STAR OCEAN: TILL THE END OF TIME BATTLE COLLECTION (BATTLE TROPHIES) FAQ (v1.0, 9-02-04) by Edward Chang (email@example.com) Revision History v1.0 (9-02-04) Vastly revised strategies, extra tips section. TABLE OF CONTENTS 1. Introduction 2. Condition Listing 3. Explanation/Strategies 4. Tips 5. Credits 1. INTRODUCTION This is an FAQ for the PS2 RPG Star Ocean: Till the End of Time Director's Cut, AKA Star Ocean 3: DC. Specifically, it deals with the Battle Collection, AKA Battle Trophies in the North American Release. What is the Battle Collection? The Battle Collection is a list of 300 conditions that you can fulfill as you play the game. Fulfilling a specific condition will add the date and time you did so to the Battle Collection screen, which can be viewed from the main menu. Completing certain percentages of the Battle Collection unlocks new things in the game. The Director's Cut version has a revised Battle Collection from the original. The two are not compatible and you cannot use the old BC save with the Director's Cut. The reason is that many of the conditions have been changed, and the percentage requirements for unlocking things have also changed. Completing 15% (45 Conditions) allows you to use each player's 2P costume, by going to the Status screen and pressing Triangle to switch. Completing 25% (75 Conditions) unlocks Universe difficulty mode. Completing 40% (120 Conditions) allows the use of 3P costumes. Completing 55% (165 Conditions) unlocks the Music Test. Completing 65% (195 Conditions) unlocks FD (Fourth Dimension) difficulty mode, the hardest mode in the game. Completing 80% (240 Conditions) allows the use of 4P costumes. Completing 95% (285 Conditions) allows the use of Full Active Mode. In order to collect conditions for the Battle Collection, you have to create the Battle Collection when you first start the game. Once you get to the Fight Simulator in the Resort Hotel, the game will bring up a menu of several options, including the tutorial, as well as the Battle Collection menu. If you don't create the Battle Collection, you won't be able to collect any Battle Collection events throughout the entire game. After a lengthy explanation of the Battle Collection, you'll be given a menu. Pick the first one (バトルコレクション。). Another menu will pop up. Pick the first choice again if you want to read the explanation of the Battle Collection again. The second choice will create the Battle Collection on your memory card (初期化を開始する。). If this is your second time through the game, pick the third choice (バトルコレクションの データをロードする) instead to add to the Battle Collection instead of overwriting it. The fourth choice cancels. When you're done, go back to the main menu and pick the last choice (実際にゲームを開始する) to begin the battle and continue the game. If you start a new game when save files are already on your memory card, the game will ask you if you want to "carry over" some data from the old save onto the new. This allows you to carry over conditions to save time. For instance, if you fought in 2500 battles in the first saved game, and then loaded it for the second, you will only need to fight 2500 more battles in order to get the "5000 Battles" condition. (If you didn't load it, you'll have to fight the full 5000). Thus, I highly recommend that after finishing the game once, you carry over the save (and also remember to Load the Battle Collection as described above). One other tip to remember is that the Battle Collection is saved independently from game save files. Thus, you do not have to save a game file in order to save to the Battle Collection. This lets you do things like save right before a boss, fighting the boss and getting a certain Battle Collection condition, and then reloading, fighting the boss again, and getting a different Battle Collection condition. This will cut down on the time needed to fulfill all the conditions. Certain conditions are saved in the save file itself. Thus, even though the Battle Collection cannot be copied from memory card to memory card, certain BCs can be gotten by sharing save files. For example, if your friend has a save file in which he's had more than 50,000 battles (thanks to the previously described carry-over), if you copy that save file to your own memory card, the next time you play you'll trigger the 50,000 battle (and everything below) condition, which you can then save to your own battle collection. This FAQ will list all of the conditions in the Battle Collection, and more importantly, describe tips/strategies on how to get all of the conditions. Some are easier than others, and some have specific tricks that make them really easy to solve. 2. CONDITION LISTING 001 100 Battles 151 Defeat Universe Iseria No Damage 002 1000 Battles 152 Defeat Universe Iseria 15 Minutes 003 5000 Battles 153 Defeat FD Iseria 004 10000 Battles 154 Defeat FD Iseria No Damage 005 50000 Battles 155 Defeat FD Iseria 20 Minutes 006 Defeat 2 Enemies Simultaneously 156 Defeat Lenneth 007 Defeat 3 Enemies Simultaneously 157 Defeat Lenneth Taking No Damage 008 Defeat 4 Enemies Simultaneously 158 Defeat Lenneth in 10 Minutes 009 10 Hits 159 Defeat Universe Lenneth 010 30 Hits 160 Defeat Universe Lenneth No Damage 011 50 Hits 161 Defeat Universe Lenneth 15 Minutes 012 100 Hits 162 Defeat FD Lenneth 013 150 Hits 163 Defeat FD Lenneth No Damage 014 200 Hits 164 Defeat FD Lenneth 20 Minutes 015 250 Hits 165 Defeat Freya 016 300 Hits 166 Defeat Freya Taking No Damage 017 Kill 100 Kinds of Enemies 167 Defeat Freya in 15 Minutes 018 Kill 200 Kinds of Enemies 168 Defeat Universe Freya 019 Kill 300 Kinds of Enemies 169 Defeat Universe Freya No Damage 020 Kill 400 Kinds of Enemies 170 Defeat Universe Freya 20 Minutes 021 Kill 420 Kinds of Enemies 171 Defeat FD Freya 022 Chain 3 172 Defeat FD Freya No Damage 023 Chain 10 173 Defeat FD Freya 60 Minutes 024 Chain 30 174 Taunt Gabriel 10 Times 025 Chain 60 175 Taunt Iseria 10 Times 026 Chain 100 176 Defeat Serious Vox 027 Chain 250 177 Get Item from Serious Vox 028 Chain 500 178 Protect Against Serious Vox 029 One-hit Kill 179 Counter Aura Against Serious Vox 030 Just Damage Kill 180 Protect Break Against Serious Vox 031 One-hit Just Damage Kill 181 Total 5 Hours in Battle 032 Defeat 300 Enemies 182 Total 50 Hours in Battle 033 Defeat 500 Enemies 183 Total 100 Hours in Battle 034 Defeat 1000 Enemies 184 Win Using Weak Attacks 035 Defeat 5000 Enemies 185 Defeat Lucifer Weak Attacks Only 036 Defeat 10000 Enemies 186 Defeat Iseria Weak Attacks Only 037 Defeat 50000 Enemies 187 Defeat Freya Weak Attacks Only 038 Win in Under 30 Seconds 188 Win Using Strong Attacks 039 Win in Under 20 Seconds 189 Defeat Lucifer Strong Attacks Only 040 Win in Under 10 Seconds 190 Defeat Gabriel Strong Attacks Only 041 Run 20 Times 191 Defeat Lenneth Strong Attacks Only 042 Run 100 Times 192 Win Using Counter Aura 043 Knocked Out 20 Times 193 Defeat Lucier Counter Aura