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    FAQ/Walkthrough by Rose4256

    Version: 2.5 | Updated: 04/21/10 | Printable Version | Search Guide | Bookmark Guide

    Sakura Taisen V ~Saraba Itoshiki Hito Yo~ | JP PS2
    Sakura Wars     ~So Long, My Love~        | US PS2 Wii
    FAQ/Walkthrough                           | v2.5
    
    
    Table of Contents:
    I. About this guide
    II. Printing instructions*
    III. Version history 
    IV. Introduction
    V. Menus
    VI. Controls
     How to play
     Adventure mode
     Battle mode
    VII. Walkthrough
     Chapter 01
     Chapter 02
     Chapter 03
     Chapter 04
     Chapter 05
     Chapter 06
     Chapter 07
     Final Chapter
    VIII. Extras
     Extra Chapter
    IX. Checklist (SPOILERS)
     Cutscene videos
     General screenshots
     Character screenshots
     Special attack videos
     Bromides
     Cameratron tunes
    X. Statistics tables
     Special abilities
     Growth
     Trust
     Cumulative trust
     Damage calculator
    
    
    -------------------------------------------------------
    I. About this guide
    -------------------------------------------------------
    Legal information:
    (c) Copyright 2005-2010 Pete Strege.
    
    This may be not be reproduced under any circumstances 
    except for personal, private use.  It may not be placed 
    on any web site or otherwise distributed publicly 
    without advance written permission.  Use of this guide 
    on any other web site or as a part of any public 
    display is strictly prohibited, and a violation of 
    copyright.
    
    Contact information:
    Author: Pete Strege 
    gamefaqs.com username: Rose4256
    To contact me, post on either of these message boards: 
    www.gamefaqs.com/boards/gentopic.php?board=561890
    nisamerica.com/forum/viewforum.php?f=17
    
    I used the following references to verify data:
    1. STV Final Guide. (c) 2005 Enterbrain, Japan, 
       ISBN4-7577-2504-3
    2. STV guidebook. (c) 2005 Kodansha Game Books, Japan, 
       ISBN4-06-367216-6
    3. http://www.sakurawars.us
    4. http://game.surpara.com/modules/sakura/ 
    5. http://www.love-sakura.com/saraba/saraba_keitai.html
    6. http://altavista.babelfish.com
    7. http://www.excite.co.jp/world/english/web/ 
    Strategies were written by me from scratch.
    
    
    -------------------------------------------------------
    II. Printing instructions*
    -------------------------------------------------------
    *This FAQ has been specially formatted to allow you to 
    compress the text to 20 double-sided or 39 single-sided 
    pages.
    How to print (only for personal private use): 
    Open a new MS Word document.  Format font to Courier 
    New, 8 pt. Under page setup, set all page margins to 
    0.5".  Format columns to 2, equal column width, and 
    0.1" spacing.  Select all and copy this document.  
    Edit, paste special as unformatted text.  Print, 
    properties both sides (if available).
    
    
    -------------------------------------------------------
    III. Version history
    -------------------------------------------------------
    Version History:
     FAQ started July 8, 2005
    
     2.5 April 20, 2010: Minor LIPS corrections.  
         Supernova run denoted in left margin with "."
     2.4 April 7, 2010: Updated chapters 1-8 for English 
         localization.  Added new ROMANDO codes. 
     2.3 December 16, 2009: Updated bios. Added Ch 2 trial.
     2.2 November 10, 2009: Changed names for US release.
         Added terminology to Section VI. Updated intro.
     2.1 August 17, 2009: Minor text alignment alterations.
     2.0 August 6, 2009: Updated intro. Added Section X.
     1.9 June 3, 2009: Removed in-game quotes, Ch 1-8.
     1.8 June 25, 2006: Corrected name, "Petit-Mint."
     1.7 May 26, 2006: Added 14 new codes to Section IX.
     1.6 November 7, 2005: Filled in all remaining blanks. 
         Added 17 new codes to Section IX. Updated sources.
     1.5 August 8, 2005: Added Bromides to Section IX.
     1.4 August 5, 2005: Filled in many blanks (Ch 1-7).
         Added extra strategy for Battle 08, Part 1.
     1.3 August 1, 2005: Added Section IX, checklist.
     1.2 July 28, 2005: Added a CG event with Kayama (Ch 6)
     1.1 July 26, 2005: Reformatted to 2 columns, Courier 
         New, 8 pt (55 characters/line).  A wider format 
         was recommended by gamefaqs' editorial staff.  
         Most Q&A sentences are short, so there wouldn't be 
         much difference between 55 & 80.  Added Ratchet's 
         event to chapter 8.
     1.0 July 25, 2005: Chapter 7 is mostly finished.  
         Added dates for Gemini, Cheiron, and Ratchet.  
     0.3 July 20, 2005: Chapters 1-6 are mostly finished.  
         Added dates for Diana, Subaru, and Ratchet.
     0.2 July 18, 2005: Edited chapters 1-2. Added 
         strategies for final chapter.  Added section VIII.
     0.1 July 14, 2005: Wrote sections I-VII, including 
         chapters 1-8.
    
    
    -------------------------------------------------------
    IV. Introduction
    -------------------------------------------------------
    The 3D strategy role-playing game / dating simulation 
    hybrid "Sakura Wars: So Long, My Love" is a sequel to 
    the action RPG "Sakura Taisen V: Episode 0," which 
    chronicled the adventures of Texan cowgirl Gemini 
    Sunrise as she traversed the American mainland to 
    fulfill the last wish of her mentor.  Arriving in New 
    York in this sequel, Gemini meets Shinjiro Taiga, 
    nephew of Japanese Imperial Navy hero Ogami Ichiro 
    (protagonist of ST 1-4), on assignment from Japan.  
    Serving under commander Ratchet Altair (featured in 
    "Sakura Taisen: The Movie," available on Region 1 DVD) 
    and NY Combat Revue director Michael Sunnyside, Gemini 
    and Shinjiro fight enemy robots and demons alongside 
    their teammates Cheiron Archer, Rosita Aries, Diana 
    Caprice, and Subaru Kujou in transformable mechs.
    
    Cast:
    New York Combat Revue: 
      Shinjiro Taiga, also Peppermint (white)
       b. 1908/08/20, 19 yr
       165 cm (5'5"), 59 kg (130 lb)
       blood: A, origin: Tochigi, Japan
      FENIX SPA-05J Fujiyama-STAR
       Weapons: Odachi x2, Kodachi x1
       Specials: Mad Tiger's Fang, Raging Tiger's Breath
       Engine: Titan mk.2A
       Attack 23, Armor 24, Agility 24, Mobility A 
    
      Gemini Sunrise (orange)
       b. 1911/06/21, 16 yr
       155 cm (5'2"), 48 kg (106 lb)
       blood: O, origin: Texas
      FENIX AT-05E Rodeo-STAR
       Weapons: Gunbarrel Sword x1
       Specials: Rumbling wheel, 
                 Stampeding steed (Turning swallow)
       Engine: Titan mk.2A
       Attack 24, Armor 23, Agility 23, Mobility S 
    
      Cheiron Archer, a.k.a. Sagiitta Weinberg (black)
       b. 1906/12/06, 21 yr
       180 cm (5'11"), 68 kg (150 lb)
       blood: B, origin: Harlem, New York
      FENIX AT-05B Highway-STAR
       Weapons: Scissor Chains x2
       Specials: Verdict Chain, Guilty Blow
       Engine: Titan mk.2B
       Attack 23, Armor 24, Agility 19, Mobility C 
    
      Rosita Aries, a.k.a. Rikaritta Aries (green)
       b. 1917/04/02, 11 yr
       120 cm (4'0"), 21 kg (50 lb)
       blood: O, origin: Mexico
      FENIX AT-05C Shooting-STAR
       Weapons: Gunmaster x2
       Specials: More! More! Shoot!, Go! Go! Buffalo!
       Engine: Titan mk.2B
       Attack 25, Armor 17, Agility 22, Mobility B
    
      Diana Caprice (cyan)
       b. 1909/01/12, 19 yr
       162 cm (5'4"), 42 kg (99 lb)
       blood: AB, origin: Boston, MA
      FENIX AT-05D Silent-STAR
       Weapons: Chemical Launcher x2
       Specials: Vital medication, Major operation,
                 Invasive Surgery
       Engine: Titan mk.2C
       Attack 20, Armor 20, Agility 23, Mobility A
    
      Subaru Kujou (lavender)
       b. ????/05/09, ?? yr
       142 cm (4'9"), 34 kg (80 lb)
       blood: O, origin: Kyoto, Japan
      FENIX AT-05E Random-STAR
       Weapons: Iron Slicing Fan x2
       Specials: Lunatic bloom, Phantasmagoria
       Engine: Titan mk.2C
       Attack 23, Armor 23, Agility 24, Mobility A
    
      Ratchet Altair
       b. 1906/06/23, 21 yr
       168 cm (5'6"), 49 kg (108 lb)
       blood: A, origin: Washington, DC
      FENIX X-4Si Silver-STAR
       Weapons: Knife Launcher x2
       Specials: ??
       Engine: Titan
       Attack 18, Armor 16, Agility 25, Mobility D
       Attack 32, Armor 28, Agility 25, Mobility D
    
      Michael Sunnyside
       b. 1893/10/18, 34 yr
       185 cm (6'1"), 74 kg (163 lb)
       blood: B, origin: New York
    
      Cherry Cocker, a.k.a. Plum Spaniel
       b. 1906/11/24, 21 yr
       178 cm (5'10"), 68 kg (150 lb)
       blood: B, origin: San Francisco, CA
    
      Anri Yoshino (literally, Apricot)
       b. 1911/04/27, 17 yr
       145 cm (4'9"), 36 kg (79 lb)
       blood: B, origin: Seattle, WA
    
      Wong Xingzhi, a.k.a. Oh Gyochi
       b. 1868/02/11, 60 yr
       157 cm (5'2"), 52 kg (110 lb)
       blood: O, origin: China
    
      Kayama Yuichi
       b. 1902/11/11, 25 yr
       (5'8"), (145 lb)
       blood: A, origin: Japan
    
    Feared Enemies of New York:
      Ranmaru
       151 cm (4'11"), 35 kg (77 lb)
       Garan: 102.3 m (335 ft)
    
      Kokuryu Hime
       183 cm (6'0"), 68 kg (150 lb)
       Kusakage: 56.57 m (186 ft)
    
      Dokurobo
       212 cm (6'11"), 122 kg (269 lb)
       Iwatooshi: 7.9, 8.12 m (26, 27 ft)
    
      Yume Dono
       165 cm (5'5"), 42 kg (93 lb)
       Ukigumo: 93.3 m (306 ft)
    
      Tsugaru Bi
       178 cm (5'10"), 65 kg (143 lb)
       Enten: 100.7 m (330 ft)
    
      Nobunaga Oda (Tenkafubu)
       196 cm (6'5"), 75 kg (165 lb)
       Tenkafubu: 5.94, 13.4, 226.4, 401 m 
                  (19, 44, 743, 1316 ft)
    
    
    -------------------------------------------------------
    V. Menus 
    -------------------------------------------------------
    Main menu:
     New game
     Load game
      Load game
      Delete
      Cancel
     Continue
     Option
      Text speed          (normal/fast/instant)
      Text advance        (manual/automatic)
      Advancement speed   (long/slow/normal)
      Sound               (stereo/monoaural)
      Voice               (on/off)
      Vibration           (on/off)
      Cameratron ringtone (alarm/STV theme)
      Default/Save changes
     The Free & Easy Day in NY (see extras)
    
    Eyecatch menu
     Save
     Condition
     Friendship
     Option
     Go to title
     Resume
    
    Pause menu
     Option (see above)
     Discontinue (save progress)
     Help
     Resume
    
    NY Manhattan Map
     Harlem
      Back Alley
      Mercury club
      Laundry/Cheiron's law firm
      Church
     Midtown
      High Tower apartment/Diana's room
      ROMANDO
      Hotel/Subaru's room
      5th Avenue
      Central Park
     Theater
      Gift shop
      Backstage
      Auditorium
      Drink Bar
      Elevator to roof
       Salon
       Spa
       Manager's office
       NY Combat Revue HQ
       Elevator to lobby
     Village
      Maggie's grocery
      Gemini's apartment
      Cafe Samba
      Library
      Shinjiro's apartment
     Bay Area
      Wall Street
      Battery park
      Warehouses/Rosita's quarters
      Construction site
      Chinatown
    
    
    -------------------------------------------------------
    VI. Controls
    -------------------------------------------------------
    
    How to play============================================
    
    Sakura Wars is a gridless strategy role-playing game 
    with a dating simulation serving as the level-up 
    system, thereby ridding the game of grinding and 
    leaving a customizable story with streamlined battles 
    in its place.  While the strategy or dating alone could 
    be fun, put together it's like the first time peanut 
    butter met jelly.
    
    What does that mean?  Typically RPGs are divided into 
    two modes: adventure and battle.  In adventure mode you 
    read text and watch cinematics, whereas in battle mode 
    you defeat enemies ad nauseum until the statistics of 
    your party members are high enough to tackle the next 
    boss.  In Sakura Wars, you don't just read the text in 
    adventure mode; you as the protagonist converse with 
    your teammates.  In each conversation, you are prompted 
    to answer a question or solve a problem from a list of 
    multiple choices like a quiz show on TV.  Each response 
    is scored with an audible cue denoting whether the 
    inquirer received positive or negative "trust" points.  
    This conversation scoring mechanic is called the Live & 
    Interactive Picture System (LIPS).  Before battle, the 
    trust points earned from each LIPS are tallied 
    separately by party member and added to their base 
    stats.  A chart summarizes the updated stats during 
    save point intermissions.  Now you essentially have 
    leveled up your party members by merely reading a 
    customizable story!  When the battle begins, you will 
    not have to grind levels and simply can enjoy the 
    thrill of clearing the map of enemies.  
    
    
    Live & Interactive Picture System (LIPS)---------------
    
    Normal LIPS: 
    Answer the question before time expires.  
    Occasionally, old choices will disappear and/or new 
    ones may appear after half of the time has expired.
    
    Analog LIPS: 
    Attune your answer or action before the time expires.  
    For example, move a sliding bar up or down to simulate 
    a shout or whisper.
    
    Stick LIPS: 
    Move analog sticks in sequence to on-screen cues to 
    fill a meter to the top before time expires.
    
    Click LIPS: 
    Click on different parts of a person or room.  
    The location clicked may trigger normal or analog LIPS 
    as described above.  
    
    Double LIPS: 
    A gauge bordering the edge of the screen slowly fills 
    up as time passes.  Before the gauge is completely 
    full, you must complete a sequence of multiple normal, 
    analog, stick, or click LIPS.
    
    
    Active & Real-time Machine System (ARMS)---------------
    
    ARMS is Sakura Wars' turn-based battle system.  Each 
    party member has an action point (AP) bar to spend on 
    movement, healing, or normal, special, or team attacks.  
    The amount of AP spent per action can be changed to 
    suit your play style, and you can earn a few extra 
    trust points by providing or asking help of the 
    heroines.  Each action is allocated to a separate 
    button that you can press in quick succession.  ARMS' 
    focus on movement and seamless execution of attacks 
    lends Sakura Wars the feel of a turn-based action game.  
    
    
    Adventure mode=========================================
    
    General:
    +         = movement
    L-stick   = movement
    R-stick   = n/a
    X,  B     = cancel/skip
    O,  A     = select/next
    [], Y     = bromide
    ^,  X     = cameratron/radio
    L1, L     = withdraw dialogue box
    R1        = withdraw dialogue box
    L2        = hold to fast forward text
    R2, R     = hold to fast forward text
    (fast forward available after ending)
    L3        = n/a
    R3        = n/a
    Select, - = review dialogue
    Start,  + = skip movie/pause menu (see above)
    
    Camera:
    + up/down = zoom in/out
    L-stick   = aim
    X,  B     = cancel/skip
    O,  A     = select/next
    [], Y     = shoot picture
    ^,  X     = help info
    L1, L     = focus
    R1, R     = focus
    
    
    Battle mode============================================
    
    + up/down = rotate com dial CW/CCW
      l/r     = switch target
    L-stick   = movement
    R-stick   = camera
    X,  B     = charge red meter/skip animations
    O,  A     = execute
    [], Y     = defend
    ^,  X     = BATTLE MENU:
     Area change
     Return     
     End turn   
     Information
      ^,  X   = view turn order
      [], Y   = view attack range
      O,  A   = view stats
     Situation  view map with enemy positions
     Stratagem  
      Spirit,    Shin (offensive, no healing)
      Technique, Gi   (normal)
      Physical,  Tai  (defensive, no special)
     Protect    # remaining, choose girl
     Help me    # remaining, choose girl
    L1        = rotate command dial CW
     Commands:  
      Yellow  = Regular attack
      Red     = Special attack/Coupling attack 
       Prerequisites 1: close proximity 
                     2: featured or first place heroine 
                     3: nearly full SP 
                     4: high reliability (+12/+10/+5) 
      Green   = Heal
      Blue    = Team attack
    L2        = rotate command dial CCW
    L3        = n/a
    R1        = view area change regions
    R2, R     = view area change regions
    R3, L     = center camera or zoom in/out
    Select, - = n/a
    Start,  + = skip movie/pause menu (see above)
    
    Soft reset:
    Hold L1,L2,R1,R2,select,start (PS2 only)
    
    
    -------------------------------------------------------
    VII. Walkthrough
    -------------------------------------------------------
    The symbols "5+, 4+, 3+, ++, +, =, -, --" designate a 
    change in affection.  
    
     Before you start your first playthrough, input these 
     codes at ROMANDO in "The Free & Easy Day in NY":
     English localization        PS2          Wii 
     [ ] Unlock ST1&2 bromides   111315063698 928996495658
     [ ] Unlock ST3   bromides   111374210238 928993482128
     [ ] Unlock Episode 0        111315455138 928996609188
     [ ] Unlock Peppermint       111315453168 928996605128
    
    Walkthrough strategy:
    To unlock scenes with greatest efficiency, save in 
    separate slots at the beginning of each chapter and 
    battle on your first playthrough.  After you beat the 
    game, you will automatically unlock "Free and Easy Day 
    in NY."  Next, load your Chapter 7 save and complete 
    the game with 2-4 other heroines.  Then, start a new 
    playthrough from Chapter 1 and complete the game with 
    Ratchet.  Finally, crosscheck missing scenes in "Free 
    and Easy Day" with the checklist at the end of this 
    FAQ, and reload your save file(s) from the chapter(s) 
    in question.  Scenes not unlocked automatically in the 
    main storyline or by clearing an ending are denoted in 
    the checklist with an asterisk, chapter ##, time 
    frame, and event description.  You could conceivably 
    unlock everything including the Supernova attack in 
    two runs, splitting into 6 endings from the final two 
    chapters.  
    
