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           o---------------------------------------------------o
           | Nascar Thunder 2002                               |
           | by: Stephen "Warhawk" Harris                      |
           | Covers: PlayStation2, Xbox                        |
           | Date Created: 02.02.2002                          |
           | Last Updated: 01.01.2013                          |
           | Version: 3.0                                      |
           | Sites to host the guide: www.gamefaqs.com         |
           |                          www.cheathappens.com     |
           |                          http://gameguru.box.sk   |
           o---------------------------------------------------o


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                               Table of Contents                            |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Contact the Author.............................................[NT2002 1]
2. Controls.......................................................[NT2002 2]
     Part One: PlayStation2.......................................[NT2002 2.1]
     Part Two: Xbox...............................................[NT2002 2.2]
3. Tracks.........................................................[NT2002 3]
4. Drivers........................................................[NT2002 4]
     Part One: Winston Cup........................................[NT2002 4.1]
     Part Two: Busch..............................................[NT2002 4.2]
5. Car Setups.....................................................[NT2002 5]
6. Career Mode....................................................[NT2002 6]
7. Unlockables....................................................[NT2002 7]
     Part One: Unlocking Busch Drivers............................[NT2002 7.1]
     Part Two: Unlocking Hidden Drivers...........................[NT2002 7.2]
     Part Three: Bonus Championship FMV...........................[NT2002 7.3]
8. Tribute to Dale Earnhardt......................................[NT2002 8]
9. Credits........................................................[NT2002 9]


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                           1. Contact the Author                            |
|                                 [NT2002 1]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

To be able to contact Stephen "Warhawk" Harris please drop me an e-mail at
gamefaqswarhawk [at] gmail [dot] com, with any questions, comments or any
information that you may believe that I may have missed in this guide.
Please don't send any hateful mail because I will not tolerate it because it
can be considered harassment, so please make sure you know what you want to 
ask / comment before you send the e-mail to me.  Be sure to have "NASCAR
Thunder 2002" in the subject so I don't accidentally delete the e-mail.  This
includes sending e-mails with some picture which may be inappropriate.  Please
if you send me any e-mails with any kind of vulgar language such as the
"f" word.

You may also like me on Facebook to know about any future plans I will have
with guide writing and all.  Any questions asked on the page I will try my
best at answering to the best of my knowledge about any of the guides I have
done in the past, and yes even if it's a question on that game I done one
for.  Even if it is to ask me what I plan of doing next and all.

http://www.facebook.com/WarhawkFAQs


                                   --------
                                   Donation
                                   --------

Also,If you found this walkthrough useful and would like to make a small
donation on PayPal.  The e-mail is the same as above warhawkfaqs@ymail.com
and I will not force anyone to donate but is up to the reader if they choose
to.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                                 2. Controls                                |
|                                 [NT2002 2]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


                           -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                          | Part One: PlayStation2 controls |
                          |           [NT2002 2.1]          |
                           =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


 Control              Function
 -------              --------
 X                    Acceleration
 Square               Brake
 Triangle             Reverse
 Circle               Change View
 L1                   Track Map / Damage Meter
 R2                   Shift Up
 R1                   Shift Down
 L2                   Toggle Rear View
 Start                Pause Game
 Select               Toggle HUD On / Off


                              -=-=-=-=-=-=-=-=-=-=-=-=-=
                             | Part Two:  Xbox controls |
                             |       [NT2002 2.2]       |
                              =-=-=-=-=-=-=-=-=-=-=-=-=-


 Control              Function
 -------              --------
 D-Pad                Steering / Highlight selection
 Left Thumbstick      Steering / Highlight selection
 A                    Shift Down / Select / Next Screen
 B                    Change Camera / Cancel
 X                    Shift Up / Help
 Y                    Track Map
 White Button         Reverse
 Black Button         Toggle Map / Damage Meter
 Left Trigger         Brake
 Right Trigger        Accerlate
 Start                Pause
 Back                 Toggle HUD / Cancel



-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                                 3. Tracks                                  |
|                                 [NT2002 3]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=

Atlanta
Location: Hampton, GA                  Banking on Straightaways: 5*
Distance: 1.54 miles                   Back Stretch: 1,320 ft.
Track Type: Speedway                   Banking in Turns: 24*
Front Stretch: 1,415 ft.               Website: www.atlantamotorspeedway.com
Inaugral Race: 1960                    Seating Capacity:
Events: MBNA America 400               Winner's Purse:
        NAPA 500

  Strategy:
  ---------
As you come out of turn 4 you should be around 184 - 185 MPH as you exit the
turn towards the start/finish line.  As you go down the frontstretch you
should be able to reach around 194 - 196 MPH before entering turns 1 - 2.
When you go through turns 1 - 2 be sure to let off the gas before enter in
the turns to around and keep your speed steady to around 184 - 186 MPH through
the turns.  As you exit turn 2 you want to get near the wall but not real
close to where you end up scraping the wall and whatnot.  Before you enter
turns 3 - 4 your speed should reach to around 196 MPH before entering those
turns.  Just like you did in turns 1 - 2 let off the brake a bit until you
get down to around 185 - 187 MPH but a tip that I can give is to keep it
steady on the brake not just through turns 3 - 4 but as well as turns 1 - 2.

------------------------------------------------------------------------------

Bristol
Location: Bristol, Tennessee           Front Straight: 650 ft.
Distance: .533 miles                   Back Straight: 650 ft.
Track Type: Short Track                Website: www.bristolmotorspeedway.com
Banking in Turns: 36*                  Seating Capacity:
Banking on Straightaways: 16*          Winner's Purse:
Inaugral Race: 1961
Events: Food City 500
        Sharpie 500

  Strategy:
  ---------
Let's get to the point to how to get around this short but fast race track.
As you race out of turn 4 you want to be around 114 - 116 if you manage to
get out of turn 4 at those speeds.  As you go down the frontstretch across
the start/finish line and before you enter turns 1 - 2 you might be able to
reach to around 140 - 142 maybe a few MPH under that.  As you brake to enter
the turns 1 - 2 slow down to around 114 - 116 MPH.  As you exit turn 2 to
head down the backstretch just like any other track be sure not to hit the
wall or you'll loose speed.  As you go down the backstretch you should get to
around 142 MPH before braking for turns 3 - 4.  When you go through turns 3 -
4, you want to be around 114 - 116 through the turns.  As you exit turn 4 do
the same as you did on the backstretch but this time to the start/finish line.

------------------------------------------------------------------------------

California
Location: Fontana California           Banking on Back Straight: 3*
Distance: 2.0 miles                    Front Straight: 3,100 ft.
Track Type: Oval                       Back Straight: 2,500 ft.
Banking in Turns: 14*                  Website: www.californiaspeedway.com
Banking on Front Straight: 11*         Seating Capacity:
Inaugral Race: 1997                    Winner's Purse:
Event: NAPA Auto Parts 500

  Strategy:
  ---------
California is a track with not very much banking which allows for long green
flag racing.  As you exit out of turn 4 you should be around 169 - 170 MPH as
you head towards the start/finish line.  As you race down the frontstretch
you can be able to reach around 202 MPH before entering turns 1 - 2.  When
you start to brake into turns 1 - 2 you should be around 164 - 170 MPH, then
as you exit turn 2 be sure to race up near the wall as you head down the
backstretch.  You will reach to around 197 MPH before braking for turns 3 -
4, and when you enter turns 3 - 4 drop your speed to around 163 - 170 MPH.
As you exit turn 4 you should be around 175 MPH and gaining as you exit turn
4 racing to the start/finish line.

------------------------------------------------------------------------------

Chicagoland
Location: Joliet, Illinois             Front Straight: 2,400 ft.
Distance: 1.5 miles                    Back Straight: 1,700 ft.
Track Type: Speedway                   Website: www.chicagolandspeedway.com
Banking in Turns: 18*                  Seating Capacity:
Banking on Front Stretch: 11*          Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 2001
Event: Tropicana 400

  Strategy:
  ---------
Chicagoland is almost similar to Las Vegas, but at Chicago the speeds seem to
be a bit higher than at Vegas.  As you exit out of turn 4 you should be
around 169 - 170 MPH as you head down the frontstretch to the start/finish
line.  As you race down the frontstretch you should reach a speed around 192
MPH before heading into turns 1 - 2.  As you brake to head in turns 1 - 2
slow down to around 163 - 170 as you head through the turns, and as you exit
out of turn 2 slide up by the wall but not too close though.  As you race
down the backstretch, reaching a speed to around 192 MPH before heading
through turns 3 - 4.  When you brake to go through turns 3 - 4 to around 163 -
170 MPH through turns 3 - 4.  Now as you exit turn 4 around 170 or better to
the start/finish line.

