B-spec mode racing in Gran Turismo 4 Version .03
Written by: MindlessOath (mindlessoath (at) yahoo.com) © 2005
http://www.tacticalcenter.net

Started on: 5/8/2005
Updated on: 5/30/2005

Version .01
	Started typing out stuff, no where near finished, and need
 public input, so releasing to the public for that input (be nice
 and constructive criticism only please, anyone who wants to be
 rude can please leave me alone and not say anything).

Version .02
	Re-wrote and fixed alot, still no where near finshed, still need more
input and corrections.

Version .03
	Added stuff that was originally from version .01 but lost (just found)
Orian_SR pointed out alot of stuff that was left out as well as info that i
needed to add that i had not done (Thanks, i still feel bad).  still looking
for more info because i know alot of this is not correct but i belive it
should help out alot of people anyways until i get the next version down.

The Permanent home for this FAQ is on my own website
http://www.tacticalcenter.net/GT4

Please dont plagiarize my work... I spent alot of time getting this
together to help everyone.  As well as everyone that spent the time
on the forums to help gather and test alot of this info aswell.

Disclaimer:
This guide may not be reproduced or used in any way, shape, or form without
my (mindlessoath) permission. All information containted herein is based
solely on my and other players' experiences going through this game. This
information is not considered 'official', so there may be some mistakes.
If you wish to obtain permission to use this guide, then email me with a
link to your site for review, and i will check it out and respond to you
with a response.  Any reproduction will get a report to your ISP, webhost,
or the legal athorities.

This worked for myself... im not the best driver, but im not bad.

Credit goes to the Community, i just put it in my own words and
released this, but much of the info was brought into light by the
people who play this wonderfull game, special props to Orion_SR
which i have quoted from, Orion_SR I dont know your contact info
and since this is version .01 please contact me if you would 
like to add, reword or remove anything that has been typed here.
Also credit goes to the Original Japanese crew who have figured out
The car list and tuning classes which have been converted for us
all by the bunch of guys on the GameFAQ's forums.
for more details and refrence to some of the discussions, please
visit this site for more info and greater details.
http://andypsionfan.users.btopenworld.com/GT4/
I give credit to those guys and others not mentiond there too.
Many thanks to the Guides and FAQ's on GameFAQs.com and the public forums
here:
http://www.gamefaqs.com/console/ps2/game/561066.html

---------------------
	   TOC
---------------------

....Section 1
	.What is bspec racing?
	.How to play bspec racing?
	.etc
....Section 2
	.All about points
....Section 3
	.Getting all the points maxed
....Other
....Wrap Up

---------------------
	Section 1
---------------------

What is B-spec racing?
	It's all about managing an artificla intelligent driver.  Telling
The driver to drive faster or slower and gainting skill points to improve
those skills for faster turning, faster straits, better course recognition,
better batteling skills against the competition in B-spec racing mode.

How to play B-spec racing?
	It's as easy as selecting the track you want to play and choosing
B-spec racing instead of A-spec racing :P --- this cannot be done on rally
courses' unless you choose to use photo mode from the practice icons (ie.
the 4 green icons on the world map).

	Well after you get past that its about managing your driver through
the tracks... Its not exactly easy, or I should say there is a method and
a lot of thinking behind B-spec racing.  It's not 1,2,3 simple.
	
	First you have to know where you stand against the competition and
know your B-spec points/skills. Secondly you have to choose the correct
tires depending on the type of track and how many laps there are, not to
mention the cars drive-train and tuning setup.


More indepth analyist.
	Their could be, but there isnt any guide for each track in bspec mode
It would be alot of work, and pritty pointless in my opinion because its
differnt for each skill level.  But we will keep it simple, EASY IN FAST
OUT. Why? I thought its the AI that does all the work for me? HAHAHAHA,
WRONG!  Your the manager telling the driver what to do and when to do it.
For endurance races you dont want to sit their all the time so you tune
your car for max settings choose right tires and choose the right car and
leave it at a nice skill setting, then goto school or work, come back and
you have won! Thats not the case every time, and also if your B-spec score
is low you may need to raise it more in order to allow for that.

