===============================================================================
                     Dark Cloud 2 (US) - Weapon FAQ - v2.4
===============================================================================

written by JungleJim - junglejimgf@yahoo.com

Dark Cloud 2 is (c) Level 5 and Sony Computer Entertainment of America

Permission to publish this FAQ is given to the following website only:
www.gamefaqs.com
www.gamespot.com (by linking directly to gamefaqs)

In the past I've allowed my guides to be published elsewhere, but for various
reasons I've decided to make my future guides exclusive to gamefaqs.  So
please don't email me asking for permission to publish elsewhere.  All such
emails will be ignored.

Contact me via email if you find errors.  If you have gameplay questions, it's
probably better for you to post your questions to the message boards at
www.gamefaqs.com.  I've written enough guides so that I receive more email than
I can answer.

=================
TABLE OF CONTENTS
=================

 1.0 - REVISION HISTORY
 2.0 - INTRODUCTION
 3.0 - BASICS
    3.1 - Weapon Types
    3.2 - Combos
    3.3 - Durability
 4.0 - WEAPON UPGRADING
    4.1 - ABS
    4.2 - Abilities
    4.3 - Spectrumizing and Synthing
    4.4 - Spectrumize Tables
    4.5 - Building Up
    4.6 - Support Characters
    4.7 - Efficient Upgrading
 5.0 - WEAPON TABLES
    5.1 - Wrenches/Hammers
    5.2 - Spheda Clubs
    5.3 - Guns
    5.4 - Swords
    5.5 - Armbands
    5.6 - Ultimate Weapons
 6.0 - WEAPON LOCATIONS
    6.1 - Shop Weapons
    6.2 - Dungeon Weapons
    6.3 - Invented Weapons
       6.3.1 - Wrenches/Hammers
       6.3.2 - Spheda Clubs
       6.3.3 - Guns
       6.3.4 - Swords
       6.3.5 - Armbands
    6.4 - Event Weapons
    6.5 - Default Stats
 7.0 - WEAPON RECIPES
    7.1 - True Battle Wrench
    7.2 - Drill Wrench
    7.3 - Big Bucks Hammer
    7.4 - LEGEND
    7.5 - Supernova
    7.6 - Island King
    7.7 - Five-Star Armlet
    7.8 - Dark Cloud
 8.0 - WEAPON COLLECTING
    8.1 - Wrenches/Hammers
    8.2 - Spheda Clubs
    8.3 - Guns
    8.4 - Swords
    8.5 - Armbands
 9.0 - FAQ
10.0 - THANKS


======================
1.0 - REVISION HISTORY
======================

Version 2.4  10-19-04  Added Weapon Collecting section
                       Added stats for Royal Sword
                       Added default stats for Garayan, Mardan Garayan,
                         and Star Armlet
                       Fixed WHP for Handy Stick

Version 2.3  08-15-03  Added FAQ section
                       New info on coins in dungeons
                       Fixed some typos relating to guns

Version 2.2  06-12-03  Fixed recipe errors
                       Added some dungeon weapons

Version 2.1  05-23-03  Added 30 minute Dark Cloud recipe

Version 2.0  05-02-03  Fixed several errors in the Five-Star recipe
                       Added several dungeon weapons

Version 1.9  04-11-03  Added Five-Star Armlet recipe

Version 1.8  04-10-03  Added Drill Wrench and Island King recipes

Version 1.7  04-06-03  Added section on Recipes (TBW, BBH, LEGEND, Supernova)

Version 1.6  04-04-03  Moved Sexy Panther and Twin Buster to the correct
                         section of invented weapons
                       Fixed Topaz typo
                       Added Handy Stick to default stat table
                       Fixed Question Shooter typo
                       Fixed Drain Seeker typo
                       Fixed Sexy Panther error
                       Fixed Sun Armlet typo
                       Fixed Magic Gun error
                       Fixed Five-Star Armlet error

Version 1.5  03-28-03  Fixed a couple of abilities on the weapons
                       Fixed minimum LEGEND stats
                       Fixed maximum Chronicle 2 stats
                       Fixed WHP increase info
                       Fixed At increase formula
                       Added fast combo designation to the proper swords
                       Fixed SP increase info
                       Added section on Ultimate Weapons

Version 1.4  03-17-03  Added Twin Buster to invented weapons

Version 1.3  03-17-03  Added Spheda Clubs section to weapon tables
                       Fixed Dark Viper typo
                       Added Sexy Panther to invented weapons
                       Added a few dungeon weapons
                       Build-up information is now complete
                       ABS requirements are all complete
                       Max stats for all weapons
                       Updated rule for At increase at level up
                       Added enemy chapter locations

Version 1.2  03-13-03  Build-up information is now complete except for Love
                       Added max stats of several weapons
                       Added enemy reqs. to build-up info
                       Fixed several typos

Version 1.1  03-13-03  Fixed Lamb's Sword note
                       Fixed Sargatanas typo
                       Added Shop Weapons for Chapters 6 and 7
                       Added a few Invented Weapons
                       Added a few Dungeon Weapons
                       Changed Build-Up order to match the game's order

Version 1.0  03-09-03  Initial version


==================
2.0 - INTRODUCTION
==================

Hopefully this guide will allow people to make some sense of the complex weapon
system in Dark Cloud 2.  In my opinion, this is one of the nicer features of
the game, but can be a bit daunting, especially if you never played the first
game.

For any formulas appearing in this guide, I'll use the following symbols to
mean the floor function:

[]

The floor function simply means that you round all decimals down, never up.  So
[4.1] = 4, and [4.9] = 4.

The following symbols mean the ceiling function:

{}

The ceiling function means that you round all decimals up, never down.  So
{4.1} = 5, and {4.9} = 5.


============
3.0 - BASICS
============

There are several ways to obtain weapons for Max and Monica:

-Buy from a shop
-Find in dungeons (both clown chests and regular chests)
-Get 100% of certain georamas
-Win as prizes in Finny Frenzy or the Fish Tournament
-Build-up your existing weapons

The last option is the only way to get the most powerful weapons, and it's also
fun.  Weapon upgrading is complicated so it makes up the majority of the
information in this guide.


------------------
3.1 - Weapon Types
------------------

Max uses hammers/wrenches in his right hand, and guns in his left.  Monica uses
swords in her right hand, and magic armbands in her left hand.

The guns have three damage types: normal, grenade, and beam.  These
distinctions are important when considering the weaknesses of monsters, because
some weapons are more effective than others for each monster.  Hammers/wrenches
are considered to be the same damage type.

The clubs Max uses to play Spheda can also be used as weapons.


------------
3.2 - Combos
------------

You can execute combos with Max's and Monica's right-hand weapons by repeatedly
pressing the attack button.  Each weapon has a maximum number of combo moves.
Wrenches are faster and have more combo moves than hammers, but hammers
typically have higher max stats.  The number of combo moves each weapon is
capable of is listed in section 5.


----------------
3.3 - Durability
----------------

If you played the first Dark Cloud, and nearly threw your PS2 out the window
when you broke your Chronicle 2 sword, don't worry because weapons won't
disappear in Dark Cloud 2.

Weapons wear down with use, and they will eventually break.  The two parameters
that govern wear are Weapon Hit Points (WHP) and Durability (Du).  When the WHP
of a weapon reaches 0, the weapon will break, and will no longer function until
you repair it.  The WHP for melee weapons will decrease each time you hit a
monster.  For guns/magic, WHP will decrease each time you fire, whether you hit
a monster or not.  The rate at which WHP decreases is determined by Du.  The
higher the better.

WHP can be restored with the proper type of repair powder.  There are three
types.

-Repair Powder: used to repair wrenches/hammers, swords, and Ridepod weapons
-Gun Repair Powder: used to repair guns
-Armband Repair Powder: used to repair armbands

If a weapon breaks, it won't disappear, but it won't damage the enemy until you
repair it.  The only negative side effect of a weapon breaking is that it will
lose a small amount of ABS.

The maximum WHP is 255 for all weapons.


-----------
3.4 - Stats
-----------

Besides WHP and Du, weapons have several other stats:

At - Attack
Fl - Flame
Ch - Chill
Li - Lightning
Cy - Cyclone
Sm - Smash
Ex - Exorcism
Be - Beast
Sc - Scale

At is the attack power of the weapon.  The other stats are for special damage
types such as elemental damage.  Most enemies are weak or strong against one
or more of these types of damage.

There is also a stat called Synth Points (SP).  This is discussed in
section 4.3.


======================
4.0 - WEAPON UPGRADING
======================

---------
4.1 - ABS
---------

ABS is gained by picking up the little blue spheres dropped by defeated
enemies.  When a weapon's ABS meter fills up, the weapon will gain a level.
The weapon's level is indicated after a plus sign.  So a Drill Wrench +5 has
been leveled up five times.

Weapons naturally gain WHP, At, and Du upon level up.  Du gets +1 per level.
For most weapons, At gets +2 per level for the first five levels.  If the
weapon has enemy kill requirements (the ultimates and penultimates) then At
gets +3 per level for the first five levels.  All weapons get +1 At per level
after that.  Flyojumper figured out that weapons can go up +1, +2, or +3 WHP
per level (it's random).  He calculated the average increase to be about 1.63.

Weapons start with a base ABS requirement.  This is the amount of ABS required
to get to +1 and +2.  After that, the amount of ABS needed per level increases.
All weapons follow a specific pattern for this increase.

As an example, the ABS requirements for the first few levels of a Battle Wrench
look like this:

32
32
48
64
80

As you can see, the first two levels are the same, and after that, it goes up
by 16 per level, which is half of the base requirement.  The parameter that
varies between weapons is the base requirement.  Higher level weapons have
higher base requirements.

Now here are a couple formulas which are usable for all weapons.

B = ABS required to reach +1 (this is the base ABS requirement)

If your weapon is a +N weapon, you'll need this many ABS to reach the next
level:

B + (N - 1) * B / 2

In order to reach +N, you'll need this much ABS total:

B + ((N * (N + 1)) / 2 - 1) * B / 2

The max level is 99.  The weapon can still earn SP and At after that, but
the level won't increase, and neither will the ABS requirements.  Note that
these formulas can result in values that have a fractional part if the weapon
in question is a gun.  This is because some guns have odd base ABS
requirements.  When present, the fractional part is always 0.5 and is not
rounded by the game.


---------------
4.2 - Abilities
---------------

Weapons can be augmented with several abilities.  Here's a list of the
abilities and what they do:

Wealth:   [30%] increase in Gilda dropped by monsters
Poverty:  [30%] decrease in Gilda dropped by monsters
Poison:   Poisons enemies (note that poison can reduce enemy HP to 1 but
          can't kill them).  The damage done by Poison is {HP / 20} every 5
          seconds, where HP is the enemy's max HP.
Stop:     Chance of freezing enemy movement for a set time
Steal:    Chance of stealing an item after an attack
Critical: 15% chance of inflicting 1.8x damage
Durable:  Slower WHP decrease
Fragile:  Faster WHP decrease
Absorb:   15% chance of recovering HP equal to 2% of the damage you do to the
          enemy
Heal:     Restores 1 HP every 5 seconds
Dark:     Inflicts 1.5x damage, but you lose 1% of your max HP each time
ABS Up:   [20%] increase in ABS dropped by monsters

Some abilities are opposites of each other, so only one of them can be present
on a weapon.  The following are opposites:

Wealth/Poverty
Critical/Dark
Durable/Fragile
Absorb/Heal

Abilities are placed on weapons in three ways.  Some weapons have abilities
naturally.  For example, the Thorn Armlet has ABS Up and Poverty.  So if you
build-up to a Thorn Armlet (or buy a Thorn Armlet) you'll get these two
abilities.

The second way is to synth a coin onto a weapon.  Here's a list of the coins
and what abilities they carry:

Wealth Coin:          Wealth
Indestructible Coin:  Durable
Poison Coin:          Poison
Time Coin:            Stop
Bandit Coin:          Steal
Absorption Coin:      Absorb
Healing Coin:         Heal
Bull's-Eye Coin:      Critical
Experience Coin:      ABS Up
Dark Coin:            Dark

There are no coins that carry Poverty or Fragile, though you wouldn't want to
but them on your weapon anyway.

Finally, you can transfer the abilities of one weapon to another by
spectrumizing a weapon and synthing it to another weapon.  The abilities will
only transfer if the weapon you spectrumize is +5 or higher.

Abilities can be removed by placing the opposite ability on the weapon.  Since
the Thorn Armlet has the undesirable Poverty ability, you can get rid of it
by synthing a Wealth Coin to it, or by synthing a weapon which had Wealth to
it.  This makes the two abilities cancel each other, so if you wanted Wealth
to be on the Thorn Armlet, you would have to add the Wealth ability twice.
This same process also works when building-up.  For example, building-up the
Thorn Armlet to Pocklekul (which has Wealth naturally) will result in a
Pocklekul with the ABS Up ability (but no Wealth or Poverty).  There is no way
to remove abilities which don't have opposites (Poison, Stop, Steal, ABS Up).

Eight is the most abilities you can have on a weapon, since if you tried to add
more, you would be adding the opposite of something.

Coins can be found in chests in each dungeon, won from fishing races/contests,
won as Spheda prizes, or purchased from Morton's Sundries in Chapter 8.


--------------------------------
4.3 - Spectrumizing and Synthing
--------------------------------

Spectrumizing is the process of turning an item or weapon into a synth sphere.
Most items can be spectrumized, and most give a boost to one or more stats.
Synthing is the process of adding a synth sphere on a weapon in order to boost
the stats of that weapon.  Synthing uses up SP.  Items take 1 SP each.  Weapons
take 1 SP for each level the weapon had before spectrumization.  Note that
spectrumizing a weapon that is not +5 or higher is useless, since the resulting
synth sphere will be unstable, and will barely increase the stats, if at all.

When a weapon is spectrumized, it will only retain a percentage of its stat
points.  All stats except At (discussed below) and WHP (none of it is
transferred) retain [60%] of their value when spectrumized.  For example, if a
weapon has 18 Fl, the spectrumized weapon will have
[60% * 18] = [10.8] = 10 Fl, and this is how much will be transferred to the
weapon you're synthing to.

At is a bit more complicated.  We have the following variables:

At1: At value of our main weapon (the one we are synthing to)
At2: At value of our auxilliary weapon (the one we are spectrumizing)

Case 1: At1 >= At2

At1 = At1 + floor(0.25 * At2)

Case 2: At1 < At2

At1 = At1 + floor(0.25 * At2 + 0.75 * (At2 - At1))

Case 1 is what you will probably see most of the time.  If the At of the aux
weapon is less than the At of your main weapon, then only 25% of the aux
weapon's At will transfer.

However, if the At of the aux weapon is greater than the At of your main
weapon, then Case 2 will activate, and you will actually receive a larger
percentage of the At of the aux weapon.  The percentage depends on the relative
At values.  If your main weapon's At is 2/3 of the aux weapon's At, you'll get
50%.  If your main weapon's At is 1/3 of the aux weapon's At, you'll get 75%.
If your main weapon's At were 0 (if that were possible), you'd actually get
100% of the aux weapon's At.

SP is increased by leveling up a weapon.  Low-level weapons such as Battle
Wrenches increase by 3 SP per level.  Mid-level weapons increase by 4 SP per
level.  High-level weapons increase by 6 SP per level.  Note that by low, mid,
and high, I'm refering to the weapon forms.  Section 4.6 describes a way to
give a slight bonus to the SP increase.

The maximum SP that can be accumulated on a weapon is 999.


------------------------
4.4 - Spectrumize Tables
------------------------

I recommend using Knight Boots for At, since they raise it 2 points like Power
Crystals do, but they are cheaper to make than buying Power Crystals.

=-=-=-=
 Gems
=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
Amethyst               10              10       5
Aquamarine                  5      10      10               5
Diamond                 5   5   5   5   5   5  10   5   5   5
Emerald                        10                  10  10
Garnet                             10              10      10
Moon Stone              8   8      15   8   8   8   8   8   8
Opal                                   10      10
Pearl                      10          10          10
Peridot                 5       8                   8   8
Ruby                           15              15
Sapphire                    5   5          15       5
Sun Stone               8   8  15       8   8   8   8   8   8
Topaz                              10      10              10
Turquoise               5               5              10  10

=-=-=-=-=
 Attack
=-=-=-=-=
                       At
Level Up Powder         1
Knight Boots            2
Missile Pod Arm         2
Missile Pod Arm II      2
Power Crystal           2
Stamina Drink           1

=-=-=-=-=
 Durable
=-=-=-=-=
                       Du
Anti-Goo Amulet         2
Antidote Amulet         2
Clown Foot              2
Crunchy Bread           2
Explorer's Helmet       2
Green Overalls          2
Gun Repair Powder       2
Life Element            2
Mellow Banana           2
Mighty Healing          2
Non-Stop Amulet         2
Protector Crystal       2
Repair Powder           2
Sticky Clay             2

=-=-=-=
 Flame
=-=-=-=
                       Fl
Barrel Cannon II        2
Bomb                    2
Bomb Nut                2
Bread                   2
Energy Pack             2
Fire Element            2
Flame Crystal           3
Flame Stone             2
Gunpowder               2
Improved Bomb           2
Potato Cake             2
Ridepod Fuel            2
Sugar Cane              2
Super Hot Pepper        2

=-=-=-=
 Chill
=-=-=-=
                       Ch
Armband Repair Powder   1
Chill Crystal           3
Chill Element           2
Chill Stone             2
Glass Material          2
Soap                    2
Tasty Water             2
Water Element           2

=-=-=-=-=-=
 Lightning
=-=-=-=-=-=
                       Li
Hunk of Copper          2
Lightning Crystal       3
Lightning Stone         2
Machine Gun Arm II      2
Poison                  2
Scrap of Metal          2
Silver Ball             2
Thunder Element         2
Yellow Ribbon           2

=-=-=-=-=
 Cyclone
=-=-=-=-=
                       Cy
Buggy                   2
Bundle of Hay           2
Forest Dew              2
Roasted Chestnut        2
Wind Crystal            3
Wind Element            2
Wind Stone              2

=-=-=-=
 Smash
=-=-=-=
                       Sm
Cannonball Arm          2
Cannonball Arm II       2
Carrot                  2
Caterpillar             2
Destruction Crystal     3
Earth Element           2
Iron Leg                2
Rolling Log             2
Rough Rock              2
Stone                   2
Stone Berry             2
Sturdy Rock             2

=-=-=-=-=-=
 Exorcism
=-=-=-=-=-=
                       Ex
Escape Powder           2
Flour                   2
Holy Crystal            3
Holy Element            2
Holy Stone              2
Holy Water              2
Light Element           2
Samurai Arm             2
Unknown Bone            2

=-=-=-=
 Beast
=-=-=-=
                       Be
Battan                  2
Cheese                  2
Gooey Peach             2
Hunter Crystal          3
Mimi                    2
Minon                   2
Premium Chicken         2
Prickly                 2
Sturdy Cloth            2
Thick Hide              2
Treasure Chest Key      2

=-=-=-=
 Scale
=-=-=-=
                       Sc
Antidote Drink          2
Baku Baku               2
Evy                     2
Gummy                   2
Heart-Throb Cherry      2
Medusa's Tear           2
Niler                   2
Nonky                   2
Petite Fish             2
Priscleen               2
Sea Dragon Crystal      3
Tarton                  2

=-=-=-=-=
 Nothing
=-=-=-=-=
These items give you no stat points when spectrumized.

Poison Apple
All coins


-----------------
4.5 - Building Up
-----------------

Most weapons can be evolved into better weapons.  This is called building up,
though in this guide I'll probably use the term upgrading more often.  Weapons
should be upgraded because each weapon has caps on its stats.  Higher weapons
have higher caps, and so are potentially more powerful.

Usually you can perform an upgrade once the weapons stats are high enough to
meet the minimal stat requirements of the next weapon.  Some weapons (the most
powerful ones) also require that you've killed at least one of a specific type
of monster.  These monsters are found in later dungeons in the game, so that
prevents you from upgrading your weapons beyond a certain point until then.

Sometimes you'll get around a 10% bonus in certain stats when you upgrade your
weapons.  The stats which receive the bonus are only those for which the
weapon you are building up to has minimum requirements.  I'll mention more
about this in a future version when I've figured out the details.


------------------------
4.6 - Support Characters
------------------------

I've listed only the support characters which have something to do with
weapons.  No recruitment information here, see OTACON120's Character
Recruitment FAQ if you need help with that.

=-=-=-=
 Adel
=-=-=-=
-Gradually raises WHP of unequipped weapons

Not too useful, since Repair Powder is so readily available, and weapons don't
disappear when they break.

=-=-=-=-=
 Cedric
=-=-=-=-=
-Gives +1 extra SP per level for wrenches/hammers
-Gives +1 per level to a random stat for wrenches/hammers
-Repairs weapons

His description in the game is a little misleading.  Cedric does not give
bonuses for all weapons, only wrenches/hammers.  Always have Cedric with you
when you level one of Max's right hand weapons.

=-=-=-=
 Donny
=-=-=-=
-Sells Repair Powder and Gun Repair Powder

You probably won't ever need to buy any powder from him, since you can find it
under nearly every rock.

=-=-=-=-=
 Gerald
=-=-=-=-=
-Gives +1 extra SP per level for guns
-Gives +1 per level to a random stat for guns
-Sells guns and spheda clubs

Always have Gerald with you when you level one of Max's left hand weapons.

=-=-=-=
 Julia
=-=-=-=
-Sells armbands

You can buy Pocklekuls from her starting on Chapter 5.  These are useful
because they come with Wealth.

