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    EA Sports Cards Checklist by Wolf Feather

    Version: Final | Updated: 11/16/02 | Printable Version | Search This Guide

    F1 2002: EA SPORTS CARDS CHECKLIST
    by
    Jamie Stafford/Wolf Feather
    FEATHER7@IX.NETCOM.COM
    
    
    
    Initial Version Completed: August 1, 2002
    FINAL VERSION Completed:   November 16, 2002
    
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    CONTENTS
    Spacing
    Permissions
    EA Sports Cards
    EA Sports Cards Acquisition Suggestions
    Thanks
    Contact Information
    
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    SPACING
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    PERMISSIONS
    Permission is hereby granted for a user to download and/or
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    However, due to the extreme length, printing this driving
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    EA SPORTS CARDS
    F1 2002 presents EA Sports Cards, awarded for completing
    specific events in the game, or for achieving certain feats
    during races.  The following is a checklist of the EA Sports
    Cards available per team, and the requirements for earning
    each of these cards.  Keep this list handy and cross them off
    as the various requirements are completed :-)
    
    As for the Cards themselves for each team, consider which
    level of the Cards you want to get. If you want the Bronze
    Medal level, just do all the requirements on Easy. Silver
    Medal = Medium. Gold Medal = Hard.
    
    Many of the requirements for the Cards are attained
    cumulatively across the game (with the caveat that Quick Race
    Mode is inherently Easy-only; this cannot be changed), so
    even before you start working on attaining x points for a
    given team, you may have already picked up 10 points by
    winning a race within its Team Duel.
    
    For those Cards which require specific tasks (such as
    starting P22 and finishing P1), make things as easy as
    possible... although this STILL took me three months to get
    all the Cards at Gold Medal level!!!  Also, turn off FIA
    Rules, use clear weather, no damage, etc. Also, use Normal
    Handling... although after spending three months with Normal
    Handling, I now need to relearn Simulation Handling :-(
    
    The main thing, however, is to do as much as you can at the
    tracks where you perform best. For me, that has long been
    Monza (going back to F1 2000), especially with the new
    Goodyear Chicane. Shortcutting the initial chicane and
    handling the car well enough to fly through Roggia and Ascari
    at top speed without even tapping the brakes results in only
    THREE braking zones: First Lesmo, Second Lesmo, and Curva
    Parabolica. (It is possible to keep to the track - by using
    the rumble strips - at Goodyear Chicane and still keep full-
    on with the accelerator, but I have yet to master this.)
    
    Toyota (Gold)
       Duration:           Complete an eight-lap race
       Racing:             Gain a place
       Milestone:          Score ten Top Six finishes
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Toyota (Silver)             Toyota (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Minardi
       Duration:           Complete a sixteen-lap race
       Racing:             Overtake a teammate
       Milestone:          Ten podium finishes
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Minardi (Silver)            Minardi (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Arrows
       Duration:           Complete a race of at least half the
                              full race distance (i.e., a race of
                              at least 39 laps at Monaco, which
                              has a full race distance of 78
                              laps)
       Racing:             Finish in a higher position than where
                              started the race
       Milestone:          Start P1 twenty times
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Arrows (Silver)             Arrows (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Renault
       Duration:           Complete five 16-lap races
       Racing:             Take first place
       Milestone:          Win 20 races
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Renault (Silver)            Renault (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Jaguar
       Duration:           Complete five races of at least half
                              full race distance (i.e., a race of
                              at least 39 laps at Monaco, which
                              has a full race distance of 78
                              laps)
       Racing:             Once at P1, keep from being overtaken
                              for at least one full lap*
       Milestone:          Score the fastest race lap twenty
                              times
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Jaguar (Silver)             Jaguar (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    BAR
       Duration:           Complete five full-lap races
       Racing:             Never leave the track for a single lap
       Milestone:          Earn 100 points
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    BAR (Silver)                BAR (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Jordan
       Duration:           Complete nine 16-lap races
       Racing:             Start a race P22 and finish P1
       Milestone:          Win a season**
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Jordan (Silver)             Jordan (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Sauber
       Duration:           Complete nine races of at least half
                              full race distance (i.e., a race of
                              at least 39 laps at Monaco, which
                              has a full race distance of 78
                              laps)
       Racing:             Set a fastest lap for a race
       Milestone:          Earn 150 points
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Sauber (Silver)             Sauber (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Williams
       Duration:           Complete nine full-lap races
       Racing:             Win two races in a row
       Milestone:          Win two seasons**
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Williams (Silver)           Williams (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    McLaren
       Duration:           Complete 17 races of at least half
                              full race distance (i.e., a race of
                              at least 39 laps at Monaco, which
                              has a full race distance of 78
                              laps)
       Racing:             Lap a backmarker
       Milestone:          Earn 200 points
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    McLaren (Silver)            McLaren (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    Ferrari
       Duration:           Complete 17 full-lap races
       Racing:             Lead race from start to finish*
       Milestone:          Earn maximum points in a season
       Team Duel:          Win Team Duel for the team
       Basic Challenge:    Complete Basic Challenge for the team
       Advanced Challenge: Complete Advanced Challenge for the
                              team
    Ferrari (Silver)            Ferrari (Bronze)
       Duration                    Duration
       Racing                      Racing
       Milestone                   Milestone
       Team Duel                   Team Duel
       Basic Challenge             Basic Challenge
       Advanced Challenge          Advanced Challenge
    
