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    FAQ/Walkthrough by Larsz

    Version: .06 | Updated: 05/21/04 | Search Guide | Bookmark Guide

    
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    Title: RED DEAD REVOLVER FAQ/Guide
    Version: 0.06
    Game: RED DEAD REVOLVER
    Platform: Playstation 2
    Developer: ROCKSTAR GAMES SAN DIEGO www.rockstargames.com
    Publisher: TAKE 2 INTERACTIVE SOFTWARE, INC. www.take2games.com
    Official Gamesite: www.rockstargames.com/reddeadrevolver
    
    Author: Larsz
    Email: larsz@new.rr.com
    
    -----------------
    Table of Contents
    -----------------
       1.  Introduction
       2.  Legal Remarks
       3.  Revision History
       4.  General Overview
       5.  Gameplay Controls
       6.  Story Mode
             6.1 Playable Characters
             6.2 Chapter Walkthrough
             6.3 Chapter Unlocks Table
       7.  Showdown Mode
             7.1 Showdown Characters
             7.2 Showdown Levels
       8.  Journal
       9.  Weapon Tables
       10. Item Tables
       11. Credits      
    
    -------------------------------------------------------------------------------
    1. Introduction 
    -------------------------------------------------------------------------------
    I have just purchased the game for the Playstation 2 and will be writing this
    FAQ as I play through the game. Submissions to add to the content of this FAQ
    can be sent to larsz@new.rr.com. My goal is to get as much information into
    this FAQ/Guide as fast as possible so submissions may be added without
    verification initially. As I verify information, corrections will be made as
    necessary. Credit to submitters will be given in the credits section of this
    FAQ/Guide.
    
    *** Instructions for submitting weapons and their specifications ***
    What I did was measure the Damage Bar for the Revolver (NOT UPGRADED) and
    divide that amount by 10. Just an arbitrary measurement, so that the Revolver
    is the base. If you are going to submit Weapon specs, measure the Damage Bar
    for the Revolver (NOT UPGRADED) and divide that measurement by 10. That amount
    will represent a Damage of 1. Use that measurement to calculate the Damage and
    Accuracy stats for the weapon you are submitting. Remember to use the same TV
    when taking measurements. Please submit stats for NOT UPGRADED weapons first.
    If you get an upgrade, measure the new upgraded stats and submit it, make sure
    to note UPGRADE 1.
    
    *** Note about Firing Rate ***
    The weapon selection screen does not show the value for Firing Rate. The
    purchase screen in the shops does show that value. If you have a Firing Rate
    value that I don't have please submit it and inform me how you obtained it.
    
    -------------------------------------------------------------------------------
    2. Legal Remarks 
    -------------------------------------------------------------------------------
     All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
     This document may not be reproduced under any circumstances except for
    personal or private use. It may not be placed on any web site or otherwise
    distributed publicly with out advanced written permission from Lawrence Hoppa.
    Use of this guide on any other web site or as part of any public display is
    strictly prohibited, and a violation of copyright.
     Copyright 2004 Lawrence 'Larsz' Hoppa
     Authorized Website(s): www.gamefaqs.com
                          
    -------------------------------------------------------------------------------
    3. Revision History 
    -------------------------------------------------------------------------------
    Revision: 0.06
    Revision Date: 05/21/04
    Revised: Revised Item list and shop lists to include what showdown characters
             and showdown levels are unlocked
             Added handy chapter unlocks table submitted by Peter Meekel
             Added Journal Pages
             Added several alternate strategies that were submitted
             Added Bounty Hunter Rewards and Strategies
             Added another hidden vendor, Jack Swift
             Added Showdown Characters and Showdown Levels including unlocks
    
    Revision: 0.05
    Revision Date: 05/17/04
    Revised: Fixed Chapter Numbers and Chapter Titles so the normal mode
             walkthrough is Chapter 1 through Chapter 27 complete
             Added Journal Pages
             Added Items to Weapon and Item Lists
             Added several alternate strategies that were submitted
             Added the Bounty Hunter Mode Goals and some Rewards and Strategies.
    
    Revision: 0.04
    Revision Date: 05/16/04
    Revised: Normal mode Walkthrough Complete for the most part
             Added walkthroughs for Chapters 15 through 26
             Added Journal Pages
             Added Items to Weapon and Item Lists
             Added several alternate strategies that were submitted
    
    Revision: 0.03
    Revision Date: 05/12/04
    Revised: Added walkthroughs for Chapters 9 through 14
             Added Journal Pages
             Added Items to Weapon and Item Lists
    
    Revision: 0.02
    Revision Date: 05/11/04
    Revised: Added walkthroughs for Chapters 4 through 8 including map of Brimstone
             Revised Walkthrough format
             Added Journal Pages
             Added Weapon List items
    
    Revision: 0.01 Initial Release
    Revision Date: 05/07/04
    
    -------------------------------------------------------------------------------
    4. General Overview 
    -------------------------------------------------------------------------------
    Official blurb: Written by Rockstar
    The calm of the frontier was shattered and a young man's innocence was lost
    when he witnessed the brutal murder of his family. Years have passed but the
    forged memory and the need for reckoning have not. Now a bounty hunter, you
    must journey to uncover the truth and to reap vengeance on those responsible.
    
    You are Red... and this is the Wild West.
    End blurb
    
    That pretty much sums it up. I won't bore anyone with a review here, but I will
    point out what I think are the best aspects of the game. I think Rockstar did
    an awesome job in creating the western atmosphere. The gritty cutscenes and
    attention to detail with the graphics really bring the game to life. Most
    impressive are the sounds, from the howling desert wind, to impact sound
    effects. If a bullet hits wood, it really sounds like wood, likewise, bullets
    hitting flesh are eerily realistic. Spurs clinking, revolvers revolving, trains
    rolling down the tracks, the sounds are all amazingly accurate. I will reserve
    my thoughts on the game as a whole until I have finished the Story Mode and had
    a chance to get some multiplayer time in.
    
    -------------------------------------------------------------------------------
    5. Gameplay Controls 
    -------------------------------------------------------------------------------
    These controls are for the PS2 version.
    
    X ....... Jump/Accept
    S ....... Grab and Strike enemy/Attach to Mounted Weapon
    T ....... Reload Weapon
    C ....... Punch
    DL ...... Previous Weapon
    DR ...... Next Weapon
    LS ...... Move Character
    LS + S .. Use Cover
    RS ...... Camera/Targeting
    L1 ...... Draw Weapon
    L2 ...... Switch Weapons
    L3 ...... Crouch/Duck
    L1 + R1 . Fire Weapon
    L1 + R2 . Deadeye
    L1 + X .. Roll
    L1 + C .. Melee Attack
    R1 ...... Kick
    R2 ...... Used for Dueling, see below
    R3 ...... Zoom In/Out
    Start ... Pause/Menu
    
    Dueling
    RS Down, RS Up, Tap R1 to tag targets, Tap R2 to Fire
    
    Advice
    About the only thing I have learned so far is to Reload (Triangle) when it is
    convenient for you. I am already in the habit of Reloading after I kill an
    enemy unless, of course, I am being pressed by multiple enemies. Red can
    reload while he is running. Strafing works pretty well too, just keep the L1
    button mashed and move, target and fire.
    
    -------------------------------------------------------------------------------
    6. Story Mode 
    -------------------------------------------------------------------------------
    Story Mode gameplay is mission style. Each mission is broken down into 1 or
    more engagements. Each engagement can feature different style enemies and/or
    different types of combat. Some enemies prefer to fire from cover, others
    keep on the move or a group may "Rush" you. An engagement might be a single
    duel. A chapter may have engagements in different environments, you may
    start in a passenger car on a train and then move to the top of the train
    for the next engagement.
    
    Your Unlocked Showdown Characters and Showdown Levels as well as your unlocked
    Journal Pages seem to be independent of your Story Mode game. I have restarted
    the Story Mode and my Journal and Showdown information have remained intact.
    
    Items with an Unlock Journal Page are not specific to a certain page. The
    order in which the Journal Pages are unlocked is fixed, meaning, that the
    first item you buy unlocks the Wanted: Dead or Alive page, the second item
    you buy unlocks the Outlaws in Twelve States page.
    
    Completing the Story Mode for the first time will unlock Bounty Hunter Mode
    and Hard Mode. Unfortunately, you will have to play through the entire story
    to acquire items you missed or could not afford the first time through. Bounty
    Hunter Mode gives you different objectives for certain chapters and has its
    own set of rewards. Bounty Hunter Mode Goals, Rewards and Strategies can be
    found at the end of Chapter Walkthroughs.
    
    6.1. Playable Characters
       Red Harlow
       Annie Stoakes
       Jack Swift
       General Diego
       Buffalo Soldier
       Shadow Wolf
    
    6.2. Chapter Walkthrough
    I am going to try and get the specific details for unlocks. To that end, I
    need to use some abbreviations to make everything fit;
    
    USC = Unlocks Showdown Character (Unlocks corresponding Journal Page as well)
    USL = Unlocks Showdown Level
    
    These are pretty natural abbreviations for me, I used them when taking notes
    for this FAQ. The abbreviation will be followed by the detail as below;
    
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Open Sign               $760       USC "Curly" Shaw
      Burnt Gun Case          $1000      USL Broken Creek
    
    As stated above, items that Unlock Journal Pages don't appear to unlock a
    specific Journal Page, but unlock pages in a certain preset order so items
    unlocking Journal Pages will not have additional detail.
    
    ==============================================================================
    Chapter 1 Bulls Eye
    ==============================================================================
    Location: Broken Creek
    Controlled Character: Red Harlow
    NPC Character(s): Nate Harlow (He does fire and hit enemies)
    Total Enemies: 12
    Bounty: Smitty $20
    Unlock:
      Good:      Old Pistol Upgrade
      Excellent: Broken Creek (Showdown Level)
    
    Boss(s):
    Walkthrough:
    ~~~ Nate Harlow Returns Home ~~~ Cutscene 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Training Section
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Make your way down the path and to the right to the target practice area
    by the creek.
    ~~~ Weapon Training ~~~ Training Section 
    Shoot the target, dummy and bottles and pots
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Rush 
    =-=-=-=-=-=-=-=-=-=   
    ~~~ Broken Creek Raid ~~~ Cutscene 
    Finally some real action! You have to run back up to the house. As you head
    there an enemy will meet you by the creek, kill him and another 2 enemies will
    meet you near the fenced path. You will see Red's father engaging several
    enemies. You will have to kill 3 more groups of 3 enemies, just follow where
    Red's father is engaging enemies and assist.
    ~~~ Scorpion Brand ~~~ Cutscene 
    ~~~ Red Hand Hiding ~~~ Cutscene 
    Comment: I guess we are looking for a one-armed man.
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Shoot all enemies only in the head.
    Bounty Hunter Mode Reward....Falling Star (Showdown Character)
    Bounty Hunter Mode Strategy..Harder than it sounds. You don't get to choose
    your weapon so you are stuck with the Old Pistol, accuracy ain't that great.
    Get close! Or get the Golden Gun cheat first.
    
    ==============================================================================
    Chapter 2 Bounty Hunter
    ==============================================================================
    Location: Twin Rocks
    Controlled Character: Red Harlow
    NPC Character(s): Cart Vendor (Doesn't aid you other than hollering)
    Total Enemies: 10 (11 if you count Deadeye Training)
    Bounty: Bloody Tom $30
    Unlock:
      Good:      Bloody Tom (Showdown Character)
      Excellent: Big Oaf Whitney (Showdown Character)
    
    Weapon Cart – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Knife                   $75        Weapon (Thrown)
      Whiskey Bottle          $19        Unlocks Journal Page
      Ruined Poncho           $6         Unlocks Journal Page  
      Open Sign               $760       USC "Curly" Shaw
      Burnt Gun Case          $1000      USL Broken Creek
    
    Boss(s): Bloody Tom, Big Oaf Whitney, George
    Walkthrough:
    ~~~ Cowardly Cart Vendor ~~~ Cutscene 
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Rush
    =-=-=-=-=-=-=-=-=-=
    Kill the first 2 guys, use the wagon for cover if you want. Make sure you
    pick up whatever weapons they drop.
         
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Training Session
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Use Cover ~~~ Training Session 
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Cover
    =-=-=-=-=-=-=-=-=-=-
    Kill the guy behind the boulder in front to the left. Move to and use the
    boulder in front to the left for cover. Kill the next 4 guys, use the Old
    Pistol for the guys on the ground, switch to the Owl Rifle and snipe the
    2 guys on top of the Twin Rocks. 
         
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 3 - Training Session
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Deadeye ~~~ Training Session 
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 4 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Bloody Tom ~~~ Cutscene 
    Kill the bosses, Bloody Tom, Big Oaf Whitney and George. Bloody Tom and
    Big Oaf will actively attack you, on the move, so try to strafe them and
    stay on the move. George didn't come after me until I killed Bloody Tom
    and Big Oaf, he is slow, Deadeye him.
    ~~~ I Am Taking Your Wagon ~~~ Cutscene 
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Clear the level without being hit.
    Bounty Hunter Mode Reward....Curly Shaw (Showdown Character)
    Bounty Hunter Mode Strategy..Invincibility works, but doesn't work for
    completing this challenge. You won't take any damage, but if you are hit, you
    will fail. Obvious helps are Golden Gun and Infinite Deadeye.
    
