Onimusha 2: Samurai's Destiny
                                       FAQ/Walkthrough


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Guide Author & Crew
Author/Editor/Compiler: Victor "Railven" Sanchez
Supportive Editor/Proof Reader: Marie "Sakuya Aki" Christner
Supportive Editor/Proof Reader: Arturo "Latin Shogun" Gobin
E-mail: railven@hotmail.com
Website: http://railven.yoll.net
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Guide Information
Started: 12:30AM September 12, 2002
Ended: Still active
AIM: railven3
Version: .95
File Size: 342KBS
Pages: 144
Requirements: Best viewed on 1024x768 with DirectX 9
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Game Information
Developer: Capcom
Released: August 27, 2002
Genre: Action/Adventure
Platform: Playstation2
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CONTENTS
I.	DISCLAIMER
II.	INTRODUCTION
III.	FAQ HISTORY
IV.	CHARACTER INFORMATION
    A.	Jubei Yagyu
    B.	Ekei Ankokuji
    C.	Magoichi Saiga
    D.	Kotaro Fuma
    E.	Oyu
V.	BASICS
    A.	Controls
    B.	Strafing
    C.	Back/forward steps
    D.	Absorbing souls
    E.	Blocking
    F.	Onimusha Form
VI.	WALKTHROUGHS
    A.	How to use my Walkthroughs
    B.	Ekei
    C.	Magoichi
    D.	Kotaro
    E.	Oyu
VII.	SCENARIO INFORMATION
    A.	All 100 Chapters
    B.	Default Scenarios
    C.	Ekei
    D.	Magoichi
    E.	Ekei & Magoichi
    F.	Kotaro
    G.	Oyu
    H.	Kotaro & Oyu
VIII.	WEAPONS AND ARMORS
    A.	Jubei
        i.  	Weapons
        ii. 	Armors
    B.	Ekei
        i.  	Weapons
        ii. 	Armors
        iii.	Magic
    C.	Magoichi
        i.  	Weapons
        ii. 	Armors
        iii.	Magic
    D.	Kotaro
        i.  	Weapons
        ii. 	Armors
        iii.	Magic
    E.	Oyu
        i.  	Weapons
        ii. 	Armors
        iii.	Magic
IX.	SECRETS
X.	ISSEN INFORMATION
    A.	Reasons to Issen
    B.	Types
        i.  	Timed Issen
        ii. 	Block Issen
        iii.	Dodge Issen
        iv. 	7-Hit Issen/Issen Combo
XI.	BOSSES
    A.	Ginghamphatts 1
    B.	Gogandantess 1
    C.	Ginghamphatts 2
    D.	Jujudormah
    E.	Gogandantess 2
    F.	Gogandantess 3
    G.	Ekei
    H.	Mother Sucker
    I.	Ginghamphatts 3
    J.	Nobunaga
    K.	Evil Golden Statue
XII.	NECKLACES
XIII.	PUZZLES
    A.	Circles and Double Circles
    B.	Number Grid
    C.	Rubix's Cube
    D.	Diamonds and Circles
XIV.	RANKING SYSTEM
XV.	PHANTOM REALMS
    A.	Red Phantom Realm
    B.	Blue Phantom Realm
    C.	Green Phantom Realm
    D.	Purple Phantom Realm
XVI.	ITEMS
    A.	Gifts
    B.	Cure Items
    C.	Key Items
        i.  	Weapon Secrets and Tech Books
        ii. 	Bracelets, Keys, Wedges, and Other
        iii.	Orbs
        iv. 	Files
        v.  	Maps
        vi. 	Store Items
XVII.	SEARCHING ITEMS
    A.	Art Books
    B.	Fossils
    C.	Hidden Demon Treasure Chests
    D.	Hidden Soul Pools
    E.	History Book Collection
    F.	What to trade for what?
        i.  	Ekei
        ii. 	Magoichi
        iii.	Kotaro
        iv. 	Oyu
XVIII.	CREDITS
XIX.	CONCLUSION


I. DISCLAIMER

Well here it goes all this stuff is copyrighted to the person who wrote, stated, and
contributed. I can't be held responsible for stuff someone would have contributed, so if
they wronged you…seek their blood, nah just contact that person.

This Guide/FAQ/Walkthrough/Cheat Sheet/etc… is for public use. I hereby give others
the right to read, print, and distribute, however I do not allow it to be used for means of
profit, self-glorification, toilet paper, or stuff.

Stuff can be borrowed from this guide for other's use as long as all credit is given to the
person, either someone or I who contributed.

Remember, videogames are fictional, and as much as I want to go slay some demons, I
won't. Play safely, enjoy.

II. INTRODUCTION

This is my very first attempt at writing an FAQ, so I figured I would go to the extents that
I can possibly go. I debated the layout of the walkthrough portion and decided that an
individual character walkthrough [note there will be tons of cut and paste] would better
help players find a specific scenario, or event that they are looking forward to. Also these
descriptions have been written by me, not many of them are from the game.

Items, and stuff like gifts will probably never make it to my Guide since I don't have the
time and patience to go hunt them all down at the moment. I am a full time student, so
whatever makes it to this guide be happy.

~RAILVEN MARQUIS

III. FAQ HISTORY

************************************************************************
V.95 Everything is basically done. The walkthroughs, the Items sections, the Necklaces,
the equipment sections…EVERYTHING IS LITERALLY DONE! I just want to see if I
can finish the Mini-Games and write done some info on the. Till then, this guide might
stay like this until I get around to doing it. Who knows…might do it sooner then I
thought. September 18, 2002.
V.9 HUGE UPDATE!!!!!! Bigger then V.8, got Magoichi's Walkthrough in, BOSSES
section complete, the ITEM section got lots of work, NECKLACES section actually got
finished, I kept forgetting the Purple Necklace, did lots of work on the grammar,
everything is basically done, the Kotaro walkthrough is half finished, and since I forgot to
write Magoichi's equipment while I played him, it is coming along. The Final Version
will include a Scenario Breakdown for each Walkthrough, a Mini-Game FAQ, and the
finished ITEM section…maybe even more, who knows. I only plan 2 more updates then I
am finished with this FAQ FOREVER!!!! September 17, 2002
V.8 HUGE UPDATE!!! Finished Oyu and Ekei's walkthroughs, recreated the puzzle
section, created a boss section with my advice, and worked a little on the format in some
spots. September 15, 2002
V.6 Added Scenarios, character information, and basically finished the whole Guide
except for the Walkthroughs. I will add those in over the weekend. September 13, 2002
V.5 Added in information on Oyu's equipment, and got half of her walkthrough finished.
Listed all the chapters and their titles, added my conclusion, some of the credits, and am
now dead tired with class in a few hours, so finishing touches coming over the weekend
so relax. September 12, 2002.
V.4 Getting closers and closers to release date, so I fixed a little bit on the format, added
in how to get the Artworks, Fossils, and started some work on Oyu's Walkthrough. I also
added in a few more sections to the already existing parts. The Guide is finally taking
shape. I will finish Oyu's Walkthrough and then finish the other ones ASAP.
V.03 Added in Necklaces, and rewrote the WEAPONS section to WEAPONS AND
ARMORS. I also noted some information, but still need to get the correct names.
September 12, 2002
V.2 Added in some stuff to the BASICS and ISSEN INFORMATION sections.
September 12, 2002
V.1 Put in an outline, and will start putting in sections. September 12, 2002
V.0 Just beginning it…oh God I don't know what I am doing. September 12, 2002
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IV. CHARACTER INFORMATION

A. Jubei Yagyu

"An ambitious young warrior and the hero of this story. The first leader of the Yagyu
Clan and originator of Shin-in style sword combat. Also known as Sougen Yagyu or
Sekisyusau. All leaders of the Yagyu clan are given a childhood name of Jubei."

You will control Jubei, depending on your friendship with others, just about all the time,
except for when Oyu steps in. Jubei is the "Master of the Blade," and to be honest, he
looks damn cool when you max out his armor.

B. Ekei Ankokuji

"A master spear-fighter in the Houzouin style. He is a monk who loves money, liquor and
good times."

Ekei is a softhearted warrior. Ekei's fighting style is a lot similar to Jubei with the
Hyoujin-Yari, in the fact that they swing their weapon the same, so you can feel right at
home with him. He isn't to fast and since Jubei isn't to fast either, you will end up liking
how he fights, I did, especially with his magic. Ekei is all about good times, and chasing
around girls.

C. Magoichi Saiga

"The leader of the "Saiga Shu" gun troop in Kii prefecture. Bold, bright, and cool-
headed, he is good at handling both a gun and a sword."

Although in the manual description it mentions sword, Magoichi wouldn't probably be
caught dead with one, as he says, "You are to old fashion." Magoichi is an interesting
character, sort of fun for people who like going gun-ho. Magoichi makes himself appear
hard and callous, but when it comes down to it, he is very soft and proud.


D. Kotaro Fuma

"A Fuma Ninja who works for the Hojo Clan. He confounds his opponent with his agile
movement and countless Ninjutsu."

Kotaro is an interesting character. He is rather reckless at the beginning, but his child-like
manner makes him loveable. Kotaro is rather fast and skilled, so it might take a second to
adjust to his fighting style after countless hours with Jubei. Kotaro's magic is very useful
for his kind of character.

E. Oyu

"A fencer who wears western style armor and wields a western sword. She is breath
taking but mysterious. Her past is shrouded in mystery."

Oyu is the Kaede of this game. Her portion is a must, so you get to experience her often.
Her fighting style is a lot like Jubei's as well, though many consider her weaker. Once
you get her strongest weapon, she is very destructive, and her magic is useful when she
offers help. As the game story develops, Jubei and her become little more then allies.

V. BASICS

A. Controls:

For Battlefield:
Square: Attack with equipped weapon. Except for sub weapons (Kotaro, Magoichi, Oyu,
and Ekei), bow, and guns
Triangle: Use magic and Cancel decisions
Circle: Absorbs souls
X: Check and make decisions
R1: [Hold] Lock onto target, plus Square to use bow and guns
L1: [Hold] Block
R2: Quick 180 turn
L2: Use sub weapons (Kotaro, Magoichi, Oyu and Ekei).
L3: No use
R3: Display map
Right Analog: Use it to aim bow and guns [hold R1]
Left Analog: No use
Start: Go into inventory menu
Select: Pause, options, and quit game

For Inventory Menu:
Square: No use
Triangle: Cancel or back one.
Circle: No use
X: Select or move forward
R1: No use
L1: No use
R2: No use
L2: No use
L3: No use
R3: No use
Right Analog: No use
Left Analog: No use
Start: Return to battlefield

B. Strafing

While holding R1 [targeting] you can make Jubei, or sub characters, strafe to avoid
downward attacks. It is a rather simple technique that can be very vital.

Holding R1 and double tapping left or right will cause Jubei to 'sidestep' in that
direction. If you target, you can circle strafe, which is useful to maneuver around the
enemy and even set them up for an Issen or magic attack.

C. Back/forward steps

Back/forward steps work the same as strafing except you move towards or away from
your target [hold R1]. Steps are useful to avoid swing attacks.

Holding R1 and double tapping up or down will cause Jubei, and sub characters, to either
jump towards or away from the target. Dodge Issens can be used with stepping.

D. Absorbing Souls

Holding down the Circle button in the battlefield will allow Jubei, and sub characters
when they get their bracelets, to absorb souls. Souls are then used to restore health,
restore magic, and upgrade armors and weapons for Jubei.
Yellow Souls – Restore HP
Blue Souls – Restore Magic
Red Souls – Give points for upgrading weapons and armors.
Large Bluish-White Souls – Ogre souls, when enough collected will cause Jubei's
Onimusha form

E. Blocking

All the sub characters can block. Gamers will find that blocking will be a big portion of
their game. To block you just hold L1, to block targeting hold R1 and L1.

Blocking has its weaknesses though. Note that the characters cannot block fast
consecutive hits. Characters cannot block attacks coming directly from behind. Strong
enemies can cause your character to fumble when he/she is blocking. Kicks cannot be
blocked. So always keep this in mind.

F. Onimusha Transformation

As you play, you will notice that hitting enemies will cause a large bluish-white soul float
around. When you try to absorb it, you will notice it can be difficult. These are Ogre
Souls, and absorbing 5 of them will cause Jubei to transform into his Onimusha form.

In Onimusha form, Jubei is invulnerable to attacks, and his magic attack consists of 5
souls like balls that shoot out and lock on to any near by enemy. Note, that the
transformation is limited, you can see the bar where your health bar would be, and by
using the magic attack, the bar decreases faster.

In Onimusha form you can still do all of the regular things, except weapon magic attacks,
that you could do in regular Jubei form; Issens, blocking, strafing, stepping, and
absorbing souls.

VI. Walkthroughs

A. How to use my walkthroughs

I wrote these walkthroughs in the order that I played through the game. I can't clearly tell
you how to get all necklaces in one game. However, I wrote these guides with the
intention of making one sub character the Story Character and Character with the highest
level of friendship. This will ensure that you would get all of that Character's scenarios,
except for specific ones. If you use this guide, and follow it as it is written (for each
character) at the end there will be listed what scenarios you should obtain. Remember, I
play the games as I go, so what I get I write, but that doesn't mean that even if you follow
my guides to the letter you will get the same results. I only intend to help.

If you are playing, and have Magoichi as your story character but still get to play as
Kotaro in the Fog Valley, I recommend you go looking through that particular
Character's section. I will not write events that didn't happen as I played through.

Also, I won't go into detail on the trading in my guides. I will only trade to get a certain
Character's friendship to its highest. These guides are written to walk you through the
game, and help you attain 100% scenario. If you have specific questions, refer to the
other sections such as the PHANTOM REALMS, NECKLACES, SEARCHING ITEMS,
and what ever other section I might add.

Simple terms:
If you need something for a character, look in his section.
If you find anything wrong with my guide, like I misspelled something or listed the
wrong item to trade, or something that should be in here contact me, contact information
is at the top of the guide.
I will try my best to guarantee a 100% Scenario within 4 games, one for each sub
character, but if I notice that it isn't possible, I will try to note what to do in another
Character's game to complete the first Character's Scenario.
Good Luck.


B. Ekei

Introduction: Deadly Attack by Oda's Army

A well-done FMV of what exactly happens to Yagyu Village, the main reason why Jubei
returns home.

Yagyu Village

Chapter 1-1: Evil Attack on Yagyu Village

The narrator tells us why Jubei has returned home. Jubei just walks into a destroyed
Yagyu Village in disbelief. The graphics are beautiful.

Nothing special, just follow the path and avoid being killed. As you walk forward, you
will encounter a short cinema of Jubei's friend, Yasuke, being killed right before he
explains what has happened. In the second area, where the river and bridge are, you can
find a chest with the map for Yagyu Village. Once you enter the pond, a cinema will
show stepping stones explode from the water. Directly to Jubei's right there will be some
bamboo trees you can cut to find a chest that will bear an herb. Cross the stepping-stones
into the corridor cave. For now ignore the Soul Pool since you can't absorb souls just yet.
At the end of the corridor cave you will find a door.

Chapter 1-2: Meeting Takajo

Takajo will explain who had wrong Jubei and destroyed Yagyu village, but Jubei is at
first disbelieving. Later we discover that more happened then we are shown. Takajo
explains the legend of the Oni and the purpose of the 5 Orbs. Jubei learns that it is his
destiny to stop the demons, as one with the blood of the Oni.

Now that you have the Charity Orb you can absorb souls, by holding Circle, but after the
scene with Takajo there is a chest with an herb. Turn around and proceed to leave the
same way you came, but this time the corridor cave will contain some bad guys. So
prepare to battle, and don't forget to absorb souls. As you exit the cave and pass the
stepping-stones, take Jubei's right (opposite direction of first Herb). You should try to
catch the frog Ekei will love it. As you continue through this direction you will find a
little shrine…show your identity.

Chapter 1-3: A New Power

Jubei is now blessed with the Thunder Sword Buraitou, his new power. Nice little scene
as he swings it around and promises to get revenge on Nobunaga.

Now the narrator tells of a short historical background for Imasho Town.

Chapter 1-4: Meeting Oyu

To me it was rather amusing when they show the man dying after he has found gold.
Jubei walks in and witness a few guys pick on Oyu. As Oyu defends herself, Jubei comes
to her rescue. The guys ignore Oyu and she walks off [note I have Oyu's alternative
costume, man its weird] and Jubei is left to deal with the men.

Imasho Town

First let's visit the friendly store [second door on the right, first being the bar], remember
this is a walk through for Ekei designed just to get the majority of his scenarios, so we are
only going to buy a few select items. The 1,000 Gold you have should be sufficient. You
can get the White Necklace from the storeowner, for directions go to the NECKLACES
section. Now at the store we want; The Egg, Grilled Fish, Blue Parrot, and Vodka total
cost 950. You can buy Artwork #16 if you are attempting to collect all the Artworks, but
in order to get the others that are held by characters you must trade with them. I won't go
into detail on that in this guide, since I don't want to ruin the chances of lowering your
Friendship with Ekei. Check the SEARCHING ITEMS sections to see more on the
Artworks.

Now for our chase after Oyu, leave the store and follow the path to the end where there is
a big doorway, before entering you can get the Imasho Town map on the right of the
door. Enter it to get yourself your Bow. First break the barrels that block the way to the
elevator [right of doorway], and then return to the start [left of doorway] there is a switch.
Hit it, run all the way back to the elevator and board it to the top floor to get your bow.
Head back out and take left path to find the Gold Mine pathway.

This is straight forward, just run up the stairs killing monsters as you go. Try practicing
some Issens; they produce more souls, which are vital to upgrading your equipment. Just
ignore it, since Ekei doesn't need it. Once you reach the top of the stairs you will
encounter a goofy guy who won't let you pass without a permit. So was this all in vain?
Course not.

Back track down the pathway, back to the Imasho Town, and this time enter the bar.

Chapter 1-5: Meeting Ekei and Magoichi

As you enter the bar, you will see a spear cross you and a stranger path and cut the
vase/bottle in half. Magoichi is introduced by another angry stranger, and after a few
offensive comments, a battle is initiated. Who are these strangers? Well watch the cinema
and then Jubei will stop the petty fighting and introduce both characters.

After the cinema you should now be able to exchange gifts, so head over to Ekei and give
him the following, Blue Parrot, Frog, Grilled Fish, and Vodka. Now he returns, Power
Jewel, The Analects, Music Box, and a Magic Jewel. Now travel into the bar and talk to
the guy that is leaning against the door in the top of the screen. Buy a permit from him for
100 Gold. You should have enough.

Back track back up the pathway, and make sure to kill some more monsters. You want to
be able to upgrade your equipment soon. As you get to the top, proceed and Jubei will
show the permit, oh and just ignore the chest, it isn't required for Ekei. Walk towards the
entrance to the Gold Mine and a cinema will start where some guys are scared. They will
tell you they saw Oyu walking deeper into the Gold Mine.

Once in the cave, you will see a fork in the road. Take the left path first so you can get
yourself a Demon Wall Scroll and a chest with a puzzle.

The answer to the puzzle is: 4 and 6. [If you don't understand this, please refer to the
PUZZLES section]

Inside you should find the Buraitou Secret, a special attack for your new sword. Walk
back to the fork in the road and proceed to the right. Follow the path and open the chest
along the way to get the Gold Mine Map. As you keep going through the linear path, you
can find nuggets of gold lying around.

Chapter 2-1: Eerie Monsters

As you keep walking, a cinema will start where red eyes catch Jubei's attention. Watch
the new enemies spawn and get ready to kick some monster butt, oh and a perfect time to
practice your new Buraitou Secret [up, down + square].

Keep walking till you come to another fork in the road. This time take the left, and as you
enter a red force field should appear behind you. Kill the 4 monsters.

Chapter 2-2-3: Ekei Helps Jubei

After you killed the monsters and absorbed their souls, Ekei will run in and kill a
monster. He yells at Magoichi for not doing anything and then begins to help you battle
the Monsters. Pretty straightforward, just kill the monsters.

Chapter 2-3-3: A Missing Baby (For Ekei)

A miner will run in and request your help, the monsters kidnapped his daughter and Ekei
offers to help. Ekei runs along with the Miner and Magoichi comments, and then you
return to your game.

Walk into the now accessible path. Inside you can get the Five Oni Orbs scroll and the ice
lance Hyoujin-Yari, you can decide which weapon to use, and both are great starter
weapons. Now you must return to the fork in the road before you got trapped in this room
this time take the left path.

Chapter 2-4-2: Dreams of Men

Again Magoichi and Ekei are at it again. Fighting over such small things. Ekei explains
how Magoichi makes fun of his dreams. "I laughed because it is silly." Magoichi makes a
comment about a "vengeful ghost" and walks off Ekei of course follows.

With control of Jubei again, step forward and you will find your first Mozun. Just equip
the Hyoujin-Yari and take a whack it. It should explode in a cinema. Now walk forward
make sure you pick up the medicine within the chest. You will find a magic mirror, use it
to save your game, upgrade your equipment, and make sure to make it useful since you
will be facing a boss. On the right of the magic mirror you can put the Charity Orb, once
you put it in the wall will collapse in a cinema. Ready? If so, enter.

Chapter 2-5: Meeting Ginghamphatts

Well here is Boss #1, Ginghamphatts. What a weird name, don't you think so too? Well
of course like all demons, he is cocky and will give you a lecture about your humanity.
Get ready to smack him around.

Check the BOSSES section for some advice.

After you have defeated Ginghamphatts, absorb his souls and run into the next area.
There is a guy lying on the floor, don't talk to him just yet. Walk past him into the next
room and get yourself some Gold, ignore the chest since it isn't for Ekei, and behind the
crates there is a puzzle box.

The answer to the puzzle is: 5, 3, 6 and 4. [If you don't understand this, please refer to the
PUZZLES section]

Inside the puzzle you should find the Hyoujin-Yari Secret. Now walk back out and talk to
the man on the floor.

Chapter 2-6: The Exhausted Factory Owner

You will return to the second floor of the Bar, the old man will give you some
information on the demons and then tell you that Oyu was taking deeper into the cave. He
will give you a Red Ring and tell you he found it inside the Gold Mine. He will rise up,
thank you again and leave.

Check the chest to find the Folding Fan. You will notice someone in the front of the
screen lying down, so go over to him and try to talk to him.

Chapter 2-7: Meeting Kotaro 2

In a cinema he will attack Jubei and run off. Jubei is now in front of a Statue and a voice
calls out to him. Kotaro walks out and introduces himself. Kotaro tells Jubei that they are
friends against Nobunaga. Kotaro also tells Jubei not to trust Oyu and that he will figure
out who she really is.

Now you are in the back of the bar so go in and head back into the store. If you want to
get the White Necklace from the storeowner, refer to the NECKLACES section, I am
only guiding you to get the majority of Ekei's scenario. You can also get the ball rolling
on the Orange Necklace this time around; again refer to the NECKLACES section. At the
store buy the following; Fudo Leg Guard and Love Potion total cost 1300 Gold. You can
buy Artwork #17 if you are attempting to collect all the Artworks, but in order to get the
others that are held by characters you must trade with them. I won't go into detail on that
in this guide, since I don't want to ruin the chances of lowering your Friendship with
Ekei. Check the SEARCHING ITEMS sections to see more on the Artworks.

This will be the only time you trade with other characters, so go to the second floor at the
bar. Trade the Music Box with Kotaro to get the Ashura Garment for Ekei. Before
heading down stairs talk to the man on the right of Kotaro to get the Pick. Now head
down stairs and talk to Ekei. He will mention something about a woman pickpocket.
After talking to him, head to the stables, along the way ignore the chest at the market.
When you reach the stable, ignore the chest, and talk to the lady that is behind the stables.
She will then run away from you denying any accusations. Return to the second floor bar
and head out to the balcony to talk to her again. After she runs away again, go to the
forgery, next to where you found the Imasho Town Map, and talk to her. Again she ran
away, this time head back to the stables, where you first found her, and talk to her again.
She will admit of what she stole and hand back to you a Broken Bell.

Now go back to the bar and give Ekei the following, Ashura Garment, Broken Bell, Fudo
Leg Guard, and the Love Potion and he returns Super M. Liquid, Buraitou Tech. 1,
Hyoujin-Yari Tech. 1, and Medicine. Leave the bar and head back towards the Gold
Mine. Along the pathway to the Mine, you will see a cinema introducing a new monster.
These monsters aren't that hard. Hack and slash and get some precious souls. For now
return to where you got the Hyoujin-Yari. Ekei should be there and down in the rain
about not finding gold. Give him the Pick in exchange for Normal Bullets. Now just run
all the way back to where you found the Factory Owner. Along the way there will be a
battle where some tough monsters pick on you, but Magoichi will be present to help you
out and also, you will see Kotaro around, just ignore him.

Once you get back to where you found the Factory Owner, go up to the odd shape on the
floor and use the Red Ring. A light path should open up and you should enter it. When
you get down, you will walk towards a door and a cinema will start where some monsters
bad talk you. Two monsters will appear first one then when you kill it the other, just
dispose of them and head into the unsealed door.

In the room with the twisted stairwell, before you go up it you can find the Crystal Ball
on the left side of screen. Now head up it, at the very top there will be a monster swing
his sword. Just rid the world of him and head out. You are now in front of Gifu Castle a
cinema will show it off (Ibayama in Onimusha Warlords), so now just go up to the door.

Chapter 2-10-2: Magoichi Talks about Ekei

Magoichi will kill a monster and then jump into the screen. He will tell you a little about
Ekei's dreams and how they are stupid. Then he tells you why Jubei is a "vengeful ghost"
since when Nobunaga is destroyed, another will take his place. "It never ends."

Once you get Jubei back, enter the door. Some archers and monsters will be pesky, rid
them, get the two treasure chests containing the Gifu Keep Tower Map and Incenses, and
then enter the door on the left, not the big doors. Here you will find a number puzzle.
They are rather simple.

The answer to the puzzle is: 6, 8, 2, and 4. [If you don't understand this, please refer to
the PUZZLES section]

You will get the Bronze Mask (right). Take it and go back into the main room, prepare
for some more pesky demons. After their souls are drained enter the big doors. In this
room Ekei will be fighting some enemies, DON'T LEAVE EKEI WITHOUT KILLING
THE MONSTERS. You want to have your friendship high with Ekei, so make sure you
wait and kill all the monsters. After killing them talk to Ekei and trade him the Crystal
Ball for Normal Bullets.  Now take the Herb from the treasure case and proceed through
the unlocked door. Here you will find another puzzle box.

The answer to the puzzle is: 4, 2, and 8. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel, so just use it when you want. Head into the next set of
doors and you will come across a doorway with a blue alter on it. Examine it, then use
your Bronze Mask (right) but you will notice that you can't just yet open the door.
Proceed on, careful with these monsters and in the next room ignore the chest and enter
the door under the stairwell. A man will tell you he has something for you, but the evil
energy won't let him, so he asks you find the Purify Charm. Behind him is the Demon's
History. After exiting the room, head up the stairwell. Ekei will come in and help you
fight the monsters.

Chapter 2-11: The Digger's Baby is Found

Once the monsters are gone, the baby will begin to cry and the Miner will run in. You
have just rescued the Miner's baby. Ekei will have a flash back of his child and snatch the
Miner's baby. Ekei will explain his history a little and he begins to cry, kudos on the tears
Capcom, kudos.

After the scene, you can leave through the only useable door. Here you will find yourself
with a few archers, so just kill the archers and proceed into the next door. In the next
room, there is an herb in the chest, the Earth Mozun, and the Purify Charm on the table
sparkling. Take the herb and the Purify Charm and head back to the room under the
stairwell.

Once you are there, give the man the Purify Charm, he will be grateful and leave
something sparkling. Lift the Bronze Mask (left) and head back to where you first put the
Bronze Mask (right). Remember, as you walk there is a magic mirror, save, enhance your
equipment, so just be ready.

Chapter 3-1: Meeting Tokichiro

A cinema should start with Tokichiro's funny laugh. Tokichiro will assault Oyu, and then
Jubei comes in and orders Oyu to leave. Tokichiro summons some monsters, and Jubei is
left to defeat them as Oyu escapes.

After you defeat the monsters, head back, and get an herb in the chest. Now proceed into
the unsealed doors.

Chapter 3-2: Gogandantess Battle 1

Meet Gogandantess, the Greatest Swordsman of all Demons. Gogandantess will
introduce himself and then challenge Jubei. You can't win this fight, so just keep yourself
on your toes. Block, dodge, and try not to use cure items.

Chapter 3-3: Oyu Assists Jubei

After some time Oyu will come and rescue you, Gogandantess will call you a coward and
leave.

Just follow the path; there isn't anywhere to go. Once you get outside examine the big
metal orb.

Chapter 3-5: Borrow the "Faith" Orb

A cinema will start where Jubei asks Oyu for the Orb she wears around her neck. Oyu
will hand it over, examine the Metal Orb again and now insert the Faith Orb.

Chapter 3-6: Ride an Iron Horse

Jubei will tell Oyu to get on the Iron Horse, and they both ride it over Gifu Castle's walls.
Ride off into the sunrise and back to Imasho Town.

Chapter 3-7: Obtain the "Faith" Orb

Once in Imasho Town, Oyu will introduce herself and tell her story of why she was in
Gifu Castle. She also tells a little bit of her background and Jubei of his. Right off the bat
you can see some attraction that Oyu has for Jubei.

Once you gain control of Jubei, walk towards the bar, just ignore the treasure chest.

Chapter 3-8-1: Kotaro's Warning about Oyu

Kotaro calls you from the back. Kotaro explains his distrust for Oyu and then runs off
saying he will prove it that she is not trust worthy.

Head back to the store, along the way in the market there should be a man staggering
wearing a round hat near the entrance to the main town. If he isn't there, head towards the
town, then return to the market and talk to him to get Taizo Mandala. At the store buy the
following, Pocket Watch, Calligraphy Kit, Naughty Novel, Houtengeki, and the Pair Ring
total cost 5100 Gold. You can buy Artwork #18 if you are attempting to collect all the
Artworks, but in order to get the others that are held by characters you must trade with
them. I won't go into detail on that in this guide, since I don't want to ruin the chances of
lowering your Friendship with Ekei. Check the SEARCHING ITEMS sections to see
more on the Artworks. If you chose to follow how to get the Orange and White Necklace,
by referring to the NECKLACES section, then talk to the store owner again and look for
the man's father who gave you the chalk, if you didn't do any of this just go to bar. Now
run into the bar and give Ekei the following, Calligraphy Kit, Folding Fan, Houtengeki,
Naughty Novel, Pair Ring, Pocket Watch, and the Taizo Mandala and he will return
Fancy Paper, Power Jewel, Hyoujin-Yari Tech.2, Hien Kyahan, Normal Bullet, Scarf,
And Normal Bullet.

After trading with him, these items should guarantee that Ekei will be the Story Character
and the Majority of his scenarios will open up, remember not to trade with others, you
don't want to jinx yourself. Note, read the HOW TO USE MY WALKTHROUGHS of
the WALKTHROUGHS section for better understand.

Head out of the bar and into the market, there should be someone holding a rather weird
umbrella so go up to her.

Chapter 4-1: Meeting Jujudormah

This ugly demon thinks she is the hottest thing alive. She tells you of her love for
Nobunaga and how she will stop Jubei and Takajo. So the chase is on, Jujudormah is
after Takajo, and Jubei rushes back to Yagyu Village to protect her.

Yagyu Village 2

Welcome back to Yagyu Village. This is again straightforward. Take control of Jubei and
head to where you first met Takajo, but along the way…

Chapter 4-2-4: Ekei Helps Jubei 2

As soon as you cross the bridge a cinema will show Ekei coming out to help Jubei. Ekei
will tell you to leave this to him, BUT!!! NEVER EVER leave Ekei alone during battles.
Since he is your major character, leaving him will lower your friendship with him, so stay
and fight till all the monsters are dead; this will help your friendship.

After you killed the monsters go to Takajo. Cross the stepping-stones, go through the
corridor cave and come out where Takajo gave you the Charity Orb.

Chapter 4-4: Takajo's End

You made it just in time to see Jujudormah kill Takajo. Jubei goes to Takajo and holds
her as her dying breaths are used up.

Chapter 4-5: Mother & Father

Oyu walks in and asks what is wrong. Jubei explains that when he first met Takajo, she
explained to him how she met his father and fell instantly in love.

Chapter 4-6: The Oath

Takajo reminds Jubei of his destiny and importance. Jubei now even angrier and is so set
on destroying Nobunaga. Jubei is half Oni, there for it is his destiny to stop the demons.

After the Cinema pick up the sparkling item, Ring of Takajo, and now you have to return
to where you started. Back track through the corridor cave, over the stepping-stones, but
you will notice Ekei. Talk to him if you wish. Walk past the bridge, killing all the
monsters allowing the way for their souls. Once you are back at where you started, go
into the door.

Once you are in the house, travel straight, hop onto the next level, and whack at the
screen door. Run straight and then turn left hop on and kill the monsters. Run to the end
of the corridor to find a puzzle box.

The answer to the puzzle is: 2 and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel use it when you want. Travel back and knock down the
screen doors. You should be able to see a chest, go to it and inside there is a
Kaleidoscope. Now run into the room that was exposed by you slashing at the screen
doors. There are two paths to go, one away from the camera and another towards it. Head
towards the camera first and follow the u-turn path. Artwork #10 should be on a shelf, at
the end of the u-turn path hack at the wall to expose a little secret Jubei never knew
about, and inside collect half of the Four Guardians Art. Now head to the other path and
leave through the only path.

There will be some annoying archers and silver samurais, so be cautious. After clearing
the area take Jubei and all the way down the green grass path, at the end search for the
Wasabi. Hop on the ledge and hack at the screen doors. Take the second half of the map
from the chest and hack at the next set of screen doors. Inside the chest take the Oolong
Tea.

Now return back to where you had entered from and examine the Drawer like object. It is
saying an object is missing, use Ring of Takajo to unveil a puzzle. To solve the puzzle hit
start, go to File, to the sub-menu PICTURE, and examine the Four Guardians Art. The
answer is [Left] point it to white, [top] point it to black, [right] point it to blue, and
[bottom] point it to red. As the machine reacts a stairwell should appear. Travel down it.

In the underground cave, as you are walking you notice that the floor shakes. Jubei jumps
off before the floor gives ways and reveals a deadly set of spikes. Just push the
directional button towards the spikes and Jubei will jump and grab on to the ledge. Push
up and he will climb up. As you proceed you will see lots of ropes, cut them and a big
spike will come down in a cinema. When you get control of Jubei, quickly hit R2 and run
back to the spikes, jump across, if you are daring get up on the ledge and then jump
across and wait till the spike goes over you. If you are not daring, after jumping across
the first time, the spike is chasing you, just wait till it passes over you, when it does push
up and then jump across. Follow the path to the exit, and you will find yourself in Fog
Valley.

Ignore the chests and just move forward. Kill all the monsters that get in your way, and as
you pass another Mozun, ignore it since you don't have the right magic yet. Once you
pass all three ladders, you are at a bridge. Ekei will pop up to help so you must stay and
kill the monsters with him. After the monsters are all dead go and trade with him. Give
him the following, Oolong Tea, and the Wasabi. Ekei will then return; an Herb and
another Herb. After you have finished trading with him continue along the path. Two
treasure chests lay ahead, one with the Fog Valley Map and another with an herb.

From the Wind Shrine get your Senpumaru and back track to where you saw the Mozun.
Across the bridge, down the ladder, down the second ladder, and there it should be. Use
the Senpumaru to get Nobunaga's Knowledge. As you are walking back, you will
encounter Ekei again in the bridge

Once you are back to where you got the Senpumaru, save it and enhance your weapons
since you will have to head into the Forest Maze. There are monsters along the way so
kill them and gather some souls. After the first straight area, you will come to a fork with
a little floating bug demon. Will it quickly, for they disappear. After you kill it a cinema
will make the fork turn into a straight path. Follow it, again more monsters, and again a
fork, this time the little bug guy got protection. Quickly dispose of the back up or just aim
for the bug guy, killing him will return the fork to a straight path and eliminate all the
monsters. Go into the new area, another straight path with monsters, keep going, another
fork with the bug guy and monsters. Same as before, this time as it turns into one path,
follow it and…

Chapter 5-5: Jujudormah and Ginghamphatts

Jujudormah should appear laughing at you as she threats you. She is about ready to duel
you when Ginghamphatts appears Ginghamphatts and Jujudormah argue like siblings and
Ginghamphatts gets the honor of fighting you. Say hello to boss #2.

Check the BOSSES section for my advice.

After the boss is dead you get Nobunaga's Reign, take it and leave.

 Chapter 5-6: Reasons to Fight

As you come out of the Maze Forest you find Magoichi and Ekei fighting. Magoichi tells
Jubei that he understands how Jubei feels after the death of Takajo. Ekei challenges
Magoichi's claim and says not to trust him, that Magoichi might be serving Nobunaga
and out to kill both Jubei and Ekei. Magoichi leaves and Ekei chases after him.

After the cinema take the left path to a grassy area. Ekei should be there and don't leave
till you kill the monsters, once that is done talk to him to get a Medicine. You will see
another Mozun so go dispose of it with the Buraitou. After you get Nobunaga's Dignity.
Don't go in direction that is the opposite of the pond since it is a dead end. At the pond,
cross it and enter the door. On the side towards the camera, Jubei's left, is a puzzle box.

The answer to the puzzle is: 9 and 5. [If you don't understand this, please refer to the
PUZZLES section]

You should get Senpumaru Secret. After the puzzle go into the room with the spikes and
examine the middle. You should be asked if you want to pull a lever, pull it and quickly
an image will flash. It is an image of the three Nobunaga statues you have. Memorize the
image, order of statues, and then place the statues in the same order to proceed.

My game: Order Nobunaga's Knowledge, Nobunaga's Dignity, and Nobunaga's Rein.

After the doors open run through and get ready for some monster bashing. Remember if
Ekei shows up you can't leave until all the monsters are dealt with. Enter the door and
kill the monster blocking the door. Near the Magic mirror is Jujudormah's Diary, at the
magic mirror enhance and save since…

Chapter 5-9: A Last Kiss of Jujudormah

Jujudormah will be sweating a picture of Nobunaga. Jubei offends her and she gets angry.

Check the BOSSES section for my advice.

After you slay the beast Jujudormah, you will get the Honesty Orb, and now you should
see a red switch. Hit it and the wall will open up. Follow the path; open the chest to get
an herb, then run to run because soon afterwards the cave will fill with poisonous gas.

Chapter 5-10: Jump Over a Cliff

When you get to the end of the cliff, you will watch a cinema of Jubei jump off into the
water. The cinema looks pretty nice.

In the underwater cave, you will find a chest with the Oni's Sacred Place. Save and then
go examine the other pool of water. Put in the Orb of Honesty in to move forward.

