
    kill kill kill kill this thug! He deserves to be dead. It takes about
    four web domes to kill him, but once he's dead, you can snag the fuse
    from him and stick it in the console. Work your way back and kill all
    the thugs, walk through the door, and:
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Spidey's nearing Spike's hideout. He only has a few more obstacles in
    front of him before he gets revenge.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission III - Birth of a Hero
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Secret(s) Found
    Style
    
    Combos:
    Adv Web Dome (WC+KK)
    Handspring (KJK)
    
    Walkthrough:
    
    Zip up the chute and follow it to a hole. Crawl down and crawl near the
    ceiling. Get on the wall to the right of the question mark and crawl to
    the door here. Get down without the thugs seeing you and you get both a
    Web Dome power-upper, and the Secrets Bonus! Jump down, and go into the
    Look Around Mode and zip through the steam when it's clear. Now get the
    Handspring combo, and run out, and use everything you have in your ars-
    enal of weapons to defeat the bad people in here. Health and webbing
    are at the top of the room, so grab them if you need to. When you get a
    key, go to the door under the red light. Grab the health powerup, and a
    few steps later you get to a stairway with burning steam. Walk to the
    middle of the room, and zip straight up. You get to the top, and the 
    door leads to a passage, leading to your first boss fight.
    
                     *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
                        BOSS: Spike, Uncle Ben's Killer
                     *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Don't feel you're ready for this? You should be, this boss fight is a
    cinch. Start by zipping up to the ceiling. Now you can defeat him in 2
    ways. You can beat it out the old fashioned way, with a few good combos
    to knock him off, or you can zip to the ceiling and impact web like
    something I don't want to mension. Either way, you will be in need of
    powerups. Look on the ceiling or smash the brown crates with FRAGILE on
    them.
    
    When you think you have lost Skull, find him again then quickly set on 
    Camera Lock Mode. You can then follow him and hit him with web attacks.
    Web Yank and Capture Web don't work, but you can shoot out a few times
    with Web Dome and Impact Web, and when that doesn't work, try dishing
    out the ol' Handspring for him. These tips should keep you running till
    he kicks the bucket. And that, my friend, concludes the level.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    The crook has been conquered, but it appears to be the same man who
    killed Uncle Ben. This lets are hero down very much, and as he sits at
    the center of town, looking over his old memories, OsCorp is secretly
    planning to kill him.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission IV - OsCorp's Gambit
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Perfect
    Defeated HKs
    Style
    
    Combos: Nix!
    
    Walkthrough:
    
    For the first part, just listen to what Peter says you need to do. Then
    when the light mechs come, use all the moves and web fluid you've got.
    If they shoot their lasers at you, there is no chance of having the
    Perfect Bonus. You can't dodge all their fire, but you can dodge it for
    the most part. Keep at them, and when eleven are gone, well, you know.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    The Light Mechs have been taken care of. But who sent them, wonders our
    hero. He can't think of that too long, since an explosive bank robber
    interrupts Spidey's life.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission V - Subway Station
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Style
    
    Combos:
    Scissor Kick (KPK)
    High Web Hit (PKW)
    
    Walkthrough:
    
    A few thugs hop in terrorize the town, along with a big yellow padded
    guy who calls himself the Shocker. And, what do you do with hooligans,
    Spidey? Right! You kill them! But first, you get the combo across the
    room, and the combo in the northeast corner. Now go destroy the thugs!
    Help the cop, and make sure he doesn't die, or you'll fail the mission.
    And if you can actually manage to push the buttons to keep him alive,
    well, see if you can do it again, with a cop, and a civilian, who appe-
    ars to die about twice as quickly. What does that help? Just save them,
    and do it again!
    
    This yellow guy has just blown a pillar, and it's about to kill an
    innocent bystander! So save him by punching him, then punch him again
    when (and if) you can find the spider icon. He runs off, and more thugs
    come to bother you! Give them a little bit of a lecture, then follow
    your mind to more helpless cops! So beat them up, and watch when this
    padded guy leaves.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Shocker and his thugs are right under the subway, and they're planning
    an ambush. and Shocker turns into a coward and runs off.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission VI - Chase through the Sewers
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Secret(s) Found
    Combat
    Style
    
    Combos:
    Dive-Bomb (KJJ)
    Adv Web Gloves (WC+PP)
    Adv Impact Web (WC+HoldW)
    
    Walkthrough:
    
    Well, are you ready for the welcome wagon? Why don't you grab one of
    the oil carts? That gives me a (literally) exploding idea. Save one for
    the super thug around the corner. When he vomits up the key, use it to
    get out the door. Zip to the ceiling and take out the thug with the Uzi
    machine gun. Grab the thing that looks like a health spider, but what
    really is a health spider! Take out two more vomit-piles in the next
    room, then continue taking out these barf-bags until you get enough
    time to crawl down to the lower level.
    
    Those two switches are easily pushed. Hit the web button twice and the
    webbing will pull the levers for you. Take out the hooligans with the
    Uzis, and the one on the ground, and the one through the unlocked door.
    Crawl through the trench, and then get ready for a delay! A thug takes
    out a water valve, which turns on the water, stopping progress for now.
    He tears out the valve and runs off.
    
    Now take care of more of these bleeding thugs! Or at least to be blee-
    ding. Whatever, just take them out and continue to the Dive-Bomb combo
    on top of the sewer hole. It's heavily guarded by an Uzi-armed thug,
    but if you can knock him off he'll drown in the water. Grab the combo,
    then go into the room to the right of the flashing light. In there, Vic
    runs around, and sends out some of his Uzi-toting thugs to rot you. Po-
    or thugs. No brain, but all fists. When you catch sight of Vic, tie him
    up and bang his brains out (if he has any). Take the water valve back 
    to the red light and stick it there.
    
    Now, to inform you of a special secrets bonus. Go down under the sewer
    hole and you find a big rotten locked old sewer door. But it looks like
    there is a place to open it. For example, the switch in the upper corn-
    er of the room past the sewer hole? That opens the door, gives you Adv
    Web Gloves, and the Secrets Bonus! Looks like you hit paydirt!
    
