Monster Badge and Transformation FAQ
Version 6
By Ket Shi

Table of Contents

1.  Introduction
2.  Pros and Cons of Using Monster Transformation
3.  Obtaining the Monster Badges
4.  Monster Transformation Evolutions
5.  Sun and Moon Badges
6.  Prizes
7.  Titles
8.  Leveling Up
9.  Monster Descriptions
10.  Monster Movesets
11.  Frequently Asked Questions
12.  Contact
13.  Legal
14.  Update History
15.  Stuff To Add
16.  Credits
17.  Closing

[1: Introduction]

In Dark Cloud 2, the character Monica is capable of using special badges that
transform her into monsters.  She gains this ability in Chapter 2.  Once you
restore Jurak to the point that he'll give Monica the Badge Box, she's free to
get Badges.  They're only useable in dungeons, and when Monica is in Monster
form, there's a time limit that gradually ticks down.  Once the timer is fully
depleted, the Monster form "dies" and you have to choose a different character.
In Monster form, you have either one or two attacks, which are used by the
Square and X buttons.  Monsters start out at level 1, and as they gain ABS,
they'll level up and get stronger.  Monsters are capable of evolving into new,
more powerful creatures every 25 levels.

[2:  Pros and Cons of Monster Transformation]

Pros:
-If you're a Monster of the same type (a Beast monster, for example) you can
have friendly conversations with every other member of that monster family. 
Monsters of that type won't attack you.
-You get a Monster Drop for every time your Monster evolves into a new
creature, which is a wondrous item for Spectrumizing onto your weapons.  If you
evolve a Monster into its final form, you'll obtain several rare Gemstones such
as Peridots or Garnets.
-By making a strong Monster, you can complete challenges on levels that say
that you can only use Monster Transformation, and win some elusive medals.
-Monsters have no Weapon HP to worry about.
-Some monsters naturally have a special effect to their attacks.  For example,
a Froggy's Venom attack can poison.

Cons:
-Monsters start out incredibly weak.  Unfortunately, even after they take so
much work to get even moderately powerful, their max stats are pitiful compared
the Monica's, Max's, and the Ridepod's max Attack and Defense values.
-They take a long time to level up.  Initially they gain levels nicely, but
eventually it slows down.
-They're not much good for serious use, due to their low stats and limited
attacks.
-The Card Badge is a real pain to get, requiring three Diamonds.  You should
probably wait until Chapter 8 before getting this Badge.  Any Diamond Card
monster will do, including those in the Zelmite Mines.
-Monica and the Monster share the same HP.  If your Monster dies, so does
Monica.

[3.  Obtaining Monster Badges]

There are twelve Badges in all, ten of which are used to transform into
Monsters.  Here's how to get them.

! The Basic Monster Badge Technique !

First, you need Gift Capsules.  You can invent them, buy them from Claire, or
buy them from the Jurak Mall (they cost 400 Gilda apiece).  Then, what you need
is three specific items, which I will list below. (If they're stacked in your
inventory, press Triangle while holding the cursor over them, and you'll be
able to take a specified amount).  Drag and drop the three items into the Gift
Capsule.
Next, go to a level that features the monster you're looking for.  When you
find the monster, I'd advise stunning them with a Heart-Throb Cherry or Stone
Berry so that they're still.  You need to equip the Gift Capsule with the three
items, and then you throw it at the monster.  If you successfully hit the
monster with the right stuff in the Gift Capsule, a little music note will
appear above its head.  Kill it, and the monster will drop the Transformation
badge of that type.
The Undead and Windup Badge are obtained through a different method, where you
have to kill a certain monster with a type of item.
Keep in mind that there are probably more options than the ones I listed here,
but these guys are easy enough to find.

-Beast Badge
Enemy:  Sewer Rat (or Ram)
Level:  Sewers (or Starlight Canyon)
Item:  Three Cheeses (or three Premium Chickens)
Where to Get Item:  Buy at Starlight Temple (or buy from Ferdinand)

-Windup Badge
Enemy:  Bomber Head
Level:  Mount Gundor
Item:  Kill it with bombs
Where to Get Item:  Buy at Palm Brinks from Morton

-Flora Badge
Just buy it at the Tailor Shop at the Jurak Mall for 500 Gilda.

