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    FAQ/Walkthrough by Split Infinity

    Version: Sharon | Updated: 02/16/08 | Printable Version | Search This Guide

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                               SPLIT INFINITY PRESENTS
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    My YouTube channel: www.youtube.com/user/SplitInfinity
                        Come! Subscribe to my videos for better games' experience!
    My personal site  : kolardamir.com
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    Name of Game:   Legaia 2: Duel Saga (for PAL version)
    Type of guide:  Spoiler-free Walkthrough / FAQ
    Platform:       Playstation 2
    Version:        Sharon, released on 16th February 2008
    Written by:     Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
    Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved
    Made in:        MS Word, Courier New, Font Size 10, Chrs/line 79
    Best viewed:    MS Word, Courier New, Font Size 10, Chrs/line 79
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    IMPORTANT: To find a specific phrase, press CTRL + F, then type in word you're
    looking for.
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    1. LATEST UPDATES
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    - Version Sharon (16th February 2008)
    # Any user submitted contributions will no longer be added to this guide.
    
    
    
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    2. LEGAL INFORMATION
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    This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
    use only. It cannot be used in ANY form of printed or electronic media
    involved in a commercial business, in part or in whole, in any way, shape, or
    form. It cannot be given away freely, as bonus or prize, it can't be given
    away with the game and so on. It cannot be used for profitable or promotional
    purposes, regardless of the situation. Breaking any of these rules is in
    direct violation of copyright law.
    
    This document is protected by copyright law and international treaties.
    Unauthorized reproduction and distribution of this document, or any portion
    of it, may result in severe civil and criminal penalties, and will be
    prosecuted to the maximum extent possible under the law. Any characters,
    names, places, or miscellaneous objects are copyright of their respective
    companies.
    
    If you are a webmaster of the site that wishes to post this document, you may
    do so under one condition - you must e-mail me first for permission. If
    permission is granted, you cannot change a single character of this document,
    and you must leave it in txt format. Permission will *not be granted* to fan
    based websites.
    
    *Only* the following site(s) can host this guide:
    - http://www.gamefaqs.com
    - http://www.neoseeker.com
    - http://www.ign.com
    - http://www.nonsologiochi.com (an Italian site)
    - http://www.thevgnation.com
    
    
    
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    3. TABLE OF CONTENTS
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    SECTION NUMBER AND NAME        WHAT IS IT ABOUT?
    -----------------------------------------------------------------------------
    1. Latest Updates            | Read what was added in last update.
    2. Legal information         | Copyright protection and legal info.
    3. Table of Contents         | Sections of this guide.
    4. Abbreviations             | Explaining abbreviations used in this guide.
    5. Controls                  | Control the controller!
    -----------------------------------------------------------------------------
    6. Characters                | Short bio of characters you'll be using.
    7. Menu Screen               | All about in-famous menu screen.
    8. Field Screen              | How to navigate your way around?
    9. Battle System             | Explaining the flow of battles.
    10. Tactical Art System      | Learn how to use TAS to its fullest.
    -----------------------------------------------------------------------------
    11. Abnormal statuses        | What do they affect and how to cure them.
    -----------------------------------------------------------------------------
    12. Walkthrough              | Spoiler-free walkthru from start to finish.
            Mission #M01 - Patrol Hunter's Wood
            Mission #M02 - Cross Gale Canyon
            Mission #M03 - Escape from imprisonment
            Mission #M04 - Check out Mt. Gabel
            Mission #M05 - Storm Doplin Castle & retrieve the Aqualith
            Mission #M06 - Hunt the hunters in Hunter's Wood
            Mission #M07 - Obtain Mizel Red Sand
            Mission #M08 - Pass Forest Maze trial & talk to Reym
            Mission #M09 - Retrieve the Aqualith... again
            Mission #M10 - Gain access to Tanza
            Mission #M11 - Obtain Kravian Pass
            Mission #M10 - Gain access to Tanza - continued
            Mission #M12 - Find an alternative solution
            Mission #M13 - Explore the Thunder Mine & find ThunderWind Stone
            Mission #M14 - Acquire the Pyrolith
            Mission #M15 - Seek the help of giants
            Mission #M14 - Acquire the Pyrolith - continued
            Mission #M16 - Reach the Wind Tower
            Mission #M17 - Best the tower trial & acquire the Aerolith
            Mission #M18 - Procure better equipment
            Mission #M19 - Explore Demiurge Tower
            Mission #M20 - Fate of the world?
    -----------------------------------------------------------------------------
    13. Origins                  | Learn about everything tied to your origins.
    14. Skills                   | Become skillmaster of skillfully using skills.
    15. Characters' equipment    | Lists of anything characters can equip.
    16. Items, items, more items | ... and even more items!
    17. Equipment combining      | Info on which equipment combines into what.
    -----------------------------------------------------------------------------
    18. Tools combining          | Same as Section 17, only it applies to tools.
    19. Guild missions           | Become the guildmaster!
    20. Recipes                  | Effects, ingredients and more on food!
    21. Nicknames                | Sexy Dynamite, Godslayer, Hellfirer and more!
    22. Centurion Challenge      | Five hours of nonstop fighting!
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    23. Paradise isle, Phorchoon | Description of many features on this island.
    24. Battle Arena             | Become the greatest of warriors!
    25. Minigames                | Rules, regulations and rewards of minigames.
    26. Heaven's Secrets         | A handy section on these wonderful items.
    27. Bestiary                 | Monsters introduce themselves.
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    28. Update history           | Brief overlook of guide's past.
    29. Credits                  | Who all has helped this guide to be as it is?
    30. Contact info             | Find out how to contact me.
    -----------------------------------------------------------------------------
    
    
    
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    4. ABBREVIATIONS
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    Here you will find out what do abbr I use throughout my guide mean.
    
    GENERAL PHRASES
    -----------------------------------------------------------------------------
    chr - character                       | sth - something
    eq-piece - equipment piece            | WS - Weight system
    acc - accessory                       | WMM - World map menu
    PCS - Party command screen            | CCS - Character command screen
    TSS - Tactics selection screen        | TAS - Tactical Art System
    NAR - Normal Arts                     | SAR - Super Arts
    HAR - Hyper Arts                      | VAR - Variable Arts
    MAR - Mystic Arts                     | esp - especially
    HS - Heaven's Secret                  | NA - not applicable
    -----------------------------------------------------------------------------
    MONSTER'S / BOSS' ATTACK PROPERTIES
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    VS - versus                           | chr - single character
    chrs - multiple characters            |
    -----------------------------------------------------------------------------
    MONSTER'S / BOSS' ATTACK DESCRIPTIONS
    -----------------------------------------------------------------------------
    phd - physical damage                 | spd - special damage
    (element) phd - phd with that element | (element) spd - spd with that element
    -----------------------------------------------------------------------------
    
    
    
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    5. CONTROLS
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    =============================================================================
    
    BUTTON             | FIELD/MENU SCREEN          | BATTLE SCREEN
    -----------------------------------------------------------------------------
    X                  | - talk                     | - enter command
                       | - examine objects          |
                       | - enter command            |
                       | - advance to next message  |
    -----------------------------------------------------------------------------
    Triangle           | - cancel command           | - cancel command
                       | - go back one window       |
    -----------------------------------------------------------------------------
    Circle             | - open menu screen         | - display art list when
                       | - display info of the item | entering art commands
                       | indicated by the cursor    |
    -----------------------------------------------------------------------------
    Square             | - perform Origin actions   | NA
                       | (only dungeon maps)        |
                       | - display sort menu on item|
                       | screen                     |
                       | - unequip accessory/skill  |
    -----------------------------------------------------------------------------
    R2/L2              | - change chr being played  | NA
                       | (dungeon maps only)        |
                       | - change chr displayed     |
                       | (on Origin, Equip, Status  |
                       | and Skills screen          |
    -----------------------------------------------------------------------------
    R1/L1              | - page down/up (to scroll  | page up/down (to scroll
                       | thru lists quickly)        | thru art and item lists)
    -----------------------------------------------------------------------------
    Select             | - help messages for menu   | NA
                       | currently indicated        |
    -----------------------------------------------------------------------------
    Directionals       | - move chr/cursor          | Select/enter command
    -----------------------------------------------------------------------------
    Left analog stick  | - move chr/cursor          | Select/enter command
    -----------------------------------------------------------------------------
    Right analog stick | - used in minigames        | NA
    -----------------------------------------------------------------------------
    
    
    
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    6. CHARACTERS
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    =============================================================================
    
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    LANG           | Age 17        | Weapon: Sword
    Raised by the captain of Nohl's Vigilance Corps, Lang was trained from an early
    age in the ways of the sword. He's a brave youth with a strong sense of
    justice, but he sometimes speaks his mind too freely and gets himself into
    trouble. He was born with an oddly-shaped birthmark on his chest.
    -----------------------------------------------------------------------------
    MAYA           | Age 14        | Weapon: Magic
    Raised in the snow covered, northern village of Yuno, Maya has the ability to
    use the type of magic called 'Secrets of Kabel'. One day, however, she had a
    terrible accident with that power. Ever since that incident, she's been in a
    state of shock, unable to speak. Nevertheless, she's certainly not timid - a
    girl full of curiosity.
    -----------------------------------------------------------------------------
    KAZAN          | Age 60        | Weapon: Martial Arts
    An old swordsman once renowned for his expertise in the Tenga-Ryu (Sky Fang)
    school of swordsmanship. But now he has thrown aside the sword, relying only on
    fists. He's a little rought spoken, self-indulgent, and sloppy, but has a vast
    knowledge not only of martial arts, but also of history. The wise man of the
    party (and many other, as you'll find out thru the game).
    -----------------------------------------------------------------------------
    SHARON         | Age 20        | Weapon: Saber
    A swordswoman who holds a deep reverence for her departed father. Cheerful and
    straightforward, she has a frank, big-sister bossiness to her. Her goal is to
    be world-famous someday. She practically forced her way into Lang's party.
    -----------------------------------------------------------------------------
    AYNE           | Age 23        | Weapon: Hammer
    A warrior from a race of giants, Ayne is from a southern island called 'Hill of
    Giants, Jinga'. These giants lived without contact with the outside world until
    a certain event caused Ayne to join up with Lang and his party. He looks
    menacing, but he's actually quite steady and intelligent.
    -----------------------------------------------------------------------------
    
    
    
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    7. MENU SCREEN
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                       HOW TO ACCESS AND UNDERSTAND MENU SCREEN
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    To access - Press Circle when on a field screen or dungeon map. To understand
    what each part of menu screen is for, I'll chop it up in five parts:
    a) in upper left menu screen commands are displayed
    b) top of the screen is for help messages
    c) most of the right half is dedicated to status overviews for each chr
    d) bottom left corner you can see party's current cash
    e) on the bottom you see explanatary messages (item info etc.)
    
    -----------------------------------------------------------------------------
                                    ITEMS COMMAND
    -----------------------------------------------------------------------------
    
    This lets you examine, use or rearrange items you've acquired so far.
    
    1. A bit below the top line you'll see five icons, followed by coin symbol.
    Five icons represent Item display modes.
    a) ALL icon displays all items in inventory
    b) Potion icon displays only usable items of restorative nature
    c) Pointing hand icon displays all other usable items
    d) Sword icon displays items that can be equipped
    e) Diamond icon displays all other uncategorized items
    f) Coin symbol represents how many accessories you're holding - you can have a
    max of 200 accessories
    
    2. Most of the middle of the screen is reserved for items, that is their names
    and quantity held. Use L1/R1 buttons to scroll thru the list quickly. You can
    hold a maximum of 99 units of particular item.
    
    3. At the bottom you can view item's info and its effects.
    
    4. Pressing Square will let you sort items in order acquired, name, type, or
    you can switch them around manually
    
    -----------------------------------------------------------------------------
                                    ORIGIN COMMAND
    -----------------------------------------------------------------------------
    
    Lets you view origin's status or use origin abilities.
    
    1. Middle top right displays status of the origin currently displayed (only EXP
    and LV, tho'). R2/L2 switches between origins available.
    
    2. Middle bottom right displays chr that hosts that origin.
    
    3. Middle left displays abilities origin has learned (new abilities become
    available as origin levels up). Abilities that can be used outside of battle
    are shown in white text.
    
    -----------------------------------------------------------------------------
                                    EQUIP COMMAND
    -----------------------------------------------------------------------------
    
    Lets you check or change chr's equipped items.
    
    1. Middle right is reserved for current chr's status. Here you'll also find
    weight gauge, which is explained below in point 4 of this section.
    
    2. Middle top left is reserved for items chr has equipped. Number on the right
    is that item's weight. Use L1/R1 buttons to scroll thru the list quickly.
    
    3. Bottom left is for other items that can be equipped. Number on the right is
    that item's weight.
    
    4. I'll now explain WS (Weight System). Each equippable item has weight value.
    Each chr can equip items of total weight up to that chr's max weight. Max
    weight value rises (up to the total max of 100) as chr levels up. The better
    the performance of an item, the more it will weigh. You could, for example,
    choose to equip a high-performance weapon and armor, or you could opt for a
    variety of light accessories instead.
    
    5. I'll now explain how to equip items. First you select the category of item
    you want to equip. You may only equip one weapon and one piece of armor for
    each part of body, but you may equip as many acc as you like (up to that chr's
    max weight, of course).
    Select the item you want to equip from the list and enter your selection.
    Changes in chr's status are displayed to the right. To remove acc, move the
    cursor to that item and press Square. YOU CANNOT REMOVE WEAPONS OR ANY TYPE OF
    ARMORS, ONLY ACCESSORIES!
    When you equip acc, its associated skill/s are displayed. Moving the cursor to
    any equippable item and pressing Circle displays info about that item's effect.
    
    -----------------------------------------------------------------------------
                                    STATUS COMMAND
    -----------------------------------------------------------------------------
    
    Lets you view chrs' statuses.
    
    1. Most of the right half is reserved for chr's current status. Use L2/R2
    buttons to switch between available chrs.
    STATISTIC      REPRESENTS?
    -----------------------------------------------------------------------------
    HP           | Chr's hit points. Number on the right is MAX HP, number on the
                 | left is current HP. If it drops to zero, chr becomes downed.
    -----------------------------------------------------------------------------
    MP           | Chr's magic points. Number on the right is MAX MP, number on
                 | the left is current MP. If it drops to zero, chr can't use
                 | origin's abilities.
    -----------------------------------------------------------------------------
    AP           | Chr's art points. Number on the right is MAX AP, number on the
                 | left is current AP. If it drops to zero, chr can't use Super,
                 | Hyper, Variable and Mystic Arts (explained later).
    -----------------------------------------------------------------------------
    LV           | Chr's current level. Rises when EXP reach predetermined
                 | numbers.
    -----------------------------------------------------------------------------
    EXP          | Chr's experience points. Rise with each battle victory.
                 | Experience gained is shared between members that participated
                 | in battle. Any members that were downed at end of battle
                 | receive no EXP.
    -----------------------------------------------------------------------------
    NEXT         | Amount of EXP chr needs to reach next LV.
    -----------------------------------------------------------------------------
    STR          | Chr's strength. Affects normal attack power.
    -----------------------------------------------------------------------------
    AGL          | Chr's agility. Affects attack order, hit rate and guard rate
                 | in battle.
    -----------------------------------------------------------------------------
    CHA          | Chr's charisma. Affects preemptive attack rate, escape rate
                 | and rate of likelihood of getting an abnormal status in
                 | battle.
    -----------------------------------------------------------------------------
    INT          | Chr's intelligence. Affects attack power of special attacks
                 | (ie origin abilities).
    -----------------------------------------------------------------------------
    MEN          | Chr's mental power. Affects damage taken from enemy's special
                 | attacks.
    -----------------------------------------------------------------------------
    HIGH         | Chr's upper defence VS normal attacks.
    -----------------------------------------------------------------------------
    LOW          | Chr's lower defence VS normal attacks.
    -----------------------------------------------------------------------------
    ART BLOCKS   | Number of attack moves that can be done in one turn.
    -----------------------------------------------------------------------------
    
    2. On the left half of the screen you can scroll thru six different mini-status
    screens with left/right directionals. Use L1/R1 buttons to scroll thru the
    lists.
    a) Origin mini-status screen displays origin's current LV and EXP acquired.
    b) Arts mini-status screen displays all the arts chr has learned so far.
    c) Equip mini-status screen displays items chr is equipped with.
    d) Nicknames mini-status screen displays all nicknames chr has acquired so far.
    e) Skills mini-status screen displays skills chr is equipped with (green), and
    skills that have been learned and can be used (white). Greyed skills are skills
    that haven't been learned yet or cannot be used.
    f) Cooking mini-status screen displays all recipes chr has learned so far.
    
    -----------------------------------------------------------------------------
                                    SKILLS COMMAND
    -----------------------------------------------------------------------------
    
    Lets you equip offence and defence skills.
    
    1. Some skills, called Offence Skills and Defence Skills, must first be
    equipped with the SKILLS command before they become effective in battle.
    Offence skills activate when attacking the enemy with normal attacks. Defence
    skills activate when using Guard command during battle. Use L2/R2 buttons to
    switch between available chrs.
    
    2. ONLY ONE OFFENCE AND DEFENCE SKILL CAN BE EQUIPPED AT A TIME. Select and
    enter the desired skill. Select the skill you want to equipe from the list
    below and press X. Skills that can be equipped are shown in bright text.
    Darkened skills are ones you're still learning.
    
    -----------------------------------------------------------------------------
                                    CONFIG COMMAND
    -----------------------------------------------------------------------------
    
    Lets you toy around with various game settings. For comfortable grip and not
    having too many headaches I suggest:
    Stereo sound, Directional button entry, Battle item order - Effect, Camera
    movement - whatever, Message speed - Instant, Cursor - Memory, Movement - Run,
    Displays status - whatever, Vibration - Off.
    
    -----------------------------------------------------------------------------
                                    ORDER COMMAND
    -----------------------------------------------------------------------------
    
    Lets you switch chrs participating in battle or to change their formation.
    
    1. Select the chr you want to participate in battle from the reserve. Selected
    chr appears shaded. Next select the chr you want to remove from the battle
    lineup, and two chr's positions are switched. You can also change the formation
    of the current battle lineup using the same method. LANG CAN NEVER BE PUT IN
    RESERVE.
    
    -----------------------------------------------------------------------------
                                     SAVE COMMAND
    -----------------------------------------------------------------------------
    
    Lets you save your progress.
    
    You can save in one of three possible fashions:
    a) at save points on the field screen - approach the save point and press X
    (what's field screen is explained later)
    b) world map screen - salect SAVE command from the Circle button menu
    c) camp screen - select SAVE command
    
    -----------------------------------------------------------------------------
                                     LOAD COMMAND
    -----------------------------------------------------------------------------
    
    Lets you load previously saved game.
    
    You can load previously saved game at any time during gameplay... if you're in
    a dungeon, if you're on world map, if you're in a town busy with minigames...
    just visit the menu and select Load command.
    
    
    
    =============================================================================
    =============================================================================
    8. FIELD SCREEN
    =============================================================================
    =============================================================================
    
    -----------------------------------------------------------------------------
                                      WORLD MAP
    -----------------------------------------------------------------------------
    
    1. World map shows towns, dungeons and other locations around the continent.
    Pressing Circle brings up World map menu (WMM) with five choices:
    a) Move (explained bit below)
    b) Camp (explained bit below)
    c) Status (check section 7)
    d) Save (check section 7)
    e) Load (check section 7)
    
    2. Select desired destination by using directionals, then enter your selection.
    Yellow triangles indicate the directions in which destinations are located.
    When selecting Move, select available (white text) destination from the list
    and press X. Blue text is your current location.
    Some destinations are not available right away (red text). You must clear
    certain event first or obtain some means of transport.
    
    -----------------------------------------------------------------------------
                                      FIELD MAP
    -----------------------------------------------------------------------------
    
    1. When you enter town or village, world map changes to field map. Move chr
    with directionals or left stick. Talk to other NPC-s by standing near them or
    in front of them and press X to start the convo. Open building doors by moving
    directionals or left stick on the direction that the door opens.
    
    2. There are some places, such as roofs or walls, where chr jumps automatically
    when moving in that direction (same holds true for dungeon maps).
    
    -----------------------------------------------------------------------------
                                     DUNGEON MAP
    -----------------------------------------------------------------------------
    
    1. Those are maps in which enemies appear. Move chr with directionals or left
    stick. Switch between playable chrs with R2/L2. When you encounter enemies,
    screen changes to battle screen (explained in section 9).
    
    2. Examine treasure chests by approaching and pressing X. Use the same
    procedure with switches and the like.
    
    -----------------------------------------------------------------------------
                                    ORIGIN ACTIONS
    -----------------------------------------------------------------------------
    
    1. Dungeons are filled with many traps and obstacles that hinder the progress.
    You can clear these obstacles by using origin actions - press Square to perform
    such an action.
    
    CHR'S ORIGIN   WHAT IT DOES?
    -----------------------------------------------------------------------------
    Galea         | Demolish rocks, boxes, fallen trees; light torches;
                  | extinguish green flames
    -----------------------------------------------------------------------------
    Rivas         | Grow vines; light green flames
    -----------------------------------------------------------------------------
    Arrode        | Activate thunder switches; destroy some on-screen enemies
    -----------------------------------------------------------------------------
    Deva          | Activate stone platforms; act as a lift in patches of dirt
    -----------------------------------------------------------------------------
    Ayne*         | Push heavy blocks & crystals; grab buried chests; shake trees
    -----------------------------------------------------------------------------
    * - Ayne doesn't have the origin, instead he performs described actions when
    you press Square button.
    
    -----------------------------------------------------------------------------
                                  BUILDINGS IN TOWNS
    -----------------------------------------------------------------------------
    
    1. Variety of buildings (shops, inns, etc.) can be found in towns.
    a) Weapon shop - buy, sell, combine weapons
    b) Armor shop - buy, sell, combine armor
    c) Accessory shop - buy, sell, combine acc
    d) Item shop - buy, sell, combine items
    e) Grocery shop - buy ingredients for cooking
    f) Peddlers - handles a variety of items (can be found in places other than
    towns)
    g) Inn - fully restores party's HP/MP
    h) Restaurant/Street stall - order local food
    
    -----------------------------------------------------------------------------
                               BUYING AND SELLING ITEMS
    -----------------------------------------------------------------------------
    
    1. When in any shop, talk to shop clerk and choose Buy/Sell. Shop screen comes
    up.
    a) Most of the left half is reserved for list of items. If you chose to buy,
    this is list of items available for purchase. If you chose to sell, this is a
    list of your own inventory items. Numbers from left to right mean: price,
    number you want to buy/sell, and number you currently have.
    b) Right of the screen displays chrs you've acquired so far. Here changes that
    would be made to chr's status if that item were equipped are displayed. Chr
    that can equip that item is highlighted.
    c) MONEY entry houses money amounts for transaction. From left to right:
    party's current gold, total price of all items selected to be bought/sold, and
    finally amount of gold party would have after transaction is complete.
    d) At the bottom item's info is displayed.
    
    2. Move the cursor to the item you wish to buy/sell and enter number of items
    by moving left/right directionals or left stick.
    
    3. The total for the transaction is displayed in the MONEY section. When asked
    'Is this OK?', select yes to complete the process.
    
    -----------------------------------------------------------------------------
                                   COMBINING ITEMS
    -----------------------------------------------------------------------------
    
    1. By combining your items with materials you can create new items. Items can
    be combined in shops or in camp screen. Some items can only be obtained by
    combining.
    
    2. Materials are items that are represented with a diamond icon. You can obtain
    these by buying them, getting them as battle spoils or finding them in chests.
    
    3. To open Combine menu, talk to shop clerk and select Combine command for the
    type of item you want to combine. To open Combine menu when in camp screen,
    select Combine command.
    Now Combine menu is open. When you have selected a category from the menu and a
    combinable base item, a list of the items that can be created and the materials
    necessary are displayed.
    
    4. When asked OK?, select yes to carry out the combination. Base item and
    materials are used up, and new item is created.
    
    5. How does combine menu look?
    BEFORE YOU SELECT ITEM TO COMBINE
    a) In upper left corner chrs for which items can be combined are displayed, or
    types of items that can be obtained.
    b) Most of the right half is reserved for combinable items in party's inventory
    (or that are equipped). Combinable items that are equipped and all materials
    for the equipped item are shown in blue. Combinable items that aren't equipped
    and all materials for the equipped item are shown in white.
    AFTER YOU SELECT ITEM TO COMBINE
    c) In top right name of the item chosen as a base is displayed.
    d) Most of the left half is reserved for items that can be newly created thru
    combining.
    e) Below the base item materials necessary to make the combination and number
    in stock are displayed. Materials not in stock are darkened.
    f) Bottom left corner displays changes that would be made to chr's status if
    that item were combined and equipped.
    
    -----------------------------------------------------------------------------
                               CONVERSATIONS AND EVENTS
    -----------------------------------------------------------------------------
    
    1. You an receiev a wealth of valuable info by talking to people. They may give
    you hints to help you along in your adventure, enable you to get to places you
    couldn't reach before, or let you play minigames. Some people give your members
    nicknames.
    
    2. When talking to people, you're sometimes presented with a choice of multiple
    responses. Your choices will be reflected in hero's personality, affecting what
    he says during events or after winning battles. Hero grows confident and tough
    by choosing positive, or timid and pessimitic if you choose negative responses
    (as you'll see, over half of such choices will affect your relationship with
    few females in the game).
    
    3. Some people will teach you new arts if you talk to them.
    
    -----------------------------------------------------------------------------
                                         CAMP
    -----------------------------------------------------------------------------
    
    1. As story progresses, you will eventually be able to use camp. You can set up
    camp on dungeon maps whenever you see a tent symbol (when you examine tent
    symbol, screen automatically switches to camp screen), or on the world map
    (select Camp command from WMM).
    
    2. Here're available commands:
    a) Status command opens menu screen (explained in section 7)
    b) Combine command opens Combine menu (explained two paragraphs above)
    c) Rest command allows your party to completely recover HP/MP by using 1x
    Camping Kit (if you don't have any, Rest won't work)
    d) Chat command lets you listen to chrs talking between themselves or to
    refresh your memory of what is your current objective
    e) Cook command lets you cook various dishes (explained in section 20)
    f) Save command lets you save your game (explained in section 7)
    
    
    
    =============================================================================
    =============================================================================
    9. BATTLE SYSTEM
    =============================================================================
    =============================================================================
    
    -----------------------------------------------------------------------------
                                    BATTLE SCREEN
    -----------------------------------------------------------------------------
    
    Battle screen occurs when your party encounters enemies on Dungeon Map. Battle
    screen can roughly be divided into two parts.
    a) In the middle battle commands are displayed. Use directionals or left stick
    to select the command.
    b) In the bottom row status overviews of chrs participating are displayed:
    - name, followed by chr's level
    - HP, represented by both numbers and a bar (if HP is 0, chr is downed)
    - MP, represented by both numbers and a bar (if MP is 0, Origin command is
    unavailable)
    - AP, represented by both numbers and a bar (if AP is 0, certain arts cannot be
    used)
    
    -----------------------------------------------------------------------------
                                    FLOW OF BATTLE
    -----------------------------------------------------------------------------
    
    1. First you must encounter an enemy. To do so, just wander around a bit on
    dungeon map until screen switches to battle screen. Max of three members can
    participate in battle.
    
    2. When in battle, first selection you must make is Party command screen (PCS).
    You select an action for the entire party for that turn (most appropriate will
    often be Battle).
    
    3. After PCS is behind you, Character command screen (CCS) is next. Here you
    choose an action for that turn for each chr participating in battle. You can
    Attack, Guard, use an item, or use Origin ability.
    
    4. If Attack was selected on CCS, Tactical art entry screen is next. Here you
    can enter arts. When you are thru, select Begin battle command and battle
    begins. Members and enemies then perform their designated actions for that turn
    in order of speed (AGI stat).
    
    5. Battle ends when either party or the enemies are downed or have run away. If
    you're victorious, you gain EXP, items and cash.
    
    -----------------------------------------------------------------------------
                                    PARTY COMMANDS
    -----------------------------------------------------------------------------
    
    1. BATTLE PARTY COMMAND
    Fight the enemy for that turn. If this command is selected, CCS is up next.
    Here choose an action for each chr participating in battle.
    
    2. TACTICS PARTY COMMAND
    Select tactic for each chr when battling under Auto mode. If this command is
    selected, Tactics selection screen (TSS) is next. First choose a chr you wish
    to change tactics for. Then choose a battle tactic for that chr. After you're
    done setting up tactics for all chrs, choose Tactics selected command.
    Selecting Begin command carries out tactics you have set up.
    TACTIC            WHAT IT DOES?
    -----------------------------------------------------------------------------
    Aggressive atk  | Concentrate on defeating all enemies.
    -----------------------------------------------------------------------------
    Standard atk    | Concentrate on attacking, but restore party when necessary.
    -----------------------------------------------------------------------------
    Recover/AP up   | Restoring party and raising AP is important
    -----------------------------------------------------------------------------
    Recover         | Restoring the party is important, guard and attack when
                    | necessary.
    -----------------------------------------------------------------------------
    
    3. RUN PARTY COMMAND
    Party will attempt to escape from battle. If you succeed, you leave without
    fighting, battle ends and no EXP, cash or items are awarded. If you fail, no
    more actions are possible and you are attacked by the enemy for that turn.
    
    4. AUTO PARTY COMMAND
    For that turn, battling chrs automatically carry out the battle according to
    battle tactics chosen beforehand with Tactics command.
    
    -----------------------------------------------------------------------------
                                  CHARACTER COMMANDS
    -----------------------------------------------------------------------------
    
    1. ATTACK CHARACTER COMMAND
    For that turn, attack the enemy by entering Tactical Art System (TAS). Note
    that Maya won't be able to select Attack until a certain point in the game.
    
    2. ITEM CHARACTER COMMAND
    For that turn, use one of the items designated for battle use. After Item
    command is selected, you will be prompted to choose from one of the available
    items. After you do so, you will need to choose the target for the item being
    used - it can be either party member, one of the enemies, of whole group.
    
    3. GUARD CHARACTER COMMAND
    For that turn, defend against enemy attacks and reduce amount of damage
    received by 50%. If any defence skills are equipped on guarding chr, this is
    the time they're triggered.
    
    4. ORIGIN CHARACTER COMMAND*
    For that turn, have chr's origin use one of its abilities to help the party or
    attack the enemies. Once you select Origin command, a list of abilities origin
    has learned so far is displayed, along with the amount of MP each ability
    consumes. Select the ability you want to use, then select the target/s for that
    ability. Origin gains more abilities as origin's LV rises.
    * - Ayne's command is SPIRIT, as he hosts no origin.
    
    -----------------------------------------------------------------------------
                                       ELEMENTS
    -----------------------------------------------------------------------------
    
    1. Each enemy monster belongs to an element class. There are eight different
    elements: Earth, Water, Fire, Wind, Light, Dark, Thunder and Void.
    
    2. Elements that oppose each other are: Earth VS Wind, Fire VS Water, Light VS
    Dark. Void and Thunder have no opposing element.
    
    3. If you attack an enemy with opposing element, resulting damage will be
    greater for 100%.
    
    4. Similarly, attack will be less effective, if you attack an enemy with its
    own element - damage is reduced by 66%. Note that damage can even be nulled or
    absorbed.
    
    
    
    =============================================================================
    =============================================================================
    10. TACTICAL ART SYSTEM
    =============================================================================
    =============================================================================
    
    TAS is a system of attacking the enemy by combining the four commands UP, DOWN,
    LEFT and RIGHT.
    
    -------------------------
    TACTICAL ART ENTRY SCREEN
    -------------------------
    
    1. As already mentioned, this screen opens up after you select Attack character
    command from CCS. Screen can be divided into roughly four parts:
    a) TAS move commands, which are UP, DOWN, LEFT and RIGHT.*
    b) List of arts chr has learned so far, along with their move combos, will be
    displayed on the right half. You can switch between 'Display art list', 'Select
    art from list' and 'Hide art list' modes by pressing Circle. In 'Select art
    from list' mode, select the name of the art you want to use and press X.
    c) Art blocks which are displayed just above the bottom of the screen. Commands
    you entered are displayed here. As chr's LV rises, so does the amount of art
    blocks.
    d) Chr's AP, displayed both as number and gauge, are found at the bottom.
    * - Maya's commands here will be EARTH, FIRE, WATER and WIND.
    
    --------------
    ENTERING MOVES
    --------------
    
    1. Using directionals enter any move commands you like, up to the number of art
    blocks available. With each move you make, one art block is filled. To cancel
    all commands entered up to that point, press Triangle. Remember that move
    commands you entered are displayed as arrows in those blocks (RIGHT will be
    listed as ->, LEFT will be listed as <-, and so on).
    
    2. When you're finished inputting, press X to be taken to enemy selection
    screen (if you fill all art blocks, you're automatically taken to enemy
    selection screen). After selecting actions for each of battling chrs, select
    Begin command and battle commences.
    
    3. Chr attacks the enemy according to the move commands you entered. Commands
    represent the target location of the attack - UP will hit the enemy in the
    upper part of the body and so on. If you target flying enemy with DOWN command,
    attack will miss. Likewise applies with trying to hit short enemy with UP
    command.
    
    ------------------------------------------
    ALL ABOUT ARTS - SPECIAL, POWERFUL ATTACKS
    ------------------------------------------
    
    1. Entering certain move combination results in chr attacking with a special,
    powerful attack called ART. Arts can also be learned by reading scrolls, or by
    having someone teach you.
    
    2. Normal Arts (NAR) are arts that can be learned as soon as you enter certain
    combination of moves. These are marked with white letter N on the art list.
    When you use NAR, you build up a predetermined number of AP. You can later use
    these AP to perform even more powerful attacks.
    
    3. Art list displays the art's name, type (icon), move combinations, and
    finally amount of AP used or built when art is executed.
    
    4. Basic strategy is to build up AP using NAR, and then use AP to perfomm
    stronger arts.
    
    5. So how to discover new arts? Move combos do not necessarily contain only one
    UP, DOWN, LEFT and RIGHT. Try entering series of the same move. Search Art
    skill might also help you find new arts when performing Auto battle. But, if
    you're reading this guide, that won't be necesarry, cos all available arts for
    all chrs will be listed here.
    
    6. Besides NAR, there are four more types of arts you can use. First type I'll
    tell you about are SUPER ARTS (SAR). They can be learned as soon as you enter
    the correct combo of commands. These are marked with yellow letter S in art
    list. They also use some of your AP. If at the time of execution chr doesn't
    have enough AP for SAR to be performed, the attempt fails.
    
    7. HYPER ARTS (HAR) cannot be learned by yourself. You can only learn them thru
    certain story events, or by reading scrolls you may obtain in dungeons, shops
    or elsewhere. HAR is marked with orange letter H in art list. They also use
    some of your AP. If at the time of execution chr doesn't have enough AP for HAR
    to be performed, the attempt fails. Practicing certain HAR will give you access
    to even more powerful HAR.
    
    8. VARIABLE ARTS (VAR) are arts where two chrs join forces to attack an enemy.
    VAR are marked on art list with red (first attack) or purple (second attack)
    letter V. VAR can only be learned and used when:
    - you must reach specific point in the story before VAR are executable
    - each of two chrs that plan to use VAR must have enough AP to carry out
    his/her half of the attack
    - each of two chrs must enter specific moves for his/her half of VAR within the
    same turn (both attacks of VAR have six moves; no additional moves can be
    entered other than these six, or else VAR will misfire)
    - both chrs must target same enemy
    - to use VAR listed in Character's arts section, this is how you know which two
    you can tie together: VAR that have [1] mark next to its name, can be chained
    by any other chr's VAR that has [2] mark next to its name
    
    9. MYSTIC ARTS (MAR) are strongest arts at your disposal. They can be learned
    as soon as you enter right cobmination for MAR, but following conditions must
    be met:
    - MAR move combo consists of seven moves, so if chr has six or less art blocks
    to work with, MAR can't be performed yet
    - chr attempting MAR must have at that time less than 50% MAX HP remaining,
    his/her AP gauge must be at 100 AP, and chr must have at least 100 MP. If these
    conditions are met, MAR will be performed with devastating effects
    
    10. I'll now teach you about combining arts. In short, when combining NAR and
    SAR in one attack, if the moves at the end of one art are the same as the moves
    at beginning of next art, they only need to be entered once. This way you can
    save on art blocks. I'll provide an example.
    - Lang wants to perform NAR Blue Moon Buster (RDR) with SAR Sandstorm (RLR)
    - if you didn't know about combining arts, you'd usually use six art blocks in
    which you'd input commands RDRRLR
    - but because these two arts can be comboed, it's enough if you input RDRLR
    - that's because last move of Blue Moon Buster is the same as first move of
    Sandstorm
    
    11. As far as art comboing is going, you must know certain limitations:
    - only first and last moves of NAR and SAR can be comboed
    - only LAST moves of HAR can be comboed
    - first moves of HAR CAN'T BE COMBOED
    - VAR and MAR can't be comboed
    - Maya can't combo NAR and SAR
    
    ----------------------
    CHARACTER'S ARTS LISTS
    ----------------------
    
    In here you will be able to find out all combinations for chr's arts and some
    other miscellaneous infos. First I'll present the legend:
    
    -----------------------------------------------------------------------------
    CHR'S ART NAME      | AP      | COMBO   | ADDITIONAL INFO
    -----------------------------------------------------------------------------
    
    Now let's begin. I'll start with Lang.
    
    -----------------------------------------------------------------------------
    LANG'S NORMAL ARTS
    -----------------------------------------------------------------------------
    Blue Moon Buster    | +16 AP  | RDR     | 1 hit
    Hawk Stroke         | +16 AP  | LDD     | 1 hit
    Mountain Crusher    | +16 AP  | URU     | 1 hit, stun
    Blade Dance         | +16 AP  | DLL     | 1 hit
    Chaos Strike        | +20 AP  | UDRU    | 2 hits
    Demon Thrust        | +20 AP  | DDDU    | 2 hits, stun
    Shadow Split        | +20 AP  | LRUL    | 2 hits
    Thunderflash        | +20 AP  | DUUU    | 2 hits
    Battle Flash        | +24 AP  | UDDLR   | 3 hits
    Rabid Attack        | +24 AP  | DUDLR   | 3 hits
    Wind Blade          | +24 AP  | LRDUL   | 3 hits
    -----------------------------------------------------------------------------
    LANG'S SUPER ARTS
    -----------------------------------------------------------------------------
    Sandstorm           | -16 AP  | RLR     | 1 hit
    True Moon Slash     | -24 AP  | UDDU    | 2 hits
    Thunder Moon        | -24 AP  | UURR    | 2 hits, paralysis
    Red Whirlwind       | -24 AP  | DUUL    | 2 hits, stun
    Moonflower          | -32 AP  | RLDLR   | 3 hits, sleep
    -----------------------------------------------------------------------------
    LANG'S HYPER ARTS
    -----------------------------------------------------------------------------
    Raging Fang         | -30 AP  | UDU     | 8 hits, upgrade Roaring Fang
    Divine Bolt         | -40 AP  | UDDR    | 3 hits, upgrade Thunder Sky
    Roaring Fang        | -40 AP  | URLU    | 2 hits, upgrade Sky Fang
    Thunder Sky         | -50 AP  | DLDRU   | 4 hits
    Sky Fang            | -50 AP  | UDRLU   | 3 hits
    Sleeping Dragon     | -60 AP  | LURLDU  | 8 hits
    -----------------------------------------------------------------------------
    LANG'S VARIABLE ARTS
    -----------------------------------------------------------------------------
    Airborne Fury [2]   | -80 AP  | DLURDL  | 2 hits, must act as second half
    Solid Strike [1]    | -80 AP  | LRLDUD  | 6 hits, must act as first half
    -----------------------------------------------------------------------------
    LANG'S MYSTIC ART
    -----------------------------------------------------------------------------
    Flaming Sword       | -100 AP | URDLURD | 20 hits
    -----------------------------------------------------------------------------
    LANG GAINS ART BLOCKS AT WHICH LEVEL?
    -----------------------------------------------------------------------------
    3rd art block - LV2     | 4th art block - LV9    | 5th art block - LV15
    6th art block - LV21    | 7th art block - LV27   | 8th art block - LV33
    9th art block - LV39    | 10th art block - LV46  | 11th art block - LV53
    12th art block - LV60   | 13th art block - LV69  | 14th art block - LV78
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MAYA'S NORMAL ARTS
    -----------------------------------------------------------------------------
    Blind Fury          | +16 AP  | LUR     | 2 hits, light-based, blind
    Ice Floe            | +16 AP  | URR     | 2 hits, water-based
    Inferno             | +16 AP  | LDL     | 2 hits, fire-based
    Windblade           | +16 AP  | RLU     | 2 hits, wind-based
    Dark Disaster       | +16 AP  | DDU     | 2 hits, dark-based, venom
    Bedrock Buster      | +16 AP  | DRD     | 2 hits, earth-based
    Thunderhead         | +16 AP  | RUL     | 2 hits, thunder-based
    Magma Mayhem        | +20 AP  | LLLD    | 3 hits, fire-based
    Aqua Spear          | +20 AP  | RDUR    | 3 hits, water-based
    Nova Heat           | +20 AP  | LUUL    | 3 hits, fire-based
    Ice Pyre            | +20 AP  | RRDD    | 3 hits, water-based
    -----------------------------------------------------------------------------
    MAYA'S SUPER ARTS
    -----------------------------------------------------------------------------
    Toxic Cloud         | -16 AP  | RUD     | 2 hits, wind-based, poison
    Ballistic Light     | -24 AP  | DDLL    | 3 hits, light-based, blind
    Blizzard Blast      | -24 AP  | UURU    | 3 hits, water-based
    Spirit Storm        | -24 AP  | URUR    | 3 hits, dark-based, seal
    Skysplitter         | -24 AP  | LLRL    | 3 hits, thunder-based
    Gravity Crush       | -24 AP  | DUDD    | 3 hits, earth-based
    Meteor Storm        | -32 AP  | DLLLR   | 4 hits, fire-based
    -----------------------------------------------------------------------------
    MAYA'S HYPER ARTS
    -----------------------------------------------------------------------------
    Big Bang            | -40 AP  | DURL    | 2 hits, light-based, blind
    Dust to Dust        | -40 AP  | DDDD    | 4 hits, earth-based
    Raging Sky          | -40 AP  | UUUU    | 4 hits, thunder-based, spellbind
    Absolute Zero       | -40 AP  | RRRR    | 4 hits, water-based
    Dancing Flames      | -50 AP  | LLLLL   | 5 hits, fire-based
    Nether Gate         | -60 AP  | DULRDD  | 8 hits,dark-based,spellbind,plague
    -----------------------------------------------------------------------------
    MAYA'S VARIABLE ARTS
    -----------------------------------------------------------------------------
    Shockwave* [2]      | -80 AP  | LRDULR  | 6 hits, must act as second half
    Pyro Fury* [1]      | -80 AP  | RLLUDR  | 4 hits, must act as first half
    -----------------------------------------------------------------------------
    MAYA'S MYSTIC ART
    -----------------------------------------------------------------------------
    Forbidden Rite*     | -100 AP | DURDULD | 4 hits, party's HP is restored
    -----------------------------------------------------------------------------
    MAYA GAINS ART BLOCKS AT WHICH LEVEL?
    -----------------------------------------------------------------------------
    6th art block - LV26    | 7th art block - LV34   | 8th art block - LV43
    9th art block - LV53    | 10th art block - LV66  | 11th art block - LV80
    12th art block - LV95
    Maya cannot gain 14 art blocks by leveling to LV99!
    -----------------------------------------------------------------------------
    * - Despite what you may think, Maya's Shockwave, Pyro Fury and Forbidden Rite
    arts don't belong to any element. I tested Pyro Fury against Lava Drake (who's
    immune to fire damage) and it dealt damage to it. Shockwave was tested against
    Shadow Skull (dark based enemy) and damage dealt was roughly the same as was
    with say fire based enemy.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    KAZAN'S NORMAL ARTS
    -----------------------------------------------------------------------------
    Critical Thrust     | +16 AP  | URR     | 1 hit
    Lightning Kick      | +16 AP  | LUD     | 1 hit
    Moon Splitter       | +16 AP  | DLR     | 1 hit
    Goblin Dance        | +20 AP  | RRLR    | 2 hits
    Jawbuster           | +20 AP  | RRUU    | 2 hits
    Double Fists        | +20 AP  | DDDU    | 2 hits
    Double Kick         | +20 AP  | DUUU    | 2 hits
    Fever Wind          | +24 AP  | DLLDR   | 3 hits
    -----------------------------------------------------------------------------
    KAZAN'S SUPER ARTS
    -----------------------------------------------------------------------------
    Deadly Hands        | -24 AP  | UDRU    | 2 hits
    Iron Fists          | -24 AP  | URLL    | 2 hits
    Aerial Attack       | -24 AP  | LRDU    | 2 hits
    Cannon Blast        | -32 AP  | UULDR   | 3 hits, stun
    -----------------------------------------------------------------------------
    KAZAN'S HYPER ARTS
    -----------------------------------------------------------------------------
    Fists of Rage       | -30 AP  | LLL     | 5 hits, upgrade Fists of Glory
    Fists of Glory      | -40 AP  | LLRL    | 8 hits
    Earthshaker         | -40 AP  | RLUU    | 2 hits, upgrade Skyshaker
    Hyper Blast         | -50 AP  | ULRDD   | 7 hits, upgrade Ultimate Fury,blind
    Skyshaker           | -50 AP  | ULRUD   | 4 hits, instant death
    Ultimate Fury       | -60 AP  | ULRLDD  | 8 hits
    -----------------------------------------------------------------------------
    KAZAN'S VARIABLE ARTS
    -----------------------------------------------------------------------------
    Fatal Impact [2]    | -80 AP  | RRLLDU  | 1 hit, must act as second half
    Demon Crusher [1]   | -80 AP  | ULDRUL  | 4 hits, must act as first half
    -----------------------------------------------------------------------------
    KAZAN'S MYSTIC ART
    -----------------------------------------------------------------------------
    Fists of Stone      | -100 AP | DRLURLD | 1 hit
    -----------------------------------------------------------------------------
    KAZAN GAINS ART BLOCKS AT WHICH LEVEL?
    -----------------------------------------------------------------------------
    7th art block - LV26    | 8th art block - LV32   | 9th art block - LV38
    10th art block - LV44   | 11th art block - LV50  | 12th art block - LV56
    13th art block - LV63   | 14th art block - LV70
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S NORMAL ARTS
    -----------------------------------------------------------------------------
    Slay Cutlass        | +16 AP  | RLU     | 1 hit
    Spike Anchor        | +16 AP  | UDR     | 1 hit
    Riot Flag           | +20 AP  | ULLU    | 2 hits
    Bloody Fang         | +20 AP  | LUDL    | 2 hits
    Rumble Spike        | +20 AP  | LUUU    | 2 hits
    Rising Stars        | +20 AP  | RDRR    | 2 hits
    Range Wave          | +20 AP  | DRDL    | 2 hits
    Blood Spark         | +24 AP  | DRLRU   | 3 hits
    Rave Storm          | +24 AP  | DURLR   | 3 hits
    -----------------------------------------------------------------------------
    SHARON'S SUPER ARTS
    -----------------------------------------------------------------------------
    Fear Galgarin       | -16 AP  | LLD     | 1 hit
    Crescent Heel       | -24 AP  | UURR    | 2 hits
    Spiral Blade        | -24 AP  | LLRU    | 2 hits
    Peach Surprise      | -24 AP  | DUDL    | 2 hits, bewitch
    Surf Divide         | -24 AP  | RLDD    | 2 hits, stun
    -----------------------------------------------------------------------------
    SHARON'S HYPER ARTS
    -----------------------------------------------------------------------------
    Fearful Arc         | -30 AP  | LRR     | 3 hits, upgrade Merciful Arc
    Merciful Arc        | -40 AP  | RULD    | 4 hits
    Lord of Eden        | -40 AP  | LRLR    | 4 hits, upgrade Skylord
    Skylord             | -50 AP  | LRDLR   | 6 hits
    Windmill Rose       | -50 AP  | DUUUU   | 4 hits, upgrade Detonating Rose
    Detonating Rose     | -60 AP  | DDDUUU  | 5 hits
    -----------------------------------------------------------------------------
    SHARON'S VARIABLE ARTS
    -----------------------------------------------------------------------------
    Phantom Burst [2]   | -80 AP  | LDURDR  | 4 hits, must act as second half
    Splash Rave [1]     | -80 AP  | DDLRUU  | 5 hits, must act as first half
    -----------------------------------------------------------------------------
    SHARON'S MYSTIC ART
    -----------------------------------------------------------------------------
    Apokolips           | -100 AP | UDLRUDU | 1 hit
    -----------------------------------------------------------------------------
    SHARON GAINS ART BLOCKS AT WHICH LEVEL?
    -----------------------------------------------------------------------------
    11th art block - LV43   | 12th art block - LV49  | 13th art block - LV55
    14th art block - LV61
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    AYNE'S NORMAL ARTS
    -----------------------------------------------------------------------------
    Disaster Master     | +16 AP  | ULR     | 1 hit
    Earthrazor          | +16 AP  | RUD     | 1 hit
    Shockforce          | +16 AP  | DRL     | 1 hit
    Whirlwind Attack    | +16 AP  | LDU     | 1 hit
    Tidal Wave          | +20 AP  | URDL    | 2 hits
    Full Impact         | +20 AP  | RLUD    | 3 hits
    -----------------------------------------------------------------------------
    AYNE'S SUPER ARTS
    -----------------------------------------------------------------------------
    Galeforce           | -16 AP  | LLU     | 1 hit
    Solid Blow          | -16 AP  | DRR     | 1 hit, stun
    -----------------------------------------------------------------------------
    AYNE'S HYPER ARTS
    -----------------------------------------------------------------------------
    Firestorm           | -30 AP  | LDD     | 2 hits, upgrade Raging Warrior
    Raging Warrior      | -40 AP  | RULU    | 3 hits
    Power Blade         | -30 AP  | DRD     | 2 hits, upgrade Axe Crush
    Axe Crush           | -50 AP  | ULDLR   | 4 hits, must know Raging Warrior
    -----------------------------------------------------------------------------
    AYNE'S VARIABLE ARTS
    -----------------------------------------------------------------------------
    Soaring Axe [2]     | -80 AP  | LLRRDU  | 1 hit, must act as second half
    Armageddon Star [1] | -80 AP  | UDLLRR  | 2 hits, must act as first half
    -----------------------------------------------------------------------------
    AYNE GAINS ART BLOCKS AT WHICH LEVEL?
    -----------------------------------------------------------------------------
    9th art block - LV53   | 10th art block - LV62   | 11th art block - LV73
    12th art block - LV84  | 13th art block - LV95
    Ayne cannot gain 14 art blocks by leveling to LV99!
    -----------------------------------------------------------------------------
    
    LAST NOTE: Maximum amount of art blocks chr can use during battle is 14,
    regardless of what you try to do to increase the amount. True, cooking dish
    that awards one art block will cause chr's status screen to read 15 art blocks,
    but you'll still be able to use only 14 of them.
    A nice trick I found at last: if you guard with Full Power skill, art blocks
    usually decrease by one. So with 14 blocks you'd have 13 to choose from next
    turn. However, if a dish that awards art block is in effect, and you guard with
    Full Power, 15th excessive art block is taken into consideration and counts as
    14th art block for next turn!
    
    
    
    =============================================================================
    =============================================================================
    11. ABNORMAL STATUSES
    =============================================================================
    =============================================================================
    
    STATUS           WHAT IT DOES?                           CURED HOW?
    -----------------------------------------------------------------------------
    POISON         | HP decreases every turn               | Potion, origin
    -----------------------------------------------------------------------------
    VENOM          | HP decreases every turn and           | Potion, origin
                   | cannot be recovered                   |
    -----------------------------------------------------------------------------
    PARALYSIS      | Can't take action                     | Potion, origin,
                   |                                       | damage, time
    -----------------------------------------------------------------------------
    SLEEP          | Can't take action                     | Potion, origin,
                   |                                       | time
    -----------------------------------------------------------------------------
    STUN           | Can't take action                     | Potion, origin, time
    -----------------------------------------------------------------------------
    SEAL           | Can't use abilities that use MP       | Potion, origin
    -----------------------------------------------------------------------------
    CONFUSION      | TAS commands change to ?, directions  | Potion, origin
                   | are reversed in any other direction,  |
                   | that is, Up may be either Down or     |
                   | Left (similarly for other commands),  |
                   | but should you manage to somehow be   |
                   | lucky in getting all commands right   |
                   | for an art to be used, it *will* be   |
    -----------------------------------------------------------------------------
    SPELLBIND      | Can't use arts                        | Potion, origin
    -----------------------------------------------------------------------------
    BEWITCH        | Can't take action, attacks only own   | Potion, origin, time
                   | party members; if party consists of   |
                   | only one member, chr guards           |
    -----------------------------------------------------------------------------
    PETRIFY        | Can't take action, takes no damage    | Potion, origin
    -----------------------------------------------------------------------------
    BERSERK        | Can't take action, and may attack     | Potion, origin, time
                   | either allies or enemies              |
    -----------------------------------------------------------------------------
    BLIND          | Guard rate and hit rate decreased     | Potion, origin, time
    -----------------------------------------------------------------------------
    FEAR           | Can't take action for few turns; chr  | Potion, origin, time
                   | automatically guards                  |
    -----------------------------------------------------------------------------
    PLAGUE         | HP, AP and MP decrease each turn;     | Potion, origin
                   | can be contagious, ie can affect other|
                   | party members                         |
    -----------------------------------------------------------------------------
    CRITICAL       | HP becomes 1                          | Potion, origin
    -----------------------------------------------------------------------------
    DOWNED         | HP becomes 0, can't take action       | Potion, origin
    -----------------------------------------------------------------------------
    INVINCIBLE     | No damage received                    | Time
    -----------------------------------------------------------------------------
    PROTECTED      | Damage received is halved             | Time
    -----------------------------------------------------------------------------
    INVISIBLE      | Can't be targetted by enemy attacks;  | Time
                   | effect cancelled if whole party       |
                   | becomes invisible                     |
    -----------------------------------------------------------------------------
    BLESSED        | Attack/defence power raised           | Time
    -----------------------------------------------------------------------------
    Potion - denotes being cured thru items
    Origin - denotes being cured thru origin abilities
    Damage - denotes status is lifted once chr afflicted is target of enemy attack
    Time - denotes status is lifted once several turns pass (ranges from 1 turn up
    to several turns)
    
    
    
    =============================================================================
    =============================================================================
    12. WALKTHROUGH
    =============================================================================
    =============================================================================
    
    At long last, Legaia 2: Duel Saga begins.
    
    :::::::::::::::::::::::::::::::::::
    MISSION #M01 - PATROL HUNTER'S WOOD
    :::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T01 - WILDERNESS TOWN, NOHL
    Shops: Weapon shop, armor shop, item shop, peddler (later in the game)
    Items: Heal Powder, Heal Powder, Poison Cure, Point Card, Heal Leaf, Egg,
    Poison Cure, Pedometer, Heal Powder, Heal Powder, Poison Cure
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    After the initial introduction and stuff you'll be presented with three
    choices. I've come to a conclusion that none of these choices affect the
    stroyline in any way. Once again, regardless of what choices you make, ending
    sequence will still be the same!
    Lang starts at LV1 with 500 cash in his pocket. Once Lang is under your
    control, examine the cabinet to the right of the bed for 1x HEAL POWDER. The
    other three rooms in left wing of this huge house have nothing else that can be
    picked. Climb the wooden stairs in middle room (kitchen is here) to reach the
    chest with 1x HEAL POWDER. You can exit thru the door to get a view of Nohl -
    nothing breath-taking. Return downstairs and check out first room of right wing
    - in the cabinet is 1x POISON CURE. In 4th room room of last wing you will 1x
    POINT CARD in top right corner (you can rack a max of 99999 points on Point
    card - item's price is divided by 20; result is then added on Point Card).
    We're done here, so exit thru S door of the house. Outside another choice...
    Name your chr if you wish. For this guide I'll refer to him by given name,
    Lang.
    After scene is finished, talk with Dein (kneeling guy) to obtain SWORDHOLDER
    NICKNAME for Lang (actually, picking any of three choices will get you the
    nickname, but we gotta act tough). BTW, save point has appeared in Lang's room,
    so you can start saving progress to your heart's content. Talk with everyone
    here...
    Jump on the house's roof just to the left of Boerto and drop down. In flowerpot
    next to the two kids you'll find 1x HEAL LEAF. Jumping on the house's roof
    further SW you'll find a chicken on it. Check it to obtain 1x EGG. Two houses
    close to Nohl's entrance are item (left one) and weapon shop (right one). Chest
    in item shop has 1x POISON CURE. Talk to Mallory and she'll offer you some
    goods:
    
    -----------------------------------------------------------------------------
    SUNDRY SHOP: MALLORY'S
    Heal Powder 100         | Poison Cure 25         | Larg Rice Ball 150
    Flag of Retreat 1000    | Scroll of Identity 200 |
    -----------------------------------------------------------------------------
    
    Buy couple Poison Cures, as you're going to need them soon. After you're done
    buying, you'll get 1x PEDOMETER (sometimes after finishing shopping you may
    recieve either Heal Leaf or Venom Cure). This is a thing that records how many
    steps you've made. Now pay a visit to weapon shop to the right.
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: HAND-MADE
    Broad Sword 400         | Padded Jacket 360      | Leather Chest 920
    Leather Gloves 320      | Studded Knuckles 880   | Short Boots 740
    Poison Charm 400        | Vigor Charm 800        | Leather Helm  300
    -----------------------------------------------------------------------------
    
    As soon as you exit weapon shop, stroll a bit down. Behind the fence (you may
    have seen it from the top of the house Lang lives in) is a chest with 1x HEAL
    POWDER. That does it for item hunting. You may want hopping on the sheep that's
    inside fenced off area, but I suggest not doing it.
    Now enter the big house (where you started) and head for last room of right
    wing. Convo with Galvan will issue... We're ready to go out on our first
    mission! Depart for village gate. When asked, answer 'I'm ready' to move out
    (If you wanna spend lil more time in Nohl or forgot to buy anything, choose 'I
    need more time'). You'll receive 1x HEAL POWDER and 1x POISON CURE. After the
    scene you'll automatically go to Hunter's Wood.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D01 - HUNTER'S WOOD
    Enemies: Klaw Ant, Bloody Wolf, Flytrap, Gather Crab (BOSS)
    Items: Heal Powder, Flag of Retreat, Heal Powder, Heal Powder, Heal Powder,
    Leaf of Stamina
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Galvan will join your posse temporarily. His HP will be restored after every
    fight. Dein will try something... Pick first choice - eat this, rookie! Time to
    move on. When you have control, head S. Soon you'll fall in first battle with
    2x Klaw Ant - Galvan will give you some pointers, so just follow his lead.
    During course of battle you'll obtain 1x HEAL POWDER. After battle Lang reaches
    LV2 and gains third art block. GREAT! Continue going S until you reach second
    battle with 3x Bloody Wolf. Lang will learn how to perform Blue Moon Buster NAR
    and Sandstorm SAR.
    As you come to first crossroads, take NE one to get 1x FLAG OF RETREAT from the
    chest. Retrack your steps and continue going SE. BTW, you may return to Nohl
    anytime to get your beauty sleep, to save your progress or upgrade your
    equipment.
    Now, when next battle issues, have Lang learn Mountain Crusher (URU), Hawk
    Stroke (LDD) and Blade Dance (DLL). As you reach next screen, a scene - you
    will need to terminate all Klaw Ants found on screen. Unfortunately random
    battles are still a pest. At first crossroads take NE path - soon Lang will
    notice sth. Enter the clearing and terminate 9 Klaw Ants. Return to previous
    path and go SE. Soon you'll spot another road - take it to SW and you'll reach
    a chest with 1x HEAL POWDER. Now go E and then take the path S. Continue going
    until you reach another crossroads. Waltz W until you get 1x HEAL POWDER from
    the chest. Now backtrack E and then take first path S. Lang will notice another
    Klaw Ant group - continue on S. Eradicate them all, then go bit N and then E
    all the way (before you go on next screen, you might want to go to Nohl to buy
    better stuff and restock on healing items - esp Poison Charm, since next boss
    can poison you).
    On next screen Galvan leaves your posse. Save at the save point, then check
    path W of it for 1x HEAL POWDER. As you go N, nail 1x LEAF OF STAMINA from
    chest hidden nearby. Dein is up there, as well as...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - GATHER CRAB
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 1074    | NA   | 500     | 500     | Chitin  | Earth
    Abilities equipped: None
    Carries: Antidote
    GATHER CRAB'S ATTACKS
    1. Combo attack - VS one chr - phd, 2 hits (both hands) OR 1 hit (one hand)
    2. Birth - summons 1x Klaw Ant into battle, used with both hands cut off
    3. Venom - VS one chr - phd + induces poison, used with both hands cut off
    BOSS STRATEGY
    Lang should be at least LV4, so that you won't have to heal too often. Mountain
    Crusher is preferred NAR for this fight, or you could opt for Sandstorm (it
    should take boss out in five-six hits). Lang is faster than crablegs for sure,
    so just proceed whacking at it with Mountain Crushers. Its physical attacks
    take off about 25 HP per strike, while Venom is worth 70 HP. When boss loses
    about 1/3 of its HP, Lang cuts one of its arms, reducing boss' attack to 1x
    combo. With 2/3 of boss' HP lost, boss can't combo anymore, but instead
    switches to Venom and occassional Birth (taking out Klaw Ants is nice well of
    EXP, but don't take too long). Heal if your HP falls below 80 - don't take any
    chances.
    -----------------------------------------------------------------------------
    
    If you'll brag, you'll get punched. Talk with everyone else inside the house
    for some more choices. This is all you can do for now. Go to your room and take
    a nap. Next morning exit the room and go to kitchen.
    Now, save, restock, refresh, whatever. Let's go investigate Hunter's Wood one
    more time. Head to the place where you fought Gather Crab. Save point, but it
    isn't necessary to save.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - GOLD EYES
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | NA      | NA   | NA      | NA      | Human   | Void
    Abilities equipped: None
    Carries: Nothing
    GOLD EYES' ATTACKS
    Has no attacks.
    BOSS STRATEGY
    Just defend for three turns and that's it.
    -----------------------------------------------------------------------------
    
    Back in Nohl talk to people if you wish. Head for the lake's pier to advance
    the story, then head for village gate. You'll get 1x HAMMER SWORD and 1x WIND
    TALISMAN. With this Mission 1 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::
    MISSION #M02 - CROSS GALE CANYON
    ::::::::::::::::::::::::::::::::
    
    New location opens up on the world map: GALE CANYON (SOUTH). Immediately go
    back to Nohl. Next to shack by the lake you'll find Maxell. Challenge him to
    sidejump game to obtain SIDEJUMPER NICKNAME for Lang, as well as receive 1x
    BOOST OIL. Four subsequent victories will get you Heal Potions (one per win),
    then you get Heal Leaves, and at later points Heal Potions again. When you
    think there's nothing else to do here, go to Gale Canyon (S) on the map and
    enter.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D02 - GALE CANYON
    Enemies: Vulture, Rock Golem, Baki, Lyps, Elfin (BOSS), E. & M. (BOSS)
    Items: Pickpocket Charm, Scroll of Identity, Poison Cure, Heal Powder, Guard
    Oil, Alma Iron Ore
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As soon as you enter, get 1x PICKPOCKET CHARM (equip it right away, so you can
    steal items from enemies - don't forget to equip Item Thief under Skill part in
    menu). Then go up and Lang will use Wind Talisman, which will grant you
    passage. BTW, meet E. & M. From starting position, go up and take a small path
    up that leads under an arc. You'll find 1x SCROLL OF IDENTITY. From here go
    down, then left. At intersection continue left and nail 1x POISON CURE. Back to
    intersection and go up. Go up again, then hike right. At next cross take S path
    to reach 1x HEAL POWDER. Back to cross and go E. At immediate next cross go N,
    then E to get 1x GUARD OIL. Back to cross and go W. Continue past the path
    blocked by a rock (access available later). You'll see a green creature trying
    to run away. Jump the gap then try fighting the thing. You win! Continue E - on
    the way make a detour to 1x ALMA IRON ORE. Soon you'll reach a save point. Are
    you LV9? No? Then train until you are. Next boss is a bastard and having 4 art
    blocks is excellent. Once you have them, a variety of arts can be learned:
    Chaos Strike (UDRU), Demon Thrust (DDDU), Shadow Split (LRUL), Thunderflash
    (DUUU) - these are all NAR. As for SAR, you can learn True Moon Slash (UDDU),
    Thunder Moon (UURR) and Red Whirlwind (DUUL).
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - ELFIN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 2347    | NA   | 2074    | 1940    | Beast   | NA
    Abilities equipped: High Power, Light Guard, Hit rate up 1, HP boost 1, STR
    boost 1
    Carries: Leaf of Vigor
    ELFIN'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Death Hug - VS one chr - 3 hits, phd
    3. Challenge - VS one chr - chr loses all AP
    4. Maiden Passion - on itself - STR for next turn is doubled
    5. Combo attack + Dynamite Hip - VS one chr - phd
    BOSS STRATEGY
    Elfin's combos can take away up to 200 damage. Death Hug rips about 200 damage.
    Combo, which follows Maiden Passion can be worth up to 300 damage (if Lang has
    enough HP, guard on next turn). So first thing to remember is to heal
    immediately if your HP becomes 300 or less. Challenge is a pest, as this move
    robs you of all AP you've gained. So start the battle by immediately executing
    SAR, like Red Whirlwind. When your AP gets stolen, switch to Chaos Strike. Heal
    when you need to and you will emerge victorious. Don't give up!
    -----------------------------------------------------------------------------
    
    Choose whatever you wish...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - E. & M.
    E.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 1193    | NA   | NA      | NA      | Human   | Dark
    Abilities equipped: Hit Rate Up 1
    Carries: Sharpshoot Charm
    E.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Sharp Viper HAR (1 hit) - VS one chr - phd
    3. Combo attack + Argent Flash HAR (3 hits) - VS one chr - phd
    4. Dark Smash - VS one chr - 10 hits, dark spd + induces spellbind
    -----------------------------------------------------------------------------
    M.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 1445    | NA   | NA      | NA      | Human   | Dark
    Abilities: Guard Up 1, Hit Rate Up 1
    Carries: Venom Charm
    M.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Rapture - on herself - STR is increased
    3. Combo attack + Present Play HAR (4 hits) - VS one chr - phd
    4. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd
    5. White Melody - VS all chrs - 1 hit, dark spd + induces venom
    BOSS STRATEGY
    This is another battle you're 'supposed' to lose. But alas, if you're leveled
    enough, it is *possible* to waste either E. or M. Either two of bosses can be
    attacked for damage... maybe you'll succeed in stealing their items? Once
    either you, E. or M. falls defeated, battle is over.
    -----------------------------------------------------------------------------
    
    With this Mission 2 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::
    MISSION #M03 - ESCAPE FROM IMPRISONMENT
    :::::::::::::::::::::::::::::::::::::::
    
    Save your game, then examine the door. Scene will follow... I can't wait to
    kick M.'s butt. Another scene... Ah, dear muscle-meathead... Check the door
    four times.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL
    Enemies: Doplin Soldier, B. the Mighty (BOSS)
    Items: 4x Heal Leaf, 2x Leaf of Stamina, Jab Charm, Darakin Rag-Autumn, Heal
    Powder, Bronze Barome, IceNeedle Scroll, Doplin Lunch, Zonark Weed, Heal Leaf,
    Heal Leaf, Venom Cure
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    New chr joins posse (starts at LV7). But remember, Maya can't use Attack
    command until certain point later in the game. Save in the room to the right.
    Even more right you'll find some stairs. Go down. If you examine red door, sth
    will try to jump you (according to contributor Alvaro B., this is Gimard,
    Vahn's first meta attack from Legend of Legaia). We'll worry about this thing
    much later. Go left until you reach another corridor. Take first upper door and
    you'll find three potions on the desk: yellow one reduces your HP for 70% (HP
    reduced dramatically), blue one restores MP, but decreases HP for 30%, while
    green one fully restores HP/MP. First room on lower part of corridor has a
    chest with all your items inside.
    Now that your gear is back, go back upstairs... sigh. Random battles are now
    fought. Third upper room you'll pass is locked - there's nothing you can do
    about that now. Pass the grating you couldn't get by before and enter fourth
    upper room - choose your destiny!
    Examine the room to get 4x HEAL LEAF, 2x LEAF OF STAMINA and 1x JAB CHARM.
    Fourth lower room contains 1x DARAKIN RAG-AUTUMN. Siren alert! Escapees have
    escaped! Now a Zelda challenge awaits you: you must get thru the garden without
    being spotted by the guards. If you are, you fight couple of Doplin Soldiers.
    If you mess up enough times, they're gone and you're free to wander around the
    garden. Top right chest has 1x HEAL POWDER, boxed in chest contains 1x BRONZE
    BAROME (approach from below to be able to open the chest), and chest in lower
    left has 1x ICENEEDLE SCROLL. Continue left to a huge room. Still go left until
    you get in a room - check the chest for 1x DOPLIN LUNCH. Other two rooms
    contain big fat nothing. Back in big room go downstairs - SAVE YOUR GAME.
    Behind the lever thingey you can find 1x ZONARK WEED. Now pull the lever -
    freedom is within your grasp! Run!
    If you're a valiant fighter, you'll pick first choice. If you're a not-so
    valiant fighter, you'll choose second choice.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - MIGHTY B.
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 1775    | NA   | 2500    | 2500    | Human   | Light
    Abilities equipped: Block Light
    Carries: Attack Oil
    B.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Rage Wave - VS all chrs - 1 hit, spd
    BOSS STRATEGY
    How can he fight with all that armor? Regular attack does 200 damage a pop.
    Rage Wave strikes all chrs for 250 damage (even more if Lang fights alone). If
    only Lang is fighting, launch two attacks (Red Whirlwind will do nicely), then
    use Heal Leaf on third turn and repeat until Balken falls. If both chrs fight,
    have Maya defend on first turn, then use Life Blessing from second onward. If
    you waste B. before drawbridge is up, you receive no special rewards, so do
    whatever. I was LV12 when I fought him and he fell with four Red Whirlwinds.
    -----------------------------------------------------------------------------
    
    Moon jumps, eh? As you run away, check the bell for 1x HEAL LEAF. Go the only
    way you can and check the lit window. Save the game, exit the room and go
    downstairs. After the scene talk to Sabrina. You must tread carefully (love-
    wise, hehe)... when it's over, talk to one-eyed jack behind the counter. His
    name is Joe and you'll be seeing him often. Back upstairs choose to sleep. Next
    day go down and again talk with Sabrina. New area opens on the map - MT. GABEL.
    When you talk to Nils, be sure to pick second option presented! Talk with
    Sabrina again to get 1x HEAL LEAF and 1x VENOM CURE. Now get out of the inn...
    With this Mission 3 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::
    MISSION #M04 - CHECK OUT MT. GABEL
    ::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T02 - DARAKIN CITADEL
    Shops: Weapon shop, armor shop, item shop, peddler (certain point in the game),
    junk shop, hotel, restaurant, inn
    Items: VIP Card, Heal Powder, On the Road Again, Heal Leaf, Fire Spirit Pot,
    Darm Sheet Metal, Leaf of Mysticism, Heal Powder, Heaven's Path
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    There's a lot to do here. Entrance to Darakin is to your S. Before you do
    anything, go up to the noble part of Darakin - here enter last house on the
    left side of the street. Talk to the man to receive 1x VIP CARD. Now return to
    poorer part. Starting from S to N, here's how the shops go...
    First house on right side... (no meal ingredients can be bought yet)
    
    -----------------------------------------------------------------------------
    EQUIPMENT SHOP: SWEETHEART
    Heal Powder 100         | Heal Leaf 300          | Magic Powder 800
    Poison Cure 25          | Venom Cure 50          | Paralysis Cure 100
    Berserk Cure 200        | Flag of Retreat 1000   | Scroll of Identity 200
    Attack Oil 1000         | Guard Oil 1000
    -----------------------------------------------------------------------------
    
    Second house on right side... (Derek will explain about acc; check the drawers
    for 1x HEAL POWDER)
    
    -----------------------------------------------------------------------------
    ACCESSORY SHOP: GREEN HILLS
    Cool Jewel 2000         | Tiger Jewel 2100       | Chance Jewel 2300
    Hero's Bandana 800      | Cloth Hat 600          | Gorum Hemp Cloth 150
    Zonark Weed 200         | Sodan Poison Cloth 250 | Darm Sheet Metal 200
    Power Jewel 2400        | Brass Rerebrace 4000   | Leather Gauntlets 1000
    -----------------------------------------------------------------------------
    
    Next there's an alley between second and third house on right side. This alley
    leads to three houses with nothing of interest in them (yet). Veska in
    rightmost house is talking about Emblem of Nobility, which we shall get later,
    so move on to third house on right side of the street... eh, an inn. This does
    it for right side. Let's nail left side. At S end talk to Miura ro receive 1x
    ON THE ROAD AGAIN. Then enter the weapon shop house.
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: KINGDOM ARMS
    Poison Sword 2400       | Lizard Killer 3800     | Gorgeous Jacket 3800
    Formal Brace 1400       | Long Boots 1600        | Dyed Clothes 1300
    Simple Cloth Shoes 600  | Hard Leather Vest 2600 | Power Gloves 3200
    Hard Leather Boots 2400 | Native Clothes 1500    | Leather Boots 1300
    -----------------------------------------------------------------------------
    
    Hiro, guy found inside will explain about arts. He'll also teach you NAR Chaos
    Strike... which we already know, hehe. If you can combine your weapon in
    stronger ones, by all means do so. Drawers behind the clerk have 1x HEAL LEAF.
    Now attack the other weapon shop...
    