=-=-=
 Lin
=-=-=
-Gives +1 extra SP per level for armbands
-Gives +1 per level to a random stat for armbands

Lin is the only way to get SP bonuses for Monica's magic.  This is kind of
annoying since you only have Lin for part of Chapter 3.  And while you have her
you can't switch to anyone else.  Making the best use of your time with Lin
requires a bit of planning.  I plan to add more about this in a future version.

=-=-=-=-=
 Milane
=-=-=-=-=
-Gives +1 extra SP per level for swords
-Gives +1 per level to a random stat for swords
-Sells weapons

Keep Milane with you when leveling up swords.  She will start selling Thorn
Armlets in Chapter 4, which have ABS Up.

=-=-=-=
 Need
=-=-=-=
-Enemies drop [30%] more Gilda when defeated

Gilda bonuses from Need are cumulative with Wealth, so using both will get you
[60%] more money.

=-=-=-=
 Rufio
=-=-=-=
-Sells elements and a few crystals

He doesn't sell every type of crystal, but if you don't need the other types
he saves you a trip to the Star Temple.


-------------------------
4.7 - Efficient Upgrading
-------------------------

Here are a few quick tips:

-You can kill an enemy with anything and switch to something else to pick up
 the ABS

-If you kill with Monica/Monster/Ridepod and switch to Max, the ABS is
 distributed evenly between his right and left hand weapons

-vice versa for Monica

-ABS Up is applied at the time you actually kill an enemy

-If you kill an enemy using a weapon with ABS Up, then switch to a new weapon
 and pick up the ABS, you'll still get the 20% bonus

-Synthing weapons to raise stats on your main weapons is a better way to go
 than using crystals on your main weapons directly, because of the steep
 increase in ABS requirements for high-level weapons

General

Level each weapon to +4 or +5 before upgrading.  This will help ensure that you
have enough SP for later evolutions.

Unless you only need a few stat points, it's usually better to synth weapons
on to your main weapon instead of crystals.  In the beginning, the best way is
to buy Battle Wrenches.  Later, it's better to buy/invent strong weapons and
synth those.

Wrenches

I prefer the wrench path but it really comes down to personal preference.

Guns

I'd stick with the Grenade Launcher until you win the Jurak Gun on Chapter 2.  
After that just level up the Jurak Gun, it eventually becomes the Supernova,
the best gun IMO.  Keep in mind that you can only get one Jurak Gun.

Swords

After winning the Serpent Slicer on Chapter 3, upgrade it to the 7 Branch
Sword.  This is the best weapon you can get until Chapter 7.

Armbands

I suggest this path:

Magic Brassard -> Bandit Brassard -> Thorn Armlet -> Pocklekul -> Moon Armlet
-> Star Armlet -> Five-Star Armlet


===================
5.0 - WEAPON TABLES
===================

In the general tables, there is a field for the abilities.  This includes
abilities which are added to the weapon when building up to it.  It also
includes abilities which must be present on the weapon.  An example is the
Supernova.  It is only obtainable by upgrading from the Steal Gun.  The Steal
Gun has Steal, and this ability is not removable, hence the Supernova must also
have Steal.

In the minimum stat tables, there is a field called Enemies.  Some weapons
require that you kill certain enemies before you can build up to that weapon.
The enemies can be killed in any way, and only one of each type needs to be
killed in order to allow any weapon with that requirement to be built up.  Only
the Rifle Wolf is found on Chapter 5.  Check Valken Lee's chart for the tier of
the weapon.  Later I'll provide specific locations for the enemies.

The following enemies unlock Tier 7 weapons and are found in the Star Paths on
Chapter 6:

Arthur
Balalla
Blackbeard
Blumo
Fat Naga
Fire Spirit
Flaming Nail
Heat Fairy
Ice Spirit
Iron Mask
Living Armor
Mummy
Pirate Eye
Rolling Rocks
Sleeber
Spirit Flyer
Star Tortoise
Sylph
Triple Cracker
Zombie Pirate

The following enemies unlock Tier 8 and 9 weapons and are found in Moon Flower
Palace on Chapter 7:

Bundy
Castle Eater
Clock Knight
Count Balloon
Crow Priest
Diamond
Evil Nail
Evil Performer
Fire Drake
Guardia
Heart
Ice Drake
Joker
Lancer
Miss Gourgon
Moon Goyone
Moon Joe
Moonflowephant
Rain Ghost
S. Club
S. Diamond
S. Heart
S. Joker
Silver Gear
Skull Chief
Spade
Storm Ghost
Thunder Ghost
Toy Rock
Vanguard Mk 2


----------------------
5.1 - Wrenches/Hammers
----------------------

=-=-=-=-=
 General
=-=-=-=-=
                     ABS  SP  Combo   Abilities   Build Up
-------------------------------------------------------------------------------
Battle Wrench         32   3      5   -           Drill Wrench
                                                  True Battle Wrench
-------------------------------------------------------------------------------
Big Bucks Hammer     288   4      4   Wealth      -
-------------------------------------------------------------------------------
Cubic Hammer         224   4      4   Durable     Digi Hammer
-------------------------------------------------------------------------------
Digi Hammer          288   4      4   -           Heavy Hammer
-------------------------------------------------------------------------------
Drill Wrench          64   3      5   -           Smash Wrench
-------------------------------------------------------------------------------
Frozen Tuna          160   4      4   -           Cubic Hammer
                                                  Big Bucks Hammer
-------------------------------------------------------------------------------
Grade Zero           416   6      5   -           -
-------------------------------------------------------------------------------
Heavy Hammer         352   6      4   -           LEGEND
-------------------------------------------------------------------------------
Kubera's Hand        128   3      5   Steal       Big Bucks Hammer
-------------------------------------------------------------------------------
LEGEND               416   6      4   -           -
-------------------------------------------------------------------------------
Poison Wrench        288   4      5   Poison      Sigma Breaker
-------------------------------------------------------------------------------
Smash Wrench         160   4      5   -           Stinger Wrench
                                                  Cubic Hammer
-------------------------------------------------------------------------------
Sigma Breaker        352   6      5   -           Grade Zero
-------------------------------------------------------------------------------
Stinger Wrench       224   4      5   Steal       Poison Wrench
-------------------------------------------------------------------------------
True Battle Wrench    32   3      5   -           Drill Wrench
-------------------------------------------------------------------------------
Turtle Shell Hammer   64   3      4   -           Frozen Tuna
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=
 Minimum Stats
=-=-=-=-=-=-=-=
                      At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc  Enemies
-------------------------------------------------------------------------------
Battle Wrench          8  10   2   0   0   0   5   0   0   0
Big Bucks Hammer      40       0   0   0   0  41  41  41  41
Cubic Hammer          52       0  45   0   0  40   0   0   0
Digi Hammer           81       0  80   0   0  80   0   0   0
Drill Wrench          15  11   2   0   0   0   9   0   5   0
Frozen Tuna           30       0  23   0   0  23   0   0   0
Grade Zero           135      90   0 135 108   0   0 135  86  Bundy
                                                              Moonflowephant
                                                              Toy Rock
Heavy Hammer          91       0 117   0   0  99  99   0   0  Iron Mask
                                                              Pirate Eye
Kubera's Hand         22  22   0   0  10   0   0   0   0   0
LEGEND               135       0 135   0 135 135 135 135 135  Evil Nail
                                                              Guardia
                                                              Lancer
Poison Wrench         80       0   0  72   0   0   0  68  45
Smash Wrench          32      18   0   9   0  18   0   0   5
Sigma Breaker         91       0   0 108 108   0   0  90  86  Sylph
                                                              Star Tortoise
Stinger Wrench        50       0   0  40   0   0   0  27   0
True Battle Wrench    13  11   2   0   0   0   5   0   0   0
Turtle Shell Hammer   11  20   0  10   0   0  10   0   0   0

=-=-=-=-=-=-=-=
 Maximum Stats
=-=-=-=-=-=-=-=
                      At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
-------------------------------------------------------------
Battle Wrench         20  19  19  19  19  19  19  19  19  19
Big Bucks Hammer     150  99 125 130 125 125 150 150 150 150
Cubic Hammer         109  73 110 110 110 110 110 110 110 110
Digi Hammer          125  85 125 130 125 125 130 125 125 125
Drill Wrench          35  34  34  34  34  34  34  34  34  34
Frozen Tuna           61  61  60  60  60  60  60  60  60  60
Grade Zero           300  99 200 200 200 200 200 200 200 200
Heavy Hammer         150  99 150 150 150 150 150 150 150 150
Kubera's Hand         45  44  46  45  45  46  45  45  45  45
LEGEND               500  99 250 250 250 250 250 250 250 250
Poison Wrench        125  81 125 125 130 125 125 125 125 125
Smash Wrench          60  60  60  60  60  60  60  60  60  60
Sigma Breaker        150  99 150 150 150 150 150 150 150 150
Stinger Wrench       110  72 110 110 110 110 110 110 110 110
True Battle Wrench    20  19  19  19  19  19  19  19  19  19
Turtle Shell Hammer   36  35  30  36  34  34  36  34  34  34


------------------
5.2 - Spheda Clubs
------------------

=-=-=-=-=
 General
=-=-=-=-=
                     ABS  SP  Combo   Abilities   Build Up
-------------------------------------------------------------------------------
Albatross            288   4      5   -           -
-------------------------------------------------------------------------------
Falcon               224   4      5   Critical    Albatross
-------------------------------------------------------------------------------
Flamingo             160   4      5   -           Falcon
-------------------------------------------------------------------------------
Handy Stick           32   3      5   -           -
-------------------------------------------------------------------------------
Swan                 128   3      5   Fragile     Flamingo
-------------------------------------------------------------------------------
Turkey               128   3      5   -           Flamingo
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=
 Minimum Stats
=-=-=-=-=-=-=-=
                      At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
-------------------------------------------------------------
Albatross             70       0   0   0  72   0   0  72   0
Falcon                45       0   0   0  50   0   0  36   0
Flamingo              29       0   0   0  18   0   0   9   0
Handy Stick            3   9   0   0   0   0   0   0   0   0
Swan                  24  26   0  10   0  10   0   0   0   0
Turkey                25  25  10   0   0  10   0   0   0   0

=-=-=-=-=-=-=-=
 Maximum Stats
=-=-=-=-=-=-=-=
                      At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
-------------------------------------------------------------
Albatross            120  75 125 125 125 125 125 125 125 125
Falcon               108  70 108 108 110 110 108 110 110 110
Flamingo              61  55  60  60  60  60  60  60  60  60
Handy Stick           19  19  19  19  19  19  19  19  19  19
Swan                  44  45  45  45  45  45  45  45  45  45
Turkey                45  44  45  45  45  45  45  45  45  45


----------
5.3 - Guns
----------

There are four types of guns:

N - Normal
M - Machine Gun
G - Grenade
B - Beam

For the purposes of enemy strengths/weaknesses, M and N are the same type.  M
is just a rapid-fire N.


=-=-=-=-=
 General
=-=-=-=-=
                     ABS  SP  Type   Abilities   Build Up
-------------------------------------------------------------------------------
Bell Trigger         165   3     N   -           Magic Gun
                                                 Star Breaker
-------------------------------------------------------------------------------
Classic Gun           52   3     N   -           Trumpet Gun
-------------------------------------------------------------------------------
Dark Viper           265   4     G   Absorb      Soul Breaker
                                                 Twin Buster
-------------------------------------------------------------------------------
Desperado            430   6     M   -           Last Resort
-------------------------------------------------------------------------------
Dryer Gun             52   3     N   -           Bell Trigger
-------------------------------------------------------------------------------
Grenade Launcher     165   3     G   -           Dark Viper
-------------------------------------------------------------------------------
Jurak Gun            165   3     B   -           Question Shooter
-------------------------------------------------------------------------------
Last Resort          510   6     M   -           -
-------------------------------------------------------------------------------
Magic Gun            210   4     N   -           Question Shooter
                                                 Soul Breaker
-------------------------------------------------------------------------------
Question Shooter     265   4     B   Poverty     Steal Gun
-------------------------------------------------------------------------------
Sexy Panther         330   4     M   -           Desperado
-------------------------------------------------------------------------------
Sigma Bazooka        510   6     G   -           -
-------------------------------------------------------------------------------
Soul Breaker         330   4     N   Dark        Desperado
-------------------------------------------------------------------------------
Star Breaker         210   4     M   -           Wild Cat
-------------------------------------------------------------------------------
Steal Gun            430   6     B   Steal       Supernova
-------------------------------------------------------------------------------
Supernova            510   6     B   Steal       -
-------------------------------------------------------------------------------
Trumpet Gun          101   3     N   -           Bell Trigger
                                                 Grenade Launcher
-------------------------------------------------------------------------------
Twin Buster          430   6     G   -           Sigma Bazooka
-------------------------------------------------------------------------------
Wild Cat             265   4     M   -           Sexy Panther
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=
 Minimum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc  Enemies
-------------------------------------------------------------------------------
Bell Trigger           22       0   0   0  19   0  14   0   0
Classic Gun             7  10   0   0   0   0   0   0   0   0
Dark Viper             40      41   0   0  41  41   0  27   0
Desperado              99      99   0  90  99  86  90  54  41  Spirit Flyer
                                                               Living Armor
Dryer Gun              12   8   5   0   0   5   0   0   0   0
Grenade Launcher       23      14   0   0  19  19   0   0   0
Jurak Gun              42  20   0  30  30  30   0  15   0  30
Last Resort           135     135  90  90 130 122  90 113  45  Joker
                                                               Heart
                                                               Spade           
Magic Gun              31       0   0   0  23  23   0  23  23
Question Shooter       45       0   0  41   0   0  41   0  41
Sexy Panther           70      72   0   0  86  86   0  77  86
Sigma Bazooka         135     126   0   0 122 126   0  27   0  Silver Gear
                                                               Skull Chief
                                                               Evil Performer
Soul Breaker           54       0   0   0  68  54   0  54  41
Star Breaker           31      36   0   0  27  41  14   0   0
Steal Gun              95       0   0  86   0   0  86   0  77  Heat Fairy
                                                               Rifle Wolf
Supernova             135       0  90 135   0 135 135 126 135  Moonflowephant
                                                               Vanguard Mk 2
                                                               Diamond
Trumpet Gun            14       0   0   0  11   0   0   0   0
Twin Buster            91      77   0   0  77  86   0  27   0  Pirate Eye
                                                               Triple Cracker
Wild Cat               52      54   0   0  54  54  14   0  54

=-=-=-=-=-=-=-=
 Maximum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
--------------------------------------------------------------
Bell Trigger           44  45  45  45  45  45  45  45  45  45
Classic Gun            24  19  19  19  19  25  19  25  19  19
Dark Viper            110  72 110 110 110 110 110 110 110 110
Desperado             150  89 150 150 150 150 150 150 150 150
Dryer Gun              25  30  30  30  30  30  30  30  30  30
Grenade Launcher       44  45  45  45  45  45  45  45  45  45
Jurak Gun              60  44  45  45  45  45  45  45  45  45
Last Resort           301  99 200 200 200 200 200 200 200 200
Magic Gun              60  60  60  60  60  75  60  60  60  60
Question Shooter      110  72 110 110 110 110 110 110 110 110
Sexy Panther          120  75 125 125 125 125 125 125 125 125
Sigma Bazooka         312  99 200 200 200 200 200 200 200 200
Soul Breaker          120  75 125 125 125 125 125 125 125 125
Star Breaker           60  62  60  60  60  60  60  60  60  60
Steal Gun             150  90 150 150 150 150 150 150 150 150
Supernova             500  99 250 250 250 250 250 250 250 250
Trumpet Gun            34  34  34  34  34  34  34  34  34  34
Twin Buster           150  88 150 150 150 150 150 150 150 150
Wild Cat              109  73 110 110 110 110 110 110 110 110


--------------
 5.4 - Swords
--------------

There are two versions of the 5-hit combo for swords.  One is much faster than
the other.  If the sword has the fast version, I've denoted the combo entry as
5F.

=-=-=-=-=
 General
=-=-=-=-=
                     ABS  SP  Combo   Abilities   Build Up
-------------------------------------------------------------------------------
7 Branch Sword       288   4     5F   -           -
-------------------------------------------------------------------------------
7th Heaven           416   6     5    -           Island King
-------------------------------------------------------------------------------
Ama no Murakumo      352   6     5F   -           Muramasa
                                                  Dark Cloud
-------------------------------------------------------------------------------
Antique Sword        224   4     5    Stop        7 Branch Sword
                                                  Halloween Blade
-------------------------------------------------------------------------------
Atlamillia Sword     416   6     4    -           -
-------------------------------------------------------------------------------
Baselard              64   3     5    -           Broad Sword
-------------------------------------------------------------------------------
Bastard Sword        128   3     5    -           Shamshir
                                                  Sand Breaker
-------------------------------------------------------------------------------
Big Bang             352   6     4    -           Atlamillia Sword
-------------------------------------------------------------------------------
Bone Rapier          128   3     6    Poison      Evilcise
-------------------------------------------------------------------------------
Brave Ark            224   4     5    -           Claymore
                                                  Ruler's Sword
-------------------------------------------------------------------------------
Broad Sword          128   3     5    -           Sax
                                                  Kitchen Knife
                                                  Wise Owl Sword
-------------------------------------------------------------------------------
Choora               224   4     6    -           Small Sword
-------------------------------------------------------------------------------
Chopper              160   4     6    -           Dusack
                                                  Choora
-------------------------------------------------------------------------------
Chronicle 2          416   6     5F   Critical    -
                                      Stop
-------------------------------------------------------------------------------
Chronicle Sword      352   6     5F   Stop        Chronicle 2
-------------------------------------------------------------------------------
Claymore             288   4     4    -           Cross Heinder
-------------------------------------------------------------------------------
Cliff Knife          128   3     6    -           Sand Breaker
                                                  Chopper
-------------------------------------------------------------------------------
Cross Heinder        352   6     4    Durable     Sword of Zeus
-------------------------------------------------------------------------------
Dark Cloud           416   6     6    -           -
-------------------------------------------------------------------------------
Dark Excalibur       352   6     5    Dark        Griffon Fork
-------------------------------------------------------------------------------
Drain Seeker         224   4     5    Absorb      Sargatanas
                                      Poison
-------------------------------------------------------------------------------
Dusack               224   4     4    -           Claymore
-------------------------------------------------------------------------------
Evilcise             160   4     5    Poison      Drain Seeker
-------------------------------------------------------------------------------
Garayan Sword        224   4     5    -           Mardan Garayan
-------------------------------------------------------------------------------
Gladius               64   3     6    -           Cliff Knife
-------------------------------------------------------------------------------
Griffon Fork         416   6     5F   -           Island King
-------------------------------------------------------------------------------
Halloween Blade      288   4     5    Stop        Shining Bravado
-------------------------------------------------------------------------------
Holy Daedalus Blade  224   4     4    -           Ruler's Sword
                                                  Sun Sword
                                                  7 Branch Sword
-------------------------------------------------------------------------------
Island King          416   6     4    -           -
-------------------------------------------------------------------------------
Kitchen Knife        160   4     6    -           Serpent Slicer
-------------------------------------------------------------------------------
Lamb's Sword*        288   4     6    -           Ama no Murakumo
                                                  7th Heaven
-------------------------------------------------------------------------------
Long Sword            64   3     5    -           Bastard Sword
                                                  Broad Sword
-------------------------------------------------------------------------------
Maneater             352   6     6    -           Dark Cloud
                                                  Griffon Fork
-------------------------------------------------------------------------------
Mardan Garayan       352   6     4    Heal        -
-------------------------------------------------------------------------------
Mardan Sword         128   3     6    -           Garayan Sword
-------------------------------------------------------------------------------
Muramasa             416   6     5F   -           -
-------------------------------------------------------------------------------
Royal Sword          128   3     4    -           -
-------------------------------------------------------------------------------
Ruler's Sword        288   4     5F   ABS Up      Cross Heinder
                                                  Chronicle Sword
-------------------------------------------------------------------------------
Sand Breaker         160   4     6    Fragile     Antique Sword
-------------------------------------------------------------------------------
Sargatanas           288   4     5    Dark        Dark Excalibur
-------------------------------------------------------------------------------
Sax                  160   4     6    -           Brave Ark
                                                  Antique Sword
-------------------------------------------------------------------------------
Serpent Slicer       224   4     5    -           7 Branch Sword
                                                  Tsukikage
                                                  Sargatanas
-------------------------------------------------------------------------------
Shamshir             160   4     5    -           Dusack
-------------------------------------------------------------------------------
Shining Bravado      352   6     4    Heal        Island King
                                                  Atlamillia Sword
-------------------------------------------------------------------------------
Small Sword          288   4     6    Critical    Maneater
-------------------------------------------------------------------------------
Sun Sword            288   4     4    -           Chronicle Sword
                                                  Big Bang
                                                  Shining Bravado
-------------------------------------------------------------------------------
Sword of Zeus        416   6     4    -           Island King
-------------------------------------------------------------------------------
Tsukikage            288   4     5    -           Ama no Murakumo
-------------------------------------------------------------------------------
Wise Owl Sword       160   4     5    Poverty     Lamb's Sword
                                                  Small Sword
-------------------------------------------------------------------------------

* The Lamb's Sword's At value depends on the time of day (thanks to Lord Gaav
  for pointing this out).  Note that for the purposes of upgrading to higher
  swords, the actual At value is what matters.  So you can't just wait until
  nightfall and magically meet the attack requirements.