    For your convenience, I have marked choices (with a 
    dot ".") which allowed me to unlock both Ratchet's 
    coupling attack and Shinjiro's Supernova on my second 
    playthrough.
    
    
    Chapter 01=============================================
    "Samurai Arrives in New York"
    "A Samurai Makes His First Stand"
    
    Imperial Theater Headquarters
     LIPS: <Shinjiro> 
      1 [=]
     .2 [=]
      T [=]
    
    Wall Street
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini =]
      3 [Gemini -]
      T [Gemini =]
      
    Theater
     LIPS: <Ratchet> 
      1 [Ratchet =] -> may change ending dialogue
     .2 [Ratchet +]
      3 [Ratchet =]
      T [Ratchet =]
      
    Manager's office 
     Analog LIPS: <Shinjiro> 
     .100% [Ratchet +]
       75% [Ratchet +]
       50% [Ratchet =] -> Repeat
       25% [Ratchet =] -> Repeat
        0% [Ratchet -]
      Time [Ratchet =] -> Repeat
    
    SAVE POINT 
    
    Midtown 
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini +]
     .3 [Gemini +]
      T [Gemini -]
      
     LIPS: <Gemini> 
      1 [Gemini +]
      2 [Gemini =]
     .3 [Gemini +]
      T [Gemini -]
      
    Shinjiro's apartment
     LIPS: <Shinjiro> 
      1 [Cherry +, Anri -]
     .2 [Cherry =, Anri +]
      3 [Cherry =, Anri -]
      T [Cherry +, Anri =]
     
    BEGIN FREE MOVEMENT (14:15-14:55)
    Ratchet calls at 14:45.
    
    <Village>
    Shinjiro's apartment (talk to Gemini)
    
    Cafe Samba 
     LIPS: 
     .1 [Gemini +, Ratchet +]
      2 [Gemini +, Ratchet +]
      3 [Gemini =, Ratchet -]
      T [Gemini =, Ratchet =]
      
    Library 
     Analog LIPS: <Shinjiro> 
      100% [Gemini -, Anri -]
       75% [Gemini =, Anri =]
      .50% [Gemini =, Anri +]
       25% [Gemini =, Anri +]
        0% [Gemini =, Anri =]
      Time [Gemini -, Anri =]
      
    Maggie's grocery (no LIPS)
    
    Gemini's apartment
     LIPS: <Gemini> 
      1 [Gemini +]
      2 [Gemini +]
      3 [Gemini -]
      T [Gemini =]
      
    
    <Midtown> (talk with Ratchet)
    
    Central Park
     Click LIPS:
      Mouth 2x [LIPS]: <Shinjiro> 
       1 [Gemini =]
       2 [Gemini +]
       3 [Gemini =]
       T [Gemini +]
      Chest 2x   [Gemini -]
      Clothes 2x [LIPS]:
       1 [Gemini =]
       2 [Gemini +]
       3 [Gemini -]
      .T [Gemini +]
      Midriff 2x [Analog LIPS]: (pose with arms flared)
      100% [Gemini --]
      .75% [Gemini +]
       50% [Gemini --]
       25% [Gemini -]
        0% [Gemini -]
      Time [Gemini =]
    
    Hotel
     LIPS: <Cherry> 
      1 [Cherry -]
      2 [Cherry +]
     .3 [Cherry +]
      T [Cherry =]
    
    5th Avenue
     Analog LIPS:
     .100% [Gemini =,  Ratchet +]
       75% [Gemini -,  Ratchet -]
       50% [Gemini +,  Ratchet =]
       25% [Gemini ++, Ratchet =]
        0% [Gemini =,  Ratchet =]
      Time [Gemini -,  Ratchet -]
    
    Upscale apartment
     LIPS: <Journalist> 
      1 [Gemini -]
      2 [Gemini =]
      3 [Gemini +]
      T [Gemini +]
      
    ROMANDO (Talk with Kayama; bromides unavailable) 
    
    <Theater>
    Drink bar
     Click LIPS: 
      Leave [Cherry -]
      Chest [Cherry -]
     .Eyes  [Cherry +]
      Mouth [Cherry +]
    
    Gift shop
     LIPS: <Shinjiro> 
     .1 [Anri ++]
      2 [Anri =]
      T [Anri -]
      
    Auditorium
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini =]
      3 [Gemini -]
      T [Gemini =]
    
    <Backstage> 
    Free movement ends.
    
    Manager's office
     LIPS: <Shinjiro> 
      1 [Subaru =, Ratchet =] 
      2 [Subaru =, Ratchet =]
      3 [Subaru -, Ratchet -] 
     .T [Subaru +, Ratchet =]
     
    Backstage, manager's office 
     LIPS: <Shinjiro> 
      1 [Cheiron +, Subaru =]
      2 [Cheiron -, Subaru =]
     .3 [Cheiron =, Subaru +]
      T [Cheiron =, Subaru =]
     
     LIPS: <Sunnyside> 
     .1 [Cheiron +] 
      2 [Cheiron =]
      3 [Cheiron =]
      T [Cheiron =]
     
    Rooftop 
     LIPS: <Shinjiro> 
      1 [Ratchet =]
     .2 [Ratchet +]
      3 [Ratchet --]
      T [Ratchet =]
     
    Auditorium
    Hall
    Rooftop
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron =]
      3 [Cheiron --] 
     .T [Cheiron +]
     
    SAVE POINT
     
    Sunnyside's mansion 
     LIPS: <Sunnyside> 
      1 [=]
      2 [=]
      3 [=]
      T [=]
     
    Central Park
     LIPS: <Diana> 
      1 [Diana =] -> may change dialogue option in Ch 4
      2 [Diana =]
     .3 [Diana +]
      T [Diana =]
     
    Theater backstage 
     LIPS: <Cheiron> 
     .1 [Cheiron +, Subaru +, Ratchet +]
      2 [Cheiron +, Subaru =, Ratchet =]
      3 [Cheiron -, Subaru -, Ratchet =]
      T [Cheiron =, Subaru +, Ratchet =]
     
    Theater hallway 
     LIPS: <Gemini> 
      1 [Gemini =]
      2 [Gemini +]
     .3 [Gemini +]
      T [Gemini -]
     
    BEGIN FREE MOVEMENT (18:15-19:00)  
     Distribute flyers at various locations before 
     returning backstage or free movement ends.
    
    <Theater>
    Double LIPS (Automatic.  Change in trust is dependant 
    on number of points accumulated here)
     LIPS A: 
      1 [+0]
      2 [+0]
     .3 [+1]
      T [+0]
     LIPS B:
      1 [+0]
     .2 [+1]
      T [+0]
     LIPS C: 
     .1 [Gemini +, 0 pt]
      2 [+1]
      3 [+0]
      T [+0]
    Result:
      If 3 pts [Gemini ++]
     .If 2 pts [Gemini +]
      If 1 pt  [Gemini +]
      If 0 pts [Gemini -]
    
    Drink bar
     LIPS: <Shinjiro> 
      1 [Cherry -]
     .2 [Cherry +]
      3 [Cherry +]
      T [Cherry =]
      
    Gift shop [bromide]
     LIPS: <Shinjiro> 
      1 [Anri =]
      2 [Anri -]
     .3 [Anri +]
      T [Anri +]
     
    Auditorium
    Backstage (ends free movement)
    
    Manager's office
     Click LIPS <Ratchet>
      Hair 2x   [Ratchet -]
      Mouth 1x -> LIPS: <Ratchet> 
       1 [Ratchet +]
      .2 [Ratchet +]
       3 [Ratchet =]
       T [Ratchet =]
      Chest 2x _> LIPS: <Ratchet> 
      .1 [Ratchet +]
       2 [Ratchet -]
       3 [Ratchet -]
       T [Ratchet -]
    
    NY Combat Revue HQ  (Talk to Wong)
    Rooftop garden      (Talk to Subaru)
    
    Hot spring
     LIPS: (18:15-19:00)
      1 [Cheiron +]
      2 [Cheiron +]
      3 [Cheiron =]
      T [Cheiron -]
     LIPS: (18:35-18:45)
      1 [=]
      2 [=] -> Go to analog LIPS
      T [=]
     Analog LIPS:
      100% [Cheiron --]
       75% [Cheiron --]
       50% [Cheiron -]
       25% [Cheiron -]
        0% [Cheiron =]
      Time [Cheiron --]
    
    <Village>
    Shinjiro's apartment
    
    Cafe Samba (Distribute flyer) 
     LIPS: <Shinjiro> 
      1 [Cheiron =]
     .2 [Cheiron +]
      3 [Cheiron +] 
      T [Cheiron -]
     
    Library *CG Subaru
     Analog LIPS:
      100% [Subaru -]
       75% [Subaru -]
       50% [Subaru =]
      .25% [Subaru +]
        0% [Subaru +]
      Time [Subaru =]
    
    Maggie's grocery (Distribute flyer)
     Analog LIPS: <Shinjiro> (18:15-18:50)
      100% [Gemini +]
       75% [Gemini +]
       50% [Gemini =]
       25% [Gemini -]
        0% [Gemini --]
      Time [Gemini =]
    
    Gemini's apartment
    
    <Midtown>
    Central Park (talk with Sunnyside about chocolate)
    
    Hotel (Distribute flyer) 
     LIPS: <Subaru> 
     .1 [Subaru =] -> Go to next LIPS
      2 [Subaru +]
      3 [Subaru -]
      T [Subaru =]
     LIPS: 
     .1 [Subaru +]
      2 [Subaru +]
      3 [Subaru -]
      T [Subaru =]
    
    5th Avenue (Distribute flyer)
     LIPS: <Cherry> 
     .1 [Cherry +, Anri +]
      2 [Cherry =, Anri +]
      3 [Cherry +, Anri =]
      T [Cherry =, Anri -]
    
    High Tower Apartment (no LIPS)
    .ROMANDO              (give flyer, purchase bromide)
     
    Free movement ends
    
    Backstage
     If you've distrubuted 1-4 flyers  [Gemini +]
     If you've distrubuted 0 flyers    [Gemini -]
    
     LIPS: <Shinjiro> 
      1 [Gemini +, Cheiron =, Subaru =, Ratchet +]
     .2 [Gemini +, Cheiron =, Subaru +, Ratchet +]
      3 [Gemini =, Cheiron +, Subaru =, Ratchet =]
      T [Gemini =, Cheiron +, Subaru +, Ratchet =]
    
    Lighting room (Continued from hallway. For each Stick 
    LIPS, you will earn +2 pts for doing perfect, +1 pt for 
    doing well, +0 pts for doing fair or poorly, and -1 
    affection for doing poorly.)
    .Stick LIPS:    [Subaru +]
    .Stick LIPS x3: [Gemini =]
     Analog LIPS: 
     .100% [Gemini =]
       75% [Gemini =]
       50% [Gemini =]
       25% [Gemini =]
        0% [Gemini =]
      Time [Gemini -]
    
    Automatic bonus:
    .>7 pts: [Gemini ++]
     2-7pts: [Gemini +]
     <2 pts: [Gemini =]
    
    <Village>
     LIPS: <Gemini> 
     1 [Gemini +]
     2 [Gemini +] 
    .3 [Gemini =] -> Go to next LIPS
     T [Gemini +]
    
     LIPS: <Shinjiro> 
     .1 [Gemini ++]
      2 [Gemini =]
      3 [Gemini --]
      T [Gemini -]
     
    Gemini's apartment
     Click LIPS:
     .Jar 2x:
     .Stick LIPS: <Shinjiro> (do well) [Gemini +] 
     LIPS: <Gemini> 
      1 [Gemini =]
      2 [Gemini +]
     .3 [Gemini +]
      T [Gemini -]
      
    Outside the apartment 
     LIPS: <Ratchet> 
     .1 [Ratchet ++]
      2 [Ratchet +]
      3 [Ratchet +]
      T [Ratchet -]
      
    NY Combat Revue HQ
     Lips <Anri> 
      1 [Cherry +, Anri -]
     .2 [Cherry +, Anri +]
      3 [Cherry =, Anri =]
      T [Cherry -, Anri -]
      
      LIPS: <Ratchet> 
      .1 [Cheiron =, Subaru =, Ratchet ++]
       2 [Cheiron +, Subaru +, Ratchet +]
       3 [Cheiron =, Subaru =, Ratchet =]
       T [Cheiron =, Subaru =, Ratchet =]
      
    SAVE POINT
    
    Battle 01----------------------------------------------
    "May 1928, Liberty Island"
    Boss: Ran Maru (Garan)
    
    Part 1 
    Objective: Destroy some enemies.
    Strategy: This is basically practice.  You take control 
    of only Shinjiro for the first part of the battle to 
    acquaint yourself with the controls.  Use your special 
    and/or double attacks because they'll be replenished at 
    the end of the battle.
    
    If Shinjiro is nearby Ratchet
     LIPS: <Shinjiro> 
      1 [Ratchet =]
     .2 [Ratchet +]
      3 [Ratchet -]
      T [Ratchet =]
    
     LIPS: <Shinjiro> 
     .1 [Subaru +, Cheiron +]
      T [=]
      
     LIPS: <Shinjiro> 
     .1 [Ratchet 3+]
      2 [Ratchet ++]
      3 [Ratchet =]
      T [Ratchet =]
      
    Part 2
    Objective: Destroy all enemies.
    Strategy: Use team/special attacks to take out more 
    than 1 unit at a time.  Be careful with your health 
    because you don't have a healing unit on the field.
    
    Defeat an enemy with team attack 
     [Cheiron +, Subaru +]
    
    Nearby Cheiron
     LIPS: <Cheiron> 
      1 [Cheiron -]
      2 [Cheiron +]
      3 [Cheiron =]
      T [Cheiron --]
      
    Nearby Subaru
     LIPS: <Subaru> 
      1 [Subaru --]
      2 [Subaru -]
      3 [Subaru =]
      T [Subaru +]
      
    Liberty island 
     Analog LIPS: <Shinjiro> 
      100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    Part 3
    Objective: Destroy Garan's head.
    Strategy: Fly 1 unit around to Garan's back to destroy 
    her steam unit. Charge up & use a special attack to get 
    rid of it quickly.  If you don't, she'll continually 
    replenish her life whenever you deal significant damage 
    to her head.  Use your other 2 units to take out small 
    enemy planes, her collar, and then the sickle.  When 
    the fuel pack is destroyed, go for the head.  Be 
    careful and replenish your health whenever necessary.
    
    Shinjiro is attacked
     LIPS: <Shinjiro> 
     .1 [Cheiron +, Subaru =, Ratchet +]
      2 [Cheiron =, Subaru +, Ratchet -]
      3 [Cheiron =, Subaru =, Ratchet =]
      T [Cheiron -, Subaru =, Ratchet -]
      
    SAVE POINT
    
    
    Chapter 02=============================================
    "Government of the People, By the People, For the 
    People"
    "Of the People, For the People, By the People"
    
    Sunnyside mansion
     LIPS: <Shinjiro> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet -]
      T [Ratchet =]
    
    Practice using cameratron
     (The bottom options to the untimed LIPS enable you to 
     skip the instructions.) 
    .Zoom in on Ratchet, leaving Sunnyside out  [Ratchet +]
    
    The Metropolitan Museum of Art 
     LIPS: <Gemini> 
      1 [Gemini -]
     .2 [Gemini +]
      3 [Gemini --] -> go to next LIPS
      T [Gemini =]
    
     LIPS: <Gemini> 
      1 [Gemini =] -> go to next LIPS
      2 [Gemini -]
      T [Gemini -]
    
     LIPS: <Gemini> 
      1 [Gemini =] -> go to next LIPS
      2 [Gemini -]
      T [Gemini -]
    
     LIPS: <Gemini> 
      1 [Gemini +]
      2 [Gemini =]
      3 [Gemini -]
      T [Gemini =]
    
     LIPS: <Kayama> 
     .1 [=]-> go to analog LIPS
      2 [=]
      3 [=]
      T [=]
    
    Analog LIPS: <Shinjiro>
     .100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    <Theater> 
    Backstage 
     LIPS: <Cheiron> 
      1 [Cheiron =]
     .2 [Cheiron =]
      3 [Cheiron -]
      T [Cheiron -]
    
     LIPS: 
      1 [Cheiron -]
     .2 [Cheiron =]
      3 [Cheiron -]
      T [Cheiron =]
    
     LIPS: <Subaru> 
      1 [Subaru =]
      2 [Subaru -]
      3 [Subaru =]
     .T [Subaru +]
    
    
    BEGIN FREE MOVEMENT (20:15-20:55)  
     You must ask one of the girls to escort you to walk 
     through Harlem before 20:40.  If you want Ratchet's 
     ending, remember to visit her at the director's 
     office.
    
    <Theater>
    Drink bar 
     Stick LIPS: 
      Perfect [Cherry ++]
     .Good    [Cherry +]
      Fair    [Cherry =]
      Poor    [Cherry -]
    
    Gift shop
     LIPS: 
     .1 [Anri ++]
      2 [Anri +]
      3 [Anri =]
      T [Anri -]
    
    Backstage *CG 
     Analog LIPS: 
      100% [Gemini -]
       75% [Gemini -]
      .50% [Gemini +]
       25% [Gemini +]
        0% [Gemini =]
      Time [Gemini --]
    
    Auditorium         (No LIPS)
    Hot spring         (Take a bath.) 
    Rooftop garden     (Nobody)
    NY Combat Revue HQ (Talk to Wong)
    
    Manager's office (20:25 and before, talk to Ratchet.  
     At precisely 20:30, you may ask Ratchet to escort you 
     to Harlem.)
    