Chapter 5-11: To Oni's Sacred Place

A cool cinema shows Jubei going to the Oni Sacred Place. I like how he almost falls off.
Then Gogandantess shows up for, with the cool quote: "Your eyes betray you. That you
are thrilled to see a warrior greater then you."

Chapter 6-1: Gogandantess Battle 2

Once again you can't defeat him. So I recommend you try to conserve your energy and
cure items. Try to dodge and attack when you can. Don't be scared of using your magic,
since it will get restored after the battle. After some time, Gogandantess will tell you
Odani Castle will fall and then head off. Oyu will come to your aid and will go ahead of
Jubei.

Chapter 6-2: Takajo's Advice

As Oyu enters the Oni Sacred Place, Takajo will appear in front of her. Takajo will thank
Oyu for helping Jubei in his time of need and will then tell Oyu how to find the Sacred
Flute, so that Jubei can defeat Gogandantess.

Now that you got control of Oyu, head around the object in the middle [earth shrine] and
behind it to a staircase next to the magic mirror. Head down it and up the other side, you
should be careful because as you walk along the path two monsters will come up and
attack you. Since Oyu has her level 3 charge, you should use it on them and they should
fall easily. Run and get the Key Plate. With it, you can now return to where you met
Takajo and use it on the Earth Shrine to unlock the doors.

Kill all the monsters that get in your way, use Oyu's magic since it allows you to release
souls of monsters with simple attacks. You don't have to kill them. This is great to get
some extra souls and restore life when you are low.

You should must to the path on the right of the Earth Shrine, since the other is a dead
end. As you enter the first corridor, get ready to fight some monsters from here till the
end, because it is going to be hard. Since Oyu has a small life bar, she can die easily, but
using her level 3 charged you can make the big monsters suffer. I warn you to be careful
of the silver armored samurais, because they can gang up on your and their long-range
attacks can prevent you from getting close enough to unleash your level 3 attacks. As you
go through the rooms, you won't find items or chests, only in the room with the Silver
Samurai's, where there is a greenish-yellow pool in the middle, will you find the Oni's
Sacred Place Map #1 in the chest and on the other side of the big mouth statue, a
Medicine sparkling on the floor.

You should know be in a room with glass tiles, blue colored, where fish explode from the
bottom. Just block, evade, kill what you can, and eventually the red force field on the
ladder would disappear. As you go down the ladder, you will have to find a rather
annoying monster watch out for the crocodile like monsters who will distract you and the
monster's tentacles. After you kill it there will be a hole in the wall, make sure to get the
Adarga from the chest.

Enter the hole in the wall and travel down the Fog Bridge. Be careful with the monsters
for they can cause serious damage on the narrow walk way. When you get to the magic
mirror, save and equip the Gladius that is in the chest. The next area contains some very
strong monsters, so be ready. The first monster, the yellow bull, can be taken down with
one level 3 charged attack, the next monster, the red bull, can actually kill you easily, and
it will take you around 3 or 4 level 3 charged attacks. If the red bull hits you, roll out of
the way as you get up, or lay there till you get an open chance, because if he cheats you
like he did me, then he will hit you as you try to get up and basically kill you.

Chapter 6-3: Oyu Finds the Sacred Flute

Congratulations, you just defeated the bulls and got your hands on the Sacred Flute.

Now, you must venture back to where Jubei was and handed it over. There is nothing else
to do with Oyu, you can either fight and get some souls for Jubei using Oyu's cool magic,
or just head straight for him and get on with the game.

Chapter 6-4: Oyu Hands Over the Sacred Flute

Oyu returns to Jubei with the Sacred Flute that Takajo told her to find. Jubei tells Oyu
that his wounds have healed. Now Jubei must go into the Oni's Sacred Place himself and
find the rest of the secrets that are hidden. Oyu departs.

First's things first, make sure to step up to the Earth Shrine and get your Dokoutsui. I've
gone ahead twice before without it only to venture back. Head in the same direction that
you did with Oyu and eventually…

Chapter 6-7: Ekei's Weakness

As you walk into the room after the room with the mouth statue, Ekei walks up to you
and tells you that you can't stay, that it is to dangerous. Suddenly you hear the squeaking
of a mouse as Ekei starts to scream and runs off to fight the monsters.

Just kill the monsters, don't leave Ekei till you kill them all, after you clear the monsters
talk to Ekei, tell him you promise not to tell anyone that he is scared of mice and he'll
give you the Senpumaru Tech.1, also if you say no you won't get credit for the chapter or
the Tech book. After exiting this room, head down the ladder. Once you get to that area
where the Earth Mozun is, kill all the monsters, break the Earth Mozun, and then kill the
monster in the next area but don't forget the Circle Key on the floor. Head up the ladder
and back track back to where you got the hammer.

Chapter 6-9: Tokichiro Sets a Trap for Magoichi

As you enter, you see Magoichi asking Tokichiro where he hid the gold. Jubei walks in
and asks Magoichi if it is true. Magoichi doesn't answer, but in walks in Ekei and starts
to accuse Magoichi. Magoichi doesn't care and walks away; Ekei gets angry and chases
after him.

Back in the main corridor use the magic mirror effectively. After using the mirror, turn
into that door immediately to the left. You will find yourself in a blue u-turn corridor, so
kill the monsters, collect the Lift Instructions, and then head to the end of the corridor.
You will find a ceiling fan, just switch over to Senpumaru and use the magic attack.
There is a sparkling item, a Magic Liquid, just in case you don't have enough magic.

As the cinema shows the ceiling spin, you will notice that the elevator now has power.
Take it down, and pick up the Oni's Place #2 Map in the treasure chest. As you walk into
the next room you hear some weird noises and voices. Follow the wall on the right of the
doorway to a dead end.

Chapter 6-5: Ekei Finds a Hidden Room

Jubei walks in to find Ekei punching a wall. Ekei tells Jubei that he followed Magoichi to
that place, but he disappeared. Suddenly the door slides open, and Magoichi walks out.
Magoichi tells them that there is treasure and a monster grabs Ekei by the head. Ekei gets
angry towards Magoichi and chases after him, leaving you to fight the monster.

Quickly dispose of the monster and head into the room to collect your a Yellow
Necklace. For more information on the necklace check the NECKLACES section. Now
walk back to the room and look the for puzzle box located in the corner.1

The answer to the puzzle is: 12, 2, and 6. [If you don't understand this, please refer to the
PUZZLES section]

You should get a nice Tanegashima for your efforts. With that in your inventory, climb
up the ladder, follow the path to another ladder, and climb down. Enter the door to find a
magic pool and next to the operating table there is number grid puzzle.

The answer to the puzzle is: 1, 4, 7, 10, 13, and 16. [If you don't understand this, please
refer to the PUZZLES section]

Solving the puzzle will give you the Golden Key. Now we must head back to the room
with the elevator and map. Just exit through the door, climb the ladder, follow the path,
climb down the ladder, kill the robots if you wish, and exit through the door. As you enter
the room again, you should see a ladder in the bottom-right corner. Climb it to find a
panel, examine it and accept to use the Golden Key. A cinema will show the moving
boxes stopping, so now you can cross them just like the stepping-stones in Yagyu
Village. On the other side, examine the door and accept to use the Circle Key.


You can find a Tokichiro's Memo #1 on the floor. Examine the statue to open up a
puzzle.

Check the PUZZLES section for the answer.

Solving the puzzle will make a Light Path appear. Enter it and soon you should appear on
top of a tower. Turn around, hit R2, and walk forward. Some people complained that they
didn't know how to get off the top of the tower. Follow the path to a ladder, and then just
go down it. As you go down you will find a puzzle box on your left.

The answer to the puzzle is: 2, 4, 6, 8, 1 and 7. [If you don't understand this, please refer
to the PUZZLES section]

You should get a Talisman, very useful, and now you can down track the stairwell. If you
follow this guide there should be monster archers, dispose of them. Walk down the path
and open the treasure chest to attain the Green Wedge, and use the magic mirror to save,
especially if you will want to go to the Green Phantom Realm. When you check the door.

Chapter 7-1: Ekei Does a Favor for Jubei

Jubei will realize that the door is locked, and then turn away. Suddenly Jubei can hear
Ekei walking by and calls out to him. Ekei goes to the door and responds to Jubei. Ekei
laughs at Jubei since he is locked in. Ekei asks to tell him where the key is, but Jubei
doesn't know either.

Now as Ekei you must go right, enter the door, and in the hallway get the Gifu East Area
Map open the black treasure chest to get the Yellow Bracelet. Move forward and exit
through the door. Once you enter this area, there will be some monsters. After killing the
monsters, travel along the path, don't take the first turn, and you will come to a treasure
chest, which contains the Cherry Key. Exit through the door on the right, after you unlock
it.

This should all look familiar. You can either leave to the next area, entering the Gifu
Castle, or kill the monsters. Once you enter the castle, there will be some more pesky
monsters. Deal with them and enter the double doors. You can fight the monsters here, or
enter the door on the right, using the Cherry Key. Once in the new room, walk inside to
find the Crescent Key, Human as Food, Artwork #12, Nioh Protector and another puzzle
box.

The answer to the puzzle is: 11, 1, and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Magic Jewel, so use it. Once you get everything you just need to back
track to where you found the Cherry Key. Just exit through the door, exit through the
double doors on the right of the screen, run through the wrecked room and exit to the
keep. You should now be where there is a path that leads in a circle. Dispose of the
monsters and then leave through the door back to the East Area. With the Crescent Key,
you can now open the door that we first ignored. Kill the monsters and head for the door
to unlock it.

You should go straight through, just kill the monsters as they come. In the next room you
will find yourself in a pond with more monsters, just keep killing them. Keep going
killing monsters as you go, along the way absorb the Soul Pool. Final you should find
yourself at the waterfall. You should just be killing monsters, and make sure to grab the
black treasure chest behind the door that contains Halberd. With that equipped, head into
the little shack and down the stairs. Examine the boat to cross the lake. You should now
find yourself in front of a building; just kill the monsters and head inside. You will find a
big red bull monster, I recommend you stay in the corner and use your charm attack.
After you kill it you should get the Snake Key.

Now you just simply have to head back, get out of the building, cross the lake by
examining the boat, head past the waterfall, down the stairwell, across the courtyard, past
the pond, straight across the walkway, take a left at the first intersection, and through the
small corridor. Just simply examine the door in which Jubei is trapped.

Chapter 7-2: Ekei and Jubei Talk

Ekei finally unlocks the door and walks in. Ekei tells Jubei that he knows what he wants.
Jubei knows that he wants liquor and women. Ekei walks away satisfied and Jubei just
looks at him.

Now that you have control of Jubei, exit the room; you will come to a split. Go to the
right, only if you are collecting the artworks or want to visit the Green Phantom Realm,
other wise go to the left.

If you go right, equip Buraitou and break the Mozun. Enter the door and examine the
shelves to find Artwork #11, and use the Green Wedge on the light to open up the Green
Phantom Realm, for more information on it just go check the PHANTOM REALMS
section.

If you go right pass through the small corridor, once you enter this area, there will be
some monsters. Ekei should appear to help you, so remember to kill all the monsters and
then she leaves. After he leaves, travel along the path, don't take the first turn, and exit
through the door on the right.

This should all look familiar. You can either leave to the next area, entering the Gifu
Castle, or kill the monsters. Once you enter the castle, there will be some more pesky
monsters. Deal with them and enter the double doors. Fight the monsters, and instead of
entering the door on the right, head out through the doors directly in front of the door you
came through. We want to return to where you found the Purify Charm your first time
here. Keep going through, ignore the door with the blue alter, pass the magic mirror, and
into the door. Ignore the treasure chest and just head upstairs. Kill monsters as you, now
just enter the only doors here; you should now be in the wrecked room's top floor. Enter
the door on the top and you will find a Mozun. Whip out Dokoutsui and take care of it.
Enter the room to find a medicine in the far corner, and a puzzle box.

The answer to the puzzle is: 6, 7, 9, 5, 8, and 4. [If you don't understand this, please refer
to the PUZZLES section]

You should find the Dokoutsui Secret. With that in your inventory, let's back track. Exit
the room, cross the path and exit. Fight the monsters, and head down the stairs. Ignore the
chest and run out the door across the door underneath the stairs. Pass the magic mirror,
pass the blue alter door, and exit through the door in the hallway. Exit the small room,
and you are back to where you noticed the locked door.

Since Ekei already took the stuff from the other room, head back out the double door.
Pass the wrecked room and out into the keep. You should now be where there is a path
that leads in a circle. Dispose of the monsters and then leave through the door back to the
East Area. Enter the door that Ekei had first unlocked with the Crescent Key.

Do not leave through the door that is directly in front of the door you enter. As you enter,
take the path to the right to the Mozun. Switch over to the Hyoujin-Yari so that you can
break the Mozun, and then enter the door. In the room you can get the Gourd from the
chest, and follow the path behind the vases to find a Light Path.

After entering the Light Path, you will find yourself in a cave. You are now next to a
magic mirror, run straight and you should catch a glimpse of a treasure chest, open it to
get a Medicine. Many people get stuck here, so just return to the Light Path, since a statue
blocks the obvious route. Facing the magic mirror turn to Jubei's left, walk straight, and
you should find yourself facing a dark tunnel, now follow it.

This room contains more statues and a black treasure chest, so just ignore them. Keep
heading forward; in this room Ekei should appear to help you. Remember to kill all the
monsters and once they are dead give Ekei the Gourd in exchange for Fire Arrows. You
will encounter lots of monsters as you go, so be prepared to fight. There is nothing
important in these rooms, so just keep moving. Finally you should reach a room with a
bridge, which is open, so just kill all the monsters. After all the monsters are dead, to the
left there should be a switch. Examine it to lower the bridge down.

After crossing the bridge and entering the next room; you should see a magic mirror. Use
the mirror, and then notice directly in front of the mirror a statue, on the left of that statue
is Tokichiro's Memo #2. Follow the path; get the treasure chest with the Demon Cave
Map, and exit on the other side. Follow the path and fight the monsters, eventually you'll
reach the end. Be prepared to fight some bulls, be cautious because there are objects that
can interfere with your fighting.

After killing the bulls, or running away, you can exit the room. The next room has pesky
archers and strong demons, so be on guard. After you exit the room, you will find a
treasure chest that contains the Great Powder Tube, ignore the black chest. Run to the end
of the path to find a Mozun, careful, because monsters rise as you reach the Mozun. Kill
the monsters and then switch over to Senpumaru to take care of the final Mozun. Once
you pass the Mozun take the Herb from the chest, and walk forward to a puzzle box.

The answer to the puzzle is: 6, 7, 5, 4, and 1. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Power Jewel, so use it. Walk forward to find the statue that was
blocking the original path. Use the Great Powder on him and he will give you a Secret
Medicine. Walk past him and you should be at the start of the cave, use the Great Powder
on the men to get some medicines, so now you can just enter the Light Path and be on
your way. After you get back from the caves, exit the room, and follow the path to the
door you haven't entered yet.

Chapter 7-10: Magoichi Tells the Truth

As you walk in you find Magoichi killing some monsters. Magoichi gets injured and then
you must fight the monsters. Quickly take care of them. After they are gone, Magoichi
begins to tell you the truth about his past. How he is here to stop Nobunaga before he gets
to Saiga Village. Magoichi doesn't want it to happen since that is the village where he
was raised after his mother's death. The people of the village raised him as if he were one
of their kids, so now Magoichi will do what he can to protect their good nature. Ekei is
ease dropping and begins to cry at Magoichi's callous front.

Exit through the door and fight the monsters in the next room. After you clear them, just
enter the room with the stairwell and head up. You should find yourself in the room with
the waterfall. Just run to the shack on the other side of the waterfall. In the shack take the
Hunting Schedule, and use the mirror to your liking. Walk down the stairs and examine
the boat. Cross it to the area across the lake. Once you arrive, there will be some monsters
so just take care of them. After killing the monsters enter the building and get ready since
two strong monsters will be waiting. Dispose of them with either magic or level 3
charged attacks. Before leaving this room collect the following; Artwork #13, Fortinbras
Book, and Golden Evil Statue.

Upon entering the next room, you will find two statues. Use the Great Powder on the
statues to rescue the men. Talk to the man on the left 3 times to get a Secret Medicine,
and then just walk between them into the door. Examine the statues to unveil a puzzle.

Check the PUZZLES section for the answer.

After finishing the puzzle, a Light Path should open up behind Jubei, so enter it. You
should know appear in The Oni's Sacred Place: Blood Pond. Take the Special M. Liquid
from the treasure chest and exit through the door. In the next room, the door directly to
the left can be opened with the 3 fossils to attain the Black Necklace. Refer to the
NECKLACES section and SEARCHING ITEMS for more information. Ekei will pop, so
just dispose of the monsters and head towards the door. The next room contains a magic
mirror and in the chest is the Oni's Place Map #3. Head toward the door, but ready since
more monsters are awaiting you, a lot more. Prepare to fight, or just run past them to the
door in the back corner.

After exiting the circular room, you should find yourself in a room with lots of turns.
Taking the first turn will lead you to two dead ends, but one contains a puzzle box.

The answer to the puzzle is: 4, 6, 1, and 7. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Magic Jewel. Turn around and there will be a monster that appeared.
Dispose of it and head back towards the hallway where you took the turn. Back in the
hallway continue forward to find a split in the path. Taking the route away from the
camera will lead to a chest, which bears an herb, and a monster will again appear behind
you. Kill the monster and return to the split. This time head towards the camera follow
the path and you will find a ceiling fan and elevator again. Switch over to Senpumaru and
use the wind magic to activate the elevator.

Once the cinema shows the elevator being powered up, ride it up. As soon as you are in
the next room there is a sparkling item, pick it up to get the Scarlet Key. Among the trash
there is also Artwork #14. Now exit through the door and take the path away from the
camera. You should find yourself in the main corridor, where you got the Dokoutsui.
Take the door on the left of the magic mirror to the blue u-turn room. Ekei should be on
the floor, so talk to him and he will mention his Stamina Drink. Check your inventory,
your gifts, and see if your egg has hatched into a chicken, if that chicken has laid a brown
egg, if that brown egg hatched into a brown chick, if that chick grew into a brown
chicken, if that brown chicken laid a gold egg, if that gold egg hatched into a gold chick,
and if that gold chick grew into a gold chicken. If so, trade the Golden Chicken to Ekei to
boost your friendship; this is the last chance you have to trade.

Ride the elevator down and walk forward to the door. Kill monsters if you wish along the
way. In this room go to the ladder by the open chest and climb it. Follow the path to
another ladder then climb it down, now enter the door. Inside walk forward and you
should see something sparkling; examine it to get the Stamina Drink. Simply run back to
where Ekei was resting and had it over to him in exchange for Normal Bullet.

Again ride the elevator down and walk forward to the door. Kill monsters if you wish
along the way. In this room go to the ladder by the open chest and climb it. Follow the
path to another ladder then climb it down, now enter the door. Inside walk forward, turn
right and you will find a red glowing door. Use the Scarlet Key on it to unlock it. Enter it
and walk forward.

Chapter 8-4: Tokichiro's Trap

Jubei walks in on Tokichiro trying to capture Oyu. As Jubei rescues Oyu, Tokichiro pulls
on a lever that makes the floor beneath Jubei and Oyu retracts and they fall into
Tokichiro's trap.

Chapter 8-5: From Oyu to Oichi

Jubei and Oyu have time to talk, so Oyu tells Jubei of her plans to return to Odani Castle.
She also tells him of her true identity, in which she is Oichi, the sister of Nobunaga. Oyu
tells of her husband having 3 daughters from his ex-wife, and how she felt betrayed. She
felt it was her responsibility to stop Nobunaga from killing, but she got caught in Gifu
Castle. Oyu confess how she feels for Jubei, and she admits in being selfish. Oyu decides
to return to Odani Castle because of her daughters, "blood or no blood." Jubei moves in
on Oyu and is about to kiss her when Tokichiro starts to laugh and sets off an explosion.

So the explosion that seems to have destroyed the wall failed to kill you. Interesting?
Walk through the cracked door, and away from the camera there is a magic mirror. Use
it, and save since you will fight a boss. Walking towards the camera are two chests,
which bear a Secret Medicine and Gogandantess' Shield. When you are ready open the
door on the right of the last treasure chest.

Chapter 8-6: Gogandantess Final battle

As Jubei and Oyu are walking in, an explosion knocks Jubei away and Oyu into a hole.
Oyu clings for life when suddenly Gogandantess steps in to save her. Gogandantess
boasts about men wanting to save weak women. Well now Gogandantess again boasts his
great swordsmanship and challenges Jubei to "the final round." Jubei rushes
Gogandantess to hurry it up, since Gogandantess likes stating his name.

Check the BOSSES section for my advice.

After killing Gogandantess, you will get a cinema of him asking Jubei to state his name.
When Gogandantess turns into souls you should get the Respect Orb, and then just absorb
his souls. Walk out through the door that is right there.

You should find yourself in a burning room. Run forward and climb that ladder, there are
a few items worth of interest. Once you climb the ladder, on the pathway walk all the
way to the end, and take the path that leads towards the camera. Jump across the flames
and go forward to find a chest that bears an herb. Now run back to the pathway. On the
pathway you can find a pathway in the middle of the ladder, and the pathway you just
took to find the herb. You can take the path to find a puzzle box.

The answer to the puzzle is: 6, 7, 1, 12, and 2. [If you don't understand this, please refer
to the PUZZLES section]

You should find a Power Jewel so use it. Now turn around and head back to the pathway,
but as you hope onto the path, hold forward to hop onto another pathway with a treasure
chest behind two metal objects. Swing at the objects and then find some cover because
they explode. The treasure chest should bear a Medicine. Walk back to where you climb
the ladder and walk towards the camera, Jubei should start jumping across like he did the
stepping-stones and boxes. Now just climb the ladder and exit. You should remember this
room in the Oni's Sacred Place. Walk to the middle and examine the huge statue, you can
talk to Oyu if you want, when prompt to insert the Respect Orb, accept.

Chapter 8-7: Ancient Flying Boat Flies

As Jubei inserts the Orb, a chain of events should start. Tokichiro starts to laugh as the
place seems to fall apart and monsters attack Jubei and Oyu. Tokichiro ends up stealing
the Oni Genbu, so Jubei and Oyu are left to think of how to chase after it. As the building
starts to collapse, Jubei and Oyu run upstairs to seek shelter.

Now that you can control Jubei, use the magic mirror effectively. Walk forward and
examine the flying object from the cinema.

This can be a little tricky. There are lots of different means of doing this; you must
simply rotate the left analog stick counter-clockwise, and the right analog stick
clockwise. Do it at an even pace, because if you notice one side might still be lower then
the other. If this happens, you have to rotate the side that is highest in the opposite
direction that you were rotating it, this will lower it, and then you can rotate the lower
side some more to catch up. You are timed to do this, so you must try hard and be fast.

Chapter 8-8: Chase the Flying Boat

After completing the event and opening up the door, Jubei and Oyu will get on the flying
thing. They will start to fly after the flying Oni Genbu, and jump on to it to get on. Oyu
of course falls and Jubei has to reach out and save her. Jubei and Oyu now find
themselves on the Oni Genbu and break a window to get in.

Time to find Tokichiro, Oyu runs off and you are left with Jubei. First follow the path to
the end, ignore the magic mirror, don't enter the door, ignore the chest, and you will find
a sparkling item. With the Magic Liquid in your inventory, you can return to the treasure
chest, which happens to be another puzzle box.

The answer to the puzzle is: 5, 2, 6, 8, 11, and 3. [If you don't understand this, please
refer to the PUZZLES section]

You should get a Magic Jewel, so use it. You can now return back to the magic mirror to
save or upgrade your weapon. Now you are ready to enter the door. This room contains
archers that are out of view and silver samurais so be cautious. After killing them, in
opposite corner of the corner on the right of the door you enter, you should find some
crates, destroy and get a chest that bears a Medicine and now just exit through the door in
the corner opposite the corner with the chest. Just follow the path up and fight the
monsters if you wish, but they keep returning. Enter the door at the end of the hallway.

Chapter 9-1: Battle with Tokichiro

Jubei will enter in on Tokichiro. Demons that are helping Tokichiro attack Jubei, but
Jubei deals with them. As one of the demons falls, he hits the "steering wheel" and the
whole Oni Genbu is thrown of balance. Tokichiro then feels as Oyu enters. Jubei tells
Oyu to take control as he chases Tokichiro. In the final confrontation with Tokichiro,
Jubei attempts to kill him, but Tokichiro kicks the door open and jumps off all while
laughing at Jubei.

Chapter 9-2: Attack of Oda's Horse Soldiers

Jubei and Oyu will notice that Oda's army is storming Odani Castle, so they need to think
of a way to stop them.

When you get control of Jubei, just examine the glowing red light.

Chapter 9-3: Ruin of Oda's Horse Soldiers

Jubei will activate laser cannons, or something, that will attack Oda's horsemen. Jubei
and Oyu think they have finished and are safe now but…

Chapter 9-4: Crash of Flying Boat

A sudden explosion caused by Tokichiro's "surprise" cause the engine for Oni Genbu to
go out. As Oni Genbu loses power, it falls from the sky and slams right into Gifu Castle.
Jubei jumps off as the ship goes down, but Oyu isn't as lucky and falls back into the
burning wreckage.

You should now have control of Jubei and walking forward will reveal a magic mirror.
On the left of the magic mirror should be Tokichiro's Memo #3. With that in your
inventory, go and enter the double doors. As you walk forward…


Ekei will come out and tell you that his dream will finally come true. He met with
someone and they both had an eye for women and booze and now that person will make
him a feudal lord. Jubei is of course proud for Ekei. Ekei tells you he shall show you how
elegant the Hozoin fighting style is. Monsters appear and you and Ekei must destroy
them.

Chapter 10-1-1: Parting for Ekei

After destroying the monsters Ekei says his final fair well and walks away.

With control back on Jubei, just exit the room. There should be a monster waiting by the
stairs in the next room. Kill it, collect the Normal Arrows, and head upstairs. There will
be a few monsters on the balcony. Enter the first double door to collect a few items; open
the chest to receive the Purple Wedge, Artwork #15 should be on the table to the right of
the door, and a soul pool should be waiting. If you were collecting the Artworks
congratulations you should have all 18 now. Refer to the SEARCHING ITEMS for more
information on the Artworks. You have two choices now; with the Purple Wedge you can
enter the Purple Phantom Realm and attempt to complete it to collect the strongest sword
in the game, the Rekka-Ken, or you can continue with the guide.

If you choose to enter the Phantom Realm, just exit the room and follow the path, you
should find a bridge, take the right and there will be another door, if you can't find it
check your map. Inside there will be a light, use the Purple Wedge to open up the portal
and then enter the Purple Phantom Realm. For more information, refer to the PHANTOM
REALM SECTION.

If you chose to continue, in the room there should be a back way. Enter it and climb the
ladder. Make sure you are ready, since you will face a boss.

Check the BOSSES section for my advice.

After killing it and absorbing its souls, you should be given the Gold Scale. Examine the
big gold fish statue and use the Gold Scale. This should destroy the barrier that prevented
you from crossing the bridge. Just climb down the ladder, and exit the room. You can still
go to the Purple Phantom Realm if you wish. Regardless, cross the bridge. Once you
enter the room across the bridge, turn to the right to see the magic mirror, and if you need
to refill your magic go for it. There are still 3 more bosses to fight, and climbing the
ladder next to the magic mirror will lead to another one. So be ready, once you are ready
climb the ladder.

Chapter 10-2: Ginghamphatts' Final Battle

A familiar voice should start laughing at you. Ginghamphatts swears to kill Jubei, but of
course Jubei won't let him.

Check the BOSSES section for my advice.

Chapter 10-4-1: Ginghamphatts' Final Moment

After you defeat Ginghamphatts' his upper body will grab on to his lower body in hopes
of pulling himself up from the fire pit he hangs over. His lower body will start to step on
Ginghamphatts' head and eventually both halves fall into the flames. Jubei watches and
then receives the Strength Orb.

Absorb the souls and then head back down the ladder. Use the magic mirror, because
there is no coming back from the next battle. Remember you can still go into the Purple
Phantom Realm incase you want Rekka-Ken, or just to kill monsters. As you walk
towards the elevator in the circular room, examine it. When prompted to use the Strength
Orb, accept.

Chapter 10-6-2: Their Lines Crossed

As the doors swing open, Oyu will come in and call out for Jubei. A cheap slow-motion
event starts and they embrace in each other's arms. Jubei had thought that Oyu perished
in the burning Oni Genbu. Jubei tells Oyu that she has got to go home, that he will finish
it himself. Jubei reminds Oyu that Nobunaga is still her brother and that she must go
home. Oyu stops Jubei before he leaves and starts to cry. Jubei tells Oyu, before leaving,
he hopes she finds happiness. Finally, Jubei descends on the elevator and Oyu is left in
sadness and begins to cry.

Chapter 10-7: Battle against Nobunaga

Jubei storms in on Nobunaga as he is transferring his power into the Golden Evil Statue.
Jubei tells Nobunaga that no one will ever fear his statue, this enrages Nobunaga and he
transforms into his demon form.

Check the BOSSES section for my advice.

Chapter 10-8: Advent of Golden Evil Statue

After Nobunaga falls, his body will shoot 5 orbs into the mouth of the Golden Evil
Statue. I think it is funny how the statue says "You will die" and you hear the elephant
noise. Jubei will then get caught in some snake like things and fall through a light to the
floor.

Jubei will get up and use the power of the orbs to transform himself into a True
Onimusha.

It is time for the very last battle. I hope you are ready for something for some isn't hard,
and for other is impossible.

Check the BOSSES section for my advice.

Chapter 10-9: Settlement

The Statue should fall apart and then Nobunaga's face should appear cursing Jubei. It
suddenly switches over to Jubei running trying to get out of Gifu Castle before it
collapses.

The credits should start to roll, congratulations you have just beat Onimusha 2: Samurai's
Destiny. Let the credits roll so you can get your last Default Scenario and save your
game.

Final Chapter: Love & Sorrow

Jubei is looking towards Odani Castle on his horse from a long distance. Oyu walks out
into the balcony and looks over into the mountains. Jubei whispers Oyu, and Oyu, as if
hearing him, whispers out Jubei.

Conclusion: Scenarios completed 61. If you followed this guide 59/100 = 61% Scenario
Ranking is what you should get. You can check which scenarios were covered in the
SCENARIO SECTION.

C. Magoichi

Introduction: Deadly Attack by Oda's Army

A well-done FMV of what exactly happens to Yagyu Village, the main reason why Jubei
returns home.

Chapter 1-1: Evil Attack on Yagyu Village

The narrator tells us why Jubei has returned home. Jubei just walks into a destroyed
Yagyu Village in disbelief. The graphics are beautiful.

Yagyu Village:

Nothing special, just follow the path and avoid being killed. As you walk forward, you
will encounter a short cinema of Jubei's friend, Yasuke, being killed right before he
explains what has happened. In the second area, where the river and bridge are, you can
find a chest with the map for Yagyu Village. Once you enter the pond, a cinema will
show stepping stones explode from the water. Directly to Jubei's right there will be some
bamboo trees you can cut to find a chest that will bear an herb. Cross the stepping-stones
into the corridor cave. For now ignore the Soul Pool since you can't absorb souls just yet.
At the end of the corridor cave you will find a door.

Chapter 1-2: Meeting Takajo

Takajo will explain who had wrong Jubei and destroyed Yagyu village, but Jubei is at
first disbelieving. Later we discover that more happened then we are shown. Takajo
explains the legend of the Oni and the purpose of the 5 Orbs. Jubei learns that it is his
destiny to stop the demons, as one with the blood of the Oni.

Now that you have the Charity Orb you can absorb souls, by holding Circle, but after the
scene with Takajo there is a chest with an herb. Turn around and proceed to leave the
same way you came, but this time the corridor cave will contain some bad guys. So
prepare to battle, and don't forget to absorb souls. As you exit the cave and pass the
stepping-stones, take Jubei's right (opposite direction of first Herb). As you continue
through this direction you will find a little shrine…show your identity.

Chapter 1-3: A New Power

Jubei is now blessed with the Thunder Sword Buraitou, his new power. Nice little scene
as he swings it around and promises to get revenge on Nobunaga.

Now the narrator tells of a short historical background for Imasho Town.

Chapter 1-4: Meeting Oyu

To me it was rather amusing when they show the man dying after he has found gold.
Jubei walks in and witness a few guys pick on Oyu. As Oyu defends herself, Jubei comes
to her rescue. The guys ignore Oyu and she walks off [note I have Oyu's alternative
costume, man it's weird] and Jubei is left to deal with the men.

Imasho Town

First lets visit the friendly store [second door on the right, first being the bar], remember
this is a walk through for Magoichi designed just to get the majority of his scenarios, so
we are only going to buy a few select items. Since you only have 1000 Gold, you might
want to go to pathway to get some gold. You can get the White Necklace from the
storeowner, for directions go to the NECKLACES section. Now at the store we want;
The Egg, Grilled Fish, Conch Shell, Blue Parrot, Plant Book and History Book vol.5 total
cost 1250. You can buy Artwork #16 if you are attempting to collect all the Artworks, but
in order to get the others that are held by characters you must trade with them. I won't go
into detail on that in this guide, since I don't want to ruin the chances of lowering your
Friendship with Magoichi. Check the SEARCHING ITEMS sections to see more on the
Artworks.

You can head into the bar to collect the treasure case in the back containing a Pipe. Now
for our chase after Oyu, leave the store and follow the path to the end where there is a big
doorway, before entering you can get the Imasho Town map on the right of the door.
Enter it to get yourself your Bow. First break the barrels that block the way to the
elevator [right of doorway], and then return to the start [left of doorway] there is a switch.
Hit it, run all the way back to the elevator and board it to the top floor to get your bow.
Head back out and take left path to find the Gold Mine pathway.

This is straight forward, just run up the stairs killing monsters as you go. Try practicing
some Issens; they produce more souls, which are vital to upgrading your equipment. Just
ignore it, since Magoichi doesn't need it. Once you reach the top of the stairs you will
encounter a goofy guy who won't let you pass without a permit. So was this all in vain?
Course not.

Back track down the pathway, back to the Imasho Town, and this time enter the bar.

Chapter 1-5: Meeting Ekei and Magoichi

As you enter the bar, you will see a spear cross you and a stranger path and cut the
vase/bottle in half. Magoichi is introduced by another angry stranger, and after a few
offensive comments, a battle is initiated. Who are these strangers? Well watch the cinema
and then Jubei will stop the petty fighting and introduce both characters.

Before heading back to the Gold Mines, walk over to Magoichi and give him the
following Blue Parrot, Conch Shell, Grilled Fish, History Book vol.5, Pipe, and the Plant
Book and he will return Magic Jewel, Medicine, Sponge Cake, Wine, Power Jewel, and
European Hat. Back track back up the pathway, and make sure to kill some more
monsters. You want to be able to upgrade your equipment soon. As you get to the top,
proceed and Jubei will show the permit, check the chest to get the History Book vol.4 for
Magoichi. Walk towards the entrance to the Gold Mine and a cinema will start where
some guys are scared. They will tell you they saw Oyu walking deeper into the Gold
Mine.

Once in the cave, you will see a fork in the road. Take the left path first so you can get
yourself a Demon Wall Scroll and a chest with a puzzle.

The answer to the puzzle is: 4 and 6. [If you don't understand this, please refer to the
PUZZLES section]

Inside you should find the Buraitou Secret, a special attack for your new sword. Walk
back to the fork in the road and proceed to the right. Follow the path and open the chest
along the way to get the Gold Mine Map. As you keep going through the linear path, you
can find nuggets of gold lying around.

Chapter 2-1: Eerie Monsters

As you keep walking, a cinema will start where red eyes catch Jubei's attention. Watch
the new enemies spawn and get ready to kick some monster butt, oh and a perfect time to
practice your new Buraitou Secret [up, down + square].

Keep walking till you come to another fork in the road. This time take the left, and as you
enter a red force field should appear behind you. Kill the 4 monsters.

Chapter 2-2-3: Magoichi Helps Jubei

After you killed the monsters and absorbed their souls, Magoichi will run in and kill a
monster. He yells at Ekei for not doing anything and then begins to help you battle the
Monsters. Pretty straightforward, just kill the monsters.

Chapter 2-3-3: A Missing Baby (For Magoichi)

A miner will run in and request your help, the monsters kidnapped his daughter and Ekei
offers to help. Ekei runs along with the Miner and Magoichi comments, and then you
return to your game.

Walk into the now accessible path. Inside you can get the Five Oni Orbs scroll and the ice
lance Hyoujin-Yari, you can decide which weapon to use, and both are great starter
weapons. Now you must return to the fork in the road before you got trapped in this room
this time take the left path.

Chapter 2-4-2: Dreams of Men

Again Magoichi and Ekei are at it again. Fighting over such small things. Ekei explains
how Magoichi makes fun of his dreams. "I laughed because it is silly." Magoichi makes a
comment about a "vengeful ghost" and walks off Ekei of course follows.

With control of Jubei again, step forward and you will find your first Mozun. Just equip
the Hyoujin-Yari and take a whack it. It should explode in a cinema. Now walk forward
make sure you pick up the medicine within the chest. You will find a magic mirror, use it
to save your game, upgrade your equipment, and make sure to make it useful since you
will be facing a boss. On the right of the magic mirror you can put the Charity Orb, once
you put it in the wall will collapse in a cinema. Ready? If so, enter.

Chapter 2-5: Meeting Ginghamphatts

Well here is Boss #1, Ginghamphatts. What a weird name, don't you think so too? Well
of course like all demons, he is cocky and will give you a lecture about your humanity.
Get ready to smack him around.

Check the BOSSES section for my advice.

After you have defeated Ginghamphatts, absorb his souls and run into the next area.
There is a guy lying on the floor, don't talk to him just yet. Walk past him into the next
room and get yourself some Gold, check the chest for the Mirror, and behind the crates
there is a puzzle box.

The answer to the puzzle is: 5, 3, 6 and 4. [If you don't understand this, please refer to the
PUZZLES section]

Inside the puzzle you should find the Hyoujin-Yari Secret. Now walk back out and talk to
the man on the floor.

Chapter 2-6: The Exhausted Factory Owner

You will return to the second floor of the Bar, the old man will give you some
information on the demons and then tell you that Oyu was taking deeper into the cave. He
will give you a Red Ring and tell you he found it inside the Gold Mine. He will rise up,
thank you again and leave.

There will be a treasure chest, just ignore it since Magoichi won't like it. You will notice
someone in the front of the screen lying down, so go over to him and try to talk to him.