    It shouldn't be too hard to go through the next few rooms. There is 
    only one path. Thugs have been put on post the whole way, so save up as 
    much health as possible, for example by using Web Dome. When you get to 
    a trench, go through the door. It closes behind you, and guess what! 
    MORE vomit piles, and the ones on the upper level throw grenades! Take
    care of them first, look for powerups to restore you, then repeat for
    the thugs on the lower level. More thugs come, beat them for the key!
    The key leads to the doors in the bottom of the chamber. One has the
    switch that controls the exit door, the other has the Adv Impact Web
    combo. So now, go through the door and:
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Shocker is right behind the door, and scrambles into the subway. Spidey
    has got to track him down before somebody gets hurt.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission VII - Showdown with Shocker
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Secret(s) Found
    Style
    
    Combos:
    Uppercut (KKP)
    
    Walkthrough:
    
    Jinkies! He's out of his rotten little mind now! He's throwing out lots
    of shockwaves, and three in a row will get you killed! He'll shoot them
    whenever you enter one of the tunnels. So what do you do? Go to the ri- 
    ghtmost of the four tunnels and aim for the next-closest red light and
    press zip-line. This should get you in a juction between two of the 
    tunnels. Keep zipping around these spots until you catch up with Shoc-
    ker.
    
    He runs off and buries down a bunch of debris behind him. Flip the swi-
    tch on the left to move the train, then go through the stairs. And now,
    think quick! That little golden spider is there, but it's washing down
    the water, towards a grating! Move fast, because you only get one try
    to grab it. If you get it, you reciveve the Uppercut combo, as well as
    . (drumroll) THE SECRETS BONUS! (fanfare) Okay, you've got the bloody 
    bonus, but you still need to find Shocker! Run through the open passage 
    and go through the small vent to find Shocker!
    
                               *~*~*~*~*~*~*~*~*
                                 BOSS: Shocker
                               *~*~*~*~*~*~*~*~*
    
    Well, the goner's got no more elbow room to run, so I guess it's down
    to a conflict. He's no harder than any other enemy. The closer you are
    to him the less dangerous he is. He'll shoot millions of shockwaves if
    you're far away. The best time to hit him is after he does his whirl-
    wind attack, which pulls you in and then hurts you. When he finishes it
    he's pretty dizzy, so you can pull off a good combo while he's dizzy. A
    tip: never go away from him unless you need to fill up on health or web
    fluid. These tips should keep you running until the last blow falls. On
    him of course.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Shocker coughs up some info about an old man named Vulture who's help-
    ing him with his crime. He says his workshop is set up at an old clock
    tower at the lower-east side of town. Spidey politely thanks him, and
    asks for Shock to give regards to his prison friends.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission VIII - Vulture's Lair
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    
    Combos:
    Gravity Slam (PPJ)
    
    Walkthrough:
    
    Oh, crap! This level just makes me want to scream! You need to climb up 
    Vulture's tower, but Vulture has stolen not only diamonds, but every 
    bomb in the world! And worst of all, he's throwing them all at you! For 
    this first part just march up the stairs and look out for the bombs. 
    There are three kinds of bombs. Grenades, which bounce down and blow up
    in your nose, mines, which explode after you pass them, and spider 
    bombs, that follow you around and then detonate.
    
    After you pass all these bombs, Vulture decides to blow up the whole
    haven! Zip up onto one of the broken stairways, then keep zipping along
    them until you get up. Up here is a part that's impossible to explain,
    just keep walking up the stairs until you get blocked off, then look
    for a hole in the center pillar that you can creep into. Also be aware
    of the Gravity Slam combo under a broken stairway.
    
    When Vulture starts throwing more bombs, you've come to the third and
    final part of the haven. I really don't see why Activision decided to
    put a Perfect bonus in here when it's impossible to get it! Run through
    this part as fast as you can, being careful for all the bombs, and use
    Web Dome when the bombs outnumber you. As soon as the bombs stop fall-
    ing, walk up a little more and you've come to.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Spidey comments it's hard to get groceries up here, and when Vulture
    wants peace, Spidey decides to be nice and give it to him. in jail.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission IX - Vulture Escapes
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Vulture Proximity
    
    Combos: Nix!
    
    Walkthrough:
    
    Vulture's gotten out of the tower, and despite his old age, he can fly.
    Follow him around a while, with Camera Lock on and learn his pattern of
    flying. Sooner or later, he'll throw a few of his bombs that blow up
    the supports to a billboard. You really don't have a choice to tie it
    up or not; innocent people will die if you don't do it! Tie the sides
    up then keep following Vulture around.
    
    About the Vulture Proximity bonus, forget about it. He's too fast for
    anyone to keep up with him.
    
    After a while, when you've memorized the patterns of Vulture's move-
    ments, you might want to turn camera lock off, since it only shows
    where Vulture is, and it doesn't show where you're going. So turn it
    on, or else you might end up swinging right into a helicopter! Soon-
    er or later you should catch up with him, and now he'll blow up a
    water tank, remarking that the citizens might be thirsty. I think they
    are wet enough already. Tie up the water tank and continue following
    Vulture until.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Vulture runs off, and Spidey follows him, commenting that the food at
    the retirement home couldn't be THAT disgusting!
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission X - Air Duel with Vulture
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Style
    
    Combos:
    Sting (PKP)
    Dive Kick (PJK)
    
    Walkthrough:
    
                               *~*~*~*~*~*~*~*~*
                                 BOSS: Vulture
                               *~*~*~*~*~*~*~*~*
    
    Well, Vulture can't run anymore, since he hasn't learned how to swing
    around a building yet, so he decides to turn around and fight. I really
    don't think Activision knew what they were doing when they made this
    boss, because Vulture is so incredibly easy! He uses three attacks. He
    charges, shoots feathers, and launches a big bomb upwards. Let me show
    you something cool. Swing right above Vulture, then cut your web line,
    and hold the Spacebar, and you will land on Vulture! From here you can
    get in some well-placed punches to get Vulture on ground. When Vulture 
    is on ground, swing over to him and hit him a few times, he soon takes 
    off again, so repeat. This repeats until he's defeated.
    
    Now this boss section doesn't end here. You know what you can do? There
    are two combos in this level, one can be found under one of the gargoy-
    les. The other combo can be found at the top of the building, but don't
    go up there until the storm clears up and you've forced Vulture to land
    on the ground.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Vulture has finally been defeated, and doesn't at all set a good exam-
    ple for children. He gets tied up at the building, and later, teased by
    a policeman. Spidey can't rest for long, though. He's gotten stuck with
    a maniac that's scared of the whole world, and the HKs have gotten even
    more violent, and OsCorp is trying to capture both of them.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XI - Corralled
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Secret(s) Found
    Protected Scorpion
    Style
    
    Combos:
    Adv Web Dome (WC+KK)
    
    Walkthrough:
    
    Uh! I hate this level just as much as Level VIII! You have to protect
    Scorpion from all the HKs, except he's so scared it's like babysitting
    when you protect him. These HKs run all over the place, but do you want
    to know something cool? You can pick up the cars and toss them at the
    HKs to make a HUMUNGO explosion! It's so cool! But now down to one of
    the special bonuses.
    