    ==============================================================================
    Chapter 3 Ugly Streetfight
    ==============================================================================
    Location: Widow's Patch
    Controlled Character: Red Harlow
    NPC Character(s): Sheriff O'Grady (Hostage)
    Total Enemies:
    Bounty: Ugly Chris $40
    Unlock:
      Good:      Ugly Chris (Showdown Character)
      Excellent: Widow's Patch (Showdown Level)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Revolver                $100       Weapon (SideArm)
      Shovel                  $13        Unlocks Journal Page
      Stethoscope             $700       USC "Big Oaf" Whitney
          
    Boss(s): Ugly Chris
    Walkthrough:
    ~~~ Mutt Bites The Bullet ~~~ Cutscene 
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Cover
    =-=-=-=-=-=-=-=-=-=-
    1 guy will rush you, drop him and then take cover behind the corpse wagon.
    Take out the guy in front of the saloon to the left. Move and cover behind the
    broken wagon to the right. The next guy is usually behind the broken wall in
    front of you, sometimes, he breaks his cover and will come after you. After
    dusting him, move to the broken fence to the left, use that for cover. Chicken
    is hiding behind the water tank. A couple of hits with the Revolver will bring
    him down.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Cover
    =-=-=-=-=-=-=-=-=-=-
    This one is tricky. There are 3 guys on roofs or 2nd stories with rifles. They
    are very accurate and have a long range. Because of the way they are spread
    out, there aren't many good covers.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 3 - Rush
    =-=-=-=-=-=-=-=-=-=
    3 annoying bandits will rush you. They each take a few body hits to bring down
    and once they get hit, they will run away. Using Deadeye here to hit each one
    at least once is a good idea and they make it easier by sticking pretty close
    together.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 4 - Training Session
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Dueling Training ~~~ Training Session
    I usually do this training a few times just because dueling is so much fun!
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 5 - Duel
    =-=-=-=-=-=-=-=-=-=
    No special instructions here, be fast and deadly.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 6 - Rush
    =-=-=-=-=-=-=-=-=-=
    At intervals, bandits will come rushing out of doors. This really reminded me
    of the old light pistol arcade games. If enemies are grouped Deadeye works
    great. Gigolo is the boss of this engagement and it doesn't take many hits to
    bring him down.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 7 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Ugly Chris Gets His Hostage Groove On ~~~ Cutscene
    If you shoot Ugly Chris a couple of times he will let go of the sheriff.
    Deadeye once Ugly Chris releases the sheriff is not bad here, just try to get
    critical hits in. Hitting the sheriff is best avoided.
    ~~~ Somebody Get The Sheriff A Doc ~~~ Cutscene
          
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Complete the level without hitting the sheriff.
    Bounty Hunter Mode Reward...."Twiggy Phelps" (Showdown Character)
    Bounty Hunter Mode Strategy..Pretty easy, equip your Scorpion and shoot Ugly
    Chris in the feet or back, take your time, you should have plenty of life to
    soak up any of Ugly Chris' shots.
    
    ==============================================================================
    Chapter 4 The Traincar
    ==============================================================================
    Location: Pan-Atlantic Railroad
    Controlled Character: Red Harlow
    NPC Character(s): Other Passengers
    Total Enemies: 1
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Breech Loader           $220       Weapon (Long Arm)
      Family Photo            $650       USC Sheriff O'Grady
      Gutted Bible            $7         Unlocks Journal Page
          
    Bosses: 
          
    Walkthrough:
    ~~~ Now This Here Is A Robbery ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Duel
    =-=-=-=-=-=-=-=-=-=
    Walk to the front of the car and talk to the guy with the hat. Walk back to
    where the sheriff is to start the duel.
    Just a duel against a single enemy inside the train car.
    
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 5 Railroaded
    ==============================================================================
    Location: Pan-Atlantic Railroad
    Controlled Character: Red Harlow
    NPC Character(s): Engineer
    Total Enemies: Varies
    Bounty: Hatchet Schultz $100
    Unlock:
      Good:      Owl Rifle Upgrade
      Excellent: Rico Pedrosa (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
            
    Bosses: Fawler, Hoss
          
    Walkthrough:
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    You have to work your way back to the caboose where Fawler will be waiting. 
    Look up, kill this first bandit. Climb up on to the roof of car. The next car
    is a log car, 1 bandit will come out from behind the logs. There will another
    bandit behind the last crate. If you dawdle here, more men will jump from the
    canyon walls onto the train, including a guy with fire water bottles. Climb up
    to the next car, you might have a couple of stragglers here. Next car is the
    caboose and Fawler. Try to keep your distance from Fawler, he can throw you
    off the train.
    
    =-=-=-=-=-=-=-=-=-
    Engagement 2 - Run
    =-=-=-=-=-=-=-=-=-
    The train is no speeding up, Hoss has the engineer hostage and is forcing him
    to crash the train. You have to make your way up to the engine in the front. 
    There are plenty of obstacles, bridges, beams and bandits. I ignored the 
    bandits and concentrated on jumping over the bridges and ducking the beams
    while always moving forward. Once you get to the coal car, dispatch Hoss.
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    ~~~ Hit the Brakes ~~~ Cutscene
    The engineer will heal you before this engagement starts. You will have to face
    two different enemies, riders and boarders. Some bandits will ride their horses
    up alongside the train and shoot you and the engineer. You have to protect the
    engineer (he has his own life meter). Other riders will board the train and
    make their way to the coal car to shoot the engineer. You have to hold the 
    Pedroza Brothers off for 3 minutes. In the last minute, riders will board the
    coal car right on top of you, move around without falling off to kill them.
    ~~~ Next Stop, Brimstone ~~~ Cutscene
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Defeat Hoss within 2 minutes.
    Bounty Hunter Mode Reward....Sheriff Bartlett (Showdown Character)
    Bounty Hunter Mode Strategy..Hoss is the 2nd boss on this level, he is the guy
    forcing the engineer to run the train off the tracks. Fall off the first car
    that you begin on. Run to the back of the train. When you get near the caboose,
    start running in the same direction as the train and then jump on the back of
    the caboose. Jump up to the top, run forward to the previous car to spawn
    Fawler. Fawler only took one shot from the Scorpion to bring down. Wait for
    the cutscene and then start the race back to the engine ignoring all the
    enemies. Hoss goes down after a couple of head shots with the Scorpion.
    
    ==============================================================================
    Brimstone 1
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Shop Vendors, Townsfolk
    Total Enemies: None
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    You can freely roam Brimstone and visit the shops, buy items and talk to the
    good townsfolk of Brimstone. You are unable to draw your weapon though. When
    you are finished browsing, visit the Sheriff's Office to continue the story.
    
    Map of Brimstone
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    X                                                                            X
    X  Bucket of Blood               3rd Street                                  X
    X                                                                            X
    X                                                                            X
    X         XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX         X
    X         X                                                        X         X
    X Pawn    X                                                        X         X
    X Shop    X                                                        X         X
    X         X                                                        X         X
    X         X                                                        X    O    X
    X    P    X                  Saloon      Sheriff         Theatre   X    a    X
    X    i    XXXXXXXXXXXXXXXXXXXXXXX  XXXXXXXXX  XXXXXXXXXXXXXXXXXXXXXX    k    X
    X    n                                                                       X
    X    e                           2nd Street                             S    X
    X                                                                       t    X
    X    A    XX  XXXXXXXXXXXXXXXXXXX       M     XXXXXXXXXXXXXXXXXXXXXX    r    X
    X    v    X Gun           Tailor  X     a     X Real Estate        X    e    X
    X    e    X Shop                  X     i     X                    X    e    X
    X    n    X                       X     n     X                    X    t    X
    X    u    X                 Bank                General Store      X         X
    X    e    X                       X     S     X                    X         X
    X         X                       X     t     X                    X         X
    X         X     Brimstone Epitaph X           X  Barber Shop       X         X
    X         XXXXXXXXXXXXXXXXXXXXXXXXX           XXXXXXXXXXXXXXXXXXXXXX         X
    X                                                                            X
    X                                   1st Street                               X
    X Hotel                                                                      X
    X                          XXXXXXXXXXXXXXXXXXXXXXXXXX                        X
    X                          X Brimstone Rail Station X                        X
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    
    Gun Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Repeater Rifle          $800       Weapon (Long)
      Old Pistol Upgrade      $          Weapon Upgrade
      Six Shooter Upgrade     $150       Weapon Upgrade
      Revolver                $100       Weapon (Side)
    
    Saloon – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Whiskey Bottle          $19        Unlocks Journal Page
      Ornate Bottle           $500       USC Gabriel Navarro
    
    Tailor – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Red Bandana             $550       USC "Smiley" Fawler
      Tape Measure            $50        Unlocks Journal Page
      Stained Clothing        $          USC Bloody Tom
      Belt Buckle             $50        Unlocks Journal Page
    
    General Store – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Bed Roll                $50        Unlocks Journal Page
      Sun Umbrella            $50        Unlocks Journal Page
      Pencil and Paper        $50        Unlocks Journal Page
      Gun Holster             $35        Unlocks Journal Page
      Woman Photo             $750       USC Rico Pedrosa
      Book                    $40        Unlocks Journal Page
    
    Bank - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Deed to Saloon          $1000      USL Widow's Patch
          
    Walkthrough:
    Enter the Sheriff's Office to continue story
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter  6 Carnival Life
    ==============================================================================
    Location: Fairgrounds
    Controlled Character: Red Harlow
    NPC Character(s): Jack Swift
    Total Enemies: Varies
    Bounty: Pig Josh $150
    Unlock:
      Good:      Deadeye Max Increase
      Excellent: Pig Josh (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Dynamite                $220       Weapon (Thrown)
      Breech Loader           $220       Weapon (Long)
      Revolver                $100       Weapon
          
    Bosses: Pig Josh
          
    Walkthrough:
    ~~~ Hankerin For Dynamite ~~~ Cutscene Sheriff's Office
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Rush
    =-=-=-=-=-=-=-=-=-=
    ~~~ A Cage For Jack Swift ~~~ Cutscene
    You will get rushed by Circus Midget's and Burleys. When there is a break in 
    the action, shoot the handle to Jack Swift's cage to free him.
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Gatling
    =-=-=-=-=-=-=-=-=-=-=-
    ~~~ Jack Covers While Red Delivers Lead ~~~ Cutscene
    The first mounted weapon, the Gatling Gun. Move the gun slowly side to side
    and mow 'em down. A real good opportunity to rack up bonus money. Jack does
    a lousy job of covering you though, so check your right and left often. I had
    to jump down to kill the last circus midget.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 3 - Boss
    =-=-=-=-=-=-=-=-=-=
    Pretty hard to believe this guy moves faster than you, but Pig Josh can chase
    you down. The strategy that worked best for me was to use the raised area by
    the gatling gun. You should see Josh appear near Jack's cage, fire as many 
    shots as you can. When Pig Josh comes after you, he has to use the ramps on
    either side of the gatling platform. When he gets on the ramp, fall down in
    front of the gatling gun and run under Jack's cage, hang a right after Jack's
    cage and then run back up onto the gatling platform. Repeat. As always, head
    shots work the fastest.
    ~~~ Professor Perry Debt ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: --Rotting Corpse 
    When Josh first comes out run up the the gatling gun and wait for him to start
    after you. When he gets up near the top drop down and start towards the square
    building under the cage jack was in and when you see josh acrtyally near you
    start running around it. Eventually if you keep watching josh through the gaps
    in the wall he will slow down and start slowly looking for you. All you have to
    do is sneek up behind him and shoot him where his TnT is and he gets stuned.
    You only have to repeat the process about 3 times depending on how much you
    shoot him.
    
    Alternate Strategy(s):
    Submitted By: TParisi
    Go into the center building with the stairs. Ascend the stairs to the second
    floor. If you are still unnoticed, get as many shots as you can when he is in
    range. While he is stunned, simply jump over to rooftop of a small shed that
    is directly in front of the stairs (the way you came up). Once on the rooftop,
    go to the very tip of the roof. Josh will run under you, but do not worry,
    his explosion does not harm you. Luckily he has a long recovery time after his
    attacks, so this gives you enough time to jump back over to the center
    building roof. Try to hide, and then shoot him when available. If he still is
    running after you, jump from rooftop to rooftop until you lose him. Repeat
    this process and you should defeat him.
    