------------------------------------------------------------------------------

Darlington
Location: Darlington, South Carolina   Front Stretch: 1,229 ft.
Distance: 1.366 miles                  Back Stretch: 1,229 ft.
Track Type: Superspeedway              Website: www.darlingtonraceway.com
Banking in Turns: 25*                  Seating Capacity:
Banking on Straights: 2*               Winner's Purse:
Inaugral Race: 1950
Events: Carolina Dodge Dealers 400
        Mountain Dew Southern 500

  Strategy:
  ---------
Alright let's get to the strategy of how to get around this legendary track.
When you exit turn 4 heading onto the frontstretch you want to be around 145
- 150 MPH heading towards the start/finish line.  When you head down the
fronstretch to turns 1 - 2 of a speed around 182 MPH before entering turns 1
- 2.  As you go through turns 1 - 2 slow down to around 163 - 165 MPH by the
time you exit out of turn 2.  As you race down the backstretch be up by the
wall but be sure not to try getting your Darlington stripe.  Before you head
in turns 3 - 4 you should be able to get a speed of around 182 MPH.  As you
brake to go through turns 3 - 4 slow down to around 143 - 145 MPH as you come
out of turn 4 to the start/finish line.

------------------------------------------------------------------------------

Daytona
Location: Daytona Beach, Florida       Front Straight: 3,800 ft.
Distance: 2.5 miles                    Back Straight: 3,400 ft.
Track Type: Superspeedway              Website: www.daytonaintlspeedway.com
Banking in Turns: 31*                  Seating Capacity:
Banking on Tri-Oval: 18*               Winner's Purse:
Banking on Straight: 3*
Inaugral Race: 1959
Events: Daytona 500
        Pepsi 400

  Strategy:
  ---------
Let's get on with on how to get around the Daytona International Speedway.
As you come out of turn 4 you want to be around 193 MPH as you go onto the
frontstretch towards the start/finish line.  As you head down the
frontstretch you should be able to reach around 197 MPH before going into
turns 1 - 2.  At Daytona you don't need to brake going through the turns at a
track like this.  All you want to do is be down by the yellow line as you go
through turns 1 - 2 at around 193 - 195 MPH through the turns.  As you exit
turn 2 you want to be up by the wall as you go down the backstretch reaching
a speed to around 196 MPH before going in turns 1 - 2.  You want to go
through turns 3 - 4 like you did when you went through turns 1 - 2 at around
195 MPH.  Once you exit turn 4 you should be around 196 by the exit of the
turn heading to the start/finish line.

------------------------------------------------------------------------------

Dover Downs
Location: Dover, Delaware              Front Stretch: 1,076 ft.
Distance: 1.0 miles                    Back Stretch: 1,076 ft.
Track Type:  Speedway                  Website: www.doverdowns.com
Banking in Turns: 24*                  Seating Capacity:
Banking on Straights: 9*               Winner's Purse:
Inaugral Race: 1969
Events: MBNA Platinum 400
        MBNA All-American Heroes 400
        **Dover 400**

  Strategy:
  ---------
Alright let's get to how to get around the track known as "The Monster Mile"
Dover Downs.  As you race coming out of turn 4 you want to be around 153 -
156 MPH as you come off onto the frontstretch.  As you go down the
frontstretch you will reach around 176 MPH before you brake to enter turns 1 -
2.  When you slow down to go through turns 1 - 2 brake to around 153 - 155 MPH
to get through turns 1 - 2.  As you exit turn 2 slide safely up by the wall
as you go down the backstretch.  You will reach around 176 MPH before
entering turns 3 - 4, and when you go through turns 3 - 4 slow down to around
153 - 155 as you go through turns 3 - 4, be sure on the exit of turn 4 to get
on the gas and hit it.

------------------------------------------------------------------------------

Homestead-Miami
Location: Homestead, Florida           Front Stretch: 1,760 ft.
Distance: 1.5 miles                    Back Stretch: 1,760 ft.
Track Type:  Speedway                  Website: www.homesteadmiamispeedway.com
Banking in Turns: 6*                   Seating Capacity:
Banking on Front Straight: 2*          Winner's Purse:
Inaugral Race: 1999
Event: Ford 400

  Strategy:
  ---------
As you come out of turn 4 you want to be around 144 - 146 MPH as you set up to
go down the frontstretch.  Before heading into turns 1 - 2 you should be able
to get up to around 192 MPH and as you head through turns 1 - 2 you want to be
around 143 - 145 MPH.  As you exit turn 2 at 140 or better heading down the
backstretch you should be able to reach 192 MPH just like when you were on the
frontstretch before entering turns 3 - 4.  You want to take turns 3 - 4 like
turns 1 - 2 around 143 - 145 MPH, and then back onto the fronstretch.

------------------------------------------------------------------------------

Indianapolis
Location: Speedway, Indiana            Front Stretch: 3,300 ft.
Distance: 2.5 miles                    Back Stretch: 3,300 ft.
Track Type:  Superspeedway             Website: www.brickyard.com
Banking in Turns: 12*                  Seating Capacity:
Banking on Straights: 9*               Winner's Purse:
Inaugral Race: 1994
Event: Brickyard 400

  Strategy:
  ---------
As you exit out of turn 4 you should be around 167 - 170 MPH as you head onto
the frontstretch.  As you go down the frontstretch you want to try to get
around 203 MPH before entering turn 1.  When go through turn 1 you want to be
around 162 - 164 MPH going through turn 1, but there'll be a bit of a short
stretch before turn 2 in which you can gain a bit of speed but slow down to
around 162 - 164 MPH through turn 2.  As you race down the backstretch it's
quite long before you get to turn 3, but before you enter turn 3 you might be
able to reach around 201 MPH before you go about entering turn 3.  As you go
through turn 3 it's just like when you did in turns 1 - 2 around 162 - 164
MPH then you'll have a small stretch before turn 4, and the same speed for
turn 4 162 - 164 MPH before going back onto the frontstretch.

------------------------------------------------------------------------------

Kansas
Location: Kansas City, Kansas          Banking on Front Stretch: 10*
Distance: 1.5 miles                    Banking on Back Stetch: 5*
Track Type: Speedway                   Website: www.kasasspeedway.com
Banking in Turns: 15*                  Seating Capacity:
Inaugral Race: 2001                    Winner's Purse:
Event: Protection One 400

  Strategy:
  ---------
Kansas is a 1.5 mile tri oval speedway that is similar to Chicago but you
probably won't be able to go through the turns like you can at Chicago.  As
you race out of turn 4 you will want to be around 164 - 165 MPH as you go
down the frontstretch to the start/finish line.  You will reach around 193
MPH before entering turns 1 - 2 and as you go through turns 1 - 2 you want to
be around 164 - 166 MPH.  As you exit out of turn 2 you want to race up by
the wall, as you go down the backstretch.  You should be able to reach up to
around 191 MPH before entering turns 3 - 4.  When you go through turns 3 - 4
you want to be around 164 - 166 MPH through those turns because if you go
around 167 - 170 MPH you will most likely hit the wall before you exit turn 4.

------------------------------------------------------------------------------

Las Vegas
Location: Las Vegas, Nevada            Front Stretch: 2,275 ft.
Distance: 1.5 miles                    Back Stretch: 1,572 ft.
Track Type: Speedway                   Website: www.lvms.com
Banking in Turns: 12*                  Seating Capacity:
Banking on Front Stretch: 8*           Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 1997
Event: UAW-Damilier Crysler 400

  Strategy:
  ---------
Like I said this is a flat 1.5 mile track that may be a bit tricky getting
good lap times at but it's knowing how to get good speed through the flat
turns.  As you come out of turn 4 you want to be around 145 - 149 MPH as you
go down the frontstretch to the line.  As you go down the frontstretch you
should be able to reach around 193 MPH before heading into turns 1 - 2.  When
you get ready to go through turns 1 - 2 you want to slow down to around 148 -
150 MPH to get onto the backstretch.  As you get on the backstretch get by
the wall as you go towards turns 3 - 4.  You should be able to reach around
186 MPH before you head into turns 3 - 4 but when you brake to go through
turns 3 - 4 slow down to around 148 - 150 MPH going through turns 3 - 4 as
you head back onto the frontstretch heading to the line.

------------------------------------------------------------------------------

Lowe's (Charlotte)
Location: Concord, North Carolina      Front Stretch: 1,952 ft.
Distance: 1.5 miles                    Back Stretch: 1,360 ft.
Track Type: Speedway                   Website: www.lowesmotorspeedway.com
Banking in Turns: 24*                  Seating Capacity:
Banking on Front Stretch: 5*           Winner's Purse:
Inaugral Race: 1960
Events: Coca-Cola 600
        UAW-GM Quality 500

  Strategy:
  --------
A lap at Lowe's Motor Speedway can be fast around this 1.5 mile D-shaped
oval.  As you head out of turn 4 be careful that you don't let the car get
loose coming out of the turn.  You want to exit turn 4 at around 167 - 172
MPH heading down the frontstretch towards the start/finish line.  You may be
able to reach around 187 - 190 MPH before heading into turns 1 - 2 and as you
do brake to around 169 - 170 through turns 1 - 2 as you go onto the
backstretch.  As you race down the backstretch you should be able to reach
around 193 - 196 MPH before you go through turns 3 - 4, and as you brake to
go through turns 3 - 4 slow down to around 169 - 170 MPH but like I said for
exiting turn 4 be sure not to get loose coming out of the turn because you
really don't want that to happen.