    I'm sure you're looking at the combos section and going, "WTF? This co-
    mbo was in Mission III!" True, it was in Mission III. But in case you
    couldn't get there in time, the combo's in this level too! What's that?
    You want to know WHERE it is too?! Oh, what do I have to do to satisfy
    you! Maybe by telling you that the combo is on the ramp from the second
    to the third floor. If you already got it, it will be a health icon
    instead, but either way that's the secret area.
    
    When the HKs climb on the walls you can take them down with Web Yank,
    but that usually takes too long. Just use your compass to keep an eye
    on Scorpion, and never stop following him unless you're going to get
    the bonus. Until the time you should sieze to listen to this guide, do
    NOT leave Scorpion alone, even though he hates you, because if you do
    not protect him, he will die, and that's not supposed to happen in the
    game, so you would lose the game and DIE DIE DIE as well.
    
    From the beginning, you should pick your difficulty level carefully, or
    else the next poor soul cursed to play this level on HERO or SUPER HERO
    mode will find 40 HKs to beat, and not just 10 or 20. In other words:
    
    EASY - 10 HKs
    NORMAL - 20 HKs
    HERO - 30 HKs
    SUPERHERO - 40 HKs
    
    Would you really want to have to protect Scorpion in this level for an
    entire two hours? That's what you'd have to do with one of the BIGGER
    difficulties. In other words, just fight for a few minutes, and play
    EASY mode, or NORMAL mode, and this will be, well, normally easy.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Scorpion is ungrateful for getting his life saved, and he promises to
    kill Spidey! And after being asked to talk it over, he just starts to
    fight!
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XII - Scorpion's Rampage
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    No Pickups
    Style
    
    Combos:
    Tackle (KJJ)
    
    Walkthrough:
                               *~*~*~*~*~*~*~*~*
                                BOSS: Scorpion
                               *~*~*~*~*~*~*~*~*
    
    Scorpion is such an old lunatic. Well, time to fight him. But first
    things first grab the Tackle combo and start beating it out of him.
    You can start by giving him one combo, then leaping into the air and
    swinging around, shooting impact webbing along the way. If Scorpion's
    tail starts glowing, then what are you doing in the way?! Move, or his
    heavy laser tail attack will kill you!
    
    The No Pickups bonus is pretty hard to get. When you're low on health 
    or webbing, you feel so tempted of all those spider power-ups.  Just 
    concentrate on keeping Scorpion off the walls, be patient, & dodge all 
    of his attacks, or at least most of them.
    
    When he gets too tired to stand up.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Scorpion is now face down on the ground, but while Spidey examines an
    HK, he leaves, preferably to take out the Shadow government who have
    been spying on him. Spidey pities him, but also hopes that's the last
    he'll see of him.
    
    Norman Osborn is pretty upset over being fired from the OsCorp board,
    so he tries the performance enhancers on himself. Unfortunately, this
    can't be handled by a human, so he goes crazy and kills his assistant,
    then zips over to the Unity Day Festival and raises chaos. Peter leaves
    to turn into Spidey.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XIII - Coup D'etat
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Style
    
    Combos:
    Low Web Hit (KKW)
    
    Walkthrough:
    
    Well, well. The one lunatic after the other. Here's one more that's
    trying to kill MJ! But first things first, climb to the top of the bui-
    lding and grab the Low Web Hit combo. (NOTE: If you play on Adv Control
    Mode, the Low Web Hit combo will be on a helicopter pad later in the
    level.) Jump down and pick MJ up by punching her, then "punch" her once
    more when you land on the spider icon to the right of the balloon. Be
    sure to save here in thirty seconds, or the balloon will fall down and
    MJ will die! Now when you see the short cut scene with Spidey and MJ,
    you need to fight the new lunatic.
    
    I won't be classifying this long and boring chase after Green Goblin a
    boss fight, because just because a little meter is there doesn't mean
    it's a boss fight. Anyway, you can pretty much use the same tactics you
    used to fight Vulture. Be careful of his Multi Rocket! In this attack,
    he shoots one rocket, that splits in two, that splits in four, and all
    four home in on you. Just swing away from them until they explode. Just
    like with Vulture, you can land on Goblin and give him a few worthy
    punches.
    
    Soon Goblin runs off, calling you boring, and you need to follow him.
    You will follow him all the way to a radio tower, and he tries to knock
    it down. Land on it and web up all four ends, then get out and fight
    Goblin some more. Now he's more dangerous, he plants air mines that are
    really bad. Just go around them, and keep following Goblin to a bridge,
    that he tries to knock down. Web up the ends, fight Goblin, chase him
    to an open field, and keep fighting until he runs off.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Goblin is starting to get bored, so he runs off, looking for a new
    playground. And, of course, Spidey follows.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XIV - The Offer
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Ride Goblin
    Style
    
    Combos:
    Flip Mule (KKJ)
    
    Walkthrough:
                              *~*~*~*~*~*~*~*~*~*~*
                               BOSS: Green Goblin
                              *~*~*~*~*~*~*~*~*~*~*
    
    Que Stupidos! These lunatics are really insane! As proof, see as he
    gives you a great oppurtunity to get Ride Goblin from the beginning!
    This whole level is just one long boss fight from beginning to end.
    Start by fighting a bit with him, it's easier to fight him here, cause
    he doesn't run off. Fight him fight him fight him fight him! Use all
    the tips I gave you for the last level, and don't hesitate to look for
    power-ups when you need them.
    
    When Goblin's blue meter empties, his glider gets damaged, and he jumps
    into a building for melee battle. But, the interesting thing is that if
    you have some wit, you won't. You'll just hop inside and throw impact
    webbing. Fighting him toe-to-toe is equal with suicide. He has a mean
    punch combo, and a pouncing move that rips off 75% of your health meter
    in one jump! Be sure to get the Flip Mule combo! Shoot impact webbing 
    until he decides to leave and get on his glider again. ARGH!
    
    We'll have to be careful not to be so dum as to never follow him in, or
    he'll run off, calling you boring, and you'll fail the mission. Just
    grab some life, jump in and beat the poop out of him. Then when he gets
    off, do it again. Beat the fertilizer out of him in air, then follow 
    him to another building, where just impact web him for the little life 
    he has left, being careful not to get zapped by the electricity.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Goblin has gotten a little tired of the beating, and decides to return
    the favor by threatening all of New York! He set up bombs around the
    town with a poisonous gas, and when they go off, well, use your imagi-
    nation. Green Goblin gets away, which leaves Spider-Man no choice but
    to stop the bombs.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XV - Race against Time
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    
    Combos: Nix!
    