    Alternate Strategy(s):
    Submitted By: Gauge115
    There is a super cheap way to deal with him without having to do 
    anything really. Get into the building and go up the stairs. Jump up to the 
    little attachment on the roof and face the hill with the gatling gun to your 
    right. Pig Josh runs back behind there. Lock and load whatever rifle or 
    pistol you have on hand and wait for him lumber out from the side. When he 
    gets a few paces clear of the hill unload on his head, (though from this 
    angle it registers quite often as a chest hit), and you can clean this level 
    faster than having to run around all over the place trying to stay away from 
    him.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Get a combo for over $500 and defeat Pig Josh.
    Bounty Hunter Mode Reward....Fidgit (Showdown Character)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 7 Freak Show
    ==============================================================================
    Location: Widow's Patch (Night)
    Controlled Character: Jack Swift
    NPC Character(s): Katie (Will tell you where Slade and Perry are)
    Total Enemies: Varies
    Bounty: Professor Perry $200
    Unlock:
      Good:      Increase Max Health
      Excellent: Breech Loader Upgrade
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
          
    Bosses: Slade, LaRouche, Atlas and Professor Perry      
    Walkthrough: 
    ~~~ Mister, Cut Me Loose ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Strafe
    =-=-=-=-=-=-=-=-=-=-=
    Slade is a knife guy, he will throw and stab you to death. Strafe your way
    to half or more of his life.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Strafe
    =-=-=-=-=-=-=-=-=-=-=
    ~~~ Who Is Up For Some Barbeque? ~~~ Cutscene
    LaRouche joins the frakus. Fire and Knives and a few midgets for good 
    measure. Go after Slade first, if you don't the knives in the back will take
    their toll. If you have a lot of midget's firing on you, use Jack's Deadeye.
    Keep your distance from LaRouche and go for head shots. Look for healing
    drops, but save them if you have half your life or more, you will need them.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 3 - Boss Phase 1
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Professor Perry's Cocktail Party ~~~ Cutscene
    Get in as many shots as you can during this first phase. Two headshots will
    bring Atlas down and then turn your guns on Prof. Perry. Katie will sometimes
    shout out where Perry is. Watch out for the Green Gas surrounding Perry, it
    is a cool effect, but it will hurt.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 4 - Boss Phase 2
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Say Hello To My Little Friends ~~~ Cutscene
    More midgets, try to keep your focus on Perry, but Deadeye the midgets when
    they get annoying. Use some Deadeye on Perry too if you can. Watch for health
    drops. I don't think I released the L1 button during this entire chapter and
    I never stopped moving.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 5 - Boss Phase 3
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Say Hello To My Not-So-Little Friends ~~~ Cutscene
    Elvis with a Revolver? That is what these guys costumes reminded me of. They
    are firing a Revolver and it causes signigicant damage. Same strategy as 
    phase 2, just don't dawdle with the Elvis' but keep trying to get hits in on
    Perry. Remember, all the bad guys go away when you kill the boss, so when 
    Perry has just a sliver of life, ignore the minions and finish him.
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Kill Atlas and get a combo for over $300.
    Bounty Hunter Mode Reward....Professor Perry (Showdown Character)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Brimstone 2
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Shop Vendors, Townsfolk
    Total Enemies: None
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    This is the 2nd time through Brimstone. All of the vendors except the Bank
    have new items for purchase. The Strong Drink at the Saloon would be nice
    but I did not have enough money for it.
    
    Tip by John Riley:
    Any visit to Brimstone between this one and Battle Royale will have an
    additional shop vendor; Jack Swift. Talk to Jack 4 consecutive times to open
    his shop.
    
    *** Hidden Shop, read above ***
    Jack Swift Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Lucky Flask             $1500      Increase Health Max
    
    Gun Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Repeater Rifle          $800       Weapon (Long)
      Old Pistol Upgrade      $          Weapon Upgrade
      Revolver Upgrade        $100       Weapon Upgrade
      Six Shooter Upgrade     $150       Weapon Upgrade
      Sawn-Off Shotgun Upgrade$500       Weapon Upgrade
      Pot Belly Stove         $1450      USC Slade "The Blade"
      Kerosene Lamp           $35        Unlocks Journal Page
    
    Saloon – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Drink Tray              $50        Unlocks Journal Page
      Ornate Bottle           $500       USC Gabriel Navarro
      Whiskey Bottle          $19        Unlocks Journal Page
      Strong Drink            $1500      Increase Deadeye Max
    
    Tailor – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Handkerchief            $50        USC Kid Cougar
      Red Bandana             $550       USC "Smiley" Fawler
      Tape Measure            $50        Unlocks Journal Page
      Stained Clothing        $          USC Bloody Tom
      Belt Buckle             $50        Unlocks Journal Page
    
    General Store – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Lighter                 $50        Unlocks Journal Page
      Wedding Ring            $50        Unlocks Journal Page
      Bootie Bag              $50        Unlocks Journal Page
      False Teeth             $500       Unlocks Journal Page
      Make Up Kit             $30        Unlocks Journal Page
      Store Photo             $600       USC Jason Cornet
      Pig's Feet              $          USC Pig Josh
      Monocle                 $666       USC Professor Perry
      Napoleon                $900       USC Fidgit?
    
    Bank - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Deed to Saloon          $1000      USL (Widow's Patch?)
          
    Bosses: None      
    Walkthrough:
    Enter the Sheriff's Office to continue the story
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 8 Rougue Valley
    ==============================================================================
    Location: Rougue Valley
    Controlled Character: Red Harlow
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: Bad Bessie $250
    Unlock:
      Good:      Cooper (Showdown Character)
      Excellent: Bad Bessie (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Twin Revolvers          $800       Weapon (Sidearm)
      Dynamite                $220       Weapon (Thrown)
    
    Prospector - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Snakebite Kit           $1500      Increases Max Health
        See Tip Below
    
    Bosses: Bad Bessie
    
    ~~~ If'n She Is A Woman ~~~ Cutscene (Sheriff's Office)
    Walkthrough:
    Tip submitted by John Riley:
    Halfway through this chapter a prospector will offer you an item called
    Snakebite Kit for $1500. This item increases Max Health. I have played through
    this chapter twice without seeing the Prospector or perhaps I shot the
    Prospector. John reports that every time he has played through the mission
    that the Prospector has been there. I will try to do some testing to see if
    certain conditions have to be met. Let me know if anyone has any tips.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Cover
    =-=-=-=-=-=-=-=-=-=-
    ~~~ Backwards Down The Gauntlet ~~~ Cutscene
    First bridge ambush. Take the path to the right, climbing up the rocks. There
    is a large rock to the right of the bridge that you can use for cover. Across
    the bridge you will see 1 bandit sitting down and 2 bandits walking. I took
    my time setting this up and killed all three in one go earning a 3x bonus.
    There is 1 more bandit on the next level up from the bridge landing, The
    Repeater Rifle has the distance to snipe him. You can find the first of three
    hidden crates on a path below the bridge, I snagged dynamite in this first
    crate. Shoot the crate to open it.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Cover
    =-=-=-=-=-=-=-=-=-=-
    As you progress you will come to a stone bridge. When you get near the base of
    the bridge, 2 riflemen from across the canyon will start firing. I dropped 
    back down a level, covered behind a rock and took them out.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Cover
    =-=-=-=-=-=-=-=-=-=-
    Instead of taking the stone bridge, I climbed up some rocks to the right. You
    will face a rock thrower, bow & arrow and a pistol. From where you are at,
    you should have no problem taking them out. When you walk out near the upper
    stone bridge landing, you should see 2 more bandits tucked in some rocks 
    ahead of you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 4 - Cover & Move
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    As you make your way forward, you will see a tree in the distance, sounds like
    a good spot for an ambush? Well, it is. There are 2 bandits below the tree
    ledge and a rock thrower by the tree. I dropped back down a level, found cover
    and took out the 2 shooters and then sniped the rock thrower. Just before you
    jump up to the tree, there is a path down to the right, follow it for another
    crate. To get to the tree you have to follow a path to the left and then jump
    up. Don't dawdle here, when you hit the ledge below the tree, 7 bandits will
    spawn. Run to the tree and use it for cover. There is a health pick up behind
    a rock near the tree if you need it. After taking those bandits out, go back
    to the ledge you used to climb up by the tree. Follow that lower left ledge
    until it nearly ends. Two guys will start shooting at you from across the 
    canyon. Run back to the tree and look left across the canyon. I was surprised
    to see 2 rifleman pointed at me but not firing, must be a glitch, since
    they just stand there, they are pretty easy targets.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 5 - Duel
    =-=-=-=-=-=-=-=-=-=
    When you reach the broken bridge, you will have to duel 2 bandits. You can
    hit both of them before they hit you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    Engagement 6 - Cover & Move
    =-=-=-=-=-=-=-=-=-=-=-=-=-=
    This is the point where you can run into the Prospector. Instead of taking
    the cave to the right, follow the upper path to the left. You will see it
    dead-end in a rock pile. When you get near the dead-end, you will be shown
    the Shop screen for the Snakebite Kit. Buy it. You will have a little
    cutscene where the Prospector will show you a short cut (the cave). I have
    not been able to verify this, but it has been reported by a few, that if you
    kill the 2 guys in the cave, run outside the cave and shoot the riflemen
    across the canyon before they can kill the Prospector. That you will be
    rewarded with $1500 (Prospector drops a bag of money).
    
    You will have to jump down to the left to circumnavigate the broken bridge.
    As you move forward keep an eye out for a cave path to the right. Move slowly
    here, there are 2 bandits in the cave, playing cards I think. Use deadeye to
    get hits in on both of them. Follow the cave path out and 2 bandits across
    the canyon will open fire. Run back through the cave, find cover and snipe
    the riflemen. Climb up and another rifleman across the canyon will spawn and
    start shooting, use cover and snipe him. You will also find another health
    pick up here behind a rock. If you can, leave the health pick up in case you
    need it for the boss fight with Bad Bessie.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 7 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ You Either Drunk Or Crazy ~~~ Cutscene
    There are 4 flavors of bandits here; Rock, Revolver, Arrow and Bessie. As soon
    as the cutscene ends, deadeye the 3 minions, make sure you clean up and that
    all 3 go down. There is a large rock in front to the right. Hide behind it,
    but don't use it for cover. Let Bessie come to you, she stays on the move but
    part of her path takes her around the rock you are hiding behind. I will trade
    whip shots for head shots any day. Her whip really doesn't do that much
    damage, but if you get close range head shots with your revolver, she will
    drop fast. The 3 minions will respawn after a little while, but they retreat
    and should not be able to get you if you are behind the rock. If you left the
    last health pick up back a little ways, you can go back and grab it if you
    need it. There is also 1 final crate, on a ledge below to the left and every
    time I have opened it, it contained health.
    ~~~ I Hate To Kill A Woman ~~~ Cutscene
    
    Alternate Strategy:
    Submitted by: John Riley
    When on the level with Bad Bessie, first Deadeye the rockthrower and kill him.
    Bad Bessie, as if on skates comes in at angles to attack, bait her off the top
    ledge down on to the steps you used to climb up. If you can get her on the
    lower ledges, she gets stuck. Easy pickings.
    
    Alternate Strategy:
    Submitted by: Travman & PGL
    There is a showdown with Bad Bessie, and after several attempts, we have 
    found a solution.  Bad bessie will only go so far to attack Red.  She 
    will circle around the general area (a few rock formations, and two 
    structures).  Her range is a small depression near two forms of rocks, 
    one small on the right facing the bridge, and a larger formation to the 
    left.  Eliminate the rock thrower first off so that Red can stand on the 
    formation on the left (one big rock next to a small one).  Bessie will 
    rarely, if at all jump on top of this formation.  She will likely circle 
    the area, firing once in a while, then approach the rocks cracking her 
    whip.  Jump to avoid the whip, and she will stun herself, giving Red the 
    chance to fire.  Aim at her head, fire a few shots, and return to the 
    top of the formation.   Be sure to check the west end of the bridge for 
    enemies.  Once in a while there will be a person with a rifle camping 
    out ready to fire at Red.  Use your rifle of choice to pick off the 
    enemies, because Bessie usually allows you the time.  The unfortunate 
    thing about this situation is that the rock-thrower regenerates from 
    time to time not allowing you to get first shot.. If he knocks you off 
    the cliff, make your way back up, carefully.  There are two healths 
    placed accordingly in this area, one in a metal box that requires you to 
    shoot it open, and one more before the area where Bessie is located.  
    Replenish what you need, and you may find when you arrive back to 
    Bessie, the rock-thrower is usually gone.  Just remember to keep high 
    ground from Bessie, and you will be successful.
    
    Alternate Strategy:
    Submitted by: Mad
    The first thing is to take out the first rounds of henchmen by any means.
    Then merely stand inbetween the two rock formations and wait, dodging the
    incoming fire as needed. Bad Bessie will run from around one of the rocks to
    flank you and start whipping. Start pistol whipping or rifle butting her.
    It doesn't stun her, but he health really begins to plummet. Instead of
    running back up the middle, she will try to back around the rock from wence
    she came. Merely follow her as close as possible and whip her to death,
    making for a quick win.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Find the 3 treasures.
    Bounty Hunter Mode Reward...."Sissy" Fess (Showdown Character)
    Bounty Hunter Mode Strategy..The treasure locations are listed above in the
    walkthrough.
    
    ==============================================================================
    Brimstone 3
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Shop Vendors
    Total Enemies: None
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    Gun Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Twin Revolvers          $800       Weapon (Sidearm)
      Pot Belly Stove         $1450      USC Slade "The Blade"
      Repeater Rifle          $800       Weapon (Long)
      Old Pistol Upgrade      $          Weapon Upgrade
      Revolver Upgrade        $100       Weapon Upgrade
      Six Shooter Upgrade     $150       Weapon Upgrade
      Sawn-Off Shotgun Upgrade$500       Weapon Upgrade
      Hammer & Anvil          $40        Unlocks Journal Page
      Cord of Wood            $50        Unlocks Journal Page
      Kerosene Lamp           $35        Unlocks Journal Page
    
    Saloon – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Mixing Spoon            $50        Unlocks Journal Page
      Drink Tray              $50        Unlocks Journal Page
      Ornate Bottle           $500       USC Gabriel Navarro
      Whiskey Bottle          $19        Unlocks Journal Page
      Strong Drink            $1500      Increase Deadeye Max
    
    Tailor – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Silver Crucifix         $50        Unlocks Journal Page
      Bouquet                 $50        Unlocks Journal Page
      Uniform                 $1000      USL Fairgrounds
      Handkerchief            $50        USC Kid Cougar
      Red Bandana             $550       USC "Smiley" Fawler
      Tape Measure            $50        Unlocks Journal Page
      Stained Clothing        $          USC Bloody Tom
      Belt Buckle             $50        Unlocks Journal Page
    
    General Store – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Soup Ladle              $50        Unlocks Journal Page
      Cloth                   $50        Unlocks Journal Page
      Abacus                  $50        Unlocks Journal Page
      Spurs                   $50        Unlocks Journal Page
      Harmonica               $1400      USC "Bad" Bessie
    
    Bank - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Bank is open, but the Bank President is out, nothing to buy.
          