9PM to 6AM: 150% At
6AM to 9PM:  50% At

=-=-=-=-=-=-=-=
 Minimum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc  Enemies
-------------------------------------------------------------------------------
7 Branch Sword         80      45  45   0   0  45  45  45  45
7th Heaven            111      14   0   0 113 113 113 113 113  Heart
                                                               S. Heart
                                                               Lancer
Ama no Murakumo        90       0   0 108   0   0   0  90 108  Flaming Nail
                                                               Sleeber
Antique Sword          50      45   0  45   0   0  45   0   0
Atlamillia Sword      135     135   0   0   0  72  77 135 135  Storm Ghost
                                                               Rain Ghost
                                                               Thunder Ghost
Baselard               21  20   0   0   0  10   0  10   0   0
Bastard Sword          21       0   0   0   0  19   0  14   0
Big Bang               91     108   0 108   0 108 108   0  54  Fire Spirit
                                                               Ice Spirit
Bone Rapier            22  20   0  21   0   0   0   0   0   0
Brave Ark              47       0   0   0  54   0  54  45   9
Broad Sword            20       0   0   0  19   0  19   0   0
Choora                 50       0   0   0  50   0   0  50  41
Chopper                29       0   0   0  27   0   0  36   0
Chronicle 2           135       0   0   0   0 135 135 135 135  Moon Goyone
                                                               Moon Joe
                                                               Evil Nail
Chronicle Sword       100       0   0   0   0  90 108  90   0  Triple Cracker
                                                               Arthur
Claymore               81       0   0   0   0  99   0  81   0
Cliff Knife            20       0   0   0  14   0   0  14   0
Cross Heinder          90       0   0   0   0 108  90   0   0  Blumo
Dark Cloud            135      90  90  54 135 135   0  90  90  Castle Eater
                                                               Count Balloon
                                                               Bundy
Dark Excalibur         92       0 108   9   0 108   0 108 108  Blackbeard
                                                               Fat Naga
Drain Seeker           47       0  54   9   0  45   0  50   0
Dusack                 49       0   0   0   0  41   0  50   0
Evilcise               30       0  23   9   0   0   0  23   0
Garayan Sword          48       0  45   0  45   0   0   0  54
Gladius                20  15   0   0   0  10   0   0   5   0
Griffon Fork          134       0 135   9 135 135 135 108  90  Clock Knight
                                                               Guardia
                                                               Miss Gourgon
Halloween Blade        81      45   0  86   0  72  72  72  72
Holy Daedalus Blade    56  42  50   0   0   0   0  50   0   0
Island King           135      14   0   0   0 180 180 180 180  Lancer
                                                               S. Club
                                                               S. Joker
Kitchen Knife          29       0   5  14  19   0  19   0  27
Lamb's Sword           81      14   0   0  77   0  15  77  14
Long Sword             15  21   0   0   0   0  10   0  10   0
Maneater               91       0   0  54 108   0  54 108  90  Mummy
                                                               Blackbeard
Mardan Garayan         92       0 108   0   0   0   0   0 108  Arthur
                                                               Flaming Nail
Mardan Sword           21  25   0   0   0   0   0   0   0   0
Muramasa              135       0 135 135   0   0   0  90 135  Joker
                                                               Evil Performer
                                                               Castle Eater
Royal Sword            22  25   0   0   0  21   0  21   0   0
Ruler's Sword          80       0   0   0  90   0  90   0   0
Sand Breaker           31      23   0   9   0   0   9   0   0
Sargatanas             81       0  81   0   0  81   0   0  72
Sax                    29       0   0   0  27   0  19  27   9
Serpent Slicer         49       0   0  50   0   0   0   0  50
Shamshir               30       0   0   0   0  23   0  23   9
Shining Bravado        90     108   0 108   0  72  90  72  72  Arthur
                                                               Rolling Rocks
Small Sword            81       0   0  54  54   0  54  54  54
Sun Sword              81      90   0   0   0  77  77   0   0
Sword of Zeus         133       0   0   0   0 135 135 135 135  Fire Drake
                                                               Ice Drake
                                                               Thunder Ghost
Tsukikage              80       0   0  90   0   0   0   0  90
Wise Owl Sword         27      14   0   0   0   0  15  23  14

=-=-=-=-=-=-=-=
 Maximum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
--------------------------------------------------------------
7 Branch Sword        170  99 150 150 150 150 150 150 150 150
7th Heaven            300  99 200 200 200 200 200 200 200 200
Ama no Murakumo       155  99 150 150 150 150 150 150 150 150
Antique Sword         110  73 110 110 110 110 110 110 110 110
Atlamillia Sword      300  99 220 200 200 200 200 200 220 220
Baselard               35  35  30  36  34  34  36  34  34  34
Bastard Sword          46  45  45  45  45  45  45  45  45  45
Big Bang              152  99 150 150 150 150 150 150 150 150
Bone Rapier            45  42  45  45  45  45  45  45  45  45
Brave Ark             112  72 110 110 110 110 110 110 110 110
Broad Sword            45  44  45  45  45  45  45  45  45  45
Choora                111  72 110 110 110 110 110 110 110 110
Chopper                61  60  60  60  60  60  60  60  60  60
Chronicle 2           300  99 220 200 200 200 200 250 200 200
Chronicle Sword       152  99 150 150 150 150 150 150 150 150
Claymore              123  80 125 125 125 125 125 125 125 125
Cliff Knife            42  40  45  45  45  45  45  45  45  45
Cross Heinder         155  99 150 150 150 150 150 150 150 150
Dark Cloud            300  99 300 300 300 300 300 300 300 300
Dark Excalibur        153  99 150 150 150 150 150 150 150 150
Drain Seeker          110  70 110 110 110 110 110 110 110 110
Dusack                109  71 110 110 110 110 110 110 110 110
Evilcise               61  62  60  60  60  60  60  60  60  60
Garayan Sword         111  73 110 120 110 110 110 110 110 110
Gladius                34  34  34  34  34  34  34  34  34  34
Griffon Fork          300  99 200 250 200 200 250 200 200 200
Halloween Blade       123  80 125 125 125 125 125 125 125 125
Holy Daedalus Blade   112  72 110 110 110 110 110 110 110 110
Island King           500  99 250 250 250 250 250 250 250 250
Kitchen Knife          61  62  60  60  60  60  60  60  60  60
Lamb's Sword          123  80 125 125 125 125 125 125 125 125
Long Sword             36  34  34  34  34  34  34  34  34  34
Maneater              150  99 150 150 150 150 150 150 150 150
Mardan Garayan        151  99 150 150 150 150 150 150 150 150
Mardan Sword           53  53  53  53  53  53  45  45  45  60
Muramasa              300  99 200 220 220 200 200 200 200 220
Royal Sword            45  44  45  45  45  45  45  45  45  45
Ruler's Sword         124  81 125 125 125 125 125 125 125 125
Sand Breaker           60  61  60  60  60  60  60  60  60  60
Sargatanas            125  82 125 125 125 125 125 125 125 125
Sax                    62  62  60  60  60  60  60  60  60  60
Serpent Slicer        111  72 110 110 110 110 110 110 110 110
Shamshir               62  61  60  60  60  60  60  60  60  60
Shining Bravado       150  99 150 150 150 150 200 200 200 200
Small Sword           125  82 125 125 125 125 125 125 125 125
Sun Sword             125  82 125 125 125 125 125 125 125 125
Sword of Zeus         300  99 200 200 200 200 250 210 220 220
Tsukikage             124  81 125 125 125 125 125 125 125 125
Wise Owl Sword         89  61  60  60  60  85  60  60  85  60


--------------
5.5 - Armbands
--------------

=-=-=-=-=
 General
=-=-=-=-=
                      ABS  SP   Abilities   Build Up
-------------------------------------------------------------------------------
Angel Shooter         416   6   -           Love
-------------------------------------------------------------------------------
Athena's Armlet       224   4   -           Sun Armlet
-------------------------------------------------------------------------------
Bandit Brassard       128   3   Steal       Crystal Brassard
                                            Thorn Armlet
-------------------------------------------------------------------------------
Crystal Brassard      160   4   -           Platinum Brassard
                                            Pocklekul
-------------------------------------------------------------------------------
Destruction Brassard  224   4   -           Satan Brassard
-------------------------------------------------------------------------------
Five-Star Armlet      416   6   -           -
-------------------------------------------------------------------------------
Goddess Brassard      352   6   -           Angel Shooter
-------------------------------------------------------------------------------
Gold Brassard         128   3   -           Crystal Brassard
-------------------------------------------------------------------------------
Love                  416   6   Heal        -
-------------------------------------------------------------------------------
Magic Brassard         64   3   -           Gold Brassard
                                            Bandit Brassard
-------------------------------------------------------------------------------
Mobius Bangle         416   6   Durable     Love
-------------------------------------------------------------------------------
Moon Armlet           224   4   -           Star Armlet
-------------------------------------------------------------------------------
Platinum Brassard     224   4   Wealth      Athena's Armlet
                                            Spirit Brassard
                                            Destruction Brassard
-------------------------------------------------------------------------------
Pocklekul             224   4   Wealth      Athena's Armlet
                                            Spirit Brassard
                                            Moon Armlet
-------------------------------------------------------------------------------
Satan Brassard        352   6   -           Mobius Bangle
                                            Five-Star Armlet
-------------------------------------------------------------------------------
Spirit Brassard       224   4   -           Goddess Brassard
-------------------------------------------------------------------------------
Star Armlet           352   6   -           Five-Star Armlet
-------------------------------------------------------------------------------
Sun Armlet            352   6   -           Mobius Bangle
                                            Angel Shooter
-------------------------------------------------------------------------------
Thorn Armlet          160   4   Poverty     Pocklekul
                                ABS Up      Moon Armlet
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=
 Minimum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc  Enemies
-------------------------------------------------------------------------------
Angel Shooter         135       0 135   0 153   0  54 135   0  Evil Performer
                                                               Evil Nail
                                                               Skull Chief
Athena's Armlet        80      90   0   0   0   0  90   0   0
Bandit Brassard        22       0   0   0  17   0   0   0   0
Crystal Brassard       32      28   0   0   0   0   0   0   0
Destruction Brassard   80      54   0  90   0  90   0   0   0
Five-Star Armlet      135      90  90  90  90 135 135 135 135  Moon Joe
                                                               Clock Knight
                                                               Moon Goyone
Goddess Brassard       91       0   0 113 113   0  54  90   0  Sylph
                                                               Fat Naga
Gold Brassard          22      17   0   0   0   0   0   0   0
Love                  135       0   0   0   0 135 135 135 135  S. Heart
                                                               Miss Gourgon
                                                               Silver Gear
Magic Brassard         14  15  10   0   0   0   0   0   0   0
Mobius Bangle         135     135   0 135   0   0 135   0   0  Crow Priest
                                                               Diamond
                                                               S. Diamond
Moon Armlet            80       0  90   0  28   0   0   0  54
Platinum Brassard      50      54   0   0   0   0   0   0   0
Pocklekul              50       0  54   0  54   0  32   0   0
Satan Brassard         91      90   0 113   0  90   0   0   0  Zombie Pirate
                                                               Sleeber
Spirit Brassard        80       0   0   0  90   0   0  90   0
Star Armlet            91     104 113   0   0  45   0   0  99  Star Tortoise
                                                               Rolling Rocks
Sun Armlet             91     113   0   0  90   0  90   0   0  Balalla
                                                               Heat Fairy
Thorn Armlet           32       0   0   0  28   0   0   0   0

=-=-=-=-=-=-=-=
 Maximum Stats
=-=-=-=-=-=-=-=
                       At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc
--------------------------------------------------------------
Angel Shooter         300  99 200 220 200 150 200 200 200 200
Athena's Armlet       125  81 125 125 130 125 125 125 125 125
Bandit Brassard        44  45  45  45  45  45  45  45  45  45
Crystal Brassard       60  60  60  60  60  60  60  60  60  60
Destruction Brassard  125  81 125 125 130 125 125 125 125 125
Five-Star Armlet      500  99 300 300 300 300 250 250 250 250
Goddess Brassard      150  99 150 150 150 170 150 150 150 150
Gold Brassard          44  45  45  45  45  45  45  45  45  45
Love                  500  99 250 250 250 250 250 250 250 250
Magic Brassard         35  34  34  34  34  34  34  34  34  34
Mobius Bangle         300  99 220 200 220 220 200 200 200 200
Moon Armlet           125  81 125 125 130 125 125 125 125 125
Platinum Brassard     110  72 110 110 110 110 110 110 110 110
Pocklekul             110  72 110 110 110 110 110 110 110 110
Satan Brassard        150  99 150 150 170 150 150 150 150 150
Spirit Brassard       125  81 125 125 130 125 125 125 125 125
Star Armlet           150  99 150 170 150 150 150 150 150 150
Sun Armlet            150  99 170 150 150 170 150 150 150 150
Thorn Armlet           88  60  60  99  60  60  60  60  60  60


----------------------
5.6 - Ultimate Weapons
----------------------

There are a few things to consider when choosing which ultimate weapons to
build up to.

Regardless of your choice, your weapons should have 8 abilities, and it's
helpful to get these on your weapons as soon as possible.  Stop, Poison, Steal,
and ABS Up have no opposites and have no drawbacks.  Durable and Wealth have
harmful opposites.  The more difficult choices are between Dark and Critical,
and between Heal and Absorb.  I prefer to have Dark and Absorb on most of my
weapons.  Once your weapons can do more than about 700 damage, Absorb will more
than make up for the HP you lose from Dark.  And over time, Dark will do a lot
more damage than Critical because it activates every time.  It's good to have
Heal on at least one weapon.  So if you get into trouble in a dungeon, you can
just equip your Heal weapon and hide for a few minutes while you recharge.  The
one exception where Critical is better than Dark is with machine guns.  Since
the damage of machine guns is less per shot than other guns, you won't absorb
as much HP when it activates, but Dark would take effect for every shot.  Using
Dark on a machine gun will kill you very quickly.  So Critical is better for
those weapons.

Now let's discuss the choice of which weapons to evolve.

For guns I think the Supernova is the obvious choice.  It's got higher stats
than the Last Resort and Sigma Bazooka.  It fires faster than the Sigma
Bazooka.  Machine guns are often ineffective against enemies with high defense
(you'll know you're experiencing this when you see No Effect pop up over and
over).  The Supernova doesn't suffer from this weakness since it's a beam gun.

The Grade Zero and LEGEND are the best weapons in the wrench and hammer lines,
respectively.  Personally I prefer the speed of the Grade Zero in Chapter 7,
and the raw power of the LEGEND in Chapter 8.  It just takes too many hits to
kill things in Zelmite Mine with the Grade Zero.

The Five-Star Armlet is the best armlet, no question about it.  The stats are
higher than the Love, in fact, the Five-Star has the highest stats of any
weapon in the game.  And there are no combo or speed factors to worry about
with the armlets.

The toughest choice is generally the swords.  There are many of them, and they
have a wide variety of stats and capabilities.  Here are the most powerful
swords in each of the four combo types:

4-hit:      Island King
slow 5-hit: 7th Heaven
fast 5-hit: Griffon Fork
6-hit:      Dark Cloud

Note that the 7th Heaven and Griffon Fork aren't actually ultimate forms, since
they both evolve to the Island King.  But there's no law that says you have to.

The Dark Cloud is interesting because it's the only weapon in the game that can
reach 300 in all elemental stats.  It's also my personal favorite in terms of
appearance.

I prefer the speed of the Griffon Fork during Chapter 7.  For Chapter 8, I like
to use the Dark Cloud in the earlier levels, and the Island King in the later
levels.  A lot of people don't like the looks of the Island King, but I think
the power of the sword is a more important factor.  It's rare that an enemy
will survive three hits with this sword.  If it does, chances are it's strong
against swords and you should be using your Supernova to kill it anyway.


======================
6.0 - WEAPON LOCATIONS
======================

------------------
6.1 - Shop Weapons
------------------

=-=-=-=-=-=
 Chapter 1
=-=-=-=-=-=

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Classic Gun            150
Baselard               250
Gladius                300

=-=-=-=-=-=
 Chapter 2
=-=-=-=-=-=

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Turtle Shell Hammer    300
Classic Gun            150
Baselard               250
Gladius                300

Gerald's Guns
---------------------------
Trumpet Gun            300

Julia's Ringware
---------------------------
Magic Brassard         200

Jurak Arms
---------------------------
Dryer Gun              160
Long Sword             250
Bone Rapier            500

=-=-=-=-=-=
 Chapter 3
=-=-=-=-=-=

Gerald's Guns
---------------------------
Trumpet Gun            300
Grenade Launcher       500

Julia's Ringware
---------------------------
Magic Brassard         200
Gold Brassard          350

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Kubera's Hand          500
Turtle Shell Hammer    300
Classic Gun            150
Baselard               250
Gladius                300
Gold Brassard          350

Jurak Arms
---------------------------
Dryer Gun              160
Bell Trigger           400
Long Sword             250
Bone Rapier            500

Starlight Weapons
---------------------------
Swan                   450
Sand Breaker           900
Gold Brassard          350
Bandit Brassard        700

=-=-=-=-=-=
 Chapter 4
=-=-=-=-=-=

Gerald's Guns
---------------------------
Turkey                 460
Trumpet Gun            300
Magic Gun              560
Grenade Launcher       500

Julia's Ringware
---------------------------
Magic Brassard         200
Gold Brassard          350
Crystal Brassard       740

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Smash Wrench           600
Turtle Shell Hammer    300
Kubera's Hand          500
Classic Gun            150
Baselard               250
Gladius                300
Shamshir               600
Gold Brassard          350
Thorn Armlet           820

Starlight Weapons
---------------------------
Swan                   450
Wise Owl Sword         600
Sand Breaker           900
Gold Brassard          350
Bandit Brassard        700

Jurak Arms
---------------------------
Frozen Tuna            700
Dryer Gun              160
Bell Trigger           400
Long Sword             250
Kitchen Knife          440
Bone Rapier            500

=-=-=-=-=-=
 Chapter 5
=-=-=-=-=-=

Gerald's Guns
---------------------------
Turkey                 460
Trumpet Gun            300
Magic Gun              560
Grenade Launcher       500
Wild Cat               900

Julia's Ringware
---------------------------
Magic Brassard         200
Gold Brassard          350
Crystal Brassard       740
Pocklekul              860

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Smash Wrench           600
Turtle Shell Hammer    300
Kubera's Hand          500
Classic Gun            150
Baselard               250
Gladius                300
Shamshir               600
Gold Brassard          350
Thorn Armlet           820

Starlight Weapons
---------------------------
Swan                   450
Wise Owl Sword         600
Sand Breaker           900
Gold Brassard          350
Bandit Brassard        700
Platinum Brassard      900

Jurak Arms
---------------------------
Frozen Tuna            700
Dryer Gun              160
Bell Trigger           400
Long Sword             250
Antique Sword          880
Kitchen Knife          440
Bone Rapier            500

G-Weapons
---------------------------
Cubic Hammer           950
Falcon                 900
Question Shooter       900
Choora                 960
Dusack                 860
Platinum Brassard      900

=-=-=-=-=-=
 Chapter 6
=-=-=-=-=-=

Gerald's Guns
---------------------------
Turkey                 460
Trumpet Gun            300
Magic Gun              560
Grenade Launcher       500
Wild Cat               900

Julia's Ringware
---------------------------
Magic Brassard         200
Gold Brassard          350
Crystal Brassard       740
Pocklekul              860

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Smash Wrench           600
Turtle Shell Hammer    300
Kubera's Hand          500
Classic Gun            150
Baselard               250
Gladius                300
Shamshir               600
Gold Brassard          350
Thorn Armlet           820

Starlight Weapons
---------------------------
Swan                   450
Wise Owl Sword         600
Sand Breaker           900
Gold Brassard          350
Bandit Brassard        700
Platinum Brassard      900
Moon Armlet           1800

Jurak Arms
---------------------------
Frozen Tuna            700
Dryer Gun              160
Bell Trigger           400
Long Sword             250
Antique Sword          880
Kitchen Knife          440
Bone Rapier            500

G-Weapons
---------------------------
Cubic Hammer           950
Digi Hammer           1100
Falcon                 900
Question Shooter       900
Choora                 960
Claymore              1100
Dusack                 860
Platinum Brassard      900

=-=-=-=-=-=
 Chapter 7
=-=-=-=-=-=

Gerald's Guns
---------------------------
Turkey                 460
Trumpet Gun            300
Magic Gun              560
Grenade Launcher       500
Wild Cat               900

Julia's Ringware
---------------------------
Magic Brassard         200
Gold Brassard          350
Crystal Brassard       740
Pocklekul              860

Milane's Weapon Shop
---------------------------
Battle Wrench          200
Drill Wrench           350
Smash Wrench           600
Turtle Shell Hammer    300
Kubera's Hand          500
Classic Gun            150
Baselard               250
Gladius                300
Shamshir               600
Gold Brassard          350
Thorn Armlet           820

Starlight Weapons
---------------------------
Swan                   450
Wise Owl Sword         600
Sand Breaker           900
Gold Brassard          350
Bandit Brassard        700
Platinum Brassard      900
Moon Armlet           1800

Jurak Arms
---------------------------
Frozen Tuna            700
Dryer Gun              160
Bell Trigger           400
Long Sword             250
Antique Sword          880
Kitchen Knife          440
Bone Rapier            500

G-Weapons
---------------------------
Cubic Hammer           950
Digi Hammer           1100
Falcon                 900
Question Shooter       900
Choora                 960
Claymore              1100
Dusack                 860
Platinum Brassard      900

---------------------
6.2 - Dungeon Weapons
---------------------

This section lists weapons that have been found in dungeons.  Feel free to
email me if you've seen others.  Previous versions of this guide listed coins
found in each dungeon, but I've become convinced that all coins can be found in
all dungeons.  Thanks to everyone who sent in coin locations.