    *If another driver can put the nose of his car just one pixel
    ahead of yours for just one millisecond, your chances of
    attaining this EA Sports Card at the current race are
    destroyed.
    
    **While it is obviously possible that a player can 'win' a
    season before the final race, the CPU does not recognize a
    season as officially having been WON until the player at
    least goes to the starting grid of the final race.  However,
    for those races the player chooses to 'skip,' once the car is
    on the grid for the race, the player can elect to 'Retire
    from Session.'  If this is done before the final race, the
    CPU will simply move on to the next round of the season; if
    this is done at the final race of the season, the CPU will
    first show race results and championship points (as usual),
    THEN award any appropriate EA Sports Cards if they have been
    earned during the season.
    
    This checklist can be used for strategy purposes.  By
    studying this checklist carefully, players can determine the
    best approach for the game to gain as many of the EA Sports
    Cards as possible in the shortest possible time.
    
    Note that there are indeed some rewards for attaining ALL the
    teams' EA Sports Cards at Gold Medal level.  These are
    detailed in my F1 2002: Unlockables Guide.
    
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    EA SPORTS CARDS ACQUISITION SUGGESTIONS
    Here are some suggestions for acquiring the medals as quickly
    as possible.  However, A LOT of time will still be spent
    trying to collect each of the EA Sports Cards.
    
