Gran Turismo 4(PAL version) Endurance Race FAQ
System: Playstation 2
Author: Warlord_Tsumego aka Jason Shu Lim Yu
Compilation Date: 22:54,08/04/2005
E-mail: jasonyu_7743@hotmail.com
Latest Version: 4.0

Copyright 2005 Jason Shu Lim Yu

                                                                               
                                                                               
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===============================================================================
LEGALITIES AND DISCLAIMER

The sole purpose of this FAQ is to provide to anyone who needs guidance to the 
Endurance Races featured in Gran Turismo 4.  Any suggestions to this guide are 
welcome via e-mail, (see above).  However, this e-mail address can be VERY 
easily changed, so there is no point spamming or sending viruses.  
===============================================================================
This guide may not be copied, presented or altered in any way without my 
permission.  All the information featured on this guide is solely based on my 
and my friends' experience and in no way should it be considered the definitive 
guide for endurance races.  Permission to use my guide will be considered if 
you send an e-mail detailing the intended purpose of using this guide,  
together with your e-mail to which I will respond.  
===============================================================================

------------
Version Info
------------
Version 1.0 - Completed all things related to Endurance races in a matter of 
hours.  All components should be complete.  
Version 2.0 - Corrected a few spelling mistakes.  Added ASCII logo.  Added an 
extra bit of general information and completed Formula GT estimated times. 
Version 3.0 - Again corrected minor mistakes.  Added an alternative strategy 
from a player.  Looking forward to more submissions.  Updated contents.   
Version 4.0 - Corrected minor mistakes in race listings.  Modified ASCII logo 
after clarity problem.  Added a further suggestion (racing list section) from 
a player.  Added sites which are allowed to display this FAQ.  Hopefully, this 
is the last update.  
--------
Contents
--------

Quick Search - Copy bracketed letters into Find box to advance quickly to that 
section.        

(GTBS) - 1. B-Spec Driving Mode and details
(GTR1) - 2. Endurance Race Strategy Part 1: Preparation
(GTR2) - 3. Endurance Race Strategy Part 2: Racing
(GTTY) ---- 3a. Tyres and details 
(GTSW) - 4. Utilising the race monitor and stopwatch strategy
(GTCS) - 5. Complex Strategies
(GTAS) ---- 5a. Alternative strategies
(GTCR) ---- 5b. Car Ratings
(GTRL) - 6. Full Endurance Race Listings 
(GTSU) - 7. Sub Endurance Race Listings
(GTFT) - 8. Final Thoughts/Words/Hints/Tips


----------------------------------------------------------------------
ENDURANCE RACES - THE ULTIMATE CHALLENGE OF DETERMINATION AND PATIENCE
----------------------------------------------------------------------
In the history of Gran Tursimo, no race has been more challenging than that of 
the endurance class.  However, the introduction of the new B-Spec racing 
style in Gran Turismo 4, this has been relatively easier,and in reach of mere 
mortals like ourselves.  

------
B-SPEC - (GTBS)
------
This new style of play puts you in the manager seat of the game.  You can 
command your driver how fast to drive, how aggressive he should be and pit 
strategies.  In short, it makes completing long and tedious endurance races 
fairly easy.  

------------
USING B-SPEC
------------
USing B-Spec mode is quite simple and self explanatory.  Please refer to 
walkthroughs and mode guides to grasp the detailed parts.  As for the A-Spec 
mode, I will assume that nobody in their right mind can spend up to 24 hours 
staring at a television, so I will not be covering this racing mode.  Here, I 
will outline the most important functions of B-Spec racing only:


1. Race Monitor

This screen is the control panel of the B-Spec mode.  Through it, you can 
adjust all the settings mentioned below.  

2. Pace Setting, Overtake and Pit in

There are 5 different paces which you can set to which the driver will drive 
to.  Ideally, the Medium setting is the norm, but for tougher races, using the 
increased and push hard modes are needed to overtake other cars.  The overtake 
option should always be selected, so as to enable your car to lap other cars.  
The pit option should automatically come on if the car is in danger of running 
out of fuel, or losing traction.  