------------------------------------------------------------------------------

Martinsville
Location: Martinsville, Virginia       Front Stretch: 800 ft.
Distance: .526 miles                   Back Stretch: 800 ft.
Track Type: Short Track                Website: www.martinsvillespeedway.com
Banking in Turns: 12*                  Seating Capacity:
Inaugral Race: 1953                    Winner's Purse:
Events: Virgina 500
        Old Diminion 500

  Strategy:
  ---------
When racing at Martinsville you don't want to wait til around the last minute
to brake but you want to brake at a certain point of the track so you can go
about getting through the turns with ease.  As you come out of turn 4 you
should be around 66 - 68 MPH as you exit turn 4 onto the frontstretch to the
start/finish line.  Since both stretches are only 800 ft. you won't have much
time before you will have to brake again for turns 1 - 2.  Use the paint on
the walls to help you know when to brake for the entering of the turns.
For example where it has NASCAR Racing Cup Series ends to start braking for
turns 1 - 2.  Before you start to brake you should be able to reach around
133 MPH and once you get to the end of where it has NASCAR Racing Cup series
to brake for turns 1 - 2 to around 66 - 70 MPH through turns 1 - 2.

As you exit off of turn 2 going down the backstretch, but you'll have to do
like you done on the front stretch.  The only problem is that you'll have to
use a different paint on the wall as a marker to slow down for turns 3 - 4.
Just like on the frontstretch you should be able to reach around 130 - 133
MPH, before going into turns 3 - 4.  Look for part of the concrete wall in
black and use the end of that as a marker to slow down for turns 3 - 4.  Like
in turns 1 - 2 slow down to around 66 - 68 MPH but should be able to gain a
bit of speed as you exit out of turn 4 down the frontstretch again.

------------------------------------------------------------------------------

Michigan
Location: Brooklyn, Michigan           Front Stretch: 3,600 ft.
Distance: 2.0 miles                    Back Stretch: 2,242 ft.
Track Type: Speedway                   Website: www.mispeedway.com
Banking in Turns: 18*                  Seating Capacity:
Banking on Front Stretch: 12*          Winner's Purse:
Banking on Back Stretch: 5*
Inaugral Race: 1969
Events: Sirius Satellite Radio 400
        Pepsi 400

  Strategy:
  ---------
Michigan International Speedway isn't a hard track to get the hang of because
with the 18* in the turns it can produce some exciting and/or fast laps at
this 2.0 mile track.  As you race out of turn 4 you want to be around 180 -
184 MPH as you head onto the frontstretch to the start/finish line.  Before
heading into turns 1 - 2 you should be able to reach around 202 MPH but as
you get ready into head into turns 1 - 2 you want to slow down to around
175 - 180 MPH through turns 1 - 2 going onto the backstretch.  When you head
down the backstretch sling up near the wall but before you enter turns 3 - 4
you should reach around 200 MPH before heading into turns 3 - 4.  As you go
through turns 3 - 4 slow down to around 168 - 170 MPH going through turns 3 -
4 as you head back to the start/finish line.

------------------------------------------------------------------------------

New Hampshire
Location: Loudon, New Hampshire        Front Stretch: 1,500 ft.
Distance: 1.058 miles                  Back Stretch: 1,500 ft.
Track Type: Speedway                   Website: www.nhis.com
Banking in Turns: 12*                  Seating Capacity:
Banking on Straights: 2*               Winner's Purse:
Inaugral Race: 1993
Events: New England 300
        New Hampshire 300

  Strategy:
  ---------
New Hampshire is a track that is similar to Martinsville but the only thing
that makes this track different from Martinsville is that this track is paved
while Martinsville is paved with concrete.  With the relatively long
straights at this track you don't want to get a blown engine before entering
the turns because nobody likes getting a blown engine that can result in a
DNF.  As you come out of turn 4 you want to be around 96 - 100 as you come
out of turn 4 onto the frontstretch to the line.  Before you head into turns
1 - 2 you should be able to reach around 163 MPH before heading through turns
1 - 2.  As you slow down to take turns 1 - 2 you want to slow down to around
96 - 100 MPH but the 96 - 99 MPH from turn 1 to turn 2 but get back on the
gas around the middle to exit of turn 2.  Now you are going down the
backstretch which you want to slide up by the wall going down the backstretch
heading to turns 3 - 4.  Just like the frontstretch you should be able to
reach around 162 - 163 MPH before heading into turns 3 - 4.  As you approach
turns 3 - 4 you want to slow down to around 95 - 100 MPH but you'll want to
do the same as mentioned on how to take turns 1 - 2 as you go through the
turns back onto the frontstretch onto the frontstretch again.

------------------------------------------------------------------------------

North Carolina
Location: Rockingham, North Carolina   Front Stretch: 1,300 ft.
Distance: 1.018 miles                  Back Stretch: 1,367 ft.
Track Type: Short Track                Website: www.northcarolinaspeedway.com
Banking in Turns 1&2: 22*              Seating Capacity:
Banking in Turns 3&4: 25*              Winner's Purse:
Banking on Straights: 8*
Inaugral Race:
Events: Subway 400
        Pop Secret Microwave Popcorn 400

  Strategy:
  ---------
Since this track is a little tricky particularly that you can get around this
track fast except that you'll have to be careful getting out of the turns
such as turn 2.  As you race out of turn 4 you want to be around 146 - 150
MPH heading onto the frontstretch towards the line.  Before slowing down for
turns 1 - 2 you should be able to reach around 179 MPH before entering turns
1 - 2.  As you brake to go through turns 1 - 2 you want to slow down to around
144 - 146 MPH as you reach the backstretch up by the wall.  As you go down
the backstretch you will reach a speed of around 176 MPH before heading into
turns 3 - 4.  As you get ready to brake to enter turns 3 - 4 you want to slow
down to around 144 - 146 MPH as you go through the turns as you head back
onto the fronstretch towards the line.

------------------------------------------------------------------------------

Phoenix
Location: Avondale, Arizona            Front Stretch: 1,179 ft.
Distance: 1.0 miles                    Back Stretch: 1,551 ft.
Track Type: Short Track                Website: www.phoenixintlspeedway.com
Banking in Turns 1&2: 11*              Seating Capacity:
Banking in Turns 3&4: 9*               Winner's Purse:
Banking on Straights: 0*
Inaugral Race: 1988
Event: Checker Auto Parts 500k

  Strategy:
  ---------
Since this track is a little tricky particularly that you can get around this
track fast except that you'll have to be careful getting out of the turns
such as turn 2.  As you race out of turn 4 you want to be around 128 - 130
MPH heading onto the frontstretch towards the line.  Before slowing down for
turns 1 - 2 you should be able to reach around 165 MPH before entering turns
1 - 2.  As you brake to go through turns 1 - 2 you want to slow down to around
118 - 120 MPH as you reach the backstretch up by the wall.  As you go down
the backstretch you will reach a speed of around 168 MPH before heading into
turns 3 - 4.  As you get ready to brake to enter turns 3 - 4 you want to slow
down to around 122 - 124 MPH as you go through the turns as you head back
onto the fronstretch towards the line.

------------------------------------------------------------------------------

Pocono
Location: Long Pond, Pennsylvania      Banking on Straights: 1*
Distance: 2.5 Miles                    Front Stretch: 3,740 ft.
Track Type: Super Speedway             Back Stretch: 3,055 ft.
Banking in Turn 1: 14*                 Website: www.poconoraceway.com
Banking in Turn 2:  8*                 Seating Capacity:
Banking in Turn 3:  6*                 Winner's Purse:
Inagural Race: 1974
Events: Pocono 500
        Pennsylvania 500

  Strategy:
  ---------
Racing at this 2.5 mile triangular track may require a bit of speed but you
have to be sure to slow down good enough through the turns to be real good at
this particular track.  As you come out of turn 3 you want to be around 150 -
155 MPH as you exit turn 3 onto the frontstretch.  The frontstretch you can
gain a lot of speed if you have a good car setup for Pocono to reach a good
amount of speed before entering turn 1.  Before entering turn 1 you will reach
around 199 MPH but you may start to brake at the 2 or 1 marker to get through
turn 1.  You want to try to slow down to around 154 - 155 MPH through turn 1
as you go onto the second stretch as you approach turn 2 "Tunnel Turn".

Your speed should reach around 197 but I wouldn't try to get up that far
because it may be a bit too fast but when you go through turn 2 "Tunnel Turn"
you want to slow down to around 154 - 155 MPH to get through turn 2.  Now
you'll go down the third stretch which is the shortest stretch on this track,
you will reach around 186 MPH before heading through turn 3 at this unique
track.  As you go through turn 3 you want to be around 149 - 150 MPH going
through turn 3 back on your way to the frontstretch.

------------------------------------------------------------------------------

Richmond
Location: Richmond, Virginia           Front Stretch: 1,290 ft.
Distance: .750 miles                   Back Stretch: 860 ft.
Track Type: Short Track                Website: www.richmondracewaycomplex.com
Banking in Turns: 14*                  Seating Capacity:
Banking on Front Stretch: 8*           Winner's Purse:
Banking on Back Stretch: 2*
Inaugral Race: 1953
Events: Pontiac Excitement 400
        Chevy Monte Carlo 400

  Strategy:
  ---------
Richmond International Raceway is a fast short track that can be a fun place
to race at besides Bristol Motor Speedway.  As you race off of turn 4 you
should exit turn 4 at around 102 - 105 MPH heading down the frontstretch
heading towards the line.  You may have to brake around a 100 ft. before
heading into turns 1 - 2.  Before heading into turns 1 - 2 you will reach
around 149 MPH before you head through turns 1 - 2.  As you slow down to go
through turns 1 - 2 you want to slow down to around 102 - 103 MPH as you go
through turns 1 - 2, then onto the backstretch sliding as close to the wall
as possible.  As you head down the backstretch you should be able to reach
around 143 MPH before heading into turns 3 - 4.  You want to brake around a
100 ft. before the yellow line at the beginning of turn 3 to around 102 - 103
MPH as you head back to the line for a lap around RIR.