	So how do you control the car better on turns? EASY IN FAST OUT.
simple as that lower the number when comming up to a turn and put it faster
after or mid turn.  Go "5" aka push on a straight and then lower it to 3 or
2 (depending on your skills) right before a turn, then after or mid way
through the turn put it back to 5. Its just like A-spec racing (for some)
in theory anyways, Slow in fast out, its better than going off the road
in those turns going at the fastest speeds.  Once your skills are higher
this will likly change, my scores are 90,90,90 and i can do sharp turns at
speed 4 and 5 where as if i had a lower score i wouldnt be able to do that
at all (i would slide off the road).

Tuning/setup.
	You will have to choose the correct tires for each race. This depends
on so many differnt things.  3 or 4 laps on short courses may use R4 or R5
tires, remember tho this will reduce the ammount of points you recive tho
we will touch on this later or in annother section. If its an endurance
race with many laps you will have to know the drive-train and find out when
you pit with differnt tires, for example rear wheel drive front engine (FR)
The best choice may be Medium or hard racing tires on the front, and extra
hard on the rear.  This depends on the car, and the ammount of laps, not to
mention the track also, some are longer some shorter.  Also remember your
competition pits too.  You may need to run the course a few times trying
differnt settings to get it down right.  Try to pit alot later than the
other cars, anyways theirs differnt methods i hope you get the point.

	Thats not it, im not done yet.  I always proceed to tuning my cars.
9 times outa 10 a tuned car will be better than a non tuned car, so go out
and read and learn to tune a car... sometimes you can just swap a small 
engine enhancement and win with simple tuning from an LSD and Suspention.
This kind of adjustment will perform better on courses'.  The setup you use
really depends on yet again alot of factors, like the track your racing for
starters.  The B-Spec driver can only do so much with what you give it, 
that includes the car and its tune, as well as your directions (and trying
to increase your points - in the other section it will be discussed).
I would now like to point to the page with all the FAQ's and tuning guides
you will need for help... please read them all, some have better info some
dont.
http://www.gamefaqs.com/console/ps2/game/561066.html
Again i suggest reading them all, ALOT of that information will make you a
better A-spec driver as well as a B-spec driver/manager.

	The Basic items to be changed are brakes (this depends on the track
and car), LSD aka limited slip (depends on track and car), transmission 
(yup depends on the track, and car again, do u wana accell faster or go
for a max speed or mix it up), and last but greatest of importance, the
suspention (also depends on track and car). Ohh ya plus if your doing
endurance races do oil changes as often as possible, or your HP will drain
and eventually not return to its max ever.

	I usually adjust the brakes to 6/4 or 4/3 it really depends on the 
car tho... most people set them to high and it gets to unstable, remember
the drive-train of the car and theory of weight distrabution.  Also
remember the LSD also affects the brakes settings (ie. the de-accel
settings) but thats what those guides are for... to explain those things.

	The transmission is the same as said above, but i will explain more.
Tracks come in differnt shapes and sizes, some with more turns and winding
roads, others with straits and large open turns... If you have a winding
road course with many turns, your not going to reach your top speed so
choose an auto setting for the transmission for better acceleration. this
differns bettween cars each is differnt but keep in mind the closer the 
bars are when tuning the faster the accel will be, farther apart will make
for a faster top speed (bars going off the screen may result in the car not
going into a certain gear, but each car is differnt and theirs alot of tune
tricks to the tranny). So if you havent got the idea already... Tune for a
faster top speed for courses with long straits. A good place for tune's on
trannies (as well as everything else is www.gt4tuneshop.com - (goto the
forums because its more of an active forum than anything else :READ THE
RULES:) Most of the time auto settings will do just fine, but some cars
are picky (for example the F1). Make sure to do your testing with each
track and car to make sure. also remember a better bspec skill will alow
your top speed to be faster so your true tune for the tranny may not be 
realized until you have a higher skill - i have witnessed this myself.

	The Suspension is a huge battle ground all in its own.  Each car 
will have differnt suspension and its differnt for each track also. some
tracks have huge dips, differnt turns, bumpy surfaces, and various other
factors that a tuned suspension can deal with in differnt tunes. It depends
on the car, the HP, the track and other stuff.  The FAQ and tuning guides
should help, also the forum talked about above should help. I usually do 
a few major changes for all cars and then test for final settings
afterwords.
	.Spring Rate should be lowered abit (remember read the guides)
	.Ride Height within 10 marks or so from the lowest settings
	.Damper (bound and bounce) read the guides!
	.camber usually between 2.5 and 4.0 front and 1.4 and 2.0 back
	.Toe angle usually left alone but some use a negitave value 
	   (depends on alot of factors like track and car - read guides)
	.Stabilisers usually 5 to 7 usually even ammount on front and back
	   (roll cage ie refresh will help too read guides for explination)


---------------------
	Section 2
---------------------

All About Points.
	B-Spec racing points are divided up in a few ways.  The overall
B-spec Points and 3 sub catigorys... Machine Skill, Course skill, and
Battle skill.  We will call those three skills in general.  The max amount
of points will look like this:
10,000/100/100/100 
10,000 bspec points overall, and 100 each for each skill type.