3. Course Map

Your guide to what happens on the race track is through this map.  Indication 
of when race cars drift onto gravel and racing positions are displayed on the 
left of the map.  

4. Distance Timeline

This is found at the bottom of the monitor screen.  It displays visually and in
feet or laps the distance between the cars.  It is good for gaining a general 
idea of the amount of lead a car has over the others.

5. Pitting information/Tyre Status

This section allows you to monitor tyre wear and the three previous times the 
car has pitted in, including what tyres were fitted.  This is a useful guide 
when calculating pit strategies and what tyres to use.  

6. Total Race time

Probably the most interesting of the sections, here you can see the total 
amount of time the race has elapsed for.  However, using the speed up function
of the mode, this can be sped up to a maximum of three times normal time 
elapse, allowing you to finish a race in around a third of the stated time, 
(e.g. 24 hours becomes only 8 hours)


-------------------
THE RACING STRATEGY
-------------------
Due to the introduction of the time elapse rate increase, you are now able to 
complete an endurance race in a third of the time required.  However, a well 
structured strategy must be used in order to complete any endurance race.  The
following is a developed strategy for the completion and winning of ANY 
endurance race:

====================
PREPARATION TO BEGIN - (GTR1)
====================

Before attempting anything, ensure that the experience of your B-spec driver 
is at an adequete level, (i.e. around 5000 to 7000+).  The reason for this is 
the greater the overall experience, the better the driver will perform, making 
it easier for you to win the race.  

Once this has been checked, you should look at the endurance race you want to 
enter.  To do this use a car which is eligible for entry to view a preview of 
the race.  You will not have to watch the entire thing, but have an accurate 
stopwatch ready.  Start the timer as soon as the first car crosses the start 
line and watch it for one lap.  Then, stop the timer when it crosses the finish
line.  Make a note of the time it took for the lead car to complete the single 
lap.  Also, take note at points where the lead car brakes or slows down.  Once 
done, you can quit the preview.  

--------------
Tyres - (GTTY)
--------------
Now choose the car you wish to enter with.  Ideally it should have a greater 
BHP or Power to Weight ratio than the lead car you timed.  Bear in mind that 
the handling is also important, but the higher the B-Spec skill, the more 
easily the driver can handle any car.  Make sure that the car you use has the 
correct set of tyres needed for the race.  This is generally based upon the 
drivetrain of the car:

- Mid Engine, Rear wheel drive (MR) = 1 set of Super Hard tyres (Back)
				      1 set of Hard tyres (Front)

- Front Engine, Rear wheel drive (FR) = 1 set of Super Hard/Hard tyres 
                                        (Front and Back)

- Front Engine, Front wheel drive (FF) = 1 set of Super Hard tyres (Front)
				         1 set of Hard tyres (Back)

- Rear Engine, Rear wheel drive (RR) = 1 set of Super Hard tyres (Back)
				       1 set of Hard/Medium tyres (Front)

- 4 wheel drive (4WD) = 1 set of Super Hard/Hard tyres (Front and Back)

The various properties of tyres are important in deciding what tyres to use.  
Ideally, the wear rate of all four tyres should be the same (i.e. the same 
colours all the time).  For endurance races, it is advisable to use hard or 
superhard tyres, depending on the drivetrain.  

----------------
PREPARATION TIPS
----------------
- The car you are planning to use should be preferably new and fully tuned to 
give it the best possible chance of winning.  However, installing a rear 
spoiler, or NO2 canister is not required, unless the power of the chosen car 
is very close to the timed lead car.  

- Most cars do not require their settings to be adjusted in order to win, 
however, you can adjust the ride height and other speed enhancements if there 
is difficulty in gaining pole position.  

- A good method of seeing if your chosen car can win the race is by having a 
test run on the course completed by the B-Spec driver, setting the car up just 
as you would if you had entered the race.  If the average lap time of three 
laps is faster than the timed lead car, then that car should in theory be able 
to win, depending on the range of the difference.  

- Make sure you know how to confidently operate your stopwatch.  It serves a 
very important role later in the strategy.  