Only 044 Knocked Out 100 Times 194 Defeat Gabriel Counter Aura Only 045 Win with Everyone Paralyzed 195 Defeat Iseria Counter Aura Only 046 Win with Everyone Frozen 196 Win Using Items 047 Paper-thin Victory HP 5 197 Defeat Arbel 1 Items Only 048 Paper-thin Victory HP 4 198 Defeat Arbel 2 Items Only 049 Paper-thin Victory HP 3 199 Defeat Arbel 3 Items Only 050 Paper-thin Victory HP 2 200 Win Using Heraldry 051 Paper-thin Victory HP 1 201 Defeat Lucifer Heraldry Only 052 Press Buttons 10000 Times 202 Defeat Gabriel Heraldry Only 053 Press Buttons 100000 Times 203 Defeat Lenneth Heraldry Only 054 Press Buttons 1000000 Times 204 Win Using Charge 055 Finish Attack 10 205 Defeat Lucifer Charge Only 056 Finish Attack 100 206 Defeat Gabriel Charge Only 057 Finish Attack 500 207 Defeat Lenneth Charge Only 058 Finish Attack 1000 208 Win Using Battle Skills 059 Reach Level 10 209 Defeat Lucifer Battle Skills Only 060 Reach Level 77 210 Defeat Iseria Battle Skills Only 061 Reach Level 120 211 Defeat Freya Battle Skills Only 062 Reach Level 255 212 Win Alone 063 Protect Break 10 Times 213 Defeat Lucifer Alone 064 Protect Break 100 Times 214 Defeat Gabriel Alone 065 Protect Break 500 Times 215 Defeat Iseria Alone 066 Protect Break 1000 Times 216 Defeat Lenneth Alone 067 Angered 10 Times 217 Defeat Freya Alone 068 Angered 100 Times 218 Win Using Iron Pipe 069 Angered 500 Times 219 Defeat Norton with Iron Pipe 070 Angered 1000 Times 220 Iron Pipe 99999 Damage 071 Over 1000 Damage 221 Defeat Lucifer Iron Pipe Only 072 Over 10000 Damage 222 Defeat Lenneth Iron Pipe Only 073 Over 50000 Damage 223 Defeat Lucifer Naked 074 Over 99999 Damage 224 Evade Firebolt 075 Win Taking No Damage 225 Defeat Metal Chinke 076 Cancel Bonus 100 Times 226 Defeat Chinke Thief Lv 99 077 Cancel Bonus 1000 Times 227 Encounter Monjaragora 078 Cancel Bonus 3000 Times 228 Defeat Monjaragora 079 Defeat Norton in 30 Seconds 229 Survive w/ Guts 3x Consecutively 080 Defeat Norton Taking No Damage 230 Survive w/ Guts 5x Consecutively 081 Defeat Larva Crab in 1 Minute 231 Survive w/ Guts 10x Consecutively 082 Defeat Larva Crab Taking No Damage 232 Survive w/ Guts 15x Consecutively 083 Defeat Shelby in 1 Minute 233 Heal 777 HP 084 Defeat Shelby Taking No Damage 234 Heal 7777 HP 085 Defeat Tsukikage Leader in 1 Minute 235 Heal 77777 HP 086 Defeat Tsukikage Leader No Damage 236 Remaining 77777 HP 087 Defeat Mudman in 1 Minute 237 111 Damage 088 Defeat Mudman Taking No Damage 238 222 Damage 089 Defeat Cockatrice in 1 Minute 239 333 Damage 090 Defeat Cockatrice Taking No Damage 240 555 Damage 091 Defeat Crystal Cerberus 1 Minute 241 777 Damage 092 Defeat Crystal Cerberus No Damage 242 5555 Damage 093 Defeat Demetrio in 1 Minute 243 7777 Damage 094 Defeat Demetrio Taking No Damage 244 77777 Damage 095 Defeat Aurora Ganash in 1 Minute 245 Get Lucky Star 10 Times 096 Defeat Aurora Ganash No Damage 246 Get Lucky Star 30 Times 097 Defeat Blue Dragon Zombie 1 Minute 247 10 Consecutive No Damage Wins 098 Defeat Blue Dragon Zombie No Damage 248 50 Consecutive No Damage Wins 099 Defeat Robin Wind in 1 Minute 249 100 Consecutive No Damage Wins 100 Defeat Robin Wind Taking No Damage 250 50 Consecutive Battles Alone 101 Defeat Crosel in 1 Minute 251 100 Consecutive Battles Alone 102 Defeat Crosel Taking No Damage 252 500 Consecutive Battles Alone 103 Defeat Biwig in 1 Minute 253 Evade Firebolt 10 Times 104 Defeat Biwig Taking No Damage 254 Evade Firebolt 50 Times 105 Defeat Daibensha in 1 Minute 255 10 Consecutive Finish Attacks 106 Defeat Daibensha Taking No Damage 256 50 Consecutive Finish Attacks 107 Defeat Azazel in 1 Minute 257 5 Consecutive Level Ups 108 Defeat Azazel Taking No Damage 258 10 Consecutive Level Ups 109 Defeat Danzaisha in 1 Minute 259 20 Consecutive Level Ups 110 Defeat Danzaisha Taking No Damage 260 10 Consecutive Protects 111 Defeat Dark Armor in 1 Minute 261 50 Consecutive Protects 112 Defeat Dark Armor Taking No Damage 262 100 Consecutive Protects 113 Defeat Crystal Statue in 1 Minute 263 200 Consecutive Protects 114 Defeat Crystal Statue No Damage 264 500 Consecutive Protects 115 Defeat Dark Eye in 1 Minute 265 5 Consecutive Back Attacks 116 Defeat Dark Eye Taking No Damage 266 5 Consecutive Surround Attacks 117 Defeat Chimera in 1 Minute 267 5 Consecutive Raid Attacks 118 Defeat Chimera Taking No Damage 268 10 Consecutive Get Items 119 Defeat Stone Golem in 1 Minute 269 10 Consecutive One Hit Kills 120 Defeat Stone Golem No Damage 270 30 Consecutive One Hit Kills 121 Defeat Spirit Trio in 1 Minute 271 50 Consecutive One Hit Kills 122 Defeat Spirit Trio Taking No Damage 272 31 Consecutive Runs 123 Defeat Gau in 1 Minute 273 30 Consecutive 0 Damage 124 Defeat Gau Taking No Damage 274 50 Consecutive 0 Damage 125 Defeat Belial/Beelzebub 1 Minute 275 Defeat Iseria 5 Times 126 Defeat Belial/Beelzebub No Damage 276 Defeat Freya 5 Times 127 Defeat Lucifer 277 Defeat 'Princess and Knight' 128 Defeat Lucifer in 5 Minutes 278 Defeat 'Crafty Tag' 129 Defeat Lucifer Taking No Damage 279 Defeat 'Tiger Stripe Combo' 130 Defeat Lucifer at Level 1 280 Defeat 'Beastmaster Girl' 131 Defeat Universe Lucifer 281 Defeat Fate 132 Defeat Universe Lucifer No Damage 282 Defeat 'Princess and Knight' Alone 133 Defeat Universe Lucifer 8 Minutes 283 Defeat 'Crafty Tag' Alone 134 Defeat Universe Lucifer Level 10 284 Defeat 'Tiger Stripe Combo' Alone 135 Defeat FD Lucifer No Damage 285 Defeat 'Beastmaster Girls' Alone 136 Defeat FD Lucifer 10 Minutes 286 Defeat Fate Alone 137 Defeat FD Lucifer Level 10 287 No Damage 'Princess and Knight' 138 Defeat Gabriel 288 No Damage 'Crafty Tag' 139 Defeat Gabriel Taking No Damage 289 No Damage 'Tiger Stripe Combo' 140 Defeat Gabriel in 5 Minutes 290 No Damage 'Beastmaster Girl' 141 Defeat Universe Gabriel 291 No Damage Fate 142 Defeat Universe Gabriel No Damage 292 Defeat Universe Fate 143 Defeat Universe Gabriel 8 Minutes 293 Defeat FD Fate 144 Defeat FD Gabriel 294 Auto Victory 145 Defeat FD Gabriel No Damage 295 Hit Battle Sphere 5 Times 146 Defeat FD Gabriel 10 Minutes 296 Battle Over 60 Minutes 147 Defeat Iseria 297 Battle Over 120 Minutes 148 Defeat Iseria Taking No Damage 298 Don't Get Attacked for 1 Minute 149 Defeat Iseria in 10 Minutes 299 Don't Let Enemy Within 5 meters 150 Defeat Universe Iseria 300 Run 42.195 km in Battle 3. EXPLANATION/STRATEGIES What follows is a detailed explanation of each Battle Collection condition and suggested strategies on how to obtain them. These are simply how I obtained them. Different strategies may also work; this certainly is not inclusive. 