=-=-=-=-=-=-=-=-=-=-=
 Underground Channel
=-=-=-=-=-=-=-=-=-=-=
Battle Wrench
Classic Gun
Dryer Gun

=-=-=-=-=-=-=-=-=-=-=-=-=
 Rainbow Butterfly Wood
=-=-=-=-=-=-=-=-=-=-=-=-=
Battle Wrench
Drill Wrench
Turtle Shell Hammer
Classic Gun
Baselard
Bone Rapier
Gladius
Long Sword
Magic Brassard

=-=-=-=-=-=-=-=-=-=
 Starlight Canyon
=-=-=-=-=-=-=-=-=-=
Frozen Tuna
Kubera's Hand
Turtle Shell Hammer
Bell Trigger
Trumpet Gun
Bastard Sword
Bone Rapier
Bandit Brassard
Gold Brassard

=-=-=-=-=-=-=-=-=-=
 Ocean's Roar Cave
=-=-=-=-=-=-=-=-=-=
Smash Wrench
Flamingo
Grenade Launcher
Star Breaker
Sax
Shamshir

=-=-=-=-=-=-=-=
 Mount Gundor
=-=-=-=-=-=-=-=
Cubic Hammer
Grenade Launcher
Magic Gun
Antique Sword
Crystal Brassard

=-=-=-=-=-=
 Star Path
=-=-=-=-=-=
Stinger Wrench
Falcon
Star Breaker
Wild Cat
7 Branch Sword
Dusack
Serpent Slicer
Platinum Brassard
Pocklekul
Thorn Armlet

=-=-=-=-=-=-=-=-=-=-=
 Moon Flower Palace
=-=-=-=-=-=-=-=-=-=-=
Digi Hammer
Stinger Wrench
Falcon
Flamingo
Dark Viper
Wild Cat
Antique Sword
Brave Ark
Claymore
Lamb's Sword
Tsukikage
Destruction Brassard
Moon Armlet
Spirit Brassard
Sun Armlet
Thorn Armlet

=-=-=-=-=-=-=-=
 Zelmite Mine
=-=-=-=-=-=-=-=
Big Bucks Hammer
Heavy Hammer
Sigma Breaker
Falcon
Desperado
Steal Gun
Twin Buster
Antique Sword
Ruler's Sword
Sargatanas
Star Armlet

----------------------
6.3 - Invented Weapons
----------------------

------------------------
6.3.1 - Wrenches/Hammers
------------------------

=-=-=-=-=-=-=-=
 Cubic Hammer
=-=-=-=-=-=-=-=
Dresser
Gold Store
Work Equipment

Scrap of Metal       x20
Gold Bar             x 1
Light Element        x 2

=-=-=-=-=-=-=
 Digi Hammer
=-=-=-=-=-=-=
Computer
Constructor
Decorative Lights

Scrap of Metal       x20
Silver Ball          x 3

=-=-=-=-=-=-=-=
 Heavy Hammer
=-=-=-=-=-=-=-=
Drum Can
Paznos OR Gigantor Paznos
Power Arm

Scrap of Metal       x30
Sturdy Rock          x 5
Power Crystal        x 2

=-=-=-=-=-=-=-=
 Poison Wrench
=-=-=-=-=-=-=-=
Deer Horn
Mushroom
Sulphur-Colored Juice

Scrap of Metal       x15
Poison               x 5
Destruction Crystal  x 3

=-=-=-=-=-=-=-=
 Smash Wrench
=-=-=-=-=-=-=-=
Constructor
Rock
Star Lamp

Scrap of Metal       x10
Destruction Crystal  x 2

=-=-=-=-=-=-=-=-=
 Stinger Wrench
=-=-=-=-=-=-=-=-=
Air Cleaner
Pipe
Wheel

Scrap of Metal       x15
Bandit Coin          x 1


--------------------
6.3.2 - Spheda Clubs
--------------------

=-=-=-=-=-=
 Albatross
=-=-=-=-=-=
Fire Squall
Geyser
Tree

Rolling Log          x 7
Gold Bar             x 1
Holy Element         x 2

=-=-=-=-=
 Falcon
=-=-=-=-=
Hammer
Large Crane
Withered Jurak

Rolling Log          x 5
Hunter Crystal       x 3
Silver Ball          x 1

=-=-=-=-=-=
 Flamingo
=-=-=-=-=-=
Light of Luna Stone
Palm Tree
Tiny Hammer

Rolling Log          x 5
Paint (Pink)         x 3
Silver Ball          x 1

=-=-=-=
 Swan
=-=-=-=
Boat
Tiny Hammer
Tree

Rolling Log          x 3
Wind Element         x 3

=-=-=-=-=
 Turkey
=-=-=-=-=
Special Peking Duck
Tree
Windmill Feather

Rolling Log          x 3
Scrap of Metal       x 3

------------
6.3.3 - Guns
------------

=-=-=-=-=-=-=-=
 Bell Trigger
=-=-=-=-=-=-=-=
Fountain
Phone
Tree

Wind Element         x 2
Silver Ball          x 2
Scrap of Metal       x10

=-=-=-=-=-=-=
 Dark Viper
=-=-=-=-=-=-=
Night Stalker
Puppet Shingala
Rifle

Gunpowder            x 6
Silver Ball          x 3
Unknown Bone         x 6

=-=-=-=-=-=-=-=-=-=
 Grenade Launcher
=-=-=-=-=-=-=-=-=-=
Chimney
Egg
Fountain

Gunpowder            x 2
Bomb                 x 2
Rolling Log          x 4

=-=-=-=-=-=
 Magic Gun
=-=-=-=-=-=
Fountain
Moon Crystal
The Sun or The Moon

Holy Crystal         x 3
Gold Bar             x 1
Glass Material       x 3

=-=-=-=-=-=-=-=-=-=
 Question Shooter
=-=-=-=-=-=-=-=-=-=
Brave Little Linda
Fountain
Neo-Projector

Silver Ball          x 3
Gold Bar             x 1

=-=-=-=-=-=-=-=
 Sexy Panther
=-=-=-=-=-=-=-=
Elena's Portrait
Flower Bathed in Light
Rifle

Gunpowder            x15
Ruby                 x 1
Silver Ball          x14

=-=-=-=-=-=-=-=
 Soul Breaker
=-=-=-=-=-=-=-=
Energy Pipe
Geyser
Transmission Device

Destruction Crystal  x 5
Silver Ball          x 5
Glass Material       x 7

=-=-=-=-=-=-=-=
 Star Breaker
=-=-=-=-=-=-=-=
Chimney
Fire House
Phantom Memo-Eater

Gunpowder            x 6
Scrap of Metal       x15
Silver Ball          x 6

=-=-=-=-=-=
 Steal Gun
=-=-=-=-=-=
Book
Fountain
Work Crane

Light Element        x10
Bandit Coin          x 1
Silver Ball          x10

=-=-=-=-=-=-=
 Trumpet Gun
=-=-=-=-=-=-=
Fountain
Rapper
Tree

Wind Element         x 1
Scrap of Metal       x10
Hunk of Copper       x 2

=-=-=-=-=-=-=
 Twin Buster
=-=-=-=-=-=-=
Flower Chandelier
Jurak's Nose
Rifle

Gunpowder            x15
Gold Bar             x 2
Scrap of Metal       x20

=-=-=-=-=-=
 Wild Cat
=-=-=-=-=-=
Charging Ram
Rifle
Work Equipment

Gunpowder            x10
Hunk of Copper       x15
Silver Ball          x 8

--------------
6.3.4 - Swords
--------------

=-=-=-=-=-=-=
 Bone Rapier
=-=-=-=-=-=-=
Bone
Cloth
Withered Jurak

Life Element         x 5
Unknown Bone         x30
Thick Hide           x 5

=-=-=-=-=-=-=-=
 Ruler's Sword
=-=-=-=-=-=-=-=
Figure
Iron Maiden
Paznos OR Gigantor Paznos

Holy Element         x20
Silver Ball          x10
Light Element        x20

=-=-=-=-=-=-=-=
 Sand Breaker
=-=-=-=-=-=-=-=
Hand-Sewn Silk Flag
Horn
Spinning Ivanoff

Rough Rock           x20
Gunpowder            x 5
Sticky Clay          x20

=-=-=-=-=-=-=-=-=
 Wise Owl Sword
=-=-=-=-=-=-=-=-=
Charging Ram
Grass
Tree

Hunter Crystal       x 4
Scrap of Metal       x10
Hunk of Copper       x10

----------------
6.3.5 - Armbands
----------------

=-=-=-=-=-=-=-=-=
 Bandit Brassard
=-=-=-=-=-=-=-=-=
Clock
Gold Store
Show Window

Wind Element         x10
Hunk of Copper       x10
Bandit Coin          x 1

-------------------
6.4 - Event Weapons
-------------------

=-=-=-=-=-=-=
 Jurak's Gun
=-=-=-=-=-=-=

You get this after completing 100% of the georama in Sindain.  I know of no
other way to get this weapon.

=-=-=-=-=-=-=-=-=
 Serpent Slicer
=-=-=-=-=-=-=-=-=

You get this after completing 100% of the georama in Balance Valley.  You can
build up to this weapon normally so it's not one of a kind.  I usually use it
to make a 7 Branch Sword, since that's the most powerful weapon you can get
before Chapter 7.

=-=-=-=-=-=-=-=-=-=-=
 Holy Daedalus Blade
=-=-=-=-=-=-=-=-=-=-=

You get this after completing 100% of the georama in Heim Rada.  I know of no
other way to get this weapon.  This sword builds up to the Sun Sword (I know of
no other way to get a Sun Sword), and the Sun Sword builds up to the Big Bang
(I know of no other way to get a Big Bang).

=-=-=-=-=-=-=-=-=
 Ama no Murakumo
=-=-=-=-=-=-=-=-=

This is a Spheda prize, in the Something Rare Here! level of Rainbow Butterfly
Wood.  Note that this level is on the Star Path so you can't to it until
Chapter 6.

=-=-=-=-=-=-=-=
 Mardan Sword
=-=-=-=-=-=-=-=

This is a first place prize in the Beginner class of Finny Frenzy.  I know of
no other way to get this weapon.

=-=-=-=-=-=-=-=
 Garayan Sword
=-=-=-=-=-=-=-=

This is a first place prize in the Junior class of Finny Frenzy.  You can
upgrade the Mardan Sword to this.


-------------------
6.5 - Default Stats
-------------------

Stats are listed here for only the weapons which you can buy, invent, or find.
Note that if the weapon is not a starting weapon, the stats are not the same
as the minimum stats required for upgrading to that weapon.

                     WHP  At  Du  Fl  Ch  Li  Cy  Sm  Ex  Be  Sc  SP
---------------------------------------------------------------------
Battle Wrench         36   8  10   2   0   0   0   5   0   0   0   1
Big Bucks Hammer      78  44  44   0   0   0   0  45  45  45  45   2
Cubic Hammer          68  57  42   0  50   0   0  44   0   0   0   2
Digi Hammer           75  90  55   0  88   0   0  88   0   0   0   2
Drill Wrench          42  16  15   2   0   0   0  10   0   5   0   1
Frozen Tuna           63  33  31   0  25   0   0  25   0   0   0   2
Heavy Hammer          85 101  80   0 130   0   0 110 110   0   0   2
Kubera's Hand         50  22  22   0   0  10   0   0   0   0   0   1
Poison Wrench         75  88  52   0   0  80   0   0   0  75  50   2
Sigma Breaker         86 101  80   0   0 120 120   0   0 100  95   2
Smash Wrench          62  35  30  20   0  10   0  20   0   0   5   2
Stinger Wrench        68  55  42   0   0  44   0   0   0  30   0   2
Turtle Shell Hammer   42  11  20   0  10   0   0  10   0   0   0   1
---------------------------------------------------------------------
Albatross             70  77  45   0   0   0  80   0   0  80   0   2
Falcon                65  50  35   0   0   0  55   0   0  40   0   2
Flamingo              60  32  29   0   0   0  20   0   0  10   0   2
Handy Stick           16   3   9   0   0   0   0   0   0   0   0   1
Swan                  48  24  26   0  10   0  10   0   0   0   0   1
Turkey                48  25  25  10   0   0  10   0   0   0   0   1
---------------------------------------------------------------------
Bell Trigger          48  24  26   0   0   0  21   0  15   0   0   1
Classic Gun           36   7  10   0   0   0   0   0   0   0   0   1
Dark Viper            56  44  42  45   0   0  45  45   0  30   0   2
Dryer Gun             36  12   8   5   0   0   5   0   0   0   0   1
Grenade Launcher      48  25  25  15   0   0  21  21   0   0   0   1
Jurak Gun             48  42  20   0  30  30  30   0  15   0  30   1
Magic Gun             50  34  30   0   0   0  25  25   0  25  25   2
Question Shooter      60  50  42   0   0  45   0   0  45   0  45   2
Sexy Panther          75  77  45  80   0   0  95  95   0  85  95   2
Soul Breaker          75  60  55   0   0   0  75  60   0  60  45   2
Star Breaker          55  34  32  40   0   0  30  45   0   0   0   2
Steal Gun             86 105  72   0   0  95   0   0  95   0  85   2
Trumpet Gun           32  15  15   0   0   0  12   0   0   0   0   1
Twin Buster           82 101  62  85   0   0  85  95   0   0   0   2
Wild Cat              68  57  42  60   0   0  60  60   0   0  60   2
---------------------------------------------------------------------
Ama no Murakumo       86  99  81   0   0 120   0   0   0 100 120   2
Antique Sword         68  55  42  50   0  50   0   0  50   0   0   2
Baselard              36  21  20   0   0   0  10   0  10   0   0   1
Bone Rapier           48  22  20   0  21   0   0   0   0   0   0   1
Brave Ark             68  52  46   0   0   0  60   0  60  50   0   2
Choora                68  55  46   0   0   0  55   0   0  55  45   2
Claymore              75  89  54   0   0   0   0 110   0  90   0   2
Dusack                68  54  45   0   0   0   0  45   0  55   0   2
Garayan Sword         53  42   0  50   0  50   0   0   0   0  60   2
Gladius               36  20  15   0   0   0  10   0   0   5   0   1
Holy Daedalus Blade   68  56  42  50   0   0   0   0  50   0   0   4
Kitchen Knife         55  32  33   0   5  15   0   0   0   0  30   2
Lamb's Sword          75  89  52   0   0   0  85   0   0  85   0   2
Long Sword            36  15  21   0   0   0   0  10   0  10   0   1
Mardan Garayan       102  79   0 120   0   0   0   0   0   0 120   2
Mardan Sword          48  21  25   0   0   0   0   0   0   0   0   1
Royal Sword           48  22  25   0   0   0  21   0  21   0   0   1
Ruler's Sword         75  88  52   0   0   0  99   0  99   0   0   2
Sand Breaker          55  34  34  25   0  10   0   0  10   0   0   2
Sax                   32  32  32   0   0   0  30   0   0  30  10   2
Sargatanas            75  90  55   0  90   0   0  90   0   0  80   2
Serpent Slicer        68  54  43   0   0  55   0   0   0   0  55   2
Shamshir              55  33  32   0   0   0   0  25   0  25  10   2
Tsukikage             75  88  52   0   0  99   0   0   0   0  99   2
Wise Owl Sword        55  30  31  15   0   0   0   0  15  25  15   2
---------------------------------------------------------------------
Bandit Brassard       48  24  26   0   0   0  18   0   0   0   0   1
Crystal Brassard      55  35  30  31   0   0   0   0   0   0   0   2
Destruction Brassard  75  88  52   0   0  99   0  99   0   0   0   2
Gold Brassard         48  24  26  18   0   0   0   0   0   0   0   1
Magic Brassard        42  14  15  10   0   0   0   0   0   0   0   1
Moon Armlet           75  88  52   0  99   0   0   0   0   0  60   2
Platinum Brassard     68  55  42  60   0   0   0   0   0   0   0   2
Pocklekul             68  55  42   0  60   0  60   0  35   0   0   2
Spirit Brassard       75  88  52   0   0   0  99   0   0  99   0   2
Star Armlet           85 101  80 115 125   0   0  50   0   0 110   2
Sun Armlet            85 101  80 125   0   0 100   0 101   0   0   2
Thorn Armlet          55  35  30   0   0   0  31   0   0   0   0   2


====================
7.0 - WEAPON RECIPES
====================

For now, the recipes in this section are meant for people on their first games.
Better recipes are possible for replays by effective use of the photo album,
and I'll include some of those recipes later.  These recipes assume no access
to coins, since acquiring them is usually either random or means lots of
fishing.  Instead, weapons with natural abilities are used to give your main
weapon abilities.  If you find a coin earlier than you can make one of these
weapons, feel free to use it, but you'll have to adjust the recipes yourself.
The recipes also ignore the effects of random elemental stat increases granted
by bonus characters upon level-up.  It was simply easier for me to analyze that
way.  Depending on how lucky you are with which stats go up, you could take a
few shortcuts in the recipes.  But again, you're on your own with that.

The big recipes have a summary list of the steps, then detailed descriptions
follow.  Each step has an entry for the ABS and Gilda needed to do the step, as
well as the earliest chapter you can complete the step.


------------------------
7.1 - True Battle Wrench
------------------------

Goal: True Battle Wrench +5 with max stats

1. Buy a Battle Wrench from Milane for 200 gilda
2. Level it to +14
3. Upgrade to TBW
4. Level it to +5
5. Synth the following to it:
 9x Gunpowder
10x Glass Material
10x Scrap of Metal
10x Bundle of Hay
 7x Rough Rock
10x Unknown Bone
10x Sturdy Cloth
10x Antidote Drink

This will create a synth sphere with the following stats after spectrumizing:

True Battle Wrench
At:   5
Fl:  11  Ch:  11
Li:  11  Cy:  11
Sm:  11  Ex:  11
Be:  11  Sc:  11

Total Cost: 1952 ABS, 1820 gilda

------------------
7.2 - Drill Wrench
------------------

Goal: Drill Wrench +5 with max stats (except At)

1. Buy a Battle Wrench from Milane for 200 gilda
2. Level it to +14
3. Upgrade to TBW
4. Level it to +14
5. Upgrade to DW
6. Level it to +5
7. Synth the following to it (this includes what you used to meet the DW
   requirements):
16x Gunpowder
17x Glass Material
17x Scrap of Metal
17x Bundle of Hay
15x Rough Rock
17x Unknown Bone
17x Sturdy Cloth
17x Antidote Drink

This will create a synth sphere with the following stats after spectrumizing:

Drill Wrench
At:   7
Fl:  20  Ch:  20
Li:  20  Cy:  20
Sm:  20  Ex:  20
Be:  20  Sc:  20

Total Cost: 3904 ABS, 3030 gilda


----------------------
7.3 - Big Bucks Hammer
----------------------

Goal: Big Bucks Hammer +5 with Wealth and Steal

1. Buy a Kubera's Hand from Milane for 500 gilda (Chapter 3 or later)
2. Level KH to +10
3. Buy 4x Battle Wrench from Milane for 200 gilda each
4. Level each BW to +5
5. Synth the following to each BW:
 5x Rough Rock
 8x Unknown Bone
 8x Sturdy Cloth
6. Synth each BW to the KH
7. Synth the following to the KH:
 2x Destruction Crystal
 2x Holy Crystal
 2x Hunter Crystal
14x Sea Dragon Crystal
8. Upgrade to Big Bucks Hammer
9. Level BBH to +5

This will create a synth sphere with the following stats after spectrumizing:

Big Bucks Hammer
At:  14
Fl:   0  Ch:   0
Li:   6  Cy:   0
Sm:  27  Ex:  27
Be:  27  Sc:  27

It will also have Wealth and Steal, and 26 SP to use how you like.

Total Cost: 6912 ABS, 5980 gilda


------------
7.4 - LEGEND
------------

Goal: LEGEND with maxed stats and these abilities:

Poison
Stop
ABS Up
Steal
Wealth
Dark
Durable
Absorb

The progression for LEGEND is like so:

Battle Wrench
True Battle Wrench
Drill Wrench
Smash Wrench
Cubic Hammer
Digi Hammer
Heavy Hammer
LEGEND

Step                                ABS   Gilda   Ch
-----------------------------------------------------
 1. Battle Wrench +6                352            1
 2. Drill Wrench +5                1952    1870    2
 3. New Drill Wrench               2944     200    2
 4. Drill Wrench +7                4256    2970    2
 5. Upgrade to Smash Wrench                        2
 6. Smash Wrench +2                1264    1020    2
 7. Upgrade to Cubic Hammer        6912    6480    3
 8. Upgrade to Digi Hammer         9280    5580    4
 9. Add ABS Up                     4608    5760    5
10. Upgrade to Heavy Hammer                        6
11. Add Dark, Stop                 4432    2890    6
12. Upgrade to LEGEND                              7
13. Max the LEGEND                33496   11300    7
-----------------------------------------------------
Total:                            69496   38070

=-=-=-=-=-=-=-=-=-=-=
 1. Battle Wrench +6
=-=-=-=-=-=-=-=-=-=-=

Level Battle Wrench to +6

In Chapter 1, if you use your gun on the bats, and Steve on Mimics/Vanguards,
your BW should reach +6 with 19 SP by the end of this chapter.

Battle Wrench
At:  19
Fl:   2  Ch:   0
Li:   0  Cy:   0
Sm:   5  Ex:   0
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=-=
 2. Drill Wrench +5
=-=-=-=-=-=-=-=-=-=-=

After Frightening Forest, Monica will add +6 SP to your BW, making up for the
6 SP you didn't get because Cedric wasn't available in Chapter 1.

