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    Car Set-Ups Guide by Wolf Feather

    Version: Final | Updated: 09/30/02 | Search Guide | Bookmark Guide

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    F1 2002: CAR SET-UPS GUIDE
    by
    Jamie Stafford/Wolf Feather
    FEATHER7@IX.NETCOM.COM
    
    
    
    
    
    
    Initial Version Completed: July 24, 2002
    FINAL VERSION Completed:   September 30, 2002
    
    ==============================================
    ==============================================
    ==============================================
    
    GUIDE NOTE: This guide has specifically been made available
    for those who already have the full F1 2002 Game Guide or are
    only interested in car set-ups.  As changes are made to car
    set-ups in this guide, the changes will also be made in the
    full F1 2002 Driving Guide accordingly.
    
    JOIN THE FEATHERGUIDES E-MAIL LIST: To be the first to know
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    ==============================================
    ==============================================
    ==============================================
    
    CONTENTS
    Spacing and Length
    Permissions
    Introduction
    Assumptions and Conventions
    Race Order: 2002 Season
    Parts Used in Car Set-ups
    Suggested Set-ups
       Suggested set-up for Australia (Albert Park)
       Suggested set-up for Malaysia (Sepang)
       Suggested set-up for Brazil (Interlagos)
       Suggested set-up for San Marino (Imola)
       Suggested set-up for Spain (Catalunya)
       Suggested set-up for Austria (A1-Ring)
       Suggested set-up for Monaco (Monaco)
       Suggested set-up for Canada (Circuit Gilles-Villeneuve)
       Suggested set-up for Europe (Nurburgring)
       Suggested set-up for Great Britain (Silverstone)
       Suggested set-up for France (Nevers Magny-Cours)
       Suggested set-up for Germany (Hockenheim)
       Suggested set-up for Hungary (Hungaroring)
       Suggested set-up for Belgium (Spa-Francorchamps)
       Suggested set-up for Italy (Monza)
       Suggested set-up for the United States (Indianapolis)
       Suggested set-up for Japan (Suzuka)
    Thanks
    Wrap-up
    Contact Information
    
    ==============================================
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    SPACING AND LENGTH
    For optimum readability, this driving guide should be
    viewed/printed using a monowidth font, such as Courier.
    Check for font setting by making sure the numbers and letters
    below line up:
    
    1234567890123456789012345678901234567890123456789012
    ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz
    
    This guide is well over 25 pages long in the Macintosh
    version of Microsoft Word 98 using single-spaced Courier 12
    font.  Therefore, printing this guide in its entirety may not
    be such a good idea.
    
    ==============================================
    
    PERMISSIONS
    Permission is hereby granted for a user to download and/or
    print out a copy of this driving guide for personal use.
    However, due to the extreme length, printing this driving
    guide may not be such a good idea.
    
    This driving guide may only be posted on: FeatherGuides,
    GameFAQs.com, f1gamers.com, Games Domain, PSXCodez.com,
    Cheatcc.com, gamesover.com, Absolute-PlayStation.com,
    RedCoupe, InsidePS2Games.com, CheatPlanet.com, The Cheat
    Empire, a2zweblinks.com, Gameguru, GameReactors.com,
    cheatingplanet.com, RobsGaming.com, neoseeker.com,
    ps2fantasy.com, and vgstrategies.com.  Please contact me for
    permission to post elsewhere on the Internet.
    
    Should anyone wish to translate this driving guide into other
    languages, please contact me for permission(s) and provide me
    with a copy when complete.
    
    Remember:  Plagiarism in ANY form is NOT tolerated!!!!!
    
    ==============================================
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    ==============================================
    
    INTRODUCTION
    F1 2002 is the latest entry in EA Sports' line of F1-based
    games for (originally) the PlayStation and (now) the
    PlayStation2.  F1 Championship Season 2000, the game
    immediately preceding F1 2001, marked EA Sports' first foray
    of the series to the PS2, but F1CS2K was actually released in
    two 'flavors:' PSX and PS2.  F1 2001 was thus the first PS2-
    only game of the series, and F1 2002 continues EA Sports'
    great tradition with its F1 games.
    