========================
TIME TO RACE... - (GTR2)
========================

Before attempting the race, I suggest you pick a date where you will be playing 
for the the shortened duration of the race, for even if it is running at B-Spec,
you will need to still monitor the race at certain points.  Ideally, the 
Playstation should be situated well out of reach of places where it may be 
accidently reset.  The worst thing to happen is if you run a 24 hour race, and 
at the 23rd hour, lose it all because of bumping into the reset switch.  To 
lighten the boredom, have an alternative task to do while the racing, (e.g. 
surf the web, watch satellite/cable TV, or write a FAQ!!!)
  
When you feel you are ready to enter the race, proceed through the endurance 
hall and select to enter your race.  On the car position screen, have a look at 
the competition you will face and see if any of them pose any sort of threat.  
If a car outclasses you greatly, and hasn't appeared before in the preview, 
then quit and try again to see if you can get a better lineup.  In addition, 
check that the settings of your car is what you want, e.g. the right tyres have 
been selected. When satisfied, select to enter the race using the B-Spec mode.  

----------------------------------------------------------
UTILISING THE RACE MONITOR AND STOPWATCH STRATEGY - (GTSW)
----------------------------------------------------------
Once in the race, access the race monitor via the R1 button.  Now, speed up the
time elapse to triple the normal speed via holding down L1 and tapping the 
right keypad button twice. (an orange 'x3' next to the total elapsed time will 
indicate this).  

Now, concentrate on gaining first place.  Have your car pace going at push hard
pace, reducing it to increased or medium at difficult bends where drifing and 
skidding can occur at high speed.  Continue doing so until you have gained the 
lead.  then reduce the pace to increased and try to gain some distance between 
you and the car in 2nd place.  Once the car has gained a reasonable distance 
(in the 1000's+ feet), you can sit back and relax for a while until the car 
pits in for the first time. You may find that your car pits in usually a lap 
before the others, due to the increased pace.  Do not worry, as their cars will
pit in the following lap.  When this occurs, your car should have the speed and
power to overtake them while they pit in.  Even if after the first pit in, you 
are still in last place,during the following laps, you should be able catch up 
steadily until you regain 1st place.  

When your car is about to pit in (when the race monitor disappears), have your 
stopwatch ready.  At the precise point when the option menu for pit action 
appears, start the stopwatch.  Then make the pit decisions accordingly, keeping 
the mode at B-Spec, changing tyres and refuelling.  After the pitwork, the car 
will exit the pits.  Immediately after the exit, revert back to the race 
monitor screen, and speed up time again.  

Now watch and wait until the car pits in for the second time, and when the 
menu appears again, stop the stopwatch and record the time.  Make the 
selections and whilst they are being performed, either reset the stopwatch or 
enter the time recorded onto a count down timer.  Again, the car will exit 
the pits, whereupon you will have to bring up the race monitor and speed up 
time.  

Then wait for the third time the car pits in, and upon seeing the menu screen 
again, start the count down timer or stopwatch.  Make sure you have noted down 
or remembered the time.  Again, confirm the pit menu, and after it exits, bring
up the race monitor and speed up time.  Set the pace to medium or possibly 
reduced if you have a decent lead.  Now you are free to do you other activity!!

The slower the pace, the greater time you will have to carry on with your other 
activity.  10 minutes is the ideal time, and 15 minutes will allow you to watch 
a quarter of an hour long TV program, going back to the race during the break.  
However, keep an eye on the time on the stopwatch to check if it is approaching
the noted time.  

Continue this process throughout the rest of the race, remembering to select 
the correct pit options, switching back to the race monitor and speeding up 
time.  Soon, this will become routine, and you will be able to complete the 
above steps in less than 2 seconds.  

-----------
RACING TIPS
-----------
- Having a count down timer, which alerts you when the time is up thorough 
beeping provides a better timing device than a stopwatch, to which if you get 
too involved in the alternative task, you will forget to observe. A timer which
can be reset a with one press of a button is also more advantageous.   