Chapter 2-7: Meeting Kotaro 2

In a cinema he will attack Jubei and run off. Jubei is now in front of a Statue and a voice
calls out to him. Kotaro walks out and introduces himself. Kotaro tells Jubei that they are
friends against Nobunaga. Kotaro also tells Jubei not to trust Oyu and that he will figure
out who she really is.

Now you are in the back of the bar, as you walk in talk to the man who is wearing green
to the left of Jubei. He will offer to sell you a map that has markings of where you can
find Potassium Nitrate, so buy it from him.

Now go back head back into the store. If you want to get the White Necklace from the
storeowner, refer to the NECKLACES section, I am only guiding you to get the majority
of Magoichi's scenario. You can also get the ball rolling on the Orange Necklace this
time around; again refer to the NECKLACES section. At the store buy the following;
History Book vol.10 and Western Boots total cost 900 Gold. You can buy Artwork #17 if
you are attempting to collect all the Artworks, but in order to get the others that are held
by characters you must trade with them. I won't go into detail on that in this guide, since
I don't want to ruin the chances of lowering your Friendship with Magoichi. Check the
SEARCHING ITEMS sections to see more on the Artworks.

Now go back to the bar and give Magoichi the following, History Book vol.4, History
Book vol.10, Mirror and Western Boots and he returns Wind Bell, Normal Bullet, Herb,
and Hyoujin-Yari Tech.1. Leave the bar and head back towards the Gold Mine. Along the
pathway to the Mine, you will see a cinema introducing a new monster. These monsters
aren't that hard. Hack and slash and get some precious souls. As you enter the Mines, you
will see a man walking around, talk to him a few times to get the Dice.

Chapter 2-8: Picture Map for Potassium Nitrate

Remember the map for Potassium Nitrate you bought? Hit start, go to file, then
PICTURE and click on Map: P. Nitrate. It should show you a map of the Gold Mines
with X's. Remember these, for we must visit them to collect the Potassium Nitrate. Once
you've collected all three spots, head back to Magoichi who should be in the second
room in the Gold Mine, screen on the right of the very first fork, and give him all three
Potassium Nitrates. In return he will give you three burst bullets and the completion of
the Chapter.

Now just run all the way back to where you found the Factory Owner. Along the way
there will be a battle where some tough monsters pick on you, but Magoichi will be
present to help you out, DON'T LEAVE TILL ALL THE MONSTERS ARE DEAD
because you don't want to ruin your friendship with Magoichi and also, you will see
Kotaro around, just ignore him.

Once you get back to where you found the Factory Owner, go up to the odd shape on the
floor and use the Red Ring. A light path should open up and you should enter it. When
you get down, you will walk towards a door and a cinema will start where some monsters
bad talk you. Two monsters will appear, first one then when you kill it the other, just
dispose of them and head into the unsealed door.

In the room with the twisted stairwell now head up it, at the very top there will be a
monster swing his sword. Just rid the world of him and head out. You are now in front of
Gifu Castle a cinema will show it off (Ibayama in Onimusha Warlords), so now just go
up to the door.

Chapter 2-10-2: Magoichi Talks about Ekei

Magoichi will kill a monster and then jump into the screen. He will tell you a little about
Ekei's dreams and how they are stupid. Then he tells you why Jubei is a "vengeful ghost"
since when Nobunaga is destroyed, another will take his place. "It never ends."

Once you get Jubei back, enter the door. Some archers and monsters will be pesky, rid
them, get the two treasure chests containing the Gifu Keep Tower Map and Incenses, and
then enter the door on the left, not the big doors. Here you will find a number puzzle.
They are rather simple.

The answer to the puzzle is: 6, 8, 2, and 4. [If you don't understand this, please refer to
the PUZZLES section]

You will get the Bronze Mask (right). Take it and go back into the main room, prepare
for some more pesky demons. After their souls are drained enter the big doors. In this
room Ekei will be fighting some enemies, you can leave if you wish, since we aren't
focusing on Ekei. Now take the Herb from the treasure case and proceed through the
unlocked door. Here you will find another puzzle box.

The answer to the puzzle is: 4, 2, and 8. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel, so just use it when you want. Head into the next set of
doors and you will come across a doorway with a blue alter on it. Examine it, then use
your Bronze Mask (right) but you will notice that you can't just yet open the door.
Proceed on, careful with these monsters and in the next, examine the chest to get History
Book vol.1, and enter the door under the stairwell. A man will tell you he has something
for you, but the evil energy won't let him, so he asks you find the Purify Charm. Behind
him is the Demon's History. After exiting the room, head up the stairwell. Ekei will come
in and help you fight the monsters.

Chapter 2-11: The Digger's Baby is Found

Once the monsters are gone, the baby will begin to cry and the Miner will run in. You
have just rescued the Miner's baby. Ekei will have a flash back of his child and snatch the
Miner's baby. Ekei will explain his history a little and he begins to cry, kudos on the tears
Capcom, kudos.

After the scene, you can leave through the only useable door. Here you will find yourself
with a few archers, so just kill the archers and proceed into the next door. In the next
room, there is an herb in the chest, the Earth Mozun, and the Purify Charm on the table
sparkling. Take the herb and the Purify Charm and head back to the room under the
stairwell. As you are heading back, Magoichi should appear in the first floor killing some
monsters. Dispose of the archers and you can equip your bow to help out Magoichi.
Otherwise, don't leave till all the monsters have been cleared.

Once you are there, give the man the Purify Charm, he will be grateful and leave
something sparkling. Lift the Bronze Mask (left) and head back to where you first put the
Bronze Mask (right). Remember, as you walk there is a magic mirror, save, enhance your
equipment, so just be ready.

Chapter 3-1: Meeting Tokichiro

A cinema should start with Tokichiro's funny laugh. Tokichiro will assault Oyu, and then
Jubei comes in and orders Oyu to leave. Tokichiro summons some monsters, and Jubei is
left to defeat them as Oyu escapes.

After you defeat the monsters, head back, and get an herb in the chest. Now proceed into
the unsealed doors.

Chapter 3-2: Gogandantess Battle 1

Meet Gogandantess, the Greatest Swordsman of all Demons. Gogandantess will
introduce himself and then challenge Jubei. You can't win this fight, so just keep yourself
on your toes. Block, dodge, and try not to use cure items.

Chapter 3-3: Oyu Assists Jubei

After some time Oyu will come and rescue you, Gogandantess will call you a coward and
leave.

Just follow the path; there isn't anywhere to go. Once you get outside examine the big
metal orb.

Chapter 3-5: Borrow the "Faith" Orb

A cinema will start where Jubei asks Oyu for the Orb she wears around her neck. Oyu
will hand it over, examine the Metal Orb again and now insert the Faith Orb.

Chapter 3-6: Ride an Iron Horse

Jubei will tell Oyu to get on the Iron Horse, and they both ride it over Gifu Castle's walls.
Ride off into the sunrise and back to Imasho Town.

Chapter 3-7: Obtain the "Faith" Orb

Once in Imasho Town, Oyu will introduce herself and tell her story of why she was in
Gifu Castle. She also tells a little bit of her background and Jubei of his. Right off the bat
you can see some attraction that Oyu has for Jubei.

Once you gain control of Jubei, walk towards the bar, just ignore the treasure chest.

Chapter 3-8-1: Kotaro's Warning about Oyu

Kotaro calls you from the back. Kotaro explains his distrust for Oyu and then runs off
saying he will prove it that she is not trust worthy.

Head back to the store and buy the following, Pocket Watch, Calligraphy Kit, History
Book vol.8, Naughty Novel, Goraishinki, and the Pair Ring total cost 5200 Gold. You
can buy Artwork #18 if you are attempting to collect all the Artworks, but in order to get
the others that are held by characters you must trade with them. I won't go into detail on
that in this guide, since I don't want to ruin the chances of lowering your Friendship with
Ekei. Check the SEARCHING ITEMS sections to see more on the Artworks. If you
chose to follow how to get the Orange and White Necklace, by referring to the
NECKLACES section, then talk to the store owner again and look for the man's father
who gave you the chalk, if you didn't do any of this just go to bar.

Now run into the bar, before trading with Magoichi buy a Black Beer from the man in
green. Go to Magoichi and give him the Pair Ring in exchange for the Rouge. This is the
only time we trade with others, so run upstairs to the balcony and trade Oyu the Rouge
for the Pirate Costume. Head back down stairs and give Magoichi the following, Black
Beer, Calligraphy Kit, Dice, Goraishinki, History Book vol. 1, History Book vol. 8,
Incenses, Naughty Novel, Pirate Costume, and the Pocket Watch and he will return
Normal Bullet, Herb, Normal Bullet, Buraitou Tech.1, Cameo, Normal Bullet, Medicine,
Fossilized Bone, Secret Medicine, and Normal Bullet.

After trading with him, these items should guarantee that Magoichi will be the Story
Character and the Majority of his scenarios will open up, remember not to trade with
others, don't want to jinx yourself. Note, read the HOW TO USE MY
WALKTHROUGHS of the WALKTHROUGHS section for better understand.

Head out of the bar and into the market, there should be someone holding a rather weird
umbrella so go up to her.

Chapter 4-1: Meeting Jujudormah

This ugly demon thinks she is the hottest thing alive. She tells you of her love for
Nobunaga and how she will stop Jubei and Takajo. So the chase is on, Jujudormah is
after Takajo, and Jubei rushes back to Yagyu Village to protect her.

Yagyu Village 2

Welcome back to Yagyu Village. This is again straightforward. Take control of Jubei and
head to where you first met Takajo, but along the way…

Chapter 4-2-4: Magoichi Helps Jubei 2

As soon as you cross the bridge a cinema will show Magoichi coming out to help Jubei.
Magoichi will tell you to leave this to him, BUT!!! NEVER EVER leave Magoichi alone
during battles. Since he is your major character, leaving him will lower your friendship
with him, so stay and fight till all the monsters are dead; this will help your friendship

After you killed the monsters go to Takajo. Cross the stepping-stones, go through the
corridor cave and come out where Takajo gave you the Charity Orb.

Chapter 4-4: Takajo's End

You made it just in time to see Jujudormah kill Takajo. Jubei goes to Takajo and holds
her as her dying breaths are used up.

Chapter 4-5: Mother & Father

Oyu walks in and asks what is wrong. Jubei explains that when he first met Takajo, she
explained to him how she met his father and fell instantly in love.

Chapter 4-6: The Oath

Takajo reminds Jubei of his destiny and importance. Jubei now even angrier and is so set
on destroying Nobunaga. Jubei is half Oni, there for it is his destiny to stop the demons.

After the Cinema pick up the sparkling item, Ring of Takajo, and now you have to return
to where you started. Back track through the corridor cave, over the stepping-stones, but
you will notice Magoichi.

Chapter 5-1: Magoichi Gives a Bomb

Talk to him to get the Saiga Bomb, now run to where you first got the Buraitou. On the
left of it examine the rocks, then use the Saiga Bomb to expose a chest that contains the
Green Necklace, for more information check the NECKLACES section.

Run back to the door, along the way pick up the frog and exit. Walk past the bridge,
killing all the monsters allowing the way for their souls. Once you are back at where you
started, go into the door.

Once you are in the house, travel straight, hop onto the next level, and whack at the
screen door to reveal a chest that contains the Abacus. Hop on to the next ledge and run
straight and then turn left hop on and kill the monsters. Run to the end of the corridor to
find a puzzle box.

The answer to the puzzle is: 2 and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel use it when you want. Travel back and knock down the
screen doors. You should be able to see a chest, go to it and inside there is a
Kaleidoscope. Now run into the room that was exposed by you slashing at the screen
doors. There are two paths to go, one away from the camera and another towards it. Head
towards the camera first and follow the u-turn path. Artwork #10 should be on a shelf, at
the end of the u-turn path hack at the wall to expose a little secret Jubei never knew
about, and inside collect half of the Four Guardians Art. Now head to the other path,
break the barrels to reach the chest that has the Fork, and leave through the only path.

There will be some annoying archers and silver samurais, so be cautious. Hop on the
ledge and hack at the screen doors. Take the second half of the map from the chest and
hack at the next set of screen doors. Inside the chest take the Oolong Tea.

Now return back to where you had entered from and examine the Drawer like object. It is
saying an object is missing, use Ring of Takajo to unveil a puzzle. To solve the puzzle hit
start, go to File, to the sub-menu PICTURE, and examine the Four Guardians Art. The
answer is [Left] point it to white, [top] point it to black, [right] point it to blue, and
[bottom] point it to red. As the machine reacts a stairwell should appear. Travel down it.

In the underground cave, as you are walking you notice that the floor shakes. Jubei jumps
off before the floor gives ways and reveals a deadly set of spikes. Just push the
directional button towards the spikes and Jubei will jump and grab on to the ledge. Push
up and he will climb up. As you precede you will see lots of ropes, cut them and a big
spike will come down in a cinema. When you get control of Jubei, quickly hit R2 and run
back to the spikes, jump across, if you are daring get up on the ledge and then jump
across and wait till the spike goes over you. If you are not daring, after jumping across
the first time, the spike is chasing you, just wait till it passes over you, when it does push
up and then jump across. Follow the path to the exit, and you will find yourself in Fog
Valley.

Ignore the chests and just move forward. Kill all the monsters that get in your way, and as
you pass another Mozun, ignore it since you don't have the right magic yet. Once you
pass all three ladders, you are at a bridge. Magoichi will pop up to help so you must stay
and kill the monsters with him. After the monsters are all dead go and trade with him.
Give him the following, Abacus, Fork, Frog, Kaleidoscope and Oolong Tea and he will
then return; Fire Arrow, Fire Arrow, Fire Arrow, Normal Bullets, and Fire Arrow. After
you have finished trading with him continue along the path. Two treasure chests lay
ahead, one with the Fog Valley Map and another with an herb.

From the Wind Shrine get your Senpumaru and back track to where you saw the Mozun.
Across the bridge, down the ladder, down the second ladder, and there it should be. Use
the Senpumaru to get Nobunaga's Knowledge.

Once you are back to where you got the Senpumaru, save it and enhance your weapons
since you will have to head into the Forest Maze. There are monsters along the way so
kill them and gather some souls. After the first straight area, you will come to a fork with
a little floating bug demon. Will it quickly, for they disappear. After you kill it a cinema
will make the fork turn into a straight path. Follow it, again more monsters, and again a
fork, this time the little bug guy got protection. Quickly dispose of the back up, or just
aim for the bug guy, killing him will return the fork to a straight path and eliminate all the
monsters. Go into the new area, another straight path with monsters, keep going, another
fork with the bug guy and monsters. Same as before, this time as it turns into one path,
follow it and…

Chapter 5-5: Jujudormah and Ginghamphatts

Jujudormah should appear laughing at you as she threats you. She is about ready to duel
you when Ginghamphatts appears Ginghamphatts and Jujudormah argue like siblings and
Ginghamphatts gets the honor of fighting you. Say hello to boss #2.

Check the BOSSES section for my advice.

After the boss is dead you get Nobunaga's Reign, take it and leave.

 Chapter 5-6: Reasons to Fight

As you come out of the Maze Forest you find Magoichi and Ekei fighting. Magoichi tells
Jubei that he understands how Jubei feels after the death of Takajo. Ekei challenges
Magoichi's claim and says not to trust him, that Magoichi might be serving Nobunaga
and out to kill both Jubei and Ekei. Magoichi leaves and Ekei chases after him.

After the cinema take the left path to a grassy area. Ekei should be there and don't leave
till you kill the monsters, once that is done talk to him to get a Medicine. You will see
another Mozun so go dispose of it with the Buraitou. After you get Nobunaga's Dignity.
Don't go in direction that is the opposite of the pond since it is a dead end. At the pond,
go about half way and walk towards the big yellow like rock.

Chapter 5-8: Magoichi Shoots a Cannon

As Magoichi setups up his cannon, you must simply protect him from the bad guys.
Don't let Magoichi get hit to many times, or he will miss when he fires his cannon.

After the cannon breaks the rock collect the two sparkling things, one a Power Jewel the
other a Magic Jewel, and cross the pond. As you enter the next room on the side towards
the camera, Jubei's left, is a puzzle box.

The answer to the puzzle is: 9 and 5. [If you don't understand this, please refer to the
PUZZLES section]

You should get Senpumaru Secret. After the puzzle go into the room with the spikes and
examine the middle. You should be asked if you want to pull a lever, pull it and quickly
an image will flash. It is an image of the three Nobunaga statues you have. Memorize the
image, order of statues, and then place the statues in the same order to proceed.

My game: Order Nobunaga's Rein, Nobunaga's Knowledge, and Nobunaga's Dignity.

After the doors open run through and get ready for some monster bashing. Remember if
Magoichi shows up you can't leave until all the monsters are dealt with. Enter the door
and kill the monster blocking the door. Near the Magic mirror is Jujudormah's Diary, at
the magic mirror enhance and save since…

Chapter 5-9: A Last Kiss of Jujudormah

Jujudormah will be sweating a picture of Nobunaga. Jubei offends her and she gets angry.

Check the BOSSES section for my advice.

After you slay the beast Jujudormah, you will get the Honesty Orb, and now you should
see a red switch. Hit it and the wall will open up. Follow the path; open the chest to get
an herb, then run to run because soon afterwards the cave will fill with poisonous gas.

Chapter 5-10: Jump Over a Cliff

When you get to the end of the cliff, you will watch a cinema of Jubei jump off into the
water. The cinema looks pretty nice.

In the underwater cave, you will find a chest with the Oni's Sacred Place. Save and then
go examine the other pool of water. Put in the Orb of Honesty in to move forward.

Chapter 5-11: To Oni's Sacred Place

A cool cinema shows Jubei going to the Oni Sacred Place. I like how he almost falls off.
Then Gogandantess shows up for, with the cool quote: "Your eyes betray you. That you
are thrilled to see a warrior greater then you."

Chapter 6-1: Gogandantess Battle 2

Once again you can't defeat him. So I recommend you try to conserve your energy and
cure items. Try to dodge and attack when you can. Don't be scared of using your magic,
since it will get restored after the battle. After some time, Gogandantess will tell you
Odani Castle will fall and then head off. Oyu will come to your aid and will go ahead of
Jubei.

Chapter 6-2: Takajo's Advice

As Oyu enters the Oni Sacred Place, Takajo will appear in front of her. Takajo will thank
Oyu for helping Jubei in his time of need and will then tell Oyu how to find the Sacred
Flute, so that Jubei can defeat Gogandantess.

Now that you got control of Oyu, head around the object in the middle [earth shrine] and
behind it to a staircase next to the magic mirror. Head down it and up the other side, you
should be careful because as you walk along the path two monsters will come up and
attack you. Since Oyu has her level 3 charge, you should use it on them and they should
fall easily. Run and get the Key Plate. With it, you can now return to where you met
Takajo and use it on the Earth Shrine to unlock the doors.

Kill all the monsters that get in your way, use Oyu's magic since it allows you to release
souls of monsters with simple attacks. You don't have to kill them. This is great to get
some extra souls and restore life when you are low.

You should must to the path on the right of the Earth Shrine, since the other is a dead
end. As you enter the first corridor, get ready to fight some monsters from here till the
end, because it is going to be hard. Since Oyu has a small life bar, she can die easily, but
using her level 3 charged you can make the big monsters suffer. I warn you to be careful
of the silver armored samurais, because they can gang up on your and their long-range
attacks can prevent you from getting close enough to unleash your level 3 attacks. As you
go through the rooms, you won't find items or chests, only in the room with the Silver
Samurai's, where there is a greenish-yellow pool in the middle, will you find the Oni's
Sacred Place Map #1 in the chest and on the other side of the big mouth statue, a
Medicine sparkling on the floor.

You should know be in a room with glass tiles, blue colored, where fish explode from the
bottom. Just block, evade, kill what you can, and eventually the red force field on the
ladder would disappear. As you go down the ladder, you will have to find a rather
annoying monster watch out for the crocodile like monsters who will distract you and the
monster's tentacles. After you kill it there will be a hole in the wall, make sure to get the
Adarga from the chest.

Enter the hole in the wall and travel down the Fog Bridge. Be careful with the monsters
for they can cause serious damage on the narrow walk way. When you get to the magic
mirror, save and equip the Gladius that is in the chest. The next area contains some very
strong monsters, so be ready. The first monster, the yellow bull, can be taken down with
one level 3 charged attack, the next monster, the red bull, can actually kill you easily, and
it will take you around 3 or 4 level 3 charged attacks. If the red bull hits you, roll out of
the way as you get up, or lay there till you get an open chance, because if he cheats you
like he did me, then he will hit you as you try to get up and basically kill you.

Chapter 6-3: Oyu Finds the Sacred Flute

Congratulations, you just defeated the bulls and got your hands on the Sacred Flute.

Now, you must venture back to where Jubei was and handed it over. There is nothing else
to do with Oyu, you can either fight and get some souls for Jubei using Oyu's cool magic,
or just head straight for him and get on with the game.

Chapter 6-4: Oyu Hands Over the Sacred Flute

Oyu returns to Jubei with the Sacred Flute that Takajo told her to find. Jubei tells Oyu
that his wounds have healed. Now Jubei must go into the Oni's Sacred Place himself and
find the rest of the secrets that are hidden. Oyu departs.

Firsts things first, make sure to step up to the Earth Shrine and get your Dokoutsui. I've
gone ahead twice before without it only to venture back. Head in the same direction that
you did with Oyu and just kill the monsters. Once you get to that area where the Earth
Mozun is, kill all the monsters, break the Earth Mozun, and then kill the monster in the
next area but don't forget the Circle Key on the floor. Head up the ladder and back track
back to where you got the hammer.

Chapter 6-9: Tokichiro Sets a Trap for Magoichi

As you enter, you see Magoichi asking Tokichiro where he hid the gold. Jubei walks in
and asks Magoichi if it is true. Magoichi doesn't answer, but in walks in Ekei and starts
to accuse Magoichi. Magoichi doesn't care and walks away; Ekei gets angry and chases
after him.

Back in the main corridor use the magic mirror effectively. After using the mirror, turn
into that door immediately to the left. You will find yourself in a blue u-turn corridor, so
kill the monsters, collect the Lift Instructions, and then head to the end of the corridor.
You will find a ceiling fan, just switch over to Senpumaru and use the magic attack.
There is a sparkling item, a Magic Liquid, just in case you don't have enough magic.

As the cinema shows the ceiling spin, you will notice that the elevator now has power.
Take it down, and pick up the Oni's Place #2 Map in the treasure chest. Just follow the
path into the door and as you walk in a cinema will show a robot flying in. You can
choose to fight and kill it, if you do another one will appear, if not you can just avoid it
and the other one. In the corner, next to the ladder and first robot, there is a puzzle box.

The answer to the puzzle is: 12, 2, and 6. [If you don't understand this, please refer to the
PUZZLES section]

You should get a nice Tanegashima for your efforts. With that in your inventory, climb
up the ladder, follow the path to another ladder, and climb down. Enter the door to find a
magic pool and next to the operating table there is number grid puzzle.

The answer to the puzzle is: 1, 4, 7, 10, 13, and 16. [If you don't understand this, please
refer to the PUZZLES section]

Solving the puzzle will give you the Golden Key. Now we must head back to the room
with the elevator and map. Just exit through the door, climb the ladder, follow the path,
climb down the ladder, kill the robots if you wish, and exit through the door. As you enter
the room again, you should see a ladder in the bottom-right corner. Climb it to find a
panel, examine it and accept to use the Golden Key. A cinema will show the moving
boxes stopping, so now you can cross them just like the stepping-stones in Yagyu
Village. On the other side, examine the door and accept to use the Circle Key.


You can find a Tokichiro's Memo #1 on the floor. Examine the statue to open up a
puzzle.

Check the PUZZLES section for the answer.

Solving the puzzle will make a Light Path appear. Enter it and soon you should appear on
top of a tower. Turn around, hit R2, and walk forward. Some people complained that they
didn't know how to get off the top of the tower. Follow the path to a ladder, and then just
go down it. As you go down you will find a puzzle box on your left.

The answer to the puzzle is: 2, 4, 6, 8, 1 and 7. [If you don't understand this, please refer
to the PUZZLES section]

You should get a Talisman, very useful, and now you can down track the stairwell. If you
follow this guide there should be monster archers, dispose of them. If there are no
monster archers, then you will have to do Ekei's sub quest, refer to Ekei's Walkthrough
for that. At the bottom there will be a few monsters, kill them, open the treasure chest to
attain the Green Wedge, and use the magic mirror to save, especially if you will want to
go to the Green Phantom Realm.

As you exit the room, you will come to a split. Go to the right, only if you are collecting
the artworks and want to visit the Green Phantom Realm, other wise go to the left.

If you go right, equip Buraitou and break the Mozun. Enter the door and examine the
shelves to find Artwork #11, and use the Green Wedge on the light to open up the Green
Phantom Realm, for more information on it check the PHANTOM REALMS section.

If you go right pass through the small corridor, once you enter this area, there will be
some monsters.

Chapter 7-4: Magoichi Hands a Gun to Jubei

Magoichi will appear and hand you the Tri-Barrel. You will have it equipped so either
change equipment or start firing at the monsters. Remember you can't leave till you kill
all the monsters, and if you leave prior to that you won't get credit for the chapter.

After killing all the monsters, travel along the path, don't take the first turn, and you will
come to a treasure chest, which contains the Cherry Key. Exit through the door on the
right, after you unlock it.

This should all look familiar. You can either leave to the next area, entering the Gifu
Castle, or kill the monsters. Once you enter the castle, there will be some more pesky
monsters. Deal with them and enter the double doors. Fight the monsters, and instead of
entering the door on the right, head out through the doors directly in front of the door you
came through. We want to return to where you found the Purify Charm your first time
here. Keep going through, ignore the door with the blue alter, pass the magic mirror, and
into the door. Ignore the treasure chest and just head upstairs. Kill monsters as you, now
just enter the only doors here, you should now be in the wrecked room's top floor. Enter
the door on the top and you will find a Mozun. Whip out Dokoutsui and take care of it.
Enter the room to find a medicine in the far corner, and a puzzle box.

The answer to the puzzle is: 6, 7, 9, 5, 8, and 4. [If you don't understand this, please refer
to the PUZZLES section]

You should find the Dokoutsui Secret. With that in your inventory, lets back track. Exit
the room, cross the path and exit. Fight the monsters, and head down the stairs. Ignore the
chest and run out the door across the door underneath the stairs. Pass the magic mirror,
pass the blue alter door, and exit through the door in the hallway. Exit the small room,
and you are back to where you noticed the locked door.

You can fight the monsters here, or enter the door on the right, using the Cherry Key.
Once in the new room, ignore the black treasure chests and walk inside to find the
Crescent Key, Human as Food, Artwork #12, and another puzzle box.

The answer to the puzzle is: 11, 1, and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Magic Jewel, so use it. Once you get everything you just need to back
track to where you found the Cherry Key. Just exit through the door, exit through the
double doors on the right of the screen, run through the wrecked room and exit to the
keep. You should now be where there is a path that leads in a circle. Monsters appear and
so does Magoichi. Dispose of the monsters and then leave through the door back to the
East Area. With the Crescent Key, you can now open the door that we first ignored. Kill
the monsters and head for the door to unlock it.

Do not leave through the door that is directly in front of the door you enter. As you enter,
take the path to the right to the Mozun. Switch over to the Hyoujin-Yari so that you can
break the Mozun, and then enter the door. In the room you can ignore the chest, and
follow the path behind the vases to find a Light Path.

After entering the Light Path, you will find yourself in a cave. You are now next to a
magic mirror, run straight and you should catch a glimpse of a treasure chest, open it to
get a Medicine. Many people get stuck here, so just return to the Light Path, since a statue
blocks the obvious route. Facing the magic mirror turn to Jubei's left, walk straight, and
you should find yourself facing a dark tunnel, now follow it.

Chapter 7-5: Magoichi Works to Help Jubei

Magoichi is examining one of the statues when a figure from the shadows shoots a bullet.
Jubei walks in on time to intercept the bullet. Being hit from the bullet Jubei turns to
stone. Magoichi reacts and shoots the gun out of Tokichiro's hand and destroys it. As
Tokichiro runs away satisfied with petrifying Jubei, Magoichi tells Jubei that he will find
a way to reverse the petrifaction.

As you take control of Magoichi, you get Tokichiro's Memo #2. First open the black
treasure chest to receive the Green Bracelet. This is all pretty straight forward, just run
through the tunnels with Magoichi. Since Magoichi has unlimited ammunition, you can
go gun-ho. Just be careful since Magoichi is rather slow at turning when he is aiming,
monsters can come up behind you and take a whack at you. As you go through the
tunnels you will eventually reach a spot where there is an open bridge. Just kill the
monsters and hit the switch on the left to bring it down. Keep moving to find a magic
mirror. There is a chest that will bear the Demon Cave Map, and along the wall there is a
hidden black chest that has the Rasha Gloves.

As you leave the room with the magic mirror, you will find yourself in a u-turn like path.
Kill the monsters and try to restore your life and magic since the next room will contain a
tough red bull and some rolling monsters. You can't exit this room; so make sure you
won't die upon entering it. The next room will contain some hard to kill silver samurais.
Be ready, Magoichi is really slow to attack and to target, these samurais can easily kill
you. After clearing that room, you will find two chests; one bears the Great Powder Tube,
and the other the Flamethrower+Fuel.

Chapter 7-6: Magoichi Finds Great Powder Tube

Magoichi will hold the tube in his hand and realize that he can save Jubei with it.

If you follow this room to the end, you will notice a wind Mozun won't let you pass. You
have to back track all the way, as you enter the room with the magic mirror, use the Great
Powder Tube on the frozen guy to get a Medicine. Unfortunately when you reach the
bridge again a monster, like the one from Fog Valley, will steal the Great Powder Tube.
You have to kill it, but with all the other monsters in the room, it is hard to target it. If
you hear it make a squealing noise, step over where it fell and died to recollect the Great
Powder Tube, otherwise if it escapes, exit the room and return to try again. After this
ordeal is done, just return to where Jubei was left petrified. Kill and absorb souls as you
go.

Chapter 7-7: Magoichi Releases Jubei

Magoichi uses the Great Powder Tube on Jubei. Jubei isn't too sure of what just
happened and thanks Magoichi. Magoichi tells Jubei he should thanking him and then
hands him the Great Powder Tube.

With the Great Powder Tube in your position, use it on the petrified people in the room to
get a Medicine. Leave the room and turn around, don't just use the Light Path yet, to
where you will see other petrified men. Use the Great Powder Tube and get their items.
Now travel down the path that was before blocked, use the Great Powder Tube to get a
Secret Medicine. Enter the room and you will find a chest that contains an Herb and a
puzzle box.

The answer to the puzzle is: 6, 7, 5, 4, and 1. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Power Jewel, so use it. If you walk into the next room, you will find the
Wind Mozun, but Magoichi has already been there, so there is no need for you to bother.
Just turn around and head back out the Light Path. Leave the room and go through the
path to the door that is away from the camera.

Chapter 7-10: Magoichi Tells the Truth

As you walk in you find Magoichi killing some monsters. Magoichi gets injured and then
you must fight the monsters. Quickly take care of them. After they are gone, Magoichi
begins to tell you the truth about his past. How he is here to stop Nobunaga before he gets
to Saiga Village. Magoichi doesn't want it to happen since that is the village where he
was raised after his mother's death. The people of the village raised him as if he were one
of their kids, so now Magoichi will do what he can to protect their good nature. Ekei is
ease dropping and begins to cry at Magoichi's callous front.

Exit through the door and fight the monsters in the next room. After you clear them, just
enter the room with the stairwell and head up. You should find yourself in the room with
the waterfall. Just run to the shack on the other side of the waterfall. In the shack take the
Hunting Schedule, and use the mirror to your liking. Walk down the stairs and examine
the boat. Cross it to the area across the lake. Once you arrive, there will be some monsters
so just take care of them. After killing the monsters enter the building but be ready since
two strong monsters will be waiting. Dispose of them with either magic or level 3
charged attacks. Before leaving this room collect the following, Guildenstern Letter,
Artwork #13, Fortinbras Book, and Golden Evil Statue.

Upon entering the next room, you will find two statues. Use the Great Powder on the
statues to rescue the men. Talk to the man on the left 3 times to get a Secret Medicine,
then just walk between them into the door. Examine the statues to unveil a puzzle.

Check the PUZZLES section for the answer.

After finishing the puzzle, a Light Path should open up behind Jubei, so enter it. You
should know appear in The Oni's Sacred Place: Blood Pond. Take the Special M. Liquid
from the treasure chest and exit through the door. In the next room, the door directly to
the left can be opened with the 3 fossils to attain the Black Necklace. Refer to the
NECKLACES section and SEARCHING ITEMS for more information. The next room
contains a magic mirror and in the chest is the Oni's Place Map #3, and Magoichi.

Chapter 8-1: Magoichi's Pride

Talk to Magoichi and he will ask if you really thing that the sword is stronger then the
gun. If you select the sword, the chapter will begin and you have to defeat 20 monsters
before Magoichi does. Doing so will earn you the Senpumaru Tech.1, and the chapter
completion. If you chose the gun, then this chapter will be bypassed and Magoichi will
basically say of course the gun is stronger.

Check your inventory, your gifts, and see if your egg has hatched into a chicken, if that
chicken has laid a brown egg, if that brown egg hatched into a brown chick, if that chick
grew into a brown chicken, if that brown chicken laid a gold egg, if that gold egg hatched
into a gold chick, and if that gold chick grew into a gold chicken. If so, trade the Golden
Chicken to Ekei to boost your friendship; this is the last chance you have to trade. After
exiting the circular room, you should find yourself in a room with lots of turns. Taking
the first turn will lead you to two dead ends, but one contains a puzzle box.

The answer to the puzzle is: 4, 6, 1, and 7. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Magic Jewel. Turn around and there will be a monster that appeared.
Dispose of it and head back towards the hallway where you took the turn. Back in the
hallway continue forward to find a split in the path. Taking the route away from the
camera will lead to a chest, which bears an herb, and a monster will again appear behind
you. Kill the monster and return to the split. This time head towards the camera follow
the path and you will find a ceiling fan and elevator again. Switch over to Senpumaru and
use the wind magic to activate the elevator.

Once the cinema shows the elevator being powered up, ride it up. As soon as you are in
the next room there is a sparkling item, pick it up to get the Scarlet Key. Among the trash
there is also Artwork #14. Exit through the door at the end of the hallway, in the direction
away from the camera. You should know be in the place where you got the Dokoutsui,
run to the corner and use the magic mirror. Take the door to the left of the mirror, back
into the U-turn corridor, and follow it to the elevator.

Ride the elevator down and walk forward to the door. Kill monsters if you wish along the
way. In this room go to the ladder by the open chest and climb it. Follow the path to
another ladder then climb it down, now enter the door. Inside walk forward, turn right
and you will find a red glowing door. Use the Scarlet Key on it to unlock it. Enter it and
walk forward.

Chapter 8-4: Tokichiro's Trap

Jubei walks in on Tokichiro trying to capture Oyu. As Jubei rescues Oyu, Tokichiro pulls
on a lever that makes the floor beneath Jubei and Oyu retracts and they fall into
Tokichiro's trap.

Chapter 8-5: From Oyu to Oichi

Jubei and Oyu have time to talk, so Oyu tells Jubei of her plans to return to Odani Castle.
She also tells him of her true identity, in which she is Oichi, the sister of Nobunaga. Oyu
tells of her husband having 3 daughters from his ex-wife, and how she felt betrayed. She
felt it was her responsibility to stop Nobunaga from killing, but she got caught in Gifu
Castle. Oyu confess how she feels for Jubei, and she admits in being selfish. Oyu decides
to return to Odani Castle because of her daughters, "blood or no blood." Jubei moves in
on Oyu and is about to kiss her when Tokichiro starts to laugh and sets off an explosion.

So the explosion that seems to have destroyed the wall failed to kill you. Interesting?
Walk through the cracked door, and away from the camera there is a magic mirror. Use
it, and save since you will fight a boss. Walking towards the camera are two chests,
which bear a Secret Medicine and Gogandantess' Shield. When you are ready open the
door on the right of the last treasure chest.

Chapter 8-6: Gogandantess Final battle

As Jubei and Oyu are walking in, an explosion knocks Jubei away and Oyu into a hole.
Oyu clings for life when suddenly Gogandantess steps in to save her. Gogandantess
boasts about men wanting to save weak women. Well now Gogandantess again boasts his
great swordsmanship and challenges Jubei to "the final round." Jubei rushes
Gogandantess to hurry it up, since Gogandantess likes stating his name.

Check the BOSSES section for my advice.

After killing Gogandantess, you will get a cinema of him asking Jubei to state his name.
When Gogandantess turns into souls you should get the Respect Orb, and then just absorb
his souls. Walk out through the door that is right there.

You should find yourself in a burning room. Run forward and climb that ladder, there are
a few items worth of interest. Once you climb the ladder, on the pathway walk all the
way to the end, and take the path that leads towards the camera. Jump across the flames
and go forward to find a chest that bears an herb. Now run back to the pathway. On the
pathway you can find a pathway in the middle of the ladder, and the pathway you just
took to find the herb. You can take the path to find a puzzle box.

The answer to the puzzle is: 6, 7, 1, 12, and 2. [If you don't understand this, please refer
to the PUZZLES section]

You should find a Power Jewel so use it. Now turn around and head back to the pathway,
but as you hope onto the path, hold forward to hop onto another pathway with a treasure
chest behind two metal objects. Swing at the objects and then find some cover because
they explode. The treasure chest should bear a Medicine. Walk back to where you climb
the ladder and walk towards the camera, Jubei should start jumping across like he did the
stepping-stones and boxes. Now just climb the ladder and exit. You should remember this
room in the Oni's Sacred Place. Walk to the middle and examine the huge statue, you can
talk to Oyu if you want, when prompt to insert the Respect Orb, accept.

Chapter 8-7: Ancient Flying Boat Flies

As Jubei inserts the Orb, a chain of events should start. Tokichiro starts to laugh as the
place seems to fall apart and monsters attack Jubei and Oyu. Tokichiro ends up stealing
the Oni Genbu, so Jubei and Oyu are left to think of how to chase after it. As the building
starts to collapse, Jubei and Oyu run upstairs to seek shelter.

Now that you can control Jubei, use the magic mirror effectively. Walk forward and
examine the flying object from the cinema.

This can be a little tricky. There are lots of different means of doing this; you must
simply rotate the left analog stick counter-clockwise, and the right analog stick
clockwise. Do it at an even pace, because if you notice one side might still be lower then
the other. If this happens, you have to rotate the side that is highest in the opposite
direction that you were rotating it, this will lower it, then you can rotate the lower side
some more to catch up. You are timed to do this, so you must try hard and be fast.