    -----------------------------------------------------------------------------
    JUNK SHOP: GOLD RUSH
    Rusted Sword 80         | Tattered Vest 400      | Wet Gloves 400
    Skunky Shoes 20         | Dirty Clothes 400      | Worn-Out Shoes 900
    Gorda Wood 80           | Zuvel Fur 100          | Morus Spring Water 50
    Noth Rock 120           | Izumo Bronze 150       | Alma Iron Ore 200
    Black Star Sand 120
    -----------------------------------------------------------------------------
    
    If you buy some stuff (for around 1000 G), you'll receive 1x FIRE SPIRIT POT
    (don't sweat it, it's nothing special). Behind the three so-called houses you
    can get 1x DARM SHEET METAL. Now head to richer part of town and enter first
    house on the left (take door up the stairs). Steal 1x LEAF OF MYSTICISM. If you
    enter thru lower door, you'll step into clothes store. Chat with clerk, then
    the other guy in here.
    Good people of second house on the left have prepared 1x HEAL POWDER for you
    (chest upstairs). First house on the right is a hotel, but you can't get in
    yet. The other is the restaurant with nothing to do inside. With this our tour
    of Darakin Citadel ends and we can embark on Mt. Gabel. When you appear on
    world map, you'll see some other locations that weren't on the map before: THE
    FOREST MAZE (SOUTH) - don't go here or you'll be teared to shreds, DARAKIN
    CITADEL - we're currently here, MT. GABEL - where we're supposed to go, and
    lastly GALE CANYON (NORTH).
    Keep going back into Darakin and completing events involving Maya. The other
    room's door upstairs in the inn has been fixed - you'll find 1x HEAVEN'S PATH
    inside. Once done, go to Nohl - repeat the procedure with events involving Maya
    here as well. Talking with other NPC-s is also 'healthy'. Once you've done
    everything you can for now, head for Mt. Gabel.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D04 - MT. GABEL
    Enemies: Stone Beast, Flower Power, Baki Warrior, Galduke, Spike Lizard, Lyps,
    Mountain Morg (BOSS)
    Items: Heal Leaf, Bronze Barome, Scroll of Identity
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Easy path. Get 1x HEAL LEAF, then go past 'stoned' path, and just stroll along.
    Before reaching the next screen (sometime after you pass over wooden plank) get
    Maya to LV10. Middle-aged? Yeah, right - 60 years sure is middle aged.
    Before moving out, get off all Maya's acc. Go DOWN, save your game, then go
    left. You'll have a battle with Galduke - cake'o'peace. When in control, enter
    Kazan's house, then go back out. Some fella Kenjiro will show up.
    
    -----------------------------------------------------------------------------
    GENERAL MERCHANDISE: KENJIRO
    Lizard Killer 3800      | Gorgeous Jacket 3800   | Padded Gloves 2200
    Hard Leather Boots 2400 | Silk Robe 3300         | Wooden Shoes 2500
    Hero's Bandana 800      | Cloth Hat 600          | Gold Sword 10000
    Hard Leather Vest 2600  | Faceplate 2000         | Leather Gauntlets 1000
    -----------------------------------------------------------------------------
    Heal Leaf 300           | Bronze Barome 2000     | Poison Cure 25
    Venom Cure 50           | Paralysis Cure 100     | Blind Cure 120
    Berserk Cure 200        | Flag of Retreat 1000   | Scroll of Identity 200
    Cool Jewel 2000         | Tiger Jewel 2100       | Chance Jewel 2300
    Attack Oil 1000         | Guard Oil 1000
    -----------------------------------------------------------------------------
    
    When done, go thru fence Kazan opened. Straighforward path again. On the way
    get 1x BRONZE BAROME, ignore stone plate for now, get 1x SCROLL OF IDENTITY,
    climb the vines, and save at the entrance to the cave. Enter...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - MOUNTAIN MORG
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 896     | NA   | 5000    | 3000    | NA      | NA
    Abilities equipped: Block Normal
    Carries: Armor Charm
    MORG'S ATTACKS
    1. A power punch! - VS one chr - 1 hit, phd
    2. Hit you! - VS one chr - 1 hit, critical damage
    3. eat Eat EAT! - prepares for 'Don't like you!'
    4. Don't like you! - VS one chr - 1 hit, spd (Game over!)
    BOSS STRATEGY
    It can't be harmed with normal attacks. What do you do? Power punch will take
    off about 150. Defend for few turns until scene (if you wanna steal its Armor
    charm, try away) - Lang *must* be defeated first. It's all over now. Lang's
    HP/MP are restored. Use Flaming Fist twice and you win. Do not wait or you'll
    get hit with 'Don't like you!' attack which is sure game over, as it does over
    1000 damage, and I doubt you have that much.
    -----------------------------------------------------------------------------
    
    Victoly! Kazan joins the partay! He starts at LV25 with 6 art blocks. Have him
    learn NAR: Critical Thrust (URR), Lightning Kick (LUD), Moon Splitter (DLR),
    Goblin Dance, (RRLR), Jawbuster (RRUU), Double Fists (DDDU), Double Kick
    (DUUU), Fever Wind (DLLDR); and SAR: Deadly Hands (UDRU), Iron Fists (URLL),
    Aerial Attack (LRDU), Cannon Blast (UULDR).
    Reach LV15 for Lang, so he gains 5th art block. Learn NAR: Battle Flash
    (UDDLR), Rabid Attack (DUDLR), Wind Blade (LRDUL) and SAR: Moonflower (RLDLR).
    This takes care of all moves you can learn so far for both Kazan and Lang. The
    rest are HAR (must read scroll or be taught first), VAR (you will be taught
    first) and MAR (not enough blocks - we need 7). Stroll down the mountain path
    until a scene.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D05 - CAVE OF TRIALS
    Enemies: Galduke, Dino Gol, Spike Lizard
    Items: Homemade Lunch, Magic Powder, Heaven's Gate, Hell's Path, Revival
    Elixir, Leaf of Appeal, Attack Oil, Avarice Jewel, Heaven's Path, Secrets of
    Fang, Jedo Metal, Attack Bottle, 4x Beef, 4x Vegetables, 4x Red Pepper, 4x
    Curry Set, Bronze Barome, Leaf of Defiance
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Examine the stone. Press Square to destroy it. Maya rejoins. If you think you
    need rest or to improve equipment, get back out and say you need to go back. If
    you go back, you'll get 1x HOMEMADE LUNCH. Head out and go up, where Kazan
    waits. Say you go back. Up the path we go until you reach the stone plate. Go
    in the cave and proceed. Going E is useless, so go W. Jump the gap, use Lang's
    origin on the rock, go thru small gap in left wall to reach 1x MAGIC POWDER.
    In next room break the rocks with Galea, step on switch and door opens. On next
    screen take upper path, then steer left to climb the vines in order to receive
    1x HEAVEN'S GATE. Back on ol' track go E, then up. Use Rivas on the vines. Get
    1x HELL'S PATH. Back down, then take the path which remained.
    In this room kill Galduke holed up - doing so will unlock S door. As you exit,
    go W to get 1x REVIVAL ELIXIR. Now go E - hop down to 1x LEAF OF APPEAL. Hop
    back up and further E. At cross take E path. Use Galea at the vines and you'll
    nail 1x ATTACK OIL. Back to cross and go S. Light the torch with Galea, then
    quickly step on switch to open the door.
    Go down the vines, use Galea on vines, get 1x AVARICE JEWEL. Equip it right
    away, as it has Item Increase skill. At cross go E, use Galea to break the rock
    and get 1x HEAVEN'S PATH. Back to cross at go W. In next room light bottom left
    torch with Galea and exit S (if you screw up, check the plate to reset the
    puzzle). Here get 1x SECRETS OF FANG. S, then S again and you're out of this
    stupid cave (kills every Dino Gol in existence). I dunno about you, but I'd
    wait until we get outside when Lang learns Raging Fang HAR - true, you can
    learn it by reading the scroll, but Kazan won't like it. Step back on platform
    and use Deva to go back inside the cave. Go to place where we used Rivas to
    grow vines.
    Use Deva on earth patch to reach 1x JEDO METAL and 1x ATTACK BOTTLE. Now back
    to Kazan's house. So Kenj, where's the droola? Go back down the mountain.
    You'll learn how to camp.
    For the recipes Maya knows COCOA CAKE and Kazan knows KAZAN CURRY. Keep
    selecting Chat until convo becomes repetitive. If you want to have as many
    relationship-selection choices as you wish, it's important that you camp as
    much as you can. That way you can learn a lot about chrs' backgrounds and such
    - after every major event, after learning new recipe, after getting a nick etc.
    Many things can be considered as major event.
    I recommend doing a bit of combining as well. At this point I was:
    Lang LV16, Assassin Blade, Metal Jacket, Power Gloves, Battle Greaves
    Maya LV13, Gorgeous Dress, Simple Cloth Shoes
    Kazan LV25, Simple Doublet, Straw Sandals
    When breaking camp, you get 4x BEEF, 4x VEGETABLES, 4x RED PEPPER and 4x CURRY
    SET. When you reach bouldered road, use Galea on the rock. In the cave retrieve
    1x BRONZE BAROME and 1x LEAF OF DEFIANCE. Buried chest can't be opened yet.
    Finally get off the mountain.
    With this Mission 4 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M05 - STORM DOPLIN CASTLE & RETRIEVE THE AQUALITH
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    It might be worth paying a lil visit to Forest Maze - single fight here will
    award you with up to 3500 EXP, which is good for few quick levels and some
    needed cash - enemies you may encounter are Voorst, Bean Gun and Hilgigas. When
    engaging in battles, use origin attacks. When you run out of MP, go to sleep
    for free in Nohl or for measly 100 G in Darakin. When you return to Nohl now,
    there's a chance that if you talk with the kids, they tell you of how Kazan is
    scary and BOOGIE MAN NICKNAME for Kazan is yours.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T02 - DARAKIN CITADEL
    Items: Emblem of Nobility, Cooking Today, Courageous Heart
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Grocery shop is now open.
    
    -----------------------------------------------------------------------------
    GROCERY SHOP: HARESH
    Beef 80                 | Pork 60                | Poultry 40
    Vegetables 30           | Egg 30                 | Lobster 150
    Cheese 80               | Cream 100              | Bread 70
    Rice 60                 | Fruit 60               | Cooking Oil 90
    Red Pepper 500          | Spices 1000            | Herbs 400
    Miso 500                | Dessert Set 600        | Cookie Set 100
    Curry Set 200           | Chocolate 500          | Cocoa Powder 200
    Red Wine 500            | Large Rice Ball 150    | Doplin Lunch 500
    -----------------------------------------------------------------------------
    
    Also item's shop selection has improved.
    
    -----------------------------------------------------------------------------
    EQUIPMENT SHOP: SWEETHEART
    Heal Leaf 300           | Magic Powder 800       | Bronze Barome 2000
    Poison Cure 25          | Venom Cure 50          | Paralysis Cure 100
    Blind Cure 120          | Berserk Cure 200       | SpellBind Cure 400
    Plague Cure 100         | StoneCrush Scroll 1500 | IceNeedle Scroll 1500
    FlameBurst Scroll 1500  | SlicingWind Scroll 1500| Revival Elixir 2000
    Flag of Retreat 1000    | Scroll of Identity 200 | Camping Kit 1000
    Magic Potion 6000       | Attack Oil 1000        | Guard Oil 1000
    StrongMenWeakWalls 3500 | WeakMenStrongWalls 3500
    -----------------------------------------------------------------------------
    
    And accessory shop too...
    
    -----------------------------------------------------------------------------
    ACCESSORY SHOP: GREEN HILLS
    Poison Ring 3500        | Venom Ring 3800        | Eagle Ring 4000
    Faceplate 2000          | Leather Gauntlets 1000 | Cloth Headband 1000
    Gorum Hemp Cloth 150    | Zonark Weed 200        | Sodan Poison Cloth 250
    Darm Sheet Metal 200    | Black Ring 3000        | Barricade Ring 4000
    -----------------------------------------------------------------------------
    
    Credit for this tip goes to Casian's guide about making Wisdom Bangle to make
    Maya at least somewhat useful in fighting.
    Buy 1 Eagle Ring, 2 Poison Rings & 2 Black Rings. Now combine Black Ring +
    Poison Ring = Rot Ring, Black Ring + Rot Ring = Handmaiden's Ring, Handmaiden's
    Ring + Poison Ring = Guard Ring, Eagle Ring + Guard Ring = Wisdom Bangle. Give
    this to Maya and under Skills equip Special Ability defence skill.
    Weapon shop's wares are different...
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: KINGDOM ARMS
    Iron Sword 9500         | Amber Smash 12000      | Spit Guard 5800
    Leather Brace 4200      | Iron Geta Shoes 4000   | Leather-Shoulders 3900
    Silly Shoes 3700        | Black Belt Doublet 5800| Kung Fu Shoes 4000
    Fire Edge 13200         | Lizard Chest Guard 6600| Elegant Sleeves 12000
    Gold Leggings 10500     | Lizard Cloak 4500      | Hot Boots 4300
    Gold Dragon 9600        | Red Ball Shoes 5000
    -----------------------------------------------------------------------------
    JUNK SHOP: GOLD RUSH
    Rusted Sword 80         | Tattered Vest 400      | Wet Gloves 400
    Skunky Shoes 20         | Dirty Clothes 400      | Worn-Out Shoes 900
    Foul Doublet 1000       | Old Sandals 800        | Gorda Wood 80
    Zuvel Fur 100           | Morus Spring Water 50  | Noth Rock 120
    Izumo Bronze 150        | Alma Iron Ore 200      | Black Star Sand 120
    -----------------------------------------------------------------------------
    
    Examine the stash of junk behind junk shop to receive 1x EMBLEM OF NOBILITY
    (maybe you need to talk to Yan (woman in front of junk shop) and Skandel (man
    in junk shop, then start digging thru junk) first). Also, every so often when
    you examine junk hill, you may receive a crappy eq-piece or some collectible
    item. Talk with the main cook in restaurant to receive 1x COOKING TODAY. For
    the list of recipes learned press CTRL + F, then type in R90, and press Enter.
    Now you also have access to Three-Star hotel - in one of the rooms on upper
    floor you can find 1x COURAGEOUS HEART. If you have enough cash to afford 80000
    G Deluxe room, Lang learns ATOMIC HEAT recipe (best recipe which boosts all
    stats, but ingredients are hard to come by).
    Now let's revisit Gale Canyon...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D02 - GALE CANYON
    Enemies: Vulture, Rock Golem, Baki, Lyps
    Items: Venom Star, Restore Potion, Magic Bottle
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    If you enter from N side, you'll come across the grave - place Friendship Ring
    item on it. Some new items can be nailed in this area. As you stroll down the
    path, stop before making the jump over the hole  - same spot where you fought
    Lyps at start of game (BTW, you'll see a chest to the N - after 4th member
    joins the party, have that member's origin shoot the chest down from this
    position - inside the chest you'll find Golden Barome). Behind the path blocked
    by boulder you'll nail 1x VENOM STAR. There's another chest on unreachable
    platform - use Deva to pound the ground few times. When chest falls, 1x RESTORE
    POTION is yours. At first cross (if you come from S entrance) there's a path
    leading E with dirt patch at the end - you will get 1x MAGIC BOTTLE in the end.
    Visit Nohl again. Talk to Kazan, the visit Nancy in the big house in the
    kitchen. When given a choice, pick first option and Lang learns RICE BALL
    recipe, as well as receive 1x WORKING LUNCH. Now go to Darakin, enter the hotel
    and enter first room on lower floor...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D06 - THE SEWERS
    Enemies: Evil Fly, Bone Warrior, Jelly Melt, Netherkind
    Items: Red Gate key, Leaf of Sagacity, Leaf of Mentality, Maiden's Heart, Old
    Map, Leaf of Stamina, Camping Kit, Heal Leaf, Way of Rage, Venom Cure, Rot
    Ring, Stun Cure, Bule Gate Key, Unassailable Pill, Revival Elixir, Camping Kit,
    Bronze Barome, Black Ring, Quick Oil, Courageous Heart, Handmaiden's Ring,
    Scroll of Identity, Leaf of Defiance, Yellow Gate Key, StrongMenWeakWalls,
    IceNeedle Scroll, Paralysis Draught, Revival Bottle, Bronze Barome
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Go S, jump to the other side, then go E, across the bridge and around - unlatch
    the door. To your S you will find red door, which we can't unlock yet as we
    don't have the key, but it is close... Return to bridge we first crossed and
    continue E to reach next screen.
    Here go down into the canal (no water is around), then down and right and up
    the stairs. Once at the top, go right, down and left to reach the door. Go
    inside, use Galea to crash the crates for 1x RED GATE KEY. Crash E wall for 1x
    LEAF OF SAGACITY and 1x LEAF OF MENTALITY. Exit this room - now go left and up
    to receive 1x MAIDEN'S HEART (remember the electric switch door in this part
    for later!). Go back to first screen now.
    From here cross the lower bridge (unlatch the door if you haven't already),
    then go down and left to red door. Use the key and inside flip the red lever.
    Back outside go thru door you unlatched, then go left until you come to another
    door, locked from other side. Cross the sluice gate to your N, and go a bit
    right to get 1x OLD MAP. Now go left as far as you can for 1x LEAF OF STAMINA
    (at the end of path further left is another electric door - memorize it for
    later). S of last chest we opened is a sluice gate you can cross - once you do,
    go left (follow the path), across the bridge, get 1x CAMPING KIT from nearby
    chest down, enter the room a bit left, inside use Galea to break the crates for
    1x HEAL LEAF, then back outside, past the chest, go up (you'll see a part of
    broken bridge and thunder target across), then left to get 1x WAY OF RAGE. Use
    this on Kazan to get his Fists of Rage HAR.
    Retrack back to the chest where we got Leaf of Mentality, but this time go S,
    pass the stairs, use Galea to crash the crates, get 1x VENOM CURE and 1x ROT
    RING. Now go back a bit and down first stairs you come across, then immediately
    up the next stairs. Bit N you'll get 1x STUN CURE. Now go S and you'll find
    another room - Galea will smash the crate for 1x BLUE GATE KEY, and Galea will
    knock off N wall for 1x UNASSAILABLE PILL.
    Now go back to the ladder we used to enter the sewers. I know I'm walking you
    around for no reason, but it's the only way I can think of. From the ladder, go
    S, then downstairs into sewer canal, now go right and follow the canal as far
    as you can. At the end climb out via right stairs. Keep going S - you'll reach
    a black crate, with which you can't do anything for now. Instead cross bridge
    on your W, then go down until you reach crates - Galea will get you 1x REVIVAL
    ELIXIR. Back to bridge go left and follow the path - get 1x CAMPING KIT, use
    Galea to smash some crates, cross another bridge to reach next room. Galea-
    smash-crate tech gets you 1x BRONZE BAROME. Back outside, cross the bridge and
    continue left to another screen. Follow the path until you reach campsite. You
    can rest, combine some better stuff, chat etc. Don't forget to save.
    When done, enter blue door and flip blue lever. Now backtrack a bit, go down
    the stairs in sewer canal, then up the next stairs. Ahead you'll see a chest
    with 1x BLACK RING. Going down past the stairs, then taking a left will get you
    to 1x QUICK OIL. Now cross two bridges further S and unlatch the door.
    Now get back into sewer canal and take right whenever possible to get 1x
    COURAGEOUS HEART. From the chest go left, then up and up the stairs. Going down
    on this level will lead you to 1x HANDMAIDEN'S RING, while going up gets you 1x
    SCROLL OF IDENTITY and third door, which you can unlatch. I bet you saw another
    chest in sewer canal - now you can reach it for 1x LEAF OF DEFIANCE. Now go N,
    then left and up the first stairs you see for next room. Get 1x YELLOW GATE KEY
    in upper right corner (use Rivas to light green torch). Back outside go into
    sewer canal, then climb up the first stairs you see (there's a chest in which
    we got Old Map before). Keep going W - on next screen cross the sluice gate for
    1x STRONGMENWEAKWALLS and 1x ICENEEDLE SCROLL.
    Go back to last stairs you climbed, go down back in sewer canal, and then climb
    next stairs immediately - you should now be near third door we unlatched. Go S,
    downstairs into sewer canal, then S, E, S and W. Climb first stairs you see and
    enter the room - flip the red lever.
    Now enter sewer canal again, but get out at first stairs (on left side of
    canal) further S, cross the sluice gate, go W and take left turns until you
    reach yellow door. Enter it and flip yellow lever. Now back outside jump over
    th crates to other side and go down to get 1x PARALYSIS DRAUGHT. Room to your N
    has 1x REVIVAL BOTTLE. Go back outside and take a left to reach a ladder - use
    it! Somewhere in sewer canals (when they're drained) you can have Galea smash
    the crates you usually use to jump across - inside you'll find 1x BRONZE BAROME
    (sorry, but I forgot how to get this one). You're back in Darakin. Restock and
    whatever... then back down we go. Between the two doors is a shabby wall - have
    Galea punch it...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D07 - KABEL RUINS
    Enemies: Bone Warrior, Skulraptor, Stone Golem, Zurvlai, Jelly Melt, Slogar
    (BOSS)
    Items: IceNeedle Scroll, SlicingWind Scroll, StoneCrush Scroll, Camping Kit,
    Attack Booster, Adventurer's Log 1, Sage's Handbook, Flag of Retreat,
    BoltStrike Scroll, Ancient Writing, Camping Kit, Revival Bottle, Adventurer's
    Log 2, Adventurer's Log 3, Gold Key, Plague Cure
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Go up, thru the door, use Rivas to light lone unlit green torch, go up thru
    next door. Path to right is blocked for now, so you need to hike W. Use Galea-
    smash-wall tech and we get to next cross. Go W and continue going ntil you
    reach the room with 1x ICENEEDLE SCROLL. Backtrack and take first N door - in
    this room have Rivas light E torch to access 1x SLICINGWIND SCROLL. Galea
    extinguishes E toech, Rivas lights W torch to access 1x STONECRUSH SCROLL.
    Galea extinguishes W torch to unlock S door. Go back to the cross and take E
    path now. At next cross ignore door for now, instead go S and downstairs. At
    yet next cross go right, at next cross go down, at next cross right to a room
    (have Galea extinguish lone lit torch) with 1x CAMPING KIT and 1x ATTACK
    BOOSTER. Back in front of door follow this course - up, left, up into another
    door.
    Here nail 1x ADVENTURER'S LOG 1. Reading it will give you a clue. Have Rivas
    light the torches that have one of following letters: F, I, S or H. Up you go.
    At this cross go right (ignore taking the lift stone, as you don't have proper
    tools yet), then up until you hit next room. Here step on N-most switch to have
    E door open - you get 1x SAGE'S HANDBOOK (Rivas can light the torch for clue on
    where you need to step).
    Back out, go left, ignore the door on N... what's this? A cracked wall? Have
    Galea knock thru it. Take the stone lift and nail 1x FLAG OF RETREAT and 1x
    BOLTSTRIKE SCROLL. Back up with stone lift and again go left, then up. BTW, if
    you see stone statues at edges of corridors, beware! Smash them with Galea or
    else you'll be ambushed by Bone Warriors.
    There are four torches here. From N to S have Rivas light fourth and Galea
    extinguish first torch. Next room has camp site. Save and whatever... Equip
    poison protection, if you have any. Cook Kazan Curry dish. When done, exit the
    camp and go up...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - SLOGAR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 16763   | NA   | 13000   | 8192    | Demon   | Dark
    Abilities equipped: MP Thief, Stop Guard Break
    Carries: Leaf of Mysticism
    SLOGAR'S ATTACKS
    1. Extinct Fall - VS all chrs - 1 hit, spd
    2. Dust Break - VS one chr - 1 hit, phd + induces poison
    3. Rapid Blast - VS one chr - 1 hit, phd
    Note: Slogar's physicals may steal 1/16 of chr's MAX MP.
    BOSS STRATEGY
    Do not be afraid. Boss can't be harmed, Maya is out of action for three
    turns... well, maybe you should be afraid... after three turns pass, Maya kicks
    boss' ass into oblivion. Not really, but at least you can now hit it for
    damage. Single chr attacks deal up to 500 damage, Extinct Fall 250 to all. If
    you get poisoned, shrug it off (you'll just get poisoned again) - concentrate
    on killing Slogar. Heal your chrs whenever HP falls below 500 - you should have
    a bunch of Bronze Baromes. Kazan uses Cannon Blast SAR, or Fists of Rage HAR.
    Lang goes way of Raging Fang. Don't forget to combo NAR afterwards to get back
    few AP per each move. Boss ain't hard, you just need to know what it can do to
    you.
    PS: You could also consider launching Kazan's MAR, but he must have less than
    half MAX HP remaining, 100 AP and at least 100 MP. Combo for MAR is: DRLURLD
    -----------------------------------------------------------------------------
    
    After the battle go back and rest (if you wish, get all the way back to Nohl
    and going to your house, than up on the roof where there's a balcony will
    trigger scene with Maya). Now go up twice... great, we're still not out.
    Head straight N to a room with 1x ANCIENT WRITING and 1x CAMPING KIT. Exit back
    out, go W, ignore next door for now and go down corridor - when you get to five
    statues, have Galea smash them... above the lone pedestal have Galea knock down
    the wall - a secret! Smash another two statues with Galea, then get 1x REVIVAL
    BOTTLE. Back to previous corridor and up to final room of this part - Rivas
    should light torches in this order: top right, bottom left, top left, bottom
    right. 1x ADVENTURER'S LOG 2 is yours. Now go to the door I told you to ignore
    not long ago. Inside is another puzzle.
    Rivas lights the torches in this order: yellow, indigo, red, green (if you're
    unsure of the colors, check torches before lighting them). Up I go. Noooo...
    Sigh, I hate crosses... to the N is a room, where you'll find 1x ADVENTURER'S
    LOG 3. Back out we go. Room to the right is another puzzle room, but before
    that we want to collect the goodies left here... Room to the left has a puzzle
    too - remember to knock down two statues with Galea... have Rivas light bottom
    and left torches. Ooops, I forgot the key.
    Go back and now enter rightmost room with the clock puzzle. There's 12 torches
    here, positioned as clock's hours. The one pointing to the N and is already lit
    is 12 o'clock, remember that. According to Log 3's hint: have Rivas light 7
    o'clock, then light 3 o'clock, then light 5 o'clock, and finally light 2
    o'clock. Go up and get 1x GOLD KEY and 1x PLAGUE CURE. Go further up and have
    Galea knock down another wall. Now backtrack to middle room (the one with the
    statue we needed to shade so it showed 3 o'clock) and go up. Use Gold Key at
    double doors (left and right paths are useless to be taken). Up you go and up
    the ladder you go...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL
    Enemies: Doplin Reserve, Doplin Officer, Doplin Trooper, Doplin Soldier, R. the
    Brave (BOSS), Crimson Warrior (BOSS), Zoan Stoara (BOSS)
    Items: Darakin Rag-Winter, Leaf of Defiance, Boundless Love, Donsu Poison,
    Uppercrust Dessert, Prehistoric Study, Hitde Poison, Fruit of Stamina, Venom
    Blade, Dream Shake
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Oh geez, no. In the upper room take green potion if you need it, then check the
    bookshelves for 1x DARAKIN RAG-WINTER. These are all items for this level, so
    head for the stairs - your objective is to get the drawbridge down again, you
    know the way. Oh, there's 1x LEAF OF DEFIANCE behind the staircase. Now
    there're random battles in the garden.
    We're back at the castle! Lower the drawbridge, then go to town to restock if
    you need more stuff. I forgot about this earlier. Go to Green Lynx Inn and talk
    to Leon (guy behind the counter).
    
    -----------------------------------------------------------------------------
    GREEN LYNX INN
    Beef Stew 300           | Caesar Salad 200       | Cabbage Roll 150
    Tomato Risotto 120
    -----------------------------------------------------------------------------
    
    Order all four meals - Lang learns LYNX SPECIAL STEW, CAESAR SALAD, CABBAGE
    ROLL and TOMATO RISOTTO recipes. Also drop by item shop and buy few Magic
    Powders (6 or 7 should do) - they'll come in handy during next boss fight.
    After you restock, go back to Doplin Castle. Go up the stairs and thru blue
    door. Enter left room - on the table you can get 1x BOUNDLESS LOVE. Check the
    cake to have Lang learn PRINCESS CAKE recipe. Get 1x DONSU POISON from the
    chest. Drawer to the right of huge bed has 1x UPPERCRUST DESSERT. For the list
    of recipes learned press CTRL + F, then type in R91, and press Enter.
    Room on the right has these stuffs: check the bookshelf in bottom left corner
    to receive 1x PREHISTORIC STUDY and 1x HITDE POISON from the chest near the
    bed. Item hunt is over. Back to main corridor and up until you're stopped.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - R. THE BRAVE & 2x CRIMSON WARRIOR
    R.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 28067   | NA   | 20480   | 12800   | Human   | Light
    Abilities equipped: Hit Rate Up 1
    Carries: Leaf of Mentality
    RAYNOF'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Split World - VS all chrs - 1 hit, spd
    3. Rage Wave - VS all chrs - 1 hit, spd
    -----------------------------------------------------------------------------
    CRIMSON WARRIOR'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    25   | 3338    | 65   | 3600    | 2011    | Human   | Void
    Abilities equipped: Guard Up 2, Guard Break 1
    Carries: Suzna Ice Stone
    CRIMSON WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    BOSS STRATEGY
    Let's see - a motormouth like his bro, only this time he brought
    reinforcements. Crimsons have Guard Break ability, which enables them to give
    25% of damage even if you're guarding, so don't take them lightly - their
    combos can deal about 400 damage. R.'s combo is worth 600, while Split World
    gives up to 280 damage to all (Rage Wave as well). Here's the deal for quickly
    wasting this guy... Magic Powder + Flaming Fist = Victoly!
    So each turn have Lang throw Flaming Fist, Maya gives Lang Magic Powder each
    turn and Kazan uses Bronze Baromes to keep the team healthy. About ten Crimsons
    later boss falls and you get whole bunch of EXP and cash.
    -----------------------------------------------------------------------------
    
    DO NOT GO INSIDE THE CHAPEL YET. Use the save point. Now enter the chapel.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - ZOAN STOARA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 27338   | NA   | 30720   | 15000   | Demon   | Dark
    Abilities equipped: MP Thief, Stop Guard Break
    Carries: Leaf of Sagacity
    ZOAN STOARA'S ATTACKS
    1. Gusto Blow - VS all chrs - 1 hit, spd
    2. Toxic Dark - VS one chr - 1 hit, phd + induces stun
    3. Crackdown Buster - VS all chrs - 1 hit, spd
    Note: Stoara's physicals may steal 1/16 of chr's MAX MP.
    BOSS STRATEGY
    Another bozo that can't be hurt yet... Toxic Dark gets one chr for 500 damage,
    Gusto Blow and Crackdown Buster both blow all for 200 damage. Bring some Stun
    Cures or acc with Anti-Stun, if you have any. Defend/heal for three turns.
    After the scene input Maya's commands like this and exactly like this: DURL.
    This will unleash Big Bang HAR, which will enable you to hit the boss. If
    someone gets stunned, unstun him/her immediately. This fight is almost the same
    as Slogar fight, with only different status annoying you. So remember to heal
    if your HP fall to 500 or below.
    -----------------------------------------------------------------------------
    
    You've acquired 1x AQUALITH. After the battle go back to church - check behind
    the monolith for 1x FRUIT OF STAMINA. Now get back on world map. Re-enter
    Darakin again. Head for the good weapon shop - Kazan inside will receive
    HAGGLER NICKNAME and 1x VENOM BLADE. In middle of the street Maya is standing -
    pick first option, then find Nils - he's hiding below the first house on right
    side of the street when you enter Darakin. He'll give you 1x DREAM SHAKE.
    Whenever you visit the restaurant from now on, it can happen that you will be
    asked if you want a meal...
    
    -----------------------------------------------------------------------------
    RESTAURANT CHEZ SNOBBE
    Premium Deluxe Full-course Meal 50000
    Deluxe Full-course Meal 30000
    Budget Full-course Meal 5000
    -----------------------------------------------------------------------------
    
    Selecting budget meal will cause Lang to learn BALSAMIC VEGGIES recipe, while
    deluxe meal teaches LOBSTER IN WINE, and premium meal HEAVENLY BEEF recipe.
    We're done for now in Darakin, so back to Nohl.
    After the scene go to your house. Another scene - go to Galvan's room and talk
    with Galvan twice - Kazan'll obtain BOTTOMLESS NICKNAME. Now save and go to
    sleep. Next morning go up to the balcony and chat with Nancy, then go down and
    out of the house.
    With this Mission 5 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M06 - HUNT THE HUNTERS IN HUNTER'S WOOD
    ::::::::::::::::::::::::::::::::::::::::::::::::
    
    When your party is full again, head to world map and go to Hunter's Wood.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D01 - HUNTER'S WOOD
    Enemies: Saberwulf, Mad Hound, Lyps, Lyps King, Kaos Weegle, Corrosive Tusk,
    Mad Thorn
    Items: Nothing
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    While here and since Maya can finally attack, have her learn NAR: Blind Fury
    (LUR), Ice Floe (URR), Inferno (LDL), Windblade (RLU), Dark Disaster (DDU),
    Bedrock Buster (DRD), Thunderhead (RUL), Magma Mayhem (LLLD), Aqua Spear
    (RDUR), Nova Heat (LUUL), Ice Pyre (RRDD). And following SAR: Toxic Cloud
    (RUD), Ballistic Light (DDLL), Blizzard Blast (UURU), Spirit Storm (URUR),
    Skysplitter (LLRL), Gravity Crush (DUDD), Meteor Storm (DLLLR).
    Head for the place where you've had two boss battles so far. Yep, again sth
    will happen there. In first battle that issues Lang will learn Divine Bolt HAR.
    As you get to the meeting place, another battle commences. Also, many monsters
    in areas you've visited so far have been 'upgraded'.
    Now you must get back to Nohl. BTW, if you're lucky enough to run into Lyps,
    you should be more than able to kill it now - hope it drops Lyps' Tear, which
    we'll need in a while; if it doesn't, don't sweat it. On your way back tear
    thru enemies with Flaming Fist, having Maya and Kazan finish off survivors.
    Back in Nohl go to your house, then back outside. Prep for the journew well.
    Before leaving go to the pier for Nancy and talk to her. When preps are done,
    talk to either Kazan or Maya and say that you're set. Kazan has some good
    ideas... too bad Kenj got there before us...
    With this Mission 6 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::
    MISSION #M07 - OBTAIN MIZEL RED SAND
    ::::::::::::::::::::::::::::::::::::
    
    We'll start our mission by visiting Mt. Gabel again.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D04 - MT. GABEL
    Enemies: Volt Spine, Mad Thorn, Baki Master, Elegrem, Tessanova, Lyps King
    Items: Nothing
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As you reach Kazan's house, enter it. Kazan will search for our objective until
    he remembers that Kenj got what we look for. Too bad! You must find Kenj now -
    what better place to go then Darakin? You'll find him to the left of entrance
    to richer part of town. Talk to him and he'll offer to trade Mizel Red Sand for
    Lyps' Tear. If you got any so far, trade it and 1x MIZEL RED SAND is yours.
    If not, you'll need to do a bit of hunting. Kenj will say that Blowfish Weed is
    an item that attracts Lyps - Kenj also has a shop set up.
    
    -----------------------------------------------------------------------------
    GENERAL MERCHANDISE: KENJIRO
    Venom Blade 15000       | Ice Sword 16800        | Chain Jacket 10000
    Emerald Gloves 7500     | Shadow Boots 8500      | Forest Cloak 5700
    Rubber Soles 5500       | Serpent Doublet 12000  | Dark Shadow Shoes 7000
    Brass Rerebrace 4000    | Leather Hood 4000      | Leather Taping 2200
    Spider's Bite 18400     | Plate Jacket 15000     | Beast Mantle 7600
    Spiked Shoes 6100       | Leather Doublet 14000  | Fighting Shoes 9000
    -----------------------------------------------------------------------------
    Blowfish Weed 500       | Heal Potion 1000       | Magic Potion 6000
    Revival Elixir 2000     | Toxin Remedy 700       | StoneCrush Scroll 1500
    IceNeedle Scroll 1500   | FlameBurst Scroll 1500 | SlicingWind Scroll 1500
    Flag of Retreat 1000    | Scroll of Identity 200 | Stone Bangle 5120
    Assault Bangle 5200     | White Bangle 5300      | Adept Bangle 5000
    Bonus Bangle 5800       | Attack Oil 1000        | Guard Oil 1000
    Wisdom Oil 1000         | Mind Oil 1000
    -----------------------------------------------------------------------------
    
    Buy few Blowfish Weeds and one of each bangle items (Bonus Bangle has 2x Item
    Effect skill, which doubles the potency of items when used in battle). Now go
    either to Hunter's Wood, Gale Canyon or Mt. Gabel - once you get to any of
    these locations, enter Items menu and use one Blowfish Weed; effect lasts for 4
    battles. This will boost encounter rate with Lyps/Lyps King - you should be
    fast enough to take them out. Sooner or later you will receive Lyps' Tear
    collectible, which you should take to Kenj and trade for Mizel Red Sand. I
    recommend fighting Lyps for a while - beside 9000 EXP they also throw in 5000 G
    when defeated.
    Enter Darakin inn - inside you'll see Maya trying to cook; she learns PASTA
    CARBONARA recipe (after you cook Pasta Carbonara for the first time, select
    chat - Sharon will learn PIRATE PASTA recipe). With sand in your bags depart
    for Forest Maze.
    With this Mission 7 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M08 - PASS FOREST MAZE TRIAL & TALK TO REYM
    ::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    You can acquire following nicknames for Lang when combining stuff in camp...
    - by forging at least 30 weapons SWORDSMITH NICKNAME
    - by forging at least 30 armors BLACKSMITH NICKNAME
    - by making at least 30 tools ALCHEMIST NICKNAME
    - by combining at least 30 accessories CRAFTSMAN NICKNAME
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D08 - THE FOREST MAZE
    Enemies: Loghart Crab, Dino Taurus, Kocus Karcas, Bean Cannon, Mrs. Bean, Gold
    Beetle (optional), Darkfly, Lyps, Lyps King, Hanged Snail
    Items: Attack Oil, Silver Barome, Revival Elixir, Bonus Bangle, Angel's
    Blessing, Spell of Water, Wisdom Oil, Armor Bangle, Attack Booster
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As you enter Forest Maze, only way is up. In first battle that issues you will
    be taught of VAR. Here are all VAR for current chrs:
    LANG: Airborne Fury (DLURDL) - must act as second half
    Solid Strike (LRLDUD)- must act as first half
    MAYA: Shockwave (LRDULR) - must act as second half
    Pyro Fury (RLLUDR) - must act as first half
    KAZAN: Fatal Impact (RRLLDU) - must act as secod half
    Demon Crusher (ULDRUL) - must act as first half
    Need a bit of advice on how to combo VAR between chrs? You can have following
    combos now: Solid Strike + Fatal Impact, Solid Strike + Shockwave, Demon
    Crusher + Shockwave, Pyro Fury + Airborne Fury, Pyro Fury + Fatal Impact.
    Now that we've defeated the bastard, continue up. Small detour to the right
    gets you 1x ATTACK OIL. When you get to the cross on next screen, go right to
    reach 1x SILVER BAROME. Back to previous screen and go bit left for 1x REVIVAL
    ELIXIR. Continue W onto next screen. You'll come across fallen tree - use Galea
    on it; at the end of the path is 1x BONUS BANGLE. Retrack your steps back to
    the cross and up to next screen. At the cross go right. On this screen you will
    soon come to 1x ANGEL'S BLESSING. Walk over the nearby green log to reach 1x
    SPELL OF WATER (Maya learns Absolute Zero HAR). Back over the log and continue
    up - taking first patt to the E will lead you to some tree with yellow apple on
    it. Use Rivas on the tree. There's a Gold Beetle in the branches - get it down
    by standing say two steps away from tree and using Deva few times. Beetle will
    fall down, so get near it and press X to engage. After defeat you receive 30000
    G. Now go back to last cross and continue N as far as you can - eventually path
    will go W. You will notice a chest - bit further W is green log, which you can
    use to get to that chest. Inside is 1x WISDOM OIL, then continue W still. You
    will reach next cross - going down leads to camp site and a small waterfall
    (decide to have a sip of water and some HP/MP will be restored). If you decide
    to camp, return here and continue W. On next screen you will cross the river
    and come to yet another green log. Continue on S, but take first path SW to get
    1x ARMOR BANGLE. Return to green log, cross it and continue E. Break fallen
    tree with Galea, continue E. You will cross over log bridge and soon you'll
    spot apple tree from before. There's a chest with 1x ATTACK BOOSTER hidden
    behind it. Continue N and you're thru the woods.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T03 - FORGOTTEN VILLAGE, YUNO
    Shops: Weapon shop, armor shop, item shop, inn (Maya's house, for free)
    Items: Refreshing Seed, Regular Fertilizer, Donjak, Magic Bottle, Heal Bottle,
    Resurrect Bottle, Animal Meat, Physical Remedy, Lyps Seed, Crazy About Stew,
    Enjoying Gardening, Silver Barome, Monster Meat, Tatsnam Juice
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When in control, examine the drawers of Maya's house to find 1x REFRESHING SEED
    and 1x REGULAR FERTILIZER. You can have fun with planting flowers minigame
    (details in Minigames section). Take SE exit from the house and check out Yuno.
    You'll notice a snowman - you can smash this snowman repeatedly in order to
    obtain BULLY NICKNAME for Lang. But you can't do that right now, you will have
    to smash it sometime later and only when there's no kid around to work on it.
    In the storage to right of Maya's house you can find 1x DONJAK and 1x MAGIC
    BOTTLE. E-most house hides 1x HEAL BOTTLE in the drawers.
    House below the storage is weapon shop.
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: BIG BROTHER
    Crusader Heart 20000    | Steel Saber 22600      | Bone Jacket 25000
    Kaiser Knuckles 13800   | Plate Leggings 14800   | Sorcerer's Robe 24000
    Jeweled Pumps 18800     | Fiery Red Doublet 31000| Chainmail Sandals 18000
    Passion Necklace 7000   | Tough Necklace 7200    | Babble Necklace 7300
    Kilt 6000               | Feathered Hat 6000     | Leather Greaves 12000
    Skeleton Saber 24400    | Amber Cloak 28800      | Jet Black Outfit 36800
    -----------------------------------------------------------------------------
    
    House below weapon shop has these items: 1x RESURRECT BOTTLE, 1x ANIMAL MEAT
    and 1x PHYSICAL REMEDY. For finish visit two houses below Maya's house - in
    upper one you'll find grocery shop, item shop and 1x LYPS SEED (check the
    drawers).
    
    -----------------------------------------------------------------------------
    GROCERY SHOP: NORTHERN CROSS
    Beef 80                 | Premium Beef 500       | Pork 60
    Poultry 50              | Fish 50                | Shellfish 70
    Crab 200                | Rice 60                | Pasta 90
    Southern Noodles 80     | Fruit 60               | Cooking Oil 90
    Red Pepper 500          | Miso 500               | Tofu 400
    Soup Broth Set 150      | Red Wine 500           | White Wine 500
    Pie Dough 300           | Snowland Lunch 800
    -----------------------------------------------------------------------------
    
    Buy *any* ingredient and you receive 1x CRAZY ABOUT STEW. For the list of
    recipes learned press CTRL + F, then type in R92, and press Enter.
    
    -----------------------------------------------------------------------------
    ITEM SHOP: HOT MILK
    Heal Potion 1000        | Magic Potion 6000      | Bronze Barome 2000
    Spirit's Blessing 3000  | Revival Elixir 2000    | Stun Cure 80
    LightFlash Scroll 2000  | ShadowLurk Scroll 2000 | BoltStrike Scroll 2000
    Quick Escape Charm 5000 | Scroll of Identity 200 | Camping Kit 1000
    -----------------------------------------------------------------------------
    Raw Ruby 500            | Jubon Rock 150         | Broot Shell 200
    Oble Gold Dust 220      | Telma Crystal 350      | Condark Mercury 300
    Venom Star 450          | Raw Tourmaline 800     | White Stardust 450
    Unkar Stone 200         | Bodiga Silk Cloth 600  | Raw Emerald 1000
    Mauborg Iron 600        | Zestia Leaf 500        | Silver Stone 350
    Cherry-red Cloth 600    | Meezus Liquid 600      | Jonel Sap 250
    Iron Polish Powder 400  | Hellbeast Bone 300     | Meriah Crystal 800
    Holy Stone 2000         | Moble Silver Cloth 850 | Demarn Amber 900
    Vigantes Fur 1200       | Heaven Stone 1400
    -----------------------------------------------------------------------------
    
    Buy at least one unit of any stuff to receive 1x ENJOYING GARDENING. Finally
    enter the last house we haven't checked yet... Kazan is in his element. Check
    the house to find 1x SILVER BAROME, 1x MONSTER MEAT and 1x TATSNAM JUICE. Head
    for the graveyard and get Maya. Now revisit the house Kazan is in... he's
    barely able to stand. Go to Maya's and choose to sleep. New 'minigame' opens up
    - redecorating the room (find out more in Minigames section). When you wake up,
    take NW exit from Maya's and enter the cave. Rather long scene.
    With this Mission 8 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M09 - RETRIEVE THE AQUALITH... AGAIN
    :::::::::::::::::::::::::::::::::::::::::::::
    
    Your next goal is Nohl again. Before going there we have other things to worry
    about. When on WM, you'll see two new spots - Yuno, and N entrance to Forest
    Maze. For now, choose camp, then chat, combine or do whatever. Return to Yuno
    and finish scenes involving your chrs, then go to Nohl. Go to Lang's and visit
    Hawke in rightmost room to trigger a scene.
    Oooh, what a final decision! Same thing happens, whether or not you take it.
    You've acquired 1x AQUALITH. Go to WM to learn of two new spots - Kravia
    (Freecity) and Tanza (port town).
    With this Mission 9 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::
    MISSION #M10 - GAIN ACCESS TO TANZA
    :::::::::::::::::::::::::::::::::::
    
    You should prolly be going for Kravia now, but go back to Nohl and to Lang's.
    Nancy and Maya are in the kitchen for a rather tough choice, hehe. In case you
    choose any of upper two options, Maya'll get DOGGED NICKNAME.
    Back on WM head for Kravia and enter. You'll learn that you need Kravian Pass -
    damn. I guess Mission #M10 must be postponed for a while...
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::
    MISSION #M11 - OBTAIN KRAVIAN PASS
    ::::::::::::::::::::::::::::::::::
    
    Your next destination is Darakin. As you go up the street, you'll notice an
    uproar inside the inn, so go inside. Cute. Fourth party member has joined.
    Switch Sharon (starts at LV37, 10 art blocks) for Maya. Talk to Joe to have
    Sharon get MISS FICKLE NICKNAME. Weapon shop warez have changed...
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: KINGDOM ARMS
    Fang Rapier 26000       | Studded Plate 30000    | Steel Fists 16400
    Feather Boots 20200     | Amber Cloak 28800      | Scorching Boots 24000
    Jet Black Outfit 36800  | Wedge Spikes 21200     | Blue Dragon Katana 32000
    Hard Breastplate 28200  | Thick Gloves 16000     | Marine Pumps 12400
    Steel Headband 10000    | Cotton Leg Wraps 8000  | Half-gauntlets 20000
    Bandit's Bandana 28400  | Holy Basher 29400      | Blue Water Robe 34200
    Safari Outfit 42000     | Sharp Saber 42400
    -----------------------------------------------------------------------------
    
    To get more relationship-selection choices in, you'll need to get on WM and be
    camping at Darakin first, then at Yuno (only when chat doesn't produce anything
    new, move on to next map spot)... actually, camp at all spots and do chatting a
    lot. Don't forget to keep visiting old spots and see if a scene involving your
    chrs could be triggered. Return to Darakin, climb down the ladder behind junk
    shop and enter Kabel Ruins...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D06 - THE SEWERS
    Enemies: Shadow Skull, Vuran, Raver Fly, Evil Jelly, Necroskel
    DUNGEON #D07 - KABEL RUINS
    Enemies: Alza Dorgue, Shadow Skull, Vuran, Raver Fly, Kelv Sol Ma, Evil Jelly,
    Necroskel, Bone Warrior
    Items: Prison Key, Explorer's Notes 1, Quick Escape Charm, Restore Potion,
    Fruit of Defiance, Power Necklace, Paralysis Draught, Dream Necklace, Spell of
    Earth, Blind Cure, Camping Kit, Explorer's Notes 2, Explorer's Notes 3, Raw
    Alexandrite, Fruit of Stamine, Book of Fear, ShadowLurk Scroll, Revival Bottle,
    Bewitch Cure
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sharon starts with whopping 10 art blocks. Time to teach her everything she
    knows when it comes to arts...
    NAR: Slay Cutlass (RLU), Spike Anchor (UDR), Riot Flag (ULLU), Bloody Fang
    (LUDL), Rumble Spike (LUUU), Rising Stars (RDRR), Range Wave (DRDL), Blood
    Spark (DRLRU), Rave Storm (DURLR)
    SAR: Fear Galgarin (LLD), Crescent Heel (UURR), Spiral Blade (LLRU), Peach
    Surprise (DUDL), Surf Divide (RLDD)
    VAR: Phantom Burst (LDURDR) - must act as second half, Splash Rave (DDLRUU) -
    must act as first half
    MAR: Apokolips (UDLRUDU)
    I almost forgot Lang's MAR - it's Flaming Sword (URDLURD). Okay, from entrance
    to Kabel Ruins go N until a scene. Cross the raised platform, down the stairs,
    then right and up. Inside the room 1x PRISON KEY awaits. Back out go left, then
    up. Room ahead is a puzzle room and first we need to locate the clue - to do
    that, go left and into second room you'll come across. Have Rivas light both
    torches - go N. At next cross go up into next room. From left to right: step on
    4th, 1st and 3rd switch. You'll obtain 1x EXPLORER'S NOTES 1 and 1x QUICK
    ESCAPE CHARM. Have Galea smash crates for 1x RESTORE POTION. Back outside go
    left, then up, Galea knocks down the wall, then Galea destroys some statues.
    Further N you'll see a chest with a statue behind it. Just attack - it's a
    measly Bone Warrior with ambush... nothing you can't handle. Chest has 1x FRUIT
    OF DEFIANCE. Go past destroyed wall and continue S - in the room at the end is
    1x POWER NECKLACE. Now go back in the room where you needed to light two
    torches. Extinguish them and go S. Now go into the puzzle room I mentioned
    before. Read the notes for a clue or read it here - with Rivas light all
    torches that have letters which are *not* found in word SNAKE.
    Go right, ignore the lift, then N to another room. Bottom switch is already
    pressed, so leave it. Step on left one - get 1x PARALYSIS DRAUGHT and step on
    switch (I'll call it far left) found below the chest. Go back to three switches
    in middle room and step on right one. Step on far right switch. Now step on
    left and right switches in middle room - top switch appears. Step on it and
    nail 1x DREAM NECKLACE and 1x SPELL OF EARTH (Dust to Dust HAR for Maya). Go
    back to the lift you ignored before and descend.
    Arrode shoots the switch - cross to N side and ascend using another lift. In
    room to N you'll find 1x BLIND CURE. Out, then left and up to next room. From
    top to bottom: Galea extinguishes third, Rivas lights second torch. Whew, camp
    site...
    After resting go up - familiar scene? Up again and up again. I'm told that by
    examining shelves in here Maya can learn Bedrock Buster and Ice Floe NAR, but
    we already know them, hehe. Back outside go left, ignore another N room, go
    past six statue pedestals and into another puzzle room. One of possible
    solutions is: Rivas lights torches in this order - top right, bottom left,
    bottom right, top left. Rewards are 1x CAMPING KIT and 1x EXPLORER'S NOTES 2.
    Now go to the room I told you to ignore before.
    Rivas lights torches in this order: red, orange, yellow, green, blue, indigo
    and violet - go up when successful. Here go left and have Arrode shoot the
    switch. Cross the lift and go up. In this room have Galea punch middle stack
    twice and right stack once. 1x EXPLORER'S NOTES 3 is yours. Back outside notice
    candles on the wall? There's five of them. Use Galea to light them for optional
    enemy called Inferno - not too hard (has 13246 HP) and worth 32770 EXP and
    10000 G. In this area is also a chest with 1x RAW ALEXANDRITE. When done, cross
    the lift activated before and go all the way E - enter next puzzle room.
    12 and 4 o'clock are already lit. Here's the deal - Rivas lights 8 o'clock,
    Galea extinguishes 4 o'clock, Rivas lights 7 o'clock, Rivas lights 3 o'clock,
    Galea extinguishes 8 o'clock, Rivas lights 1 o'clock, Rivas lights 5 o'clock,
    Galea extinguishes 12 o'clock. In next room have Arrode shoot the switch. Cross
    raised lift and continue W, but go down at first cross. Another clock puzzle...
    Rivas lights bottom and right torches. Then Galea extinguishes right torch.
    Your reward is 1x FRUIT OF STAMINA. Go back two screens and take left path -
    again have Arrode shoot the switch. Cross the raised lift and enter the room -
    get 1x BOOK OF FEAR (use it on Sharon to have her learn Fearful Arc), 1x
    SHADOWLURK SCROLL, 1x REVIVAL BOTTLE and 1x BEWITCH CURE. Back out, pass the
    lift and up for final time. Climb the ladder...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D03 - DOPLIN CASTLE: PRISON LEVEL
    Enemies: Crimson Warrior, Golden Warrior, Bronze Warrior, B. (BOSS)
    Items: Soiled Letter, Silver Barome, Restore Blossom
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Room to the right has 1x SOILED LETTER. Nothing new here, so head for upper
    level. Use Prison Key on locked door to get 1x SILVER BAROME and 1x RESTORE
    BLOSSOM. Head for castle's middle room, where drawbridge's lever is. When you
    get here, pull the lever to get instant access back to Darakin. Save your game
    and restock if necessary - make sure you buy few Revival Elixirs and that at
    least two chrs have full AP gauge. Once ready, enter the door straight behind
    the lever. Proceed up... uh, that is a spoiler. Pick middle choice.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - B.
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 56064   | NA   | 38400   | 19200   | Human   | Void
    Abilities equipped: AP Charge
    Carries: Nomadic Necklace
    B.'S ATTACKS
    1. Burning Soul - on himself - AP Charge, fills up 30 AP
    2. Dancing Revolver HAR (6 hits) - VS one chr - phd + induces bewitch
    3. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd
    BOSS STRATEGY
    For big muscle-head he is strong. Usually he wastes first turn for Burning Soul
    - then he gets dangerous. His HAR Dancing Revolver may well down a chr - but
    that's a good thing... he can only attack one chr at a time. That's why I
    suggested buying Revival Elixirs. Start the battle with two chrs joining forces
    in VAR, while third one shoots off only his/her HAR. This alone should shave
    off about 40000 HP. Now continue the fight using NAR on B. - remember, no more
    than one chr can be attacked. But don't forget to heal downed chrs or you're in
    trouble.
    -----------------------------------------------------------------------------
    
    After the scene go down and obtain 1x KRAVIAN PASS. Yippee, we got it.
    With this Mission 11 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M10 - GAIN ACCESS TO TANZA - CONTINUED
    :::::::::::::::::::::::::::::::::::::::::::::::
    
    Back to poorer part of town go to the first house that's found behind the inn.
    Inside is a sick mother with a kid - give her Soiled Letter. Go back to WM and
    head for Kravia. With Kravian Pass under your belt access is granted.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T04 - FREECITY, KRAVIA
    Shops: Guild HQ, two restaurant, two street stalls, two weapon shops, accessory
    shop, four grocery shops, item shop
    Items: Last Dragon, Magic Bottle, Angel's Miracle, Revival Bottle, Camping Kit,
    Heal Bottle
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    First house on the left is prison. Make sure you have 100000 G with you. Talk
    to the guard, then stand near prison door and press X. Continue talking to
    prisoner until he says he wanna go home. Now talk to guard again and agree to
    pay the bail (first choice). Prisoner is free - return to Darakin into the
    house where you gave away Soiled Letter. Talk to the guy to receive 1x LAST
    DRAGON. Go back to Kravia - let's check out many shops. We'll start on the
    left, going in a circle.
    Before we really start, check out nice babe and pick *first choice*. Lang gets
    ALLEY CAT NICKNAME. Second house on the left is restaurant.
    
    -----------------------------------------------------------------------------
    TAVERN BELISIA
    Hamburger Steak 300     | Jacob Salad 220        | Blowfish Stew 500
    Yakitori Skewers 250    | Darakin-style Curry 600
    -----------------------------------------------------------------------------
    100% Pure Juice 100     | Mineral Water 200      | Ginger Ale 250
    Colondas 400            | Dear Mother 500        | Demon's Tears 800
    -----------------------------------------------------------------------------
    
    Eat all five of the meals offered to obtain GOURMET KID NICKNAME for Lang. Lang
    also learns YAKITORI SKEWERS and HAMBURGER STEAK recipes. Get to the top of
    restaurant and climb the ladder to get 1x MAGIC BOTTLE. Drop down to third
    entrance, which is the inn. It costs 120 G for one night. Further ahead is a
    weapon shop, then acc shop, then street stall, then grocery shop, and another
    street stall.
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: GIPELLI'S WORLD FAMOUS ARMS
    Gold Sword 10000        | Misfortune 34200       | Golden Vest 38000
    Elegant Sleeves 12000   | Gold Leggings 10500    | Silver Robe 41600
    Blue Leather Shoes 34300| Gold Cross 22000       | Golden Chips 15600
    Useless Toy Katana 4000 | Rusted Katana 16000
    -----------------------------------------------------------------------------
    ACCESSORY SHOP: STARRY NIGHT
    Fugitive Necklace 8300  | Savior Necklace 8400   | Doomed Necklace 7500
    Plague Orb 8200         | Savior Orb 8800        | Saintly Orb 9000
    -----------------------------------------------------------------------------
    STREET STALL 1
    Sand Mole Stew 200 (take at your own risk - your HP may decrease sometimes)
    -----------------------------------------------------------------------------
    FOOD MARKET: DARWA MUCHANA
    Cooking Oil 90          | Red Pepper 500         | Spices 1000
    Herbs 400               | Miso 500               | Dessert Set 600
    Soup Broth Set 150      | Cookie Set 100         | Curry Set 200
    Chocolate 500           | Cocoa Powder 200       | Red Wine 500
    White Wine 500
    -----------------------------------------------------------------------------
    STREET STALL 2
    Kravia Kabob 2000
    -----------------------------------------------------------------------------
    
    Now the right part remains. From N to S: Guild HQ restaurant, item shop,
    grocery shop, fish shop, butcher shop and weapon shop (above Guild HQ).
    Enter Guild HQ first - this will become part of a big sidequest, which can be
    started now. Woman behind the counter is quest referral person. Talk to her:
    she will inform you of available quests (new quests open up as you progress
    thru the story). When here, always check if you'll see a man in black armor
    sitting behind one of the desks - this is S. (if he ain't here, exit Kravia and
    reenter Guild HQ - repeat if necessary). Talk to him and make sure you pick
    *second choice* - answer with confidence. Talk to him three more times and
    he'll mention a place called Phorchoon - new map spot has opened (you need the
    ship, tho'). In this place is also fast food restaurant...
    
    -----------------------------------------------------------------------------
    DREAM BURGER RESTAURANT
    Dream Burger 600 **     | Double Dream 1200 **   | King Dream 3000 *
    Dream Fries 500 ***     | Dream Shake 300 ***    | Dream Nuggets 700 **
    Dream Sandwich 1000 *
    Whenever you order one of above foods, Anne will offer following meals:
    ***Regular Meal: Dream Burger, Dream Shake, Dream Fries 1000
    **Super Meal: Double Dream, Dream Fries, Dream Nuggets 1600
    *King-sized Meal: King Dream, Dream Fries, Dream Nuggets, Dream Sandwich 4500
    -----------------------------------------------------------------------------
    
    Now get out and let's jot down other five shops.
    
    -----------------------------------------------------------------------------
    EQUIPMENT SHOP: HOLBANE
    Heal Bottle 3500        | Magic Bottle 15000     | Silver Barome 5000
    Spirit's Blessing 3000  | Revival Elixir 2000    | Seal Cure 300
    Spellbind Cure 400      | Bewitch Cure 500       | Petrify Cure 600
    LightFlash Scroll 2000  | ShadowLurk Scroll 2000 | BoltStrike Scroll 2000
    Quick Escape Charm 5000 | Heaven's Path 1000     | Scroll of Identity 200
    Edo Steel 1600          | Liaza Magic Cloth 1200 | Dark Stone 6000
    Gold Scarab Powder 2000 | Calemb Grass 3200      | Desant Silver 2000
    Camping Kit 1000        | Heaven's Gate 3000     | Hell's Path 2000
    Restore Leaf 1000
    Checking the chest and drawers yields: 1x ANGEL'S MIRACLE, 1x REVIVAL BOTTLE
    and 1x CAMPING KIT. Buy Heaven's Gates!!! They eliminate random battles for
    about 60 seconds and for 3000 a pop that's a nice trade-off. Sometimes you
    randomly receive restorative items after finished shopping.
    -----------------------------------------------------------------------------
    FOOD MARKET: KAORI'S GREENGROCERY
    Vegetables 30           | Egg 30                 | Milk 60
    Cheese 80               | Cream 100              | Bread 70
    Rice 60                 | Fruit 69
    -----------------------------------------------------------------------------
    FISH SHOP: FRESH FROM TANZA!
    Fish 50                 | Shellfish 70           | Shrimp 100
    Lobster 150             | Crab 200
    -----------------------------------------------------------------------------
    BUTCHER SHOP: STEAK TONIGHT!
    Beef 80                 | Premium Beef 500       | Pork 60
    Poultry 40              | Animal Meat 100        | Grilled Lunch 1200
    -----------------------------------------------------------------------------
    WEAPON SHOP: GOLDEN KNIGHT
    Damascus Blade 37000    | Silver Plate 45000     | Silver Guards 30000
    Silver Greaves 34500    | White Garb 48000       | Arrest Boots 39200
    Blue Dragon 48400       | Dragon Shoes 23800     | Shock Ripper 48200
    Enamel Bustier 34600    | Spike Gloves 15600     | Flared Sandals 22000
    Knee Guards 25000       | Elbow Pads 18000       | Ruffian's Headband 30000
    Cowboy Hat 20000
    -----------------------------------------------------------------------------
    
    Pheeew. That's it... nope, there's a also a chest behind fish shop with 1x HEAL
    BOTTLE. Buy the stuff you wish, then prepare to leave. Before Kravia's S exit
    is a sign - read it to have Thunder Mine location pop up on the map. We needn't
    go there yet, so choose Tanza.
    If you go to camp now and choose chat, Maya will ask if you wanna tag along to
    do some ghost hunting. Choose yes, then complete simple scene in Kravia, go
    back to WM, choose chat and Maya gets OCCULT LOVER NICKNAME.
    Return to Darakin and enter Green Lynx inn. Inside you'll either see Sharon,
    who will learn SHRIMP AU GRATIN recipe, or Kazan, who learns FRIED VEGETABLES
    recipe.
    With this Mission 10 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::::::
    MISSION #M12 - FIND AN ALTERNATIVE SOLUTION
    :::::::::::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T05 - PORT CITY, TANZA
    Shops: Restaurant, weapon shop, item shop, black market, collectible shop, inn
    Items: Mega Fertilizer, Magic Fertilizer, Camping Kit, Wind-Handle Staff,
    Popular Edo Dishes, Restore Blossom, Raibow Capsule, 5x Camping Kit, Flag of
    Retreat, Hell's Path, Silver Barome, Way of Quake
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Great, more shops *faints*. You start at the 'pier'. BTW, new location showed
    up on the map - Darek's Haunt, but don't go there yet. Talk to Terao and Vash,
    until first mentions he'll help out by planting crop (exit and reenter Tanza to
    find Terao behind the weapon/item shop - he'll challenge you to rice planting
    contest (explained in Minigames section)). Beat him under 25 seconds and with
    bumper crop and you obtain RICE MASTER NICKNAME for Lang.
    Now you can challenge PaiPai to the contest. Defeat her under 16 seconds WITH
    bumper crop and you obtain GOD OF RICE NICKNAME for Lang as well as 1x MAGIC
    FERTILIZER.
    Then go as far left as you can for 1x CAMPING KIT. Right next to it is...
    