- If your Cable system and Playstation system are on different 'AV' channels, 
then you can alternate between them at a flick of a switch, allowing you to 
watch TV and complete the race at the same time.  

- Start with the easiest endurance races, then work your way up.  This will 
give you more experience of using the strategy and will help you complete the 
hardest of the endurance races.  

---------------------------
COMPLEX STRATEGIES - (GTCS)
---------------------------
Harder and more details strategies can be developed from my base one.  The 
following is only a number of advanced strategies I and my friends have 
developed:

1. TV priority (Operation 'Lazy Man')

This is a version of the base strategy which allows the user to watch TV and 
race without ever having to refer back to the racing screen.  The timing has 
to be exact to the second in order to carry out.  Instead of starting the timer 
when the pit option menu appears, start it when the car leaves the pit for the 
first time.  However, when it enters the pit for the second time, DO NOT press 
anything when the pit menu is displayed.  Allow the car to arrive at the pit 
and wait.  After around 5 seconds, the pit team will get to work, and the car 
will exit the pit, at which the timer is stopped.  Now all you have to do is 
enter it into a timer, and wait for the next pit in, where it will be started 
upon the exit of the car.  After this, you can flick over to watch TV, at which
when the time reaches zero, the timer is first reset, then the key combination 
of R1, L1+>> is entered, therefore resuming the time elapse.  This method 
eliminates switching to and fro between channels, but the player should check 
from time to time that the strategy still works.  

2. Pre-Lap Pit in

By pitting in 1 lap earlier than the opponents, you will gradually be able to 
gain the lead after a few more pit ins, providing that your car has enough 
power.  This usually happens anyway, but you can influence pit ins using the 
circle button.  

3. Post-Lap Pit in

This is the opposite of the pre-lap pit in.  By pitting in one lap later than 
the other cars, you will be able gain a great lead over them, providing that 
the car has enough power and speed, and is able to go quickly, without drifting 
on worn out tyres for one lap.  This strategy will require high B-Spec 
experience, and a car with decent handling on worn out tyres.  

----------------------
Alternative Strategies - (GTAS)
----------------------
Here are some alternative strategies submitted by other players:

I thought i would share my way of completing the 24hr endurance races quickly. 
It's really simple, and you get to sleep!
 
All you have to do is make sure that you can win the race. For example, in the 
Nurburgring, I used the Minolta Toyota 88C-V race car. This car can win by 
about 20 laps. Once you know that you will win easily, start the race, and then
go to bed. When you wake up in the morning, the race will be 12hrs done, 
meaning that it only takes 4hrs to complete, instead of 8hrs. Using this 
tactic, I won the 24hr races in no time at all. 
 
Submitted by Stuart Milne (16:25 11/04/2005) 

=========
THE RACES
=========
The following is a list of all the endurance races featured in Gran Tursimo 4.
There are two types of races, time based and lap based, along with recommended
cars and general information (Asterixed cars are what I used):

-----------
Car Ratings - (GTCR)
-----------
Most endurance races will require the use of cars of the race car class.  To 
simplify the huge number of race cars, I have sub-divided them into three 
sections:

1. Powerful - These are generally the lowest performance level of race cars,
between 200-300 BHP (non-tuned), including the Mazda RX-7 LM Race Car, and 
Cheverolet Camaro Race Car etc.  

2. High Performance (Post 1990) - These are the medium level of race cars, 
generally having between 400-800 BHP (non-tuned), including the Mercedes 
AMG CLK-GTR Race Car and Mazda 787B Race Car etc.  

3. Top Performance - These are the best Race Cars on offer, with a greater 
power to weight ratio than the other race cars.  Such cars include the Audi R8
Race Car and the Bentley Speed 8 Race Car.  