001-005 X Battles A very easy condition, this simply means that you get into the specified number of battles. You don't have to win; entering battle and then running away counts as a battle. There are some extremely high numbers here (I estimate that playing through the game normally will get the average player 2000-2500 battles) so trying for the max will simply take a lot of time and should probably be ignored altogether. If you have a turbo controller, you can try going to the arena in Gemity and just setting O on turbo and talking to the registration girl. The downside to this is that you'll be forced to have Fate alone in the Rank D single battle, so if your Fate isn't strong enough to handle the D rank battle all by himself, repeatedly, you'll get wiped out (which will still count as a battle, and you won't get game over, but it's quite annoying all the same). From Chris Kern: The Final Guide mentions a method to do this using a turbo controller. Once you have the Dragon Flute, stand in front of one of the reliefs, then set the controller to turbo on the X button. Make sure your party has high enough defense to survive the attacks (around 400 should do it), then just leave the game on. This also helps with the Defeat X Enemies and Hit Buttons X Times conditions. 006-008 Defeat X Enemies Simultaneously This means that in the same hit you must kill the indicated number of enemies. This is almost impossible to do early in the game - what you'll need to do is rely on the several wide-area battle skills, such as Maria's Magnetic Field or Cliff/Mirage's fist drop version of Aerial Raid (performed by pressing the attack button a second time as they fly into the air). Once you have these, go to an area where a large number of enemies appear together, such as the porcupines in Becquerel Mountain Path or the mini-dragons in the Bar Mountains, and perform the skill. 009-016 X Hits As the name suggests, this means getting a certain number hit combo in battle. The combo count is located just to the left of the Heat Up Gauge in battle. Getting the low combos is pretty easy, but once you start getting to 200 Hits, this condition becomes a little more difficult. I suggest a moderately high level party of Cliff, Maria, and either Nel or Arbel. Cliff should have Flash Chariot and Maria should have Gravity Bullet. Both of these skills do approximately 20-30 hits in one shot and neither moves the enemy around much. Set them on those skills and let the computer handle them, and meanwhile control Nel/Arbel. If you're using Nel, you should use Kokuyousen or Fuujin; if you're using Arbel, Mugen Kuuhazan is recommended. In any case, try to time it so that when Flash Chariot and/or Gravity Bullet is not hitting the opponent, your battle skill is. If your party is too strong, you may kill the enemy before getting high hits; I suggest simply taking off your weapon for that battle. A good enemy to use is the Persona (fencer-type enemies) in the Firewall; they have high HP, but aren't that threatening, and don't Protect often. From Chris Kern: Another way to do this is to go to the Battle Arena in Gemity and fight in the Ranking Battle. Fight the first place team (Night of the Dragoon); in the battle, use a Super Bottle to petrify the Dragoon, then hit away until you reach 300. You can even do it with one person by having Arbel perform his Mashouseki on the petrified Dragoon over and over again. 017-021 Kill X Kinds of Enemies To get these conditions you'll just have to get in a lot of fights and kill as many kinds of enemies as possible. Remember to visit the totally optional areas such as the Sir Felious Underwater Garden and the Ancient Ruins of Mosel Depths; bosses also count toward this total. Certain areas in the game change their enemy population as the plot progresses, so try to be meticulous as you go through the game itself. It's possible to just barely get 420 in one playthrough, but if not, go through again and trigger the alternate bosses in the Urza Cave Temple (see the main walkthrough for details). 022-028 Chain X Chain refers to winning consecutive Bonus Battles. Bonus Battles are achieved simply by filling the Heat Up Gauge. Once the Gauge is filled, getting hit may cause the Gauge to break, thus ending the Chain. This condition is relatively easy to fulfill, just tedious. First go to an area with relatively difficult enemies (you can tell what enemies are difficult by the "Rate" displayed to the left of the Heat Up Gauge when you begin a battle. A rate of 100% means the enemies are approximately just right.) Fight there until the gauge is full. Now, run back to the easiest area you can find, such as Pesotto Forest or Coffer Ruins. You should be ridiculously high levelled for the place and you should thus be able to breeze through the battles quickly. Just make sure not to get hit or run away, as that will break the Gauge. Condition 28 is getting a Chain of 500, so this will take you awhile. While you're at it, you might as well try fulfilling some other Battle Collection conditions (such as X Consecutive No Damage Victories, X Consecutive Finish Attacks, and so on and so forth.) 029 One Hit Kill You simply have to kill an enemy in one hit. Easy enough, once you become built-up. 030 Just Damage Kill This means you have to kill an enemy with a hit that takes them exactly down to zero HP or MP, no more, and no less. Since attacks are random, if you don't want to attribute this to luck, try using items, which have constant damage. Try creating the Electromagnetic Bomb MP, which does 600 MP damage, and use it on the Tarantula in Cirlsour Cave, which also has exactly 600 MP. This bomb can be created by Fate, Cliff, Maria, Nel, Roger, Arbel, Invention King Dejison, Vanilla, Meryl, and Isaac, base cost 610 (which means aim for a cost of around 61, plus or minus each individual creator's cost modifier). 031 One Hit, Just Damage Kill If you follow the suggested strategy for 030, this will get you this condition as well. 032-037 Defeat X Enemies Straightforward enough, this simply refers to the number of enemies defeated. To get the high numbers, you'll just have to keep playing the game. (Or see the X Battles condition for another trick.) 038-040 Win in Under X Seconds Also easy enough, once you're high enough level. Most battles last fairly short anyway, but if you're having trouble, simply level up and then return to an easy area. You should be able to win a battle in under 10 seconds easily. 