	To gain overall B-spec points you will want to race using almost
stock settings with some minor upgrades. remember its simular to aspec
points where the less upgrades you have and the closer the car is in
compairison to the competition, the higher your points will be when you
win. i belive the max aspec points you can get is 200 for one race, so
keep this in mind here.  So keep the HP simular, choose a car with a
simular HP range and mabe use a few HP addons to win (also tune the car).
using better tires will decrease your score so keep that in mind (also 
adding other stuff too).  This isnt going to be easy.  also note that
using special cars may unlock these points so it can be raised more.
This is just my asumption sofar so mail me if you know otherwise.
	A few races will be a 200 point race because the cars are better
for one the opel speedster event... this will take wise decissions and 
a higher bspec skill to race and win all of the tracks.
	This is all based off my own assumpstions but these all need to
be tested and verified, mabe im wrong, if so please correct me, this
tutorial is work in progress.

*NOTEWORHY INFO: their are 4 green icons in the world map of the GT mode.
each of these 4 icons have differnt tracks in them, one for world, one
original, one city courses, and the other driving park courses.  each one
of these courses have a buncha tracks that correspond to it.  Each track
containts a few choices for racing, practice and photo mode are in each one
however track meet and family cup are provided for all except special
tracks like rally tracks (ie special condition tracks) and a few other
exceptions.  MOST practice icons allow for bspec racing excpet those
exceptions noted. photo mode will allow for all tracks to be bspec'd.
family cup will allow for you to change the difficult ratings good for 
raising bspec battle skills noted below.

	Machine skill points are made by racing differnt HP ranges of cars.
It was once thought otherwise but we will just tell you that the old way
is just not true at all. remember to run all special cars too, these may
unlock points somewhere down the road.  all tracks give out machine skills
because it depends on the car and HP range.  so lets say we use 3 diffent 
cars all stock no upgrades one with ~100hp one with ~165hp and one with
~276hp, and run them in practice for a few laps... this should increase
this skill.  To seperate machine skill from course and battle skills do a
photo shoot race in bspec mode on any one of the rally tracks to see.
*Section 3 will be all about maxing out your skills so im going to end this
here.

	Course skill points are determined by using all your differnt Power
rating cars (catigories and subcatigories read section 3 for more info)
on every single track. Remember running special cars may unlock points.
Run these courses using photomode or practice mode. remember that the
exceptions noted above (in the * part) wont get you any course skill
points. Im not sure how many laps you will need, some just a lap or two, 
again im not sure if distance matters, not enough testing has been done
sofar.  Please someone test this and let us know, nothings official so
its really unknown until someone tests it.

	Battle Skills are the hardest part... well i think their pritty easy
for some people.  This can be accomplished easily along with the other
skills but we will leave that for section 3 of this tutorial. But on to how
to increase your battle skills.  Battle skills are accumulated by battleing
the other race cars, SO you either use family cup in the pracitice icons
OR race the races presented to you in the arenas, ie pro, beginner, 
endurance, etc. With family cup its easier to control you can just change
the dificulty rating. ALSO note that winning a race is NOT needed to gain
these battle points. you will not need to get first place, in fact its
probably better you come in close secound than anything else, and you dont
need to finish the entire race, just exit at a point you think is good
enough batteling, probably not the best idea, and needs more testing IMO.
You will want a car thats simular to the competition, mabe a bit more HP
but not to much. turning up and down the dificulty skills in family cup
is the easist way to control this and will need alot of testing, as each
car and each track will be differnt... i had to change settings lower for
some tracks and higher for some tracks with the same car go figure.


---------------------
	Section 3
---------------------

B-spec enthusiasts… maxing out the points!!!!
	Whats the advantage of having all the points maxed out?  SIMPLE 
better speed and control... going faster and without sliding on turns etc.
less frustraition with always having to lower your bspec drivers speed
down on turns (most turns anyways).

