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    Storm by RSmith

    Updated: 07/21/00 | Printable Version | Search This Guide

    
          SSSSSS  TTTTTTTTTT  OOOOOO    RRRRRRRR    MM      MM 
        SSSS  SSSS    TT    OOOO  OOOO  RR    RRRR  MMM    MMM 
        SS      SS    TT    OO      OO  RR      RR  MMMM  MMMM 
        SSSS          TT    OO      OO  RR    RRRR  MM MMMM MM 
          SSSSSS      TT    OO      OO  RRRRRRRR    MM  MM  MM 
              SSSS    TT    OO      OO  RR    RRRR  MM      MM 
        SS      SS    TT    OO      OO  RR      RR  MM      MM 
        SSSS  SSSS    TT    OOOO  OOOO  RR      RR  MM      MM 
          SSSSSS      TT      OOOOOO    RR      RR  MM      MM        
    
    
    
    Go to gamefaqs.com for the most recent version of this FAQ.
    This FAQ is written by, copyright 2000, and owned by, Richard Smith
    E-mail: Boyz1hood@aol.com This FAQ and everything in it is protected 
    by International Copyright Law. Use it however you want, except don't 
    sell it and don't take my name off it.
    =======================================================================
    :::::::::::::::::::::::::::::::CONTENTS::::::::::::::::::::::::::::::::
    =======================================================================
    1. LEGEND
    2. MOVE DESCRIPTION  
    	- Basic Move Descriptions
    	- Specials Descriptions  
    	- Supers Descriptions  
    	- Throws Descriptions
    	- Assists, Counters and Team supers
    	- Colors
    3. HIT TABLE
    4. COMBOS
    	-Regular Combos
    	-Super Combos
    	-Infinite Combos  
    5. THANKS TO ALL
    6. CONTACT INFORMATION
    ======================================================================
    ::::::::::::::::::::::::::::::::LEGEND::::::::::::::::::::::::::::::::
    ======================================================================
    F  = Joystick held toward your opponent
    B  = Joystick held away from your opponent
    U  = Joystick held up
    D  = Joystick held down
    FD = Joystick held down and towards your opponent
    FU = Joystick held up and towards your opponent
    BD = Joystick held down and away from your opponent
    BU = Joystick held up and away from your opponent
    
    qcf = Quarter circle forward (d,df,f)
    qcb = Quarter circle back    (d,db,b)
    hcf = Half circle forward    (b,db,d,df,f)
    hcb = Half circle back       (f,df,d,db,b)
    
    P = Tap any punch button
    PP = Tap both punch buttons
    K = Tap any kick button
    KK = Tap both kick buttons
    A1 = Tap the Assist 1 button
    A2 = Tap the Assist 2 button
    d. = Ducking while you push a button (ex. d.jab)
    s. = Standing while you push a button 
    j. = Jumping while you push a button 
    sj.= Super Jumping while you push a button 
    / = or
    + = and 
    , = then
    /\ = follow in the air
    \/ = land
    ======================================================================
    :::::::::::::::::::::::::::MOVE DESCRIPTION:::::::::::::::::::::::::::
    ======================================================================
    
