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    Music Ripping Guide by Splintax

    Version: 1.2.2 | Updated: 07/09/05 | Search Guide | Bookmark Guide

    Please maximise the window to ensure proper display of the guide.  The font you
    are using should be set to "Courier New", or else the ASCII will look very
        IMPORTANT!  Please read ALL of this!
    This guide is NOT for the Xbox or PC versions of Vice City.  It ONLY works on
    the PS2 version.
    For the PC version:  http://www.codenamevice.co.uk/file_category.asp?ID=57
    With a little bit of luck, you should be able to use the tool, but there is no
    support for it at the moment, so please do not email me asking how to use it.
    Basically you need to use it to open the .ADF files in the install directory of
    Vice City and convert them to MP3s.
    I know of no way to rip the music from the Xbox version, sorry.
    Also, you may have noticed that this guide is in the Vice City section.  Yes,
    VICE CITY.  Not any other Rockstar game (except to some extent GTA3), not any
    other PS2 game, and definitely not any other PC, GameCube or Xbox game!
    Whilst it is possible to rip the music from most other PC and PS2 games, I am
    not going to tell you how to do it.  And as far as I know it is not possible to
    rip Xbox music.
    However, if you scroll down to the FAQs section there is a mini-FAQ on ripping
    other PS2 games - however it WILL require lots more work on your part.
    about this easier. I don't know. The files are .PAK packfiles and I can't
    open them. If you know about video game packfiles, maybe you can hack it. Do
    everyone a favour :-) Also, the radio stations are dynamic. That means each
    individual song is stored separately. Good luck.
    UPDATE: Ripping San Andreas
    Read this page, this software allows you to rip music from San Andreas, albeit
    in a rather strange way.
    You can email me at [splintax@gmail.com].
         +{       _       _  __     __   ______   ________   _______              }+
         +{      | \     / | | |    | | / _____| |___  ___| /  _____|             }+
         +{      |  \   /  | | |    | | | |          | |    | /                   }+
         +{      |   \_/   | | |    | | \ \___       | |    | |                   }+
         +{      | |\   /| | | |    | |  \___ \      | |    | |                   }+
         +{      | | \_/ | | | |    | |      \ |     | |    | |                   }+
         +{      | |     | | \ \___/ /  _____/ | ____| |__  | |_____              }+
         +{      |_|     |_|  \_____/   |_____/  |________| \_______|             }+
         +{                                                                       }+
         +{   _     _    __     _____   _   __  _________   _      _   ______     }+
         +{  | |   | |  /  \   / ____| | | / /  |___  ___| |  \   | | /  ___ \    }+
         +{  | |___| | / /\ \  | |     | |/ /       | |    |   \  | | | /   \_|   }+
         +{  |  ___  | | |_| | | |     |    |       | |    | |\ \ | | | |   ____  }+
         +{  | |   | | | __  | | |     | |\ \       | |    | | \ \| | | |   |_ |  }+
         +{  | |   | | | | | | | |___  | | \ \   ___| |___ | |  \   | | \____| |  }+
         +{  |_|   |_| |_| |_| \_____| |_|  \_| |________| |_|   |__| \________|  }+
         +{                                                                       }+
         +{        ______    __     __  _________  _____   ________               }+
         +{       /  ___ \   | |    | | |___  ___| |  _ \  | ______|              }+
         +{       | /   \_|  | |    | |     | |    | | \ | | |__                  }+
         +{       | |   ____ | |    | |     | |    | | | | |  __|                 }+
         +{       | |   |_ | | |    | |     | |    | | | | | |                    }+
         +{       | \____| | \ \___/ /   ___| |__  | |_/ | | |_____               }+
         +{       \________|  \_____/   |________| |____/  |_______|      v1.1.0  }+
         +{                                                                       }+
                                   ASCII by Splintax
    Music Hacking Guide
    by Splintax [splintax@gmail.com]
    Versions and Updates
    - version 1.2.2 uploaded to GameFAQs. Moved the ripkit elsewhere. I won't be
    updating this guide any more -- just wanted to reduce the number of emails I
    receive asking for the ripkit.