------------------------------------------------------------------------------

Sears Point
Location: Sonama, California           Seating Capacity:
Distance: 2.0 miles                    Winner's Purse:
Track Type: Road Course
Website: www.infineonraceway.com
Inaugral Race: 1989
Event: Dodge/Save Mart 350

  Strategy:
  ---------
When you race at this track you want to have good acceleration because that
is one of the keys to doing well at a track like Infineon Raceway.  As you
come out of turn 10 you want to be around 46 - 49 MPH going through the
hairpin hugging the turn but not too  much because you don't want to hit the
tires, as you head to the start/finish line.  As you cross the line there'll
be a small turn to the left [turn 1] around 134 MPH as you approach turn 2
you want to be around 96 - 98 MPH going through turn 2.  Turn 3 isn't that
far off because you'll have to slow down to around 62 - 64 MPH going through
turn 3 then onto a small stretch to turn 4.  Turn 4 slow down to around 91 -
94 MPH and turn 5 isn't far off from turn 4.  To take turn 5 well slow down
to around 62 - 65 MPH as you go down another stretch to turn 6.  Before you
approach turn 6 you want to start slowing down just a few feet before
entering turn 6 and go through the turn at least 79 - 80MPH while the next
turn, turn 7 will come quickly.

This is one of the tight turns at this 1.949 mile road course in which you
have to slow down to around 50 - 54 MPH to go through this turn.  Next you'll
have to take on the ESSES at around 95 - 100 MPH through those set of turns,
before taking on turn 8.  As you approach turn 8 you want to slow down to
around 126 MPH going through the turn and then have to set up for turn 9 at
around 102 - 104 MPH.  After you get through turn 9 you will now have to get
set up for turn 10 [last turn] which is a hairpin.  You will have to slow
down just a few feet before pit road, to around 45 - 49 MPH as you go through
turn 10.  Once you have gone through the last turn now it's time to head back
to the start/finish line.

------------------------------------------------------------------------------

Talladega
Location: Talladega, Alabama            Front Stretch: 4,300 ft.
Distance: 2.66 miles                    Back Stretch: 4,000 ft.
Track Type: Superspeedway               Website: www.talladegasuperspeedway.com
Banking in Turns 1&2: 33*               Seating Capacity:
Banking on Front Stretch: 18*           Winner's Purse:
Banking on Back Stretch: 2*
Inaugral Race: 1969
Events: Aaron's 499
        EA Sports 500

  Strategy:
  ---------
Talladega Superspeedway was built to be the fastest, most competitive
racetrack on the NASCAR curcuit.  This can be a fast track to get around and
let's get to on how to get around this 2.66 mile racetrack.  As you come out
of turn 4 you want to be around 193MPH as you head through the tri-oval and
to the start/finish line.  Before you head into turns 1 - 2 you should be
around 194MPH before heading in to turns 1 - 2.  As you race through turns 1 -
2 you want to be around 193 - 194MPH.  When you exit out of turn 2 you want to
drift up towards the wall heading down the backstretch.  Before you enter
turns 3 - 4 you should be able to reach around 196MPH before heading in turns
3 - 4.  When you race through turns 3 - 4 you want to be around 195 - 196MPH
while racing through turns 3 - 4, then head through the frontstretch and the
tri-oval then finally cross the start/finish line.  That's how you get around
Talladega Superspeedway.

------------------------------------------------------------------------------

Texas
Location: Fort Worth, Texas            Banking on Straights: 5*
Distance: 1.5 miles                    Front Stretch: 2,250 ft.
Track Type: Speedway                   Back Stretch: 1,330 ft.
Banking in Turns 1&2: 24*              Website: www.texasmotorspeedway.com
Banking in Turns 3&4: 8*               Seating capacity:
Inaugral Race: 1997                    Winner's Purse:
Event: Samsung Radioshack 400

  Strategy:
  ---------
Racing at the Texas Motor Speedway can be quite fast to race at, but you
don't want to carry too much speed through the turns unless you want to hit
the wall.  As you come out of Turn 4 you want to be around 180 MPH, as you
head towards the start/finish line.  You will reach around 196 MPH before
heading into Turn 1, but when you go through turns 1 - 2 at around 178 - 179
MPH through the turns.  As you exit out of turn 2 you should be able to reach
to around 196 MPH before entering Turn 3.  When you approach Turns 3 - 4,
you want to do the same as you did in Turns 1 - 2 but you may want to slow
down a bit to around 174 - 176 MPH as you go through turns 3 - 4.  As you
exit turn 4 you want to be smooth on the exit of the turn as you head to the
start/finish line.

------------------------------------------------------------------------------

Watkins Glen
Location: Watkins Glen, New York          Seating Capacity:
Distance: 2.454 miles                     Winner's Purse:
Track Type: Road Course
Website: www.theglen.com
Inaugral Race: 1948
Event: Sirius Satellite Radio @ The Glen

 Strategy:
 ---------
Racing at Watkins Glen can be fun to race at because it isn't anything like
Infineon Raceway where there's like a turn almost every time after you make
one.  As you come out of turn 11, you want to be around 95 - 100 MPH as you
go onto the frontstretch to the start/finish line.  To be able to brake good
enough for turn 1 start to brake just a few feet before you see the
markers [3 2 1].  As you get ready for turn 1 you'll be able to reach to
around 172 MPH, and then you'll have to slow down to around 78 - 80 MPH to
take on turn 1.  After you have made it through turn 1, then you'll have to
get ready for turn 2 with turn 3 not long after that.  When you get ready to
go through turn 2 slow down to around 131 - 133 MPH going through turn 2,
but with turn 3 slow down to around 136 - 138 MPH [don't be suprised if you
have to slow down a bit more].  Then you have to get through turn 4 at around
156 - 160 by the exit out of turn 4 going down one of two stretches, on this
2.454 mile road course.

Now you have to get ready for the "Inner Loop" where turns 5, 6, 7, 8 are
located.  There will be markers in preparation to slow down for this "Inner
Loop" starting with 600 [representing 600 ft.].  Start slowing down just a bit
before the marker to around 89 - 90 MPH to take turns 5 - 6 with turns 7 - 8
not long after 5 - 6.  You want to try to go through turns 7 - 8 at around
79 - 80 MPH before entering turn 9.  To get through turn 9 good, keep your
speed around 95 MPH and when you exit turn 9 get on the brake to around 110
MPH on the exit on the second stretch of this road course.  You should be
able to reach around 172 MPH before entering turn 10, but when you get ready
for turn 10 start to slow down between the end of concrete wall and the 300
ft. marker.  When you do slow down to around 90 - 94 MPH going through turn
10 and onto a small stretch before turn 11.  As you get ready for turn 11
slow down to around 97 - 100 MPH through turn 11 to go to the start/finish
line again.


               **Strategies based on car set-up used for that track**


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                                 4. Drivers                                 |
|                                 [NT2002 4]                                 |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


                              -=-=-=-=-=-=-=-=-=-=-=-
                             | Part One: Winston Cup |
                             |      [NT2002 4.1]     |
                              =-=-=-=-=-=-=-=-=-=-=-=

   John Andretti
 Car Owner: Richard Petty
 Team: Petty Enterprises
 Hometown: Bethlehem, PA
 Car #: 43
 Car Type: Dodge
 Car Model: Intrepid
 Sponsor: Cheerios
 Rookie Year: 1994
 Alternate Skins: Hamburger Helper
                  Honeynut Cheerios
                  Pop Secret

    Career Stats
Championships: 0
Starts: 262
Poles: 4
Wins: 2
Top 5's: 13
Top 10's: 35

-----------------------------------------------------------------------------

  Casey Atwood
 Car Owner: Ray Evernham
 Team: Evernham Motorsports
 Hometown: Antioch, TN
 Car #: 19
 Car Type: Dodge
 Car Make: Intrepid
 Sponsor: DODGE
 Rookie Year: 2001
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 38
Poles: 1
Wins: 0
Top 5's: 1
Top 10's: 4

-----------------------------------------------------------------------------

  Johnny Benson                        **1996 Rookie of the Year**
 Car Owner:
 Team: MBV Motorsports
 Hometown: Grand Rapids, MI
 Car #: 10
 Car Make: Pontiac
 Car Model: Gran Prix
 Sponsor: Valvoline
 Rookie Year: 1996
 Alternate Skins: Eagle One
                  Maxlife

    Career Stats
Championships: 0
Starts: 197
Poles: 2
Wins: 0
Top 5's: 13
Top 10's: 47