-Aquatic Badge
Enemy:  Froggy (or Goyone)
Level:  Sewers (Or Ocean's Roar Cave)
Item:  Three Battan (or three Evys)
Where to Get Item:  Buy at Mushroom Burgers at the Jurak Mall (Or buy from
Fabio)

-Darkling Badge
Enemy:  Spider Lady (Or Medusa type enemies)
Level:  Rainbow Butterfly Woods (or at Ocean's Roar Cave)
Item:  Three Gold Bars (Or three Rubies)
Where to Get Item:  Buy from Conda on the train (or buy from Morton, Chapter 8)

-Card Badge
Enemy:  Diamond Card (ANY type will work!)
Level:  Moon Flower Palace, Zelmite Mines
Item:  Three Diamonds
Where to Get Item:  Win from Donny, win as a Spheda prize in "Battle Against
Rats", win as a Spheda prize in "Scary Women", win two from the Mandrakerz at
the Zelmite Mines, win as Spheda prize from "Devil Elemental", buy from Morton
for 30,000 Gilda (Chapter 8 only)

-Spirit Badge
Enemy:  Pixie
Level:  Rainbow Butterfly Woods
Item:  Three Gooey Peaches
Where to Get Item:  Buy from Adel

-Reptile Badge
Enemy:  Wind Gemron
Level:  Starlight Canyon
Item:  Three Wind Elements (make sure it's Elements, not Crystals or Stones!)
Where to Get Item:  Buy from Conda

-Undead Badge
Enemy:  Skeleton Soldier
Level:  Rainbow Butterfly Woods
Item:  Kill it with a Holy Water
Where to Get Item:  Buy from Father David

-Magical Badge
Enemy:  Statue
Level:  Ocean Roar's Cave
Item:  Three Sturdy Rocks
Where to Get Item:  Buy from Conda

-Sun Badge
Get this from Donny after your Photography rating reaches 8.

-Moon Badge
Get this from Donny after your Photography rating reaches 7.

[4.  Monster Transformation Evolutions]

A Monster starts out at level 1.  Every twenty-five levels, your monster can
evolve into a stronger form.  That means that once a Monster hits level 26, 51,
and 76, it can get a new form.  To choose the new form, got to the Badge Box
and examine that Monster's badge.  An option will appear to upgrade your
monster.  Sometimes there will be more than one choice, so just pick the one
you want.  Upon doing that, you can now use a different form, you're rewarded
with a Monster Drop, and if you evolved a monster into their final form, you
get several Gemstones.
You can use your old monsters, too!  Just be forewarned...if there's more than
one choice, what you choose will affect your path.
For example:  I leveled up a Magical Badge to 51.  I can be a Baron Balloon and
a Flotsam Balloon.  I decide that my next form will be a Guardia.  I can only
upgrade my Magical Badge into a Dark Keeper.  Now, I can never take the other
path and get a Count and Duke Balloon.  Choose wisely, as there's no going back
once you pick one out of two choices.

Here's a chart for every family, showing the paths you can take.  The charts
show what order the beasties evolve in, and at the minimum level possible. 
Some have separate paths that split into two distinct types of monsters.  In
that case, the format will be slightly different.

-Reptile
Wind Gemron (1) -> Ice Gemron (26+) -> Thunder Gemron (51+) -> Holy or Fire
Gemron (76+)

-Beast
1. Sewer Rat (1) -> Ram (26+)
1. Sewer Rat (1) -> Beach Rat (26+)
2. Ram (26+) -> Savage Ram or Hunter Fox (51+)
2. Beach Rat (26+) -> Castle Eater or Hunter Fox (51+)
3. Savage Ram (51+) -> Bandou (76+)
3. Castle Eater (51+) -> Death Mouse (76+)
3. Hunter Fox (51+)->  Smiling Wolf (76+)

-Windup
Bomber Head (1) -> Triple Cracker (26+) ->  Danger Bomb (51+) -> Sweet Dynamite
(76+)

-Spirit
Pixie (1) -> Sylph (26+) ->Faerie (51+) -> Imp (76+)

-Aquatic
1. Froggy (1) -> Geron (26+)
2. Geron (26+) -> Moon Goyone (51+)
2. Geron (26+) -> Gamal (51+)
3. Moon Goyone (51+) -> Mariner (76+)
3. Gamal (51) -> Putos (76+)

-Flora
1. Himarra (1) -> Balalla (26+)
2. Balalla (26+) ->  Stormflower (51+)
2. Balalla (26+) -> Mallone (51+)
3. Stormflower (51+) -> Mandora (76+)
3. Mallone (51+) -> Scarecrow (76+)