So i just about maxed out my own bspec points thanks to the help of a few
B-spec enthusiasts.  For more info go here 
http://andypsionfan.users.btopenworld.com/GT4/
its kinda messy so thats why i have created this tutorial for bspecing.

lets begin with classes.  their are at least 4 classes, i do belive this
can extend to 6 at the very least, but we keep it simple here.  The most
common cars for these 4 classes we are going to use are...
1. VW LUPO
2. Mazda Miata
3. Toyota RSC Rally raid
4. Nissan 350Z LM race car
(other classes may include but not limited to Nissan skyline, Class C race
cars, rare cars, F1, and others).
BUT the main factor between these is the POWER CLASS. each one has a 
distinct and differnt HP rating. This has nothing to do with drive-train
like first thought, its all about the power ratings. I could better explain
this by listing the cars as...
Class 1 has low HP
Class 2 has mid HP
Class 3 is usually a lower hp race car or rally car.
Class 4 is usually an LM race car or Class C race car.

These classes have NO adjustments to them. THEY ARE STOCK! 

Each class has a subclass. we will call this the accessory class. WHY?
Because we add Accessories to gain the ponits. a wing and softer tires
and weight adjustment(adding ballast).

This subclass also goes further than that, but we want to make sure and do
more testing but their should be a secound subclass.  I would like to call
it the super tune class. This class should be the last class and include
Horse power changer additions. This includes but not limited to changing
the oil, adding turbo's, N/A upgrades, and super-chargers.

I have made these classes up myself to be less confusing but i should point
out they may not be 100% correct, they just helped me out, others may have
a hard time, so please refrence the material at the links posted in the
tutorial for further help.

Ok So what do i do now that i know all this? how am i going to max out my
points fast and efficiant? Well the good folks on the forums did alot of
testing for you. Apparantly its pritty easy.

Run each class on every track (thats about 58 or so tracks) in family cup
using differnt dificulty ratings. this will increase battle skills, course
skills, and machine skills. then do the same with each subclass, sometimes
buying new cars will help keep orgainiezed.  run all special cars aswell,
BUT these can only race in bspec photo-mode*, usually these unlock or give
alot of machine points, some dont do much of anything at first glance (ie
meaning they might unlock points for later on but your likly not to
notice). Then proceed choosing differnt cars other than the 3 specified
above to unlock the rest of the points, usually doing all the manufacture
races will help alot because you have to use alot of differnt cars.
ALOT of the machine points can just be unlocked by running those classes
above on just the nurinburing course in practice mode (family cup may help
battle points).

---------------------
	  Other
---------------------

It seems as tho your bspec points get used up, i might be mistaken or mis-
quoting this info, but for races like the Opel Speedster event, you will
need alot of points to beat it.

About 12 or so races is enough for all the points on a particular tuning.
Then its time to change the tuning, and then the car, this is regardless
of the competition.

Battle Skill is simulated in better words by trying to prevent passing.
Use only the power you need or change difficulty settings.

Special cars seem to unlock the points for their power classes, but they
probably wont be needed to unlock all points, most likly just normal cars
will NEED to be used to unlock all points, but its easier to use normal, 
race and special cars IMO.

	The Toga method describes collecting points by doing sweeps of Family
Cup tracks.  Toga is method was named that because a guy named toga created
this method.
	The Itazura translations added a method for collecting floating
points before track points on Nurburgring, Itazura has translated a guide
that was written in japansese (correct me if im wrong) which had info for
collecting all the points in the game.
	Toga Rules describe more efficient methods of collecting points
based on the translations.
	DirtyBaz Photo method describes using Photo mode to allow the B-spec
driver to practice on rally tracks that don't have course points,
theoretically collecting machine points only. This method is mostly useful
for testing.  It's called the DirtyBaz Photo method because DirtyBaz used
and mentiond this method so for refrence we call it this.

	When doing endurance races your driver will AUTO PIT ever time your
tires wear down to orange. So thats why picking the right tires is a key
choice in winning.  It will also re-fuel when it pits.  this is so you can
leave and come back when its all done.  Im not sure if the driver will pit
when the gas is getting empty, my tires usually go before the gas empties.