    - version 1.2.1 uploaded to GameFAQs. Added some info about San Andreas, fixed
    the ripkit AGAIN (wow these updates happen a lot..)..
    - version 1.2.0 uploaded to GameFAQs. Added a notice about San Andreas, fixed
    my email address, and fixed the ripkit (again...)
    - version 1.1.1 uploaded to GameFAQs.  Took my email out, too much spammage.
    Also I moved the server for the ripkit.
    - version 1.1.0 uploaded to GameFAQs.  There was a little confusion about using
    the Xbox / PC games with the guide (you can't do this), as well as the
    double-packs.  Also a lot of people were asking me how to rip music from other
    - version 1.0.3 uploaded on GameFAQs.  For some reason although I was told the
    FAQ was rejected you can still (obviously) download it here.  More contributors
    registered and  a few typos fixed.
    - Version 1.0.2 posted on GameFAQs - slightly different to 1.0.1, with a few
    contributors added.
    Version 1.0.1 released!  This is the first version of the Music Hacking Guide.
    It will be updated when I get user comments.  I also have a few more things to
    add that I am working on at the moment:
      - A guide on burning the files to CD
      - A complete update to allow this guide to be used for GTA3 as well.
    - The MFAudio section (Part Three of the Hacking Walkthrough) will be far
    easier to do...I'm going to completely change the method.
    The latest version of this guide should always be found at
    Table of Contents
    1.  Introduction
    2.  Legal Matters
    3.  System Requirements
    4.  Hacking Walkthrough
    5.  Frequently Asked Questions
    6.  Thankyou
    1.  Introduction
    Welcome to my first FAQ.  Yes, that's my first ever attempt at ASCII art.  ;-)
    Vice City, a great game by Rockstar Games, has one of the best soundtracks
    I've ever seen (or rather heard) in a game.  I decided that I'd like to get the
    music that you can listen to on the radio in the various cars of Vice City on
    CD, so I could listen to it whilst working or doing things other than playing
    Vice City, which, unlike some people who use the GameFAQs message boards, does
    not take up ALL of my time.  ;-)  So I had a look on the Internet for some of
    the sound files...and I found that Rockstar had already published a 7-CD
    soundtrack.  I didn't want to pay for this soundtrack when I already had the
    music on my Vice City disc, so I looked around some more, and learned how to
    hack the game files and get the radio stations, as MP3s, on my hard drive.  And
    this is what I've produced.
    2.  Legal Matters
    A:  Regarding copying the music off the Vice City disc.
    As far as I know, this is perfectly legal.  You are merely making a backup copy
    of what you already own and leaving it on your hard drive for future use.
    However, it is ILLEGAL for you to put any of the music you have copied onto the
    Internet.  This includes, but is not limited to, placing the sound files as
    downloads on your personal homepage or a corporate music collection or sharing
    the files on a peer-to-peer (P2P) file sharing network such as Kazaa, iMesh and
    Grokster.  You may NOT distribute these files between you and other
    acquaintances through an electronic file transfer (via a network or the
    Internet),  or removable media such as CDs, DVDs and floppy disks.
    I have now ascertained that the legality of this MAY depend on your country's
    piracy laws.  You should check out all relevant laws in your country before
    attempting anything in this guide.
    ### NOTE:  I have NOT confirmed this information with a qualified legal
    advisor.  Until I can do this, you should assume that anything you do as a
    result of this guide is ILLEGAL and you are assuming all responsibility for
    your actions.
    ### Any help you can provide with the above matter would be much appreciated.
    If you have a legal problem with this guide please notify me and I will attempt
    to sort out the problem.
    B:  Regarding the use of this guide.
    As mentioned above, at this stage, anything you do as a result of this guide is
    completely your responsibility, and neither the author or any other third party
    will take responsibility for your actions.
    Further, this guide is for HOME USE ONLY.  You MAY NOT use this guide in a
    corporate, government or educational facility without notice from the author.
    Please, if you want to use this guide for any other purpose than home use,
    please send me an email at [splintax@gmail.com].  I will be more than happy
    to grant you permission, but I would like to know what my guide is being used
    You may save ONE copy of this guide to your computer's local hard drive,
    providing that hard drive is not accessed by a third party through the Internet
    or antoher network.  You may also print as many copies of this guide as you
    wish for your own use, but these copies MUST NOT be distributed to a third
    party.  Each person who uses this guide must download it separately.