    Walkthrough:
    
    Damn it! I really hate this level. The bombs are nearly impossible to 
    get to with Spider-Man, because his web swing is so slow. There are
    lots of bombs in this level, but I can't tell you where all of them 
    are. My suggestion: Become a cheater and skip this level. It's not
    worth the effort to complete it.
    
    If you can complete it in super lightning speed, you might get the Time
    Bonus. The Perfect Bonus?! Ha! Don't even think about it! Try that and
    you'll try it till Doomsday! Just zip through this level, and be care-
    ful of the light mechs, they can destroy you in seconds.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Spider-Man, after having dealt with eleven bombs, has finally gotten a
    time to rest, and decides to go after Goblin. right after a quick heart
    attack.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XVI - The Razor's Edge
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    R-bats Destroyed
    Remaining Health
    Pickups Used
    Style
    
    Combos: Nix!
    
    Walkthrough:
    
    WARNING! WARNING!
    Goblin discovered with 500 razorbats!
    That's the headline. Now time to put an end to them!
    Doing that is easy. Just swing through some and hit K to do a Swinging
    Kick. That's a really good way to get through easy, but even better if
    you land on a building and use web dome. When 50 are defeated, follow
    your arrow to the Construction Site.
    
    R-bats Destroyed isn't too hard. Just do a few more razorbats after you
    defeat fifty. Remaining Health can be a little tricky, but that just 
    means you should use web dome more. Pickups Used is incredibly easy if
    you use the tactic for Remaining Health. Style points are almost impos-
    sible. It's incredibly hard to take the razorbats out with combos.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Spidey has had enough fighting, and hides from Goblin. He finds a razo-
    rbat blade, and takes it home to study it, where, mysteriously, all si-
    gns point to OsCorp.
    
    But Norman Osborn has other matters to deal with. At the Unity Day
    Festival, an HK took a picture of Spider-Man with MJ, and now Norman
    knows about their relationship. And that means Goblin knows too.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XVII - Breaking and Entering
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Secret(s) Found
    Stealth Bonus
    
    Combos:
    High Stomp (KPJ)
    
    Walkthrough:
    
    In OsCorp! Here guards leap amok the entire level, and if one sees you,
    he will run and turn on the alarm, which will send the SuperSoldiers to
    get you. Run through the vent, then zip up to the ceiling. When the gu-
    ard passes the second shadow spot, tie him up and quickly get over to
    the shadow area. When he goes past the one you're on, tie him up and go
    all the way over to the door on the other side.
    
    The Secrets Bonus is completely insane. Push the elevators in this way:
    back-left, back-right, front-left. You won't get a confirmation saying
    you have the secrets bonus, but it is, and it's the weirdest bonus in
    the game so far. Treyarch must have been mentally disturbed when they
    thought this one up. I really don't understand this bonus.
    
    Go back to where the security camera is sweeping back and forth. If you
    look carefully you'll see a door behind the camera. When you get an
    opening, run through the door. Double jump up and go through the door.
    Spidey says the only way to get to the chemical areas is to go through
    the brass door, and it's locked with a special code. No one computer
    has the entire code, so five computers are needed to be downloaded to
    get the whole code.
    
    In this room, sneak your way over to the High Stomp combo, then get in
    the cubicle, and wait for the guard to turn his back, then tie him up
    and press punch to get the code. Sneak your way over to the stairs and
    sneak up. There is a room in here with a guard here. When he turns his
    back, tie him up and grab this code here. Do the same thing for the
    other computer. Go through the door here and grab the code pieces in
    here. Now get up to the brass door and put in the code with the blue
    piece, then the part purple piece, then the part pink piece, then the 
    part orange piece, then the orange piece. The door opens and the level
    ends.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Two scientists talk about a dangerous chemical project, and when Spidey
    lowers down to talk to one of them, he offers to help stop the chemical
    chaos.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XVIII - Chemical Chaos
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    
    Combos:
    Palm (PKJ)
    Head Hammer (PJP)
    
    Walkthrough:
    
    Doc says to find one of the chemical injectors that put chemicals in
    the central vat to mix them. Punch the keypad to go out of this room.
    The special thing in this level is that as long as you're on the cei-
    ling, guards won't see you, even if you're not in a shadow spot. Zip-
    line up and crawl over to the left passage. When this guard has his
    back turned, tie him up and get through the door.
    
    In here is a shifting laser pattern, so go into Look Around Mode and 
    aim for the ceiling. When the lasers get out of the way, zip-line
    through and you will be unharmed. Crawl on the ceiling over towards
    the lasers and security cameras. Put on Look Around Mode and zip over
    there. Over here is a guard, two small doors and one giant big door.
    Go into one of the small doors and the Doc will start explaining the
    process of deactivating the chemicals.
    
    The only way to deactivate the chemicals is if all four chemical agents
    are together. Then you destroy them all at once. Be careful! If you do
    anything out of order, the chemicals will release, killing everyone!
    Start by injecting Chemical agents A and B, then go through the big door
    and hit the button marked A/B. Now above the door that leads out of
    here, be sure to grab the Palm combo. Drop down and go through the door.
    
    The door leads to a giant laser grid, so stand on one of the cabinets
    with the green test tubes, and aim for one of them on the other side.
    Be careful so you don't accidentally fly through a security camera!
    Zip over, then zip for the door. Go through and go through another door
    that leads to a random pattern. Just zip through, there's a shadow spot
    not too far away.
    
    When the alarm goes off, go through the door and activate injector C.
    Go through the door opposite of D for Head Hammer combo. Trying to go
    through D will only get an old doctor here to hurt you. Wait for the
    SuperSoldier to go away, then tie up Dr. Rue and knock him dead with
    one punch. Grab the keycard, go through the door, activate D, then run
    like health all the way back to the big door and activate C/D.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    The chemicals have been shut off, but where is Spidey? Right next to
    the beam of a giant killer machine! The Ultimate Weapon is standing
    guard, so you need to destroy him.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XIX - OsCorp's Ultimate Weapon
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Time
    Perfect
    Style
    
    Combos: Nix!
    