Level Battle Wrench to +10

Upgrade Battle Wrench to True Battle Wrench

Level True Battle Wrench to +10

Synth enough Rough Rock and Sturdy Cloth to be able to upgrade to Drill Wrench

Upgrade True Battle Wrench to Drill Wrench

Level Drill Wrench to +5

Synth the following to Drill Wrench (this includes what you used to upgrade
to the Drill Wrench):
 9x Gunpowder
10x Chill Crystal
15x Scrap of Metal
15x Bundle of Hay
12x Rough Rock
10x Unknown Bone
15x Sturdy Cloth
15x Antidote Drink
1952 ABS, 1870 gilda

Drill Wrench
At:  35
Fl:  20  Ch:  20
Li:  30  Cy:  30
Sm:  30  Ex:  20
Be:  30  Sc:  30

Now you have to stop putting ABS on your DW +5.  This DW is going to eventually
become one of your aux weapons.  It's not your main weapon, but you can use it
to finish Chapter 2.  Put any ABS you get on a new BW.  The level-up
progression for this new BW is going to be like this:

BW +13 -> TBW +13 -> DW +6 -> SW +2

Subsequent steps will go through this progression.

=-=-=-=-=-=-=-=-=-=-=
 3. New Drill Wrench
=-=-=-=-=-=-=-=-=-=-=

Level Battle Wrench to +13

Upgrade to True Battle Wrench

Level True Battle Wrench to +13

Synth your DW to TBW.  From now on, TBW is your main weapon.

Upgrade True Battle Wrench to Drill Wrench

Drill Wrench
At:  21
Fl:  14  Ch:  12
Li:  18  Cy:  18
Sm:  20  Ex:  12
Be:  23  Sc:  18

=-=-=-=-=-=-=-=-=-=-=
 4. Drill Wrench +7
=-=-=-=-=-=-=-=-=-=-=

Make a Drill Wrench +5 as follows, synth to your main DW:
BW +10 -> TBW +10 -> DW +5
Synth:
 9x Gunpowder
10x Chill Crystal
15x Scrap of Metal
15x Bundle of Hay
12x Rough Rock
10x Unknown Bone
15x Sturdy Cloth
15x Antidote Drink
2304 ABS, 2070 gilda

Make a Bone Rapier +5, synth the following to it, synth to DW:
10x Gunpowder
10x Unknown Bone
cost: 1024 ABS, 900 gilda

Drill Wrench
At:  35
Fl:  34  Ch:  34
Li:  34  Cy:  34
Sm:  34  Ex:  34
Be:  34  Sc:  34

Level Drill Wrench to +7
928 ABS

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 5. Upgrade to Smash Wrench
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Drill Wrench to Smash Wrench

Smash Wrench
At:  38
Fl:  36  Ch:  34
Li:  35  Cy:  34
Sm:  36  Ex:  34
Be:  34  Sc:  34

=-=-=-=-=-=-=-=-=-=-=
 6. Smash Wrench +2
=-=-=-=-=-=-=-=-=-=-=

Make a Drill Wrench +5 as follows, synth to Smash Wrench:
BW +5 -> TBW +4 -> DW +5
14x Gunpowder
12x Glass Material
16x Scrap of Metal
12x Bundle of Hay
 2x Rough Rock
 3x Sturdy Cloth
944 ABS, 1020 gilda

Smash Wrench
At:  46
Fl:  54  Ch:  48
Li:  35  Cy:  48
Sm:  38  Ex:  34
Be:  37  Sc:  34

Level Smash Wrench to +2
320 ABS

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 7. Upgrade to Cubic Hammer
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.3, make a BBH +5, synth the following to it, synth to Smash
Wrench
 5x Gunpowder
10x Glass Material
10x Bundle of Hay
6912 ABS, 6480 gilda

Smash Wrench
At:  60
Fl:  60  Ch:  60
Li:  60  Cy:  60
Sm:  60  Ex:  60
Be:  60  Sc:  60

Upgrade Smash Wrench to Cubic Hammer

Cubic Hammer
At:  65
Fl:  60  Ch:  65
Li:  60  Cy:  60
Sm:  64  Ex:  60
Be:  60  Sc:  60

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 8. Upgrade to Digi Hammer
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make Dark Viper +5, synth the following to it, synth to Cubic Hammer
21x Scrap of Metal
 5x Antidote Drink
2120 ABS, 1250 gilda

Make Dark Viper +5, synth the following to it, synth to Cubic Hammer
21x Scrap of Metal
2120 ABS, 1050 gilda

Make 2x Magic Gun +5, synth the following to them, synth to Cubic Hammer
21x Unknown Bone
 6x Glass Material
3360 ABS, 2200 gilda

Make Magic Gun +5, synth the following to it, synth to Cubic Hammer
26x Glass Material
1680 ABS, 1080 gilda

Cubic Hammer
At: 109
Fl: 110  Ch: 110
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 110

Upgrade Cubic Hammer to Digi Hammer

Digi Hammer
At: 118
Fl: 110  Ch: 118
Li: 110  Cy: 110
Sm: 118  Ex: 110
Be: 110  Sc: 110

=-=-=-=-=-=-=-=
 9. Add ABS Up
=-=-=-=-=-=-=-=

Make Ruler's Sword +5, synth the following to it, synth to Digi Hammer
10x Glass Material
10x Rough Rock
2304 ABS, 4800 gilda

Make a Poison Wrench +5, synth the following to it, synth to Digi Hammer
13x Gunpowder
2304 ABs, 960 gilda

Digi Hammer
At: 125
Fl: 125  Ch: 130
Li: 125  Cy: 125
Sm: 130  Ex: 125
Be: 125  Sc: 125

4608 ABS, 5760 gilda, 10 SP

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 10. Upgrade to Heavy Hammer
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Heavy Hammer
At: 135
Fl: 125  Ch: 143
Li: 125  Cy: 125
Sm: 141  Ex: 136
Be: 125  Sc: 125

=-=-=-=-=-=-=-=-=-=-=
 11. Add Dark, Stop
=-=-=-=-=-=-=-=-=-=-=

Make Soul Breaker +5, synth the following to it, synth to Heavy Hammer
 6x Glass Material
2640 ABS, 2010 gilda

Make Antique Sword +5, synth to Heavy Hammer
1796 ABS, 880 gilda

Heavy Hammer
At: 150
Fl: 150  Ch: 150
Li: 150  Cy: 150
Sm: 150  Ex: 150
Be: 150  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=
 12. Upgrade to LEGEND
=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Heavy Hammer to LEGEND

LEGEND
At: 165
Fl: 150  Ch: 165
Li: 150  Cy: 165
Sm: 165  Ex: 165
Be: 165  Sc: 165

=-=-=-=-=-=-=-=-=-=-=
 15. Max the LEGEND
=-=-=-=-=-=-=-=-=-=-=

Make 8x Heavy Hammer +5, synth to LEGEND
22528 ABS, 6400 gilda

Make 2x Poison Wrench +5, synth to LEGEND
4608 ABS, 1400 gilda

Make 3x Wild Cat +5, synth to LEGEND
6360 ABS, 2700 gilda

Synth 4x Power Crystal to LEGEND
800 gilda

LEGEND
At: 500
Fl: 250  Ch: 250
Li: 250  Cy: 250
Sm: 250  Ex: 250
Be: 250  Sc: 250


---------------
7.5 - Supernova
---------------

Goal: Supernova with maxed stats and these abilities:

Poison
Stop
ABS Up
Steal
Wealth
Dark
Durable
Absorb

The progression for Supernova is like so:

Classic Gun
Trumpet Gun
Bell Trigger
Magic Gun
Question Shooter
Steal Gun
Supernova

This path is faster than starting from the Jurak Gun, because of the lower ABS
requirements of the lower-level weapons.  Invent a Grenade Launcher to make
Chapter 2 easier.  Same with the Jurak Gun for Chapter 3.  Pick up the ABS with
your main gun, until it's powerful enough itself to defeat enemies.

Step                                ABS   Gilda   Ch
-----------------------------------------------------
 1. Recruit Gerald                                 2
 2. Classic Gun +15                3416            2
 3. Upgrade to Trumpet Gun         1952    1820    2
 4. Trumpet Gun +8                 1869            2
 5. Upgrade to Bell Trigger        4160    3970    2
 6. Bell Trigger +4                 908            2
 7. Upgrade to Magic Gun           1728    1760    2
 8. Magic Gun +3                   1759     920    2
 9. Upgrade to Question Shooter    6912    6920    3
10. Question Shooter +3             928            3
11. Add Absorb                     2120    1280    4
12. Add Durable, Wealth, ABS Up    8192    6910    5
13. Upgrade to Steal Gun                           6
14. Add Dark, Stop                 4432    4230    6
15. Upgrade to Supernova                           7
16. Max the Supernova             33496   11300    7
-----------------------------------------------------
Total:                            71872   39110

=-=-=-=-=-=-=-=-=-=
 1. Recruit Gerald
=-=-=-=-=-=-=-=-=-=

Don't level the Classic Gun at all until you recruit Gerald.  You can't recruit
until after finishing Legendary Killer Snake.  Upgrade the Trumpet Gun he gives
you to a Bell Trigger and he'll join you.  Then sell the Bell Trigger.  You can
use your Classic Gun to kill the Bats on Chapter 1, just don't level it up.

Classic Gun
At:   7
Fl:   0  Ch:   0
Li:   0  Cy:   0
Sm:   0  Ex:   0
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=-=
 2. Classic Gun +15
=-=-=-=-=-=-=-=-=-=-=

Level Classic Gun to +15
3146 ABS

Classic Gun
At:  24
Fl:   0  Ch:   0
Li:   0  Cy:   0
Sm:   0  Ex:   0
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3. Upgrade to Trumpet Gun
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.1, make a TBW +5, synth to Classic Gun
1952 ABS
1820 gilda

Classic Gun
At:  24
Fl:  11  Ch:  11
Li:  11  Cy:  11
Sm:  11  Ex:  11
Be:  11  Sc:  11

Upgrade Classic Gun to Trumpet Gun

Trumpet Gun
At:  25
Fl:  11  Ch:  11
Li:  11  Cy:  12
Sm:  11  Ex:  11
Be:  11  Sc:  11

=-=-=-=-=-=-=-=-=-=
 4. Trumpet Gun +8
=-=-=-=-=-=-=-=-=-=

Level Trumpet Gun to +8
1869 ABS

Trumpet Gun
At:  34
Fl:  11  Ch:  11
Li:  11  Cy:  12
Sm:  11  Ex:  11
Be:  11  Sc:  11

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 5. Upgrade to Bell Trigger
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.1, make 2x TBW +5, synth to Trumpet Gun
3904 ABS
3640 gilda

Make BW +5, synth the following to it, synth to Trumpet Gun
1x Gunpowder
1x Glass Material
1x Scrap of Metal
1x Unknown Bone
1x Sturdy Cloth
1x Antidote Drink
256 ABS
330 gilda

Trumpet Gun
At:  34
Fl:  34  Ch:  34
Li:  34  Cy:  34
Sm:  34  Ex:  34
Be:  34  Sc:  34

Upgrade Trumpet Gun to Bell Trigger

Bell Trigger
At:  36
Fl:  34  Ch:  34
Li:  34  Cy:  36
Sm:  34  Ex:  35
Be:  34  Sc:  34

=-=-=-=-=-=-=-=-=-=-=
 6. Bell Trigger +4
=-=-=-=-=-=-=-=-=-=-=

Level Bell Trigger to +4
908 ABS

Bell Trigger
At:  44
Fl:  34  Ch:  34
Li:  34  Cy:  36
Sm:  34  Ex:  35
Be:  34  Sc:  34

=-=-=-=-=-=-=-=-=-=-=-=-=
 7. Upgrade to Magic Gun
=-=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.1, make a TBW +5, but only level the BW to +13, and synth only
8x Bundle of Hay and 9x Unknown Bone, synth to Bell Trigger
1728 ABS, 1760 gilda

Bell Trigger
At:  44
Fl:  45  Ch:  45
Li:  45  Cy:  45
Sm:  45  Ex:  45
Be:  45  Sc:  45

Upgrade Bell Trigger to Magic Gun

Magic Gun
At:  44
Fl:  45  Ch:  45
Li:  45  Cy:  47
Sm:  47  Ex:  45
Be:  47  Sc:  47

=-=-=-=-=-=-=-=-=
 8. Magic Gun +3
=-=-=-=-=-=-=-=-=

Level Magic Gun to +3
735 ABS

Magic Gun
At:  50
Fl:  45  Ch:  45
Li:  45  Cy:  47
Sm:  47  Ex:  45
Be:  47  Sc:  47

Make Bone Rapier +5, synth the following to it, synth to Magic Gun
21x Bundle of Hay
1024 ABS, 920 gilda

Magic Gun
At:  58
Fl:  45  Ch:  57
Li:  45  Cy:  72
Sm:  47  Ex:  45
Be:  47  Sc:  47

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 9. Upgrade to Question Shooter
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.3, make a BBH +5, synth the following to it, synth to Magic Gun
13x Gunpowder
 8x Scrap of Metal
 2x Chill Crystal
 2x Wind Crystal
6912 ABS, 6920 gilda

Magic Gun
At:  60
Fl:  60  Ch:  60
Li:  60  Cy:  75
Sm:  60  Ex:  60
Be:  60  Sc:  60

Upgrade Magic Gun to Question Shooter

Question Shooter
At:  65
Fl:  60  Ch:  60
Li:  64  Cy:  75
Sm:  60  Ex:  64
Be:  60  Sc:  64

=-=-=-=-=-=-=-=-=-=-=-=-=
 10. Question Shooter +3
=-=-=-=-=-=-=-=-=-=-=-=-=

Level Question Shooter to +3
928 ABS

Question Shooter
At:  71
Fl:  60  Ch:  60
Li:  64  Cy:  75
Sm:  60  Ex:  64
Be:  60  Sc:  64

=-=-=-=-=-=-=-=-=
 11. Add Absorb
=-=-=-=-=-=-=-=-=

Make Dark Viper +5, synth the following to it, synth to Question Shooter
20x Gunpowder
 2x Glass Material
2120 ABS, 1280 gilda

Question Shooter
At:  84
Fl: 110  Ch:  62
Li:  64  Cy: 102
Sm:  87  Ex:  64
Be:  78  Sc:  64

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 12. Add Durable, Wealth, ABS Up
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make Poison Wrench +5, synth to Question Shooter
2304 ABS, 700 gilda

Make Cubic Hammer +5, synth to Question Shooter
1792 ABS, 950 gilda

Make Pocklekul +5, synth to Question Shooter
1792 ABS, 860 gilda

Make Ruler's Sword +5, synth to Question Shooter
2304 ABS, 4400 gilda

Question Shooter
At: 110
Fl: 110  Ch: 110
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 110

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 13. Upgrade to Steal Gun
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Question Shooter to Steal Gun:

Steal Gun
At: 120
Fl: 110  Ch: 110
Li: 119  Cy: 110
Sm: 110  Ex: 119
Be: 110  Sc: 118

=-=-=-=-=-=-=-=-=-=-=
 14. Add Dark, Stop
=-=-=-=-=-=-=-=-=-=-=

Make Soul Breaker +5, synth the following to it, synth to Steal Gun
25x Glass Material
 1x Scrap of Metal
 1x Unknown Bone
2640 ABS, 2420 gilda

Make Antique Sword +5, synth the following to it, synth to Steal Gun
 9x Gunpowder
 9x Glass Material
 3x Sea Dragon Crystal
 3x Rough Rock
 3x Sturdy Cloth
1792 ABS, 1810 gilda

Steal Gun
At: 150
Fl: 150  Ch: 150
Li: 150  Cy: 150
Sm: 150  Ex: 150
Be: 150  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 14. Upgrade to Supernova
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Steal Gun to Supernova:

Supernova
At: 165
Fl: 150  Ch: 160
Li: 165  Cy: 150
Sm: 165  Ex: 165
Be: 164  Sc: 165

=-=-=-=-=-=-=-=-=-=-=-=
 15. Max the Supernova
=-=-=-=-=-=-=-=-=-=-=-=

Make 8x Heavy Hammer +5, synth to Supernova
22528 ABS, 6400 gilda

Make 2x Poison Wrench +5, synth to Supernova
4608 ABS, 1400 gilda

Make 3x Wild Cat +5, synth to Supernova
6360 ABS, 2700 gilda

Synth 4x Power Crystal to Supernova
800 gilda

Supernova
At: 500
Fl: 250  Ch: 250
Li: 250  Cy: 250
Sm: 250  Ex: 250
Be: 250  Sc: 250


-----------------
7.6 - Island King
-----------------

Goal: Island King with maxed stats and these abilities:

Poison
Stop
ABS Up
Steal
Wealth
Dark
Durable
Absorb

The progression for Island King is like so:

Bone Rapier
Evilcise
Drain Seeker
Sargatanas
Dark Excalibur
Griffon Fork
Island King

There are several paths to the Island King, so it's tough to decide which one
to do.  The line I chose is often referred to as the "evil" sword path.  Some
advantages of this line are:

-We pick up Poison, Absorb, and Dark naturally
-There aren't any slow 4-hit swords until the Island King
-If you change your mind and decide you don't want an Island King, Griffon Fork
 is a great alternative, since it's the best sword that has a fast 5-hit combo
-After Bone Rapier, they all look cool, IMO

The main disadvantage is that there are only seven swords in the progression,
while other progressions have eight.  So the ABS requirements will be slightly
higher (though the free abilities probably make up for it).

Step                                ABS   Gilda   Ch
-----------------------------------------------------
 1. Recruit Milane                          500    2
 2. Bone Rapier +1                 3168    2690    2
 3. Bone Rapier +3                 4224    3030    2
 4. Bone Rapier +6                  960            2
 5. Upgrade to Evilcise                            2
 6. Evilcise +5                    5184    3030    2
 7. Upgrade to Drain Seeker                        2
 8. Add Steal, Wealth              6912    6450    3
 9. Drain Seeker +3                6704    3800    4
10. Upgrade to Sargatanas                          4
11. Add ABS Up, Durable            4672    6240    5
12. Upgrade to Dark Excalibur                      6
13. Add Stop                       4616    2220    6
14. Upgrade to Griffon Fork                        7
15. Max the Griffon Fork          13704    4360    7
16. Upgrade to Island King                         7
17. Max the Island King           19336    6100    7
-----------------------------------------------------
Total:                            69480   38420

=-=-=-=-=-=-=-=-=-=
 1. Recruit Milane
=-=-=-=-=-=-=-=-=-=

After you finish Legendary Killer Snake, you can start recruiting, including
Milane.  I suggest upgrading the Gladius she gives you to the Chopper after the
Cliff Knife.  It's the fastest way.  Once you've recruited her, you can access
the weapon shop in Jurak Mall, and buy a Bone Rapier (it's cheaper than
inventing it).

Bone Rapier
At:  22
Fl:   0  Ch:  21
Li:   0  Cy:   0
Sm:   0  Ex:   0
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=
 2. Bone Rapier +1
=-=-=-=-=-=-=-=-=-=

Level Bone Rapier to +1
128 ABS

Using Recipe 7.2, make a DW +5, but only level the BW and TBW to +12, and don't
synth any Glass Material, then synth the DW to Bone Rapier
3040 ABS, 2690 gilda

Bone Rapier
At:  31
Fl:  20  Ch:  21
Li:  20  Cy:  20
Sm:  20  Ex:  20
Be:  20  Sc:  20

=-=-=-=-=-=-=-=-=-=
 3. Bone Rapier +3
=-=-=-=-=-=-=-=-=-=

Level Bone Rapier to +3
320 ABS

Using Recipe 7.2, make a DW +5, synth to Bone Rapier
3904 ABS, 3030 gilda

Bone Rapier
At:  42
Fl:  40  Ch:  41
Li:  40  Cy:  40
Sm:  40  Ex:  40
Be:  40  Sc:  40

=-=-=-=-=-=-=-=-=-=-=
 4. Bone Rapier +6
=-=-=-=-=-=-=-=-=-=-=

Level Bone Rapier to +6
960 ABS

Bone Rapier
At:  45
Fl:  40  Ch:  41
Li:  40  Cy:  40
Sm:  40  Ex:  40
Be:  40  Sc:  40

=-=-=-=-=-=-=-=-=-=-=-=-=
 5. Upgrade to Evilcise
=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Bone Rapier to Evilcise

Evilcise
At:  48
Fl:  40  Ch:  43
Li:  41  Cy:  40
Sm:  40  Ex:  40
Be:  42  Sc:  40

=-=-=-=-=-=-=-=-=
 6. Evilcise +5
=-=-=-=-=-=-=-=-=

Using Recipe 7.2, make a DW +5, synth to Evilcise
3904 ABS, 3030 gilda

Level Evilcise to +5
1280 ABS

Evilcise
At:  61
Fl:  60  Ch:  60
Li:  60  Cy:  60
Sm:  60  Ex:  60
Be:  60  Sc:  60

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 7. Upgrade to Drain Seeker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Evilcise to Drain Seeker

Drain Seeker
At:  66
Fl:  60  Ch:  66
Li:  60  Cy:  60
Sm:  65  Ex:  60
Be:  65  Sc:  60

=-=-=-=-=-=-=-=-=-=-=-=
 8. Add Steal, Wealth
=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.3, make a BBH +5, synth the following to it, synth to
Drain Seeker
19x Scrap of Metal
 7x Antidote Drink
6912 ABS, 6450 gilda

Drain Seeker
At:  80
Fl:  60  Ch:  66
Li:  82  Cy:  60
Sm:  92  Ex:  87
Be:  92  Sc:  95

=-=-=-=-=-=-=-=-=-=-=
 9. Drain Seeker +3
=-=-=-=-=-=-=-=-=-=-=

Make 2x Dark Viper +5, synth the following to them, synth to Drain Seeker
19x Glass Material
 7x Unknown Bone
4240 ABS, 2720 gilda

Make Magic Gun +5, synth the following to it, synth to Drain Seeker
19x Scrap of Metal
 7x Unknown Bone
1680 ABS, 1080 gilda