    You MAY NOT place this guide on your website without first asking me permission.
    If you modify this guide, you MUST NOT distribute it to a third party without
    first getting my permission as described above.  If you have fixed typos, etc.
    please send your updated version to me and if I feel that the changes you have
    made are useful then I will upload a new version to GameFAQs.
    If you see this guide on any website apart from www.GameFAQs.com please notify
    me.  It is important to me that I know where my guide is being displayed.  I am
    NOT going to grant permission to upload this guide to any other websites as it
    is too much trouble to keep it updated.
    3.  System Requirements
    Before you can follow the instructions give in this guide, you need several
    things on your computer, as well as the Vice City DVD.  These are listed below:
    1.  A DVD-ROM drive, or any other optical drive that is able to read DVD data
    discs (no, NOT a CD-RW.  It MUST be able to read DVD movies.)
    2.  Internet access, in order to download my ripkit (obviously you have this
    already - you downloaded my guide)
    3.  At least 600MB of free space on your hard drive.  Leave as much as you can,
    4.  Microsoft Windows OS - Windows 98 or higher
    4.  Hacking Walkthrough
    I've tried to keep this guide as simple and automated as possible.  More
    advanced users might see easier or more efficient ways to do this, but I'm
    trying to make this easy for newbies too.  Later I will split this guide into
    an easy and a more advanced method.  At the moment it's somewhere in
    between...I could easily have completely automated the process so that you run
    one program to get all the music...but that's not as fun, and some more
    advanced users may want to do the whole thing themselves.
    Part One
    Before you can rip any music from the Vice City disc, you'll need to install
    some software.  Rather than sending you to various sites to download programs,
    I have created a simple ripkit for you to use.  Download it at
     - there should be no spaces; GameFAQs auto-truncates the URL.
     - file size is about 130KB.  You
    must extract this ZIP file to a directory of your choice.  Keep ALL of the
    files in it intact.  Once they are all safe in a separate folder on your hard
    drive, double click the "install.bat" file to copy the neccesary files to your
    computer for the rip - it copies files to a folder called "C:\VCRIP\files".
    NOTE:  On some computers, you may not see "install.bat", just "install".  Make
    sure that the file you are double-clicking has a small picture of a cog in the
    icon.  Remember this in future, because you will need to run more ".bat" files
    later on.  The same rule applies for all of them.
    Part Two
    Now you need to decide which stations / tracks you want to copy to your hard
    drive.  The following stations can be copied:
    Name of station				Station filename
    Stadium Backing Music			D:\AUDIO\MUSIC\DIRTRING.VB
    Radio Espantoso				D:\AUDIO\MUSIC\ESPANT.VB
    Fever 105				D:\AUDIO\MUSIC\FEVER.VB
    "The Ocean View" Hotel's Music		D:\AUDIO\MUSIC\HOTEL.VB
    North Point Mall Backing music		D:\AUDIO\MUSIC\MALLAMB.VB
    "The Malibu" Club's Music		D:\AUDIO\MUSIC\MALIBU.VB
    "Mission Complete" tune			D:\AUDIO\MUSIC\MISCOM.VB
    Police scanner				D:\AUDIO\MUSIC\POLICE.VB
    "The Pole Position" Club's Music	D:\AUDIO\MUSIC\STRIP.VB
    Taxi scanner				D:\AUDIO\MUSIC\TAXI.VB
    Wave 103				D:\AUDIO\MUSIC\WAVE.VB
    Wildstyle Pirate Radio			D:\AUDIO\MUSIC\WILD.VB
    Note that D represents the usual letter for a DVD-ROM drive.  However, you may
    wish to double-check - if you have multiple drives, etc. it could be different.
    There are a few more, but I considered them all to be negligible - they were
    things like the backing wind and waves when you're standing at the beach, etc.
    Feel free to listen to the other files on the disc too (with MFAudio in the
    next step), if you want, but in my opinion, they're really not worth your time
    (and hard drive space).