    Walkthrough:
                          *~*~*~*~*~*~*~*~*~*~*~*~*~*~*
                            BOSS: The Ultimate Weapon
                          *~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    The OUW isn't happy to see you, and I'm sure you're not happy to see
    him. He has about a million attacks on him. His sensor ray is guarded
    by a shield, and requires ten generators to be destroyed. Six are
    heavily shielded, four are so far away that big boy wakes up and tries
    to shoot you. If you can destroy the laser turrets on the Ultimate
    Weapon, all you need to do is repel the rocket turrets. When the six
    generators on him are down, swing up to the catwalk and use impact web-
    bing to take the last four down. Now land on the sensor ray and punch
    and kick until the guy falls.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    The OUW explodes, creating a hole in the wall, being our hero's way out
    of the room. But now he sees that Goblin is going after Mary Jane, and
    that means Spidey needs to get out NOW!
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XX - Escape from OsCorp
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Perfect
    SuperSoldiers Killed
    Style
    
    Combos:
    Haymaker (PJK)
    Adv Web Gloves (WC+PP)
    
    Walkthrough:
    
    There is no time to explain! Every SuperSoldier in OsCorp is after you,
    and the only way out is guarded by gun turrets and a giant laser field.
    Run forward and grab Haymaker. Run left and punch the button on the big
    computer to shut off the laser grid. Run right and punch the button on
    the big computer to shut off the gun turrets. Now jump down and press a
    button to unenergize the way out. Jump down, and open the door in here,
    beat the supersoldier, then when it's done opening, swing over as fast
    as you can to the end of the level!
    
    SECRET: If you go in the other room to unenergize the door, you'll come
    across a meeting room with the Adv Web Gloves, or a health icon if you
    already have them.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Spidey doesn't get there in time. Goblin has kidnapped her, but they
    aren't far away! Spidey must follow them!
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XXI - Mary Jane -- Kidnapped!
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses:
    Level Completion
    Perfect
    
    Combos: Nix!
    
    Walkthrough:
    
    Similar to Vulture Escapes, except without the billboard and water tow-
    er, and Goblin is faster. Follow him as long as you can, and you'll
    eventually come to.
    
                                Level Completed
                               *~*~*~*~*~*~*~*~*
    
    Goblin has lured Spider-Man to the Queens bridge. There he lets off MJ
    and blows up the tower. Spider-Man decides to cut the chase before som-
    eone gets hurt. The final conflict is about to begin.
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    Mission XXII - Face-Off at the Bridge
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Bonuses: Nix!
    Combos: Nix!
    
    Walkthrough:
    
    You've got to save MJ! Swing over to her and pick her up, then swing to
    the spider icon with her. Now the real fight begins!
    
                             *~*~*~*~*~*~*~*~*~*~*
                              BOSS: Green Goblin
                             *~*~*~*~*~*~*~*~*~*~*
    
    This isn't really hard, most people think the Offer is harder then this
    fight. Start by taking to the air and using the same tactics. In this
    level he very rarely sets on air mines. He uses every type of explosion
    he has. When he lands, he uses those mean combos, and that pounce move!
    Just throw impact webbing on him, and remember to take the Goblin expr-
    ess pretty often. It shouldn't take too long to do him in.
    
    Under the bridge, you should pretend the street is down there, because
    down there is another sort of void, that drowns you. Just fight against
    Goblin and give him ten beatings, and be careful, some time around here
    he blows up part of the bridge. There are some cars down here, so you
    can use them to fight Goblin with. There are some power-ups on the high
    levels, but they don't regenerate, so use them wisely. All I can say is
    fight as if it was YOUR life you're fighting for, and do your best to
    survive. Do that and enjoy the ending.
    
    
    Goblin has been defeated, and he removes his mask to be revealed as
    Norman Osborn. He says that he expected him to be surprised, but also
    that the best surprise will still come. His glider rushes in behind
    Spidey, but he dodges in the last minute. It hits Norman and kills him.
    Spidey tries to tell MJ his secret identity, but she already knows. She
    kisses him, and the screen fades upwards, to show the endless bounds of
    space. Looks like you're done now. Go outside and play.
    
                                   THE END
    
          #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
          *                                                         *
          #                     Congratulations!                    #
          *              You have completed Spider-Man!             *
          #                  Thank you for playing!                 #
          *                                                         *
          #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    And now, after all that hard work, don't you think you deserve a few
    rewards?
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    IX. Secret Store
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    The secret store is a special place where you can earn things based on
    what you do in the game.
    
    Gain 10,000 points.................................Extra Training Level
    Gain 20,000 points.....................................Shocker Test FMV
    Gain 30,000 points.....................................Vulture Test FMV
    Gain 50,000 points....................................Unlimited Webbing
    Win on Easy Mode...........................................Peter Parker
    Win on Easy Mode....................................Wrestler Spider-Man
    Win on Normal Mode.........................Alex Ross' Spider-Man Design
    Win on Hero+ Mode..........................................Green Goblin
    
    In Green Goblin Mode it's an entirely different game. Different cut-
    scenes, different controls, definitely different costumes. You can read
    more about him in section XVI.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    X. Combo List
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    TA-DAH! May I present my combo list!
    
    P = Punch
    K = Kick
    W = Web
    J = Jump
    WC = Web Combo
    
            Name |  Level  |  Keys  |  Location Description
    -------------+---------+--------+--------------------------------
    Fist Dual    | Default |  PPP   | N/A 
    Mule Kick    | Default |  KKK   | N/A
    Elbow Slam   | Default |  KPP   | N/A
    Impact Web   | Default | WC+W   | N/A
    Web Dome     | Default | WC+K   | N/A
    Web Gloves   | Default | WC+P   | N/A
    Web Yank     | Default | WC+J   | N/A
    Field Goal   |  Lvl 1  |  PPK   | Under your eagle statue.
    Web Hit      |  Lvl 1  |  PPW   | Northeast of the Latvania building.
    Backflip Kick|  Lvl 2  |  PKK   | Through the main passage.
    Adv Web Dome |  Lvl 3  | WC+KK  | In the secret storage room.
    Handspring   |  Lvl 3  |  KJK   | After the steam.
    Scissor Kick |  Lvl 5  |  KPK   | Northeast corner.
    High Web Hit |  Lvl 5  |  PKW   | Right across the subway station.
    Dive-Bomb    |  Lvl 6  |  PJJ   | On the sewer hole.
    Adv WebGloves|  Lvl 6  | WC+PP  | In the secret area.
    Adv ImpactWeb|  Lvl 6  |WC+HoldW| In the black area under the exit.
    Uppercut     |  Lvl 7  |  KKP   | In the stream past the train.
    Gravity Slam |  Lvl 8  |  PPJ   | Under a broken stairway in the 2nd
    --------------------------------| part of the haven.
    Sting        |  Lvl 10 |  PKP   | Under one of the eagles.
    Dive Kick    |  Lvl 10 |  PJK   | At the top of the building.
    Adv Web Dome2|  Lvl 11 | WC+KK  | On the ramp from the 2nd to the 3rd
    --------------------------------| floor.
    Tackle       |  Lvl 12 |  KJJ   | Above the little 'house' on the right
    --------------------------------| side.
    Low Web Hit  |  Lvl 13 |  KKW   | At the top of the building or on a
    --------------------------------| helicopter pad for Adv Control users.
    Flip Mule    |  Lvl 14 |  KKJ   | In the first ground fighting room.
    High Stomp   |  Lvl 17 |  KPJ   | In the first computer room.
    Palm         |  Lvl 18 |  PKJ   | Above the door to the laser grid.
    Head Hammer  |  Lvl 18 |  PJP   | In the room across from room D.
    Haymaker     |  Lvl 20 |  KJP   | Across from the starting point.
    Adv WebGloves|  Lvl 20 | WC+PP  | In the energized door that does not
    --------------------------------| lead to the exit.
    