Chapter 8-8: Chase the Flying Boat

After completing the event and opening up the door, Jubei and Oyu will get on the flying
thing. They will start to fly after the flying Oni Genbu, and jump on to it to get on. Oyu
of course falls and Jubei has to reach out and save her. Jubei and Oyu now find
themselves on the Oni Genbu and break a window to get in.

Time to find Tokichiro, Oyu runs off and you are left with Jubei. First follow the path to
the end, ignore the magic mirror, don't enter the door, ignore the chest, and you will find
a sparkling item. With the Magic Liquid in your inventory, you can return to the treasure
chest, which happens to be another puzzle box.

The answer to the puzzle is: 5, 2, 6, 8, 11, and 3. [If you don't understand this, please
refer to the PUZZLES section]

You should get a Magic Jewel, so use it. You can now return back to the magic mirror to
save or upgrade your weapon. Now you are ready to enter the door. This room contains
archers that are out of view and silver samurais, so be cautious. After killing them, in
opposite corner of the corner on the right of the door you enter, you should find some
crates, destroy and get a chest that bears a Medicine, and now just exit through the door
in the corner opposite the corner with the chest. Just follow the path up and fight the
monsters if you wish, but they keep returning. Enter the door at the end of the hallway.

Chapter 9-1: Battle with Tokichiro

Jubei will enter in on Tokichiro. Demons that are helping Tokichiro attack Jubei, but
Jubei deals with them. As one of the demons falls, he hits the "steering wheel" and the
whole Oni Genbu is thrown of balance. Tokichiro then feels as Oyu enters. Jubei tells
Oyu to take control as he chases Tokichiro. In the final confrontation with Tokichiro,
Jubei attempts to kill him, but Tokichiro kicks the door open and jumps off all while
laughing at Jubei.

Chapter 9-2: Attack of Oda's Horse Soldiers

Jubei and Oyu will notice that Oda's army is storming Odani Castle, so they need to think
of a way to stop them.

When you get control of Jubei, just examine the glowing red light.

Chapter 9-3: Ruin of Oda's Horse Soldiers

Jubei will activate laser cannons, or something, that will attack Oda's horsemen. Jubei
and Oyu think they have finished and are safe now but…

Chapter 9-4: Crash of Flying Boat

A sudden explosion caused by Tokichiro's "surprise" cause the engine for Oni Genbu to
go out. As Oni Genbu loses power, it falls from the sky and slams right into Gifu Castle.
Jubei jumps off as the ship goes down, but Oyu isn't as lucky and falls back into the
burning wreckage.

You should now have control of Jubei and walking forward will reveal a magic mirror.
On the left of the magic mirror should be Tokichiro's Memo #3. With that in your
inventory, go and enter the double doors. As you walk forward Ekei starts swing at Jubei.
Ekei tells that his dream was to become a feudal lord, and if he brings Jubei's head then
he will be granted his dream. Jubei warns Ekei that he will not take it easy, and a fight
starts.

Check the BOSSES section for my advice.

Chapter 10-1-2: Ekei's Last Moment

Ekei tells you how he has no wife and child, only "booze and women." I get a feeling
Jubei feels sorry for him, and as Ekei dies, Jubei collects Ekei's Keepsake [which is equal
to a Perfect Medicine].

With control back on Jubei, just exit the room. There should be a monster waiting by the
stairs in the next room. Kill it, collect the Normal Arrows, and head upstairs. There will
be a few monsters on the balcony. Enter the first double door to collect a few items; open
the chest to receive the Purple Wedge, Artwork #15 should be on the table to the right of
the door, and a soul pool should be waiting. If you were collecting the Artworks
congratulations you should have all 18 now. Refer to the SEARCHING ITEMS for more
information on the Artworks. You have two choices now, with the Purple Wedge you can
enter the Purple Phantom Realm and attempt to complete it to collect the strongest sword
in the game, the Rekka-Ken, or you can continue with the guide.

If you choose to enter the Phantom Realm, just exit the room and follow the path, you
should find a bridge, take the right and there will be another door, if you can't find it
check your map. Inside there will be a light, use the Purple Wedge to open up the portal
and then enter the Purple Phantom Realm. For more information, refer to the PHANTOM
REALM SECTION.

If you chose to continue, in the room there should be a back way. Enter it and climb the
ladder. Make sure you are ready, since you will face a boss.

Check the BOSSES section for my advice.

After killing it and absorbing its souls, you should be given the Gold Scale. Examine the
big gold fish statue and use the Gold Scale. This should destroy the barrier that prevented
you from crossing the bridge. Just climb down the ladder, and exit the room. You can still
go to the Purple Phantom Realm if you wish. Regardless, cross the bridge. Once you
enter the room across the bridge, turn to the right to see the magic mirror, and if you need
to refill your magic go for it. There are still 3 more bosses to fight, and climbing the
ladder next to the magic mirror will lead to another one. So be ready, once you are ready
climb the ladder.

Chapter 10-2: Ginghamphatts' Final Battle

A familiar voice should start laughing at you. Ginghamphatts swears to kill Jubei, but of
course Jubei won't let him.

After you do some damage to Ginghamphatts, Magoichi will come in.

Chapter 10-4-2: Parting for Magoichi

Magoichi kills Ginghamphatts with one shot of his new weapon. Magoichi tells you that
Nobunaga will attack Saiga Village at the same time as Odani Castle, so he must leave to
help protect it.

After you get the Strength Orb, just head back down the ladder. Walk over to the elevator
and examine it, when prompted to select yes to insert the Strength Orb.

Chapter 10-6-2: Their Lines Crossed

As the doors swing open, Oyu will come in and call out for Jubei. A cheap slow-motion
event starts and they embrace in each other's arms. Jubei had thought that Oyu perished
in the burning Oni Genbu. Jubei tells Oyu that she has got to go home, that he will finish
it himself. Jubei reminds Oyu that Nobunaga is still her brother and that she must go
home. Oyu stops Jubei before he leaves and starts to cry. Jubei tells Oyu, before leaving,
he hopes she finds happiness. Finally, Jubei descends on the elevator and Oyu is left in
sadness and begins to cry.

Chapter 10-7: Battle against Nobunaga

Jubei storms in on Nobunaga as he is transferring his power into the Golden Evil Statue.
Jubei tells Nobunaga that no one will ever fear his statue, this enrages Nobunaga and he
transforms into his demon form.

Check the BOSSES section for my advice.

Chapter 10-8: Advent of Golden Evil Statue

After Nobunaga falls, his body will shoot 5 orbs into the mouth of the Golden Evil
Statue. I think it is funny how the statue says "You will die" and you hear the elephant
noise. Jubei will then get caught in some snake like things and fall through a light to the
floor.

Jubei will get up and use the power of the orbs to transform himself into a True
Onimusha.

It is time for the very last battle. I hope you are ready for something for some isn't hard,
and for other is impossible.

Check the BOSSES section for my advice.

Chapter 10-9: Settlement

The Statue should fall apart and then Nobunaga's face should appear cursing Jubei. It
suddenly switches over to Jubei running trying to get out of Gifu Castle before it
collapses.

The credits should start to roll, congratulations you have just beat Onimusha 2: Samurai's
Destiny. Let the credits roll so you can get your last Default Scenario and save your
game.

Final Chapter: Love & Sorrow

Jubei is looking towards Odani Castle on his horse from a long distance. Oyu walks out
into the balcony and looks over into the mountains. Jubei whispers Oyu, and Oyu, as if
hearing him, whispers out Jubei.

Conclusion: Scenarios completed, 63. If you followed this guide 63/100 = 63% Scenario
Ranking is what you should get. You can check which scenarios were covered in the
SCENARIO SECTION.

D. Kotaro

A well-done FMV of what exactly happens to Yagyu Village, the main reason why Jubei
returns home.

Chapter 1-1: Evil Attack on Yagyu Village

The narrator tells us why Jubei has returned home. Jubei just walks into a destroyed
Yagyu Village in disbelief. The graphics are beautiful.

Yagyu Village:

Nothing special, just follow the path and avoid being killed. As you walk forward, you
will encounter a short cinema of Jubei's friend, Yasuke, being killed right before he
explains what has happened. In the second area, where the river and bridge are, you can
find a chest with the map for Yagyu Village. Once you enter the pond, a cinema will
show stepping stones explode from the water. Directly to Jubei's right there will be some
bamboo trees you can cut to find a chest that will bear an herb. Cross the stepping-stones
into the corridor cave. For now ignore the Soul Pool since you can't absorb souls just yet.
At the end of the corridor cave you will find a door.

Chapter 1-2: Meeting Takajo

Takajo will explain who had wrong Jubei and destroyed Yagyu village, but Jubei is at
first disbelieving. Later we discover that more happened then we are shown. Takajo
explains the legend of the Oni and the purpose of the 5 Orbs. Jubei learns that it is his
destiny to stop the demons, as one with the blood of the Oni.

Now that you have the Charity Orb you can absorb souls, by holding Circle, but after the
scene with Takajo there is a chest with an herb. Turn around and proceed to leave the
same way you came, but this time the corridor cave will contain some bad guys. So
prepare to battle, and don't forget to absorb souls. As you exit the cave and pass the
stepping-stones, take Jubei's right (opposite direction of first Herb). You can catch the
frog if you please, but since this is Kotaro's Walkthrough, it really isn't important. As
you continue through this direction you will find a little shrine…show your identity.

Chapter 1-3: A New Power

Jubei is now blessed with the Thunder Sword Buraitou, his new power. Nice little scene
as he swings it around and promises to get revenge on Nobunaga.

Now the narrator tells of a short historical background for Imasho Town.

Chapter 1-4: Meeting Oyu

To me it was rather amusing when they show the man dying after he has found gold.
Jubei walks in and witness a few guys pick on Oyu. As Oyu defends herself, Jubei comes
to her rescue. The guys ignore Oyu and she walks off [note I have Oyu's alternative
costume, man its weird] and Jubei is left to deal with the men.

Imasho Town:

First turn around and head to the market place, you should find a chest containing the
Globe. Now just head back and go towards the store. You can get the White Necklace
from the storeowner, for directions go to the NECKLACES section. Now at the store we
want; The Egg and the Magnetic Compass total cost 350 Gold. You can buy Artwork #16
if you are attempting to collect all the Artworks, but in order to get the others that are
held by characters you must trade with them. I won't go into detail on that in this guide,
since I don't want to ruin the chances of lowering your Friendship with Kotaro. Check
the SEARCHING ITEMS sections to see more on the Artworks.

Now for our chase after Oyu, leave the store and follow the path to the end where there is
a big doorway, before entering you can get the Imasho Town map on the right of the
door. Enter it to get yourself your Bow. First break the barrels that block the way to the
elevator [right of doorway], and then return to the start [left of doorway] there is a switch.
Hit it, run all the way back to the elevator and board it to the top floor to get your bow.
Head back out and take left path to find the Gold Mine pathway.

This is straight forward, just run up the stairs killing monsters as you go. Try practicing
some Issens; they produce more souls, which are vital to upgrading your equipment. You
see a chest along the path; get the telescope from within Kotaro will love it. Once you
reach the top of the stairs you will encounter a goofy guy who won't let you pass without
a permit. So was this all in vain? Course not.

Back track down the pathway, back to the Imasho Town, and this time enter the bar.

Chapter 1-5: Meeting Ekei and Magoichi

As you enter the bar, you will see a spear cross you and a stranger path and cut the
vase/bottle in half. Magoichi is introduced by another angry stranger, and after a few
offensive comments, a battle is initiated. Who are these strangers? Well watch the cinema
and then Jubei will stop the petty fighting and introduce both characters.

After the cinema, you must head out of the bar and run to the forgery, near where you got
the Imasho Town Map. You should see two men talking, talk to both of them at least
once, and you will notice Kotaro's name is mentioned. Now run back to the bar, head
upstairs to the second floor and walk forward.

Chapter 1-6: Meeting Kotaro

The men from the forgery will rush in and start to argue with Kotaro. Kotaro will jump
out the window and the men will follow. Suddenly you are outside and the men are
running, but they step on some tacks. Kotaro starts to laugh, but suddenly a man holds a
gun to his head and that is when Jubei steps in. Jubei beats up the men and then introduce
himself to Kotaro, and vice versa. Jubei will tell Kotaro to stop playing games, and this
will make Kotaro angry.

After the cinema, just head back inside the bar and go upstairs you will see a chest, open
it to get the Folding Fan. Kotaro will be there, and give him the following Folding Fan,
Globe, Magnetic Compass and the Telescope and he will return Fossilized Bone,
Medicine, Power Jewel, and Normal Bullet. Head down stairs and buy a permit from the
man in the far back against the door, MAKE SURE NOT TO TRADE WITH EKEI OR
MAGOICHI!

Back track back up the pathway, and make sure to kill some more monsters. You want to
be able to upgrade your equipment soon. As you get to the top, proceed and Jubei will
show the permit, oh and just ignore the chest, it isn't required for Kotaro. Walk towards
the entrance to the Gold Mine and a cinema will start where some guys are scared. They
will tell you they saw Oyu walking deeper into the Gold Mine.

Once in the cave, you will see a fork in the road. Take the left path first so you can get
yourself a Demon Wall Scroll and a chest with a puzzle.

The answer to the puzzle is: 4 and 6. [If you don't understand this, please refer to the
PUZZLES section]

Inside you should find the Buraitou Secret, a special attack for your new sword. Walk
back to the fork in the road and proceed to the right. Follow the path and open the chest
along the way to get the Gold Mine Map. As you keep going through the linear path, you
can find nuggets of gold lying around.

Chapter 2-1: Eerie Monsters

As you keep walking, a cinema will start where red eyes catch Jubei's attention. Watch
the new enemies spawn and get ready to kick some monster butt, oh and a perfect time to
practice your new Buraitou Secret [up, down + square].

Keep walking till you come to another fork in the road. This time take the left, and as you
enter a red force field should appear behind you. Kill the 4 monsters.

Chapter 2-2-1: Kotaro Helps Jubei

Kotaro will come in and shout that he is here to rescue you. Just kill the monsters along
with Kotaro.

Chapter 2-3-1: Kotaro Goes Ahead

Kotaro goes ahead to clear the monsters that wait, Kotaro calls out to Kotaro not to leave,
but Kotaro leaves anyways.

Walk into the now accessible path. Inside you can get the Five Oni Orbs scroll and the ice
lance Hyoujin-Yari, you can decide which weapon to use, and both are great starter
weapons. Now you must return to the fork in the road before you got trapped in this room
this time take the left path.

Chapter 2-4-1: Kotaro Won't Listen to Jubei

As you walk in, the monsters are kicking around Kotaro, but luckily he responds in time
to kill the monster that attacked him. Jubei tells Kotaro that he shouldn't act to rationally,
that others are waiting for him to return safely, but Kotaro tells Jubei that he is acting
irrational by trying to take on Nobunaga by himself. Both argue some more and Kotaro
runs off.

With control of Jubei again, step forward and you will find your first Mozun. Just equip
the Hyoujin-Yari and take a whack it. It should explode in a cinema. Now walk forward
make sure you pick up the medicine within the chest. You will find a magic mirror, use it
to save your game, upgrade your equipment, and make sure to make it useful since you
will be facing a boss. On the right of the magic mirror you can put the Charity Orb, once
you put it in the wall will collapse in a cinema. Ready? If so, enter.

Chapter 2-5: Meeting Ginghamphatts

Well here is Boss #1, Ginghamphatts. What a weird name, don't you think so too? Well
of course like all demons, he is cocky and will give you a lecture about your humanity.
Get ready to smack him around.

Check the BOSSES section for my advice.

After you have defeated Ginghamphatts, absorb his souls and run into the next area.
There is a guy lying on the floor, don't talk to him just yet. Walk past him into the next
room and get yourself some Gold, the Mirror, and behind the crates there is a chest.

The answer to the puzzle is: 5, 3, 6 and 4. [If you don't understand this, please refer to the
PUZZLES section]

Inside the puzzle you should find the Hyoujin-Yari Secret. Now walk back out and talk to
the man on the floor.

Chapter 2-6: The Exhausted Factory Owner

You will return to the second floor of the Bar, the old man will give you some
information on the demons and then tell you that Oyu was taking deeper into the cave. He
will give you a Red Ring and tell you he found it inside the Gold Mine. He will rise up,
thank you again and leave.

We got Jubei back, now you want to head down the stairs and back into the store. If you
want to get the White Necklace from the storeowner, refer to the NECKLACES section, I
am only guiding you to get the majority of Kotaro's scenario. You can also get the ball
rolling on the Orange Necklace this time around; again refer to the NECKLACES
section. At the store buy the following, Lemon, Fairy Tale Book, and Keimyo Hachimaki
total cost 1200. You can buy Artwork #17 if you are attempting to collect all the
Artworks, but in order to get the others that are held by characters you must trade with
them. I won't go into detail on that in this guide, since I don't want to ruin the chances of
lowering your Friendship with Kotaro. Check the SEARCHING ITEMS sections to see
more on the Artworks.

Head back upstairs to the second floor to give Kotaro the following Fairy Tale Book,
Keimyo Hachimaki, Lemon, and the Mirror and he will return Magic Jewel, Hyoujin-
Yari Tech.1, Strategy Book, and Fire Arrow. Leave the store and head back towards the
Gold Mine. Along the pathway to the Mine, you will see a cinema introducing a new
monster. These monsters aren't that hard. Hack and slash and get some precious souls. At
the Gold Mine talk to the man who is walking around as you enter and he will give you
the Dice. You now run all the way back to where you found the Factory Owner, but as
you go you will find Kotaro being choked by a monster help Kotaro out and DON'T
LEAVE UNTIL ALL THE MONSTERS ARE DEAD, you want to maintain a good
friendship with Kotaro.. Along the way there will be a battle where some tough monsters
pick on you, but Magoichi will be present to help you out.

Once you get back to where you found the Factory Owner, go up to the odd shape on the
floor and use the Red Ring. A light path should open up and you should enter it. When
you get down, you will walk towards a door and a cinema will start where some monsters
bad talk you. Two monsters will appear first one then when you kill it the other, just
dispose of them and head into the unsealed door.

In the room with the twisted stairwell, before you go up it you can find the Crystal Ball
on the left side of screen. Now head up it, at the very top there will be a monster swing
his sword. Just rid the world of him and head out. You are now in front of Gifu Castle a
cinema will show it off (Ibayama in Onimusha Warlords), so now just go up to the door.

Chapter 2-10-1: Kotaro's Confession

Kotaro will jump in and apologize for the events that happened earlier. Kotaro then asks
Jubei to let him work with him, that he hates Nobunaga as much as Jubei does. Kotaro
doesn't want Fuma Village to be attacked, so he wants to help Jubei. Jubei doesn't say
anything, but Kotaro says he won't be reckless and I guess that means a yes.

Once you get Jubei back, enter the door. Some archers and monsters will be pesky, rid
them, get the two treasure chests containing the Gifu Keep Tower Map and Incenses, and
then enter the door on the left, not the big doors. Here you will find a number puzzle.
They are rather simple.

The answer to the puzzle is: 6, 8, 2, and 4. [If you don't understand this, please refer to
the PUZZLES section]

You will get the Bronze Mask (right). Take it and go back into the main room, prepare
for some more pesky demons. After their souls are drained enter the big doors. In this
room Ekei will be fighting some enemies; you can either help Ekei or just leave by going
out the doors you had just walked through. I recommend you leave, this will lower your
friendship with Ekei and will allow you to attain Chapter 10-1-2: Ekei's Last Moment in
this game. Back into the room take the Herb from the treasure case and proceed through
the unlocked door. Here you will find another puzzle box.

The answer to the puzzle is: 4, 2, and 8. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel, so just use it when you want. Head into the next set of
doors and you will come across a doorway with a blue alter on it. Examine it, then use
your Bronze Mask (right) but you will notice that you can't just yet open the door.
Proceed on, careful with these monsters, they are tough, and in the next room ignore the
chest and enter the door under the stairwell. A man will tell you he has something for
you, but the evil energy won't let him, so he asks you find the Purify Charm. Behind him
is the Demon's History.

After leaving the room, head upstairs and Kotaro should appear to help you. Kill all the
monsters, but don't leave Kotaro. After Killing the monsters, you can leave through the
only useable door. Here you will find yourself with a few archers, so just kill the archers
and proceed into the next door. In the next room, there is an herb in the chest, the Earth
Mozun, and the Purify Charm on the table sparkling. Take the herb and the Purify Charm
and head back to the room under the stairwell.

Once you are there, give the man the Purify Charm, he will be grateful and leave
something sparkling. Lift the Bronze Mask (left) and head back to where you first put the
Bronze Mask (right). Remember, as you walk there is a magic mirror, save, enhance your
equipment, so just be ready.

Chapter 3-1: Meeting Tokichiro

A cinema should start with Tokichiro's funny laugh. Tokichiro will assault Oyu, and then
Jubei comes in and orders Oyu to leave. Tokichiro summons some monsters, and Jubei is
left to defeat them as Oyu escapes.

After you defeat the monsters, head back, and get an herb in the chest. Now proceed into
the unsealed doors.

Chapter 3-2: Gogandantess Battle 1

Meet Gogandantess, the Greatest Swordsman of all Demons. Gogandantess will
introduce himself and then challenge Jubei. You can't win this fight, so just keep yourself
on your toes. Block, dodge, and try not to use cure items.

Chapter 3-3: Oyu Assists Jubei

After some time Oyu will come and rescue you, Gogandantess will call you a coward and
leave.

Chapter 3-4: Kotaro Meets Oyu

As Jubei climbs the ladder, Kotaro will enter and tell Jubei to leave, as he will take care
of the Monsters. Kotaro will then notice Oyu and think to himself that he has seen her
before.

Just follow the path; there isn't anywhere to go. Once you get outside examine the big
metal orb.

Chapter 3-5: Borrow the "Faith" Orb

A cinema will start where Jubei asks Oyu for the Orb she wears around her neck. Oyu
will hand it over, examine the Metal Orb again and now insert the Faith Orb.

Chapter 3-6: Ride an Iron Horse

Jubei will tell Oyu to get on the Iron Horse, and they both ride it over Gifu Castle's walls.
Ride off into the sunrise and back to Imasho Town.

Chapter 3-7: Obtain the "Faith" Orb

Once in Imasho Town, Oyu will introduce herself and tell her story of why she was in
Gifu Castle. She also tells a little bit of her background and Jubei of his. Right off the bat
you can see some attraction that Oyu has for Jubei.

Once you gain control of Jubei, walk towards the bar, just ignore the treasure chest.

Chapter 3-8-1: Kotaro's Warning about Oyu

Kotaro calls you from the back. Kotaro explains his distrust for Oyu and then runs off
saying he will prove it that she is not trust worthy.

Head back to the store, Black Pill, Pocket Watch, Pandora's Box, Calligraphy Kit,
History Book vol.8, Naughty Novel, Gabishi, and Pair Ring total cost 6000 Gold. You
can buy Artwork #18 if you are attempting to collect all the Artworks, but in order to get
the others that are held by characters you must trade with them. I won't go into detail on
that in this guide, since I don't want to ruin the chances of lowering your Friendship with
Kotaro. Check the SEARCHING ITEMS sections to see more on the Artworks. If you
chose to follow how to get the Orange and White Necklace, by referring to the
NECKLACES section, then talk to the store owner again and look for the man's father
who gave you the chalk, if you didn't do any of this just go to bar. Note, this will be the
only time you trade with anyone other then Kotaro if you didn't do the Necklaces, so give
Ekei the Naughty Novel to get the Hien Kyahan. After that run upstairs again and give
Kotaro the following Black Bill, Calligraphy Kit, Crystal Ball, Dice, Gabishi, Hien
Kyahan, History Book vol.8, Incense, Pair Ring, Pandora's Box, and the Picket Watch.
He will then return; Fire Arrow, Fire Arrow, Herb, Dumpling Cake, Buraitou Tech.1,
Super M. Liquid, Medicine, Normal Bullet, Normal Bullet, Normal Bullet, and Normal
Bullet. Note your egg should of hatched by now, keep the chicken, let it lay a brown egg,
which will hatch and lay a gold egg which will hatch too.

After trading with him, these items should guarantee that Kotaro will be the Story
Character and the Majority of her scenarios will open up, remember not to trade with
others, you don't want to jinx yourself. Note, read the HOW TO USE MY
WALKTHROUGHS of the WALKTHROUGHS section for better understand.

Head out of the bar and into the market, there should be someone holding a rather weird
umbrella so go up to her.

Chapter 4-1: Meeting Jujudormah

This ugly demon thinks she is the hottest thing alive. She tells you of her love for
Nobunaga and how she will stop Jubei and Takajo. So the chase is on, Jujudormah is
after Takajo, and Jubei rushes back to Yagyu Village to protect her.

Yagyu Village 2

Welcome back to Yagyu Village. This is again straightforward. Take control of Jubei and
head to where you first met Takajo, but along the way…

Chapter 4-2-2: Kotaro Helps Jubei 2

Kotaro runs in to help you. Don't leave till you kill all the monsters, after that is done just
leave.

Chapter 4-3-2: Kotaro Spies on Oyu

Kotaro will stay behind to cover you, when he hears someone coming. He jumps on the
shed and spies on Oyu as she is looking for Jubei.

After you killed the monsters go to Takajo. Cross the stepping-stones, go through the
corridor cave and come out where Takajo gave you the Charity Orb.

Chapter 4-4: Takajo's End

You made it just in time to see Jujudormah kill Takajo. Jubei goes to Takajo and holds
her as her dying breaths are used up.

Chapter 4-5: Mother & Father

Oyu walks in and asks what is wrong. Jubei explains that when he first met Takajo, she
explained to him how she met his father and fell instantly in love.

Chapter 4-6: The Oath

Takajo reminds Jubei of his destiny and importance. Jubei now even angrier and is so set
on destroying Nobunaga. Jubei is half Oni, there for it is his destiny to stop the demons.

After the Cinema pick up the sparkling item, Ring of Takajo, and now you have to return
to where you started. Back track through the corridor cave, over the stepping-stones, but
you will notice Kotaro. Walk past the bridge, killing all the monsters allowing the way
for their souls. Once you are back at where you started, go into the door.

Once you are in the house, travel straight, hop onto the next level, and whack at the
screen door. Inside the chest is the Abacus, now hop off and turn to the next level, hop on
and kill the monsters. Run to the end of the corridor to find a puzzle box.

The answer to the puzzle is: 2 and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel use it when you want. Travel back and knock down the
screen doors. You should be able to see a chest, go to it and inside there is a
Kaleidoscope. Now run into the room that was exposed by you slashing at the screen
doors. There are two paths to go, one away from the camera and another towards it. Head
towards the camera first and follow the u-turn path. Artwork #10 should be on a shelf, at
the end of the u-turn path hack at the wall to expose a little secret Jubei never knew
about, and inside collect half of the Four Guardians Art. Now head to the other path, the
one that was away from the camera, and break the barrel that is blocking the Fork in the
treasure chest, after getting the Fork, leave through the only path.

Chapter 5-2: Jubei and Oyu Talk by Fireside

Entering the room will start a cinema where Jubei and Oyu talk about Jubei's mother.
Oyu is concerned in how Jubei still considers Takajo to be his mother. Oyu then asks if it
is still the same if they are not blood related, and Jubei gets confused. Oyu walks out.

Take Jubei out the door and all the way down the green grass path, at the end search for
the Wasabi. Hop on the ledge and hack at the screen doors. Take the second half of the
map from the chest and hack at the next set of screen doors. Inside the chest take the
Oolong Tea.

Now return back to where you and Oyu where talking and examine the Drawer like
object. It is saying an object is missing, use Ring of Takajo to unveil a puzzle. To solve
the puzzle hit start, go to File, to the sub-menu PICTURE, and examine the Four
Guardians Art. The answer is [Left] point it to white, [top] point it to black, [right] point
it to blue, and [bottom] point it to red. As the machine reacts a stairwell should appear.
Travel down it.

In the underground cave, as you are walking you notice that the floor shakes. Jubei jumps
off before the floor gives ways and reveals a deadly set of spikes. Just push the
directional button towards the spikes and Jubei will jump and grab on to the ledge. Push
up and he will climb up. As you precede you will see lots of ropes, cut them and a big
spike will come down in a cinema. When you get control of Jubei, quickly hit R2 and run
back to the spikes, jump across, if you are daring get up on the ledge and then jump
across and wait till the spike goes over you. If you are not daring, after jumping across
the first time, the spike is chasing you, just wait till it passes over you, when it does push
up and then jump across. Follow the path to the exit, and you will find yourself in Fog
Valley.

Ignore the chests and just move forward. Kill all the monsters that get in your way, and as
you pass another Mozun, ignore it since you don't have the right magic yet. Once you
pass all three ladders, you are at a bridge. Cross over to find yourself in a place with 2
chests and the Wind Shrine. Collect the Fog Valley Map and Herb from the chests and
Senpumaru from the shrine. From the Wind Shrine get your Senpumaru and back track to
where you saw the Mozun. Across the bridge, down the ladder, down the second ladder,
and there it should be. Use the Senpumaru to get Nobunaga's Knowledge. Now return to
where you found Senpumaru.

Once you are back to where you got the Senpumaru, save it and enhance your weapons
since you will have to head into the Forest Maze. Walk forward; there will be some
monsters so be careful.. At the first intersection take the left, and keep proceeding, at the
second intersection take the right. As you keep walking forward Jubei will realize that he
is lost.

Chapter 5-3: Kotaro with Firm Friendship

Kotaro will start in the same place Jubei walked in, and he will notice that Jubei is
heading east from the tracks. Kotaro thinks Oyu set a trap for him.

With control over Kotaro, open the black chest to receive the Blue Bracelet. Follow the
path and take advantage of Kotaro's fast moves. As you pass where the Wind Mozun
was, open the black chest to get the Red Wedge. Climb the ladder and then climb the
second ladder.

You will notice a red spot on the floor, walk over to it and use the Red Wedge to open up
a Light Path. Entering will take you to the Red Phantom Realm, for more information on
it check the PHANTOM REALMS section, just make sure not to leave this area till you
have the Red Stone Pole and the Blue Wedge.

After leaving the Red Phantom Realm and crossing the bridge, you will find yourself
where the Wind Shrine is. Kotaro won't dare to enter the Maze Forest, so instead
examine the rock areas on the left of the Wind Shrine. Kotaro will do some climbing and
reach the top in no time. Along the way you will find yourself at a river, kill the monsters
and move forward to find a black chest with the Stealth Costume. With that equipped,
just keep moving, you will see a Mozun but ignore it, and after two screens you should be
at the pond area. Cross the pond and enter the room, on the side away from the camera
you will find a blue spot. Use the Blue Wedge to open up a light path, be ready to enter
the Blue Phantom Realm, for more information check the PHANTOM REALMS section.
Make sure not to leave without the Blue Stone Pole.

After you exit the Blue Phantom Realm, just exit the room and cross the pond. Next to
the magic mirror is a statue, examine it and then use the Red and Blue Stone Poles to
clear it. Enter the new area and kill the monsters, now just exit this area.

Chapter 5-4: Kotaro Saves Jubei

Jubei will hear some voices and then yell at the person to come out. Kotaro walks in
holding a stick and making a weird voice. Jubei isn't too happy to see Kotaro. Kotaro
tells Jubei that he knows the way out, and to follow him.

After he leaves you will receive the Blue Bracelet and its soul. Just walk forward to find
your way out.

Chapter 5-5: Jujudormah and Ginghamphatts

Jujudormah should appear laughing at you as she threats you. She is about ready to duel
you when Ginghamphatts appears Ginghamphatts and Jujudormah argue like siblings and
Ginghamphatts gets the honor of fighting you. Say hello to boss #2.

Check the BOSSES section for my advice.

After killing Ginghamphatts you get Nobunaga's Rein, just exit and you will find
yourself at the pond with the magic mirror. Take the left pathway to find Kotaro, but
don't talk to him yet. Go around him to the Mozun and dispose of it and get the third
statue Nobunaga's Dignity. Now return to Kotaro and he will mention that his pigeon
with an import message is missing. Run to the right of the screen and you will get to the
river area. Keep moving and you will run into a bull that is eating something. After
seeing the feathers you get the idea, so just kill it and collect the sparkling item. Return to
Kotaro and give him the Tube for Pigeon's Leg.

Chapter 5-7-2: Kotaro's Pigeon

Kotaro will be happy to hear that you found the Pigeon, and asks to see it. Jubei tells
Kotaro that he found the pigeon and got the message and let the Pigeon go. Kotaro is very
pleased to hear it; I guess the pigeon meant a lot to Kotaro.

After the scene, Kotaro will hand you the Senpumaru Tech.1 book. Now you must go
back to the magic mirror located by the pond. Don't go in direction that is the opposite of
the pond since it is a dead end. At the pond, cross it and enter the door. On the side
towards the camera, Jubei's left, is a puzzle box.

The answer to the puzzle is: 9 and 5. [If you don't understand this, please refer to the
PUZZLES section]

You should get Senpumaru Secret. After the puzzle go into the room with the spikes and
examine the middle. You should be asked if you want to pull a lever, pull it and quickly
an image will flash. It is an image of the three Nobunaga statues you have. Memorize the
image, order of statues, and then place the statues in the same order to proceed.

My game: Order Nobunaga's Knowledge, Nobunaga's Dignity, and Nobunaga's Rein.

After the doors open run through and get ready for some monster bashing. Remember if
Kotaro shows up you can't leave until all the monsters are dealt with. Before moving
forward give Kotaro the following Fork, Kaleidoscope, and Oolong Tea and he will
return Raw Fish, Normal Bullet, and Fossilized Bone. Enter the door and kill the monster
blocking the door. Near the Magic mirror is Jujudormah's Diary, at the magic mirror
enhance and save since…

Chapter 5-9: A Last Kiss of Jujudormah

Jujudormah will be sweating a picture of Nobunaga. Jubei offends her and she gets angry.

Check the BOSSES section for my advice.

After you slay the beast Jujudormah, you will get the Honesty Orb, and now you should
see a red switch. Hit it and the wall will open up. Follow the path; open the chest to get
an herb, then run to run because soon afterwards the cave will fill with poisonous gas.

Chapter 5-10: Jump Over a Cliff

When you get to the end of the cliff, you will watch a cinema of Jubei jump off into the
water. The cinema looks pretty nice.

In the underwater cave, you will find a chest with the Oni's Sacred Place. Save and then
go examine the other pool of water. Put in the Orb of Honesty in to move forward.

Chapter 5-11: To Oni's Sacred Place

A cool cinema shows Jubei going to the Oni Sacred Place. I like how he almost falls off.
Then Gogandantess shows up for, with the cool quote: "Your eyes betray you. That you
are thrilled to see a warrior greater then you."

Chapter 6-1: Gogandantess Battle 2

Once again you can't defeat him. So I recommend you try to conserve your energy and
cure items. Try to dodge and attack when you can. Don't be scared of using your magic,
since it will get restored after the battle. After some time, Gogandantess will tell you
Odani Castle will fall and then head off. Oyu will come to your aid and will go ahead of
Jubei.

Chapter 6-2: Takajo's Advice

As Oyu enters the Oni Sacred Place, Takajo will appear in front of her. Takajo will thank
Oyu for helping Jubei in his time of need and will then tell Oyu how to find the Sacred
Flute, so that Jubei can defeat Gogandantess.

Now that you got control of Oyu, head around the object in the middle [earth shrine] and
behind it to a staircase next to the magic mirror. Head down it and up the other side, you
should be careful because as you walk along the path two monsters will come up and
attack you. Since Oyu has her level 3 charge, you should use it on them and they should
fall easily. Run and get the Key Plate. With it, you can now return to where you met
Takajo and use it on the Earth Shrine to unlock the doors.

Kill all the monsters that get in your way, use Oyu's magic since it allows you to release
souls of monsters with simple attacks. You don't have to kill them. This is great to get
some extra souls and restore life when you are low.

You should must to the path on the right of the Earth Shrine, since the other is a dead
end. As you enter the first corridor, get ready to fight some monsters from here till the
end, because it is going to be hard. Since Oyu has a small life bar, she can die easily, but
using her level 3 charged you can make the big monsters suffer. I warn you to be careful
of the silver armored samurais, because they can gang up on your and their long-range
attacks can prevent you from getting close enough to unleash your level 3 attacks. As you
go through the rooms, you won't find items or chests, only in the room with the Silver
Samurai's, where there is a greenish-yellow pool in the middle, will you find the Oni's
Sacred Place Map #1 in the chest and on the other side of the big mouth statue, a
medicine sparkling on the floor.

You should know be in a room with glass tiles, blue colored, where fish explode from the
bottom. Just block, evade, kill what you can, and eventually the red force field on the
ladder would disappear. As you go down the ladder, you will have to find a rather
annoying monster watch out for the crocodile like monsters who will distract you and the
monster's tentacles. After you kill it there will be a hole in the wall, make sure to get the
Adarga from the chest.

Enter the hole in the wall and travel down the Fog Bridge. Be careful with the monsters
for they can cause serious damage on the narrow walk way. When you get to the magic
mirror, save and equip the Gladius that is in the chest. The next area contains some very
strong monsters, so be ready. The first monster, the yellow bull, can be taken down with
one level 3 charged attack, the next monster, the red bull, can actually kill you easily, and
it will take you around 3 or 4 level 3 charged attacks. If the red bull hits you, roll out of
the way as you get up, or lay there till you get an open chance, because if he cheats you
like he did me, then he will hit you as you try to get up and basically kill you.

Chapter 6-3: Oyu Finds the Sacred Flute

Congratulations, you just defeated the bulls and got your hands on the Sacred Flute.

Now, you must venture back to where Jubei was and handed it over. There is nothing else
to do with Oyu, you can either fight and get some souls for Jubei using Oyu's cool magic,
or just head straight for him and get on with the game.

Chapter 6-4: Oyu Hands Over the Sacred Flute

Oyu returns to Jubei with the Sacred Flute that Takajo told her to find. Jubei tells Oyu
that his wounds have healed. Now Jubei must go into the Oni's Sacred Place himself and
find the rest of the secrets that are hidden. Oyu departs.

First's things first, make sure to step up to the Earth Shrine and get your Dokoutsui. I've
gone ahead twice before without it only to venture back. Head in the same direction that
you did with Oyu and eventually…

Chapter 6-6: Kotaro Uncovers Oyu's Secret

Kotaro will pop up and tell you he knows who Oyu really is, as he is about to tell you
who she is then he hears something. Kotaro tells Jubei to go on ahead of him, and then
Kotaro and Oyu have a confrontation. Oyu is trying to tell Kotaro something, but Kotaro
won't listen.

Well do you remember where Oyu got the Adarga? Or where Oyu found that big hole in
the wall? Go there, where the Earth Mozun was, nothing special on the way, you should
of covered it all with Oyu. As you go kill monsters.