041-042 Run X Times Self-explanatory. You'll probably fulfill these conditions naturally over the course of the game. 043-044 Knocked Out X Times By "Knocked Out" I mean "Death". In other words, get your HP or MP reduced to 0 X number of times. Again, this will probably happen naturally enough over the course of the game. 045 Win with Everyone Paralyzed Since Paralysis doesn't last forever, I suggest trying this with only one person in your party. Go to the Bar Cave and get in a battle with the dragons, and then kill all but one. Try and weaken the last one as much as possible (use the tactical skill Enemy Search). Then purposely get hit by an attack and hope it paralyzes you - the goal is to try and get the dragon to be killed by getting hit with a rock and therefore dying while you're paralyzed. This will take a lot of patience and some luck. 046 Win with Everyone Frozen The theory is the same as condition 45, though it's a little more dangerous since being hit while Frozen kills you instantly (unless you succeed with Guts). Again try using the Aqua Regia in the Bar Ruins, which can freeze you with their attacks. Alternatively, you can try the Rank S single battle in the Gemity Arena, which features the Tyrantfoot as the fifth battle. This big baddy's Ice Beam will more than likely freeze your character. Try using Maria and setting her slow projectile Gravity Bullet, then get the Tyrantfoot very close to death. As soon as you see the words "Ice Beam" appear at the top of the screen, set off a Gravity Bullet. With luck, the Ice Beam will freeze you (without killing you, hopefully!) and your Gravity Bullet will kill it. 047-051 Paper-thin Victory X HP This means that at the end of the battle, the sum total of your party's HP must equal the indicated value. For a relatively easy way to do this, use the lava pools in Urza Lava Cave. Step on them until your HP goes to 1; then by winning a battle, this will give you 3 HP. Kill off a party member and then go for 2 HP, then kill off the last and go for 1 HP. For 4 and 5 HP, it's a little trickier. The first thing you'll need to do is buy Ugomekumono from Santa in the Cave of Trials. When you equip this on Fate and go to sleep at in Inn, you'll have a chance of getting the Demon's Stone, which reduces your HP by 1 every second while in battle. Now have a single-member party and reduce their HP to 1 with the lava pools. Use an item that heals them for 20 HP, then go to a very easy area and start a battle. When their HP hits 5, open the item menu and use the item to win the battle. Repeat for 4. 052-054 Press a Button X Times The game counts how many times you press a button during battle. Button presses outside of battle don't count. You'll fulfill this naturally, but sloooowly. You can increase this by using skills that respond to multiple button presses, such as Fate's Blade Reactor, or Arbel's Mugen skills. The game counts directional button presses as well as O/X button presses. See the "X Battles" conditions for an additional tip. 055-058 X Finish Attacks A "Finish Attack" refers to your character (not a computer character) dealing the last blow in a battle. You'll know if you did a Finish Attack because the camera will zoom in on your character after the battle and they'll say something. In order to fulfill this condition, you'll have to make sure that your character is killing enemies a lot more rapidly then the other two party members. I highly suggest Nel; her Kokuyousen will massacre enemies from mid-game onwards much faster than anybody else can. 059-062 Reach Level X Self-explanatory. Just keep playing... you'll need a LOT of experience to get to level 255. From Chris Kern: The best place in the game to level up is Sphere 211, around floor 180. The enemies here are easy to kill with MP damage, yet they give tons of experience. Combine this with the 3x EXP bonus battle for easy level gain; if you create 5 Learning Rings and refine them and synthesize them to a weapon, you can get another 100% EXP bonus. 063-066 X Protect Breaks This refers to you Protect Break'ing the enemy, not the other way around. In order to do so, of course, you'll either have to use Strong attacks or Strong battle skills. Again, this one will be fulfilled over the course of the game, but you can improve your chances by using a character with good Strong attacks (Nel and Arbel come to mind). 067-070 Angered X Times Anger is a condition in which a party member is killed, and the surviving characters get angry, get doubled attack power, and say something angry (clear enough?). This will happen naturally as you progress in the game, but an easy, albeit evil, way to speed this up is as follows. Take a strong character and two weak characters into battle. Have the weak characters equipping absolutely no armor, and set them to "Don't Do Anything!" in tactics. Now take this party to an area with enemies that are a lot stronger than the weak characters but a lot weaker than your own character. (This is easy if you're gearing up for the "Beat Lucifer at Level 1" condition...) Let the enemies kill your weak characters. Then use a Fresh Sage or Reviving Medicine to bring them back to life, only to be killed again. Repeat until you run out of items. This should get you a good 50 or so Anger conditions in one battle. Then go and restock and try again. To save time, you can try controlling Sophia/Adlai and using their Raise Dead spell, although eventually you'll still run out of MP. 071-074 Over X Damage This refers to doing over the given amount of damage in one hit. These have become much easier thanks to Cancel Bonus. With Cliff or Mirage with an ATK of around 4000 (easy enough with an Orihalcon synthesized to your weapon), do a 200% Cancel Bonus Aerial Raid on an opponent with weak attack -> Charge -> Aerial Raid. This should get you 99999 damage easily. 075 Win Taking No Damage This means you must win a damage with your character (but not the computer-controlled characters) not taking any damage. Getting hit for 0 damage, or triggering a Protect, does not count as "taking damage" for this condition. This is actually fairly easy to do, once you get two people in your party; simply let the computer beat up the opponents, and stay away from them so that you don't take damage. 076-078 Cancel Bonus X Times Pretty straightforward, you'll get this naturally over the course of the game. Remember that if you successfully Cancel the words "Cancel Bonus X%" will appear on the screen. 079 Defeat Norton in 30 Seconds It sound pretty tough, but it's not. If your Fate is moderately levelled, you should have no problem. You get Cliff starting in this battle, and Cliff is an absolute monster compared to Norton; the two of you together shouldn't have much problem taking him down. If you're really having problems, set Blade Reactor to a strong attack and take him down with that. 080 Defeat Norton Taking No Damage Like condition 079, only this applies to the Norton fight. In this case I suggest running to the far edges of the screen in a circular pattern and letting Cliff take care of Norton. He should be able to handle Norton by himself; if he gets in trouble heal him with a Blueberry. 