    Most likely, if you play F1 2002, then you are at least a
    casual fan of F1 racing, and have at least a basic knowledge
    of many or all of the F1 courses currently in use.  That
    knowledge certainly does help when first playing F1 2002, and
    vice versa - as any extensive gameplay greatly helps in
    determining where the drivers are on each course when races
    are televised.
    
    Please also note that this guide is written specifically for
    the PlayStation2 version of F1 2002.  I do not own a PC and
    do not have access to a PC on which to play games, nor do I
    own any other gaming consoles, so this guide does not address
    any of the cross-platform or cross-console differences in the
    game.
    
    The main part of this guide provides suggested car set-ups
    for each race venue in the 2002 F1 season.  THESE ARE
    SUGGESTIONS ONLY; modifications will almost certainly be
    necessary to fit each player's individual driving style.
    
    ==============================================
    
    ASSUMPTIONS AND CONVENTIONS
    Most race circuits outside the United States name most
    corners and chicanes, and even some straightaways.  Where
    these names are known, they will be referenced in the Notes
    section of each circuit's suggested set-up.  These names have
    been gathered from course maps available on the courses'
    official Web sites, my memory of how F1 races have been
    called by American TV sportscasters (Fox Sports Net and
    SpeedVision, in 1999 2001, and Speed Channel in 2002), and/or
    from the Training Mode of F1 Championship Season 2000
    (corner/segment names are listed at the bottom of the
    screen).  To the extent possible, these names have been
    translated into English.
    
    ==============================================
    
    RACE ORDER: 2002 SEASON
    F1 2002 presents the courses in the order in which they were
    presented for the 2002 Formula 1 season.  This driving guide
    will follow the same convention.
    
    F1 Race Schedule, 2002 Season:
       March 3        Australia       Albert Park
       March 17       Malaysia        Kuala Lampur
       March 31       Brazil          Interlagos
       April 14       San Marino      Imola
       April 28       Spain           Catalunya
       May 12         Austria         A1-Ring
       May 26         Monaco          Unnamed (Street Circuit)
       June 9         Canada          Circuit Gilles Villeneuve
       June 23        Europe          Nurburgring
       July 7         Great Britain   Silverstone
       July 21        France          Nevers Magny-Cours
       July 28        Germany         Hockenheim
       August 18      Hungary         Hungaroring
       September 1    Belgium         Spa-Francorchamps
       September 15   Italy           Monza
       September 29   USA             Indianapolis
       October 13     Japan           Suzuka
    
    ==============================================
    
    PARTS USED IN CAR SET-UPS
    Many racing games (primarily arcade-heavy games such as CART
    Fury) can be played with absolutely no concerns about car
    set-ups; other racing games (such as Le Mans 24 Hours) have
    so few set-up options that changing anything really does not
    have much effect.  However, F1 2002 presents a number of set-
    up options in Simulation Handling, and the novice can easily
    become lost in trying to discern how to change the set-up
    options to induce or correct certain handling characteristics
    of a given car.  While I am certainly NOT a car expert (in a
    real car, I can just barely find the accelerator and the
    radio buttons), I can present some of the basics of various
    parts to help tuning novices.
    
    Note that often, when one part's setting has been changed, at
    least one other part's setting will also need to be changed
    to maintain some semblance of handling.  For example, if the
    gearbox is changed to use long gear ratios, the aerodynamics
    settings will likely need to be lowered to make use of the
    long gear ratios (otherwise, the car will have difficulty
    climbing into its highest gear at the appropriate speed).
    For another example, if the tire pressure is increased, the
    car will likely require soft tires to help to keep the car on
    the pavement when cornering (especially at high speeds).
    
    Tires
       Type                F1 2002 presents both slick tires and
                           wet tires.  Wet tires are obviously
                           for use in rainy conditions.  Slick
                           tires, however, come in two "flavors:"
                           soft and hard.  The hard tire compound
                           has excellent durability, requiring
                           fewer trips to Pit Lane to change
                           tires, but at the cost of reduced
                           grip of the pavement.  The soft tire
                           compound occupies the exact opposite
                           extreme: short lifespan, superior
                           grip.
       Pressure            High tire pressures result in more-
                           rounded tires, meaning that less tire
                           surface will actually be touching the
                           pavement, thus inherently reducing the
                           amount of available pavement grip
                           (regardless of the type or compound of
                           tire used) and producing a slightly
                           faster car due to less friction.  Low
                           tire pressures create 'flattened'
                           tires, putting more rubber on the
                           pavement and creating far more
                           friction to slow the car and assist in
                           cornering.
    