 -Card
Club (1) -> Diamond (26+) -> Heart (51+) -> Joker or Spade (76+)

-Undead
1. Skeleton Soldier (1) -> Hornhead (26+)
2. Hornhead (26+) -> Master Jacket (51+)
2. Hornhead (26+) -> Whitebeard (51+)
3. Master Jacket (51+) -> Rare Jacket (76+)
3. Whitebeard (51+) -> Oyakata (76+)

-Magical
1. Baron Balloon (1) -> Flotsam Balloon (26+)
2. Flotsam Balloon (26+) -> Count Balloon (51+)
2. Flotsam Balloon (26+) -> Guardia
3. Count Balloon (51+) -> Duke Balloon (76+)
3.  Guardia (51+) -> Dark Keeper (76+)

-Darkling
1.  Spider Lady (1) -> Shiva (26+)
2.  Shiva (26+) -> Miss Gourgon (51+)
2.  Shiva (26+) -> Spider Lady* (51+)
3.  Spider Lady* (51+) -> Bambamchoo (76+)
3.  Miss Gourgon (51+) ->  Mrs. Gourgon (76+)

* Note:  For some odd reason, two monsters are called "Spider Lady", but they
are different.

[5.  Sun and Moon Badges]

These two Badges don't actually transform Monica; instead, they give boosts to
Monster Transform.  The Moon Badge slows the bar that appears while in Monster
form, allowing you to be in Monster form for longer.  The Sun Badge gives the
Monsters extra attack and defense.  To get the Moon Badge, get your photography
level up to 7 and get your reward from Donny.  To get the Sun Badge, do the
same thing, except get the highest rank possible, 8.  The attack and defense
bonuses are invisible and you cannot see them added to your monster's stats,
but they do make a difference.
If you need help getting photo ideas for points, check a Photography FAQ for
more help.

[6.  Prizes]
Every time you evolve a Monster, you get a Monster Drop, an excellent Synthesis
item.  When you evolve a Monster into its final form, you get several
Gemstones.  Here is a complete list of all the rewards:

---

Level 26 Beast's Monster Drop:
SP Needed: 2
Attack:  4
Flame: 4
Lightning: 4
Smash: 4
Beast:  6
Durability: 4
Chill:  4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Beast's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 5
Beast:  9
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Beast's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  12
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Beast's Gemstones:
5x Garnet

---

Level 26 Magical's Monster Drop:
SP Needed: 2
Attack:  4
Flame: 4
Lightning: 4
Smash: 4
Beast:  4
Durability: 4
Chill:  6
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Magical's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 5
Beast:  5
Durability: 5
Chill:  9
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Magical's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  12
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Magical's Gemstones:
5x Emerald

---

Level 26 Darkling's Monster Drop:
SP Needed: 2
Attack:  4
Flame: 4
Lightning: 4
Smash: 4
Beast:  4
Durability: 4
Chill:  4
Cyclone: 6
Exorcism: 4
Scale: 4


Level 51 Darkling's Monster Drop:
SP needed: 3
Attack: 5
Flame: 5
Lighting: 5
Smash: 5
Beast: 5
Durability: 5
Chill: 5
Cyclone: 9
Exorcism: 5
Scale: 5

Level 76 Darkling's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 12
Exorcism: 6
Scale: 6

Level 76 Darkling's Monster Drop:
5x Pearl

---

Level 26 Undead's Monster Drop:
SP Needed: 2
Attack:  4
Flame: 4
Lightning: 4
Smash: 4
Beast:  4
Durability: 4
Chill:  4
Cyclone: 4
Exorcism: 6
Scale: 4

Level 51 Undead's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 5
Beast:  5
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 9
Scale: 5

Level 76 Undead's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 12
Scale: 6

Level 76 Undead's Gemstones:
5x Sapphire

---

Level 26 Windup's Monster Drop:
SP needed: 2
Attack: 4
Flame: 4
Lighting: 6
Smash: 4
Beast: 4
Durability: 4
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Windup's Monster Drop:
SP needed: 3
Attack: 5
Flame: 5
Lighting: 9
Smash: 5
Beast: 5
Durability: 5
Chill: 5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Windup's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 12
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Windup's Gemstones:
5x Amethyst

