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    Camera FAQ by NuConcept

    Version: 1.0 | Updated: 05/13/02 | Search Guide | Bookmark Guide

    Fatal Frame - Based on a True Story
    (English version of Project Zero)
    
    Fatal Frame - Based on a True Story [PS2]
    Camera FAQ / Strategy / Information
    Version 1.0 (May 13th, 2002)
    Unpublished work (c) 2002 by Matt Newmark
    Contact: nucon@mindspring.com (Gamefaqs ID: NuConcept)
    
    Fatal Frame - Based on a True Story (c) 2002 Tecmo Inc.
    PS2 is a registered trademark of Sony Corporation.
    
    =================
    TABLE OF CONTENTS
    =================
    
    1.  Introduction and Description
    2.  Camera Basics
      2-1.  Film
      2-2.  Basic Performance
      2-3.  Bonus Function
      2-4.  Special Function
      2-5.  Shots
    3.  Camera Strategies
      3-1.  Capturing Ghosts
      3-2.  Using Bonus Functions
      3-3.  Using Special Functions
      3-4.  The Finishing Shot
      3-5.  Camera Upgrading
      3-6.  Choosing the Proper Film
    4. Revision History
    5. Credit
    6. Legal
    
    
    ==============================================================================
    1. INTRODUCTION AND DESCRIPTION
    ==============================================================================
    
    Fatal Frame is based upon the premise that you must use a special camera to 
    "capture" the spirits of several types of ghosts.  This FAQ details everything
    you need to know about this special camera and how to use it.  
    
    ==============================================================================
    2. Camera Basics
    ==============================================================================
    
    In this section is detailed technical information about the camera itself, 
    film, upgrade costs, ability descriptions, shot descriptions.
    
    ==============================================================================
    2-1. Film
    ==============================================================================
    
    TYPE-14 (Old) FILM
    ------------------
    Power: Low(0)
    Core Damage: 150
    Zero/Core Damage: 180
    Rarity: Common, can be refilled to 30 exposures at any save point.
    Uses: Floating/Seal/Ground-Tied Spirits, Night 1 Ghosts, Blinded, 
          People Killed, Shrine Maidens
    NOTE: Can be recharged to 30 exposures at any save point.
    
    TYPE-37 (Regular) FILM
    ----------------------
    Power: Low(2)
    Core Damage: 170
    Zero/Core Damage: 200
    Rarity: Common, there is a lot of this film in night 2
    Uses:  Novelist's, Folklorist's, LongHairWoman, FloatingWoman, FloatingFace,
           Woman Hanging, Crawling Girl, Man w/ Long Arms, HeadlessPriest #1
    
    TYPE-74 (High-Speed) FILM
    -------------------------
    Power: Medium(4)
    Core Damage: 180
    Zero/Core Damage: 210
    Rarity: Rare, one pack on night 1, a few more throughout the game
    Uses:  Girl in Well, Boy Hiding, HeadlessPriest(#2, 3, 4), Kirie
    
    TYPE-90 (Sanctified) Film
    -------------------------
    Power: High(6)
    Core Damage: 210
    Zero/Core Damage: 250
    Rarity: Very Rare, Be greedy with this film, almost none exists
    Uses: WanderingMonk, Family Master
    
    ==============================================================================
    2-2. Basic Performance
    ==============================================================================
    
    Range (Size of the Capture Circle)
    ----------------------------------
    Level 2 Upgrade - 4,000
    Level 3 Upgrade - 12,000
    Level 4 Upgrade - 24,000
    
    Speed (Time it takes to fully charge the camera)
    Level 2 Upgrade - 2,000
    Level 3 Upgrade - 6,000
    Level 4 Upgrade - 12,000
    
    Max Value (Maximum charge value of Mystical Power)
    Level 2 upgrade - 6,000
    Level 3 Upgrade - 18,000
    Level 4 Upgrade - 36,000
    
    ==============================================================================
    2-3. Bonus Functions
    ==============================================================================
    
    These functions require the use of SPIRIT STONES.
    
    Pressure
    --------
    Description: Pushes ghosts away from Miku
    Cost: 16,000
    Allows: Impact Shot
    Ghost Color: N/A
    
    Slow
    ----
    Description: Slows ghost movement for 10 seconds
    Cost: 18,000
    Allows: Slow Shot
    Ghost Color: Purple
    
    See
    ---
    Description: Makes ghosts totally visible for 10 seconds
    Cost: 12,000
    Allows: Find Shot
    Ghost Color: Yellow
    
    Paralyze
    --------
    Description: Stops ghost movement for 3 seconds
    Cost: 20,000
    Allows: Bind Shot
    Ghost Color: Green
    
    Search
    ------
    Description: Automatically Centers camera on core of Ghost
    Cost: 14,000
    Allows: N/A
    Ghost Color: N/A
    
    ==============================================================================
    2-4. Special Functions
    ==============================================================================
    
    To enable special functions, the game must be completed.
    