    Aerodynamics (Wings)   The wings are important for downforce,
                           the use of airflow over the front and
                           rear of the car to keep the light,
                           high-speed machines from taking off
                           like an airplane and doing a backflip
                           like the Mazda at Le Mans in 2001.  A
                           low downforce/wing setting produces
                           faster speeds but decreases cornering
                           ability, while a high setting will
                           help tremendously with cornering at
                           the sacrifice of straight-line speed.
    
    Suspension
       Ride Height         Like aerodynamics, ride height can
                           help or hinder a car's performance
                           through airflow.  A low ride height
                           setting allows less air underneath the
                           vehicle, resulting in less aerodynamic
                           friction to slow the car.  Conversely,
                           a high ride height setting allows more
                           air to pass underneath the car,  thus
                           increasing air friction and slowing
                           the car (which assists in cornering).
                              However, car performance is NOT the
                           only consideration when setting ride
                           height.  If ride height is set too
                           low, the car may bottom out,
                           especially at the top or bottom of
                           hills or when rolling over rumble
                           strips.  For short races (4-8 laps),
                           bottoming out may not be a significant
                           concern.  However, in longer races
                           (especially at 32+ laps), bottoming
                           out the car could cause mechanical
                           problems.
       Bump Stop           The bump stop indicates the point at
                           which the suspension will stop its
                           vertical travel as the car speeds
                           around the circuit.  Rumble strips,
                           debris, and generally bumpy sections
                           of pavement will inherently cause the
                           car's suspension to move as the
                           vehicle passes across non-even
                           surfaces and obstructions.
                              F1 2001 includes two bump stop
                           settings: high bump stop and low bump
                           stop.  If these numbers are identical,
                           the car will have no vertical movement
                           of the suspension, meaning that any
                           required vertical movement for
                           different surfaces will cause the
                           entire car to rise as the tires pass
                           over the obstruction(s).
       Spring Rate         A high spring rate setting will make
                           the springs stiffer, assisting in
                           cornering; however, if set too high,
                           the car is likely to jump when running
                           over rumble strips.  A lower setting
                           will keep the car from jumping, but
                           the vehicle will have trouble when
                           cornering.
       Anti-roll Bar       The anti-roll bar can be stiffened to
                           keep the car from flipping, but this
                           will make cornering more difficult.
                           The setting can be lowered to
                           accommodate cornering ability, but
                           the car will then be easier to flip
                           in an accident.
    
    Brakes
       Brake Bias          Brake bias controls the percentage of
                           braking power going toward the front
                           and rear of the car.  In a change from
                           F1 2001, Brake Bias is now done on a
                           percentage basis, from -50% (front) to
                           0% (neutral) to +50% (rear).
       Brake Strength      Independent of brake bias, brake
                           strength controls the response of the
                           brakes relative to the amount of
                           pressure applied to the brake button.
                           A low setting produces little (slow)
                           response, while a high setting
                           produces great (fast) response.
                           Therefore, assuming that equal
                           pressure is always applied to the
                           brake button, a low setting requires
                           that braking begin earlier than the
                           same car and corner using a high
                           setting in the exact same racing
                           conditions.
    
    Gearbox                F1 2002 allows players to customize
                           gear settings, but also includes three
                           preset gear ratios: short, medium, and
                           long.  A short gear ratio provides
                           impressive acceleration while
                           sacrificing top-end speed.  A long
                           gear ratio provides excellent top-end
                           speed (especially in a straight line),
                           but far slower acceleration.  A medium
                           gear ratio provides the best of both
                           extremes.
                              Note that for F1's famous
                           standing starts, a short gear ratio
                           will allow a car to get off the line
                           very quickly, allowing for the player
                           to immediately gain one or more race
                           positions.  Conversely, a high gear
                           ratio will almost certainly cause the
                           player to lose one or more positions
                           at the start of a race due to the slow
                           acceleration inherent to long gear
                           ratios.
    