    Bosses: None
          
    Walkthrough:
    Enter Sheriff's Office to continue story
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 9 Ghost Town
    ==============================================================================
    Location: Ghost Town
    Controlled Character: Red Harlow
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: None
    Unlock:
      Good:      
      Excellent: 
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Twin Revolvers          $800       Weapon (Sidearm)
      Dynamite                $220       Weapon (Thrown)
          
    Bosses: 
          
    Walkthrough:
    ~~~ Mr. Black Is A Strange One ~~~ Cutscene (Sheriff's Office)
    =-=-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Gauntlet
    =-=-=-=-=-=-=-=-=-=-=-=
    ~~~ Ghost Town Gauntlet ~~~ Cutscene
    Run the Gauntlet through Ghost Town. Kill the initial bandits, move forward,
    kill the next batch of bandits, repeat until you get to the end of town. For
    the most part, I stayed out in the street, strafing. Some enemies will drop
    health, leave the last health drop if you can.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Duel
    =-=-=-=-=-=-=-=-=-=
    ~~~ Judgement Day Has Come ~~~ Cutscene
    Three guys to duel here. I only did this once, but I suspect that you can kill
    all three on the initial duel, I only managed to kill 2. The duel will end and
    whatever enemies you didn't kill in the duel will have to be dealt with. I had
    saved my last health drop, so I went back, picked it up and finished the last
    guy.
    ~~~ Red Runs Up The Hill ~~~ Cutscene
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Complete the level in 4 minutes.
    Bounty Hunter Mode Reward...."Dig" Fowler (Showdown Character)
    Bounty Hunter Mode Strategy..Run & Gun. I was way under the time limit. Equip
    your Scorpion and run, gunning everyone. I had a blast with this level and
    racked up over $1000. Probably the quickest way I have found to earn money.
    
    ==============================================================================
    Chapter 10 The Cemetary
    ==============================================================================
    Location: Cemetary
    Controlled Character: Red Harlow
    NPC Character(s): None
    Total Enemies: 
    Bounty: Mr. Black
    Unlock:
      Good:      Ghost Town (Showdown Level)
      Excellent: Mr. Black (Showdown Character)
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Quoth The Raven, "Nevermore." ~~~ Cutscene
    Cutscene title above is an excerpt from The Raven, by Edgar Allen Poe
    The coffin/gatling bearing Mr. Black and his minions. I strafed my way through
    this engagement. Killing the minions first and then back and forth head shot
    strafed Mr. Black. The gatling gun isn't fast enough if you keep moving and
    keep a safe distance. One of the minions will drop a health pick up as well.
    ~~~ Mr. Black Gets His Coffin ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Use the tree in the front right corner as a shield, DO NOT "Cover" (Press the
    Square Button) because you will still get hit in the shoulder. Stay behind the
    tree when fired on, move out and fire, repeat.
    
    ==============================================================================
    Brimstone 4
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Shop Vendors
    Total Enemies: None
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    Tip from John Riley:
    Talk to the paperboy, when he finishes his headlines, talk to him again and
    he will sell you the Pocketwatch.
    
    Paperboy - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Pocketwatch             $1500      Increases Max Deadeye
    
    Gun Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      12 Gauge Shotgun        $675       Weapon (Long)
      Twin Revolvers          $800       Weapon (Sidearm)
      Pot Belly Stove         $1450      USC Slade "The Blade"
      Repeater Rifle Upgrade  $400       Weapon Upgrade
      Old Pistol Upgrade      $          Weapon Upgrade
      Revolver Upgrade        $100       Weapon Upgrade
      Six Shooter Upgrade     $150       Weapon Upgrade
      Kerosene Lamp           $35        Unlocks Journal Page
      Hammer & Anvil          $40        Unlocks Journal Page
      Cord of Wood            $50        Unlocks Journal Page  
    
    Saloon – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Spectacles              $30        Unlocks Journal Page
      Ornate Bottle           $500       USC Gabriel Navarro
      Whiskey Bottle          $19        Unlocks Journal Page
      Drink Tray              $50        Unlocks Journal Page
      Mixing Spoon            $50        Unlocks Journal Page
      Strong Drink            $1500      Increase Deadeye Max
    
    Tailor – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Stained Boots           $50        Unlocks Journal Page
      Hand Fan                $1100      USC Natalie
      Silver Crucifix         $50        Unlocks Journal Page
      Bouquet                 $50        Unlocks Journal Page
      Uniform                 $1000      USL Fairgrounds
    
    General Store – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Sold Sign               $30        Unlocks Journal Page
      Blanket                 $50        Unlocks Journal Page
      Burned-Out Store        $50        Unlocks Journal Page
      Tombstone               $          USL Ghost Town
    
    Bank - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Bank is closed, nothing to buy.
          
    Bosses: None
          
    Walkthrough:
    Enter Sheriff's Office to Continue Story
    ~~~ Gold Hasn't Arrived ~~~ Cutscene
    Enter Bank
    ~~~ When I Get Back, You Better Have My Gold ~~~ Cutscene
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 11 Range War
    ==============================================================================
    Location: Annie's Ranch
    Controlled Character: Annie Stoakes
    NPC Character(s): None
    Total Enemies: 
    Bounty: Holstein Hal $350
    Unlock:
      Good:      The Ranch (Showdown Level)
      Excellent: Holstein Hal (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
          
    Bosses: Gilbert, Dirk, Buff and Holstein
          
    Walkthrough:
    ~~~ Not You Too Sam ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Pick-Off
    =-=-=-=-=-=-=-=-=-=-=-=
    Gilbert and Dirk are on horseback, unhorse them. A few shots to kill them.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Ambush
    =-=-=-=-=-=-=-=-=-=-=
    You have to free the livestock in the barn. You open their pens by shooting
    the handles to the pens. There is a bandit in the loft and some of the pens
    contain bandits as well. Try not to be in front of the pen when you open it,
    as the livestock will trample you. If you get too close to flames, you will
    ignite.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 3 - Rush
    =-=-=-=-=-=-=-=-=-=
    Several more bandits will enter the ranch. If you want, you can ride one of
    Annie's cows. I did not spend enough time riding to get the hang of it, so I
    dismounted and killed the bandits the old fashioned way.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 4 - Siege
    =-=-=-=-=-=-=-=-=-=-
    I wasn't sure if this engagement was ever going to end. Bandits continually
    spawn across the creek at the back of the ranch. The riflemen are good shots,
    so avoid being in the open. There are 2 health pick-ups at the back of the
    ranch, 1 all the way to the left and the other all the way to the right. The
    bandits will periodically charge across the creek, I strafed as much as I
    could. Shooting across the creek seemed to cause them to rush.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 5 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Buffalo Riders ~~~ Cutscene
    There are 2 bosses here, Buff and Holstein. Both are riding bison. There are
    three things to worry about; being shot, being gored and being trampled by
    Annie's cattle. I didn't look for a sniping position anywhere but I imagine
    there has to be one. I strafed and stayed as close to the bison as I could,
    using them as a shield against the cattle. Being close to the bison, the
    riders seemed to prefer using the bison's gore rather than their weapons,
    the gore is much easier to avoid.
    ~~~ When Red Met Annie ~~~ Cutscene
    
    Alternate Strategy:
    Submitted By: Mad
    Out in the small clearing by the barn, there is an outhouse with plenty of
    open space. Jump and climb on top of this and proceed to snipe. This position
    will keep you free from being gored or trampled by livestock or the mounted
    bison. As a rule of thumb, the two bison riders will begin to circle your
    position, and half the time instead of firing, they will get right up close and
    attempt to lasso you. The use of the lasso is time consuming, plus it puts
    them real close so you can aim for some head shots. This strategy will also
    help to make short work of the bosses.
    
    Alternate Strategy:
    Submitted By: Josh
    For the Open Range level I was able to take out the last 2 bosses, Luke and Hal
    without taking any damage at all. What you do is as soon as you finish off the
    last of the guys coming from across the creek, hop on a bull to ride. Spot Luke
    or Hal, either one will do, and ride as far from him as you can while still
    maintaining a good line of vision (preferrably all the way across the ranch
    where they won't chase you). Hit R3 to zoom in on them and pick them off with
    head shots with your rifle when they become stationary. I was able to take them
    out one at a time. Sometimes they move but it shouldn't be a problem as long as
    you keep your distance.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Get a combo for over $200.
    Bounty Hunter Mode Reward....Smitty (Showdown Character)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 12 Bar Fight (Saloon Fight)
    ==============================================================================
    Location: Brimstone Saloon
    Controlled Character: Red Harlow
    NPC Character(s): 3 Barmaids (Entertainers ?)
    Total Enemies: 
    Bounty: Sam $400
    Unlock:
      Good:      Dan (Showdown Character)
      Excellent: Sam (Showdown Character)
    
    Shop – Items for Sale ***** SEE BELOW FOR SHOP LOCATION *****
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Bath                    $1500      Increases Max Health
    
    Bosses: Sam
          
    Walkthrough:
    ~~~ Red Has A Drink ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Bar Fight
    =-=-=-=-=-=-=-=-=-=-=-=-
    A typical western bar brawl, yippee. The only weapon you can use is a broken
    bottle. The bandits will pick up and throw the girls around. The girls all
    have life meters, so I assume they must live. Slice and dice, if a bandit
    fires from the 2nd floor, run up the stairs. There are plenty of broken
    bottles laying around and the bandits drop health pick-ups pretty generously.
    
    Tip from John Riley:
    Go up the stairs and go past where the 2 girls are bathing and get a good
    bead with a bottle on the guy in there. I finished him with 2 bottles. I would
    not recommend going in that room and fighting him. After he is dispatched, talk
    to the bathing girls to purchase the bath.
    ~~~ Just Open The Damn Door Woman ~~~ Cutscene
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Duel
    =-=-=-=-=-=-=-=-=-=
    ~~~ Well, Lookee Whats We Got Here ~~~ Cutscene
    Be fast, be deadly. If you aren't, he will be.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 3 - Strafe
    =-=-=-=-=-=-=-=-=-=-=
    The other 3 guys in the stage room will now start firing on you. They may tip
    over tables for cover. I strafed/rushed and got a 3x combo. Save the health
    pick-ups if you can.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 4 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Now The Real Show Begins ~~~ Cutscene
    I had to retry this engagement many times, the first couple of times just to
    figure out that Sam can only be hurt when he is stunned. There are two rifle
    girls on the stage, take them out first. One of them will drop a health pick-
    up. Then try to concentrate on Sam while he is on the balcony throwing
    barrells. If you hit him when he lifts a barrell, you will stun him and the
    follow up shots will hurt him, as always, take the extra second and get head
    shots. The other minions up on the balcony are lousy shots and I didn't worry
    about them too much, the fire bottle guy can be a pain if he starts hurling.
    After awhile, Sam will jump down. Again, don't waste bullets, the only time he
    can be harmed is when he is stunned. He doesn't have a weapon and he only has
    2 attacks; a charge and a throw. Try to get a table in between you and Sam and
    when he charges and hits the table he will be stunned, pump his head full of
    bullets. Repeat. If you run out of tables, use the stage. Stand in front of
    the protruding part, when Sam charges, slide back and to the left or right
    so that Sam stuns himself when hitting the stage.
    ~~~ Disturbing The Peace ~~~ Cutscene
    ~~~ Once Upon A Time ~~~ Cutscene
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Keep all three girls alive.
    Bounty Hunter Mode Reward....Natalie (Showdown Character)
    Bounty Hunter Mode Strategy..Unfortunately, this bounty doesn't end with the
    bar fight. You will have to continue through and defeat Sam. If you die in the
    battle with Sam, you will have to retry from the beginning of the bar fight.
    Get the Golden Gun and Invincibility cheats first to breeze through this.
    