-----------------------------------------------------------------------------

  Jeff Burton                        **1994 Rookie of the Year**
 Car Owner: Jack Roush
 Team: Roush Racing
 Hometown: South Boston, Virginia
 Car #: 99
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Citgo
 Rookie Year: 1994
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 259
Poles: 2
Wins: 17
Top 5's: 81
Top 10's: 119

-----------------------------------------------------------------------------

  Ward Burton
 Car Owner: Bill Davis
 Team: Bill Davis Racing
 Hometown: South Boston, Virginia
 Car #: 22
 Car Type: Dodge
 Car Model: Intrepid
 Sponsor: Caterpillar
 Rookie Year: 1994
 Alternate Skins: Wildlife Foundation
                  Bulldozer

    Career Stats
Championships: 0
Starts: 250
Poles: 6
Wins: 3
Top 5's: 21
Top 10's: 67

-----------------------------------------------------------------------------

  Kurt Busch
 Car Owner: Jack Roush
 Team: Roush Racing
 Hometown: Las Vegas, Nevada
 Car #: 97
 Car Type: Ford
 Car Model: Tarus
 Sponsor: Rubbermaid
 Rookie Year: 2001
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 78
Poles: 1
Wins: 0
Top 5's: 3
Top 10's: 6

-----------------------------------------------------------------------------

  Dale Earnhardt Jr.
 Car Owner: Teresa Earnhardt
 Team: Dale Earnhardt Inc.
 Hometown: Kannapolis, North Carolina
 Car #: 8
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: Dale Earnhardt Jr.*
 Rookie Year: 2000
 Alternate Skins: ----


    Career Stats
Championships: 0
Starts: 75
Poles: 4
Wins: 5
Top 5's: 12
Top 10's: 21

-----------------------------------------------------------------------------

  Bill Elliott                        **1988 Winston Cup Champion**
 Car Owner: Ray Evernham
 Team: Evernham Motorsports
 Hometown: Dawsonville, Georgia
 Car #: 9
 Car Make: Dodge
 Car Model: Intrepid
 Sponsor: Dodge
 Rookie Year: 1977
 Alternate Skins: -----

    Career Stats
Championships: 1
Stats: 659
Poles: 53
Wins: 41
Top 5's: 160
Top 10's: 294

-----------------------------------------------------------------------------

  Jeff Gordon                        **4-Time Winston Cup Champion**
 Car Owner: Rick Hendrick            **1993 Rookie of the Year**
 Team: Hendrick Motorsports
 Hometown: Pittsboro, Indiana
 Car #: 24
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: DuPont
 Rookie Year: 1993
 Alternate Skins: Looney Tunes

    Career Stats
Championships: 4 ('95, '97 - '98, 2001)
Starts: 293
Poles: 39
Wins: 58
Top 5's: 147
Top 10's: 190

-----------------------------------------------------------------------------

  Jeff Green
 Car Owner: Richard Childress
 Team: Childress Racing
 Hometown: Owensboro, KY
 Car #: 30
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: America On-Line
 Rookie Year: 1997
 Alternate Skins: Looney Tunes

    Career Stats
Championships: 0
Starts: 58
Poles: 1
Wins: 0
Top 5's: 1
Top 10's: 3

-----------------------------------------------------------------------------

  Bobby Hamilton                      **1991 Rookie of the Year**
 Car Owner: Andy Petree
 Team: Petree Racing
 Hometown: Nashville, Tennessee
 Car #: 55
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: Schnieder Electric (Square-D)
 Rookie Year: 1991
 Alternite Skins: Square D Lightning
                  Looney Tunes

     Career Stats
Championships: 0
Starts: 337
Poles: 5
Wins: 4
Top 5's: 20
Top 10's: 64

-----------------------------------------------------------------------------

  Kevin Harvick                        **2001 Rookie of the Year**
 Car Owner: Richard Childress
 Team: Childress Racing
 Hometown: Bakersfield, California
 Car #: 29
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: GM Goodwrench Service Plus
 Rookie Year: 2001
 Alternate Skins: Looney Tunes
                  AOL

    Career Stats
Championships: 0
Starts: 35
Poles: 0
Wins: 2
Top 5's: 6
Top 10's: 16

-----------------------------------------------------------------------------

  Dale Jarrett                        **1999 Winston Cup Champion**
 Car Owner: Robert Yates
 Team: Robert Yates Racing
 Hometown: Hickory, North Carolina
 Car #: 88
 Car Type: Ford
 Car Model: Taurus
 Sponsor: UPS
 Rookie Year: 1987
 Alternate Skins: ----

    Career Stats
Champioships: 1
Starts: 459
Poles: 14
Wins: 28
Top 5's: 141
Top 10's: 210

-----------------------------------------------------------------------------

  Matt Kenseth                        **2000 Rookie of the Year**
 Car Owner: Mark Martin
 Team: Roush Racing
 Hometown: Cambridge, Winconsin
 Car #: 17
 Car Type: Ford
 Car Model: Taurus
 Sponsor: DeWalt
 Rookie Year: 2000
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 76
Poles: 1
Wins: 1
Top 5's: 9
Top 10's: 22

-----------------------------------------------------------------------------

  Bobby Labonte                        **2000 Winston Cup Champion**
 Car Owner: Joe Gibbs
 Team: Gibbs Racing
 Hometown: Corpus Christi, Texas
 Car #: 18
 Car Type: Pontiac
 Car Model: Gran Prix
 Sponsor: Interstate Batteries
 Rookie Year: 1993
 Alternate Skins: Jurassic Park 3
                  MLB All Start Game
                  Graneknstein
                  NASCAR Racers
                  MBNA
                  Small Soldiers
                  Coca-Cola Polar Bear
                  Circuit City

    Career Stats
Championships: 1
Starts: 294
Poles: 21
Wins: 18
Top 5's: 84
Top 10's: 142

-----------------------------------------------------------------------------

  Terry Labonte                        **2-Time Winston Cup Champion**
 Car Owner: Rick Hendrick
 Team: Hendrick Motorsports
 Hometown: Corpus Christi, Texas
 Car #: 5
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: Kellogg's (Tony the Tiger)
 Rookie Year: 1979
 Alternate Skins: Kellogg's Honey Frosted Mini Wheets
                  Loony Tunes

    Career Stats
Championships: 2 ('84, '96)
Starts: 709
Poles: 26
Wins: 21
Top 5's: 166
Top 10's: 340

-----------------------------------------------------------------------------

  Jason Leffler
 Car Owner: Chip Ganassi
 Team: Ganassi Racing
 Hometown: Long Beach, California
 Car #: 01
 Car Type: Dodge
 Car Model: Intrepid
 Sponsor: Cingular Wireless
 Rookie Year: 2001
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 30
Poles: 1
Wins: 0
Top 5's: 0
Top 10's: 1

-----------------------------------------------------------------------------

  Kevin LePage
 Car Owner: Morgan McClure
 Team: Morgan McClure Mortorsports
 Hometown: Shleburn, Vermont
 Car #: 4
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Rookie Year: 1998
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 125
Poles: 1
Wins: 0
Top 5's: 2
Top 10's: 8

-----------------------------------------------------------------------------

  Sterling Marlin
 Car Owner: Chip Ganassi
 Team: Ganassi Racing
 Hometown: Columbia, Tennessee
 Car #: 40
 Car Type: Dodge
 Car Make: Intrepid
 Sponsor: Sterling Marlin*
 Rookie Year: 1983
 Alternate Skins: Brooks & Dunn

    Career Stats
Championships: 0
Starts: 539
Poles: 11
Wins: 8
Top 5's: 59
Top 10's: 178

-----------------------------------------------------------------------------

  Mark Martin
 Car Owner: Jack Roush
 Team: Roush Racing
 Hometown: Batesville, Arizona
 Car #: 6
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Mark Martin
 Rookie Year: 1982
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 494
Poles: 41
Wins: 32
Top 5's: 188
Top 10's: 303

-----------------------------------------------------------------------------

  Jeremy Mayfield
 Car Owner: Roger Penske
 Team: Penske Motorsports
 Hometown: Owensboro, Kentucky
 Car #: 12
 Car Type: Dodge
 Car Model: Intrepid
 Sponsor: Dodge
 Rookie Year: 1997
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 237
Poles: 6
Wins: 3
Top 5's: 33
Top 10's: 58

-----------------------------------------------------------------------------

  Jerry Nadeau
 Car Owner: Rick Hendrick
 Team: Hendrick Motorsports
 Hometown: Danbury, Connecticut
 Car #: 25
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: UAW/Delphi
 Rookie Year: 1998
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 139
Poles: 0
Wins: 1
Top 5's: 8
Top 10's: 17

-----------------------------------------------------------------------------

  Joe Nemechek
 Car Owner: Andy Petree
 Team: Andy Petree Racing
 Hometown: Lakeland, Florida
 Car #: 33
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: Oakwood Homes
 Rookie Year:
 Altenate Skins: ----

    Career Stats
Championships: 0
Starts: 253
Poles: 6
Wins: 1
Top-5's: 8
Top-10's: 32

-----------------------------------------------------------------------------

  Ryan Newman
 Car Owner: Roger Penske
 Team: Penske Motorsports
 Hometown: South Bend, Indiana
 Car #: 02
 Car Type: Ford
 Car Make: Taurus
 Sponsor: ALLTEL
 Rookie Year: ----
 Alternate Skins: -----