    For more information on specific car parts used in tuning,
    please see Minesweeper's excellent Tuning Guide, available at
    GameFAQs (http://www.GameFAQs.com).  While this guide is
    specifically for Gran Turismo 3 A-spec, GT3 includes many,
    many, many more tuning/parts options than F1 2001, and
    Minesweeper does a very good job explaining the function of
    each part.  <<<Pointer to Minesweeper's Tuning Guide by
    written permission from Minesweeper - arigatou!!!>>>
    
    ==============================================
    
    SUGGESTED SET-UPS
    Here are my personal suggestions for car set-up.  These are
    based on my own driving style, which is a bit aggressive...
    moreso than what F1 2002 really wants to allow, so I am
    always driving on the edge (moreso than the average player).
    Most importantly, the set-ups presented here are essentially
    just baselines upon which individual players can begin
    tinkering to find the best possible settings for their own
    driving styles.
    
    These set-ups were achieved using Michael Schumacher's
    Ferrari, always in dry and sunny conditions, using the camera
    mounted just above the driver's helmet.  The settings were
    determined through extensive experimentation in Practice,
    then checked with Qualifying and a four-lap Race.
    
    Suggested set-up for Australia (Albert Park)
         Tires
              Type                    Hard
              Front Pressure          20.2
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              13
              Rear Wing               16
         Suspension
              Front
                   Ride Height        30
                   High Bump Stop     35
                   Low Bump Stop      30
                   Spring Rate        183
                   Anti-roll Bar      184
              Rear
                   Ride Height        42
                   High Bump Stop     50
                   Low Bump Stop      45
                   Spring Rate        115
                   Anti-roll Bar      77
         Brakes
              Brake Bias              +5%
              Brake Strength          70
         Gearbox                      Long
         Notes: This creates an extremely twitchy car which likes
                to slide a lot on braking.
    
    Suggested set-up for Malaysia (Sepang)
         Tires
              Type                    Hard
              Front Pressure          21.3
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              17
              Rear Wing               19
         Suspension
              Front
                   Ride Height        30
                   High Bump Stop     35
                   Low Bump Stop      30
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        42
                   High Bump Stop     50
                   Low Bump Stop      42
                   Spring Rate        108
                   Anti-roll Bar      77
         Brakes
              Brake Bias              +5%
              Brake Strength          65
         Gearbox                      Long
         Notes: The long gear ratio will provide plenty of
                benefits along the Pit Straight and the 'back
                straight' behind the main grandstands, as well as
                on the gentle uphill climb from Turn 2 to Turn 4.
                Drafting techniques in these three areas will pay
                even further dividends in terms of overall speed.
                Caution is required when accelerating out of
                Turns 1 and 2 especially.
    
    Suggested set-up for Brazil (Interlagos)
         Tires
              Type                    Soft
              Front Pressure          20.2
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              15
              Rear Wing               18
         Suspension
              Front
                   Ride Height        30
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        56
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        108
                   Anti-roll Bar      77
         Brakes
              Brake Bias              +2%
              Brake Strength          65
         Gearbox                      Long
         Notes: The long gear ratios can be a disadvantage in the
                lower portion of the circuit, but the straight-
                aways are so short that even those cars using
                medium gear ratios will not have sufficient room
                to come up to a respectable speed.  Still, take
                extreme care with accelerating out of Turn 1 and
                the corners of the lower portion of the circuit.
    
    Suggested set-up for San Marino (Imola)
         Tires
              Type                    Hard
              Front Pressure          20.2
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              15
              Rear Wing               18
         Suspension
              Front
                   Ride Height        30
                   High Bump Stop     30
                   Low Bump Stop      25
                   Spring Rate        87
                   Anti-roll Bar      184
              Rear
                   Ride Height        50
                   High Bump Stop     50
                   Low Bump Stop      45
                   Spring Rate        108
                   Anti-roll Bar      72
         Brakes
              Brake Bias              +2%
              Brake Strength          65
         Gearbox                      Long
         Notes: Beware excessive wheelspin on acceleration out of
                Tosa and the Alta Chicane.  Medium gear ratios
                should also be a viable option at Imola, but long
                gear ratios will help to reduce wheelspin on
                acceleration out of tight corners and chicanes.
    