    ==============================================================================
    Chapter 13 The Traitor
    ==============================================================================
    Location: The Bridge
    Controlled Character: General Diego
    NPC Character(s): Franco, Jose, Juan, Alonso
    Total Enemies: Varies
    Bounty: The Bridge $450
    Unlock:
      Good:      The Bridge (Showdown Level)
      Excellent: Max Health Increase
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ We're Not Planning On Taking On The Entire Yankee Army? ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    This gave me some fits because I wasn't sure what I was supposed to do at
    first. If Franco and Jose are killed, you will get overwhelmed. Follow Franco
    or Jose as they wade across the river. I followed whatever one was on the
    right of the bridge. Kill whatever enemies he finds. Go under the bridge and
    help the other kill his enemies. When you reach the opposite shore and their
    enemies are dead, the next engagement will begin.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Flare
    =-=-=-=-=-=-=-=-=-=-
    ~~~ Take Out Those Cannons ~~~ Cutscene
    General Diego's special is a flare. Wherever you target and flare, cannons
    will target. Stand on the bridge and target the opposite shore's cannons. The
    union army will send guys to attack you, shoot them, bayonet them and if there
    is a large group, flare them. Continue to target the opposing cannons. I think
    I had them down to 1 cannon when this engagement ended.
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    ~~~ Blow The Bridge. But That Is Suicide ~~~ Cutscene
    Protect Juan & Alonso as they set explosive charges under the bridge. Just
    follow them around and kill whatever soldiers hassle them. When they have set
    all the charges, you will be rewarded with what I think is the best cutscene
    in the game.
    ~~~ Bridge Explosion ~~~ Cutscene
    ~~~ I'm Not A Spy ~~~ Cutscene
    The story is starting to come together
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Keep at least 2 charge settlers alive.
    Bounty Hunter Mode Reward....Fallen Peak (Showdown Level)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 14 Sunset Canyon
    ==============================================================================
    Location: 
    Controlled Character: Red
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: Sunset Canyon $500
    Unlock:
      Good:      Twin Revolvers Upgrade
      Excellent: Deadeye Max Increase
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Fire Bottle             $220       Weapon (Thrown)
      Ledger                  $50        Unlocks Journal Page
      Infantry Hat            $50        Unlocks Journal Page
      Wedding Rope            $500       USC Falling Star
      Dirty Lasso             $50        Unlocks Journal Page
      Pot Belly Stove         $1450      USC Slade "The Blade"
      Dirt Shovel             $780       USC "Digs" Fowler
      Mask                    $50        Unlocks Journal Page
      Scalps                  $50        Unlocks Journal Page
      Sand Painting           $1300      USC Young Red Harlow
      Embalming Tools         $2200      USC Mr. Black
    
    Bosses: 
    Walkthrough:
    ~~~ Dead Or .. Dead'll Do ~~~ Cutscene (Sheriff's Office)
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    ~~~ Red Goes Climbing ~~~ Cutscene
    You get your first map here. The blown up building closest to the canyon
    entrance has an enemy and a horse. There are also mounted enemies around the
    outside of the canyon as well as a health pick up at the rear of the canyon.
    Get a horse, ride up towards the stone ramp to spawn the stagecoach.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    ~~~ We're Being Raided ~~~ Cutscene
    You have to destroy the stagecoach. If you bought Fire Bottles, now would be
    the time to use them. Otherwise, ride your horse behind the stagecoach and
    keep firing to destroy it. I ignored the other enemies. If you stay far enough
    behind the stagecoach, the enemies firing from it, have lousy aim.
    ~~~ Leave This One Alive, I Have Some Questions ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Health pickup inside area of boulder where stagecoach comes down.
    Excellent Strategy: Get to the horse in the building as quickly as possible to
    trigger the release of the stagecoach. Deadeye the guy in the building to be
    sure he doesn't ride away with your horse. If he does, it delays the release
    and probably prevents an excellent rating. Fire bottles are for sale before
    the chapter begins and the ending cenematic shows the coach burning, any ideas?
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Steal a horse without being spotted.
    Bounty Hunter Mode Reward....Sunset Canyon (Showdown Level)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 15 Bear Mountain
    ==============================================================================
    Location: Bear Mountain
    Controlled Character: Shadow Wolf
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: Grizzly $550
    Unlock:
      Good:      Shadow Wolf (Showdown Character)
      Excellent: Standing Snake (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ Cousin Red Is Alive ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Move
    =-=-=-=-=-=-=-=-=-=
    Again, you have a map for this level. You will follow along the river to the
    mine entrance. You will run across miners, shorts cowboys and big prospectors.
    Use Shadow's fire arrow when the enemies are grouped. There is also a chest
    near the 1st or 2nd campsite, instead of going through the cave, follow the
    path to the right until it dead-ends, it is either health (you are low) or a
    weapon. A couple of enemies will drop health pick-ups.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Boss
    =-=-=-=-=-=-=-=-=-=
    I followed John Riley's Strategy below, but I used the rifle (Faithful).
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Stand on the rock platform immediately to your left, not the boulder on the
    far left. He (Grizzly) can't claw you or spit acid on you, he can only use
    his ninja star attack. Unload as he jumps around and when he pauses, use
    Shadow Wolf's Fire Arrow.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Get to the source of the river without alerting
                                 the patrolling guards.
    Bounty Hunter Mode Reward....Grizzly (Showdown Character)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 16 Jailbreak
    ==============================================================================
    Location: The Mine
    Controlled Character: Red Harlow
    NPC Character(s): Shadow Wolf, Buffalo Soldier
    Total Enemies: 
    Bounty: 
    Unlock:
      Good:      
      Excellent: 
    
    Shop – Items for Sale ********* SEE TIPS BELOW FOR SHOP LOCATIONS *********
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Horseshoe               $1050      USC Katie
      Snake Oil               $400       Weapon (Thrown)
      Kiss                    $1         Increases Max Health
    
    Bosses:
    Walkthrough:
    ~~~ Rescue ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Knife
    =-=-=-=-=-=-=-=-=-=-
    Tip by John Riley:
    As soon as the cutscene ends, turn Red around 180* and go back into the jail
    cell. Talk to the skeleton to open the shop above.
    
    You don't get a map for this first part of the mine, so I drew a sketch:
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX                                                    EXIT 
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX       XXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX       XXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX             XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX       XXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX       XXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXX   KEY XXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXX                     XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX                            XXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                                       ENTRANCE
    
    I just used the knife to slice and dice the miners. The exit is locked so you
    will have to get the key from the little room. Unlock the door to advance to
    the next engagement.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Dig In
    =-=-=-=-=-=-=-=-=-=-=
    The game tells you to crouch and sneak around the guards. Every time that I
    tried that, I got caught and surrounded. The next part happened pretty fast
    and I didn't take a lot of notes. I shot the sleeping guard in the head, which
    of course, alerts all the guards. I backed into the doorway and started
    lobbing dynamite out into the hallway. When there was only a few enemies left,
    I pulled out the pistol and finished them off. Open your map and it will
    indicate your next goal, the supply room. Go to the supply room and pick up
    the key.
    
    =-=-=-=-=-=-=-=-=-
    Engagement 3 - Run
    =-=-=-=-=-=-=-=-=-
    Take the key to the jail cell to free the girl. I really didn't feel like
    messing around with the miners and guards, so I just ran. In the cell with
    the girl is another key.
    Tip by John Riley:
    After freeing the girl, talk to her. Buy a kiss from her for $1, which
    increases max health.
    
    =-=-=-=-=-=-=-=-=-
    Engagement 4 - Run
    =-=-=-=-=-=-=-=-=-
    The mine is filled with miners and guards, again, I just ran through them back
    to the Lounge.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 5 - Duel
    =-=-=-=-=-=-=-=-=-=
    Three enemy duel. I took out 2 during the duel and dusted the remaining guy
    after the duel ended.
    
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 17 The Mine
    ==============================================================================
    Location: The Mine
    Controlled Character: Red Harlow
    NPC Character(s): 
    Total Enemies: 2
    Bounty: Captain Bufias $600
    Unlock:
      Good:      The Mine (Showdown Level)
      Excellent: Smiley Fawler (Showdown Character)
    
    Bosses: Ted, Tony
    Walkthrough:
    ~~~ Is It Hot In Here, Or Just Me ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Boss
    =-=-=-=-=-=-=-=-=-=
    Ted and Tony. Tony is down in the pit lobbing fire bottles and Ted is up above
    shooting at you. I followed the strategy by John Riley below. Kill Ted and wait
    for Tony to try and heal him.
    
    Alternate Strategy(s):
    Submitted by: John Riley
    Ted has a gun but Tony has fire bottles and health potions to revive Ted and
    bring him back to life. Shoot Ted until he dies. Tony will come up to attack
    and revive his fallen comrade, Deadeye him.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Complete the level in 3 minutes.
    Bounty Hunter Mode Reward....Unlock Cheat "Sad Stars" (Blood effects replaced
                                 by stars)
    Bounty Hunter Mode Strategy..Just follow the strategy above.
    
    ==============================================================================
    Chapter 18 Stagecoach
    ==============================================================================
    Location: 
    Controlled Character: Buffalo Soldier
    NPC Character(s): Coach Driver (Will tell you where enemies are)
    Total Enemies: Varies
    Bounty: 
    Unlock:
      Good:      
      Excellent: 
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ Buffalo Hitches A Ride ~~~
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    The only trouble I had with this chapter was seeing. Between the dust that
    is kicked up, smoke coming from the coach and the sun, it is hard to see
    what you need to shoot. Riders will come from the sides, rear and front; the
    driver will tell you where they are coming from.
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    Riders will board the coach during this engagement.
    Tip from John Riley:
    When indians jump on the coach, use the melee (Circle Button) to kill them
    rather than trying to shoot them. Stand at the back of wagon, it is easier.
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Kill 40 enemies.
    Bounty Hunter Mode Reward....No HUD Cheat
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 19 Hell Pass
    ==============================================================================
    Location: Hell Pass
    Controlled Character: Buffalo Soldier
    NPC Character(s): Coach Driver (Will tell you where enemies are)
    Total Enemies: Varies
    Bounty: Standing Snake $650
    Unlock:
      Good:      Buffalo (Showdown Character)
      Excellent: Gabriel Navarro (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ The Pass Is Blocked ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Clear
    =-=-=-=-=-=-=-=-=-=-
    The end of the Pass is blocked by indians. The coach will come to a stop.
    Indians are hiding in the rocks, look for small white figures. I used the R3
    Button to zoom in to find them.
    ~~~ I'm Sure Mr. Kelly Will Take Good Care Of You ~~~
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Shoot the indians around the pass. Use the R2 special to blow up everyone that
    is blocking the road. I fired all my specials right there and it looked like a
    bomb going off. The last indian is hidden in the rocks, middle way down to the
    left of the driver. If you can't see him, shoot all over the area and when the
    wagon starts moving, you know that you got him.
    
    ==============================================================================
    Chapter 20 Fort Diego
    ==============================================================================
    Location: Fort Diego
    Controlled Character: Red Harlow
    NPC Character(s): Shadow Wolf
    Total Enemies: Varies
    Bounty: Colonel Daren $700
    Unlock:
      Good:      Increase Max Health
      Excellent: Colonel Daren (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      The Lion                $750       Weapon (Long)
      Dynamite                $220       Weapon (Thrown)
      Fillings                $50        Unlocks Journal Page
      Necklace                $500       USC Grizzly
      Bloody Rock             $600       USC "Sissy" Fess
      Dreamcatcher            $50        Unlocks Journal Page
    Gold Nugget             $1000      USL 
      Large Barrel            $          USC Cooper
      Ore Cart                $          USL The Mine
      Keys                    $50        Unlocks Journal Page
      Straw Pipe              $500       USC "Twiggy" Phelps
      White Flag              $50        Unlocks Journal Page
    
    Bosses: Colonel Daren
    Walkthrough:
    ~~~ Red And Shadow Come Under Fire ~~~
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Run & Gun
    =-=-=-=-=-=-=-=-=-=-=-=-
    You start out in the middle of the Fort's yard. Stay where you are and look
    to your left. You will see a 2nd story door with a bandit in it. Take care of
    him and run to the crates under the doorway. Jump/climb up. Another enemy will
    probably have spawned in the doorway by now. Punch/melee him to get him out of
    the way. Enter the room behind the doorway.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    Fall through the floor into the room below. In the adjacent room, there are 3
    covered enemies. Cover against the doorway wall and take them out. The guy on
    the left will drop a health pick-up. Follow the hallway until it turns to the
    left. Cover against the wall, take your time and headshot the guy standing in
    walkway. As you make your way forward, keep your eyes to the left, there is
    another guard that you should be able to head shot.
    
    You are now at the rear of the Fort. As you climb up the rampart, a big burly
    with a pick axe will come out towards you, deadeye him, he will drop another
    health pick-up. There is a ninja-cowboy in the gate rampart to take care of as
    well. Pick up any health drops behind you, you won't be able to return to them.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 3 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    Jump down from the gate rampart with your weapon drawn. You will face burlys,
    shorts cowboys and ninja cowboys. There is a health pick-up in the room in
    front of you. The burly will drop a health pick-up as well. As you progress,
    more enemies will spawn, most of them using cover. I threw some dynamite or
    rushed them and point-blanked head shot them. Your path will be blocked, shoot
    the TNT barrel to ignite and blow it. Move forward and repeat.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 4 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    You will come to a corner room with a doorway to your left. DO NOT run all the
    way into the room. The adjacent room to the left has a health pick-up under the
    stairs. Slowly walk into the opening, a burly will enter from the outside door
    and charge you. If you did not enter all the way, you can back up into the
    corner room and kill him, he will drop another health pick-up. Use that health,
    you will not be able to go back and get it once you enter the stairs room.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 5 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    I ran up the stairs and killed everyone there. The first time, I used the
    gatling gun, I got dusted. Burlys and ninja cowboys will intermittently
    spawn around you. I killed everyone up by the gatling and then ran back
    down the stairs, grabbed the health and ran back into the yard.
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 6 - Cover
    =-=-=-=-=-=-=-=-=-=-
    I ran all the way to the rear of the Fort and only took a couple of hits. I
    then used the back wall as cover and sniped the enemies in the yard until the
    boss engagement spawned. I don't know if it is based on a certain amount of
    enemies that you have to kill or timed.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 7 - Boss
    =-=-=-=-=-=-=-=-=-=
    ~~~ Colonel Daren Finishes Business ~~~
    At last, the guy who killed your father! Not really that hard of a boss to
    beat, in my opinion. Duck behind a wall and snipe him. If you see a white
    flash, start running, the cannons he fires do a lot of damage and knock you
    down.
    ~~~ Colonel Daren Just A Pawn? ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Don't use the gatling gun, use your own guns. If you get stuck in a room with
    no exit, at the boarded passageway and shoot the TNT barrel.
    
    Alternate Strategy(s):
    Submitted By: Matthew Thomas
    If you stay up stairs though you have a vantage point and can snipe all of the
    enemies; plus the burly guys will run up stairs leaving you with health. Once
    you sit there killing enemies for about 5 minutes, it starts the boss
    engagement.
    Stay upstairs and behind the wall then use a rifle ,(repeater rifle and
    bayonet are what I used),  to snipe him, when you see the flash of the cannons
    move to the side behind a wall.
    