---

Level 26 Card's Monster Drop:
SP needed: 2
Attack: 4
Flame: 4
Lighting: 4
Smash: 4
Beast: 4
Durability: 6
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Card's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 5
Beast:  5
Durability: 9
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Card's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 12
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Card's Gemstones:
5x Topaz

---

Level 26 Reptile's Monster Drop:
SP needed: 2
Attack: 6
Flame: 4
Lighting: 4
Smash: 4
Beast: 4
Durability: 4
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Reptile's Monster Drop:
SP Needed: 3
Attack:  9
Flame: 5
Lightning: 5
Smash: 5
Beast:  5
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Reptile's Monster Drop:
SP Needed: 4
Attack:  12
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Reptile's Gemstones:
5x Ruby

---

Level 26 Flora's Monster Drop:
SP needed: 2
Attack: 4
Flame: 6
Lighting: 4
Smash: 4
Beast: 4
Durability: 4
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Flora's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 9
Lightning: 5
Smash: 5
Beast:  5
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Flora's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 12
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Flora's Gemstones:
5x Diamond

---

Level 26 Spirit's Monster Drop:
SP needed: 2
Attack: 4
Flame: 4
Lighting: 4
Smash: 6
Beast: 4
Durability: 4
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 4

Level 51 Spirit's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 9
Beast:  5
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 5

Level 76 Spirit's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 12
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 6

Level 76 Spirit's Gemstones:
5x Peridot

---

Level 26 Aquatic's Monster Drop:
SP needed: 2
Attack: 4
Flame: 4
Lighting: 4
Smash: 4
Beast: 4
Durability: 4
Chill: 4
Cyclone: 4
Exorcism: 4
Scale: 6

Level 51 Aquatic's Monster Drop:
SP Needed: 3
Attack:  5
Flame: 5
Lightning: 5
Smash: 5
Beast:  5
Durability: 5
Chill:  5
Cyclone: 5
Exorcism: 5
Scale: 9

Level 76 Aquatic's Monster Drop:
SP Needed: 4
Attack:  6
Flame: 6
Lightning: 6
Smash: 6
Beast:  6
Durability: 6
Chill:  6
Cyclone: 6
Exorcism: 6
Scale: 12

Level 76 Aquatic's Gemstones:
5x Aquamarine

---

[7.  Titles]
Every 6 levels, your Monster's title changes.  That means at every monster has
a different title, which changes at levels 1, 7, 13, 19, 25, 31, 37, 43, 49,
55, 61, 67, 73, 79, 85, and 91. They're useless, but rather fun to read.  Here
are the titles and levels for them that I've recorded, with the help of
contributors:

-Darkling
(1) Gloomy
(7) Lover of Dark
(13) Dweller of Dark
(19) Grim Reaper
(25) Black Jack
(31) Ogre Child
(37) Black Phantom
(43) Dark Baron
(49) Daemon Fang
(55) Ogre
(61) Daemon
(67) Dark Watchman
(73) Hell's Child
(79) Yum Kimil
(85) ?
(91) Bringer of Chaos

-Windup
(1) Trainee Soldier
(7) Windup Soldier
(13) Mech Private
(19) Mech Prv 1st Cls
(25) Mech Sergeant
(31) Mech 2nd Lt.
(37) Mech Captain
(43) Soul of Steel
(49) Mech Major
(55) Mech Colonel
(61) Iron Fist
(67) Windup Hero
(73) Mech General
(79) Mech Com General
(85) Metalizer
(91) Ultimate Weapon

-Beast
(1) Needy Kid
(7) Just Left Home
(13) Independent
(19) Newbie Animal
(25) Lone Wolf
(31) Steel Fang
(37) Pack Leader
(43) Forest Watchman
(49) Boss
(55) Forest King
(61) Golden Fang
(67) Jungle King
(73) Invincible Lion
(79) Beast Master
(85) Legendary Beast
(91) God of the Land

-Aquatic
(1) Tadpole
(7) Frog In A Well
(13) Swamp Master
(19) Sea-Man
(25) Waverider
(31) Drifting Diver
(37) Aquamarine
(43) Ocean Killer
(49) Ocean Menace
(55) Water Crown
(61) Ocean Star
(67) Aqua-power King
(73) Lord of the Blue
(79) Asleep at Sea
(85) King Poseidon
(91) Lord of the Deep

-Flora
(1) Young Bud
(7) New Leaf
(13) Forest Helper
(19) Bizarre Flora
(25) Jungle Fighter
(31) Nature's Servant
(37) Photosynthesizer
(43) Emerald Beast
(49) Forest Watchman
(55) Amazonian Fury
(61) Flowers Galore
(67) Forest King
(73) Plant King
(79) The Sun's Child
(85) Nature Protector
(91) Sun King