    Suggested set-up for Spain (Catalunya)
         Tires
              Type                    Hard
              Front Pressure          19.1
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              12
              Rear Wing               15
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        56
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        108
                   Anti-roll Bar      72
         Brakes
              Brake Bias              +8%
              Brake Strength          70
         Gearbox                      Medium
         Notes: Long gear ratios could be used here, as there
                are several long sections of full-throttle
                racing.  However, even with medium gear ratios,
                there are usually a few cars along the straight-
                aways which can be used for drafting techniques
                to make a pass while gaining extra speed.  The
                higher Brake Strength set closer to the rear of
                the car can be extremely important at the end of
                Pit Straight, both due to its immense length and
                the likelihood of gaining even more speed due to
                drafting.
    
    Suggested set-up for Austria (A1-Ring)
         Tires
              Type                    Hard
              Front Pressure          19.1
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              15
              Rear Wing               18
         Suspension
              Front
                   Ride Height        35
                   High Bump Stop     35
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      205
              Rear
                   Ride Height        50
                   High Bump Stop     50
                   Low Bump Stop      50
                   Spring Rate        108
                   Anti-roll Bar      82
         Brakes
              Brake Bias             +3%
              Brake Strength          63
         Gearbox                      Medium
         Notes: This set-up is very close to the default settings
                given by the CPU; the only major change is to the
                aerodynamics.
    
    Suggested set-up for Monaco (Monaco)
         Tires
              Type                    Soft
              Front Pressure          18.1
              Rear Pressure           18.4
         Aerodynamics
              Front Wing              19
              Rear Wing               20
         Suspension
              Front
                   Ride Height        48
                   High Bump Stop     48
                   Low Bump Stop      40
                   Spring Rate        97
                   Anti-roll Bar      215
              Rear
                   Ride Height        69
                   High Bump Stop     69
                   Low Bump Stop      61
                   Spring Rate        108
                   Anti-roll Bar      82
         Brakes
              Brake Bias              +15%
              Brake Strength          70
         Gearbox                      Long
         Notes: The long gear ratios seem counterproductive in
                theory at this venue, but the straightaways
                actually ARE long enough to make this practical;
                also, the circuit is narrow enough that defensive
                maneuvers can be employed to keep faster cars at
                bay, and drafting tactics can be used to make
                passes (especially in The Tunnel, although
                the narrowness of the circuit combined with the
                inherent darkness makes The Tunnel a dangerous
                passing zone).  The higher Brake Strength brought
                closer to the rear of the car is key for keeping
                off the barriers.
    
    Suggested set-up for Canada (Circuit Gilles-Villeneuve)
         Tires
              Type                    Hard
              Front Pressure          19.1
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              12
              Rear Wing               14
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      194
              Rear
                   Ride Height        56
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        108
                   Anti-roll Bar      77
         Brakes
              Brake Bias              +3%
              Brake Strength          65
         Gearbox                      Long
         Notes: Hard braking while cornering will generally cause
                the car to slide in the direction the steering
                wheel is turned.
    
    Suggested set-up for Europe (Nurburgring)
         Tires
              Type                    Hard
              Front Pressure          18.1
              Rear Pressure           18.4
         Aerodynamics
              Front Wing              12
              Rear Wing               14
         Suspension
              Front
                   Ride Height        30
                   High Bump Stop     30
                   Low Bump Stop      25
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        40
                   High Bump Stop     50
                   Low Bump Stop      45
                   Spring Rate        108
                   Anti-roll Bar      82
         Brakes
              Brake Bias              +10%
              Brake Strength          75
         Gearbox                      Long
         Notes: Take extreme care in the hairpin.
    
    Suggested set-up for Great Britain (Silverstone)
         Tires
              Type                    Soft
              Front Pressure          21.3
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              14
              Rear Wing               15
         Suspension
              Front
                   Ride Height        35
                   High Bump Stop     45
                   Low Bump Stop      40
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        50
                   High Bump Stop     61
                   Low Bump Stop      56
                   Spring Rate        108
                   Anti-roll Bar      77
         Brakes
              Brake Bias              +10%
              Brake Strength          75
         Gearbox                      Long
         Notes: With the long gear ratios, it is possible to zip
                through Bechetts (Turns 2-5) at full throttle,
                with the natural lean of the car through Turn 5
                causing an automatic gearbox to drop down into
                6th gear to help with cornering (beginning about
                at the apex).  Expect a difficult ride through
                the Stadium-like section at the end of each lap.
    