    -----------------------------------------------------------------------------
    BLACK MARKET: SHADY SHACK
    Poison Draught 500      | Venom Draught 800      | Plague Draught 1000
    Sleep Draught 800       | Stun Draught 600       | Paralysis Draught 600
    Smirm's Vodgai 600      | Tatsnam Juice 800      | Morus Spring Water 50
    Black Star Sand 120     | Jubon Rock 150         | Rock Demon's Tears 300
    Courageous Heart 4000   | Maiden's Heart 4000    | Condark Mercury 300
    Venom Star 450          | White Stardust 450     | Wenit Holy Water 500
    -----------------------------------------------------------------------------
    
    If you buy sth, you get 1x WIND-HANDLE STAFF. Now enter the house to the right
    of this chappy...
    
    -----------------------------------------------------------------------------
    RESTAURANT: TSUKINAMI
    Tanza Style Yakitori Skewers 250      | Tanza Style Beef Bowl 300
    Tanza Style Salmon with Rice 400      | Tanza Style Sukiyaki 500
    Tanza Style Pork Cutlet Bowl 600      | Tanza Style Sushi 800
    -----------------------------------------------------------------------------
    
    Eat each and every meal - EXOTICA NICKNAME for Lang is yours (after you finish
    starting sequences further ahead in Darek's Haunt, keep returning here... it
    may happen that Sharon will be the chef - eat all of her meals and Lang earns
    GLUTTON KING NICKNAME - additionally Sharon gains BAR LADY NICKNAME). Now back
    out and go up - you'll run into grocery shop.
    
    -----------------------------------------------------------------------------
    GROCERY SHOP: AJISAWA
    Pork 60                 | Poultry 40             | Vegetables 30
    Fish 50                 | Egg 30                 | Rice 60
    Pasta 90                | Southern Noodles 80    | Miso 500
    Tofu 400                | Sailor's Lunch 1800
    -----------------------------------------------------------------------------
    
    Buy at least one ingredient and you'll receive 1x POPULAR EDO DISHES (for the
    list of recipes learned press CTRL + F, then type in R93, and press Enter).
    Sometimes you can also randomly receive ingredients for cooking after you
    finish shopping. Now enter the house above this peddler. It's the hot spring
    'resort' and an inn - it costs 300 G for one night. If you try to enter woman's
    part of the hot spring twice, Lang obtains PEEPER NICKNAME. Furthermore, during
    your future visits to man's part of hot spring it can happen that you'll see
    Kazan looking thru a hole. Say you're interested, then *refuse* to let Kazan in
    on the party - Lang obtains PERVERT NICKNAME.
    Kid inside the inn is selling...
    
    -----------------------------------------------------------------------------
    CAKE SHOP: CAPTAIN KID
    1x Tanza Tea Cake 50    | 6x Tanza Tea Cake 280  | 99x Tanza Tea Cake 5000
    -----------------------------------------------------------------------------
    
    Further left you'll see a man standing between two doors - this is the place
    where you go into hot spring. One dip costs 300 G. Try going thru red door
    twice to obtain PEEPER NICKNAME for Lang. Near base of stairs is 1x RESTORE
    BLOSSOM. On the other side is some kind of cat which would like you to donate
    money - you can obtain items such as Heal Leaves. There's nothing of interest
    on upper floor of the inn, so go back outside. Cross the street and check out
    next house...
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: INVINCIBLE SOUTH
    Damascus Blade 37000    | War Chestplate 50000   | Holy Gloves 36500
    Dazzling Leggings 40000 | Vampire's Robe 56000   | Elemental Shoes 45000
    Sun Fighter 54600       |White Silver Shoes 32000| Demon Gleamer 54000
    Tiger Bikini 40000      | Lace Gloves 28000      | Fishnet Tights 31800
    Pauldrons 40000         | Long Underwear 24000   | Battle Sash 36000
    Silk Armband 40000      | Quantumbael 42000      | Flare Jacket 64000
    -----------------------------------------------------------------------------
    ITEM SHOP: SAIZO
    Heal Bottle 3500        | Magic Bottle 15000     | Silver Barome 5000
    Spirit's Blessing 3000  | Revival Elixir 2000    | Paralysis Cure 100
    Blind Cure 120          | Confusion Cure 150     | Berserk Cure 200
    Fear Cure 250           | LightFlash Scroll 2000 | ShadowLurk Scroll 2000
    BoltStrike Scroll 2000  | Suvick Cord 1600       | Tonki Iron Sand 6400
    Chabel Iron Ore 10000   | Purple Ice Crystal 5000| Quick Escape Charm 5000
    Heaven's Path 1000      | Hell's Path 2000       | Scroll of Identity 200
    Camping Kit 1000        | Mental Remedy 1000     | Curse Remedy 1000
    Heaven's Gate 3000
    -----------------------------------------------------------------------------
    
    That's it for this house. Back on sunlight you'll notice an odd couple below
    the house you were just in - they are Balzac and Phanta. Balzac is a sidejumper
    and will invite you to a challenge. If you win, Lang obtains SIDEJUMP HERO
    NICKNAME and 1x RAINBOW CAPSULE. For additional wins you'll get 1x DREAM
    BURGER. Below those two is a street stall with PaiPai manning the post. Her
    meals are...
    
    -----------------------------------------------------------------------------
    STREET STALL: PAIPAI'S
    Meat Bun 2000           | Meat Gyoza 1200        | Traditional Ramen 4000
    Once you manage to order all three dishes, you receive 1x PAIPAI'S LUNCH.
    -----------------------------------------------------------------------------
    
    Finally, there's small set of stairs near Phanta - use them to get to last
    house in this port. This is where a weird pair of people live. Talk to Satomi
    in upper half of the house and take her test. For answering all 10 questions
    correctly Lang gets ADVENTURER? NICKNAME, as well as receive 5x CAMPING KIT, 1x
    FLAG OF RETREAT and 1x HELL'S PATH. Hugo is the guy in blue - he'll buy most of
    the items from your inventory that count as collectibles. Sell him anything you
    don't need except for Friendship Ring! You need that ring to be able to fight
    Bubba later on in Phorchoon. As you're leaving Tanza, there's a chest with 1x
    SILVER BAROME behind town's fences. Keep reentering Tanza until you find Kazan
    in one of the rooms upstairs. Go in for a scene in which Kazan gets 1x WAY OF
    QUAKE. Use this item on Kazan, so he learns Earthshaker HAR. When you get on
    WM, head for Darek's Haunt.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T06 - DAREK'S HAUNT
    Shops: Restaurant, peddler (later in the game), inn (for free)
    Items: Restore Leaf, Revival Bottle
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Behind the house is 1x RESTORE LEAF. On the ship's right side you will find 1x
    REVIVAL BOTTLE. Here's also Ryker from Enterp... ahem, scrap that. He's willing
    to teach you Thunderflash NAR, which we already know, hehe. Now enter the house
    for a scene.
    You can sleep for free in left room upstairs. Now get on the ship. Guess
    what... we have the ship, but we don't have anything to power it with. New
    location, Drokonia, has appeared on WM. Exit and reenter Darek's haunt and
    visit the house again. Pirate in blue-striped shirt will let you play knife
    throwing minigame (explained in Minigames section) for 100 G per game - if you
    manage to land enough hits to score 50000 or more points, lang earns KNIFE
    MASTER nickname. Pirate with blue bandana is the cook.
    
    -----------------------------------------------------------------------------
    PIRATE GALLEY: SWORDS AND SOULS
    Glass of Grog 200       | Fried Turkey 400       | Jambalaya 600
    Roast Beef 800          | BBQ Veggies 1000
    -----------------------------------------------------------------------------
    
    Eat everything and Lang learns FRIED TURKEY, JAMBALAYA and BBQ VEGGIES recipes.
    Now back on WM and to Thunder Mine!
    With this Mission 12 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M13 - EXPLORE THE THUNDER MINE AND FIND THUNDERWIND STONE
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D09 - THE THUNDER MINE
    Enemies: Fiend Bulb, Hanged Shape, Shade Flower, Cloud Eater, Helgigas, Lyps
    King, Jelly Melt, Storm Idol (BOSS)
    Items: Hunter's Orb, Camping Kit, Lightning Tear, Magic Bottle, Book of Eden,
    Guardian Orb, Lightning Tear, Petrify Cure, Silver Barome, Lightning Tear,
    Lightning Tear, ThunderWind Stone, Spell of Thunder
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Clearing enemies from this point on shouldn't be a problem, I suggest following
    combos for now:
    Lang - Roaring Fang, Mountain Crusher, Chaos Strike
    Sharon - Fearful Arc, Rave Storm, Slay Cutlass
    Kazan - Fists of Rage, Lightning Kick, Fever Storm
    If you encounter party of four enemies, wipe them out with Flaming Fist.
    Stroll SE, drop down the ledge, then take S path for 1x HUNTER'S ORB. Back up,
    and continue E past the vine, then up again to get 1x CAMPING KIT. Now go back,
    climb the vines and go up to receive 1ST LIGHTNING TEAR. Back S, jump the gap
    and continue E. Camp site - when you're done, insert the 1st Lightning Tear
    into blue pedestal to the E. This is a huge circular room, with four blue
    pedestals pointing E, W, N and S. We've just activated W one.
    You now have access to N exit from this area. Here go N, use Deva on earth
    patch, then take right path at the cross to reach 1x MAGIC BOTTLE. Back to the
    cross and take left path. Have Galea smash two stones, then nail 1x BOOK OF
    EDEN from the chest. Use it on Sharon to learn Lord of Eden HAR. Back to
    previous screen and check out S exit.
    Keep going S, then take first W path to reach 1x GUARDIAN ORB. Back to main
    path and S you go until the cross. E path is unaccessible for now, so go left.
    Have Galea break the block, then use Rivas on the vines. Climb up, follow
    linear path, make few jumps, have Arrode shoot Jelly Melt, then collect 2ND
    LIGHTNING TEAR. Back to big area with four pedestals.
    Now insert 2nd Lightning Tear into S pedestal, then retrieve 1st Tear from W
    pedestal, then insert 1st tear into E pedestal. As you hike towards E exit of
    this area, you'll see a chest. Have Arrode shoot Jelly Melt above it, then nail
    1x PETRIFY CURE. Continue E, on next screen go up, use Rivas on the vines,
    climb the vines and take 1x SILVER BAROME at the end. Back down the vine
    continue on E path. When you get to a cross, ignore lower path - we need sth to
    get past the obstacle; upper road is correct choice then. Stand on stone plate
    and use Deva. Jump on stone block, then go up to find 3RD LIGTNING TEAR. Go
    down same way you got up, and now have Galea smash two stone blocks. At end of
    the path is 4TH LIGHTNING TEAR. Back to 4-pedestal screen.
    Now insert 3rd Tear into N pedestal, and 4th Tear into W pedestal to trigger a
    scene. Save your game, then go into center of the hole to engage.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - STORM IDOL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 45248   | NA   | 60000   | 30000   | Giant   | Thunder
    Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Block Thunder
    Carries: ThunderStone Shard
    IDOL'S ATTACKS
    1. Temperius - VS one chr - 1 hit, spd
    2. Branterios + Xeriahalt - VS one chr - phd
    3. Gardihon - on itself - recovers all AP
    4. Ozmarakia - VS all chrs - 1 hit, spd
    BOSS STRATEGY
    For a boss this late in the game it doesn't have that much HP, but it can hit
    hard. All of its attacks will take away between 1000 and 1700 HP, so heal if
    your HP isn't that high. Most appropriate battle tactic would be to have two
    chrs attack, while third (fastest one) heals the team with Silver Baromes. This
    of course applies if you fight honestly. For dirty victory simply launch one
    VAR, followed by third chr's flurry of HAR. One dead boss, coming up.
    -----------------------------------------------------------------------------
    
    After the battle you receive 1x THUNDERWIND STONE and 1x SPELL OF THUNDER (use
    it on Maya to learn Raging Sky HAR. Mission objective has been accomplished, so
    head back to WM via W exit. You'll need to use Deva on earth patch to be able
    to reach the high ledge just before the final exit. Now go to Darek's Haunt,
    get on the ship and talk to red-shirt pirate. If you wish, you can also enter
    the inn to find Maya with the chef making something - Maya learns CURRY
    SPAGHETTI recipe.
    With this Mission 13 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::
    MISSION #M14 - ACQUIRE THE PYROLITH
    :::::::::::::::::::::::::::::::::::
    
    Take a double guess at what are we supposed to do now, heh. Find a way in -
    according to Kenj you must visit Hill of Giants, Jinga (new map spot has
    appeared). Back out and head for Jinga as instructed. Also Kenj has set up shop
    in Darek's Haunt.
    
    -----------------------------------------------------------------------------
    GENERAL STORE: KENJIRO
    Soulbreaker 49000       | Titan's Armor 58000    | Aura Gauntlets 40000
    War Leggings 45800      | Empress Robe 63800     | Starlight Boots 49600
    Knuckle Sleeper 67000   | Gaia Soles 42400       | Impervious Blade 62200
    Cyclone Bustier 45400   | Fang Guard 30000       | Lizard Sandals 32600
    Steel Helmet Nr10 52000 | Magical Panties 32000  | Red Loincloth 54000
    Golden Tights 52000
    -----------------------------------------------------------------------------
    Heal Bottle 3500        | Magic Bottle 15000     | Silver Barome 5000
    Spirit's Blessing 3000  | Revival Elixir 2000    | Poison Cure 25
    Venom Cure 50           | Plague Cure 100        | Sleep Cure 60
    Stun Cure 80            | Paralysis Cure 100     | Seal Cure 300
    Spellbind Cure 400      | Bewitch Cure 500       | Petrify Cure 600
    Toxin Remedy 700        | Physical Remedy 1000   | Mental Remedy 1000
    Curse Remedy 1000       | Merchant's Soul 4000   | Quick scape Charm 5000
    Scroll of Identity 200  | Camping Kit 1000       | Survival Orb 9200
    Holy Orb 9300           | Hunter's Orb 9400      | Guardian Orb 10000
    Origin Orb 10500        | Angel's Miracle 10000  | Blinding Draught 800
    Confusion Draught 600   | Berserk Draught 600
    -----------------------------------------------------------------------------
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::
    MISSION #M15 - SEEK THE HELP OF GIANTS
    ::::::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T07 - HILL OF GIANTS, JINGA
    Shops: Four trade shops
    Items: Silver Barome, Blue Sky Shard, Restore Blossom, Heal Bottle, Heal
    Bottle, 1x Golden Barome, 1x Restore Leaf, 1x Restore Blossom
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As you enter, go right for 1x SILVER BAROME. Now go up and straight ahead all
    the way to end. Last member joins team - he starts at LV46 with 8 art blocks.
    If you'll decide to use him, here are his NAR, SAR and VAR.
    NAR: Disaster Master (ULR), Earthrazor (RUD), Shockforce (DRL), Whirlwind
    Attack (LDU), Tidal Wave (URDL), Full Impact (RLUD)
    SAR: Galeforce (LLU), Solid Blow (DRR)
    VAR: Soaring Axe (LLRRDU) - must act as second half, Armageddon Star (UDLLRR) -
    must act as first half
    You will receive 1x BLUE SKY SHARD and final party member. Ayne starts with
    WILD WILD BEEF and TANG O' THE SEA recipes already learned. Stone plate behind
    the chief leads to Centurion Challenge deathrow - I suggest clearing it later
    (once you succeed, Lang earns WANDER-FIGHTER NICKNAME). Woman next to stone
    plate (Timeless Brilliance) will change your nicknames or give you new ones
    when certain requirements are met. Here's the list of those nicks:
    - BLAZING HERO NICKNAME for Lang after Galea learns Blazing Smash
    - CONQUEROR NICKNAME for Lang after visiting every WM location
    - FUGITIVE NICKNAME for Lang after escaping from many random battles
    - HE OF MANY NAMES NICKNAME for Lang after acquiring most of other nicks for
    Lang
    - OUTDOORSMAN NICKNAME for Lang after camping a lot
    - SAVAGE NICKNAME for Lang after surviving many battles
    - SENSEI NICKNAME for Lang after mastering all of his arts
    - DANCING SWORD NICKNAME for Sharon after mastering all of her arts
    - THE SHINING NICKNAME for Sharon after Arrode learns Thunderbolt Bow
    - BLOODBATH NICKNAME for Kazan after mastering all of his arts
    - EARTHSHAKER FIST NICKNAME for Kazan after Deva learns Earth Charge
    - PUPPETMASTER NICKNAME for Maya after Rivas learns Glorious Mercy (although it
    should really be Overseer of Life nick)
    - SKILL EXPERT NICKNAME for Maya after mastering all of her arts
    - DESTROYER NICKNAME for Ayne after mastering all of his arts
    Leave this huge room and go down the stairs. At their base turn left and
    receive 1x RESTORE BLOSSOM. Turn back to those stairs and continue S until you
    get to rather big clearing - go left and up the stairs to reach a 'house'.
    Inside is 1x HEAL BOTTLE and 2 trade shops.
    
    -----------------------------------------------------------------------------
    TREASURE SHOP: SKY RUNNER
    Noth Rock for Rock Demon's Tears      | Sodan Poison Cloth for Jedo Metal
    Darm Sheet Metal for Zoar Hide        | Oble Gold Dust for Zorda Hide
    Merieah Crystal for Wenit Holy Water  | Holy Stone for Cress Rock
    Edo Steel for Requal White Cloth      | Liaza Magic Cloth for Iron Fang Stone
    Dark Stone for Galma Gold Dust        | Gold Scarab Powder for Vigasoma
    Calemb Grass for Gan Meteorite Iron   | Tonki Iron Sand for Yahki Holy Cloth
    Chanel Iron Ore for Ragrude Crystal   | Chibe Gold Bullion for Mad Venom
    EarthThunder Stone for Force Crystal  | Quantumbael for Trasparent Pill
    Shamshir for Blessing Pill            | Fang Rapier for Rainbow Capsule
    -----------------------------------------------------------------------------
    WEAPON SHOP: EONS OF OLD
    Red Scorpion for Strike Forge         | Gold Bikini for Beastlord Armor
    Pure White Sleeves for Omega Fists    | Gold Pumps for Duel Leggings
    Combat Outfit for Aura Cloak          | Lifespring Shoes for Wiseman's Socks
    Maiden's Robe for Leon King Doublet   | Barrier Soles for Leon Pathfinders
    Mad Triumph for Moonlight Blade       | Saint Garb for Lion Heart
    Shining Gloves for Lioness Gloves     | Dark Hunter Shoes for Emerald Sandals
    Raw Diamond for Massive Axe           | Earth Dragon Wing for Sun Fauld
    Eternal Flame for Venus Armbands
    -----------------------------------------------------------------------------
    
    Go back to big clearing and this time go right, climb the stairs, then proceed
    up to another 'house' with 1x HEAL BOTTLE and two trade shops.
    
    -----------------------------------------------------------------------------
    GROCERY SHOP: NATURE'S BLESSINGS
    Poison Cure for Fish                  | Venom Cure for Shellfish
    Plague Cure for Shrimp                | Sleep Cure for Egg
    Stun Cure for Lobster                 | Paralysis Cure for Crab
    Blind Cure for Miso                   | BlackDemon's Heart for Soup Broth Set
    Red-hot Stone for Premium Beef        | Kiness Life Water for Monster Meat
    Belkran Stone for Suspicious Meat     |Cle Meteorite Iron for Creepy Mushroom
    Sand Dragon's Eye for Huge Eyeball    | Lord Crystal for Slime Gelure
    -----------------------------------------------------------------------------
    ITEM SHOP: STAR MOURNING
    Chabu Liquid for Heal Bottle          | Barl Iron Ore for Restore Leaf
    Sevti Sheet Metal for Restore Blossom | Raw Diamond for Restore Potion
    Mad Venom for Magic Bottle            | Eben Silver Ore for Bronze Barome
    Orhalcon Stone for Silver Barome      | Holy King's Gem for Angel's Miracle
    CleMeteoriteIron for Goddess' Miracle |ChibeGoldBullion for Spirit's Blessing
    ImmortalityPotion for Angel'sBlessing | Wind Spirit Stone for Physical Remedy
    Gabnas Leather for Mental Remedy      | Yumyl God Water for Curse Remedy
    Ndiga King Stone for Panacea          | Black Opal for Boost Oil
    Kiness Life Water for Boost Bottle    | Belkran Stone for Vaccine Syringe
    -----------------------------------------------------------------------------
    
    Once you obtain at least one Belkran Stone, one Cle Meteorite Iron, one Sand
    Dragon's Eye and one Lord Crystal, return to grocery shop and trade items
    mentioned for Suspicious Meat, Creepy Mushroom, Huge Eyeball and Slime Gelure.
    Finally, with these items in your inventory go see either Kenj or Monj and talk
    to them - Lang learns MUDDY SOUP, Maya ROTTEN STEAK, Kazan EYEBALL STEW and
    Sharon SICK SHROOM SOUP recipes.
    Last 'house' holds nothing of interest. As for the stone tablets you've seen,
    here're the solutions.
    ITEM 1 - 1x GOLDEN BAROME - As soon as you enter Jinga, you'll come to a square
    clearing with four statues. Examine SE one first, followed by SW and NE
    statues. Prize is yours.
    ITEM 2 - 1x RESTORE LEAF - Go N, past the save point and now immediately right.
    Climb the stairs, but now proceed S. You'll see two statues come into the view
    - touch the right of the two. Go back N, but stay on the same level! Between
    stairs leading further up you'll see that you can get access to a line of four
    statues - touch the second one. Now head for the N-most staircase. Touch the
    first statue on the right, if we start counting from the top. Now recall the
    four statues from first square clearing? Go back there and touch NW one.
    Finally go N, past the save point, immediately left (you'll pass Ayne), climb
    the stairs and then examine the first statue you come across. Prize is yours.
    ITEM 3 - 1x RESTORE BLOSSOM - Head for the N-most stairs. Now touch second
    statue on the right, bottom statue on the left and bottom statue on the right
    side (don't forget that I'm counting from the top).
    
    Leave and go to Drokonia. Sometime now a guy named Monjiro has set up his
    premises in Nohl - unfortunately he doesn't hold anything for now. Now I'll
    list the nicknames obtained for cooking in camp...
    LANG: Cook any meal/s three times for PLAYING COOK NICKNAME, cook any meal/s 15
    times for STUDENT COOK NICKNAME, cook any meal/s 30 times for PRO COOK
    NICKNAME, cook all meals at least once for MASTER COOK NICKNAME.
    KAZAN: Cook any meal/s three times for DULL KNIFE NICKNAME, cook any meal/s 15
    times for SMOOTH KNIFE NICKNAME, cook any meal/s 30 times for FREELANCE KNIFE
    NICKNAME, cook all meals at least once for TOURING KNIFE NICKNAME.
    MAYA: Cook any meal/s three times for SORTA CHEF NICKNAME, cook any meal/s 15
    times for TRAVELING CHEF NICKNAME, cook any meal/s 30 times for GOLD CHEF
    NICKNAME, cook all meals at least once for GOD OF CHEFS NICKNAME. Also, once
    Maya has gained Traveling Chef nick, go to Kravia and enter the restaurant.
    Maya will learn BOLOGNESE recipe as well as gain GOOD WIFE NICKNAME.
    SHARON: Cook any meal/s three times for DISHWASHER NICKNAME, cook any meal/s 15
    times for SAKURA CHEF NICKNAME, cook any meal/s 30 times for SHARP CHEF
    NICKNAME, cook all meals at least once for SEXY CHEF NICKNAME. Also, once
    Sharon has gained Sakura Chef nick, go to Kravia and enter the restaurant.
    Sharon will learn CLAM CHOWDER recipe.
    AYNE: Cook any meal/s three times for BARELY A COOK NICKNAME, cook any meal/s
    15 times for AVERAGE COOK NICKNAME, cook any meal/s 30 times for PRO COOK
    NICKNAME (yep, same nick as Lang), cook all meals at least once for SUPER COOK
    NICKNAME. Also, once you cook Ayne's Brownies meal, choose chat afterwards and
    Ayne gets SWEET TOOTH NICKNAME.
    There's still more to it. With Ayne in tow return to Nohl and talk with kids
    you'll see bunched up around Ayne - MR. GIANT NICKNAME for Ayne is yours. Your
    'friend' Dein has been practicing... in sidejumping. Beat him to obtain
    SIDEJUMP KING NICKNAME for Lang as well as Heaven't Secret.
    
    As we have all party members at last, it would be cool to retrace to previous
    dungeons and clear up any loose chests we forgot.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D04 - MT. GABEL
    Enemies: Volt Spine, Mad Thorn, Baki Master, Elegrem, Tessanova, Lyps King
    Items: Headset
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As soon as you enter, go up and break the rock with Galea. In the cave switch
    to Ayne and uproot the chest to find 1x HEADSET inside.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D02 - GALE CANYON
    Enemies: Helvermin, Baki Master, Bronze Golem, Lyps King
    Items: Golden Barome
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Enter from N side - as you stroll down the path, stop before making the jump
    over the hole - same spot where you fought Lyps at start of game. You'll see a
    chest to the N - have Arrode shoot from this position, then proceed further and
    break the rock with Galea. Inside knocked off chest you'll find 1x GOLDEN
    BAROME.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D06 - THE SEWERS
    Enemies: Shadow Skull, Vuran, Raver Fly, Evil Jelly, Necroskel
    Items: Paralysis Cure, Fruit of Swiftness, Fame Oil, Earth Axe, Heal Bottle,
    Angel's Miracle, Burning Heart, Invincibility Pill, Forest Cloak, Leaf of
    Defiance, Foul Doublet, StoneCrush Scroll, Boost Bottle
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Enter the sewers thru entrance behind junk shop. Now go past entrance to Kabel
    Ruins and jump over to next side. Above you'll see a black block that can be
    pushed only by Ayne. Keep going E to cross the bridge, then go up and pass blue
    sluice gate, in the canal, then immediately out, then proceed S and you're at
    the block. Push it and enter the room for 1x PARALYSIS CURE and 1x FRUIT OF
    SWIFTNESS.
    In the area where red sluice gate is (sorry I can't give detailed instructions,
    but I really don't wanna bother with sewers again) you'll find another black
    block. Push it with Ayne, then enter the room and get 1x FAME OIL and 1x EARTH
    AXE.
    In E-most area of the sewers (where we got Red Key) you have seen thunder
    switch door. Stand on the tip of broken bridge below that door and have Arrode
    shoot it. You can now access... empty room? Have Galea knock down N wall for 1x
    HEAL BOTTLE and 1x ANGEL'S MIRACLE.
    Another thunder switch door is found in NW part of sewers. Like before, stand
    on tip of broken bridge below the door and have Arrode shoot it. 1x BURNING
    HEART and 1x INVINCIBILITY PILL are yours. In same part of sewers where twp
    bridges are close to each other, keep going S (water MUST be raised) until you
    come to broken bridge, connected by two boxes. Jump over it and claim 1x FOREST
    CLOAK and 1x LEAF OF DEFIANCE.
    To get another two chests... red lever's water must be flooded, while yellow's
    and blue's must be drained. You also need to flip second red lever in down
    position. Access to chests containing 1x FOUL DOUBLET and 1x STONECRUSH SCROLL
    is granted a bit SW from hotel sewer entrance. Now go and drain water using red
    lever. Very closely to red sluice gate is chest with 1x BOOST BOTTLE, to which
    you have access to now. Item hunt is completed.
    And lastly, remember the guy selling crap in junk shop? I haven't mentioned
    this yet, but I might as well. Sometimes when you finish the browsing, he asks
    you if you want to buy grab bags. Regular costs 2000 G, incredible 20000 G, and
    super-incredible 200000 G! Most of the time you'll get restorative items and
    status-lifting items, but if you're lucky, you might score some stat raising
    items as well (that is leaves and fruits).
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D09 - THE THUNDER MINE
    Enemies: Fiend Bulb, Hanged Shape, Shade Flower, Cloud Eater, Helgigas, Lyps
    King, Jelly Melt
    Items: Old Mattock, Ascetic's Orb, Magic Bottle, Vampire Symbol, Resurrect
    Bottle, Angel's Blessing, Vaccine Syringe, Magic Transformer
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Enter the big area where you fought Storm Idol in the middle. Take S exit and
    venture into SE corner. Have Ayne push the block and gain access to 1x OLD
    MATTOCK, 1x ASCETIC'S ORB and 1x MAGIC BOTTLE. Back to big round area, where
    you should go E now.
    On next screen ignore the vine and at the cross go down. Have Galea destroy one
    block, Deva lowers stone pillar, step on that pillar, Deva rises stone pillar,
    Ayne pushes the block, jump on two rocks E, Arrode shoots Jelly Melt, drop down
    on rock Ayne pushed, Rivas grows vines, climb the vines...
    Loot chests for 1x VAMPIRE SYMBOL, 1x RESURRECT BOTTLE, 1x ANGEL'S BLESSING, 1x
    VACCINE SYRINGE and 1x MAGIC TRANSFORMER.
    
    With this Mission 15 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M14 - ACQUIRE THE PYROLITH - CONTINUED
    :::::::::::::::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D10 - VOLCANIC ISLE, DROKONIA
    Enemies: Bloodfeather, Garv Su Trah, Abysgigas, Pyro Heretic, Lava Drake,
    Verktora, Blaze Wheel, Lyps King, E. & M. (BOSS), Val Kenus (BOSS), Var Kurtz
    (BOSS), Var Zelph (BOSS)
    Items: Fame Bottle, Mind Bottle, Gold Symbol, Camping Kit, Spell of Fire,
    Heaven's Teachings, Creepy Mushroom, Silver Barome, Last Hit Symbol, Attack
    Transformer, Silver Barome, Sage Symbol, Warlock Symbol, Life Syringe, Physical
    Remedy, Fame Bottle, Vampire Symbol, Life Syringe, Petrify Draught
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Bring some acc that reduce dark and light damage, an acc with 2x Item Effect
    skill, as well as some acc that prevent spellbind and venom (Antivenom *is*
    crucial). You'll be grateful you did. As you enter, just go right. In new area
    examine the huge stone. After scene climb the stone and go N. At first cross
    take N path, at 2nd cross go W first. In this room stand right of stone block
    and use Ayne to push it on stone plate. Step on stone plate and use Deva.
    Finally stand below stone block and use Ayne to push it on the switch. Enter
    the teleport and receive 1x FAME BOTTLE and 1x MIND BOTTLE. Now go back to 2nd
    cross and take E path. At 3rd cross take SE path to get 1x GOLD SYMBOL. Back to
    3rd cross and continue NE.
    You will come to a stone pillar - use Deva to lower it and nail 1x CAMPING KIT
    and 1x SPELL OF FIRE (use it on Maya to learn Dancing Flames HAR). Step on
    stone pillar and use Deva to get on higher ledge. Here go left, but then drop
    down two ledges to acquire 1x HEAVEN'S TEACHINGS (use it on Ayne to learn
    Firestorm HAR) and 1x CREEPY MUSHROOM. Back to stone pillar, use Deva twice to
    reach high ledge again, go left and then up.
    A room with three pushable stones - I'll refer to them as bottom, left and
    upper stones. First push bottom one up (with Ayne), then push upper stone down.
    This will grant you access to teleport on W side of the room. You'll find 1x
    SILVER BAROME and 1x LAST HIT SYMBOL. Back to previous room, which you must
    exit and reenter to reset stones' positions. Now push left stone right, then
    bottom stone up. Get out of here via N exit. Camp site - refresh and save, then
    continue N. Step into teleporter.
    Go up and left to receive 1x ATTACK TRANSFORMER. Then go right and take the
    door. You have upper, middle and lower crystals. Switch to Ayne and push upper
    crystal left, then up. Then push middle crystal left and up and finally bottom
    crystal left. Back outside step on other teleporter to get down.
    Here there will be another door. Inside have Ayne push right crystal left, then
    up. Now have Galea break the rock, and then have Ayne push bottom crystal up.
    Enter the teleport for 1x SILVER BAROME and 1x SAGE SYMBOL. Go back out, left
    and into another teleport. When down, go right, ignore the hole and then enter
    the door far right.
    Top crystal will be called C1, middle C2 and bottom crystal C3. Upper stone
    block you can move around will be S1, lower S2. Let's start: Push S1 left, push
    C3 right, push C3 up, push C3 left, push S2 up, push S1 two times right, push
    C1 right, push C1 down, push S2 left, push S2 down, push C2 right, push C2
    down, push C2 left. Enter the teleport for 1x WARLOCK SYMBOL and 1x LYFE
    SYRINGE.
    Go back out and enter the hole you ignored before. Camp site - SAVE! Make Kazan
    Curry dish to increase your chances against upcoming boss. When ready, go up
    and engage!
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - E. & M.
    E.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 78239   | NA   | Check M.| Check M.| Human   | Dark
    Abilities equipped: Hit Rate Up 1
    Carries: Prosperous Symbol
    E.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Sharp Viper HAR (1 hit) - VS one chr - 1 hit, phd
    3. Combo attack + Argent Flash HAR (3 hits) - VS one chr - phd
    4. Curie Dance HAR (8 hits) - VS one chr - phd
    5. Anje's Song HAR (8 hits) - VS one chr - phd
    6. Dark Smash - VS all chrs - 10 hits, dark spd + induces spellbind
    -----------------------------------------------------------------------------
    M.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 90754   | NA   | 123537  | 41812   | Human   | Light
    Abilities: Guard Up 1, Hit Rate Up 1
    Carries: Gold Symbol
    M.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Rapture - on herself - STR is increased
    3. Combo attack + Present Play HAR (4 hits) - VS one chr - phd
    4. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd
    5. White Melody - VS all chrs - 1 hit, light spd + induces venom
    BOSS STRATEGY
    This is a hard boss battle. I'll note down first damage they can do to you so
    you know just how much you can withstand: E.'s combo attacks hit one for 600
    damage, combo attack + HAR give one chr up to 1500 damage, HAR alone also
    strikes one chr for up to 1500 damage and Dark Smash strikes all chrs for 1200
    damage and gives spellbind.
    When it comes to M., don't take the attacks lightly as well: White melody
    strikes all chrs for around 1000 damage and venoms them. Combo attacks alone
    can take away 600 HP from one chr, but if followed by HAR, up to 2500! Hope
    that you don't see Rapture, which increases M.'s STR.
    Between choosing what's more annoying I decided for venom status, therefore I
    recommend taking out M. first (bring Antivenom and Anti-Spellbind eq-pieces.
    Not being able to heal is more pestering than not being able to use arts. If
    you have any Attack Transformers (no AP is consumed during next turn) or other
    items that affect AP consumption/gain, now is one of rare opportunities when
    it's good to use them.
    Assign fastest member as the healer - use Silver Baromes. For first turn
    unleash VAR against E., followed by third chr's HAR fury. Take the punishment
    (it is possible that you'll be smashed and melodied during first turn already -
    if this leaves you hanging with around 300 HP and you're both venomed and
    spellbound, and you don't have anything around which might heal you and remove
    statuses at the same time [Ultimate Miracle & Co.], there's almost 90%
    possibility battle is lost) of your enemies' attacks. With this M. should have
    lost about 60000 HP. To finish M. off, use Point card, which has at least 40000
    points on it - if you have 99999 points on Point Card, even better... M. is out
    with one snap of the fingers. Don't forget to heal at start of second turn.
    Now only E. remains, and (with danger of being venomed out of the way) he's an
    easy opponent. Sure E. can spellbind you, but you can heal lost HP (were you to
    eliminate E. first, you'd need to keep healing venom first, and then lost HP).
    Keep hacking away on your way to victory.
    -----------------------------------------------------------------------------
    
    After they're defeated, go back and save, the use the teleporter. When you
    appear, check behind you for 1x PHYSICAL REMEDY and 1x FAME BOTTLE. Hike N
    (beware of differently colored ground [you'll know when you see it] as it can
    happen you'll get struck with some 'jumping' lava - it hurts if that happens)
    and take right path at the cross. You'll come across 1x VAMPIRE SYMBOL. Proceed
    N (ignore left path, as it leads back to where you started this area) and when
    you're just about to leave it, go E - hop over to next path. At the end you'll
    receive 1x LIFE SYRINGE. Now retrack and take the exit from before. On next
    screen follow the path, then take left path to get 1x PETRIFY DRAUGHT. Back on
    main path and go N to reach another camp site. Save your game now - check your
    equipment to see if you have any Fire Guard abilities. Oh and cook some Kazan
    Curry to increase MAX HP - if you don't have ingredients necessary, cook some
    other dish that increases MAX HP (to stand moderate chances chrs' HP should
    exceed 2500 HP). If even that isn't possible and you get killed by upcoming
    boss, either level up or go buy necessary ingredients. When prepped, up you go.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - VAL KENUS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 86028   | NA   |ChekKurtz|ChekKurtz| Demon   | Fire
    Abilities equipped: Fire Guard, Add Fire
    Carries: Ultimate Miracle
    VAL'S ATTACKS
    1. Lava Storm - VS one chr - 1 hit, fire spd
    2. Val Kenus is looking for an opening! - prepares for Nova Blast
    3. Nova Blast - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    BOSS BATTLE - VAR ZELPH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 142273  | NA   |ChekKurtz|ChekKurtz| Demon   | Fire
    Abilities equipped: Fire Guard, Add Fire
    Carries: Heaven's Gate
    ZELPH'S ATTACKS
    1. Titan Fist - VS all chrs - 1 hit, fire spd
    2. Mad Howling (Var Zelph saves power!) - prepares for Meteor Breath
    3. Meteor Breath - VS all chrs - 1 hit, fire spd
    4. Volcano Storm - VS one chr - 1 hit, fire spd
    -----------------------------------------------------------------------------
    BOSS BATTLE - VAR KURTZ
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 52217   | NA   | 198609  | 50000   | Demon   | Fire
    Abilities equipped: Fire Guard, Add Fire
    Carries: Heal Bottle
    KURTZ'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Lava Storm - VS one chr - 1 hit, fire spd
    BOSS STRATEGY
    Boss' attacks and damage estimates are as follows: Lava Storm hits 1600 vs one
    chr, Nova Blast 2000 to all, Titan Fist 2000 to all, Meteor Breath 2000 to all,
    Volcano Storm 2500 to one - that is, if you don't have any Fire Guard stuff. It
    will be imperative to heal almost every round to recover lost HP.
    To start the fight, do NOT use any VAR on first boss - save it for second
    round. For this fight use trusted tech - start the combo by HAR and finish it
    with two or three NAR which will give back AP you spent on HAR. By now your
    chrs are already so high in level that you should see about 10000 HP being
    eaten away from boss life gauge. Fastest chr must be assigned as the healer so
    you will be at full power at start of each round. Damage estimates written
    above should help you decide whether you want to heal or not.
    After Kenus falls, there will be a scene and second part of battle is on. This
    time you have two targets - immediately launch VAR vs Kurtz to eliminate it
    (luckily it doesn't have much HP). Zelph is mostly souped up version of Kenus -
    inspite of Mad Howling, with which Zelph saves power (not!), damage it does is
    same as with Titan Fist. What you should worry about is Volcano Storm - if
    fastest chr, who is assigned as the healer, gets it, you're in a bit of
    trouble. Remedy the situation by having one of remaining two chrs use revival
    item on downed chr, and third one using Silver Barome on the whole team. Aside
    from that, I see no other danger here - keep your HP up at all times, launch
    VAR when you can... soon you will win.
    -----------------------------------------------------------------------------
    
    You've acquired 1x PYROLITH. When in control again, go down and enter the magic
    circle to be transported to dungeon's entrance.
    With this Mission 14 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::
    MISSION #M16 - REACH THE WIND TOWER
    :::::::::::::::::::::::::::::::::::
    
    Your party members suggest going to Jinga - do just that. Talk with Chief and
    he'll tell you need to find sth that flies. New map spot opens up, Ellsworth.
    Ask around huh? Maybe Joe will know sth. So let's go to Darakin - here visit
    the inn. Unless you know what to do, bring 1500 G with you. You'll learn of a
    grand prize at Phorchoon Tournament.
    Now it is time that we get ahold of a loooot of cash and becoming invincible.
    Process will take about an hour or so, so brace yourself. First thing you do is
    to go either Darek's Haunt or Nohl. Talk with either Kenj or Monj (you don't
    need to buy anything) and they'll tell you of the Secret Market.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T09 - THE SECRET MARKET
    Features: Weapon shop, armor shop, item shop, acc shop
    Items: None
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Here's four smiley-guys. From left to right, here're the warez...
    
    -----------------------------------------------------------------------------
    ACCESSORY SHOP: MOMOJIRO
    Lucky Jewel 3000        | Charge Jewel 3100      | Winner's Jewel 3150
    Rot Ring 3500           | Handmaiden's Ring 3480 | Valor Ring 3500
    Armor Bangle 6000       | Wisdom Bangle 6120     | Banshee Bangle 6500
    Dream Necklace 8000     | Fugitive Necklace 8300 | Doomed Necklace 7500
    Hunter's Orb 9400       | Guardian Orb 10000     | Live-giving Orb 9600
    Seeker's Symbol 11600   | Prosperous Symbol 12000| Warlock Symbol 12000
    Redeeming Symbol 11000  | Hit Badge 15200        | Holy Badge 16200
    Gremlin Badge 16600     | Extract Badge 16800    | Gladiator Ribbon 17000
    Healing Ribbon 18000    | Winged Ribbon 18200
    -----------------------------------------------------------------------------
    WEAPON SHOP: SANJIRO
    Hero Blade 2000         | Heavy Cleaver 4800     | Spider's Bite 18400
    Holy Basher 29400       | Scarface 45400         | Deva's Sword 54300
    Mad Triumph 56200       | Impervious Blade 62200 | Red Scorpion 74600
    Endgame Katana 88400    | Wind Slicer 130000     | Bloodthirsty Axe 71000
    -----------------------------------------------------------------------------
    ARMOR SHOP: SHIMAJIRO
    Spit Guard 5800         | War Chestplate 50000   | Life-Armor 94000
    Cyclone Gauntlets 12500 | Aura Gauntlets 40000   | Black Gauntlets 73200
    Whirlwind Shoes 12500   | Dazzling Leggings 40000| Shoes of Virtue 82000
    Beast Mantle 7600       | Dark Princess 108000   | Spiked Shoes 6100
    Shadow Leapers 90000    | Safari Outfit 42000    | Lightning Outfit 96000
    Forest Boots 24000      | Steel Shoes 62000      | Laminated Plate 50200
    Silver Bikini 71500     | Plate Gloves 36200     | Stone God Gloves 59000
    Pirate Boots 38000      | Steel Platforms 62800  | Silver Fauld 93000
    Guardian Armbands 87000
    -----------------------------------------------------------------------------
    ITEM SHOP: TORAJIRO (Medicinal items)
    Heal Powder 100         | Heal Leaf 300          | Heal Potion 1000
    Heal Bottle 3500        | Restore Potion 12000   | Magic Powder 800
    Magic Potion 6000       | Magic Bottle 15000     | Bronze Barome 2000
    Silver Barome 5000      | Spirit's Blessing 3000 | Angel's Blessing 10000
    Goddess' Blessing 16000 | Panacea 5000           | Magic Booster 10000
    Attack Booster 10000    | Burning Heart 3000     | Courageous Heart 4000
    Maiden's Heart 4000     | Sage's Handbook 4000   | Merchant's Soul 4000
    Quick Escape Charm 5000 | Scroll of Identity 200 | Hitde Poison 6000
    Dekna Poison 6000       | Donzu Poison 6000      | Hakshi Poison 6000
    -----------------------------------------------------------------------------
    ITEM SHOP: TORAJIRO (Cheap materials)
    Gorda Wood 80           | Zuvel Fur 100          | Noth Rock 120
    Izumo Bronze 150        | Alma Iron Ore 200      | Gorum Hemp Cloth 150
    Zonark Weed 220         | Sodan Poison Cloth 250 | Raw Ruby 500
    Jubon Rock 150          | Broot Shell 200        | Oble Gold Dust 220
    Telma Crystal 350       | Condark Mercury 300    | Venom Star 450
    Raw Tourmaline 800      | White Stardust 450     | Unkar Stone 200
    Bodiga Silk Cloth 600   | Raw Emerald 1000       | Maubourg Iron 600
    Zestia Leaf 500         | Silver Stone 350       | Cherry-red Cloth 600
    Meezus Liquid 600       | Jonel Sap 250          | Iron Polish Powder 400
    Hellbeast Bone 300
    -----------------------------------------------------------------------------
    ITEM SHOP: TORAJIRO (Expensive materials)
    Moble Silver Cloth 800  | Demarn Amber 900       | Nervel Carcass 1400
    Lonkon Powder 800       | Cib Silver Crystal 2000| Gelatin Oil 1600
    Edo Steel 1600          | Liaza Magic Cloth 1200 | Dark Stone 6000
    Gold Scarab Powder 2000 | Suvick Cord 6400       | Tonki Iron Sand 6400
    Chabel Iron Ore 10000   | Barl Iron Ore 5200     | Secti Sheet Metal 3600
    Guwo Solution 6400      | Vigasoma 8000          | Gan Meteorite Iron 10000
    Yahku Holy Cloth 6400   | Ragrude Crystal 8000   | Force Crystal 10000
    Earth Dragon Wing 12000 | Fargoh Cloth 15000     | Holy King's Gem 12000
    Immortality Potion 13000| Black Opal 12800       | Miraculous Vaunusk 40800
    Evil Jungo Stone 44000
    -----------------------------------------------------------------------------
    
    Phew, that was a lot of shops. You need to do following steps for lotsa cash.
    STEP 1: Buy as many Earth Dragon Wings as you can (12000 G for one).
    STEP 2: Go to Jinga and trade those wings for Sun Faulds (left 'house').
    STEP 3: Return to Secret Market, sell Sun Faulds, you'll get 32500 G back.
    So you make 20500 profit per one unit x 99 = 2029500 G profit. About 5000000 G
    will be a nice start. Now depart for Phorchoon.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    TOWN #T08 - PARADISE ISLE, PHORCHOON
    Features: Roulette, Slots, Fortune Reader, Auction House, Battle Arena
    Items: None
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    As you enter, go up. After the scene you will be in the main area (if by chance
    you see Kazan talking with one of the three girls in round booth, talk to him;
    when given a choice, choose to help Kazan to get him PLAYBOY NICKNAME). To your
    left is auction house - here bid the highest for 8 items classified as artwork
    to obtain ITEM COLLECTOR NICKNAME for Lang... if you have the cash for it, of
    course. Also examine the table with snacks and Lang learns CLUB SANDWICH
    recipe.
    To your right you'll find the casino and ahead is battle arena. Extremely N you
    will find Chai, man who thinks can teach you Thunder Moon SAR.
    Firstly go right into casino. At extreme right talk to woman behind the counter
    and pick first choice to change G into coins. Waste 1800000 G for 18000 coins.
    Now pick second choice...
    
    -----------------------------------------------------------------------------
    Wool Bedspread 80       | Diamond Temple 50      | Priscilla Poster 60
    Pink Carpet 200         | Tekecha Plant 50       | Obsidian Table 315
    Big Bear 56             | Hitde Poison 50        | Dekna Poison 50
    Golden Barome 80        | Way of Thunder 6000    | Book of Rose 6000
    Ultimate Blessing 220   | Angel's Miracle 80     | Bewitch Draught 15
    Petrify Draught 25      | Kamikaze Ribbon 160    | Master's Ribbon 165
    The Royal Gourmet 6000
    -----------------------------------------------------------------------------
    
    Remember! All prizes are in *coins*, NOT G. Buy 1x WAY OF THUNDER, 1x BOOK OF
    ROSE and 1x THE ROYAL GOURMET. You've now collected 5th cook book and here are
    all the recipes you can gain from these:
    - R90 - COOKING TODAY: Lang BACON AND EGGS, Maya BEEF SANDWICH, Kazan SPICY-HOT
    SALAD, Sharon SPANISH OMELET and Ayne CUSTARD.
    - R91 - UPPERCRUST DESSERT: Lang PANCAKES, Maya CHOCOLATE PIE, Kazan STRAWBERRY
    SWEET, Sharon APPLE PIE and Ayne BROWNIES.
    - R92 - CRAZY ABOUT STEW: Lang SUKIYAKI, Maya CHEESE FONDUE, Kazan SPICY CRAB
    BISQUE, Sharon UDON NOODLES and Ayne POT-AU-FEU.
    - R93 - POPULAR EDO DISHES: Lang PORK CUTLET BOWL, Maya ALMOND FLOAT, Kazan
    SASHIMI DELUXE, Sharon UNI BOWL and Ayne BAKED CRAB SHELL.
    - THE ROYAL GOURMET: Lang SIRLOIN STEAK, Kazan ODEN STEW, Maya BEEF STROGANOFF,
    Sharon BOUILLABAISSE and Ayne SUNNY MELODY.
    Use the first on Kazan to learn Hyper Blast HAR, and use the other on Sharon to
    learn Windmill Rose HAR. Now head for battle arena and save the game at nearby
    save sphere. There's prizes here too...
    
    -----------------------------------------------------------------------------
    Holy Badge 140          | Gremlin Badge 140      | Gladiator Ribbon 150
    Magician's Ribbon 150   | Red Loincloth 320      | Leather Panties 480
    Iron Fists 602          | Steel Helmet Nr10 300  | Sixteenth Night 1200
    Magical Panties 240     | Last Element 800       | Guardian's Arm 820
    Glaring Leggings 660    | Saint's Garb 680       | Boots of Wisdom 230
    Leon King Doublet 600   | Gaia Soles 300         | Night Striker 1400
    Dynamite Bikini 560     | Aura Arms 525          | Wing Heels 500
    Giant Flash Axe 640     | Silver Fauld 630       | Guardian Armbands 600
    -----------------------------------------------------------------------------
    
    When you're done shopping, approach the counter at your left. Speak with the
    girl and select first choice. Even though you can choose who will take the
    test, only Lang can go for this one. LET'S DO IT!
    Round 1: Dark Jackal
    Round 2: Dangerous Zone
    Round 3: Wasteland Outlaw
    Round 4: Gormekila
    Round 5: Helhound
    Round 6: Beefcake
    Round 7: Dark Executioner... TA-DAAAAAH!
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - GORVA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 50000   | NA   | None    | None    | Chitin  | Earth
    Abilities equipped: Anti-Paralysis, Anti-Petrify, Antivenom, Antidote
    Carries: Nothing
    GORVA'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison
    2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom
    BOSS STRATEGY
    Fairly simple fight. Most attacks I ever received were physicals for about 500
    damage and occassional poison status. Otherwise it was easy, so just hack away.
    -----------------------------------------------------------------------------
    
    No matter what you choose, you must do battle!
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - THE BLACK SWORDSMAN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 101075  | NA   | 30000   | 40000   | Human   | Dark
    Abilities equipped: Guard Break 1, No Guard Break 1, Halve Special
    Carries: Immortality Potion
    BLACK'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ultimate Fang HAR (1 hit) - VS one chr - phd
    3. Combo attack + Thunder Fang HAR (2 hits) - VS one chr - phd
    4. Combo attack + Assault Fang HAR (7 hits) - VS one chr - phd
    BOSS STRATEGY
    Not hard. With moderate equipment you'll receive about 800 damage from his
    attacks. If you're faster than him, take two turns attacking, healing on the
    third. If he's faster, heal each second turn. Keep doing it and you win. If you
    get tired and you've been shopping - use Point Card.
    -----------------------------------------------------------------------------
    
    When you win, save your game, then board the ship. Lang will obtain Sleeping
    Dragon HAR, but you can't use it yet. You'll also obtain the means of flying.
    Back on WM go to Ellsworth. List of all nicknames chrs gain while fighting in
    tournaments is posted in Battle Arena section.
    Now that you've won the champ tourney, here's what you can still do: if you
    find Kazan in N-most room of Phorchoon, talk to him and Kazan learns SEAFOOD
    PIZZA recipe. If you meet Sharon in casino room behind left roulette table, she
    learns WILD GRATIN recipe. Lastly, meeting Maya near one of the tables
    (positioned left of table with sandwiches) will get her to learn FRUITY PIE
    recipe.
    With this Mission 16 has come to an end.
    *****************************************************************************
    
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::
    MISSION #M17 - BEST THE TOWER TRIAL & ACQUIRE AEROLITH
    ::::::::::::::::::::::::::::::::::::::::::::::::::::::
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D12 - WIND TOWER, ELLSWORTH
    Enemies: Iron Golem, Shadow Balloon, Hanged Hydra, Arus Auge, Chaos Raven, Lyps
    King, Wikid, R. (BOSS)
    Items: Redeeming Symbol, Attack Booster, Camping Kit, Life Syringe, Master's
    Garter, God Fist Doublet, Fruit of Mysticism, Fruit of Stamina, Resurrect
    Bottle, Rainbow Capsule
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    On the left of first screen you can find 1x REDEEMING SYMBOL. Nothing else
    here, so go upstairs. Doesn't matter which way you go, as long as you keep
    going up - soon you'll reach a big white teleporter, so step into it.
    Go down the stairs, then right, have Galea demolish a pillar - get 1x ATTACK
    BOOSTER, 1x CAMPING KIT and 1x LIFE SYRINGE. Back to the cross, this time go
    left. As you jump over the gap, jump to the left to find 1x MASTER'S GARTER.
    Back to the gap, go up and at next cross go left.
    Now jump on floating platform and have Arrode shoot the switch. While standing
    on platform, press X and select to move the platform. When parked, go up and
    take right path to reach the pillar, which you should knock down with Galea. Go
    back to main path and up the stairs to next bug teleporter.
    Take a left or right, doesn't matter - as you climb first set of stairs, go to
    the center to find camp site. When prepped, go W to climb next set of stairs -
    on the way you'll find 1x GOD FIST DOUBLET. You will come to another big
    teleporter, with red one close by. Step into white one.
    Here have Galea punch the pillar ahead, then step into white teleporter. Here
    have Arrode shoot the left floating crystal, then step on floating platform and
    choose to move it. When you're done skydiving, go down a bit - make sure you
    don't step into red teleporter! - and have Galea punch one of nearby pillars.
    Back to floating platform and up you'll find another demolishable pillar, which
    you should smash with Galea. Trigger *bottom* switch only, then have Arrode
    shoot the righmost floating crystal.
    Now get your booty over to the first thunder switch we activated (thanks to
    fallen pillar you can get there) and have Arrode shoot that switch again to
    close one of the wind doors. Now go back to second floating platform and decide
    to move it. You'll get 1x FRUIT OF MYSTICISM and 1x FRUIT OF STAMINA. Now step
    in red teleporter, then step into white teleporter. You're back at the start of
    previous room with platforms' positions reset. Go to first floating platform,
    have Arrode shoot the switch and then select to move platform you're standing
    on. Step down, then go into white teleporter. Proceed N into another white
    teleporter.
    Here climb the first set of stairs either way - when you're finished, go to the
    middle to get 1x RESURRECT BOTTLE. E or W, doesn't matter and further to the
    top we go. You'll find camp site - cook Kazan Curry and save your game. When
    you think you're ready, go thru nearby white teleporter.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - R.
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 220297  | NA   | 120000  | 50000   | Human   | Dark
    Abilities equipped: Guard Break 2, No Guard Break 2, Halve Special
    Carries: Hit Badge
    R.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ultimate Fang HAR (1 hit) - VS one chr - phd
    3. Combo attack + Thunder Fang HAR (2 hits) - VS one chr - phd + induces
    paralysis
    4. Combo attack + Shining Fang HAR (2 hits) - VS one chr - phd
    5. Destruction HAR - VS all chrs - 1 hit, spd
    BOSS STRATEGY
    Attacks and damage estimates it can do: combo attacks hit for up to 2000
    damage, combo with Ultimate Fang nails you up to 2500 damage. Once he goes
    crazy, you will be prompted to use Sleeping Dragon. Do so! If you don't, beware
    - his STR is increased majorly - up to 5000 damage can be received. Destruction
    damages all chrs for 1000, while his other attacks can tear off about 2500
    damage from one chr. The good thing? Until you use Sleeping Dragon, he can only
    attack one chr at once.
    Unless you have No Guard Break 2 skills, you'll receive damage even if your
    chrs manage to block R.'s attacks. To start the battle, have two chrs throw VAR
    on R., third chr following the attack with HAR fury. If enough damage is given,
    scene will be triggered. Lang can use Sleeping Dragon at last - so input the
    combo sequence and fire away.
    With this move R.'s mad power is gone. For the rest of the battle keep at usual
    routine - start the combo by HAR and finish it with two or three NAR which will
    give back AP you spent on HAR. Check your items to see if you have any Attack
    Boosters or possibly Attack Transformers to affect AP gain/loss. Assign fastest
    person as the healer (Silver Baromes and 2x Item Effect skill). Remember to
    keep your HP up and unleashing VAR whenever possible - with this victory cannot
    elude you much longer.
    -----------------------------------------------------------------------------
    
    When in control, go up. 1x AEROLITH is yours - then check behind the pedestal
    for 1x RAINBOW CAPSULE. Another map spot has appeared - Demiurge Tower. On your
    way back you'll notice new teleporter - enter it for instant exit.
    With this Mission 17 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::::
    MISSION #M18 - PROCURE BETTER EQUIPMENT
    :::::::::::::::::::::::::::::::::::::::
    
    There's now time to open up one new map spot and prepare some other things.
    For starters head to Darakin and go to Junk Shop. Buy at least 30 crappy armors
    and weapons. Then check what materials you need to make it to the next upgrade.
    When you know, buy those materials so you'll have enough. Now go to WM and go
    camping - here choose Combine. Combine together at least 30 weapons and 30
    armors. You will get Blacksmith and Swordsmith nicknames.
    Now go to Darek's Haunt - a scene with Miura will be triggered. Go on the ship
    for a scene. Exit and reenter Darek's Haunt. Get on the ship again and talk
    with two guys near the mast and make sure to pick *first choice* - you'll get
    1x STAR BANDANA. Talk with Kenj on the ship and if you have Swordsmith
    nickname, he'll tell you of Supreme Weapon Shop (new map spot). Now go to
    Sharon's room and talk to the parrot - new map spot opens, called Gordinar
    Island. While you're here, check her drawers for 1x MAIDEN'S HEART. Back on WM
    head for Gordinar Island.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    BONUS 'DUNGEON' #B01 - GORDINAR ISLAND
    Enemies: None
    Items: Doombringer, Heaven's Secret, Ultimate Miracle, Statue of Arkuslam,
    Restore Blossom, Invincibility Pill, Count Rembreau, Restore Blossom, Sage's
    Handbook, Merchant's Soul
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    A relaxing music... yep, no enemies around. As soon as you appear, go right for
    1x DOOMBRINGER. Now go in the cave. At the cross go right - pay attention for
    barely visible chest in W wall - inside you'll get 1x HEAVEN'S SECRET. Then
    loot the room for 1x ULTIMATE MIRACLE, 1x STATUE OF ARKUSLAM, 1x RESTORE
    BLOSSOM, 1x INVINCIBILITY PILL, 1x COUNT REMBREAU and 1x RESTORE BLOSSOM. Back
    to the cross take the other path - at the end receive 1x SAGE'S HANDBOOK and 1x
    MERCHANT'S SOUL. This is all there is to it on this location.
    Now get to Nohl - Monj got his stuff finally and is set up for shopping.
    
    -----------------------------------------------------------------------------
    GENERAL MERCHANDISE: MONJIRO
    Force Veil 66000        | Last Element 110000    | Ruler's Gauntlets 82400
    Glaring Leggings 94000  | Dark Princess 108000   | Shadow Leapers 90000
    Cursed Shadow 104200    | Thunder Shoes 70000    | Silver Bell 95200
    Dynamite Bikini 80000   | Gala Sleeves 62400     | Wing Heels 70600
    Shot Hammer 59500       | Violet Fauld 72000     | Red Lotus Armbands 64000
    Gorget 65000            |Shamaness Headband 56000| Battle Sash Nr100 78000
    Leather Panties 67000   | Leather Girdle 52000
    -----------------------------------------------------------------------------
    Restore Leaf 1000       | Restore Blossom 3000   | Magic Bottle 15000
    Silver Barome 5000      | Angel's Blessing 10000 | Revival Bottle 8000
    Attack Bottle 3000      | Guard Bottle 3000      | StrongMenWeakWalls 3500
    WeakMenStrongWalls 3500 | Guardian Symbol 11400  | Gold Symbol 12000
    Last Hit Symbol 12600   | Vampire Symbol 10800   | Seeker's Symbol 11600
    Magic Transformer 8000  | Attack Transformer 8000
    -----------------------------------------------------------------------------
    
    Once you finish shopping at Monj's, he'll tell you of Ultimate Armor Shop (new
    map spot), but only if you've acquired Blacksmith nickname. Item and weapon
    shop of Nohl have also improved their wares... about time.
    
    -----------------------------------------------------------------------------
    ITEM SHOP: MALLORY'S
    Heal Bottle 3500        | Magic Bottle 15000     | Silver Barome 5000
    Angel's Blessing 10000  | Revival Bottle 8000    | Wisdom Bottle 3000
    Mind Bottle 3000        | Quick Bottle 3000      | Fame Bottle 3000
    Heaven's Path 1000      | Hell's Path 2000       | Scroll of Identity 200
    Camping Kit 1000        | Protection Badge 13600 | Hit Badge 15200
    Iron Wall Badge 16000
    -----------------------------------------------------------------------------
    THE HAND-MADE ARMORY
    Violator 78000          | Demon Armor 130000     | Warrior's Hand 94000
    Evil Boots 112000       | Shining Robe 124000    | Five-Star Shoes 102000
    God Fist Doublet 118000 | Grappler Soles 81000   | Malice 166000
    Knight Breastguard 94000| Aura Arms 75000        | Deep Blue 82000
    Earth Axe 64000         | Valor Fauld 86000      | Iron Armbands 72000
    Ogre Mask 84000         | Maid's Apron 100000    | Battle Sash Nr100 78000
    Master's Garter 92000   | Headset 74000
    -----------------------------------------------------------------------------
    
    Additionally there's one more thing you can still do... if you've walked over
    50000 steps already (check Pedometer), go to item shop and talk with Mallory -
    she'll award you 1x HEAVEN'S SECRET and you get WANDERER NICKNAME for Lang.
    Before we visit both best weapon/armor shops, make few jumps between Jinga and
    Secret Market (you know, buy Earth Dragon Wings in Secret Market, trade those
    for Sun Faulds in Jinga, sell Sun Faulds in Secret Market, buy Earth...
    blablabla... get the idea?). Let's visit those guys to see what they have.
    Here are the goods of Supreme Weapon Shop...
    
    -----------------------------------------------------------------------------
    WEAPON SHOP: OZUMA'S HIDEAWAY
    Thousand Saga 112000    | Doombringer 135000     | Tempest 154200
    Night Striker 200000    | Soulbinder 220000      | Black Viper 240000
    Steel Hammer 82000      | Giant Flash Axe 94000  | Giant Lion Axe 110000
    Knockout Badge 14200    | Rest Badge 14000       | Dead End Badge 13600
    -----------------------------------------------------------------------------
    
    There's also a guy in weapon shop selling 1x HEAVEN'S SECRET for 1000000 G.
    Here're the goods of Ultimate Armor Shop...
    
    -----------------------------------------------------------------------------
    ARMOR SHOP: GADOH'S HIDEAWAY
    Ultimate Plate 150000   | Guardian's Arm 114000  | Ruler Leggings 126000
    Heavenly Robe 156000    | Treasure Shoes 120000  | Fighting Spirit 140000
    Raging Fire 100600      | Wonder Bikini 118000   | Bizzare Gloves 84000
    Burning Chips 92400     | Underworld Fauld 112000| Roaring Flash 112000
    Commander'sHelmet 120000| Maid's Apron 100000    | Battle Sash Nr100 78000
    Master's Garter 92000   | Gold Mail 98000
    -----------------------------------------------------------------------------
    
    Like in weapon shop, you will also find a guy in armor shop, selling 1x
    HEAVEN'S SECRET for 1000000 G.
    Shop to your heart's content. Now it's time to make an accessory with Max AP
    ability, which enables you to always have 100 AP (unleashing VAR every round is
    not a problem anymore) - it is called Tireless Ribbon. To get one such beauty,
    you'll need to go to Secret Market - here buy 3x Winged Ribbon and 1x Healing
    Ribbon. Now do this:
    Healing Ribbon + Winged Ribbon = Muscle Ribbon, Muscle Ribbon + Winged Ribbon =
    Sagely Ribbon, Sagely Ribbon + Winged Ribbon = *Tireless Ribbon*
    Naturally, repeat the process two more times to get three Tireless Ribbons. And
    I can't believe it, but junk shop in Darakin is selling better stuff.
    