    Zoom
    ----
    Description: Zoom out (zoom in has almost no purpose)
    Unlock: Complete Normal Difficulty
    Cost: 80,000
    Works: Anywhere/Anything
    Use: R2 to Zoom out, L2 to Zoom in
    
    Sense
    -----
    Description: Adds ghost direction indicators to camera crosshair
    Unlock: Complete Battle Mode
    Cost: 42,000
    Works on: Hatred, Floating
    Use: ALWAYS ON
    
    Zero
    ----
    Description: Mystical Power gauge always full
    Unlock: Complete the Ghost List
    Cost: 92,000
    Works: ALWAYS ON
    Use: Anywhere/Anything
    
    Chase
    -----
    Description: Automatically follows ghost's core around
    Unlock: Complete Battle Mode with all S-Rank
    Cost: 64,000
    Works on: Hatred Spirits, does NOT work on Kirie
    Use: Press R2 to Activate
    
    None
    ----
    Description: Film does not deplete
    Unlock: Complete Nightmare Mode
    Cost: 74,000
    Works: Anywhere/Anything
    Use: ALWAYS ON
    
    ==============================================================================
    2-5. Shots
    ==============================================================================
    
    Zero Shot:    Full-powered shot taken of ghost while capture circle is yellow.
    Special Shot: A Zero shot that is also the final shot taken of the ghost.
    Core Shot:    A shot taken in which the crosshairs are in the lock circle.
    Double Shot:  A shot taken in which two ghosts are damaged.
    Triple Shot:  A shot taken in which three ghosts are damaged.
    Bind Shot:    A shot taken while the Paralyze bonus function is in effect.
    Impact Shot:  A shot taken while the Pressure bonus function is in effect.
    Find Shot:    A shot taken while the See bonus function is in effect.
    
    ==============================================================================
    3. Camera Strategies
    ==============================================================================
    
    ==============================================================================
    3-1. Capturing Ghosts
    ==============================================================================
    
    ==============================================================================
    3-2. Using Bonus Functions
    ==============================================================================
    
    ==============================================================================
    3-3. Using Special Functions
    ==============================================================================
    
    ==============================================================================
    3-4.  The Finishing Shot
    ==============================================================================
    
    ==============================================================================
    3-5. Camera Upgrading
    ==============================================================================
    
    There are many schools of thought on the order by which your camera should be
    upgraded.   Many people will say to unlock paralyze early, in order to help
    with the tougher ghosts.  If you did that, and used the spirit stones, you'd
    be out of spirit stones by the time you really needed them.  
    
    Basically I disagree with paralyze first for one major reason.  For the price
    of paralyze, you can upgrade your camera to max speed.  By FAR the most 
    important upgrade on your camera.  Just be patient, if you practice good 
    camera skills, get all the floating and ground-tied spirits, you should have
    paralyze just in time for the novelist at the end of night 1.
    
    Night 1
    -------
    Max Speed (2,000)
    Max Speed (8,000)
    Max Speed (20,000)
    Max Power (26,000)
    Max Power (44,000)
    Area      (50,000)
    Paralyze  (68,000)
    
    Night 2
    -------
    Max Power (104,000)
    Area      (116,000)
    
    Night 3
    -------
    Area      (140,000)
    Search    (154,000)
    
    Game Clear
    ----------
    Zoom      (234,000)
    
    Battle Mode Mission 10
    ----------------------
    Zero      (326,000)
    
    Battle Mode Clear - All S-Rank
    ------------------------------
    Chase     (390,000)
    Sense     (432,000)
    See       (444,000)
    Slow      (462,000)
    Pressure  (478,000)
    
    
    Nightmare Mode Clear
    --------------------
    None      (552,000)
    
    
    It takes about 100 well-captured Hatred Spirits, a complete ghost list, all 
    S-Rank battle mode, and completion of normal and nightmare to fully upgrade 
    your camera.  
    
    If you think that I listed too many things to have for night 1, remember that
    your receive 24,000 Spirit Points just for capturing all the Seal, Floating, 
    and Ground-Tied Spirits for that night.  That leaves 44,000 SP required to 
    complete my list.  If you face 10 ghosts that means you'd only need 4,400
    per spirit to attain that goal.  It is likely you will face more than that,
    reducing the avg. score needed.  Take clean photos, it shouldn't be a problem.
    
    **NOTE**
    Anything Before the Zoom ability can be acquired as soon as you have the Spirit
    Points for it.  Do NOT Acquire See, Slow, Pressure before they are listed.  
    These skills are pretty much worthless and will never get used.  Don't make 
    yourself wait for Zoom and Zero because you picked up junk skills.  Starting
    Battle Mode with Zoom will ensure you easy S-Ranks on all the missions.  To 
    S-Rank Kirie Zero is highly recommended.  If this means going through normal
    again, do so.  Nightmare is FAR easier with the Chase ability.
    
    ==============================================================================
    3-6. Choosing the Proper Film
    ==============================================================================
    
    Type-14 Film: Night 1 and All ground-tied/floating/seal spirits.  
                  Walk around with this type of film. Switch for ghosts as needed.
    
    Type-37 Film: Night 2
    
    Type-74 Film: Folklorist(N2), Night 3, Final Night, Headless Priest #1, Kirie
    
    Type-90 Film: Wandering Monk, HeadlessPriests #2, 3, 4, Family Master
    
    
    ==============================================================================
    3. Revision History
    ==============================================================================
    
    Version 1.0 (May 13th, 2002) - Initial Version
    
    ==============================================================================
    4. Credit
    ==============================================================================
    
    I'd like to thank TECMO for putting out such a great title and gamefaqs.com for
    giving me a place to provide this information.
    
    ==============================================================================
    5. Legal Disclaimer
    ==============================================================================
    
    This document is for private and personal use only. It can only be reproduced 
    electronically in its original form, as long as this disclaimer and the above
    copyright notice appear in full. This document is NOT to be used for 
    profitable/promotional purposes without the express written consent of the 
    author; this includes selling, given as a gift, being used by publishers of 
    magazines, guides, books, etc. or being incorporated into magazines, etc.
    

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