    BASIC MOVE DESCRIPTION
    
    s.jab:	She does a standard straight jab charged up with
    	electricity leaving your opponent in a blue electric
    	state for the rest of the combo.  It's quick and easy
    	to combo; but lacks in range and does little damage.  
    d.jab:	She stops floating and kneels on the gruond to attack
    	the legs of your opponent this move is also charged 
    	up with electricity leaving your opponent in the blue
    	electric state.  It's quick, attacks low and easy to 
    	combo; but lacks in range and does little damage. 
    j.jab: 	She jumps in attacking the higher region of you 
    	opponent with another charged up punch leaving them
    	in the blue state for the rest of the combo.  It's 
    	quick, attcks high, and easy to combo; but lacks in 
    	range and does little damage.  
    s.short:She kicks opponent in the leg with small little 
    	gusts marks on her leg.  It's quick and easy to
    	combo; but lacks in range and does little damage.
    d.short:She kneels down and kicks out with one leg with
    	small gust marks on it.  It's quick, easy to combo 
    	and attacks low; but does little damage.
    j.short:She does the pose of Lui Kang's flying dragon kick
    	but does not fly across the screen with it. It's 
    	quick and easy to combo; but does very little
    	damage I'd say it's her weakest move.
    s.strong:A slightly increased version of her standing jab 
    	except she swings with the other hand and she
    	still leaves the person blue.  Does a little bit 
    	more damage than the standing jab.
    d.strong:She does a karate chop at her opponents legs a 
    	with the following electridc charge leaving her 
    	opponent in the blue state. It has the same effect
    	as standing strong; but it attacks low.
    j.strong:She pushes out a small energy ball just barely 
    	past her hand and this move also renders the 
    	opponent in the blue electrical state.It has 
    	pretty good range and attacks high.
    	(you can control the direction of the energy ball
    		by holding up or down.)
    s.forward:She throws out with her hand a gust of wind 
    	towards the legs of the opponent.  Does slightly 
    	more damage than standing short.
    d.forward:She balances on her hand and kicks out with both
    	of her legs with a big gust wrapped around them 
    	tripping her opponent. Attacks low does more damage
    	than ducking short.   
    j.forward:She does a small flash kick with a small wind 
    	following her kick. Attacks high and fairly easy 
    	to combo off of.
    s.fierce:She pushes out with both hands a thrust of 
    	electricity, this is also the same animation as 
    	her knock out move. Has O.K. range and does 
    	pretty good damage.
    d.fierce:She crouches down and goes all the way to a 
    	mid standing uppercut.  From her fist is a 
    	chain of lightning that extends to the ground.
    	It has good damage but bad range don't expect 
    	to get more than two hits in before starting 
    	the knock up move.  I'd say stick to the standing 
    	roundhouse.  
    j.fierce:She jump and pushes a small storm of lightning 
    	out with both of her hands and spreads her legs 
    	apart like she was dunking a basketball, this 
    	move also leaves the opponent in the blue electric 
    	stage for the rest of the combo.Easy to combo off of. 
    s.roundhouse:This is her best air starter move in my opinion
    	she start off doing a kick from the ground following
    	the kick is a gust that becomes about the size of 
    	Setinal.It does good damage and has great range.  
    d.roundhouse:Again she poses like Lui Kang's dragon kick but
    	this time she is barely touching the ground and kicking
    	up a small gust about the size of Wolverine. It has 
    	great range and it attacks low; but it is slow. 
    j.roundhouse:The animation is like jumping foward but it is
    	slower and the wind stream following her foot is longer.
    	It is easy to combo off of just like jumping feirce
    	because it stuns your opponent for enough time for you 
    	to dash in and continue your combo.  
    
    SPECIALS DESCRIPTIONS
    
    WHIRLWIND (qcf + K, can be preformed in the air): She send out
    	a small tornado like wind across the screen horizontaly.
    	This move can do up to 4 hits 
    DOUBLE TYPHOON (hcb + K can be preformed in the air): She sends 
    	out the tornado shaped wind out from under the person
    	all the way up the screen in a verticle motion. The 
    	Double Typhoon can do up to 6 hits.  This move is a 
    	great move to use against those annoying Cable players. 
    LIGHTNING SPHERE (Can only be preformed in air, qcb + P): She
    	sends out a electricly charged sphere across the screen.
    	When preformed with jab button it flies diagnaly across
    	the screen, when preformed with feirce it flies horizontaly
    	across the screen. They both do the same amount of damage
    	so it just depends on which direction you want it to go
    	in chosing whether to use the feirce or jab button.
    LIGHTNING ATTACK (Hold any direction + LK + HP, can be 
    	preformed up to three times and in the air):She flies across 
    	the screen in any direction following her lightning 
    	sphere in her hand. It's quick and a good way to avoid 
    	some supers.
    HIKOU (qcb + KK, (repeat to end)can be started in the air): She 
    	starts really flying in the able to move in any direction
    	for a limited time. On certian people this is the worst 
    	move you can possibly do because YOU CAN'T BLOCK leaving 
    	yourself open for any type of nasty stuff your opponent 
    	wants to do to you.
    KUUCHOU DASH (In air hold any direction + PP): By preforming this 
    	move you can go very quickly to any where that you need to 
    	go. It's a great move for avoiding supers and confusing 
    	your opponent.
    AIR FLOAT (Hold U after jumping): When you do this you start to 
    	fall at a slower pace than just normally falling.  This 
    	move is good for jumping away and charging up your HYPER
    	GAUGE and to stay away at those last few second of the 
    	round if you need to.
    