-Card
(1) Paper Card
(7) Wooden Card
(13) Plastic Card
(19) Iron Card
(25) Silver Card
(31) Gold Card
(37) Platinum Card
(43) Crystal Card
(49) Rare Metal Card
(55) Rune Card
(61) Miracle Card
(67) Jack
(73) Queen
(79) King
(85) Ace
(91) Royal Flush

-Spirit
(1) Cute Little One
(7) Mischievous Kid
(13) Child Star
(19) Nymph
(25) Dream Bringer
(31) Dream Protector
(37) Moon Faerie
(43) Fairytale
(49) Heaven's Servant
(55) Star Disciple
(61) Heaven's Guide
(67) Sky Protector
(73) Spirit's Aide
(79) Nymph King
(85) Great Spirit
(91) Spirit King

-Magical
(1) Rookie Puppet
(7) Bogus Magician
(13) Revived Magician
(19) Dark Magic
(25) Wizard
(31) Magic Soldier
(37) Magic Knight
(43) Dark's Servant
(49) Dark Visitor
(55) Warlock
(61) High Sorcerer
(67) Nostradamus
(73) Executioner
(79) Dusk's Servant
(85) King of the Dark
(91) Lord of Darkness

-Undead
(1) Half-Dead
(7) Soul-Eater
(13) Dark Manipulator
(19) Idol Worshipper
(25) Dead Servant
(31) Decaying Ogre
(37) Black Distortion
(43) Blood Spirit
(49) Death Road
(55) Dark's Casualty
(61) Nirrti
(67) Hellmaster
(73) Nothingness
(79) Dark Abyss
(85) Hades
(91) Maumet

-Reptile
(1) Baby Dragon
(7) Dragonling
(13) Teddy Dragon
(19) Young Dragon
(25) Regular Dragon
(31) Brave Dragon
(37) Dragon Ace
(43) Buff Dragon
(49) Dragon Fighter
(55) Dragon Warrior
(61) Dragon Champ
(67) Dragon Commander
(73) Dragon Master
(79) Dragon King
(85) Grand Dragon
(91) Dragon God

[8:  Leveling Up]

Let's face it:  monsters are weak and hardly capable of killing anything that
yields good ABS.  To earn experience in a much more practical way, kill an
enemy with Monica, then switch to the monster to collect the experience.  If
Monica's weapon has the ABS Up ability, your Monster will even earn 20% more
ABS.
Keep in mind, all forms of a monster Badge will level up together.  If I have a
Reptile Badge and level up my Holy Gemron, my Wind Gemron, Ice Gemron, and
Thunder Gemron will level up, too.
Don't even bother trying to level up Monsters until you get to the Moon Flower
Palace, at least.  The rate at which you gain ABS finally becomes reasonable
there.
If you're looking for the best overall level to work up your Monsters, I'd
advise the Zelmite Mine's Anxiety level.  The whole level is composed of Card
type monsters.  They give 500 ABS apiece.  Unlike the toughest monsters, which
give 600 ABS apiece, they're a snap to defeat.  It's the most efficient way of
getting ABS overall.  Just kill the Card monster with Monica, and switch to the
Monster you want to level up.
Strangely enough, even at level 99, you can still collect ABS, but you'll get
nothing for it.

[9.  Monster Descriptions]

Ever wonder what these transformation monsters look like?  Well, wonder no
further.  I'll list what they look like so that you can decide if you like
one's appearance better in a certain form.

-Beast
a.  Rats
Sewer Rat:  A large gray rat with a log held in its tail.
Beach Rat:  A brown rat wearing a swimsuit.  Holds an anchor in its tail.
Castle Eater:  A striped brown rat with a fork held in its tail.
Death Mouse:  A purple mouse with a scythe shaped tail.
b. Rams
Ram:  A pudgy gray creature holding a giant club.
Savage Ram:  A red Ram holding a giant axe.
Bandou:  A pink, pig-like creature holding a thick knife.
c.  Wolves
Rifle Wolf:  A floating, humanoid fox with no legs.  Carries a gun.
Smiling Wolf:  A floating, humanoid white fox with no legs.  Carries a gun.