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Get a combo for over $300.
    Bounty Hunter Mode Reward....Bite The Bullet Cheat
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 21 End Of The Line
    ==============================================================================
    Location: Diego's Railroad
    Controlled Character: Red Harlow
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: 
    Unlock:
      Good:      
      Excellent: 
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Coach                   $1000      USL (Sunset Canyon?)
      Coffee Pot              $          USL Border Bridge
      Black Bandana           $500       USC Smitty
      Branding Iron           $700       USC Holstein Hal
      Deer Antlers            $          USC Buffalo
      Arrowhead               $650       USC Standing Snake
      Shot Glass              $800       USC Colonel Daren
    
    Bosses: 
    Walkthrough:
    
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Horseback
    =-=-=-=-=-=-=-=-=-=-=-=-
    General Diego is on his train and you are on horseback. Run alongside the
    train until you get to the flat car, press the Square Button to board the
    car and look out. The car behind you is full of Diego soldiers. I rushed in
    and took care of them. One of them will drop a health pick-up, don't pick it
    up yet. Go back out and jump up onto that car. As soon as you jump up, the car
    behind will start firing a gatling gun at you. I ran and jumped to avoid the
    bullets. You need to disconnect the car with the gatling gun on it. Jump down
    and shoot the red car handle to disconnect it. Jump back on your horse.
    
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 2 - Horseback
    =-=-=-=-=-=-=-=-=-=-=-=-
    While on your horse, run back up toward the front of the train. Run past the
    Diego soldiers car to the box car. The door is closed, shoot the red handle to
    open the box car door. Once the door is open, board that car. There will be a
    shorts cowboy waiting for you, deadeye him. You will find another red handle
    to disconnect the cars behind you.
    ~~~ Boy, This Railroad Sure Is Busy ~~~ Cutscene
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Handcar
    =-=-=-=-=-=-=-=-=-=-=-
    Jump back on your horse and make a beeline for the handcar on the parrellell
    tracks. Board the handcar and press the Square Button to engage the gatling
    gun. Start firing on the train engine. I ignored the horse riders and
    concentrated all my fire on the engine. I blew all the metal plating off and
    then shot at the front of the engine. When the engine has sustained enough
    damage, the train will come to a stop.
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Get a combo for over $200.
    Bounty Hunter Mode Reward....The Ranch (Showdown Level)
    Bounty Hunter Mode Strategy..
    
    ==============================================================================
    Chapter 22 Devils And Angels
    ==============================================================================
    Location: Diego's Railroad
    Controlled Character: Red Harlow
    NPC Character(s): None
    Total Enemies: Varies
    Bounty: General Diego $750
    Unlock:
      Good:      The Ranch (Showdown Location)
      Excellent: General Diego (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: General Diego
    Walkthrough:
    
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Cover
    =-=-=-=-=-=-=-=-=-=-
    I ran off the handcar and behind the largest rocks in the middle.
    Intermittently General Diego will open a car window and fire a flare, that is
    the time to shoot him. Every time he opens a window, fire your rifle. When his
    health meter reaches about 50%, the next engagement will start.
    
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Boss
    =-=-=-=-=-=-=-=-=-=
    General Diego jumps off the train and comes after you. I also didn't find this
    boss all that hard to beat, I just kept on the move and strafed him. He will
    use his special, the flare which will start you on fire and call cannons on
    you, but if you keep pecking away at him, he doesn't have time to get the shots
    off.
    ~~~ No Mercy For The Wicked ~~~ Cutscene
    Pretty brutal cutscene. Could account for the "M" rating.
    
    Alternate Strategy(s):
    Submitted By: John Riley
    When on the handcar, just shoot the train engine, don't worry about the riders
    or anyone else. When the train stops, go to the back of the train, kill the guy
    and along side the train to where the gatling gun is located. Shoot Diego as
    the windows open. When he comes out, move away and do ranged attacks.
    
    Alternate Strategy(s):
    Submitted By: Tyson Newton
    Hide behind the rocks, like you said, and throw dyamite up into the cannon
    on the top of the train.  Usually, I could do this once or twice and Diego
    would jump off the train.
    
    ==============================================================================
    Brimstone 5
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Shop Vendors
    Total Enemies: None
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    Last visit to Brimstone, pick up whatever items you can afford.
    
    Gun Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Widowmaker              $2000      Weapon (Sidearm)
      High Cal. Rifle         $3000      Weapon (Long)
      Dynamite                $220       Weapon (Thrown)
      12 Gauge Shotgun        $675       Weapon (Long)
      Twin Revolvers Upgrade  $          Weapon Upgrade
      Pot Belly Stove         $1450      USC The Blade Slade
      Repeater Rifle Upgrade  $400       Weapon Upgrade
      The Lion Upgrade        $750       Weapon Upgrade
      Bayonet Rifle Upgrade   $400       Weapon Upgrade
      Halcon Rifle Upgrade    $300       Weapon Upgrade
      Escopeta Upgrade        $950       Weapon Upgrade
      Kerosene Lamp           $35        Unlocks Journal Page
      Hammer & Anvil          $40        Unlocks Journal Page
      Cord of Wood            $50        Unlocks Journal Page  
    
    Saloon – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Ornate Bottle           $500       USC Gabriel Navarro
      Whiskey Bottle          $19        Unlocks Journal Page
      Drink Tray              $50        Unlocks Journal Page
      Carved Skull            $50        Unlocks Journal Page
      Mixing Spoon            $50        Unlocks Journal Page
      Spectacles              $30        Unlocks Journal Page
      Strong Drink            $1500      Increase Deadeye Max
    
    Tailor – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Purse Mirror            $          USC Dan
      Choke Leash             $75        Unlocks Journal Page
      Military Boots          $50        Unlocks Journal Page
      General's Stripes       $2000      USC General Diego
      Beard Comb              $          USC Sam
      Sombrero                $50        Unlocks Journal Page
    
    General Store – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Pan                     $1800      USC Nate Harlow
      Rare Coin               $50        Unlocks Journal Page
    Necklace                $50        USC 
      Stew Pot                $50        Unlocks Journal Page
      Broom & Tray            $50        Unlocks Journal Page
    Poster                  $1000      USL The Mansion?
      Gold Watch              $50        Unlocks Journal Page
      Journal                 $500       USC Sheriff Bartlett
    
    Bank - Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Deed To Mine            $2500      USC Griffon
      Deed To Ranch           $1000      USL The Ranch
      Deed To Saloon          $1000      USL Widow's Patch
    
    Walkthrough:
    Enter the Sheriff's Office to Continue Story
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 23 Battle Royale
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Townspeople
    Total Enemies: 
    Bounty: 
    Unlock:
      Good:      
      Excellent: 
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ Battle Royale Begins ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Duel
    =-=-=-=-=-=-=-=-=-=
    Duel against Gabriel Navarro
    ~~~ Annie and Jack's Matches ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Duel
    =-=-=-=-=-=-=-=-=-=
    Duel against Kid Cougar
    
    Alternate Strategy(s):
    
    ==============================================================================
    Chapter 24 Battle Finale
    ==============================================================================
    Location: Brimstone
    Controlled Character: Red Harlow
    NPC Character(s): Townspeople (Can't Die)
    Total Enemies: 1
    Bounty: Mr. Kelly $1000
    Unlock:
      Good:      Deadeye Max Increase
      Excellent: Mr. Kelly (Showdown Character)
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    ~~~ The Governor Changes The Rules ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 1 - Duel
    =-=-=-=-=-=-=-=-=-=
    Mr. Kelly, I hoped you practiced. Take the extra split second to get critical
    hits.
    ~~~ Governor's Treachery Revealed ~~~ Cutscene
    =-=-=-=-=-=-=-=-=-=
    Engagement 2 - Boss
    =-=-=-=-=-=-=-=-=-=
    Mr. Kelly gets up. You need to reload your pistol or switch to another weapon
    to try and get hits in right away. Make sure that you don't hit the townspeople
    and that Mr. Kelly doesn't hit the townspeople. Mr. Kelly will more or less
    run around in circles, stopping at corners to reload and harass civilians. If
    you get a couple of shots at Mr. Kelly's feet/legs, you will stun him and that
    is the time to get in some head shots. You can not let up, even if you can only
    get in one shot, keep harassing Mr. Kelly to keep him off the townspeople. If
    you fail, you will have to retry from the duel with Mr. Kelly.
    ~~~ Red And His Friends Go After The Governor ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Deadeye Mr. Kelly from the start and chase him down immediately. Let him roam
    and he will kill somebody and you have to duel again.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Kill all of the pedestrians in 1 minute.
    Bounty Hunter Mode Reward....Infinite Deadeye Cheat
    Bounty Hunter Mode Strategy..Best advice I can give is to get the
    Invicibility and Golden Gun cheats first. Piece of cake after you beat Mr.
    Kelly in the duel when you have the cheats enabled.
    
    ==============================================================================
    Chapter 25 The Siege
    ==============================================================================
    Location: Governor's Mansion
    Controlled Character: Red Harlow
    NPC Character(s): Annie Stoakes, Jack Swift, Buffalo Soldier
    Total Enemies: Varies
    Bounty: None
    Unlock:
      Good:      None
      Excellent: None
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
      Widowmaker              $2000      Weapon (Sidearm)
      High Cal. Rifle         $3000      Weapon (Long)
      12 Gauge Shotgun        $675       Weapon (Long)
    
    Bosses: Oswald, Randy and Cornets
    Walkthrough:
    ~~~ Red, Jack And Annie Walk In ~~~
    Jack and Annie must not die.
    =-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Cover
    =-=-=-=-=-=-=-=-=-=-
    Oswald is on the 2nd story porch with a high powered rifle. Run around and
    strafe the soldiers in the front lawn to keep them off Jack and Annie. When
    all the soldiers are taken care of, cover behind one of the hedges in front
    of Jack and Annie. Oswald will target and fire only at you even though he
    can't hit you when you are behind the hedge. Let Jack and Annie take care of
    Oswald.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Strafe
    =-=-=-=-=-=-=-=-=-=-=
    Randy is the next boss. Randy and a bunch of soldiers will come at you, Jack
    and Annie. Randy always stays opposite of you at the fountain. Take out the
    soldiers and then position yourself at the mansion side of the fountain. Jack
    and Annie will make short work of Randy with his back to them. Randy will drop
    a health pick-up when he is dead.
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 3 - Strafe
    =-=-=-=-=-=-=-=-=-=-=
    ~~~ Annie Wants To Try The Side Door ~~~ Cutscene
    Annie and Jack will move to the right side. Kill all the soldiers and Annie
    will walk up to try the door, which spawns a few more soldiers. Take care of
    these soldiers and Annie will try the door again (it is locked).
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 4 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    ~~~ Annie Wants To Try Upstairs ~~~ Cutscene
    Try to beat Annie and Jack upstairs, you want to keep Annie and Jack as
    healthy as possible. There will be an ambush waiting, including 2 soldiers
    on the roof.
    ~~~ Jack Wants To Pick The Front Door ~~~
    If you die in the next engagement, you will retry from this cutscene.
    
    =-=-=-=-=-=-=-=-=-=-=-
    Engagement 5 - Protect
    =-=-=-=-=-=-=-=-=-=-=-
    This engagement was pretty tough for me, you get swarmed. Jack is trying to
    pick the lock which takes (3 minutes?), Annie stays on the 2nd story to
    provide cover and you follow Jack to protect his back. Cornet bosses will
    spawn, including 3 or 4 at the end. The objective is to keep you, Jack and
    Annie alive until Jack picks the lock, I don't know that it is possible to
    actually kill all the enemies. I found the Twin Revolvers to work the best.
    Deadeye the bosses when you can and treat the shotgun soldiers with
    preference. I kept on the move, moving and strafing between the front door
    and the fountain, don't stray too far or Jack will take a beating.
    ~~~ We're In ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: Tyson Newton
    Choose the dynamite for your throwing weapon before starting.  After the
    opening cut scene, run up the stairs to the balcony on the right (left
    probably works just as well).  You shouldn't have to shoot anyone on the
    way.  From the balcony, target near the middle of Oswald's balcony, and lob
    the dynamite non-stop until he dies.  This is an easy angle to throw from
    and nobody ever came up the stairs to stop me.
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Complete the level with Jack's health at over 50%.
    Bounty Hunter Mode Reward....Golden Gun Cheat (One shot kills)
    Bounty Hunter Mode Strategy..Get the Invincibility Cheat first. If Annie or
    Jack take any more than a sliver of damage by the time Jack reaches the front
    door, quit and retry. I really didn't have a problem keeping Jack alive, Annie
    was the problem. Fire bottle comes in real handy when you get a group of 
    enemies right in front of the porch (they run from dynamite). Annie will come
    down from her sniping point with about 30 seconds left. Try to get in front of
    her to shield her. I saved my Scorpion ammo for the end and used a lot of
    Deadeye in the end to finish this goal.
    