Once you get to that area where the Earth Mozun is, kill all the monsters, break the Earth
Mozun, and then kill the monster in the next area but don't forget the Circle Key on the
floor. Head up the ladder and back track back to where you got the hammer. Back in the
main corridor use the magic mirror effectively. After using the mirror, turn into that door
immediately to the left. You will find yourself in a blue u-turn corridor, so kill the
monsters, collect the Lift Instructions, and then head to the end of the corridor. You will
find a ceiling fan, just switch over to Senpumaru and use the magic attack. There is a
sparkling item, a Magic Liquid, just in case you don't have enough magic.

As the cinema shows the ceiling spin, you will notice that the elevator now has power.
Take it down, and pick up the Oni's Place #2 Map in the treasure chest. Just follow the
path into the door and as you walk in a cinema will show a robot flying in. You can
choose to fight and kill it, if you do another one will appear, if not you can just avoid it
and the other one. In the corner, next to the ladder and first robot, there is a puzzle box.

The answer to the puzzle is: 12, 2, and 6. [If you don't understand this, please refer to the
PUZZLES section]

You should get a nice Tanegashima for your efforts. With that in your inventory, climb
up the ladder, follow the path to another ladder, and climb down. Enter the door to find a
magic pool and next to the operating table there is number grid puzzle.

The answer to the puzzle is: 1, 4, 7, 10, 13, and 16. [If you don't understand this, please
refer to the PUZZLES section]

Solving the puzzle will give you the Golden Key. Now we must head back to the room
with the elevator and map. Just exit through the door, climb the ladder, follow the path,
climb down the ladder, kill the robots if you wish, and exit through the door. As you enter
the room again, you should see a ladder in the bottom-right corner. Climb it to find a
panel, examine it and accept to use the Golden Key. A cinema will show the moving
boxes stopping, so now you can cross them just like the stepping-stones in Yagyu
Village. On the other side, examine the door and accept to use the Circle Key.

Chapter 6-10: Kotaro doesn't Open up to Oyu

As you enter the door, Oyu will walk win and Kotaro will launch some of his knives at
her. A monster suddenly appears and hurts Kotaro, so Oyu steps in to save him. Kotaro
isn't very thankful, and yells at Oyu. Oyu explains to Kotaro that she will return home to
attend to her daughters, and also tells more of Kotaro's past. Kotaro isn't too happy to
hear all this and just walks out on Oyu after yelling at her, so Oyu walks after him.

Back with Jubei, you can find a Tokichiro's Memo #1 on the floor. Examine the statue to
open up a puzzle.

Check the PUZZLES section for the answer.

Solving the puzzle will make a Light Path appear. Enter it and soon you should appear on
top of a tower. Turn around, hit R2, and walk forward. Some people complained that they
didn't know how to get off the top of the tower. Follow the path to a ladder, and then just
go down it. As you go down you will find a puzzle box on your left.

The answer to the puzzle is: 2, 4, 6, 8, 1 and 7. [If you don't understand this, please refer
to the PUZZLES section]

You should get a Talisman, very useful, and now you can down track the stairwell. If you
follow this guide there should be monster archers, dispose of them. If there are no
monster archers, then you will have to do Ekei's sub quest, refer to Ekei's Walkthrough
for that. At the bottom there will be a few monsters, kill them, open the treasure chest to
attain the Green Wedge, and use the magic mirror to save, especially if you will want to
go to the Green Phantom Realm.

As you exit the room, you will come to a split. Go to the right, only if you are collecting
the artworks or want to visit the Green Phantom Realm, other wise go to the left.

If you go right, equip Buraitou and break the Mozun. Enter the door and examine the
shelves to find Artwork #11, and use the Green Wedge on the light to open up the Green
Phantom Realm, for more information on it go check the PHANTOM REALMS section.

If you go right, enter the door, and in the hallway get the Gifu East Area Map also ignore
the black treasure chest. Move forward and exit through the door. Once you enter this
area, there will be some monsters. Kotaro should appear to help you, so remember to kill
all the monsters and then she leaves. After she leaves, travel along the path, don't take the
first turn, and you will come to a treasure chest, which contains the Cherry Key. Exit
through the door on the right, after you unlock it.

This should all look familiar. You can either leave to the next area, entering the Gifu
Castle, or kill the monsters and enter the Keep Tower.

Chapter 7-3: Kotaro Uses a Fuma Bomb

As you enter, Jubei will run into Kotaro. Kotaro will then sense that lots of enemies are
coming, and they are. As the monsters come out, Kotaro will start throwing bombs, be
careful and don't get killed by them. DON'T LEAVE THE ROOM. Wait for all the
monsters to be killed, there is a lot of them.

After all the monsters are dead Kotaro will hand you Dokoutsui Tech.1 and the
completion of the chapter. Last chance to trade? Now head out through the doors directly
in front of the door you came through. We want to return to where you found the Purify
Charm your first time here. Keep going through, ignore the door with the blue alter, pass
the magic mirror, and into the door. Ignore the treasure chest and just head upstairs. Kill
monsters as you, now just enter the only doors here; you should now be in the wrecked
room's top floor. Enter the door on the top and you will find a Mozun. Whip out
Dokoutsui and take care of it. Enter the room to find a medicine in the far corner, and a
puzzle box.

The answer to the puzzle is: 6, 7, 9, 5, 8, and 4. [If you don't understand this, please refer
to the PUZZLES section]

You should find the Dokoutsui Secret. With that in your inventory, let's back track. Exit
the room, cross the path and exit. Fight the monsters, and head down the stairs. Ignore the
chest and run out the door across the door underneath the stairs. Pass the magic mirror,
pass the blue alter door, and exit through the door in the hallway. Exit the small room,
and you are back to where you noticed the locked door.

You can fight the monsters here, or enter the door on the right, using the Cherry Key.
Once in the new room, ignore the black treasure chests and walk inside to find the
Crescent Key, Human as Food, Artwork #12, and another puzzle box.

The answer to the puzzle is: 11, 1, and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Magic Jewel, so use it. Once you get everything you just need to back
track to where you found the Cherry Key. Just exit through the door, exit through the
double doors on the right of the screen, run through the wrecked room and exit to the
keep. You should now be where there is a path that leads in a circle. Monsters appear and
so does Kotaro. Dispose of the monsters and then leave through the door back to the East
Area. With the Crescent Key, you can now open the door that we first ignored. Kill the
monsters and head for the door to unlock it.

Do not leave through the door that is directly in front of the door you enter. As you enter,
take the path to the right to the Mozun. Switch over to the Hyoujin-Yari so that you can
break the Mozun, and then enter the door. In the room you can ignore the chest, and
follow the path behind the vases to find a Light Path.

After entering the Light Path, you will find yourself in a cave. You are now next to a
magic mirror, run straight and you should catch a glimpse of a treasure chest, open it to
get a Medicine. Many people get stuck here, so just return to the Light Path, since a statue
blocks the obvious route. Facing the magic mirror turn to Jubei's left, walk straight, and
you should find yourself facing a dark tunnel, now follow it. This room contains more
statues and a black treasure chest, so just ignore them. Keep heading forward.

Chapter 7-8: Kotaro Finds a Hidden Door

As you enter, Kotaro and Oyu will be fighting. Jubei will be rather surprised, and as he
tells them to stop, Oyu runs away. Kotaro will chase after her and so does Jubei. They
both run into a dead end until Kotaro finds a switch.

Upon entering, Kotaro isn't very happy of how Oyu got away. There is a chest that will
bear the Blue Necklace, for more information check the NECKLACES section. Now just
keep moving through the cave, you will encounter lots of monsters as you go, so be
prepared to fight. There is nothing important in these rooms, so just keep moving. Finally
you should reach a room with a bridge, which is open, so just kill all the monsters. After
all the monsters are dead, to the left there should be a switch. Examine it to lower the
bridge down.

After crossing the bridge and entering the next room; you should see a magic mirror. Use
the mirror, and then notice directly in front of the mirror a statue, on the left of that statue
is Tokichiro's Memo #2. Follow the path; get the treasure chest with the Demon Cave
Map, and exit on the other side.

Chapter 7-9: Kotaro Tells How to Avoid Traps

Kotaro will tell you that the demons laid traps to get you. He will walk a path; it's a
strange path so try to memorize it. If you succeed in getting across without setting any
traps he will give you a Magic Liquid.

Enter the next room, but be careful because of the bulls and the objects, it is hard to fight.
After killing the bulls, or running away, you can exit the room. The next room has pesky
archers and strong demons, so be on guard. After you exit the room, you will find a
treasure chest that contains the Great Powder Tube, ignore the black chest. Run to the end
of the path to find a Mozun, careful, because monsters rise as you reach the Mozun. Kill
the monsters and then switch over to Senpumaru to take care of the final Mozun. Once
you pass the Mozun take the Herb from the chest, and walk forward to a puzzle box.

The answer to the puzzle is: 6, 7, 5, 4, and 1. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Power Jewel, so use it. Walk forward to find the statue that was
blocking the original path. Use the Great Powder on him and he will give you a Secret
Medicine. Walk past him and you should be at the start of the cave, use the Great Powder
on the men to get some medicines, so now you can just enter the Light Path and be on
your way. After you get back from the caves, exit the room, and follow the path to the
door you haven't entered yet.

Once you enter, you will find Kotaro fighting some monsters. Quickly help him and kill
the monsters, after they have been cleared Kotaro will leave. Run after him, as you enter
the next room there will be monsters weight. Dispose of them and absorb the souls from
the soul pool. Ext through the door on the left of the soul pool, walk up the stairs, and
leave through the door.

Just follow the path and enter the shack after the waterfall. In the shack take the Hunting
Schedule, and use the mirror to your liking. Walk down the stairs and examine the boat.
Cross it to the area across the lake. Once you arrive, there will be some monsters so just
take care of them. After killing the monsters enter the building but get ready since two
strong monsters will be waiting. Dispose of them with either magic or level 3 charged
attacks. Before leaving this room collect the following; Artwork #13, Fortinbras Book,
and Golden Evil Statue.

Upon entering the next room, you will find two statues. Use the Great Powder on the
statues to rescue the men. Talk to the man on the left 3 times to get a Secret Medicine,
and then just walk between them into the door. Examine the statues to unveil a puzzle.

Check the PUZZLES section for the answer.

After finishing the puzzle, a Light Path should open up behind Jubei, so enter it. You
should know appear in Oni's Sacred Place: Blood Pond. Take the Special M. Liquid from
the treasure chest and exit through the door. In the next room, the door directly to the left
can be opened with the 3 fossils to attain the Black Necklace. Refer to the NECKLACES
section and SEARCHING ITEMS for more information. Kotaro will come out to help,
just dispose of the monsters and head towards the door. The next room contains a magic
mirror and in the chest is the Oni's Place Map #3. Head toward the door, but ready since
more monsters are awaiting you, a lot more. Prepare to fight, or just run past them to the
door in the back corner.

After exiting the circular room, you should find yourself in a room with lots of turns.
Taking the first turn will lead you to two dead ends, but one contains puzzle box.

The answer to the puzzle is: 4, 6, 1, and 7. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Magic Jewel. Turn around and there will be a monster that appeared.
Dispose of it and head back towards the hallway where you took the turn. Back in the
hallway continue forward to find a split in the path. Taking the route away from the
camera will lead to a chest, which bears an herb, and a monster will again appear behind
you. Kill the monster and return to the split. This time head towards the camera follow
the path and you will find a ceiling fan and elevator again. Switch over to Senpumaru and
use the wind magic to activate the elevator.

Once the cinema shows the elevator being powered up, ride it up. As soon as you are in
the next room there is a sparkling item, pick it up to get the Scarlet Key. Among the trash
there is also Artwork #14. Exit through the door at the end of the hallway, in the direction
away from the camera. You should know be in the place where you got the Dokoutsui,
run to the corner and use the magic mirror. Take the door to the left of the mirror, back
into the U-turn corridor, and follow it to the elevator.

Ride the elevator down and walk forward to the door. Kill monsters if you wish along the
way. In this room go to the ladder by the open chest and climb it. Follow the path to
another ladder then climb it down, now enter the door. Inside walk forward, turn right
and you will find a red glowing door. Use the Scarlet Key on it to unlock it. Enter it and
walk forward.

Chapter 8-4: Tokichiro's Trap

Jubei walks in on Tokichiro trying to capture Oyu. As Jubei rescues Oyu, Tokichiro pulls
on a lever that makes the floor beneath Jubei and Oyu retracts and they fall into
Tokichiro's trap.

Chapter 8-5: From Oyu to Oichi

Jubei and Oyu have time to talk, so Oyu tells Jubei of her plans to return to Odani Castle.
She also tells him of her true identity, in which she is Oichi, the sister of Nobunaga. Oyu
tells of her husband having 3 daughters from his ex-wife, and how she felt betrayed. She
felt it was her responsibility to stop Nobunaga from killing, but she got caught in Gifu
Castle. Oyu confess how she feels for Jubei, and she admits in being selfish. Oyu decides
to return to Odani Castle because of her daughters, "blood or no blood." Jubei moves in
on Oyu and is about to kiss her when Tokichiro starts to laugh and sets off an explosion.

So the explosion that seems to have destroyed the wall failed to kill you. Interesting?
Walk through the cracked door, and away from the camera there is a magic mirror. Use
it, and save since you will fight a boss. Walking towards the camera are two chests,
which bear a Secret Medicine and Gogandantess' Shield. When you are ready open the
door on the right of the last treasure chest.

Chapter 8-6: Gogandantess Final battle

As Jubei and Oyu are walking in, an explosion knocks Jubei away and Oyu into a hole.
Oyu clings for life when suddenly Gogandantess steps in to save her. Gogandantess
boasts about men wanting to save weak women. Well now Gogandantess again boasts his
great swordsmanship and challenges Jubei to "the final round." Jubei rushes
Gogandantess to hurry it up, since Gogandantess likes stating his name.

Check the BOSSES section for my advice.

After killing Gogandantess, you will get a cinema of him asking Jubei to state his name.
When Gogandantess turns into souls you should get the Respect Orb, and then just absorb
his souls. Walk out through the door that is right there.

You should find yourself in a burning room. Run forward and climb that ladder, there are
a few items worth of interest. Once you climb the ladder, on the pathway walk all the
way to the end, and take the path that leads towards the camera. Jump across the flames
and go forward to find a chest that bears an herb. Now run back to the pathway. On the
pathway you can find a pathway in the middle of the ladder, and the pathway you just
took to find the herb. You can take the path to find a puzzle box.

The answer to the puzzle is: 6, 7, 1, 12, and 2. [If you don't understand this, please refer
to the PUZZLES section]

You should find a Power Jewel so use it. Now turn around and head back to the pathway,
but as you hope onto the path, hold forward to hop onto another pathway with a treasure
chest behind two metal objects. Swing at the objects and then find some cover because
they explode. The treasure chest should bear a Medicine. Walk back to where you climb
the ladder and walk towards the camera, Jubei should start jumping across like he did the
stepping-stones and boxes. Now just climb the ladder and exit. You should remember this
room in the Oni's Sacred Place. Walk to the middle and examine the huge statue, you can
talk to Oyu if you want, when prompt to insert the Respect Orb, accept.

Chapter 8-7: Ancient Flying Boat Flies

As Jubei inserts the Orb, a chain of events should start. Tokichiro starts to laugh as the
place seems to fall apart and monsters attack Jubei and Oyu. Tokichiro ends up stealing
the Oni Genbu, so Jubei and Oyu are left to think of how to chase after it. As the building
starts to collapse, Jubei and Oyu run upstairs to seek shelter.

Now that you can control Jubei, use the magic mirror effectively. Check your inventory,
your gifts, and see if your egg has hatched into a chicken, if that chicken has laid a brown
egg, if that brown egg hatched into a brown chick, if that chick grew into a brown
chicken, if that brown chicken laid a gold egg, if that gold egg hatched into a gold chick,
and if that gold chick grew into a gold chicken. If so, trade the Golden Chicken to Oyu to
boost your friendship; this is the last chance you have to trade. Walk forward and
examine the flying object from the cinema.

This can be a little tricky. There are lots of different means of doing this; you must
simply rotate the left analog stick counter-clockwise, and the right analog stick
clockwise. Do it at an even pace, because if you notice one side might still be lower then
the other. If this happens, you have to rotate the side that is highest in the opposite
direction that you were rotating it, this will lower it, and then you can rotate the lower
side some more to catch up. You are timed to do this, so you must try hard and be fast.

Chapter 8-8: Chase the Flying Boat

After completing the event and opening up the door, Jubei and Oyu will get on the flying
thing. They will start to fly after the flying Oni Genbu, and jump on to it to get on. Oyu
of course falls and Jubei has to reach out and save her. Jubei and Oyu now find
themselves on the Oni Genbu and break a window to get in.

Time to find Tokichiro, Oyu runs off and you are left with Jubei. First follow the path to
the end, ignore the magic mirror, don't enter the door, ignore the chest, and you will find
a sparkling item. With the Magic Liquid in your inventory, you can return to the treasure
chest, which happens to be another puzzle box.

The answer to the puzzle is: 5, 2, 6, 8, 11, and 3. [If you don't understand this, please
refer to the PUZZLES section]

You should get a Magic Jewel, so use it. You can now return back to the magic mirror to
save or upgrade your weapon. Now you are ready to enter the door. This room contains
archers that are out of view and silver samurais so be cautious. After killing them, in
opposite corner of the corner on the right of the door you enter, you should find some
crates, destroy and get a chest that bears a Medicine and now just exit through the door in
the corner opposite the corner with the chest. Just follow the path up and fight the
monsters if you wish, but they keep returning. Enter the door at the end of the hallway.

Chapter 9-1: Battle with Tokichiro

Jubei will enter in on Tokichiro. Demons that are helping Tokichiro attack Jubei, but
Jubei deals with them. As one of the demons falls, he hits the "steering wheel" and the
whole Oni Genbu is thrown of balance. Tokichiro then feels as Oyu enters. Jubei tells
Oyu to take control as he chases Tokichiro. In the final confrontation with Tokichiro,
Jubei attempts to kill him, but Tokichiro kicks the door open and jumps off all while
laughing at Jubei.

Chapter 9-2: Attack of Oda's Horse Soldiers

Jubei and Oyu will notice that Oda's army is storming Odani Castle, so they need to think
of a way to stop them.

When you get control of Jubei, just examine the glowing red light.

Chapter 9-3: Ruin of Oda's Horse Soldiers

Jubei will activate laser cannons, or something, that will attack Oda's horsemen. Jubei
and Oyu think they have finished and are safe now but…

Chapter 9-4: Crash of Flying Boat

A sudden explosion caused by Tokichiro's "surprise" cause the engine for Oni Genbu to
go out. As Oni Genbu loses power, it falls from the sky and slams right into Gifu Castle.
Jubei jumps off as the ship goes down, but Oyu isn't as lucky and falls back into the
burning wreckage.

You should now have control of Jubei and walking forward will reveal a magic mirror.
On the left of the magic mirror should be Tokichiro's Memo #3. With that in your
inventory, go and enter the double doors. As you walk forward Ekei starts swing at Jubei.
Ekei tells that his dream was to become a feudal lord, and if he brings Jubei's head then
he will be granted his dream. Jubei warns Ekei that he will not take it easy, and a fight
starts.

Chapter 10-1-2: Ekei's Last Moment

Ekei tells you how he has no wife and child, only "booze and women." I get a feeling
Jubei feels sorry for him, and as Ekei dies, Jubei collects Ekei's Keepsake [which is equal
to a Perfect Medicine].

With control back on Jubei, just exit the room. There should be a monster waiting by the
stairs in the next room. Kill it, collect the Normal Arrows, and head upstairs. There will
be a few monsters on the balcony. Enter the first double door to collect a few items; open
the chest to receive the Purple Wedge, Artwork #15 should be on the table to the right of
the door, and a soul pool should be waiting. If you were collecting the Artworks
congratulations you should have all 18 now. Refer to the SEARCHING ITEMS for more
information on the Artworks. You have two choices now; with the Purple Wedge you can
enter the Purple Phantom Realm and attempt to complete it to collect the strongest sword
in the game, the Rekka-Ken, or you can continue with the guide.

If you choose to enter the Phantom Realm, just exit the room and follow the path, you
should find a bridge, take the right and there will be another door, if you can't find it
check your map. Inside there will be a light, use the Purple Wedge to open up the portal
and then enter the Purple Phantom Realm. For more information, refer to the PHANTOM
REALM SECTION.

If you chose to continue, in the room there should be a back way. Enter it and climb the
ladder. Make sure you are ready, since you will face a boss.

Check the BOSSES section for my advice.

After killing it and absorbing its souls, you should be given the Gold Scale. Examine the
big gold fish statue and use the Gold Scale. This should destroy the barrier that prevented
you from crossing the bridge. Just climb down the ladder, and exit the room. You can still
go to the Purple Phantom Realm if you wish. Regardless, cross the bridge. Once you
enter the room across the bridge, turn to the right to see the magic mirror, and if you need
to refill your magic go for it. There are still 3 more bosses to fight, and climbing the
ladder next to the magic mirror will lead to another one. So be ready, once you are ready
climb the ladder.

Chapter 10-2: Ginghamphatts' Final Battle

A familiar voice should start laughing at you. Ginghamphatts swears to kill Jubei, but of
course Jubei won't let him.

Check the BOSSES section for my advice.

After doing some damage Oyu will appear and help you battle.

Chapter 10-3: Kotaro's Tragedy

Ginghamphatts knocks Oyu off onto the ledge, and when Jubei runs into help he gets
knocked down too. Oyu can't hold on much longer, suddenly Kotaro runs in to help. He
helps Oyu pull herself up when suddenly Ginghamphatts strikes Kotaro in the back with
the tip of his hammer, impaling him. Kotaro falls down and Jubei gets pissed off.

The battle continues…so be alert.

Chapter 10-4-1: Ginghamphatts' Final Moment

After you defeat Ginghamphatts' his upper body will grab on to his lower body in hopes
of pulling himself up from the fire pit he hangs over. His lower body will start to step on
Ginghamphatts' head and eventually both halves fall into the flames. Jubei watches and
then receives the Strength Orb.

Go talk to Oyu and Kotaro.

Chapter 10-5: Kotaro's Last Moment

Kotaro is seriously injured, and neither Oyu nor Jubei can help him. Kotaro starts to tell
Oyu the truth about his path. His mother never wanted him to become a ninja so she tried
to escape Fuma Village. She was caught and then killed. Kotaro has been living alone,
missing his mother. Kotaro pleads Oyu to return to her daughters because they are
probably missing her so much. Oyu tells Kotaro that she will return back home. Before
dying, Kotaro calls out for his mother and then closes his eyes forever. Not sure about
you, but I felt…sad.

Now just head back down the ladder. Use the magic mirror, because there is no coming
back from the next battle. Remember you can still go into the Purple Phantom Realm
incase you want Rekka-Ken, or just to kill monsters. As you walk towards the elevator in
the circular room, examine it. When prompted to use the Strength Orb, accept.

Chapter 10-6-2: Their Lines Crossed

As the doors swing open, Oyu will come in and call out for Jubei. A cheap slow-motion
event starts and they embrace in each other's arms. Jubei had thought that Oyu perished
in the burning Oni Genbu. Jubei tells Oyu that she has got to go home, that he will finish
it himself. Jubei reminds Oyu that Nobunaga is still her brother and that she must go
home. Oyu stops Jubei before he leaves and starts to cry. Jubei tells Oyu, before leaving,
he hopes she finds happiness. Finally, Jubei descends on the elevator and Oyu is left in
sadness and begins to cry.

Chapter 10-7: Battle against Nobunaga

Jubei storms in on Nobunaga as he is transferring his power into the Golden Evil Statue.
Jubei tells Nobunaga that no one will ever fear his statue, this enrages Nobunaga and he
transforms into his demon form.

Check the BOSSES section for my advice.

Chapter 10-8: Advent of Golden Evil Statue

After Nobunaga falls, his body will shoot 5 orbs into the mouth of the Golden Evil
Statue. I think it is funny how the statue says "You will die" and you hear the elephant
noise. Jubei will then get caught in some snake like things and fall through a light to the
floor.

Jubei will get up and use the power of the orbs to transform himself into a True
Onimusha.

It is time for the very last battle. I hope you are ready for something for some isn't hard,
and for other is impossible.

Check the BOSSES section for my advice.

Chapter 10-9: Settlement

The Statue should fall apart and then Nobunaga's face should appear cursing Jubei. It
suddenly switches over to Jubei running trying to get out of Gifu Castle before it
collapses.

The credits should start to roll, congratulations you have just beat Onimusha 2: Samurai's
Destiny. Let the credits roll so you can get your last Default Scenario and save your
game.

Final Chapter: Love & Sorrow

Jubei is looking towards Odani Castle on his horse from a long distance. Oyu walks out
into the balcony and looks over into the mountains. Jubei whispers Oyu, and Oyu, as if
hearing him, whispers out Jubei.

Conclusion: Scenarios completed 64. If you followed this guide 64/100 = 64% Scenario
Ranking is what you should get. You can check which scenarios were covered in the
SCENARIO SECTION.

E. Oyu

Introduction: Deadly Attack by Oda's Army

A well-done FMV of what exactly happens to Yagyu Village, the main reason why Jubei
returns home.

Chapter 1-1: Evil Attack on Yagyu Village

The narrator tells us why Jubei has returned home. Jubei just walks into a destroyed
Yagyu Village in disbelief. The graphics are beautiful.

Yagyu Village:

Nothing special, just follow the path and avoid being killed. As you walk forward, you
will encounter a short cinema of Jubei's friend, Yasuke, being killed right before he
explains what has happened. In the second area, where the river and bridge are, you can
find a chest with the map for Yagyu Village. Once you enter the pond, a cinema will
show stepping stones explode from the water. Directly to Jubei's right there will be some
bamboo trees you can cut to find a chest that will bear an herb. Cross the stepping-stones
into the corridor cave. For now ignore the Soul Pool since you can't absorb souls just yet.
At the end of the corridor cave you will find a door.

Chapter 1-2: Meeting Takajo

Takajo will explain who had wrong Jubei and destroyed Yagyu village, but Jubei is at
first disbelieving. Later we discover that more happened then we are shown. Takajo
explains the legend of the Oni and the purpose of the 5 Orbs. Jubei learns that it is his
destiny to stop the demons, as one with the blood of the Oni.

Now that you have the Charity Orb you can absorb souls, by holding Circle, but after the
scene with Takajo there is a chest with an herb. Turn around and proceed to leave the
same way you came, but this time the corridor cave will contain some bad guys. So
prepare to battle, and don't forget to absorb souls. As you exit the cave and pass the
stepping-stones, take Jubei's right (opposite direction of first Herb). You can catch the
frog if you please, but since this is Oyu's Walkthrough, it really isn't important. As you
continue through this direction you will find a little shrine…show your identity.

Chapter 1-3: A New Power

Jubei is now blessed with the Thunder Sword Buraitou, his new power. Nice little scene
as he swings it around and promises to get revenge on Nobunaga.

Now the narrator tells of a short historical background for Imasho Town.

Chapter 1-4: Meeting Oyu

To me it was rather amusing when they show the man dying after he has found gold.
Jubei walks in and witness a few guys pick on Oyu. As Oyu defends herself, Jubei comes
to her rescue. The guys ignore Oyu and she walks off [note I have Oyu's alternative
costume, man its weird] and Jubei is left to deal with the men.

Imasho Town:

First let's visit the friendly store [second door on the right, first being the bar], remember
this is a walk through for Oyu designed just to get the majority of her scenarios, so we are
only going to buy a few select items. The 1,000 Gold you have should be sufficient. You
can get the White Necklace from the storeowner, for directions go to the NECKLACES
section. Now at the store we want; The Egg, Plant Book, and the Wonder Flower total
cost 450 Gold. You can buy Artwork #16 if you are attempting to collect all the
Artworks, but in order to get the others that are held by characters you must trade with
them. I won't go into detail on that in this guide, since I don't want to ruin the chances of
lowering your Friendship with Oyu. Check the SEARCHING ITEMS sections to see
more on the Artworks.

Now for our chase after Oyu, leave the store and follow the path to the end where there is
a big doorway, before entering you can get the Imasho Town map on the right of the
door. Enter it to get yourself your Bow. First break the barrels that block the way to the
elevator [right of doorway], and then return to the start [left of doorway] there is a switch.
Hit it, run all the way back to the elevator and board it to the top floor to get your bow.
Head back out and take left path to find the Gold Mine pathway.

This is straight forward, just run up the stairs killing monsters as you go. Try practicing
some Issens; they produce more souls, which are vital to upgrading your equipment. You
see a chest along the path, get the telescope from within, you will use it go get something
nice for Oyu. Once you reach the top of the stairs you will encounter a goofy guy who
won't let you pass without a permit. So was this all in vain? Course not.

Back track down the pathway, back to the Imasho Town, and this time enter the bar.

Chapter 1-5: Meeting Ekei and Magoichi

As you enter the bar, you will see a spear cross you and a stranger path and cut the
vase/bottle in half. Magoichi is introduced by another angry stranger, and after a few
offensive comments, a battle is initiated. Who are these strangers? Well watch the cinema
and then Jubei will stop the petty fighting and introduce both characters.

After the cinema you should now be able to exchange gifts, but don't worry since you
want Oyu's friendship to be high. You can now travel into the bar and talk to the guy that
is leaning against the door in the top of the screen. Buy a permit from him for 100 Gold.
You should have enough.

Back track back up the pathway, and make sure to kill some more monsters. You want to
be able to upgrade your equipment soon. As you get to the top, proceed and Jubei will
show the permit, oh and just ignore the chest, it isn't required for Oyu. Walk towards the
entrance to the Gold Mine and a cinema will start where some guys are scared. They will
tell you they saw Oyu walking deeper into the Gold Mine.

Once in the cave, you will see a fork in the road. Take the left path first so you can get
yourself a Demon Wall Scroll and a chest with a puzzle.

The answer to the puzzle is: 4 and 6. [If you don't understand this, please refer to the
PUZZLES section]

Inside you should find the Buraitou Secret, a special attack for your new sword. Walk
back to the fork in the road and proceed to the right. Follow the path and open the chest
along the way to get the Gold Mine Map. As you keep going through the linear path, you
can find nuggets of gold lying around.

Chapter 2-1: Eerie Monsters

As you keep walking, a cinema will start where red eyes catch Jubei's attention. Watch
the new enemies spawn and get ready to kick some monster butt, oh and a perfect time to
practice your new Buraitou Secret [up, down + square].

Keep walking till you come to another fork in the road. This time take the left, and as you
enter a red force field should appear behind you. Kill the 4 monsters.

Chapter 2-2-3: Ekei Helps Jubei

After you killed the monsters and absorbed their souls, Ekei will run in and kill a
monster. He yells at Magoichi for not doing anything and then begins to help you battle
the Monsters. Pretty straightforward, just kill the monsters.

Chapter 2-3-3: A Missing Baby (For Ekei)

A miner will run in and request your help, the monsters kidnapped his daughter and Ekei
offers to help. Ekei runs along with the Miner and Magoichi comments, and then you
return to your game.

Walk into the now accessible path. Inside you can get the Five Oni Orbs scroll and the ice
lance Hyoujin-Yari, you can decide which weapon to use, and both are great starter
weapons. Now you must return to the fork in the road before you got trapped in this room
this time take the left path.

Chapter 2-4-2: Dreams of Men

Again Magoichi and Ekei are at it again. Fighting over such small things. Ekei explains
how Magoichi makes fun of his dreams. "I laughed because it is silly." Magoichi makes a
comment about a "vengeful ghost" and walks off Ekei of course follows.

With control of Jubei again, step forward and you will find your first Mozun. Just equip
the Hyoujin-Yari and take a whack it. It should explode in a cinema. Now walk forward
make sure you pick up the medicine within the chest. You will find a magic mirror, use it
to save your game, upgrade your equipment, and make sure to make it useful since you
will be facing a boss. On the right of the magic mirror you can put the Charity Orb, once
you put it in the wall will collapse in a cinema. Ready? If so, enter.

Chapter 2-5: Meeting Ginghamphatts

Well here is Boss #1, Ginghamphatts. What a weird name, don't you think so too? Well
of course like all demons, he is cocky and will give you a lecture about your humanity.
Get ready to smack him around.

Check the BOSSES section for my advice.

After you have defeated Ginghamphatts, absorb his souls and run into the next area.
There is a guy lying on the floor, don't talk to him just yet. Walk past him into the next
room and get yourself some Gold, the Mirror, and behind the crates there is a chest.

The answer to the puzzle is: 5, 3, 6 and 4. [If you don't understand this, please refer to the
PUZZLES section]

Inside the puzzle you should find the Hyoujin-Yari Secret. Now walk back out and talk to
the man on the floor.

Chapter 2-6: The Exhausted Factory Owner

You will return to the second floor of the Bar, the old man will give you some
information on the demons and then tell you that Oyu was taking deeper into the cave. He
will give you a Red Ring and tell you he found it inside the Gold Mine. He will rise up,
thank you again and leave.

We got Jubei back, run to the treasure chest and get your Folding Fan. You will notice
someone in the front of the screen lying down IGNORE HIM! Now you want to head
down the stairs and back into the store. If you want to get the White Necklace from the
storeowner, refer to the NECKLACES section, I am only guiding you to get the majority
of Oyu's scenario. You can also get the ball rolling on the Orange Necklace this time
around; again refer to the NECKLACES section. At the store buy the following, Hair
Ornament, Silver Armor, Red Parrot, and the Love Potion total cost 2100. You can buy
Artwork #17 if you are attempting to collect all the Artworks, but in order to get the
others that are held by characters you must trade with them. I won't go into detail on that
in this guide, since I don't want to ruin the chances of lowering your Friendship with
Oyu. Check the SEARCHING ITEMS sections to see more on the Artworks.

Leave the store and head back towards the Gold Mine. Along the pathway to the Mine,
you will see a cinema introducing a new monster. These monsters aren't that hard. Hack
and slash and get some precious souls. At the Gold Mine, there is really nothing new
except for all new monsters, just run all the way back to where you found the Factory
Owner. Along the way there will be a battle where some tough monsters pick on you, but
Magoichi will be present to help you out.

Once you get back to where you found the Factory Owner, go up to the odd shape on the
floor and use the Red Ring. A light path should open up and you should enter it. When
you get down, you will walk towards a door and a cinema will start where some monsters
bad talk you. Two monsters will appear first one then when you kill it the other, just
dispose of them and head into the unsealed door.

In the room with the twisted stairwell, before you go up it you can find the Crystal Ball
on the left side of screen. Now head up it, at the very top there will be a monster swing
his sword. Just rid the world of him and head out. You are now in front of Gifu Castle a
cinema will show it off (Ibayama in Onimusha Warlords), so now just go up to the door.

Chapter 2-10-2: Magoichi Talks about Ekei

Magoichi will kill a monster and then jump into the screen. He will tell you a little about
Ekei's dreams and how they are stupid. Then he tells you why Jubei is a "vengeful ghost"
since when Nobunaga is destroyed, another will take his place. "It never ends."

Once you get Jubei back, enter the door. Some archers and monsters will be pesky, rid
them, get the two treasure chests containing the Gifu Keep Tower Map and Incenses, and
then enter the door on the left, not the big doors. Here you will find a number puzzle.
They are rather simple.

The answer to the puzzle is: 6, 8, 2, and 4. [If you don't understand this, please refer to
the PUZZLES section]

You will get the Bronze Mask (right). Take it and go back into the main room, prepare
for some more pesky demons. After their souls are drained enter the big doors. In this
room Ekei will be fighting some enemies; you can either help Ekei or just leave by going
out the doors you had just walked through. I recommend you leave, this will lower your
friendship with Ekei and will allow you to attain Chapter 10-1-2: Ekei's Last Moment in
this game. Back into the room take the Herb from the treasure case and proceed through
the unlocked door. Here you will find another puzzle box.

The answer to the puzzle is: 4, 2, and 8. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel, so just use it when you want. Head into the next set of
doors and you will come across a doorway with a blue alter on it. Examine it, then use
your Bronze Mask (right) but you will notice that you can't just yet open the door.
Proceed on, careful with these monsters, they are tough, and in the next room ignore the
chest and enter the door under the stairwell. A man will tell you he has something for
you, but the evil energy won't let him, so he asks you find the Purify Charm. Behind him
is the Demon's History. After exiting the room, head up the stairwell. Ekei will come in
and help you fight the monsters.

Chapter 2-11: The Digger's Baby is Found

Once the monsters are gone, the baby will begin to cry and the Miner will run in. You
have just rescued the Miner's baby. Ekei will have a flash back of his child and snatch the
Miner's baby. Ekei will explain his history a little and he begins to cry, kudos on the tears
Capcom, kudos.

After the scene, you can leave through the only useable door. Here you will find yourself
with a few archers, so just kill the archers and proceed into the next door. In the next
room, there is an herb in the chest, the Earth Mozun, and the Purify Charm on the table
sparkling. Take the herb and the Purify Charm and head back to the room under the
stairwell.

Once you are there, give the man the Purify Charm, he will be grateful and leave
something sparkling. Lift the Bronze Mask (left) and head back to where you first put the
Bronze Mask (right). Remember, as you walk there is a magic mirror, save, enhance your
equipment, so just be ready.

Chapter 3-1: Meeting Tokichiro

A cinema should start with Tokichiro's funny laugh. Tokichiro will assault Oyu, and then
Jubei comes in and orders Oyu to leave. Tokichiro summons some monsters, and Jubei is
left to defeat them as Oyu escapes.

After you defeat the monsters, head back, and get an herb in the chest. Now proceed into
the unsealed doors.

Chapter 3-2: Gogandantess Battle 1

Meet Gogandantess, the Greatest Swordsman of all Demons. Gogandantess will
introduce himself and then challenge Jubei. You can't win this fight, so just keep yourself
on your toes. Block, dodge, and try not to use cure items.

Chapter 3-3: Oyu Assists Jubei

After some time Oyu will come and rescue you, Gogandantess will call you a coward and
leave.

Just follow the path; there isn't anywhere to go. Once you get outside examine the big
metal orb.

Chapter 3-5: Borrow the "Faith" Orb

A cinema will start where Jubei asks Oyu for the Orb she wears around her neck. Oyu
will hand it over, examine the Metal Orb again and now insert the Faith Orb.

Chapter 3-6: Ride an Iron Horse

Jubei will tell Oyu to get on the Iron Horse, and they both ride it over Gifu Castle's walls.
Ride off into the sunrise and back to Imasho Town.

Chapter 3-7: Obtain the "Faith" Orb

Once in Imasho Town, Oyu will introduce herself and tell her story of why she was in
Gifu Castle. She also tells a little bit of her background and Jubei of his. Right off the bat
you can see some attraction that Oyu has for Jubei.