    General    F1 2002 permits players to effectively 'skip'
                  medals.  There is no reason to first earn a
                  team's Bronze Medal before working on its
                  Silver Medal.  Instead, players can immediately
                  work toward earning a team's Gold Medal.
                  Earning a higher medal will still grant access
                  to those features unlocked with the acquisition
                  of a lower medal.
               F1 2002 also permits players to acquire more than
                  one EA Sports Card (per team) per event.
                  'Event' is specifically used here, as even when
                  working on Challenges or Team Duel, other EA
                  Sports Cards (such as a team's Racing Card) can
                  also be earned.
               Not surprisingly, the EA Sports Cards requirements
                  for the 'lesser' teams (Toyota, Minardi, etc.)
                  are far easier than those for the 'greater'
                  teams (i.e., Williams, McLaren, and Ferrari).
               Acquiring the various EA Sports Cards can be made
                  a little easier by using Normal Handling with
                  Tire Wear, Fuel, and FIA Rules deactivated, and
                  with only dry Weather.  Also, using shortcuts
                  where available can be very handy, especially
                  for those cards where one must gain first place
                  and keep from being passed for a specific
                  period of time.  (For information on shortcuts,
                  see my F1 2002: Illegal Times Guide.  I find
                  that Monza is the best circuit to use when
                  shortcutting could be an integral part of
                  attaining one or more EA Sports Cards.)
    Toyota     The Racing Card can be easily acquired in the hunt
                  for any of the other Toyota cards.
               Ten finishes in the points are required to gain
                  Toyota's Milestone Card.  One of these can be
                  earned simultaneously by scoring in the points
                  in an eight-lap race, which itself will grant
                  the Duration Card.
    Minardi    The Racing Card requires overtaking a teammate,
                  which is the entire point of Team Duel.  Thus,
                  winning Team Duel will also grant the Racing
                  Card.
    Arrows     Somewhat similar to Minardi, the Arrows Racing
                  Card requires finishing in a position higher
                  than where one began an event.  Therefore,
                  since Team Duel always begins with the player
                  at P22, successfully passing Team Duel will
                  grant two cards at once: the Team Duel Card and
                  the Racing Card.
               This comes from Nick Wade, who e-mailed me with
                  this tip for getting the Arrows Milestone Card:
                  '...for the Arrows Milestone Card, which is
                  getting 20 pole positions, you don't actually
                  have to do the race that you get pole position
                  for.  I was able to just go to any track I
                  wanted and qualify, then once I got pole
                  position, I would get to the screen where the
                  only choices left are 'warm up' 'race' and
                  'exit'.  I would choose 'exit' and just quit
                  the whole event.  Then I would begin a new
                  event, either at the same track or another (it
                  doesn't matter which track), and repeat the
                  same process 20 times.  And on the 20th time, I
                  got the silver card, so there you have it.'
    Renault    The requirement for Renault's Milestone Card
                  (winning twenty races) inherently means taking
                  first place, which is the requirement for the
                  Racing Card.  Since the Duration Card requires
                  completing five sixteen-lap races, winning a
                  single sixteen-lap race will grant the Racing
                  Card.  Successfully earning the Duration Card
                  with ONLY RACE VICTORIES means that five of the
                  required twenty wins for the Milestone Card
                  will have been successfully attained.
               The Basic Challenge and Advanced Challenge for
                  Renault both involve interactive Pit Stops at
                  Indianapolis.  In both scenarios, the Challenge
                  begins at the entrance of Turn 12 (where the
                  infield course rejoins the Indy 500 banking).
                  To shed a few milliseconds and especially to
                  ensure getting TO Pit Lane before the rival in
                  the Advanced Challenge, the CPU WILL permit
                  using the access road FROM TURN 11; this means
                  that as soon as the Challenge begins, the
                  player needs to cross the rumble strips to the
                  right and get on the access road (the one used
                  by Indy and NASCAR in their events), even
                  though the official F1 Pit Entry is between
                  Turn 12 and Turn 13.  Also, a caution: In the
                  Advanced Challenge, the player begins with an
                  automatic speed boost due to inherent drafting
                  from starting the Advanced Challenge directly
                  behind the rival entering Turn 12, so it is far
                  too easy to miss this 'extra' Pit Entry road
                  and put all four wheels into the grass.
    Jaguar     The Jaguar Milestone Card requires scoring twenty
                  Fastest Laps.  This is NOT 'Fastest Lap at
                  twenty races,' which is the misinterpretation I
                  included in earlier versions of this guide.
                  This means that if a player elects to compete
                  in a race of at least twenty laps, the
                  Milestone Card could easily be attained at just
                  that one race.  However, such a tactic could
                  almost certainly never be realized, as a player
                  will occasionally be slowed by traffic, make a
                  mistake and run off-course, etc.  On the other
                  hand, a good driver can easily set the required
                  twenty fastest laps within five races of at
                  least half the full race distance, which is the
                  requirement for attaining the Duration Card.
    BAR        The BAR Milestone Card requires earning 100
                   points.  Fortunately, this is cumulative
                   across the entire game, so simply playing as
                   usual in virtually any race or event and
                   placing consistently within the Top Six will
                   amass points which will automatically be put
                   toward the acquisition of this card.
               The Racing Card requires never leaving the track
                   for a single lap.  Since the Duration Card
                   requires completing five full-lap races, even
                   a novice player should be able to keep to the
                   track for one full lap in a full-distance race
                   and not lose so much time that the player
                   cannot perform well in the race.  I personally
                   tried attaining the Racing Card while working
                   on the BAR Team Duel (held at A1-Ring), and it
                   was a major handful trying to keep to the
                   track for an entire lap AND maintain position.
               The BAR Milestone Card is earned by accumulating
                   100 points.  This can be earned quickly by
                   competing in and winning ten four-lap races.
    Jordan     Jordan's Racing Card is earned by starting last
                   and finishing first.  Depending on a player's