    Career Stats
Championships: 0
Starts: 8
Poles: 1
Wins: 0
Top 5's: 2
Top 10's: 2

-----------------------------------------------------------------------------

  Steve Park
 Car Owner: Teresa Earnhardt
 Team: Dale Earnhardt Inc.
 Hometown: East Northport, New York
 Car #: 1
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: PENNZOIL
 Rookie Year: 1998
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 114
Poles: 2
Wins: 2
Top 5's: 11
Top 10's: 30

-----------------------------------------------------------------------------

  Benny Parsons [NASCAR Legend]        **1972 Winston Cup Champion**
 Car Owner: N/A
 Team: NBC Sports
 Hometown: Ellerbe, North Carolina
 Car #: -----
 Car Type: Pontiac
 Car Model: Grand Prix
 Rookie Year: 1970
 Year Retired: 1988
 Alternate Skins: -----

    Career Stats
Champioships: 1
Starts: 526
Poles: 20
Wins: 21
Top 5's: 199
Top 10's: 283

-----------------------------------------------------------------------------

  Kyle Petty
 Car Owner: Patti Petty
 Team: Petty Enterprises
 Hometown: Randleman, North Carolina
 Car #: 45
 Car Type: Dodge
 Car Make: Intrepid
 Sponsor: Sprint
 Rookie Year: 1980
 Alternate Skins: Charity Ride

    Career Stats
Championships: 0
Starts: 609
Poles: 8
Wins: 8
Top 5's: 51
Top 10's: 167

-----------------------------------------------------------------------------

   Richard Petty [NASCAR LEGEND]        **7-Time Winston Cup Champion**
 Car Owner: Richard Petty               **1959 Rookie of the Year**
 Team: Petty Enterprises
 Hometown: Randleman, North Carolina
 Car #: 43
 Car Type: Dodge
 Car Model: Intrepid
 Sponsor: STP
 Rookie Year: 1959
 Year Retired: 1992
 Alternate Skin: ----

    Career Stats
Championships: 7
Starts: 1184
Poles: 123
Wins: 200
Top 5's: 555
Top 10's: 712

-----------------------------------------------------------------------------

  Ricky Rudd
 Car Owner: Robert Yates
 Team: Robert Yates Racing
 Hometown: Chesapeake, Virginia
 Car #: 28
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Havoline
 Rookie Year: 1975
 Alternate Skins: Need for Speed

    Career Stats
Champioships: 0
Starts: 731
Poles: 27
Wins: 20
Top 5's: 179
Top 10's: 344

-----------------------------------------------------------------------------

  Elliott Sadler
 Car Owner: Wood Brothers
 Team: Wood Brothers Racing
 Hometown: Emporia, VA
 Car #: 21
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Motorcraft
 Rookie Year: 1999
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 105
Poles: 0
Wins: 1
Top 5's: 2
Top 10's: 4

-----------------------------------------------------------------------------

  Ken Schrader                        **1983 Rookie of the Year** 
 Car Owner:  Nelson Bowers
 Team:  MB2 Motorsports
 Hometown: Fenton, Missouri
 Car #: 36
 Car Type: Pontiac
 Car Model: Gran Prix
 Sponsor: M&M's
 Rookie Year:  1983
 Alternate Skins: 4th of July
                  Halloween
                  Snickers

    Career Stats
Championships: 0
Starts: 528
Poles: 23
Wins: 4
Top 5's: 64
Top 10's: 176

-----------------------------------------------------------------------------

  Mike Skinner                        **1997 Rookie of the Year**
 Car Owner: Morgan McClure
 Team: McClure Racing
 Hometown: Ontario, CA
 Car #: 31
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: LOWE's Home Improvement
 Rookie Year: 1997
 Alternate Skins: Looney Tunes
                  Top Choice Lumber

    Career Stats:
Championships: 0
Starts: 167
Poles: 5
Wins: 0
Top 5's: 10
Top 10's: 38

-----------------------------------------------------------------------------

  Jimmy Spencer
 Car Owner: Chip Ganassi
 Team: Ganassi Racing
 Hometown: Berwick, Pennsylvania
 Car #: 26
 Car Type: Ford
 Car Make: Taurus
 Sponsor: K-Mart
 Rookie Year: 1989
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 370
Poles: 3
Wins: 2
Top 5's: 25
Top 10's: 70

-----------------------------------------------------------------------------

  Tony Stewart                        **1999 Rookie of the Year**
 Car Owner: Joe Gibbs
 Team: Gibbs Racing
 Hometown: Columbus, Indiana
 Car #: 20
 Car Type: Pontiac
 Car Model: Gran Prix
 Sponsor: HOME DEPOT
 Rookie Year: 1999
 Alternate Skins: Jurassic Park 3
                  Kid's Workshop
                  Habitat for Humanity
                  Coca-Cola Polar Bear

    Career Stats
Championships: 0
Starts: 104
Poles: 4
Wins: 12
Top 5's: 39
Top 10's: 66

-----------------------------------------------------------------------------

  Rusty Wallace                        **1989 Winston Cup Champion**
 Car Owner: Roger Penske               **1984 Rookie of the Year**
 Team: Penske Motorsports
 Hometown: St. Louis, Missouri
 Car #: 2
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Team Rusty*
 Rookie Year: 1984
 Alternate Skins: ----

    Career Stats
Championships: 1
Starts: 562
Poles: 35
Wins: 54
Top 5's: 182
Top 10's: 292

-----------------------------------------------------------------------------

  Michael Waltrip
 Car Owner: Teresa Earnhardt
 Team: Dale Earnhardt, INC.
 Hometown: Owensboro, Kentucky
 Car #: 15
 Car Type: Chevrolet
 Car Model: Monte Carlo
 Sponsor: NAPA
 Rookie Year: 1986
 Alternate Skins: ----

    Career Stats
Championships: 0
Starts: 498
Poles: 2
Wins: 1
Top 5's: 21
Top 10's: 85


                                  -=-=-=-=-=-=-=-=-
                                 | Part Two: Busch |
                                 |   [NT2002 4.2]  |
                                  =-=-=-=-=-=-=-=-=

  Greg Biffle
 Car Owner: Jack Roush
 Team: Roush Racing
 Hometown: Vancouver, Washington
 Car #: 60
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Grainger
 Rookie Year: 2001
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 35
Poles: 2
Wins: 5
Top-5's: 16
Top-10's: 21

--------------------------------------------------------------------------

  Mike Dillion
 Car Owner: Richard Childress
 Team: Richard Chlidress Racing
 Hometown: Lexington, North Carolina
 Car #: 21
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Rockwell Automation
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 154
Poles: 0
Wins: 0
Top-5's: 3
Top-10's: 15

--------------------------------------------------------------------------

  Jeff Green                        **2000 BUSCH Series Champion**
 Car Owner: -----
 Team: ppc racing
 Hometown: Owensboro, Kentucky
 Car #: 10
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Nesquik
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 1
Starts: 212
Poles: 18
Wins: 14
Top-5's: 75
Top-10's: 110

--------------------------------------------------------------------------

  Kevin Grubb
 Car Owner: Clarence Brewer
 Team: Brewco Motorsports
 Hometown:
 Car #: 37
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Timber Wolf
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 114
Poles: 1
Wins: 0
Top-5's: 8
Top-10's: 23

--------------------------------------------------------------------------

  Shane Hall
 Car Owner: ----
 Team: Hensley Racing
 Hometown: Simpsonville, South Carolina
 Car #: 63
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Lance Snacks
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 135
Poles: 2
Wins: 0
Top-5's: 1
Top-10's: 5

--------------------------------------------------------------------------

  Jason Keller
 Car Owner: ----
 Team: ppc Racing
 Hometown: Greenville, South Carolina
 Car #: 57
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Albertsons
 Rookie Year: 1993
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 255
Poles: 7
Wins: 5
Top-5's: 46
Top-10's: 100

--------------------------------------------------------------------------

  Randy LaJoie                        **2-Time BUSCH Series Champion**
 Car Owner: -----
 Team: Evans Motorsports
 Hometown: Norwalk, Connecticult
 Car #: 7
 Car Type: Pontiac
 Car Model: Gran Prix
 Sponsor: Kleenex
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 2
Starts: 256
Poles: 6
Wins: 15
Top-5's: 67
Top-10's: 97

--------------------------------------------------------------------------

  Chad Little
 Car Owner: ----
 Team: BACE Motorsports
 Hometown: Spokane, Washington
 Car #: 74
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Staff America
 Rookie Year: 1993
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 131
Poles: 1
Wins: 6
Top-5's: 27
Top-10's: 44

--------------------------------------------------------------------------

  Mike McLauglin
 Car Owner: Joe Gibbs
 Team: Joe Gibbs Racing
 Hometown:
 Car #: 18
 Car Type: Pontiac
 Car Model: Grand Prix
 Sponsor: MBNA
 Rookie Year: 1994
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 263
Poles: 5
Wins: 6
Top-5's: 51
Top-10's: 92