    Did you like it?
    I hope you did!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XI. Boss FAQ
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Boss: Uncle Ben's Killer
    Level: Birth of a Hero
    
    Don't feel you're ready for this? You should be, this boss fight is a
    cinch. Start by zipping up to the ceiling. Now you can defeat him in 2
    ways. You can beat it out the old fashioned way, with a few good combos
    to knock him off, or you can zip to the ceiling and impact web like
    something I don't want to mension. Either way, you will be in need of
    powerups. Look on the ceiling or smash the brown crates with FRAGILE on
    them.
    
    When you think you have lost Skull, find him again then quickly set on 
    Camera Lock Mode. You can then follow him and hit him with web attacks.
    Web Yank and Capture Web don't work, but you can shoot out a few times
    with Web Dome and Impact Web, and when that doesn't work, try dishing
    out the ol' Handspring for him. These tips should keep you running till
    he kicks the bucket. And that, my friend, concludes the level.
    
    
    Boss: Shocker
    Level: Showdown with Shocker
    
    Well, the goner's got no more elbow room to run, so I guess it's down
    to a conflict. He's no harder than any other enemy. The closer you are
    to him the less dangerous he is. He'll shoot millions of shockwaves if
    you're far away. The best time to hit him is after he does his whirl-
    wind attack, which pulls you in and then hurts you. When he finishes it
    he's pretty dizzy, so you can pull off a good combo while he's dizzy. A
    tip: never go away from him unless you need to fill up on health or web
    fluid. These tips should keep you running until the last blow falls.
    
    
    Boss: Vulture
    Level: Air Duel with Vulture
    
    Well, Vulture can't run anymore, since he hasn't learned how to swing
    around a building yet, so he decides to turn around and fight. I really
    don't think Activision knew what they were doing when they made this
    boss, because Vulture is so incredibly easy! He uses three attacks. He
    charges, shoots feathers, and launches a big bomb upwards. Let me show
    you something cool. Swing right above Vulture, then cut your web line,
    and hold the Spacebar, and you will land on Vulture! From here you can
    get in some well-placed punches to get Vulture on ground. When Vulture 
    is on ground, swing over to him and hit him a few times, he soon takes 
    off again, so repeat. This repeats until he's defeated.
    
    
    Boss: Scorpion
    Level: Scorpion's Rampage
    
    Scorpion is such an old lunatic. Well, time to fight him. But first
    things first grab the Tackle combo and start beating it out of him.
    You can start by giving him one combo, then leaping into the air and
    swinging around, shooting impact webbing along the way. If Scorpion's
    tail starts glowing, then what are you doing in the way?! Move, or his
    heavy laser tail attack will kill you!
    
    The No Pickups bonus is pretty hard to get. When you're low on health 
    or webbing, you feel so damn tempted of all those spider power-ups. 
    Just concentrate on keeping Scorpion off the walls, be patient, & dodge 
    all of his attacks, or at least most of them.
    
    
    Boss: Green Goblin
    Level: The Offer
    
    Que Stupidos! These lunatics are really insane! As proof, see as he
    gives you a great oppurtunity to get Ride Goblin from the beginning!
    This whole level is just one long boss fight from beginning to end.
    Start by fighting a bit with him, it's easier to fight him here, cause
    he doesn't run off. Fight him fight him fight him fight him! Use all
    the tips I gave you for the last level, and don't hesitate to look for
    power-ups when you need them.
    
    When Goblin's blue meter empties, his glider gets damaged, and he jumps
    into a building for melee battle. But, the interesting thing is that if
    you have some wit, you won't. You'll just hop inside and throw impact
    webbing. Fighting him toe-to-toe is equal with suicide. He has a mean
    punch combo, and a pouncing move that rips off 75% of your health meter
    in one jump! Be sure to get the Flip Mule combo! Shoot impact webbing 
    until he decides to leave and get on his glider again. ARGH!
    
    We'll have to be careful not to be so dum as to never follow him in, or
    he'll run off, calling you boring, and you'll fail the mission. Just
    grab some life, jump in and beat the poop out of him. Then when he gets
    on his glider, do it again. Beat the fertilizer out of him in air, then 
    follow him to another building, where just impact web him for the lit-
    tle life he has left, being careful not to get zapped by the electric-
    ity.
    
    
    Boss: The Ultimate Weapon
    Level: OsCorp's Ultimate Weapon
    
    The OUW isn't happy to see you, and I'm sure you're not happy to see
    him. He has about a million attacks on him. His sensor ray is guarded
    by a shield, and requires ten generators to be destroyed. Six are
    heavily shielded, four are so far away that big boy wakes up and tries
    to shoot you. If you can destroy the laser turrets on the Ultimate
    Weapon, all you need to do is repel the rocket turrets. When the six
    generators on him are down, swing up to the catwalk and use impact web-
    bing to take the last four down. Now land on the sensor ray and punch
    and kick until the guy falls.
    
    
    Boss: Green Goblin
    Level: Face-Off at the Bridge
    
    This isn't really hard, most people think the Offer is harder then this
    fight. Start by taking to the air and using the same tactics. In this
    level he very rarely sets on air mines. He uses every type of explosion
    he has. When he lands, he uses those mean combos, and that pounce move!
    Just throw impact webbing on him, and remember to take the Goblin expr-
    ess pretty often. It shouldn't take too long to do him in.
    