    <Village>
    Gemini's apartment 
     Untimed LIPS:
      1 [Gemini =] -> go to Harlem
      2 [Gemini =]
    
    Library (Talk to Wong, who gives you access to Harlem 
     without an escort.  After 20:40, you see Gemini)
     LIPS: <Shinjiro> 
      1 [Gemini -]
      2 [Gemini +]
      3 [Gemini =] -> go to analog LIPS
      T [Gemini =]
    
     Analog LIPS: <Shinjiro>
      100% [Gemini --]
       75% [Gemini -]
       50% [Gemini +]
       25% [Gemini ++]
        0% [Gemini -]
      Time [Gemini =]
    
    Maggie's grocery
     Stick LIPS: 
     .Perfect [Cherry +, Anri +]
      Good    [Cherry +, Anri +]
      Fair    [Cherry =, Anri -]
      Poor    [Cherry -, Anri -]
    
    <Midtown>
    Hotel (20:35 and before, go to Harlem with Subaru)
    (20:40 and thereafter, talk to Ratchet)
     LIPS: <Shinjiro> Ratchet...
      1 [Ratchet -]
      2 [Ratchet +]
      3 [Ratchet =]
      T [Ratchet =]
    
    .ROMANDO          (purchase bromide)
    Upscale Apartment (nobody)
    
    5th Avenue (20:40 and after)
     LIPS:...
      1 [Subaru =]
      2 [Subaru =]
      3 [Subaru -]
     .T [Subaru +]
    
    <Harlem> 
    Time-free mode (10 minutes pass)
    
    If you invited Ratchet:
    .Mercury club (Take a picture centered on Ratchet [++])
    
    Church
     LIPS: <Ratchet> 
     .1 [Ratchet +]
      2 [Ratchet +]
      3 [Ratchet --]
      T [Ratchet =]
      
    
    If you invited Gemini:
    Church (Take a picture of Gemini [+])
    
    Alley (ends time-free mode)
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini +]
      3 [Gemini -]
      T [Gemini =]
    
    If you invited Subaru
    Alley (Take a picture of the motorcycle)
     [Subaru +]
    
    Mercury club (ends time-free mode)
     LIPS: <Shinjiro>
      1 [Subaru +]
      2 [Subaru +]
      3 [Subaru -]
      T [Subaru =]
    
    Free movement end
    
    SAVE POINT 
    
    Cheiron's office
     LIPS: <Cheiron> 
      1 [Cheiron =]
     .2 [Cheiron +]
      3 [Cheiron -]
      T [Cheiron =]
    
     LIPS: <Cheiron> 
      1 [Cheiron +]
      2 [Cheiron =]
     .3 [Cheiron 3+]
      T [Cheiron =]
     
    Outside the office 
     (With the person who accompanied you in Harlem the 
     previous night)
    
    If Ratchet
     LIPS: <Ratchet> 
     .1 [Ratchet +]
      2 [Ratchet +]
      3 [Ratchet -]
      T [Ratchet =]
    
    If Gemini
     LIPS: 
      1 [Gemini =]
      2 [Gemini +]
      3 [Gemini -]
      T [Gemini =]
    
    If Subaru 
    LIPS: 
      1 [Subaru -]
      2 [Subaru +]
      3 [Subaru ++]
      T [Subaru =]
    
    Alley 
     Stick LIPS: <Shinjiro> 
      Do well:   [Your escort +]
      Do poorly: [Your escort -]
    
    SAVE POINT 
    
    Sunnyside mansion 
     LIPS: <Sunnyside> (applies to your date in Harlem)
      1 [Gemini =, Cheiron -, Subaru =, Ratchet =]
     .2 [Gemini +, Cheiron =, Subaru =, Ratchet +]
      3 [Gemini =, Cheiron =, Subaru +, Ratchet =]
      T [Gemini =, Cheiron =, Subaru =, Ratchet =]
    
     LIPS: <Cheiron> 
      1 [Cheiron -]
     .2 [Cheiron =] -> Go to next LIPS
      3 [Cheiron -]
      T [Cheiron =]
    
     LIPS: <Shinjiro> 
      1 [Cheiron -]
      2 [Cheiron --]
     .3 [Cheiron +] 
      T [Cheiron =]
     
    Central Park 
     LIPS: <Diana> 
      1 [Diana +]
      2 [Diana =] 
     .3 [Diana +]
      T [Diana =]
     
    Cafe Samba
    Church
     LIPS: <Shinjiro> 
      1 [Cheiron =]
     .2 [Cheiron =] 
      T [Cheiron -]
    
     LIPS: <Cheiron> 
     .1 [Cheiron +] 
      2 [Cheiron =]
      3 [Cheiron -]
      T [Cheiron =]
    
    SAVE POINT 
    
    BEGIN FREE MOVEMENT (10:00-11:25).  Here, your job is 
     to collect as much possible background information to 
     prepare for the upcoming trial.  
     PHOTO ASSIGNMENT: Maggie's grocery
     
    <Village>    
    Shinjiro's apartment
     Analog LIPS:
      100% [Gemini --]
       75% [Gemini -]
       50% [Gemini =]
      .25% [Gemini +]
        0% [Gemini +]
      Time [Gemini -]
    
    Cafe Samba ("Cheiron bribes authorities")
    
    Library ("Ties to the mafia") 
    Double LIPS:
    Check the bookshelves on the second floor and then the 
    man in the purple suit. -> Go to LIPS:
     LIPS: <Shinjiro> 
     1 [=] -> "State of Georgia vs Steam Frontier"
     T [=]
     
    Maggie's grocery 
    (1st time: Meet Barbara from the church; 
    .2nd time: "Kick a kid")
    
    Gemini's apartment 
    
    <Theater>
    Drink bar ("Soul food is the flavor of Harlem")
    .Submit a photo [Cherry +]
     LIPS: <Shinjiro> 
      1 [Cherry =]
      2 [Cherry +]
     .3 [Cherry ++] 
      T [Cherry -]
    
    Gift shop 
     LIPS: <Shinjiro> 
      1 [Anri +]
      2 [Anri -]
      3 [Anri --]
     .T [Anri ++]
    
    Auditorium (no LIPS)
    Backstage (late: info about gospel)*CG
     Stick LIPS A: 
     .Perfect [Gemini +]
      Good    [Gemini +]
      Fair    [Gemini =]
      Poor    [Gemini -]
     Stick LIPS B:
      Perfect [Gemini -]
     .Good    [Gemini ++]
      Fair    [Gemini +]
      Poor    [Gemini -]
    
    Rooftop garden 
     Analog LIPS: <Ratchet> 
     .100% [Ratchet ++]
       75% [Ratchet +]
       50% [Ratchet +]
       25% [Ratchet =]
        0% [Ratchet -]
      Time [Ratchet =]
    
    Hot spring (no LIPS)
    
    NY Combat Revue HQ
     LIPS: <Subaru> 
      1 [Subaru =] -> go to 2nd LIPS
     .2 [Subaru =] -> go to 3rd LIPS
      3 [Subaru -]
      T [Subaru =]
    
     LIPS 2: <Subaru> 
      1 [Subaru =]
      2 [Subaru -]
      3 [Subaru +]
      T [Subaru -]
    
     LIPS 3: <Subaru> 
      1 [Subaru +]
      2 [Subaru =]
     .3 [Subaru ++]
      T [Subaru +]
    
    <Midtown>
    
    .Central Park ("Harlem kids are energetic")
    
    Hotel (Trust depends on penalty pts avoided.)
     LIPS: <Subaru> 
     .1 [Subaru =] -> Go to next LIPS
      2 [Subaru --] 
      T [Subaru -]  
    
     Analog LIPS: <Shinjiro> (Shadow them quietly.)
      100% [Subaru --, 10 pts]
       75% [Subaru -,  10 pts]
       50% [Subaru =,   5 pts]
      .25% [Subaru =,   3 pts] -> Go to next LIPS
        0% [Subaru =,   1 pt]
      Time [Subaru +,   0 pts]
    
     LIPS: (Spotted.  Fake something.)
      1 [Subaru --, 3 pts]
     .2 [Subaru +,  0 pt] -> Go to next LIPS
      3 [Subaru ++, 1 pt]
      T [Subaru =,  1 pt]
    
     Automatic:
      If >10 pts [Subaru =]  -> End
     .If  <9 pts [Subaru ++] -> Continue to Stick LIPS
    
     Stick LIPS: [Subaru +]
     ("Steam Frontier bribed mayor")
     .Perfect [Subaru +, 0 pts]
      Good    [Subaru =, 2 pts]
      Fair    [Subaru =, 4 pts]
      Poor    [Subaru =, 6 pts]
    
     Automatic:
      If >10 pts [Subaru =]  -> End
     .If  <9 pts [Subaru ++] -> "Bribed the mayor"
    
    5th Avenue 
     LIPS: <Ratchet> 
      1 [Ratchet -]
     .2 [Ratchet ++]
      3 [Ratchet =]
      T [Ratchet =]
    
    5th Avenue (Return to obtain info about Harlem dream)
    
    High Tower apartment
     LIPS: <Cheiron> (Her reaction depends on the number 
     of pieces of evidence gathered thus far.)
     .1 If >5 [Cheiron +],  if <4 [Cheiron =]
      2 If >8 [Cheiron ++], if <7 [Cheiron -]
      3 If >5 [Cheiron =],  if <4 [Cheiron --]
      T       [Cheiron +]
     
    ROMANDO
     Untimed LIPS (first playthrough)
      1 Talk
      2 Leave
     Untimed LIPS (subsequent playthroughs)
      1 Obtain info about Harlem redevelopment plan.
        END FREE MOVEMENT. If you haven't yet visited 
        Harlem, you will miss some evidence.
      2 Continue free movement.
    
    <Harlem>
    .Mercury club ("Jazz is Harlem's soul")
    
    Weinberg law firm (Obtain hint about Centaur's sword in 
     the alley.)
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron -]
      3 [Cheiron =]
      T [Cheiron =]
    
    .Alley (Take photographs of Centaur's sword, Cheiron's 
     motorcycle, and the basketball hoop.)
     "Basketball is their dream"
    
    Church (Before central park: "Harlem is one big family" 
            After  central park: "Cheiron's reason for 
                                  becoming a lawyer")
    
    Free movement ends. "Centaur oath"
    
    SAVE POINT
    
    Trial.  Present the evidence you have gathered.  The 
    LIPS choices will vary depending on the locations you 
    visited, but the outcome is likely to be in your favor 
    if you've uncovered enough evidence.  
    
    Round 1
     Optional LIPS:
      Gangster,                    from library  [+3 pts]
      Kicked child,                from Maggy's  [+0 pts]
       -> go to analog LIPS 1
      Shadowing event with Subaru, from hotel    [+0 pts]
       -> go to analog LIPS 2
      Date in Harlem 
       [Gem +4 pts, Sub +5 pts, Rat +3 pts, Other -3 pts]
      Harlem redevelopment plan,   from ROMANDO  [+6 pts]
      Prosecution info,            from cafe     [+0 pts]
       -> go to LIPS
      Defense rests      -> Optional LIPS end    [+0 pts]
       
      Time -> 1x repeat, 2x Optional LIPS end    [+0 pts]
    
     Analog LIPS 1: 
      100% [+7 pts]
       75% [+6 pts]
       50% [+5 pts]
       25% [+4 pts]
        0% [+3 pts]
      Time [+0 pts]
    
     Analog LIPS 2: (Result depends on cumulative 
     reliability of shadowing event with Subaru.) 
      100% [+5 or -5 pts]
       75% [+4 or -4 pts]
       50% [+3 or -3 pts]
       25% [+2 or -2 pts]
        0% [-3 or +0 pts]
      Time [-1 or -1 pt]
    
     LIPS: 
      1 [-5 pts]
      2 [+0 pts]
      3 [+4 pts, Cheiron -]
      T [-2 pts]
    
    Round 2
     Optional LIPS:
      Harlem as a family,     from church         [+2 pts]
      Soul food & motorcycle, from drink bar      [+1 pt]
      History of jazz,        from mercury club   [+1 pt]
      Gospel,                 from hallway        [+1 pt]
      From High Tower apt 2                       [+1 pt]
      Photographs,            from alley          [+1 pt]
      Energetic children,     from central park   [+1 pt]
      Harlem dream, from 5th Ave                  [+1 pt]
      Defense rests      -> Optional LIPS end     [+0 pts]
      ??                 -> Optional LIPS end     [-8 pts]
      Time -> 1x repeat, 2x Optional LIPS end     [-8 pts]
    
     Automatic [+3 or -3 pts]
    
     LIPS: 
      1 [+2 pts]
      2 [-2 pts]
      3 [-5 pts]
      T [-3 pts]
    
    Round 3
     Optional LIPS:
      xxx...      [-3 pts]
      xxx         [-5 pts]
      xxx         [+0 pts, 2x]
      Home ground [-10 pts, 3x] -> go to next O-LIPS
      Harlem      [+0 pts]      -> go to next Analog, OLIPS
      Time        [+0 pts, 2x]  -> go to next LIPS
    
     Analog LIPS:
      100% [+5 pts]
       75% [+4 pts]
       50% [+3 pts]
       25% [+2 pts]
        0% [+2 pts]
      Time [+5 pts]
    
     LIPS: 
      1 [+0 pts]
      2 [+0 pts]
      3 [+3 pts] -> go to next Optional LIPS
      T [+0 pts]
    
     Optional LIPS:
      1  >10 cumulative pts [+5 pts]
      2 5-10 cumulative pts [+5 pts]
      3   <5 cumulative pts [+5 pts]
      T                     [+0 pts]
    
    Closing statement
     Analog LIPS: <Shinjiro> 
      100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
     Untimed LIPS: 
     Present evidence to Cheiron.
      1 Bike,   from alley  [=]
      2 Lawyer, from church [=]
      3                     [=]
    
     LIPS: (Answer has slight effect in battle LIPS)
      1 [=]
      T [=]
    
     LIPS: <Cheiron> 
      1 [Cheiron 5+]
      2 [Cheiron 5+]
      3 [Cheiron 5+]
      T [Cheiron 5+]
    
    Automatic [Cheiron ++]
    
    Kokuryu Hime appears
     LIPS: <Shinjiro> 
     .1 [Cheiron 3+]
      2 [Cheiron +]
      3 [Cheiron ++]
      T [Cheiron =]
     
    NY Combat Revue HQ
     Analog LIPS: (Launch order)
     .100% [Cheiron ++, Subaru +]
       75% [Cheiron +,  Subaru +]
       50% [Cheiron +,  Subaru +]
       25% [Cheiron +,  Subaru +]
        0% [Cheiron =,  Subaru =]
      Time [Cheiron =,  Subaru =]
    
    Automatic [Cheiron 4+, Subaru 4+]
    
    SAVE POINT
    
    Battle 02----------------------------------------------
    "June 1928, Harlem"
    Boss: Kokuryo Hime (Kusakage)
    
    Part 1
    Objective: Destroy the generators.
    Strategy:  You may now protect (defuse damage to a 
    teammate) or ask for help (summon someone to your 
    side).  First area (basketball court), maneuver 
    Shinjiro behind the generator with extra SP to spare.  
    Use joint attacks on teammates' turns.  Second area 
    (warehouse), call Subaru to help Shinjiro, and use a 
    joint attack from opposite sides of the generator.  
    Third area (alley), Cheiron should break boxes to find 
    a shortcut, then use a special attack on the generator.
    
    If Cheiron is nearby
     LIPS: <Shinjiro> 
      1 [Cheiron +]
      2 [Cheiron -]
      3 [Cheiron =]
      T [Cheiron =]
     
    Harlem alley 
     LIPS: <Shinjiro> 
      1 [Cheiron +]
     .2 [Cheiron ++]
      3 [Cheiron +]
      T [Cheiron +]
     
    Part 2
    Objective: Destroy Kusakage's upper torso.
    Strategy:  If Cheiron's trust points are high 
    enough, you should be able to do a special dual attack 
    with her (protecting her would boost points if you 
    hadn't earned enough in the adventure mode).  Check to 
    see when Cheiron's turn comes up.  If any enemy 
    attacks before she does, then do the following:  Move 
    Shinjiro (full HP, SP) halfway up Kusakage's torso, ask 
    Cheiron "Help Me," then use the special dual attack to 
    simultaneously take out the entire tail, a few nearby 
    flying enemy units, plus either its tip or arms.
    
    After destroying the boss' arms, take out its tail with 
    team attacks between two units.  If the tail remains 
    functional, it could destroy the train and temporarily 
    send your squad airborne again.  Allow Cheiron to land 
    on the train and destroy the boss' torso and head; she 
    probably will have the strongest attack this round.  
    Send a second unit to the front when the tip of the 
    tail is gone.
    
    If Cheiron is nearby Subaru
     LIPS: <Cheiron> 
      1 [Cheiron +,  Subaru =]
      2 [Cheiron -,  Subaru -]
      3 [Cheiron =,  Subaru +]
      T [Cheiron ++, Subaru =]
    
    SAVE POINT
    
    
    Chapter 03=============================================
    "Spiritual Rosita"
    "Rosita in Spirit"
    
    Wall Street
     LIPS: <Rosita> 
      1 [Rosita -]
     .2 (optional: Ask top girl for help.) 
        [Gem +, Chr +, Sub -, Rat +, Chy +, or Anr -]
      3 [Rosita =]
      T [Rosita =]
    
    Manager's office
     LIPS: <Shinjiro> 
      1 [Rosita =]
     .2 [Rosita +]
      3 [Rosita -]
      T [Rosita =]
    
     LIPS: <Shinjiro> 
     .1 [Rosita +, Ratchet +]
      2 [Rosita =, Ratchet =]
      3 [Rosita =, Ratchet -]
      T [Rosita =, Ratchet =]
    
    Rooftop garden
     LIPS: <Rosita> 
      1 [Rosita =]
     .2 [Rosita =] -> to analog LIPS
      3 [Rosita =] -> to LIPS
      T [Rosita =]
    
     Analog LIPS:
      100% [Cheiron =, Rosita -, Subaru =, Ratchet =]
       75% [Cheiron =, Rosita +, Subaru =, Ratchet -]
       50% [Cheiron =, Rosita +, Subaru -, Ratchet =]
      .25% [Cheiron -, Rosita =, Subaru -, Ratchet +]
        0% [Cheiron -, Rosita =, Subaru -, Ratchet =]
      Time [Cheiron =, Rosita =, Subaru =, Ratchet =]
    
     LIPS: <Shinjiro> 
      1 [Rosita +] -> go to next LIPS
      2 (If you asked to eat Gohan above.) [Ratchet -]
      3 [Rosita =]
      T [Rosita =]
    
     LIPS: <Shinjiro> 
      1 [Rosita +] -> go to next LIPS
      T [Rosita =]
    
     LIPS: <Shinjiro> 
      1 [Rosita --]
      T [Rosita +]
    
    Stage curtain
     LIPS: <Ratchet> 
      1 [Cheiron --, Subaru --, Ratchet --]
      2 (Ask your top girl.) 
        [Cheiron -, Subaru -, Ratchet +]
     .3 [Cheiron +, Subaru +, Ratchet +]
      T [Cheiron =, Subaru =, Ratchet =]
    
    SAVE POINT
    
    Backstage
     LIPS: <Shinjiro> 
      1 [Cheiron -, Rosita +]
      2 [Cheiron =, Rosita -]
     .3 [Cheiron =, Rosita =]
      T [Cheiron =, Rosita -]
    
     LIPS: <Shinjiro> 
      1 [Gemini =]
     .2 [Gemini +]
      3 [Gemini +, then Gemini -]
      T [Gemini =]
    
    BEGIN FREE MOVEMENT (16:00-16:55).  
     After 16:30, the Bay Area opens.
     PHOTO ASSIGNMENT: Mercury club, 16:30-16:55
    
    <Theater>
    
    Drink bar
    .Submit a photo                   [Rosita =, Cherry +]
     Take picture of Rosita & Cherry: [Rosita +, Cherry +]
    .Or, zoom in on Cherry's bosom:   [Rosita +, Cherry 3+]
    