	Remember that bspec allows for faster gameplay, speeding the game up
by 3x. the manual says 5x but its a missprint, or just missquoted. To do
this you must press R1 and it goes to a black screen with loads of info
on the race. now you press L1 and HOLD then press the RIGHT D-PAD button
3 times to increase it 3x in speed.  This speeds up the time by 3 fold.
ALSO NOTE!!!! that after pitting this will go back to 1x speed and not
be in the info screen anymore, so after every pit if you want it to goto
3x you will have to manually do it!  its a pain in the butt, but thats what
you have to do.

	Does the Red Arrow mean Catching Up or Drafting? it means catching up 
however this can also mean drafting obviously because they are catching up
when drafting, it doesnt mean they are going to pass at all, but they can
get an arrow by just catching up.  The cars cannot get an arrow if they are
lapped, they seem to earn an arrow if their close enough, usually overtake
turned off earns an arrow, but isnt 100% true, it just happens more often.

	It seems like you can earn B-spec points for GT MODE in arcade mode,
THO it hasnt been tested and verified enough. I tested myself once, and
seemed to work fine, but never went back to verify.

	To prevent the bspec driver from pitting (for whatever stratigec
advantage or skill your using) dissable the P icon for that lap. this
will usually just re enable after the pit is passed on the next lap.
HOWEVER this will obviously make the tires more worn out and harder for the
bspec driver to stay on the track, but can be helped if you lower his speed
to 3 or lower preferably 2 or 1, but depends on the situation, car, track,
and setup/tune.

	Basically machine points can be earned on one track, with each class.
Course points have to be earned by racing each track, with each tune.
Battle Points obtained by simulating battles with the competition, by
adjusting dificulties.  this can be maxed out while obtaining course
points.

MOST Common setups quoted on the forums publicly:
First set of points racing these just on nurburing
A-1: Volkswagen Lupo 1.4 '02, default; 
A-2: Mazda Roadster 1800 RS (NB) '04, default
B-1: Mazda Roadster 1800 RS (NB) '04, default + supercharger 
B-2: Mazda Roadster 1800 RS (NB) '04, default + stage 3 turbo
C-1: Toyota RSC Rally Raid '02, default
C-2: Toyota RSC Rally Raid '02, default + medium racing tires
D-1: Nissan Fairlady Z Concept LM Race Car '02, default
D-2: Nissan Fairlady Z Concept LM Race Car '02, default + stage 3 turbo

Secound set of points are obtained using these cars in family cups on each
58 tracks with differnt difficulty settings.
A: VW Lupo 1.4 '02, default + medium racing tires
B: Mazda Roadster 1800 RS (NB) '04, default + supercharger + 
	medium racing tires
C: Toyota RSC Rally Raid Car '02, default + medium racing tires
D: Nissan Fairlady Z Concept LM Race Car '02, default

I do belive these were from the Japanses creator...
these are the sites found by toga
http://www.geocities.jp/j8ba7yrg/gt4/7_10000.html
and
http://www.geocities.jp/bellinus_crispa/html/b-spec_driver.htm
you will need a translator to figure out what they say, ie bablefish from
www.altavista.com
itazura_da (gs) has translated alot of it himself noted here:
http://andypsionfan.users.btopenworld.com/GT4/bspec08.html

---------------------
	 Wrap Up
---------------------

Please Send Info to correct any of my statements and or to add for B-spec
racing tutorial, as it will help a whole lot.

I have Quoted ALOT of public posts from the forums in the "other" section
and section 3, without the help of them there would be no tutorial, very
special thanks to Orion_SR because he has been a great help in pointing alot
of information and help out, im sorry for any trouble i have caused him also.


Spelling and grammer are not 100% please dont comment on these unless your
trying to help, and please dont be rude about it if you have to help out.

I dont take kindly to being rude, so please use constructive criticisum,
and most of all be nice.

the first few versions will be a lack luster but it will provide a lot of 
help for those of you who don't know to much about it seeing that there
are no public available tutorials.

I usually dont have alot of time to do things, re-writing this again takes
awhile because of my time restraints, i do miss alot of stuff from time to
time, please keep this in mind.  i check my email mabe once a week if im
lucky, so please take caution to this.

IF i get enough emails for it i will open up a spacific forum for just
this topic so everyone can talk about it there and make this something
even larger and more correct, as well as an archive instead of like
gamefaq's where each topic gets removed after so long.