080-126 Defeat X in One Minute, Defeat X Taking No Damage These conditions all refer to boss fights, just like Norton. The strategies for most of these bosses are the same so I've lumped them all together. Don't try getting both One Minute and No Damage at the same time; in most cases it'll be very hard to do. For the One Minute condition, make sure your characters are as highly leveled as possible with the best possible equipment, and abuse MP Damage like nothing else. This means using Nel's Kokuyousen and Cliff's Aerial Raid. Most bosses have a lot lower MP than HP, so this method should let you kill most of them fairly quickly. For the No Damage condition, simply follow the same condition as 080; let the computer-controlled characters take the boss head on while you run as far away as possible, avoiding all the boss's attacks. Again, Kokuyousen is great, as it will let you attack from quite a distance. Once you get to the midgame and recruit Misty Lia as a creator, you should be able to create an Orihalcon (Base Cost around 6000). With this you should be able to create a weapon with an ATK over 4000, which means that bosses like Crosel and Robin Wind will be no problem, especially with a Cancel Combo of Kokuyousen -> 175% Kokuyousen -> 200% Kokuyousen -> 250% Kokuyousen. 127 Defeat Lucifer All you have to do is defeat Lucifer (on any level difficulty). Easy enough, since he IS the last boss and everything... 128 Defeat Lucifer in 5 Minutes They lengthened the time necessary from 1 minute to 5 minutes, which is an added plus. In any case, a Kokuyousen Cancel Combo chain should take him down within 1 minute anyway, so you should have no problem with this condition. 129 Defeat Lucifer Taking No Damage If you simply come back after clearing the bonus dungeons, Lucifer by and large will not be able to damage you except with Ray, which is fairly easy to avoid. This should allow you to get this condition with no problems. 130 Defeat Lucifer at Level One Rather tough. This means that the average level of your party must be 1; in other words, since you have six people in your party, you must use Fate, Sophia, and Souffle, and Fate must not have gained any levels at all throughout the course of the game. Since Fate only needs 10 XP to get to Level 2, you'll have to make sure he doesn't win a single battle. Run away from every battle in the course of the game; (the battles in the Fight Simulator and in the Emergency Shelter give no experience so don't worry about these). Follow this throughout Pesotto Forest and Coffer Ruins. The toughest part is the battle with the three Chinpira just outside of Norton's hideout; what you have to do is ensure that they all run away, thus netting you no experience. They will tend to run away when they have low HP, so just hit them, wait for awhile and see if they run away, then hit them again if they don't. If you accidentally kill one, reset the game. Once you get to Norton, Cliff joins your party. Set Cliff on "Don't Do Anything" and then purposely kill off Fate. Then switch to Cliff and beat up Norton. Now just take Fate out of the active party for the rest of the game. You will only have Cliff and Nel for a good portion of the game, making this condition pretty hard. Then we get to actually beating Lucifer himself, which is actually not quite as hard. Even though Fate, Sophia, and Souffle are all at Level One, you should be able to Item Create a number of useful things. Most importantly, you should create Stun Bombs via Machinery. These bombs do HP (and sometimes MP) damage, plus dizzy the opponent. Make as many of these as possible and simply spend the battle using them on Lucifer. It might also help creating a bunch of Reverse Dolls (refine them so that they have less chance of breaking). 127-130 Defeat Universe Lucifer (with...) These conditions are basically the same as 132-135, just on Universe mode difficulty. You can have an average level as high as 10 for condition 135, but that doesn't help too much. Simply follow the same sorts of strategies, though you will probably have to be at a higher level than before. 135-137 Defeat FD Lucifer (with...) Same as above, though on FD mode difficulty, plus you don't get anything just for beating him. He's tough enough to beat in his own right, much less with level 10 characters. However again I suggest that you take the time to work through the secret dungeons to build up your characters before taking him on to fulfill these conditions. 138-146 Defeat Gabriel (with...) These are the same as the Lucifer conditions, just against Gabriel in the Cave of Trials; you don't have to beat him at low level either. However you will again have to beat him on the three different difficulty levels. The toughest one to get is undoubtedly "No Damage"; Brutish Bolt covers nearly the entire screen and is hard to avoid. If you are dealing enough damage quickly enough, you can stop him from using Brutish Bolt; otherwise, I suggest using Machinery to create the "Invincible Unit" (must have either Vanilla or Meryl; base cost around 61). This will make you invincible for 30 seconds, though you won't be able to attack. Not being able to attack for 30 seconds is preferable to eating the damage of Brutish Bolt, so use it anyway. Or, you can use Stun Bombs to stop the animation of Brutish Bolt. Or even further, if you simply come back to the CoT after clearing Sphere 211 (yes, you can fight Gabriel as many times as you want), your DEF should be so high that even Brutish Bolt does no damage. 147-155 Defeat Iseria (with...) Like Gabriel. The only leeway you get is that you get progressively more and more time for the time-limited conditions, such that you have 20 minutes to beat Iseria in FD mode. The battlefield you fight Iseria on is much much wider than most of the other secret bosses, and so it should be COMPARATIVELY easy to get the No Damage condition just by running away. Use a battle step to avoid her strong attack where she fires a linear beam, and for Celestial Star, use the following strategy: stay near the bottom of the screen at all times. When Celestial Star starts up, make sure you're in the lower right of the screen; the first 'blast' will hit the lower left. As soon as it vanishes, immediately step towards the lower left, as another blast will come in on the lower right. This strategy should allow you to escape Celestial Star unscathed every time. 156-164 Defeat Lenneth (with...) Again the same conditions apply. However, when Lenneth gets low on health, she'll start using Nibelung Valesti, a move that covers virtually the entire battlefield, making the "No Damage" condition VERY hard to get. You can try using the Invincible Unit trick (described under Gabriel), but she uses the move fairly often so you will have to have a very high stock. Another alternative is to try and shoot for a DEF of about 4000. To get this, level up Fate with a fully refined Valiant Mail, then have 10 ATK/DEF +30% factors on him (8 synthesized to a weapon, and two Battle Boots equipped); this will make it so he takes no damage from any of Lenneth's attacks. Also unlike Gabriel, Iseria, or Freya, you cannot fight her more than once in a given save game file. Thus, you'll have to use the save-the-BC-but-not- the-game method a lot. 165-173 Defeat Freya (with...) Same sort of conditions again. The battlefield you fight Freya on is much wider than most others, and Ether Strike doesn't cover nearly the range Nibelung Valesti does (however unlike the original, it now counts as a strong attack and therefore cannot be Protected against). Thus the No Damage result is much easier to get. Try controlling somebody like Nel or Arbel and attacking from afar with skills like Kokuyousen or Mugen: Kuuhazan. 