    ==============================================================================
    Chapter 26 House Of Cards
    ==============================================================================
    Location: Governor's Mansion
    Controlled Character: Red Harlow
    NPC Character(s): Annie Stoakes, Jack Swift, Buffalo Soldier
    Total Enemies: Varies
    Bounty: Jason Cornet
    Unlock:
      Good:      Mansion Grounds (Showdown Level)
      Excellent: Jason Cornet (Showdown Character)
    
    Walkthrough:
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 1 - Run & Gun
    =-=-=-=-=-=-=-=-=-=-=-=-
    ~~~ Annie Goes Her Own Way ~~~ Cutscene
    Follow Jack to the right and start strafing. These soldiers seem to do much
    more damage than the soldiers outside and there are very few health drops.
    Kill the guys on the stairs and move to the left of the main stairs towards
    the kitchen and dining room. You are looking for another stairway in the room
    adjacent to the dining room. Take the stairs up. By this time, I had very
    little life left. When you walk down the corridor, a boss will come after you.
    If you retreat, so will he, into a room with some other soldiers. I did not
    have the life left to fight these guys head on, so I lobbed dynamite into the
    room and Jack helped take some of the soldiers out. The boss finally got tired
    of waiting and charged out of the room, I more or less put my pistol against
    his head and blew him away. He dropped a much needed health pick-up.
    ~~~ These Walls Look Funny ~~~ Cutscene Retry Point
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    Jack stays behind to provide cover as you enter the secret passageway. This is
    another Retry point, if you die, you will start here. Follow the passageway
    until you come to some stairs leading down. There is another health pick-up at
    the bottom of the stairs along with some soldiers. I lobbed a stick of dynamite
    down the stairs and then followed it, strafing and pistol whipping the
    soldiers. You will find an open secret door at the end looking across a
    hallway to a library type room. Kill everyone in the room and Annie will enter
    and a cutscene will take place.
    ~~~ Let's Rescue Buffalo ~~~ Cutscene
    Annie will go out into the adjoining hallway and start shooting. I stayed in
    the doorway of the library room and pecked off charging enemies. You need to
    get to the stairs in the next hallway and go up and kill the soldiers up on
    the 2nd floor.
    ~~~ Buffalo Is Rescued ~~~ Cutscene Retry Point
    
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Boss Duel
    =-=-=-=-=-=-=-=-=-=-=-=-
    ~~~ The Governor Is Not In ~~~ Cutscene
    This duel was the toughest to this point in the game and took several retries
    for me to beat. I seemed to have the best luck with critical hits in his neck.
    ~~~ Where To Now? ~~~ Cutscene
    
    Alternate Strategy(s):
    Submitted By: John Riley
    Don't stand behind Jack (when Jack is picking the lock), move to the side.
    When inside the mansion, stick by Jack until the first wave of soldiers are
    taken care of. Later when Annie helps, don't stand too close to her because
    her special will hurt you.
    
    ==============================================================================
    Chapter 27 Fall From Grace
    ==============================================================================
    Location: Governor's Mansion (Roof)
    Controlled Character: Red Harlow
    NPC Character(s): Buffalo Soldier
    Total Enemies: Varies
    Bounty: Governor Griffon $1250
    Unlock:
      Good:      The Scorpion
      Excellent: Governor Griffon (Showdown Character)
    Completing this chapter completes the Story Mode and unlocks Bounty Hunter Mode
    and Hard Difficulty.
    
    Weapon Shop – Items for Sale
      Name:                   Price:     Effect:
      -----------------------------------------------------------------
    
    Bosses: 
    Walkthrough:
    Pretty short chapter for the finale.
    ~~~ Buffalo Will Blow The Gate ~~~
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 1 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    There are a few soldiers on the other side of the roof, some have rifles,
    others have dynamite, take them all out and Buffalo will move to blow the
    gate.
    ~~~ Governor Goes Buffalo Hunting ~~~ Cutscene
    
    =-=-=-=-=-=-=-=-=-=-=
    Engagement 2 - Attack
    =-=-=-=-=-=-=-=-=-=-=
    Griffon hangs back by his soldiers. The Scorpion he wields deals a lot of
    damage. I took out the soldiers and then started lobbing dynamite at Griffon.
    One of the dynamite blasts blew him to the very far left of the roof and he
    just stood there while I put some bullets in his head.
    
    =-=-=-=-=-=-=-=-=-=-=-=-
    Engagement 3 - Boss Duel
    =-=-=-=-=-=-=-=-=-=-=-=-
    ~~~ Griffon Is Full Of Regret ~~~ Cutscene
    Easily the hardest duel and rightfully so, it is the end of the game. I
    think you have to have a decent amount of life here because I don't think it
    is possible to escape getting hit. I had a full health meter and I know I got
    hit before my shots landed on Griffon. Just like the duel with Jason Cornet,
    I had the best luck getting critical hits around Griffon's neck.
    
    ~~~ Red Dead Revolver ~~~ Cutscene
    ~~~ End Credits ~~~ Cutscene
    
    Alternate Strategy(s):
    
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode
    =+=+=+=+=+=+=+=+=+
    Bounty Hunter Mode Goal......Complete the level in 1 minute.
    Bounty Hunter Mode Reward....Invincibility Cheat (still damaged during duels)
    Bounty Hunter Mode Strategy..Be Quick! Take out the roof guys, if I didn't
    complete that with at least 30 seconds left, I restarted. After the cutscene,
    run towards Griffon around the skylight to the left. Griffon will do a roll
    while trying to fire on you. Deadeye, if you can, get 6 headshots with the
    Scorpion which is almost enough to spawn the duel. When he gets up, Deadeye
    him again. That should be enough to spawn the duel, otherwise, chase him
    around getting in shots. I ignored all the other soldiers. Beat Griffon in the
    duel and claim the Invincibility cheat.
    
    ------------------------------------------------------------------------------
    6.3. Chapter Unlocks Table
    ------------------------------------------------------------------------------
    Credit to Peter Meekel for sending me this table.
    
    Chapter            Good                 Excellent            Bounty Hunter
    ------------------------------------------------------------------------------
    Bulls Eye          Old Pistol+          Broken Creek         Falling Star
    Bounty Hunter      Bloody Tom           Big Oaf Whitney      Curly Shaw
    Ugly Streetfight   Ugly Chris           Widow’s Patch        Twiggy Phelps
    Railroaded         Owl Rifle+           Rico Pedrosa         Sheriff Bartlett
    Carnival Life      Deadeye Max Increase Pig Josh             Fidgit
    Freak Show         Health Max Increase  Breech Loader+       Professor Perry
    Rogue Valley       Cooper               Bad Bessie           Sissy Fess
    Ghost Town         -----------          -----------          Dig Fowler
    The Cemetery       Ghost Town           Mr. Black            -----------
    Range War          The Ranch            Holstein Hal         Smitty
    Bar Fight          Dan                  Sam                  Natalie
    The Traitor        The Bridge           Health Max Increase  Fallen Peak
    Sunset Canyon      Twin Revolvers       Deadeye Max Increase Sunset Canyon
    Bear Mountain      Shadow Wolf          Standing Snake       Grizzly
    The Mine           Smiley Fawler        The Mine             Sad Stars
    Stagecoach         -----------          -----------          No HUD
    Hell Pass          Buffalo              Gabriel Navarro      -----------
    Fort Diego         Health Max Increase  Colonel Daren        Bite the Bullet
    End of the Line    -----------          -----------          No Distortion
    Devils and Angels  The Ranch            General Diego        -----------
    Battle Finale      Deadeye Max Increase Mr. Kelley           Infinite Deadeye
    The Siege          Mansion Grounds      Jason Cornet         Golden Gun
    Fall From Grace    Scorpion             Governor Griffon     Invincibility
    
    -------------------------------------------------------------------------------
    7. Showdown Mode
    -------------------------------------------------------------------------------
    7.1. Showdown Characters:
    I have 46 playable characters listed below. I do not have the official
    Strategy Guide from Brady Games but supposedly they list 47 characters. Others
    have reported that there is a 48th character named Manny Quinn. The
    requirements for unlocking Manny are not clear yet. Until proven, repeatable
    requirements are found, I won't list Manny here.
    
    Default Characters: 
     Chicken
     Hedgehog Thornton
     Whiskey Treadwell
     Red          
     Annie Stoakes
     Jack Swift
     Christina
     Gigolo Hancock
    
    Locked Characters:
     Name                   Item Unlock           Chapter Unlock
    -------------------------------------------------------------------------------
     Bad Bessie             Harmonica             Rogue Valley - Excellent
     Big Oaf Whitney        Stethoscope           Bounty Hunter - Excellent
     Bloody Tom             Stained Clothing      Bounty Hunter - Good
     Buffalo                Deer Antlers          Hell Pass - Good
     Colonel Daren          Shot Glass            Fort Diego - Excellent
     Cooper                 Large Barrel          Rogue Valley - Good
     Curly Shaw             Open Sign             Bounty Hunter - Bounty
     Dan                    Purse Mirror          Bar Fight - Good
     Dig Fowler             Dirt Shovel           Ghost Town - Bounty
     Falling Star           Wedding Rope          Bulls Eye - Bounty
    Fidgit                 Napoleon?             Carnival Life - Bounty
     Gabriel Navarro        Ornate Bottle         Hell Pass - Excellent
     General Diego          General's Stripes     Devils And Angels - Excellent
     Governor Griffon       Deed To Mine          Fall From Grace - Excellent
     Grizzly                Necklace              Bear Mountain - Bounty
     Holstein Hal           Branding Iron         Range War - Excellent
     Jason Cornet           Store Photo           The Siege - Excellent
     Katie                  Horseshoe
     Kid Cougar             Handkerchief
     Mr. Black              Embalming Tools       The Cemetary - Excellent
     Mr. Kelly                                    Battle Finale - Excellent
     Natalie                Hand Fan              Bar Fight - Bounty
     Nate Harlow            Pan
     Pig Josh               Pig's Feet            Carnival Life - Excellent
     Professor Perry        Monocle               Freak Show - Bounty
     Rico Pedrosa           Woman Photo           Railroaded - Excellent
     Sam                    Beard Comb            Bar Fight - Excellent
     Shadow Wolf                                  Bear Mountain - Good
     Sheriff Bartlett       Journal               Railroaded - Bounty
     Sheriff O'Grady        Family Photo          
     Sissy Fess             Bloody Rock           Rogue Valley - Bounty
     Smiley Fowler          Red Bandana           The Mine - Good
     Smitty                 Black Bandana         Range War - Bounty
     Standing Snake         Arrowhead             Bear Mountain - Excellent
     The Blade Slade        Pot Belly Stove
     Twiggy Phelps          Straw Pipe            Ugly Streetfight - Bounty
     Ugly Chris                                   Ugly Streetfight - Good
     Young Red Harlow       Sand Painting
              
    7.2. Showdown Levels:
     L Level Name           Item Unlock        Chapter Unlock
    -------------------------------------------------------------------------------
       Twin Rocks
       Desert Fortress
     L Broken Creek         Burnt Gun Case     Bulls Eye - Excellent
     L Fairgrounds          Uniform
     L Fallen Peak                             The Traitor - Bounty
     L Ghost Town           Tombstone          The Cemetary - Good
     L Mansion Grounds      Poster?            The Siege - Good
     L Sunset Canyon                           Sunset Canyon - Bounty
     L The Bridge           Coffee Pot         The Traitor - Good
     L The Mine             Ore Cart           The Mine - Excellent
     L The Ranch            Deed To Ranch      Range War - Good
                                               Devils And Angels - Good
     L Widow's Patch        Deed To Saloon     Ugly Streetfight - Excellent
    
    -------------------------------------------------------------------------------
    8. Journal 
    -------------------------------------------------------------------------------
       The Journal is probably the most pleasant surprise for me in this game. It
    is very detailed and evident that a lot of work was put into it. The navigation
    for the Journal is very intuitive as well, the O button for the Contents works
    great and use the Right Stick to Zoom in to read the small text. Be sure to 
    check out the Frontier Battles to see your game stats. I am not going to 
    reprint every word that is in the Journal but I do plan to highlight every 
    page. A preceding "L" indicates that the page is initially locked.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-
    Journal: Table of Contents
    =-=-=-=-=-=-=-=-=-=-=-=-=-
         Heroes
         Side Arms
       L Ranged Weapons
       L Thrown Weapons
         Ugly Chris' Gang
       L Prof Perry's Peculiarities
       L Outlaws in Twelve States
       L Wanted: Dead or Alive
       L Renegade Army
       L 
       L Citizens of the Wilderness
         Good People of Brimstone
       L Battle Royale Contestants
       L Merchants of Brimstone
       L Protectors of Brimstone
         Frontier Places
         Frontier Battles
    
    =-=-=-=-=-=-=-=-=-=-=
    Journal: Page by Page
    =-=-=-=-=-=-=-=-=-=-=
       Pages    Contents
       1        Main Table of Contents
       
       2-3      Heroes TOC
       4-7      Red Harlow
       8-13     Jack Swift
       14-17    Annie Stoakes
     L 18-21    Shadow Wolf
     L 22-23    Buffalo Soldier
       
       24-25    Side Arms TOC
       26-27    Old Pistol
     L 28-29    Revolver
     L 30-31    Twin Revolvers
     L 32-33    Widowmaker
     L 34-35    The Scorpion
     L 36-37    Six Shooter
     L 38-39    Pacificador
     L 40-41    Inquisitor
    
     L 42-43    Ranged Weapons TOC
     L 44-45    Owl Rifle
     L 46-47    Repeater Rifle
     L 48-49    High Calibre
     L 50-51    Halcon Rifle
     L 52-53    Bayonet Rifle
     L 54-55    Oppressor
     L 56-57    Breech Loader
     L 58-59    The Lion
     L 60-61    Twelve Gauge
     L 62-63
     L 64-65
     L 66-67    Zwei Fasser
    
     L 68-69    Thrown Weapons TOC
     L 70-71    Fire Bottle
     L 72-73    Snake Oil
     L 74-75    Dynamite
     L 76-77    Knife
    
       78-79    Ugly Chris' Gang TOC
     L 80-81    Ugly Chris
       82-83    Whiskey, William "Whiskey" Treadwell, No Bounty
       84-85    Hedgehog, Hedgehog Thornton, Bounty $100
       86-87    Gigolo, Charlie "Gigolo" Hancock, Bounty $25
       88-89    Chicken, known only as Chicken, Bounty $125
    
     L 90-91    Prof. Perry's Peculiarities
     L 92-93    Asada
     L 94-95    Atlas Jones
     L 96-97    Clyde Slade
     L 98-99    Lightning LaRouche
     L 100-101  Pig Josh
     L 102-103  Professor Perry
     L 104-105  The Clowns
    