Level Drain Seeker to +3
784 ABS

Drain Seeker
At: 110
Fl: 110  Ch: 110
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 110

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 10. Upgrade to Sargatanas
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Drain Seeker to Sargatanas

Sargatanas
At: 119
Fl: 110  Ch: 119
Li: 110  Cy: 110
Sm: 119  Ex: 110
Be: 110  Sc: 118

=-=-=-=-=-=-=-=-=-=-=-=-=
 11. Add ABS Up, Durable
=-=-=-=-=-=-=-=-=-=-=-=-=

Make Ruler's Sword +5, synth the following to it, synth to Sargatanas
13x Gunpowder
13x Scrap of Metal
2304 ABS, 4790 gilda

Make Cubic Hammer +5, synth the following to it, synth to Sargatanas
13x Sturdy Cloth
 6x Antidote Drink
1792 ABS, 1450 gilda

Level Sargatanas to +2
576 ABS

Sargatanas
At: 125
Fl: 125  Ch: 125
Li: 125  Cy: 125
Sm: 125  Ex: 125
Be: 125  Sc: 125

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 12. Upgrade to Dark Excalibur
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Sargatanas to Dark Excalibur

Dark Excalibur
At: 135
Fl: 125  Ch: 137
Li: 125  Cy: 125
Sm: 137  Ex: 125
Be: 137  Sc: 137

=-=-=-=-=-=-=-=
 13. Add Stop
=-=-=-=-=-=-=-=

Make Antique Sword +5, synth the following to it, synth to Dark Excalibur
11x Glass Material
11x Sturdy Cloth
1792 ABS, 1320 gilda

Make Wild Cat +5, synth to Dark Excalibur
2120 ABS, 900 gilda

Level Dark Excalibur to +2
704 ABS

Dark Excalibur
At: 153
Fl: 150  Ch: 150
Li: 150  Cy: 150
Sm: 150  Ex: 150
Be: 150  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 14. Upgrade to Griffon Fork
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Dark Excalibur to Griffon Fork

Griffon Fork
At: 167
Fl: 150  Ch: 165
Li: 150  Cy: 165
Sm: 165  Ex: 165
Be: 150  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 15. Max the Griffon Fork
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make 3x Heavy Hammer +5, synth to Griffon Fork
8448 ABS, 2400 gilda

Make 1x Poison Wrench +5, synth the following to it, synth to Griffon Fork
12x Gunpowder
 2x Scrap of Metal
 5x Sturdy Cloth
2304 ABS, 1060 gilda

Make 1x Wild Cat +5, synth to Griffon Fork
2120 ABS, 900 gilda

Level Griffon Fork to +2
832 ABS

Griffon Fork
At: 300
Fl: 200  Ch: 250
Li: 200  Cy: 200
Sm: 250  Ex: 200
Be: 200  Sc: 200

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 16. Upgrade to Island King
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Griffon Fork to Island King

Island King
At: 315
Fl: 200  Ch: 250
Li: 200  Cy: 200
Sm: 250  Ex: 220
Be: 220  Sc: 220

=-=-=-=-=-=-=-=-=-=-=-=-=
 17. Max the Island King
=-=-=-=-=-=-=-=-=-=-=-=-=

Level Island King to +2
832 ABS

Make 5x Heavy Hammer +5, synth to Island King
14080 ABS, 4000 gilda

Make 1x Poison Wrench +5, synth the following to it, synth to Island King
12x Gunpowder
 2x Scrap of Metal
12x Bundle of Hay
2304 ABS, 1200 gilda

Make 1x Wild Cat +5, synth to Island King
2120 ABS, 900 gilda

Island King
At: 500
Fl: 250  Ch: 250
Li: 250  Cy: 250
Sm: 250  Ex: 250
Be: 250  Sc: 250


----------------------
7.7 - Five-Star Armlet
----------------------

Goal: Five-Star Armlet with maxed stats and these abilities:

Poison
Stop
ABS Up
Steal
Wealth
Dark
Durable
Absorb

The progression for Five-Star Armlet is like so:

Magic Brassard
Bandit Brassard
Thorn Armlet
Pocklekul
Moon Armlet
Star Armlet
Five-Star Armlet

Going through Bandit Brassard was pretty obvious, since Gold Brassard doesn't
have Steal.  The only real choice is deciding between Crystal Brassard ->
Platinum Brassard, or Thorn Armlet -> Pocklekul.  In the first case, we get
Wealth for free.  In the second case, we get ABS Up for free.  I chose the
second one for two reasons.  First, since we don't have access to Lin for very
long, getting ABS Up earlier than Chapter 5 is advantageous.  Second, adding
Wealth back on later with a Pocklekul +5 is less expensive (both in ABS and
gilda) than adding ABS Up with a Ruler's Sword +5.

Armlet recipes are slightly more difficult because you only have access to the
support character who gives bonuses (Lin) for part of Chapter 3.  In the steps,
I've indicated what you must have done before Lin joins you, and what you must
do before she leaves.  You're free to change things around, but my numbers are
based on Lin being present for steps 4-8 only.

Step                                ABS   Gilda   Ch
-----------------------------------------------------
 1. Magic Brassard +2               128            2
 2. Magic Brassard +13             6720    3030    2
 3. Upgrade to Bandit Brassard     8832    6800    2
 4. Recruit Lin                                    3
 5. Bandit Brassard +6             1408            3
 6. Upgrade to Thorn Armlet                        3
 7. Thorn Armlet +5                1280     120    3
 8. Lin Leaves                                     3
 9. Upgrade to Pocklekul            784            3
10. Add Absorb                     7600    5610    4
11. Upgrade to Moon Armlet         1008            4
12. Add Wealth, Durable            3584    3250    5
13. Upgrade to Star Armlet          704            6
14. Add Dark, Stop                 4436    3330    6
15. Upgrade to Five-Star Armlet     832            7
16. Max the Five-Star Armlet      35104   11300    7
-----------------------------------------------------
Total:                            72420   33440

=-=-=-=-=-=-=-=-=-=-=-=
 1. Magic Brassard +2
=-=-=-=-=-=-=-=-=-=-=-=

Level Magic Brassard to +2
128 ABS

Magic Brassard
At:  18
Fl:  10  Ch:   0
Li:   0  Cy:   0
Sm:   0  Ex:   0
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=-=-=
 2. Magic Brassard +13
=-=-=-=-=-=-=-=-=-=-=-=

Using Recipe 7.2, make a DW +5, synth to Magic Brassard
3904 ABS, 3030 gilda

Level Magic Brassard to +13
2816 ABS

Magic Brassard
At:  35
Fl:  30  Ch:  20
Li:  20  Cy:  20
Sm:  20  Ex:  20
Be:  20  Sc:  20

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 3. Upgrade to Bandit Brassard
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Magic Brassard to Bandit Brassard

Bandit Brassard
At:  37
Fl:  30  Ch:  20
Li:  20  Cy:  21
Sm:  20  Ex:  20
Be:  20  Sc:  20

Using Recipe 7.2, make 2x DW +5, synth ONE of them to Bandit Brassard
7808 ABS, 6060 gilda

Bandit Brassard
At:  44
Fl:  45  Ch:  40
Li:  40  Cy:  41
Sm:  40  Ex:  40
Be:  40  Sc:  40

Make Bone Rapier +5, synth the following to it, DON'T synth to your armlet yet
12x Glass Material
1024 ABS, 740 gilda

=-=-=-=-=-=-=-=-=
 4. Recruit Lin
=-=-=-=-=-=-=-=-=

Before getting Lin to join you, make sure you've got the Drill Wrench +5, Bone
Rapier +5, and your Bandit Brassard from the previous steps.

=-=-=-=-=-=-=-=-=-=-=-=
 5. Bandit Brassard +6
=-=-=-=-=-=-=-=-=-=-=-=

Level Bandit Brassard to +6
1408 ABS

Bandit Brassard
At:  44
Fl:  45  Ch:  40
Li:  40  Cy:  41
Sm:  40  Ex:  40
Be:  40  Sc:  40

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 6. Upgrade to Thorn Armlet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Bandit Brassard to Thorn Armlet

Thorn Armlet
At:  47
Fl:  45  Ch:  40
Li:  40  Cy:  44
Sm:  40  Ex:  40
Be:  40  Sc:  40

=-=-=-=-=-=-=-=-=-=-=
 7. Thorn Armlet +5
=-=-=-=-=-=-=-=-=-=-=

Synth the Drill Wrench +5 and the Bone Rapier +5 to Thorn Armlet

Thorn Armlet
At:  62
Fl:  60  Ch:  87
Li:  60  Cy:  60
Sm:  60  Ex:  60
Be:  60  Sc:  60

Level Thorn Armlet to +5
1280 ABS

At:  72
Fl:  60  Ch:  87
Li:  60  Cy:  60
Sm:  60  Ex:  60
Be:  60  Sc:  60

Synth 6x Glass Material to Thorn Armlet
120 gilda

Thorn Armlet
At:  72
Fl:  60  Ch:  99
Li:  60  Cy:  60
Sm:  60  Ex:  60
Be:  60  Sc:  60

=-=-=-=-=-=-=-=
 8. Lin Leaves
=-=-=-=-=-=-=-=

Finish Chapter 3, and Lin will leave for good.

=-=-=-=-=-=-=-=-=-=-=-=-=
 9. Upgrade to Pocklekul
=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Thorn Armlet to Pocklekul

Pocklekul
At:  77
Fl:  60  Ch: 105
Li:  60  Cy:  66
Sm:  60  Ex:  63
Be:  60  Sc:  60

Level Pocklekul to +3
784 ABS

Pocklekul
At:  83
Fl:  60  Ch: 105
Li:  60  Cy:  66
Sm:  60  Ex:  63
Be:  60  Sc:  60

=-=-=-=-=-=-=-=-=
 10. Add Absorb
=-=-=-=-=-=-=-=-=

Make 2x Dark Viper +5, synth the following to them, synth to Pocklekul
19x Scrap of Metal
 8x Antidote Drink
4240 ABS, 3460 gilda

Make Magic Gun +5, synth the following to it, synth to Pocklekul
20x Unknown Bone
 5x Scrap of Metal
 1x Antidote Drink
1680 ABS, 1050 gilda

Make Magic Gun +5, synth the following to it, synth to Pocklekul
20x Unknown Bone
 5x Glass Material
 1x Antidote Drink
1680 ABS, 1100 gilda

Pocklekul
At: 110
Fl: 110  Ch: 110
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 110

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 11. Upgrade to Moon Armlet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Pocklekul to Moon Armlet

Moon Armlet
At: 118
Fl: 110  Ch: 119
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 116

Level Moon Armlet to +3
1008 ABS

Moon Armlet
At: 124
Fl: 110  Ch: 119
Li: 110  Cy: 110
Sm: 110  Ex: 110
Be: 110  Sc: 116

=-=-=-=-=-=-=-=-=-=-=-=-=
 12. Add Wealth, Durable
=-=-=-=-=-=-=-=-=-=-=-=-=

Make Pocklekul +5, synth the following to it, synth to Moon Armlet
17x Scrap of Metal
 5x Sea Dragon Crystal
1792 ABS, 1780 gilda

Make Cubic Hammer +5, synth the following to it, synth to Moon Armlet
13x Sturdy Cloth
13x Gunpowder
1792 ABS, 1470 gilda

Moon Armlet
At: 125
Fl: 125  Ch: 125
Li: 130  Cy: 125
Sm: 125  Ex: 125
Be: 125  Sc: 125

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 13. Upgrade to Star Armlet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Moon Armlet to Star Armlet

Star Armlet
At: 135
Fl: 136  Ch: 137
Li: 130  Cy: 125
Sm: 130  Ex: 125
Be: 125  Sc: 136

Level Star Armlet to +2
704 ABS

Star Armlet
At: 141
Fl: 136  Ch: 137
Li: 130  Cy: 125
Sm: 130  Ex: 125
Be: 125  Sc: 136

=-=-=-=-=-=-=-=-=-=-=
 14. Add Dark, Stop
=-=-=-=-=-=-=-=-=-=-=

Make Soul Breaker +5, synth the following to it, synth to Star Armlet
27x Glass Material
2640 ABS, 2430 gilda

Make Antique Sword +5, synth the following to it, synth to Star Armlet
 1x Glass Material
1796 ABS, 900 gilda

Star Armlet
At: 150
Fl: 150  Ch: 170
Li: 150  Cy: 150
Sm: 150  Ex: 150
Be: 150  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 15. Upgrade to Five-Star Armlet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Star Armlet to Five-Star Armlet

Five-Star Armlet
At: 165
Fl: 160  Ch: 180
Li: 160  Cy: 160
Sm: 165  Ex: 165
Be: 165  Sc: 165

Level Five-Star Armlet to +2
832 ABS

Five-Star Armlet
At: 171
Fl: 160  Ch: 180
Li: 160  Cy: 160
Sm: 165  Ex: 165
Be: 165  Sc: 165

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 16. Max the Five-Star Armlet
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make 7x Heavy Hammer, synth to Five-Star Armlet
19712 ABS, 5600 gilda

Make 4x Wild Cat, synth to Five-Star Armlet
8480 ABS, 3600 gilda

Make 3x Poison Wrench, synth to Five-Star Armlet
6912 ABS, 2100 gilda

Five-Star Armlet
At: 500
Fl: 300  Ch: 300
Li: 300  Cy: 300
Sm: 250  Ex: 250
Be: 250  Sc: 250


----------------
7.8 - Dark Cloud
----------------

Goal: Dark Cloud with maxed stats and these abilities:

Poison
Stop
ABS Up
Steal
Wealth
Dark
Durable
Absorb

The progression for Dark Cloud is like so:

Baselard
Broad Sword
Kitchen Knife
Serpent Slicer
Tsukikage
Ama no Murakumo
Dark Cloud

This recipe is different from the others, in that it's designed to be as fast
as possible.  I assume that you are on Chapter 8 before starting this recipe,
and that you have some strong weapons already.  The Dark Cloud is a nice sword
to have.  It's cool looking, it has a 6-hit combo, and it's the only weapon in
the game that can reach 300 in all elemental stats.  This recipe doesn't
include synth weapons that give abilities, since it's pretty easy to get coins
by going through the Hell's Turning Point level of Chapter 8 (the chests there
have nothing but coins).  I suggest using Milane when leveling up the main
sword, but use Need when leveling synth weapons.  The extra SP's are far
outweighed by the extra money you'll get with Need.  Be sure to kill everything
with weapons that have Wealth and ABS Up.  If you do things this way, you only
need to go through Seeping Light three times in order to get all the ABS and
gilda you need for the recipe.  The third time through, you should be using the
Ridepod to collect the ABS, so that you can get Super-Alloy Bodies and sell
them.  If you are reasonably lucky, you should be able to get all the coins you
need after just a couple trips through Hell's Turning Point.  So the whole
recipe should take you between 30-45 minutes.  One final note: there are a few
synth weapons whose SP are not all used up in the recipe.  This is where you
need to stick your coins, because there aren't enough extra SP on the main
sword.

Step                                ABS   Gilda
------------------------------------------------
 1. Baselard +8                    1184     250
 2. Upgrade to Broad Sword         2120    1740
 3. Broad Sword +3                  448
 4. Upgrade to Kitchen Knife
 5. Kitchen Knife +3                560
 6. Upgrade to Serpent Slicer      2304    1060
 7. Serpent Slicer +2               448
 8. Upgrade to Tsukikage           2304    1020
 9. Upgrade to Ama no Murakumo
10. Upgrade to Dark Cloud          7056    4040
11. Max the Dark Cloud            19416    9880
------------------------------------------------
Total:                            35840   17990

=-=-=-=-=-=-=-=-=
 1. Baselard +8
=-=-=-=-=-=-=-=-=

Buy a Baselard
250 gilda

Baselard
At:  21
Fl:   0  Ch:   0
Li:   0  Cy:  10
Sm:   0  Ex:  10
Be:   0  Sc:   0

Level Baselard to +8
1184 ABS

Baselard
At:  34
Fl:   0  Ch:   0
Li:   0  Cy:  10
Sm:   0  Ex:  10
Be:   0  Sc:   0

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 2. Upgrade to Broad Sword
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make Wild Cat +5, synth the following to it, synth to Baselard
12x Scrap of Metal
 6x Unknown Bone
 1x Holy Crystal
 3x Chill Crystal
2120 ABS, 1740 gilda

Baselard
At:  35
Fl:  30  Ch:   5
Li:  14  Cy:  34
Sm:  36  Ex:  19
Be:   0  Sc:  34

Upgrade Baselard to Broad Sword

Broad Sword
At:  37
Fl:  30  Ch:   5
Li:  14  Cy:  36
Sm:  36  Ex:  21
Be:   0  Sc:  34

=-=-=-=-=-=-=-=-=-=
 3. Broad Sword +3
=-=-=-=-=-=-=-=-=-=

Broad Sword +3
448 ABS

Broad Sword
At:  43
Fl:  30  Ch:   5
Li:  14  Cy:  36
Sm:  36  Ex:  21
Be:   0  Sc:  34

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 4. Upgrade to Kitchen Knife
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade Broad Sword to Kitchen Knife

Kitchen Knife
At:  46
Fl:  30  Ch:   5
Li:  15  Cy:  36
Sm:  36  Ex:  21
Be:   0  Sc:  37

=-=-=-=-=-=-=-=-=-=-=
 5. Kitchen Knife +3
=-=-=-=-=-=-=-=-=-=-=

Level Kitchen Knife to +3
560 ABS

Kitchen Knife
At:  52
Fl:  30  Ch:   5
Li:  15  Cy:  36
Sm:  36  Ex:  21
Be:   0  Sc:  37

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 6. Upgrade to Serpent Slicer
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make Poison Wrench +5, synth the following to it, synth to Kitchen Knife
 6x Glass Material
12x Bundle of Hay
2304 ABS, 1060 gilda

Kitchen Knife
At:  61
Fl:  30  Ch:  12
Li:  60  Cy:  50
Sm:  36  Ex:  21
Be:  45  Sc:  60

Upgrade Kitchen Knife to Serpent Slicer

Serpent Slicer
At:  66
Fl:  30  Ch:  12
Li:  65  Cy:  50
Sm:  36  Ex:  21
Be:  45  Sc:  65

=-=-=-=-=-=-=-=-=-=-=-=
 7. Serpent Slicer +2
=-=-=-=-=-=-=-=-=-=-=-=

Level Serpent Slicer to +2
448 ABS

Serpent Slicer
At:  70
Fl:  30  Ch:  12
Li:  65  Cy:  50
Sm:  36  Ex:  21
Be:  45  Sc:  65

=-=-=-=-=-=-=-=-=-=-=-=-=
 8. Upgrade to Tsukikage
=-=-=-=-=-=-=-=-=-=-=-=-=

Make Poison Wrench +5, synth the following to it, synth to Serpent Slicer
 4x Antidote Drink
12x Bundle of Hay
2304 ABS, 1020 gilda

Serpent Slicer
At:  94
Fl:  30  Ch:  12
Li: 110  Cy:  64
Sm:  36  Ex:  21
Be:  90  Sc:  99

Upgrade Serpent Slicer to Tsukikage

Tsukikage
At: 102
Fl:  30  Ch:  12
Li: 119  Cy:  64
Sm:  36  Ex:  21
Be:  90  Sc: 108

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 9. Upgrade to Ama no Murakumo
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Upgrade to Ama no Murakumo

Ama no Murakumo
At: 111
Fl:  30  Ch:  12
Li: 131  Cy:  64
Sm:  36  Ex:  21
Be: 100  Sc: 120

=-=-=-=-=-=-=-=-=-=-=-=-=-=
 10. Upgrade to Dark Cloud
=-=-=-=-=-=-=-=-=-=-=-=-=-=

Make 2x Wild Cat +5, synth the following to them, synth to Ama no Murakumo
20x Sturdy Cloth
4240 ABS, 2600 gilda

Make Heavy Hammer +5, synth the following to it, synth to Ama no Murakumo
32x Gunpowder
2816 ABS, 1440 gilda

Ama no Murakumo
At: 155
Fl: 140  Ch:  90
Li: 131  Cy: 136
Sm: 150  Ex:  87
Be: 148  Sc: 150

Upgrade Ama no Murakumo to Dark Cloud

Dark Cloud
At: 170
Fl: 149  Ch:  99
Li: 131  Cy: 151
Sm: 165  Ex:  87
Be: 148  Sc: 150

=-=-=-=-=-=-=-=-=-=-=-=-=
 11. Max the Dark Cloud
=-=-=-=-=-=-=-=-=-=-=-=-=

Make 2x Heavy Hammer +5, synth the following to them, synth to Dark Cloud
31x Scrap of Metal
5632 ABS, 2220 gilda

Make Heavy Hammer +5, synth the following to it, synth to Dark Cloud
32x Gunpowder
2816 ABS, 1440 gilda

Make 2x Wild Cat +5, synth the following to them, synth to Dark Cloud
22x Sturdy Cloth
4240 ABS, 2680 gilda

Make Wild Cat +5, synth the following to it, synth to Dark Cloud
13x Unknown Bone
 9x Sturdy Cloth
2120 ABS, 1340 gilda

Make Poison Wrench +5, synth the following to it, synth to Dark Cloud
22x Bundle of Hay
2304 ABS, 1140 gilda

Make Poison Wrench +5, synth the following to it, synth to Dark Cloud
13x Bundle of Hay
 5x Gunpowder
2304 ABS, 1060 gilda

Dark Cloud
At: 300
Fl: 300  Ch: 300
Li: 300  Cy: 300
Sm: 300  Ex: 300
Be: 300  Sc: 300


=======================
8.0 - WEAPON COLLECTING
=======================

Several people sent me email asking for ultimate weapon recipes that will max
WHP to 255, as well as maxing the other stats.  Here's the basic method for
designing such recipes:

1. Choose the weapon you want to max.

2. Using a weapon upgrade chart (such as Valken's), find base weapons that lead
   to your goal weapon.

3. Choose the base weapon that is the most steps away from the goal weapon.

4. Figure out how many total levels must be gained to max WHP:

   (255 - base weapon's WHP) / avg. WHP increase

   Flyojumper calculated the avg. WHP increase to be about 1.66.  For these
   recipes, I've used the slightly more conservative value of 1.5.