-----------------------------
Full Endurance Races - (GTRL)
-----------------------------

Course - Grand Valley Speedway (Long Course, 300km)

Lap number/Time - 60 Laps
Car restrictions - None
Tyres - Any
License required - IB
Difficulty (1-10) - 1
Estimated time for completion - 1 Hour 43 minutes

1st Prize - 400,000 CR

Recommended Cars

**Mercedes AMG CLK-GTR Race Car**
Mazda RX-7 LM Race Car
Mazda RX-8 Concept Race Car
Chevorlet Camaro Race Car 

Any other powerful race car

******************************************************

Course - Laguna Seca (200 Miles)

Lap number/Time - 90 Laps
Car restrictions - None
Tyres - Any
License required - A
Difficulty (1-10) - 2
Estimated time for completion - 1hour 57 minutes

1st Prize - 200,000 Cr

Recommended Cars

**Mercedes AMG CLK-GTR Race Car**
Mazda RX-7 LM Race Car
Mazda RX-8 Concept Race Car
Chevorlet Camaro Race Car 

Any other powerful race car

******************************************************

Course - Tsukuba (Roadster 4 Hour Endurance)

Lap number/Time - 4 Hours
Car restrictions - Any Mazda MX-5 Roadster, aka Miata/Eunos Roadster
Tyres - Sports only
License required - None
Difficulty (1-10) - 2
Estimated time for completion - 1 Hour 20 minutes

1st Prize - 100,000 Cr

Recommended Cars

**Mazda MX-5 1.8 RS**

******************************************************

Course - Tokyo R246 (300km)

Lap number/Time - 60 Laps
Car restrictions - None
Tyres - Any
License required - IB
Difficulty (1-10) - 2
Estimated time for completion - 1 Hour 28 minutes

1st Prize - 200,000 Cr

Recommended Cars

**Mercedes AMG CLK-GTR Race Car**
Mazda RX-7 LM Race Car
Mazda RX-8 Concept Race Car
Chevorlet Camaro Race Car 

Any other Post 1990 race car


*******************************************************


Course - Twin Motegi (Super Speedway, 150 Miles)

Lap number/Time - 100 Laps
Car restrictions - None
Tyres - Any
License - IB
Difficulty (1-10) - 4
Estimated time for completion - 43 minutes and 20 seconds

1st Prize - 200,000 Cr

Recommended Cars

**Polyphony Formula Gran Turismo**
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance race car

*******************************************************

Course - Nurburgring Nordscheife (24 Hour Endurance)

Lap number/Time - 24 hours
Car restrictions - None
Tyres - Any
License - IB
Difficulty (1-10) - 8.5
Estimated time for completion - 8 Hours

1st Prize - 1,200,000 Cr

Recommended Cars

**Mercedes AMG CLK-GTR Race Car**
Polyphony Formula Gran Turismo
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance/Post 1990 race car

******************************************************

Course - Nurburgring Nordscheife (4 Hour Endurance)

Lap number/Time - 4 Hours
Car restrictions - None
Tyres - Sports only
License - IB
Difficulty (1-10) - 4.5
Estimated time for completion - 1 Hour 20 minutes

1st Prize - 200,000 Cr

Recommended Cars 

**Mercedes AMG CLK-GTR Race Car**
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance/Post 1990 race car

********************************************************

Course - Suzuka (Long Course, 1000km) 

Lap number/Time - 172 laps
Car restrictions - None
Tyres - Any
License - IB
Difficulty (1-10) - 6.5
Estimated time for completion - 5 Hours 21 minutes and 4 seconds

1st Prize - 350,000 Cr

Recommended Cars

**Toyota 88C-V Race Car (Minolta)**
Polyphony Formula Gran Turismo
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance race car

********************************************************

Course - Twin Motegi (Road Course,8hr Endurance)

Lap number/Time - 8 Hours
Car restrictions - None
Tyres - Sport only
License - A
Difficulty (1-10) - 5
Estimated time for completion - 2 Hours 40 minutes

1st Prize - 120,000 Cr

Recommended Cars

**Toyota 88C-V Race Car (Minolta)**
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance race car

********************************************************

Course - Tsukuba (9hr Endurance)

Lap number/Time - 9 Hours
Car restrictions - None
Tyres - Sport only
License - B
Difficulty (1-10) - 6
Estimated time for completion - 3 Hours