Once you gain control of Jubei, walk towards the bar, just ignore the treasure chest.

Chapter 3-8-2: Meeting Kotaro 3

As you walk away a voice will call after you. A cinema will show Jubei walk back and
meet Kotaro. Kotaro explains his distrust for Oyu and then runs off saying he will prove
it.

Head back to the store, Pocket Watch, Phirangi, and the Pair Ring total cost 4300 Gold.
You can buy Artwork #18 if you are attempting to collect all the Artworks, but in order to
get the others that are held by characters you must trade with them. I won't go into detail
on that in this guide, since I don't want to ruin the chances of lowering your Friendship
with Oyu. Check the SEARCHING ITEMS sections to see more on the Artworks. If you
chose to follow how to get the Orange and White Necklace, by referring to the
NECKLACES section, then talk to the store owner again and look for the man's father
who gave you the chalk, if you didn't do any of this just go to bar. At the bar go talk to
the man that is standing where the man who sold you the permit was. Buy the Black Beer
from him and head upstairs. Note, this will be the only time you trade with anyone other
then Oyu if you didn't do the Necklaces, so give Kotaro the Telescope, take the Strategy
Book to Magoichi downstairs, and get yourself some nice Hard Boots. After that run
upstairs again and head out the balcony. Oyu should be there, so start giving her the items
we specified. Notice as you give her them, she will get all happy and smile. Here are the
items you should have; Silver Armor, Phirangi, Hair Ornament, Red Parrot, Black Beer,
Crystal Ball, Folding Fan, Love Potion, Hard Boots, Plant Book, Pair Ring, Incenses,
Pocket Watch, and the Mirror. She will then return; Buraitou Tech.1, Hyoujin-Yari Tech
1, Medicine, Normal Bullet, History Book vol.3, Sake from Kaga, Chinese Fiddle,
Medicine, Secret Medicine, Herb, Normal Bullet, Fire Arrow, Herb, and more Normal
Bullet. Note your egg should of hatched by now, keep the chicken, let it lay a brown egg,
which will hatch and lay a gold egg which will hatch too.

After trading with her, these items should guarantee that Oyu will be the Story Character
and the Majority of her scenarios will open up, remember not to trade with others, you
don't want to jinx yourself. Note, read the HOW TO USE MY WALKTHROUGHS of
the WALKTHROUGHS section for better understand.

Head out of the bar and into the market, there should be someone holding a rather weird
umbrella so go up to her.

Chapter 4-1: Meeting Jujudormah

This ugly demon thinks she is the hottest thing alive. She tells you of her love for
Nobunaga and how she will stop Jubei and Takajo. So the chase is on, Jujudormah is
after Takajo, and Jubei rushes back to Yagyu Village to protect her.

Yagyu Village 2

Welcome back to Yagyu Village. This is again straightforward. Take control of Jubei and
head to where you first met Takajo, but along the way…

Chapter 4-2-1: Oyu Helps Jubei

As soon as you cross the bridge a cinema will start where Kotaro is standing on top of the
shed watching. As a monster swings to attack Jubei, Oyu appears and deflects it. She then
tells Jubei to go to Takajo, BUT!!! NEVER EVER leave Oyu alone during battles. Since
she is your major character, leaving her will lower your friendship with her, so stay and
fight till all the monsters are dead; this will help your friendship.

After you killed the monsters go to Takajo. Cross the stepping-stones, go through the
corridor cave and come out where Takajo gave you the Charity Orb.

Chapter 4-4: Takajo's End

You made it just in time to see Jujudormah kill Takajo. Jubei goes to Takajo and holds
her as her dying breaths are used up.

Chapter 4-5: Mother & Father

Oyu walks in and asks what is wrong. Jubei explains that when he first met Takajo, she
explained to him how she met his father and fell instantly in love.

Chapter 4-6: The Oath

Takajo reminds Jubei of his destiny and importance. Jubei now even angrier and is so set
on destroying Nobunaga. Jubei is half Oni, there for it is his destiny to stop the demons.

After the Cinema pick up the sparkling item, Ring of Takajo, and now you have to return
to where you started. Back track through the corridor cave, over the stepping-stones, but
you will notice Kotaro. If you wish talk to him just don't trade him anything, because it
might change the game. Walk past the bridge, killing all the monsters allowing the way
for their souls. Once you are back at where you started, go into the door.

Once you are in the house, travel straight, hop onto the next level, and whack at the
screen door. Inside the chest is the Abacus, now hop off and turn to the next level, hop on
and kill the monsters. Run to the end of the corridor to find a puzzle box.

The answer to the puzzle is: 2 and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Power Jewel use it when you want. Travel back and knock down the
screen doors. You should be able to see a chest, go to it and inside there is a
Kaleidoscope. Now run into the room that was exposed by you slashing at the screen
doors. There are two paths to go, one away from the camera and another towards it. Head
towards the camera first and follow the u-turn path. Artwork #10 should be on a shelf, at
the end of the u-turn path hack at the wall to expose a little secret Jubei never knew
about, and inside collect half of the Four Guardians Art. Now head to the other path, the
one that was away from the camera, and break the barrel that is blocking the Fork in the
treasure chest, after getting the Fork, leave through the only path.

Chapter 5-2: Jubei and Oyu Talk by Fireside

Entering the room will start a cinema where Jubei and Oyu talk about Jubei's mother.
Oyu is concerned in how Jubei still considers Takajo to be his mother. Oyu then asks if it
is still the same if they are not blood related, and Jubei gets confused. Oyu walks out.

Take Jubei out the door and all the way down the green grass path, at the end search for
the Wasabi. Hop on the ledge and hack at the screen doors. Take the second half of the
map from the chest and hack at the next set of screen doors. Inside the chest take the
Oolong Tea.

Now return back to where you and Oyu where talking and examine the Drawer like
object. It is saying an object is missing, use Ring of Takajo to unveil a puzzle. To solve
the puzzle hit start, go to File, to the sub-menu PICTURE, and examine the Four
Guardians Art. The answer is [Left] point it to white, [top] point it to black, [right] point
it to blue, and [bottom] point it to red. As the machine reacts a stairwell should appear.
Travel down it.

In the underground cave, as you are walking you notice that the floor shakes. Jubei jumps
off before the floor gives ways and reveals a deadly set of spikes. Just push the
directional button towards the spikes and Jubei will jump and grab on to the ledge. Push
up and he will climb up. As you proceed you will see lots of ropes, cut them and a big
spike will come down in a cinema. When you get control of Jubei, quickly hit R2 and run
back to the spikes, jump across, if you are daring get up on the ledge and then jump
across and wait till the spike goes over you. If you are not daring, after jumping across
the first time, the spike is chasing you, just wait till it passes over you, when it does push
up and then jump across. Follow the path to the exit, and you will find yourself in Fog
Valley.

Ignore the chests and just move forward. Kill all the monsters that get in your way, and as
you pass another Mozun, ignore it since you don't have the right magic yet. Once you
pass all three ladders, you are at a bridge. Oyu will pop up to help so you must stay and
kill the monsters with her. After the monsters are all dead go and trade with her. Give her
the following; Abacus, Fork, Kaleidoscope, Oolong Tea, and the Wasabi. Oyu will then
return; Playing Cards, Normal Bullet, Fire Arrow, Crown, and Fire Arrow. After you
have finished trading with her continue along the path. Two treasure chests lay ahead,
one with the Fog Valley Map and another with an herb.

From the Wind Shrine get your Senpumaru and back track to where you saw the Mozun.
Across the bridge, down the ladder, down the second ladder, and there it should be. Use
the Senpumaru to get Nobunaga's Knowledge. As you are walking back, you will
encounter Oyu again in the bridge. Make sure to kill all the monsters, when they are dead
you can talk to Oyu to get an herb.

Once you are back to where you got the Senpumaru, save it and enhance your weapons
since you will have to head into the Forest Maze. There are monsters along the way so
kill them and gather some souls. After the first straight area, you will come to a fork with
a little floating bug demon. Will it quickly, for they disappear. After you kill it a cinema
will make the fork turn into a straight path. Follow it, again more monsters, and again a
fork, this time the little bug guy got protection. Quickly dispose of the back up or just aim
for the bug guy, killing him will return the fork to a straight path and eliminate all the
monsters. Go into the new area, another straight path with monsters, keep going, another
fork with the bug guy and monsters. Same as before, this time as it turns into one path,
follow it and…

Chapter 5-5: Jujudormah and Ginghamphatts

Jujudormah should appear laughing at you as she threats you. She is about ready to duel
you when Ginghamphatts appears Ginghamphatts and Jujudormah argue like siblings and
Ginghamphatts gets the honor of fighting you. Say hello to boss #2.

Check the BOSSES section for my advice.

After killing Ginghamphatts you get Nobunaga's Rein, just exit and you will find
yourself at the pond with the magic mirror. Take the left pathway to find Oyu, but don't
talk to her yet. Go around her to the Mozun and dispose of it and get the third statue
Nobunaga's Dignity, go and save you game before talking to Oyu. Once you are ready
for the challenge, go and talk to Oyu.

Chapter 5-7-1: Fencing Lessons for Oyu

She will ask you for a Fencing Lesson, say yes. It is rather tricky since I only did it once.
From what I can collect, when she is attacking do everything in your power to evade and
not get hit, oh also when she charges her weapon the attack is unblockable so get out of
the way. When it is your turn to attack, hit her until she collapses, but then don't hit her
till she gets back up. Repeat this till the lesson is over, if you succeed you will get a tech
book, if not, then she will be angry and you get nothing. Reload your save if you want to
attempt it again.

After doing the lesson, if you got your tech book congratulations I did it also and got the
Senpumaru Tech 1 book, go back to the magic mirror located by the pond. Don't go in
direction that is the opposite of the pond since it is a dead end. At the pond, cross it and
enter the door. On the side towards the camera, Jubei's left, is a puzzle box.

The answer to the puzzle is: 9 and 5. [If you don't understand this, please refer to the
PUZZLES section]

You should get Senpumaru Secret. After the puzzle go into the room with the spikes and
examine the middle. You should be asked if you want to pull a lever, pull it and quickly
an image will flash. It is an image of the three Nobunaga statues you have. Memorize the
image, order of statues, and then place the statues in the same order to proceed.

My game: Order Nobunaga's Knowledge, Nobunaga's Dignity, and Nobunaga's Rein.

After the doors open run through and get ready for some monster bashing. Remember if
Oyu shows up you can't leave until all the monsters are dealt with. Enter the door and kill
the monster blocking the door. Near the Magic mirror is Jujudormah's Diary, at the
magic mirror enhance and save since…

Chapter 5-9: A Last Kiss of Jujudormah

Jujudormah will be sweating a picture of Nobunaga. Jubei offends her and she gets angry.

Check the BOSSES section for my advice.

After you slay the beast Jujudormah, you will get the Honesty Orb, and now you should
see a red switch. Hit it and the wall will open up. Follow the path; open the chest to get
an herb, then run to run because soon afterwards the cave will fill with poisonous gas.

Chapter 5-10: Jump Over a Cliff

When you get to the end of the cliff, you will watch a cinema of Jubei jump off into the
water. The cinema looks pretty nice.

In the underwater cave, you will find a chest with the Oni's Sacred Place. Save and then
go examine the other pool of water. Put in the Orb of Honesty in to move forward.

Chapter 5-11: To Oni's Sacred Place

A cool cinema shows Jubei going to the Oni Sacred Place. I like how he almost falls off.
Then Gogandantess shows up for, with the cool quote: "Your eyes betray you. That you
are thrilled to see a warrior greater then you."

Chapter 6-1: Gogandantess Battle 2

Once again you can't defeat him. So I recommend you try to conserve your energy and
cure items. Try to dodge and attack when you can. Don't be scared of using your magic,
since it will get restored after the battle. After some time, Gogandantess will tell you
Odani Castle will fall and then head off. Oyu will come to your aid and will go ahead of
Jubei.

Chapter 6-2: Takajo's Advice

As Oyu enters the Oni Sacred Place, Takajo will appear in front of her. Takajo will thank
Oyu for helping Jubei in his time of need and will then tell Oyu how to find the Sacred
Flute, so that Jubei can defeat Gogandantess.

Now that you got control of Oyu, head around the object in the middle [earth shrine] and
behind it to a staircase next to the magic mirror. Head down it and up the other side, you
should be careful because as you walk along the path two monsters will come up and
attack you. Since Oyu has her level 3 charge, you should use it on them and they should
fall easily. Run and get the Key Plate. With it, you can now return to where you met
Takajo and use it on the Earth Shrine to unlock the doors.

Kill all the monsters that get in your way, use Oyu's magic since it allows you to release
souls of monsters with simple attacks. You don't have to kill them. This is great to get
some extra souls and restore life when you are low.

You should must to the path on the right of the Earth Shrine, since the other is a dead
end. As you enter the first corridor, get ready to fight some monsters from here till the
end, because it is going to be hard. Since Oyu has a small life bar, she can die easily, but
using her level 3 charged you can make the big monsters suffer. I warn you to be careful
of the silver armored samurais, because they can gang up on your and their long-range
attacks can prevent you from getting close enough to unleash your level 3 attacks. As you
go through the rooms, you won't find items or chests, only in the room with the Silver
Samurai's, where there is a greenish-yellow pool in the middle, will you find the Oni's
Sacred Place Map #1 in the chest and on the other side of the big mouth statue, a
medicine sparkling on the floor.

You should know be in a room with glass tiles, blue colored, where fish explode from the
bottom. Just block, evade, kill what you can, and eventually the red force field on the
ladder would disappear. As you go down the ladder, you will have to find a rather
annoying monster watch out for the crocodile like monsters who will distract you and the
monster's tentacles. After you kill it there will be a hole in the wall, make sure to get the
Adarga from the chest.

Enter the hole in the wall and travel down the Fog Bridge. Be careful with the monsters
for they can cause serious damage on the narrow walk way. When you get to the magic
mirror, save and equip the Gladius that is in the chest. The next area contains some very
strong monsters, so be ready. The first monster, the yellow bull, can be taken down with
one level 3 charged attack, the next monster, the red bull, can actually kill you easily, and
it will take you around 3 or 4 level 3 charged attacks. If the red bull hits you, roll out of
the way as you get up, or lay there till you get an open chance, because if he cheats you
like he did me, then he will hit you as you try to get up and basically kill you.

Chapter 6-3: Oyu Finds the Sacred Flute

Congratulations, you just defeated the bulls and got your hands on the Sacred Flute.

Now, you must venture back to where Jubei was and handed it over. There is nothing else
to do with Oyu, you can either fight and get some souls for Jubei using Oyu's cool magic,
or just head straight for him and get on with the game.

Chapter 6-4: Oyu Hands Over the Sacred Flute

Oyu returns to Jubei with the Sacred Flute that Takajo told her to find. Jubei tells Oyu
that his wounds have healed. Now Jubei must go into the Oni's Sacred Place himself and
find the rest of the secrets that are hidden. Oyu departs.

First's things first, make sure to step up to the Earth Shrine and get your Dokoutsui. I've
gone ahead twice before without it only to venture back. Head in the same direction that
you did with Oyu and eventually…

Chapter 6-6: Kotaro Uncovers Oyu's Secret

Kotaro will pop up and tell you he knows who Oyu really is, as he is about to tell you
who she is then he hears something. Kotaro tells Jubei to go on ahead of him, and then
Kotaro and Oyu have a confrontation. Oyu is trying to tell Kotaro something, but Kotaro
won't listen.

Well do you remember where Oyu got the Adarga? Or where Oyu found that big hole in
the wall? Go there, where the Earth Mozun was, nothing special on the way, you should
of covered it all with Oyu. As you go kill monsters.

Once you get to that area where the Earth Mozun is, kill all the monsters, break the Earth
Mozun, and then kill the monster in the next area but don't forget the Circle Key on the
floor. Oyu will appear to help, so remember not to leave till you are sure there are no
more monsters. Head up the ladder and back track back to where you got the hammer. As
you are heading back to the place where you found the hammer, you will run into Oyu so
talk to her.

Chapter 6-8: Oyu Hesitates in Speaking

When you talk to Oyu, she mentions that she can't stay with Jubei. As Jubei asks why,
Oyu can't seem to say it. Suddenly two monsters appear. After you kill both monsters,
Jubei continues and asks what Oyu wanted to say. Oyu says nothing and then walks
away…but another monster appears, this one exploding out of a wall.

After you kill the monster behind him there is a chest that bears the Red Necklace, for
information on the Red Necklaces go to the NECKLACES section. Back in the main
corridor use the magic mirror effectively. After using the mirror, turn into that door
immediately to the left. You will find yourself in a blue u-turn corridor, so kill the
monsters, collect the Lift Instructions, and then head to the end of the corridor. You will
find a ceiling fan, just switch over to Senpumaru and use the magic attack. There is a
sparkling item, a Magic Liquid, just in case you don't have enough magic.

As the cinema shows the ceiling spin, you will notice that the elevator now has power.
Take it down, and pick up the Oni's Place #2 Map in the treasure chest. Just follow the
path into the door and as you walk in a cinema will show a robot flying in. You can
choose to fight and kill it, if you do another one will appear, if not you can just avoid it
and the other one. In the corner, next to the ladder and first robot, there is a puzzle box.

The answer to the puzzle is: 12, 2, and 6. [If you don't understand this, please refer to the
PUZZLES section]

You should get a nice Tanegashima for your efforts. With that in your inventory, climb
up the ladder, follow the path to another ladder, and climb down. Enter the door to find a
magic pool and next to the operating table there is number grid puzzle.

The answer to the puzzle is: 1, 4, 7, 10, 13, and 16. [If you don't understand this, please
refer to the PUZZLES section]

Solving the puzzle will give you the Golden Key. Now we must head back to the room
with the elevator and map. Just exit through the door, climb the ladder, follow the path,
climb down the ladder, kill the robots if you wish, and exit through the door. As you enter
the room again, you should see a ladder in the bottom-right corner. Climb it to find a
panel, examine it and accept to use the Golden Key. A cinema will show the moving
boxes stopping, so now you can cross them just like the stepping-stones in Yagyu
Village. On the other side, examine the door and accept to use the Circle Key.

Chapter 6-10: Kotaro doesn't Open up to Oyu

As you enter the door, Oyu will walk win and Kotaro will launch some of his knives at
her. A monster suddenly appears and hurts Kotaro, so Oyu steps in to save him. Kotaro
isn't very thankful, and yells at Oyu. Oyu explains to Kotaro that she will return home to
attend to her daughters, and also tells more of Kotaro's past. Kotaro isn't too happy to
hear all this and just walks out on Oyu after yelling at her, so Oyu walks after him.

Back with Jubei, you can find a Tokichiro's Memo #1 on the floor. Examine the statue to
open up a puzzle.

Check the PUZZLES section for the answer.

Solving the puzzle will make a Light Path appear. Enter it and soon you should appear on
top of a tower. Turn around, hit R2, and walk forward. Some people complained that they
didn't know how to get off the top of the tower. Follow the path to a ladder, and then just
go down it. As you go down you will find a puzzle box on your left.

The answer to the puzzle is: 2, 4, 6, 8, 1 and 7. [If you don't understand this, please refer
to the PUZZLES section]

You should get a Talisman, very useful, and now you can down track the stairwell. If you
follow this guide there should be monster archers, dispose of them. If there are no
monster archers, then you will have to do Ekei's sub quest, refer to Ekei's Walkthrough
for that. At the bottom there will be a few monsters, kill them, open the treasure chest to
attain the Green Wedge, and use the magic mirror to save, especially if you will want to
go to the Green Phantom Realm.

As you exit the room, you will come to a split. Go to the right, only if you are collecting
the artworks or want to visit the Green Phantom Realm, other wise go to the left.

If you go right, equip Buraitou and break the Mozun. Enter the door and examine the
shelves to find Artwork #11, and use the Green Wedge on the light to open up the Green
Phantom Realm, for more information on it go check the PHANTOM REALMS section.

If you go right, enter the door, and in the hallway get the Gifu East Area Map also ignore
the black treasure chest. Move forward and exit through the door. Once you enter this
area, there will be some monsters. Oyu should appear to help you, so remember to kill all
the monsters and then she leaves. After she leaves, travel along the path, don't take the
first turn, and you will come to a treasure chest, which contains the Cherry Key. Exit
through the door on the right, after you unlock it.

This should all look familiar. You can either leave to the next area, entering the Gifu
Castle, or kill the monsters. Once you enter the castle, there will be some more pesky
monsters. Deal with them and enter the double doors. Fight the monsters, and instead of
entering the door on the right, head out through the doors directly in front of the door you
came through. We want to return to where you found the Purify Charm your first time
here. Keep going through, ignore the door with the blue alter, pass the magic mirror, and
into the door. Ignore the treasure chest and just head upstairs. Kill monsters as you, now
just enter the only doors here; you should now be in the wrecked room's top floor. Enter
the door on the top and you will find a Mozun. Whip out Dokoutsui and take care of it.
Enter the room to find a medicine in the far corner, and a puzzle box.

The answer to the puzzle is: 6, 7, 9, 5, 8, and 4. [If you don't understand this, please refer
to the PUZZLES section]

You should find the Dokoutsui Secret. With that in your inventory, let's back track. Exit
the room, cross the path and exit. Fight the monsters, and head down the stairs. Ignore the
chest and run out the door across the door underneath the stairs. Pass the magic mirror,
pass the blue alter door, and exit through the door in the hallway. Exit the small room,
and you are back to where you noticed the locked door.

You can fight the monsters here, or enter the door on the right, using the Cherry Key.
Once in the new room, ignore the black treasure chests and walk inside to find the
Crescent Key, Human as Food, Artwork #12, and another puzzle box.

The answer to the puzzle is: 11, 1, and 4. [If you don't understand this, please refer to the
PUZZLES section]

You should get a Magic Jewel, so use it. Once you get everything you just need to back
track to where you found the Cherry Key. Just exit through the door, exit through the
double doors on the right of the screen, run through the wrecked room and exit to the
keep. You should now be where there is a path that leads in a circle. Monsters appear and
so does Oyu. Dispose of the monsters and then leave through the door back to the East
Area. With the Crescent Key, you can now open the door that we first ignored. Kill the
monsters and head for the door to unlock it.

Do not leave through the door that is directly in front of the door you enter. As you enter,
take the path to the right to the Mozun. Switch over to the Hyoujin-Yari so that you can
break the Mozun, and then enter the door. In the room you can ignore the chest, and
follow the path behind the vases to find a Light Path.

After entering the Light Path, you will find yourself in a cave. You are now next to a
magic mirror, run straight and you should catch a glimpse of a treasure chest, open it to
get a Medicine. Many people get stuck here, so just return to the Light Path, since a statue
blocks the obvious route. Facing the magic mirror turn to Jubei's left, walk straight, and
you should find yourself facing a dark tunnel, now follow it.

This room contains more statues and a black treasure chest, so just ignore them. Keep
heading forward. You will encounter lots of monsters as you go, so be prepared to fight.
There is nothing important in these rooms, so just keep moving. Finally you should reach
a room with a bridge, which is open, so just kill all the monsters. After all the monsters
are dead, to the left there should be a switch. Examine it to lower the bridge down.

After crossing the bridge and entering the next room; you should see a magic mirror. Use
the mirror, and then notice directly in front of the mirror a statue, on the left of that statue
is Tokichiro's Memo #2. Follow the path; get the treasure chest with the Demon Cave
Map, and exit on the other side. Follow the path and fight the monsters, eventually you'll
reach the end. Be prepared to fight some bulls, be cautious because there are objects that
can interfere with your fighting.

After killing the bulls, or running away, you can exit the room. The next room has pesky
archers and strong demons, so be on guard. After you exit the room, you will find a
treasure chest that contains the Great Powder Tube, ignore the black chest. Run to the end
of the path to find a Mozun, careful, because monsters rise as you reach the Mozun. Kill
the monsters and then switch over to Senpumaru to take care of the final Mozun. Once
you pass the Mozun take the Herb from the chest, and walk forward to a puzzle box.

The answer to the puzzle is: 6, 7, 5, 4, and 1. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Power Jewel, so use it. Walk forward to find the statue that was
blocking the original path. Use the Great Powder on him and he will give you a Secret
Medicine. Walk past him and you should be at the start of the cave, use the Great Powder
on the men to get some medicines, so now you can just enter the Light Path and be on
your way. After you get back from the caves, exit the room, and follow the path to the
door you haven't entered yet.

Once you enter, you will find Oyu fighting some monsters. Quickly help her and kill the
monsters, after they have been cleared Oyu will leave. Run after her, as you enter the
next room there will be monsters weight. Dispose of them and absorb the souls from the
soul pool. Ext through the door on the left of the soul pool, walk up the stairs, and leave
through the door.

Chapter 7-11: Jubei Helps Oyu

As you enter, Oyu is hurt, and you run to help her. After killing the monster talk to Oyu.
Jubei and Oyu will look at each other like lovers do. Oyu will extend your magic and life
bar as if you took a Magic and Power Jewel, and fill it up.

Just follow the path and enter the shack after the waterfall. In the shack take the Hunting
Schedule, and use the mirror to your liking. Walk down the stairs and examine the boat.
Cross it to the area across the lake. Once you arrive, there will be some monsters so just
take care of them. After killing the monsters enter the building but get ready since two
strong monsters will be waiting. Dispose of them with either magic or level 3 charged
attacks. Before leaving this room collect the following; Artwork #13, Fortinbras Book,
and Golden Evil Statue.

Upon entering the next room, you will find two statues. Use the Great Powder on the
statues to rescue the men. Talk to the man on the left 3 times to get a Secret Medicine,
and then just walk between them into the door. Examine the statues to unveil a puzzle.

Check the PUZZLES section for the answer.

After finishing the puzzle, a Light Path should open up behind Jubei, so enter it. You
should know appear in Oni's Sacred Place: Blood Pond. Take the Special M. Liquid from
the treasure chest and exit through the door. In the next room, the door directly to the left
can be opened with the 3 fossils to attain the Black Necklace. Refer to the NECKLACES
section and SEARCHING ITEMS for more information. Just dispose of the monsters and
head towards the door. The next room contains a magic mirror and in the chest is the
Oni's Place Map #3. Head toward the door, but ready since more monsters are awaiting
you, a lot more. Prepare to fight, or just run past them to the door in the back corner.

After exiting the circular room, you should find yourself in a room with lots of turns.
Taking the first turn will lead you to two dead ends, but one contains puzzle box.

The answer to the puzzle is: 4, 6, 1, and 7. [If you don't understand this, please refer to
the PUZZLES section]

You should get a Magic Jewel. Turn around and there will be a monster that appeared.
Dispose of it and head back towards the hallway where you took the turn. Back in the
hallway continue forward to find a split in the path. Taking the route away from the
camera will lead to a chest, which bears an herb, and a monster will again appear behind
you. Kill the monster and return to the split. This time head towards the camera follow
the path and you will find a ceiling fan and elevator again. Switch over to Senpumaru and
use the wind magic to activate the elevator.

Once the cinema shows the elevator being powered up, ride it up. As soon as you are in
the next room there is a sparkling item, pick it up to get the Scarlet Key. Among the trash
there is also Artwork #14. Now exit through the door and take the path towards the
camera. As you walk near the door you will hear a loud scream. Dispose of the monsters
and head towards the door again you will hear a scream. Once in the door walk forward,
but make sure you half your life ¾ full since this scene will drain you.

Chapter 8-2: Release at the Risk of a Life

You will find Oyu strapped to the wall, and next to here there is a glowing rod. Walk next
to it and hold down X after examining it. Your life bar will slowly reduce, you will have
to do this 3 times, but you can break to restore life. After you lower it completely, Oyu
will be free.

After freeing her, talk to Oyu. I got a Dokoutsui Tech 1 book. Now return through all the
doors you came from. Just don't enter to where you got the Scarlet Key, instead exit
through the door at the end of the hallway. You should know be in the place where you
got the Dokoutsui, run to the corner and use the magic mirror. Take the door to the left of
the mirror, back into the U-turn corridor, and follow it to the elevator.

Ride the elevator down and walk forward to the door. Kill monsters if you wish along the
way. In this room go to the ladder by the open chest and climb it. Follow the path to
another ladder then climb it down, now enter the door. Inside walk forward, turn right
and you will find a red glowing door. Use the Scarlet Key on it to unlock it. Enter it and
walk forward.

Chapter 8-4: Tokichiro's Trap

Jubei walks in on Tokichiro trying to capture Oyu. As Jubei rescues Oyu, Tokichiro pulls
on a lever that makes the floor beneath Jubei and Oyu retracts and they fall into
Tokichiro's trap.

Chapter 8-5: From Oyu to Oichi

Jubei and Oyu have time to talk, so Oyu tells Jubei of her plans to return to Odani Castle.
She also tells him of her true identity, in which she is Oichi, the sister of Nobunaga. Oyu
tells of her husband having 3 daughters from his ex-wife, and how she felt betrayed. She
felt it was her responsibility to stop Nobunaga from killing, but she got caught in Gifu
Castle. Oyu confess how she feels for Jubei, and she admits in being selfish. Oyu decides
to return to Odani Castle because of her daughters, "blood or no blood." Jubei moves in
on Oyu and is about to kiss her when Tokichiro starts to laugh and sets off an explosion.

So the explosion that seems to have destroyed the wall failed to kill you. Interesting?
Walk through the cracked door, and away from the camera there is a magic mirror. Use
it, and save since you will fight a boss. Walking towards the camera are two chests,
which bear a Secret Medicine and Gogandantess' Shield. When you are ready open the
door on the right of the last treasure chest.

Chapter 8-6: Gogandantess Final battle

As Jubei and Oyu are walking in, an explosion knocks Jubei away and Oyu into a hole.
Oyu clings for life when suddenly Gogandantess steps in to save her. Gogandantess
boasts about men wanting to save weak women. Well now Gogandantess again boasts his
great swordsmanship and challenges Jubei to "the final round." Jubei rushes
Gogandantess to hurry it up, since Gogandantess likes stating his name.

Check the BOSSES section for my advice.

After killing Gogandantess, you will get a cinema of him asking Jubei to state his name.
When Gogandantess turns into souls you should get the Respect Orb, and then just absorb
his souls. Walk out through the door that is right there.

You should find yourself in a burning room. Run forward and climb that ladder, there are
a few items worth of interest. Once you climb the ladder, on the pathway walk all the
way to the end, and take the path that leads towards the camera. Jump across the flames
and go forward to find a chest that bears an herb. Now run back to the pathway. On the
pathway you can find a pathway in the middle of the ladder, and the pathway you just
took to find the herb. You can take the path to find a puzzle box.

The answer to the puzzle is: 6, 7, 1, 12, and 2. [If you don't understand this, please refer
to the PUZZLES section]

You should find a Power Jewel so use it. Now turn around and head back to the pathway,
but as you hope onto the path, hold forward to hop onto another pathway with a treasure
chest behind two metal objects. Swing at the objects and then find some cover because
they explode. The treasure chest should bear a Medicine. Walk back to where you climb
the ladder and walk towards the camera, Jubei should start jumping across like he did the
stepping-stones and boxes. Now just climb the ladder and exit. You should remember this
room in the Oni's Sacred Place. Walk to the middle and examine the huge statue, you can
talk to Oyu if you want, when prompt to insert the Respect Orb, accept.

Chapter 8-7: Ancient Flying Boat Flies

As Jubei inserts the Orb, a chain of events should start. Tokichiro starts to laugh as the
place seems to fall apart and monsters attack Jubei and Oyu. Tokichiro ends up stealing
the Oni Genbu, so Jubei and Oyu are left to think of how to chase after it. As the building
starts to collapse, Jubei and Oyu run upstairs to seek shelter.

Now that you can control Jubei, use the magic mirror effectively. Check your inventory,
your gifts, and see if your egg has hatched into a chicken, if that chicken has laid a brown
egg, if that brown egg hatched into a brown chick, if that chick grew into a brown
chicken, if that brown chicken laid a gold egg, if that gold egg hatched into a gold chick,
and if that gold chick grew into a gold chicken. If so, trade the Golden Chicken to Oyu to
boost your friendship; this is the last chance you have to trade. Walk forward and
examine the flying object from the cinema.

This can be a little tricky. There are lots of different means of doing this; you must
simply rotate the left analog stick counter-clockwise, and the right analog stick
clockwise. Do it at an even pace, because if you notice one side might still be lower then
the other. If this happens, you have to rotate the side that is highest in the opposite
direction that you were rotating it, this will lower it, and then you can rotate the lower
side some more to catch up. You are timed to do this, so you must try hard and be fast.

Chapter 8-8: Chase the Flying Boat

After completing the event and opening up the door, Jubei and Oyu will get on the flying
thing. They will start to fly after the flying Oni Genbu, and jump on to it to get on. Oyu
of course falls and Jubei has to reach out and save her. Jubei and Oyu now find
themselves on the Oni Genbu and break a window to get in.

Time to find Tokichiro, Oyu runs off and you are left with Jubei. First follow the path to
the end, ignore the magic mirror, don't enter the door, ignore the chest, and you will find
a sparkling item. With the Magic Liquid in your inventory, you can return to the treasure
chest, which happens to be another puzzle box.

The answer to the puzzle is: 5, 2, 6, 8, 11, and 3. [If you don't understand this, please
refer to the PUZZLES section]

You should get a Magic Jewel, so use it. You can now return back to the magic mirror to
save or upgrade your weapon. Now you are ready to enter the door. This room contains
archers that are out of view and silver samurais so be cautious. After killing them, in
opposite corner of the corner on the right of the door you enter, you should find some
crates, destroy and get a chest that bears a Medicine and now just exit through the door in
the corner opposite the corner with the chest. Just follow the path up and fight the
monsters if you wish, but they keep returning. Enter the door at the end of the hallway.

Chapter 9-1: Battle with Tokichiro

Jubei will enter in on Tokichiro. Demons that are helping Tokichiro attack Jubei, but
Jubei deals with them. As one of the demons falls, he hits the "steering wheel" and the
whole Oni Genbu is thrown of balance. Tokichiro then feels as Oyu enters. Jubei tells
Oyu to take control as he chases Tokichiro. In the final confrontation with Tokichiro,
Jubei attempts to kill him, but Tokichiro kicks the door open and jumps off all while
laughing at Jubei.

Chapter 9-2: Attack of Oda's Horse Soldiers

Jubei and Oyu will notice that Oda's army is storming Odani Castle, so they need to think
of a way to stop them.

When you get control of Jubei, just examine the glowing red light.

Chapter 9-3: Ruin of Oda's Horse Soldiers

Jubei will activate laser cannons, or something, that will attack Oda's horsemen. Jubei
and Oyu think they have finished and are safe now but…

Chapter 9-4: Crash of Flying Boat

A sudden explosion caused by Tokichiro's "surprise" cause the engine for Oni Genbu to
go out. As Oni Genbu loses power, it falls from the sky and slams right into Gifu Castle.
Jubei jumps off as the ship goes down, but Oyu isn't as lucky and falls back into the
burning wreckage.

You should now have control of Jubei and walking forward will reveal a magic mirror.
On the left of the magic mirror should be Tokichiro's Memo #3. With that in your
inventory, go and enter the double doors. As you walk forward Ekei starts swing at Jubei.
Ekei tells that his dream was to become a feudal lord, and if he brings Jubei's head then
he will be granted his dream. Jubei warns Ekei that he will not take it easy, and a fight
starts.

Chapter 10-1-2: Ekei's Last Moment

Ekei tells you how he has no wife and child, only "booze and women." I get a feeling
Jubei feels sorry for him, and as Ekei dies, Jubei collects Ekei's Keepsake [which is equal
to a Perfect Medicine].

With control back on Jubei, just exit the room. There should be a monster waiting by the
stairs in the next room. Kill it, collect the Normal Arrows, and head upstairs. There will
be a few monsters on the balcony. Enter the first double door to collect a few items; open
the chest to receive the Purple Wedge, Artwork #15 should be on the table to the right of
the door, and a soul pool should be waiting. If you were collecting the Artworks
congratulations you should have all 18 now. Refer to the SEARCHING ITEMS for more
information on the Artworks. You have two choices now; with the Purple Wedge you can
enter the Purple Phantom Realm and attempt to complete it to collect the strongest sword
in the game, the Rekka-Ken, or you can continue with the guide.

If you choose to enter the Phantom Realm, just exit the room and follow the path, you
should find a bridge, take the right and there will be another door, if you can't find it
check your map. Inside there will be a light, use the Purple Wedge to open up the portal
and then enter the Purple Phantom Realm. For more information, refer to the PHANTOM
REALM SECTION.

If you chose to continue, in the room there should be a back way. Enter it and climb the
ladder. Make sure you are ready, since you will face a boss.

Check the BOSSES section for my advice.

After killing it and absorbing its souls, you should be given the Gold Scale. Examine the
big gold fish statue and use the Gold Scale. This should destroy the barrier that prevented
you from crossing the bridge. Just climb down the ladder, and exit the room. You can still
go to the Purple Phantom Realm if you wish. Regardless, cross the bridge. Once you
enter the room across the bridge, turn to the right to see the magic mirror, and if you need
to refill your magic go for it. There are still 3 more bosses to fight, and climbing the
ladder next to the magic mirror will lead to another one. So be ready, once you are ready
climb the ladder.

Chapter 10-2: Ginghamphatts' Final Battle

A familiar voice should start laughing at you. Ginghamphatts swears to kill Jubei, but of
course Jubei won't let him.

Check the BOSSES section for my advice.

Chapter 10-4-1: Ginghamphatts' Final Moment

After you defeat Ginghamphatts' his upper body will grab on to his lower body in hopes
of pulling himself up from the fire pit he hangs over. His lower body will start to step on
Ginghamphatts' head and eventually both halves fall into the flames. Jubei watches and
then receives the Strength Orb.

Absorb the souls and then head back down the ladder. Use the magic mirror, because
there is no coming back from the next battle. Remember you can still go into the Purple
Phantom Realm incase you want Rekka-Ken, or just to kill monsters. As you walk
towards the elevator in the circular room, examine it. When prompted to use the Strength
Orb, accept.

Chapter 10-6-1: A World for Two

As the doors swing open, Oyu will come in and call out for Jubei. A cheap slow-motion
event starts and they embrace in each other's arms. Jubei had thought that Oyu perished
in the burning Oni Genbu. Jubei tells Oyu that she has got to go home, that he will finish
it himself. Jubei reminds Oyu that Nobunaga is still her brother and that she must go
home. Oyu stops Jubei before he leaves and starts to cry. Jubei should grab a hold of Oyu
and embrace her with a kiss. As this all happens, stars will fill the background and the
camera pans around them. My girlfriend thought it was beautiful. Jubei tells Oyu, before
leaving, he hopes she finds happiness. Finally, Jubei descends on the elevator and Oyu is
left in sadness and begins to cry.