    Suggested set-up for France (Nevers Magny-Cours)
         Tires
              Type                    Soft
              Front Pressure          19.1
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              12
              Rear Wing               13
         Suspension
              Front
                   Ride Height        50
                   High Bump Stop     50
                   Low Bump Stop      45
                   Spring Rate        103
                   Anti-roll Bar      173
              Rear
                   Ride Height        61
                   High Bump Stop     61
                   Low Bump Stop      56
                   Spring Rate        115
                   Anti-roll Bar      72
         Brakes
              Brake Bias              +10%
              Brake Strength          75
         Gearbox                      Long
         Notes: Keep a tight inside line through Turn 2
                (Estoril), else risk sliding out into the sand
                to the left of the pavement due to
                centripetal force.
    
    Suggested set-up for Germany (Hockenheim)
         Tires
              Type                    Hard
              Front Pressure          20.2
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              11
              Rear Wing               13
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      184
              Rear
                   Ride Height        45
                   High Bump Stop     50
                   Low Bump Stop      45
                   Spring Rate        108
                   Anti-roll Bar      82
         Brakes
              Brake Bias              +10%
              Brake Strength          75
         Gearbox                      Long
         Notes: The long gear ratios will mean slower
                acceleration out of Turn 1 (North Curve) and
                the chicanes, as well as a difficult ride through
                The Stadium.  However, the straightaways are so
                long that the car should hit at least
                190MPH/310KPH in most straightaways; excellent
                use of drafting tactics can easily pull the car
                to over 200MPH/320KPH, especially if there are
                numerous cars close enough together to all be
                used for drafting.  On the other hand, given that
                the straightaways are so long, expect for other
                cars to also attempt to use drafting techniques;
                therefore, at Hockenheim moreso than at any other
                F1 venue, keep looking in the mirrors to defend
                a position if necessary, especially if driving a
                consistently-slower car (such as an Arrows or a
                Minardi).
    
    Suggested set-up for Hungary (Hungaroring)
         Tires
              Type                    Soft
              Front Pressure          20.2
              Rear Pressure           19.8
         Aerodynamics
              Front Wing              19
              Rear Wing               20
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        103
                   Anti-roll Bar      194
              Rear
                   Ride Height        50
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        115
                   Anti-roll Bar      72
         Brakes
              Brake Bias              15%
              Brake Strength          85
         Gearbox                      Long
         Notes: Due to the slopes throughout, the first and last
                corners of the circuit must be approached with
                extreme care.  The inherent lack of strong
                acceleration which comes with a long gear ratio
                will certainly help.  Despite the long gear
                ratio, only in very rare circumstances will the
                car be able to climb into seventh gear due to the
                lack of significant sections of full-throttle
                racing.  This set-up is extremely twitchy, and
                the car loves to slide through corners; this is
                really a set-up for EXPERT DRIVERS ONLY and
                definitely needs A LOT of fine-tuning... but I
                honestly do not have the patience for this
                track >:-(
    
    Suggested set-up for Belgium (Spa-Francorchamps)
         Tires
              Type                    Hard
              Front Pressure          20.2
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              17
              Rear Wing               18
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     35
                   Low Bump Stop      35
                   Spring Rate        108
                   Anti-roll Bar      205
              Rear
                   Ride Height        61
                   High Bump Stop     50
                   Low Bump Stop      50
                   Spring Rate        121
                   Anti-roll Bar      82
         Brakes
              Brake Bias              +5%
              Brake Strength          70
         Gearbox                      Long
         Notes: Take care to NOT accelerate too hard/soon exiting
                La Source, as the car could easily spin itself
                into Pit Exit and result in a race-ending Black
                Flag.  Also, beware the bumps through Eau Rouge.
    
    Suggested set-up for Italy (Monza)
         Tires
              Type                    Hard
              Front Pressure          18.1
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              10
              Rear Wing               13
         Suspension
              Front
                   Ride Height        40
                   High Bump Stop     40
                   Low Bump Stop      35
                   Spring Rate        97
                   Anti-roll Bar      194
              Rear
                   Ride Height        50
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        108
                   Anti-roll Bar      72
         Brakes
              Brake Bias              +10
              Brake Strength          80
         Gearbox                      Long
         Notes: Drafting tactics can be extremely beneficial
                along Pit Straight and Rettilineo Parabolica.
                The long gear ratio certainly takes advantage of
                the long straightaways of the Monza circuit.
    