-Aquatic
a.  Frogs
Froggy:  A green frog -like creature.
Geron:  A large brown frog.
Gamal:  A bright red frog.
Putos:  A golden frog with blank blue eyes.
a.  Goyones
Moon Goyone:  A blue colored fish man holding a spear.
Mariner:  A green fish man wearing a hat.  Wields a trident.

-Magical
a.  Balloons
Baron Balloon:  Blue balloon with a black hat and a creepy smile.
Flotsam Balloon:  Orange balloon with a blue hat.  Resembles Flotsam.
Count Balloon:  A pink balloon with a striped orange and yellow hat.
Duke Balloon:  A green colored balloon with a monocle.
b.  Statues
Guardia:  A yellow suit of armor carrying a spear.
Dark Keeper:  A dark purple suit of armor with a red core.  Carries a spear.

-Undead
a. Skeletons
Skeleton Soldier:  A white skeleton holding a sword and wooden shield.
Hornhead:  A skeleton with a metal shield, a mace, and some armor.  Has two
horns on its head.
Master Jacket:  A skeleton wearing a dark jacket and carrying a sword and round
orange shield.
Rare Jacket:  An orange skeleton wearing a jacket and carrying a sword and
round shield.
b.  Pirates
Whitebeard:  A purple-wearing pirate wielding a sword.  Has a hook arm.
Oyakata:  An old man dressed in green and brown, wielding unusual blade -like
weapons.

-Flora
a.  Himarra
Himarra:  A green plant -like creature with one eye and a large flower on its
head.
Balalla:  A dark colored plant -like creature with a rose on its head.
Stormflower:  A red, orange, and blue Himarra.
Mandora:  A purple and red Himarra with stripes.  Has a daisy on its head.
b.  Pumpkinheads
Mallone:  A humanoid creature with what appears to be tin can for a body. 
Wields a hoe and wears a straw hat.
Scarecrow:  A humanoid creature appearing to be stuffed with straw.  Wields a
hoe and wears a wide hat.

-Magical
a.  Pixies
Pixie:  A cute little green fairy.
Sylph:  A blue fairy with a striped outfit.
Faerie:  A pink fairy carrying a green bag.
Imp:  A purple, rather evil looking fairy.

-Darkling
a.  Spiders
Spider Lady:  A purplish creature that's half-woman, half-spider.  Carries a
staff.
Shiva:  A blue and beige version of the Spider Lady.
Spider Lady:  A spider lady with leopard coloring.  (And yes, this monster has
the same name of one before it)
Bambamchoo:  A gray and yellow Spider Lady carrying a bright red staff.
b.  Gourgons
Miss Gourgon:  A pudgy, half-snake, half-woman creature.  Carries a javelin.
Mrs. Gourgon:  A pudgy, half-snake, half-woman creature with varying dark
colors.  Carries a javelin.

-Reptile
a. Gemrons
Wind Gemron:  A green lizard that is wrapped around a crystal.
Ice Gemron:  A blue lizard that is wrapped around a crystal.
Thunder Gemron:  A yellow lizard that is wrapped around a crystal.
Holy Gemron:  A pink lizard that is wrapped around a crystal.
Fire Gemron:  A red lizard that is wrapped around a crystal.

-Windup
a.  Bombs
Bomber Head:  A humanoid robot with a bomb for a head.
Triple Cracker:  A humanoid robot that's made of bombs.  Beige colored.
Danger Bomb:  A humanoid bomb robot that's red, blue, and gray.
Sweet Dynamite:  A humanoid robot with a Final Bomb for a head.

-Card
a.  Cards
Club:  A humanoid card with green clovers on it.  Carries a staff.
Diamond:  A humanoid card with diamonds on it.  Carries a spear.
Heart:  A humanoid, rather feminine card with pink hearts on it.  Carries a
staff.
Spade:  A humanoid card with purple spades on it.  Carries a broad spear.
Joker:  A humanoid card wearing red.  Carries a scythe.

[11:  Monster Movesets]
Monsters get one or two moves, which are used with the Square and X buttons. 
I'll describe each move, its effect, its range, and which monsters get what
moves.

Fox Moveset
Used By:  Hunter Fox, Smiling Wolf
X:  Bolt Shot.  The fox readies its gun and fires one bullet.  Takes some time
to use.  Long range.
Square:  Rifle Hit.  The fox smashes its target with its rifle.  Short range.