Chapter 10-7: Battle against Nobunaga

Jubei storms in on Nobunaga as he is transferring his power into the Golden Evil Statue.
Jubei tells Nobunaga that no one will ever fear his statue, this enrages Nobunaga and he
transforms into his demon form.

Check the BOSSES section for my advice.

Chapter 10-8: Advent of Golden Evil Statue

After Nobunaga falls, his body will shoot 5 orbs into the mouth of the Golden Evil
Statue. I think it is funny how the statue says "You will die" and you hear the elephant
noise. Jubei will then get caught in some snake like things and fall through a light to the
floor.

Jubei will get up and use the power of the orbs to transform himself into a True
Onimusha.

It is time for the very last battle. I hope you are ready for something for some isn't hard,
and for other is impossible.

Check the BOSSES section for my advice.

Chapter 10-9: Settlement

The Statue should fall apart and then Nobunaga's face should appear cursing Jubei. It
suddenly switches over to Jubei running trying to get out of Gifu Castle before it
collapses.

The credits should start to roll, congratulations you have just beat Onimusha 2: Samurai's
Destiny. Let the credits roll so you can get your last Default Scenario and save your
game.

Final Chapter: Love & Sorrow

Jubei is looking towards Odani Castle on his horse from a long distance. Oyu walks out
into the balcony and looks over into the mountains. Jubei whispers Oyu, and Oyu, as if
hearing him, whispers out Jubei.

Conclusion: Scenarios completed 58. If you followed this guide 58/100 = 58% Scenario
Ranking is what you should get. You can check which scenarios were covered in the
SCENARIO SECTION.

VII. Scenario Information

There is a total of 100 Chapters in the game. I list all the Scenarios that go to a character,
and if you add up the total scenes for the characters, it is well over 100. The reason is,
lots of characters share scenes, Ekei and Magoichi, and Oyu and Kotaro. I only list the
scenarios for each character so you can see from your Scenario Route if you are missing
one, then go to the walkthroughs and find what how to get that specific scene.

A. All 100 Chapters

Introduction: Deadly Attack by Oda's Army
Chapter 1-1: Evil Attack on Yagyu Village
Chapter 1-2: Meeting Takajo
Chapter 1-3: A New Power
Chapter 1-4: Meeting Oyu
Chapter 1-5: Meeting Ekei and Magoichi
Chapter 1-6: Meeting Kotaro
Chapter 2-1: Eerie Monsters
Chapter 2-2-1: Kotaro Helps Jubei
Chapter 2-2-2: Magoichi Helps Jubei
Chapter 2-2-3: Ekei Helps Jubei
Chapter 2-3-1: Kotaro Goes Ahead
Chapter 2-3-2: A Missing Baby (For Magoichi)
Chapter 2-3-3: A Missing Baby (For Ekei)
Chapter 2-4-1: Kotaro Won't Listen to Jubei
Chapter 2-4-2: Dreams of Men
Chapter 2-5: Meeting Ginghamphatts
Chapter 2-6: The Exhausted Factory Owner
Chapter 2-7: Meeting Kotaro 2
Chapter 2-8: Picture Map for Potassium Nitrate
Chapter 2-9: Search for the Woman Pickpocket
Chapter 2-10-1: Kotaro's Confession
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 3-1: Meeting Tokichiro
Chapter 3-2: Gogandantess Battle 1
Chapter 3-3: Oyu Assists Jubei
Chapter 3-4: Kotaro Meets Oyu
Chapter 3-5: Borrow the "Faith" Orb
Chapter 3-6: Ride an Iron Horse
Chapter 3-7: Obtain the "Faith" Orb
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 3-8-2: Meeting Kotaro 3
Chapter 4-1: Meeting Jujudormah
Chapter 4-2-1: Oyu Helps Jubei
Chapter 4-2-2: Kotaro Helps Jubei 2
Chapter 4-2-3: Magoichi Helps Jubei 2
Chapter 4-2-4: Ekei Helps Jubei 2
Chapter 4-3-2: Kotaro Spies on Oyu
Chapter 4-4: Takajo's End
Chapter 4-5: Mother & Father
Chapter 4-6: The Oath
Chapter 5-1: Magoichi Gives a Bomb
Chapter 5-2: Jubei and Oyu Talk by Fireside
Chapter 5-3: Kotaro with Firm Friendship
Chapter 5-4: Kotaro Saves Jubei
Chapter 5-5: Jujudormah and Ginghamphatts
Chapter 5-6: Reasons to Fight
Chapter 5-7-1: Fencing Lessons for Oyu
Chapter 5-7-2: Kotaro's Pigeon
Chapter 5-8: Magoichi Shoots a Cannon
Chapter 5-9: A Last Kiss of Jujudormah
Chapter 5-10: Jump Over a Cliff
Chapter 5-11: To Oni's Sacred Place
Chapter 6-1: Gogandantess Battle 2
Chapter 6-2: Takajo's Advice
Chapter 6-3: Oyu Finds the Sacred Flute
Chapter 6-4: Oyu Hands Over the Sacred Flute
Chapter 6-5: Ekei Finds a Hidden Room
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-7: Ekei's Weakness
Chapter 6-8: Oyu Hesitates in Speaking
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-1: Ekei Does a Favor for Jubei
Chapter 7-2: Ekei and Jubei Talk
Chapter 7-3: Kotaro Uses a Fuma Bomb
Chapter 7-4: Magoichi Hands a Gun to Jubei
Chapter 7-5: Magoichi Works to Help Jubei
Chapter 7-6: Magoichi Finds Great Powder Tube
Chapter 7-7: Magoichi Releases Jubei
Chapter 7-8: Kotaro Finds a Hidden Door
Chapter 7-9: Kotaro Tells How to Avoid Traps
Chapter 7-10: Magoichi Tells the Truth
Chapter 7-11: Jubei Helps Oyu
Chapter 8-1: Magoichi's Pride
Chapter 8-2: Release at the Risk of a Life
Chapter 8-3: Source of Vitality for Ekei
Chapter 8-4: Tokichiro's Trap
Chapter 8-5: From Oyu to Oichi
Chapter 8-6: Gogandantess Final battle
Chapter 8-7: Ancient Flying Boat Flies
Chapter 8-8: Chase the Flying Boat
Chapter 9-1: Battle with Tokichiro
Chapter 9-2: Attack of Oda's Horse Soldiers
Chapter 9-3: Ruin of Oda's Horse Soldiers
Chapter 9-4: Crash of Flying Boat
Chapter 10-1-1: Parting for Ekei
Chapter 10-1-2: Ekei's Last Moment
Chapter 10-2: Ginghamphatts' Final Battle
Chapter 10-3: Kotaro's Tragedy
Chapter 10-4-1: Ginghamphatts' Final Moment
Chapter 10-4-2: Parting for Magoichi
Chapter 10-5: Kotaro's Last Moment
Chapter 10-6-1: A World for Two
Chapter 10-6-2: Their Lines Crossed
Chapter 10-7: Battle against Nobunaga
Chapter 10-8: Advent of Golden Evil Statue
Chapter 10-9: Settlement
Final Chapter: Love & Sorrow

B. Default Scenarios
Introduction
Chapter 1-1: Evil Attack on Yagyu Village
Chapter 1-2: Meeting Takajo
Chapter 1-3: A New Power
Chapter 2-1: Eerie Monsters
Chapter 2-5: Meeting Ginghamphatts
Chapter 2-6: The Exhausted Factory Owner
Chapter 3-2: Gogandantess Battle 1
Chapter 4-1: Meeting Jujudormah
Chapter 4-4: Takajo's End
Chapter 4-5: Mother & Father
Chapter 4-6: The Oath
Chapter 5-5: Jujudormah and Ginghamphatts
Chapter 5-9: A Last Kiss of Jujudormah
Chapter 5-10: Jumper Over a Cliff
Chapter 5-11: To Oni's Sacred Place
Chapter 6-11: Gogandantess Battle 2
Chapter 8-6: Gogandantess Final Battle
Chapter 9-1: Battle with Tokichiro
Chapter 9-2: Attack of Oda's Horse Soldiers
Chapter 9-3: Ruin of Oda's Horse Soldiers
Chapter 9-4: Crash of Flying Boat
Chapter 10-2: Ginghamphatts' Final Battle
Chapter 10-4-1: Ginghamphatts' Final Moment
Chapter 10-7: Battle against Nobunaga
Chapter 10-8: Advent of Golden Evil Statue
Chapter 10-9: Settlement
Final Chapter: Love & Sorrow

There is a total of 28 Default Scenarios. All 28 Default Scenarios can be unlocked in one
game.

C. Ekei

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-2-3: Ekei Helps Jubei
Chapter 2-3-3: A Missing Baby (For Ekei)
Chapter 2-4-2: Dreams of Men
Chapter 2-9: Search for the Woman Pickpocket
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 4-2-4: Ekei Helps Jubei 2
Chapter 5-6: Reasons to Fight
Chapter 6-5: Ekei Finds a Hidden Room
Chapter 6-7: Ekei's Weakness
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-1: Ekei Does a Favor for Jubei
Chapter 7-2: Ekei and Jubei Talk
Chapter 7-10: Magoichi Tells the Truth
Chapter 8-3: Source of Vitality for Ekei
Chapter 10-1-1: Parting for Ekei
Chapter 10-1-2: Ekei's Last Moment

There is a total of 18 Scenarios for Ekei. 17 Scenarios can be unlocked in a game, but you
would have to choose between Chapters 10-1-1 and 10-1-2 per game. If you follow my
guide, you should be able to unlock Chapter 10-1-2 with Oyu or Kotaro's game, and
Chapters 10-1-1 with Ekei's game.

D. Magoichi

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-2-2: Magoichi Helps Jubei
Chapter 2-3-2: A Missing Baby (For Magoichi)
Chapter 2-4-2: Dreams of Men
Chapter 2-8: Picture Map for Potassium Nitrate
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 4-2-3: Magoichi Helps Jubei 2
Chapter 5-1: Magoichi Gives a Bomb
Chapter 5-6: Reasons to Fight
Chapter 5-8: Magoichi Shoots a Cannon
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-4: Magoichi Hands a Gun to Jubei
Chapter 7-5: Magoichi Works to Help Jubei
Chapter 7-6: Magoichi Finds Great Powder Tube
Chapter 7-7: Magoichi Releases Jubei
Chapter 7-10: Magoichi Tells the Truth
Chapter 8-1: Magoichi's Pride
Chapter 10-4-2: Parting for Magoichi

There are a total of 19 Scenarios for Magoichi. Following my guide for Magoichi, you
should be able to unlock all 19 in one game. Doing Magoichi first will give you a nice
percentage.

E. Ekei & Magoichi

Chapter 1-5: Meeting Ekei and Magoichi
Chapter 2-4-2: Dreams of Men
Chapter 2-10-2: Magoichi Talks about Ekei
Chapter 2-11: The Digger's Baby is Found
Chapter 5-6: Reasons to Fight
Chapter 6-9: Tokichiro Sets a Trap for Magoichi
Chapter 7-10: Magoichi Tells the Truth

There are a total of 7 Scenarios that Ekei and Magoichi share.

F. Kotaro

Chapter 1-6: Meeting Kotaro
Chapter 2-2-1: Kotaro Helps Jubei
Chapter 2-3-1: Kotaro Goes Ahead
Chapter 2-4-1: Kotaro Won't Listen to Jubei
Chapter 2-7: Meeting Kotaro 2
Chapter 2-10-1: Kotaro's Confession
Chapter 3-4: Kotaro Meets Oyu
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 3-8-2: Meeting Kotaro 3
Chapter 4-2-2: Kotaro Helps Jubei 2
Chapter 4-3-2: Kotaro Spies on Oyu
Chapter 5-3: Kotaro with Firm Friendship
Chapter 5-4: Kotaro Saves Jubei
Chapter 5-7-2: Kotaro's Pigeon
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-3: Kotaro Uses a Fuma Bomb
Chapter 7-8: Kotaro Finds a Hidden Door
Chapter 7-9: Kotaro Tells How to Avoid Traps
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment

There are a total of 21 Scenarios for Kotaro. You can unlock up to 19 at in one game,
since you can only meet Kotaro once per game, and he has 3 introductions. Also, in the
same matter, Chapters 3-8-1 and 3-8-1 cannot be both triggered in a game, but if you
follow the guides, you can get all of Kotaro's Scenarios in just 3 games, and in those 3
games come pretty close to 100%

G. Oyu

Chapter 1-4: Meeting Oyu
Chapter 3-1: Meeting Tokichiro
Chapter 3-3: Oyu Assists Jubei
Chapter 3-5: Borrow the "Faith" Orb
Chapter 3-6: Ride an Iron Horse
Chapter 3-7: Obtain the "Faith" Orb
Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 4-2-1: Oyu Helps Jubei
Chapter 5-2: Jubei and Oyu Talk by Fireside
Chapter 5-7-1: Fencing Lessons for Oyu
Chapter 6-2: Takajo's Advice
Chapter 6-3: Oyu Finds the Sacred Flute
Chapter 6-4: Oyu Hands Over the Sacred Flute
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-8: Oyu Hesitates in Speaking
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 7-11: Jubei Helps Oyu
Chapter 8-2: Release at the Risk of a Life
Chapter 8-4: Tokichiro's Trap
Chapter 8-5: From Oyu to Oichi
Chapter 8-7: Ancient Flying Boat Flies
Chapter 8-8: Chase the Flying Boat
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment
Chapter 10-6-1: A World for Two
Chapter 10-6-2: Their Lines Crossed

There is a total of 26 Scenarios for Oyu. Up to 25 Scenarios can be unlocked in one
game, since you have to decide between Chapters 10-6-1 and 10-6-2. With this guide,
you should be able to get them all in 2 games.

H. Kotaro & Oyu

Chapter 3-8-1: Kotaro's Warning about Oyu
Chapter 6-6: Kotaro Uncovers Oyu's Secret
Chapter 6-10: Kotaro doesn't Open up to Oyu
Chapter 10-3: Kotaro's Tragedy
Chapter 10-5: Kotaro's Last Moment

There is a total of 5 Scenarios that Oyu and Kotaro share.

VIII. WEAPONS AND ARMORS
A. Jubei

i. Weapons

Yagyu Sword: Jubei's initial weapon. Many claim that the Yagyu Sword can perform
Issens better.
Location: Initial.
Buraitou: 'A sword with the power of thunder. With quick stroke and sharpness, it is easy
to handle.'
Magic: This sword's magic attack is a multi-hit combo that is finished by a lighting
strike. It is very effective against bosses to cause them to release souls.
Location: You attain this sword after first meeting Takajo.
Techs: Tech 1 is a powerful swing that can knock down enemies with in range. Tech 2 is
a powerful uppercut followed by a down strike. Tech 3 is a 4-swing attack similar to tech
one, effective to push a crowd of enemies away.

Hyoujin-Yari: 'A spear with the power of ice. With its long reach, you can pierce an
enemy at a distance.'
Magic: This spear's magic is a straight ice attack. It can freeze multiple enemies, but they
all have to be directly in front of it. It is very effective in tight corridors where the
enemies are in a row.
Location: You find it in the Gold Mine near Imasho Town.
Techs: Tech 1 is a powerful swing that can knock down enemies within a range. Tech 2 is
a powerful uppercut followed by a direct impalement. Tech 3 consists of 3 powerful
swings, followed by impalement.

Senpumaru: 'A long-handled sword with the power of wind. You can quickly slash
enemies with this.'
Magic: This sword's magic is a destructive tornado/hurricane that sucks in enemies then
cuts them to pieces. As you upgrade your weapon, the size of the tornado/hurricane is
bigger and it draws in enemies faster causing more damage.
Location: You find it before entering the maze forest in Fog Valley.
Techs: Tech 1 is a simple but hurtful swing with medium range. Tech 2 is a powerful
uppercut followed by a downward strike. Tech 3 is 3 twirls of the sword followed by one
big swing overhead the enemy.

Dokoutsui: 'An iron hammer with the power of earth. Formidable enough to shake the
ground.'
Magic: This hammer's magic is an earthquake that causes massive damage to all enemies
on the screen. As you upgrade the hammer, the destructive power gets immense; this is
by far the strongest weapon.
Location: You find it in the main corridor at the first floor in the Oni Sacred Place.
Techs: Tech 1 is a powerful swing that would knock over any sized monster. Tech 2 is a
combination of 2 uppercuts. Tech 3 is an unstoppable spinning of the hammer that
damages all enemies that are near you. While you are spinning you can still take damage,
but until you kill the monster the swinging was targeted on, it won't stop until Jubei is
dizzy. ?

Bow, arrows, and fire arrows: 'A handy bow with strong elasticity.'
Magic: There is no magic for the normal arrows, but if you equip the fire arrows, your
arrows are fire elemental and cause more damage.
Location: Forgery in Imasho Town.

Tanegashima and Normal Bullets: 'Improved version of Matchlock.'
Magic: This gun doesn't have any magic or elemental status, however it is powerful and
faster then the bow.
Location: Oni's Sacred Place #2, in room with dead end/Yellow Necklace.

Tri-barrel and burst bullets: 'A gun that allows you to shoot 3 burst bullets at once time.'
Magic: This gun doesn't have any magic or elemental status, however it is powerful and
faster then the bow. With the burst bullets it can shoot 3 times consecutively and have a
wider target range.
Location: Given to you be Magoichi if you have a high level of friendship with him.

Rekka-Ken: 'A sword with the power of flame. The most powerful ultimate weapon.'
Magic: A ring of fire emits from the sword and spreads outwards, and then it acts as a
temporal barrier as it surrounds Jubei. All enemies that approach you while the flames are
lit will burn and take severe damage.
Location: 20th floor of the Purple Phantom Realm.
Techs: [note: all techs are acquired instantly, no books required] Tech 1 a powerful swing
with an above average range. Tech 2 is a powerful uppercut followed by a downward
strike. Tech 3 consists of a powerful downward strike, followed by a half circle uppercut,
and then a full impalement. This sword is the claimed to be the strongest, but the
Dokoutsui does more damage to smaller enemies.

ii. Armors
Yagyu Armor: 'A jacket weaved with a special technique by the Yagyu clan.'
Upgrading: Upgrading the Yagyu Armor will reduce the damage taken by enemies and
bosses, plus it looks AWESOME at level 3.
Location: Initial.

Yagyu Foot Armor: 'These protectors are handed down by the Yagyu clan. They can
provide high mobility.'
Upgrading: Upgrading the Yagyu Foot Armor, from what I see, doesn't increase agility,
but it does increase the power of Jubei's kick. With it at level 3 you can kick down big
sized monsters, except red bulls.
Location: Initial.

Yagyu Arm Armor: 'These gauntlets are handed down by the Yagyu clan. They can help
to swing a sword.'
Upgrading: Upgrading the Yagyu Arm Armor, from what I see, doesn't help you swing
you sword faster, but it does reduce the charge time require for techs by the weapons.
Location: Initial.

There are 8 necklaces; Red, Blue, Green, White, Black, Orange, Purple, and Yellow,
scroll to the NECKLACE SECTION for more information.

B. Ekei

i. Weapons

Normal Spear: 'This type of spear is commonly used among the Hozoin monks.'
Location: Initial.
Houtengeki: 'This has two crescent-shaped blades at its head.'
Location: Bought at Imasho Town Store on third visit.
Halberd: 'Weapon that has both features of a spear and battle-axe.'
Location: Found behind the waterfall in Gifu East Area.

Charm: 'This charm can be detonated from a distance.'
Location: Initial.

ii. Armors

Hozoin Garment: 'Garment made of straw that keeps you very warm.'
Location: Initial.
Ashura Garment: Garment made of silk that is very comfortable.'
Location: Give Ekei the Grilled Fish to get the Music Box and give Kotaro the Music
Box to get the Ashura Garment.

Hozoin Leg Guard: 'These protectors are mostly cloth, but iron parts are used in some
places.'
Location: Initial.
Fudo Leg Guard: 'These protectors are made of iron.'
Location: Bought at Imasho Town Store on second visit.

Hozoin Protector: 'These shoulder protectors are made of iron and leather.'
Location: Initial.
Nioh Protector:  'These shoulder protectors are made of steel and are very solid and
reliable.'
Location: Found in Cherry Locked room in Gifu Keep Tower.

iii. Magic

Ekei's magic is rather simple. He makes a round circle appear and as it expands, those
monsters caught in its radius are instantly paralyzed and can't move. This magic doesn't
work against big monsters and bosses, but if Jubei starts to get cornered, Ekei usually
steps in to use it.

C. Magoichi

i. Weapons

Tri-Barrel Gun: 'A weapon that can shoot three bullets at a time.'
Location: Initial.
Goraishinki+Ammo: 'A powerful weapon that can shoot five needle bullets at once.'
Location: Bought at Imasho Town Store on third visit..
Flamethrower+Fuel: 'You can burn your enemies with this weapon.'
Location: Found in Demon Cave, same room where Great Powder Tube is found.

Combat Knife: 'A knife for short range attacks.'
Location: Initial.
Flash Bomb: 'This item shines brightly to dazzle enemies.'
Location: Initial.

ii. Armors

Saiga Costume: 'A long battle dress that is made of strong materials.'
Location: Initial.
Pirates Costume: 'This battle dress is designed to work like armor.'
Location: Give Magoichi an A Rank Item, I gave the Pair Ring, to get the Rouge, now
take the Rouge to Oyu to get the Pirates Costume.

Saiga Boots: 'These boots are made of metal and leather parts are used at the joints.'
Location: Initial.
Western Boots: 'These boots are made of metal and the front parts are enhanced by iron.'
Location: Bought at Imasho Town Store on second visit.

Saiga Gloves: 'These gloves are made of iron and cloth, and are very light.'
Location: Initial.
Rasha Gloves: 'These gloves are made of alloy and are very strong.'
Location: Found in Demon Cave, same room with magic mirror..

iii. Magic

Magoichi's magic is rather useful for him since he can go berserker with his unlimited
ammo. Using it causes his gun to turn red, sort of like Oyu's Sword with her magic, and
this allows Magoichi to shoot rapidly for a period of time. Using it with the Goraishinki
will give you basically turbo for that time period. Use it when there are a lot of monsters
in a narrow corridor, or to take out the red bull in Magoichi's sub quest.


D. Kotaro

i. Weapons

Kunai: 'Twin knives commonly used by ninjas for a short range combat.'
Location: Initial.
Gabishi: 'Iron stilettos with rings for fingers to handle.'
Location: Bought at Imasho Town Store on third visit.
Roga-Kunai: 'Specially crafted twin knives for a close range combat.'
Location: Found on 5th floor of Red Phantom Realm.

Shuriken: 'Skilled ninjas can throw up to five of these at a time.'
Location: Initial.

ii. Armors

Fuma Costume: 'This is made of cloth. It is very light and flexible.'
Location: Initial.
Stealth Costume: 'Iron strings are braided inside of this cloth. It's good to camouflage
yourself at night.'
Location: Found in black chest in river area at Fog Valley.

Fuma Kyahan: 'Leg protectors for ninjas that can help you move lightly.'
Location: Initial.
Hien Kyahan: 'Leg protectors for ninjas that have iron parts to inflict great damage on
your enemy.'
Location: Give Ekei the Naughty Novel to get the Hien Kyahan.

Fuma Hachimaki: 'A headband and a scarf.'
Location: Initial.
Keimyo Hachimaki: 'A headband with a scarf with an iron plate for protection.'
Location: Bought at Imasho Town Store on second visit.

iii. Magic

Kotaro's magic is lots of fun to play with. Kotaro makes a decoy of himself while he runs
around invisible, well you can see him. The monsters go and attack his decoy while you
can run around and open chests, leave the area, or go behind them and start hacking at
them. Pretty fun, specially since Kotaro has a close combat weapon, you might have to
use it a lot.

E. Oyu

i. Weapons

Broad Sword: 'A slim western sword that is very light and easy to handle.
Location: Initial.
Phirangi: 'A long western sword that looks heavy but is actually very light.'
Location: Bought at Imasho Town Store on third visit.
Gladius: 'A legendary western long sword that is easy to handle and is very sharp.'
Location: Found at Fog Bridge, fourth section next to magic mirror.

Daggers: 'An iron dagger that is good for a distant attack.'
Location: Initial.

ii. Armors

Plate Armor: 'An armor made of iron and leather. It is reasonably strong.'
Location: Initial.
Silver Armor: 'An armor made of silver. This is extremely durable.'
Location: Bought at Imasho Town Store on second visit.

Leather boots: 'Long boots made of leather that are very light and soft.'
Location: Initial.
Hard Boots: 'Long boots made of metal that are lighter then they look.'
Location: Give Kotaro an A Rank Item, I gave the Telescope, to get the Strategy Book,
now take the Strategy Book to Magoichi to get the Hard Boots.

Round Shield: 'It's so light that it can be handled with one hand.'
Location: Initial.
Adarga: 'It's light enough for a female warrior to handle.'
Location: Found at Oni's Place #1 in room with entrance to Fog Bridge and Earth
Mozun.

iii. Magic

I'm not very sure on the name of Oyu's magic attack, but it makes her sword turn orange-
red. With the sword in this state, it can release souls from monsters without even having
to kill them. If you got a hefty supply of magic restore items or blue souls, this magic
spell is perfect for gathering red souls in a hurry.

IX. SECRETS

Jubei's Leather Outfit: This is a tricky one to get, not as hard as Oyu's alternative
costume, but just as annoying for novices. First you must get an S-Ranking [looked up
Ranking System Section], you must get the Fashionable Goods from the 21 floor of the
Purple Phantom Realm [look up Phantom Realm Section], and that is it. Is that simple
enough for you?

Oyu's Dalmatian? Hooker? Alternative Outfit: For some it will take 4+ games to attain,
for others less. If you follow the Walkthrough portion of this guide, you can do it in 4
games. To unlock this outfit, you must get 100% Scenario. That means 100% for Ekei,
Magoichi, Kotaro, and Oyu.

Easy Mode:
Method 1: Continue 3 times in a row before fighting Ginghamphatts 1.
Method 2: Continue 3 times while fighting Ginghamphatts 1.

Hard Mode: Beat the game, no requirements, once to unlock Hard Mode. [Monsters are
more in numbers, more frequent; produce fewer souls, more souls to upgrade equipment,
etc…]

Ultimate Mode: Beat the game, no requirements, once on Hard Mode to unlock Ultimate
Mode. [Start with all armor at max, the Rekka-Ken, 30 Perfect Medicines, 10 Talisman,
Bow, gun1, gun2, unlimited magic, unlimited arrows, fire arrows, bullets, and burst
bullets.]

Oni Team: Beat the game, no requirements, once on Normal Mode to unlock Oni Team.
[Mini-game where you must kill certain number of monsters before you vitality runs out.
You can only use the characters that you have so far been able to use during the game.]

Man in Black Suite: Beat the game, no requirements, once on Normal Mode to unlock
Man in Black Suite. [Mini-game where you were you are to collect as many films, there
are 20, within a certain time limit.]

Critical Mode: Beat the Oni Team mini-game to unlock Critical Mode. [Monsters take
damage from weapons, but can only be killed with an Issen/critical attack.]

Onimusha 3 Trailer: Beat the game, no requirements, once in Normal Mode to unlock the
Onimusha 3 Trailer. [Then you can join the million of discussions revolving around who
is in it.]

Puzzle Phantom Realm: Obtain all 18 Artworks to unlock Puzzle Phantom Realm. For
information on the Artworks, look to the SEARCHING ITEMS section.

X. ISSEN INFORMATION

Issens are generally one hit kills. They have a damage level, since most Bosses won't die
from an Issen attack. Issen's are unique and rather difficult to do at times. For others they
are easy due to better judge of movement, and better overall reaction time. Most gamers
say that the chances of Issen are higher with the Yagyu sword, but I've found through my
experience, the chances are equal with other weapons. I have yet to do a 7-hit Issen/Issen
Combo using the Yagyu sword, for reasons that it can't charge.

A. Reasons to Issen

When the screen is full of monsters, and you are trapped in a corner, an Issen can actually
eliminate all of the monsters. Monsters who are killed by an Issen also give out more
souls, of all colors. Issens must be learned to acquire an S-Ranking (you need 450+
Issens/critical) to attain an S-Rank.

B. Types

i. Timed Issen
The timed Issen basically makes you a sitting duck. When the enemy starts to lift his
weapon, or hand, to attack you have to hit square right before the attack makes contact
with your character. Not having any luck? It takes some time to learn it, even I can only
do it to a select few, but after mastering it is very useful since it Bosses will most likely
do attacks you can block or dodge.

ii. Block Issen
The Block Issen is almost the same as the Timed Issen, where your reaction time is vital.
When the enemy swings their weapon, or hand, to attack you must tap L1 [block]
moments before the attack reaches. If it is done right, a white spark and a different sound
then the ordinary blocking will emit. At this point you quickly hit square to execute the
Issen. From my experience, this Issen doesn't produce as many souls as the Timed Issen.

iii. Dodge Issen
This Issen requires lots of time, and a quick hand. Targeting your enemy [hold R1] and
wait for it to swing. I believe this only works with and downward/upward strike then it
does with a swing. When the weapon, or hand, is in mid-flight you must quickly strafe
[double tap left or right] to move out the way, then quickly hit square. Like the Timed
Issen, this Issen doesn't give you a signal that it will execute, where the Block Issen gives
off a white spark and different blocking noise.

iv. 7-Hit Issen/Issen Combo
The 7-Hit Issen/Issen Combo is as difficult to perform as the Timed Issen, since from my
experience only a Timed Issen can unleash it. You must have both tech books for the
weapon you plan on using the Issen with. Once you have the requirements, you charge
your weapon [hold R1 tightly] to its level 3, and prepare to Issen. As your weapon is
charged [must hold R1] you can execute the Timed Issen, and instead of killing the
enemies in the range of your weapon, it will actually kill all enemies within a certain
range. I've killed up to 7 at once, and with bosses, it hits 7 times instead of once.

XI. BOSSES

A. Ginghamphatts 1

Whip out the Buraitou and start with the lighting magic, you should be able to do 2 or 3.
This attack will cause him to dispense souls; if you are lucky they will be blue. Absorb
them quickly, and if they are blue commence the lighting magic. Once you have run out
of magic back step and whip out the Hyoujin-Yari and start attacking him magically. He
should dispense souls again, but not that many. After you run out of magic you will have
to fight him with whatever weapon you choose. Careful with his attacks, his dash attack
is unblockable, his jump attack is also unblockable, and so you will have to depend on
running away from those. When he swings his axe you can block, but once he lifts it up
over his shoulder, run or strafe. Just keep whacking away at him, if you are using
Buraitou then use the new technique. Absorb any souls he dispenses. If you take to much
damage, you Story Character will come out to offer some help. If you want, only attack
Ginghamphatts when he is targeting your Story Character. Run in and hack then run
away to safety. Careful because when Ginghamphatts does his jump attack, parts of the
ceiling will fall and they can be destructive.

B. Gogandantess

This battle can't be won, so you just have to stick it out. Try to hold him back by using
your magic. Block, evade, and run away from him. I'm sure this battle is timed, because
after some time Oyu will come out to rescue you. You're main objective is to get through
this without having to use cure items.

C. Ginghamphatts 2

This battle with Ginghamphatts is very similar to the first battle except the area is more
confined. Start hacking away with Buraitou and use the lighting combo. Make him
dispense souls, and absorb any yellow and blue he lets go off. Keep using the lighting
combo until you run out of magic. If you have the level 3 charged for Buraitou, and then
unleash it. Once Buraitou is out of magic switch over to Hyoujin-Yari to unleash some
more magic. After some time he starts to run through the trees and then rushes out. It is
sort of hard to dodge, but always keep moving. When you see leaves ruffling, move out
of the way. As he takes more and more damage, he will start to do it faster. Just use
Senpumaru's magic when he comes to stop him in his tracks. Attack physically because
you want to save Senpumaru's magic to stop him from charging. After taking some
damage your Story Partner should come out. I recommend you let Ginghamphatts target
him/her and then you come up from behind with a charged level 3 attack.

D. Jujudormah

Keep moving. If you have any Tech.2 books, be sure to use them here. Your best strategy
is to take some hits to allow your Story Partner to come in. Let her target your Story
Partner then dash in to do some damage, and then run out. If you want to do it solo, the
best strategy I can think of is to charge your attack, hold R1, and then strafe left and right
as she shoots her ice attack. While you dodge move towards her and unleash the charged
attack on the first half of the battle it should be enough to knock her back, unfortunately
after some damage it won't be enough to stun her. When she turns red she is about to
unleash a stupid attack of her moving her hands pretty quickly, just block since you can't
stun her anymore. Sometimes she will attack you by swing her huge rear at you, just
block it, and be careful with her double umbrella attack since it has a rather long reach
and the first hit will stun you and the second will hit you.

E. Gogandantess 2

This battle can't be won, so you just have to stick it out. Try to hold him back by using
your magic. Block, evade, and run away from him. I'm sure this battle is timed, because
after some time Oyu will come out to rescue you. You're main objective is to get through
this without having to use cure items.

F. Gogandantess 3

First start off by using the Sacred Flute, doing this will allow your magic to hit more
efficiently. If you chose to fight him the hard way, good luck. After the flute has been
played, you will notice your magic doesn't hit his force field. Just unleash what you can,
focus on him with Senpumaru when he is close to get some souls. Alternate between
Dokoutsui and Buraitou to do major damage. Since the Buraitou combo makes Jubei
invulnerable, you can keep swinging until you land some hits.

G. Ekei

Ekei isn't that hard, and consider you have been limited to only using the Yagyu Sword;
you will have to be swift. When Ekei starts to block, just kick him and attack, if you are
fast enough you should land the hits. If Ekei starts to charge his attack, either take cover
or kick him to stop him from doing it. Sometimes kicking him won't work, and if you are
in a rush with plenty of cure items, just whack at him what he charges. After a few hits,
Ekei should fall.

H. Mother Sucker

Get underneath it and unleash the magic of Senpumaru. Of course you won't have
enough magic to take it down, so if you got the Purple Necklace equip it, and if you got
any Magic Liquids you want to use, go for them. As you do Senpumaru, the smaller
suckers will release souls, do your best to absorb then and you just might get some blue
souls. Keep using Senpumaru until you run out of magic. If you did enough damage the
sucker will start to chase after you, you should whip out Buraitou and do the magic
combo. If you don't have anything else, use your bow and fire arrows or the
Tanegashima or Tri-Barrel.

I. Ginghamphatts 3

He is very similar to the first 2 times at the beginning. Just attack with Buraitou to start
off, and make him release many souls. Absorb what you can, hopefully they are blue
souls, keep going with the Buraitou combo, once you run out of magic switch over to
Dokoutsui and do the level 3 charged attack. After some hits Ginghamphatts will split in
half and his top half will fly around, his bottom half will run around and stomp on you.
Try to get both halves together and use Rekka-Ken's Fire Magic or Senpumaru's Wind
Magic. This way you can hit lots of times and make him release tons of souls. Absorb
what you can to restore magic and life.

J. Nobunaga

Be strong, and don't fear Nobunaga. He has two forms of fighting, one on the ground
another in the air. As you keep hurting him, he will begin to fly higher and use his magic
more often. Use Buraitou on his ground form once that runs out of magic us Dokoutsui.
When he takes a certain amount of damage, or uses up all his magic, he will then return
to the alter and regain his magic. While he does this you can land a few hits, but after the
red field glows, he can't be hurt. After the field disappears you can hurt him before he
starts to fly. When he is flying try to use Senpumaru right under him. Whatever souls he
releases, cautiously try to get blue and yellow souls. When he does his magic attacks, try
to memorize the patterns and dodge/strafe out of the way. Most of the times he does his
direct attacks, where he runs into you either in a drill form or with a slash, if you move
out of the way he is open for some attacks. With time and practice he should be nothing. I
would give more advice, but face it…we all have our own limits and capabilities. Use
what works best. Note, that the Rekka-Ken's secret move [down, up and square] is a jump
slash that can hit him while he is in mid level flight height. Use it if you have Rekka-Ken.

For your sake, some of his moves:
When Nobunaga glows blue he has the lighting element. He will make lighting orbs fly
and strike the ground with lighting; you can easily avoid them by not standing on the blue
shadows. He will also charge at you like a drill, think of M. Bison's Psycho Crusher, so
just block it and after he is done spinning nail some hits. He can do this up to 2 times in
row well most I've seen him do. He does also sometimes slash at you if you are close by.
Blocking this slash can give you time to do a magic attack or a slash, but be prepared to
block again because he will either slash in a combo or slash and follow it with magic or
his drill attack.
When Nobunaga glows green he has the wind element. He will start to unleash tornados
after you, just run around and dodge them. They are unblockable so be careful if you get
caught in a corner. He will also charge at you like a drill, think of M. Bison's Psycho
Crusher, so just block it and after he is done spinning nail some hits. He can do this up to
2 times in row well most I've seen him do. He does also sometimes slash at you if you are
close by. Blocking this slash can give you time to do a magic attack or a slash, but be
prepared to block again because he will either slash in a combo or slash and follow it
with magic or his drill attack.
When Nobunaga glows yellow he has the earth element. He will make big rocks fall from
the sky, and they can't be blocked. Not that any of his magic attacks can be. They are so
easy to avoid, just stand underneath him and if you got Rekka-Ken it is a good time to do
the jump slash [down, up, square]. I haven't seen him do the drill attack, but he does also
sometimes slash at you if you are close by. Blocking this slash can give you time to do a
magic attack or a slash, but be prepared to block again because he will either slash in a
combo or slash and follow it with magic or his drill attack.
When Nobunaga glows red he has the fire element. He will slash and a red fire like flame
will move through the floor in the direction he slashed. It is unblockable and does great
damage. After he loses some life, he will do this three times in a row, if you get hit by
one, don't get up so soon, because then you won't be left with much time and the
consecutive hits will also hit you. These are the best time to do strafing and dodging,
since he is low to the ground, you can make your way towards him to unleash some
attacks.

K. Golden Evil Statue

This monster shouldn't be too hard if you are quick with the controls. I recommend you
always hold down R1; this is better for strafing and aiming and to always be as far away
as possible from him. To defeat him, you should know his attacks and how to counter
them.