    Gift shop
     Buy Rosita's bromide             [Rosita +, Anri +]
     Take a picture of Rosita & Anri: [Rosita +, Anri +]
    
    Auditorium (nobody)
    
    Backstage *CG (Gemini)
     Double LIPS:
      1 [End, Gemini - or --]
     .2 [Repeats until "100," then Gemini +, Rosita +]
      T [Gemini -]
    
    Manager's office 
     (talk to Sunnyside and/or Ratchet)
    
    Rooftop garden 
    Before Rosita: (Talk with Cheiron)
    With Rosita:
     LIPS: <Ratchet> 
      1 [Ratchet +]
     .2 (option A) Out of my league.          [Ratchet ++] 
        (option B) Student council president? [Ratchet =]
        (option C)                            [Ratchet --]
      3 [Ratchet +]
      T [Ratchet =]
     LIPS: <Rosita> 
      1 [Rosita +]
     .2 [Rosita +]
      3 [Rosita --]
      T [Rosita =]
    
    Hot spring 
    (Before Rosita: Cherry & Anri)
     LIPS: <Shinjiro> 
      1 [Cherry --, Anri +; then Anri --]
      2 [Cherry =,  Anri =]
      3 [Cherry =,  Anri --]
      T [Cherry +,  Anri -]
    (After Rosita: Talk with Rosita)
    
    <Village>
    Shinjiro's apartment *CG Rosita
     Stick LIPS: <Shinjiro> 
      Perfect: [Rosita -]
      Good:    [Rosita =]
      Fair:    [Rosita +]
      Poor:    [Rosita =]
    
    Cafe Samba *CG
     Analog LIPS: 
      100% [Rosita --, Subaru +]
       75% [Rosita -,  Subaru =]
       50% [Rosita +,  Subaru =]
      .25% [Rosita +,  Subaru =]
        0% [Rosita +,  Subaru -]
      Time [Rosita ++, Subaru -]
    
    Library
     LIPS: <Shinjiro> 
      1 [Cheiron =, Rosita =] -> Go to next LIPS
      2 [Cheiron =, Rosita +]
      3 [Cheiron +, Rosita +]
      T [Cheiron =, Rosita =]
     LIPS:
      1 [Cheiron --]
      2 [Cheiron =]
      3 [Cheiron -]
      T [Cheiron =]
    
    Maggie's grocery (Talk to Maggie)
    
    Gemini's apartment
    .Take a picture of Gemini & Rosita [Gemini +, Rosita +]
    
    <Midtown>
    Central Park
    (1st time)
     Stick LIPS x3 
     (hit the baseball 3x):            [Gemini +, Rosita +]
    (2nd time)
     LIPS: <Shinjiro> 
      100% [Diana ++]
       75% [Diana +]
       50% [Diana ++]
       25% [Diana =]
        0% [Diana -]
      Time [Diana --]
    
    Hotel (late)
     Take picture of Subaru & Rosita: [Rosita +, Subaru =]
     Taka picture of only Rosita:     [Rosita -, Subaru +]
    
    5th Avenue
     LIPS: <Rosita> 
      1 [Rosita =, Ratchet -]
      2 [Rosita =, Ratchet =]
     .3 [Rosita +, Ratchet +]
      T [Rosita =, Ratchet =]
    
    High Tower apartment (Take a picture)
    
    ROMANDO (purchase a bromide)
     Take a picture of Rosita & Kayama.  
    .If you zoom in on Rosita (excluding Kayama) [Rosita +]
    
    <Harlem>
    Alley *CG Rosita & Cheiron
     LIPS: <Shinjiro> 
      1 [=] -> go to Stick LIPS
      2 [=] (end event)
      3 [=] (end event)
      T [=] (end event)
     Stick LIPS: <Shinjiro> -> go to next LIPS
     Analog LIPS:
      100% [Cheiron =, Rosita +]
       75% [Cheiron +, Rosita ++] ??
      .50% [Cheiron =, Rosita ++]
       25% [Cheiron =, Rosita =]
        0% [Cheiron =, Rosita =]
      Time [Cheiron =, Rosita =]
    
    Mercury club (Take a picture)
    
    Cheiron's law firm
    Click LIPS:
     Mouth -> LIPS: <Shinjiro> 
      1 [Cheiron -]
      2 [Cheiron +]
      3 [Cheiron -]
      T [Cheiron =]
     Mouth -> Take a picture of both: [Cheiron +, Rosita +]
     Hair x2 -> LIPS: 
      1 [=] or [Cheiron +]
      2 [Cheiron +]
      3 [Cheiron =]
      T [Cheiron =]
     Chest x2 -> LIPS: <Shinjiro> 
      1 [Cheiron --]
      2 [Cheiron -]
      3 [Cheiron =]
      T [Cheiron --]
    
    Church (no LIPS)
    
    <Bay area>
    
    Wall street
    (Talk with Cheiron)
    
    Construction site
     LIPS: <Subaru> 
      1 [Subaru --]
     .2 [Subaru +]
      3 [Subaru =]
      T [Subaru =]
    
    Chinatown (Wong's shop)
    
    Battery park
     Take a picture of Rosita making various poses. 
     .Pose 1                          [Rosita ++]
      Poses 2-4                       [Rosita +]
      Pose 5                          [Rosita -]
      Pose >6 or bad focus/centering  [Rosita --]
    
    Warehouse (Rosita's residence)
    
    END FREE MOVEMENT.
    
    Rosita's house
    Click LIPS:
     Campfire -> go to LIPS
     LIPS: <Rosita> 
      1 [Rosita =]
      2 [Rosita -]
     .3 [Rosita +]
      T [Rosita =]
    
    Hammock -> LIPS:
     LIPS: <Shinjiro> 
     .1 [Rosita =] -> to Stick LIPS
      2 [Rosita +]
      3 [Rosita +]
      T [Rosita =]
    
    Stick LIPS: [Rosita +]
    
    After flashback
     LIPS: <Rosita> 
     .1 [Rosita +]
      2 [Rosita +]
      3 [Rosita +, then Rosita -]
      T [Rosita =]
    
     LIPS: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita --]
     .3 [Rosita ++]
      T [Rosita -]
    
    SAVE POINT
    
    Backstage
     LIPS: <Ratchet> 
     .1 [Cheiron +, Subaru =, Ratchet +]
      2 (If you've stayed at Rosita's house): 
        [Cheiron +, Subaru +, Ratchet =]
        (If you haven't stayed there):
        [Cheiron -, Subaru -, Ratchet -]
      3 [Cheiron =, Subaru +, Ratchet =]
      T [Cheiron =, Subaru =, Ratchet =]
    
    Stage
     LIPS: <Shinjiro> 
      1 [Rosita =]
     .2 [Rosita +]
      3 [Rosita =]
      T [Rosita -]
    
    Rooftop garden
     LIPS: <Subaru> 
      1 [Cheiron --, Subaru =, Ratchet --]
      2 (Rosita takes picture.) [=]
     .3 [Cheiron =,  Subaru +, Ratchet =]
      T [Cheiron =,  Subaru =, Ratchet =]
    
    Drink bar
     LIPS: <Shinjiro> 
      1 [Rosita +, Subaru =]
     .2 [Rosita +, Subaru +]
      3 [Rosita =, Subaru +]
      T [Rosita =, Subaru =]
    
    Rooftop garden
     LIPS: <Shinjiro> 
     .1 [Rosita +]
      2 [Rosita -] or [Rosita =]
      3 [Rosita =]
      T [Rosita =]
    
    SAVE POINT
    
    Drink bar
    .Stick LIPS:[Rosita +]
    
    Rooftop garden
     LIPS: <Rosita> 
      1 [Rosita +]
     .2 [Rosita +]
      3 [Rosita =]
      T [Rosita =]
    
    SAVE POINT
    
    Battle 03a---------------------------------------------
    "July 1928, Wall Street"
    Boss: Dokuro Bo (Iwatooshi)
    
    Part 1
    Objective: Destroy all enemy units.
    Strategy: Move Shinjiro as far to the front as 
    possible, sparing 2 movement blocks.  Summon Rosita 
    with the "Help Me" command, then use Shinjiro's special 
    attack to blow up one of the robots.  On Rosita's turn, 
    blow up the other robot with a special, then move her 
    back down so that she can destroy all the other robots 
    with a team attack with Cheiron or Subaru.  On 
    Shinjiro's next turn, replenish his SP & use a team 
    attack with Cheiron or Subaru to destroy anything left.
    
    If Shinjiro is nearby Rosita
     LIPS: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita =]
     .3 [Rosita +]
      T [Rosita -]
    
    Wall street
     Analog LIPS: <Shinjiro> 
     .100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    SAVE POINT
    
    BEGIN FREE MOVEMENT (20:00-20:55)
    
    <Theater>
    Drink bar
     LIPS: <Anri> 
      1                            [Anri +]
        (If no help within 10 min) [Anri -]
      2                            [Anri -]
      3                            [Anri +]
        (If no help within 10 min) [Anri -]
      Time                         [Anri -]
    Talk to Anri again -> go to Stick LIPS
    .Stick LIPS: [Anri +, extra Anri + when you exit]
    
    Gift shop
     LIPS: <Shinjiro> 
      1 [Anri -]
      T [Anri =]
    
    Auditorium
     LIPS: <Shinjiro> 
      1 [Anri =]
      2 [Anri -]
      3 [Anri -]
      T [Anri =]
    
    Backstage
     LIPS: <Shinjiro> 
      1 [Anri =]
     .2 High trust: [Anri ++]
        Look up:    [Anri -]
      3 [Anri --]
      T [Anri +]
    
    Manager's office (Talk to Ratchet)
    
    NY Combat Revue facilities *CG Ratchet 
    (Result depends on points accumulated in 3 LIPS)
     Double LIPS: 
      LIPS A:
       1 [+0 pts]
       2 [+1 pt]
      .3 [+2 pts]
       T [+0 pts]
      LIPS B:
      .1 [+2 pts]
       T [+0 pts]
      LIPS C:
      .1 [+2 pts]
       T [+0 pts]
      Automatic 
      .5-6 pts [Ratchet 3+]
       3-4 pts [Ratchet ++]
       1-2 pts [Ratchet +]
         0 pts [Ratchet =]
    
    Rooftop garden (nobody)
    Hot spring     (nobody)
    
    <Village>
    Shinjiro's apartment
    
    Cafe Samba (until 20:35, Niccolo)
     LIPS: <Cherry> 
      1 [Cherry =]
      2 [Cherry +]
     .3 [Cherry +]
      T [Cherry =]
    
    Library (nobody)
    Maggie's grocery
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron =]
      3 [Cheiron --]
      T [Cheiron -]
    
    Gemini's apartment (Sakura Taisen V: Episode 0) *CG?
     LIPS: <Shinjiro> 
      1 [Gemini +]
     .2 [Gemini +]
      3 [Gemini =]
      T [Gemini =]
    
    <Midtown>
    Central Park *CG
     LIPS: <?> 
      1 [Gemini =]
      2 [Gemini =]
     .3 [Gemini +]
      T [Gemini -]
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini +]
     .3 [Gemini ++] high or [Gemini +] low reliability
      T [Gemini =]
    
    Hotel              (Gather info)
    5th Avenue         (Gather info)
    High Tower apt     (Gather info)
    ROMANDO            (Purchase bromide)
    
    <Harlem>
    Time free mode in Harlem with Cheiron.
    
    Alley
     LIPS: <Shinjiro> 
      1 [Cheiron =]
     .2 [Cheiron =] -> Go to analog LIPS
      3 [Cheiron -]
      T [Cheiron =]
    
     Analog LIPS:
      100% [Cheiron =]
       75% [Cheiron =]
       50% [Cheiron =]
      .25% [Cheiron +]
        0% [Cheiron =]
      Time [Cheiron -]
    
    Mercury club
     LIPS: <Shinjiro> 
     .1 [Cheiron +]
      2 [Cheiron -]
      3 [Cheiron =]
      T [Cheiron =]
    
    Church
     LIPS: <Shinjiro> 
      1 [Cheiron -]
     .2 [Cheiron +]
      3 [Cheiron =]
      T [Cheiron =]
    
    Cheiron's law firm
    Click LIPS:
     Desk 1x -> LIPS: <Shinjiro> 
      1 [Cheiron +]
      2 [Cheiron +]
      3 [Cheiron --]
      T [Cheiron -]
     Bookshelf 2x -> LIPS: <Cheiron> 
      1 [Cheiron =]
      2 [Cheiron =]
      3 [Cheiron +]
      T [Cheiron =]
     Phone 2x -> LIPS: <Shinjiro> 
      1 [Cheiron +]
      2 [Cheiron -]
      3 [Cheiron -]
      T [Cheiron =]
    
    End time-free mode.
    
    Alley
     Analog LIPS: <Cheiron>
      100% [ ]
       75% [ ]
       50% [ ]
       25% [ ]
        0% [ ]
      Time [ ]
    
    Mercury club (nobody if already visited)
     LIPS: <Subaru> 
      1 [Subaru =]
      2 [Subaru -, then +]
      3 [Subaru +]
      T [Subaru =]
    
    Cheiron's law firm (nobody)
    Church             (Gather info)
    
    <Bay area>
    Wall street 
     (Talk to Sunnyside; find Niccolo.)
    
    Construction site
     LIPS: <Subaru> 
      1 [Subaru =]
      2 [Subaru +]
      3 [Subaru +]
     .T [Subaru +]
    
    Chinatown    (Try to chase Gohan)
    Battery park (3 Mafia converse)
    
    Warehouse    (Rosita's residence)
    
    END FREE MOVEMENT.
    
    Rosita's house
     Analog LIPS: <Shinjiro> 
     .100% [Rosita =]
       75% [Rosita +]
       50% [Rosita +]
       25% [Rosita +]
        0% [Rosita =]
      Time [Rosita +]
    
     LIPS: <Shinjiro> 
     .1 [Rosita 4+]
      2 [Rosita 4+]
      3 [Rosita 4+]
      T [Rosita 4+]
    
    Headquarters
     LIPS: <Shinjiro> 
     .1 [All +]
      2 [Rosita ++]
      T [=]
    
    SAVE POINT
    
    Battle 03b---------------------------------------------
    
    Analog LIPS: <Dokurobo>
     .100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    Part 2
    Objective:  Destroy all skull cannons.
    Strategy:  Pay attention to the map (5th option in ^/x 
    menu)!  Dokurobo's cannons will hit STARs in mid-air, 
    knocking off 100-150 HP, unless you destroy the 
    corresponding cannon on the opposite side first.  
    Alternate advancement up the left and right sides, 
    destroying the skull cannons, and basically ignoring 
    everything else.  Otherwise, reduce mid-air damage by 
    defending before taking off, healing after landing, 
    and/or sending a protected girl up ahead as a scout.  
    Defeat Dokurobo with a couple special and/or team 
    attacks.  
    
    Wall street
     LIPS: <Shinjiro> 
     .1 [Rosita ++]
      2 [Rosita +]
      3 [Rosita =]
      T [Rosita =]
    
    Part 3
    Objective: Defeat Iwatooshi.
    Strategy: Use a joint or special attack to quickly 
    clear away the enemies and Iwatooshi's shoulder 
    cannons.  (Subaru's special attack is especially useful 
    given the enemies' formation.)  Spare 1-2 movement 
    blocks so you can move your units away from Iwatooshi 
    after attacking.  Keep Shinjiro and the protected girl 
    close to Iwatooshi to draw (and negate) any damage.  
    The boss' special attack can knock your units off the 
    building one-by-one(!!) even at full HP, but the 
    protection skill nullifies it.
    
    Analog LIPS:
      100% [Ratchet =]
       75% [Ratchet -]
       50% [Ratchet =]
       25% [Ratchet =]
       .0% [Ratchet =]
      Time [Cheiron =]
    
    SAVE POINT
    
    
    Chapter 04=============================================
    "Hamlet of Central Park"
    "Hamlet in Central Park"
    
    Central Park
     LIPS: <Diana> 
      1 [Diana +]
      2 [Diana +]
     .3 [Diana -] or [Diana ++]
      T [Diana =]
    
    Rooftop garden (with 1st place girl)
     LIPS <Shinjiro> If Gemini is 1st:
      1 [Gemini +]
      2 [Gemini ++, all -]
      3 [Gemini +] or [Gemini -]
      T [Gemini =]
    LIPS <Shinjiro> If Cheiron is 1st:
      1 [Cheiron =]
      2 [Cheiron +, all -]
      3 [Cheiron +]
      T [Cheiron =]
    LIPS <Shinjiro> If Rosita is 1st:
      1 [Rosita +]
      2 [Rosita ++, all -]
      3 [Rosita +] or [Rosita -]
      T [Rosita =]
    LIPS <Shinjiro> If Subaru is 1st:
      1 [Subaru =]
      2 [Subaru +, all -]
      3 [Subaru +] or [Subaru -]
      T [Subaru =]
    LIPS <Shinjiro> If Ratchet is 1st:
      1 [Ratchet +]
     .2 [Ratchet ++, all -]
      3 [Ratchet +] or [Ratchet =]
      T [Ratchet =]
    
    Sunnyside mansion
     LIPS: <Shinjiro> 
      1 [Diana +] or [Diana -]
      2 [Result depends on rank order]
     .3 [Diana +]
      T [Diana =]
    
     LIPS: <Diana> 
      1 [Diana -]
     .2 [Diana =]
      3 [Diana =]
      T [Diana =]
    
    Backstage 
     LIPS: <Shinjiro> (Results depend on rank order.)
      1 [2 members +]
     .2 [2 members +]
      3 [Diana =] or [3 members -]
      T [Diana =]
    
     LIPS: <Shinjiro> (Results depend on rank order.)
     .1 [later, Ratchet +]
      2 [later, Ratchet +]
      3 [later, Ratchet -]
      T [later, Ratchet -]
    
    Hall
     LIPS: <Shinjiro> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet =]
    
    SAVE POINT
    
    Sunnyside mansion
     LIPS: <Shinjiro> 
     (Some of these vary depending on previous reponses.)
      1 [Diana -]
      2 [Diana --]
     .3 [Diana +]
      T [Diana =]
    
    BEGIN FREE MOVEMENT (14:00-14:55).
     Visit various "quiet" locations with Diana.  Diana may 
     leave if you visit too many "noisy" locations early.  
     PHOTO ASSIGNMENT: Chinatown
    
    <Midtown>
    Central Park ("quiet") *CG
    .Stick LIPS x2: <Diana> [Diana + or ++]
    
    Central Park ("noisy") 
     Stick LIPS (with Rosita) 
     [Rosita ++, Diana +] or [Rosita +, Diana +]
    
    Hotel (early; "quiet") 
    .Talk with Ratchet. [Ratchet +, Diana +]
    
    5th Avenue (early: "noisy"; after 14:30: go to LIPS)
     LIPS: <Shinjiro> 
     .1 [Diana ++ or +]
      2 [Diana =]
      3 [Diana = or +]
      T [Diana -]
    
    High Tower apartment
     LIPS: <Shinjiro> 
      1 [Diana -]
      2 [Diana --]
      3 [Diana =]
      T [Diana =]
    
    ROMANDO ("noisy"; purchase bromide)
     LIPS: <Kayama> 
      1 [=]
      2 [=]
      3 [=]
      T [=]
    
    <Theater>
    Drink bar
     Submit a photo [Cherry +]
     LIPS: <Diana> 
     .1 [Diana =, Cherry +]
      2 [Diana +, Cherry =]
      3 [Diana =, Cherry +]
      T [Diana -, Cherry =]
    
    Gift shop
     LIPS: <Shinjiro> 
      1 [Diana =, Anri =]
     .2 [Diana +, Anri =]
      3 [Diana -, Anri --]
      T [Diana =, Anri -]
    
    Auditorium (ends free movement?)
    