Rat Moveset
Used By:  Sewer Rat, Beach Rat, Castle Eater, Death Mouse
X:  Log Strike.  The rat whirls around once to hit the enemy with its tail. 
Short ranged.
Square:  Headbutt.  Performs a quick headbutt, but has very short range.  It
can knock enemies over.

Ram Moveset:
Used By:  Ram, Savage Ram, Bandou
X:  Club Attack.  Attack effect unknown.

Spirit Moveset:
Used By:  Pixie, Sylph, Faerie, Imp
X:  Big Mouth:  The fairy uses its head to bite at an enemy.  Close ranged.
Square:  Flame Basket.  The fairy throws a ball of energy at an enemy.  Long
ranged.

Skeleton Moveset:
Used By:  Skeleton Soldier, Master Jacket, Rare Jacket
X:  Straight Cut.  The skeleton slashes vertically with its sword.  Close
ranged.
Square:  Horizon Slash.  The skeleton slashes horizontally with its sword. 
Close ranged.

Hornhead Moveset:
Used By:  Hornhead
X:  Bonecrusher.  Hits an enemy with its mace.  Short ranged.
Square:  Shield Attack.  Hits an enemy with its shield.  Very short range.

Captain Moveset:
Used By:  Whitebeard, Oyakata
X:  X-Cut.  Attack effect unknown.
Square:  Double Shot. Attack effect unknown.

Bomber Moveset:
Used By:  Bomber Head, Triple Cracker, Danger Bomb, Sweet Dynamite
X:  Rolling Punch.  The bomber spins around its fists.  Short range.
Square:  Headbuster.  Does heavy damage, but severely hurts the user.

Frog Moveset:
Used By:  Froggy, Geron, Gamal, Putos
X:  Double Kick.  The frog flips up into the air to deal a double kick.  Slow
and short ranged.
Square:  Venom.  The frog spits out venom that can poison the enemy.  Is a
projectile attack and can be fired quickly.

Goyone Moveset:
Used By:  Moon Goyone, Mariner
X:  Goyone Charge.  A very slow charge attack.  Short ranged.
Square:  Sticky Sap.  Spits a long-range projectile that causes Gooey.

Balloon Moveset:
Used By:  Baron Balloon, Flotsam Balloon, Count Balloon, Duke Balloon
X:  Globe Press.  The balloon slams down its hands in front of it.  Close
ranged.
Square:  Hazard Hat:  The balloon swings its hat in front of it.  Slightly
longer range than Globe Press.

Statue Moveset:
Used By:  Guardia, Dark Keeper
X:  Hammer Swing.  A hortizontal spear swing.
Square:  Hammer Strike. A vertical spear swing.

Himarra Moveset:
Used By:  Himarra, Balalla, Stormflower, Mandora
X:  Floral Spin.  The Himarra bends down and spins its flower in front of
itself.  Short range.
Square:  Sticky Sap.  The Himarra breathes out sap that can make an enemy
Gooey.  Long range.

Pumpkinhead Moveset:
Used By:  Mallone, Scarecrow
X:  Big Spin.  Attack effect unknown.
Square:  Pumpkin Bomb.  Attack effect unknown.

Spider Moveset:
Used By:  Spider Lady (1), Shiva, Spider Lady (2), Bambamchoo
X:  Curse Shot.  The spider leaps up and hits the enemy with her cane.  Short
ranged.
Square: Curse. Chants for a bit, then shoots out a ball of dark energy that
flies straight ahead.  Long ranged.

Gourgon Moveset:
Used By:  Miss Gourgon, Mrs. Gourgon
X:  Grudge Blow.  The Gourgon spins her lance and stabs an enemy with it.  Slow
and short ranged.
Square:  Petrify Beam.  The Gourgon contentrates for a second, then unleashes a
projectile that files straight ahead.  Can Petrify the target.

Gemron Moveset:
Used By:  Wind Gemron, Ice Gemron, Thunder Gemron, Fire Gemron, Holy Gemron
X:  Wind Breath (Wind Gemron) Icy Breath (Ice Gemron)  Thunder Breath (Thunder
Gemron) Fire Breath (Fire Gemron) Holy Breath (Holy Gemron)
Though the attacks have different names, they're very similar.  They're all
fast-firing projectile attacks with the elemental attribute in its name.

Card Moveset:
Used By:  Club, Diamond, Heart, Spade, Joker
X:  Green Shot (Club) Diamond Shot (Diamond) Heartbreak (Heart) Sword Crush
(Spade) Hades Punch (Joker)
Though the attacks all sound vastly different, they're for the most part all
the same.  They're a slow, close ranged attack that can hit twice.