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XII. Frequently Asked Questions (FAQ)
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Q: You say there's an Adv Impact Web combo past the energized door, but
    I don't find it!
    A: Well, the energized door in the corner leads to the exit. The one at
    the side of the room leads to a meeting room with the combo.
    
    Q: I can never catch up with that darn Uppercut combo! Can you help?
    A: I don't know. Can I? Yes, I can! Immediately zipline right when you
    come up, then jump in the trench to get the combo.
    
    Q: Why does Bruce Campbell play the training guide in the tutorial?
    A: I guess it has nothing to do with the fact that Bruce Campbell was a
    good friend to Sam Raimi, the director of Spider-Man.
    
    Q: In Coup D'etat, when I climb to the top of the building, I don't
    find the Low Web Hit combo!
    A: If you're using Adv Controls, it will be on a helicopter pad later
    in the level.
    
    Q: Why do you call yourself geek guy?
    A: Does this really have anything to do with the game? It's because I'm
    smart, and jealous people call the smart people geeks. No offense!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XIII. Favorite Quotes
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Who do I know that has an army of flying attack-bots?
    
    -Spidey
    ~ OsCorp's Gambit
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Hey! Killbot 5000! How'd you like that!
    
    -Spidey
    ~ OsCorp's Gambit
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    C'mon, Shock! You know I can't let you run around down here without a
    chaperone!
    
    -Spidey
    ~ Showdown with Shocker
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Subtle is obviously not in your vocabulary.
    
    -Spidey
    ~ Showdown with Shocker
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Do those gloves have a 'purree' setting too?
    
    -Spidey
    ~ Showdown with Shocker
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Hey! That kink in my back is gone! You're like the world's most deadly
    chyropractor!
    
    -Spidey
    ~ Showdown with Shocker
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Thanks, Shock! Give my regards to my fans in the slammer!
    
    -Spidey
    ~ Showdown with Shocker
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "Those people look thirsty, Spider-Man! Shall I serve them a drink?"
    "I think those people down there are wet enough already!"
    
    -Spidey and Vulture
    ~ Vulture Escapes
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Senility is an ugly thing to witness!
    
    -Spidey
    ~ Air duel with Vulture
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    You shouldn't be flying around at your age, Vulture! You'll hurt your-
    self!
    
    -Spidey
    ~ Air duel with Vulture
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "I'm flying circles around you Spider-Man!"
    "Uh-huh? When you start flying squares around me I'll be more impres-
    sed!"
    
    -Spidey and Vulture
    ~ Air duel with Vulture
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    C'mon, old timer. Wouldn't want you falling before we can book you,
    right? He he.
    
    -Officer Smith
    ~ Air duel with Vulture
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    You're crazier than a soup sandwich!
    
    -Spidey
    ~ Scorpion's Rampage
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Are you after me too? Wait. I think you are!
    
    -Scorpion
    ~ Scorpion's Rampage
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Go back to your corporate masters!
    
    -Scorpion
    ~ Scorpion's Rampage
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    I don't know who did all this to you, pal, but don't worry! We'll get
    you to the hospital!
    
    -Spidey
    ~ Scorpion's Rampage
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "So who are you, anyway? Let me guess. The Emerald Elf?"
    "Me? I'm just a concerned citizen helping to clean up our fair city."
    
    -Spidey and Goblin
    ~ Coup D'etat
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "There's no need for us to fight!"
    "Uh-huh? When you stop throwing bombs at me we'll see about that!"
    
    -Spidey and Goblin
    ~ Coup D'etat
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    Oh, this is just nonsense! I think I'll find a new playground!
    
    -Goblin
    ~ Coup D'etat
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "Come and show me what you got!"
    "What is it with you?"
    
    -Spidey and Goblin
    ~ The Offer
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "Can't you see we are cut from the same cloth? We aren't like normal
    people!"
    "Speak for yourself."
    
    -Spidey and Goblin
    ~ The Offer
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "I don't believe that you can't sense our kinship! We are truly broth-
    ers!"
    "Brothers, huh? Then I'm telling mom!"
    
    -Spidey and Goblin
    ~ The Offer
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    I'm gonna have some nasty words for that creep on the glider when I get
    him. But first, I'm gonna go somewhere quiet, and have a heart attack.
    
    -Spidey
    ~ Race against Time
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    "Running away? I'm not done with you yet!"
    "That's what I'm afraid of!"
    
    -Spidey
    ~ The Razor's Edge
    
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    The guy who said, 'The bigger they are the harder they brawl' deserves
    a punch in the jaw!
    
    -Spidey
    ~ OsCorp's Ultimate Weapon
    
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    I think this thing was designed to level small countries!
    
    -Spidey
    ~ OsCorp's Ultimate Weapon
    
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    If you hurt her, I'll make you suffer!
    
    -Spidey
    ~ Mary Jane -- Kidnapped!
    
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    Yep, that's my life. Complicated. Looks like you're done now. Go out
    and play.
    
    -Spidey
    ~ Ending
    
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    Excuse me sir, that is not a urinal!
    
    -Training Guide
    ~ Pinhead Bowling
    
    #*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#*#
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XIV. Reader Hints
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    How can you expect there to be anything in this section when I told you
    from the beginning that I didn't have email?!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XV. Glitches
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    WHAT IS A GLITCH: A glitch is when something in a game goes wacko and
    doesn't work like it normally should.
    
    DEAD CELL PHONE GUY: This problem has happened to many people, includ-
    ing me, that when they save the cell phone guy, the tower collapses 
    before they can find the spider pad. They find it and stick it on, but 
    then the civilian runs off. The next wave of thugs doesn't come, but 
    that's because they spawn near the civilian, so they go and kill him, 
    but it doesn't look like there are any thugs around. I don't work at 
    Treyarch, so don't ask me how this came through.
    
    CHAOS IN THE SKY: Sometimes the clouds in the sky form "CHAOS". But I
    really don't think that could happen in the game by accident. A glitch
    is an accident.
    
    STUCK: When a thug falls down along the side of something, he falls a
    few notches slower. In this time, you can get in some extra hits!
    
    CONTRIBUTIONS: Once I get email, you'll be able to contribute glitches
    you have found too!
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XVI. Cheats
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    More cheating losers? First you want spoilers, and now you want cheats!
    