    Backstage (early)
     LIPS: <Subaru> 
      1 [Diana =, Subaru +]
      2 [Diana +, Subaru =]
      3 [Diana -, Subaru =]
      T [Diana =, Subaru =]
    
    Manager's office (reunite with Diana)
     LIPS: <Shinjiro> 
      1 [Diana -]
      2 [Diana =]
     .T [Diana +]
    
    NY Combat Revue HQ (nobody)
    
    Rooftop garden
     LIPS: <Shinjiro> 
      1 [Diana =]
     .2 [Diana +]
      3 [Diana +]
      T [Diana =]
    
    Hot spring (Rosita)
    Click LIPS:
     Mouth x2 -> LIPS: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita +]
      3 [Rosita -]
      T [Rosita =]
     Belly -> go to analog LIPS:
      100% [Rosita --]  (end)
       75% [Rosita +]
       50% [Rosita =]
       25% [Rosita -]
        0% [Rosita -]
      Time [Rosita --]
     Foot x3  [Rosita --] (end)
     Shirt x2 [Rosita +]
     Pole x2  [Rosita ++]
    
    Hot spring (with Diana)
     LIPS: <Shinjiro> 
      1 [Diana --]
      2 [Diana =]
      3 [Diana --]
      T [Diana =]
    
    <Village>
    Shinjiro's apartment ("quiet")
     LIPS: <Diana> 
     .1 [Diana +]
      2 [Diana -]
      3 [Diana =]
      T [Diana =]
    
    Cafe Samba (Early "noisy", Late talk to Gemini)
     LIPS: <Shinjiro> 
      1 [Gemini +, Diana =]
      2 [Gemini +, Diana =]
     .3 [Gemini +, Diana +]
      T [Gemini -, Diana =]
    
    Library (late)
     LIPS: <Shinjiro> 
     .1 [Cheiron +,  Diana +]
      2 [Cheiron +,  Diana =]
      3 [Cheiron --, Diana =]
      T [Cheiron =,  Diana =]
    Maggie's grocery ("noisy" early, talk to Rosita) 
     LIPS: <Shinjiro> 
      1 [Rosita +,  Diana +/-/--]
      2 [Rosita --, Diana +]
      3 [Rosita =,  Diana =]
      T [Rosita -,  Diana -]
    
    Gemini's Apartment (Talk with Larry)
    
    <Harlem>
    Alley ("noisy")
     Analog LIPS: <Carlos> 
      100% [Cheiron ++, Diana =]
       75% [Cheiron +,  Diana =]
       50% [Cheiron =,  Diana =]
       25% [Cheiron =,  Diana +]
        0% [Cheiron =,  Diana ++]
      Time [Cheiron =,  Diana -]
    
    Mercury club ("noisy" early; go to LIPS late)
     LIPS: <Shinjiro> 
      1 [Diana +]
      2 [Diana +]
      3 [Diana ++] or [Diana --]
      T [Diana =]
    
    Cheiron's law firm (early, "noisy")
    
    Church
     Untimed LIPS: <Shinjiro> 
      1 [Diana -]
      2 [Diana =]
    
    <Bay area>
    Wall street ("noisy" talk to Gemini)
     LIPS: <Shinjiro> 
      1 [Gemini +, Diana +]
      2 [Gemini +, Diana +]
      3 [Gemini =, Diana -]
      T [Gemini =, Diana =]
    
    Construction site ("noisy")
    
    Chinatown (Early, "noisy"; Late, talk to Ratchet)
     LIPS: <Diana> 
      1 [Diana +]
      2 [Diana +]
      3 [Diana =]
      T [Diana =]
    
    Battery park ("quiet")
    .Take a picture as Diana lowers her glasses [Diana ++]
    
    Battery park
     If you took a picture of Diana's 2nd pose  [Cheiron +]
     Stick LIPS: <Shinjiro> [Cheiron =]
    
    Warehouse ("noisy")
    
    END FREE MOVEMENT 
     Automatic
        <15 pts [Diana -]
      16-30 pts [Diana +]
       .>31 pts [Diana ++]
    
    Rooftop garden
     LIPS: <Shinjiro> 
      1 [Gemini =, Cheiron =, Rosita =, Diana -, Subaru +]
      2 [Gemini +, Cheiron =, Rosita +, Diana =, Subaru =]
     .3 [Gemini =, Cheiron =, Rosita =, Diana +, Subaru =]
      T [Gemini =, Cheiron -, Rosita =, Diana =, Subaru =]
    
     LIPS: <Shinjiro> 
     .1 [Gemini =, Cheiron +, Rosita =, Diana +, Subaru +]
      2 [Gemini +, Cheiron =, Rosita =, Diana +, Subaru =]
      3 [Gemini =, Cheiron -, Rosita -, Diana =, Subaru =]
      T [Gemini =, Cheiron =, Rosita =, Diana =, Subaru =]
    
    NY Combat Revue HQ
     LIPS: <Rosita> 
      1 [Cheiron +, Rosita =, Subaru +]
     .2 (1st place girl) [Cherry +] or [Anri +]
      3 [Cheiron =, Rosita +, Subaru =]
      T [Cheiron =, Rosita =, Subaru =]
    
     LIPS: <Shinjiro> 
      1 [Cheiron =, Diana --, Subaru =]
      2 [Cheiron -, Diana =,  Subaru =]
      3 [Cheiron =, Diana --, Subaru =]
     .T [Cheiron =, Diana =,  Subaru +]
    
    Sunnyside mansion
     Analog LIPS: <Shinjiro> 
      100% [=]
      .75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    SAVE POINT
    
    Rooftop garden
     LIPS: <Ratchet> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet --]
      T [Ratchet =]
    
    BEGIN FREE MOVEMENT (20:15-20:55)
    
    <Theater>
    Drink bar             (no LIPS)
    Gift shop             (no LIPS)
    Auditorium            (nobody)
    Backstage             (nobody)
    Manager's office      (talk to Sunnyside and Ratchet)
    NY Combat Revue HQ    (nobody)
    Rooftop garden        (talk to Cheiron)
    Hot spring            (nobody)
    
    <Midtown>
    Automatic event with Gemini.
    5th Avenue *CG
     LIPS: <Shinjiro> 
      1 [Gemini +]
      2 [Gemini -]
      3 [Gemini +]
      T [Gemini -]
    (Talk to Brian 2nd time)
    
    Central Park
     LIPS: <Diana> 
     .1 [Diana +]
      2 [Diana =]
      3 [Diana =]
      T [Diana =]
    
    Hotel (nobody)
    
    High Tower apartment (after 20:40)
    Click LIPS: <Anri>
     Mouth x2 -> LIPS: <Shinjiro> 
      1 [Anri +]
      2 [Anri =]
     .3 [Anri +]
      T [Anri =]
     Clothes x2 -> LIPS: <Anri> 
     .1 [Anri ++]
      2 [Anri +]
      3 [Anri =]
      T [Anri =]
    
    ROMANDO (no LIPS)
    
    <Village>
    Shinjiro's apartment (END FREE MOVEMENT)
    
    Cafe Samba (Early: talk to waiter; late: LIPS)
     LIPS: <Shinjiro> 
      1 [Cherry +]
      2 [Cherry -]
     .3 [Cherry ++]
      T [Cherry =]
    
    Library *CG
     High trust w/ Ratchet: (not available 1st playthough)
     Stick LIPS:
      Perfect [Ratchet -]
     .Good    [Ratchet 3+]
      Fair    [Ratchet =]
      Poor    [Ratchet -]
     Low trust w/ Ratchet:
     LIPS: <Ratchet> 
      1 [Ratchet ++]
      2 [Ratchet +]
      3 [Ratchet =]
      T [Ratchet -]
    
    Maggie's grocery
     LIPS: <Cheiron> 
     (The phrasing of your response is different.)
      1 [Cheiron =]
      2 [Cheiron +]
      T [Cheiron -]
    
    Gemini's Apartment
     LIPS: <Gemini> 
      1 [Gemini -]
     .2 [Gemini +]
      3 [Gemini +]
      T [Gemini -]
    
    <Harlem>
    Alley
     Analog LIPS: <Subaru> 
      100% [Subaru +]
       75% [Subaru +]
       50% [Subaru =]
       25% [Subaru -]
        0% [Subaru =]
     .Time [Subaru +]
    
    Mercury club (talk with Dottimo)
    
    Cheiron's law firm *CG Cheiron
     LIPS: 
     .1 [Cheiron =] -> Go to Double LIPS
      2 [Cheiron -] -> Skip  Double LIPS
    Double LIPS: 
     LIPS 1:
      1 [+1 pt]
     .2 [+0 pts]
      T [+1 pt]
     LIPS 2:
      1 [+1 pt]  -> Go to LIPS 3
     .2 [+0 pts] -> Go to LIPS 4
      T [+1 pt]  -> Go to LIPS 4
     LIPS 3:
      1 [Cheiron --] -> End
      2 [+0 pts] -> Go to LIPS 5
      T [+1 pt]  -> Go to LIPS 5
     LIPS 4:
     .1 [+0 pts] -> Go to Bonus
      2 [+0 pts] -> Go to LIPS 5
      T [+1 pt]  -> Go to Bonus
     LIPS 5:
      1 [Cheiron --] -> End
      2 [+0 pts] -> Go to Bonus
      T [+1 pt]  -> Go to Bonus
     Bonus
     .<1 pt  [Cheiron ++]
      >2 pts [Cheiron +]
    
    Church (Talk with Ratchet)
    
    <Bay area>
    Time-free mode with Rosita costs 10 min on the clock.
    
    Construction site *CG
     Stick LIPS:
      Perfect [Rosita +, +2 pts]
     .Good    [Rosita =, +1 pt]
      Fair    [Rosita =, +0 pts]
      Poor    [Rosita -, +0 pts]
    
    Chinatown
     LIPS: <Shinjiro> 
      1 [Rosita =, 1 pt]
     .2 [Rosita +, 1 pt]
      3 [Rosita -, 0 pts]
      T [Rosita =, 0 pts]
    
    Battery park *CG
     Stick LIPS: <Shinjiro> 
     .Perfect [Rosita =, +2 pts]
      Good    [Rosita =, +1 pt]
      Fair    [Rosita =, +0 pts]
      Poor    [Rosita -, +0 pts]
    
    Automatic <Shinjiro> 
       .4 pts [Rosita ++]
      1-3 pts [Rosita +]
        0 pts [Rosita +]
    
    End time-free mode.
    
    Wall street
     LIPS: <Shinjiro> 
      1 [Subaru +]
      2 [Subaru +]
      3 [Subaru =]
      T [Subaru -]
    
    Construction site (nobody)
    Chinatown         (Talk to Wong and Faye)
    Battery park      (Talk to Rosita)
    Warehouse         (nobody)
    
    END FREE MOVEMENT
    
    <Village>
    .Stick LIPS: <Shinjiro> [top girl +]
    
     LIPS: <Shinjiro> 
      1 [1st girl +,  later Ratchet -]
     .2 [1st girl =,  later Ratchet +]
      3 [1st girl --, later Ratchet -]
      T [1st girl =,        Ratchet -]
    
    Manager's office 
     [Ratchet +/-] depends on above.
    
    Shinjiro's apartment
     Untimed LIPS: <Shinjiro> 
     .1 Head to the theater.
      2 Chase the small bird
    
    Sunnyside mansion
     LIPS: <Shinjiro> 
      1 [Diana 5+]
     .2 [Diana 5+]
      3 [Diana 5+]
      T [Diana 5+]
    
    NY Combat Revue HQ
     LIPS: <Ratchet> 
     .1 [All +]
      2 [Diana ++]
      T [=]
    
    SAVE POINT
    
    Battle 04----------------------------------------------
    August 1928, Central Park
    Boss: Yume Dono (Ukigumo)
    
    Part 1
    Objective:  Destroy all red generators in the air.  
    Strategy:  Send 2 to 4 of your 5 units into the air.  
    Leave Diana on the ground.  Destroy the green 
    generators to rid the air of pollution and gain access 
    to the red ones.  Destroying the reds will lessen the 
    deployment of robots and pollution bombs to the ground.  
    Take care of the bombs first if they're within reach, 
    then the enemy robots.  If the pollution seeps 
    entirely, you may be able to clean it up using Diana's 
    special (heal) 'attack.'  
    
    If Shinjiro is nearby Diana
     LIPS:
      1 [Diana +]
      2 [Diana -]
      3 [Diana =]
      T [Diana =]
    
    If ... Rosita
     LIPS:
      1 [Rosita --]
      2 [Rosita =]
      3 [Rosita +]
      T [Rosita =]
    
    Central Park
     LIPS: <Shinjiro> 
      1 [Diana +]
     .2 [Diana ++]
      3 [Diana -]
      T [Diana =]
    
    Part 2
    Objective: Wait.
    Strategy:  Ukigumo is invincible during your first 
    turn.  You can't damage her, so don't bother trying.  
    Switch to mission 'physical'.  Protect your weakest.  
    During the girls' turns, move far below her belt/chest 
    area, defend, and heal (if necessary).
    
    Part 3
    Objective:  Uncover and destroy Ukigumo's dark pneuma.
    Strategy:  Switch to mission 'spirit.'  Fly Shinjiro up 
    within range of targeting Ukigumo's torso panels.  Call 
    Diana for help and execute a coupling attack.  This 
    should reveal Ukigumo's dark pneuma.  However, before 
    you concentrate fire on that spot, divert all effort to 
    destroying her head to prevent her from rotating her 
    dark pneuma back underneath a repaired panel.  With the 
    head destroyed, refocus all attacks on her dark pneuma.
    
    If Rosita is nearby Diana:
     LIPS: <Shinjiro> 
      1 [Rosita =, Diana +]
      2 [Rosita +, Diana =]
      3 [Rosita -, Diana -]
      T [Rosita =, Diana =]
    
    SAVE POINT
    
    
    Chapter 05=============================================
    "Melancholy Genius"
    "A Melancholy Intellect"
    
    Manager's office 
     Cumulative casualties through chapter 5: 
       .0 [Cheiron ++, Rosita ++, Diana ++, Ratchet ++]
      1-5 [Cheiron +,  Rosita +,  Diana +,  Ratchet =]
       >6 [Cheiron -,  Rosita -,  Diana -,  Ratchet -]
    
    Rooftop garden (bonus depending on battle perfomance: 
    [Cheiron, Rosita, Diana])
     LIPS: <Shinjiro> 
     .1 [Subaru -] or [Subaru +]
      2 (no  casualties) [Subaru +]
        (any casualties) [Subaru -]
      3 [Subaru -]
      T [Subaru =]
    
     LIPS: <Anri> 
      1 [Cherry =, Anri +]
     .2 [Cherry +, Anri +] or [Cherry +, Anri =]
      3 [Cherry =, Anri =]
      T [Cherry =, Anri =]
    
     LIPS: <Shinjiro> 
     .1 [Cheiron =, Rosita +, Diana +]
      2 [Cheiron =, Rosita =, Diana =]
      3 [Cheiron -, Rosita -, Diana -]
      T [Cheiron =, Rosita =, Diana =]
    
     LIPS: <Shinjiro> 
      1 [Subaru -]
     .T [Subaru =]
    
    Stage
     Click LIPS
     .Head 1x    [Rosita +]
      Bowtie 1x  [Rosita =] ??
     .Mouth 1x   [Rosita +] -> go to LIPS
     LIPS: <Shinjiro> 
      1 [Cheiron =, Rosita +, Diana =]
     .2 [Cheiron +, Rosita =, Diana +]
      3 [Cheiron =, Rosita -, Diana -]
      T [Cheiron =, Rosita =, Diana =]
      Clothes 2x -> go to analog LIPS
     Analog LIPS:
     .100% [Rosita ++]
       75% [Rosita +]
       50% [Rosita +]
       25% [Rosita =]
        0% [Rosita =]
      Time [Rosita =]
    
    Stage
     LIPS: <Shinjiro> 
      1 [Rosita =, Diana =, Subaru -]
      2 [Rosita =, Diana +, Subaru =]
     .3 [Rosita +, Diana =, Subaru =]
      T [Rosita =, Diana =, Subaru =]
    
    Elevator
     LIPS: <Shinjiro> 
     .1 [Ratchet +]
      2 [Ratchet -]
      3 [Ratchet =]
      T [Ratchet =]
    
    Rooftop garden
     LIPS: <Cheiron> 
      1 [Cheiron -, Rosita -, Diana =]
      2 [Cheiron +, Rosita +, Diana --]
     .3 [Cheiron =, Rosita +, Diana +]
      T [Cheiron =, Rosita =, Diana =]
    
     Analog LIPS: <Diana> 
     (The choices will change friendship values)
      100% [=]
       75% [=]
      .50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    BEGIN FREE MOVEMENT (14:15-14:55)
     PHOTO ASSIGNMENT: Central park
    
    <Theater>
    
    Drink bar
    .Submit photo of central park [Cherry +]
     LIPS: <Shinjiro> 
      1 [Cherry +]
     .2 [Cherry ++]
      3 [Cherry =]
      T [Cherry -]
    
    Gift shop
     Analog LIPS: <Anri> 
      100% [Anri --]
       75% [Anri =]
      .50% [Anri ++]
       25% [Anri -]
        0% [Anri -]
      Time [Anri +]
    
    Auditorium (nobody)
    
    Backstage *CG Gemini & Subaru
     LIPS: <Gemini> 
      1 [Gemini +]
      2 [Gemini +]
      3 [Gemini -]
      T [Gemini -]
    
    Manager's office    (Talk with Sunnyside)
    NY Combat Revue HQ  (Talk to Wong)
    Rooftop garden      (nobody)
    
    Hot spring (14:40 and thereafter)
     LIPS: <Shinjiro> 
      1 [Gemini -]
     .2 [Gemini +]
      3 [Gemini --]
      T [Gemini =]
    
    <Midtown>
    Central Park (Rosita; no LIPS)
    Hotel (before 14:35 LIPS) *CG Cheiron
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron -]
      3 [Cheiron +]
      T [Cheiron =]
    (after 14:40 talk to Diana)
    
    5th Avenue  (nobody)
    
    High Tower apartment (Diana)
     Click LIPS:
     The picture on the right x2
     -> LIPS: <Diana> 
      1 [Diana -] -> go to analog LIPS
      2 [Diana =] -> go to analog LIPS
      3 [Diana -]
      T [Diana =]
     Analog LIPS: <Diana> 
      100% [Diana +]
       75% [Diana +]
       50% [Diana =]
       25% [Diana =]
        0% [Diana -]
      Time [Diana --]
    
    ROMANDO (purchase a bromide)
    
    <Village>
    Shinjiro's apartment  (END FREE MOVEMENT.)
    