    Part Three
    Now, rip the music to your hard drive.  To do this:
    1.  Click Start, then click Run.
    2.  Type in "C:\VCRIP\files\mfaudio.exe" (WITH the quotes), then press Enter.
    3.  The MFAudio window opens.  Click Options at the bottom left and set yours
    like so:
    Sony ADPCM - Use Extended Flagging?  YES
    PSS - Scan whole file for streams?  NO
    PSS - Scan up to ? MB?  8
    VAG - VAG version number?  0x3
    RAW - Default PCM frequency?  32000
    RAW - Default ADPCM frequency?  32000
    Set as default player for?  None of the options.
    Setting these options like so will make it faster for you to convert Vice City
    3.  The MFAudio window appears.  Click "Open" at the top right, and navigate to
    your DVD-ROM drive.  You'll see the folder "AUDIO".  Open it.  You'll then see
    the folder "MUSIC".  Open that.  Now double-click the file for the radio
    station you want to copy - refer to the list above for filename details.
    NOTE:  If you could not find the AUDIO folder, only a VIDEO folder, you have
    the Xbox version of the game.  As I said before, the guide won't work for Xbox.
    Or PC.
    4.  Now, replace the other values in the dialog box with the following (under
    "Input Audio File"):
    File Format:  For all files, "RAW - Raw Sound Data - Compressed ADPCM".
    Frequency:  For all files except POLICE.VB, VCPR.VB and KCHAT.VB, it should be
    set to 32000, but for the three exceptions, set it to 16000.
    Samples:  For all files, 16 bits.
    Channels:  For all files, 2.
    Interleave:  For all files, 2000.     >>> Double-check this one, it is often
    incorrectly entered as 20000 (twenty thousand, not two thousand).
    Offset:  For all files, 0.
    Stream:  Should be greyed out.  If it isn't, then check your settings - you've
    done something wrong.
    Click Play, and if the music sounds right, click Stop.  If it sounds wrong,
    click Stop and review your settings - you've done something wrong.
    5.  Then, fill in the values in the "Output Audio File" section:
    File Format:  For all files, "WAV - Microsoft RIFF - Uncompressed PCM".
    Frequency, Samples, Channels and Interleave should be the same as what you
    chose for the input file - EXCEPT you should ALWAYS choose the output frequency
    as 32000Hz, even for KChat and VCPR.  Interleave will be greyed out if you
    chose WAV as instructed above, so you shouldn't have to worry about it.
    Click "Save As" and navigate to the folder "C:\VCRIP" (it was created by the
    "install.bat" file previously).  All of your Vice City rips will go here for
    the time being for simplicity's sake when encoding, later.  You can move them
    and delete VCRIP if you wish, once encoding is complete.  Go into VCRIP and
    type in a filename for the station or music track, then click Save.
    NOTE:  If you don't place the files in VCRIP, the encoding process will NOT
    work and you will have to encode the WAV files that MFAudio produced yourself.
    6.  Now, finally, click Process.  When the blue bar reaches the end, your file
    conversion is complete.  This time varies greatly depending on your computer's
    specs and the length of the track you are copying.
    WARNING:  This will save a .WAV file to your VCRIP folder.  This file is very
    large - the VRock one is 562MB, for example.  So, make sure you have the room.
    Don't rip any more music until you are sure you have the space - assume each
    track could use up 700MB for safety.  If you don't, before copying any more
    music, skip to Part Four and run "encode.bat" as described below after ripping
    every music file from MFAudio.  This brings them down to a much more reasonable
    size - about 80 - 90 MB.  This is the reason I reccomended you have a large
    amount of hard drive space available, as it is easiest to run the "encode.bat"
    file that is described in Part Four once, and encode all the WAVs in one go.
    7.  Rinse and repeat for each file you want to copy, staying aware of what I
    just said about hard drive space.
    Part Three
    The next step is to encode the .WAV files into MP3, reducing the file size
    dramatically.  This ONLY works if you placed all the files form MFAudio in the
    C:\VCRIP folder.  First, SHUT DOWN ALL OTHER PROGRAMS.  Then, double-click the
    "encode.bat" file that you got out of the ripkit you downloaded.