5. Distribute these levels among all the weapons leading to the goal weapon,
   such that the total ABS needed is minimized.

One can use an algorithm to solve step 5.  I wrote a program to generate the
progressions for me, so I figured I might as well generate progressions for
every weapon, not just ultimate weapons.

For each goal weapon, I've listed the total ABS needed, the total SP that will
be present on the goal weapon, and the progression of level ups.  Some weapons
will have more than one possible progression, especially swords and armbands,
since there are so many upgrade paths.  In many cases, you could then max the
stats of the weapon by simply synthing georama materials or crystals directly
to the weapon, rather than synthing other weapons, because the accumulated SP
is enormous.  But it won't be enough for the ultimate weapons and a few others.
I leave it to you to figure out how to max the other stats.  It's very easy,
you have plenty of SP, so just use the techniques described elsewhere in this
guide.  Get coins from Hell's Turning Point to add abilities.

This information in this section can be used in two ways.  One is to make
"perfect" ultimate weapons of your choice.  The other is to amass a complete
collection of perfect weapons.  All 109 of them.  Of course this is just for
obsessive completionists.  I recommend waiting until Seeping Light (chapter 8)
to start working on this.  All those weapons will take up a lot of inventory
space, but you can get rid of a lot of stuff after chapter 7 since you don't
need to build any georama.

One more thing.  If you want to have every weapon, you'll need three
Name-Change Tickets.  You normally only get one Holy Daedalus Blade.  You can
only make the Sun Sword from a Holy Daedalus Blade, and you can only make the
Big Bang from the Sun Sword.  So you need to use two Name-Change Tickets to
make two extra Holy Daedalus Blades.  You need to use the third one to make the
Royal Sword.


----------------------
8.1 - Wrenches/Hammers
----------------------

=-=-=-=-=-=-=-=
 Battle Wrench
=-=-=-=-=-=-=-=

ABS: 171712.0
SP: 439

Battle Wrench          +146

=-=-=-=-=-=-=-=-=-=
 Big Bucks Hammer
=-=-=-=-=-=-=-=-=-=

ABS: 203328.0
SP: 481

Turtle Shell Hammer    +88
Frozen Tuna            +35
Big Bucks Hammer       +19

=-=-=-=-=-=-=-=
 Cubic Hammer
=-=-=-=-=-=-=-=

ABS: 62288.0
SP: 456

Battle Wrench          +51
True Battle Wrench     +52
Drill Wrench           +26
Smash Wrench           +10
Cubic Hammer           +7

=-=-=-=-=-=-=
 Digi Hammer
=-=-=-=-=-=-=

ABS: 60496.0
SP: 461

Battle Wrench          +49
True Battle Wrench     +50
Drill Wrench           +25
Smash Wrench           +10
Cubic Hammer           +7
Digi Hammer            +5

=-=-=-=-=-=-=-=
 Drill Wrench
=-=-=-=-=-=-=-=

ABS: 69680.0
SP: 439

Battle Wrench          +58
True Battle Wrench     +59
Drill Wrench           +29

=-=-=-=-=-=-=
 Frozen Tuna
=-=-=-=-=-=-=

ABS: 233808.0
SP: 467

Turtle Shell Hammer    +102
Frozen Tuna            +40

=-=-=-=-=-=-=
 Grade Zero
=-=-=-=-=-=-=

ABS: 58368.0
SP: 480

Battle Wrench          +47
True Battle Wrench     +48
Drill Wrench           +24
Smash Wrench           +9
Stinger Wrench         +6
Poison Wrench          +5
Sigma Breaker          +4
Grade Zero             +3

=-=-=-=-=-=-=-=
 Heavy Hammer
=-=-=-=-=-=-=-=

ABS: 59248.0
SP: 472

Battle Wrench          +48
True Battle Wrench     +49
Drill Wrench           +24
Smash Wrench           +9
Cubic Hammer           +7
Digi Hammer            +5
Heavy Hammer           +4

=-=-=-=-=-=-=-=
 Kubera's Hand
=-=-=-=-=-=-=-=

ABS: 605056.0
SP: 412

Kubera's Hand          +137

=-=-=-=-=
 LEGEND
=-=-=-=-=

ABS: 58368.0
SP: 480

Battle Wrench          +47
True Battle Wrench     +48
Drill Wrench           +24
Smash Wrench           +9
Cubic Hammer           +6
Digi Hammer            +5
Heavy Hammer           +4
LEGEND                 +3

=-=-=-=-=-=-=-=
 Poison Wrench
=-=-=-=-=-=-=-=

ABS: 60496.0
SP: 461

Battle Wrench          +49
True Battle Wrench     +50
Drill Wrench           +25
Smash Wrench           +10
Stinger Wrench         +7
Poison Wrench          +5

=-=-=-=-=-=-=-=
 Smash Wrench
=-=-=-=-=-=-=-=

ABS: 65040.0
SP: 450

Battle Wrench          +54
True Battle Wrench     +54
Drill Wrench           +27
Smash Wrench           +11

=-=-=-=-=-=-=-=
 Sigma Breaker
=-=-=-=-=-=-=-=

ABS: 59248.0
SP: 472

Battle Wrench          +48
True Battle Wrench     +49
Drill Wrench           +24
Smash Wrench           +9
Stinger Wrench         +7
Poison Wrench          +5
Sigma Breaker          +4

=-=-=-=-=-=-=-=-=
 Stinger Wrench
=-=-=-=-=-=-=-=-=

ABS: 62288.0
SP: 456

Battle Wrench          +51
True Battle Wrench     +52
Drill Wrench           +26
Smash Wrench           +10
Stinger Wrench         +7

=-=-=-=-=-=-=-=-=-=-=
 True Battle Wrench
=-=-=-=-=-=-=-=-=-=-=

ABS: 86464.0
SP: 439

Battle Wrench          +73
True Battle Wrench     +73

=-=-=-=-=-=-=-=-=-=-=
 Turtle Shell Hammer
=-=-=-=-=-=-=-=-=-=-=

ABS: 324928.0
SP: 427

Turtle Shell Hammer    +142


------------------
8.2 - Spheda Clubs
------------------

=-=-=-=-=-=
 Albatross
=-=-=-=-=-=

ABS: 223104.0
SP: 504

Swan                   +49
Flamingo               +39
Falcon                 +28
Albatross              +22

Turkey                 +49
Flamingo               +39
Falcon                 +28
Albatross              +22

=-=-=-=-=
 Falcon
=-=-=-=-=

ABS: 262832.0
SP: 495

Swan                   +58
Flamingo               +47
Falcon                 +33

Turkey                 +58
Flamingo               +47
Falcon                 +33

=-=-=-=-=-=
 Flamingo
=-=-=-=-=-=

ABS: 343616.0
SP: 476

Swan                   +77
Flamingo               +61

Turkey                 +77
Flamingo               +61

=-=-=-=-=-=-=
 Handy Stick
=-=-=-=-=-=-=

ABS: 206096.0
SP: 481

Handy Stick            +160

=-=-=-=
 Swan
=-=-=-=

ABS: 613888.0
SP: 415

Swan                   +138

=-=-=-=-=
 Turkey
=-=-=-=-=

ABS: 613888.0
SP: 415

Turkey                 +138


----------
8.3 - Guns
----------

=-=-=-=-=-=-=-=
 Bell Trigger
=-=-=-=-=-=-=-=

ABS: 154692.0
SP: 439

Classic Gun            +80
Trumpet Gun            +41
Bell Trigger           +25

=-=-=-=-=-=-=
 Classic Gun
=-=-=-=-=-=-=

ABS: 279032.0
SP: 439

Classic Gun            +146

=-=-=-=-=-=-=
 Dark Viper
=-=-=-=-=-=-=

ABS: 140803.5
SP: 453

Classic Gun            +72
Trumpet Gun            +37
Grenade Launcher       +23
Dark Viper             +14

=-=-=-=-=-=
 Desperado
=-=-=-=-=-=

ABS: 114552.5
SP: 494

Classic Gun            +58
Trumpet Gun            +29
Bell Trigger           +18
Star Breaker           +14
Wild Cat               +11
Sexy Panther           +9
Desperado              +7

=-=-=-=-=-=
 Dryer Gun
=-=-=-=-=-=

ABS: 279032.0
SP: 439

Dryer Gun              +146

=-=-=-=-=-=-=-=-=-=
 Grenade Launcher
=-=-=-=-=-=-=-=-=-=

ABS: 154692.0
SP: 439

Classic Gun            +80
Trumpet Gun            +41
Grenade Launcher       +25

=-=-=-=-=-=
 Jurak Gun
=-=-=-=-=-=

ABS: 791340.0
SP: 415

Jurak Gun              +138

=-=-=-=-=-=-=
 Last Resort
=-=-=-=-=-=-=

ABS: 111167.5
SP: 505

Classic Gun            +56
Trumpet Gun            +29
Bell Trigger           +17
Star Breaker           +14
Wild Cat               +11
Sexy Panther           +8
Desperado              +6
Last Resort            +5

=-=-=-=-=-=
 Magic Gun
=-=-=-=-=-=

ABS: 137290.5
SP: 456

Classic Gun            +71
Trumpet Gun            +36
Bell Trigger           +22
Magic Gun              +17

=-=-=-=-=-=-=-=-=-=
 Question Shooter
=-=-=-=-=-=-=-=-=-=

ABS: 126437.0
SP: 467

Classic Gun            +65
Trumpet Gun            +33
Bell Trigger           +20
Magic Gun              +16
Question Shooter       +12

=-=-=-=-=-=-=-=
 Sexy Panther
=-=-=-=-=-=-=-=

ABS: 119220.5
SP: 474

Classic Gun            +61
Trumpet Gun            +31
Bell Trigger           +19
Star Breaker           +15
Wild Cat               +11
Sexy Panther           +9

=-=-=-=-=-=-=-=
 Sigma Bazooka
=-=-=-=-=-=-=-=

ABS: 129050.0
SP: 493

Classic Gun            +66
Trumpet Gun            +34
Grenade Launcher       +20
Dark Viper             +12
Twin Buster            +8
Sigma Bazooka          +6

=-=-=-=-=-=-=-=
 Soul Breaker
=-=-=-=-=-=-=-=

ABS: 128642.5
SP: 465

Classic Gun            +66
Trumpet Gun            +34
Bell Trigger           +20
Magic Gun              +16
Soul Breaker           +10

=-=-=-=-=-=-=-=
 Star Breaker
=-=-=-=-=-=-=-=

ABS: 137290.5
SP: 456

Classic Gun            +71
Trumpet Gun            +36
Bell Trigger           +22
Star Breaker           +17

=-=-=-=-=-=
 Steal Gun
=-=-=-=-=-=

ABS: 121067.5
SP: 487

Classic Gun            +62
Trumpet Gun            +31
Bell Trigger           +19
Magic Gun              +15
Question Shooter       +12
Steal Gun              +7

=-=-=-=-=-=
 Supernova
=-=-=-=-=-=

ABS: 117181.5
SP: 503

Classic Gun            +60
Trumpet Gun            +30
Bell Trigger           +18
Magic Gun              +14
Question Shooter       +11
Steal Gun              +7
Supernova              +6

=-=-=-=-=-=-=
 Trumpet Gun
=-=-=-=-=-=-=

ABS: 185517.0
SP: 439

Classic Gun            +97
Trumpet Gun            +49

=-=-=-=-=-=-=
 Twin Buster
=-=-=-=-=-=-=

ABS: 133966.5
SP: 476

Classic Gun            +69
Trumpet Gun            +35
Grenade Launcher       +21
Dark Viper             +13
Twin Buster            +8

=-=-=-=-=-=
 Wild Cat
=-=-=-=-=-=

ABS: 126437.0
SP: 467

Classic Gun            +65
Trumpet Gun            +33
Bell Trigger           +20
Star Breaker           +16
Wild Cat               +12


------------
8.4 - Swords
------------

=-=-=-=-=-=-=-=-=
 7 Branch Sword
=-=-=-=-=-=-=-=-=

ABS: 146928.0
SP: 493

Long Sword             +61
Bastard Sword          +31
Sand Breaker           +24
Antique Sword          +17
7 Branch Sword         +13

Gladius                +61
Cliff Knife            +31
Sand Breaker           +24
Antique Sword          +17
7 Branch Sword         +13

Baselard               +61
Broad Sword            +31
Sax                    +24
Antique Sword          +17
7 Branch Sword         +13

Long Sword             +61
Broad Sword            +31
Sax                    +24
Antique Sword          +17
7 Branch Sword         +13

Baselard               +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
7 Branch Sword         +13

Long Sword             +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
7 Branch Sword         +13

=-=-=-=-=-=-=
 7th Heaven
=-=-=-=-=-=-=

ABS: 155520.0
SP: 509

Baselard               +64
Broad Sword            +32
Wise Owl Sword         +26
Lamb's Sword           +14
7th Heaven             +10

Long Sword             +64
Broad Sword            +32
Wise Owl Sword         +26
Lamb's Sword           +14
7th Heaven             +10

=-=-=-=-=-=-=-=-=
 Ama no Murakumo
=-=-=-=-=-=-=-=-=

ABS: 137712.0
SP: 520

Baselard               +57
Broad Sword            +28
Kitchen Knife          +23
Serpent Slicer         +16
Tsukikage              +12
Ama no Murakumo        +10

Long Sword             +57
Broad Sword            +28
Kitchen Knife          +23
Serpent Slicer         +16
Tsukikage              +12
Ama no Murakumo        +10

=-=-=-=-=-=-=-=
 Antique Sword
=-=-=-=-=-=-=-=

ABS: 160608.0
SP: 485

Long Sword             +67
Bastard Sword          +33
Sand Breaker           +27
Antique Sword          +19

Gladius                +67
Cliff Knife            +33
Sand Breaker           +27
Antique Sword          +19

Baselard               +67
Broad Sword            +33
Sax                    +27
Antique Sword          +19

Long Sword             +67
Broad Sword            +33
Sax                    +27
Antique Sword          +19

=-=-=-=-=-=-=-=-=-=
 Atlamillia Sword
=-=-=-=-=-=-=-=-=-=

ABS: 131088.0
SP: 538

Long Sword             +54
Bastard Sword          +27
Sand Breaker           +21
Antique Sword          +15
Halloween Blade        +12
Shining Bravado        +9
Atlamillia Sword       +8

Gladius                +54
Cliff Knife            +27
Sand Breaker           +21
Antique Sword          +15
Halloween Blade        +12
Shining Bravado        +9
Atlamillia Sword       +8

Baselard               +54
Broad Sword            +27
Sax                    +21
Antique Sword          +15
Halloween Blade        +12
Shining Bravado        +9
Atlamillia Sword       +8

Long Sword             +54
Broad Sword            +27
Sax                    +21
Antique Sword          +15
Halloween Blade        +12
Shining Bravado        +9
Atlamillia Sword       +8

=-=-=-=-=-=
 Baselard
=-=-=-=-=-=

ABS: 343424.0
SP: 439

Baselard               +146

=-=-=-=-=-=-=-=
 Bastard Sword
=-=-=-=-=-=-=-=

ABS: 230592.0
SP: 439

Long Sword             +97
Bastard Sword          +49

=-=-=-=-=-=
 Big Bang
=-=-=-=-=-=

ABS: 682672.0
SP: 770

Holy Daedalus Blade    +70
Sun Sword              +55
Big Bang               +45

=-=-=-=-=-=-=
 Bone Rapier
=-=-=-=-=-=-=

ABS: 613888.0
SP: 415

Bone Rapier            +138

=-=-=-=-=-=
 Brave Ark
=-=-=-=-=-=

ABS: 160608.0
SP: 485

Baselard               +67
Broad Sword            +33
Sax                    +27
Brave Ark              +19

Long Sword             +67
Broad Sword            +33
Sax                    +27
Brave Ark              +19

=-=-=-=-=-=-=
 Broad Sword
=-=-=-=-=-=-=

ABS: 230592.0
SP: 439

Baselard               +97
Broad Sword            +49

Long Sword             +97
Broad Sword            +49

=-=-=-=-=
 Choora
=-=-=-=-=

ABS: 160608.0
SP: 485

Gladius                +67
Cliff Knife            +33
Chopper                +27
Choora                 +19

=-=-=-=-=
 Chopper
=-=-=-=-=

ABS: 183376.0
SP: 470

Gladius                +77
Cliff Knife            +38
Chopper                +31

=-=-=-=-=-=-=
 Chronicle 2
=-=-=-=-=-=-=

ABS: 131088.0
SP: 538

Baselard               +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Ruler's Sword          +12
Chronicle Sword        +9
Chronicle 2            +8

Long Sword             +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Ruler's Sword          +12
Chronicle Sword        +9
Chronicle 2            +8

=-=-=-=-=-=-=-=-=
 Chronicle Sword
=-=-=-=-=-=-=-=-=

ABS: 137712.0
SP: 520

Baselard               +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Ruler's Sword          +12
Chronicle Sword        +10

Long Sword             +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Ruler's Sword          +12
Chronicle Sword        +10

=-=-=-=-=-=
 Claymore
=-=-=-=-=-=

ABS: 146928.0
SP: 493

Baselard               +61
Broad Sword            +31
Sax                    +24
Brave Ark              +17
Claymore               +13

Long Sword             +61
Broad Sword            +31
Sax                    +24
Brave Ark              +17
Claymore               +13

Gladius                +61
Cliff Knife            +31
Chopper                +24
Dusack                 +17
Claymore               +13

Long Sword             +61
Bastard Sword          +31
Shamshir               +24
Dusack                 +17
Claymore               +13

=-=-=-=-=-=-=
 Cliff Knife
=-=-=-=-=-=-=

ABS: 230592.0
SP: 439

Gladius                +97
Cliff Knife            +49

=-=-=-=-=-=-=-=
 Cross Heinder
=-=-=-=-=-=-=-=

ABS: 137712.0
SP: 520

Baselard               +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Claymore               +12
Cross Heinder          +10

Long Sword             +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Claymore               +12
Cross Heinder          +10

Gladius                +57
Cliff Knife            +28
Chopper                +23
Dusack                 +16
Claymore               +12
Cross Heinder          +10

Long Sword             +57
Bastard Sword          +28
Shamshir               +23
Dusack                 +16
Claymore               +12
Cross Heinder          +10

Baselard               +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Ruler's Sword          +12
Cross Heinder          +10

Long Sword             +57
Broad Sword            +28
Sax                    +23
Brave Ark              +16
Ruler's Sword          +12
Cross Heinder          +10

=-=-=-=-=-=-=
 Dark Cloud
=-=-=-=-=-=-=

ABS: 131088.0
SP: 538

Baselard               +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Tsukikage              +12
Ama no Murakumo        +9
Dark Cloud             +8

Long Sword             +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Tsukikage              +12
Ama no Murakumo        +9
Dark Cloud             +8

Gladius                +54
Cliff Knife            +27
Chopper                +21
Choora                 +15
Small Sword            +12
Maneater               +9
Dark Cloud             +8

=-=-=-=-=-=-=-=-=
 Dark Excalibur
=-=-=-=-=-=-=-=-=

ABS: 137712.0
SP: 520

Baselard               +57
Broad Sword            +28
Kitchen Knife          +23
Serpent Slicer         +16
Sargatanas             +12
Dark Excalibur         +10

Long Sword             +57
Broad Sword            +28
Kitchen Knife          +23
Serpent Slicer         +16
Sargatanas             +12
Dark Excalibur         +10

=-=-=-=-=-=-=-=
 Drain Seeker
=-=-=-=-=-=-=-=

ABS: 262832.0
SP: 495

Bone Rapier            +58
Evilcise               +47
Drain Seeker           +33

=-=-=-=-=
 Dusack
=-=-=-=-=

ABS: 160608.0
SP: 485

Gladius                +67
Cliff Knife            +33
Chopper                +27
Dusack                 +19

Long Sword             +67
Bastard Sword          +33
Shamshir               +27
Dusack                 +19

=-=-=-=-=-=
 Evilcise
=-=-=-=-=-=

ABS: 343616.0
SP: 476

Bone Rapier            +77
Evilcise               +61

=-=-=-=-=-=-=-=
 Garayan Sword
=-=-=-=-=-=-=-=

ABS: 393600.0
SP: 465

Mardan Sword           +88
Garayan Sword          +50

=-=-=-=-=
 Gladius
=-=-=-=-=

ABS: 343424.0
SP: 439

Gladius                +146

=-=-=-=-=-=-=-=
 Griffon Fork
=-=-=-=-=-=-=-=

ABS: 131088.0
SP: 538

Baselard               +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Sargatanas             +12
Dark Excalibur         +9
Griffon Fork           +8

Long Sword             +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Sargatanas             +12
Dark Excalibur         +9
Griffon Fork           +8

Gladius                +54
Cliff Knife            +27
Chopper                +21
Choora                 +15
Small Sword            +12
Maneater               +9
Griffon Fork           +8

=-=-=-=-=-=-=-=-=
 Halloween Blade
=-=-=-=-=-=-=-=-=

ABS: 146928.0
SP: 493

Long Sword             +61
Bastard Sword          +31
Sand Breaker           +24
Antique Sword          +17
Halloween Blade        +13