    -----------------------------------------------------------------------------
    JUNK SHOP: GOLD RUSH
    Rusted Sword 80         | Tattered Vest 400      | Wet Gloves 400
    Skunky Shoes 20         | Dirty Clothes 400      | Worn-Out Shoes 900
    Foul Doublet 1000       | Old Sandals 800        | Blue Dragon Katana 32000
    Slimy Chest 4200        | Thick Gloves 16000     | Unwieldy Axe 48000
    Fool's Skirt 52000      | Tight Armbands 52000   | Iron Fists 86000
    Zoar Hide 420           | Unkar Stone 200        | Bodiga Silk Cloth 600
    Zorda Hide 400          | Wenit Holy Water 500   | Maubourg Iron 600
    Cress Rock 420          | Futon Bedding 15000    | Tatami Mats 15000
    Sour Bloom 1000         | Bitter Seed 1000
    -----------------------------------------------------------------------------
    
    Sometime now the quiz girl in Hugo's house in Tanza has another quiz ready -
    make 100% correct at his one to get SPY? NICKNAME for Lang - you also get 1x
    QUICK ESCAPE CHARM, 1x CURSE REMEDY and 1x FRUIT OF STAMINA. If you've already
    cleared both Guild HQ quests invoLving Yuno, go there and enter the mill -
    woman inside will teach Lang TEMPURA NOODLES recipe.
    Methinks you're ready for final showdown.
    With this Mission 18 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::::::
    MISSION #M19 - EXPLORE DEMIURGE TOWER
    :::::::::::::::::::::::::::::::::::::
    
    When on the WM and if you think you're ready, head for Demiurge Tower.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    DUNGEON #D13 - DEMIURGE TOWER
    Enemies: V. (BOSS), Vestra (BOSS), Nether Beast, Revizor, Azul Velra, Demon
    Carrier, Lazur Ma Rah, Terrak, Grotesk, Shade Flare, Arzel Goth, Valnoah, Lyps
    King, A. (BOSS), Infinite One (BOSS)
    Items: Spell of Dark, Ndiga King Stone, Heaven's Secret, Ultimate Miracle,
    Divine BlueIce Gem, Cle Meteorite Iron, Earth's Teachings, Heaven's Gate,
    Divine Scarlet Gem, Fruit of Vigor, Heaven's Secret, Divine Gem od Dawn, Sand
    Dragon's Eye, Ndiga King Stone, Belkran Stone
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Bring Anti-Bewitch and Anti-Petrify equipment - you need it for last boss! If
    you don't wanna be bothered by looking for that equipment, you can try this
    alternative - after you waste upcoming boss, fight normal battles until you get
    few Belkran Stones. Now take them to Jinga and trade them for Vaccine Syringes
    (prevents status changes for one battle). Let's continue...
    On first screen go up. After the scene take the right path until you get to a
    cave. Now keep going N... second to last obstacle.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - V. & VESTRA
    V.'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 46016   | NA   | 102400  | 102400  | Human   | Void
    Abilities equipped: Block Special
    Carries: Blessing Pill
    V.'S ATTACKS
    1. If you kill her, she gets revived in three turns
    2. Combo attack + Final Wedge HAR (4 hits) - VS one chr - phd, then spd
    3. Combo attack + Striking End HAR (4 hits) - VS one chr - phd, then spd +
    induces critical (thanks to Tristin for this)
    -----------------------------------------------------------------------------
    VESTRA'S STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 98880   | NA   | 80000   | 80000   | NA      | Void
    Abilities equipped: Nothing (can't be harmed with physicals)
    Carries: Nothing
    VESTRA'S ATTACKS
    1. Judgement - prepares for Death Flash
    2. Death Flash - VS one chr - 1 hit, spd; penetrates even invincibility
    3. Acolyte's Fist - VS one chr - 2 hits, phd
    4. Twisted Hell - VS one chr - 7 hits, spd
    BOSS STRATEGY
    Attacks & damage estimates: Acolyte's Fist gives up to 2000 to one, Death Flash
    kills chr targeted (have that chr *defend* next turn), V. combos and HAR can do
    around 1500 to one chr and Twisted Hell up to 2000 damage to one chr.
    Additionally, V. cancels all types of special damage and Vestra can't be harmed
    with physicals.
    V.'s HP is really low, so I suggest taking her out first - doing this
    eliminates Death Flash and Twisted Hell attacks, leaving Vestra only capable of
    using Acolyte's Fist. True, V. gets back after three turns, but I think this is
    better alternative then get shelled by Flash and Hell attacks. On another plus
    side, you receive more EXP and cash after the battle.
    For a really quick fight build 99999 points on Point Card and use it on Vestra
    - bam, you win. Otherwise Vestra can only be harmed with MAR and origin
    attacks. Fastest member heals the team when necessary - this should become a
    routine already, no? Take care not to run out of MP and soon double-V duo is
    history.
    -----------------------------------------------------------------------------
    
    After the battle you receive 1x SPELL OF DARK. Use it on Maya to learn Nether
    Gate HAR. Go up and hop on stone lift. Go S until you get outside, where you go
    right. Before going in the next hole, proceed past it to nail 1x NDIGA KING
    STONE. Back in the hole go N, then climb up the wall, then go left to get 1x
    HEAVEN'S SECRET. Now go down and all the way to left to another stone lift to
    reach a camp site.
    As you continue your descent E, take first right path to get 1x ULTIMATE
    MIRACLE. Back to main path, where you'll make a curve. Take second path right
    to reach a cave. Here approach N end and press X...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - WICKED CRYSTAL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 60808   | NA   | 65536   | 30000   | NA      | Dark
    Abilities equipped: Absorb Dark
    Carries: Lord Crystal
    CRYSTALS'S ATTACKS
    1. Combo attack + Beld Zure HAR (3 hits) - VS one chr - phd, then dark spd
    2. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd
    BOSS STRATEGY
    Easy. Crystal's combos + HAR attacks take up to 2000 damage and it can only
    attack one chr at a time. It doesn't have much HP, too. Hack and slash and
    victory is yours.
    -----------------------------------------------------------------------------
    
    You'll receive 1x DIVINE BLUEICE GEM. Back to main path and continue S. Ignore
    third right path for now and continue S - you'll get outside. Bit to your right
    is 1x CLE METEORITE IRON. Back into the hole take third path to the right to
    stone lift.
    On next screen hike E all the way to another stone lift - down there you'll
    find another camp site as well as 1x EARTH'S TEACHINGS (use it on Ayne to learn
    Power Blade HAR) and 1x HEAVEN'S GATE. Go back up via the lift, go W and at the
    cross go up to another cave. Familiar scene...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - WICKED CRYSTAL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 60808   | NA   | 65536   | 30000   | NA      | Earth
    Abilities equipped: Absorb Earth
    Carries: Lord Crystal
    CRYSTAL'S ATTACKS
    1. Combo attack + Gara Azul Sine HAR (4 hits) - VS one chr - phd, then spd +
    induces bewitch
    2. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd
    3. Combo attack + Gan Rugus Lor SAR (3 hits) - VS one chr - phd, then spd
    BOSS STRATEGY
    Not quite as easy (that is, if you don't use VAR or Point Card way). Crystal's
    combos + HAR attacks take up to 3000 damage. True, it can only attack one chr
    at a time, but one of its attacks can bewitch, so be ready to cure the status.
    Apart from that, hack and slash and victory is yours.
    -----------------------------------------------------------------------------
    
    Receive 1x DIVINE SCARLET GEM. Back outside go S, at the cross take S path and
    you're outside again. Go right and enter next hole. Now take first path to the
    left for 1x FRUIT OF VIGOR and 1x HEAVEN'S SECRET. Back to main path go N, and
    N all the way until you get to next hole. Deja vu is imminent...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - WICKED CRYSTAL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 60808   | NA   | 65536   | 30000   | NA      | Light
    Abilities equipped: Absorb Light
    Carries: Lord Crystal
    CRYSTAL'S ATTACKS
    1. Combo attack + Zebel Ney Est HAR (2 hits) - VS one chr - phd, then light spd
    2. Combo attack + Oji Reia SAR (3 hits) - VS one chr - phd, then light spd
    3. Combo attack + Iba Squa Doran HAR (3 hits) - VS one chr - phd
    BOSS STRATEGY
    Damage given keeps increasing (crystal's combos + HAR attacks take up to 4000
    damage and it can only attack one chr at a time), but difficulty doesn't. In
    case you don't use VAR on it, you may need to revive once or twice. Otherwise
    hack and slash and victory is yours.
    -----------------------------------------------------------------------------
    
    Obtain 1x DIVINE GEM OF DAWN. Back out go down, then immediately right to a
    stone lift. As you reach the cross, take S one first. Just follow the path -
    you can't get lost. At the end you'll find 1x SAND DRAGON'S EYE and 1x NDIGA
    KING STONE. Have Galea smash the stone, then use Ayne to get the chest for 1x
    BELKRAN STONE. Now go back to last cross, then take N path to stone lift.
    Final save point - make all necessary preps. Equip sth with Anti-Petrify and
    Anti-Bewitch is you have it. Now is the perfect time to cook Atomic Heat meal
    if you have the ingredients. Otherwise Kazan Curry (or other MAX HP increasing
    meal) will do the job.
    When you're ready, go N to large door. Insert three gems you got from Wicked
    Crystals and final chapter begins...
    With this Mission 19 has come to an end.
    *****************************************************************************
    
    :::::::::::::::::::::::::::::::::
    MISSION #M20 - FATE OF THE WORLD?
    :::::::::::::::::::::::::::::::::
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - A., MATCH 1
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 69760   | NA   | 30000   | 10000   | Human   | Void
    Abilities equipped: Max AP, No Guard Break 2
    Carries: Boost Bottle
    A'S ATTACKS
    1. Nothingness - VS all chrs - 1 hit, dark spd
    2. Lavernak HAR - VS one chr - induces petrify
    3. Rowanaut HAR - VS one chr - 1 hit, phd
    4. Elzebreault - VS one chr - 4 hits, spd
    5. Sebskswel - VS all chrs - negates all favorable conditions
    BOSS STRATEGY
    Nothingness does 1500 to all, other attacks up to 2000 to one chr. Don't use
    any VAR yet, instead keep using the routine - start the combo by HAR and finish
    it with two or three NAR which will give back AP you spent on HAR. Of course,
    if you possess Max AP offensive skill (it comes on Tireless Ribbon), use VAR
    right away.
    Beware, A. can petrify chrs. If you're hit with Nothingness, heal immediately
    on next turn with fastest chr. Don't bother with too many favorable status
    conditions, as they may get dispeled. Apart from keeping your HP up and taking
    care not to remain petrified too long A. will fall soon.
    -----------------------------------------------------------------------------
    BOSS BATTLE - A., MATCH 2
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 257088  | NA   |CheckLast|CheckLast| Human   | Void
    Abilities equipped: Max AP, No Guard Break 2
    Carries: Boost Bottle
    A.'S ATTACKS
    1. Nothingness - VS all chrs - 1 hit, dark spd
    2. Lavernak HAR - VS one chr - induces petrify
    3. Rowanaut HAR - VS one chr - 1 hit, phd
    4. Elzebreault - VS one chr - 4 hits, phd
    5. Sebskswel - VS all chrs - negates all favorable conditions
    BOSS STRATEGY
    *Exactly* the same as before, only with increased damage done by attacks: his
    HAR do up to 2500 damage to one and Nothingness gives about 2000 damage to all.
    If you're hit with Nothingness, heal immediately on next turn with fastest chr.
    Don't bother with too many favorable status conditions, as they may get
    dispeled. Apart from keeping your HP up and taking care not to remain petrified
    too long A. will fall soon.
    -----------------------------------------------------------------------------
    BOSS BATTLE - INFINITE ONE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 365856  | NA   |CheckLast|CheckLast| NA      | Void
    Abilities equipped: MP Cost Down 3, No Guard Break 2, Halve Normal, Halve
    Special
    Carries: Boost Bottle
    ONE'S ATTACKS
    1. Destruction Fist - VS one chr - induces critical condition
    2. Ruler - VS one chr - induces bewitch
    3. Worst Nightmare - VS one chr - induces petrify
    4. Appearance Time - VS all chrs - 1 hit, spd
    5. Lightning Purge - VS one chr - 1 hit, spd
    6. Silver Scythe - VS one chr - 1 hit, phd
    7. Oblivion Light - VS all chrs - negates all favorable conditions
    BOSS STRATEGY
    Now it gets serious. Appearance Time nails all chrs for about 2500 damage,
    Lightning Purge strikes one chr for 3500 and Silver Scythe gets one chr for
    about 2500 damage. Healing becomes mucho importanto.
    Although not much, there's 50% chance boss won't use its damage-dealing
    attacks, but instead try to affect you with one of three status attacks it uses
    - Fist can be remedied easily with healing that chr on next turn, but petrify
    and esp bewitch are entirely different story. That's why I said at start of
    Mission #M19 to bring Anti-Bewitch stuff (or Vaccine Syringes - if you have
    these, use them at start of battle and you have nothing to worry about). Also
    bring out anything protective to boost your stats as well. Use those Boost
    Bootles you've been keeping around for so long.
    On minus side, boss halves both normal and special attacks, but MAR and VAR do
    full damage - which is what you should use. Always heal/revive immediately
    after taking damage from either Time, Purge or Scythe attacks. Attack routine
    should be changed a little - first only use NAR so you get AP needed for
    shooting off VAR, then release VAR ASAP.
    -----------------------------------------------------------------------------
    BOSS BATTLE - A., FINAL MATCH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 25709   | NA   | 90000   | 30000   | Human   | Void
    Abilities equipped: Max AP, No Guard Break 2
    Carries: Boost Bottle
    A.'S ATTACKS
    Has no attacks.
    BOSS STRATEGY
    E-a-s-y. Repeat after me. He doesn't even attack. Pull few punches and he dies.
    With this you're victoriuos!
    -----------------------------------------------------------------------------
    
    Receiving 1x BALL OF BEGINNING, EXP, cash and other items gets you nothing.
    Absolutely N-O-T-H-I-N-G!
    With this Mission 20 has come to an end.
    *****************************************************************************
    
    CONGRATULATIONS! YOU'VE COMPLETED LEGAIA 2: DUEL SAGA!
    Sit down and enjoy the ending - you deserved it.
    
    
    
    =============================================================================
    =============================================================================
    13. ORIGINS
    =============================================================================
    =============================================================================
    
    Q1: What are origins anyway?
    A1: That's for you to figure out thru course of game. My job with this section
    will be to provide you with strategic info on what do chrs' origins do in
    battle and some other things.
    
    Q2: How many origins are there in the game?
    A2: Quite a few, but you only get 4 under your command. These are: fire origin
    GALEA (tied to Lang), life origin RIVAS (tied to Maya), earth origin DEVA (tied
    to Kazan) and lightning origin ARRODE (tied to Sharon). BTW, Ayne doesn't have
    an origin - he uses spirits instead.
    
    Q3: How can I use them?
    A3: Very simple. When in a battle and you're about to choose a command on CCS,
    one of commands is Origin (in Ayne's case Spirit). Choose that command and a
    list of all abilities that origin (tied to current chr) has learned. Select one
    of the abilities, then choose the target and it's showtime.
    
    Q4: *scans Q3 and notices word 'list'* That's just great... *sigh* Okay, what
    are the lists of abilities?
    A4: Thought you'd never ask. Here!
    
    -----------------------------------------------------------------------------
    ABILITIES          | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Abilities   : name of the ability
    MP          : MP cost for the ability
    LV          : LV origin must reach to learn the ability; Ayne is different -
                  he gains new spirits once he reaches certain LV; START means
                  origin already starts with the ability learned
    What it does: what are the effects of the ability
    -----------------------------------------------------------------------------
    GALEA'S ABILITIES  | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Flaming Fist       | 32  |START| Fire damage VS all enemies, 1 hit
    Flame Crest        | 48  | 16  | Raises STR of one chr for several turns
    Hellfire Wings     | 64  | 25  | Fire damage VS all enemies, 3 hits
    Final Flash        | 96  | 34  | Fire damage VS all enemies, 1 hit
    Blazing Smash      | 150 | 44  | Fire damage VS one enemy, 5 hits
    -----------------------------------------------------------------------------
    RIVAS' ABILITIES   | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Life Blessing      | 16  |START| Restores 50% MAX HP to all party members
    Life Heal          | 22  | 12  | Restores HP and lifts negative statuses of
                                   | one chr
    Solar Guidance     | 34  | 22  | Revives one party member with 50% MAX HP,
                                   | can be used to restore alive members as well
    Gospel             | 46  | 33  | Bestows blessed status upon all party
                                   | members, ie STR and DEF are raised for
                                   | several turns
    Glorious Mercy     | 68  | 44  | Restores all HP to all party members, but
                                   | doesn't revive downed chrs
    -----------------------------------------------------------------------------
    DEVA'S ABILITIES   | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Earth Energy       | 48  |START| Earth damage VS all enemies, 4 hits
    Earth Protector    | 64  | 27  | Raises DEF of one chr for several turns
    Earth Charge       | 80  | 34  | Earth damage VS all enemies, 1 hit
    Earth Rage         | 120 | 44  | Earth damage VS all enemies, 2 hits
    -----------------------------------------------------------------------------
    ARRODE'S ABILITIES | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Lightning Arrow    | 80  |START| Lightning damage VS all enemies, 1 hit
    Thunder Serpent    | 100 | 35  | Lightning damage VS all enemies, 1 hit
    Thunderbolt Bow    | 120 | 45  | Lightning damage VS all enemies, 1 hit
    -----------------------------------------------------------------------------
    AYNE'S SPIRITS     | MP  | LV  | WHAT IT DOES?
    -----------------------------------------------------------------------------
    Gaia Spirit        | 40  |START| Ayne's DEF is raised for several turns
    Firebeast Spirit   | 46  | 48  | Ayne's STR is raised for several turns
    Wind God Spirit    | 54  | 50  | Ayne's art blocks increase by 1 (up to max
                                   | of 14) for several turns
    Thunder Spirit     | 62  | 52  | Ayne's MEN is raised for several turns
    Holy Tree Spirit   | 78  | 54  | Ayne can't be affected by status changes for
                                   | several turns
    Victory Spirit     | 85  | 57  | All of Ayne's stats (sans HP and MP) are
                                   | raised for several turns.
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    14. SKILLS
    =============================================================================
    =============================================================================
    
    Q1: I'd need info on what does a particular skill do.
    A1: I'll take care of that matter in this here section.
    
    Q2: How...? No, wait, forget I even asked!!!
    A2: Too late!
    
    -----------------------------------------------------------------------------
    SKILL NAME         |TYPE | EFFECT
    -----------------------------------------------------------------------------
    Skill name: name of the skill
    Type      : skills can be divided into 20 categories (explained below)
    Effect    : what kind of effect/s does the skill produce
    
    Q3: Explain skill types more.
    A3: Okies. As you see in the game, skills are shown like this - symbol,
    followed by a skill name. There's twenty different symbols total and I'll nail
    them down now.
    -----------------------------------------------------------------------------
    Blue P               : Raises equipped chr's stats
    Red P                : Lowers equipped chr's stats
    Blue P with small S  : Raises or lowers equipped chr's stats in beneficial
                           direction
    Red P with small S   : Raises or lowers equipped chr's stats in detrimental
                           direction
    Yellow O             : Adds special effects to chr's physical attacks
    Yellow O with small G: Blocks enemy's Offence skills when attacked
    Green D              : Adds special effects if equipped chr decides to guard
    Blue X               : Affects only chr equipped
    Blue X with small P  : Affects the whole party
    Blue S               : Decreases chr's chances of receiving abnormal status
                           when attacked
    Blue S with small G  : Chr becomes immune to abnormal status when attacked
    Blue S with small A  : Gives fixed chance of adding abnormal status to chr's
                           physical attack
    Blue A               : Decreases damage from elemental attacks
    Blue A with small A  : Adds an element to chr's physical attack
    Blue M               : Increases damage to certain class of monster
    Blue B               : Affects only equipped chr, when battle is won
    Blue B with small P  : Affects the entire party, when battle is won
    Blue B with small L  : Adds bonus to particular stat when chr's level goes up
    Blue F               : Affects equipped chr only, when moving around on map
                           screen
    Blue F with small P  : Affects entire party, when moving around on map screen
    -----------------------------------------------------------------------------
    
    Q4: *stares blankly* Uh, how about some abbr for those?
    A4: If you insist... Right, now here's how I will abbreviate skill types in
    just a few letters
    -----------------------------------------------------------------------------
    Blue P               : BP
    Red P                : RP
    Blue P with small S  : BPS
    Red P with small S   : RPS
    Yellow O             : YO
    Yellow O with small G: YOG
    Green D              : GD
    Blue X               : BX
    Blue X with small P  : BXP
    Blue S               : BS
    Blue S with small G  : BSG
    Blue S with small A  : BSA
    Blue A               : BA
    Blue A with small A  : BAA
    Blue M               : BM
    Blue B               : BB
    Blue B with small P  : BBP
    Blue B with small L  : BBL
    Blue F               : BF
    Blue F with small P  : BFP
    -----------------------------------------------------------------------------
    
    Q5: How do I learn new skills?
    A5: There's a few differences to be noted. To start, skills that come on
    weapons and any type of armor (except that classified as other armor) are
    already learned and immediately put into effect.
    When it comes to accessories, only the first (in rare cases first two) skill is
    already learned, the others need to be nurtured, ie you have to equip that acc
    and go into battle with it. As turns pass, acc builds EXP needed to unlock next
    skill on the acc.
    
    Q6: I think you're set. Now let's begin!
    A6: Indeed I am. Now here's the big list of all skills.
    -----------------------------------------------------------------------------
    2x Attack Rate     | YO  | User's input command repeats once, ie were you to
                             | input commands for Blade Dance, Hawk Stroke and
                             | Chaos Strike, Lang would attack the enemy using
                             | these three techs. Once sequence is finished, 2x
                             | Attack Rate will activate and Lang will unleash
                             | these three techs again. AP expended and gained
                             | applies only for *first* sequence, second sequence
                             | doesn't add or take any AP. In other words, if
                             | Lang has 100 AP and launches two Sky Fangs (one is
                             | worth 50 AP), his AP gauge would be empty, but cos
                             | second sequence is not tied to AP gauge, you get
                             | to see two more Sky Fangs.
    2x Item Effect     | BX  | Restorative items have double effect, when used by
                             | user *inside* battle only. If Maya has this skill
                             | equipped, it also affects her origin!
    Absolute Hit       | BXP | Allows all attacks (includes *both* your chrs' and
                             | enemies' attacks!) to hit the target.
    Absolute Strike    | BXP | Ensures first attack, excepting special cases.
                             | Special cases are fixed battles with predetermined
                             | battle conditions.
    Add Bewitch        | BSA | 50% chance for user to inflict bewitch on target
                             | enemy when physically attacking.
    -----------------------------------------------------------------------------
    Add Blind          | BSA | 50% chance for user to inflict blind on target
                             | enemy when physically attacking.
    Add Dark           | BAA | User's physical attacks gain dark element.
    Add Death          | BSA | 50% chance for user to inflict death on target
                             | enemy when physically attacking.
    Add Earth          | BAA | User's physical attacks gain earth element.
    Add Fire           | BAA | User's physical attacks gain fire element.
    -----------------------------------------------------------------------------
    Add Gold           | BBP | Party receives 50% more gold after battle.
    Add Light          | BAA | User's physical attacks gain light element.
    Add Paralysis      | BSA | 50% chance for user to inflict paralysis on target
                             | enemy when physically attacking.
    Add Petrify        | BSA | 50% chance for user to inflict petrify on target
                             | enemy when physically attacking.
    Add Plague         | BSA | 50% chance for user to inflict plague on target
                             | enemy when physically attacking.
    -----------------------------------------------------------------------------
    Add Poison         | BSA | 50% chance for user to inflict poison on target
                             | enemy when physically attacking.
    Add Seal           | BSA | 50% chance for user to inflict seal on target
                             | enemy when physically attacking.
    Add Sleep          | BSA | 50% chance for user to inflict sleep on target
                             | enemy when physically attacking.
    Add Spellbind      | BSA | 50% chance for user to inflict spellbind on target
                             | enemy when physically attacking.
    Add Stun           | BSA | 50% chance for user to inflict stun on target
                             | enemy when physically attacking.
    -----------------------------------------------------------------------------
    Add Venom          | BSA | 50% chance for user to inflict venom on target
                             | enemy when physically attacking.
    Add Water          | BAA | User's physical attacks gain water element.
    Add Wind           | BAA | User's physical attacks gain wind element.
    AGL Bonus          | BBL | Extra AGL point/s is/are awarded for each user's
                             | level up.
    AGL Boost 1        | BP  | User's current AGL stat increases for 5%.
    -----------------------------------------------------------------------------
    AGL Boost 2        | BP  | User's current AGL stat increases for 10%.
    AGL Cut            | RP  | User's current AGL stat decreases for 5%.
    All Or Nothing     | YO  | All of user's attacks either hit target enemy or
                             | miss it completely.
    All Recovery Up    | BXP | Party's recovery rate is doubled during battle.
                             | This holds true for Maya's origin and restorative
                             | type items.
    Anti-Berserk       | BSG | 100% chance for user to avoid berserk.
    -----------------------------------------------------------------------------
    Anti-Bewitch       | BSG | 100% chance for user to avoid bewitch.
    Anti-Blind         | BSG | 100% chance for user to avoid blind.
    Anticipate         | GD  | User's guard rate for current turn is increased by
                             | 50%.
    Anti-Confusion     | BSG | 100% chance for user to avoid confusion.
    Anti-Critical      | BSG | 100% chance for user to avoid critical.
    -----------------------------------------------------------------------------
    Anti-Death         | BSG | 100% chance for user to avoid death.
    Antidote           | BSG | 100% chance for user to avoid poison.
    Anti-Fear          | BSG | 100% chance for user to avoid fear.
    Anti-Paralysis     | BSG | 100% chance for user to avoid paralysis.
    Anti-Petrify       | BSG | 100% chance for user to avoid petrify.
    -----------------------------------------------------------------------------
    Anti-Plague        | BSG | 100% chance for user to avoid plague.
    Anti-Seal          | BSG | 100% chance for user to avoid seal.
    Anti-Sleep         | BSG | 100% chance for user to avoid sleep.
    Anti-Spellbind     | BSG | 100% chance for user to avoid spellbind.
    Anti-Stun          | BSG | 100% chance for user to avoid stun.
    -----------------------------------------------------------------------------
    Antivenom          | BSG | 100% chance for user to avoid venom.
    AP Attack          | BPS | User's normal attack up in proportion to remaining
                             | AP, ie more AP user has, higher the damage user
                             | does with physicals.
    AP Boost 1         | BPS | Amount of AP added to user's AP gauge by using NAR
                             | increases for 10%.
    AP Boost 2         | BPS | Amount of AP added to user's AP gauge by using NAR
                             | increases for 20%.
    AP Boost 3         | BPS | Amount of AP added to user's AP gauge by using NAR
                             | increases for 30%.
    -----------------------------------------------------------------------------
    AP Charge          | GD  | User recovers 30 AP when guarding.
    AP Cost Down 1     | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR
                             | decreases for 10%.
    AP Cost Down 2     | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR
                             | decreases for 20%.
    AP Cost Down 3     | BPS | Amount of AP used for user's SAR, HAR, VAR and MAR
                             | decreases for 30%.
    AP Cost Up 1       | RPS | Amount of AP used for user's SAR, HAR, VAR and MAR
                             | increases for 10%.
    -----------------------------------------------------------------------------
    AP Cost Up 2       | RPS | Amount of AP used for user's SAR, HAR, VAR and MAR
                             | increases for 20%.
    AP Cut 1           | RPS | Amount of AP added to user's AP gauge by using NAR
                             | decreases for 10%.
    AP Cut 2           | RPS | Amount of AP added to user's AP gauge by using NAR
                             | decreases for 20%.
    AP Defence         | BPS | User's DEF up in proportion to remaining AP, ie
                             | more AP user has, lesser the damage user receives
                             | from enemy's physicals.
    AP Guard           | GD  | If user guards, user expends 10 AP to further
                             | increase DEF VS enemy's physicals.
    -----------------------------------------------------------------------------
    AP Thief           | YO  | User gains 50% chance of stealing AP when
                             | attacking target enemy with physicals. Amount of
                             | AP stolen equals 1/5 of target enemy's MAX AP
                             | value.
    Art Attack Up      | YO  | User's attack damage when using any type of arts
                             | increases for 50%.
    Art EXP            | BB  | Whenever user performs HAR that gain EXP, this
                             | skill awards 50% more EXP for those arts.
    Backup             | GD  | User's party members recover 25 AP when user
                             | guards. User *doesn't* recover any AP!
    Barrier            | GD  | If user guards, any type of special damage is
                             | nullified, and any type of physical damage user
                             | receives is reduced by 50%.
    -----------------------------------------------------------------------------
    Berserk Guard      | BS  | 50% chance for user to avoid berserk.
    Bewitch Guard      | BS  | 50% chance for user to avoid bewitch.
    Blind Guard        | BS  | 50% chance for user to avoid blind.
    Bloodsucker        | BPS | User gains HP when attacking target enemy with
                             | physicals. Formula -> [total damage divided by 100
                             | = HP recovered]
    CHA Bonus          | BBL | Extra CHA point/s is/are awarded for each user's
                             | level up.
    -----------------------------------------------------------------------------
    CHA Boost 1        | BP  | User's current CHA stat increases for 5%.
    CHA Boost 2        | BP  | User's current CHA stat increases for 10%.
    CHA Cut            | RP  | User's current CHA stat decreases for 5%.
    Charge Heal        | BPS | If user becomes downed in battle, user's *HP* is
                             | fully restored, but it works only once per battle.
                             | Game mistakenly states that MP is restored.
    Chicken            | BXP | Party's escape success rate becomes 100%.
    -----------------------------------------------------------------------------
    Confusion Guard    | BS  | 50% chance for user to avoid confusion.
    Counterattack      | GD  | When user guards, user will intercept enemy's
                             | physical attack and launch a counterattack.
                             | Commands used are entered randomly and player has
                             | no control over what will be used. All arts except
                             | MAR and VAR are possible. Note that Maya cannot
                             | counterattack.
    Critical Guard     | BS  | 50% chance for user to avoid critical.
    Cure               | GD  | User expends 10 AP to lift status user has been
                             | afflicted with. Can cure blind, confusion, plague,
                             | poison, seal, spellbind and venom.
    Dark Guard         | BA  | User receives 50% less damage from dark attacks.
    -----------------------------------------------------------------------------
    Death Guard        | BS  | 50% chance for user to avoid death.
    Decoy              | GD  | User becomes target of all enemies' attacks. Note
                             | that enemy/ies can still use attacks that hit
                             | whole party.
    DEF Bonus          | BBL | Extra DEF point/s is/are awarded for each user's
                             | level up.
    Double EXP         | BB  | User gains double EXP after battle.
    Double Gold        | BBP | Party receives double amount of gold after battle.
    -----------------------------------------------------------------------------
    Earth Guard        | BA  | User receives 50% less damage from earth attacks.
    Encounter Down     | BBP | Party's encounter rate is halved.
    Encounter Up       | BBP | Party's encounter rate is raised for 50%.
    Escape Insurance   | BXP | If party fails to escape from battle, any type of
                             | damage received for that turn is halved.
    Escape Rate Up     | BXP | Party's escape success rate is raised for 50%.
    -----------------------------------------------------------------------------
    EXP Increase       | BB  | User receives 50% more EXP after battle ends.
    EXP Thief          | YO  | User gains 50% chance of stealing EXP when
                             | attacking target enemy with physicals. Amount of
                             | EXP stolen equals 50% of total EXP that enemy
                             | drops.
    Favor Normal       | BXP | Physical damage dealt is increased by 50% for both
                             | party and enemies.
    Favor Special      | BXP | Special damage dealt is increased by 50% for both
                             | party and enemies.
    Fear Guard         | BS  | 50% chance for user to avoid fear.
    -----------------------------------------------------------------------------
    Final Blow         | GD  | User's STR for next turn is increased tenfold, but
                             | art blocks are reduced to 1. Can be paired with
                             | Random Blow for two hits.
    Fire Guard         | BA  | User receives 50% less damage from fire attacks.
    First Strike       | BXP | Party's probability of gaining first strike is
                             | increased for 50%.
    Full Power         | GD  | User's STR for next turn is tripled, but art
                             | blocks are reduced by 1.
    Gauge Charge       | GD  | User gains one additional art block for next turn.
                             | Be warned that effect is NOT cumulative!
    -----------------------------------------------------------------------------
    Gentle Precision   | YO  | User's hit rate is increased, but damage given
                             | with physicals is decreased by 20%.
    Gold Grabber       | BFP | When moving around on map screen, party receives
                             | G - approx 10 G per step. It works only on dungeon
                             | screens!
    Gold Siphon        | BPS | User expends 100 G for each strike (regardless of
                             | the fact if that strike hits the enemy, is blocked
                             | by the enemy or misses the enemy completely) when
                             | using physicals in order to increase damage done.
    Gold Thief         | YO  | User gains 50% chance of stealing gold when
                             | attacking target enemy with physicals. Gold stolen
                             | equals 50% of gold enemy drops after battle.
    Guard Break 1      | YO  | If target enemy is guarding, user usually gives 0
                             | damage. However, with this skill in effect, user
                             | gives 25% of damage regardless of the fact that
                             | target enemy is guarding.
    -----------------------------------------------------------------------------
    Guard Break 2      | YO  | If target enemy is guarding, user usually gives 0
                             | damage. However, with this skill in effect, user
                             | gives 50% of damage regardless of the fact that
                             | target enemy is guarding.
    Guard Cancel       | YO  | If target enemy is guarding, user usually gives 0
                             | damage. However, with this skill in effect, user
                             | gives full damage regardless of the fact that
                             | target enemy is guarding.
    Guard Rate Down    | RPS | User's chances of guarding VS enemy's physicals
                             | are decreased by 10%.
    Guard Up 1         | BPS | User's chances of guarding VS enemy's physicals
                             | are increased by 10%.
    Guard Up 2         | BPS | User's chances of guarding VS enemy's physicals
                             | are increased by 20%.
    -----------------------------------------------------------------------------
    High Power         | GD  | User's STR for next turn is doubled.
    Hit EXP            | BB  | User receives extra EXP after battle ends. Formula
                             | is: 0,333% of EXP enemy / enemy group usually
                             | awards multiplied by amount of hits used to kill
                             | last enemy of the battle by this particular chr =
                             | amount of extra EXP awarded.
    Hit Gold           | BBP | Party receives extra gold after battle ends.
                             | Formula is: 3,333% of gold enemy (or enemy group)
                             | usually drops multiplied by amount of hits used to
                             | kill last enemy in the battle = amount of
                             | additional cash rewarded.
    Hit HP Restore     | BB  | Some of user's HP is restored after battle ends.
                             | Formula: 0,666% of chr's MAX HP multiplied by
                             | amount of hits used to kill last enemy by this
                             | particular chr = amount of HP restored.
    Hit MP Restore     | BB  | Some of user's MP is restored after battle ends.
                             | Formula: 0,666% of chr's MAX MP multiplied by
                             | amount of hits used to kill last enemy by this
                             | particular chr = amount of MP restored.
    -----------------------------------------------------------------------------
    Hit Rate Down      | RPS | User's chances of hitting target enemy when using
                             | physicals are decreased by 10%.
    Hit Rate Up 1      | BPS | User's chances of hitting target enemy when using
                             | physicals are increased by 10%.
    Hit Rate Up 2      | BPS | User's chances of hitting target enemy when using
                             | physicals are increased by 20%.
    HP Attack          | BPS | User's normal attack up in proportion to remaining
                             | HP, ie more HP user has, higher the damage user
                             | does with physicals.
    HP Bonus           | BBL | Extra HP point/s is/are awarded for each user's
                             | level up.
    -----------------------------------------------------------------------------
    HP Boost 1         | BP  | User's current MAX HP stat increases for 5%.
    HP Boost 2         | BP  | User's current MAX HP stat increases for 10%.
    HP Boost 3         | BP  | User's current MAX HP stat increases for 20%.
    HP Cut 1           | RP  | User's current MAX HP stat decreases for 5%.
    HP Cut 2           | RP  | User's current MAX HP stat decreases for 10%.
    -----------------------------------------------------------------------------
    HP Defence         | BPS | User's DEF down in proportion to remaining HP, ie
                             | less HP user has, bigger the damage user receives
                             | from enemy's physicals. Is this perhaps a glitch?
    HP Drain           | RPS | User's HP is drained at start of each turn,
                             | excluding first turn of current battle.
    HP Mover           | BF  | User recovers HP when walking about on map screen.
                             | User recovers approximately 1 HP for 2 steps.
                             | Works only on dungeon screens!
    HP Recover         | BPS | User's HP is restored at start of each turn,
                             | excluding first turn of current battle.
    HP Siphon          | BPS | User expends some of user's HP each time user uses
                             | a physical attack on target enemy in order to
                             | increase damage done. HP expended is [user's MAX
                             | HP divided by 16 = HP expended].
    -----------------------------------------------------------------------------
    HP Thief           | YO  | User gains 50% chance of stealing HP when
                             | attacking target enemy with physicals. Amount of
                             | HP stolen equals 1/16 of target enemy's MAX HP.
    INT Bonus          | BBL | Extra INT point/s is/are awarded for each user's
                             | level up.
    INT Boost 1        | BP  | User's current INT stat increases for 5%.
    INT Boost 2        | BP  | User's current INT stat increases for 10%.
    INT Cut            | RP  | User's current INT stat decreases for 5%.
    -----------------------------------------------------------------------------
    Item Grabber       | BFP | When moving around on map screen, party receives
                             | items - most often these are materials needed for
                             | combining better equipment. It works only on
                             | dungeon screens!
    Item Increase      | BBP | Party's chances of receiving more items after
                             | battle are increased.
    Item Thief         | YO  | User gains 50% chance of stealing items when
                             | attacking target enemy with physicals.
    Kamikaze           | BPS | Total sum of user's UDF and LDF is divided by four
                             | and added to user's STR. Until Kamikaze skill is
                             | removed, user's UDF and LDF stay 0 (zero).
    LDF Boost 1        | BP  | User's current LDF stat increases for 5%.
    -----------------------------------------------------------------------------
    LDF Boost 2        | BP  | User's current LDF stat increases for 10%.
    LDF Cut            | RP  | User's current LDF stat decreases for 5%.
    Light Guard        | BA  | User receives 50% less damage from light attacks.
    Lucky Hit          | YO  | User has 10% chances for user's physicals to score
                             | double damage.
    Max AP             | YO  | User's AP gauge is always full, ie at 100.
    -----------------------------------------------------------------------------
    Meditation         | GD  | User expends 10 AP to restore 10% of user's MAX
                             | MP.
    MEN Bonus          | BBL | Extra MEN point/s is/are awarded for each user's
                             | level up.
    MEN Boost 1        | BP  | User's current MEN stat increases for 5%.
    MEN Boost 2        | BP  | User's current MEN stat increases for 10%.
    MEN Cut            | RP  | User's current MEN stat decreases for 5%.
    -----------------------------------------------------------------------------
    MP Bonus           | BBL | Extra MP point/s is/are awarded for each user's
                             | level up.
    MP Boost 1         | BP  | User's current MAX MP stat increases for 5%.
    MP Boost 2         | BP  | User's current MAX MP stat increases for 10%.
    MP Boost 3         | BP  | User's current MAX MP stat increases for 20%.
    MP Cost Down 1     | BPS | Amount of MP used for user's origin attacks is
                             | decreased for 10%. BUT, in the game itself there's
                             | a glitch, for this skill decreases the MP amount
                             | needed for 20%.
    -----------------------------------------------------------------------------
    MP Cost Down 2     | BPS | Amount of MP used for user's origin attacks is
                             | decreased for 20%.
    MP Cost Down 3     | BPS | Amount of MP used for user's origin attacks is
                             | decreased for 30%.
    MP Cost Up 1       | RPS | Amount of MP used for user's origin attacks is
                             | increased for 10%.
    MP Cost Up 2       | RPS | Amount of MP used for user's origin attacks is
                             | increased for 20%.
    MP Cut 1           | RP  | User's current MAX MP stat decreases for 5%.
    -----------------------------------------------------------------------------
    MP Cut 2           | RP  | User's current MAX MP stat decreases for 10%.
    MP Drain           | RPS | User's MP is drained at start of each turn,
                             | excluding first turn of current battle.
    MP Heal            | BPS | If user is downed in battle, user's current MP
                             | become HP. If user has zero MP, skill is not
                             | triggered. Also, it works only once per battle.
    MP Mover           | BF  | User recovers MP when walking about on map screen.
                             | User recovers approximately 1 MP for 2 steps.
                             | Works only on dungeon screens!
    MP Recover         | BPS | User's MP is restored at start of each turn,
                             | excluding first turn of current battle.
    -----------------------------------------------------------------------------
    MP Siphon          | BPS | User expends some of user's MP each time user
                             | makes physical attack on target enemy in order to
                             | increase damage done. MP expended is [user's MAX
                             | MP divided by 16 = MP expended].
    MP Thief           | YO  | User gains 50% chance of stealing MP when
                             | attacking target enemy with physicals. Amount of
                             | MP stolen equals 1/16 of target enemy's MAX MP.
    No Added Attack    | YOG | This skill eliminates Random Blow skill, should
                             | user be attacked by enemy that is equipped with
                             | Random Blow.
    No Double Attack   | YOG | This skill eliminates 2x Attack Rate skill, should
                             | user be attacked by enemy that is equipped with 2x
                             | Attack Rate.
    No Encounters      | BBP | Eliminates random encounters for the party.
    -----------------------------------------------------------------------------
    No Guard Break 1   | YOG | This skill eliminates Guard Break 1 skill, should
                             | user be attacked by enemy equipped with Guard
                             | Break 1.
    No Guard Break 2   | YOG | This skill eliminates Guard Break 1 and Guard
                             | Break 2 skills, should user be attacked by enemy
                             | equipped with either Guard Break 1 or Guard Break
                             | 2.
    Normal MP Absorb   | BPS | If user becomes a target of enemy's physicals, 5%
                             | of the damage received is converted into MP, which
                             | are added to user's MP gauge. For example, Lang
                             | gets 500 damage - 5% of this is 25, so Lang's MP
                             | gauge gains 25 MP.
    No Surprises       | BXP | Eliminates ambush battles, ie battle in which
                             | enemies surprise your party and have the ability
                             | of attacking first.
    Origin EXP         | BB  | Origin EXP received after battle increases for
                             | 50%.
    -----------------------------------------------------------------------------
    Out of Control     | BX  | User can't be controlled in battle. User can
                             | launch origin attacks, NAR, SAR and HAR, but no AP
                             | or MP are expended. If arts are used, you will
                             | only see art's finishers! No attacks that lead
                             | into the art will be used.
    Paralysis Guard    | BS  | 50% chance for user to avoid paralysis.
    Payback            | GD  | If user guards and receives any physical damage
                             | during current turn, damage received is added to
                             | next turn's attack (but only 50% of it!).
    Petrify Guard      | BS  | 50% chance for user to avoid petrify.
    Pickpocket         | YO  | User gains 50% chance of stealing coins (these are
                             | coins you need in Phorchoon to play minigames or
                             | buy stuff) when attacking target enemy with
                             | physicals.
    -----------------------------------------------------------------------------
    Plague Guard       | BS  | 50% chance for user to avoid plague.
    Poison Guard       | BS  | 50% chance for user to avoid poison.
    Pole Position      | YO  | User becomes the first to act for any battle turn.
    Post-Battle HP     | BB  | Restores user's HP after battle based on this
                             | formula [user's MAX HP divided by 20 = amount of
                             | HP restored]
    Post-Battle MP     | BB  | Restores user's MP after battle based on this
                             | formula [user's MAX MP divided by 20 = amount of
                             | MP restored]
    -----------------------------------------------------------------------------
    Prevent Escape     | BXP | Enemies cannot escape from battle.
    Random Blow        | YO  | User's attack sequence is finished with a randomly
                             | placed physical hit on target enemy. Example: Lang
                             | would input sequence UUU. He'd attack the enemy
                             | with three hits, but another hit would be added
                             | cos of Random Blow. This hit can either be high,
                             | low, from left side or from right side - it's
                             | random.
    Reckless Attack    | YO  | User's hit rate is decreased, but physical damage
                             | given is increased for 20%.
    Recovery Up        | BX  | User's recovery rate is doubled during battle.
                             | This holds true for Maya's origin and restorative
                             | type items.
    Rest               | GD  | If user guards, user recovers 10% of user's MAX
                             | HP. 10 of user's AP is also expended.
    -----------------------------------------------------------------------------
    Reverse-HP         | BPS | User's normal attack up in inverse proportion to
                             | remaining HP, ie less HP user has, higher the
                             | damage user does with physicals.
    Reverse-HP Defence | BPS | User's DEF up in inverse proportion to remaining
                             | HP, ie less HP user has, lesser the damage user
                             | receives from enemy's physicals.
    Seal Guard         | BS  | 50% chance for user to avoid seal.
    Search Art         | BX  | If user decided for auto attack, it usually inputs
                             | commands at random. Sometimes user may succeed in
                             | learning new art. This skill increases chances of
                             | discovering new arts during auto attack mode.
    Shield             | GD  | If user guards, any type of physical damage is
                             | nullified, and any type of special damage user
                             | receives is reduced by 50%.
    -----------------------------------------------------------------------------
    Skill EXP          | BB  | EXP for accessories is awarded like this:
                             | - each battle entered: 1 EXP
                             | - each action made inside battle: 1 EXP
                             | - each enemy killed: 1 EXP
                             | At the end of battle EXP is tallied together and
                             | awarded to chr's acc. There's a 66% bonus to EXP
                             | awarded if Skill EXP is equipped on user.
    Sleep Guard        | BS  | 50% chance for user to avoid sleep.
    Special Ability    | GD  | User's special ability is enabled.
                             | Lang - decreases enemy's hit rate
                             | Maya - recovers party's HP
                             | Kazan - decreases enemy's STR
                             | Sharon - bewitches one enemy
                             | Ayne - one enemy can't act for current turn, but
                             | Ayne must act before that enemy does
    Spec. MP Absorb    | BPS | If user becomes a target of enemy's specials, 5%
                             | of the damage received is converted into MP, which
                             | are added to user's MP gauge. For example, Lang
                             | gets 500 damage - 5% of this is 25, so Lang's MP
                             | gauge gains 25 MP.
    Spellbind Guard    | BS  | 50% chance for user to avoid spellbind.
    -----------------------------------------------------------------------------
    Stop Guard Break   | YOG | This skill eliminates Guard Break 1, Guard Break 2
                             | and Guard Cancel skills, should user be attacked
                             | by enemy equipped with either Guard Break 1, Guard
                             | Break 2 or Guard Cancel.
    Stop Thief         | YOG | This skill eliminates HP Thief, MP Thief, AP Thief
                             | and Item Thief skills, should user be attacked by
                             | enemy equipped with either of above skills.
    STR Bonus          | BBL | Extra STR point/s is/are awarded for each user's
                             | level up.
    STR Boost 1        | BP  | User's current STR stat increases for 5%.
    STR Boost 2        | BP  | User's current STR stat increases for 10%.
    -----------------------------------------------------------------------------
    STR Cut            | RP  | User's current STR stat decreases for 5%.
    Stun Guard         | BS  | 50% chance for user to avoid stun.
    Super Armor        | GD  | If user guards, damage inflicted by any hit done
                             | to user by any type of enemy's attack is
                             | nullified, if damage inflicted is equal to or less
                             | than 5% of user's MAX HP. Confusing? Lang guards
                             | and Super Armor triggers. Lang has 5000 MAX HP.
                             | He's attacked by Baki, who uses 4-hit combo attack
                             | - 50, 100, 150 and 300 damage. Total damage would
                             | be 600. However, because 5% of 5000 is 250, all
                             | Baki's hits but the last one would be nullified,
                             | so total damage recieved would be only 300.
    Suppress Strike    | BXP | Party's chances to avoid ambush battles are
                             | increased for 50%. Ambush battle is battle in
                             | which enemies surprise your party and have the
                             | ability of attacking first.
    Tail End           | YO  | User becomes the last to act for any battle turn.
    -----------------------------------------------------------------------------
    Turtle             | BPS | User's current STR is divided by 2 - result is
                             | added to both user's UDF and LDF. Until Turtle
                             | skill is removed, user's STR stays 0 (zero).
    UDF Boost 1        | BP  | User's current UDF stat increases for 5%.
    UDF Boost 2        | BP  | User's current UDF stat increases for 10%.
    UDF Cut            | RP  | User's current UDF stat decreases for 5%.
    Venom Guard        | BS  | 50% chance for user to avoid venom.
    -----------------------------------------------------------------------------
    VS. Beasts         | BM  | User increases physical damage given to beast race
                             | enemies by 50%.
    VS. Chitin         | BM  | User increases physical damage given to chitin
                             | race enemies by 50%.
    VS. Demons         | BM  | User increases physical damage given to demon race
                             | enemies by 50%.
    VS. Flying         | BM  | User increases physical damage given to flying
                             | race enemies by 50%.
    VS. Giants         | BM  | User increases physical damage given to giant race
                             | enemies by 50%.
    -----------------------------------------------------------------------------
    VS. Humans         | BM  | User increases physical damage given to human race
                             | enemies by 50%.
    VS. Plants         | BM  | User increases physical damage given to plant race
                             | enemies by 50%.
    VS. Soft           | BM  | User increases physical damage given to soft race
                             | enemies by 50%.
    VS. Spirits        | BM  | User increases physical damage given to spirit
                             | race enemies by 50%.
    Water Guard        | BA  | User receives 50% less damage from water attacks.
    -----------------------------------------------------------------------------
    Wind Guard         | BA  | User receives 50% less damage from wind attacks.
    -----------------------------------------------------------------------------
    
    NOTES:
    1. Many of skills that boost statistics produce cumulative effects, for
    example:
    - AP Cost Down 2 and AP Cost Down 3 would reduce AP cost for arts by 50%!
    - HP Boost 3 and HP Boost 2 would boost chr's HP by 30%!
    You *cannot* chain together two AP Cost Down 3 skills and expect it would
    reduce the cost for 60%. It won't work. You can only chain together similar
    skills, that are of different level.
    2. Add Gold, Double Gold and Hit Gold skills can be chained together for
    cumulative effects.
    - Hit Gold and Add Gold (Hit Gold effect is calculated first)
    - Hit Gold and Double Gold (Hit Gold effect is calculated first)
    You *cannot* chain together two Double Gold skills ans expect to receive
    quadruple amount of money after battle. Similarly, Add Gold and Double Gold
    chained together won't work.
    3. EXP Increase, Double EXP and Hit EXP skills can be chained together for
    cumulative effects.
    - Hit EXP and EXP Increase (Hit EXP effect is calculated first)
    - Hit EXP and Double EXP (Hit EXP effect is calculated first)
    You *cannot* chain together two Double EXP skills ans expect to receive
    quadruple amount of EXP after battle. Similarly, EXP Increase and Double EXP
    chained together won't work.
    
    
    
    =============================================================================
    =============================================================================
    15. CHARACTERS' EQUIPMENT
    =============================================================================
    =============================================================================
    
    Q1: How about you let me in on the info on chrs' weapons and stuff?
    A1: You sure? Don't say I didn't warn you later, hehe. Anyway, I'll divide the
    section in five parts, one for each character. In each part I'll note down all
    eq-pieces for particular category, starting with Lang.
    
    Q2: So where's his stuff?
    A2: *chucks Ancient Sword in your general direction*
    
    -----------------------------------------------------------------------------
    LANG'S WEAPONS
    -----------------------------------------------------------------------------
    Weapon's name       STR | AGL | CHA | INT | SKILLS
    -----------------------------------------------------------------------------
    Amber Smash          58 |     |  8  |  15 | Add Stun
    Ancient Sword       104 |     |  13 |  26 | Add Stun
    Assassin Blade       48 |     |  -4 |  12 | Add Poison
    Broad Sword          8  |  4  |  2  |     |
    Crusader Heart       80 |     |  14 |  20 | Add Light
    -----------------------------------------------------------------------------
    Damascus Blade      114 |     |  14 |  28 |
    Deva's Sword        136 |     |  17 |  34 | Add Paralysis
    Doombringer         182 |     | -22 |  46 | Bloodsucker, VS.Spirits, Add Stun
    Fang Rapier          96 |     |  12 |  24 | VS. Chitin
    Fire Edge            64 |     |  8  |  16 | Add Fire
    -----------------------------------------------------------------------------
    Flame Brand         116 |     |  15 |  29 | Add Fire
    Force Veil          152 |  8  |  19 |  38 | Add Wind
    Gaia Blade          158 |     |  20 |  39 | Add Earth
    God Era             196 |     |  36 |  48 | AP Boost 1, VS. Giants
    Gold Sword           38 |     |  20 |  9  | Add Light
    -----------------------------------------------------------------------------
    Hammer Blade         14 |  -4 |     |     | Hit Rate Up 1
    Heavy Cleaver        40 |  -2 |  5  |  10 | VS. Beasts
    Hero Blade           24 |     |  12 |  6  | AP Boost 1, VS. Plants
    Holy Basher         100 |     |  16 |  25 | Add Light, Add Blind
    Holy Rhodis         172 |     |  32 |  43 | Add Light, VS. Spirits
    -----------------------------------------------------------------------------
    Ice Sword            72 |     |  9  |  18 | Add Water
    Iron Sword           56 |  -6 |  7  |  14 | VS. Chitin
    Judgement Day       220 |     |     |  50 | Add Petrify
    Last Dragon         148 |     |  19 |  37 | VS. Flying
    Lightning Sword      20 |     |  3  |  5  | Thunder Guard, VS. Flying
    -----------------------------------------------------------------------------
    Lightsilver          44 |     |  14 |  11 | Add Light
    Lizard Killer        34 |     |  4  |  8  | VS. Soft
    Long Sword           4  |     |     |     |
    Mad Triumph         138 |     |  -8 |  35 | HP Siphon, STR Boost 2
    Magic Tyrant        180 |     | -20 |  44 | Add Dark, VS. Giants
    -----------------------------------------------------------------------------
    Misfortune          108 |  16 |  6  |  27 | Gold Siphon, STR Boost 2
    Nine Emperors       200 |     |  25 |  49 | Hit Rate Up 2, VS. Flying
    Overkill            160 |     | -10 |  40 | VS. Humans
    Poison Sword         28 |     |     |   7 | Add Poison
    Quantumbael         128 |     |  -6 |  30 | VS. Demons, VS. Spirits
    -----------------------------------------------------------------------------
    Rusted Sword         2  |     | -10 |     | Hit Rate Down
    Scarface            124 |     |  16 |  31 | VS. Humans
    Sixteenth Night     168 |     |  21 |  42 | Add Sleep
    Skeleton Saber       92 |  12 |   4 |  23 | AGL Boost 1, VS. Soft
    Soulbreaker         126 |     |  -8 |  32 | MP Siphon, STR Boost 2
    -----------------------------------------------------------------------------
    Spider's Bite        74 |     |  -8 |  19 | Hit Rate Up 1
    Steel Saber          90 |  -8 |  11 |  22 |
    Strike Forge        144 |     |  18 |  36 | VS. Plants
    Tempest             192 |     |  24 |  47 | STR Boost 1, VS. Beasts
    Thousand Saga       184 |  12 |  23 |  45 | Add Seal
    -----------------------------------------------------------------------------
    Vapor Blade         132 |     |  17 |  33 |
    Venom Blade          68 |     |  -6 |  17 | Add Venom
    Viking Sword         52 |     |   4 |  13 | VS. Humans
    Violator            164 |     |  21 |  41 | AP Boost 2
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    LANG'S BODY ARMORS
    -----------------------------------------------------------------------------
    Armor's name        AGL | CHA | MEN | UDF | LDF | SKILLS
    -----------------------------------------------------------------------------
    Beastlord Armor         |  24 |  72 |  72 |  60 | Anti-Berserk, Anti-Fear
    Bandit Mail             |  11 |  33 |  33 |  29 |
    Bone Jacket             |  2  |  45 |  48 |  43 | Paralysis Guard
    Chain Jacket            |  12 |  36 |  38 |  32 |
    Demon Armor             |  6  |  81 |  81 |  69 | Dark Guard
    -----------------------------------------------------------------------------
    Flare Jacket            |  22 |  66 |  72 |  49 | Fire Guard
    Golden Vest             |  26 |  56 |  53 |  52 | CHA Cut, Blind Guard
    Gorgeous Jacket         |  32 |  22 |  16 |  16 | CHA Boost 1
    Hard Leather Vest       |  6  |  18 |  20 |  15 | Wind Guard
    Last Element            |  26 |  78 |  78 |  66 | HP Recover
    -----------------------------------------------------------------------------
    Leather Armor           |  4  |  12 |  14 |  12 |
    Leather Chest           |     |  6  |  11 |  7  |
    Life-Armor              |  25 |  75 |  75 |  63 | Dark Guard, Plague Guard
    Lizard Chest Guard      |  4  |  30 |  30 |  25 | Fire Guard
    Mail Jacket             |     |     |  4  |  3  |
    -----------------------------------------------------------------------------
    Metal Jacket         -2 |  7  |  21 |  24 |  14 | Stun Guard
    Padded Jacket           |     |  4  |  6  |  5  |
    Plate Jacket         -4 |  13 |  39 |  40 |  40 |
    Raging Roar             |     |  90 |  96 |  80 | Post-Battle HP
    Sacred Heart            |  29 |  87 |  87 |  75 | Dark Guard
    -----------------------------------------------------------------------------
    Saint Garb              |  30 |  69 |  69 |  58 | Dark Guard
    Silver Plate            |  24 |  57 |  59 |  52 | Dark Guard
    Speed King           10 |  14 |  42 |  44 |  39 | AGL Boost 1
    Spit Guard              |  9  |  27 |  27 |  21 | Antidote
    Studded Plate        -4 |  16 |  48 |  60 |  41 |
    -----------------------------------------------------------------------------
    Tattered Vest           |  -6 |  4  |  4  |  4  | CHA Cut
    Titan's Armor           |  21 |  63 |  63 |  54 | Earth Guard
    Ultimate Plate          |  28 |  84 |  84 |  72 |
    Valor Plate             |  22 |  54 |  57 |  51 |
    War Chestplate          |  20 |  60 |  64 |  50 |
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    LANG'S ARM ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | AGL | CHA | UDF | SKILLS
    -----------------------------------------------------------------------------
    Aura Gauntlets       21 |  3  |  7  |  42 | Plague Guard
    Bandage              2  |     |     |  2  |
    Black Gauntlets      25 |  6  |  -8 |  54 | Dark Guard
    Bladefists           20 |     |  6  |  34 | STR Boost 1
    Cyclone Gauntlets    14 |  12 |  5  |  28 | Wind Guard
    -----------------------------------------------------------------------------
    Divine Arm Guard     29 |  24 |  10 |  58 | AGL Boost 2
    Divine Hope          30 |     |  10 |  60 | Item Grabber
    Elegant Sleeves      10 |     |  16 |  20 | CHA Boost 1
    Emerald Gloves       12 |     |  4  |  24 | Poison Guard
    Formal Brace         2  |     |  12 |  5  |
    -----------------------------------------------------------------------------
    Gauntlets            14 |  -2 |     |  24 |
    Goldfingers          13 |     |  5  |  34 | Hit Rate Up 1
    Guardian's Arm       28 |  8  |  10 |  56 |
    Heavy Gauntlets      14 |  -4 |  6  |  40 |
    Holy Gloves          20 |  3  |  7  |  40 | Blind Guard, Fear Guard
    -----------------------------------------------------------------------------
    Kaiser Knuckles      15 |  4  |  12 |  30 | Search Art
    Knuckle Guard        8  |     |  3  |  16 |
    Leather Brace        9  |  -2 |  3  |  22 |
    Leather Gloves       2  |     |     |  4  |
    Omega Fists          24 |  5  |  8  |  48 |
    -----------------------------------------------------------------------------
    Padded Gloves        5  |     |  2  |  10 |
    Power Gloves         10 |     |  3  |  14 |
    Ruler's Gauntlets    26 |  6  |  9  |  52 | Guard Break 2
    Shining Gloves       23 |  5  |  8  |  46 | Light Guard
    Silver Guards        19 |  3  |  14 |  38 | Berserk Guard
    -----------------------------------------------------------------------------
    Steel Fists          16 |     |  6  |  32 |
    Studded Knuckles     5  |     |  6  |  6  |
    War Handguard        22 |  4  |  8  |  44 |
    Warrior's Hand       27 |  7  |  9  |  54 |
    Wet Gloves           4  |     | -8  |  4  | INT Cut
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    LANG'S LEG ARMORS
    -----------------------------------------------------------------------------
    Armor's name        AGL | CHA | LDF | SKILLS
    -----------------------------------------------------------------------------
    Battle Greaves       14 |  3  |  21 |
    Bandit Greaves       22 |  4  |  33 |
    Chain Leggings       16 |  3  |  24 |
    Dark Hunter Shoes    46 |  -8 |  69 | Dark Guard
    Dazzling Leggings    40 |  7  |  60 | Dark Guard
    -----------------------------------------------------------------------------
    Duel Leggings        48 |  16 |  72 | Reverse-HP
    Evil Boots           54 | -20 |  81 | MP Cost Down 1
    Feather Boots        32 |  6  |  48 |
    Glaring Leggings     52 |  9  |  78 | Dark Guard
    Gold Leggings        20 |  14 |  30 |
    -----------------------------------------------------------------------------
    Gold Leg Guard       26 |  5  |  39 |
    Hard Leather Boots   12 |  2  |  18 |
    Iron Geta Shoes     -20 |  3  |  27 | AGL Cut
    Long Boots           10 |  2  |  15 |
    Normal Shoes            |     |  6  |
    -----------------------------------------------------------------------------
    Plate Leggings       20 |  5  |  45 |
    Protector Boots      34 |  6  |  51 | Guard Up 1
    Ruler Leggings       56 |  10 |  84 | AP Attack
    Shadow Boots         24 |  4  |  36 |
    Shoes of Virtue      50 |  9  |  75 | STR Bonus
    -----------------------------------------------------------------------------
    Short Boots          4  |  5  |  10 |
    Silver Greaves       38 |  7  |  57 | Spellbind Guard
    Skunky Shoes         -4 | -14 |  3  |
    Steel Leggings       30 |  6  |  54 |
    Stone Alpines        28 |  10 |  87 | Anti-Petrify
    -----------------------------------------------------------------------------
    Suede Boots          10 |  20 |  12 |
    Valiant Peace        60 |  10 |  96 | Recovery Up
    War Leggings         42 |  7  |  63 |
    Warrior's Boots      44 |  8  |  66 |
    Whirlwind Shoes      36 |  5  |  42 | Wind Guard
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    LANG'S OTHER ARMORS
    -----------------------------------------------------------------------------
    Armor's name        UDF | LDF
    -----------------------------------------------------------------------------
    Brass Rerebrace      16 |
    Commander's Helmet   48 |
    Faceplate            12 |
    Gorget               40 |
    Hero's Bandana       8  |
    -----------------------------------------------------------------------------
    Kilt                    |  20
    Knee Guards             |  28
    Leather Helm         4  |
    Ogre Mask            44 |
    Pauldrons            32 |
    -----------------------------------------------------------------------------
    Steel Headband       24 |
    Steel Helmet No.10   36 |
    -----------------------------------------------------------------------------
    
    Q3: *feels sorry already* Now how about for one of the babes?
    A3: Here comes Sharon as next target...
    
    -----------------------------------------------------------------------------
    SHARON'S WEAPONS
    -----------------------------------------------------------------------------
    Weapon's name       STR | AGL | CHA | INT |  SKILLS
    -----------------------------------------------------------------------------
    Beast Slayer        142 |     |  20 |  39 | VS. Beasts
    Black Viper         170 |     | -14 |  46 | Add Venom, VS. Chitin
    Blue Dragon Katana  102 |     |  14 |  27 |
    Dark Matter         182 |     | -20 |  49 | Add Plague
    Demon Gleamer       114 |     |  16 |  32 | Add Dark, VS. Humans
    -----------------------------------------------------------------------------
    Endgame Katana      134 |     |  19 |  37 |
    Exorcist Katana     178 |     |  24 |  48 | VS. Demons, Guard Up 1
    Godblade Radwell    186 |     |  25 |  50 | Post-Battle HP
    Godthunder          158 |     |  22 |  43 | Add Thunder
    Impervious Blade    118 | -12 |  17 |  33 | VS. Chitin
    -----------------------------------------------------------------------------
    Malice              154 |     | -14 |  42 | Add Spellbind
    Maneater            150 |     |  21 |  41 | VS. Humans, VS. Giants
    Moonlight Blade     130 |     |  18 |  36 | Add Sleep
    Night Striker       162 |     |  22 |  44 | Add Light, Hit Rate Up 1
    Red Scorpion        126 |     |  18 |  35 | Add Poison
    -----------------------------------------------------------------------------
    Rusted Katana        92 |     | -10 |  4  | Hit Rate Down
    Sakura Katana       174 |     |  24 |  47 | Add Bewitch
    Sharp Saber         106 |     |  15 |  29 | Hit Rate Up 1
    Shamshir            122 |     |  17 |  34 |
    Shock Ripper        110 |     |  15 |  28 | Add Paralysis
    -----------------------------------------------------------------------------
    Silver Bell         138 |     |  19 |  38 | VS. Spirits
    Soulbinder          166 |     | -12 |  45 | MP Siphon, STR Boost 2
    Talwar               98 |     |  13 |  26 |
    Useless Toy Katana   32 |     |  -8 |  16 | STR Cut
    Wind Slicer         146 |     |  20 |  40 | Add Wind
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S BODY ARMORS
    -----------------------------------------------------------------------------
    Armor's name        AGL | CHA | MEN | UDF | LDF | SKILLS
    -----------------------------------------------------------------------------
    Black Chest             | -20 |  29 |  70 |  62 | Dark Guard
    Cyclone Bustier      20 |  84 |  21 |  50 |  42 | Wind Guard
    Dynamite Bikini         | 124 |  26 |  60 |  52 | CHA Boost 2, SleepG.,SealG.
    Enamel Bustier          |  76 |  19 |  46 |  38 | Thunder Guard
    Gold Bikini             | 120 |  23 |  58 |  54 | CHA Boost 1,Paralysis Guard
    -----------------------------------------------------------------------------
    Hard Breastplate        |  72 |  18 |  44 |  36 |
    Iron Princess           | 120 |  30 |  72 |  60 | Light Guard, Guard Up 2
    Knight Breastguard      | 108 |  27 |  62 |  54 | HP Boost 1
    Laminated Plate         |  88 |  22 |  52 |  44 |
    Leather Chest           |  64 |  16 |  40 |  32 |
    -----------------------------------------------------------------------------
    Lion Heart              |  96 |  24 |  56 |  48 | AP Cost Down 1
    Silver Bikini           | 110 |  25 |  58 |  50 | Spellbind Guard
    Slimy Chest             |  -8 |  2  |  6  |  4  | HP Cut 1
    Tiger Bikini            |  80 |  20 |  48 |  40 | Stun Guard
    Wonder Bikini           | 112 |  28 |  64 |  56 | AGL Boost 1
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S ARM ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | AGL | CHA | UDF | SKILLS
    -----------------------------------------------------------------------------
    Aura Arms            31 |     |  14 |  27 | UDF Boost 1
    Bizzare Gloves       32 |     |  20 |  28 | Dark Guard, Spellbind Guard
    Fang Guard           25 |     |  11 |  21 | Poison Guard
    Gala Sleeves         30 |     |  -4 |  32 | Wind Guard
    Lace Gloves          24 |     |  32 |  20 | CHA Boost 1
    -----------------------------------------------------------------------------
    Lioness Gloves       28 |     |  12 |  24 | STR Boost 1
    Plate Gloves         26 |     |  11 |  22 |
    Pure White Sleeves   27 |     |  18 |  23 |
    Queen Sleeves        34 |     |  15 |  34 | Recovery Up
    Skin Gloves          20 |     |  8  |  16 |
    -----------------------------------------------------------------------------
    Spike Gloves         26 |     |  6  |  19 |
    Stone God Gloves     32 |  -8 |  13 |  30 | Earth Guard, Petrify Guard
    Thick Gloves         22 |     |  9  |  18 | Water Guard
    Wild Sakura          33 |     |  15 |  29 | Bewitch Guard
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S LEG ARMORS
    -----------------------------------------------------------------------------
    Armor's name        AGL |  CHA | LDF | SKILLS
    -----------------------------------------------------------------------------
    Black Shades        130 | -10 |  32 | Dark Guard
    Burning Chips       112 |  14 |  28 | AP Boost 1
    Deep Blue           108 |  14 |  27 | Water Guard
    Emerald Sandals      96 |  12 |  24 | Wind Guard
    Fishnet Tights       80 |  22 |  20 | INT Boost 1
    -----------------------------------------------------------------------------
    Flared Sandals       76 |  10 |  19 | Fire Guard
    Gold Pumps           72 |  24 |  28 | CHA Boost 1, Venom Guard
    Lizard Sandals       84 |  11 |  21 | Water Guard
    Marine Pumps         68 |  9  |  17 |
    Pirate Boots         88 |  11 |  22 |
    -----------------------------------------------------------------------------
    Queen Heels         120 |  15 |  34 | Anti-Petrify, No Surprises
    Steel Platforms     100 |  13 |  25 | AGL Cut
    Wing Heels          140 |  13 |  26 | AGL Boost 2
    Wood Blocks          64 |  8  |  16 |
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S OTHER ARMORS
    -----------------------------------------------------------------------------
    Armor's name        UDF | LDF
    -----------------------------------------------------------------------------
    Bandit's Bandana     15 |
    Cowboy Hat           18 |
    Golden Tights           |  24
    Leather Panties         |  28
    Master's Garter         |  32
    -----------------------------------------------------------------------------
    Silk Armband         21 |
    -----------------------------------------------------------------------------
    
    Q4: Gimme old geezer's info as next.
    A4: Kazan? That old fart? *laughs* Ahem, anywayz... be aware that Kazan can
    only equip body armors and leg armors. Here's the list.
    