     L 106-107  Outlaws in 12 States TOC
     L 108-109  Bad Bob Larson
     L 110-111  Bandito
     L 112-113  Cooper
     L 114-115  Father Driscoll
     L 116-117  Gordon "Digs" Fowler
     L 118-119  Jacques
     L 120-121  Jethro Greensleaves
     L 122-123  Juan "Loco" Sanchez
     L 124-125
     L 126-127
     L 128-129  Sidney "Sissy" Fess
     L 130-131  Smiley Fawler
     L 132-133
     L 134-135  Standing Snake
     L 136-137  Twiggy Phelps
     L 138-139  Udo Kang
    
     L 140-141  Wanted: Dead or Alive TOC
     L 142-143
     L 144-145  Bloody Tom $250 Reward
     L 146-147  Dan
     L 148-149  Greg "Big Oaf" Whitney $750 Reward
     L 150-151  Harry "Hatchet" Schultz $500 Reward
     L 152-153
     L 154-155  Jesse Lynch $800 Reward
     L 156-157  Loaf Whitney $250 Reward
     L 158-159  Longhorn Luke $500 Reward
     L 160-161
     L 162-163  Rico Pedrosa
     L 164-165  Roberto Pedrosa $300 Reward
     L 166-167  Sam
    
     L 168-169  Renegade Army TOC
     L 170-171  Captain Bufias
     L 172-173  
     L 174-175  
     L 176-177  Lieutenant Cleu
     L 178-179  
     L 180-181  Private Hanson
     L 182-183  The Duelist
     L 184-185  "Pick Axe" Miller
    
     L 194-195  Citizens of the Wilderness TOC
     L 196-197
     L 198-199  Blind Willy Wilson
     L 200-201  Running Moon
     L 202-203  Curly Shaw
     L 204-205  Fred Kenyon
     L 206-207  Gabby Brennan
     L 208-209
     L 210-211  Hank Pullman
     L 212-213  Katie O'Grady
     L 214-215  Red Wolf Tribe
     L 216-217  Sheriff O'Grady
    
       218-219  Good People of Brimstone TOC
     L 220-221  Abigail
     L 222-223  Cheryl-Lynn
       224-225  Christina
     L 226-227  Jebidah Cole
     L 228-229  Jody
     L 230-231  Lily Belle
     L 232-233  Mathias Lampry
     L 234-235  
     L 236-237  Sandy Dodge
     L 238-239  Tameri
     L 240-241  Verne Wiggins
    
     L 242-243  Contestants in the Battle Royale
     L 244-245  Gabriel Navarro
     L 246-247  Kidd Cougar
     L 248-249  Mr. Kelly
    
     L 250-251  Merchants of Brimstone TOC
     L 252-253  Carnaby Peabody
     L 254-255  Doc Weatherby
     L 256-257  Fitch
     L 258-259  Hanz Kenyon
     L 260-261
     L 262-263  Perry Merriweather
     L 264-265  Ralph Clover
     L 266-267  Woodrow "Woody" Klein
    
     L 268-269  Protectors of Brimstone TOC
     L 270-271  
     L 272-273  Jason Cornet
     L 274-275  Rat Chavez
     L 276-277
     L 278-279  Sergeant Marquez
     L 280-281  Sheriff Bartlett
     L 282-283  The Cornet Brothers
    
       284-285  Frontier Places TOC
       286-291  Broken Creek
     L 292-293  Twin Rocks
     L 294-295  Widow's Patch
     L 296-299  Pan-Atlantic Railroad
     L 300-301  Brimstone
     L 302-305  Tarnation
     L 306-307  Fairgrounds
     L 308-309  Widow's Patch, Night
     L 310-311  Annie's Ranch 
     L 312-313  Brimstone Saloon
     L 314-315  Border Bridge
     L 316-317  Sunset Canyon
     L 318-319  Bear Mountain
     L 320-321  The Jail
     L 322-323  Fort Diego
     L 324-325  Diego's Railroad
     L 326-327  Mansion
    
    -------------------------------------------------------------------------------
    9. Weapon Tables 
    -------------------------------------------------------------------------------
    
    Three weapon types, SideArms, LongArms, Thrown
    
    SideArms:
    Name:                    Fire Rate   Reload      Range       Damage   Accuracy
    -------------------------------------------------------------------------------
    Old Pistol (Upgrade 1)               Fast        V. Short      6        16
    Revolver                 Medium      Fast        Short         10       17
    Revolver (Upgrade 1)                 Fast        Short         12       16
    Twin Revolvers           Fast        V. Slow     Short         10       17
    Twin Revolvers (UP1)                 Slow        Short         10       17
    Six Shooter                          V. Fast     V. Short      4        13
    Six Shooter (Upgrade 1)              V. Fast     Medium        4        13
    Pacificador                          Fast        Medium        10       16
    Scorpion Gun                         Fast        Medium        20       20
    The Inquisitor                       Fast        Medium        15       19
    
    LongArms:
    Name:                    Fire Rate   Reload      Range       Damage   Accuracy
    -------------------------------------------------------------------------------
    Owl Rifle                            V. Slow     Medium        6        16
    Owl Rifle (Upgrade 1)                Slow        Short         12       16
    Halcon Rifle                         Medium      Long          5        12
    Bayonet Rifle                        V. Slow     Medium        17       18
    Sawn Off Shotgun
    Breech Loader            Slow        V. Slow     Short         12       6
    The Lion                             Slow        Short         15       11
    Repeater Rifle           Fast        Medium      Long          11       17
    Repeater Rifle (UP1)                 Fast        Long          11       17
    12 Gauge Shotgun         Slow        Slow        Short         16       14
    High Calibre Rifle       Medium      Medium      Long          16       18
    Escopeta                 Medium      Medium      Short  
    The Oppressor                        Medium      Long          17       18
    Zwei Fasser                          Slow        Short         17       9
    
    Thrown:
    Name:                    Fire Rate   Reload      Range       Damage   Accuracy
    -------------------------------------------------------------------------------
    Knife                                Fast        Short         3
    Fire Bottle              Slow        Slow        Short         18
    Dynamite                 Slow        Slow        Short         20
    Snake Oil                            Medium      Short         6
    
    -------------------------------------------------------------------------------
    10. Item Tables
    -------------------------------------------------------------------------------
    The list below is sorted chronologically. Some items are available in more than
    one chapter and are indicated. Not sure yet if item collection is required for
    100% completion. The Brimstone chapters are not available in Bounty Hunter Mode
    so you will have to play through the chapters again to get items you missed or
    that you could not afford. Please submit any corrections or additions or if you
    have prices that I missed.
    
    - Items available in Brimstone are listed by the chapter they follow.
    
    - Items not indented are items that I need to confirm Price or Effect for.
    Please submit any information that applies to these items.
    
    - Items with a preceding "H" are hidden vendors, see the chapter walkthroughs
    for details.
    
      Name                 Price    Effect                       Chapter(s)
      ----------------------------------------------------------------------------
      Whiskey Bottle       $19      Unlocks Journal Page           2,5,7,8,10,22
      Ruined Poncho        $6       Unlocks Journal Page           2
      Open Sign            $760     USC Curly Shaw                 2
      Burnt Gun Case       $1000    USL Broken Creek               2
      Shovel               $13      Unlocks Journal Page           3
      Stethoscope          $700     USC Big Oaf Whitney            3
      Family Photo         $650     USC Sheriff O'Grady            4
      Gutted Bible         $7       Unlocks Journal Page           4
      Ornate Bottle        $500     USC Gabriel Navarro            5,7,8,10,22
      Red Bandana          $550     USC "Smiley" Fawler            5,7,8
      Tape Measure         $50      Unlocks Journal Page           5,7,8
      Stained Clothing     $        USC "Bloody" Tom               5,7,8
      Belt Buckle          $50      Unlocks Journal Page           5,7,8
      Bed Roll             $50      Unlocks Journal Page           5
      Sun Umbrella         $50      Unlocks Journal Page           5
      Pencil and Paper     $50      Unlocks Journal Page           5
      Gun Holster          $35      Unlocks Journal Page           5
      Woman Photo          $750     USC Rico Pedrosa               5
      Book                 $40      Unlocks Journal Page           5
      Deed to Saloon       $1000    USL Widow's Patch              5,7,22
    H Lucky Flask          $1500    Increase Health Max            7,8,10
      Pot Belly Stove      $1450    USC "The Blade" Slade          7,8,10,17,22
      Kerosene Lamp        $35      Unlocks Journal Page           7,8,10,22
      Drink Tray           $50      Unlocks Journal Page           7,8,10,22
      Strong Drink         $1500    Increase Deadeye Max           7,8,10,22
      Handkerchief         $50      USC "Kid" Cougar               7,8
      Lighter              $50      Unlocks Journal Page           7
      Wedding Ring         $50      Unlocks Journal Page           7
      Bootie Bag           $50      Unlocks Journal Page           7
      False Teeth          $500     Unlocks Journal Page           7
      Make Up Kit          $30      Unlocks Journal Page           7
      Store Photo          $600     USC Jason Cornet               7
      Pig's Feet           $        USC "Pig" Josh                 7
      Monocle              $666     USC Professor Perry            7
    Napoleon             $900     USC Fidgit?                    7
    H Snakebite Kit        $1500    Increases Max Health           8
      Hammer & Anvil       $40      Unlocks Journal Page           8,10,22
      Cord of Wood         $50      Unlocks Journal Page           8,10,22
      Kerosene Lamp        $35      Unlocks Journal Page           8
      Mixing Spoon         $50      Unlocks Journal Page           8,10,22
      Silver Crucifix      $50      Unlocks Journal Page           8,10
      Bouquet              $50      Unlocks Journal Page           8,10
      Uniform              $1000    USL Fairgrounds                8,10
      Soup Ladle           $50      Unlocks Journal Page           8
      Cloth                $50      Unlocks Journal Page           8
      Abacus               $50      Unlocks Journal Page           8
      Spurs                $50      Unlocks Journal Page           8
      Harmonica            $1400    USC Bad Bessie                 8
      Spectacles           $30      Unlocks Journal Page           10,22
      Stained Boots        $50      Unlocks Journal Page           10
      Hand Fan             $1100    USC Natalie                    10
      Sold Sign            $30      Unlocks Journal Page           10
      Blanket              $50      Unlocks Journal Page           10
      Burned-Out Store     $50      Unlocks Journal Page           10
      Tombstone            $        USL Ghost Town                 10
    H Pocketwatch          $1500    Increases Max Deadeye          10
    H Bath                 $1500    Increases Max Health           12
      Ledger               $50      Unlocks Journal Page           14
      Infantry Hat         $50      Unlocks Journal Page           14
      Wedding Rope         $500     USC Falling Star               14
      Dirty Lasso          $50      Unlocks Journal Page           14
      Dirt Shovel          $780     USC "Digs" Fowler              14
      Mask                 $50      Unlocks Journal Page           14
      Scalps               $50      Unlocks Journal Page           14
      Sand Painting        $1300    USC Young Red Harlow           14
      Embalming Tools      $2200    USC Mr. Black                  14
      Horseshoe            $1050    USC Katie                      16
    H Kiss                 $1       Increases Max Health           16
      Fillings             $50      Unlocks Journal Page           20
    Necklace             $500     USC Grizzly                    20
      Bloody Rock          $600     USC "Sissy" Fess               20
      Dreamcatcher         $50      Unlocks Journal Page           20
    Gold Nugget          $1000    USL (Bear Mountain?)           20
      Large Barrel         $        USC Cooper                     20
      Ore Cart             $        USL The Mine                   20
      Keys                 $50      Unlocks Journal Page           20
      Straw Pipe           $500     USC "Twiggy" Phelps            20
      White Flag           $50      Unlocks Journal Page           20
    Coach                $1000    USL Sunset Canyon?             21
      Coffee Pot           $        USL The Bridge                 21
      Black Bandana        $500     USC Smitty                     21
      Branding Iron        $700     USC "Holstein" Hal             21
      Deer Antlers         $        USC Buffalo                    21
      Arrowhead            $650     USC Standing Snake             21
      Shot Glass           $800     USC Colonel Daren              21
      Carved Skull         $50      Unlocks Journal Page           22
      Purse Mirror         $        USC Dan                        22
      Choke Leash          $75      Unlocks Journal Page           22
      Military Boots       $50      Unlocks Journal Page           22
      General's Stripes    $2000    USC General Diego              22
      Beard Comb           $        USC Sam                        22
      Sombrero             $50      Unlocks Journal Page           22
      Pan                  $1800    USC Nate Harlow                22
      Rare Coin            $50      Unlocks Journal Page           22
    Necklace             $50      USC Grizzly                    22
      Stew Pot             $50      Unlocks Journal Page           22
      Broom & Tray         $50      Unlocks Journal Page           22
    Poster               $1000    USL (Mansion?)                 22
      Gold Watch           $50      Unlocks Journal Page           22
      Journal              $500     USC Sheriff Bartlett           22
      Deed To Mine         $2500    USC Griffon                    22
      Deed To Ranch        $1000    USL The Ranch                  22
    
    -------------------------------------------------------------------------------
    11. Credits
    -------------------------------------------------------------------------------
    John Riley; quite a bit of information in this FAQ was provided by John
    Peter Meekel; submitted the handy Chapter Unlocks Table
    --Rotting Corpse, TParisi, Travman & PGL, Gauge115, Mad, Josh, Matthew Thomas
    and Tyson Newton for Alternate Strategy submissions
    GameFAQs Red Dead Revolver message board for some of the common information.
    
    
    End of Document
    

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