174-175 Taunt Gabriel/Iseria 10 Times Very easy to get, just use the Tactical Skill "Taunt" 10 times against Gabriel or Iseria. 176-180 Serious Vox Series A crapload of Battle Collections against Serious Vox, whom you will fight on Floor 6 of the Cave of Trials. Encounter Serious Vox and Defeat Serious Vox are straightforward; Get Item from Vox is (I believe) also assured because he drops a 1/1 Bunny. Protect/Counter Aura against Vox just requires that you stand still and let him hit you. The other conditions that used to be in the original have been removed, so don't worry about those. 181-183 Total X Hours in Battle Straightforward but very slow. If you're desperate, get into a battle with the Kizokumen that don't attack, and just leave the PS2 on overnight. 184-187 Win (vs. ...) with Only Weak Attacks As it sounds, the character you control can only use weak attacks (i.e., the circle buttons); NO BATTLE SKILLS. The easiest person to do this with is Maria. Your other two characters can do anything they want to, so just run around and use Weak Attacks. For the "Win with Only..." conditions, you MUST NOT CHANGE CHARACTERS. Using recovery-type items is okay, as are using Tactical Skills and Changing Equipment. Also, you must use it a certain number of times so if you're too strong, you might not pass the quota and therefore not earn the condition. If this happens, lower your ATK power or find a stronger opponent. You must do at least 50 attacks (not hits) in order to trigger this condition against the special bosses. 189-191 Win (vs. ...) with Only Strong Attacks Ditto. Maria is again a good choice, but in this case, so is Nel. Again your two other characters can do anything they want to so just let them do the majority of the damage to the opponent. The same warnings apply. 192-195 Win (vs. ...) with Only Counter Aura Same vein as above; however, unlike above, your other two characters must not do anything other than Counter Aura either. Set all your characters to "Do Nothing!" in Tactics and set them to use the Wide Aiming Counter Aura. Keep in mind that the damage done by Counter Aura is proportional to the damage that would have been done by the opponent; thus, you can remove your armor and have the Counter Aura do more damage. Just watch out for strong attacks. You must do at least 50 hits with the CA to trigger this condition (Wide Aiming is 4 hits) against the special bosses. 196-199 Win (vs. ...) with Only Items Use bomb-type items to win. For the specific battles, "Arbel 1" refers to the boss fight with Arbel after clearing Becquerel Mines. Arbels 2 and 3 are applicable only if Arbel is not your 5th character. Once returning from the FD World, go to Cirlsour and talk to Walter there. He'll tell you Arbel went to Urza Lava Cave. If you go there before clearing the Sphere Corporation, this will trigger the Arbel 2 fight; if you go immediately after, this will trigger Arbel 3. (If you go after obtaining the Sephira, it will be Arbel 4 so be sure you go as soon as you can). Be prepared to have a large stock of attack items as Arbel has lots of HP; those items that cause MP damage are preferred. Arbel 1 has 26000 HP and 2600 MP; Arbel 2 has 50000 HP and 10000 MP; Arbel 3 has 120000 HP and 60000 MP. 200-203 Win (vs. ...) with Only Heraldry Straightforward enough. Like the Weak and Strong conditions, your other two characters can do anything, so just pick Sophia or Adlai and cast Explosion (from the Heraldry menu, NOT as a Battle Skill) over and over again. Some of Adlai's skills do not count as Heraldry, so be warned; if the spell does not show up in the actual Heraldry list, don't use it. From Chris Kern: Evidently, Meteor Swarm counts as magic, even though you can't cast it from the Heraldry menu. You need 50 hits to trigger this condition, but since Meteor Swarm hits so many times anyway, you should have no problem. 204-207 Win (vs. ...) with Only Charge Perhaps some of the trickiest ones to do, your characters must not use anything other than Charge. Since there's no way to force the computer to use Charge, you just have to set the other two characters to "Do Nothing!" and do it yourself. If the opponent has low MP, Maria's or Nel's Charge is recommended as it does MP damage; otherwise, Arbel's Charge does the most HP damage in the game. You must do Charge at least 50 times in order to trigger this condition. 208-211 Win (vs. ...) with Only Battle Skills Again fairly straightforward; just use somebody like Maria and use Gravity Bullet over and over again. You must do at least 50 hits, but with a multi-hit battle skill this should be no problem. 212-217 Win (vs. ...) Alone By "Alone", this means that the other two characters must be dead throughout the battle. Thus you cannot just let your other two characters die before finishing the opponent off. For the special bosses, this will take a LOT of work; you'll need to be vastly higher level than recommended since the enemy will be coming after you and you only. Use your strongest weapons and armor and you should be able to make it with a high enough level. A recommended character is either Nel (who has great hit-and-run capabilities with her battles skills) or Maria (who can almost always knock down an opponent with Gravity Bullet). See the extra tips section below for more on this. 218-222 Iron Pipe Series A series of conditions centering around the Iron Pipe, Fate's initial weapon and yes, his worst possible weapon. The "... Only" conditions must have Fate fighting alone, so follow the suggestions in 212-217 about those. For "Defeat Norton Alone", since Cliff automatically joins you in the first fight, you'll have to succeed in this condition against Returned Norton on Floor 101 of the Sphere Corporation. To get 99999 damage, synthesize powerful ATK + factors to your weapon, then equip an Atlas Ring to get Fate's ATK to 9999. Then bind Icicle Edge to a strong attack, and get into the D rank single battle in the arena in Gemity, in which almost all the enemies are weak against water. Perform Icicle Edge and then Fate's long-range strong attack, which is his most powerful basic attack. With a little luck you should get 99999. If not, try activating skills such as Berserk, Critical HP, and HP Damage Up to help things. 223 Defeat Lucifer Naked This means you must defeat Lucifer without any armor or accessories equipped. Since weapons are okay, this isn't that big a deal as it's easy to put defensive factors on weapons; if you come back after the bonus dungeons it'll be even easier. 