1st Prize - 150,000 Cr

Recommended Cars 

**Toyota 88C-V Race Car (Minolta)**
Mazda 787B Race Car
Nissan R89C Race Car
Mercedes C9 Race Car (Sauber)

Any other high performance race car

*********************************************************

Course - Circuit de la Sarthe I (24hr Endurance)

Lap number/Time - 24 Hours
Car restrictions - None
Tyres - Any
License - IA
Difficulty (1-10) - 9
Estimated time for completion - 8 Hours

1st Prize - 1,200,000 Cr

Recommended Cars

**Bentley Speed 8 Race Car**
Audi R8 Race Car
Nissan R89C Race Car
Nissan R80C Race Car

Any other top performance race car

********************************************************

Course - Circuit de la Sarthe II (24hr Endurance)

Lap number/Time - 24 Hours
Car restrictions - None
Tyres - Any
License - IA
Difficulty (1-10) - 9.5
Estimated time for completion - 8 hours

1st Prize - 1,000,000 Cr

Recommended Cars

**Mercedes C9 Race Car (Sauber)**
Bentley Speed 8 Race Car
Audi R8 Race Car
Nissan R89C Race Car
Nissan R80C Race Car

Any other top performance race car

********************************************************

Course - Fuji Speedway (90s,1000km)

Lap number/Time - 228 laps
Car restrictions - None
Tyres - Any
License - IA
Difficulty (1-10) - 7
Estimated time for completion - 4 Hours 29 minutes 48 seconds

1st Prize - 750,000 Cr

Recommended Cars

**Polyphony Formula Gran Tursimo**
Mercedes C9 Race Car (Sauber)
Bentley Speed 8 Race Car
Audi R8 Race Car
Nissan R89C Race Car
Nissan R80C Race Car

Any other top performance race car

*********************************************************

Course - Infineon Raceway (Sports Car Course,World Sports Car Race)

Lap number/Time - 2 Hours 45 minutes
Car restrictions - None
Tyres - Any
License - IA
Difficulty (1-10) - 5
Estimated time for completion - 55 minutes

1st Prize - 500,000 Cr

Recommended Cars

**Polyphony Formula Gran Tursimo**
Mercedes C9 Race Car (Sauber)
Bentley Speed 8 Race Car
Audi R8 Race Car
Nissan R89C Race Car
Nissan R80C Race Car

Any other top/high performance race car

**********************************************************

Course - El Capitan (200 miles)

Lap number/Time - 66
Car restrictions - None
Tyres - Sport only
License - A
Difficulty (1-10) - 4
Estimated time for completion - 1 Hour 53 minutes 18 seconds

1st Prize - 250,000 Cr

Recommended Cars

**Mercedes AMG CLK-GTR Race car**
Chevrolet Camaro Race Car
Cheverolet Corvette Race Car

Any other post 1990 race car
OR
A fully tuned Dodge Viper of any kind. (From TheeMikester)

**********************************************************

Course - New York (200 miles)

Lap number/Time - 76
Car restrictions - None
Tyres - Sports only
License - A
Difficulty (1-10) - 4
Estimated time for completion - 1 Hour 57 minutes 48 seconds

1sr Prize - 250,000 Cr

Recommended Cars

**Mercedes AMG CLK-GTR Race car**
Chevrolet Camaro Race Car
Cheverolet Corvette Race Car

Any other post 1990 race car

***********************************************************

----------------------------
Sub-Endurance Races - (GTSU)
----------------------------
These are partially considered to be endurance races due to the huge lap 
numbers:

====================================================
 Formula GT Championship - Extreme Hall - (15 races)
====================================================