    This could take a while.  After the black window disappears, the WAV files will
    be gone and they will be replaced with much smaller MP3 files.
    Part Four
    Now, the files are ripped onto your computer.  Remember, these files should NOT
    be shared with friends, uploaded to the Internet or shared on peer-to-peer
    networks.  If you like, you can now move the files to another folder for
    whatever reason, and you can delete the VCRIP folder.  (If you do this, you
    will no longer be able to use BladeEnc and MFAudio and thus this guide).
    5.  Frequently Asked Questions
    Here I'll post some of the frequently asked questions regarding Vice City and
    the music ripping process that I receive.
    Q:  How do I rip the music from <another game>/<a DVD>/<any other
    technology-related object>?
    A:  Well, it depends.  To rip the music from another PS2 game, you just need to
    follow the process above...with a couple of changes.  First, you'll need to
    find the AUDIO folder (or similarly named folder) and the MUSIC folder, these
    could be anywhere so you may have some exploring on your hands.  (Usually they
    are in a reasonable place, though).  Then you need to find out which type of
    file the music is.  Yes, it could be ANY of the file types such as "RAW - Raw
    Sound Data - Compressed ADPCM" and the other ones in the drop-down menu.  Then,
    you also need to guess the other settings.  A couple of hints:
    - If you're trying to rip the music from GTA3, follow the exact same process
    above.  The only trouble you may encounter is when choosing which files to rip,
    but you can always preview them.  Also, note that CHAT.VB is the ONLY file in
    the music directory with a frequency of 16000Hz, because it's a chat station.
    (Note that all the chat stations in Vice City are at 16000Hz as well).
    - Remember to try ALL of the sound filetypes, some of them don't need as many
    settings to be tried.
    - Usually the offset is 0.
    - If you get stuck, try holding the mouse over one of the white boxes that you
    enter data in and the hints may help you.
    - Make sure you read the hint (as described above) for the Interleave box.
    - Usually the Freqency is set to 8000, 11025, 12000, 16000, 22050, 24000,
    32000, 44100, or 48000.
    - Samples is always set to 16 bits.
    - If the sound is too high-pitched or too low-pitched you should adjust the
    frequency (higher frequency = higher pitch).
    - Usually the Channels is set to 2, if the below options don't work adjust the
    interleave and leave it at 2.
    - If everything is playing TWICE, eg: "It's LazlowIt's Lazlow on VRockonVrock,
    the homethe home of all rebellionof all rebellion", try changing the Channels
    from 1 to 2.
    - If some things are missing out, eg: "It's Lazlow, the home of all rebellion",
    try changing the Channels from 1 to 2.
    - If its similar to this but none of the above options work, try adjusting the
    Interleave to the recommended settings in the balloon that pops up when you
    hold the mouse over the box.
    - If you get something that sounds like the games music but its all messed up
    and intersects with other tracks, ALL the music is combined into one file.
    Annoying, eh?  You need to adjust the offset, and that's as difficult as the
    ripping gets.
    - If all else fails, go to the message board for that game, see if there are
    any audio buffs there and tell them you're trying to rip the tracks from the
    game, does anybody know what the frequency, interleave, file format, etc is?
    Good luck, you're going to need it!
    Q:  How do I split the radio station up into separate sections?
    A:  What you need is called an "MP3 Splitter".  The best (free) tool that I've
    found would have to be Audacity, an open-source project that can be downloaded
    for free from [http://www.sourceforge.net].  You're going to need to look a
    little while for it, though.  Also you'll need to download an MP3 encoding DLL
    file from somewhere to export the split files to new MP3s, or else you can save
    WAV files into your VCRIP directory and run encode.bat again.
    Q:  I don't have a DVD-ROM/My DVD-ROM is broken/Other excuse, so can you send
    the music to me?
    A:  NO, only if you have the Vice City PS2 disc.  And you can't prove that to
    me.  Besides, even if I could do that legally, it would take ages.  My
    connection only uploads at 128Kbps, which equates to roughly the time it would
    take to listen to the track to send it, providing you have broadband.  Your
    best chance is to do it at a friend's place, providing you have any friends
    with a DVD-ROM.