--------------------------------------------------------------------------

  Jamie McMurray
 Car Owner: Clarence Brewer
 Team: Brewco Motorsports
 Hometown: Joplin, Missouri
 Car #: 27
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Williams Travel Centers
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 35
Wins: 0
Top-5's: 0
Top-10's: 0

--------------------------------------------------------------------------

  Tony Raines
 Car Owner: ----
 Team: BACE Motorsports
 Hometown: LaPorte, Indiana
 Car #: 33
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Bayer
 Rookie Year: 1999
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 96
Poles: 1
Wins: 0
Top-5's: 6
Top-10's: 17

--------------------------------------------------------------------------

  Jay Sauter
 Car Owner: -----
 Team: Curb-Agajanian Racing
 Hometown: West Salem, Winconsin
 Car #: 43
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Quality Farm and Country
 Rookie Year: 2000
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 63
Poles: 1
Wins: 0
Top-5's: 3
Top-10's: 15

--------------------------------------------------------------------------

  Elton Sawyer
 Car Owner: ----
 Team: Atkins Motorsports
 Hometown: Chesapeake, Virginia
 Car #: 98
 Car Type: Ford
 Car Model: Taurus
 Sponsor: Starter/Hot
 Rookie Year: 1986
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 389
Poles: 2
Wins: 2
Top-5's: 51
Top-10's: 131

--------------------------------------------------------------------------

  Michael Waltrip
 Car Owner: Michael Waltrip
 Team: Waltrip Racing
 Hometown: Owensboro, Kentucky
 Car #: 99
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Aaron's Rent
 Rookie Year: 1989
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 162
Poles: 10
Wins: 8
Top-5's: 41
Top-10's: 65

--------------------------------------------------------------------------

  Scott Wimmer
 Car Owner: Joe Gibbs
 Team: Joe Gibbs Racing
 Hometown: Wausau, Winconsin
 Car #: 21
 Car Type: Chevy
 Car Model: Monte Carlo
 Sponsor: Rockwell Automation
 Rookie Year:
 Alternate Skins: N/A

    Career Stats
Championships: 0
Starts: 36
Poles: 0
Wins: 0
Top-5's: 2
Top-10's: 8



               **STATS BASED ON AFTER 2001 BUSCH SEASON**

           o-----------------------------------------------o
           |                    LEGEND                     |
           |-----------------------------------------------|
           |  * : Acutal Sponsor is Drug/Alcohol related   |
           o-----------------------------------------------o


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                                5. Car Setups                               |
|                                 [NT2002 5]                                 |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Atlanta
-------
Transmission: Manual
Tire Pressure: 33 psi
Rear Spoiler: 59*
Suspension: 50%
Wedge: 1.5 Turns
Gear Ratio: 6


Bristol
-------
Transmission: Manual
Tire Pressure: 32 psi
Rear Spoiler: 70*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 3


California
----------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 53*
Suspension 50%
Wedge: 4.0 turns
Gear Ratio: 6


Chicagoland
-----------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 62*
Suspension: 50%
Wedge: 2.0 turns
Gear Ratio: 6


Darlington
----------
Transmission: Manual
Tire Pressure: 33 psi
Rear Spoiler: 53*
Suspension: 50%
Wedge: 3.0 turns
Gear Ratio: 5


Daytona
-------
Transmission: Manual
Tire Pressure: 45*
Rear Spoiler: 45*
Suspension: 50%
Wedge: 3.0 turns
Gear Ratio: 8


Dover Downs
-----------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 70*
Suspension: 40%
Wedge: 4.0 turns
Gear Ratio: 4


Homestead-Miami
---------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 75*
Suspension: 37%
Wedge: 4.0 turns
Gear Ratio: 6


Indianapolis
------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 45*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 7


Kansas
------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 61*
Suspension: 50%
Wedge: 2.5 turns
Gear Ratio: 6


Las Vegas
---------
Transmission: Manual
Tire Pressure: 30psi
Rear Spoiler: 52*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 6


Lowes
-----
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 60*
Suspension: 47%
Wedge: 4.0 turns
Gear Ratio: 6


Martinsville
------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 75*
Suspension: 70%
Wedge: 4.0 turns
Gear Ratio: 2


Michigan
--------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 45*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 6


New Hampshire
-------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 66*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 4


North Carolina
--------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 64*
Suspension: 40%
Wedge: 4.0 turns
Gear Ratio: 5


Phoenix
-------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 75*
Suspension: 50%
Wedge: 3.5 turns
Gear Ratio: 4


Pocono
------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 54*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 6


Richmond
--------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 70*
Suspension: 50%
Wedge: 4.0 turns
Gear Ratio: 3


Sears Point
-----------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 75*
Suspension: 50%
Wedge: 0.0 turns
Gear Ratio: 4


Talladega
---------
Transmission: Manual
Tire Pressure: 60 psi
Rear Spoiler: 45*
Suspension: 50%
Wedge: 2.5 turns
Gear Ratio: 7


Texas
-----
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 54*
Suspension: 46%
Wedge: 4.0 turns
Gear Ratio: 6


Watkins Glen
------------
Transmission: Manual
Tire Pressure: 30 psi
Rear Spoiler: 70*
Suspension: 50%
Wedge: 1.0 turns
Gear Ratio: 5


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                               6. Career Mode                               |
|                                  [NT2002 6]                                |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


                              -=-=-=-=-=-=-=-=-=-=-=-=
                             | Part One: Introduction |
                             |      [NT2002 6.1]      |
                              =-=-=-=-=-=-=-=-=-=-=-=-

Career Mode is a new option in Nascar Thunder 2002.  This feature is only
available in the PlayStation2 and X-Box versions only.  This Career Mode
option is something that makes this game different from the other Nascar
games.  This mode allows you to create your own car and driver (such as
yourself) and must win 8 championships in 20 years.  When you start of with
sponsors:


                             -=-=-=-=-=-=-=-=-=-=-=-=-=-
                            | Part Two: Getting Started |
                            |       [NT2002 6.2]        |
                             =-=-=-=-=-=-=-=-=-=-=-=-=-=

As you start off in Career Mode in NASCAR Thunder 2002 you will have 20 years
to make a name for yourself.  When you start off you'll need to create a car
or either modify a car that you have created for just quick race.  In this
mode you need to aquire sponsors on your car such as Primary, Secondary,
and Associate.  With sponsors you can be able to earn money and be able to
upgrade your car such as being able to turn more laps in before making a
pitstop, braking, handling, etc.  Here is a list of the type of sponsors that
you can aquire, while later on you can aquire package sponsors:


   o-----------------------------------------------------------------o
   | Primary: The main sponsor which appears on the hood of the car  |
   |-----------------------------------------------------------------|
   | Secondary: This sponsor appears on the side of the car          |
   |-----------------------------------------------------------------|
   | Associate: This sponsor appears on the back of the car          |
   |-----------------------------------------------------------------|
   | Package (P): Sponsor along with a full paint scheme (like #18   |
   |              MBNA Busch Car)                                    |
   o-----------------------------------------------------------------o


You must assign yourself with all three types of sponsors and they will
have try to accomplish things in a certain amount of time (such as for 3
races, 6 races or maybe even 12 races).  After you get done with a few
races or maybe your first year you will want to go with a PACKAGE (such as
some of the Busch cars like #18 MBNA Car, #10 Nestle, etc.).  Then you
might be able to pick up Winston Cup rides sometime within your 7th or
8th year.


   -=-=-=-=-=
    Upgrades
   =-=-=-=-=-
As you earn sponsors along with more money you'll be able to purchase upgrades
to make your car better throughout the time of your Career in NASCAR Thunder
2002.  If you want to earn more money you want to see about winning races so
you can go about getting more money along with any money that the sponsors
give you.  Here are the type of upgrades that you can get throughout Career
Mode to help you be better out the track hopefully.


   -=-=-=-=-=
     Engine
   =-=-=-=-=-
The engine upgrades allow you to have better accerlation as well as your top
speeds to be able to run up front more often at each race.  When you start off
you won't have the speed that you need to be able to qualify up the front at
the beginning of your Career but with each upgrade will help you be able to
qualify up towards the front and even win those races that you want to win.
I will list the level of the upgrade along with the price for each of the
engine upgrades that you can get:


                         o------------------------------o
                         | Level 1.........$   250,000  |
                         | Level 2.........$ 1,200,000  |
                         | Level 3.........$ 2,000,000  |
                         | Level 4.........$ 5,550,000  |
                         | Level 5.........$ 9,000,000  |
                         o------------------------------o


   -=-=-=-=-=-=
     Handling
   =-=-=-=-=-=-
The handling upgrade is actually simpliflic to understand what it does.  With
each upgrade of this one will allow you to be able to handle the car much
better around the track without having to drift up much in the turns nor slow
down as much as before.  It usually depends on how the banking of the turns
of the track may affect on the level of the handling going through the turns.
For example the better handling that you can get the better on the flat tracks
like Martinsville, Las Vegas or Homestead.  As for tracks like Daytona,
Atlanta, or Talladega you may be able to race a bit of a higher line with
each of the the higher banked tracks.  Here's the level of the upgrades along
with the price of those upgrades that you get for the handling:


                         o------------------------------o
                         | Level 1.........$   250,000  |
                         | Level 2.........$   350,000  |
                         | Level 3.........$   850,000  |
                         | Level 4.........$ 2,000,000  |
                         | Level 5.........$ 4,000,000  |
                         o------------------------------o

   -=-=-=-=-=
     Brakes
   =-=-=-=-=-
The brakes has to be the most important part of the race car.  You'll need
brakes for tracks such as Sears Point [Infineon], Watins Glen, Martinsville,
and other tracks that you really need brakes for.  When you get more money
you should see about investing so when you get to tracks such where braking
is critical so you can go about getting through the track quicker and be able
to brake at the those tracks with ease [including slowing down to make
pitstops].