    ARACHNID - Unlock everything
    IMIARMAS - Unlock all levels
    ROMITAS - Unlock "Next Level" option in Pause Menu
    ORGANICWEBBING - Unlock unlimited webbing
    KOALA - Unlock all fighting combos
    JOELSPEANUTS - Thugs have big heads
    UNDERTHEMASK - Unlock 1st Person Mode
    REALHERO - Play as a cop
    GIRLNEXTDOOR - Play as Mary Jane
    CAPTAINSTACEY - Play as Captain Stacey
    FREAKOUT - Hover Glider Tester
    CHILLOUT - Goblin's Glider never overheats (Green Goblin Mode Only)
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XVII. Green Goblin Controls
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Num 8 - Turbo Run
    Num 5 - Glider
    Num 7 - Razorbat
    Shift + Num 4 - Pumpkin Bomb
    Shift + Num 6 - Homing Bomb
    Shift + Num 8 - Multi Homing Bomb
    Shift + Space - Multi Pumpkin Bomb
    Shift + Num 7 - Destroy Razorbat(s)
    Num 4 on glider - Machine guns
    Num 6 on glider - Homing knives
    Num 8 on glider - Inferno bomb
    Space on glider - Jump off
    
    Green Goblin is super hard to unlock fair and square, but there's a way
    to unlock it that doesn't require super skill. Start a new game on hero
    mode, then exit to menu and type ARACHNID in the cheats menu. Go to the
    Level Warp, scroll to CONCLUSION, and when you get back to the secret
    store, Goblin will be there. You will also have unlocked the ability to
    play as Peter Parker, the Wrestler Spider-Man, and Alex Ross' design to
    Spidey. Unfortunately, the game will be set on HERO mode.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XVIII. FAQ Stats
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    11851 Words
    73330 Characters
    1972 Lines
    1540 Paragraphs
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XIX. About RIGHT ON TIME guides
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    RIGHT ON TIME is an online strategy guide corporation, that started
    March 2004 and has made guides ever since then. This guide is a RIGHT
    ON TIME guide, and this kind of guide makes real sure that everyone
    respects copyright laws.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XX. Special Thanks
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    I give my special thanks to the following people:
    
    -Me, for writing the guide
    -You, for reading the guide
    -All other FAQ-writers out there
    -CJayC for making a kick-butt site
    -My mom who loves me
    -My dad who loves me
    -My sisters who love me
    -My God who loves me
    -You, got to add that in again! :)
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XXI. Other Guides
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    This is my first guide, so I haven't made any others.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XXII. Sites allowed to post this FAQ
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    The following site(s) are allowed to post this FAQ on their site.
    
    www.Gamefaqs.com
    
    All other sites are restricted to post this FAQ. If you see this guide
    on a site other than the above, email me and I will give you credit. I
    will also give them a bit of my mind.
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XXIII. About the geeky freak
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    I have only been seriously gaming for about five years now, ever since
    my hunger for video games sprouted with Pangea Software's title Bugdom.
    Maybe, say a year afterwards I link up with their sequel, Bugdom 2, and
    then, yours truly takes a look at Spider-Man: The Movie and sweeps it
    off the shelf. I needed to wait two and a half months for it to work,
    but I eventually got it to work. And it was really worth the waiting.
    It got my game gear working, and now I've written a guide for it, the
    very first guide I've written, so big thanks to Treyarch for making the
    game that made this guide!
    
    I build on this success with Dr. Brain Action/Reaction, which opened up
    all of the appraisals of good graphics, as well as my tendency to get
    motion sickness easily. I continue with Enter the Matrix, Lord of the
    Rings; Return of the King, The Hobbit, and even The Hulk. Weird combin-
    ation of games, ain't it? I did get a Dragon Ball Z game, but through
    it out, because I didn't see it fit. Sonic Advance gets my GBA gaming 
    skills up a few notches, showing one of the best games I've ever seen.
    Following that this year in '04, the two sequels are sweeped off the
    shelves, and I get on with gaming until this day where we stand now.
    
    GAMING HISTORY:
    
    2000 - Bugdom (MAC)
    2001 - Bugdom 2 (MAC)
    2001 - Scooby-Doo: The Motion Picture (GBA)
    2001 - Dragon Ball Z: Legacy of Goku (GBA) [Discarded]
    2001 - Spider-Man: The Movie (PC)
    2002 - The Powerpuff Girls: Mojo Jojo A-gogo (GBA)
    2002 - Dexter's Laboratory: Deesaster Strikes! (GBA)
    2002 - Spider-Man: Mysterio's Menace (GBA)
    2002 - Dr. Brain Action/Reaction (PC)
    2002 - Enter the Matrix (PC)
    2002 - Sonic Advance (GBA)
    2003 - Lord of the Rings; Return of the King (PC)
    2003 - Virtual Kasparov (GBA)
    2003 - The Hobbit (PC)
    2003 - Spy Kids Challenger (GBA)
    2003 - Toy Story 2 (GBC)
    2004 - Sonic Advance 2 (GBA)
    2004 - Sonic Advance 3 (GBA)
    2004 - The Hulk (PC)
    
    MAC = Macintosh
    GBA = GameBoy Advance
    PC = Windows 98
    GBC = GameBoy Color
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XXIV. Disclaimer
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Copyright 2004 | RIGHT ON TIME (C) guides
    written by geek guy
    
    Make sure you get this through: for heaven's sake, don't take my guide. 
    What did I just write above, after RIGHT ON TIME? I wrote (C), and that 
    might be a nightmare for plagiarists, and I'm just as happy they are 
    mad, because if I find this anywhere else than GameFaqs, there's gonna
    be some anger from this user.
    
    Disobeying copyright laws = no
    Plaigarism = no
    Going to the bathroom before reading my guide = no (just kidding ^_^)
    
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Spider-Man: The Movie *~*
    XXV. Exit
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    
    Well, we made it folks! It was hard and long, but we pulled through!
    This is my first guide I've made, so it might not have been perfect. I 
    don't know what's going to happen next in gaming history, but I hear 
    that Spider-Man 2 is just around the corner, so let's take a closer 
    look at that when it comes out. But then again, these are just cheap 
    guesses about the future, so don't be too sure.
    
    As of right now, I'll probably be trying to learn a bit from Sonic
    Advance, so it might be a while before you see me again. However, I've
    got Return of the King, so that might be another guide you'll be seeing
    from me. But for now, this guide has come to an end. Thanks for read-
    ing.
    
                         Until next time, true believers.
    
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          *                                                         *
          #                    SPIDER-MAN: THE MOVIE                #
          *                    DEVELOPED BY TREYARCH                *
          #             WRITTEN AND COPYRIGHT 2004 GEEK GUY         #
          *                                                         *
          #                         END OF FAQ                      #
          *                                                         *
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