    -----------------------------------------------------------------------------
    KAZAN'S BODY ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | CHA | INT | MEN | UDF | SKILLS
    -----------------------------------------------------------------------------
    Black Belt Doublet   34 |  10 |  4  |  20 |  60 |
    Blue Dragon          61 |  19 |  22 |  38 | 100 | Add Water, Venom Guard
    Combat Outfit        73 |  23 |  30 |  46 | 116 | VS. Humans
    Cursed Shadow        88 |  -8 |  36 |  52 | 128 | HP Siphon, STR Boost 2
    Cyclone Doublet      67 |  21 |  26 |  42 | 108 | AGL Boost 1, Wind Guard
    -----------------------------------------------------------------------------
    Death Duel          108 |  29 |  42 |  58 | 144 | Reverse-HP
    Fiery Red Doublet    52 |  16 |  16 |  32 |  88 | AP Cost Down 1
    Fighting Spirit      96 |  28 |  40 |  56 | 136 | VS. Demons
    Foul Doublet         12 | -14 |  2  |  18 |  44 | Hit Rate Down
    God Fist Doublet     92 |  27 |  38 |  54 | 132 | Dark Guard
    -----------------------------------------------------------------------------
    Gold Cross           50 |  28 |  12 |  28 |  80 | Anti-Paralysis
    Gold Dragon          42 |  24 |  9  |  25 |  68 | Berserk Guard
    Jet Black Outfit     58 |  -4 |  18 |  34 |  92 | Guard Up 1
    Knuckle Sleeper      70 |  22 |  28 |  44 | 112 | Add Sleep
    Leather Doublet      43 |  13 |  10 |  26 |  76 |
    -----------------------------------------------------------------------------
    Leon King Doublet    76 |  24 |  32 |  48 | 120 |
    Lightning Outfit     79 |  25 |  34 |  50 | 124 | Add Thunder, Thunder Guard
    Safari Outfit        58 |  18 |  20 |  36 |  96 | Fire Guard, Anti-Blind
    Serpent Doublet      40 |  12 |  8  |  24 |  72 | Add Fire
    Seven Stars         120 |  30 |  44 |  60 | 152 | Anti-Petrify, HP Recover
    -----------------------------------------------------------------------------
    Simple Doublet       28 |  8  |     |  16 |  56 |
    Sun Fighter          64 |  20 |  24 |  40 | 104 | AP Cost Down 1
    Venom Fist           49 | -10 |  14 |  30 |  84 | Add Poison, Antidote
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    KAZAN'S LEG ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | AGL | CHA | MEN | LDF | SKILLS
    -----------------------------------------------------------------------------
    Chainmail Sandals    82 |  48 |  16 |  8  |  68 |
    Dark Shadow Shoes    66 |  36 |  12 |  6  |  52 |
    Dark Stalkers       134 |  87 | -12 |  15 | 124 | Dark Guard, Anti-Spellbind
    Dragonlord Shoes    142 |  90 |  30 |  15 | 132 | Add Stun, Charge Heal
    Dragon Shoes         94 |  57 |  19 |  10 |  80 | STR Boost 1
    -----------------------------------------------------------------------------
    Fighting Shoes       70 |  39 |  13 |  7  |  56 | VS. Beasts
    Forest Boots         90 |  54 |  18 |  9  |  76 | Add Wind
    Gaia Soles          106 |  66 |  22 |  11 |  92 | Add Earth
    Golden Chips         78 |  45 |  22 |  8  |  64 | CHA Boost 1, AP Boost 1
    Grappler Soles      126 |  81 |  27 |  14 | 112 | VS. Demons
    -----------------------------------------------------------------------------
    Kung Fu Shoes        56 |  30 |  10 |  5  |  44 |
    Leon Pathfinders    114 |  72 |  24 |  12 | 100 | Hit Rate Up 2
    Lifespring Shoes    110 |  69 |  23 |  12 |  96 | Petrify Guard
    Martial Art Shoes   102 |  63 |  21 |  11 |  88 | VS. Giants
    Old Sandals          22 |  2  | -10 |  5  |  26 | AGL Cut
    -----------------------------------------------------------------------------
    Raging Fire         130 |  84 |  28 |  14 | 116 | AP Boost 1
    Red Ball Shoes       62 |  33 |  11 |  6  |  48 | Antidote
    Sneaking Shoes       74 |  42 |  14 |  7  |  60 | First Strike
    Steel Shoes         118 |  75 |  25 |  13 | 104 |
    Straw Sandals        48 |  24 |  8  |  4  |  36 |
    -----------------------------------------------------------------------------
    Thunder Shoes       122 |  78 |  26 |  13 | 108 | Thunder Guard
    Wedge Spikes         86 |  51 |  17 |  9  |  72 | VS. Chitin
    White Silver Shoes   98 |  60 |  28 |  10 |  84 | Dark Guard
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    KAZAN'S OTHER ARMORS
    -----------------------------------------------------------------------------
    Armor's name        UDF | LDF
    -----------------------------------------------------------------------------
    Battle Sash          32 |
    Battle Sash No.100   40 |
    Cloth Headband       12 |
    Half-gauntlets       24 |
    Leather Greaves         |  20
    -----------------------------------------------------------------------------
    Leather Taping       16 |
    Red Loincloth           |  36
    Ruffian's Headband   28 |
    -----------------------------------------------------------------------------
    
    Q5: Innocent flower should be next!
    A5: *thinks* You must mean Maya. Like Kazan, Maya can only equip body armors
    and leg armors. List is coming up.
    
    -----------------------------------------------------------------------------
    MAYA'S BODY ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | CHA | INT | MEN | UDF | SKILLS
    -----------------------------------------------------------------------------
    Alus' Robe          120 |  90 |  52 |  60 | 150 | HP Recover, UDF B.2,LDF B.2
    Amber Cloak          68 |  51 |  26 |  34 |  85 | STR Boost 1
    Aura Cloak           96 |  72 |  40 |  48 | 120 | AP Boost 1
    Beast Mantle         52 |  24 |  18 |  26 |  65 | VS. Beasts
    Blue Water Robe      72 |  54 |  28 |  36 |  90 | Water Guard
    -----------------------------------------------------------------------------
    Dark Princess       104 |  20 |  44 |  52 | 136 | Light Guard, VS. Demons
    Dirty Clothes        2  |  -8 |  4  |  12 |  20 |
    Dyed Clothes         16 |  12 |     |  8  |  25 |
    Empress Robe         88 |  74 |  36 |  44 | 110 | Anti-Seal
    Feather Robe         60 |  45 |  22 |  30 |  75 |
    -----------------------------------------------------------------------------
    Forest Cloak         48 |  36 |  16 |  24 |  60 | Earth Guard
    Gorgeous Dress       28 |  40 |  10 |  18 |  32 | UDF Boost 1, LDF Boost 1
    Heavenly Robe       112 |  84 |  48 |  56 | 140 |
    Heavenly Silk       116 |  87 |  50 |  58 | 145 | Anti-Stun
    Leather-Shoulders    36 |  27 |  10 |  18 |  43 |
    -----------------------------------------------------------------------------
    Lizard Cloak         40 |  22 |  12 |  20 |  50 | Fire Guard
    Maiden's Robe        92 |  69 |  38 |  46 | 115 | Paralysis Guard, Seal Guard
    Metal Cloak          56 |  42 |  20 |  28 |  70 |
    Native Clothes       20 |  15 |  2  |  10 |  28 |
    Saint's Garb        100 |  75 |  42 |  50 | 125 | Thunder Guard
    -----------------------------------------------------------------------------
    Shining Robe        108 |  81 |  46 |  54 | 135 | Dark Guard
    Silk Robe            32 |  32 |  8  |  16 |  36 | Berserk Guard
    Silver Robe          76 |  57 |  30 |  38 |  95 | Antivenom
    Sorcerer's Robe      64 |  48 |  24 |  32 |  80 | MP Cost Down 1
    Thunder Robe         44 |  33 |  14 |  22 |  55 | Thunder Guard
    -----------------------------------------------------------------------------
    Vampire's Robe       94 |  12 |  34 |  42 | 122 | HP Siphon, STR Boost 2
    White Garb           80 |  60 |  32 |  40 | 100 | MEN Boost 1
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MAYA'S LEG ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | AGL | CHA | MEN | LDF | SKILLS
    -----------------------------------------------------------------------------
    Arrest Boots         40 |  40 |  20 |  10 |  80 | Thunder Guard
    Barrier Soles        46 |  46 |  23 |  12 |  92 | Barrier
    Blue Leather Shoes   38 |  38 |  19 |  10 |  74 | Venom Guard, Water Guard
    Boots of Wisdom      36 |  36 |  18 |  9  |  72 |
    Chain Sandals        30 |  26 |  15 |  8  |  60 |
    -----------------------------------------------------------------------------
    Elemental Shoes      42 |  42 |  21 |  11 |  84 |
    Five-Star Shoes      54 |  54 |  27 |  14 | 108 | Post-Battle HP
    Goddess' Heels       64 |  58 | -14 |  15 | 124 | Dark Guard
    Heavenly Shoes       72 |  60 |  30 |  15 | 138 | Anti-Bewitch,StopGuardBreak
    Hot Boots            20 |  20 |  10 |  5  |  41 | Water Guard
    -----------------------------------------------------------------------------
    Jeweled Pumps        32 |  32 |  16 |  8  |  64 |
    Leather Boots        10 |  10 |  5  |  3  |  28 |
    Platform Boots       22 |  22 |  11 |  6  |  44 |
    Purple Boots         16 |  16 |  8  |  4  |  35 | Poison Guard
    Rubber Soles         24 |  24 |  12 |  6  |  48 |
    -----------------------------------------------------------------------------
    Scorching Boots      34 |  34 |  42 |  26 |  68 | Fire Guard
    Shadow Leapers       56 |  52 | -10 |  13 | 120 | Dark Guard
    Silly Shoes          18 |  18 |  9  |  5  |  38 |
    Simple Cloth Shoes   8  |  8  |  4  |  2  |  24 |
    Spiked Shoes         30 |  26 |  13 |  7  |  52 |
    -----------------------------------------------------------------------------
    Starlight Boots      44 |  44 |  22 |  11 |  88 | Anti-Spellbind
    Treasure Shoes       56 |  56 |  28 |  14 | 112 |
    Wind Boots           28 |  28 |  14 |  7  |  56 | Wind Guard
    Wiseman's Socks      48 |  48 |  24 |  22 |  96 | INT Boost 1
    Wizard's Shoes       50 |  50 |  25 |  24 | 100 | INT Boost 2
    -----------------------------------------------------------------------------
    Wooden Shoes         14 |  14 |  7  |  4  |  32 |
    Worn-Out Shoes       8  |  -4 | -10 |  3  |  12 | AP Cost Up 1
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MAYA'S OTHER ARMORS
    -----------------------------------------------------------------------------
    Armor's name        UDF | LDF
    -----------------------------------------------------------------------------
    Cloth Hat            6  |
    Cotton Leg Wraps        |  22
    Elbow Pads           26 |
    Feathered Hat        18 |
    Leather Gauntlets    10 |
    -----------------------------------------------------------------------------
    Leather Hood         14 |
    Long Underwear          |  30
    Magical Panties         |  34
    Maid's Apron         40 |
    Shamaness Headband   38 |
    -----------------------------------------------------------------------------
    
    Q6: Now for the incredible Hulk! Uhm, I mean Ayne...
    A6: Sure, why not... Ayne is a bit different from other chrs, as he cannot
    equip any leg armors.
    
    -----------------------------------------------------------------------------
    AYNE'S WEAPONS
    -----------------------------------------------------------------------------
    Weapon's name       STR | CHA | SKILLS
    -----------------------------------------------------------------------------
    Bloodthirsty Axe    200 | -20 | HP Siphon, STR Boost 2
    Crusader Axe        240 |  22 | Anti-Stun, Anti-Critical
    Earth Axe           190 |  17 | Add Earth
    Giant Demon Axe     270 |  25 | Add Death
    Giant Flash Axe     220 |  20 | Add Blind
    -----------------------------------------------------------------------------
    Giant Lion Axe      230 |  21 | VS. Chitin, VS. Flying
    Giant Stone Axe     150 |  13 |
    Massive Axe         170 |  15 |
    Raging Axe          250 |  23 | Add Fire, VS. Giants
    Sealed Axe          260 |  24 | VS. Demons, AP Boost 1
    -----------------------------------------------------------------------------
    Shot Hammer         180 |  16 | Add Stun, Final Blow
    Steel Hammer        210 |  19 |
    Unwieldy Axe         30 | -10 | Hit Rate Down
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    AYNE'S BODY ARMORS
    -----------------------------------------------------------------------------
    Armor's name        AGL | CHA | MEN | LDF | SKILLS
    -----------------------------------------------------------------------------
    Evil Banishers       30 |  15 |  10 | 124 | Dark Guard, Antivenom, Anti-Par.
    Fool's Skirt         2  | -12 |  -6 |  10 |
    Silver Fauld         26 |  20 |  8  | 100 | Anti-Spellbind
    Sun Fauld            20 |  10 |  5  |  70 | Fire Guard
    Underworld Fauld     28 | -10 |  9  | 120 | Dark Guard
    -----------------------------------------------------------------------------
    Valor Fauld          24 |  12 |  7  |  90 | Anti-Fear
    Violet Fauld         22 |  11 |  6  |  80 | Antidote
    Warrior Fauld        16 |  8  |  3  |  50 |
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    AYNE'S ARM ARMORS
    -----------------------------------------------------------------------------
    Armor's name        STR | CHA | MEN | UDF | SKILLS
    -----------------------------------------------------------------------------
    Guardian Armbands    24 |  13 |  13 | 110 | Spellbind Guard, Bewitch Guard
    Holy Armbands        30 |  15 |  15 | 130 | Art Attack Up, Reverse-HP Defence
    Iron Armbands        21 |  12 |  12 | 100 |
    Red Lotus Armbands   18 |  11 |  11 |  90 | Fire Guard
    Roaring Flash        27 |  14 |  14 | 120 | Anti-Death, STR Boost 1
    -----------------------------------------------------------------------------
    Tight Armbands       2  | -20 |  2  |  8  | STR Cut
    Venus Armbands       15 |  10 |  10 |  80 | Blind Guard
    Wind Armbands        9  |  8  |  8  |  60 | Wind Guard
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    AYNE'S OTHER ARMORS
    -----------------------------------------------------------------------------
    Armor's name        UDF
    -----------------------------------------------------------------------------
    Gold Mail            32
    Headset              24
    Iron Fists           28
    Leather Girdle       21
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    16. ITEMS, ITEMS, MORE ITEMS
    =============================================================================
    =============================================================================
    
    Q1: What's Ball of Beginning for?
    A1: That and hopefully similar questions I intend to answer in this part of the
    guide. BTW, Ball of Beginning does *absolutely nothing*.
    
    Q2: Isn't this the item section, where I could find everything important on
    every single item that exists in the game?
    A2: Yep. But since I don't have the time nor patience to infinitely kill
    specific enemies for an item which has 1/255 drop probability, I'll make few
    augmentations here.
    
    Q3: What kind of aug... *shoots the word*
    A3: Only a handful of items will be explained, like restorative items. Certain
    types of items, like artwork and furniture, will only be listed.
    
    Q4: Let's begin the dance!
    A4: Rightio!
    
    -----------------------------------------------------------------------------
    ACCESSORIES
    -----------------------------------------------------------------------------
    Poison Charm            | Vigor Charm            | Speed Charm
    Pickpocket Charm        | Sharpshoot Charm       | Venom Charm
    Dodge Charm             | Jab Charm              | Armor Charm
    Flexible Charm          | Cool Jewel             | Tiger Jewel
    Chance Jewel            | Power Jewel            | Avarice Jewel
    -----------------------------------------------------------------------------
    Lucky Jewel             | Charge Jewel           | Winner's Jewel
    Feeble Jewel            | Dark Jewel             | Poison Ring
    Venom Ring              | Eagle Ring             | Black Ring
    Barricade Ring          | Rot Ring               | Handmaiden's Ring
    Valor Ring              | Wizard's Ring          | Guard Ring
    -----------------------------------------------------------------------------
    Stone Bangle            | Assault Bangle         | White Bangle
    Adept Bangle            | Bonus Bangle           | Armor Bangle
    Wisdom Bangle           | Hero Bangle            | Banshee Bangle
    Beggar's Bangle         | Passion Necklace       | Tough Necklace
    Babble Necklace         | Nomadic Necklace       | Power Necklace
    -----------------------------------------------------------------------------
    Dream Necklace          | Hero's Necklace        | Fugitive Necklace
    Savior Necklace         | Doomed Necklace        | Plague Orb
    Savior Orb              | Saintly Orb            | Survival Orb
    Holy Orb                | Hunter's Orb           | Guardian Orb
    Origin Orb              | Ascetic's Orb          | Life-giving Orb
    -----------------------------------------------------------------------------
    Guardian Symbol         | Gold Symbol            | Last Hit Symbol
    Vampire Symbol          | Seeker's Symbol        | Prosperous Symbol
    Sage Symbol             | Warlock Symbol         | Redeeming Symbol
    Leech Symbol            | Protection Badge       | Knockout Badge
    Rest Badge              | Dead End Badge         | Alarm Badge
    -----------------------------------------------------------------------------
    Hit Badge               | Iron Wall Badge        | Holy Badge
    Gremlin Badge           | Extract Badge          | Gladiator Ribbon
    Magician's Ribbon       | Kamikaze Ribbon        | Master's Ribbon
    Healing Ribbon          | Winged Ribbon          | Muscle Ribbon
    Sagely Ribbon           | Tireless Ribbon        | Faust Ribbon
    -----------------------------------------------------------------------------
    Plague Earring          | Arts Earring           | Sureshot Earring
    Getaway Earring         | Hermit's Earring       | Rogue's Earring
    Counter Earring         | Rich Earring           | Gambler's Earring
    Flash Earring
    -----------------------------------------------------------------------------
    NOTES: For information on how to combine each of these accessories, be sure to
    check out JungleJim's Accessory Combining FAQ, available on same page where you
    downloaded this guide.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    ITEMS FOR BATTLE USE
    -----------------------------------------------------------------------------
    Heal Powder        | Target chr recovers 200 HP.
    Heal Leaf          | Target chr recovers 500 HP.
    Heal Potion        | Target chr recovers 1000 HP.
    Heal Bottle        | Target chr recovers 2000 HP.
    Restore Leaf       | Target chr recovers 50% MAX HP.
    -----------------------------------------------------------------------------
    Restore Blossom    | Target chr recovers 75% MAX HP.
    Restore Potion     | Target chr recovers all HP.
    Magic Powder       | Target chr recovers 50 MP.
    Magic Potion       | Target chr recovers 100 MP.
    Magic Bottle       | Target chr recovers 200 MP.
    -----------------------------------------------------------------------------
    Bronze Barome      | All chrs recover 500 HP.
    Silver Barome      | All chrs recover 1500 HP.
    Golden Barome      | All chrs recover all HP.
    Spirit's Blessing  | Target chr recovers 30% MAX HP and 30% MAX MP.
    Angel's Blessing   | Target chr recovers 50% MAX HP and 50% MAX MP.
    -----------------------------------------------------------------------------
    Goddess' Blessing  | Target chr recovers 70% MAX HP and 70% MAX MP.
    Ultimate Blessing  | Target chr recovers all HP and all MP. Furthermore, all
                       | negative statuses (sans downed) are lifted.
    Poison Cure        | Removes poison status from target chr.
    Venom Cure         | Removes venom status from target chr.
    Plague Cure        | Removes plague status from target chr.
    -----------------------------------------------------------------------------
    Sleep Cure         | Removes sleep status from target chr.
    Stun Cure          | Removes stun status from target chr.
    Paralysis Cure     | Removes paralysis status from target chr.
    Blind Cure         | Removes blind status from target chr.
    Confusion Cure     | Removes confusion status from target chr.
    -----------------------------------------------------------------------------
    Berserk Cure       | Removes berserk status from target chr.
    Fear Cure          | Removes fear status from target chr.
    Seal Cure          | Removes seal status from target chr.
    Spellbind Cure     | Removes spellbind status from target chr.
    Bewitch Cure       | Removes bewitch status from target chr.
    -----------------------------------------------------------------------------
    Petrify Cure       | Removes petrify status from target chr.
    Toxin Remedy       | Removes poison and venom statuses from target chr.
    Physical Remedy    | Removes sleep, paralysis, stun and blind statuses from
                       | target chr.
    Mental Remedy      | Removes confusion, berserk, fear and seal statuses from
                       | target chr.
    Curse Remedy       | Removes spellbind, bewitch, petrify and plague statuses
                       | from target chr.
    -----------------------------------------------------------------------------
    Panacea            | Removes all negative statuses (sans critical and downed)
                       | from target chr.
    Revival Elixir     | Target chr is revived with 50% MAX HP recovered.
    Revival Bottle     | Target chr is revived with all HP recovered.
    Resurrect Bottle   | Target chr is revived with all HP/MP recovered.
    Angel's Miracle    | Any downed allies are revived and 50% of their MAX HP is
                       | recovered. Also recovers 50% MAX HP for allies that are
                       | alive.
    -----------------------------------------------------------------------------
    Goddess' Miracle   | Any downed allies are revived and all of their HP is
                       | recovered. Also recovers all HP for allies that are
                       | alive.
    Ultimate Miracle   | Any downed allies are revived and all of their HP/MP is
                       | recovered. Also recovers all HP/MP for allies that are
                       | alive.
    Sour Bloom         | Target chr loses 30% MAX HP.
    Bitter Seed        | Target chr loses 30% MAX MP and becomes poisoned.
    Attack Oil         | Target chr's STR is raised for 10% during battle.
    -----------------------------------------------------------------------------
    Attack Bottle      | Target chr's STR is raised for 20% during battle.
    Guard Oil          | Target chr's DEF is raised for 10% during battle.
    Guard Bottle       | Target chr's DEF is raised for 20% during battle.
    Wisdom Oil         | Target chr's INT is raised for 10% during battle.
    Wisdom Bottle      | Target chr's INT is raised for 20% during battle.
    -----------------------------------------------------------------------------
    Mind Oil           | Target chr's MEN is raised for 10% during battle.
    Mind Bottle        | Target chr's MEN is raised for 20% during battle.
    Quick Oil          | Target chr's AGL is raised for 10% during battle.
    Quick Bottle       | Target chr's AGL is raised for 20% during battle.
    Fame Oil           | Target chr's CHA is raised for 10% during battle.
    -----------------------------------------------------------------------------
    Fame Bottle        | Target chr's CHA is raised for 10% during battle.
    Boost Oil          | All of target chr's stats are raised for 10% during
                       | battle.
    Boost Bottle       | All of target chr's stats are raised for 20% during
                       | battle.
    StrongMenWeakWalls | Target chr's STR is raised, but DEF is lowered during
                       | battle.
    WeakMenStrongWalls | Target chr's STR is lowered, but DEF is raised during
                       | battle.
    -----------------------------------------------------------------------------
    Hitde Poison       | Lowers target enemy's STR during battle.
    Dekna Poison       | Lowers target enemy's DEF during battle.
    Donzu Poison       | Lowers target enemy's AGL during battle.
    Hakshi Poison      | Lowers target enemy's INT during battle.
    Courageous Heart   | Target chr receives additional art block during battle -
                       | max amount of art blocks reached is 14. If chr already
                       | has 14 art blocks to start with, item has no effect.
    -----------------------------------------------------------------------------
    Maiden's Heart     | Target chr's recovery rate is doubled for one battle.
                       | Item has no effect if chr starts with 2x Item Effect,
                       | Recovery Up or All Recovery Up skills.
    Sage's Handbook    | Target chr receives double EXP after battle. Item has no
                       | effect if chr starts the battle with EXP Increase or
                       | Double EXP skills.
    Merchant's Soul    | Party receives double gold after battle. Item has no
                       | effect is anyone in battle party starts the battle by
                       | Add Gold or Double Gold skills.
    Magic Booster      | Target chr's MP consumption is halved during battle.
    Magic Transformer  | Target chr expends no MP during next battle turn.
    -----------------------------------------------------------------------------
    Attack Booster     | Target chr's AP consumption is halved during battle.
    Attack Transformer | Target chr expends no AP during next battle turn.
    Burning Heart      | Target chr's AP increase during battle is doubled.
    Vaccine Syringe    | Target chr cannot be affected by negative statuses
                       | during battle.
    Life Syringe       | Target chr cannot be downed during next battle turn.
    -----------------------------------------------------------------------------
    Invincibility Pill | Target chr becomes invincible for several battle turns.
                       | During these turns chr receives no damage. Chr affected
                       | will flash white and yellow figure will appear above
                       | chr's head.
    Unassailable Pill  | Target chr's defences are raised for several battle
                       | turns - physical and special damage received are halved.
                       | Chr affected will flash white and red shield icon will
                       | appear above chr's head.
    Transparent Pill   | Target chr becomes invisible to the enemy for several
                       | battle turns - chr still receives damage if multi-hit
                       | special attack is used. Effect is canceled if whole
                       | party becomes invisible. Chr affected will flash white
                       | and transparent figure will appear above chr's head.
    Blessing Pill      | Target chr's defences and strength are raised for
                       | several battle turns - physical and special damage
                       | received are halved, chr deals more damage to the
                       | enemies than usual. Chr affected will flash white and
                       | red shield & sword icon will appear above chr's head.
    Rainbow Capsule    | Bestows random effect on target chr - effects bestowed
                       | can be invincible, blessed, invisible, protected.
    -----------------------------------------------------------------------------
    Scroll Of Identity | Reveals some of vital info on target enemy: LV, HP, MP,
                       | race, element property, what item it carries, what
                       | abilities it is equipped with. Bosses and some stronger
                       | enemies hide most of the information, which is presented
                       | with a simple question mark.
    Poison Draught     | Target enemy becomes affected by poison.
    Venom Draught      | Target enemy becomes affected by venom.
    Plague Draught     | Target enemy becomes affected by plague.
    Sleep Draught      | Target enemy becomes affected by sleep.
    -----------------------------------------------------------------------------
    Stun Draught       | Target enemy becomes affected by stun.
    Paralysis Draught  | Target enemy becomes affected by paralysis.
    Blinding Draught   | Target enemy becomes affected by blind.
    Confusion Draught  | Target enemy becomes affected by confusion.
    Berserk Draught    | Target enemy becomes affected by berserk.
    -----------------------------------------------------------------------------
    Fear Draught       | Target enemy becomes affected by fear.
    Seal Draught       | Target enemy becomes affected by seal.
    Spellbind Draught  | Target enemy becomes affected by spellbind.
    Bewitch Draught    | Target enemy becomes affected by bewitch.
    Petrify Draught    | Target enemy becomes affected by petrify.
    -----------------------------------------------------------------------------
    StoneCrush Scroll  | Target enemy suffers some earth special damage.
    IceNeedle Scroll   | Target enemy suffers some water special damage.
    FlameBurst Scroll  | Target enemy suffers some fire special damage.
    SlicingWind Scroll | Target enemy suffers some wind special damage.
    LightFlash Scroll  | Target enemy suffers some light special damage.
    -----------------------------------------------------------------------------
    ShadowLurk Scroll  | Target enemy suffers some dark special damage.
    BoltStrike Scroll  | Target enemy suffers some lightning special damage.
    Flag Of Retreat    | Makes escaping from current battle easy. You can't
                       | escape from boss battles.
    Quick Escape Charm | Assures 100% escape rate from current battle. You can't
                       | escape from boss battles.
    Point Card         | Deals damage to target enemy. Damage is equal to amount
                       | of points on Point Card - max damage done is 99999.
                       | Formula is: Item's price divided by 20 = amount of
                       | points added. Only weapon, item and grocery shops count!
                       | Buying in restaurant or street stalls doesn't add any
                       | points.
    -----------------------------------------------------------------------------
    Heaven's Path      | Cuts enemy encounter rate by 50% for certain amount of
                       | steps.
    Heaven's Gate      | Eliminates enemy encounters for certain amount of steps.
    Hell's Path        | Ups enemy encounter rate by 50% for next five battles.
    Confidence Tonic   | Makes main chr self-assured.
    Confidence+ Tonic  | Makes main chr extremely self-assured.
    -----------------------------------------------------------------------------
    Timid Tonic        | Makes main chr cowardly.
    Timid+ Tonic       | Makes main chr extremely cowardly.
    Blowfish Weed      | Ups Lyps-type enemy encounter rate for 4 next battles.
    Camping Kit        | Restores party's HP/MP to full. Only usable when
                       | camping.
    VIP Card           | Allows you to buy items and weapons, which are usually
                       | not offered to 'regular' customers.
    -----------------------------------------------------------------------------
    NOTES: Items from Heaven's Path and to VIP Card can't be used *in* battles -
    they influence future random battles with conditions described in item's
    description.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    FOOD TYPE ITEMS
    -----------------------------------------------------------------------------
    Large Rice Ball    | Target chr recovers 300 HP.
    Doplin Lunch       | Target chr recovers 500 HP.
    Homemade Lunch     | Target chr recovers 2000 HP.
    Smirm's Vodgai     | Target chr recovers 50 MP.
    Tatsnam Juice      | Target chr recovers 80 MP.
    -----------------------------------------------------------------------------
    Working Lunch      | Target chr recovers 3000 HP.
    Snowland Lunch     | Target chr recovers 1500 HP.
    Dream Burger       | Target chr recovers 800 HP.
    Double Dream       | Target chr recovers 1200 HP.
    King Dream         | Target chr recovers 2500 HP.
    -----------------------------------------------------------------------------
    Dream Shake        | Target chr recovers 50 MP.
    Dream Fries        | Target chr recovers 700 HP.
    Dream Nuggets      | Target chr recovers 550 HP.
    Dream Sandwich     | Target chr recovers 1200 HP.
    Kravia Kabob       | Target chr recovers 3000 HP.
    -----------------------------------------------------------------------------
    Grilled Lunch      | Target chr recovers 1200 HP.
    Sailor's Lunch     | Target chr recovers 2000 HP.
    Tanza Tea Cake     | Target chr recovers 120 HP.
    Meat Gyoza         | Target chr recovers 1000 HP.
    Meat Bun           | Target chr recovers 1800 HP.
    -----------------------------------------------------------------------------
    Traditional Ramen  | Target chr recovers 2800 HP.
    PaiPai's Lunch     | Target chr recovers all HP.
    Kinzan Juice       | Target chr recovers 150 MP.
    Smirm's Tonic      | Target chr recovers 100 MP.
    Paradise Lunch     | Target chr recovers 1600 HP.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    INGREDIENTS FOR CHARACTERS' RECIPES
    -----------------------------------------------------------------------------
    Beef                    | Premium Beef           | Pork
    Poultry                 | Animal Meat            | Monster Meat
    Vegetables              | Fish                   | Shellfish
    Shrimp                  | Egg                    | Lobster
    Crab                    | Milk                   | Cheese
    -----------------------------------------------------------------------------
    Cream                   | Bread                  | Rice
    Pasta                   | Southern Noodles       | Fruit
    Cooking Oil             | Red Pepper             | Spices
    Herbs                   | Miso                   | Tofu
    Dessert Set             | Soup Broth Set         | Cookie Set
    -----------------------------------------------------------------------------
    Curry Set               | Chocolate              | Cocoa Powder
    Red Wine                | White Wine             | Pie Dough
    Suspicious Meat         | Creepy Mushroom        | Huge Eyeball
    Slime Gelure
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    LEAVES AND FRUITS
    -----------------------------------------------------------------------------
    Leaf of Stamina    | Target chr's MAX HP is raised by 8-12 points.
    Fruit of Stamina   | Target chr's MAX HP is raised by 16-24 points.
    Leaf of Mysticism  | Target chr's MAX MP is raised by 4-8 points.
    Fruit of Mysticism | Target chr's MAX MP is raised by 8-12 points.
    Leaf of Vigor      | Target chr's MAX STR is raised by 1-3 points.
    -----------------------------------------------------------------------------
    Fruit of Vigor     | Target chr's MAX STR is raised by 4-6 points.
    Leaf of Defiance   | Target chr's MAX DEF is raised by 1-3 points.
    Fruit of Defiance  | Target chr's MAX DEF is raised by 4-6 points.
    Leaf of Sagacity   | Target chr's MAX INT is raised by 1-3 points.
    Fruit of Sagacity  | Target chr's MAX INT is raised by 4-6 points.
    -----------------------------------------------------------------------------
    Leaf of Mentality  | Target chr's MAX MEN is raised by 1-3 points.
    Fruit of Mentality | Target chr's MAX MEN is raised by 4-6 points.
    Leaf of Swiftness  | Target chr's MAX AGL is raised by 1-3 points.
    Fruit of Swiftness | Target chr's MAX AGL is raised by 4-6 points.
    Leaf of Appeal     | Target chr's MAX CHA is raised by 1-3 points.
    -----------------------------------------------------------------------------
    Fruit of Appeal    | Target chr's MAX CHA is raised by 4-6 points.
    Fruit of the Gods  | Target chr's MAX STR, DEF, AGL, CHA, INT and MEN are
                       | raised by 1-4 points.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    QUEST ITEMS
    -----------------------------------------------------------------------------
    Wind Talisman      | Needed to pass Gale Canyon. Obtained automatically.
    Emblem of Nobility | Needed to gain access to Three-Star hotel in Darakin and
                       | to enter Phorchoon. Obtained by checking junk pile
                       | behind junk shop in Darakin.
    Red Gate Key       | Needed to activate red sluice gate in the sewers.
                       | Obtained in the sewers (check the walkthru for detailed
                       | directions).
    Blue Gate Key      | Needed to activate blue sluice gate in the sewers.
                       | Obtained in the sewers (check the walkthru for detailed
                       | directions).
    Yellow Gate Key    | Needed to activate yellow sluice gate in the sewers.
                       | Obtained in the sewers (check the walkthru for detailed
                       | directions).
    -----------------------------------------------------------------------------
    Aqualith           | Needed for last event in the game. Obtain 1st time: gain
                       | access to St. Joprian's church. Obtain 2nd time:
                       | automatically.
    Pyrolith           | Needed for last event in the game. Obtain by defeating
                       | final boss of Drakonia dungeon.
    Aerolith           | Needed for last event in the game. Obtain by defeating
                       | the boss of Wind Tower.
    Mizel Red Sand     | Needed to pass The Forest Maze. Obtained by trading
                       | Lyps' Tear to Kenj for Mizel Red Sand.
    Kravian Pass       | Needed to gain access to Kravia. Obtain after defeating
                       | monkey friend in Darakin.
    -----------------------------------------------------------------------------
    Lightning Tear     | Needed to obtain ThunderWind Stone. Obtain by checking
                       | chests in The Thunder Mine (check the walkthru for
                       | detailed directions).
    ThunderWind Stone  | Needed for the pirate ship. Obtain by defeating the boss
                       | of The Thunder Mine.
    Gold Key           | Needed to gain access to prison level of Darakin Castle.
                       | Obtain in Kabel Ruins (check the walkthru for detailed
                       | directions).
    Prison Key         | Needed to gain access to one of prison rooms in Darakin
                       | Castle. Obtain in Kabel Ruins (check the walkthru for
                       | detailed directions).
    Blue Sky Shard     | Needed to gain access to Drakonia. Obtained
                       | automatically.
    -----------------------------------------------------------------------------
    Pedometer          | Measures steps taken. Obtain by talking to item shop
                       | owner in Nohl at start of game.
    Golden Groneh      | Needed for one of the guild quests. Check Guild Missions
                       | section for more details.
    Lypster            | Needed for one of the guild quests. Check Guild Missions
                       | section for more details.
    Gunang Weed        | Needed for one of the guild quests. Check Guild Missions
                       | section for more details.
    Star Bandana       | Needed to gain access to Gordinar Island. Obtain in
                       | Darek's Haunt (check the walkthru for detailed
                       | directions).
    -----------------------------------------------------------------------------
    Reik Flowers       | Needed for one of the guild quests. Check Guild Missions
                       | section for more details.
    Divine Scarlet Gem | Needed to gain access to last boss. Obtain by defeating
                       | one of Wicked Crystals in final dungeon (check the
                       | walkthru for detailed directions).
    Divine BlueIce Gem | Needed to gain access to last boss. Obtain by defeating
                       | one of Wicked Crystals in final dungeon (check the
                       | walkthru for detailed directions).
    Divine Gem of Dawn | Needed to gain access to last boss. Obtain by defeating
                       | one of Wicked Crystals in final dungeon (check the
                       | walkthru for detailed directions).
    -----------------------------------------------------------------------------
    NOTES: Most of the quest items listed are needed if you want to progress with
    the game, while some of these quest items are optional. You will know which
    category an item belongs to by reading its description.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    DOCUMENTS
    -----------------------------------------------------------------------------
    Cooking Today      | Used to learn five recipes. Obtain from the chef in Chez
                       | Snobbe restaurant from start of Mission #M05 onwards.
    Darakin Rag-Autumn | Useless document. Found in Darakin castle.
    Uppercrust Dessert | Used to learn five recipes. Obtain in Darakin castle, in
                       | M.'s room.
    Boundless Love     | Useless document. Found in Darakin castle.
    Prehistoric Study  | Useless document. Found in Darakin castle.
    -----------------------------------------------------------------------------
    On the Road Again  | Useless document. Received from Miura in Darakin.
    Darakin Rag-Winter | Useless document. Found in Darakin castle.
    Old Map            | Displays a rather hard to read map of Darakin sewers.
                       | Found in... the sewers *spooky music plays*.
    Adventurer's Log 1 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    Adventurer's Log 2 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    -----------------------------------------------------------------------------
    Adventurer's Log 3 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    Explorer's Notes 1 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    Explorer's Notes 2 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    Explorer's Notes 3 | Gives a hint for one of puzzles in Kabel ruins. Found in
                       | Kabel ruins.
    Enjoying Gardening | Explains gardening minigame a bit. Received from item
                       | shop clerk in Yuno if you buy at least one item.
    -----------------------------------------------------------------------------
    Crazy About Stew   | Used to learn five recipes. Received from grocery shop
                       | clerk in Yuno if you buy at least one item.
    Popular Edo Dishes | Used to learn five recipes. Received from grocery shop
                       | clerk in Tanza if you buy at least one item.
    The Royal Gourmet  | Used to learn five recipes. Bought for 6000 coins in
                       | Phorchoon.
    Secrets of Fang    | Used to teach Lang Roaring Fang HAR. Found in Cave of
                       | Trials.
    Spell of Earth     | Used to teach Maya Dust to Dust HAR. Found in Kabel
                       | Ruins.
    -----------------------------------------------------------------------------
    Spell of Water     | Used to teach Maya Absolute Zero HAR. Found in Forest
                       | Maze.
    Spell of Fire      | Used to teach Maya Dancing Flames HAR. Found in
                       | Drokonia.
    Spell of Dark      | Used to teach Maya Nether Gate HAR. Received after
                       | beating Storm Idol.
    Spell of Thunder   | Used to teach Maya Raging Sky HAR. Received after
                       | wasting double-V duo.
    Way of Rage        | Used to teach Kazan Fists of Rage HAR. Found in the
                       | sewers (no wonder, heheh).
    -----------------------------------------------------------------------------
    Way of Quake       | Used to teach Kazan Earthshaker HAR. Received in a
                       | certain scene in Tanza, when you enter one of the rooms
                       | upstairs in the inn.
    Way of Thunder     | Used to teach Kazan Hyper Blast HAR. Bought for 6000
                       | coins in Phorchoon.
    Book of Fear       | Used to teach Sharon Fearful Arc HAR. Found in Kabel
                       | Ruins.
    Book of Eden       | Used to teach Sharon Lord of Eden HAR. Found in Thunder
                       | Mine.
    Book of Rose       | Used to teach Sharon Windmill Rose HAR. Bought for 6000
                       | coins in Phorchoon.
    -----------------------------------------------------------------------------
    Heaven's Teachings | Used to teach Ayne Firestorm HAR. Found in Drokonia.
    Earth's Teachings  | Used to teach Ayne Power Blade HAR. Found in Demiurge
                       | Tower.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    VALUABLES
    -----------------------------------------------------------------------------
    Cast-Off Chrysalis      | Wolf's Tooth           | Winding Vine
    Feather of Death        | Bad-Smelling Flank     | Rock Hard Muscles
    Joprian 3rd Order       | Joprian 2nd Order      | Joprian 1st Order
    Electric Fin            | Beast's Leg            | Very Hard Egg
    Tsuchinoko              | Bat Wing               | Viscous Liquid
    -----------------------------------------------------------------------------
    Very Hard Bone          | Gamedius Crystal       | Gleaming Talon
    Ghoul's Skull           | Cute Tail              | Big Bean
    Fragrant Pollen         | Gubner Tube            | Diamond Tooth
    Venomous Pollen         | Monster's Pride        | Hawk Eye
    Zonansk Sphere          | King Cracker           | Bonarl Sac
    -----------------------------------------------------------------------------
    Digger's Hand           | Eerie Egg              | Radiant Sphere
    Black Bean              | Sleeping Pollen        | Brantle Tube
    Neblesk Organ           | Flame Sac              | Robnant Crystal
    Demon's Skull           | Reptilian Teeth        | Weight Sac
    Thorny Shell            | Ancient Talisman       | Blue Crest
    -----------------------------------------------------------------------------
    Red Crest               | Golden Crest           | Dark Muscles
    Gaseous Spores          | Burning Spike          | Hellflame Sac
    Demon's Horns           | Giant Eyeball          | Kiserium Organ
    Lightning Crystal       | Demonic Aggregate      | Lyps' Tear
    Maspergu Tube           | Friendship Ring        | Doplin's Cloak
    -----------------------------------------------------------------------------
    Green Glow Moss         | Gross Guts             | Red Emblem
    Calamity Horn           | Musky, for Men         | ThunderStone Shard
    Photo of Marienne       | Black Bouquet          | Everlasting Lava
    Old Wooden Sword        | Stained Portrait       | Golden Emblem
    Ominous Helmet          | Vake Rose              | Ball Of Beginning
    -----------------------------------------------------------------------------
    L'il Lisa Doll          | Doplin Doll            | Doplin Coin
    Ancient Writing         | Blood Sucker Mask      | Golden Apple
    Old Mattock             | Fire Spirit Pot        | Wind-Handle Staff
    Black Heart
    -----------------------------------------------------------------------------
    NOTES: Valuables are extremely rare items sometimes dropped by enemies. About
    1/3 of valuables can be won from defeated bosses (if you're lucky enough for a
    collectible to be dropped) and you find some valuables in treasure chests...
    Most valuables can be sold to doctor Hugo in Tanza.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    FURNITURE ITEMS
    -----------------------------------------------------------------------------
    Wool Bedspread          | Palatial Bed           | Big Child's Bed
    Futon Bedding           | Kodama's Bonsai        | Diamond Temple
    Lady Borgiov            | Priscilla Poster       | Noa's Adventure
    Hanging Scroll          | Handwoven Carpet       | Tiger Skin Rug
    Pink Carpet             | Tatami Mats            | Wooden Table
    -----------------------------------------------------------------------------
    Obsidian Table          | Whimsical Table        | Jinjaro Plant
    Tekecha Plant           | Shigezo's Bonsai       | Particle Monitor
    Inscribed Sword         | Rixelian Plant         | Venus
    Dimension Linker        | Big Bear               | Pon Pon
    Donjak                  | Superhero Tinio        | Meow Kitty
    -----------------------------------------------------------------------------
    NOTES: Furniture items are used to decorate Lang's room in Maya's house.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    ART ITEMS
    -----------------------------------------------------------------------------
    Golden Dragon           | Filot Plate            | Mysterious Clock
    Rosanne's Clock         | Diamond Ring           | Gem-Covered Dress
    Monster Fossil          | Rozmed Tablet          | Statue of Arkuslam
    St. Joprian's Cup       | Cabey River            | A Meal with Romleo
    Wretched Ponelot        | Degenerate Reality     | Morning Glory
    -----------------------------------------------------------------------------
    Ephemeral Hopes         | Count Rembreau         | Lady Chelsey
    Flower in Buraje        | Dolpheii Forever
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    COMBINABLE MATERIALS
    -----------------------------------------------------------------------------
    Gorda Wood         | Found in Hunter's Wood.
    Zuvel Fur          | Found in Hunter's Wood.
    Morus Spring Water | Found in Hunter's Wood.
    Noth Rock          | Found in Gale Canyon.
    Izumo Bronze       | Found in Gale Canyon.
    -----------------------------------------------------------------------------
    Alma Iron Ore      | Found in Gale Canyon.
    Black Star Sand    | Found in Gale Canyon.
    Gorum Hemp Cloth   | Found in Darakin.
    Zonark Weed        | Found in Darakin.
    Sodam Poison Cloth | Found in Darakin.
    -----------------------------------------------------------------------------
    Darm Sheet Metal   | Found in Darakin.
    Raw Ruby           | Found in Mt. Gabel.
    Jubon Rock         | Found in Mt. Gabel.
    Broot Shell        | Found in Mt. Gabel.
    Rock Demon's Tears | Found in Mt. Gabel.
    -----------------------------------------------------------------------------
    Oble Gold Dust     | Found in Mt. Gabel.
    Jedo Metal         | Found in Mt. Gabel.
    Telma Crystal      | Found in sewers.
    Condark Mercury    | Found in sewers.
    Venom Star         | Found in sewers.
    -----------------------------------------------------------------------------
    Zoar Hide          | Found in sewers.
    Raw Tourmaline     | Found in Kabel Ruins.
    White Stardust     | Found in Kabel Ruins.
    Unkar Stone        | Found in Kabel Ruins.
    Bodiga Silk Cloth  | Found in Kabel Ruins.
    -----------------------------------------------------------------------------
    Zorda Hide         | Found in Kabel Ruins.
    Wenit Holy Water   | Found in Kabel Ruins.
    Raw Emerald        | Found in Darakin castle, prison level.
    Suzna Ice Stone    | Found in Darakin castle, prison level.
    Maubourg Iron      | Found in Forest Maze.
    -----------------------------------------------------------------------------
    Cress Rock         | Found in Forest Maze.
    Zestia Leaf        | Found in Forest Maze.
    Silver Stone       | Found in Mt. Gabel.
    Cherry-red Cloth   | Found in Mt. Gabel.
    Requal White Cloth | Found in Mt. Gabel.
    -----------------------------------------------------------------------------
    Meezus Liquid      | Found in Forest Maze.
    Jonel Sap          | Found in Forest Maze.
    Iron Polish Powder | Found in Forest Maze.
    Hellbeast Bone     | Found in Forest Maze.
    Iron Fang Stone    | Found in Forest Maze.
    -----------------------------------------------------------------------------
    Galma Gold Dust    | Found in Forest Maze.
    Meriah Crystal     | Found in Yuno.
    Holy Stone         | Found in Yuno.
    Moble Silver Cloth | Found in Yuno.
    Demarn Amber       | Found in Yuno.
    -----------------------------------------------------------------------------
    Vigantes Fur       | Found in Yuno.
    Heaven Stone       | Found in Yuno.
    Nervel Carcass     | Found in sewers.
    Chabu Liquid       | Found in sewers.
    Lonkon Powder      | Found in Kabel Ruins.
    -----------------------------------------------------------------------------
    Cib Silver Crystal | Found in Kabel Ruins.
    Gelatin Oil        | Found in Kabel Ruins.
    Raw Alexanderite   | Found in Kabel Ruins.
    Edo Steel          | Found in Kravia.
    Liaza Magic Cloth  | Found in Kravia.
    -----------------------------------------------------------------------------
    Dark Stone         | Found in Kravia.
    Gold Scarab Powder | Found in Kravia.
    Calemb Grass       | Found in Kravia.
    Desant Silver      | Found in Kravia.
    Suvick Cord        | Found in Tanza.
    -----------------------------------------------------------------------------
    Tonki Iron Sand    | Found in Tanza.
    Chambel Iron Ore   | Found in Tanza.
    Purple Ice Crystal | Found in Tanza.
    Barl Iron Ore      | Found in Thunder Mine.
    Sevti Sheet Metal  | Found in Thunder Mine.
    -----------------------------------------------------------------------------
    Gumo Solution      | Found in Thunder Mine.
    Chibe Gold Bullion | Found in Thunder Mine.
    EarthThunder Stone | Found in Thunder Mine.
    Vigasoma           | Nowhere.
    Gan Meteorite Iron | Found in Jinga.
    -----------------------------------------------------------------------------
    Yahku Holy Cloth   | Found in Jinga.
    Ragrude Crystal    | Found in Jinga.
    Mad Venom          | Found in Drokonia.
    Force Crystal      | Found in Drokonia.
    Raw Diamond        | Found in Drokonia.
    -----------------------------------------------------------------------------
    Earth Dragon Wing  | Found in Drokonia.
    Eternal Flame      | Found in Drokonia.
    Eben Silver Ore    | Found in Drokonia.
    Beldnuk            | Found in Drokonia.
    Meteorite          | Found in Drokonia.
    -----------------------------------------------------------------------------
    Fargoh Cloth       | Found in Phorchoon.
    Holy King's Gem    | Found in Phorchoon.
    Immortality Potion | Found in Phorchoon.
    Black Opal         | Found in Phorchoon.
    Wind Spirit Stone  | Found in Wind Tower, Ellsworth.
    -----------------------------------------------------------------------------
    Gabnas Leather     | Found in Wind Tower, Ellsworth.
    Yumyl God Water    | Found in Wind Tower, Ellsworth.
    Orhalcon Stone     | Found in Wind Tower, Ellsworth.
    BlackDemon's Heart | Found in Demiurge Tower.
    Red-hot Stone      | Found in Demiurge Tower.
    -----------------------------------------------------------------------------
    Kiness Life Water  | Found in Demiurge Tower.
    Belkran Stone      | Found in Demiurge Tower.
    Cle Meteorite Iron | Found in Demiurge Tower.
    Sand Dragon's Eye  | Found in Demiurge Tower.
    Lord Crystal       | Found in Demiurge Tower.
    -----------------------------------------------------------------------------
    Ndiga King Stone   | Found in Demiurge Tower.
    Miraculous Vaunusk | Nowhere.
    Evil Jungo Stone   | Nowhere.
    Anvenus Gem        | Carried by Underground King in Centurion Challenge death
                       | row, carried by Azul Velra in Demiurge Tower.
    Heaven's Secret    | Nowhere.
    -----------------------------------------------------------------------------
    A BUNCH OF NOTES FOLLOWS!
    NOTE 1: Anvenus Gem, Ndiga King Stone, Lord Crystal, Sand Dragon's Eye, Cle
    Meteorite Iron, Belkran Stone, Kiness Life Water, Red-hot Stone, BlackDemon's
    Heart, Orhalcon Stone, Yumyl God Water, Gabnas Leather, Wind Spirit Stone,
    Meteorite, Beldnuk, Eben Silver Ore, Eternal Flame, Raw Diamond, EarthThunder
    Stone, Chibe Gold Bullion, Raw Alexandrite, Chabu Liquid and Suzna Ice Stone
    cannot be bought anywhere.
    NOTE 2: You can buy two Heaven's Secrets, but the rest you need to gain the
    hard way.
    NOTE 3: Evil Jungo Stone, Miraculous Vaunusk, Black Opal, Immortality Potion,
    Holy King's Gem, Fargoh Cloth, Earth Dragon Wing, Force Crystal, Ragrude
    Crystal, Yahku Holy Cloth, Gan Meteorite Iron, Vigasoma, Gumo Solution, Sevti
    Sheet Metal, Barl Iron Ore, Chabel Iron Ore, Tonki Iron Sand, Suvick Cord, Gold
    Scarab Powder, Dark Stone, Liaza Magic Cloth, Edo Steel, Gelatin Oil, Cib
    Silver Crystal, Lonkon Powder, Nervel Carcass, Demarn Amber, Moble Silver
    Cloth, Hellbeast Bone, Iron Polish Powder, Jonel Sap, Meezus Liquid, Cherry-red
    Cloth, Silver Stone, Zestia Leaf, Maubourg Iron, Raw Emerald, Bodiga Silk
    Cloth, Unkar Stone, White Stardust, Raw Tourmaline, Venom Star, Condark
    Mercury, Telma Crystal, Oble Gold Dust, Broot Shell, Jubon Rock, Raw Ruby,
    Sodan Poison Cloth, Zonark Weed, Gorum Hemp Cloth, Alma Iron Ore, Izumo Bronze,
    Noth Rock, Zuvel Fur, Gorda Wood - these all can be bought in Secret Market.
    NOTE 4: Force Crystal, Mad Venom, Ragrude Crystal, Yahku Holy Cloth, Gan
    Meteorite Iron, Vigasoma, Galma Gold Dust, Iron Fang Stone, Requal White Cloth,
    Cress Rock, Wenit Holy Water, Zorda Hide, Jedo Metal, Rock Demon's Tears -
    these all can be traded for in Jinga.
    NOTE 5: Purple Ice Crystal, Chabel Iron Ore, Tonki Iron Sand, Suvick Cord,
    Wenit Holy Water, White Stardust, Venom Star, Condark Mercury, Rock Demon's
    Tears, Jubon Rock, Black Star Sand, Morus Spring Water - these all can be
    bought in Tanza.
    NOTE 6: Desant Silver, Calemb Grass, Gold Scarab Powder, Dark Stone, Liaza
    Magic Cloth, Edo Steel - these all can be bought in Kravia.
    NOTE 7: Heaven Stone, Vigantes Fur, Demarn Amber, Moble Silver Cloth, Holy
    Stone, Meriah Crystal, Hellbeast Bone, Iron Polish Powder, Jonel Sap, Meezus
    Liquid, Cherry-red Cloth, Silver Stone, Zestia Leaf, Maubourg Iron, Raw
    Emerald, Bodiga Silk Cloth, Unkar Stone, Raw Tourmaline, Venom Star, Condark
    Mercury, Telma Crystal, Oble Gold Dust, Broot Shell, Jubon Rock, Raw Ruby -
    these all can be bought in Yuno.
    NOTE 8: Cress Rock, Maubourg Iron, Wenit Holy Water, Zorda Hide, Bodiga Silk
    Cloth, Unkar Stone, Zoar Hide, Darm Sheet Metal, Sodan Poison Cloth, Zonark
    Weed, Gorum Hemp Cloth, Black Star Sand, Alma Iron Ore, Izumo Bronze, Noth
    Rock, Morus Spring Water, Zuvel Fur, Gorda Wood - these all can be bought in
    Darakin.
    -----------------------------------------------------------------------------
    NOTES: These items are used for equipment combining. I'll only list where to
    get the materials. For exact list of what is needed to combine certain weapon
    into another one, you should be checking out JungleJim's Equipment combining
    FAQ, also available from GameFAQs server.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    GARDENING ITEMS
    -----------------------------------------------------------------------------
    Sunset Seed             | Stink Bulb             | Refreshing Seed
    Lyps Seed               | Ominous Seed           | Royal Seed
    Meat-like Bulb          | Southern-wind Seed     | Regular Fertilizer
    Magic Fertilizer        | Mega Fertilizer        | Dead Flowers
    Rotten Fruit            | Bitter Fruit
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    17. EQUIPMENT COMBINING
    =============================================================================
    =============================================================================
    
    Q1: This time I require information on chrs' equipment, for example what
    weapons can I get from low-class weapons and such...
    A1: *jumps for joy* Jay! Charts, charts! Okay, gotcha covered. Few lines below
    you'll see a chart of chr's weapons, armors, gloves and shoes.
    
    Q2: So what about that chart *can't believe you haven't run away*?
    A2: It can be read real simple. First thing you need to know is that I've
    arranged the chart in five parts - Lang, Maya, Kazan, Sharon and Ayne as last.
    Chart has been divided into four columns. In the first column I've listed the
    base weapon / armor piece (ie weapon / armor piece which is used as a basis for
    combining). Second, third and fourth column contain names of equipment you may
    gain from combining base weapon / armor piece together with raw materials. Some
    weapons / armor pieces can be combined into more than three end results, so
    you'll have to read next row for additional results. SUCH WEAPONS / ARMOR
    PIECES ARE MARKED WITH AN ASTERISK.
    
    Q3: Raw materials? Huh?
    A3: Combining isn't done just with a snap of a finger. Besides base weapon /
    armor piece you will also require raw materials. These are items that serve
    specifically one purpose - they are used in equipment combining.
    For example, lessay you would like to combine Lang's Violator. As you enter
    combining menu (explanation can be found in section 8), you see that you can
    combine it into two other weapons - weapon A (Sixteenth Night) requires 1 unit
    of Holy King's Gem and Gabnas Leather, while weapon B (Holy Rhodis) requires 1
    unit of Holy King's Gem, Black Opal, Gabnas Leather and Orhalcon Stone.
    Combining always uses only *one* unit of each raw material required.
    In general - stronger the weapon / armor piece you wish to combine from base
    weapon / armor piece, more raw materials you need. Note that you *always* use
    up base weapon / armor piece in the process! In case you're not sure or you're
    scared you'll mess up, save your game prior to combining.
    
    Q4: *scans the chart* I only see weapons' names. Where are the materials I
    need?
    A4: After some thinking I've decided not to do it, as there's already a very
    good Equipment Combining guide up, made by JungleJim. Besides, names of raw
    materials needed are displayed nicely for you whenever you want to combine sth.
    And if you use my item chart I've provided, you will have necessary materials
    in no time.
    
    Q5: There are some lines in the lists where there's no base weapon provided.
    What's up with that?
    A5: A very low number of weapons can be combined in more than three. Cos of
    nature of my chart, I couldn't stick all of them into one line, so I had to
    make two. AGAIN, I'VE MARKED SUCH WEAPONS / ARMOR PIECES WITH AN ASTERISK.
    
    Q6: Nothing else matters to me now...
    A6: Heeey, what about this chart *a lonely scream is heard*?
    