                   skill, this can be easily done while working
                   toward the Duration Card, which requires the
                   completion of nine sixteen-lap races.
               For the Milestone Card, a season can use races as
                   short as four laps each.
    Sauber     The Racing Card is earned by setting the Fastest
                   Lap for a race.  The best way to do this is to
                   choose a four-lap race, and start P22.  Those
                   with excellent skills combined with prime
                   shortcut knowledge (and FIA Rules turned off)
                   can quickly catapult themselves from P22 to
                   P1 in just one lap, inherently resulting in a
                   Fastest Lap (since F1 2002 awards Fastest Lap
                   beginning with Lap 1 - this is a programming
                   error which can be greatly exploited!!!).
                   From here, a player must simply stay in front;
                   if challenged seriously, dirty tactics such as
                   banging wheels or cutting off the challenger
                   should preserve the Fastest Lap set on Lap 1,
                   unless the player can better that lap time in
                   the three laps which remain.  Note: Team Duel
                   is a great place to attain the Racing Card,
                   although it will be eight laps in length.
               As with BAR, the Milestone Card is based upon
                   points, which are gained cumulatively across
                   most racing events.  Consistent performance in
                   the Top Six will result in points being
                   automatically used toward the acquisition of
                   the Sauber Milestone Card.
    Williams   The Williams Basic and Advances Challenge Cards
                   take place at Monza, finishing just beyond the
                   exit of Ascari (the left-right-left chicane
                   leading onto the back straightaway).  The key
                   to a Gold Medal time here is to take Ascari at
                   full acceleration, which requires intimate
                   familiarity with this portion of the Monza
                   circuit as well as fast reflexes.  This is
                   actually an important skill to have at Monza,
                   as the traditional top-running drivers (both
                   Schumachers, Barrichello, Montoya, Raikkonen,
                   and Coultard) are all able to fly through
                   Ascari at top speed, so a player able to do
                   the same can maintain position in relation to
                   these CPU-controlled drivers.
               Winning two seasons is required to earn the
                   Milestone Card.  It is certainly possible
                   within a season to win two races in a row,
                   which just happens to be the requirement for
                   the Racing Card.
               For the Milestone Card, a season can use races as
                   short as four laps each.
    McLaren    McLaren's Racing Card requires lapping a
                   backmarker.  This can easily be accomplished
                   in one of the seventeen half-distance races
                   required for the Duration Card.  Depending on
                   the CPU, this may also occur in Team Duel or
                   even in a standard four-lap race is Failures
                   is activated, as cars may have trouble and
                   go to Pit Lane for repairs - thus giving the
                   player a chance to lap the backmarker(s).
                As with BAR, the Milestone Card is based upon
                   points, which are gained cumulatively across
                   most racing events.  Consistent performance in
                   the Top Six will result in points being
                   automatically used toward the acquisition of
                   the McLaren Milestone Card.
    Ferrari    Ferrari's Racing Card requires starting AND
                   finishing a race P1 WITHOUT EVER BEING PASSED.
                   This effectively means no Pit Stops without
                   having a large enough lead to maintain P1 (a
                   lead of at least thirty seconds should be
                   adequate for this purpose).  This also places
                   prime importance upon gear ratios and circuit
                   selection - if a player wishes to attain the
                   Racing Card at a circuit which requires long
                   gear ratios (such as Hockenheim), the player
                   will likely fail at the standing start due to
                   long ratios' inherent slow acceleration.  A
                   circuit with good shortcutting opportunities,
                   such as Albert Park or Monza, can work to the
                   player's advantage.  Another useful and
                   morally legal 'trick' is to master driving in
                   the rain, as the CPU-controlled vehicles tend
                   to slow greatly in the rain, thus making it
                   easier to create and maintain a massive lead
                   right from the start of the race.  Since the
                   Ferrari Milestone Card requires completing
                   seventeen full-lap races, expert players with
                   great patience can attain the Racing Card in
                   one of the required seventeen full-lap races.
               The Milestone Card requires earning maximum points
                   in a season - in other words, the player must
                   win EVERY race in the season.  This will be
                   extremely difficult at circuits where passing
                   is fairly rare, such as Monaco and
                   Hungaroring, unless the player can qualify P1
                   and never be passed during the race.  It may
                   also be a good idea to disengage Autosave, so
                   that if a player does not win a race within a
                   season, progress can be reloaded and the loss
                   wiped clean, allowing the player to make
                   another attempt; of course, the player should
                   save game progress after each win!!!!!
                Ferrari's Duration Card is one of the hardest of
                   the EA Sports Cards to acquire - after all,
                   who really has the time to spend playing
                   SEVENTEEN full-lap races???  Fortunately,
                   HondaF1 from the GameFAQs message board for
                   F1 2002 (PlayStation2 version) has discovered
                   a nice time-saving measure: At the start of a
                   race, pass the Start/Finish Line, then pull
                   aside (out of the optimum racing line to
                   avoid getting speared from behind) and walk
                   away; come back about ninety minutes later,
                   finish the lap, and since the leader should
                   have won the race by then, the game will end.
                   (It is important to note that on the race
                   results, the CPU will deem the player 'DNF'
                   for the race, but this does not matter.)
                   Doing this seventeen times results in
                   'earning' the Ferrari Duration Card :-)
                      Note that this same strategy can be used
                   for other teams which require simply
                   completing a specific number of races at a
                   given distance.
    
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    THANKS
    A big thanks to HondaF1 from the GameFAQs message board for
    F1 2002 (PlayStation2 version) for discovering the 'cheat'
    for Ferrari's Duration Card.  Thanks also to Nick Wade for
    the Arrows Milestone Card information.
    
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    CONTACT INFORMATION
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