More coming soon...


[11:  Frequently Asked Questions]

Q:  Ahhh!  Why are the monsters so weak?
A:  I have no idea why.  They're just programmed that way.  If you want even a
reasonably strong Monster, it takes forever.

Q:  Why even bother with Monster Transformation?
A:  See the Pros of the Pros and Cons section.

Q:  What monster do you use?
A:  I use (and highly recommend) Gemrons.  They're fast, their stats are good,
and they have lightning-fast, long ranged attacks.  You may want to use a
Frog-type monster due to their poisonous projectile attacks.  Another canidate
is the Gourgons, who can use long-range petrifying attacks.

Q:  I followed through with your exact instructions on how to give a Gift
Capsule to a monster.  I threw the Gift Capsule and a music note appeared over
the monster's head, yet I got nothing!  Why doesn't it work?
A:  Occasionally this happens.  If it doesn't work, try it again at a different
time or place.  If you put expensive items in the container or if the
containers are still costly, it's best that you save beforehand to make sure
that you don't waste your money.

Q:  How do I restore Monica's transformation energy?
A:  Just exit the dungeon.

Q:  Can I contribute?
A:  Yes.  I'd especially like Monster titles and exact stats for the evolution
prizes.  I'll give you full credits in the Credits section.

Q:  Why are there two Spider Ladies?
A:  I have no idea.  It must've been a flaw in the translation.

Q:  Can you help me with photos/Georama/etc.?
A:  Sorry, I'm only doing this for the Monster Transformation.  Check other
guides for that information.

Q:  It's possible to get monster badges through different methods than you
listed, using different monsters and items.  Why do you only list one or two
options?
A:  It most likely is possible, but the thing is...why bother?  Most of the
monsters and items you need are easy to find.  If you've come up with a new
finding on new sources of badges, though, feel free to contact me so I can try
verifying it.

[12.  Contact]

If you have any comments, questions, or suggestions, please contact me at
kat5220127@aol.com.  I will not answer questions that were answered in the
guide.  Make sure to include the words “Dark Cloud 2” in your e-mail, or I
might delete it.

[13.  Legal]

This guide was created by me.  You cannot use this to sell to others, or pass
this on as your own work.  Only GameFAQs and Neoseeker have my permission to
host my FAQ.  Use this FAQ for private use only.

[14.  History]

March 28th, 2004:  doahunterx and Azortex have contributed greatly, adding
monster items for Aquatic and Darkling and lots of titles for Flora, Darkling,
and more to the FAQ.  Thanks, guys!  ^_^  I also made some small corrections
here and there.
February 28th, 2004:  This FAQ is now on Neoseeker as well.
February 23rd, 2004:  doahunterx has kicked in with a major contribution!  I've
got more Magical and Aquatic titles up, as well as their rewards and move
effects.  Also fixed a few spelling errors and added some suggestions for
monsters to use.
February 18th, 2004:  Due to requests for a History section, I have finally
added one.  I've added new titles for Spirits, Undead, and Flora and rewards
too thanks to doahunterx and Laurie.

[15.  Stuff To Add]
For the most part, this FAQ is complete.  I need just one more title and a few
more monster movesets.  However, I'm thinking of adding a monster rating
system, where people can send in suggestions on how effective the different
monsters are (are their attacks efficient, do they have status-causing attacks,
can they attack from a long distance, can they attack quickly, etc).  If anyone
would like to give suggestions, just e-mail me.

[16.  Credits]

Level 5:  For creating such an awesome game.
GameFAQs:  For helping me out on Dark Cloud 2 (and countless other games).
Starion:  For helping me out with the FAQ submitting process and for the titles
and rewards of the Card and Windup Badges.
juggleknot:  For correcting some Beast Monster titles, and item rewards.
CalabazaBoy:  For reminding me on the most efficient way of leveling up.
Napoli:  For being the cutest kitty ever.
JungleJim:  For letting me use his Gemron info.
doahunterx: for supplying me with some titles and rewards.
Laurie:  For giving me some Spirit titles.
Azortex:  For giving me lots of monster titles.

[17.  Closing]

I hope that this FAQ will clear up much of the confusion around Monster
Transformation.  Thanks for reading!

Sincerely,
~Ket Shi, the Cait Sith Fanatic

Last updated:  March 28th, 2004