    SUPERS DESCRIPTIONS
    
    LIGHTNING STORM (hcf + PP, can be preformed in the air): She turns
    	around twice, and before the second turn she unleashes eight
    	streams of lightning. this move is a great side person killer
    	because it reaches almost everywhere and can be preformed
    	anywhere.
    ICE STORM (qcb + PP):She floats up diagnally raising her arm casting
    	a storm of ice to attack her opponent. this is a decent side 
    	player killer, it reaches more places than the lightning 
    	storm, but it's not as quick as the lightning storm
    	
    THROW DESCRIPTIONS
    
    FEIRCE THROW (possible in the air): She grabs her opponent and start 
    	pumping electricity in them for a couple of seconds.
    ROUNDHOUSE THROW: She grabs her opponent so a small whirlwind can 
    	send them in the air.
    
    ASSISTS, COUNTERS, AND TEAM SUPERS
    
    partner assist         variable counter        variable combination
    ------------------------------------------------------------------- 
    a:  HK Whirlwind           HK Whirlwind            Lightning Storm
    B:  f  Lightning Attack    f Lightning Attack      Lightning Storm
    y:  LK Double Typhoon      LK Double Typhoon       Ice Storm
    
    COLORS
    
    JAB		FEIRCE		ASSIST 1
    white,gold	pink, gold	mix purple blue white, gold
    	
    SHORT		ROUNDHOUSE	ASSIST 2
    gold suit	sky blue, gold 	purple, gold
    
    =====================================================================
    ::::::::::::::::::::::::::::::HIT TABLE::::::::::::::::::::::::::::::
    =====================================================================
    Move                                 Damage      Hits(H/L/M)     OTG(Y/N)
    -------------------------------------------------------------------------
    s.jab.................................4..............M..............N
    d.jab.................................4..............M..............N
    j.jab.................................4..............H..............N
    s.short...............................4..............M..............Y
    d.short...............................4..............L..............Y
    j.short...............................3..............H..............N
    s.strong..............................7..............M..............N
    d.strong..............................7..............M..............N
    j.strong..............................7..............H..............N
    ju+strong.............................7..............H..............N
    jd+strong.............................7..............H..............N
    s.forward.............................7..............M..............N
    d.forward.............................7..............L..............Y
    j.forward.............................7..............H..............N
    s.fierce..............................13.............M..............N
    d.fierce..............................13.............M..............N
    j.fierce..............................13.............H..............Y
    s.roundhouse..........................13.............M..............N
    d.roundhouse..........................13.............L..............Y
    j.roundhouse..........................13.............H..............Y
    WHIRLWIND (short).....................10-15..........M..............Y
    WHIRLWIND (roundhouse)................12-18..........M..............Y
    DOUBLE TYPHOON (short)................23-27..........M..............N
    DOUBLE TYPHOON (roundhouse)...........27.............M..............N
    LIGHTNING SPHERE (jab)................12.............M..............Y
    LIGHTNING SPHERE (fierce).............12.............M..............N
    LIGHTNING ATTACK (first hit)..........7..............M..............Y
    LIGHTNING ATTACK (second hit).........7..............M..............Y
    LIGHTNING ATTACK (third hit)..........7..............M..............Y
    LIGHTNING STORM.......................42-?...........M..............Y
    ICE STORM.............................39-51..........M..............Y
    Fierce Throw..........................16.............(unblockable)..N
    Roundhouse Throw......................16.............(unblockable)..N
    Assist Alpha..........................12-18..........M..............Y
    Assist Beta...........................7..............M..............N
    Assist Omega..........................5-27...........M..............N
    Snapback..............................10.............M..............N
    
    ======================================================================
    ::::::::::::::::::::::::::::::::COMBOS::::::::::::::::::::::::::::::::
    ======================================================================
    