Fire balls: if you are holding R1, you will always be facing him, so the fireballs won't be
a problem because when they are about to hit you, hold L1 to block and they won't hurt
you.
Mouth and Feet: the reason I say being fast, is because my strategy involves a lot of
double tapping. If you get to close to the Statue, it will grab you in its mouth and chew on
you, or its legs can crush you and you lose lots of life. So keep double tapping back as it
gets close to you, and if you aren't using my strategy, then RUN!!!!
Flame: when his mouth starts to show a little flame he will start to walk towards you with
a flame shooting out moving from left to right. Easy, just keep double tapping back and
attack when you can. If you aren't using my strategy, then just run away from it, and
attack when you can.
Pillars: His hand will rise to the mid section of his body and the floor will have spots that
are red-white. When this happens, just strafe left or right, double tap back or forward, to
move out of the way. If you are standing on one of the spots, a pillar will come out and
hurt you.
Lasers: The lasers are easy to dodge, the move in a pattern that intersect. All you need to
do is be as far away from the Statue as possible, my strategy includes that, and be either
all the way to the left, the right, or directly in the middle. The lasers won't intersect in the
far back at the middle.
Lasers 2: After he loses 2 or 3 pieces of armor, he has 5 in total, he will start to shoot a
laser directly after the first one and sometimes on it's on. This laser is aimed, directly at
Jubei. It won't curve like the first laser, but to avoid it simply strafe. If he does it after the
first laser, if you are to the right or left, strafe in the opposite direction, if you are in the
middle strafe either left or right.
White Masks: These Masks make a funny laughter and will start to circle the Statue and
are annoying but easy to avoid. Holding R1 and shooting will destroy a few of them, but
after some time they will start twirling, showing their brown side, and then zoom towards
you. If you keep strafing these shouldn't be a problem. Start on one end of the arena, left
or right, and then strafe to the other side and back. They should all miss completely.
Brown Masks: These masks make a mess of things since they get in your view. They also
produce a yellow gas that can throw your strafing off pattern. So if you are strafing to
avoid the white masks and suddenly get hit, the white masks will probably get you too.
Be careful and keep strafing to avoid their gas, as you attack some of them will get
destroyed.

Good luck.

XII. NECKLACES

White Necklace: This Necklace allows your life to restore slowly if you stand still, and
not move.
Where to find: When you visit Imasho Town, you must buy all the items in the store 3
times. The first being your first time there, the second being after you rescue the miner,
and the third being when you rescue Oyu. After buying everything the last time, talk to
the storeowner again to get the White Necklace.

Orange Necklace: This Necklace allows you to see Soul Pools that are located through
out the game.
Where to find: Your second time in Imasho, being after you rescue the miner, you can go
to the store and find a man next to the salesman who has a sick father. He will then
entrust you to find a Melon for his dying father and hand you chalk to start you off. Trade
the chalk with Ekei, Ekei will give you the Tale of the Heike that you can trade with
Magoichi, Magoichi will give you an emblem you can trade with Kotaro, Kotaro will
give you the melon that you can take back to the man that gave you the chalk. Proceed
with your game, and the third time you return to Imasho, being after you rescue Oyu, go
back and talk to the man's father, right next to the man, and he will give you the Orange
Necklace.

Green Necklace: This Necklace helps you see demon chests, or secret treasure chests.
Where to find: On your second trip to Yagyu Village and witness Takajo get killed, must
be well of with Magoichi friendship wise, when you are returning back to the house
Magoichi would be waiting by the rock path in the pond. Talk to him and he will give
you a Saiga Bomb. Use it on the flimsy rocks next to where you got the lighting sword. A
chest will bear the Green Necklace.

Yellow Necklace: This Necklace allows you to absorb yellow souls from enemies when
targeted by holing R1, even though they are still alive. Very useful if you are low on life
and don't want to use curative items.
Where to find: On your first trip to Oni Palace, you must be well of with Ekei friendship
wise, after you have gotten the Circle Key and proceed to get the Gold Key, you will
encounter Ekei at a dead end. Magoichi will come out of the dead end, Ekei and
Magoichi will have a discussion then a monster will appear. Kill the monster and enter
the new room to a chest that will bear the Yellow Necklace.

Red Necklace: This Necklace produces red souls all the time. Rather useful when you
need to upgrade your equipment.
Where to find: After you get the Circle Key in the Oni Palace, you must be well off with
Oyu friendship wise, a scene will take place when you run into Oyu as you head back to
the main corridor. Talking to her will produce to demons to appear, killing them will lead
to Oyu exiting another demon crashing through the wall. After you kill the demon, the
chest will bear the Red Necklace.

Blue Necklace: This Necklace allows you to absorb souls remarkably fast. It helps a lot
specially when you Issen Combo.
Where to find: Once at the eastern part of Gifu castle, you will enter the demon cave, you
must be well off with Kotaro friendship wise, via the path light in the room blocked by an
ice Mozun. Here you will travel the path, if you are stuck look through the walkthrough,
and will encounter Kotaro and Oyu battling. Oyu will run off and Kotaro will chase her,
Jubei will go after Kotaro. Both Jubei and Kotaro will come across a dead end, but
Kotaro will find a switch. Enter the new room to a chest that will bear the Blue Necklace.

Purple Necklace: This Necklace allows you to use less magic when you use your magic
attacks. I'd say roughly 30% less then you usually need.
Where to find: You must enter the Green Phantom Realm, on the 10th floor you will find
the Purple Necklace. For information on the Green Phantom Realm, check the
PHANTOM REALMS section.

Black Necklace: This Necklace allows you to do a critical hit every time at the expense of
some life. It is very useful if you are trying to attain S-Rank and aren't too good at Issens.
Where to find: Once you have removed the petrifaction from the two men inside the
tower, use the boat to access, at East Gifu Castle you will solve a puzzle. A light path will
open up and you take it to the Oni Sacred Place Blood Pond. Enter the first door and
immediately to your left there will be a locked door. To unlock the door with fingers on it
you will be required to place the missing three fingers. The fingers are actually the fossils
you can collect by trading. Put the three fossils in to reveal a chest that bears the Black
Necklace. For information on how to get the fossils, go to the SEARCHING ITEMS
section, and the solution to the puzzle box.

The answer to the puzzle is: 3, 6, 9, and 11. [If you don't understand this, please refer to
the PUZZLES section]

XIII. PUZZLES

I've decided to redo my puzzles. I noticed an easier way to explain them, thanks to Kouli,
so if you are reading the old guide, that still has the numbers, the numbers resort to a
direction. I will start labeling the puzzles with directions instead of numbers. Remember
there are still 4 types of puzzles, the puzzles where you have to put numbers into a grid to
get find a solution, a puzzle with a circle on tiles that you have to complete, a variation of
the circle instead it is a double circle and the tile grid is larger, a puzzle where the titles
don't move but only the direction, like a Rubix's cube, and a puzzle with diamonds and
circles that you must move to match an example.

A.  Circle and Double Circle puzzles.

The first thing you notice with the Circle puzzle is that you can only move a few spots.
As you click a spot, the tiles will move in the opposite direction. The size of the board is
4x4 and the tiles are in a 1x3 order. When you move the tiles, they move together (the 3
that are adjoined in that direction) and they can't be moved unless there is an open space
in that direction. Off the bat, there are two options for each direction, since the Circle is a
2x2 tile set. The answers I use to explain the puzzles are simple. I will give the number
version of my answers as well.

Top-left = 1
Top-right = 2
Right-top = 3
Right-bottom = 4
Bottom-right = 5
Bottom-left = 6
Left-bottom = 7
Left-top = 8.

You will notice that it goes clockwise. Simple? I would draw a picture to better illustrate
it, but my ASCII art is bad.

The Double Circled puzzles is exactly the same, instead since the Double Circle Tile Set
is a 3x3 tile set, there are more options. Think of the basics of the Circle puzzle and then
just apply the new rules and directions.

Top-left = 1
Top-middle = 2
Top-right = 3
Right-top = 4
Right-middle = 5
Right-bottom = 6
Bottom-right = 7
Bottom-middle = 8
Bottom-left = 9
Left-bottom = 10
Left-medium = 11
Left-right = 12

B. Number Grid

The second types of puzzles are number grids with empty spots. There are empty spots on
the grid and you have to fill them in using the numbers you are given. As you put them
in, the numbers must sum up to the big number on the top. I will use the first grid Puzzle
for my example.

You must make it equal 15 in all directions
X-1-X   <-- first number grid, X's are empty spots
7-5-3
X-9-X
6 4 2 8     <-- the numbers on the bottom are the numbers you can use.

Answer [the way I give it.]: 6, 8, 2 and 4. So in that order, you put them into the blanks.
6-1-8
7-5-3
2-9-4

C. Rubix's Cube

This puzzle is identical to the Double Circle puzzle, except the tiles don't move in the
traditional way. They move like a Rubix's cube. Instead of sliding the whole 1x3 set, it
moves the tile set in the selected direction, making the last go to the first position. Since it
is a double circle, the tile set is a 3x3.

Example, use this and the terms used are from the Double Circle Puzzle
254
367
198
If we move 4 [right-middle] we get:
254
673
198
If we move 2 [top-middle] we get:
294
653
178

D. Diamonds and Circles

These puzzles are rather simple. You must just move the tiles so that they match the little
picture on the top. There are two versions, one with 4 tiles, and one with 6 tiles. When
you move a tile to an open slot, you can either slide one over, or make one jump over
another to the open slot [think of Checkers].

First Diamonds and Circles Puzzle
D = Diamond O = Circle
Move #1:   D D _ O O
Move #2:   D _ D O O
Move #3:   D O D _ O
Move #4:   D O _ D O
Move #5:   D O O D _
Move #6:   D O O _ D
Move #7:   D O _ O D
Move #8:   _ O D O D
Move #9:   O _ D O D
Move #10: O O D _ D
Move #11: O O _ D D

SecondDiamonds and Circles Puzzle
D = Diamond O = Circle

Move #1:   D D D _ O O O
Move #2:   D D D O _ O O
Move #3:   D D _ O D O O
Move #4:   D D O _ D O O
Move #5:   D _ O D D O O
Move #6:   D O _ D D O O
Move #7:   _ O D D D O O
Move #8:   O _ D D D O O
Move #9:   O D _ D D O O
Move #10: O D D _ D O O
Move #11: O D D O D _ O
Move #12: O D D O _ O D
Move #13: O D _ O D O D
Move #14: O _ D O D O D
Move #15: O O D _ D O D
Move #16: O O D O D _ D
Move #17: O O D O _ D D
Move #18: O O _ O D D D
Move #19: O O O _ D D D

If you don't understand this, I'm sorry. It was the only way I knew how to explain it, so
just practice at them.

XIII. RANKING SYSTEM

Ranking Elements:

Play Time:
4 hours 59 minutes or less = 10 points
5 hours to 6 hours 59 minutes = 7 points
7 hours to 8 hours 59 minutes = 5 points
9 hours or more = 3 points

Number of souls absorbed:
12,000 or more = 10 points
80,000 to 119,999 = 7 points
40,000 to 79,999 = 5 points
39,999 or less = 3 points

Number of enemies killed:
900 or more = 10 points
600 to 899 = 7 points
300 to 599 = 5 points
299 or less = 3 points

Number of successive Issen/Critical hits executed:
450 or more = 10 points
300 to 449 = 7 points
150 to 299 = 5 points
149 or less = 3 points

Number of Phantom Realm Levels cleared:
41 = 10 points
30 to 40 -> 7 points
20 to 29 -> 5 points
19 or less -> 3 points

Percentage of scenario you've triggered on the particular game:
65% or more -> 10 points
60% to 64 % -> 7 points
55% to 59% -> 5 points
54% or less -> 3 points

[Note you need at least 54 points to attain an S-Rank]
[Information here is found on the Onimusha 2: Samurai's Destiny FAQ written by Ng
Kian Sen (NKS) at http://db.gamefaqs.com/console/ps2/file/onimusha_2_a.txt]


XIV. PHANTOM REALMS
[Note: To get to the Red Phantom Realm, you must have a good relationship with Kotaro.
You will know you have this relationship if you get a cinema where Jubei realizes he is
lost in Fog Valley. You will then get control of Kotaro. The Purple and Green Phantom
realms can be acquired with Jubei.]

A. Red Phantom Realm: Recover the Red Wedge in one of the black boxes (can only be
opened by Kotaro) and use it on the red spot near the bridge at Fog Valley.
Advice: Rather simple, just kill the monsters as they appear. Kotaro should be strong and
fast enough to make this place a snap. If you are getting crowded, then use Kotaro's
magic, and if the stronger demons are giving you a hard time, use Kotaro's magic.
Items: Red Stone Pole, Roga-Kunai, Medicine, and Blue Wedge.
Floors: 5

B. Blue Phantom Realm: Obtain the Blue Wedge from the Red Phantom Realm. Once
you are in the room where you must place the Nobunanga statues in the Fog Valley, you
will find a blue spot on the floor. Use the Blue Wedge to enter the Blue Phantom Realm.
Advice: Rather simple, just kill the monsters as they appear. Kotaro should be strong and
fast enough to make this place a snap. If you are getting crowded, then use Kotaro's
magic, and if the stronger demons are giving you a hard time, use Kotaro's magic.
Items: Blue Stone Pole and a Medicine.
Floors 5

C. Green Phantom Realm: After traveling in the Light Path your first time in Oni Palace,
you will find yourself on top of the East Tower at Gifu Castle. Travel down the stairwell
and in the chest you should find the Green Wedge, note that if you have a good
relationship with Ekei you will have to do his side-quest before proceeding. After exiting
the tower, immediately to the right there will be a Lighting Mozun. Enter the room and
there will be a green spot on the floor, use the Green Wedge and enter the Green Phantom
Realm.
Items: Purple Necklace, Medicine, and others.
Floors: 10

D. Purple Phantom Realm: Once you have finished crashing the Oni Genbu into Gifu
Castle, go up the floors. You will find yourself on a balcony walk way, enter the first
door you find and open the chest to find the Purple Wedge. Leave the room and follow
the walkway to find another door, use your map if you must, where you will find a purple
spot on the floor, and use the Purple Wedge to enter the Purple Phantom Realm.
Items: Rekka-Ken on the 20th floor, Fashionable Goods on the 21st floor (plunge Rekka-
Ken back into the floor), and others.
Floors: 21

XV. ITEMS

A. Gifts

This is a compiled list of items found in the Onimusha 2: Samurai's Destiny world. It is a
simple list, with a ranking level for each character.

How it works:
Characters are listed Oyu/Kotaro/Magoichi/Ekei and the item is listed with its rank for
each character, such as Abacus – CZBC.

So it is read like, Abacus for Oyu Rank C, Abacus for Kotaro Rank Z, Abacus for
Magoichi Rank B, and Abacus for Ekei Rank C.

Key:
Rank A adds 50 points to the character you give the item to.
Rank B will add 30 points.
Rank C will add 10.
Rank D will minus 10 points.
Rank X will minus 70 points.
Rank Y will minus 50 points.
Rank Z will minus 30 points

Oyu/Kotaro/Magoichi/Ekei

Abacus - CZBC
Ancient Coin - XZAZ
Ancient Documents - DYAD
Ashura Garment - ZXZA
Beetle - BDDY
Black Beer - CDAD
Black Pill - BBDZ
Blue Parrot - DDAA
Bouquet - ADZC
Bread - XDDC
Broken Bell - YZZA
Brown Chick - ZBDZ
Brown Chicken - DZBZ
Brown Egg - BBAD
Calligraphy Kit - ZCBA
Chalk - CDDD
Chick - BABY
Chicken - ZBBY
Chinese Fiddle - XZBC
Cloth - CBCY
Comb - AZDZ
Conch Shell - ZDAC
Confetti - BBYC
Copper Coin - CZXC
Crown - XBBA
Crystal Ball - ABZA
Dead Flowers - DYZC
Deer Horn - BCAX
Dice - CBAD
Dumpling Cake - DXYB
Egg - CDBZ
Emblem - YAXC
European Hat - ZAXD
Fairy Tale Book - DAYD
Fancy Paper - BBAX
Fish Rice - AXZD
Folding Fan - CBDA
Fork - ACBD
Frog - BDBB
Fudo Leg Guard - YZYA
Fur Skin - ADDA
Gabishi - YAZZ
Glass - ADDC
Globe - YADC
Golden Chick - AAAA
Golden Chicken - AAAA
Golden Egg - AABA
Goraishinki - ZYAZ
Gourd - CCZB
Green Parrot - DAAD
Grilled Fish - DDBA
Hair Oil - BXBZ
Hair Ornament - AZDZ
Hard Boots - AYXZ
Hien Kyahan - YAYX
History Book, All Vol. - YDAC
History Book, Vol. 1 - YDCC
History Book, Vol. 2 - BDCA
History Book, Vol. 3 - XZCB
History Book, Vol. 4 - ZZCC
History Book, Vol. 5 - CDCC
History Book, Vol. 6 - DCCX
History Book, Vol. 7 - DXCD
History Book, Vol. 8 - DACZ
History Book, Vol. 9 - YCCZ
History Book, Vol. 10 - DYCD
Houtengeki - ZYZA
Incense - BADC
Kaleidoscope - BACZ
Keimyo Hachimaki - ZAYZ
Koban - ZCZA
Lemon - CBDD
Loaded Dice - YDZA
Love Potion - AYZA
Magnetic Compass - ZADC
Melon - BXAA
Mirror - ABBD
Music Box - AAAX
Naughty Novel - ZZBA
Oolong Tea - BBBB
Pair Ring - AAAZ
Pandora's Box - DADD
Persian Carpet - BBZX
Phirangi - AYYY
Pick - ZZZC
Pickled Plum - BDXA
Pickled Vegetables - CXAB
Pipe - ZZAD
Pirate's Costume - XYAY
Plant Book - BDBZ
Playing Cards - XACD
Pocket Watch - BAAB
Potassium Nitrate - ZZBZ
Raw Fish - DXBA
Recorder - XABD
Red Parrot - ADDD
River Fish - CZCC
Rotten Fish - DCBC
Rouge - AZXD
Sake from Kaga - XDAA
Salt - CCCC
Scarf - ACYX
Silver Armor - AZZZ
Silver Coin - AXCB
Sponge Cake - CBXB
Stamina Drink - ZYCA
Strategy Book - DXAC
Taiheiki - XCAZ
Taizo Mandala - YDDA
Tale of Heike - DDAX
Tea - AXCC
Telescope - CABA
Tengu Mask - ZZDA
Textile Fabrics - ADYX
The Analects - DYBX
Tube for Pigeon Leg - YAZD
Unique Mushroom - Random
Vodka - DDBA
Wasabi - BDDB
Watermelon - YCDX
Western Boots - YYAZ
Wind Bell - AZXC
Wine - BDXA
Wonder Flower – CCCC

B. Restore Items

Herb: Restores a small portion of your life.
Medicine: Double restore power of an Herb.
Secret Medicine: Completely restores your life.

Magic Liquid: Restores a small portion of your magic.
Special M. Liquid: Double restore power of a Magic Liquid.
Super M. Liquid: Completely restores your magic.

Perfect Medicine: Completely restores your life and magic.
Ekei's Keepsake: Completely restores your life and magic.

Power Jewel: Slightly increase life bar.
Magic Jewel: Slightly increases magic bar.
Talisman: Recovers from death once.


C. Key Items

If I found the items and listed them in the walkthroughs, please just do CTRL + F, control
and f key, to find them.

i. Weapon Secrets and Tech Books.

Buraitou Secret: Allows down, up, and square move for Buraitou.
Location: Gold Mine left of first intersection.
Hyoujin-Yari Secret: Secret: Allows down, up, and square move for Hyoujin-Yari.
Location: Gold Mine, at the end past where Exhausted Worker is found.
Senpumaru Secret: Allows down, up, and square move for Senpumaru.
Location: Fog Valley, lower end of where Blue Phantom Realm location is, or before
entering Nobunaga Statue puzzle, on bottom side of screen.
Dokoutsui Secret: Allows down, up, and square move for Dokoutsui.
Location: In Gifu Keep Tower second floor, you must travel back after you got
Dokoutsui, second floor behind Earth Mozun where you find the Purify Charm.

Buraitou Tech.1: Allows charge, hold R1, up to level 2.
Buraitou Tech.2: Allows charge, hold R1, up to level 3.
Hyoujin-Yari Tech.1: Allows charge, hold R1, up to level 2.
Hyoujin-Yari Tech.2: Allows charge, hold R1, up to level 3.
Senpumaru Tech.1: Allows charge, hold R1, up to level 2.
Senpumaru Tech.2: Allows charge, hold R1, up to level 3.
Dokoutsui Tech.1: Allows charge, hold R1, up to level 2.
Dokoutsui Tech.2: Allows charge, hold R1, up to level 3.

ii. Bracelets, Keys, Wedges, and Other

Red Bracelet: Given to Oyu on her sub quest. You receive after Oyu finishes her sub
quest.
Yellow Bracelet: Ekei finds it in the same room that the Gifu East Area Map is found.
You receive it after Ekei finishes his sub quest.
Green Bracelet: Magoichi finds it in the Demon Cave after Jubei is petrified. You get it
when Magoichi finishes his sub quest.
Blue Bracelet: Kotaro gives finds it next to the magic mirror in Fog Valley. You get it
after Kotaro finishes his sub quest.

Cherry Key: Used to unlock Cherry marked door in Gifu Keep Tower first floor. Found
in treasure chest next to door that heads out from Gifu Keep Tower to Gifu Castle East
Area, or vice versa.
Crescent Key: Used to unlock Crescent marked door in Gifu East Area. Found in treasure
chest in room locked by Cherry Key in Gifu Keep Tower first floor.
Snake Key: Used to unlock East Tower in Gifu East Area when Jubei is locked in. Found
by Ekei after killing Red Bull at Lake Tower in Gifu East Area.
Golden Key: Used to stop boxes from moving in Oni's Sacred Place #2. Found in Oni's
Sacred Place #2 in Grid Puzzle at the Operation Room.
Circle Key: Used to unlock the Circle Lock in Oni's Sacred Place #2. Found in Oni's
Sacred Place #1 behind the Earth Mozun where Oyu found the entrance to the Fog
Bridge.
Key Plate: Used to open gate blocking Earth Shrine and other doors in Oni's Sacred
Place #1, found in Oni's Sacred Place #1 in room with Oni Genbu Statue in chest.

Mountain Permit: Used to gain access to Gold Mine, bought at bar for 100 Gold.
Great Powder Tube: Used to remove petrify status from men. Found in Demon Cave.
Gold Scale: Used to remove barrier that prevents access to Nobunaga's Location.
Collected after defeating Mother Sucker.
Fossilized Bone: 3 to collect used to open up door in Oni's Sacred Place: Blood Pond to
access Black Necklace puzzle box. Check NECKLACES and SEARCHING ITEMS
sections.
Bronze Mask (right): One of two pieces to unlock door to underground of Gifu Keep
Tower. Found in room on the left of the wrecked room in a grid puzzle at Gifu Keep
Tower.
Bronze Mask (left): One of two pieces to unlock door to underground of Gifu Keep
Tower. Found in room with well and spirit; give the spirit the Purify Charm.
Purify Charm: Used to cleanse the area. Found on second floor of Gifu Keep Tower
where Earth Mozun is. Give to Spirit at the well to receive Bronze Mask (left).
Fashionable Goods: Used to unlock Jubei's alternative costume with S-Rank. Found on
21st floor of Purple Phantom Realm. Check SECRETS and PHANTOM REALMS
sections for more information.
Nobunaga's Knowledge: Used to solve puzzle and gain entrance to Jujudormah's lair,
found in Fog Valley behind Wind Mozun.
Nobunaga's Rein: Used to solve puzzle and gain entrance to Jujudormah's lair, received
after defeating Ginghamphatts 2.
Nobunaga's Dignity: Used to solve puzzle and gain entrance to Jujudormah's lair, found
in Fog Valley behind Electric Mozun.
Blue Stone Pole: Used to remove the statue that is blocking the entrance to Maze Forest.
Found by Kotaro in Blue Phantom Realm.
Red Stone Pole: Used to remove the statue that is blocking the entrance to Maze Forest.
Found by Kotaro in Red Phantom Realm.
Red Ring: Used to enter gain entrance to underground passage to Gifu Keep Tower,
given to you by Exhausted Worker.
Sacred Flute: Used to remove Gogandantess defense shield, found by Oyu in last room of
Fog Bridge after killing red bull.
Scarlet Key: Used to open the door found in the Operating Room in Oni's Sacred Place
#2, found among trash in room accessed by elevator after Oni's Sacred Place: Blood
Pond.

Red Wedge: Used to access Red Phantom Realm. Found by Kotaro in Fog Valley.
Blue Wedge: Used to access Blue Phantom Realm. Found by Kotaro in Red Phantom
Realm.
Green Wedge: Used to access Green Phantom Realm. Found in room blocked by Electric
Mozun in Gifu East Area, right after you step out of Gifu East Area Tower.
Purple Wedge: Used to access Purple Phantom Realm. Found in room before top floor of
Gifu Keep Tower.

iii. Orbs

Charity Orb: Given to you by Takajo.
Faith Orb: Given to you by Oyu.
Honesty Orb: Given to you after defeating Jujudormah.
Respect Orb: Given to you after defeating Gogandantess final time.
Strength Orb: Given to you after defeating Ginghamphatts final time.

iv. Files

Album: Initial equipment, "An Album that can hold artworks you have collected. A page
holds nine artworks."
Four Guardian Arts: Both pieces can be found in Jubei's house in Yagyu Village, "A
turtle, a dragon, a phoenix, and a tiger are drawn."
Play Instructions: Given to you by Takajo, "This document explains the basics of the
game."
Gift Exchange: Given to you after meeting Ekei and Magoichi, "This document explains
how to exchange items with your partners."
Demon Wall Scroll: Found in the Gold Mines, "This document explains how to defeat
the nasty demons called 'Mozun.'"
Fortinbras Book: Found in Gifu East Area Lake house, "This book explains the history of
Fortinbras and Nobunaga."
Jujudormah's Diary: Found in room before Jujudormah's chamber, "This diary explains
Jujudormah's love for Nobunaga."
Oni's Sacred Place: Found in underwater cave after jumping off cliff, "This document
explains the Sacred Place of the Oni Clan."
Oni's Super Weapon: Found in Oni's Place #2, "This document explains the ultimate
weapon of the Oni Clan."
Lift Instruction: Found in U-turn room at Oni's Place #1, "This document explains how
to operate the lift device."
Gogandantess Shield: Found in hallway before Final Fight with Gogandantess, "This
document explains how to defeat Gogandantess incredible shield of defense."
Five Oni Orbs: Found in Gold Mine where Hyoujin-Yari is found, "This document
explains the legendary five orbs of Oni Clan."
Demons' History: Found in Gifu Keep Tower where well and soul are, "This explains the
history of the demons."
Hunting Schedule: Found in Gifu East Area where magic mirror and boat are, "This
document explains the timing for the invasion plans of Nobunaga."
Human as Food: Found in Gifu Keep Tower Cherry locked room, "This document
explains humans as demon's food."
Golden Evil Statue: Found in lake house at Gifu East Area, "This document explains the
significance of the Golden Evil Statue."
Tokichiro's Diary: "This explains the rise of Tokichiro's perspective."
Guildenstern Letter: Found in lake house at Gifu East Area, "A letter to Nobunaga
regarding the Golden Evil Statue."
Tokichiro's Memo #1: Found in Oni's Place #1, "Tokichiro's mentions the required
power to activate the lift."
Tokichiro's Memo #2: Found in Demon Cave in area with second magic mirror,
"Tokichiro mentions the connection between the petrifaction Bullet and the Great
Powder."
Tokichiro's Memo #3: Found in room where you land after crashing at Gifu Keep Tower,
"Tokichiro's mentions the connection between the fog and the golden fabulous fish."

v. Maps

Yagyu Village: Found in chest next to bridge.
Imasho Town. Found in chest next to forgery.
Gold Mine: Found in chest in area second after first intersection, and take the right.
Demon Cave Map: Found in Demon Cave.
Gifu Keep Tower Map: Found in wrecked room in one of the two chests [left one].
Gifu East Area: Found in small corridor to the left of the East Area Tower.
Fog Valley: Found in one of two chests [closest to wind shrine] where Senpumaru is
found.
Oni's Place #1: Found in chest at room with big mouth statue.
Oni's Place #2: Found in chest next to the elevator.
Oni's Place #3: Found in chest next to magic mirror in room where Magoichi challenges
you to a test.

vi. Store Items

First Visit:

Egg - 50
Grilled Fish - 100
Salt - 50
Vodka - 300
Conch Shell - 300
Magnetic Compass - 300
Plant Book - 200
History Book vol. 5 - 100
Blue Parrot - 500
Wonder Flower - 200
Artwork #16 - 100

Second Visit:

Lemon - 200
Hair Ornament - 300
Fairy Tale Book - 200
History Book vol. 10 - 100
Silver Armor - 800
Keimyo Hachimaki - 800
Western Boots - 800
Fudo Leg Guard - 800
Red Parrot - 500
Love Potion - 500
Artwork #17 - 100

Third Visit:

Black Pill - 100
Pocket Watch - 300
Pandora's Box - 700
Calligraphy Kit - 300
History Book vol. 8 - 100
Naughty Novel - 500
Phirangi - 1000
Gabishi - 1000
Goraishinki - 1000
Houtengeki - 1000
Green Parrot - 500
Pair Ring - 3000!!!
Artwork #18 - 100


XVI. SEARCHING ITEMS

A. Artworks

Artwork #1: Oyu
Artwork #2: Oyu
Artwork #3: Kotaro
Artwork #4: Kotaro
Artwork #5: Magoichi
Artwork #6: Magoichi
Artwork #7: Ekei
Artwork #8: Ekei
Artwork #9: Ekei
Artwork #10 - Yagyu House, back wall of the western room
Artwork #11 - Castle Gifu East Area, in the room where you can get to the Green Purple
Phantom Realm.
Artwork #12 - Royal Bedroom in Gifu Castle
Artwork #13 - East Lake Area, One room before the room with two stoned men.
Artwork #14 – Oni's Sacred Place in the same place where you get the Scarlet Key.
Artwork #15 – In the place where you get the Purple Wedge
Artwork #16 – Imasho Town Shop First Visit
Artwork #17 – Imasho Town Shop Second Visit
Artwork #18 – Imasho Town Shop Third Visit

B. Fossils

From Magoichi
Give Him: Grilled Fish, Plant Book, Abacus, P. Nitrate, Frog, Oolong Tea, Calligraphy
Kit, Chicken, Chick, Telescope, Hair Oil, Naughty Novel, Recorder, Crown, The
Analects, Unique Mushrooms, Chinese Fiddle, Mirror and Fork.
Receive: European Hat, Fire Arrow, Herb, Sponge Cake, *Fossilized Bone*

From Ekei
Give Him: Frog, Globe, Pocket Watch, Pickled Vegetables.
Receive: *Fossilized Bones* and others.

From Kotaro
Give Him: Oolong Tea, Chicken, Cloth, Ancient Coin, Folding Fan, Sponge Cake,
Crown, Black Pill, Mirror, Dice, Fancy Paper, Crystal Ball and Lemon.
Receive: *Fossilized Bone*, Dumpling Cake, Hair Oil, Normal Arrow, and Herb.
(Somewhat random, so save first, and if he doesn't give you what you want, reload and
try again.)

C. Hidden Demon Treasure Chests

You need the Green Necklace to find these items.

1. Yagyu Village, near the place where you get the Lighting Sword
2. Oni Place Fog Bridge, third section down
3. Gifu Lake Tower, near fence entrance
4. Gifu Castle Demon Gate Ruins, near the gate
5. Castle Gifu Well Room, behind well
6. Castle Gifu Tunnel, tunnel to west courtyard
7. Castle Gifu Coal Room, near coal chute
8. Demon Cave East Path, 3rd cave to the east, in niche
9. Oni Place Mountain Path, near breakable stone lantern
10. Oni Place Fossil Passage, by east door
11. Oni Place maze Corridors, Northeast corner of maze
12. Oni place treasure storage, near throne
13. Oni Place Furnace, on entrance platform
14. Oni Genbu Cargo Hold, in exit alcove
15. Hallway on the 4th floor in Gifu Castle, right at entry point

D. Hidden Soul Pools

You need the Orange Necklace to find these.

1. Imasho Town Mine Entrance
2. Gold Mine Entrance
3. Gold Mine Gold Storage
4. Gold Mine Northwest Storage
5. Yagyu Village Open Space
6. Yagyu Village Dragon Pond
7. Fog Village Log Bridge
8. Fog Village Path
9. Fog Village Rocky Cave Entry
10. Fog Village Mountain Stream
11. Fog Village Rocky Cave 1
12. Fog Village Poison Gas Trap
13. Oni Place Shore
14. Oni Place Grand Hall
15. Oni Place Sulfuric Acid Pond
16. Oni Place Lower Water Room
17. Oni Place Parcel Room
18. Oni Place Robot Factory
19. Gifu Lake Star Tower
20. Gifu Lake Star Tower Ramp
21. Gifu Lake Tower Passage
22. Castle Courtyard
23. Castle Gifu Dragon Tail
24. Castle Gifu Destroyed Room
25. Castle Gifu Demon Gate
26. Castle Gifu West Commons
27. Castle Gifu Upper Entrance
28. Demon Cave West Path
29. Demon Cave Draw Bridge
30. Demon Cave East Storage
31. Gifu Lake Front Shore
32. Gifu Lake Boat Dock
33. Gifu Lake house passage
34. Oni Place Blood Pond
35. Oni Place Fossil Passage
36. Oni Place Coliseum
37. Oni Genbu Engine Room
38. Castle Gifu Roof

E. History Book Collection

You have to trade gifts with the character listed at the listed time frame to get the books.

When you arrive at Imasho
History Book 5:Shop 1{Imasho, first time}

After Meeting Ekei and Magoichi
History Book 6:Ekei

After Meeting Kotaro 1
History Book 7:Kotaro
History Book 9:Man sleeping on the balcony of the second floor of the bar {Must have
Meeting Kotaro 1}

After you got the permit, pass the guard, and open the box before you enter the mine
History Book 4:Gold Mine Entrance, in a treasure box

After returning from the mines
History Book 10:Shop
History Book 2:Yellow Dressed Woman in Imasho

Saving Oyu in Castle Gifu
History Book 1: Gifu Castle 1F stairs

After saving her and arrive back at Imasho Town
History Book 3:Oyu
History Book 8:Shop

F. What to trade for what?

i. Ekei

Rank A items to get Music Box
Ashura Garment, Loaded Dice, Vodka, Crown, Blue Parrot, Naughty Novel, Fudo Leg
Guard, Telescope, Houtengeki, Love Potion, Melon, Grilled Fish, Wine, Sake from Kaga,
Pickled Plum, Golden Egg, Golden Chick, Golden Chicken, Fur Skin, Gold Coin,
Calligraphy Kit, Crystal Ball, Stamina Drink, Folding Fan, Taizo Mandala, Tengu Mask,
Raw Fish, and Broken Bell.

Rank D items to get Artwork #7, Artwork #8 and Artwork #9 and History Book vol.6
Red Parrot, Green Parrot, Fairy Tale book, Lemon, Fish Rice, Fork, Recorder, Tube for
Pigeon Leg, Chalk, European Hat, Brown Egg, Pandora's Box, Dice, Ancient Documents,
Black Beer, Rouge, Pipe, Playing Cards, Cameo, and Mirror.

ii. Magoichi

Rank A items to get Rouge
Blue Parrot, Music Box, Pirates Custom, Pocket Watch, Green Parrot, Sake from Kaga,
Pipe, Gold Chick, Golden Chicken, Melon, Conch Shell, Tale of Heike, Pair Rings, Black
Beer, Ancient Coin, Ancient Documents, Goraishinki, Dice, Deer Antler, Fancy Paper,
Strategy Book, Taiheiki, Brown Egg, Pickled Vegetables, Western Boots, and Collected
History Books.

Rank D Items for Magoichi to get Artwork #5 and Artwork #6
Wasabi, Lemon, Magnetic Compass, Red Parrot, Incense, Beetle, Hair Ornament, Comb,
Glass, Fur Skin, Watermelon, Folding Fan, Black Pill, Taizo Mandala, Pandora's Box,
Globe, Brown Chick, Tengu Mask, Chalk, and Bread.

iii. Kotaro

Rank A items to get Strategy Book
Emblem, Green Parrot, Incense, Fairy Tale Book, Music Box, Pocket Watch, Gabishi,
Cameo, Playing Cards, Golden Egg, Golden Chick, Golden Chicken, Keimyo Hachimaki,
Pandora's Box, Globe, European Hat, Tube for Pigeon leg, Hien Kyahan, Chick,
Recorder, Pair Rings, Telescope, Kaleidoscope, Magnetic, and Magnetic Compass.

Rank D items to get Artwork #3, Artwork #4 and History Book vol.7
Loaded Dice, Wine, Wasabi, Vodka, Blue and Red Parrot, Frog, Sake from Kaga, Beetle,
Pickled Plum, Glass, Black Beer, Fur Skin, Plant Book, Taizo Mandala, Egg, Chalk,
Bouquet, Bread, Tale of Heike, Conch Shell, and Grilled Fish.

iv. Oyu

Rank C Items for Oyu to get History Book vol.3
Sponge Cake, River Fish, Black beer, Dice, Folding Fan, Abacus, Egg, Pickled
Vegetables, Salt, Copper Coin, Cloth, Chalk, Gourd, Telescope, Lemon, and Wonder
Flower.

Rank D Items for Oyu to get Artwork #1 and Artwork #2
Vodka, Blue Parrot, Green Parrot, Fairy Tale Book, Dead Flowers, Rotten Fish, Ancient
Documents, Strategy Book, Pandora's Box, Dumpling Cake, Brown Chicken, Raw Fish,
Tale of Heike, Grilled Fish, and The Analects.

XVII. CREDITS

The following people have contributed, and their help is very grateful.

Marie "Sakuya Aki" Christner, my girlfriend, has sat down with me as I wrote this and
corrected all 1,000+ typos, and stuff that I write. Thanks to her, it is legible. HAHA.

Arturo "Latin Shogun" Gobin for his contributions of Pepsi and food that kept me alive
long enough to play Onimusha 2, and for the fact that the game is his and he has let me
borrow it for the last 2 weeks.

Kouli's Topic at the GameFAQs message board [profile @
http://s2.cgi.gamefaqs.com/boards/whois.asp?user=214831&board=3070&topic=420623
5] provided the SEARCHING ITEMS section.

Some Sections, such as the SEARCHING ITEMS and ITEMS, have information that I
couldn't really find the creator so I couldn't give proper credit. If you find information
here that is yours and would either wish for me to credit you or remove it from the guide,
please contact me. Thank you.

XVIII. CONCLUSIONS

This being my first FAQ, I must say it is coming along nicely. I enjoyed writing some of
it, but dreaded going back to the game again after I had completed it. Well I guess there is
always a reason to go back. I was originally supposed to write the Guide a week before it
was started, but I guess school interfered. Thank God the weekend is coming up, so I can
finally finish this and see if anyone even enjoys or uses it. HAHA. Good luck everyone,
and happy gaming.