                         o------------------------------o
                         | Level 1..........$   200,000 |
                         | Level 2..........$   250,000 |
                         | Level 3..........$   500,000 |
                         | Level 4..........$ 1,300,000 |
                         | Level 5..........$ 2,500,000 |
                         o------------------------------o

   -=-=-=-=-=-
     Drafting
   =-=-=-=-=-=
For the drafting upgrades allows you to put money to have your car to be run
through the wind tunnel.  This allows to be able to find out the car's overall
drag and coefficient goes down but there isn't a way to view information such
as that in this game.  With each drafting upgrade you should be able to draft
behind anyone without much problem especially at the restrictor plate tracks
such as Daytona and Talladega.  Upgrading your car with this upgrade allows
your car to perform better in traffic since you will most likely be drafting
behind one or more cars.


                         o------------------------------o
                         | Level 1..........$   200,000 |
                         | Level 2..........$   300,000 |
                         | Level 3..........$   850,000 |
                         | Level 4..........$ 1,500,000 |
                         | Level 5..........$ 3,000,000 |
                         o------------------------------o

  -=-=-=-=-=-=
    Pit Crew
  =-=-=-=-=-=-
This upgrade allows you to be able to have your pit crew trained so you can
go about reducing time that you spend on pit road.  Depending on the length of
the races that you run this can be important to a race since you want to spend
the least amount of time to go about either having a good run (such as being
in the lead) or having to fall back due to a bad stop that you had.  We all
know that you don't want a bad pitstop to the extend to where it'll cost us
the race and not be able to get a good position especially if you're trying to
contend for your first championship.


                         o------------------------------o
                         | Level 1..........$   200,000 |
                         | Level 2..........$   250,000 |
                         | Level 3..........$   400,000 |
                         | Level 4..........$   850,000 |
                         | Level 5..........$ 1,200,000 |
                         o------------------------------o

   -=-=-=-=-=-=-=
     Durability
   -=-=-=-=-=-=-=
There are going to be times throughout your Career that you'll end up scraping
the wall and probably end up losing positions or maybe even wreck.  The
durability upgrades will be able to allow you to take more damage before the
car ends up giving up on you, since the car can only take so much damage.
Each track is different and depending on how well the cars are spread out the
more or less accidents that will occur throughout the race.  If the cars are
crowded together expect a big wreck if a car gets out of place but if there's
not so many cars together you won't have to worry about many accidents.


                           o------------------------------o
                           | Level 1..........$   180,000 |
                           | Level 2..........$   250,000 |
                           | Level 3..........$   400,000 |
                           | Level 4..........$   850,000 |
                           | Level 5..........$ 1,200,000 |
                           o------------------------------o


   -=-=-=-=-=-=-=-=-=-=-=-=-=-=
     Tire and Fuel Efficiency
   =-=-=-=-=-=-=-=-=-=-=-=-=-=-
When your car travels faster the more fuel you'll waste unless you're drafting
in which you can be able to conserve fuel that way.  If you go about combining
these upgrades along with the engine you may be able to conserve fuel much
easier without having to draft with anyone that you get behind.


                           o------------------------------o
                           | Level 1..........$   180,000 |
                           | Level 2..........$   280,000 |
                           | Level 3..........$   850,000 |
                           | Level 4..........$ 1,500,000 |
                           | Level 5..........$ 3,000,000 |
                           o------------------------------o


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                           7. Secrets in Nascar Thunder                     |
|                                 [NT2002 8]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

There are three types of secrets in Nascar Thunder 2002 for the PlayStation2,
X-Box:


                       -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                      | Part One: Unlocking Busch Drivers |
                      |           [NT2002 7.1]            |
                       =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

To unlock the Busch Drivers you must go through Season mode to be able to
unlock a few Busch Cars.  If you continue this you should be able to unlock
all of them by when you complete your 8th or 9th Championship.


                       -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                      | Part Two: Unlocking Hidden Drivers |
                      |            [NT2002 7.2]            |
                       =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

To unlock the hidden drivers you must go to the create a car option and enter
the following names:

   Dave Alpern          Kristi Jones
   Buster Auton         Joey Joulwan
   Scott Brewer         Cheryl King
   Audrey Clark         Mandy Misiak
   Rick Edwards         Josh Neelson
   Michelle Emser       Dave Nichols
   Katrina Goode        Benny Parsons
   Diane Grubb          Ken Patterson
   Jim Hannigan         Dick Paysor
   Troi Hayes           Tom Renedo
   Crissy Hilsworth     Sasha Soares
   Traci Hultzapple     Chuck Spicer
   Rick Humphrey        Daryle Wolfe


                        -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                       | Part Three:  Bonus Championship FMV |
                       |             [NT2002 7.3]            |
                        =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

To see the Bonus FMV with Richard Petty you have to win eight Championships to
see this Bonus Championship Video, which is a video about Richard "The King"
Petty.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                         8. Tribute to Dale Earnhardt                       |
|                                 [NT2002 8]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=

Dale Earnhardt was considered one of the best NASCAR drivers since Richard
Petty.  Earnhardt joined NASCAR full time in 1979 up until the tragic crash at
the Daytona 500 in 2001 which was a little over a year ago.  He was considered
the master of drafting.  Earnhardt won races but was trying to win the race
that eluted him since his rookie year, winning the Daytona 500.  Dale had a
chance to win it in 1990 but a blown tire prevented him from winning the race
but with that blown tire gave the lead to Derrike Cope who went on to win that
race.

Earnhardt had no intention of winning seven championships nor winning a lot of
races throughout his career.  If there was a driver who could get the job done
it was Earnhardt, who always challenged anyone to win the race.  When Earnhardt
finally won the Daytona 500 he broke a 59 race losing streak but that was a
day that nobody will ever forget especially the whole Nascar community, but no
one would expect what would happen at that track three years later.

Dale Earnhardt won his seventh and final championship in 1994, but after that
Earnhardt kept trying to capture the elusive eight championship to end the tie
between him and "The King" Richard Petty.  Earnhardt captured his 76th and
final victory at the second race at Talladega, where a year later Dale
Earnhardt Jr. won the race where his father won a year earlier.  Then came
the 2001 Daytona 500, it seemed like a great day for racing but nobody
including Earnhardt himself would know what was going to happen.  When there
was twenty-five laps to go a major crash on the backstretch starting with Tony
Stewart occurred wiping out 20 of the cars.

Of course the race was red flagged until it was safe to race again.  They were
able to get underway to continue on with the race, but on the final lap Michael
Waltrip, and Dale Earnhardt Jr. (teammates) following them was "The
Intimidator" Dale Earnhardt coming right behind them.  They later were able to
get a bit farther ahead of Sr. and headed into Turn 3.  When Earnhardt was in
Turn 4 he made contact with Sterling Marlin and went crashing into the wall
taking Schrader with him.  Dale Earnhardt was later pronounced dead and when
the news got to the Nascar community it was the darkest hours at Daytona.
Everyone was in shock after hearing the tragic news.  It's still sad not
seeing the black number three in the field and racing.


      ::::::::
    :+:    :+:
          +:+
      +#++:
        +#+
#+#    #+#
########


Dale Earnhardt may be dead, but his legacy that he left with everyone and the
legend will live forever.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|                           9. Credits / Legal Notice                        |
|                                 [NT2002 9]                                 |
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


   -=-=-=-=-=-
     Tiburon
   =-=-=-=-=-=
I would like to give credit to Tiburon for making a great Nascar game on the
Sony PlaySation2, Microsoft Xbox as well as making it as realistic as
possible.  Also I would like to give them credit for having all 23 tracks [for
the first time in a NASCAR game to have all the tracks].


   -=-=-=-=-=-=-=-
     Prima Games
   =-=-=-=-=-=-=-=
I would like to give credit to Prima Game for the publishing the Official
Guide and that's where I got most of the information from such as Car Setups.


   -=-=-=-=-=-
     asa2377
   =-=-=-=-=-=
I would like to give credit to asa2377 for the ASCII artwork for NASCAR
Thunder 2002.


This document is copyrighted (c)2002 - 2012 Stephen "Warhawk" Harris.  Any
site wishing to host this Walkthrough will have to e-mail me in advance to ask
permission.  If you post it and then e-mail me about it, I will have to ask you
to remove it from the site.  Plus please don't try anything stupid with this
guide because if any author finds out about someone doing something with their
work it is considered "copyright infringement" and is HIGHLY ILLEGAL.  So,
if you want to host it please come to me first and ask politely, then I'll
think it over.

--------------------------------------------------------------------------
End of Document.  (c)2002 - 2013 Stephen "Warhawk" Harris