    Cafe Samba *CG Rosita & Cheiron
     LIPS: 
      1 [Cheiron --, Rosita =, Subaru -]
     .2 [Cheiron ++, Rosita +, Subaru =]
      3 [Cheiron =,  Rosita =, Subaru =]
      T [Cheiron =,  Rosita =, Subaru =]
    
    Library
     Analog LIPS:
      100% [Rosita +, Subaru =]
       75% [Rosita +, Subaru -]
       50% [Rosita =, Subaru =]
       25% [Rosita -, Subaru =]
        0% [Rosita -, Subaru =]
     .Time [Rosita =, Subaru +]
    
    Maggie's grocery    (early Cherry, late Anri)
    Gemini's Apartment  (nobody)
    
    <Harlem>
    Alley (Talk to Carlos)
    
    Mercury club
     LIPS: <Ratchet> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet +] or [Ratchet -]
      T [Ratchet -]
    
    Cheiron's law firm  (Talk to Cheiron)
    Church              (Talk to the sister)
    
    <Bay area>
    Wall street
     LIPS: <Shinjiro> 
      1 [Subaru --]
      2 (If you went backstage) [Subaru =]
      3 [Subaru -] or
     .  (If you went to the warehouse) [Subaru +]
      T [Subaru +]
    
    Construction site *CG (automatic)
     Multiple Click LIPS:
      Thigh [Diana --]
      Star  [Diana -]
      Diana's shoe  -> Go to LIPS1
       LIPS 1:      
       .1 [Diana +] 
        2 [Diana -] -> End Click LIPS
        T [Diana =] 
      Wooden boards -> Go to LIPS2
       LIPS 2:      
        1 [Diana =] 
       .2 [Diana =] -> Go to Stick LIPS
        T [Diana =] 
       Stick LIPS:  -> End Click LIPS
       .Perfect [Diana +]
        Good    [Diana +]
        Fair    [Diana =]
        Poor    [Diana =]
    
    Chinatown (Talk to Ron)
    
    Battery park (early) *CG Kayama 
     Analog LIPS: <Kayama> 
      100% [Subaru =]
       75% [Rosita +]
       50% [Gemini +]
       25% [Cheiron +]
        0% [Diana +]
      Time [=]
    (late: talk to Rosita)
    
    Warehouse *CG Ratchet
     LIPS <Shinjiro> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet -]
    
    END FREE MOVEMENT
    
    Shinjiro's apartment
     LIPS: <Gemini> 
      1 [Gemini =]
      2 [Gemini =] -> go to analog LIPS
     .3 [Gemini ++]
      T [Gemini --]
    
     Analog LIPS: <Gemini> 
      100% [Gemini --]
       75% [Gemini +]
       50% [Gemini =]
       25% [Gemini -]
        0% [Gemini +]
      Time [Gemini --]
    
    SAVE POINT
    
    Theater hall
     LIPS: <Shinjiro> 
      1 [=]
      2 [Anri +]    or [Anri -]
     .3 [Ratchet -] or [Ratchet +]
      T [=]
    
    Backstage
     Analog LIPS: <Shinjiro> 
      100% [Cheiron +, Rosita +, Diana +, Subaru -]
       75% [Cheiron -, Rosita =, Diana =, Subaru -]
       65% [Cheiron =, Rosita +, Diana =, Subaru =]
       50% [Cheiron =, Rosita +, Diana +, Subaru =]
      .20% [Cheiron =, Rosita =, Diana =, Subaru +]
        0% [Cheiron =, Rosita +, Diana =, Subaru =]
      Time [=]
    
     LIPS: <Shinjiro> 
      1 [Cheiron -, Rosita =, Diana =, Subaru =]
     .2 [Cheiron +, Rosita =, Diana -, Subaru +]
      3 [Rosita +] or [Rosita +, Diana +]
      T [=]
    
     LIPS: <Shinjiro> 
      1 [Ratchet +]
     .2 [Ratchet ++]
      3 [Ratchet =]
      T [Ratchet -]
    
    Construction site
     LIPS: <Shinjiro> 
     .1 [Cheiron =, Rosita =, Diana +, Subaru =]
      2 [Cheiron =, Rosita +, Diana =, Subaru -]
      3 [Cheiron +, Rosita =, Diana =, Subaru =]
      T [=]
    
    You'll get into a fight with Subaru. Each decision will
    be graded on a point scale, and the total at the end of
    the fight will determine Subaru's overall reaction.
    
     LIPS: <Shinjiro> 
      1 [=] 2pts
     .T [=] -> skip to Analog LIPS B
    
     Analog LIPS A: <Shinjiro> 
      100% [Subaru =] 3pts
       75% [Subaru =] 2pts
       50% [Subaru =] 1pt
       25% [Subaru +] 3pts
        0% [Subaru =] 1pt
      Time [Subaru -]
     Stick LIPS A: <Shinjiro> 
      Perfect [Subaru =] -> go to Bonus A
      Good    [Subaru +] 3pts
      Fair    [Subaru +] 3pts
      Poor    [Subaru -] 0pts
     Bonus A
      If "+" in analog LIPS A [Subaru ++]
      If "=" in analog LIPS A [Subaru +]
    
     Analog LIPS B: (Parry was 50% on my 2nd playthrough)
      100% Dodge [Subaru -]  2pts
       75% Dodge [Subaru =]  1pt
       50% Dodge [Subaru +]  3pts
      .30% Parry [Subaru ++] 4pts
        0% Dodge [Subaru =]  0pts
      Time [Subaru =]  0pts
     Stick LIPS B:
     .Perfect [Subaru =] -> go to Bonus B
      Good    [Subaru +] 3pts
      Fair    [Subaru =] 1pt
      Poor    [Subaru -] 0pt
     Bonus B
     .If parry in analog LIPS B [Subaru 3+]
      If dodge in analog LIPS B [Subaru ++]
    
     Automatic bonus
      If >10pts [Subaru +]
      If <10pts [Subaru =]
    
     Analog LIPS: <Subaru> 
      100% [Subaru --]
       75% [Subaru -]
       50% [Subaru -]
       25% [Subaru -]
       .0% [Subaru =]
      Time [Subaru =]
    
    Stage
     Stick LIPS: <Cheiron> 
      Perfect [Cheiron +, Rosita +, Diana +]
     .Good    [Cheiron =, Rosita +, Diana +]
      Fair    [Cheiron +, Rosita =, Diana +]
      Poor    [Cheiron -, Rosita =, Diana =]
    
    SAVE POINT
    
    Shinjiro's apartment
     LIPS: <Shinjiro> 
      1 [Cherry =, Anri =]
      2 [Cherry +, Anri +]
     .3 [Cherry =, Anri =] -> go to next LIPS
      T [Cherry =, Anri =]
     LIPS: 
      1 [Cherry ++, Anri =]
      2 [Cherry +,  Anri +] then [Cherry --, Anri --]
     .3 [Cherry =,  Anri ++]
      T [Cherry =,  Anri =]
    
    BEGIN FREE MOVEMENT (18:15-19:00)
    
     Automatic LIPS: <Peppermint> 
      1 [Diana =]
      2 [Diana -]
     .3 [Diana +]
      T [Diana --]
    
    <Village>
    
    Shinjiro's apartment (Talk to Anri 2nd time: [Anri -])
    
    Cafe Samba (Overhear conversation between Rosita and 
    Mafia.  Or, if you had been to the Warehouse -> 
     LIPS: <Rosita> 
      1 [Rosita -]
     .2 [Rosita ++]
      3 [Rosita --]
      T [Rosita +]
    
    Library       (no LIPS)
    Maggie's grocery (Talk to Maggie)
    
    Gemini's Apartment
     LIPS: <Peppermint> 
     .1 [Gemini +]
      2 [Gemini -]
      3 [Gemini +]
      T [Gemini -]
     Gemini leaves for Battery park (see below)
    
    <Midtown>
    Central Park (Talk to Sunnyside)
    
    Hotel (1st time)
     LIPS: <Subaru> 
      1 [Subaru -]
     .2 [Subaru =]
      3 [Subaru -]
      T [Subaru =]
     (2nd time: no LIPS)
    
    5th Avenue
     Analog LIPS: <Peppermint> 
     .100% [Ratchet ++]
       75% [Ratchet -]
       50% [Ratchet +]
       25% [Ratchet +]
        0% [Ratchet -]
      Time [Ratchet =]
    
    Diana's apartment (If you explained your dress earlier)
    Automatic [Diana ++]
    
    ROMANDO (Closed until Mercury Club.)
    
    <Theater>
    
    Drink bar
    .Stick LIPS: <Peppermint> [Cherry +]
    
    Gift shop
     LIPS: <Peppermint> 
     .1 [Anri ++]
      2 [Anri +]
      3 [Anri --]
      T [Anri -]
    
    Auditorium
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron +]
     .3 [Cheiron ++]
      T [Cheiron -]
    
    Backstage (END FREE MOVEMENT)
    
    Manager's office *CG  [Sunnyside =]
    NY Combat Revue HQ    (nobody)
    Rooftop garden        (Talk to Ratchet)
    
    Hot spring (Diana after 18:45)
     Stick LIPS: <Diana> 
      Perfect, first attempt [Diana ++]
    (2nd time)
     LIPS: <Shinjiro> 
      1 [Diana --]
      2 [Diana =]
      3 [Diana +]
      T [Diana --]
    
    <Harlem>
    Alley (nobody)
    
    Mercury club
     LIPS: <Kayama> 
      1 [Subaru =]
      T [Subaru =]
    
    Cheiron's law firm
     LIPS: <Peppermint> 
     .1 [Cheiron ++]
      2 [Cheiron +]
      3 [Cheiron --]
      T [Cheiron =]
    
    Church (Talk with 3 locals)
    
    <Bay area>
    Wall street        (nobody)
    Construction site  (Talk to worker)
    Chinatown          (no LIPS)
    Battery park       (Talk to Gemini)
    
    Warehouse (Visit before Cafe Samba)
     LIPS: <Rosita> 
     .1 [Rosita +]
      2 [Rosita =]
      3 [Rosita -]
      T [Rosita --]
    
    END FREE MOVEMENT.
    
    Backstage
     LIPS: <Peppermint> 
      1 [Subaru =]
      2 [Subaru -]
     .3 [Subaru +]
      T [Subaru =]
    
    Stage
     Stick LIPS: 
      Perfect [Cheiron ++, Rosita ++, Diana ++]
     .Good    [Cheiron +,  Rosita +,  Diana ++]
      Fair    [Cheiron +,  Rosita +,  Diana +]
      Poor    [Cheiron =,  Rosita =,  Diana =]
    
    Backstage
     LIPS: <Shinjiro> 
      1 [Cheiron -, Rosita -, Diana -]
     .2 [Cheiron =, Rosita =, Diana +]
      T [Cheiron =, Rosita =, Diana =]
    
    Rooftop garden
     LIPS: <Peppermint> 
     .1 [Subaru ++]
      2 (optional) [Subaru =] or [Subaru ++]
      3 [Subaru +]
      T [Subaru =]
    
    SAVE POINT
    
    NY Combat Revue HQ
    Hotel
     Click LIPS:
      Subaru's back [Subaru -]
     .Star [Subaru =]
     .Zipper [Subaru +]
     LIPS: <Subaru > 
     .1 [Subaru +]
      2 (optional) [Subaru +] or [Subaru -]
      3 [Subaru =]
      T [Subaru =]
    
    Cruise ship
    .Cameratron mode: Zoom in and take picture of Cherry & 
     Anri [++] on the right side of the screen.  
     Alternatively, take a picture of 
     Cheiron [-], Rosita [+], Subaru [-], or Diana [-]. 
    
     LIPS: <Peppermint> 
     .1 [Chr =,  Ros =,  Dia =,  Sub ++, Plu ++, Anr ++]
      2 [Chr =,  Ros =,  Dia =,  Sub =,  Plu +,  Anr +]
      3 [Chr --, Ros --, Dia --, Sub =,  Plu +,  Anr +]
      T [Chr =,  Ros =,  Dia =,  Sub =,  Plu =,  Anr =]
    
    Automatic [Subaru 3+]
    
    NY Combat Revue HQ
     LIPS: <Ratchet> 
      1 [All +]
     .2 [Subaru ++]
      T [=]
    
    SAVE POINT
    
    Battle 05----------------------------------------------
    September 1928, Luxury Liner 
    Princess Manhattan II.
    Boss: Tsugaru Bi (Enten)
    
    Part 1
    Objective:  Push 3 stone statues to the entryway.  
    Strategy:  On Shinjiro's turn, destroy the robots 
    blocking the hallway, then move through and ask Subaru 
    to help before your turn is over.  On Subaru's turn, 
    you should be able to move the first statue to the 
    doorway.  Move her all the way back, and then you might 
    be able to grab another and move it to the doorway, 
    too.  After Subaru is done, destroy the nearest enemy 
    regenerator with team attacks.  With any turns 
    remaining, set up a relay line.  Take advantage that 
    your range is essentially doubled if you end your turn 
    equidistant from a statue and your relay teammate.  
    Focus on destroying any enemy that picks up a statue.
    
    Floating hotel
     LIPS1: Shinjiro 
      1 [Subaru ++]
     .2 [Subaru 3+]
      3 [Subaru +]
      T [Subaru =]
    
     LIPS: <Shinjiro> 
      1 [Subaru =]
     .2 [Subaru +]
      3 [Subaru =]
      T [Subaru =]
    
    Cruise ship 
     LIPS: <Shinjiro> 
      1 [Subaru =]
     .2 [Subaru +]
      T [Subaru 3-]
    
    .Automatic [Subaru ++]
    
    Part 2
    Objective:  Destroy Enten's stomach tank.  
    Strategy:  Concentrate special and/or special team 
    attacks on the center tank while ignoring everything 
    else.  You are not limited to 5 minutes of realtime.
    
    Skies over New York bay
     LIPS: <Shinjiro> 
     .1 [Cheiron +, Rosita +, Diana +, Subaru 3+]
      2 [Cheiron =, Rosita =, Diana =, Subaru ++]
      3 [Cheiron =, Rosita =, Diana =, Subaru +]
      T [Cheiron =, Rosita =, Diana =, Subaru =]
    
    Part 3
    Objective:  Destroy Enten's head.
    Strategy:  Fly Shinjiro in a corkscrew up to Enten's
    head.  Call Subaru (protect her) for help to do a 
    special team attack, or save the 'help me' to heal with
    Diana later.  Destroy the tank on Enten's back so that 
    he can't heal himself.  Keep your weak teammates down 
    below until they destroy one or both arms & arm blades 
    (Enten might raise one of them over his head, out of 
    your reach).  Switch to 'mission technique' to heal if 
    matters become worse.  Destroy the head, then Tsugaru 
    Bi.
    
    If Rosita is nearby Subaru
     LIPS: <Shinjiro> 
      1 [Rosita =, Subaru =]
      2 [Rosita -, Subaru -]
      3 [Rosita =, Subaru =]
      T [Rosita =, Subaru =]
    
    SAVE POINT
    
    
    Chapter 06=============================================
    "Gemini Is Two"
    "Gemini the Twin"
    
    Backstage
     LIPS: <Ratchet> (This question and the increase in 
    trust may vary depending on your performance so far.)
    
     Automatic: 
     .>Lv 6 [Diana ++, Subaru ++]
      Lv3-5 [Diana +,  Subaru +]
      <Lv 3 [Diana =,  Subaru =]
     >Lv 6 LIPS:
     .1 [Cheiron +, Rosita +, Ratchet +]
      2 [Cheiron +, Rosita +]
      3 [Cheiron +, Rosita +]
      T [=]
     Lv3-5 LIPS:
      1 [Cheiron =, Rosita =, Ratchet +]
      2 [Cheiron +, Rosita +, Ratchet +]
      3 [Cheiron =, Rosita +, Ratchet =]
      T [Cheiron =, Rosita =, Ratchet =]
     <Lv 3 LIPS:
      1 [Cheiron -, Rosita -]
      2 [Cheiron =, Rosita =]
      3 [Cheiron +, Rosita =]
      T [Cheiron =, Rosita =]
    
     LIPS: <Shinjiro> 
      1 [Gemini +]
     .2 [Gemini ++]
      3 [Gemini =]
      T [Gemini =]
    
    Alley
     LIPS A: <Shinjiro> 
      1 [Gemini =]
     .T [Gemini =]
    
    Double LIPS: (Change in trust depends on points won)
     Stick LIPS A: 
      Perfect [+2]
     .Good    [+1]
      Fair    [+0]
      Poor    [-1]
     LIPS B:
     .1 [+0]
      2 [+2]
      3 [+1]
      T [-1]
     Stick LIPS B: 
      Perfect [+2]
     .Good    [+1]
      Fair    [+0]
      Poor    [-1]
     LIPS C:
     .1 [+2]
      2 [-1]
      3 [+1]
      T [+0]
     Stick LIPS C:
      Perfect [+3]
     .Good    [+2]
      Fair    [+0]
      Poor    [+0]
     Analog LIPS: 
      100% [+1]
       70% [+5] Catch sword
       50% [+1]
       25% [+1]
        0% [+1]
     .Time [+0]
     Result:
      If >8  pts [Gemini ++]
     .If 5-8 pts [Gemini 3+]
      If <5  pts [Gemini =]
    
    Sunnyside mansion
     LIPS: <Ratchet> 
      1 [Ratchet =]
     .2 (>5 pts in Gemini's duel) [Ratchet +]
        (<5 pts in Gemini's duel) [Ratchet =]
      3 [Ratchet =]
      T [Ratchet -]
    
    BEGIN FREE MOVEMENT (20:15-21:00)
     PHOTO ASSIGNMENT: Mercury club
    
    <Bay area>
    Wall street 
    (Cheiron helps with the masked swordsman investigation.  
    She may be replaced with Detective Salt if you visited 
    Central Park with Subaru or the church in Harlem.)
    