Gladius                +61
Cliff Knife            +31
Sand Breaker           +24
Antique Sword          +17
Halloween Blade        +13

Baselard               +61
Broad Sword            +31
Sax                    +24
Antique Sword          +17
Halloween Blade        +13

Long Sword             +61
Broad Sword            +31
Sax                    +24
Antique Sword          +17
Halloween Blade        +13

=-=-=-=-=-=-=-=-=-=-=
 Holy Daedalus Blade
=-=-=-=-=-=-=-=-=-=-=

ABS: 1628032.0
SP: 680

Holy Daedalus Blade    +170

=-=-=-=-=-=-=
 Island King
=-=-=-=-=-=-=

ABS: 125216.0
SP: 559

Baselard               +51
Broad Sword            +25
Kitchen Knife          +20
Serpent Slicer         +14
Sargatanas             +11
Dark Excalibur         +9
Griffon Fork           +8
Island King            +8

Long Sword             +51
Broad Sword            +25
Kitchen Knife          +20
Serpent Slicer         +14
Sargatanas             +11
Dark Excalibur         +9
Griffon Fork           +8
Island King            +8

Gladius                +51
Cliff Knife            +25
Chopper                +20
Choora                 +14
Small Sword            +11
Maneater               +9
Griffon Fork           +8
Island King            +8

Baselard               +51
Broad Sword            +25
Sax                    +20
Brave Ark              +14
Claymore               +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

Long Sword             +51
Broad Sword            +25
Sax                    +20
Brave Ark              +14
Claymore               +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

Gladius                +51
Cliff Knife            +25
Chopper                +20
Dusack                 +14
Claymore               +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

Long Sword             +51
Bastard Sword          +25
Shamshir               +20
Dusack                 +14
Claymore               +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

Baselard               +51
Broad Sword            +25
Sax                    +20
Brave Ark              +14
Ruler's Sword          +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

Long Sword             +51
Broad Sword            +25
Sax                    +20
Brave Ark              +14
Ruler's Sword          +11
Cross Heinder          +9
Sword of Zeus          +8
Island King            +8

=-=-=-=-=-=-=-=
 Kitchen Knife
=-=-=-=-=-=-=-=

ABS: 183376.0
SP: 470

Baselard               +77
Broad Sword            +38
Kitchen Knife          +31

Long Sword             +77
Broad Sword            +38
Kitchen Knife          +31

=-=-=-=-=-=-=-=
 Lamb's Sword
=-=-=-=-=-=-=-=

ABS: 165440.0
SP: 482

Baselard               +69
Broad Sword            +34
Wise Owl Sword         +28
Lamb's Sword           +15

Long Sword             +69
Broad Sword            +34
Wise Owl Sword         +28
Lamb's Sword           +15

=-=-=-=-=-=-=
 Long Sword
=-=-=-=-=-=-=

ABS: 343424.0
SP: 439

Long Sword             +146

=-=-=-=-=-=
 Maneater
=-=-=-=-=-=

ABS: 137712.0
SP: 520

Gladius                +57
Cliff Knife            +28
Chopper                +23
Choora                 +16
Small Sword            +12
Maneater               +10

=-=-=-=-=-=-=-=-=
 Mardan Garayan
=-=-=-=-=-=-=-=-=

ABS: 322144.0
SP: 534

Mardan Sword           +71
Garayan Sword          +41
Mardan Garayan         +26

=-=-=-=-=-=-=-=
 Mardan Sword
=-=-=-=-=-=-=-=

ABS: 613888.0
SP: 415

Mardan Sword           +138

=-=-=-=-=-=
 Muramasa
=-=-=-=-=-=

ABS: 131088.0
SP: 538

Baselard               +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Tsukikage              +12
Ama no Murakumo        +9
Muramasa               +8

Long Sword             +54
Broad Sword            +27
Kitchen Knife          +21
Serpent Slicer         +15
Tsukikage              +12
Ama no Murakumo        +9
Muramasa               +8

=-=-=-=-=-=-=
 Royal Sword
=-=-=-=-=-=-=

ABS: 613888.0
SP: 415

Royal Sword            +138

=-=-=-=-=-=-=-=
 Ruler's Sword
=-=-=-=-=-=-=-=

ABS: 146928.0
SP: 493

Baselard               +61
Broad Sword            +31
Sax                    +24
Brave Ark              +17
Ruler's Sword          +13

Long Sword             +61
Broad Sword            +31
Sax                    +24
Brave Ark              +17
Ruler's Sword          +13

=-=-=-=-=-=-=-=
 Sand Breaker
=-=-=-=-=-=-=-=

ABS: 183376.0
SP: 470

Long Sword             +77
Bastard Sword          +38
Sand Breaker           +31

Gladius                +77
Cliff Knife            +38
Sand Breaker           +31

=-=-=-=-=-=-=
 Sargatanas
=-=-=-=-=-=-=

ABS: 146928.0
SP: 493

Baselard               +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
Sargatanas             +13

Long Sword             +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
Sargatanas             +13

=-=-=
 Sax
=-=-=

ABS: 183376.0
SP: 470

Baselard               +77
Broad Sword            +38
Sax                    +31

Long Sword             +77
Broad Sword            +38
Sax                    +31

=-=-=-=-=-=-=-=-=
 Serpent Slicer
=-=-=-=-=-=-=-=-=

ABS: 160608.0
SP: 485

Baselard               +67
Broad Sword            +33
Kitchen Knife          +27
Serpent Slicer         +19

Long Sword             +67
Broad Sword            +33
Kitchen Knife          +27
Serpent Slicer         +19

=-=-=-=-=-=
 Shamshir
=-=-=-=-=-=

ABS: 183376.0
SP: 470

Long Sword             +77
Bastard Sword          +38
Shamshir               +31

=-=-=-=-=-=-=-=-=
 Shining Bravado
=-=-=-=-=-=-=-=-=

ABS: 137712.0
SP: 520

Long Sword             +57
Bastard Sword          +28
Sand Breaker           +23
Antique Sword          +16
Halloween Blade        +12
Shining Bravado        +10

Gladius                +57
Cliff Knife            +28
Sand Breaker           +23
Antique Sword          +16
Halloween Blade        +12
Shining Bravado        +10

Baselard               +57
Broad Sword            +28
Sax                    +23
Antique Sword          +16
Halloween Blade        +12
Shining Bravado        +10

Long Sword             +57
Broad Sword            +28
Sax                    +23
Antique Sword          +16
Halloween Blade        +12
Shining Bravado        +10

=-=-=-=-=-=-=
 Small Sword
=-=-=-=-=-=-=

ABS: 146928.0
SP: 493

Gladius                +61
Cliff Knife            +31
Chopper                +24
Choora                 +17
Small Sword            +13

=-=-=-=-=-=
 Sun Sword
=-=-=-=-=-=

ABS: 921328.0
SP: 680

Holy Daedalus Blade    +96
Sun Sword              +74

=-=-=-=-=-=-=-=
 Sword of Zeus
=-=-=-=-=-=-=-=

ABS: 131088.0
SP: 538

Baselard               +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Claymore               +12
Cross Heinder          +9
Sword of Zeus          +8

Long Sword             +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Claymore               +12
Cross Heinder          +9
Sword of Zeus          +8

Gladius                +54
Cliff Knife            +27
Chopper                +21
Dusack                 +15
Claymore               +12
Cross Heinder          +9
Sword of Zeus          +8

Long Sword             +54
Bastard Sword          +27
Shamshir               +21
Dusack                 +15
Claymore               +12
Cross Heinder          +9
Sword of Zeus          +8

Baselard               +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Ruler's Sword          +12
Cross Heinder          +9
Sword of Zeus          +8

Long Sword             +54
Broad Sword            +27
Sax                    +21
Brave Ark              +15
Ruler's Sword          +12
Cross Heinder          +9
Sword of Zeus          +8

=-=-=-=-=-=
 Tsukikage
=-=-=-=-=-=

ABS: 146928.0
SP: 493

Baselard               +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
Tsukikage              +13

Long Sword             +61
Broad Sword            +31
Kitchen Knife          +24
Serpent Slicer         +17
Tsukikage              +13

=-=-=-=-=-=-=-=-=
 Wise Owl Sword
=-=-=-=-=-=-=-=-=

ABS: 183376.0
SP: 470

Baselard               +77
Broad Sword            +38
Wise Owl Sword         +31

Long Sword             +77
Broad Sword            +38
Wise Owl Sword         +31


--------------
8.5 - Armbands
--------------

=-=-=-=-=-=-=-=
 Angel Shooter
=-=-=-=-=-=-=-=

ABS: 121408.0
SP: 526

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Platinum Brassard      +14
Spirit Brassard        +14
Goddess Brassard       +9
Angel Shooter          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Platinum Brassard      +14
Spirit Brassard        +14
Goddess Brassard       +9
Angel Shooter          +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +9
Angel Shooter          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +9
Angel Shooter          +8

Magic Brassard         +51
Bandit Brassard        +26
Thorn Armlet           +20
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +9
Angel Shooter          +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +9
Angel Shooter          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +9
Angel Shooter          +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Angel Shooter          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Angel Shooter          +8

Magic Brassard         +51
Bandit Brassard        +26
Thorn Armlet           +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Angel Shooter          +8

=-=-=-=-=-=-=-=-=
 Athena's Armlet
=-=-=-=-=-=-=-=-=

ABS: 135536.0
SP: 482

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Platinum Brassard      +16
Athena's Armlet        +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Platinum Brassard      +16
Athena's Armlet        +16

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Pocklekul              +16
Athena's Armlet        +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Pocklekul              +16
Athena's Armlet        +16

Magic Brassard         +58
Bandit Brassard        +29
Thorn Armlet           +23
Pocklekul              +16
Athena's Armlet        +16

=-=-=-=-=-=-=-=-=
 Bandit Brassard
=-=-=-=-=-=-=-=-=

ABS: 218208.0
SP: 427

Magic Brassard         +95
Bandit Brassard        +47

=-=-=-=-=-=-=-=-=-=
 Crystal Brassard
=-=-=-=-=-=-=-=-=-=

ABS: 173568.0
SP: 457

Magic Brassard         +75
Bandit Brassard        +37
Crystal Brassard       +30

Magic Brassard         +75
Gold Brassard          +37
Crystal Brassard       +30

=-=-=-=-=-=-=-=-=-=-=-=
 Destruction Brassard
=-=-=-=-=-=-=-=-=-=-=-=

ABS: 135536.0
SP: 482

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Platinum Brassard      +16
Destruction Brassard   +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Platinum Brassard      +16
Destruction Brassard   +16

=-=-=-=-=-=-=-=-=-=
 Five-Star Armlet
=-=-=-=-=-=-=-=-=-=

ABS: 121408.0
SP: 526

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +9
Five-Star Armlet       +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +9
Five-Star Armlet       +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Pocklekul              +14
Moon Armlet            +14
Star Armlet            +9
Five-Star Armlet       +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Pocklekul              +14
Moon Armlet            +14
Star Armlet            +9
Five-Star Armlet       +8

Magic Brassard         +51
Bandit Brassard        +26
Thorn Armlet           +20
Pocklekul              +14
Moon Armlet            +14
Star Armlet            +9
Five-Star Armlet       +8

=-=-=-=-=-=-=-=-=-=
 Goddess Brassard
=-=-=-=-=-=-=-=-=-=

ABS: 127328.0
SP: 508

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Platinum Brassard      +15
Spirit Brassard        +15
Goddess Brassard       +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Platinum Brassard      +15
Spirit Brassard        +15
Goddess Brassard       +10

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Pocklekul              +15
Spirit Brassard        +15
Goddess Brassard       +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Pocklekul              +15
Spirit Brassard        +15
Goddess Brassard       +10

Magic Brassard         +54
Bandit Brassard        +27
Thorn Armlet           +21
Pocklekul              +15
Spirit Brassard        +15
Goddess Brassard       +10

=-=-=-=-=-=-=-=
 Gold Brassard
=-=-=-=-=-=-=-=

ABS: 218208.0
SP: 427

Magic Brassard         +95
Gold Brassard          +47

=-=-=-=
 Love
=-=-=-=

ABS: 116096.0
SP: 540

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Platinum Brassard      +14
Spirit Brassard        +14
Goddess Brassard       +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Platinum Brassard      +14
Spirit Brassard        +14
Goddess Brassard       +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Thorn Armlet           +19
Pocklekul              +14
Spirit Brassard        +14
Goddess Brassard       +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Thorn Armlet           +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Angel Shooter          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Crystal Brassard       +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Gold Brassard          +24
Crystal Brassard       +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Mobius Bangle          +7
Love                   +7

Magic Brassard         +49
Bandit Brassard        +24
Thorn Armlet           +19
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +8
Mobius Bangle          +7
Love                   +7

=-=-=-=-=-=-=-=-=
 Magic Brassard
=-=-=-=-=-=-=-=-=

ABS: 324928.0
SP: 427

Magic Brassard         +142

=-=-=-=-=-=-=-=
 Mobius Bangle
=-=-=-=-=-=-=-=

ABS: 121408.0
SP: 526

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +9
Mobius Bangle          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Platinum Brassard      +14
Destruction Brassard   +14
Satan Brassard         +9
Mobius Bangle          +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +9
Mobius Bangle          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Platinum Brassard      +14
Athena's Armlet        +14
Sun Armlet             +9
Mobius Bangle          +8

Magic Brassard         +51
Bandit Brassard        +26
Crystal Brassard       +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Mobius Bangle          +8

Magic Brassard         +51
Gold Brassard          +26
Crystal Brassard       +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Mobius Bangle          +8

Magic Brassard         +51
Bandit Brassard        +26
Thorn Armlet           +20
Pocklekul              +14
Athena's Armlet        +14
Sun Armlet             +9
Mobius Bangle          +8

=-=-=-=-=-=-=
 Moon Armlet
=-=-=-=-=-=-=

ABS: 135536.0
SP: 482

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Pocklekul              +16
Moon Armlet            +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Pocklekul              +16
Moon Armlet            +16

Magic Brassard         +58
Bandit Brassard        +29
Thorn Armlet           +23
Pocklekul              +16
Moon Armlet            +16

=-=-=-=-=-=-=-=-=-=
 Platinum Brassard
=-=-=-=-=-=-=-=-=-=

ABS: 152064.0
SP: 471

Magic Brassard         +65
Bandit Brassard        +33
Crystal Brassard       +26
Platinum Brassard      +18

Magic Brassard         +65
Gold Brassard          +33
Crystal Brassard       +26
Platinum Brassard      +18

=-=-=-=-=-=
 Pocklekul
=-=-=-=-=-=

ABS: 152064.0
SP: 471

Magic Brassard         +65
Bandit Brassard        +33
Crystal Brassard       +26
Pocklekul              +18

Magic Brassard         +65
Gold Brassard          +33
Crystal Brassard       +26
Pocklekul              +18

Magic Brassard         +65
Bandit Brassard        +33
Thorn Armlet           +26
Pocklekul              +18

=-=-=-=-=-=-=-=-=
 Satan Brassard
=-=-=-=-=-=-=-=-=

ABS: 127328.0
SP: 508

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Platinum Brassard      +15
Destruction Brassard   +15
Satan Brassard         +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Platinum Brassard      +15
Destruction Brassard   +15
Satan Brassard         +10

=-=-=-=-=-=-=-=-=
 Spirit Brassard
=-=-=-=-=-=-=-=-=

ABS: 135536.0
SP: 482

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Platinum Brassard      +16
Spirit Brassard        +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Platinum Brassard      +16
Spirit Brassard        +16

Magic Brassard         +58
Bandit Brassard        +29
Crystal Brassard       +23
Pocklekul              +16
Spirit Brassard        +16

Magic Brassard         +58
Gold Brassard          +29
Crystal Brassard       +23
Pocklekul              +16
Spirit Brassard        +16

Magic Brassard         +58
Bandit Brassard        +29
Thorn Armlet           +23
Pocklekul              +16
Spirit Brassard        +16

=-=-=-=-=-=-=
 Star Armlet
=-=-=-=-=-=-=

ABS: 127328.0
SP: 508

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Pocklekul              +15
Moon Armlet            +15
Star Armlet            +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Pocklekul              +15
Moon Armlet            +15
Star Armlet            +10

Magic Brassard         +54
Bandit Brassard        +27
Thorn Armlet           +21
Pocklekul              +15
Moon Armlet            +15
Star Armlet            +10

=-=-=-=-=-=-=
 Sun Armlet
=-=-=-=-=-=-=

ABS: 127328.0
SP: 508

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Platinum Brassard      +15
Athena's Armlet        +15
Sun Armlet             +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Platinum Brassard      +15
Athena's Armlet        +15
Sun Armlet             +10

Magic Brassard         +54
Bandit Brassard        +27
Crystal Brassard       +21
Pocklekul              +15
Athena's Armlet        +15
Sun Armlet             +10

Magic Brassard         +54
Gold Brassard          +27
Crystal Brassard       +21
Pocklekul              +15
Athena's Armlet        +15
Sun Armlet             +10

Magic Brassard         +54
Bandit Brassard        +27
Thorn Armlet           +21
Pocklekul              +15
Athena's Armlet        +15
Sun Armlet             +10

=-=-=-=-=-=-=-=
 Thorn Armlet
=-=-=-=-=-=-=-=

ABS: 173568.0
SP: 457

Magic Brassard         +75
Bandit Brassard        +37
Thorn Armlet           +30


=========
9.0 - FAQ
=========

a. I need to kill a monster to upgrade my weapon.  Where do I find this
   monster?

 With the exception of Rifle Wolf, which is found on chapter 5, these monsters
 are found in chapters 6 and 7.  See my walkthrough for exact floor locations.


b. I have these weapons and I'm on this chapter.  Am I doing good?

 If you are able to get through each dungeon floor without dying, then yes you
 are doing good.  Don't assume that someone is doing better simply because they
 have more powerful weapons on an earlier chapter.  Usually that just means
 they've wasted a lot of time building up their weapons the hard way.  Sort of
 like getting to level 100 on Destiny Islands in Kingdom Hearts.


c. What's the best way to upgrade my weapons?

 The weapon system in this game is very complex; I've spent a lot of time
 studying it.  There's no easy answer because there are just too many factors.
 Here are some basic tips:

 -A weapon must be +5 or higher before synthing it to another weapon.
 -Synthing weapons to weapons is better than synthing crystals/georama
  materials to weapons directly.
 -Synth crystals/georama materials to the other weapons to build up their
  stats before synthing to your main weapon.
 -Synth crystals if you have extra, but never buy them.  If you run out of
  crystals, buy georama materials.
 -Don't neglect guns/armlets.  They start out weak, but eventually become very
  powerful.

 You should read the rest of this guide if you want to understand more.


d. What are the best weapons in the game?

 Max's right-hand: LEGEND for power, Grade Zero for speed
 Max's left-hand: Supernova
 Monica's right-hand: Island King for power, Griffon Fork for speed, Dark Cloud
                      for nice balance of speed and power
 Monica's left-hand: Five-Star Armlet


e. When's the earliest I can get these weapons?

 Chapter 7, unless you use a Name-Change Ticket.


f. What's the best weapon I can get before chapter 7?

 7 Branch Sword, unless you use a Name-Change Ticket.  You can get the 7 Branch
 on chapter 2 if you spend a lot of time on it.


g. What's this about Name-Change Tickets?

 You can purchase items from Need by giving him medals that you collect.  Most
 of these items are clothes (and therefore useless except for aesthetics).  He
 also sells Name-Change Tickets.  If you use one of these on a weapon, you can
 change the weapon name to whatever you like.  If you change it to the name of
 one of the game's weapons, it will transform into that weapon, and the stats
 will change to the minimal stats of that weapon.  For example, changing the
 name of a Classic Gun to Supernova will give you a Supernova with the minimum
 stats of a Supernova.  This is the only way to get anything better than a
 7 Branch Sword before chapter 7.


h. What's better, Critical + Heal or Dark + Absorb?

 Once your weapon does a certain amount of damage (say 800), Dark + Absorb is
 far superior.  You will do much more damage on average with Dark than with
 Critical, and Absorb will keep you healed up since your damage is high.  The
 only weapons that shouldn't have Dark are machine guns.


i. How do I get rid of these negative abilities on my weapon?

 Synth a weapon with the opposite ability to your main weapon, or synth a coin
 with the opposite ability to your weapon.  See the help menu in the game for a
 table of abilities and their opposites.


=============
10.0 - THANKS
=============

-Thanks to www.gamefaqs.com for hosting this guide.

-dribbledrive pointed out an error in the Sargatanas minimum stats

-Lord Gaav pointed out the correct circumstances for Lamb's Sword power

-Mike for info on the Wealth Coin in the Underground Channel, and Bone Rapier
 in Rainbow Butterfly Wood

-Joe A. for info on Mardan Garayan and Steal Gun

-Flyojumper for letting me know the 7 Branch Sword can be found in chests in
 Chapter 6 dungeons, suggesting the fast 5-hit combo annotation, determining
 the average WHP increase

-Melissa B. for emailing me the max stats on several weapons

-Morgan D. for emailing me Supernova max stats

-Joseph H. for emailing me another Dark Coin location

-Valken Lee for pointing out some errors in my weapon abilities

-RuE4gamez for pointing out an error in the Chronicle 2 stats

-Little Boy for info on the Time Coin in MFP

-DVader for pointing out an error in the Magic Gun stats

-DarkDoug for the Zelmite Mines Heavy Hammer

-August Panning for info on the Indestructible Coin in Underground Channel

-CybNuclear spotted a typo in the Supernova recipe

-HaifanK spotted a couple errors in the recipes

-Everyone else who sent in info on coins in dungeons

-Andvareel for pointing out my typos on gun ABS

-Whoever figured out the Name-Change Ticket transformation