    Q:  How can I get the music off the double-pack/Xbox/PC version off the game?
    OR  I don't have a AUDIO folder/All I can see is ADF files.
    A:  Sorry, this guide is for the original PS2 version only.
    <quote from above section that you should already have read>
    For the PC version:  http://www.codenamevice.co.uk/file_category.asp?ID=57
    With a little bit of luck, you should be able to use the tool, but there is no
    support for it at the moment, so please do not email me asking how to use it.
    Basically you need to use it to open the .ADF files in the install directory of
    Vice City and convert them to MP3s.
    I know of no way to rip the music from the Xbox version, sorry.
    </end quote>
    Q:  How can I get the music from Vice City / VCPR / any other radio station
    onto a CD?
    A:  If you had read this guide you would have some idea of the answer to this
    question.  If you read what's above you'll learn how to rip the music and talk
    radio shows off the Vice City DVD and create MP3 files of them on your hard
    disk.  I'll expect that you know how to burn an audio CD from the MP3 files, if
    you don't, read up on it on the internet.  A future version of this guide may
    include a section on burning the music to audio CD, but don't hang out for it.
    NOTE:  Newbies to burning MP3s to CDs will find Acoustica MP3 CD Burner very
    helpful.  It costs about $30AUD to buy (that's about $22, $23 in the US), but
    it has a free trial that lasts for 14 days - enough to get your VC MP3s onto a
    CD!  Get it at:
    Q:  Does ripping the music damage the disc?
    A:  No, ripping the music does no more damage than playing the game normally.
    Even if you do that to the Xbox or PC disc (which the guide is not designed
    for), while you won't gain any music, you won't lose anything on the disc
    Q:  Don't I have to buy the Vice City Soundtrack?
    A:  No, you don't, that is a waste of $40 or so if you already own the game and
    have access to a PC with a DVD-ROM.
    Q:  Is this legal?
    A:  I believe so, at this time I am not sure, so you assume all responsibility
    for your actions as a result of the use of this guide.
    Q:  Can I post this guide on my site?
    A:  No, I am not going to accept any more requests for guides to be placed on
    your site.  It is too much trouble to keep it updated, and I don't care if you
    say that you'll check for an update every day on GameFAQs.  If you see a site
    with this guide on it or run a site with this guide on it please remove it ASAP
    (unless you run GameFAQs =) )
    Q:  I don't understand how to do the stuff in Part Three.  Can you help?
    A:  Please send me an email with the question in detail, and I will do my best
    to help you.
    Q:  This guide is stupid.  Why don't you tell me how you ripped the music
    instead of insulting my intelligence by giving me poorly-written batch files?
    A:  First of all, some people find it more difficult to understand this whole
    ripping thing and I'm trying to make it easier for them.  If you don't like my
    batch files, write your own or don't use the guide at all.
    Q:  How do you rip the music from GTA: San Andreas?
    A:  See the top of the FAQ. I don't know. :-(
    Q:  Some guy ripped off your guide and put it on the Vice City page.
    A:  PRudoff produced an "Audio Extraction Guide" for Vice City on GameFAQs.
    I know of his guide and endorse it, it explains how to rip the voice clips
    from the game, though why you would want to do that I don't know.
    As I get more questions from people, I'll post them up here.
    6.  Thankyou
    Thanks to all the people below for helping to make this guide possible.
    garcha2 - for finding a few mistakes
    magmafox - for providing an alternate place to host the guide
    Gibby - for confirming that the guide works on Windows 98
    Marco - for confirming that the guide works on Windows ME
    Martin Laursen - for confirming that the guide works on Windows 2000 and for
    assistance with the legality of the guide
    Lots of other people for sending me questions.  All though you annoyed me, you
    gave me valuable assistance with the FAQs section.
    Rockstar Games for producing this great game
    Tord Janssen for the great MP3 encoder "BladeEnc", which is what you've used to
    create the Vice City MP3s
    MuzzleFlash for producing MFAudio
    Anybody who took the time to read this guide or supported it
    If you contribute to this guide in any way, I'll put your name up here.
    Copyright (c) 2003 Scott Young [splintax@gmail.com]
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
                                  END OF DOCUMENT

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