    -----------------------------------------------------------------------------
    LANG'S WEAPONS
    -----------------------------------------------------------------------------
    Long Sword         | Broad Sword       | Lightning Sword   | Hero Blade
    Broad Sword        | Lightning Sword   | Hero Blade        |
    Hammer Blade       | Lightning Sword   | Hero Blade        |
    Rusted Sword*      | Lightning Sword   | Hero Blade        | Poison Sword
                       | LizardKiller      |                   |
    Lightning Sword    | Hero Blade        | Poison Sword      | Lizard Killer
    -----------------------------------------------------------------------------
    Hero Blade         | Poison Sword      | Lizard Killer     |
    Poison Sword       | Lizard Killer     | Gold Sword        | Heavy Cleaver
    Lizard Killer      | Gold Sword        | Heavy Cleaver     |
    Gold Sword         | Heavy Cleaver     | Lightsilver       | Assassin Blade
    Heavy Cleaver      | Lightsilver       | Assassin Blade    |
    -----------------------------------------------------------------------------
    Lightsilver*       | Assassin Blade    | Viking Sword      | Iron Sword
                       | Amber Smash       |                   |
    Assassin Blade     | Viking Sword      | Iron Sword        | Amber Smash
    Viking Sword       | Iron Sword        | Amber Smash       |
    Iron Sword*        | Amber Smash       | Fire Edge         | Venom Blade
                       | Ice Sword         |                   |
    Amber Smash        | Fire Edge         | Venom Blade       | Ice Sword
    -----------------------------------------------------------------------------
    Fire Edge          | Venom Blade       | Ice Sword         |
    Venom Blade        | Ice Sword         | Spider's Bite     | Crusader Heart
    Ice Sword          | Spider's Bite     | Crusader Heart    |
    Spider's Bite      | Crusader Heart    | Steel Saber       |
    Crusader Heart     | Steel Saber       | Skeleton Saber    | Fang Rapier
    -----------------------------------------------------------------------------
    Steel Saber        | Skeleton Saber    | Fang Rapier       |
    Skeleton Saber*    | Fang Rapier       | Holy Basher       | Ancient Sword
                       | Misfortune        |                   |
    Fang Rapier        | Holy Basher       | Ancient Sword     | Misfortune
    Holy Basher        | Ancient Sword     | Misfortune        |
    Ancient Sword*     | Misfortune        | Damascus Blade    | Flame Brand
                       | Quantumbael       |                   |
    -----------------------------------------------------------------------------
    Misfortune         | Damascus Blade    | Flame Brand       | Quantumbael
    Damascus Blade     | Flame Brand       | Quantumbael       |
    Flame Brand        | Quantumbael       | Scarface          | Soul Breaker
    Quantumbael        | Scarface          | Soulbreaker       | Vapor Blade
    Scarface           | Soulbreaker       | Vapor Blade       |
    -----------------------------------------------------------------------------
    Soulbreaker*       | Vapor Blade       | Deva's Sword      | Mad Triumph
                       | Strike Forge      | Last Dragon       |
    Vapor Blade*       | Deva's Sword      | Mad Triumph       | Strike Forge
                       | Last Dragon       |                   |
    Deva's Sword       | Mad Triumph       | Strike Forge      | Last Dragon
    Mad Triumph        | Strike Forge      | Last Dragon       |
    Strike Forge       | Last Dragon       | Force Veil        | Gaia Blade
                       | Overkill          |                   |
    -----------------------------------------------------------------------------
    Last Dragon        | Force Veil        | Gaia Blade        | Overkill
    Force Veil         | Gaia Blade        | Overkill          |
    Gaia Blade*        | Overkill          | Violator          | Sixteenth Night
                       | Holy Rhodis       |                   |
    Overkill           | Violator          | Sixteenth Night   | Holy Rhodis
    Violator           | Sixteenth Night   | Holy Rhodis       |
    -----------------------------------------------------------------------------
    Sixteenth Night    | Holy Rhodis       | Magic Tyrant      |
    Holy Rhodis        | Magic Tyrant      |                   |
    Magic Tyrant       | Thousand Saga     |                   |
    Thousand Saga      | Doombringer       |                   |
    Doombringer        | Tempest           |                   |
    -----------------------------------------------------------------------------
    Tempest            | God Era           |                   |
    God Era            | Nine Emperors     |                   |
    Nine Emperors      | Judgement Day     |                   |
    Judgement Day      | BEST WEAPON       |                   |
    -----------------------------------------------------------------------------
    LANG'S ARMORS
    -----------------------------------------------------------------------------
    Mail Jacket        | Padded Jacket     | Leather Chest     | Leather Armor
    Padded Jacket      | Leather Chest     | Leather Armor     |
    Leather Chest      | Leather Armor     | Gorgeous Jacket   |
    Leather Armor      | Gorgeous Jacket   | Hard Leather Vest | Metal Jacket
    Gorgeous Jacket    | Hard Leather Vest | Metal Jacket      |
    -----------------------------------------------------------------------------
    Hard Leather Vest  | Metal Jacket      | Spit Guard        |
    Metal Jacket       | Spit Guard        | Lizard Chest Guard|
    Tattered Vest      | Spit Guard        | Lizard Chest Guard|
    Spit Guard         | Lizard Chest Guard| Bandit Mail       |
    Lizard Chest Guard | Bandit Mail       | Chain Jacket      |
    -----------------------------------------------------------------------------
    Bandit Mail        | Chain Jacket      | Plate Jacket      | Speed King
    Chain Jacket       | Plate Jacket      | Speed King        | Bone Jacket
    Plate Jacket       | Speed King        | Bone Jacket       |
    Speed King         | Bone Jacket       | Studded Plate     |
    Bone Jacket        | Studded Plate     | Golden Vest       | Valor Plate
    -----------------------------------------------------------------------------
    Studded Plate      | Golden Vest       | Valor Plate       | Silver Plate
    Golden Vest        | Valor Plate       | Silver Plate      |
    Valor Plate        | Silver Plate      | War Chestplate    |
    Silver Plate       | War Chestplate    | Titan's Armor     | Flare Jacket
    War Chestplate     | Titan's Armor     | Flare Jacket      | Saint Garb
    -----------------------------------------------------------------------------
    Titan's Armor      | Flare Jacket      | Saint Garb        |
    Flare Jacket       | Saint Garb        | Beastlord Armor   |
    Saint Garb         | Beastlord Armor   | Life-Armor        |
    Beastlord Armor    | Life-Armor        | Last Element      |
    Life-Armor         | Last Element      | Demon Armor       |
    -----------------------------------------------------------------------------
    Last Element       | Demon Armor       |                   |
    Demon Armor        | Ultimate Plate    |                   |
    Ultimate Plate     | Sacred Heart      |                   |
    Sacred Heart       | Raging Roar       |                   |
    Raging Roar        | BEST ARMOR        |                   |
    -----------------------------------------------------------------------------
    LANG'S GLOVES
    -----------------------------------------------------------------------------
    Bandage            | Leather Gloves    | Studded Knuckles  | Formal Brace
    Leather Gloves     | Studded Knuckles  | Formal Brace      |
    Studded Knuckles   | Formal Brace      | Padded Gloves     |
    Formal Brace       | Padded Gloves     | Power Gloves      |
    Padded Gloves      | Power Gloves      | Knuckle Guard     |
    -----------------------------------------------------------------------------
    Wet Gloves         | Power Gloves      | Knuckle Guard     |
    Power Gloves       | Knuckle Guard     | Leather Brace     |
    Knuckle Guard      | Leather Brace     | Elegant Sleeves   |
    Leather Brace      | Elegant Sleeves   | Gauntlets         |
    Elegant Sleeves    | Gauntlets         | Emerald Gloves    |
    -----------------------------------------------------------------------------
    Gauntlets          | Emerald Gloves    | Goldfingers       | CycloneGauntlets
    Emerald Gloves     | Goldfingers       | Cyclone Gauntlets | Kaiser Knuckles
    Goldfingers        | Cyclone Gauntlets | Kaiser Knuckles   |
    Cyclone Gauntlets  | Kaiser Knuckles   | Steel Fists       |
    Kaiser Knuckles    | Steel Fists       | Bladefists        | Heavy Gauntlets
    -----------------------------------------------------------------------------
    Steel Fists        | Bladefists        | Heavy Gauntlets   | Silver Guards
    Bladefists         | Heavy Gauntlets   | Silver Guards     |
    Heavy Gauntlets    | Silver Guards     | Holy Gloves       |
    Silver Guards      | Holy Gloves       | Aura Gauntlets    | War Handguard
    Holy Gloves        | Aura Gauntlets    | War Handguard     | Shining Gloves
    -----------------------------------------------------------------------------
    Aura Gauntlets     | War Handguard     | Shining Gloves    |
    War Handguard      | Shining Gloves    | Omega Fists       |
    Shining Gloves     | Omega Fists       | Black Gauntlets   |
    Omega Fists        | Black Gauntlets   | Ruler's Gauntlets |
    Black Gauntlets    | Ruler's Gauntlets | Warrior's Hand    |
    -----------------------------------------------------------------------------
    Ruler's Gauntlets  | Warrior's Hand    |                   |
    Warrior's Hand     | Guardian's Arm    |                   |
    Guardian's Arm     | Divine Arm Guard  |                   |
    Divine Arm Guard   | Divine Hope       |                   |
    Divine Hope        | BEST GLOVES       |                   |
    -----------------------------------------------------------------------------
    LANG'S SHOES
    -----------------------------------------------------------------------------
    Normal Shoes       | Short Boots       | Suede Boots       |
    Skunky Shoes       | Short Boots       | Suede Boots       |
    Short Boots        | Suede Boots       | Long Boots        |
    Suede Boots        | Long Boots        | Hard Leather Boots| Battle Greaves
    Long Boots         | Hard Leather Boots| Battle Greaves    |
    -----------------------------------------------------------------------------
    Hard Leather Boots | Battle Greaves    | Chain Leggings    |
    Battle Greaves     | Chain Leggings    | Iron Geta Shoes   |
    Chain Leggings     | Iron Geta Shoes   | Gold Leggings     |
    Iron Geta Shoes    | Gold Leggings     | Bandit Greaves    |
    Gold Leggings      | Bandit Greaves    | Shadow Boots      |
    -----------------------------------------------------------------------------
    Bandit Greaves     | Shadow Boots      | Gold Leg Guard    | Whirlwind Shoes
    Shadow Boots       | Gold Leg Guard    | Whirlwind Shoes   | Plate Leggings
    Gold Leg Guard     | Whirlwind Shoes   | Plate Leggings    |
    Whirlwind Shoes    | Plate Leggings    | Feather Boots     |
    Plate Leggings     | Feather Boots     | Protector Boots   | Steel Leggings
    -----------------------------------------------------------------------------
    Feather Boots      | Protector Boots   | Steel Leggings    | Silver Greaves
    Protector Boots    | Steel Leggings    | Silver Greaves    |
    Steel Leggings     | Silver Greaves    | Dazzling Leggings |
    Silver Greaves     | Dazzling Leggings | War Leggings      | Warrior's Boots
    Dazzling Leggings  | War Leggings      | Warrior's Boots   | Dark HunterShoes
    -----------------------------------------------------------------------------
    War Leggings       | Warrior's Boots   | Dark Hunter Shoes |
    Warrior's Boots    | Dark Hunter Shoes | Duel Leggings     |
    Dark Hunter Shoes  | Duel Leggings     | Shoes of Virtue   |
    Duel Leggings      | Shoes of Virtue   | Glaring Leggings  |
    Shoes of Virtue    | Glaring Leggings  | Evil Boots        |
    -----------------------------------------------------------------------------
    Glaring Leggings   | Evil Boots        |                   |
    Evil Boots         | Ruler Leggings    |                   |
    Ruler Leggings     | Stone Alpines     |                   |
    Stone Alpines      | Valiant Peace     |                   |
    Valiant Peace      | BEST SHOES        |                   |
    -----------------------------------------------------------------------------
    MAYA'S ARMORS
    -----------------------------------------------------------------------------
    Dyed Clothes       | Native Clothes    | Gorgeous Dress    |
    Native Clothes     | Gorgeous Dress    | Silk Robe         |
    Dirty Clothes      | Gorgeous Dress    | Silk Robe         |
    Gorgeous Dress     | Silk Robe         | Leather-Shoulders |
    Silk Robe          | Leather-Shoulders | Lizard Cloak      | Thunder Robe
    -----------------------------------------------------------------------------
    Leather-Shoulders  | Lizard Cloak      | Thunder Robe      |
    Lizard Cloak       | Thunder Robe      | Forest Cloak      |
    Thunder Robe       | Forest Cloak      | Beast Mantle      |
    Forest Cloak       | Beast Mantle      | Metal Cloak       | Feather Robe
    Beast Mantle       | Metal Cloak       | Feather Robe      |
    -----------------------------------------------------------------------------
    Metal Cloak        | Feather Robe      | Sorcerer's Robe   |
    Feather Robe       | Sorcerer's Robe   | Amber Cloak       |
    Sorcerer's Robe    | Amber Cloak       | Blue Water Robe   | Silver Robe
    Amber Cloak        | Blue Water Robe   | Silver Robe       |
    Blue Water Robe    | Silver Robe       | White Garb        |
    -----------------------------------------------------------------------------
    Silver Robe        | White Garb        | Vampire's Robe    |
    White Garb         | Vampire's Robe    | Empress Robe      | Maiden's Robe
    Vampire's Robe     | Empress Robe      | Maiden's Robe     |
    Empress Robe       | Maiden's Robe     | Aura Cloak        |
    Maiden's Robe      | Aura Cloak        | Saint's Garb      |
    -----------------------------------------------------------------------------
    Aura Cloak         | Saint's Garb      | Dark Princess     |
    Saint's Garb       | Dark Princess     | Shining Robe      |
    Dark Princes       | Shining Robe      |                   |
    Shining Robe       | Heavenly Robe     |                   |
    Heavenly Robe      | Heavenly Silk     |                   |
    -----------------------------------------------------------------------------
    Heavenly Silk      | Alus' Robe        |                   |
    Alus' Robe         | BEST ARMOR        |                   |
    -----------------------------------------------------------------------------
    MAYA'S SHOES
    -----------------------------------------------------------------------------
    Simple Cloth Shoes | Leather Boots     | Wooden Shoes      |
    Leather Boots      | Wooden Shoes      | Purple Boots      |
    Worn   Out Shoes   | Wooden Shoes      | Purple Boots      |
    Wooden Shoes       | Purple Boots      | Silly Shoes       |
    Purple Boots       | Silly Shoes       | Hot Boots         | Platform Boots
    -----------------------------------------------------------------------------
    Silly Shoes        | Hot Boots         | Platform Boots    |
    Hot Boots          | Platform Boots    | Rubber Soles      |
    Platform Boots     | Rubber Soles      | Spiked Shoes      |
    Rubber Soles       | Spiked Shoes      | Wind Boots        | Chain Sandals
    Spiked Shoes       | Wind Boots        | Chain Sandals     |
    -----------------------------------------------------------------------------
    Wind Boots         | Chain Sandals     | Jeweled Pumps     |
    Chain Sandals      | Jeweled Pumps     | Scorching Boots   |
    Jeweled Pumps      | Scorching Boots   | Boots of Wisdom   |BlueLeatherShoes
    Scorching Boots    | Boots of Wisdom   | Blue Leather Shoes|
    Boots of Wisdom    | Blue Leather Shoes| Arrest Boots      |
    -----------------------------------------------------------------------------
    Blue Leather Shoes | Arrest Boots      | Elemental Shoes   |
    Arrest Boots       | Elemental Shoes   | Starlight Boots   | Barrier Soles
    Elemental Shoes    | Starlight Boots   | Barrier Soles     |
    Starlight Boots    | Barrier Soles     | Wiseman's Socks   |
    Barrier Soles      | Wiseman's Socks   | Wizard's Shoes    |
    -----------------------------------------------------------------------------
    Wiseman's Socks    | Wizard's Shoes    | Shadow Leapers    |
    Wizard's Shoes     | Shadow Leapers    | Five-Star Shoes   |
    Shadow Leapers     | Five-Star Shoes   |                   |
    Five-Star Shoes    | Treasure Shoes    |                   |
    Treasure Shoes     | Goddess' Heels    |                   |
    -----------------------------------------------------------------------------
    Goddess' Heels     | Heavenly Shoes    |                   |
    Heavenly Shoes     | BEST SHOES        |                   |
    -----------------------------------------------------------------------------
    KAZAN'S ARMORS
    -----------------------------------------------------------------------------
    Simple Doublet     | Black Belt Doublet| Gold Dragon       |
    Foul Doublet       | Black Belt Doublet| Gold Dragon       |
    Black Belt Doublet | Gold Dragon       | Serpent Doublet   |
    Gold Dragon        | Serpent Doublet   | Leather Doublet   |
    Serpent Doublet    | Leather Doublet   | Gold Cross        | Venom Fist
    -----------------------------------------------------------------------------
    Leather Doublet    | Gold Cross        | Venom Fist        |
    Gold Cross         | Venom Fist        | Fiery Red Doublet |
    Venom Fist         | Fiery Red Doublet | Jet Black Outfit  |
    Fiery Red Doublet  | Jet Black Outfit  | Safari Outfit     | Blue Dragon
    Jet Black Outfit   | Safari Outfit     | Blue Dragon       |
    -----------------------------------------------------------------------------
    Safari Outfit      | Blue Dragon       | Sun Fighter       |
    Blue Dragon        | Sun Fighter       | Cyclone Doublet   |
    Sun Fighter        | Cyclone Doublet   | Knuckle Sleeper   | Combat Outfit
    Cyclone Doublet    | Knuckle Sleeper   | Combat Outfit     |
    Knuckle Sleeper    | Combat Outfit     | Leon King Doublet |
    -----------------------------------------------------------------------------
    Combat Outfit      | Leon King Doublet | Lightning Outfit  |
    Leon King Doublet  | Lightning Outfit  | Cursed Shadow     |
    Lightning Outfit   | Cursed Shadow     | God Fist Doublet  |
    Cursed Shadow      | God Fist Doublet  | Fighting Spirit   |
    God Fist Doublet   | Fighting Spirit   |                   |
    -----------------------------------------------------------------------------
    Fighting Spirit    | Death Duel        |                   |
    Death Duel         | Seven Stars       |                   |
    Seven Stars        | BEST ARMOR        |                   |
    -----------------------------------------------------------------------------
    KAZAN'S SHOES
    -----------------------------------------------------------------------------
    Straw Sandals      | Kung Fu Shoes     | Red Ball Shoes    |
    Old Sandals        | Kung Fu Shoes     | Red Ball Shoes    |
    Kung Fu Shoes      | Red Ball Shoes    | Dark Shadow Shoes |
    Red Ball Shoes     | Dark Shadow Shoes | Fighting Shoes    |
    Dark Shadow Shoes  | Fighting Shoes    | Sneaking Shoes    | Golden Chips
    -----------------------------------------------------------------------------
    Fighting Shoes     | Sneaking Shoes    | Golden Chips      |
    Sneaking Shoes     | Golden Chips      | Chainmail Sandals |
    Golden Chips       | Chainmail Sandals | Wedge Spikes      |
    Chainmail Sandals  | Wedge Spikes      | Forest Boots      | Dragon Shoes
    Wedge Spikes       | Forest Boots      | Dragon Shoes      |
    -----------------------------------------------------------------------------
    Forest Boots       | Dragon Shoes      | White Silver Shoes|
    Dragon Shoes       | White Silver Shoes| Martial Art Shoes |
    White Silver Shoes | Martial Art Shoes | Gaia Soles        | Lifespring Shoes
    Martial Art Shoes  | Gaia Soles        | Lifespring Shoes  |
    Gaia Soles         | Lifespring Shoes  | Leon Pathfinders  |
    -----------------------------------------------------------------------------
    Lifespring Shoes   | Leon Pathfinders  | Steel Shoes       |
    Leon Pathfinders   | Steel Shoes       | Thunder Shoes     |
    Steel Shoes        | Thunder Shoes     | Grappler Soles    |
    Thunder Shoes      | Grappler Soles    | Raging Fire       |
    Grappler Soles     | Raging Fire       |                   |
    -----------------------------------------------------------------------------
    Raging Fire        | Dark Stalkers     |                   |
    Dark Stalkers      | Dragonlord Shoes  |                   |
    Dragonlord Shoes   | BEST SHOES        |                   |
    -----------------------------------------------------------------------------
    SHARON'S WEAPONS
    -----------------------------------------------------------------------------
    Talwar             | Blue Dragon Katana| Sharp Saber       |
    Blue Dragon Katana | Sharp Saber       | Rusted Katana     |
    Useless Toy Katana | Sharp Saber       | Rusted Katana     |
    Sharp Saber        | Rusted Katana     | Shock Ripper      |
    Rusted Katana*     | Shock Ripper      | Demon Gleamer     | Impervious Blade
                       | Shamshir          |                   |
    -----------------------------------------------------------------------------
    Shock Ripper       | Demon Gleamer     | Impervious Blade  | Shamshir
    Demon Gleamer      | Impervious Blade  | Shamshir          |
    Impervious Blade*  | Shamshir          | Red Scorpion      | Moonlight Blade
                       | Endgame Katana    |                   |
    Shamshir           | Red Scorpion      | Moonlight Blade   | Endgame Katana
    Red Scorpion       | Moonlight Blade   | Endgame Katana    |
    -----------------------------------------------------------------------------
    Moonlight Blade*   | Endgame Katana    | Silver Bell       | Beast Slayer
                       | Wind Slicer       |                   |
    Endgame Katana     | Silver Bell       | Beast Slayer      | Wind Slicer
    Silver Bell        | Beast Slayer      | Wind Slicer       |
    Beast Slayer*      | Wind Slicer       | Maneater          | Malice
                       | Godthunder        |                   |
    Wind Slicer        | Maneater          | Malice            | Godthunder
    -----------------------------------------------------------------------------
    Maneater           | Malice            | Godthunder        |
    Malice             | Godthunder        | Night Striker     |
    Godthunder         | Night Striker     |                   |
    Night Striker      | Soulbinder        |                   |
    Soulbinder         | Black Viper       |                   |
    -----------------------------------------------------------------------------
    Black Viper        | Sakura Katana     |                   |
    Sakura Katana      | Exorcist Katana   |                   |
    Exorcist Katana    | Dark Matter       |                   |
    Dark Matter        | Godblade Radwell  |                   |
    Godblade Radwell   | BEST WEAPON       |                   |
    -----------------------------------------------------------------------------
    SHARON'S ARMORS
    -----------------------------------------------------------------------------
    Leather Chest      | Hard Breastplate  | Enamel Bustier    |
    Slimy Chest        | Hard Breastplate  | Enamel Bustier    |
    Hard Breastplate   | Enamel Bustier    | Tiger Bikini      |
    Enamel Bustier     | Tiger Bikini      | Cyclone Bustier   |
    Tiger Bikini       | Cyclone Bustier   | Laminated Plate   | Gold Bikini
    -----------------------------------------------------------------------------
    Cyclone Bustier    | Laminated Plate   | Gold Bikini       |
    Laminated Plate    | Gold Bikini       | Lion Heart        |
    Gold Bikini        | Lion Heart        | Silver Bikini     |
    Lion Heart         | Silver Bikini     | Dynamite Bikini   |
    Silver Bikini      | Dynamite Bikini   | Knight Breastguard|
    -----------------------------------------------------------------------------
    Dynamite Bikini    | Knight Breastguard|                   |
    Knight Breastguard | Wonder Bikini     |                   |
    Wonder Bikini      | Black Chest       |                   |
    Black Chest        | Iron Princess     |                   |
    Iron Princess      | BEST ARMOR        |                   |
    -----------------------------------------------------------------------------
    SHARON'S GLOVES
    -----------------------------------------------------------------------------
    Skin Gloves        | Thick Gloves      | Spike Gloves      |
    Thick Gloves       | Spike Gloves      | Lace Gloves       |
    Spike Gloves       | Lace Gloves       | Fang Guard        |
    Lace Gloves        | Fang Guard        | Plate Gloves      | PureWhiteSleeves
    Fang Guard         | Plate Gloves      | Pure White Sleeves|
    -----------------------------------------------------------------------------
    Plate Gloves       | Pure White Sleeves| Lioness Gloves    |
    Pure White Sleeves | Lioness Gloves    | Stone God Gloves  |
    Lioness Gloves     | Stone God Gloves  | Gala Sleeves      |
    Stone God Gloves   | Gala Sleeves      | Aura Arms         |
    Gala Sleeves       | Aura Arms         |                   |
    -----------------------------------------------------------------------------
    Aura Arms          | Bizzare Gloves    |                   |
    Bizzare Gloves     | Wild Sakura       |                   |
    Wild Sakura        | Queen Sleeves     |                   |
    Queen Sleeves      | BEST GLOVES       |                   |
    -----------------------------------------------------------------------------
    SHARON'S SHOES
    -----------------------------------------------------------------------------
    Wood Blocks        | Marine Pumps      | Flared Sandals    |
    Marine Pumps       | Flared Sandals    | Fishnet Tights    |
    Flared Sandals     | Fishnet Tights    | Lizard Sandals    |
    Fishnet Tights     | Lizard Sandals    | Pirate Boots      | Gold Pumps
    Lizard Sandals     | Pirate Boots      | Gold Pumps        |
    -----------------------------------------------------------------------------
    Pirate Boots       | Gold Pumps        | Emerald Sandals   |
    Gold Pumps         | Emerald Sandals   | Steel Platforms   |
    Emerald Sandals    | Steel Platforms   | Wing Heels        |
    Steel Platforms    | Wing Heels        | Deep Blue         |
    Wing Heels         | Deep Blue         |                   |
    -----------------------------------------------------------------------------
    Deep Blue          | Burning Chips     |                   |
    Burning Chips      | Black Shades      |                   |
    Black Shades       | Queen Heels       |                   |
    Queen Heels        | BEST SHOES        |                   |
    -----------------------------------------------------------------------------
    AYNE'S WEAPONS
    -----------------------------------------------------------------------------
    Giant Stone Axe    | Massive Axe       | Shot Hammer       |
    Unwieldy Axe       | Massive Axe       | Shot Hammer       |
    Massive Axe        | Shot Hammer       | Earth Axe         | Bloodthirsty Axe
    Shot Hammer        | Earth Axe         | Bloodthirsty Axe  |
    Earth Axe          | Bloodthirsty Axe  | Steel Hammer      |
    -----------------------------------------------------------------------------
    Bloodthirsty Axe   | Steel Hammer      |                   |
    Steel Hammer       | Giant Flash Axe   |                   |
    Giant Flash Axe    | Giant Lion Axe    |                   |
    Giant Lion Axe     | Crusader Axe      |                   |
    Crusader Axe       | Raging Axe        |                   |
    -----------------------------------------------------------------------------
    Raging Axe         | Sealed Axe        |                   |
    Sealed Axe         | Giant Demon Axe   |                   |
    Giant Demon Axe    | BEST WEAPON       |                   |
    -----------------------------------------------------------------------------
    AYNE'S ARMORS
    -----------------------------------------------------------------------------
    Warrior Fauld      | Sun Fauld         | Violet Fauld      |
    Fool's Skirt       | Sun Fauld         | Violet Fauld      |
    Sun Fauld          | Violet Fauld      | Valor Fauld       |
    Violet Fauld       | Valor Fauld       |                   |
    Valor Fauld        | Silver Fauld      |                   |
    -----------------------------------------------------------------------------
    Silver Fauld       | Underworld Fauld  |                   |
    Underworld Fauld   | Evil Banishers    |                   |
    Evil Banishers     | BEST ARMOR        |                   |
    -----------------------------------------------------------------------------
    AYNE'S GLOVES
    -----------------------------------------------------------------------------
    Wind Armbands      | Venus Armbands    | Red Lotus Armbands|
    Tight Armbands     | Venus Armbands    | Red Lotus Armbands|
    Venus Armbands     | Red Lotus Armbands| Iron Armbands     |
    Red Lotus Armbands | Iron Armbands     |                   |
    Iron Armbands      | Guardian Armbands |                   |
    -----------------------------------------------------------------------------
    Guardian Armbands  | Roaring Flash     |                   |
    Roaring Flash      | Holy Armbands     |                   |
    Holy Armbands      | BEST GLOVES       |                   |
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    18. TOOLS COMBINING
    =============================================================================
    =============================================================================
    
    Q1: This time I require information on items combining.
    A1: More charts! Okay, gotcha covered. Few lines below you'll see a chart of
    all items that can be combined.
    
    Q2: What about the chart *running away joke is old now*?
    A2: It can be read real simple. Chart has been divided into four columns. In
    the first column I've listed the base item. Second, third and fourth column
    contain names of items you may gain from combining base item together with raw
    materials. Some items can be combined into more than three items, so you'll
    have to read next row for additional results. SUCH ITEMS ARE MARKED WITH AN
    ASTERISK.
    
    Q3: Raw materials? Huh?
    A3: Combining isn't done just with a snap of a finger. Besides base item you
    will also require raw materials. These are items that serve specifically one
    purpose - they are used in equipment combining.
    For example, lessay you would like to combine Heal Leaf. As you enter combining
    menu (explanation can be found in section 8), you see that you can combine it
    into two other items - item A (Heal Potion) requires 1 unit of Zonark Weed and
    Rock Demon's Tears, while item B (Bronze Barome) requires 1 unit of Zonark
    Weed, Rock Demon's Tears and Wenit Holy Water. Combining always uses only *one*
    unit of each raw material required.
    In general - higher the class of item you wish to combine from base item, more
    raw materials you need. Note that you *always* use up base item! In case you're
    not sure or you're scared you'll mess up, save your game prior to combining.
    
    Q4: *scans the chart* I only see items' names. Where are the materials I need?
    A4: After some thinking I've decided not to do it, as there's already a very
    good Tool Combining guide up, made by JungleJim. Besides, names of raw
    materials needed are displayed nicely for you whenever you want to combine sth.
    And if you use my item chart I've provided, you will have necessary materials
    in no time.
    
    Q5: There are some lines in the lists where there's no base weapon provided.
    What's up with that?
    A5: A very low number of items can be combined in more than three. Cos of
    nature of my chart, I couldn't stick all of them into one line, so I had to
    make two. AGAIN, I'VE MARKED SUCH ITEMS WITH AN ASTERISK.
    
    Q6: Nothing else matters to me now...
    A6: Heeey, what about this chart *another lonely scream is heard*?
    
    -----------------------------------------------------------------------------
    Heal Powder        | Heal Leaf         |                   |
    Heal Leaf          | Heal Potion       | Bronze Barome     |
    Heal Potion        | Heal Bottle       | Restore Leaf      |
    Heal Bottle        | Restore Blossom   | Silver Barome     |
    Restore Leaf       | Restore Blossom   | Spirit's Blessing |
    -----------------------------------------------------------------------------
    Restore Blossom    | Restore Potion    | Angel's Blessing  |
    Restore Potion     | Golden Barome     | Revival Elixir    |
    Magic Powder       | Magic Potion      |                   |
    Magic Potion       | Magic Bottle      | Magic Booster     |
    Magic Bottle       | Magic Transformer |                   |
    -----------------------------------------------------------------------------
    Bronze Barome      | Silver Barome     |                   |
    Silver Barome      | Golden Barome     |                   |
    Golden Barome      | Revival Bottle    | Angel's Miracle   |
    Spirit's Blessing  | Angel's Blessing  |                   |
    Angel's Blessing   | Goddess' Blessing |                   |
    -----------------------------------------------------------------------------
    Goddess' Blessing  | Ultimate Blessing |                   |
    Ultimate Blessing  | Resurrect Bottle  |                   |
    Poison Cure        | Venom Cure        | Toxin Remedy      | Poison Draught
    Venom Cure         | Toxin Remedy      | Venom Draught     |
    Plague Cure        | Physical Remedy   | Plague Draught    |
    -----------------------------------------------------------------------------
    Sleep Cure         | Physical Remedy   | Sleep Draught     |
    Stun Cure          | Physical Remedy   | Stun Draught      |
    Paralysis Cure     | Physical Remedy   | Paralysis Draught |
    Blind Cure         | Physical Remedy   | Blinding Draught  |
    Confusion Cure     | Mental Remedy     | Confusion Draught |
    -----------------------------------------------------------------------------
    Berserk Cure       | Mental Remedy     | Berserk Draught   |
    Fear Cure          | Mental Remedy     | Fear Draught      |
    Seal Cure          | Curse Remedy      | Seal Draught      |
    Spellbind Cure     | Curse Remedy      | Spellbind Draught |
    Bewitch Cure       | Curse Remedy      | Bewitch Draught   |
    -----------------------------------------------------------------------------
    Petrify Cure       | Curse Remedy      | Petrify Draught   |
    Toxin Remedy       | Panacea           |                   |
    Physical Remedy    | Panacea           |                   |
    Mental Remedy      | Panacea           |                   |
    Curse Remedy       | Panacea           |                   |
    -----------------------------------------------------------------------------
    Panacea            | Ultimate Blessing |                   |
    Revival Elixir     | Revival Bottle    |                   |
    Revival Bottle     | Resurrect Bottle  |                   |
    Resurrect Bottle   | Angel's Miracle   |                   |
    Angel's Miracle    | Goddess' Miracle  |                   |
    -----------------------------------------------------------------------------
    Goddess' Miracle   | Ultimate Miracle  |                   |
    Ultimate Miracle   | Fruit of the Gods |                   |
    Sour Bloom*        | Hitde Poison      | Dekna Poison      | Donzu Poison
                       | Hakshi Poison     |                   |
    Bitter Seed*       | Hitde Poison      | Dekna Poison      | Donzu Poison
                       | Hakshi Poison     |                   |
    Attack Oil         | Attack Bottle     |                   |
    -----------------------------------------------------------------------------
    Attack Bottle      | StrongMenWeakWalls| WeakMenStrongWalls|
    Guard Oil          | Guard Bottle      |                   |
    Guard Bottle       | StrongMenWeakWalls| WeakMenStrongWalls|
    Wisdom Oil         | Wisdom Bottle     |                   |
    Wisdom Bottle      | StrongMenWeakWalls| WeakMenStrongWalls|
    -----------------------------------------------------------------------------
    Mind Oil           | Mind Bottle       |                   |
    Mind Bottle        | StrongMenWeakWalls| WeakMenStrongWalls|
    Quick Oil          | Quick Bottle      |                   |
    Quick Bottle       | StrongMenWeakWalls| WeakMenStrongWalls|
    Fame Oil           | Fame Bottle       |                   |
    -----------------------------------------------------------------------------
    Fame Bottle        | StrongMenWeakWalls| WeakMenStrongWalls|
    Boost Oil          | Boost Bottle      |                   |
    Boost Bottle       | StrongMenWeakWalls| WeakMenStrongWalls|
    StrongMenWeakWalls | WeakMenStrongWalls|                   |
    WeakMenStrongWalls | StrongMenWeakWalls|                   |
    -----------------------------------------------------------------------------
    Hitde Poison       | Dekna Poison      | Donzu Poison      | Hakshi Poison
    Dekna Poison       | Hitde Poison      | Donzu Poison      | Hakshi Poison
    Donzu Poison       | Hitde Poison      | Dekna Poison      | Hakshi Poison
    Hakshi Poison      | Hitde Poison      | Dekna Poison      | Donzu Poison
    Courageous Heart   | Maiden's Heart    |                   |
    -----------------------------------------------------------------------------
    Maiden's Heart     | Courageous Heart  |                   |
    Sage's Handbook    | Merchant's Soul   |                   |
    Merchant's Soul    | Sage's Handbook   |                   |
    Magic Booster      | Magic Transformer |                   |
    Magic Transformer  | Magic Booster     |                   |
    -----------------------------------------------------------------------------
    Attack Booster     | Attack Transformer| Burning Heart     |
    Attack Transformer | Attack Booster    | Burning Heart     |
    Burning Heart      | Attack Booster    | Attack Transformer|
    Vaccine Syringe    | Life Syringe      |                   |
    Life Syringe       | Vaccine Syringe   |                   |
    -----------------------------------------------------------------------------
    Invincibility Pill*| Unassailable Pill | Transparent Pill  | Blessing Pill
                       | Rainbow Capsule   |                   |
    Unassailable Pill* | Invincibility Pill| Transparent Pill  | Blessing Pill
                       | Rainbow Capsule   |                   |
    Transparent Pill*  | Invincibility Pill| Unassailable Pill | Blessing Pill
                       | Rainbow Capsule   |                   |
    Blessing Pill*     | Invincibility Pill| Unassailable Pill | Transparent Pill
                       | Rainbow Capsule   |                   |
    Rainbow Capsule    | Vaccine Syringe   | Life Syringe      |
    -----------------------------------------------------------------------------
    Scroll Of Identity | Sage's Handbook   | Merchant's Soul   |
    Poison Draught     | Poison Cure       |                   |
    Venom Draught      | Venom Cure        |                   |
    Plague Draught     | Plague Cure       |                   |
    Sleep Draught      | Sleep Cure        |                   |
    -----------------------------------------------------------------------------
    Stun Draught       | Stun Cure         |                   |
    Paralysis Draught  | Paralysis Cure    |                   |
    Blinding Draught   | Blind Cure        |                   |
    Confusion Draught  | Confusion Cure    |                   |
    Berserk Draught    | Berserk Cure      |                   |
    -----------------------------------------------------------------------------
    Fear Draught       | Fear Cure         |                   |
    Seal Draught       | Seal Cure         |                   |
    Spellbind Draught  | Spellbind Cure    |                   |
    Bewitch Draught    | Bewitch Cure      |                   |
    Petrify Draught    | Petrify Cure      |                   |
    -----------------------------------------------------------------------------
    StoneCrush Scroll  | IceNeedle Scroll  | FlameBurst Scroll |SlicingWindScroll
    IceNeedle Scroll   | StoneCrush Scroll | FlameBurst Scroll |SlicingWindScroll
    FlameBurst Scroll  | StoneCrush Scroll | IceNeedle Scroll  |SlicingWindScroll
    SlicingWind Scroll | StoneCrush Scroll | IceNeedle Scroll  | FlameBurstScroll
    LightFlash Scroll  | ShadowLurk Scroll | BoltStrike Scroll
    -----------------------------------------------------------------------------
    ShadowLurk Scroll  | LightFlash Scroll | BoltStrike Scroll |
    BoltStrike Scroll  | LightFlash Scroll | ShadowLurk Scroll |
    Confidence Tonic   | Confidence+ Tonic |                   |
    Confidence+ Tonic  | Timid+ Tonic      |                   |
    Timid Tonic        | Timid+ Tonic      |                   |
    -----------------------------------------------------------------------------
    Timid+ Tonic       | Confidence+ Tonic |                   |
    Leaf of Stamina    | Fruit of Stamina  |                   |
    Fruit of Stamina   | Fruit of the Gods |                   |
    Leaf of Mysticism  | Fruit of Mysticism|                   |
    Fruit of Mysticism | Fruit of the Gods |                   |
    -----------------------------------------------------------------------------
    Leaf of Vigor      | Fruit of Vigor    |                   |
    Fruit of Vigor     | Fruit of the Gods |                   |
    Leaf of Defiance   | Fruit of Defiance |                   |
    Fruit of Defiance  | Fruit of the Gods |                   |
    Leaf of Sagacity   | Fruit of Sagacity |                   |
    -----------------------------------------------------------------------------
    Fruit of Sagacity  | Fruit of the Gods |                   |
    Leaf of Mentality  | Fruit of Mentality|                   |
    Fruit of Mentality | Fruit of the Gods |                   |
    Leaf of Swiftness  | Fruit of Swiftness|                   |
    Fruit of Swiftness | Fruit of the Gods |                   |
    -----------------------------------------------------------------------------
    Leaf of Appeal     | Fruit of Appeal   |                   |
    Fruit of Appeal    | Fruit of the Gods |                   |
    Fruit of the Gods  | Ultimate Miracle  |                   |
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    19. GUILD MISSIONS
    =============================================================================
    =============================================================================
    
    Ready for some sidequest buttkicking? You've come to the right place. In Kravia
    there's a guild HQ - this is the house located below the save point. It is
    available as soon as you enter Kravia story-wise. When you enter it, talk with
    the woman (Sonnet) behind counter... after initial chatting you'll get three
    options.
    Picking second option will get you some info about how the guild works. Pick
    third option if you don't wish to go questing right now. Picking first option
    means party time.
    You need to be aware of some limitations!
    - you can only attempt one quest at a time
    - not all quests are available from the beginning; they open up as story
    progresses
    - if at any time you forget what quest you were on, return to Sonnet and she'll
    explain your current quest objective
    
    Now here are all the available quests - quests marked with the asterisk are
    available from the start (details and such explained later):
    MISSION #G01 - Tanza Tea Cakes*
    MISSION #G02 - Mysterious Potion
    MISSION #G03 - Find the Rare Creature!*
    MISSION #G04 - My Daughter is Lost!
    MISSION #G05 - The Golden Giant*
    MISSION #G06 - Mysterious Contagion
    MISSION #G07 - It Lurks in the Mist...
    MISSION #G08 - Reik Flowers
    MISSION #G09 - Winged Mountain Beasts
    MISSION #G10 - Find Mari!
    MISSION #G11 - Writhing Monster in the Dark
    MISSION #G12 - Multiplying Monsters!
    MISSION #G13 - The Glow in the Thunder
    MISSION #G14 - Invaders from Another World
    
    Now that introduction is out of the way, let's proceed with clearing out those
    quests.
    
    ::::::::::::::::::::::::::::::
    MISSION #G01 - TANZA TEA CAKES
    ::::::::::::::::::::::::::::::
    Poster: Yaksha
    Details: Tanza Tea Cakes is sold in Tanza. I want you to go buy me some.
    Reward: 10000 G
    Available: from the beginning
    
    The easiest quest ever. What you do is simply go to Tanza, and here enter the
    inn (with hot spring). You'll find a kid selling Tanza Tea Cakes. Buy at least
    six cakes... or more, if you'll eat them in battles.
    Now return to Darakin and enter the junk shop. Talk with the owner who will
    take the cakes. With this MISSION COMPLETE! Now return to Guild HQ to claim
    your reward. Completing this quest opens up #G04 and G#06.
    
    ::::::::::::::::::::::::::::::::
    MISSION #G02 - MYSTERIOUS POTION
    ::::::::::::::::::::::::::::::::
    Poster: Joe
    Details: I ordered a potion from the black market shop in Tanza. Go get it for
    me.
    Reward: 30000 G
    Available: complete #G03, becomes available after getting the dragon
    
    Head to Tanza and locate Rindo, black market salesman at SW end of town. Pick
    second option when a choice is presented. You must obtain Golden Apple and
    Magic Potion. When asked again, say that you'll look for those two things. I'm
    almost sure you have at least one Magic Potion in your inventory - if not you
    can buy some in Secret Market.
    As for Golden Apple, you'll need to visit Forest Maze. Go and enter it on S
    side - at first screen go up, at second screen go up, at third screen go right
    when you get to the cross, on fourth screen go right again and on fifth screen
    you'll find the tree. If the apple is yellow, use Rivas to turn it red. Then
    use Ayne to knock the apple down. Pick it up and 1x GOLDEN APPLE is yours.
    Now return to Tanza and speak with Rindo again. You'll receive 1x GOLDEN
    GRONEH. You'll get four options...
    
    Nothing (pick this and you get 3000 G)
    1000 G (pick this and you get 1000 G)
    10000 G (pick this and you get 10000 G)
    100000 G (pick this and you get only 1000 G)
    
    Now go to Darakin and visit Joe. Give him the stuff. MISSION COMPLETE! Return
    to Guild HQ and claim your cash.
    
    ::::::::::::::::::::::::::::::::::::::
    MISSION #G03 - FIND THE RARE CREATURE!
    ::::::::::::::::::::::::::::::::::::::
    Poster: Fujima
    Details: It's out there somewhere in the world...! Capture a rare creature
    called a 'Lypster' for me.
    Reward: 60000 G
    Available: from the beginning
    
    To find out where to start looking, go to 2nd floor of Kravia's inn. In NE room
    you'll find Fujima. Talking to him will reveal where to start - Hunter's Wood.
    There we go! As soon as you enter, you'll see Lyps running around. Try to get
    to its back to get first strike (not that it will escape, heh).
    A bunch of easy EXP and cash. One of the Lypses you'll encounter has a
    differently colored bastard inside the battle...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - (RED) LYPS & LYPS
    (RED) LYPS' STATS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 16800   | NA   | 10000   | 12000   | Plant   | Earth
    Abilities equipped: Anti-Sleep, Anti-Bewitch, Add Bewitch
    Carries: Quick Escape Charm
    (RED) LYPS' ATTACKS
    1. Kiss of Death - VS one chr - induces bewitch
    2. Combo attack - VS one chr - phd + induces bewitch
    BOSS STRATEGY
    Easy cake. Launch strongest attacks and it goes down via the potty.
    -----------------------------------------------------------------------------
    
    After the battle you'll acquire 1x LYPSTER. Return to Fujima, who'll give you
    1x VACCINE SYRINGE. MISSION COMPLETE! Return to Guild HQ and claim your cash.
    Completing this quest opens #G02, but you must also attain the means of flying.
    
    :::::::::::::::::::::::::::::::::::
    MISSION #G04 - MY DAUGHTER IS LOST!
    :::::::::::::::::::::::::::::::::::
    Poster: Count Lonatello
    Details: My daughter is missing. I want you to find her.
    Reward: 80000 G + Lion Heart
    Available: complete #G01
    
    Go to Darakin's hotel and speak with everyone to get some clues... to the
    sewers we go then. Sheesh. Before you go in, have some spellbind protection.
    When you're in the sewers, go down the stairs into sewer canal, then take
    nearby stairs up, go bit left, down the stairs into sewer canal, up the next
    stairs (you'll be near the chest in which Old Map was). Now keep going left -
    on next screen cross W bridge, then S bridge immediately. As you cross this
    one, turn left...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - 3x WARMONGER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 32107   | NA   | 33079   | 9078    | Spirit  | Dark
    Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate
    Up 2, AP Thief, Anti-Spellbind & Block Dark are always present
    Carries: Leaf of Defiance
    WARMONGER'S ATTACKS
    1. Combo attack - VS one chr - phd + induces seal or confusion
    2. Combo attack + Death Count (3 hits)- VS one chr - phd, induces seal or
    confusion
    3. Branded Curse - VS one chr - induces spellbind
    4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs
    cross over them), for each blob you miss you receive damage, which is [damage =
    amount of missed blobs x 200]; should you manage to let no blobs pass,
    Warmonger takes damage instead, which equals 1/2 of its current HP
    Note: Warmonger's physicals may steal 1/5 of chr's MAX AP, max value stolen is
    20 AP. And if killed by Hate Force, you lose EXP and G for it.
    BOSS STRATEGY
    Moderately difficult. First battle is started with ambush vs 3x Warmonger, so
    grit your teeth and take the damage. Seal and confusion (you can still execute
    arts) are no big deal, but spellbind is. Releasing origin attacks is not good,
    as Warmongers are fairly resistant to spd. Careful that you don't mess up too
    much on Hate Force. Other than that, slowly chip off their health until
    defeated. Take care to heal when needed!
    Second battle is against 3x Warmonger as well, but no ambush this time.
    -----------------------------------------------------------------------------
    
    Yaaay, I'm saved. Get out of the sewers. MISSION COMPLETE! Return to Guild HQ
    and claim your cash. In addition you receive 1x LION HEART. Completing this
    quest opens #G10, but Ayne must also join your party.
    
    :::::::::::::::::::::::::::::::
    MISSION #G05 - THE GOLDEN GIANT
    :::::::::::::::::::::::::::::::
    Poster: The Central Continental Union
    Description: Go to Gale Canyon. Investigate the Golden Giant you'll find there.
    Reward: 90000 G + Gaia Blade
    Available: from the beginning
    
    Go to Gale Canyon and enter from N side. Follow the path and soon you'll spot
    an oddity...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - GORGONEON
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 140260  | NA   | 89800   | 20024   | Giant   | Earth
    Abilities equipped: Anti-Petrify, Block Earth
    Carries: Meteorite
    GORGONEON'S ATTACKS
    1. Crimson Heat - VS all chrs - 1 hit, spd
    2. Gigantes Upper + Gigantes Fall - VS one chr - phd
    BOSS STRATEGY
    It may have lots of HP, but its attacks are nothing to be afraid of. Crimson
    Heat (pretty often used, so take care) takes off 1000 from all chrs, while
    combo attacks hit for up to 800 damage vs one chr. Heal when needed, release
    VAR if you have the chance and voila!
    -----------------------------------------------------------------------------
    
    MISSION COMPLETE! Return to Guild HQ and claim your cash. In addition you
    receive 1x GAIA BLADE. Completing this quest opens #G11, but you must also gain
    possession of the dragon.
    
    :::::::::::::::::::::::::::::::::::
    MISSION #G06 - MYSTERIOUS CONTAGION
    :::::::::::::::::::::::::::::::::::
    Poster: Suda
    Description: There's a herbal flower that cures this strange disease. I want
    you to find it.
    Reward: 120000 G
    Available: Complete G#01, or wair long enough and it becomes available
    
    This one doesn't need you to kill anything. For starters go to Yuno. Enter
    Simba's (leftmost house) and talk to right of two kneeling women - this is
    Suda. You need Gunang Weed... supposedly Hugo (doctor in Tanza) might have
    some. Remember the guy who buys strange items? This is he - he's in the
    rightmost house of Tanza. Go there and talk to him.
    As expected he doesn't have any - you'll need to go to Forest Maze and find
    Gunang Weed, which grows by the water. Go to Forest Maze and enter it on N
    side. Just keep following the path until you get to a cross - here go up and at
    the next cross go down. You'll get to camp site and water... look for 1x GUNANG
    WEED near it. Go out the same way you came in. Now go back to Yuno and talk
    with Suda, who'll take the weed to make some medicine. Before leaving, talk to
    Mick to recieve 1x SUPERHERO TINIO. MISSION COMPLETE! Return to Guild HQ and
    claim your cash. Completing this quest is important for unlocking #G07 later
    when the ship becomes mobile.
    
    ::::::::::::::::::::::::::::::::::::::
    MISSION #G07 - IT LURKS IN THE MIST...
    ::::::::::::::::::::::::::::::::::::::
    Poster: Suda
    Description: They say that in The Forest Maze, you'll find the cause of this
    strange disease.
    Reward: 140000 G + Maiden's Robe
    Available: complete #G06 and #G09, becomes available after ship becomes mobile
    
    Have Anti-Stun protection, if available. To start, head to Yuno again and talk
    with Suda to get some more clues. Now we need to enter Forest Maze again. Enter
    the forest from N side. Keep going until you get to first cross. Go down and
    continue down only - you'll meet...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - GAURAZE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 180524  | NA   | 100737  | 71672   | Demon   | Fire
    Abilities equipped: Antidote, Antivenom, Anti-Stun, Add Plague
    Carries: Plague Orb
    GAURAZE'S ATTACKS
    1. Wave Smash - VS one chr - induces stun
    2. Combo attack - VS one chr - phd, induces plague
    3. Gust Howling - VS all chrs - 1 hit, fire spd
    BOSS STRATEGY
    Remotely challenging - fast, agile and packs a punch with its attacks. Gust
    Howling does about 800 to all, and combo attacks (if all connect) maybe up to
    2500 damage to one chr. If someone gets stunned, it may get even worse. As soon
    as battle starts, unleash VAR + HAR fury. If you have any Vaccine Syringes at
    hand, it may be wise to use some. Then keep healing wounded people. Due to
    Gauraze's high AGL it may happen once or twice that you lose (thanks mainly to
    stupid stun status it loves to use every so often). How about using 99999 worth
    Point Card on it for first turn, then finishing with VAR and HAR? Use MAR too
    if they become available.
    -----------------------------------------------------------------------------
    
    After the fight leave the forest and go to Yuno. Enter leftmost house and talk
    to Rona for 1x JINJARO PLANT. MISSION COMPLETE! Return to Guild HQ and claim
    your cash.
    
    :::::::::::::::::::::::::::
    MISSION #G08 - REIK FLOWERS
    :::::::::::::::::::::::::::
    Poster: David
    Description: It's going to be sold at the auction. Make the winning bid on Reik
    Flowers.
    Reward: 120000 G
    Available: Gain possession of the dragon, attend at least one auction
    
    Head off to Phorchoon's auction room - you'll spot a man in red shirt. This is
    David, so talk to him to start the auction. You'll be given 50000 G. Once it
    begins, pick third option (even if you choose first or second, you won't be
    able to make bids).
    Third item will be Reik Flowers. When given the option, choose first one and
    raise the bid up to 50000 G. You'll get another 25000 G. Now raise the bid up
    to 75000 G. Reil Flowers will hopefully be yours now in 33% cases. If not,
    you'll get another 25000 G. Now raise the bid up to 100000 G. Reik Flowers will
    hopefully be yours now with 66% probability (if not, that's too bad; reload and
    try again). MISSION COMPLETE! Return to Guild HQ and claim your cash.
    
    :::::::::::::::::::::::::::::::::::::
    MISSION #G09 - WINGED MOUNTAIN BEASTS
    :::::::::::::::::::::::::::::::::::::
    Poster: The Central Continental Union
    Description: They've escaped to Mt. Gabel. Get rid of the two wanted monsters.
    Reward: 160000 G
    Available: after ship becomes mobile
    
    Choose whatever when S. interrupts. Now go to Mt. Gabel and start climbing. Oh,
    S. is hurt... whatever. Choose your pick, then continue up all the way to the
    summit where you fought Mountain Morg. Hey there!
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - ZAHATULE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 100123  | NA   | 96620   | 20543   | Flying  | Wind
    Abilities equipped: Nothing
    Carries: Vaccine Syringe
    ZAHATULE'S ATTACKS
    1. Inferno - VS all chrs - 1 hit, fire spd
    2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    BOSS STRATEGY
    Inferno will get all chrs for 600 damage, and its combo attacks hit one chr for
    500 damage. All in all, moderately easy to beat - unleash your VAR during first
    round, having third chr follow up with HAR fury. By third turn Zahatule will
    lay defeated.
    -----------------------------------------------------------------------------
    
    Now that we've barbecued Zahatule, descend from the mountain. On the way more
    choices pop up when you find S. This one is important for how much cash you'll
    get when claiming your reward.
    
    Split it in half (pick this and you receive 130000 G)
    Take all the money (pick this and you receive 210000 G)
    Give it to S. (pick this and you receive nothing)
    
    Appropriate choice is first one (tho' I wonder why the hell did he meddle in
    the first place? It's not like I *asked* him to help). MISSION COMPLETE! Return
    to Guild HQ and claim your cash (even if you chose to give S. all the money,
    mission will be counted as successful). Completing this quest opens #G07.
    
    :::::::::::::::::::::::::
    MISSION #G10 - FIND MARI!
    :::::::::::::::::::::::::
    Poster: Cammy
    Description: Mari is lost. I want you to find her for me.
    Reward: 80000 G
    Available: complete #G04, and gain final party member
    
    I HATE SEWERS! Go to Darakin's hotel and in one of the room upstairs talk to
    Cammy. She'll reveal that her pet got lost somewhere. Enter the sewers via
    hotel - now go down, then downstairs into sewer canal, go right and follow the
    canal, then get out via first stairs - you're near red sluicegate. G S (you
    should see Mari already), then cross bridge to the W, then cross over to N side
    and enter the room.
    Mari will escape into the hole - switch to Ayne and have him push the crate so
    it covers the hole. Getting to the place where cat is isn't a problem. When cat
    is in your hands, return to the hotel and give cat back to Cammy - then shoot
    them both (evil cackle). MISSION COMPLETE! Return to Guild HQ and claim your
    cash.
    
    :::::::::::::::::::::::::::::::::::::::::::
    MISSION #G11 - WRITHING MONSTER IN THE DARK
    :::::::::::::::::::::::::::::::::::::::::::
    Poster: The Central Continental Union
    Description: Investigate a mysterious growling coming up from Doplin Castle.
    Reward: 160000 G + Raging Axe
    Available: complete #G05, and gain possession of the dragon
    
    Me beat muscle! Ahyuk! SEWERS??? Noooooooo. Okay, go to Darakin. Enter the
    sewers using the entrance behind junk shop. You'll be close to the entrance to
    Kabel Ruins, which is where you need to go. Go forward, the right at first
    cross, down the stairs, up the stairs, continue N at next cross, go thru snake
    room, then right, ride the lift down, ride N lift up, go left, then up and up
    again - you're at the camp site. Save the game, then final upsy-daisy.
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - LATULGUS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 220571  | NA   | 120416  | 85368   | Demon   | Dark
    Abilities equipped: MP Thief
    Carries: Rainbow Capsule
    LATULGUS' ATTACKS
    1. Gusto Blow - VS all chrs - 1 hit, spd
    2. Toxic Dark - VS one chr - 1 hit, phd
    3. Crackdown Buster - VS all chrs - 1 hit, spd
    Note: Latulgus' physicals may steal 1/16 of chr's MAX MP.
    BOSS STRATEGY
    Gusto Blow 800 to all, Toxic Dark 800 to one chr, Buster 1000 to all. Remember
    Zoan Stoara fight? This is almost exactly the same, except that it has much
    more HP and Toxic Dark doesn't stun anymore. Easy way - defend until chr's HP
    is below half, then throw MAR (two or three will do it in). If you wanna do it
    in the ordinary way, just slowly chip off its health until defeated, but take
    note to heal if your health is 1000 or so.
    -----------------------------------------------------------------------------
    
    Now hike all the way back to the ladder, which leads to junk shop. MISSION
    COMPLETE! Return to Guild HQ and claim your cash. Completing this quest opens
    #G12.
    
    ::::::::::::::::::::::::::::::::::::
    MISSION #G12 - MULTIPLYING MONSTERS!
    ::::::::::::::::::::::::::::::::::::
    Poster: The Central Continental Union
    Description: Monsters continue to multiply in Gale Canyon. Get rid of these
    monsters.
    Reward: 180000 G
    Available: complete #G11
    
    Muscle-bag and air-bag are your opposition once again. Beware, if they kill
    more monsters than you, this mission can be failed! Go to Gale Canyon and enter
    from N. After the scene hunt begins - shoot down straight away to run into...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - LAVA BEAST
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 40525   | NA   | 30054   | 20768   | Beast   | Wind
    Abilities equipped: No Surprises
    Carries: Kamikaze Ribbon
    LAVA BEAST'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    3. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    BOSS STRATEGY
    It's fast and has strong bite, but... Terror Howl? Hah. Take it down with your
    strongest attacks. And remember to heal after each battle!
    -----------------------------------------------------------------------------
    
    Lava Beast near 2nd camp should've been your fourth kill. Break the boulder
    ahead with Galea and turn left for fifth kill. Return to main path and go right
    for sixth kill and so on... As you approach S exit, you'll hear a howl...
    supposedly pack leader, which you'll soon spot. However, this Lava Beast is the
    same as the ones you already fought, so kick its sorry ass!
    Counting final Lava Beast I killed eight of them, which was more than a half.
    MISSION COMPLETE! Return to Guild HQ and claim your cash. Completing this quest
    opens #G14, but you must also defeat double V-duo in final dungeon.
    
    ::::::::::::::::::::::::::::::::::::::
    MISSION #G13 - THE GLOW IN THE THUNDER
    ::::::::::::::::::::::::::::::::::::::
    Poster: The Central Continental Union
    Description: Some kind of glowing object has appeared in The Thunder Mine.
    Please investigate.
    Reward: 200000 G + 50000 G
    Available: must defeat double V-duo in final dungeon
    
    Go to Thunder Mine - now go E, E again, on next screen ignore the vine and at
    the cross go down. Have Galea destroy one block, Deva lowers stone pillar, step
    on that pillar, Deva rises stone pillar, Ayne pushes the block, jump on two
    rocks E, Arrode shoots Jelly Melt, drop down on rock Ayne pushed, Rivas grows
    vines, climb the vines...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - S.
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 200371  | NA   | 241185  | 91122   | Human   | Void
    Abilities equipped: Hit Rate Up 2, Guard Up 2, No Guard Break 2, 2x Attack Rate
    Carries: Vake Rose
    S.' ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Quake Cutter HAR (2 hits) - VS one chr - phd
    3. Combo attack + Blade of Fury HAR (2 hits) - VS one chr + induces stun
    4. Combo attack + Cutting Edge HAR (2 hits) - VS one chr + induces critical
    BOSS STRATEGY
    His attacks hit for about 800 damage. Bastard! He begins with ambush. On a plus
    side, he can't attack more than one chr at once, but he could be faster than
    you (also stunning someone in the process), thus making it hard for you to heal
    successfully. At least one Anti-Stun equipment would be good to have to stand
    excellent chances against S. If that can be taken care of, having two chrs
    attack, while third heals entire team is a way to victory.
    -----------------------------------------------------------------------------
    
    After the battle loot chests for 1x VAMPIRE SYMBOL, 1x RESURRECT BOTTLE, 1x
    ANGEL'S BLESSING, 1x VACCINE SYRINGE and 1x MAGIC TRANSFORMER. MISSION
    COMPLETE! Return to Guild HQ and claim your cash.
    
    ::::::::::::::::::::::::::::::::::::::::::
    MISSION #G14 - INVADERS FROM ANOTHER WORLD
    ::::::::::::::::::::::::::::::::::::::::::
    Poster: the Royal Knights
    Description: Monsters from another world have appeared in Drokonia. Get rid of
    them.
    Reward: 240000 G + 60000 G + Exorcist Katana
    Available: complete #G12, must defeat double V-duo in final dungeon
    
    After getting the info head to Drokonia. Just keep proceeding inside... way is
    easy and you know it from before. As you reach the screen with third camp
    spot...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - NOGARTARIS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 120256  | NA   | 44802   | 35392   | Chitin  | Dark
    Abilities equipped: 2x Attack Rate, Anti-Petrify, Anti-Critical
    Carries: Fruit of Mentality
    NOGARTARIS' ATTACKS
    1. Combo attack - VS one chr - phd
    2. Crag Buster - VS all chrs - 1 hit, spd
    BOSS STRATEGY
    Having an acc that stops 2x Attack Rate is welcome (Tireless Ribbons have this
    skill). Nogartaris is your usual enemy, with some heavy firepower - combo
    attack can get one chr for up to 1000 damage (if 2x Attack Rate isn't stopped),
    while Crag Buster hits all for 1000 damage. So heal if HP is 1200 or lower, and
    release VAR and HAR when possible.
    -----------------------------------------------------------------------------
    
    Pick first option and later you receive 30x DREAM BURGER from Balzac in Tanza.
    Afterwards save and go up one screen to meet the real deal...
    
    -----------------------------------------------------------------------------
    BOSS BATTLE - RUGLIONAUT
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 337568  | NA   | 143082  | 58624   | Giant   | Thunder
    Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Absorb Thunder
    Carries: Fruit of Sagacity
    RUGLIONAUT'S ATTACKS
    1. Zephyr - VS one chr - 1 hit, spd
    2. Branterios + Xeriahalt - VS one chr - thunder phd
    3. Dialotos - VS all chrs - 1 hit, spd
    BOSS STRATEGY
    Dialotos gets all for 800 damage, Brant+Xeria up to 1200 damage to one, Zephyr
    1500 damage to one. This fight can take a while cos of big HP Rugli has, so be
    prepped for some major healing during battle (its attacks aren't to be laughed
    at).
    -----------------------------------------------------------------------------
    
    After battle use nearby magic circle to get back to WM. Back to Tanza look for
    odd-duo. You'll receive some Dream Burgers and...
    
    MISSION COMPLETE! Return to Guild HQ and claim your cash.
    Additionally, you receive the following:
    - IRON HUNTER NICKNAME for completing all quests that had you kill sth
    - GUILDMASTER NICKNAME for completing all 14 quests
    - 1x HEAVEN'S SECRET for completing all 14 quests
    If you fail one or more quests, you forfeit both Heaven's Secret and
    Guildmaster nickname.
    
    
    
    =============================================================================
    =============================================================================
    20. RECIPES
    =============================================================================
    =============================================================================
    
    Q1: What's so good about recipes anywayz?
    A1: Learning recipes, cooking and eating the dishes is good, as they can
    temporarily (for next 10 battles) increase your stats.
    
    Q2: How do I do that?
    A2: Each time you select Cook command in camp menu, choose one of the dishes
    you've learned so far. Each dish requires at least one ingredient (minimum) or
    up to five (maximum). If one or more ingredients are missing, you won't be able
    to cook desired dish - it'll be greyed out.
    Dishes you can cook are displayed in white. After confirming with X you'll
    learn of which chr's parameters were affected (check the effects in Status
    screen of main menu). Parameters that rised are denoted with yellow up arrow,
    those that decreased with down blue arrow.
    PS: Please note that parameters affected are the same for all chrs, but
    sometimes increase or decrease in stats differ from chr to chr. Sharon is
    almost always an exception, followed closely by Kazan.
    
    Q3: Now gimme everythin' you got on recipes... like now!
    A3: Alrightey. Hold your horses. Here goes...
    NOTE: + sign after the statistic abbr means increase, eg MEN +200, which
            denotes MEN has increased for 200 points
          - sign after the statistic abbr means decrease, eg MEN -200, which
            denotes MEN has decreased for 200 points
    
    -----------------------------------------------------------------------------
    Name of dish      : Rice Ball
    Ingredients needed: Rice
    Who learns it     : Lang
    When is it learned: After Kazan joins the party on Mt. Gabel, return to Nohl.
                        Help Nancy cook the meal.
    Stats affected    : STR +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Cocoa Cake
    Ingredients needed: Dessert Set, Cocoa Powder
    Who learns it     : Maya
    When is it learned: Maya starts with this recipe already learned.
    Stats affected    : CHA +20, INT +20, MEN +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Lynx Special Stew
    Ingredients needed: Beef, Vegetables, Cream
    Who learns it     : Lang
    When is it learned: Eat Lynx Special Stew meal in Green Lynx inn in Darakin.
    Stats affected    : MAX HP +200, STR +30, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Tomatto Risotto
    Ingredients needed: Poultry, Vegetables
    Who learns it     : Lang
    When is it learned: Eat Tomatto Risotto meal in Green Lynx inn in Darakin.
    Stats affected    : STR +20, AGL +5, CHA +5, INT +10, MEN +10, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Cabbage Roll
    Ingredients needed: Pork, Vegetables, Herbs
    Who learns it     : Lang
    When is it learned: Eat Cabbage Roll meal in Green Lynx inn in Darakin.
    Stats affected    : STR +25, AGL +15, DEF +25
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Caesar Salad
    Ingredients needed: Vegetables, Cheese, Cooking Oil
    Who learns it     : Lang
    When is it learned: Eat Caesar Salad meal in Green Lynx inn in Darakin.
    Stats affected    : STR +10, AGL +10, CHA +5, INT +5, MEN +5, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Bacon and Eggs
    Ingredients needed: Pork, Egg
    Who learns it     : Lang
    When is it learned: Read Cooking Today magazine.
    Stats affected    : STR +10, AGL +5, CHA +5, INT +5, MEN +5, DEF +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Beef Sandwich
    Ingredients needed: Beef, Bread
    Who learns it     : Maya
    When is it learned: Read Cooking Today magazine.
    Stats affected    : STR +30, AGL +5, CHA +5, INT +5, MEN +5, DEF +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Spicy-Hot Salad
    Ingredients needed: Vegetables, Red Pepper
    Who learns it     : Kazan
    When is it learned: Read Cooking Today magazine.
    Stats affected    : STR +10, AGL +20, INT +20, MEN +20, DEF -20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Spanish Omelet
    Ingredients needed: Vegetables, Egg, Herbs
    Who learns it     : Sharon
    When is it learned: Read Cooking Today magazine.
    Stats affected    : STR +20, AGL +10, INT +10, MEN +10, DEF +15
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Custard
    Ingredients needed: Egg, Cookie Set
    Who learns it     : Ayne
    When is it learned: Read Cooking Today magazine.
    Stats affected    : STR +20, AGL +10, CHA +10, INT +10, MEN +10, DEF +15
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Atomic Heat
    Ingredients needed: Monster Meat, Spices, Herbs, Red Wine
    Who learns it     : Lang
    When is it learned: Stay in 80000 G room in Three Star hotel in Darakin.
    Stats affected    : MAX HP +1000, MAX MP +100, STR +100, AGL +100, CHA +100,
                        INT +50, MEN +50, DEF +100
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Balsamic Veggies
    Ingredients needed: Vegetables, Cooking Oil, Spices
    Who learns it     : Lang
    When is it learned: Eat Budget meal at Chez Snobbe restaurant in Darakin.
    Stats affected    : STR +50, AGL +10, INT +10, MEN +10, DEF +50
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Lobster in Wine
    Ingredients needed: Lobster, Spices, Red Wine, Miso
    Who learns it     : Lang
    When is it learned: Eat Deluxe meal at Chez Snobbe restaurant in Darakin.
    Stats affected    : MAX HP +400, STR +60, AGL +20, CHA +20, DEF +60
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Heavenly Beef
    Ingredients needed: Premium Beef, Miso, Red Wine
    Who learns it     : Lang
    When is it learned: Eat Premium meal at Chez Snobbe restaurant in Darakin.
    Stats affected    : MAX HP +600, MAX MP +50, STR +90, AGL +25, CHA +25,
                        DEF +90
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Kazan Curry
    Ingredients needed: Beef, Vegetables, Red Pepper, Curry Set
    Who learns it     : Kazan
    When is it learned: Kazan starts with this recipe already learned.
    Stats affected    : MAX HP +400, STR +60, AGL +50, DEF -20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Pancakes
    Ingredients needed: Dessert Set, Egg
    Who learns it     : Lang
    When is it learned: Read Uppercrust Dessert magazine.
    Stats affected    : AGL +15, CHA +15, INT +30, MEN +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Chocolate Pie
    Ingredients needed: Egg, Chocolate, Cocoa Powder
    Who learns it     : Maya
    When is it learned: Read Uppercrust Dessert magazine.
    Stats affected    : AGL +25, CHA +20, INT +40, MEN +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Strawberry Sweet
    Ingredients needed: Fruit, Cookie Set
    Who learns it     : Kazan
    When is it learned: Read Uppercrust Dessert magazine.
    Stats affected    : AGL +40, INT +20, MEN +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Apple Pie
    Ingredients needed: Fruit, White Wine, Pie Dough
    Who learns it     : Sharon
    When is it learned: Read Uppercrust Dessert magazine.
    Stats affected    : DEF +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Brownies
    Ingredients needed: Cookie Set, Chocolate, Cocoa Powder
    Who learns it     : Ayne
    When is it learned: Read Uppercrust Dessert magazine.
    Stats affected    : MAX HP +300, AGL +12, CHA +12, INT +20, MEN +12
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Princess Cake
    Ingredients needed: Cream, Cooking Oil, Dessert Set, Cookie Set, Pork
    Who learns it     : Lang
    When is it learned: Examine the big cake in one of the big rooms in Darakin
                        Castle to learn this recipe.
    Stats affected    : MAX HP -500, MAX MP -100, STR +100, AGL -100, CHA -100,
                        INT -100, MEN -100, DEF +100
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Fried Vegetables
    Ingredients needed: Vegetables, Pork, Soup Broth Set
    Who learns it     : Kazan
    When is it learned: Once you set foot in Kravia for the first time, return to
                        Green Lynx inn. Go behind the counter and talk to Kazan.
    Stats affected    : STR +20, AGL +10, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Pasta Carbonara
    Ingredients needed: Pork, Milk, Pasta, Cooking Oil
    Who learns it     : Maya
    When is it learned: Once the sun 'changes', return to Green Lynx inn. Go
                        behind the counter and talk to Maya.
    Stats affected    : AGL +8, CHA +4, MEN +8, DEF +22
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Shrimp Au Gratin
    Ingredients needed: Shrimp, Milk, Pasta
    Who learns it     : Sharon
    When is it learned: Once you set foot in Kravia for the first time, return to
                        Green Lynx inn. Go behind the counter and talk to Sharon.
    Stats affected    : MAX HP +200, STR +10, AGL +30, INT +15, MEN +15
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Sukiyaki
    Ingredients needed: Beef, Vegetables, Tofu, Soup Broth Set
    Who learns it     : Lang
    When is it learned: Read Crazy about Stew magazine.
    Stats affected    : MAY HP +300, STR +25, AGL +20, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Cheese Fondue
    Ingredients needed: Cheese, Bread, White Wine
    Who learns it     : Maya
    When is it learned: Read Crazy about Stew magazine.
    Stats affected    : MAX MP +100, AGL +10, CHA +10, INT +30, MEN +30, DEF +15
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Spicy Crab Bisque
    Ingredients needed: Crab, Rice, Red Pepper, Tofu
    Who learns it     : Kazan
    When is it learned: Read Crazy about Stew magazine.
    Stats affected    : ART BLOCKS +1, MAX MP -50, STR +50, AGL +30, DEF -20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Udon Noodles
    Ingredients needed: Pork, Vegetables, Southern Noodles, Soup Broth Set
    Who learns it     : Sharon
    When is it learned: Read Crazy about Stew magazine.
    Stats affected    : STR +30, AGL +10, CHA +5, INT +10, MEN +10, DEF +10
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Pot-Au-Feu
    Ingredients needed: Beef, Vegetables, Soup Broth Set
    Who learns it     : Ayne
    When is it learned: Read Crazy about Stew magazine.
    Stats affected    : MAX MP +120, STR +20, AGL +12, DEF +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Tempura Noodles
    Ingredients needed: Shrimp, Southern Noodles, Soup Broth Set
    Who learns it     : Lang
    When is it learned: Visit Yuno after completing both Guild HQ quests
                        involving Yuno. Go to the mill and thalk with the woman
                        inside the mill.
    Stats affected    : STR +35, DEF +22
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Pirate Pasta
    Ingredients needed: Poultry, Shrimp, Pasta, Red Pepper
    Who learns it     : Sharon
    When is it learned: After Maya cooks Pasta Carbonara, choose Chat in camp.
    Stats affected    : STR +25, AGL +80, DEF+ 18
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Yakitori Skewers
    Ingredients needed: Poultry, Spices
    Who learns it     : Lang
    When is it learned: Eat Yakitori Skewers meal in Tavern Belisia in Kravia.
    Stats affected    : STR +15, AGL +15
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Hamburger Steak
    Ingredients needed: Beef, Pork, Spices, Red Wine
    Who learns it     : Lang
    When is it learned: Eat Hamburger Steak meal in Tavern Belisia in Kravia.
    Stats affected    : STR +60, DEF +50
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Bolognese
    Ingredients needed: Vegetables, Shellfish, White Wine
    Who learns it     : Maya
    When is it learned: After Maya gets Traveling Chef nickname, go to Kravia and
                        enter the restaurant - Keiji will teach Maya the recipe.
    Stats affected    : AGL +30, INT +30, MEN +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Clam Chowder
    Ingredients needed: Pork, Shellfish, Milk
    Who learns it     : Sharon
    When is it learned: After Sharon gets Sakura Chef nickname, go to Kravia and
                        enter the restaurant - Keiji will teach Sharon the
                        recipe.
    Stats affected    : AGL +50, INT +30, MEN +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Pork Cutlet Bowl
    Ingredients needed: Pork, Rice, Soup Broth Set
    Who learns it     : Lang
    When is it learned: Read Popular Edo Dishes magazine.
    Stats affected    : MAX HP +400, STR +50, DEF +50
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Almond Float
    Ingredients needed: Milk, Cream, Fruit
    Who learns it     : Maya
    When is it learned: Read Popular Edo Dishes magazine.
    Stats affected    : INT +30, MEN +60
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Sashimi Deluxe
    Ingredients needed: Fish, Shellfish, Spices
    Who learns it     : Kazan
    When is it learned: Read Popular Edo Dishes magazine.
    Stats affected    : DEF +50
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Uni Bowl
    Ingredients needed: Shellfish, Rice, Soup Broth Set
    Who learns it     : Sharon
    When is it learned: Read Popular Edo Dishes magazine.
    Stats affected    : STR +35, INT +35, MEN +35, DEF +35
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Baked Crab Shell
    Ingredients needed: Crab, Tofu, Soup Broth Set
    Who learns it     : Ayne
    When is it learned: Read Popular Edo Dishes magazine.
    Stats affected    : ART BLOCKS +1, MAX HP +500, MAX MP +80, DEF +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Jambalaya
    Ingredients needed: Pork, Vegetables, Rice, Spices
    Who learns it     : Lang
    When is it learned: Eat Jambalaya meal in Pirate Galley in Darek's Haunt.
    Stats affected    : STR +45, INT +40, MEN +40, DEF +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : BBQ Veggies
    Ingredients needed: Animal Meat, Vegetables, Cooking Oil, Spices
    Who learns it     : Lang
    When is it learned: Eat BBQ Veggies meal in Pirate Galley in Darek's Haunt.
    Stats affected    : STR +150
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Curry Spaghetti
    Ingredients needed: Pork, Pasta, Curry Set
    Who learns it     : Maya
    When is it learned: Chef of Pirate Galley in Darek's Haunt, enter the
                        restaurant after obtaining ThunderWind Stone. If Maya
                        isn't behind the counter, then you have to complete some
                        other sequence involving Maya inside Darek's Haunt.
    Stats affected    : STR +15, INT +15, MEN +15, DEF +45
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Wild Wild Beef
    Ingredients needed: Beef, Cooking Set, Spices, Herbs
    Who learns it     : Ayne
    When is it learned: Ayne starts with this recipe already learned.
    Stats affected    : MAX HP +300, STR +40, DEF +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Tang o' the Sea
    Ingredients needed: Shellfish, Shrimp, Miso, Tofu
    Who learns it     : Ayne
    When is it learned: Ayne starts with this recipe already learned.
    Stats affected    : MAX MP +120, INT +25, MEN +25
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Club Sandwich
    Ingredients needed: Pork, Poultry, Vegetables, Bread
    Who learns it     : Lang
    When is it learned: Examine one of the tables in auction room in Phorchoon
                        and decide to have a bite.
    Stats affected    : MAX HP +400, STR +22, INT +30, MEN +30, DEF +25
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Fried Turkey
    Ingredients needed: Poultry, Cooking Oil, Spices
    Who learns it     : Lang
    When is it learned: Eat Fried Turkey meal in Pirate Galley in Darek's Haunt.
    Stats affected    : STR +40, AGL +40
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Fruity Pie
    Ingredients needed: Fruit, Cookie Set, Pie Dough
    Who learns it     : Maya
    When is it learned: After you win Championship Tournament, pay a visit to the
                        auction. You may see Maya standing near one of the tables
                        (if she isn't, then you must clear another event
                        involving Maya inside Phorchoon or progress thru another
                        major plot point). Talk to her and she learns this
                        recipe.
    Stats affected    : MAX MP +50, INT +60, MEN +60
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Seafood Pizza
    Ingredients needed: Pork, Fish, Shellfish, Pie Dough
    Who learns it     : Kazan
    When is it learned: After you win Championship Tournament, pay a visit to the
                        N-most room of Phorchoon. roulette room. You may see
                        Kazan standing near the fence (if he isn't, then you must
                        clear another event involving Kazan inside Phorchoon or
                        progress thru another major plot point). Talk to him and
                        he learns this recipe.
    Stats affected    : AGL +30, INT +30, MEN +30, DEF +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Wild Gratin
    Ingredients needed: Animal Meat, Milk, Pasta, Herbs
    Who learns it     : Sharon
    When is it learned: After you win Championship Tournament, pay a visit to the
                        roulette room. You may see Sharon standing near the left
                        roulette table (if she isn't, then you must clear another
                        event involving Sharon inside Phorchoon or progress thru
                        another major plot point). Talk to her and she learns
                        this recipe.
    Stats affected    : MAX HP +500, STR +80, AGL +30, DEF +80
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Sirloin Steak
    Ingredients needed: Premium Beef, Spices, Red Wine
    Who learns it     : Lang
    When is it learned: Read Royal Gourmet magazine.
    Stats affected    : MAX HP +800, STR +80
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Oden Stew
    Ingredients needed: Fish, Shellfish, Soup Broth Set
    Who learns it     : Kazan
    When is it learned: Read Royal Gourmet magazine.
    Stats affected    : MAX HP +600, MAX MP +100, STR +30, AGL +10, CHA +10,
                        INT +10, MEN +10, DEF +20
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Beef Stroganoff
    Ingredients needed: Premium Beef, Vefetables, Spices, Soup Broth Set
    Who learns it     : Maya
    When is it learned: Read Royal Gourmet magazine.
    Stats affected    : DEF +100
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Bouillabaisse
    Ingredients needed: Fish, Shellfish, Shrimp, Crab, Herbs
    Who learns it     : Sharon
    When is it learned: Read Royal Gourmet magazine.
    Stats affected    : ART BLOCKS +1, AGL +60, INT +60, MEN +60
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Sunny Melody
    Ingredients needed: Egg, Cheese, Southern Noodles, Miso, Soup Broth Set
    Who learns it     : Ayne
    When is it learned: Read Royal Gourmet magazine.
    Stats affected    : MAX HP +600, MAX MP +100, STR +30
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Muddy Soup
    Ingredients needed: Slime Gelure
    Who learns it     : Lang
    When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after
                        acquring one unit of Slime Gelure.
    Stats affected    : MAX HP -500, MEN +200
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Rotten Steak
    Ingredients needed: Suspicious Meat
    Who learns it     : Maya
    When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after
                        acquring one unit of Suspicious Meat.
    Stats affected    : MAX HP -500, STR +200
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Eyeball Stew
    Ingredients needed: Huge Eyeball
    Who learns it     : Kazan
    When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after
                        acquring one unit of Huge Eyeball.
    Stats affected    : MAX HP -500, INT +200
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    Name of dish      : Sick Shroom Soup
    Ingredients needed: Creepy Mushroom
    Who learns it     : Sharon
    When is it learned: Talk to Monjiro in Nohl or Monjiro in Darek's Haunt after
                        acquring one unit of Creepy Mushroom.
    Stats affected    : MAX HP -500, DEF +200
    -----------------------------------------------------------------------------
    
    Tadah! We're finished!
    