Car restrictions - None
Tyres - Any
License - S
Difficulty (1-10) - 10

1st Prize (per race) - 100,000 Cr
          (Championship) - 3,000,000 Cr


Recommended Cars

**Polyphony Gran Turismo**

-----
Races
-----

1. Tokyo R246 - 60 Laps
Est. time for completion - 1 Hour 16 minutes

2. Twin Ring Motegi Super Speedway 127 Laps 
Est. time for completion - 57 minutes 9 seconds

3. New York - 74 Laps
Est. time for completion - 1 Hour 36 minutes 12 seconds

4. High Speed Ring - 77 Laps
Est. time for completion - 1 Hour 10 minutes 35 seconds

5. Grand Valley - 62 Laps
Est. time for completion - 1 Hour 34 minutes 2 seconds

6. Circuit de la Sarthe I - 23 Laps
Est. time for completion -  1 Hour 12 minutes 50 seconds

7. Cote d'Azur - 78 Laps
Est. time for completion - 1 Hour 42 minutes 42 seconds

8. Seoul - 113 Laps
Est. time for completion - 1 Hour 26 minutes 38 seconds

9. Infineon Sports - 76 Laps
Est. time for completion - 1 Hour 35 minutes

10. Laguna Seca - 85 Laps
Est. time for completion - 1 Hour 35 minutes 10 seconds

11. Twin Ring Motegi Road - 64 Laps
Est. time for completion - 1 Hour 34 minutes 4 seconds

12. Nurburgring - 15 Laps
Est. time for completion - 1 Hour 37 minutes 30 seconds

13. El Capitan - 64 Laps
Est. time for completion - 1 Hour 27 minutes 28 seconds

14. Fuji Speedway 2005 - 67 Laps
Est. time for completion - 1 Hour 31 minutes 34 seconds

15. Suzuka - 53 Laps
Est. time for completion - 1 Hour 26 minutes 34 seconds

====================================================
1000 Miles! Championship - European Hall - (4 races)
====================================================


Car restrictions - Any production car up to 1970
Tyres - Sports only
License - None
Difficulty (1-10) - 7.5

1st prize (per race) - 150,000 Cr
          (Championship) - 300,000 Cr

Recommended Cars

**Chevrolet Chevelle SS 454**

-----
Races
-----

1. Nurburgring - 25 Laps
Est. time for completion - 3 Hours 29 minutes 35 seconds
 
2. Opera Paris - 95 Laps
Est. time for completion - 2 Hours 32 minutes

3. Cote d'Azur - 99 Laps
Est. time for completion - 3 Hours 1 minute 30 seconds

4. Circuit de la Sarthe II - 35 Laps
Est. time for completion - 2 Hours 48 minutes

====================
Final Hints and Tips
====================
- Choose a car which will win over any other car in its class to race.  This 
will give you the best chance of winning.  

- Remember to visit the Auto shop after the race so you can change the oil for 
the car you just raced with.  Care for the car you raced with before pouncing
on the new one!  

- When just starting to participate in endurance races, go for the 24 hr 
Nurburgring endurance.  If you have a highly tuned post 1990 race car, then 
there will be no problems when you try to win, (possibly a Mercedes AMG CLK-GTR 
Race car).  After this race, you will win the Polyphony Formula Gran Turismo, 
which you can use in several other endurance races too.  

-FINALLY...MAKE SURE YOU SAVE STRAIGHT AFTER THE RACE BEFORE SOMETHING HAPPENS, 
(e,g, power cuts, accidental resets etc.)

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Last words
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This guide may not be copied, presented or altered in any way without my 
permission.  All the information featured on this guide is solely based on my 
and my friends' experience and in no way should it be considered the definitive 
guide for endurance races.  Permission to use my guide will be considered if 
you send an e-mail detailing the intended purpose of using the guide, to 
together with your e-mail to which I will respond.  
===============================================================================

======================
Publication permission
======================

- Only the following sites currently have permission to display this FAQ: 

www.gamefaqs.com
www.neoseeker.com

===============================================================================

Special Thanks to - 

Readers of this guide, I hope you found this useful!!

All my friends who have helped me put this together

My cousin who first introduced Gran Turismo to me

Polyphony Digital for their persistance in producing a quality game

GameFaqs.com for hosting this a FAQ.  


Copyright 2005 Jason Shu Lim Yu

This FAQ is only permitted to be displayed on www.gamefaqs.com only.  However, 
with my permission through e-mail, it may be displayed on other sites.  

All trademarks and copyrights featured in this document are owned by their 
respective trademark and copyright holders.

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