    Suggested set-up for the United States (Indianapolis)
         Tires
              Type                    Hard
              Front Pressure          20.2
              Rear Pressure           22.6
         Aerodynamics
              Front Wing              13
              Rear Wing               16
         Suspension
              Front
                   Ride Height        45
                   High Bump Stop     45
                   Low Bump Stop      35
                   Spring Rate        114
                   Anti-roll Bar      152
              Rear
                   Ride Height        71
                   High Bump Stop     54
                   Low Bump Stop      49
                   Spring Rate        128
                   Anti-roll Bar      82
         Brakes
              Brake Bias              +10
              Brake Strength          75
         Gearbox                      Long
         Notes: There is simply NO 'good' set-up for the
                Indianapolis F1 circuit; the infield portion
                requires a tight, technical set-up, while the
                Indy/NASCAR oval portion requires a high-speed
                set-up.  The settings offered here reflect
                somewhat of a 'middle-ground' set-up, achieving
                only around 175MPH/280KPH on the oval portion
                while having a moderately difficult time
                cornering (especially in traffic) in the infield
                portion of the circuit.
                   Drafting along the Indy/NASCAR oval portion of
                the circuit can bring faster lap times and higher
                top-end speed, which is particularly important
                with this suggested set-up.  The long gear ratio
                will certainly help on the Indy/NASCAR oval, and
                will help to reduce excessive acceleration in the
                infield portion of the circuit.
    
    Suggested set-up for Japan (Suzuka)
         Tires
              Type                    Hard
              Front Pressure          19.1
              Rear Pressure           21.2
         Aerodynamics
              Front Wing              15
              Rear Wing               18
         Suspension
              Front
                   Ride Height        45
                   High Bump Stop     45
                   Low Bump Stop      40
                   Spring Rate        103
                   Anti-roll Bar      173
              Rear
                   Ride Height        56
                   High Bump Stop     56
                   Low Bump Stop      50
                   Spring Rate        101
                   Anti-roll Bar      88
         Brakes
              Brake Bias              +5
              Brake Strength          70
         Gearbox                      Long
         Notes: It is best to take a TIGHT line over apex rumble
                strips through Chicane.  Take care not to carry
                too much speed through the S-curves.
    
    ==============================================
    ==============================================
    ==============================================
    
    THANKS
    Thank you to Minesweeper for allowing me to specifically
    mention his Gran Turismo 3 A-spec Tuning Guide, and to Not Me
    (from the GameFAQs Message Board for F1 2001) for his insight
    on the bump stop.
    
    ==============================================
    ==============================================
    ==============================================
    
    WRAP-UP
    The official FIA Web site (http://www.fia.com/) has a lot of
    good information pertaining to F1 racing, including the
    current season's race schedule, rules and regulations, and
    links to the official Web sites of most of the courses used.
    The FIA Web site is available in both French and English.
    
    I also strongly suggest visiting Formula1.com
    (http://www.formula1.com/) for F1 news and race information.
    This is a FAR more interactive site than the FIA site,
    including games, Flash-based virtual laps of each circuit,
    team and driver information, extensive cross-linking between
    articles, screensavers, quizzes, and much more.
    
    ==============================================
    ==============================================
    ==============================================
    
    CONTACT INFORMATION
    For questions, rants, raves, comments of appreciation, etc.,
    or to be added to my e-mail list for updates to this driving
    guide, please contact me at: FEATHER7@IX.NETCOM.COM; also, if
    you have enjoyed this guide and feel that it has been helpful
    to you, I would certainly appreciate a small donation via
    PayPal (http://www.paypal.com/) using the above e-mail
    address.
    
    To find the latest version of this and all my other PSX/PS2
    game guides, please visit FeatherGuides
    (http://www.angelcities.com/members/feathersites/).  The
    latest version will always be posted at FeatherGuides, while
    other Web sites may lag behind by several days in their
    regularly-scheduled posting updates.
    
    ==============================================
    ==============================================
    ==============================================
    

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