    
    
    =============================================================================
    =============================================================================
    21. NICKNAMES
    =============================================================================
    =============================================================================
    
    Q1: The heck is this?
    A1: This is a section on nicknames. Nicknames are awarded to your chrs mostly
    after completing certain events, or by just picking a correct choice. In here
    you will be able to learn what exactly must you do in order to become He of
    Many Names.
    
    Q2: Wot?
    A2: Pardon me. He of Many Names is the most important nickname Lang can
    acquire. Once you get that, you get 1x HEAVEN'S SECRET as the final reward for
    your troubles.
    
    Q3: What about others?
    A3: It's also welcome to acquire nicknames for other chrs, but you don't get
    anything special for it (except for few laughs on your side, hehe).
    
    Q4: I have a nickname I don't like. Can I change it?
    A4: Yes. In Jinga in chief's house you'll find a woman Timeless Brilliance. If
    you talk to her, you're offered a choice of gaining new nickname (by meeting
    special requirements) or changing an existing nickname.
    
    Q5: *asks carefully* Can I have the chart now? Without any lists, if possible?
    A5: *blinks* You got the question wrong, mon ami.
    
    -----------------------------------------------------------------------------
    LANG'S NICKNAMES   | OBTAIN HOW?
    -----------------------------------------------------------------------------
    Adventurer?        | First time when you visit Tanza, go to Hugo's house and
                       | talk to Satomi and answer all 10 questions correctly.
    Alchemist          | Combine 30 tools in camp.
    Alley Cat          | First time you visit Kravia, approach the woman in front
                       | of Tavern Belisia and pay 1000 G to hear the secret.
    Blacksmith         | Combine 20 armors in camp.
    Blazing Hero       | After Galea learns Blazing smash, visit Timeless
                       | Brilliance in Jinga.
    -----------------------------------------------------------------------------
    Bloody Monarch     | Emerge victorious in Free Fight in Phorchoon.
    Blue Cyclone       | When in any battle tournament in Phorchoon, have Lang
                       | use any of Raging Fang, Roaring Fang or Sky Fang HAR at
                       | least once in at least five battles. HAR listed *must*
                       | kill the enemy.
    Bully              | Keep destroying snowman near Maya's house consecutively.
                       | If the kid who's building won't get away, go do sth else
                       | and come back after an hour or so. The kid hopefully
                       | won't be there, so use the chance!
    Chicken            | Choose Flee in any tournament. Do so for five times and
                       | you become...
    Conqueror          | After you visit every possible location on WM at least
                       | once, visit Timeless Brilliance in Jinga.
    -----------------------------------------------------------------------------
    Craftsman          | Combine 30 acc in camp.
    Exotica            | When visiting Tanza, eat all of the meals offered in
                       | Tsukinami restaurant: ie Tanza Style Yakitori Skewers,
                       | Tanza Style Beef Bowl, Tanza Style Salmon with Rice,
                       | Tanza Style Sukiyaki, Tanza Style Pork Cutlet Bowl and
                       | Tanza Style Sushi.
    Flying Dragon      | When in any battle tournament in Phorchoon, have Lang
                       | use Divine Bolt or Raging Sky HAR at least once in at
                       | least five battles. HAR listed *must* kill the enemy.
    Fugitive           | Escape from many random battle, then visit Timeless
                       | Brilliance in Jinga.
    Glutton King       | When Sharon is replacing the cook in Tsukinami
                       | restaurant in Tanza, she offers six meals. Eat all of
                       | them to obtain this nickname.
    -----------------------------------------------------------------------------
    God of Gamblers    | Emerge victorious in Gambling Arena in Phorchoon.
    God of Rice        | Beat PaiPai in Tanza in rice planting. Exact time limit
                       | is unknown, but multiple sources say you need to beat
                       | her under 16 seconds with bumper crop.
    Gourmet Kid        | Visit Tavern Belizia in Kravia and eat all of the meals,
                       | ie Hamburger Steak, Jacob Salad, Blowfish Stew, Yakitori
                       | Skewers and Darakin-style Curry.
    Guildmaster        | Once you complete all 14 Guild HQ quests *successfully*,
                       | you gain this nickname.
    He of Many Names   | Get most, if not all of other nicknames for Lang, then
                       | visit Timeless Brilliance in Jinga.
    -----------------------------------------------------------------------------
    Hot Swordsman      | Emerge victoriuos in Championship Tournament in
                       | Phorchoon.
    Iron Hunter        | Complete all Guild HQ quests that require killing sth.
    Item Collector     | Buy 8 items *classified as artwork*, offered on auction
                       | in Phorchoon.
    Knife Master       | Score 50000 or more points on knife throwing minigame in
                       | Darek's Haunt.
    Master Cook        | Once Lang cooks *all* of his meals at least once when
                       | camping, this nickname is yours.
    -----------------------------------------------------------------------------
    Outdoorsman        | Once you feel you've done a lot of camping, visit
                       | Timeless Brilliance in Jinga.
    Peeper             | Try to enter women's part of hot springs in Tanza at
                       | least twice.
    Pervert            | When you see Kazan in man's part of hot springs in Tanza
                       | look thru the hole, tell that you want to know what he's
                       | looking at. At next selection *refuse* and this nickname
                       | is yours.
    Playing Cook       | Once Lang cooks at least 3 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Prince of War      | Emerge victorious in Battle Maniax in Phorchoon.
    -----------------------------------------------------------------------------
    Pro Cook           | Once Lang cooks at least 30 times (*any* combination
                       | of dishes will do) when camping, this nickname is yours.
    Rice Master        | Beat Terao in Tanza (found behind weapon/item shop) in
                       | rice planting minigame under 25 seconds.
    Savage             | After you feel you've emerged victorious from many
                       | battles, visit Timeless Brilliance in Jinga.
    Sensei             | Once Lang masters *all* of his arts, visit Timeless
                       | Brilliance in Jinga.
    Sidejumper         | Defeat Maxell in Nohl in sidejumping.
    -----------------------------------------------------------------------------
    Sidejump Hero      | Defeat Balzac in Tanza in sidejumping, but you must
                       | already possess Sidejumper nickname.
    Sidejump King      | Defeat Dein in Nohl in sidejumping, but you must already
                       | possess Sidejump Hero nickname.
    Sky-Scorcher       | When in any battle tournament in Phorchoon, have Lang
                       | use any of Galea's damage dealing techs, but tech used
                       | *must* kill the opponent. Kill at least five opponents
                       | that way and this nickname is yours.
    Spy?               | After you progress story far enough, visit Tanza again
                       | and go to Hugo's house. Here talk to Satomi and answer
                       | all 10 questions of her new quiz correctly.
    Star Destroyer     | When in any battle tournament in Phorchoon, have Lang
                       | use Sleeping Dragon HAR at least once in at least five
                       | battles. HAR listed *must* kill the enemy.
    -----------------------------------------------------------------------------
    Student Cook       | Once Lang cooks at least 15 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Swordholder        | As soon as you get out of the big house in beginning of
                       | the game, talk to Dein (kneeling guy) and choose any
                       | response.
    Swordsmith         | Combine 30 weapons in camp.
    True Conqueror     | Emerge victorious in Dream Match in Phorchoon.
    Wander-Fighter     | Successfully complete Centurion Challenge in Jinga.
    -----------------------------------------------------------------------------
    Wanderer           | After pedometer counts 50000 steps of more, return to
                       | item shop in Nohl and talk to shop clerk.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SHARON'S NICKNAMES | OBTAIN HOW?
    -----------------------------------------------------------------------------
    Bar Lady           | After visiting Tanza for the first time, keep visiting
                       | Tsukinami restaurant. There's a chance Sharon will
                       | replace the chef for a while - doing so awards this
                       | nickname.
    Dancing Sword      | Once Sharon masters all of her arts, visit Timeless
                       | Brilliance in Jinga.
    Dishwasher         | Once Sharon cooks at least 3 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Gambling Queen     | Emerge victorious in Gambling Arena in Phorchoon.
    Guilty Thunder     | When in any battle tournament in Phorchoon that Sharon
                       | can enter, have her use any of Arrode's damage dealing
                       | techs, but tech used *must* kill the opponent. Kill at
                       | least five opponents that way and this nickname is
                       | yours.
    -----------------------------------------------------------------------------
    Miss Fickle        | Immediately after Sharon joins, talk to Joe.
    Moondancer         | When in any battle tournament in Phorchoon that Sharon
                       | can enter, have her use either Fearful Arc or Merciful
                       | Arc HAR at least once in at least five battles. HAR
                       | listed *must* kill the enemy.
    Sakura Chef        | Once Sharon cooks at least 15 times (*any* combination
                       | of dishes will do) when camping, this nickname is yours.
    Sexy Chef          | Once Sharon cooks *all* of her meals at least once when
                       | camping, this nickname is yours.
    Sexy Dancer        | Emerge victorious in Championship Tournament in
                       | Phorchoon.
    -----------------------------------------------------------------------------
    Sexy Dynamite      | When in any battle tournament in Phorchoon that Sharon
                       | can enter, have her use either Lord of Eden or Skylord
                       | HAR at least once in at least five battles. HAR listed
                       | *must* kill the enemy.
    Sharp Chef         | Once Sharon cooks at least 30 times (*any* combination
                       | of dishes will do) when camping, this nickname is yours.
    Stormbringer       | When in any battle tournament in Phorchoon that Sharon
                       | can enter, have her use either Windmill Rose or
                       | Detonating Rose HAR at least once in at least five
                       | battles. HAR listed *must* kill the enemy.
    The Shining        | Once Arrode learns Thunderbolt Bow, visit Timeless
                       | Brilliance in Jinga.
    War Empress        | Emerge victorious in Dream Match in Phorchoon.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    KAZAN'S NICKNAMES  | OBTAIN HOW?
    -----------------------------------------------------------------------------
    Bloodbath          | Once Kazan masters all of his arts, visit Timeless
                       | Brilliance in Jinga.
    Boogie Man         | Once Kazan joins your party, return to Nohl. Here talk
                       | with kids and Kazan gets this nickname.
    Bottomless         | When you return the Aqualith, go to the biggest house in
                       | Nohl, but *don't* go to sleep yet. Go to leftmost room
                       | and talk to Galvan twice in order for Kazan to get this
                       | nickname.
    Dull Knife         | Once Kazan cooks at least 3 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Earth Controller   | When in any battle tournament in Phorchoon that Kazan
                       | can enter, have him use any of Deva's damage dealing
                       | techs, but tech used *must* kill the opponent. Kill at
                       | least five opponents that way and this nickname is
                       | yours.
    -----------------------------------------------------------------------------
    Earthshaker Fist   | Once Deva learns Earth Rage, visit Timeless Brilliance
                       | in Jinga.
    Fist of God        | Emerge victorious in Championship Tournament in
                       | Phorchoon.
    Freelance Knife    | Once Kazan cooks at least 30 times (*any* combination
                       | of dishes will do) when camping, this nickname is yours.
    Godslayer          | Emerge victorious in Dream Match in Phorchoon.
    Godspeed Fist      | When in any battle tournament in Phorchoon that Kazan
                       | can enter, have him use either Fists or Rage or Fists of
                       | Glory HAR at least once in at least five battles. HAR
                       | listed *must* kill the enemy.
    -----------------------------------------------------------------------------
    Haggler            | When you acquire Aqualith, exit and re-enter Darakin. Go
                       | for the good weapon shop - Kazan receives this nickname.
    Invincible Dragon  | When in any battle tournament in Phorchoon that Kazan
                       | can enter, have him use either Hyper Blast or Ultimate
                       | Fury HAR at least once in at least five battles. HAR
                       | listed *must* kill the enemy.
    Lucky Fighter      | Emerge victorious in Gambling Arena in Phorchoon.
    Playboy            | During one of your visits to Phorchoon you'll see Kazan
                       | talk with one of the women in lobby room. When given the
                       | choice, select to help Kazan.
    Skyarrow Fist      | When in any battle tournament in Phorchoon that Kazan
                       | can enter, have him use either Earthshaker or Skyshaker
                       | HAR at least once in at least five battles. HAR listed
                       | *must* kill the enemy.
    -----------------------------------------------------------------------------
    Smooth Knife       | Once Kazan cooks at least 15 times (*any* combination
                       | of dishes will do) when camping, this nickname is yours.
    Touring Knife      | Once Kazan cooks *all* of his meals at least once when
                       | camping, this nickname is yours.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MAYA'S NICKNAMES   | OBTAIN HOW?
    -----------------------------------------------------------------------------
    Ancient Sorceress  | Emerge victorious in Championship Tournament in
                       | Phorchoon.
    Battle Gambler     | Emerge victorious in Gambling Arena in Phorchoon.
    Black Sorcerer     | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Nether Gate HAR at least once in at
                       | least five battles. HAR listed *must* kill the enemy.
    Dazzler            | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Big Bang HAR at least once in at
                       | least five battles. HAR listed *must* kill the enemy.
    Dogged             | Before obtaining Kravian Pass, go to Nohl. Maya and
                       | Nancy will make you choose the better cook. Pick any of
                       | two upper options and Maya gets this nickname.
    -----------------------------------------------------------------------------
    Dragon Master      | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Dust to Dust HAR at least once in at
                       | least five battles. HAR listed *must* kill the enemy.
    God of Chefs       | Once Maya cooks *all* of her meals at least once when
                       | camping, this nickname is yours.
    Gold Chef          | Once Maya cooks at least 30 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Good Wife          | Just as Maya is about to learn Bolognese in Kravian
                       | restaurant, she'll get this nickname.
    Hellfirer          | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Dancing Flames HAR at least once in
                       | at least five battles. HAR listed *must* kill the enemy.
    -----------------------------------------------------------------------------
    Ice Witch          | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Absolute Zero HAR at least once in
                       | at least five battles. HAR listed *must* kill the enemy.
    Judge              | When in any battle tournament in Phorchoon that Maya can
                       | enter, have her use Raging Sky HAR at least once in at
                       | least five battles. HAR listed *must* kill the enemy.
    Mega Sorcerer      | Emerge victorious in Dream Match in Phorchoon.
    Occult Lover       | At some point in the game after you visit Kravia for the
                       | first time go camping and choose chat. Maya will tell of
                       | a ghost story in Kravian restaurant. Choose to go with
                       | her. Now go to Kravia and find Maya above the
                       | restaurant. Finish the sequence and now go camping again
                       | - choose chat and Maya gets this nickname.
    Puppetmaster       | Once Rivas learns Glorious Mercy, visit Timeless
                       | Brilliance in Jinga. This is a mistake in the game, as
                       | Brilliance gives Maya OVERSEER OF LIFE NICKNAME, yet
                       | Puppetmaster nick appears in the menu.
    -----------------------------------------------------------------------------
    Skill Expert       | Once Maya masters all of her arts, visit Timeless
                       | Brilliance in Jinga.
    Sorta Chef         | Once Maya cooks at least 3 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Traveling Chef     | Once Maya cooks at least 15 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    AYNE'S NICKNAMES   | OBTAIN HOW?
    -----------------------------------------------------------------------------
    Average Cook       | Once Ayne cooks at least 15 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Barely a Cook      | Once Ayne cooks at least 3 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Destroyer          | Once Ayne masters all of his arts, visit Timeless
                       | Brilliance in Jinga.
    Giant Axe          | When in any battle tournament in Phorchoon that Ayne can
                       | enter, have him use either Power Blade or Axe Crush HAR
                       | at least once in at least five battles. HAR listed
                       | *must* kill the enemy.
    Giant Demon        | Emerge victorious in Dream Match in Phorchoon.
    -----------------------------------------------------------------------------
    Goddess' Lover     | Emerge victorious in Gambling Arena in Phorchoon.
    Mr. Giant          | After Ayne joins your party, return to Nohl. You'll find
                       | Ayne surrounded by kids. Talk with them and Ayne gets
                       | this nickname.
    Pro Cook           | Once Ayne cooks at least 30 times (*any* combination of
                       | dishes will do) when camping, this nickname is yours.
    Quiet Giant        | Emerge victorious in Championship Tournament in
                       | Phorchoon.
    Super Cook         | Once Ayne cooks *all* of his meals at least once when
                       | camping, this nickname is yours.
    -----------------------------------------------------------------------------
    Sweet Tooth        | After you cook one of Ayne's dessert dishes, choose chat
                       | afterwards and Ayne gains this nickname.
    Vortex             | When in any battle tournament in Phorchoon that Ayne can
                       | enter, have him use either Firestorm or Raging Warrior
                       | HAR at least once in at least five battles. HAR listed
                       | *must* kill the enemy.
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    22. CENTURION CHALLENGE
    =============================================================================
    =============================================================================
    
    Q1: Where's this thing located?
    A1: In Jinga, city of the giants. Behind chief West Wind you'll see a stone
    plate. When you step on it, you'll be asked if you want to proceed...
    
    Q2: If I choose yes?
    A2: You'll be trialed. You must endure 100 battles against enemies. You'll find
    yourself in a long tunnel littered with walls. Each wall you touch starts a
    battle. Proceed to the end of the tunnel to receive 1x HEAVEN'S SECRET and
    WANDER-FIGHTER NICKNAME for Lang.
    
    Q3: Can I leave and come back later?
    A3: You can leave, but ALL battles will be reset when you enter again.
    
    Q4: Tips and stuff?
    A4: This thing reminds me of the Abyss in Wild Arms 3 - 100 levels of wandering
    around and no saving possible. Anyway, I suggest you be at least LV50 and have
    a bunch of healing stuff at hand - use money trick to get lots of G and then
    stock on healing items. Having Tireless Ribbon with Max AP skill is also handy.
    Even should you lose in one of the battles, game will not be over - you'll
    appear in the room with West Wind with full HP/MP restored. Be careful not to
    escape from battle, as you'll automatically appear in Chief's room.
    
    Q5: How will you write down this section?
    A5: There will be dividers between battles. Enemies you meet thru normal course
    of game will be discussed in Bestiary section of the guide, while enemies
    exclusive to this challenge will be discussed in this part (those enemies will
    be marked with asterisk).
    
    Q5: Lemme kick some ass!
    A5: Right this way...
    
    -----------------------------------------------------------------------------
    BATTLE 1: 2x LAVA DRAKE - 5279 EXP, 5178 G
    -----------------------------------------------------------------------------
    BATTLE 2: 2x HANGED SHAPE - 6906 EXP, 6008 G
    -----------------------------------------------------------------------------
    BATTLE 3: 2x SHADOW SKULL - 4666 EXP, 6188 G
    -----------------------------------------------------------------------------
    BATTLE 4: 2x BLOODFEATHER + 1x VOLT SPINE - 6417 EXP, 6640 G
    -----------------------------------------------------------------------------
    BATTLE 5: 2x FIEND BULB - 6571 EXP, 7076 G
    -----------------------------------------------------------------------------
    
    What you get in the chest after 5th wall is random - expect one unit of Restore
    Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get
    the goods, then continue.
    
    -----------------------------------------------------------------------------
    BATTLE 6: 2x ELEGREM + 1x DARKFLY - 4925 EXP, 5024 G
    -----------------------------------------------------------------------------
    BATTLE 7: 2x MAD THORN + 1x SUBTERRANEAN* - 9476 EXP, 13515 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 40120*  | NA   | 16479   | 10089   | Beast   | Earth
    Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti-
    Blind & Add Venom are always present
    Carries: Nothing
    Note: * if equipped with HP Boost 2, it has 44132 HP.
    SUBTERRANEAN'S ATTACKS
    1. Combo attack - VS one chr - phd + induces venom
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    BATTLE 8: 2x ARUS AUGE + 1x KOCUS KARCAS - 8565 EXP, 8574 G
    -----------------------------------------------------------------------------
    BATTLE 9: 1x HELGIGAS - 8184 EXP, 6352 G
    -----------------------------------------------------------------------------
    BATTLE 10: 1x SUBTERRANEAN - 5493 EXP, 10089 G
    -----------------------------------------------------------------------------
    BATTLE 11: 2x LAVA DRAKE + 1x HELGIGAS - 13463 EXP, 11530 G
    -----------------------------------------------------------------------------
    BATTLE 12: 2x HANGED SHAPE + 1x SHADE FLOWER - 9097 EXP, 8156 G
    -----------------------------------------------------------------------------
    BATTLE 13: 2x SUBTERRANEAN - 10986 EXP, 20178 G
    -----------------------------------------------------------------------------
    BATTLE 14: 2x BLOODFEATHER + 1x AVENGING SPIRIT* - 21233 EXP, 15662 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 32691   | NA   | 48147   | 10234   | Soft    | Water
    Abilities equipped: Guard Break 1, Antivenom, Halve Normal, Block Water, Add
    Plague, Antidote
    Carries: Yumyl God Water
    AVENGING SPIRIT'S ATTACKS
    1. Combo attack - VS one chr - phd + induces plague & poison
    2. Propagate - splits into two
    -----------------------------------------------------------------------------
    BATTLE 15: 2x FIEND BULB + 1x PRANCING JESTER* - 13105 EXP, 22208 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 20480   | NA   | 19602   | 15132   | Soft    | Earth
    Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom
    & Anti-Paralysis are always present
    Carries: Guwo Solution
    PRANCING JESTER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Thunderburst (4 hits) - VS one chr - phd + induces paralysis
    3. Mortal Fear - VS one chr - induces venom
    Note: Prancing Jester's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    
    What you get in the chest after 15th wall is random - expect one unit of
    Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get
    the goods, then continue.
    
    -----------------------------------------------------------------------------
    BATTLE 16: 2x NIGHTSPAWN* - 16368 EXP, 18218 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 30389   | NA   | 24552   | 9109    | Human   | Earth
    Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while 2x
    Attack Rate & STR Boost 2 are always present
    Carries: Red Loincloth
    NIGHTSPAWN'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ow! (1 hit) - VS one chr - phd
    3. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    BATTLE 17: 1x DEMON DOG* - 17558 EXP, 20792 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 20012   | NA   | 52674   | 20792   | Demon   | Fire
    Abilities equipped: Anti-Stun, Antivenom, Antidote
    Carries: Red-hot Stone
    DEMON DOG'S ATTACKS
    1. Gust Howling - VS all chrs - 1 hit, fire spd
    2. Wave Smash - VS one chr - induces stun
    3. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    BATTLE 18: 2x DARK WARRIOR* - 24293 EXP, 16748 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 20011   | NA   | 36439   | 8374    | Spirit  | Dark
    Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate
    Up 2, AP Thief, Anti-Spellbind & Block Dark are always present
    Carries: Beldnuk
    DARK WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd + induces seal or confusion
    Note: Dark Warrior's physicals may steal 1/5 of chr's MAX AP, max value stolen
    is 20 AP.
    -----------------------------------------------------------------------------
    BATTLE 19: 1x SHADOW BALLOON - 3859 EXP, 4306 G
    -----------------------------------------------------------------------------
    BATTLE 20: 1x BLOODY IDOL* - 37400 EXP, 41096 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 260577  | NA   | 112200  | 41096   | Giant   | Earth
    Abilities equipped: One of following [AP Charge, High Power], while Random Blow
    is always present
    Carries: Evil Jungo Stone
    BLOODY IDOL'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    3. Fighting Soul - on itself - charges AP or doubles STR for next turn
    4. Dread Buster - VS all chrs - 1 hit, spd
    -----------------------------------------------------------------------------
    BATTLE 21: 1x SHADOW BALLOON - 3859 EXP, 4306 G
    -----------------------------------------------------------------------------
    BATTLE 22: 2x HANGED SHAPE - 6906 EXP, 6008 G
    -----------------------------------------------------------------------------
    BATTLE 23: 2x VERKTORA + 1x AVENGING SPIRIT - 24369 EXP, 18730 G
    -----------------------------------------------------------------------------
    BATTLE 24: 1x STEEL BEAST* + 1x PRANCING JESTER - 17381 EXP, 33585 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 50489   | NA   | 32543   | 18453   | Chitin  | Earth
    Abilities equipped: Guard Cancel, Block Earth
    Carries: Earth Dragon Wing
    STEEL BEAST'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Flare - VS one chr - 1 hit, spd
    -----------------------------------------------------------------------------
    BATTLE 25: 1x SHADOW BALLOON - 3859 EXP, 4306 G
    -----------------------------------------------------------------------------
    BATTLE 26: 2x SHADE FLOWER + 1x ARUS AUGE - 7652 EXP, 7483 G
    -----------------------------------------------------------------------------
    BATTLE 27: 1x UNDERGROUND KING* - 40032 EXP, 60208 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 60030   | NA   | 120096  | 60208   | Giant   | Fire
    Abilities equipped: Nothing
    Carries: Anvenus Gem
    UNDERGROUND KING'S ATTACKS
    1. Scatter Fist - VS all chrs - 1 hit, spd, cancels all positive effects
    2. Savage Fist - VS one chr - 1 hit, spd
    3. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    BATTLE 28: 2x DARK WARRIOR - 24293 EXP, 16748 G
    -----------------------------------------------------------------------------
    BATTLE 29: 2x HELGIGAS + 1x DARK WARRIOR - 28515 EXP, 21078 G
    -----------------------------------------------------------------------------
    BATTLE 30: 1x AVENGING SPIRIT - 16049 EXP, 10234 G
    -----------------------------------------------------------------------------
    
    What you get in the chest after 30th wall is random - expect two units of
    Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get
    the goods, then continue.
    
    -----------------------------------------------------------------------------
    BATTLE 31: 2x RAVER FLY + 1x PRANCING JESTER - 9335 EXP, 18492 G
    -----------------------------------------------------------------------------
    BATTLE 32: 1x DEMON DOG + 2x HANGED SHAPE - 24463 EXP, 26800 G
    -----------------------------------------------------------------------------
    BATTLE 33: 3x SHADOW SKULL - 6999 EXP, 9282 G
    -----------------------------------------------------------------------------
    BATTLE 34: 1x DEATH GUARDIAN* - 30094 EXP, 30616 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 181284  | NA   | 90282   | 30616   | Giant   | Earth
    Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Block
    Earth, Anti-Petrify & Add Stun are always present
    Carries: Lord Crystal
    DEATH GUARDIAN'S ATTACKS
    1. Gigantes Upper - VS one chr - phd + induces stun
    2. Gigantes Fall - VS one chr - phd + induces stun
    3. Crimson Heat - VS all chrs - 1 hit, spd
    -----------------------------------------------------------------------------
    BATTLE 35: 2x FIEND BULB + 1x WINGS OF DEATH* - 28060 EXP, 41091 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 70459*  | NA   | 64470   | 34015   | Flying  | Wind
    Abilities equipped: One, two or none of following [HP Boost 3, Hit Rate Up 1,
    First Strike], while Guard Break 1 & Absorb Wind are always present
    Carries: Cle Meteorite Iron
    Note: * if equipped with HP Boost 3, it has 84550 HP.
    WINGS OF DEATH'S ATTACKS
    1. Inferno - VS all chrs - 1 hit, fire spd
    2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    -----------------------------------------------------------------------------
    BATTLE 36: 2x ELEGREM + 1x DARKFLY - 4925 EXP, 5024 G
    -----------------------------------------------------------------------------
    BATTLE 37: 1x BLOODY IDOL + 1x DARK WARRIOR - 49547 EXP, 49470 G
    -----------------------------------------------------------------------------
    BATTLE 38: 2x SHADE FLOWER + 1x STEEL BEAST - 15230 EXP, 22749 G
    -----------------------------------------------------------------------------
    BATTLE 39: 3x LAZUR MA RAH - 13999 EXP, 15246 G
    -----------------------------------------------------------------------------
    BATTLE 40: 1x NETHER DEMON* - 23446 EXP, 33280 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 56000   | NA   | 70338   | 33280   | Chitin  | Dark
    Abilities equipped: One or none of following [Add Death], while Anti-Petrify,
    Anti-Critical, Absorb Special & 2x Attack Rate are always present
    Carries: Gold Mail
    NETHER DEMON'S ATTACKS
    1. Crag Buster - VS all chrs - 1 hit, spd
    2. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    BATTLE 41: 2x VERKTORA + 1x AVENGING SPIRIT - 24369 EXP, 18730 G
    -----------------------------------------------------------------------------
    BATTLE 42: 2x STEEL BEAST - 21695 EXP, 36906 G
    -----------------------------------------------------------------------------
    BATTLE 43: 2x CLOUD EATER + 1x ARUS AUGE - 5809 EXP, 6295 G
    -----------------------------------------------------------------------------
    BATTLE 44: 2x BLOODFEATHER + 1x PRANCING JESTER - 11719 EXP, 20560 G
    -----------------------------------------------------------------------------
    BATTLE 45: 1x DARK WARRIOR + 2x HELGIGAS - 28515 EXP, 21078 G
    -----------------------------------------------------------------------------
    BATTLE 46: 1x WINGS OF DEATH - 21490 EXP, 34015 G
    -----------------------------------------------------------------------------
    BATTLE 47: 1x WIKID + 2x AVENGING SPIRIT - 35489 EXP, 23345 G
    -----------------------------------------------------------------------------
    BATTLE 48: 2x ARUS AUGE + 1x KOCUS KARCAS - 8565 EXP, 8574 G
    -----------------------------------------------------------------------------
    BATTLE 49: 1x STEEL BEAST + 1x DARK WARRIOR - 22994 EXP, 26827 G
    -----------------------------------------------------------------------------
    BATTLE 50: 1x WINGS OF DEATH - 21490 EXP, 34015 G
    -----------------------------------------------------------------------------
    
    What you get in the chest after 50th wall is random - expect three units of
    Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get
    the goods, then continue.
    
    -----------------------------------------------------------------------------
    BATTLE 51: 2x HANGED SHAPE + 1x DEMON DOG - 24463 EXP, 26800 G
    -----------------------------------------------------------------------------
    BATTLE 52: 2x CLOUD EATER + 1x ELEGREM - 4455 EXP, 4780 G
    -----------------------------------------------------------------------------
    BATTLE 53: 1x SHADOW BALLOON + 1x NIGHTSPAWN - 12043 EXP, 13415 G
    -----------------------------------------------------------------------------
    BATTLE 54: 2x FATAL SORCEROR* - 47157 EXP, 121204 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 50296   | NA   | 70735   | 60602   | Spirit  | Dark
    Abilities equipped: Anti-Seal, Halve Special, Guard Break 2
    Carries: Force Crystal
    FATAL SORCEROR'S ATTACKS
    1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion
    2. Combo attack - VS one chr - phd
    3. Dark Roar - VS all chrs - 1 hit, spd
    4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal
    -----------------------------------------------------------------------------
    BATTLE 55: 2x LAVA DRAKE + 1x BLAZE WHEEL - 7229 EXP, 7053 G
    -----------------------------------------------------------------------------
    BATTLE 56: 1x BLOODY IDOL + 1x GROTESK - 41981 EXP, 46063 G
    -----------------------------------------------------------------------------
    BATTLE 57: 2x DEMON DOG - 35115 EXP, 41584 G
    -----------------------------------------------------------------------------
    BATTLE 58: 1x ALZA BRAKYA* + 1x NETHER DEMON - 26472 EXP, 36408 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    40   | 5901    | 122  | 9078    | 3128    | Chitin  | Dark
    Abilities equipped: Antidote, Antivenom, Anti-Sleep, Anti-Stun, Anti-Seal
    Carries: Sleep Draught
    ALZA BRAKYA'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Nightmare - VS one chr - induces sleep
    -----------------------------------------------------------------------------
    BATTLE 59: 1x WINGS OF DEATH + 2x SHADE FLOWER - 25872 EXP, 38311 G
    -----------------------------------------------------------------------------
    BATTLE 60: 1x DEATH GUARDIAN - 30094 EXP, 30616 G
    -----------------------------------------------------------------------------
    BATTLE 61: 1x PRANCING JESTER + 2x BLOODFEATHER - 11719 EXP, 20560 G
    -----------------------------------------------------------------------------
    BATTLE 62: 2x NETHER DEMON - 46891 EXP, 66560 G
    -----------------------------------------------------------------------------
    BATTLE 63: 2x CLOUD EATER + 1x ELEGREM - 4455 EXP, 4780 G
    -----------------------------------------------------------------------------
    BATTLE 64: 1x MAID OF MAYHEM* - 34875 EXP, 30000 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 200290  | NA   | 104625  | 30000   | Demon   | Wind
    Abilities equipped: Anti-Seal, Anti-Petrify, Anti-Critical, Anti-Death
    Carries: Nothing
    MAID OF MAYHEM'S ATTACKS
    1. Zhavlack - VS all chrs - 1 hit, spd
    2. Zobeld - VS one chr - phd
    3. Zelpheed - VS one chr - 1 hit, spd + induces stun
    -----------------------------------------------------------------------------
    BATTLE 65: 1x DEMON DOG + 1x WINGS OF DEATH - 39047 EXP, 54807 G
    -----------------------------------------------------------------------------
    BATTLE 66: 2x LAZUR MA RAH - 9333 EXP, 10164 G
    -----------------------------------------------------------------------------
    BATTLE 67: 1x BLOODY IDOL + 1x DARK WARRIOR - 49547 EXP, 49470 G
    -----------------------------------------------------------------------------
    BATTLE 68: 2x RAVER FLY + 1x STEEL BEAST - 13648 EXP, 21813 G
    -----------------------------------------------------------------------------
    BATTLE 69: 2x LAVA DRAKE + 1x NETHER DEMON - 28724 EXP, 38458 G
    -----------------------------------------------------------------------------
    BATTLE 70: 1x HELGIGAS + 2x PRANCING JESTER - 21252 EXP, 36616 G
    -----------------------------------------------------------------------------
    BATTLE 71: 1x DEATH GUARDIAN - 30094 EXP, 30616 G
    -----------------------------------------------------------------------------
    BATTLE 72: 1x AVENGING SPIRIT + 2x SUBTERRANEAN - 27035 EXP, 30412 G
    -----------------------------------------------------------------------------
    BATTLE 73: 1x CHAOS RAVEN + 1x NIGHTSPAWN - 12191 EXP, 12564 G
    -----------------------------------------------------------------------------
    BATTLE 74: 1x AVENGING SPIRIT + 2x SUBTERRANEAN - 27035 EXP, 30412 G
    -----------------------------------------------------------------------------
    BATTLE 75: 2x PRANCING JESTER - 13068 EXP, 30264 G
    -----------------------------------------------------------------------------
    
    What you get in the chest after 75th wall is random - expect four units of
    Restore Potions, Ultimate Blessings, Golden Baromes or Goddess' Miracles. Get
    the goods, then continue.
    
    -----------------------------------------------------------------------------
    BATTLE 76: 1x DEATH GUARDIAN - 30094 EXP, 30616 G
    -----------------------------------------------------------------------------
    BATTLE 77: 2x NETHER DEMON - 46891 EXP, 66560 G
    -----------------------------------------------------------------------------
    BATTLE 78: 2x SHADE FLARE + 1x FATAL SORCEROR - 28247 EXP, 64608 G
    -----------------------------------------------------------------------------
    BATTLE 79: 3x DARK WARRIOR - 36439 EXP, 25122 G
    -----------------------------------------------------------------------------
    BATTLE 80: 3x SHADE FLARE - 7002 EXP, 6009 G
    -----------------------------------------------------------------------------
    BATTLE 81: 2x NIGHTSPAWN + 1x GROTESK - 20949 EXP, 23185 G
    -----------------------------------------------------------------------------
    BATTLE 82: 1x DEMON DOG + 1x WINGS OF DEATH - 39047 EXP, 54807 G
    -----------------------------------------------------------------------------
    BATTLE 83: 1x ALZA BRAKYA + 2x NETHER DEMON - 49918 EXP, 69688 G
    -----------------------------------------------------------------------------
    BATTLE 84: 2x GROTESK + 1x AVENGING SPIRIT - 25210 EXP, 20168 G
    -----------------------------------------------------------------------------
    BATTLE 85: 2x FATAL SORCEROR - 47157 EXP, 121204 G
    -----------------------------------------------------------------------------
    BATTLE 86: 1x BLOODY IDOL + 2x PRANCING JESTER - 50468 EXP, 71360 G
    -----------------------------------------------------------------------------
    BATTLE 87: 1x DEATH GUARDIAN - 30094 EXP, 30616 G
    -----------------------------------------------------------------------------
    BATTLE 88: 2x WINGS OF DEATH - 42979 EXP, 68030 G
    -----------------------------------------------------------------------------
    BATTLE 89: 2x NIGHTSPAWN + 1x NETHER DEMON - 39814 EXP, 51498 G
    -----------------------------------------------------------------------------
    BATTLE 90: 2x CLOUD EATER + 1x ARUS AUGE - 5809 EXP, 6295 G
    -----------------------------------------------------------------------------
    BATTLE 91: 3x AVENGING SPIRIT - 48145 EXP, 30702 G
    -----------------------------------------------------------------------------
    BATTLE 92: 1x BLOODY IDOL + 2x DARK WARRIOR - 61693 EXP, 57844 G
    -----------------------------------------------------------------------------
    BATTLE 93: 3x FATAL SORCEROR - 70735 EXP, 181806 G
    -----------------------------------------------------------------------------
    BATTLE 94: 1x UNDERGROUND KING - 40032 EXP, 60208 G
    -----------------------------------------------------------------------------
    BATTLE 95: 2x AZUL VELRA + 1x HELGIGAS - 21550 EXP, 22512 G
    -----------------------------------------------------------------------------
    BATTLE 96: 1x MAID OF MAYHEM - 34875 EXP, 30000 G
    -----------------------------------------------------------------------------
    BATTLE 97: 2x STEEL BEAST + 1x DEMON DOG - 39252 EXP, 57878 G
    -----------------------------------------------------------------------------
    BATTLE 98: 1x DEATH GUARDIAN - 30094 EXP, 30616 G
    -----------------------------------------------------------------------------
    BATTLE 99: 1x UNDERGROUND KING - 40032 EXP, 60208 G
    -----------------------------------------------------------------------------
    BATTLE 100: 1x EARTHLORD* - 100195 EXP, 135584 G
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 600000  | NA   | 300585  | 135584  | Giant   | Thunder
    Abilities equipped: AP Attack, Reverse-HP Defence, Add Thunder, Absorb Thunder
    Carries: Fruit of the Gods
    EARTHLORD'S ATTACKS
    1. Branterios + Xeriahalt - VS one chr - phd
    2. Dialotos - VS all chrs - 1 hit, spd
    3. Trogluzer - VS one chr - phd
    -----------------------------------------------------------------------------
    
    Get 5x FRUIT OF THE GODS from the chest, then enter the teleporter. You will
    also receive one nickname for Lang and one of much searched for Heaven's
    Secrets.
    CONGRATULATIONS! You've completed Centurion Challenge!
    
    
    
    =============================================================================
    =============================================================================
    23. PARADISE ISLE, PHORCHOON
    =============================================================================
    =============================================================================
    
    Q1: What's Phorchoon?
    A1: Phorchoon is home to two minigames, auction house and battle arena. Latter
    will be discussed more deeply in next section, while the two minigames and
    auction will be presented here.
    
    Q2: When can I access it?
    A2: Storywise you can reach Phorchoon straight after finding ThunderWind stone.
    To get the location of Phorchoon, you must talk with S. first time you visit
    Guild HQ and 'Answer confidently'. If you haven't, then storywise clue about
    isle whereabouts is given some time after getting Pyrolith.
    
    Q3: What do I do here anyway?
    A3: At least one visit is needed - to obtain flying transportation by competing
    in Championship tournament. All of the rest is unneccessary, but welcome to do
    because of bunch of rewards and nicknames you can obtain.
    As you enter, you will be in the main area - in the middle of this room is
    information booth, to your left is auction house, to your right you'll find the
    casino and ahead is battle arena.
    
    Q4: Give me info on rightmost room!
    A4: The casino, huh? In the casino you will find five main features:
    - on left and right is roulette table
    - in the center there's a slot machine
    - two fortune tellers (bunch of crap and not worth your time)
    - information booth (here you can exchange G for coins, buy prizes for coins in
    ratio 100:1 [information on what's offered can be found in Walkthru])
    - additionally, Sharon learns WILD GRATIN recipe when you talk to her behind
    left roulette table
    
    -----------------------------------------------------------------------------
    LEFT ROULETTE WHEEL
    Objective: Pay 20 G to play one roulette game. Your objective is to press X
    button and have white square end up on any numbered plate or yellow star -
    doing so gets you items. You receive nothing if you get black star.
    -----------------------------------------------------------------------------
    Plate 1: Heal Powder    | Plate 2: Sour Bloom    | Plate 3: Bronze Barome
    Plate 4: Heal Leaf      | Plate 5: Attack Bottle | Plate 6: Big Bean
    Plate 7:MagicTransformer| Plate 8: Radiant Sphere| Plate 9: Black Opal
    Plate 10: King Dream    |YellowStar: GoldenBarome
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    RIGHT ROULETTE WHEEL
    Objective: Pay 20 G to play one roulette game. Your objective is to press X
    button and have white square end up on any numbered plate or yellow star -
    doing so gets you items. You receive nothing if you get black star.
    -----------------------------------------------------------------------------
    Plate 1: Magic Powder   | Plate 2:SevtiSheetMetal| Plate 3: PonPon
    Plate 4:ChibeGoldBullion|Plate 5: Big Child's Bed| Plate 6: Wooden Table
    Plate 7: Eternal Flame  | Plate 8: Fargoh Cloth  | Plate 9: Attack Booster
    Plate 10:Holy King's Gem|YellowStar:Resurr.Bottle
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    SLOT MACHINE
    How to play?: Match 3 symbols horizontally or diagonally. Amount of coins won
    varies on value of symbol. Matching 7-s, Lang-s or Marienne-s begins bonus
    round. Active lines depend on amount of coins inserted. 2 coin bets are
    unavailable!
    -----------------------------------------------------------------------------
    Controls?:
    R1 - insert 3 coins, all lines active
    R2 - insert 1 coin, center line active
    left stick down - spin reels
    Square - stop left reel
    X - stop middle reel
    Circle - stol right reel
    Triangle - menu screen
    Select - end game
    -----------------------------------------------------------------------------
    Symbols guide
    Three 7-s: 15 coins & 3 bonus rounds
    Three Lang-s: 15 coins & 3 bonus rounds
    Three Marienne-s: 15 coins & 1 bonus round
    Three Fist-s: 15 coins
    Three Foot-s: 10 coins
    Three Lyps-s: Replay 4 consecutive games
    Cherry: 2 coins - left reel only
    -----------------------------------------------------------------------------
    
    Q5: Give me a detour of left room.
    A5: A bunch of tables and nothing else... First person you run into must be
    addressed to start the auction. At each auction three items are sold. When you
    have the choice, you can select from three choices - top choice lets you
    participate in the bid, middle choice lets you observe the others in bidding
    and later choose whether or not you will bid, whilst bottom choice forfeits
    your bid for item currently on display.
    When placing a bid, use up and down directionals to set amount of G you wish to
    bid in increments of 100 G. Press X when satisfied.
    PS 1: Have Lang examine rightmost table to learn CLUB SANDWICH recipe.
    PS 2: Once you bid the highest for 8 items, classified as artwork, and you talk
    to Armand next time you wish to enter the auction, you get ITEM COLLECTOR
    NICKNAME for Lang.
    
    ROUND 1: Inscribed Sword, Leaf of Mysticism, Wretched Ponelot
    ROUND 2: BlackDemon's Heart, Statue of Arkuslam, Angel's Miracle
    ROUND 3: Degenerate Reality, War Handguard, Venus
    ROUND 4: Raw Alexandrite, Gem-covered Dress, Fruit of the Gods
    ROUND 5: Morning Glory, Earth Axe, Palatial Bed
    ROUND 6: Fargoh Cloth, St. Joprian's Cup, Leaf of Stamina
    ROUND 7: Dimension Linker, Thunder Shoes, Monster Fossil
    ROUND 8: Black Opal, Ephemeral Hopes, Sage's Handbook
    ROUND 9: Kodama's Bonsai, Wiseman's Socks, Rozmed Tablet
    ROUND 10: Leaf of Defiance, Count Rembreau, Chabu Liquid
    ROUND 11: Hanging Scroll, Saint's Garb, Filot Plate
    ROUND 12: Merchant's Soul, Lady Chelsey, Cursed Shadow
    ROUND 13: Tekecha Plant, Force Crystal, Mysterious Clock
    ROUND 14: Goddess' Blessing, Flower in Buraje, Thousand Saga
    ROUND 15: Shigezo's Bonsai, Orhalcon Stone, Rosanne's Clock
    ROUND 16: Leaf of Vigor, Cabey River, Wonder Bikini
    ROUND 17: Dolpheii Forever, Holy King's Gem, Particle Monitor
    ROUND 18: Goddess' Miracle, Diamond Ring, Night Striker
    ROUND 19: A Meal with Romleo, Inscribed Sword, Leaf of Mysticism
    ROUND 20: Wretched Ponelot, Golden Dragon, Iron Armbands
    ROUND 21: Rixelian Plant, BlackDemon's Heart, Statue of Arkuslam
    ROUND 22: Angel's Miracle, Degenerate Reality, War Handguard
    ROUND 23: Venus, Raw Alexandrite, Gem-covered Dress
    ROUND 24: Fruit of the Gods, Morning Glory, Earth Axe
    From this point on I grew tired of bidding. Plus you can see that items you bod
    for start to repeat.
    
    Q6: I need info on battle arena.
    A6: For that look into the section below.
    
    
    
    =============================================================================
    =============================================================================
    24. BATTLE ARENA
    =============================================================================
    =============================================================================
    
    Q1: I'm here. How do I kick your ass?
    A1: *kicks your ass* Hey! To start, Battle Arena is found by taking N exit from
    main lobby area in Phorchoon. In the top left corner of next room is Braujet,
    woman you need to talk to in order to choose desired form of tournament...
    
    -----------------------------------------------------------------------------
    CHAMPIONSHIP TOURNAMENT      | Compete against series of eight opponents, with
    final match being against one of selected storyline bosses. Coins are awarded
    if you clear all 8 matches. No coins are awarded if you forfeit sooner. You
    cannot compete in Championship until available storywise.
    -----------------------------------------------------------------------------
    GAMBLING ARENA               | Compete against series of eight opponents,
    complete with a slot machine selection prior to each round. You must press X to
    stop the reel - bonuses or penalties received are effective for current round.
    Coins are awarded if you clear all 8 matches. No coins are awarded if you
    forfeit sooner.
    -----------------------------------------------------------------------------
    BATTLE MANIAX                | Compete against series of eight opponents with
    special requirements that must be met if you want to win the battle. Coins are
    awarded for each match you clear. If you forfeit before defeating 8th enemy,
    you receive coins from up to last defeated enemy.
    -----------------------------------------------------------------------------
    FREE FIGHT                   | Compete against series of eight opponents - some
    matches may include even your friends! Coins are awarded for each match you
    clear. If you forfeit before defeating 8th enemy, you receive coins from up to
    last defeated enemy.
    -----------------------------------------------------------------------------
    DREAM MATCH                  | Compete against series of eight (or more)
    opponents, consisting mainly of storyline bosses, sometimes even your friends.
    Battles may include multiple boss enemies together (like all three tincans).
    Coins are awarded if you clear all 8 matches. No coins are awarded if you
    forfeit sooner. Dream Match can be entered once you clear any three of above
    tournaments.
    -----------------------------------------------------------------------------
    PS: When dealing with enemies and discussing their attacks I'll omit EXP and
    cash entries, as you receive neither and they don't carry any items.
    
    Q2: Okay, so what can I expect in return?
    A2: Clearing Championship Tournament for the first time awards... sth (you'll
    see for yourself). You can receive whole bunch of nicknames here. Finally, each
    time you clear one of five tournaments, you receive three items and some coins.
    
    Q3: What about the counter in upper right of the room?
    A3: Prize dispersal? List for it can be found in the walkthru section.
    
    Q4: Now explain in detail all available tourneys!
    A4: Here it comes...
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                               CHAMPIONSHIP TOURNAMENT
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%,
    5th and onward 10%.
    
    -----------------------------------------------------------------------------
    ROUND 1                 | HP      | Race    | Attribute
    DARK JACKAL             | 16009   | Beast   | Wind
    Abilities equipped: No Surprises
    DARK JACKAL'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    3. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    -----------------------------------------------------------------------------
    ROUND 2                 | HP      | Race    | Attribute
    DANGEROUS ZONE          | 13692*  | Plant   | Water
    Abilities equipped: One of following [HP Boost 3, Add Venom, Hit Rate Up 2, STR
    Boost 2], while MP Thief, Antidote, Antivenom & Anti-Sleep are always present
    Note: * if equipped with HP Boost 3, it has 16754 HP.
    DANGEROUS ZONE'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce venom
    2. Poison Dust - VS one chr - 1 hit, phd + induces venom
    Note: Zone's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    ROUND 3                 | HP      | Race    | Attribute
    WASTELAND OUTLAW        | 14005   | Human   | Earth
    Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR
    Boost 2 is always present
    WASTELAND OUTLAW'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ow! (1 hit) - VS one chr - phd
    3. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 4                 | HP      | Race    | Attribute
    GORMEKILA               | 12000   | Chitin  | Earth
    Abilities equipped: Guard Cancel, Block Earth
    GORMEKILA'S ATTACKS
    1. Dark Flare - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 5                 | HP      | Race    | Attribute
    HELHOUND                | 22500   | Demon   | Fire
    Abilities equipped: Antidote, Antivenom, Anti-Stun
    HELHOUND'S ATTACKS
    1. Gust Howling - VS one chr - 1 hit, fire spd
    2. Wave Smash - VS one chr - induces stun
    3. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 6                 | HP      | Race    | Attribute
    BEEFCAKE                | 30289   | Giant   | Earth
    Abilities equipped: One of following [High Power, AP Charge], while Random Blow
    is always present
    BEEFCAKE'S ATTACKS
    1. Fighting Soul - on itself - charges AP or doubles STR for next turn
    2. Dread Buster - VS one chr - 1 hit, spd
    3. Combo attack - VS one chr - phd
    4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 7                 | HP      | Race    | Attribute
    DARK EXECUTIONER        | 25000   | Spirit  | Dark
    Two of following [AP Thief, Add Spellbind, 2x Attack Rate, Add Fear], while
    Block Dark is always present
    DARK EXECUTIONER'S ATTACKS
    1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind
    2. Deathgame - you'll be showed four cards; memorize the one most beneficial to
    you (you have few seconds of time); cards will be shuffled, so try to follow
    your card; after shuffling is done, you have 5 seconds to choose a card; what's
    written on the card will take effect
    3. Abyss Whisper - VS one chr - 1 hit, spd
    4. Chaos Breath - VS one chr - 1 hit, spd + induces seal
    Note: Dark Executioner's physicals may steal 1/5 of chr's MAX AP, max value
    stolen is 20 AP.
    -----------------------------------------------------------------------------
    
    When it comes to round 8, you may meet one of three opponents...
    
    -----------------------------------------------------------------------------
    ROUND 8                 | HP      | Race    | Attribute
    B. (monkey's partner)   | 100000  | Human   | Void
    Abilities equipped: Reverse-HP Defence, AP Charge
    B.'S ATTACKS
    1. Burning Soul - on himself - charges AP
    2. Dancing Revolver HAR (6 hits) - VS one chr - phd + induces bewitch
    3. Lonely Armor - on himself - DEF is increased tremendously, cancels next
    attack's damage
    4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun
    5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd
    6. Golden Memory - on himself - recovers HP
    7. Romance - on himself - if B. is attacked before he makes next move,
    counterattack is triggered
    BOSS STRATEGY
    B. can bewitch you, so bring some Anti-Bewitch stuff or use Vaccine Syringe to
    prevent status from happening. If you see Romance, do NOT attack him - wait
    until he does some other action (doesn't apply if Maya is fighting, hehe).
    Lonely Armor cancels next attack's damage completely.
    -----------------------------------------------------------------------------
    ROUND 8                 | HP      | Race    | Attribute
    S. (Dante-wannabe)      | 260000  | Human   | Void
    Abilities equipped: Hit Rate Up 2, 2x Attack Rate, No Double Attack
    S.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Blade of Fury HAR (2 hits) - VS one chr - phd + induces stun
    3. Combo attack + Cutting Edge HAR (2 hits) - VS one chr - phd + induces
    critical
    4. Combo attack + Quake Cutter HAR (2 hits) - VS one chr - phd
    BOSS STRATEGY
    Good thing is that he didn't ambush you. Bad things are: has 2x Attack Rate,
    guards exceptionally well, is fast and packs a punch. Couple that with
    stun/critical status and you got yourself quite a fight. To start with, you
    should go into battle with following skills: Anti-Stun, Anti-Critical, No
    Double Attack and whatever boosts your AGL.
    These skills will ensure that you'll never be on short end of the stick, but
    instead will allow you to focus on attacking and occassional healing. Or you
    could set up Counterattack and guard each turn...
    -----------------------------------------------------------------------------
    ROUND 8                 | HP      | Race    | Attribute
    V. THE GREAT (gold can) | 55000   | Human   | Light
    Abilities equipped: Hit Rate Up 1
    V.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Blessed Blast - VS one chr - 1 hit, light spd
    BOSS STRATEGY
    With physicals hitting for about 500 and Blessed Blast for 700 damage he isn't
    too much of a dangerous opponent.
    -----------------------------------------------------------------------------
    
    - For victory you're awarded 500 coins.
    - Lang receives HOT SWORDSMAN NICKNAME for winning
    - Sharon receives SEXY DANCER NICKNAME for winning
    - Kazan receives FIST OF GOD NICKNAME for winning
    - Maya receives ANCIENT SORCERESS NICKNAME for winning
    - Ayne receives QUIET GIANT NICKNAME for winning
    - Listing the prizes received is useless, as items awarded come from what I
    would call 'item pool'. Each time a chr clears this tourney, three items are
    'seeded' - these will be the items you receive as reward.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                    GAMBLING ARENA
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    - Recovery bonus - regardless of turns taken recovery bonus is 100%.
    - Small tip: Leave the reel at start of match alone. It will ALWAYS stop on 'NO
    AP COST FOR THIS BATTLE!'. Nice, isn't it?
    - You might also want to consider Anti-Berserk stuff for last bout of this
    tourney.
    
    -----------------------------------------------------------------------------
    ROUND 1                 | HP      | Race    | Attribute
    BAKINATOR               | 15029   | Human   | Earth
    Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR
    Boost 2 is always present
    BAKINATOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ow! (1 hit) - VS one chr - phd
    3. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 2                 | HP      | Race    | Attribute
    GNASHER                 | 14904*  | Beast   | Earth
    Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti-
    Blind & Add Blind are always present
    Note: * if equipped with HP Boost 2, it has 16394 HP.
    GNASHER'S ATTACKS
    1. Combo attack - VS one chr - phd + induces blind
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    ROUND 3                 | HP      | Race    | Attribute
    DOPLIN WARRIOR          | 15000   | Human   | Void
    Abilities equipped: STR Boost 2, Random Blow
    DOPLIN WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 4                 | HP      | Race    | Attribute
    SPICY PUDDING           | 6003    | Soft    | Water
    Abilities equipped: Guard Break 1, Antidote, Antivenom, Add Poison, Halve
    Normal, Block Water
    SPICY PUDDING'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison
    -----------------------------------------------------------------------------
    ROUND 5                 | HP      | Race    | Attribute
    DINO REX                | 6410*   | Beast   | Earth
    Abilities equipped: Two of following [HP Boost 2, STR Boost 2, Hit Rate Up 1],
    while Anti-Berserk is always present.
    Note: * if equipped with HP Boost 2, it has 7052 HP.
    DINO REX'S ATTACKS
    1. Crazy Gas - VS one chr - induces berserk
    2. Combo attack - VS one chr - phd
    3. Combo attack + Headbutt (2 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ROUND 6                 | HP      | Race    | Attribute
    AJAZWORG                | 33570   | Soft    | Water
    Abilities equipped: Antidote, Antivenom
    AJAZWORG'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Demon Blaze - VS one chr - 1 hit, fire spd
    3. Volcano Shot - VS one chr - 1 hit, fire spd
    4. Rotten Breath - VS one chr - induces venom
    -----------------------------------------------------------------------------
    ROUND 7                 | HP      | Race    | Attribute
    HECTONKEIRES            | 80000   | Giant   | Earth
    Abilities equipped: One of following [High Power, AP Charge], while Random Blow
    is always present
    HECTONKEIRES'S ATTACKS
    1. Dread Buster - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    3. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    4. Fighting Soul - on itself - charges AP or doubles STR for next turn
    -----------------------------------------------------------------------------
    ROUND 8                 | HP      | Race    | Attribute
    ZOAN DIGRE              | 150000  | Demon   | Dark
    Abilities equipped: STR Boost 1, Reverse-HP Defence, MP Thief
    ZOAN DIGRE'S ATTACKS
    1. Gusto Blow - VS one chr - 1 hit, spd
    2. Crackdown Buster - VS one chr - 1 hit, spd
    3. Toxic Dark - VS one chr - phd + induces berserk
    Note: Digre's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    
    - For victory you're awarded 800 coins.
    - Lang receives GOD OF GAMBLERS NICKNAME for winning
    - Sharon receives GAMBLING QUEEN NICKNAME for winning
    - Kazan receives LUCKY FIGHTER NICKNAME for winning
    - Maya receives BATTLE GAMBLER NICKNAME for winning
    - Ayne receives GODDESS' LOVER NICKNAME for winning
    - Listing the prizes received is useless, as items awarded come from what I
    would call 'item pool'. Each time a chr clears this tourney, three items are
    'seeded' - these will be the items you receive as reward.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                    BATTLE MANIAX
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%,
    5th and onward 10%.
    - Bring fully charged Point Card with you.
    
    -----------------------------------------------------------------------------
    ROUND 1: DEFEAT THE ENEMY UNDER 60 SECONDS
    MORTARHEAD              | HP      | Race    | Attribute
                            | 9720    | Giant   | Earth
    Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Block
    Earth, Anti-Petrify & Add Stun are always present
    MORTARHEAD'S ATTACKS
    1. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun
    2. Crimson Heat - VS all chrs - 1 hit, spd
    TIPS: Easy. Use Point Card.
    -----------------------------------------------------------------------------
    ROUND 2: DEFEAT THE ENEMY IN 5 TURNS
    HELLSPAWN               | HP      | Race    | Attribute
                            | 80257   | Giant   | Earth
    Abilities equipped: One of following [High Power, AP Charge], while Random Blow
    is always present
    HELLSPAWN'S ATTACKS
    1. Dread Buster - VS all chrs - 1 hit, spd
    2. Combo attack - VS one chr - phd
    3. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    4. Fighting Soul - on itself - charges AP or doubles STR for next turn
    TIPS: Easy fight again.
    -----------------------------------------------------------------------------
    ROUND 3: ONLY FIRST HIT DOES DAMAGE
    GOA MUNK                | HP      | Race    | Attribute
                            | 16601   | Chitin  | Earth
    Abilities equipped: Guard Cancel, Block Earth
    GOA MUNK'S ATTACKS
    1. Dark Flare - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    TIPS: Here acc with Final Blow might come in handy. If not, use Point Card.
    Also note that VAR do *full* damage.
    -----------------------------------------------------------------------------
    ROUND 4: FIRST FOUR HITS DO NO DAMAGE
    GOA MUNK                | HP      | Race    | Attribute
                            | 16601   | Chitin  | Earth
    TIPS: Easy as cake. Note that VAR do *full* damage.
    -----------------------------------------------------------------------------
    ROUND 5: ENEMY IS INVINCIBLE FOR THREE TURNS
    HELLSPAWN               | HP      | Race    | Attribute
                            | 80257   | Giant   | Earth
    TIPS: Defend for three turns, then build your AP to 100 for all three chrs
    (keep 100 AP for round 7!), then bury the thing 6 feet under.
    -----------------------------------------------------------------------------
    ROUND 6: DEFEAT THE ENEMY UNDER 30 SECONDS
    MORTARHEAD              | HP      | Race    | Attribute
                            | 9720    | Giant   | Earth
    TIPS: Use Point Card!
    -----------------------------------------------------------------------------
    ROUND 7: DEFEAT THE ENEMY IN ONE TURN
    HELLSPAWN               | HP      | Race    | Attribute
                            | 80257   | Giant   | Earth
    TIPS: Immediately launch VAR to win instantly.
    -----------------------------------------------------------------------------
    ROUND 8: ONLY ORIGIN ATTACKS HAVE AN EFFECT
    RAM DEMON               | HP      | Race    | Attribute
                            | 160968  | Spirit  | Dark
    Abilities equipped: Two of following [AP Thief, Add Spellbind, 2x Attack Rate,
    Add Fear], while Block Dark is always present
    RAM DEMON'S ATTACKS
    1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind
    2. Deathgame - you'll be showed four cards; memorize the one most beneficial to
    you (you have few seconds of time); cards will be shuffled, so try to follow
    your card; after shuffling is done, you have 5 seconds to choose a card; what's
    written on the card will take effect
    3. Abyss Whisper - VS all chrs - 1 hit, spd
    4. Chaos Breath - VS one chr - 1 hit, spd + induces seal
    Note: Ram Demon's physicals may steal 1/5 of chr's MAX AP, max value stolen is
    20 AP.
    TIPS: Origins for that much HP? Wait for Deathgame and pick 'Enemy Dead' card
    for instant victory.
    -----------------------------------------------------------------------------
    
    - Passing 1st round gives 30, 2nd additional 40, 3rd additional 50, 4th
    additional 80, 5th additional 100, 6th additional 150, 7th additional 200 and
    for total domination you're awarded 950 coins total. If you croak, you receive
    nothing.
    - Lang receives PRINCE OF WAR NICKNAME for winning
    - Listing the prizes received is useless, as items awarded come from what I
    would call 'item pool'. Each time a chr clears this tourney, three items are
    'seeded' - these will be the items you receive as reward.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                      FREE FIGHT
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%,
    5th and onward 10%.
    - Character or enemy? Sometimes your friends may engage in one-on-one battles
    with you. They can and will prove really tough. So how to remedy the situation?
    Equip all other four members with acc that have Turtle skill.
    - Only Lang can participate in Free Fight.
    
    -----------------------------------------------------------------------------
    LEVEL 1                 | HP      | Race    | Attribute
    BAKI KNIGHT             | 18352   | Human   | Earth
    Abilities equipped: One of following [Hit Rate Up 2, Guard Up 1], while STR
    Boost 2 is always present
    BAKI KNIGHT'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Ow! (1 hit) - VS one chr - phd
    3. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    LEVEL 2                 | HP      | Race    | Attribute
    SALAMANDER              | 14016   | Soft    | Earth
    Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom
    & Anti-Paralysis are always present
    SALAMANDER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Thunderburst (3 hits) - VS one chr - phd
    3. Mortal Fear - VS one chr - induces venom
    Note: Salamander's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    LEVEL 3                 | HP      | Race    | Attribute
    DIREWOLF                | 15021   | Beast   | Wind
    Abilities equipped: No Surprises
    DIREWOLF'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    LEVEL 4                 | HP      | Race    | Attribute
    GUST RAVEN              | 16058*  | Flying  | Wind
    Abilities equipped: None, one or both of following [Hit Rate Up 1, HP Boost 3],
    while Guard Break 1 & Absorb Wind are always present
    Note: * if equipped with HP Boost 3, it has 19270 HP.
    GUST RAVEN'S ATTACKS
    1. Inferno - VS one chr - 1 hit, fire spd
    2. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    -----------------------------------------------------------------------------
    LEVEL 5                 | HP      | Race    | Attribute
    DEEP INVADER            | 15480*  | Beast   | Earth
    Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti-
    Blind & Add Blind are always present
    Note: * if equipped with HP Boost 2, it has 17028 HP.
    DEEP INVADER'S ATTACKS
    1. Combo attack - VS one chr - phd + induces blind
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    LEVEL 6                 | HP      | Race    | Attribute
    ABYSS SERVANT           | 11988   | Human   | Wind
    Abilities equipped: Two of following [Add Poison, Add Venom, Add Blind, Add
    Plague], while HP Thief & Anti-Blind are always present
    ABYSS SERVANT'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison, blind, venom or plague
    2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison,
    blind, venom or plague
    Note: Abyss Servant's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    LEVEL 7                 | HP      | Race    | Attribute
    GORVA                   | 50000   | Chitin  | Earth
    Abilities equipped: One of following [Add Poison], while Anti-Paralysis, Anti-
    Petrify, Antivenom & Antidote are always present
    GORVA'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce poison
    2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom
    -----------------------------------------------------------------------------
    LEVEL 8                 | HP      | Race    | Attribute
    MYTHICAL GIANT          | 44640   | Giant   | Earth
    Abilities equipped: One of following [High Power, AP Charge], while Random Blow
    is always present
    MYTHICAL GIANT'S ATTACKS
    1. Dread Buster - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    2. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    4. Fighting Soul - on itself - charges AP or doubles STR for next turn
    -----------------------------------------------------------------------------
    LEVEL 9                 | HP      | Race    | Attribute
    LUO DE NASH             | 16120   | Spirit  | Dark
    Abilities equipped: Guard Break 2, Anti-Seal, Halve Special
    LUO DE NASH'S ATTACKS
    1. Impure Melody - VS one chr - 1 hit, spd + induces confusion
    2. Combo attack - VS one chr - phd
    3. Dark Roar - VS one chr - 1 hit, spd
    4. Dark Hymn - VS one chr - 1 hit, spd + induces seal
    -----------------------------------------------------------------------------
    LEVEL 10                | HP      | Race    | Attribute
    LYPS MASTER             | 15072   | Plant   | Earth
    Abilities equipped: Absorb Normal, Add Bewitch, Anti-Sleep, Anti-Bewitch
    LYPS MASTER'S ATTACKS
    1. Kiss of Death - VS one chr - induces bewitch
    2. Combo attack - VS one chr - phd + induces bewitch
    -----------------------------------------------------------------------------
    LEVEL 11                | HP      | Race    | Attribute
    B. (monkey's partner)   | 140000  | Human   | Void
    Abilities equipped: Reverse-HP Defence, AP Charge
    B.'S ATTACKS
    1. Burning Soul - on himself - charges AP
    2. Dancing Revolver HAR - VS one chr - 6 hits, phd + induces bewitch
    3. Lonely Armor - on himself - DEF is increased tremendously, cancels next
    attack's damage
    4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun
    5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd
    6. Golden Memory - on himself - recovers HP
    7. Romance - on himself - if B. is attacked before he makes next move,
    counterattack is triggered
    BOSS STRATEGY
    B. can bewitch you, so bring some Anti-Bewitch stuff or use Vaccine Syringe to
    prevent status from happening. If you see Romance, do NOT attack him - wait
    until he does some other action (doesn't apply if Maya is fighting, hehe).
    Lonely Armor cancels next attack's damage completely.
    -----------------------------------------------------------------------------
    
    - Passing 1st round gives 50, 2nd additional 70, 3rd additional 90, 4th
    additional 120, 5th additional 150, 6th additional 180, 7th additional 220 and
    for total domination you're awarded 1140 coins total. If you croak, you receive
    nothing.
    - Lang receives BLOODY MONARCH NICKNAME for winning
    - Listing the prizes received is useless, as items awarded come from what I
    would call 'item pool'. Each time a chr clears this tourney, three items are
    'seeded' - these will be the items you receive as reward.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
                                     DREAM MATCH
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    - Recovery bonus - 1st turn recovery bonus is 80%, 2nd 50%, 3rd 30%, 4th 20%,
    5th and onward 10%.
    - Depending on how far you're in the story, you fight 5 battles minimum and 9
    battles maximum.
    - Troubles'a'brewing? Get Invincibility Pills and you'll own the place.
    - For one battle in Dream Match I recommend fully charged Point Card.
    - Recommended skills: Anti-Stun, Anti-Critical, Max AP, High/Full Power, No
    Double Attack, Bloodsucker, HP Recover, Gold Siphon, Charge Heal
    - Depending on how far you're with the story dictates amount of battles and
    which enemies you encounter in Dream Match.
    