224 Avoid Firebolt You must avoid the spell "Firebolt". The Magma monsters in Urza Lava Cave cast it a lot; they also appear as the third battle in Rank D Single Battle in the Arena at Gemity. Firebolt homes on you, so your best bet is to lure the Magma Man towards you so that you are very close to the wall. As soon as they cast the spell, run upwards along the wall. As long as the Magma Man is close enough to the wall, the Firebolt will hit the wall before it can home in on you, therefore earning you this condition. 225 Defeat Metal Chinke The Metal Chinke is a regular enemy found on Floors 2 and 3 of the Cave of Trials. They have a tendency to run away if low on health so be sure to hit them fast and hard. 226 Defeat Chinkethief Lv. 99 This guy is found from floors 152 to 161 of the Sphere 211. Like the Metal Chinke he may run, so don't give him a chance to. 227-228 Encounter/Defeat Monjaragora He's the boss of the 7th floor of the Cave of Trials, easy enough. When low on health he MAY try to self-destruct; if he does, you will NOT earn the Defeat Monjaragora condition, so be careful and hit him as hard and fast as possible. 229-232 Survive with Guts X Time Consecutively A condition you'll have to rely on some luck for. You can increase the chances of surviving with Guts by equipping items such as the Green Talisman and Bunny Charm, or by synthesizing Orihalcon's Survive w/ Guts 50% factor to your weapon. To increase your chances, see the tips for 260-264; evidently if you get hit with fatal damage from the tarantula's spike attack described there, it counts as getting hit several times, so if you succeed the Guts check once, it counts as surviving many times consecutively. 233-235 Heal X HP You must heal the exactly indicated number of HP to earn these conditions. For 777, as soon as you get Arbel in your party level him up once in his HP status skill, then cast a Level 2 Healing on him. For the others, you'll just have to rely on math. 236 Remaining 77777 HP This means that when you end the battle a character must have an HP of 77777. You're not going to get an HP above this without some Luna Talismans or the like, but once you do you can use the Demon Stone trick described in 047-051 to fulfill this condition. 237-244 X Damage These conditions require a lot of luck. In a single blow, you must deal the exact amount of damage listed. You'll have to earn these over the course of the game. If you play through cautiously it shouldn't be too hard to get most of these, it'll just take a lot of patience. For 77777 damage, here is a tricky strategy. With Souffle, Sophia, or Cliff, get their ATK to 9999. Now if they do a critical hit with their short range strong attack, they'll do around the neighborhood of 77777 damage. Go to Sphere 211 and fight the Red Dragon from around Floor 207-210. This dragon absorbs earth. Now what you should do is have your characters equipped with an earth-elemental weapon. Dizzy the Red Dragon with a CA, and petrify them with a Super Bottle. If you do so, they'll remain petrified, and they will always take critical hits (sincee damage done to a dizzied opponent is always critical). Now your characters can attack. You won't have to worry about killing the Red Dragon since the earth elemental will heal him. Just have your characters use short range strong attacks by not equipping battle skills in that slot (you still can't stop them from using other attacks though...) 245-246 Get Lucky Star X Times Lucky Star is a support skill learned from a book (created by Sage Oseman, base cost 15000). When it is equipped, there's a small chance that when your character is hurt, a star will fall onto the battlefield. To fulfill this condition, you must catch the star as it falls the indicated number of times. Equip Guardless so that you won't get stunned when you're hit, to improve your chances. 247-249 Win X Consecutive No Damage Battles Like the No Damage conditions for the bosses, your primary character cannot take damage for X number of battles consecutively. This is easily accomplished by just going back to a really easy area where the enemies will do 0 damage to you at most anyway. It would be wise to try and accomplish these conditions at the same time that you do the "Chain 500" condition. 250-252 X Consecutive Battles Alone Again "Alone" means that the other two members in your party must be dead. Subsequently the easiest way is to once again kill off your other two members in a hard area, then return to the easiest area in the game where you have little chance of dying. Running counts as a battle in this case, so you can just run from everything to speed the process up; alternatively you can just accomplish these at the same time that you do "Chain 500" and "Win 100 Consecutive No Damage Battles". 252-254 Avoid Firebolt X Times Just use the exact same strategies as for condition 224. There is no need to do this all consecutively so it's really easy to get. 255-256 X Continuous Finish Attacks Again, Finish Attack is defined as your active character dealing the last blow in battle. This is easy enough if your other two characters are set to "Do Nothing", or dead. This is yet another one you can accomplish at the same time as "Chain 500", "Win 100 Consecutive No Damage Battles", and "500 Consecutive Battles Alone". 257-259 X Continuous Level Up This means that in ONE BATTLE your character must gain the specified number of levels. The easiest place to do this is at the Moonbase with either Souffle or Sophia (who both start at Level 1). Fight until you have a "300% Experience" Bonus Battle, then stick them into your party. Get into a battle with two of the giant robot-type enemies and beat them; or, take them to Sphere 211 and try the same thing. Activate Training and equip Learning Rings to bump up your EXP even further. If you're worried that it won't be enough, let the robots kill off one or both of your other teammates so that the experience is divided among fewer people. 