    Construction site
     LIPS:
     .1 [Rosita ++]
      2 [Rosita =]
      3 [Rosita --]
      T [Rosita =]
    
    Chinatown (Masked swordsman, after High Tower apt)
     Click LIPS: 
     (Diana's appearance depends on whether you had seen 
     her during Subaru's free movement event in midtown.)
      Pose A (hands on chest)
       Eyes x2 -> LIPS:
        1    [Diana =] -> Pose B
        2    [Diana +] -> Pose B
        3    [Diana -] -> End
        Time [Diana -] -> End
       Mouth x2 -> Pose B
      Pose B (hand at side)
       Hand x2 -> Analog LIPS:
        100% [Diana -]
         75% [Diana +]
         50% [Diana =]
         25% [Diana +]
          0% [Diana -]
        Time [Diana --]
    
    Battery park  (nobody)
    Warehouse     (nobody)
    
    <Theater> (automatic)
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini --]
      3 [Gemini =]
      T [Gemini =]
    
    Drink bar
    .Submit photo of Mercury Club [Cherry +]
     LIPS: <Shinjiro> 
      1 [Cherry -]
     .2 [Cherry +]
      3 [Cherry --]
      T [Cherry =]
    
    Gift shop
     LIPS: <Shinjiro> 
     .1 [Anri +]
      2 [Anri =]
      3 [Anri --]
      T [Anri =]
    
    Auditorium        (nobody)
    Backstage         (Talk to Diana)
    Manager's office  (END FREE MOVEMENT.)
    NY Combat Revue HQ  
    (Investigate the masked swordsman. Talk to Ratchet.)
    Rooftop garden    (nobody)
    
    Hot spring (at 20:20)
     Analog LIPS: <Subaru>
      100% [Subaru =]
       75% [Subaru -]
       50% [Subaru -]
       25% [Subaru -]
        0% [Subaru --]
      Time [Subaru --]
    
    <Midtown> 
    Time-free mode with Subaru.
    
    ROMANDO (Talk to Kayama)
    
    High Tower apartment
     LIPS: <Diana> 
     .1 [Subaru +, Diana +]
      2 [Subaru -, Diana -]
      3 [Subaru =, Diana +]
      T [Subaru =, Diana =]
    
    Central Park.
     LIPS: <Peppermint> 
     .1 [Cheiron +, Subaru +]
      2 [Cheiron -, Subaru =]
      3 [Cheiron =, Subaru +]
      T [Cheiron =, Subaru =]
    
    5th Avenue
     LIPS: <Peppermint> 
     .1 [Subaru ++]
      2 [Subaru +]
      3 [Subaru -]
      T [Subaru =]
    
    End of time-free mode *CG
     LIPS: <Subaru> 
     .1 [Subaru ++]
      2 [Subaru =]
      3 [Subaru +]
      T [Subaru -]
    
    Central Park (no LIPS)
    Hotel        (Investigate the masked swordsman.)
    
    5th Avenue *CG Anri (automatic) 
     LIPS: <Shinjiro> 
     .1 [Anri 3+]
      2 [Anri ++]
      3 [Anri -]
      T [Anri -]
    
    Diana's apartment (nobody)
    ROMANDO           (no LIPS)
    
    <Village>
    Shinjiro's apartment *CG Gemini (automatic)
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini -]
      3 [Gemini =]
      T [Gemini --]
    
    Cafe Samba *CG Cherry
     LIPS: <Shinjiro> 
      1 [Cherry =]
      2 [Cherry ++]
      3 [Cherry -]
     .T [Cherry 3+]
    
    Library (Investigate the masked swordsman.) *CG Ratchet
    If Ratchet's trust is high:
     LIPS: <Shinjiro> 
      1 [Ratchet -]
      2 [Ratchet +]
     .3 [Ratchet 3+]
      T [Ratchet =]
    If Ratchet's trust is low:
     Analog LIPS:
      100% [Ratchet =]
       75% [Ratchet -]
       50% [Ratchet =]
       25% [Ratchet +]
        0% [Ratchet +]
      Time [Ratchet =]
    
    Maggie's grocery   (Talk to Maggie)
    Gemini's Apartment (nobody)
    
    <Harlem>
    Alley 
    (Subaru helps with the masked swordsman investigation.)
     LIPS: <Subaru> 
      1 [Subaru +]
      2 [Subaru -]
     .3 [Subaru +]
      T [Subaru -]
    
    Mercury club (Investigate the masked swordsman.)
     Cameratron: [Rosita +]
    
    Cheiron's law firm
    
    Church *CG Cheiron 
    (Investigate the masked swordsman.)
     LIPS: <Shinjiro> 
     .1 [Cheiron ++]
      2 [Cheiron +]
      3 [Cheiron -]
      T [Cheiron -]
    
    END FREE MOVEMENT
    
    <Theater>
    Manager's office
    (Conversation depends upon how much evidence you 
    gathered during the course of your investigation.)
    
    SAVE POINT
    
    
    Backstage
     LIPS: <Shinjiro> 
     .1            [Chr =,  Ros =,  Dia +,  Sub =]
        (optional, after spa)      [Dia --]
      2 (optional) [Chr --, Ros --, Dia --, Sub --]
      3            [Chr =,  Ros =,  Dia =,  Sub =]
      Time         [Chr =,  Ros =,  Dia =,  Sub =]
    
    
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini -]
      3 [Gemini =]
      T [Gemini =]
    
    5th Avenue
     LIPS: <Shinjiro> 
      1 [Cheiron -]
     .2 [Cheiron +]
      3 [Cheiron --]
      T [Cheiron =]
    
     LIPS: <Cheiron> 
      1 [Cheiron -, Subaru =]
      2 [Cheiron =, Subaru =]
      3 [Cheiron =, Subaru =]
     .T [Cheiron =, Subaru +]
    
    <Theater>
    Hall
     LIPS: <Shinjiro> 
     .1 [Cherry +, Anri +]
      2 [Cherry =, Anri =]
      3 [Cherry -, Anri -]
      T [Cherry =, Anri =]
    
    Gemini's Apartment
     LIPS: <Shinjiro> 
      1 [Gemini =, Cheiron -]
     .2 [Gemini +, Cheiron +]
      3 [Gemini -, Cheiron -] then [Gemini ++]
      T [Gemini =, Cheiron -]
    
     LIPS: <Gemini> 
      1 [Gemini -]
     .2 [Gemini +]
      3 [Gemini =]
      T [Gemini =]
    
     LIPS: <Shinjiro> 
      1 [Gemini -]
      2 [Gemini -]
     .3 [Gemini +]
      T [Gemini =]
    
     LIPS: <Gemini> 
     .1 [Gemini ++]
      2 [Gemini --]
      3 [Gemini =]
      T [Gemini -]
    
     Analog LIPS: <Shinjiro> 
      100% [Gemini --]
       75% [Gemini -]
       50% [Gemini -]
       25% [Gemini -]
        0% [Gemini --]
     .Time [Gemini +]
    
     LIPS: <Gemini> 
     .1 [Gemini ++]
      2 [Gemini --]
      T [Gemini =]
    
    Battery park
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini --]
     .3 [Gemini +]
      T [Gemini =]
    
    SAVE POINT
    
    Central Park
     Stick LIPS: <Shinjiro> 
     .Perfect [Gemini +]
      Good    [Gemini +]
      Fair    [Gemini =]
      Poor    [Gemini =]
    
     LIPS: <Shinjiro> 
      1 [Gemini -]
     .2 [Gemini +]
      3 [Gemini =]
      T [Gemini =]
    
     LIPS: <Shinjiro> 
     .1 [Gemini +]
      2 [Gemini -]
      3 [Gemini =] -> go to next LIPS
      T [Gemini -]
    
     LIPS: 
      1 [Gemini --]
      2 [Gemini =]
      T [Gemini -]
    
    BEGIN FREE MOVEMENT (10:00-10:55)
    Visit the rooftop garden at 10:50 to collect a bath 
    towel for the spa event at 10:55 for [Gemini +] x2.  
    Or, pick up a face towel at the manager's office for 
    [Gemini -].  Coverage alters the cutscene graphic.  
    PHOTO ASSIGNMENT: Alley
    
    <Bay area>
    Wall street        (Talk with Subaru & Cheiron)
    Construction site  (Talk to Gemini)
    Chinatown          (Talk with Rosita & Subaru)
    
    Battery park (early)
     LIPS: <Rosita> 
      1 [Rosita =]
      2 [Rosita -]
     .3 [Rosita +]
      T [Rosita =]
    
    Warehouse 
    
    <Theater>
    (early: conversation with Wong; late: towel)
    
    Drink bar (late) 
     LIPS: <Shinjiro> 
     .1 [Cherry ++] 
        Then talk to her again -> go to stick LIPS
      2 [Cherry =]
      3 [Cherry +]
      T [Cherry -]
    (Your combination of answers to the next 3 questions 
    will determine Cherry's response. 
    Answer denoted in quotes.  Click lips points listed 
    afterward.  Tally the points to predict the overall 
    change in affection.  Possible combinations listed 
    below.)
     Stick LIPS: -> go to analog LIPS
     .Perfect [Cherry =] "S4" +
      Good    [Cherry =] "S3" =
      Fair    [Cherry =] "S2" +
      Poor    [Cherry -] "S1" ?
     Analog LIPS:
      100% [=] "A100" --
      .75% [=] "A075" +
       50% [=] "A050" +
       25% [=] "A025" =
        0% [=] "A000" --
      Time [=] "ATIM" -
     LIPS:
      1    [=] "L1" ?
     .2    [=] "L2" +
      3    [=] "L3" =
      Time [=] "LT" -
     Possible combinations:
     .S4/A075/L2 [Cherry 3+]
      S4/A075/L3 [Cherry ++]
      S2/A025/L2 [Cherry ++]
      S2/A025/L3 [Cherry +]
      S3/A050/L2 [Cherry ++]
      S3/A050/L3 [Cherry +]
      S1/ATIM/LT [Cherry --]
      S4/A000/L2 [Cherry -]
      S4/A100/__ [Cherry -]
    
    Gift shop (late)
     LIPS: <Shinjiro> 
      1 [Anri -]
     .2 (optional)  [Anri +]
      3 [Anri -] or [Anri +]
      T [Anri =]
    
    Auditorium (late: towel)
     LIPS: <Shinjiro> 
     .1 [Cheiron +, Rosita +]
      2 [Cheiron +, Rosita +]
      3 [Cheiron -, Rosita -]
      T [Cheiron =, Rosita =]
    
    Backstage (late) 
    Click LIPS (6 clicks maximum allowed):
    Pose A (hand at side)
     Eyes x2 [Subaru +]
     Mouth 1x -> LIPS: <Shinjiro> 
      1 [Subaru +]
      2 [Subaru -]
      3 [Subaru +]
      T [Subaru =]
     Clothes 1x -> LIPS: <Shinjiro> 
      1 [Subaru -, dress pt +1]
      2 [Subaru -, suit pt +1]
      T [Subaru =]
     Clothes x2 -> LIPS:
      1 [Subaru -, dress pt +1]
      2 [Subaru -, suit pt +1]
      T [Subaru =]
     Clothes x3 -> LIPS:
      1 2 dress pts     [Subaru +]
      2 2 suit pts      [Subaru --]
      3 Couldn't decide [Subaru =]
      Time              [Subaru =]
    Pose B (fan across chest)
     Fan x1 [Subaru +]
    
    Manager's office (early: nobody; late: face towel) 
     LIPS: <Shinjiro> 
      1 [Ratchet -]
     .2 [Ratchet ++]
      3 [Ratchet +]
      T [Ratchet =]
    
    NY Combat Revue HQ (10:30: Talk to Wong about book of 
    Olympia; late: towel)
     Click LIPS:  Push the red button. 
      [Cheiron --, Cherry --, Anri --, Rosita ++]
    
    Rooftop garden (late: BATH TOWEL; MAKE THIS LAST STOP)
     LIPS: <Shinjiro> 
     .1 [Diana =,  Subaru =] -> go to next
      T [Diana 3-, Subaru 3-]
     LIPS: <Shinjiro> 
     .1 [Diana ++]
      2 (optional)[Subaru +, then Subaru --]
      3 [Diana --]
      T [Diana +]
    
    Hot spring   (END FREE MOVEMENT.)
    
    <Midtown>
    Central Park  (early: Sunnyside; late: Kayama *CG)
     LIPS: 
      1 [Kayama =]
      2 [Kayama =] -> Buy a bromide
      3 [Kayama =]
      T [Kayama =]
    
    Hotel         (late: Talk to Ratchet)
    
    5th Avenue (early)
     LIPS: <Shinjiro> 
     .1 [Ratchet +] or [Ratchet -]
      2 [Ratchet +] or [Ratchet =]
      3 [Ratchet -]
      T [Ratchet =]
    
    High Tower apt     (Talk with Diana and Rosita.)
    ROMANDO            (no LIPS)
    
    <Village> 
    .Time-free mode with Diana (5 min) [Diana +].
    Collect items to use as decoration for Diana's 
    birdhouse. (10:00-10:30)
    
    Maggie's grocery 
    .1st time: cloth  [+2 pts]
    .2nd time: brooch [+1 pt, Diana +]
    Gemini's Apartment
    .1st: twig  [+2 pts]
    .2nd: straw [+1 pt]
    Cafe Samba
    .1st: tea set                    [+2 pt, Diana +]
     2nd: "How to make a living" set [+1 pt, Diana =]
    Shinjiro's apartment
    .1st: wood box [+2 pts]
    Library
    .1st: "making a bed" [+2 pts]
    .2nd: teddy bear     [+2 pts]
    
    High Tower apartment *CG 
      .>6 items [Diana ++]
        0 items [Diana -]
     Bonus:
       .8 pts [Diana 4+]
      5-7 pts [Diana 3+]
      3-4 pts [Diana ++]
      1-2 pts [Diana +]
    
    End time-free mode
    
    Shinjiro's apartment (early)
    If Anri's trust is high:
     LIPS: <Shinjiro> 
      1 [Anri -]
     .2 [Anri ++]
      3 [Anri =]
      T [Anri --]
    If Anri's trust is low:
     LIPS: <Shinjiro> 
      1 [Anri =]
      2 [Anri ++]
      3 [Anri +, then Anri --]
      T [Anri --]
    
    Cafe Samba (early)
     LIPS: <Shinjiro> 
     .1 [Cherry ++]
      2 [Cherry =]
      3 [Cherry ++]
      T [Cherry -]
    
    Library (nobody)
    
    Maggie's grocery (early)
     LIPS: <Diana> 
      1 [Diana --]
      2 [Diana +]
      3 [Diana +]
      T [Diana -]
    
    Gemini's Apartment
    
    <Harlem>
    Alley (early) *CG Cheiron
     LIPS: <Shinjiro> 
      1 [Cheiron +]
      2 [Cheiron =]
      3 [Cheiron -]
     .T [Cheiron ++]
    .Automatic [Cheiron ++]
    
    Mercury club (early) *CG Subaru
     Stick LIPS:
      Perfect [Subaru +]
      Good    [Subaru ++]
      Fair    [Subaru +]
      Poor    [Subaru =]
    
    Cheiron's law firm (nobody)
    Church             (1st: talk to Gemini; 2nd: sister) 
    
    END FREE MOVEMENT
    
    Hot spring 
    .If early      [Gemini +]
    .Lend a towel  [Gemini +] -> go to LIPS A
     If hand towel [Gemini -] -> go to LIPS B
     LIPS A: <Gemini> 
      1 [Gemini -]
     .2 [Gemini =] -> go to analog LIPS
      3 [Gemini =]
      T [Gemini --]
     LIPS B: 
      1 [Gemini =]
      2 [Gemini =]
      3 [Gemini -]
      T [Gemini =]
     Analog LIPS: <Shinjiro> *CG
      100% [Gemini --]
       75% [Gemini --]
       50% [Gemini --]
       25% [Gemini =]
        0% [Gemini =]
     .Time [Gemini =]
    
    Rooftop garden
     LIPS: <Shinjiro> 
     .1 [Gemini =]
      2 (optional) [Gemini +]
      3 [Gemini --]
      T [Gemini -]
    
    Manager's office
     LIPS: <Gemini> 
      1 [Gemini +]
     .2 [Gemini ++]
      3 [Gemini +]
      T [Gemini -]
    
     LIPS: <Sunnyside> 
     .1 [=]
      2 [=]
      3 [=]
      T [=]
    
     LIPS: <Shinjiro> 
     .1 [Ratchet +]
      2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet =]
    
     LIPS: <Shinjiro> 
     .1 [=]
      2 [=]
      3 [=]
      T [=]
    
     LIPS: <Sunnyside> 
      1 [Ratchet =]
     .2 [Ratchet +]
      3 [Ratchet --]
      T [Ratchet =]
    
    Battery park
     LIPS: <Shinjiro> 
      1 [Gemini ++]
     .2 [Gemini ++] or [Gemini +]
      3 [Gemini =]
      T [Gemini =]
    
    Rooftop garden
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini -]
     .3 [Gemini =]
      T [Gemini =]
    
    NY Combat Revue HQ
     LIPS: <Shinjiro> 
      1 [Gemini =]
      2 [Gemini =]
     .3 [Gemini =]
      T [Gemini -]
    
    LIPS: <Sunnyside> 
     .1 [Cheiron +, Diana +, Ratchet =]
      2 [Cheiron =, Diana =, Ratchet -]
      T [Cheiron =, Diana =, Ratchet =]
    
    Brooklyn Bridge
    Duel with Geminin.
     LIPS:
      1 [+2]
     .T [+4]
     LIPS:
     .1 [+3]
      2 [+1]
      3 [+2]
      T [+1]
    
    .Automatic [Gemini ++] with hi score
    
    NY Combat Revue HQ
     LIPS: <Shinjiro> 
      1 [Gemini ++]
      2 [Gemini 3+]
     .3 [Gemini 3+]
      T [Gemini =]
    
    SAVE POINT
    
    Battle 06----------------------------------------------
    October 1928, Times Square
    Boss: Ran Maru (Garan)
    
    Part 1
    Objective: Release your 4 captured teammates from the 4
    corners of Times Square.
    Strategy:  The dozens of white circles you see are 
    either switches to lower the electricity bindings or 
    concealed mines.  You'll take less damage from the 
    circles than you will from the robots.  Protect Gemini, 
    then walk over as many circles as possible during 
    Shinjiro's and Gemini's first turns.  If any of them 
    lower the bindings of a teammate, move to that area 
    with any movement points remaining.  If you can do it 
    in 1 turn,you still might have enough left to do a 
    special attackon the binding.  The key is to release 2 
    partners quickly, then head back, destroy some robots, 
    then reach the other 2.  The longer this stage lasts, 
    the more difficult it becomes.  Switching from to 
    mission 'spirit' to 'technique' may be useful after a 
    few rounds.
    