    -----------------------------------------------------------------------------
    E. (thin man)                                                    | HP 80000
    Abilities equipped: INT Boost 2, Hit Rate Up 1, AP Attack
    E.'S ATTACKS
    1. Combo attack + Anje's Song HAR (8 hits) - VS one chr - phd
    TIPS: Get him out of the way first, for he hits harder.
    -----------------------------------------------------------------------------
    M. (round one)                                                   | HP 60000
    Abilities equipped: MEN Boost 2, Hit Rate Up 1, Guard 1, AP Defence
    M.'S ATTACKS
    1. Combo attack + Present Play HAR (4 hits) - VS one chr - phd
    2. Combo attack + Elegant Royale HAR (8 hits) - VS one chr - phd
    TIPS: She has fairly weak attacks, but she has lots of them. Still,
    recommendation stands - kill E. before her.
    -----------------------------------------------------------------------------
    R. (red can)                                                     | HP 50000
    Abilities equipped: Hit Rate Up 1
    R.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Split World - VS one chr - 1 hit, spd
    3. Rage Wave - VS one chr - 1 hit, spd
    TIPS: Kill him second. Hits for 600 damage tops.
    -----------------------------------------------------------------------------
    V. (gold can)                                                    | HP 90515
    Abilities equipped: Hit Rate Up 1
    V.'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Blessed Blast - VS one chr - 1 hit, light spd
    TIPS: Kill him last. Hits for about 800 damage, should all his attacks connect
    with target.
    -----------------------------------------------------------------------------
    B. (blue can)                                                    | HP 40000
    Abilities equipped: Block Light
    B'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Rage Wave - VS one chr - 1 hit, spd
    TIPS: Kill him first, as he has lowest HP. Top damage he can give around 500.
    -----------------------------------------------------------------------------
    SLOGAR                                                           | HP 100000
    Abilities equipped: STR Boost 1, Reverse-HP Defence, MP Thief
    SLOGAR'S ATTACKS
    1. Extinct Fall - VS one chr - 1 hit, spd
    2. Dust Break - VS one chr - 1 hit, phd
    3. Rapid Blast - VS one chr - 1 hit, phd
    Note: Slogar's physicals may steal 1/16 of chr's MAX MP.
    TIPS: Slogar's attacks can nail you for around 1000 damage.
    -----------------------------------------------------------------------------
    B. (Elfin's partner)                                             | HP 140000
    Abilities equipped: Reverse-HP Defence, AP Charge
    B.'S ATTACKS
    1. Burning Soul - on himself - charges AP
    2. Dancing Revolver HAR - VS one chr - 6 hits, phd + induces bewitch
    3. Lonely Armor - on himself - DEF is increased tremendously, cancels next
    attack's damage
    4. Combo attack + Final Bullet HAR (1 hit) - VS one chr - phd + induces stun
    5. Combo attack + Violet 7 HAR (1 hit) - VS one chr - phd
    6. Golden Memory - on himself - recovers HP
    7. Romance - on himself - if B. is attacked before he makes next move,
    counterattack is triggered
    TIPS: Anti-Bewitch and Anti-Stun stuff are welcome to be used - or use Vaccine
    Syringe to prevent status from happening. If you see Romance, do NOT attack him
    - wait until he does some other action (doesn't apply if Maya is fighting,
    hehe). Lonely Armor cancels next attack's damage completely.
    -----------------------------------------------------------------------------
    A. (final boss)                                                  | HP 666048
    Abilities equipped: Max AP, No Guard Break 2
    A.'S ATTACKS
    1. Elzebreault - VS one chr - 4 hits, phd
    2. Sebskswel - VS one chr - negates all favorable conditions
    TIPS: Though it packs only one attack, it's extremely powerful - for whopping
    5000 damage. Blessing Pills will help a bit. It is advisable to come to this
    battle with at least 5500 HP. I dunno why, but about 10 turns in battle A.
    starts using Sebskwel and keeps at it forever, heh.
    -----------------------------------------------------------------------------
    S. (Dante-wannabe)                                               | HP 1080000
    Abilities equipped: 2x Attack Rate, Hit Rate Up 2, No Double Attack
    S.' ATTACKS
    1. Combo attack + Blade of Fury HAR (2 hits) - VS one chr - phd + induces stun
    2. Combo attack + Cutting Edge HAR (2 hits) - VS one chr - phd + induces
    critical
    TIPS: Anti-Stun and Anti-Critical are your best friends (or Vaccine Syringe),
    along with No Double Attack. Attack, heal, attack, heal etc... until all of his
    HP is down. Other skills that may come in handy are Bloodsucker, HP Recover -
    ie anything that helps recover HP each and every turn. If it helps to know -
    Cutting Edge strikes for 3000 damage and is used each fifth turn, while Blade
    of Fury takes away about 2000 damage.
    -----------------------------------------------------------------------------
    R. (black swordsman)                                             | HP 140265
    Abilities equipped: Guard Cancel, Stop Guard Break, Halve Special
    R.'S ATTACKS
    1. Destruction HAR - VS one chr - 1 hit, spd
    TIPS: Easy. You'll be seeing Destruction only for about 600 damage.
    -----------------------------------------------------------------------------
    Vestra                                                           | HP 80735
    Abilities equipped: Halve Normal
    VESTRA'S ATTACKS
    1. Judgement - prepares for Death Flash
    2. Death Flash - VS one chr - 1 hit, spd; penetrates even invincibility
    3. Acolyte's Fist - VS one chr - 2 hits, phd
    4. Twisted Hell - VS one chr - 7 hits, spd
    TIPS: Eliminate its partner first to disable Death Flash. Using Point Card
    might be a smart move if you listened to my advice.
    -----------------------------------------------------------------------------
    V. (redhaired witch)                                             | HP 140000
    Abilities equipped: Halve Special
    V.'S ATTACKS
    1. Combo attack + Striking End HAR (4 hits) - VS one chr - phd, then spd +
    induces critical
    2. Combo attack + Final Wedge HAR (4 hits) - VS one chr - phd, then spd
    TIPS: Kill her before she has a chance to set up Death Flash!
    -----------------------------------------------------------------------------
    
    - For victory in 9 battles you're awarded 5000 coins.
    - Lang receives TRUE CONQUEROR NICKNAME for winning
    - Sharon receives WAR EMPRESS NICKNAME for winning
    - Kazan receives GODSLAYER NICKNAME for winning
    - Maya receives MEGA SORCERER NICKNAME for winning
    - Ayne receives GIANT DEMON NICKNAME for winning
    - Clear Dream Match with S. as final opponent and you receive 1x HEAVEN'S
    SECRET
    - Listing the prizes received is useless, as items awarded come from what I
    would call 'item pool'. Each time a chr clears this tourney, three items are
    'seeded' - these will be the items you receive as reward.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Q5: There's *still* some nicks that are missing... what are they?
    A5: *gulp* Didn't think you'd notice, hehe. Here's the remaining list.
    - BLUE CYCLONE NICKNAME for Lang if he kills five enemies in a tournament with
    either Raging Fang, Roaring Fang or Sky Fang HAR
    - CHICKEN NICKNAME for Lang if he escapes from arena battle one time too many
    - FLYING DRAGON NICKNAME for Lang if he kills five enemies in a tournament with
    either Divine Bolt or Raging Sky HAR
    - SKY-SCORCHER NICKNAME for Lang if he kills five enemies in a tournament with
    Galea's damage dealing techs
    - STAR DESTROYER NICKNAME for Lang if he kills five enemies in a tournament
    with Sleeping Dragon HAR
    - GUILTY THUNDER NICKNAME for Sharon if she kills five enemies in a tournament
    with Arrode's damage dealing techs
    - MOONDANCER NICKNAME for Sharon if she kills five enemies in a tournament with
    either Fearful Arc or Merciful Arc HAR
    - SEXY DYNAMITE NICKNAME for Sharon if she kills five enemies in a tournament
    with either Lord of Eden or Skylord HAR
    - STORMBRINGER NICKNAME for Sharon if she kills five enemies in a tournament
    with either Windmill Rose or Detonating Rose HAR
    - EARTH CONTROLLER NICKNAME for Kazan if he kills five enemies in a tournament
    with Deva's damage dealing techs
    - GODSPEED FIST NICKNAME for Kazan if he kills five enemies in a tournament
    with either Fists of Rage or Fists of Glory HAR
    - INVINCIBLE DRAGON NICKNAME for Kazan if he kills five enemies in a tournament
    with either Hyper Blast or Ultimate Fury HAR
    - SKYARROW FIST NICKNAME for Kazan if he kills five enemies in a tournament
    with either Earthshaker or Skyshaker HAR
    - BLACK SORCERER NICKNAME for Maya if she kills five enemies in a tournament
    with Nether Gate HAR
    - DAZZLER NICKNAME for Maya if she kills five enemies in a tournament with Big
    Bang HAR
    - DRAGON MASTER NICKNAME for Maya if she kills five enemies in a tournament
    with Dust to Dust HAR
    - HELLFIRER NICKNAME for Maya if she kills five enemies in a tournament with
    Dancing Flames HAR
    - ICE WITCH NICKNAME for Maya if she kills five enemies in a tournament with
    Absolute Zero HAR
    - JUDGE NICKNAME for Maya if she kills five enemies in a tournament with Raging
    Sky HAR
    - GIANT AXE NICKNAME for Ayne if he kills five enemies in a tournament with
    either Power Blade or Axe Crush HAR
    - VORTEX NICKNAME for Ayne if he kills five enemies in a tournament with either
    Firestorm or Raging Warrior HAR
    
    
    
    =============================================================================
    =============================================================================
    25. MINIGAMES
    =============================================================================
    =============================================================================
    
    Q1: PaiPai ownz me! Help!
    A1: I can't even beat Tarao, dammit. Jus' kiddin'. I'll use this section to
    explain in detail minigames you can encounter while playing Legaia 2.
    
    Q2: How many minigames are there?
    A2: Sidejumping, rice planting, furnishing your room, flower planting, knife
    throwing, battle arena, auctioning and casino. Battle Arena has its own section
    24, while auctioning and casino are explained in-depth in Paradise isle,
    Phorchoon (section 23). So we're left with five minigames.
    
    Q3: Explain them!
    A3: Right to the point, eh?
    
    -----------------------------------------------------------------------------
    MINIGAME NR. 1 - SIDEJUMPING
    -----------------------------------------------------------------------------
    PLAY WHERE?        | Start the minigame by first challenging Maxell in Nohl
    -------------------- (after losing to Gold Eyes in Hunter's Wood). Maxell
    usually makes it to 20 jumps. If you defeat him, your next opponent is Balzac
    in Tanza (can be done as soon as you enter Tanza). Balzac's usual score is 45
    sidejumps. If you beat him, your final opponent is none other than Dein (can be
    done after Ayne joins your party). Dein is a living nightmare - 75 jumps for
    him are a piece of cake. If you beat him as well, you get a nice reward.
    -----------------------------------------------------------------------------
    CONTROLS?          | Jump in the direction of the arrow. Either direction is
    -------------------- fine for the first jump. I'll give an example of how to
    jump to the right. Firstly, you gotta push left analog stick to the right
    (trick is to first use the stick opposite to the direction you wanna jump).
    Secondly, push right analog stick to the right. Thirdly, release left analog
    stick and now do the same for right analog stick.
    Now for jumping to the left. Firstly, you gotta push right analog stick to the
    left (trick is to first use the stick opposite to the direction you wanna
    jump). Secondly, push left analog stick to the left. Thirdly, release right
    analog stick and now do the same for left analog stick.
    -----------------------------------------------------------------------------
    REWARDS?           | Beating Maxell can earn you Sidejumper nick, and
    -------------------- following items - Boost Oil first time, then either Heal
    Leaves, Heal Powders or Heal Potions.
    Beating Balzac earns you Sidejump Hero nick, and following items - Rainbow
    Capsule first, then Dream Burgers.
    Beating Dein earns you Sidejump King nick, and 1x HEAVEN'S SECRET, then
    Ultimate Miracles.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MINIGAME NR. 2 - RICE PLANTING
    -----------------------------------------------------------------------------
    PLAY WHERE?        | I hate this one. It can be played in Tanza. Start it by
    -------------------- talking to Tarao, who can be found behind weapon/item
    shop. If you manage to waste him under 25 seconds, your next challenger is
    PaiPai. Beat her as well and receive rewards.
    -----------------------------------------------------------------------------
    CONTROLS?          | To plant one plant, you must endure five steps. You must
    -------------------- press following buttons in exact order listed!
    R1               - lower hand
    L1               - plant seedling
    R1               - raise hand
    DOWN directional - left foot
    X                - right foot
    Repeat for 28 times. Be advised that if you mess up button sequence, Lang trips
    and loses some seconds. Rice planting game is played on two rice fields - first
    holds 13 seedlings, second 15, for a grand total of 28 seedlings. As you cross
    from first to second field, there's a slight pause in your button mashing. Use
    this pause to rest your fingers a bit.
    Should you manage to plant all seedlings, you finish the course with Bumper
    Crop. I dunno what it does exactly, but I guess it helps your score
    tremendously in some way.
    -----------------------------------------------------------------------------
    REWARDS?           | If you beat Tarao by finishing the course before he does
    -------------------- (regardless of how many seedlings you planted), you
    receive prizes - mostly prizes are restorative items, with occassional artwork
    or furniture thrown in. Tarao usually needs 40 seconds to finish the course.
    However, should you manage to beat Tarao under 25 seconds, you receive Rice
    Master nick, 1x MEGA FERTILIZER and honors of challenging PaiPai to the duel.
    PaiPai is a different story altogether. She's way faster than Tarao - she
    covers entire course in about 25 seconds. If you manage to defeat her, prizes
    you receive are either restorative items or artwork. For victory under 16
    seconds with bumper crop you receive God of Rice nick, 1x HEAVEN'S SECRET.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MINIGAME NR. 3 - FURNISHING YOUR ROOM
    -----------------------------------------------------------------------------
    PLAY WHERE?        | When you visit Yuno, Maya gives Lang a room at his
    -------------------- disposal. Lang can furnish the room to his heart contents.
    There's two nice things to be won here.
    -----------------------------------------------------------------------------
    CONTROLS?          | If you check the bed, the bottom option will offer you
    -------------------- to rearrange the room. Once selected, four new options pop
    up, that hopefully don't need explaining. If you select Place furniture option,
    a list of all furniture items (you've acquired so far) will be displayed. Use
    up and down directionals to select an item, then press X to place or remove it
    (yellow text denotes item has been placed).
    -----------------------------------------------------------------------------
    REWARDS?           | Obtain all 30 pieces of furniture to receive 1x HEAVEN'S
    -------------------- SECRET from Maya. These are items you need for this to
    happen: Wool Bedspread, Palatial Bed, Big Child's Bed, Futon Bedding, Kodama's
    Bonsai, Diamond Temple, Lady Borgiov, Priscilla Poster, Noa's Adventure,
    Hanging Scroll, Handwoven Carpet, Tiger Skin Rug, Pink Carpet, Tatami Mats,
    Wooden Table, Obsidian Table, Whimsical Table, Jinjaro Plant, Tekecha Plant,
    Shigezo's Bonsai, Particle Monitor, Inscribed Sword, Rixelian Plant, Venus,
    Dimension Linker, Big Bear, Pon Pon, Donjak, Superhero Tinio, Meow Kitty. Many
    of these can be gotten from different events in Phorchoon, mostly auction. Four
    furniture items are reported to be in slot machine inside Guild HQ in Kravia.
    You can receive some furniture items from beating Terao in rice planting.
    If you decorate the room with these and only these items: Futon Bedding,
    Diamond Temple, Hanging Scroll, Tatami Mats, Wooden Table, Jinjaro Plant,
    Tekecha Plant, Shigeza's Bonsai, Rixelian Plant, Kodama's Bonsai, Donjak and
    Meow Kitty, Maya will award you with another 1x HEAVEN'S SECRET.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MINIGAME NR. 4 - FLOWER PLANTING
    -----------------------------------------------------------------------------
    PLAY WHERE?        | Also available in Maya's house in Yuno, you will find
    -------------------- four flowerpots near the save spot.
    -----------------------------------------------------------------------------
    CONTROLS?          | In order to make seeds sprout, the right amount of water
    -------------------- is essential. Condition of the flower or fruit, or
    addition of fertilizer will affect harvest from the same seed. Here are some
    tips from Gardening Today magazine...
    Sunset Seed     - requires little water (twice)
    Stink Bulb      - needs little water, but bears more fruit when watered about
                      5 times
    Refreshing Seed - same as Stink Bulb
    Lyps Seed       - lots of water is key to growth
    
    When you examine the four pots, three commands are presented.
    Select pot - explained in detail a bit below
    Check      - go to sleep to see what happens next day
    Quit       - quit planting seeds
    
    'Select pot' command will then prompt you to choose a pot. After you select a
    pot, four new commands are presented - Plant seed (plants the seed you choose
    from the list), Water (pour some water on the potted flower), Harvest (receive
    the items that have grown on the potted plant) and Re-plant (if you feel you've
    messed up, choose this option and pot becomes empty).
    If nothing is potted, only option you will have is 'Plant seed' - you need to
    choose from one of following items: Sunset Seed, Stink Bulb, Refreshing Seed,
    Lyps Seed, Ominous Seed, Royal Seed, Meat-like Bulb and Southern-wind Seed.
    Once you decide on what you want to plant, you mush choose whether or not you
    wish to fertilize the plant. Now water the plant with however much water you
    feel you need with 'Water' command (remember to use 'Check' command regularly
    to advance plant's growth).
    'Harvest' command becomes available when you see sparkles around potted plant -
    this means that plant bore fruit.
    -----------------------------------------------------------------------------
    REWARDS?           | To begin, I've decided not to bother with this minigame
    -------------------- much (aside from controls I've provided up there and what
    are possible rewards). I don't really see a reason why you should bother with
    this.
    Items you can harvest vary a lot - they range from restorative items and stat-
    raising items over seed items and combinable items to collectible items.
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    MINIGAME NR. 5 - KNIFE THROWING
    -----------------------------------------------------------------------------
    PLAY WHERE?        | After you accept Sharon's offer of coming along in
    -------------------- Darek's Haunt, exit and re-enter it. Talk to blue-striped
    shirt pirate and for 100 G per game you can play knife throwing.
    -----------------------------------------------------------------------------
    CONTROLS?          | You only need to use X for this one... and a sharp eye.
    -------------------- You need to aim for the helm. Use the left gauge to set
    vertical direction, and use the bottom gauge to set horizontal direction. When
    both gauges are right about in the middle, press X.
    Helm shots are worth 100 points. Shots that hit the wheel, but not the helm are
    worth 20 points. If you miss totally, you get 0 points.
    Get two 100's in a row for additional knife. Next center hit gets you 100
    points for hitting plus a bonus of 200 points. Next center hit will give you
    100 points plus a bonus of 300 points. Get it? If you mess up, point count
    resets to 100 for center - now you gotta score two centers in a row again for
    additional knife and upping the score in 100 increments.
    Just for fun here are nicks of how you're doing: GOOD, GREAT, MIRACULOUS,
    MONSTER and lastly FABULOUS.
    -----------------------------------------------------------------------------
    REWARDS?           | You gotta score a whopping 50000 or more points to
    -------------------- receive 1x HEAVEN'S SECRET and Knife Master nick for Lang.
    For lower scores you recieve restorative items, based on your score - Bronze
    Barome, Revival Bottle or Angel's Miracle.
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    26. HEAVEN'S SECRETS
    =============================================================================
    =============================================================================
    
    Q1: What are these?
    A1: They're just an ordinary combinable items, but what differs them from other
    items of the same type, is a simple fact - only with Heaven's Secrets you can
    obtain ultimate equipment for every chr.
    
    Q2: How many are there?
    A2: No more and no less than 15. 4 for Lang, 4 for Sharon, 3 for Ayne, 2 for
    Kazan and 2 for Maya.
    
    Q3: How and where do I obtain them?
    A3: List and a quick reference will be given.
    
    -----------------------------------------------------------------------------
    1ST HEAVEN'S SECRET  | After completing Ellsworth events, go to Darek's Haunt.
    Scene with Miura (if not already) follows. Get on the ship for a scene, then
    exit and re-enter. Get on the ship again and talk with two guys near the mast
    and *accept*. You'll get Star Bandana. Now go to Sharon's room and talk to the
    parrot - new map spot opens, called Gordinar Island. Back on WM head for
    Gordinar Island. Go in the cave. At the cross go right - pay attention for
    barely visible chest in W wall - inside you'll get HS.
    -----------------------------------------------------------------------------
    2ND HEAVEN'S SECRET  | At start of game you received Pedometer from item shop
    clerk in Nohl. After you have walked over 50000 steps (check how much in item
    menu), return to the item shop and talk with clerk. HS is yours.
    -----------------------------------------------------------------------------
    3RD HEAVEN'S SECRET  | Combine 30 or more weapons in camp so Lang gets
    Swordsmith nick. After completing Ellsworth events, talk with either Monj or
    Kenj and you will find out about Supreme Weapon Shop. Go there and enter the
    house - there's a guy in weapon shop selling HS for 1000000 G.
    -----------------------------------------------------------------------------
    4TH HEAVEN'S SECRET  | Combine 30 or more armors in camp so Lang gets
    Blacksmith nick. After completing Ellsworth events, talk with either Monj or
    Kenj and you will find out about Ultimate Armor Shop. Go there and enter the
    house - there's a guy in armor shop selling HS for 1000000 G.
    -----------------------------------------------------------------------------
    5TH HEAVEN'S SECRET  | In Demiurge Tower kill the red-haired witch and her
    partner. Go up and hop on stone lift. Go S until you get outside, where you go
    right. Enter the hole you'll come across, then go N, climb up the wall and go
    left to get HS.
    -----------------------------------------------------------------------------
    6TH HEAVEN'S SECRET  | Also found in Demiurge Tower. After you kill Wicked
    Crystal, which drops Divine Scarlet Gem, leave the room. On this screen go S,
    at the cross take S path and you're outside again. Go right and enter next
    hole. Now take first path to the left for and HS is yours.
    -----------------------------------------------------------------------------
    7TH HEAVEN'S SECRET  | Complete all 14 Guild HQ quests *successfully*. For
    complete details look into Guild Missions (section 19).
    -----------------------------------------------------------------------------
    8TH HEAVEN'S SECRET  | Obtain many nicknames for Lang. Once you have them (for
    the list look into Nicknames (section 21)), visit Timeless Brilliance in Jinga
    and ask her for a nick. You will get He of Many Names nick and HS.
    -----------------------------------------------------------------------------
    9TH HEAVEN'S SECRET  | Complete Centurion Challenge in Jinga. Complete Details
    are in Centurion Challenge, section 22.
    -----------------------------------------------------------------------------
    10TH HEAVEN'S SECRET | Once you encounter S. as the final opponent in Dream
    Match in Phorchoon and successfully beat him, you receive this HS.
    -----------------------------------------------------------------------------
    11TH HEAVEN'S SECRET | Beat Dein in Nohl in sidejumping minigame to receive
    this HS. Details are found in Minigames, section 25.
    -----------------------------------------------------------------------------
    12TH HEAVEN'S SECRET | Beat PaiPai in Tanza in rice planting minigame to
    receive this HS. Details are found in Minigames, section 25.
    -----------------------------------------------------------------------------
    13TH HEAVEN'S SECRET | Get all 30 pieces of furniture, then talk to Maya in her
    house in Yuno to receive this HS. List of all furniture needed is found in
    Minigames, section 25.
    -----------------------------------------------------------------------------
    14TH HEAVEN'S SECRET | Decorate your room in Maya's house with Futon Bedding,
    Diamond Temple, Hanging Scroll, Tatami Mats, Wooden Table, Jinjaro Plant,
    Tekecha Plant, Shigeza's Bonsai, Rixelian Plant, Kodama's Bonsai, Donjak and
    Meow Kitty. This awards another HS.
    -----------------------------------------------------------------------------
    15TH HEAVEN'S SECRET | For the finale, score 50000 or more points on knife
    throwing minigame in Darek's Haunt to receive this HS. Details are found in
    Minigames, section 25.
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    27. BESTIARY
    =============================================================================
    =============================================================================
    
    Mentioned here will be enemies, which you meet during regular game play.
    Enemies exclusive to quests or enemies available thru some other way are
    discussed in-depth in proper section/s elsewhere.
    
    -----------------------------------------------------------------------------
    KLAW ANT
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    2    | 94*,**  | 10   | 23      | 36      | Chitin  | Earth
    Abilities equipped: One of following [HP Boost 1, HP Boost 2], while Antidote
    is always present
    Note: * if equipped with HP Boost 1, it has 99 HP.
    Note: ** if equipped with HP Boost 2, it has 104 HP.
    KLAW ANT'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison
    -----------------------------------------------------------------------------
    BLOODY WOLF
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    3    | 117*    | 40   | 30      | 50      | Beast   | Wind
    Abilities equipped: One of following [HP Boost 3, AGL Boost 2], while STR Boost
    2 is always present
    Carries: SlicingWind Scroll
    Note: * if equipped with HP Boost 3, it has 140 HP.
    BLOODY WOLF'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    FLYTRAP
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    4    | 314*    | 32   | 46      | 60      | Plant   | Water
    Abilities equipped: One of following [AP Defence, HP Boost 3], while Antidote
    is always present
    Carries: Morus Spring Water
    Note: * if equipped with HP Boost 3, it has 376 HP.
    FLYTRAP'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Poison Dust - VS one chr - 1 hit, phd + induces poison
    -----------------------------------------------------------------------------
    ROCK GOLEM
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    9    | 452     | 0    | 360     | 280     | Giant   | Earth
    Abilities equipped: One of following [AGL Boost 2, STR Boost 1], while Anti-
    Petrify is always present
    Carries: Iron Alma Ore
    ROCK GOLEM'S ATTACKS
    1. Gigantes Upper + Gigantes Fall - VS one chr - phd
    -----------------------------------------------------------------------------
    VULTURE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    8    | 307     | 55   | 180     | 255     | Flying  | Wind
    Abilities equipped: One of following [Hit Rate Up 1], while Wind Guard is
    always present
    Carries: Black Star Sand
    VULTURE'S ATTACKS
    1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    -----------------------------------------------------------------------------
    BAKI
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    7    | 153     | 5    | 92      | 85      | Human   | Earth
    Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR
    Boost 2 is always present
    Carries: Heal Leaf
    BAKI'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Gimme gimme! - steals one item from your inventory - defeat it to receive
    stolen goods back
    3. Combo attack + Ow! (1 hit) - VS one chr - phd
    4. Come on out! - calls for reinforcements
    5. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    DOPLIN SOLDIER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    10   | 306     | 38   | 296     | 240     | Human   | Void
    Abilities equipped: STR Boost 1
    Carries: Sodan Poison Cloth
    DOPLIN SOLDIER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    STONE BEAST
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    17   | 745     | 69   | 927     | 725     | Chitin  | Earth
    Abilities equipped: Hit Rate Up 2, Guard Break 1
    Carries: Broot Shell
    STONE BEAST'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Flare - VS one chr - 1 hit, spd
    -----------------------------------------------------------------------------
    BAKI WARRIOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    14   | 400     | 10   | 298     | 294     | Human   | Earth
    Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR
    Boost 2 is always present
    BAKI WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Gimme gimme! - steals one item from your inventory - defeat it to receive
    stolen goods back
    3. Combo attack + Ow! (1 hit) - VS one chr - phd
    4. Come on out! - calls for reinforcements
    5. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    DINO GOL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    20   | 570*    | 46   | 750     | 605     | Beast   | Earth
    Abilities equipped: Two of following [HP Boost 2, STR Boost 2, Hit Rate Up 1],
    while Anti-Berserk is always present
    Carries: Berserk Draught
    Note: * if equipped with HP Boost 2, it has 627 HP.
    DINO GOL'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Headbutt (2 hits) - VS one chr - phd
    3. Crazy Gas - VS one chr - induces berserk
    -----------------------------------------------------------------------------
    SPIKE LIZARD
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    15   | 481     | 22   | 330     | 380     | Soft    | Earth
    Abilities equipped: One of following [HP Thief, Hit Rate Up 1], while Antivenom
    & Anti-Paralysis are always present
    Carries: Poison Cure
    SPIKE LIZARD'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Mortal Fear - VS one chr - induces venom
    3. Combo attack + Thunderburst (4 hits) - VS one chr - phd
    Note: Spike Lizard's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    FLOWER POWER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    16   | 649     | 0    | 441     | 454     | Plant   | Water
    Abilities equipped: One of following [Hit Rate Up 1, STR Boost 2], while
    Antidote & Antivenom are always present
    Carries: Poison Draught
    FLOWER POWER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Poison Dust - VS one chr - 1 hit, phd + induces poison
    -----------------------------------------------------------------------------
    GALDUKE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    19   | 584*    | 20   | 621     | 550     | Beast   | Earth
    Abilities equipped: One of following [HP Boost 1, Hit Rate Up 1], while Anti-
    Blind is always present
    Carries: Quick Oil
    Note: * if equipped with HP Boost 1, it has 613 HP.
    GALDUKE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    EVIL FLY
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    19   | 583     | 86   | 1325    | 680     | Flying  | Dark
    Abilities equipped: One or two of following [Hit Rate Up 1, Bloodsucker, Add
    Poison], while Anti-Paralysis & Antidote are always present
    Carries: Paralysis Draught
    EVIL FLY'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce poison
    2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + may induce poison
    3. Evil Scream - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    NETHERKIND
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    21   | 1125    | 102  | 3597    | 842     | Human   | Water
    Abilities equipped: One of following [STR Boost 1, HP Boost 2, Hit Rate Up 1],
    while Antidote, Antivenom, Anti-Berserk & Water Guard are always present
    Carries: Bronze Barome
    Note: * if equipped with HP Boost 2, it has 1237 HP.
    NETHERKIND'S ATTACKS
    1. Venom Splash - VS one chr - induces berserk
    2. Combo attack - VS one chr - phd
    3. Combo attack + Deadly Haze (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    JELLY MELT
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    20   | 610*    | 100  | 2167    | 1047    | Soft    | Water
    Abilities equipped: HP Boost 1, Guard Break 1, Antidote, Halve Normal, Add
    Poison, Antivenom
    Carries: Venom Star
    Note: * if equipped with HP Boost 1, it has 640 HP.
    JELLY MELT'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison
    2. Propagate - splits into two
    -----------------------------------------------------------------------------
    BONE WARRIOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    22   | 1499    | 99   | 2187    | 790     | Spirit  | Dark
    Abilities equipped: Hit Rate Up 1, Anti-Spellbind, Dark Guard
    Carries: Revival Elixir
    BONE WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Death Count (3 hits) - VS one chr - phd
    3. Branded Curse - VS one chr - induces spellbind
    4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs
    cross over them), for each blob you miss you receive damage, which is [damage =
    amount of missed blobs x 50]; should you manage to let no blobs pass, Bone
    Warrior takes damage instead, which equals 1/2 of its current HP
    Note: If killed by Hate Force, you lose EXP and G for it.
    -----------------------------------------------------------------------------
    ZURVLAI
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    21   | 1208*   | 42   | 2013    | 777     | Beast   | Earth
    Abilities equipped: One of following [HP Boost 1, Hit Rate Up 1], while Anti-
    Blind is always present
    Carries: Guard Oil
    Note: * if equipped with HP Boost 1, it has 1268 HP.
    ZURVLAI'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    SKULRAPTOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    22   | 1320    | 99   | 2220    | 999     | Spirit  | Dark
    Abilities equipped: One of following [Add Spellbind, Add Fear], while Dark
    Guard is always present
    Carries: Unkar Stone
    SKULRAPTOR'S ATTACKS
    1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind
    2. Deathgame - you'll be showed four cards; memorize the one most beneficial to
    you (you have few seconds of time); cards will be shuffled, so try to follow
    your card; after shuffling is done, you have 5 seconds to choose a card; what's
    written on the card will take effect
    3. Chaos Breath - VS one chr - 1 hit, spd + induces seal
    4. Abyss Whisper - VS all chrs - 1 hit, spd
    Note: If killed by means of Deathgame, you lose EXP and G for it.
    -----------------------------------------------------------------------------
    STONE GOLEM
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    23   | 3522    | 75   | 3993    | 1234    | Giant   | Earth
    Abilities equipped: One of following [AGL Boost 1, STR Boost 2], while Anti-
    Petrify, Block Earth, Add Stun are always present
    Carries: StoneCrush Scroll
    STONE GOLEM'S ATTACKS
    1. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun
    2. Crimson Heat - VS all chrs - 1 hit, spd
    -----------------------------------------------------------------------------
    DOPLIN OFFICER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    22   | 1208    | 54   | 2495    | 1000    | Human   | Void
    Abilities equipped: Str Boost 1, Random Blow
    Carries: Attack Oil
    DOPLIN OFFICER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    DOPLIN RESERVE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    22   | 1077    | 50   | 2726    | 1100    | Human   | Void
    Abilities equipped: AGL Boost 1
    Carries: Raw Emerald
    DOPLIN RESERVE'S ATTACKS
    1. IceNeedle Scroll - VS one chr - 1 hit, ice spd
    Note: Doplin Reserve attacks each second turn.
    -----------------------------------------------------------------------------
    DOPLIN TROOPER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    22   | 1324    | 42   | 2600    | 1000    | Human   | Void
    Abilities equipped: Str Boost 2, Random Blow
    Carries: Suzna Ice Stone
    DOPLIN TROOPER'S ATTACKS
    1. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    HILGIGAS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    29   | 6305    | 222  | 9642    | 2256    | Giant   | Earth
    Abilities equipped: AP Charge
    Carries: Cress Rock
    HILGIGAS' ATTACKS
    1. Fighting Soul - on itself - charges AP
    2. Dread Buster - VS all chrs - 1 hit, spd
    3. Combo attack - VS one chr - phd
    4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    5. Iron Muscle - on itself - STR and DEF are raised tremendously
    -----------------------------------------------------------------------------
    VOORST
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    27   | 2924    | 106  | 3585    | 1624    | Demon   | Fire
    Abilities equipped: Antidote, Antivenom, Anti-Stun
    Carries: Wisdom Oil
    VOORST'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Wave Smash - VS one chr - induces stun
    3. Gust Howling - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    BEAN GUN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    26   | 2285    | 0    | 3288    | 1331    | Plant   | Water
    Abilities equipped: Water Guard
    Carries: Stink Bulb
    BEAN GUN'S ATTACKS
    1. Bean Blast! - summons Bean into battle
    -----------------------------------------------------------------------------
    BEAN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    25   | 166     | 288  | 1500    | 500     | Plant   | Water
    Abilities equipped: Block Normal
    Carries: Royal Seed
    BEAN'S ATTACKS
    1. Combo attack - VS one chr - phd
    Note: Bean can only be harmed by VAR, MAR or origin attacks or by petrifying
    it.
    -----------------------------------------------------------------------------
    SABERWULF
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    27   | 1718    | 40   | 3255    | 1266    | Beast   | Wind
    Abilities equipped: Suppress Strike
    Carries: Zuvel Fur
    SABREWULF'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    MAD HOUND
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    28   | 3220    | 88   | 4272    | 1650    | Beast   | Wind
    Abilities equipped: Suppress Strike
    Carries: Quick Oil
    MAD HOUND'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    CORROSIVE TUSK
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    29   | 3981    | 96   | 4518    | 1696    | Beast   | Wind
    Abilities equipped: No Surprises
    Carries: Quick Bottle
    CORROSIVE TUSK'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Terror Howl - VS one chr - chr affected loses current turn, but only if chr
    hasn't acted yet
    3. Combo attack + Somersault Edge (1 hit) - VS one chr - phd
    -----------------------------------------------------------------------------
    KAOS WEEGLE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    28   | 2592    | 21   | 4098    | 1428    | Chitin  | Earth
    Abilities equipped: Antidote, Antivenom
    Carries: Silver Barome
    KAOS WEEGLE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison
    -----------------------------------------------------------------------------
    MAD THORN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    31   | 4274    | 54   | 5975    | 1713    | Plant   | Water
    Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2, STR Boost 2],
    while MP Thief, Antidote & Antivenom are always present
    Carries: Venom Cure
    Note: * if equipped with HP Boost 2, it has 4701 HP.
    MAD THORN'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Poison Dust (1 hit) - VS one chr - phd + induces venom
    Note: Mad Thorn's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    LYPS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    14   | 1436*   | 32   | 9000    | 5000    | Plant   | Earth
    Abilities equipped: One or both of following [HP Boost 3, STR Boost 2], while
    Anti-Bewitch is always present
    Carries: Resurrect Bottle
    Note: * if equipped with HP Boost 3, it has 1724 HP.
    LYPS' ATTACKS
    1. Escape Master - escapes from battle with 100% probability
    2. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    BRONZE GOLEM
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    31   | 5955*   | 178  | 6186    | 1688    | Giant   | Earth
    Abilities equipped: Two of following [HP Boost 1, STR Boost 1, AGL Boost 2],
    while Anti-Petrify & Earth Guard are always present.
    Carries: Alma Iron Ore
    Note: * if equipped with HP Boost 1, it has 6253 HP.
    BRONZE GOLEM'S ATTACKS
    1. Crimson Heat - VS all chrs - 1 hit, spd
    2. Gigantes Upper + Gigantes Fall - VS one chr - phd
    -----------------------------------------------------------------------------
    HELVERMIN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    30   | 4011*   | 95   | 5236    | 1407    | Flying  | Wind
    Abilities equipped: One or two of following [HP Boost 2, First Strike, Hit Rate
    Up 1], while Block Wind is always present
    Carries: Black Star Sand
    Note: * if equipped with HP Boost 2, it has 4412 HP.
    HELVERMIN'S ATTACKS
    1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    2. Inferno - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    VOLT SPINE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    30   | 3200    | 40   | 3697    | 1212    | Soft    | Earth
    Abilities equipped: One of following [HP Thief, Hit Rate Up 2], while Anti-
    Paralysis, Antivenom & Thunder Guard are always present
    Carries: Blinding Draught
    VOLT SPINE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Thunderburst (4 hits) - VS one chr - phd
    3. Mortal Fear - VS one chr - induces venom
    Note: Volt Spine's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    BAKI MASTER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    29   | 2086    | 19   | 4188    | 1301    | Human   | Earth
    Abilities equipped: One of following [Guard Up 1, Hit Rate Up 2], while STR
    Boost 2 is always present
    Carries: Guard Bottle
    BAKI MASTER'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Gimme gimme! - steals one item from your inventory - defeat it to receive
    stolen goods back
    3. Combo attack + Ow! (1 hit) - VS one chr - phd
    4. Come on out! - calls for reinforcements
    5. Combo attack + Take That! (4 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    ELEGREM
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    31   | 4160    | 124  | 5743    | 1672    | Chitin  | Earth
    Abilities equipped: Guard Break 2, Earth Guard
    Carries: Broot Shell
    ELEGREM'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Flare - VS one chr - 1 hit, spd
    -----------------------------------------------------------------------------
    TESSANOVA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    37   | 6520*   | 78   | 9888    | 2697    | Beast   | Earth
    Abilities equipped: One of following [HP Boost 2, Hit Rate Up 2], while Anti-
    Blind & Add Blind are always present
    Carries: Mind Bottle
    Note: * if equipped with HP Boost 2, it has 7172 HP.
    TESSANOVA'S ATTACKS
    1. Combo attack - VS one chr - phd + induces blind
    2. Dark Blaze - VS one chr - induces blind
    -----------------------------------------------------------------------------
    LYPS KING
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    30   | 2688    | 64   | 10000   | 10000   | Plant   | Earth
    Abilities equipped: Add Sleep, Anti-Sleep, Anti-Bewitch
    Carries: Resurrect Bottle
    LYPS KING'S ATTACKS
    1. Escape Master - escapes from battle with 100% probability
    2. Combo attack - VS one chr - phd + induces sleep
    -----------------------------------------------------------------------------
    LOGHART CRAB
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    35   | 8337    | 144  | 8043    | 2932    | Chitin  | Earth
    Abilities equipped: One of following [Add Poison], while Antidote, Antivenom,
    Anti-Paralysis & Anti-Petrify are always present
    Carries: Galma Gold Dust
    LOGHART CRAB'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce poison
    2. Combo attack + Venom (1 hit) - VS one chr - phd + induces venom
    -----------------------------------------------------------------------------
    DINO TAURUS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    33   | 4362*   | 102  | 5484    | 2141    | Beast   | Earth
    Abilities equipped: Two of following [Hit Rate Up 1, Add Berserk, HP Boost 2,
    STR Boost 2], while Anti-Berserk is always present
    Carries: Berserk Draught
    Note: if equipped with HP Boost 2, it has 4798 HP.
    DINO TAURUS' ATTACKS
    1. Combo attack - VS one chr - phd + may induce berserk
    2. Combo attack + Headbutt (2 hits) - VS one chr - phd + may induce berserk
    3. Crazy Gas - VS one chr - induces berserk
    -----------------------------------------------------------------------------
    KOCUS KARCAS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    33   | 3548    | 200  | 6081    | 2200    | Demon   | Void
    Abilities equipped: Absorb Special
    Carries: BoltStrike Scroll
    KOCUS KARCAS' ATTACKS
    1. Stealth Shot - VS one chr - phd
    2. Drill Crush - VS one chr - 1 hit, spd
    Note: If Kocus self-destructs by using Drill Crush, no EXP and G are awarded
    for it.
    -----------------------------------------------------------------------------
    BEAN CANNON
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    33   | 4965    | 102  | 3723    | 2011    | Plant   | Water
    Abilities equipped: Water Guard
    Carries: Stink Bulb
    BEAN CANNON'S ATTACKS
    1. Bean Blast! - summons Mrs. Bean into battle
    -----------------------------------------------------------------------------
    MRS. BEAN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    33   | 239     | 299  | 2112    | 666     | Plant   | Water
    Abilities equipped: Random Blow, Block Normal
    Carries: Royal Seed
    MRS. BEAN'S ATTACKS
    1. Combo attack - VS one chr - phd
    Notes: Mrs. Bean can only be killed by origin attacks, VAR, MAR or by
    petrifying it.
    -----------------------------------------------------------------------------
    HANGED SNAIL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    34   | 5220    | 132  | 7179    | 2616    | Soft    | Water
    Abilities equipped: Antidote, Antivenom
    Carries: Iron Fang Stone
    HANGED SNAIL'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Demon Blaze - VS one chr - 1 hit, fire spd
    3. Volcano Shot - VS one chr - 1 hit, fire spd
    4. Rotten Breath - VS one chr - induces venom
    -----------------------------------------------------------------------------
    DARK FLY
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    32   | 2638    | 35   | 3285    | 1680    | Flying  | Dark
    Abilities equipped: One of following [Add Poison, Hit Rate Up 1, All Or
    Nothing, Pole Position], Antidote & Anti-Paralysis are always present, while
    Bloodsucker may or may not be present
    Carries: Paralysis Draught
    DARK FLY'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce poison
    2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + may induce poison
    3. Evil Scream - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    GOLD BEETLE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    34   | 19200   | 32   | 6000    | 30000   | Chitin  | Earth
    Abilities equipped: Antidote, Antivenom
    Carries: Silver Barome
    GOLD BEETLE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Poison Spit (1 hit) - VS one chr - phd + induces poison
    -----------------------------------------------------------------------------
    ALZA DORGUE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    40   | 5901    | 122  | 9080    | 3128    | Chitin  | Dark
    Abilities equipped: Antidote, Antivenom, Anti-Sleep, Anti-Seal, Anti-Stun
    Carries: Sleep Draught
    ALZA DORGUE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Nightmare - VS one chr - induces sleep
    -----------------------------------------------------------------------------
    SHADOW SKULL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    39   | 5995    | 99   | 7000    | 3094    | Spirit  | Dark
    Abilities equipped: One of following [Add Seal, Add Confusion], while Hit Rate
    Up 2, AP Thief, Anti-Spellbind & Block Dark are always present
    Carries: Unkar Stone
    SHADOW SKULL'S ATTACKS
    1. Combo attack - VS one chr - phd + induces seal or confusion
    2. Combo attack + Death Count (3 hits) - VS one chr - phd + induces seal or
    confusion
    3. Branded Curse - VS one chr - induces spellbind
    4. Hate Force - VS one chr - press buttons as they light up (when yellow blobs
    cross over them), for each blob you miss you receive damage, which is [damage =
    amount of missed blobs x 200]; should you manage to let no blobs pass, Shadow
    Skull takes damage instead, which equals 1/2 of its current HP
    Note: Skull's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20
    AP. And if killed by Hate Force, you lose EXP and G for it.
    -----------------------------------------------------------------------------
    VURAN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    38   | 6420    | 83   | 2930    | 1794    | Human   | Wind
    Abilities equipped: Anti-Blind, Add Poison
    Carries: Leaf of Swiftness
    VURAN'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison
    2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison
    -----------------------------------------------------------------------------
    RAVER FLY
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    37   | 3327    | 163  | 4200    | 1680    | Flying  | Dark
    Abilities equipped: One of following [Add Poison, Hit Rate Up 2, Add Paralysis,
    Pole Position], Antidote & Anti-Paralysis are always present, while Bloodsucker
    may or may not be present
    Carries: Paralysis Draught
    RAVER FLY'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison or paralysis
    2. Combo attack + Poison Needle (1 hit) - VS one chr - phd + induces poison or
    paralysis
    3. Evil Scream - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    KELV SOL MA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    40   | 6003    | 286  | 8398    | 3210    | Spirit  | *****
    Abilities equipped: Guard Break 1, Anti-Seal, Halve Special
    Carries: ShadowLurk Scroll
    ***** - Attribute tied to Kelv Sol Ma can be easily recognized by the look of
    their robes - red for fire, blue for water and purple for thunder.
    KELV SOL MA'S ATTACKS
    1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion
    2. Combo attack - VS one chr - phd
    3. Dark Roar - VS all chrs - 1 hit, spd
    4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal
    -----------------------------------------------------------------------------
    NECROSKEL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    36   | 3099    | 176  | 3105    | 1344    | Demon   | Water
    Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague
    Carries: Paralysis Cure
    NECROSKEL'S ATTACKS
    1. Death Smoke - VS one chr - phd + induces plague
    2. Mad Sonic - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    EVIL JELLY
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    37   | 3155    | 100  | 5106    | 2618    | Soft    | Water
    Abilities equipped: Guard Break 1, Antidote, Antivenom, Add Poison, Halve
    Normal, Absorb Water
    Carries: Gelatin Oil
    EVIL JELLY'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison
    2. Propagate - splits into two
    -----------------------------------------------------------------------------
    INFERNO
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    NA   | 13246   | NA   | 32770   | 10000   | Giant   | Fire
    Abilities equipped: Guard Break 2
    Carries: Raw Alexandrite
    INFERNO'S ATTACKS
    1. Scatter Fist - VS all chrs - 1 hit, spd, cancels all positive effects
    2. Savage Fist - VS one chr - 1 hit, spd
    3. Combo attack - VS one chr - phd
    -----------------------------------------------------------------------------
    GOLD WARRIOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    25   | 3338    | 65   | 3600    | 2011    | Human   | Void
    Abilities equipped: Guard Up 2, Guard Break 1
    Carries: Suzna Ice Stone
    GOLD WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    BRONZE WARRIOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    25   | 3338    | 65   | 3600    | 2011    | Human   | Void
    Abilities equipped: Guard Up 2, Guard Break 1
    Carries: Suzna Ice Stone
    BRONZE WARRIOR'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Combo attack + Gale Slash (1 or 2 hits) - VS one chr - phd
    3. Combo attack + Jack Slay (3 hits) - VS one chr - phd
    -----------------------------------------------------------------------------
    FIEND BULB
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    45   | 6588    | 200  | 9856    | 3540    | Flying  | Dark
    Abilities equipped: AP Thief, Anti-Venom, Anti-Bewitch, Anti-Berserk, Anti-Fear
    Carries: Leaf of Mentality
    FIEND BULB'S ATTACKS
    1. Blow-up - prepares for Farewell
    2. Farewell - VS all chrs - 1 hit, spd
    3. Underearth - VS one chr - phd
    Note: Fiend Bulb's physicals may steal 1/5 of chr's MAX AP, max value stolen is
    20 AP. Also, if Fiend Bulb self-destructs, no EXP and G are awarded for it.
    -----------------------------------------------------------------------------
    HANGED SHAPE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    45   | 7007    | 215  | 10360   | 3010    | Soft    | Water
    Abilities equipped: Antidote, Antivenom
    Carries: Guwo Solution
    HANGED SHAPE'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Demon Blaze - VS one chr - 1 hit, fire spd
    3. Volcano Shot - VS one chr - 1 hit, fire spd
    4. Rotten Breath - VS one chr - induces venom
    -----------------------------------------------------------------------------
    SHADE FLOWER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    44   | 4682*   | 92   | 6574    | 2145    | Plant   | Water
    Abilities equipped: One of following [HP Boost 3, Add Venom, Hit Rate Up 2, STR
    Boost 2], while MP Thief, Antidote, Antivenom & Anti-Sleep are always present
    Carries: LightFlash Scroll
    Note: * if equipped with HP Boost 3, it has 5618 HP.
    SHADE FLOWER'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce venom
    2. Combo attack + Poison Dust (1 hit) - VS one chr - phd + induces venom or
    sleep
    Note: Shade Flower's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    CLOUD EATER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    43   | 3924    | 176  | 3810    | 1554    | Demon   | Water
    Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague
    Carries: Plague Draught
    CLOUD EATER'S ATTACKS
    1. Death Smoke - VS one chr - phd + induces plague
    2. Mad Sonic - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    HELGIGAS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    46   | 10417   | 222  | 24552   | 6352    | Giant   | Earth
    Abilities equipped: One of following [Full Power, AP Charge], while Random Blow
    is always present
    Carries: Leaf of Defiance
    HELGIGAS' ATTACKS
    1. Fighting Soul - on itself - charges AP or triples STR for next turn
    2. Dread Buster - VS all chrs - 1 hit, spd
    3. Combo attack - VS one chr - phd
    4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    5. Iron Muscle - on itself - STR and DEF are raised tremendously
    -----------------------------------------------------------------------------
    PYRO HERETIC
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    48   | 4435    | 211  | 5625    | 1950    | Demon   | Water
    Abilities equipped: Anti-Paralysis, Anti-Blind, Anti-Plague
    Carries: Paralysis Cure
    PYRO HERETIC'S ATTACKS
    1. Death Smoke - VS one chr - phd + induces plague
    2. Mad Sonic - VS one chr - induces paralysis
    -----------------------------------------------------------------------------
    LAVA DRAKE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    49   | 5516*   | 102  | 7920    | 2589    | Beast   | Earth
    Abilities equipped: Two of following [STR Boost 2, HP Boost 2, Hit Rate Up 1,
    Add Berserk], while Anti-Berserk & Block Fire are always present
    Carries: Meteorite
    Note: * if equipped with HP Boost 2, it has 6066 HP.
    LAVA DRAKE'S ATTACKS
    1. Crazy Gas - VS one chr - induces berserk
    2. Combo attack - VS one chr - phd + may induce berserk
    3. Combo attack + Headbutt (2 hits) - VS one chr - phd + may induce berserk
    -----------------------------------------------------------------------------
    BLOODFEATHER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    49   | 5504    | 139  | 7777    | 2714    | Spirit  | Dark
    Abilities equipped: One or two of following [Add Fear, Add Spellbind], while AP
    Thief & Block Dark are always present
    Carries: Beldnuk
    BLOODFEATHER'S ATTACKS
    1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind
    2. Deathgame - you'll be showed four cards; memorize the one most beneficial to
    you (you have few seconds of time); cards will be shuffled, so try to follow
    your card; after shuffling is done, you have 5 seconds to choose a card; what's
    written on the card will take effect
    3. Abyss Whisper - VS all chrs - 1 hit, spd
    4. Chaos Breath - VS one chr - 1 hit, spd + induces seal
    Note: Bloodfeather's physicals may steal 1/5 of chr's MAX AP, max value stolen
    is 20 AP. And if killed by means of Deathgame, you lose EXP and G for it.
    -----------------------------------------------------------------------------
    GARV SU TRAH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    50   | 8523    | 302  | 12975   | 4250    | Spirit  | *****
    Abilities equipped: Guard Break 2, Anti-Seal, Halve Special
    Carries: Wisdom Bottle
    ***** - Attribute tied to Garv Su Trah can be easily recognized by the look of
    their robes - red for fire, blue for water and purple for thunder.
    GARV SU TRAH'S ATTACKS
    1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion
    2. Combo attack - VS one chr - phd
    3. Dark Roar - VS all chrs - 1 hit, spd
    4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal
    -----------------------------------------------------------------------------
    ABYSGIGAS
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    51   | 11169   | 220  | 14120   | 3840    | Giant   | Earth
    Abilities equipped: One of following [Final Blow, AP Charge], while Random Blow
    is always present
    Carries: Leaf of Stamina
    ABYSGIGAS' ATTACKS
    1. Fighting Soul - on itself - charges AP or increases STR x10 for next turn
    2. Dread Buster - VS all chrs - 1 hit, spd
    3. Combo attack - VS one chr - phd
    4. Combo attack + Quake Bomb (1 or 2 hits) - VS one chr - phd
    5. Iron Muscle - on itself - STR and DEF are raised tremendously
    -----------------------------------------------------------------------------
    VERKTORA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    50   | 7788    | 162  | 12481   | 4256    | Demon   | Fire
    Abilities equipped: Antidote, Antivenom, Anti-Stun
    Carries: Stun Draught
    VERKTORA'S ATTACKS
    1. Wave Smash - VS one chr - induces stun
    2. Combo attack - VS one chr - phd
    3. Gust Howling - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    BLAZE WHEEL
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    48   | 3299    | 210  | 5850    | 1875    | Flying  | Dark
    Abilities equipped: Anti-Petrify, MP Thief
    Carries: Curse Remedy
    BLAZE WHEEL'S ATTACKS
    1. Petro Shock - VS one chr - induces petrify
    2. Combo attack - VS one chr - phd
    3. Fate's Choice - VS one chr - you get five seconds to make the roulette stop
    on a sign; you can find negative status effect, like poison and sleep; there
    are also signs that halve your MP or HP; you can also run into signs that
    decreases stats like STR or DEF
    Note: Blaze Wheel's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    IRON GOLEM
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    57   | 14276   | 178  | 17577   | 6168    | Giant   | Earth
    Abilities equipped: One of following [STR Boost 2, AGL Boost 1], while Anti-
    Petrify, Add Stun & Block Earth are always present
    Carries: Ndiga King Stone
    IRON GOLEM'S ATTACKS
    1. Crimson Heat - VS all chrs - 1 hit, spd
    2. Gigantes Upper + Gigantes Fall - VS one chr - phd + induces stun
    -----------------------------------------------------------------------------
    SHADOW BALLOON
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    55   | 8671    | 200  | 11577   | 4306    | Flying  | Dark
    Abilities equipped: AP Thief, Anti-Venom, Anti-Bewitch, Anti-Berserk, Anti-Fear
    Carries: Leaf of Mysticism
    SHADOW BALLOON'S ATTACKS
    1. Blow-up - prepares for Farewell
    2. Farewell - VS all chrs - 1 hit, spd
    3. Underearth - VS one chr - phd
    4. Infusion - VS one chr - phd
    Note: Shadow Balloon's physicals may steal 1/5 of chr's MAX AP, max value
    stolen is 20 AP. Also, if Shadow Balloon self-destructs, no EXP and G are
    awarded for it.
    -----------------------------------------------------------------------------
    HANGED HYDRA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    55   | 9858    | 132  | 11700   | 3600    | Soft    | Water
    Abilities equipped: Antidote, Antivenom
    Carries: Toxin Remedy
    HANGED HYDRA'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Demon Blaze - VS one chr - 1 hit, fire spd
    3. Volcano Shot - VS one chr - 1 hit, fire spd
    4. Rotten Breath - VS one chr - induces venom
    -----------------------------------------------------------------------------
    ARUS AUGE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    54   | 6395    | 172  | 9807    | 3187    | Chitin  | Dark
    Abilities equipped: Antidote, Antivenom, Anti-Stun, Anti-Seal, Anti-Bewitch
    Carries: Bewitch Draught
    ARUS AUGE'S ATTACKS
    1. Chain Blast - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    3. Mesmerize - VS one chr - induces bewitch
    -----------------------------------------------------------------------------
    WIKID
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    54   | 7636    | 99   | 10179   | 2878    | Human   | Wind
    Abilities equipped: Two of following [Add Poison, Add Venom, Add Blind, Add
    Plague], while HP Thief & Anti-Blind are always present
    Carries: Leaf of Swiftness
    WIKID'S ATTACKS
    1. Combo attack - VS one chr - phd + induces poison, blind, venom or plague
    2. Combo attack + Nail Slash (3 hits) - VS one chr - phd + induces poison,
    blind, venom or plague
    Note: Wikid's physicals may steal 1/16 of chr's MAX HP.
    -----------------------------------------------------------------------------
    CHAOS RAVEN
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    55   | 9339*   | 127  | 12020   | 3455    | Flying  | Wind
    Abilities equipped: One of following [Hit Rate Up 1, HP Boost 3], while Guard
    Break 1 & Absorb Wind are always present
    Carries: Orhalcon Stone
    Note: * if equipped with HP Boost 3, it has 11206 HP.
    CHAOS RAVEN'S ATTACKS
    1. Poison Beak and/or Clawbites and/or Rib Crunch - VS one chr - phd + induces
    venom (if Poison Beak is used)
    2. Inferno - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    LAZUR MA RAH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    61   | 12024   | 302  | 14000   | 5082    | Spirit  | *****
    Abilities equipped: Guard Cancel, Anti-Seal, Halve Special
    Carries: Leaf of Sagacity
    ***** - Attribute tied to Lazur Ma Rah can be easily recognized by the look of
    their robes - red for fire, blue for water and purple for thunder.
    LAZUR MA RAH'S ATTACKS
    1. Impure Melody - VS all chrs - 1 hit, spd + induces confusion
    2. Combo attack - VS one chr - phd
    3. Dark Roar - VS all chrs - 1 hit, spd
    4. Dark Hymn - VS all chrs - 1 hit, spd + induces seal
    -----------------------------------------------------------------------------
    NETHER BEAST
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    61   | 11884   | 106  | 13950   | 5528    | Demon   | Fire
    Abilities equipped: Antidote, Antivenom, Anti-Stun
    Carries: Fear Draught
    NETHER BEAST'S ATTACKS
    1. Wave Smash - VS one chr - induces stun
    2. Combo attack - VS one chr - phd
    3. Gust Howling - VS all chrs - 1 hit, fire spd
    -----------------------------------------------------------------------------
    TERRAK
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    61   | 12377   | 205  | 14622   | 4885    | Chitin  | Earth
    Abilities equipped: Guard Cancel, Block Earth
    Carries: Sand Dragon's Eye
    TERRAK'S ATTACKS
    1. Combo attack - VS one chr - phd
    2. Dark Flare - VS one chr - 1 hit, spd
    -----------------------------------------------------------------------------
    GROTESK
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    61   | 10024   | 99   | 13742   | 4967    | Spirit  | Dark
    Abilities equipped: Two of following [AP Thief, Add Spellbind, 2x Attack Rate,
    Add Fear], while Block Dark is always present
    Carries: Resurrect Bottle
    GROTESK'S ATTACKS
    1. Orbit Shred + Bone Spike - VS one chr - phd + induces fear or spellbind
    2. Deathgame - you'll be showed four cards; memorize the one most beneficial to
    you (you have few seconds of time); cards will be shuffled, so try to follow
    your card; after shuffling is done, you have 5 seconds to choose a card; what's
    written on the card will take effect
    3. Abyss Whisper - VS all chrs - 1 hit, spd
    4. Chaos Breath - VS one chr - 1 hit, spd + induces seal
    Note: Grotesk's physicals may steal 1/5 of chr's MAX AP, max value stolen is 20
    AP. If killed by means of Deathgame, you lose EXP and G for it.
    -----------------------------------------------------------------------------
    SHADE FLARE
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    60   | 6019    | 210  | 7002    | 2003    | Flying  | Dark
    Abilities equipped: MP Thief, Anti-Petrify, Add Petrify
    Carries: Petrify Draught
    SHADE FLARE'S ATTACKS
    1. Petro Shock - VS one chr - induces petrify
    2. Combo attack - VS one chr - phd + induces petrify
    3. Fate's Choice - VS one chr - you get five seconds to make the roulette stop
    on a sign; you can find negative status effect, like poison and sleep; there
    are also signs that halve your MP or HP; you can also run into signs that
    decreases stats like STR or DEF
    Note: Shade Flare's physicals may steal 1/16 of chr's MAX MP.
    -----------------------------------------------------------------------------
    REVIZOR
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    62   | 15744   | 432  | 20414   | 7936    | Chitin  | Dark
    Abilities equipped: One or none of following [Add Death], while Random Blow,
    Anti-Petrify & Anti-Critical are always present
    Carries: Boost Oil
    REVIZOR'S ATTACKS
    1. Combo attack - VS one chr - phd + may induce downed
    2. Crag Buster - VS all chrs - 1 hit, spd
    -----------------------------------------------------------------------------
    AZUL VELRA
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    62   | 16833   | 448  | 20048   | 8080    | Chitin  | Dark
    Abilities equipped: Antidote, Antivenom, Anti-Seal, Anti-Bewitch, Anti-Stun
    Carries: Anvenus Gem
    AZUL VELRA'S ATTACKS
    1. Chain Blast - VS one chr - 1 hit, spd
    2. Combo attack - VS one chr - phd
    3. Mesmerize - VS one chr - induces bewitch
    -----------------------------------------------------------------------------
    DEMON CARRIER
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    61   | 9916    | 200  | 13568   | 5010    | Flying  | Dark
    Abilities equipped: One of following [2x Attack Rate, AP Thief], while Anti-
    Bewitch, Antivenom, Anti-Berserk & Anti-Fear are always present
    Carries: Leaf of Appeal
    DEMON CARRIER'S ATTACKS
    1. Blow-up - prepares for Farewell
    2. Farewell - VS all chrs - 1 hit, spd
    3. Underearth - VS one chr - phd
    4. Infusion - VS one chr - phd
    Note: Demon Carrier's physicals may steal 1/5 of chr's MAX AP, max value stolen
    is 20 AP. Also, if Demon Carrier self-destructs, no EXP and G are awarded for
    it.
    -----------------------------------------------------------------------------
    ARZEL GOTH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    63   | 36832   | 264  | 25000   | 12000   | Giant   | Dark
    Abilities equipped: Anti-Bewitch, Anti-Petrify, Anti-Death, Add Critical, Dark
    Guard
    Carries: Ultimate Miracle
    ARZEL GOTH'S ATTACKS
    1. Branterios + Xeriahalt - VS one chr - phd + induces critical
    2. Dialotos - VS all chrs - 1 hit, spd
    3. Zephyr - VS one chr - 1 hit, spd
    4. Trogluzer - VS one chr - phd + induces critical
    -----------------------------------------------------------------------------
    VALNOAH
    LV   | HP      | MP   | EXP     | Gold    | Race    | Attribute
    65   | 90369   | 999  | 60000   | 55000   | Demon   | Wind
    Abilities equipped: Anti-Seal, Anti-Petrify, Anti-Critical, Anti-Death
    Carries: Faust Ribbon
    VALNOAH'S ATTACKS
    1. Zhavlack - VS all chrs - 1 hit, spd
    2. Zobeld - VS one chr - phd
    3. Zelpheed - VS one chr - 1 hit, spd + induces stun
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    28. UPDATE HISTORY
    =============================================================================
    =============================================================================
    
    - Version 1.0, released on 21st July 2003
    # Initial release - walkthru and half of guild missions are up.
    
    - Version 1.1, released on 28th July 2003
    # Guild HQ quests finished, recipes section up, Centurion Challenge added,
    Phorchoon section added, Battle Arena started.
    
    - Version 1.2, released on 4th August 2003
    # Dream Match in Battle Arena added, bestiary completed up to Mission #M07,
    finalized item checklists for dungeons and towns in walkthru part, Skills
    section added, work has been started on character's equipment section.
    
    - Version 1.3, released on 11th August 2003
    # Characters' equipment section completed, Items sections completed, Character
    arts section completed (added level requirements for obtaining art blocks),
    Recipes section completed, Nicknames section completed, Origins section
    completed, Minigames section completed, Heaven's Secrets section finished.
    
    - Version 1.4, released on 15th August 2003
    # Bestiary is complete, got rid of few stuff in To do list section, fixed up
    typos.
    
    - Version 1.5, released on 23rd August 2003
    # Completed enemy scanning, cleared out many stuff from to do list, many small
    tweaks done to skill list and enemy list.
    
    - Version 1.6, released on 30th August 2003
    # Equipment and item combining charts added. Bestiary completed as well.
    
    - 1.7, released on 9th September 2003
    # Fixed some small mistakes, changed my copyright info and added another site.
    
    
    
    =============================================================================
    =============================================================================
    29. CREDITS
    =============================================================================
    =============================================================================
    
    This guide is dedicated to the memory of my father, who passed away on 25th
    June 2003.
    
    a) Internet sites
    - http://www.gamefaqs.com: for hosting my guide
    - http://www.neoseeker.com: for hosting my guide
    - http://www.ign.com: for hosting my guide
    - http://www.nonsologiochi.com: for hosting my guide
    - http://www.thevgnation.com: for hosting my guide
    
    b) Companies
    - Sony: without PS2 console days as I know them wouldn't exist
    - Eidos, Fresh Games, Prokion: for creating the game I wrote a guide for
    
    c) People
    - Tristin: for telling me Striking End HAR gives critical status
    - LightninHeart132: for telling me that Vestra can't be harmed by VAR, that
    Ayne starts at level 46, and for extra info on second guild mission
    - JowyBlight: for telling me of few status effects of chrs' arts
    - Big thanks to SSJ4Bejita: for confirming Ayne's level and art blocks, for
    confirming Alza Brakya enemy is only present in Cen. Challenge, for providing
    info on Lyps Master's, B.'s and S.' HP when fought in specific battles in the
    arena and for lotsa HP submissions for CC enemies; for submitting even more HP
    of enemies I was missing, for submitting info on what arts cause which
    statuses, and for final level gains for Maya and Ayne
    - Bas Stringer: for attack info on B., when fought in Doplin Castle
    
    
    
    =============================================================================
    =============================================================================
    30. CONTACT INFO
    =============================================================================
    =============================================================================
    
    1. Send your comments, ideas for improvements, additional info, correction of
    mistakes I may have made, and anything else via e-mail at:
    
    lifearmor (at) gmail (dot) com
    
    This is the e-mail policy I'd like you guys and gals to follow.
    - as a subject of e-mail please include Legaia 2: Duel Saga
    - please make your e-mail be readable, ie do not send me e-mails that are
    written badly or in some strange gibberish
    - don't ask me to send you updated versions of my guide, because I won't
    - *make sure* to check if your question is already answered within these pages;
    I may reply to one of your questions, but if you'll persevere in asking more
    questions which are answered in my guide, I'll simply direct you to my guide
    - I accept e-mails in English, German, Croatian and Slovenian language
    - I will answer the e-mails in English, Croatian or Slovenian language; I can
    read and understand German well, but my writing skills of German have rusted,
    therefore I will answer such e-mails in English
    - when crediting contributors, I won't disclose their e-mails
    - finally, treat me as you'd like me to treat you
    
    2. Split Infinity's Contributor page
    
    http://www.gamefaqs.com/features/recognition/6434.html
    
    3. Split Infinity's Homepage
    
    http://kolardamir.com 
    http://splitinfinity.50megs.com
    
    Yours truly,
    Split Infinity
    
    End of Document