    =====REGULAR COMBOS=====
    
    BEGINNER
    -s.jab, s.short, s.foward, LIGHTNING ATTACK
    				4 hits
    				21 dmg.
    -d.jab, d.feirce, /\, sj.jab, sj.strong, LICHTNING ATTACK
    				5 hits
    				33 dmg.
    -s.roundhouse, /\, sj.jab, sj.short, WHIRLWIND (short)  
    				4 hits - 7 hits
    				24 dmg.- 35dmg.
    -s.short, s.foward, s.roundhouse, /\, sj.short, sj.foward, 
    	WHIRLWIND (short)
    				6 hits - 9 hits
    				36 dmg.- 43 dmg.
    -s.short, s.foward, s.roundhouse, /\, sj.jab, sj.short, 
    	sj.strong, sj.foward, sj.feirce
    				8 hits
    				45 dmg.
    INTERMEDIATE
    -s.jab, s.short, s.strong, s.foward, LIGHNING ATTACK, LIGHTNING ATTACK
    				6 hit
    				32 dmg.
    -j.feirce, \/, s.jab, s.short, s.strong, s.foward, d.roundhouse, 
    	LIGHTNING ATTACK 
    				7 hits
    				48 dmg.
    -j.feirce, \/, s.jab, s.short, s.strong, s.roundhouse, /\, sj.jab, 
    	sh.short, sj.strong, sj.foward, WHIRLWIND (short)
    				10 hits - 13 hits 
    				50 dmg. - 53 dmg.
    EXPERT
    -j.feirce, \/, s.jab, s.short, s.strong, s.foward, d.roundhouse, 
    	LIGHTNING ATTACK, LIGHTNING ATTACK
    				8 hits
    				52 dmg.
    -j.feirce, \/, s.jab, s.short, s.strong, s.roundhouse, /\, sj.jab, 
    	sj.short, sj.strong, sj.foward, LIGHTNING ATTACK, LIGHTNING ATTACK
    				11 hits
    				53 dmg.
    
    
    =====SUPER COMBOS=====
    	I don't have many Super Combos for the same reason I don't have 
    many Regular Combos.  With Storm I was only able to connect the LIGHTNING 
    STORM with anything, but i could of made about thirty combos with changing 
    in and out punches for kicks and standing for ducking.  I didn't want to 
    do that and I'm sure you didn't want to read all that so I made some combos 
    for you to try not thirty. Hopefully you can find ways to mix it up yourselves.
    
    BEGINNER
    -LIGHTNING ATTACK, LIGHTNING STORM
    				11 hits - ???? 
    				47 dmg. - ????
    -ICE STORM, LIGHTNING ATTACK
    				21 hits - ????
    				48 dmg. - ????
    
    INTERMEDIATE
    -j.feirce, \/, s.jab, s.short, s.foward, s.roundhouse, /\, sj.jab, 
    	sj.short, sj.strong, sj.foward, (LIGHTNING ATTACK, LIGHTNING STORM) 
    	OR (LIGHTNING ATTACK, LIGHTNING ATTACK, LIGHTNING STORM)
    				20 hits - ????		22 hits - ????
    				68 dmg. - ????		74 dmg. - ????
    
    EXPERT
    -ICE STORM, LIGHTNING ATTACK, LIGHTNING STORM
    				32 hits - ????
    				62 dmg. - ????
    
    ======================================================================
    ::::::::::::::::::::::::::::THANKS TO ALL:::::::::::::::::::::::::::::
    ======================================================================
    	This is for all of the people who help me with this site, And
    to some of the people who made me the person who I am today.
    
    3pwood 	= FOR HAVING THE BEST MAGNETO FAQ ON THE NET
    
    Johnny:It's JOHNNY!!! waasssuup, Come over its important. By gollee
    	gee whiz ive just been hankering to talk to you latly.He's 
    	on fire. "Lets go to the Super duper secret hiding spot,
    	they'll never find us here." (ding dong) "They found us, 
    	We better blow it up.""Shouldn't we leave first?""No to risky."   
    Denver:Intoducing me to Perfect Dark. Just remember you can't shoot 
    	me when your hanging from my tree.
    Joe:Always giving me compition in basketball, video games, lifting 
    	weights, ect..when are you going to learn im your MASTER.
    Danny:If there is grass on the feild i'll play
    John:For Showing me that i still need a lot of practice.so have you
    	start suikoden yet.:)
    Lee:For making fun of all the scrub and providing good competition
    Sherwin:For Showing people that it doesn't matter who you play with
    	it's all about your skill.
    Mike:For employing me in the mall so i could play games on my breaks.
    T.J.:Team Butterfly Leader SNAKES DON'T BELONG IN ALASKA "So you
    	shop at hot topeak"
    Jeff:YOU CAN'T STOP ME I'M THE JUGGERNAUT!!!!!
    Matt:Damn! I'm actually having to try against you now.
    Brain:STOP playing crazy taxi and come over to this game.	
    Oscar: "0.0.R." So do you own the rest of Washington yet??:)		
    Silverdale: For Being the best place to hang out during the day.	
    
    ======================================================================
    :::::::::::::::::::::::::CONTACT INFORMATION::::::::::::::::::::::::::
    ======================================================================
    
    	If you have any question about anything or if you made comos 
    unrelated to mine with storm and would like me to post them with your 
    name. E-Mail me at Boyz1hood@aol.com lable the subject STORM.