260-264 X Continuous Protects A tough condition to get because it requires focus. However there's a tricky way to get this. The tarantulas in the Cirlsour Cave dungeon tend to use a radial attack that shoots out spikes everywhere. If you happen to be standing RIGHT BEHIND them when it goes off, ALL of the spikes will hit you. What you should do, then, is stand directly behind the spider and let your Guts go to 100. The spikes should all hit you, and this counts for approximately 10-20 hits ALL AT ONCE. Thus it should be relatively quick getting 500 Continuous Protects. Just watch out for the spider's other attacks; they're not too hard to avoid but don't lose concentration. From Chris Kern: Alternatively, get into a battle with the "Huge Spider" enemy (found in the front part of the Cirlsour Cave dungeon). On Galaxy difficulty these enemies pretty much do not use Strong Attacks. So, wipe out any other enemies that may be around, set all of your characters on "Don't Do Anything", then leave the game on. It'll take several hours to rack up 500, so you might as well go for the "Battle Over 120 Minutes" condition while you're at it. 265-267 5 Continuous Back/Surround/Raid Attacks This is pretty easy, actually. You can save and reload for this condition, so trigger a back attack (or surround, or raid), then save. Then trigger another battle. If it's another back attack, great - win and then save again. If not, reload. It should be easy getting 5 continuous ones in this case. 268 10 Continuous Get Items The easiest way to do this is to get into a battle with one of those fat enemies with the powdered wigs early in the game. If you damage them enough, they will start crying and occasionally drop a Treasure Chest. This will give you an item after the battle is over. They are REALLY SLOW so you'll have to just hit them and then wait for awhile to see if they drop anything. If not, hit them again. Patience is the key for this one. 269-271 X Consecutive One Hit Kills This is pretty easy; like the Chain and No Damage conditions, just go back to a very easy area and have a field day. 272 31 Consecutive Runs Just run 31 times in a row. Set formation to Escape Shift and go to an easy area to make it as easy as possible. No, this is not a typo - the condition really has changed from 30 to 31 in the Director's Cut. 273-274 0 Damage X Consecutive Times This means that you must take 0 damage for the specified number of times. This is pretty easy if you just go back to an easy area, but a quicker way is to use the Regeneration Counter Aura. Regeneration is proportional to the damage that you would've taken, so if you get hit by a really weak enemy each of Regeneration's 5 orbs will only heal you for 0 damage. Thus you can speed it up by just getting hit by Regeneration often. 275 Defeat Iseria 5 Times Since you can fight Iseria as many times as you want, you should be able to fulfill this condition naturally as you work for the other Iseria conditions. 276 Defeat Freya 5 Times Ditto. You can fight Freya as many times as you want, so this won't be too big of a deal. 277-293 Urza Cave Temple Series These BCs all refer to the special bosses you'll meet in Urza Cave Temple, the new bonus dungeon in the Director's Cut. On the first and second floors you'll encount bosses based on which two characters (out of Nel, Souffle, Roger, and Arbel) you did NOT recruit in the game; on the third floor you'll meet up with Fate. Thus, to get all of these conditions you'll have to play through the game at least twice, recruiting different people each time. "Princess and Knight" is Nel's team; "Crafty Tag" is Arbel's; "Tiger Stripe Combo" is Roger's; and "Beastmaster Girl" is Souffle's. The regular teams are fairly easy, but Fate is a challenge - I suggest coming back after clearing Sphere 211 so you'll have a much easier time. 294 Win Auto Battle An Auto Battle is one conducted ENTIRELY by the computer. To get this, as soon as you enter the battle you MUST NOT MOVE AT ALL. No pressing buttons, no nothing. Just set the controller down and let the computer-controlled characters win for you. 295 Hit Battle Sphere 5 Times The Battle Sphere can be created by Machinery (Fate, Cliff, Roger, Dejison, Vanilla, Meryl, or Isaac), base cost 3010. "Hit 5 times" means that you must release a Battle Sphere such that it is hit 5 times by the rocks that sometimes roll over the battlefield in areas like Bar Mountains or Becquerel Mines. Since the Battle Sphere only lasts for 6 seconds, your best bet is to wait until two rocks are close to each other, then trying to fire the battle sphere between them so that it ricochets between the two. This condition will take a lot of patience. 296-297 Battle Over X Minutes This means that a certain battle must last for the specified amount of time. Two hours is a long time; just get into an easy battle where the enemies have no chance of hurting you, set the controller down (and your allies to "Do Nothing"), and walk away from the game for two hours. 298 Don't Get Attacked for 1 Minute This means that during battle, you are not attacked. This is easiest with the fat men described above, as they do not attack your characters at all. 299 Don't Let Enemy Within 5 Meters The enemy must not get close to any of your party members. Once you get a long-range skill such as Touga, return to an easy area where you can kill the enemies in one hit, set your party members to manual (so they won't move), then take the enemies out with your long-range skills. 300 Run 42.195 km in Battle You'll fulfill this naturally and fairly early - nothing to worry about. 4. TIPS Here's a collection of a few general tips that will help you on several BCs. NO DAMAGE AGAINST BOSSES For the No Damage ones, including bosses, if you can raise your defense high enough, all attacks will do 0 damage. For Lenneth on Galaxy, having your defense around 3500 will nullify all her attacks. For Freya, having a defense around 5000 is suitable. To get this high, you can use Fate's naturally high DEF. Give him a fully refined Valiant Mail, and synthesize 8 ATK/DEF +30%s to a weapon and have him equip it. Equip another Battle Boots with ATK/DEF +30%, and for the last accessory (to guard against spells), give him a Blaze Symbol or Holy Symbol that has been refined to absorb all elements. For 5000, you will likely need the spell Protection, which Sophia, Adlai, or Maria can provide. With a defense this high, you should be able to go through Universe without any trouble. FD requires another tactic... BOSSES ONE-ON-ONE For an odd reason (perhaps a bug, or perhaps a deliberate attempt by the developers to make things easier for you), bosses tend to act strange in one-on-one situations. Basically, if you are alone (your two allies are dead), once a boss finishes an attack, as long as you keep moving and don't attack them, they will generally not attack again. Thus, you can charge up your most powerful attacks. Basically, set your characters with powerful, high-charge attacks (Fuujin Seiraiha for Nel, Burst Emission for Maria, Iserial Blast for Fate, etc.). Alternatively, you can use Fuujin for Nel, since you can perform that without hitting the enemy. Being alone, continually run around until Lenneth/Freya/whoever does an attack. Now keep moving, and they shouldn't attack again. Perform your battle skill (cancel bonus if possible, but don't damage them). Once they take damage, they will again come after you, so quickly run away, use a stun bomb to stop them, or whatever you need. Repeat the process until they die. 5. CREDITS Thanks go to: Chris Kern for many helpful tips on completing BCs tri-Ace and Enix for the best RPG I have ever played. This FAQ Copyright 2004 to Edward Chang. Redistribution in any form, including reprinting in electronic or print media, without express permission of the author is strictly forbidden.