Gambit FAQ for Marvel Vs Capcom 2 V1.0
FAQ Written by Z-Force (z-force@execpc.com

Table of contents

I.	Introduction, thanks, and disclaimer
II. Version History
III. Places to Get this FAQ
IV. Character Introduction
V. Legend
VI. Colors
VII. Assist Types
VIII. Basic Moves
IX. Special Attacks
X. Super Combos
XI. Strategies

Introduction

This FAQ is copyrighted by me, Z-Force.  I don't mind if you want to take this 
FAQ and put it on your website, as long as you e-mail me first, mainly so I can 
list you under my list of places to get the FAQ.  Do not try selling it or 
otherwise using it to make a profit.  Also, I want to thank all of the people 
who e-mail me with info and stuff, for this and my other FAQs as well.

Version History

V1.0  The Very first version

Places to get this FAQ

www.gamefaqs.com
www.geocities.com/~z-force (my homepage)

Gambit Introduction

I don't read comics much, but I know that Gambit is a former thief, now member 
of the X-Men.  He can charge objects with kinetic energy and use them as 
weapons.  He made his first appearance in X-Men vs Street Fighter, and has also 
appeared in both Marvel vs Capcom games.  He's a powerful fighter and has a 
certain style about him, that makes him lots of fun to play.

Legend (all moves assume character is facing right)  Throughout this FAQ, I'm 
going to assume that you are at least somewhat familiar with this game and that 
you now the basics.  If not, I recommend Kmegura's FAQ at gamefaqs.com, as it 
will tell you everything that you would want to know.

f = Forward
b = Back
u = up
d = down
df = Down forward
db = Down Back
uf = Up forward
ub = Up Back
P = Punch
LP = Light Punch
HP = Hard Punch
K = Kick
LK = Light Kick
HK = Heavy Kick
PP = 2 Punches
KK = 2 Kicks
A1 = Assist 1
A2 = Assist 2

Colors 

LP = Tan coat, Blue Boots, Red Hair
HP = Light Blue Coat, Blue Boots, Magenta Hair
A1 =  Purple  Coat, Blue Boots, Orange Hair
LK = Black Coat, Grey Boots, Red Hair
HK = Brown Coat, Green Boots, Red Hair
A2 =  Cyan Coat, Blue Boots, Red Hair

Assist Types  For all 3 assist types, Gambit uses the Royal Flush as a Super 
Assist.  This is a powerful super, useful in tandem with other beam supers.

Alpha:  Gambit's Assist and Variable Counter is the Kinetic Card.  A helpful 
long range attack, use it anytime.

Beta:  Gambit's Assist and Variable Counter is a Weak Cajun Slash.  Useful as a 
close range surprise move.

Gamma:  Gambit's Assist and Variable Counter is a Crouching HP.  Though this can 
launch the enemy, this isn't very useful due to its range.

I'd recommend using the Alpha Assist Type

Basic Moves Coming Soon!

LP Standing
LP Ducking
LP Jumping
HP Standing
HP Ducking
HP Jumping
LK Standing
LK Ducking
LK Jumping
HK Standing
HK Ducking
HK Jumping

Special Attacks

Kinetic Card: d, df, f, P
Gambit Charges up some cards and tosses them at the foe.  Like a fireball, but 
with a twist.  If the opponent is not blocking, they are instantly hit with the 
attack.  You can also do the move in midair, to throw cards downward.

Trick Card d, db, b, P
Gambit Charges up the cards and throws them upward.  This is useful as an anti 
air move, though it can be hard to hit with.  You may want to stick with a 
crouching HP instead.

Cajun Slash: f, d, df, P
Gambit will strike the foe with his staff.  LP produces a short quick strike.  
It has good speed and range, making is a useful surprise move.  HP does a 3 hit 
attack, starting with a quick hopping attack.  This variation is best used as a 
combo ender, since it has a slightly longer start up time.

Cajun Escape:  Charge d, u (or uf or ub) then P followed by P or K
Gambit leaps high into the air.  This is useful to get out of a corner or other 
tough predicaments.

Cajun Strike:  Charge d, u (or uf or ub) then K
Same as the Escape, but Gambit will drop down and strike his foe.  Used in 
conjunction with the Cajun Escape, you can create a tricky pattern to mess up 
your foe.

Super Combos

Royal Flush: d, df, f, PP

Gambit throws his staff up in the air and throws a ton of cards at the enemy.  
Useful as a beam type super.  If you connect, you can do a lot of damage.  The 
staff can hit the foe if they are directly above you.  In general, Gambit's best 
Super

Cajun Explosion d, df, f, (or d, db, b,) KK
Gambit leaps toward the wall.  If he reaches it, he blasts the foe with some big 
cards.  This move is less versatile than the Flush, but does good damage if you 
get it to work.  Remember, you must hit the wall before the move will come out.

Strategies Coming Soon!