    Shinjiro next to Gemini
     LIPS:
      1 [Gemini +]
      2 [Gemini =]
     .3 [Gemini ++]
      T [Gemini =]
    
    Times Square
     LIPS: <Shinjiro> 
     .1 [Gemini ++]
      2 [Gemini -]
      3 [Gemini +]
      T [Gemini =]
    
     LIPS: <Diana> 
     .1 [All ++]
      2 [All =] *CG
      T [All =]
    
    Part 2
    Objective:  Destroy Ran Maru's cockpit.
    Strategy:  Destroy the parts in this order:
    
    - Backpack
    - Collar
    - Head
    - Claw
    - Propeller
    - Sickle, guns, and enemy units
    - Ran Maru's cockpit
    
    Garan's backpack regenerates life, so you'd make no 
    progress damaging anything until it's gone.  With its 
    wide cylindrical attack, the collar is within range of 
    any units near Garan's upper torso.  Similarly, the 
    head has a large special attack range.  The claw can 
    swallow one of your units until a teammate's attack 
    releases its grip.  By the time Garan's major devices 
    are destroyed, you might need to regroup and heal with 
    Diana or by 'mission technique.'  After that, take out 
    the propeller and some guns at the same time with a few 
    team attacks.  If you're not quick enough, it'll blow 
    you back up to the torso.  Once everything else is 
    gone, Ranmaru sits utterly defenseless in her cockpit.  
    Finish her off.
    
    Alternative strategy: In mission spirit stratagem, move 
    Shinjiro within range of the dark pneuma core and fuel 
    tank.  Call Gemini for help.  Execute a coupling attack 
    while targeting the core and any other parts or enemies 
    that you can fit within range.  Spend spare command 
    points and subsequent turns on joint attacks against 
    Ranmaru's pneuma core as well.
    
    If Shinjiro is nearby Gemini:
     LIPS: <Shinjiro> 
      1 [Gemini ++]
      2 [Gemini +]
      3 [Gemini --]
      T [Gemini =]
    
    SAVE POINT
    
    
    Chapter 07=============================================
    "A Brave Sacrifice"
    "The Slumbering Lamb"
    
    Rooftop garden
     LIPS <Shinjiro> If Gemini is 1st:
     .1 [Gemini ++,  other teammates +]
      2 [Gemini -]
      3 [Gemini +]
      T [=]
    LIPS <Shinjiro> If Cheiron is 1st:
      1 [Cheiron ++, other teammates +]
      2 [Cheiron ++]
      3 [Cheiron --]
      T [Cheiron =]
    LIPS <Shinjiro> If Rosita is 1st:
      1 [Rosita ++,  other teammates +]
      2 [Rosita ++]
      3 [Rosita +]
      T [Rosita =]
    LIPS <Shinjiro> If Diana is 1st:
      1 [Diana ++,   other teammates +]
      2 [Diana -]
      3 [Diana +]
      T [Diana =]
    LIPS <Shinjiro> If Subaru is 1st:
      1 [Subaru ++,  other teammates +]
      2 [Subaru -] 
      3 [Subaru =] 
      T [Subaru =]
    
    Backstage
     Analog LIPS: <Shinjiro> 
      100% [Gem +,  Chr +,  Ros +,  Dia +,  Sub +,  Rat ?]
       75% [Gem --, Chr --, Ros ++, Dia ++, Sub --, Rat +]
       50% [Gem +,  Chr +,  Ros +,  Dia +,  Sub +,  Rat =]
       25% [Gem ++, Chr ++, Ros --, Dia --, Sub ++, Rat -]
        0% [Gem +,  Chr +,  Ros +,  Dia +,  Sub +,  Rat --]
     .Time [Gem =,  Chr =,  Ros =,  Dia =,  Sub =,  Rat ++]
    
    SAVE POINT**
    **Save into a separate slot as a reference point to go 
      back later for 3 or more endings.
    
    Central Park
     LIPS: <Rosita> 
     .1 [Rosita =, Diana =] -> go to next LIPS
      2 [Rosita -, Diana =]
      3 [Rosita =, Diana --]
      T [Rosita =, Diana =]
    
     LIPS: <Rosita> 
      1 [Rosita +]
      2 [Rosita ++]
     .3 [All +] or [All -]
      T [Rosita =]
    
    BEGIN FREE MOVEMENT (10:00-10:55)
    You have two objectives during this free roam: First, 
    ask out only 1 girl [++] to unlock an extra CG.  If you
    ask out any more, each girl you stood up will receive 
    [--] at the end of your date.  Second, find a present 
    for the gift exchange.  If you pick up none, you will 
    buy ham at Maggie's grocery by default.  
    PHOTO ASSIGNMENT: 5th Avenue, after time-free mode
    
    <Theater>
    Drink bar 
    .Submit photo [Cherry +]
     Multiple Click LIPS (in order):
      Click the juice maker.
      Click the coffee maker.
      Click the coffee maker.
      Click the juice maker.
      Click on the bat.
     .[Cherry 3+]
    
    Gift shop
     Stick LIPS: <Shinjiro> 
     (Quickly pick up the cash that was dropped.) 
     .Perfect [Anri ++]
      Good    [Anri +]
      Fair    [Anri =]
      Poor    [Anri -]
    
    Auditorium (nobody)
    
    Backstage (Ask out Cheiron)
     Analog LIPS: <Cheiron> 
      100% [Cheiron --]
       75% [Cheiron +]
       50% [Cheiron +]
       25% [Cheiron =]
        0% [Cheiron +] or [Cheiron -]
      Time [Cheiron -]
    
    Manager's office (Ask out Ratchet)
     Stick LIPS: <Ratchet> 
     .Perfect [Ratchet ++]
      Good    [Ratchet +]
      Fair    [Ratchet =]
      Poor    [Ratchet -]
    
    NY Combat Revue HQ  (Talk to Subaru.)
    Rooftop garden      (Talk to Anri)
    
    Hot spring (late: take a bath)
     LIPS: <Shinjiro>
      1 [=] -> Go to next LIPS
      2 [=] -> End
      3 [=] -> End (Cherry makes you clean up.)
      T [=] -> Go to next LIPS
     LIPS: <Shinjiro>
      1 [=] -> Go to next LIPS
      2 [=] -> End
      T [=] -> Go to next LIPS
     LIPS: <Shinjiro>
      1 [Ratchet =]
      2 [Ratchet --] *CG
    
    <Midtown> 
    Time-free mode with Gemini (5 min). Ends at 5th Avenue.
    
    High Tower apartment
     LIPS <Shinjiro> 
      1 [Gemini +, Diana =]
     .2 [Gemini +, Diana +]
      3 [Gemini =, Diana =]
      T [Gemini =, Diana -]
    
    ROMANDO       (T-shirt)
    Central Park  (no LIPS)
    
    Hotel
     Analog LIPS: <Subaru> 
      100% [Gemini -, Subaru -]
       75% [Gemini =, Subaru -]
       50% [Gemini =, Subaru +]
      .25% [Gemini +, Subaru +]
        0% [Gemini +, Subaru +]
      Time [Gemini -, Subaru --]
    
    5th Avenue (Ask out Gemini)
     LIPS <Gemini> 
      1 [Gemini +]
      2 [Gemini +]
      3 [Gemini -]
     .T [Gemini ++]
    
    End time-free mode.
    
    Central Park        (END FREE MOVEMENT.)
    Hotel               (nobody)
    High Tower apt      (nobody)
    
    .5th Avenue (You buy a key chain for the Christmas 
    present exchange.)***
     *** DON'T MISS THIS!  
    
    ROMANDO (Cats ticket) *CG
     Stick LIPS:
     .Perfect [Rosita +]
      Good    [Rosita +]
      Fair    [Rosita =]
      Poor    [Rosita -]
    
    <Village>
    Shinjiro's apartment (nobody)
    Cafe Samba (Talk to Cherry)
    
    Library (Ask out Diana)
     LIPS: <Shinjiro> 
     .1    [Diana +]
      2    [Diana +]
      3    [Diana -]
      Time [Diana =]
    
    Maggie's grocery (Ham)
    
    Gemini's Apartment
     LIPS: <Shinjiro> 
      1 [Gemini -]
      2 [Gemini +]
     .3 [Gemini +]
      T [Gemini -]
    
    <Harlem>
    Alley 
     (late: Talk to Rosita; ask her out)
    
    Mercury club (late; ask out Subaru)
     LIPS: <Dottimo> 
      1 [Subaru +]
     .2 [Subaru +] 
        (Correct pronunciation.)
      3 [Subaru -]
      T [Subaru =]
    
    Cheiron's law firm 
     (Ask out Cheiron)
     LIPS: <Cheiron> 
     .1 [Cheiron +]
      2 [Cheiron =]
      3 [Cheiron --]
      T [Cheiron -]
    
    Church (Talk to Sunnyside)
    
    <Bay area>
    Wall street        (Talk to Ratchet.)
    Construction site  (Talk to Cheiron)
    Chinatown          (Talk to Wong & Faye)
    
    Battery park
     LIPS: <Shinjiro> 
      1 [Diana +]
     .2 [Diana ++]
      3 [Diana -]
      T [Diana =]
    
    Warehouse
     LIPS: <Rosita>
     .1 [Rosita ++]
      2 [Rosita -]
      3 [Rosita +]
      T [Rosita =]
    
    END FREE MOVEMENT
    
    SAVE POINT
    
    BEGIN FREE MOVEMENT (untimed)
    
    If you have asked out only one girl, and if she has 
    high trust regardless of her rank, then you'll 
    automatically meet her "early."  Otherwise, you'll meet 
    her "late."  
    
    If you asked out more than one girl, then you'll start 
    an untimed free movement where you must confirm your 
    date with only one person, and you'll meet her "late."
    
    If you did not ask out anyone, you'll automatically 
    meet the one with highest trust "late."
    
    Gemini's date
    Early:
     Analog LIPS: <Shinjiro> 
      100% [Gemini +]
       75% [Gemini =]
       50% [Gemini =]
       25% [Gemini =]
        0% [Gemini =]
      Time [Gemini -]
     LIPS: <Shinjiro>
      1 [Gemini =]
      2 [Gemini +]
      3 [Gemini -, later Gemini ++]
      T [Gemini =]
    Late:
     LIPS: <Shinjiro> 
      1 [Gemini -]
      T [later Gemini 3+] -> *CG
     LIPS:
      1 [Gemini --]
      2 [Gemini +]
      3 [Gemini -]
      T [Gemini =]
     Analog LIPS:
      100% [Gemini =]
       75% [Gemini 3+]
       50% [Gemini ++]
       25% [Gemini +]
        0% [Gemini ++]
      Time [Gemini =]
    
    Cheiron's date
    Early:
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 (optional) [Cheiron -]
      3 [Cheiron --]
      T [Cheiron =]
    Late:
     LIPS: <Shinjiro> 
      1 [Cheiron --]
      2 [Cheiron +]
      3 [Cheiron ++]
      T [Cheiron +]
     LIPS: <Shinjiro> 
      1 [Cheiron =]
      2 [Cheiron 3+]
      3 [Cheiron =]
      T [Cheiron 3-]
    
    Rosita's date
    Early:
     Stick LIPS: 
      Perfect [Rosita --]
      Good    [Rosita +]
      Fair    [Rosita ++]
      Poor    [Rosita =]
    Late:
     Stick LIPS:
      Perfect [Rosita +]
      Good    [Rosita +]
      Fair    [Rosita +]
      Poor    [Rosita =]
     Stick LIPS:
      Perfect [Rosita ++]
      Good    [Rosita ++]
      Fair    [Rosita =]
      Poor    [Rosita -]
     Click LIPS:
      Cheek 3x                [Rosita ++]
      Gohan                   [Rosita =]
      Any of the stuffed toys [Rosita =]
     LIPS: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita ++]
      3 [Rosita =]
      T [Rosita =]
    
    Diana's date
    Early: 
     Click LIPS: 
     (Clicking the same part twice wakes her up
     and ends Click LIPS.)
     Ear x2 -> Analog LIPS:
      100% [Diana =]
       75% [Diana =]
       50% [Diana ++]
       25% [Diana ++]
        0% [Diana =]
      Time [Diana ++]
     Chest x2 [Diana 3-]
     Face x2 -> Analog LIPS:
      100% [Diana =]
       75% [Diana =]
       50% [Diana ++]
       25% [Diana ++]
        0% [Diana 3-]
      Time [Diana ++]
    Late:
     LIPS: <Shinjiro> 
      1 [Diana =]
      2 [Diana 3+]
      3 [Diana --]
      T [Diana +]
     LIPS: <Diana> 
      1 [Diana 3+]
      2 [Diana +]
      3 [Diana --]
      T [Diana =]
    
    Subaru's date
    Early: 
     LIPS: <Shinjiro> 
      1 [Subaru ++]
      2 [Subaru +]
      3 [Subaru 3+] or [-]
      T [Subaru -]
    Late:
     Click LIPS: 
     Flowers 2x -> Go to next LIPS:
     LIPS:
      1 [Subaru =]
      2 [Subaru +]
      3 [Subaru ++]
      T [Subaru =]
     Stereo 3x -> Go to next LIPS
     LIPS: *CG
      1 [Subaru =] -> Go to next LIPS
      2 (End the date.) [Subaru -]
      3 [Subaru =] -> Go to next LIPS
      T [Subaru +]
     LIPS:
      1 [Subaru 3+]
      2 [Subaru +]
      3 [Subaru --]
      T [Subaru -]
    
    Ratchet's date
     LIPS: <Shinjiro> 
      1 [Ratchet +]
     .2 [Ratchet 3+]
      3 [Ratchet ++]
      T [Ratchet =]
     LIPS: 
     .1 [Ratchet ++]
      2 [Ratchet =]
      3 [Ratchet +]
      T [Ratchet =]
     LIPS: <Shinjiro> 
     .1 [Ratchet ++]
      2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet =]
     LIPS: <Shinjiro> 
     .1 [Ratchet 4+]
      2 [Ratchet -] 
      3 [Ratchet =]
      T [Ratchet =]
     LIPS: <Shinjiro> 
      1 [Ratchet +]
     .2 [Ratchet 3+]
      3 [Ratchet ++]
      T [Ratchet =]
    .Automatic [Ratchet 3+]
    
    Shinjiro's apartment 
     [Any girls whom you stood up --]
    
    SAVE POINT
    
    Central Park (Watch the show.)
    
    Sunnyside mansion
     Analog LIPS: <Sunnyside> 
      100% [=]
       75% [All +]
      .50% [All +]
       25% [All +]
        0% [=]
      Time [=]
    
     LIPS: <Shinjiro> 
      1 [Gemini, Rosita, Diana +]
     .2 [All +, Ratchet 3+]
      3 [All +]
      T [=]
    
    Christmas gift exchange
     Untimed LIPS: (Affects trust after the next LIPS.  
    Rosita's interests are different than the older 
    girls'.)****
      1 Ham                     [Recipient =]  Rosita: [++]
      2 (optional) Cats tickets [Recipient +]  Rosita: [+]
     .3 (optional) Key chain    [Recipient ++] Rosita: [=]
    
     Next, receive a gift from the one whom you dated or 
     somebody with a higher trust score.
    
    Gemini 
     LIPS: <Shinjiro> 
      1 [Gemini +]
      2 [Gemini ++]
      3 [Gemini --]
      T [Gemini =]
    
    Cheiron 
     LIPS: <Shinjiro> 
      1 [Cheiron +]
      2 [Cheiron ++]
      3 [Cheiron --]
      T [Cheiron =]
    
    Rosita 
     LIPS: 
      1 [Rosita +]
      2 [Rosita ++]
      3 [Rosita --]
      T [Rosita =]
    
    Diana 
     LIPS: <Shinjiro> 
      1 [Diana +]
      2 [Diana ++]
      3 [Diana --]
      T [Diana =]
    
    Subaru 
     LIPS: <Shinjiro> 
      1 [Subaru ++]
      2 [Subaru +]
      3 [Subaru --]
      T [Subaru =]
    
    Ratchet 
     LIPS: <Shinjiro> 
     .1 [Ratchet ++]
      2 [Ratchet +]
      3 [Ratchet --]
      T [Ratchet =]
    
    .****[Recipient ++/+/=] (see above)
    
    SAVE POINT
    
    Battle 07a---------------------------------------------
    December 1928, The Main Enclosure
    
    Part 1
    Objective:  Destroy the 8 chains anchoring Garan.
    Strategy:  Split your group in half, Shinjiro and the 
    strongest girl (protected) on one side and the rest on 
    the other side.  Destroy the chain up front, then move 
    Shinjiro as far as possible.  Use team attacks to take 
    down some enemy units at the same time as the chains.  
    During the second round, move your units out a safe 
    distance (at least halfway to the outside wall from the 
    abyss). Ran Maru will disrupt the mud floor, causing 
    anything close to the center to get sucked in with 999 
    HP damage!  Switch to 'mission technique' when you're 
    halfway done, and heal as necessary. 
    
    SAVE POINT
    
    Recovery room
     The girl who gave you a gift comes to visit.  The 
     change in trust noted below only applies to your 
     visitor.
    
    Your visitor
     LIPS: <Shinjiro> 
      1 [Gem =,  Chr =,  Ros -,  Dia =,  Sub +,  Rat =]
     .2 [Gem ++, Chr ++, Ros ++, Dia ++, Sub ++, Rat ++]
      3 [Gem -,  Chr =,  Ros =,  Dia -,  Sub -,  Rat =]
      T [Gem =,  Chr +,  Ros =,  Dia =,  Sub =,  Rat =]
    
    BEGIN FREE MOVEMENT (untimed).  Talk to anyone or 
    everyone, then return to the manager's office.
    
    <Theater>
    Drink bar
     LIPS: <Shinjiro> 
     .1 [Cherry ++]
      2 [Cherry =]
      3 [Cherry =]
      T [Cherry =]
    
    Gift shop
     LIPS: <Shinjiro> 
      1 [Anri ++]
     .2 [Anri ++] or [-]
      3 [Anri -]
      T [Anri --]
    
    Auditorium *CG Ratchet
     LIPS: <Shinjiro> 
      1 [Ratchet -]
     .2 [Ratchet ++]
      3 [Ratchet --]
      T [Ratchet =]
    
    Backstage           (nobody)
    Manager's office 
     (You may choose to end free movement when ready.)
    NY Combat Revue HQ  (nobody)
    Rooftop garden      (observe Castle Azuchi)
    Hot spring          (nobody)
    
    <Midtown>
    Central Park *CG Diana
     LIPS: <Shinjiro> 
      1 [Diana ++]
      2 [Diana -]
     .3 [Diana 3+]
      T [Diana =]
    
    Hotel (Talk to employee)
    
    5th Avenue 
     LIPS: <Shinjiro> 
      1 [Subaru =]
     .T [Subaru ++]
    
    High Tower apt      (Talk to child)
    ROMANDO             (Talk to Kayama)
    
    <Village>
    Shinjiro's apartment  (Read Shinjiro's mom's letter.)
    Cafe Samba  (Talk to owner.)
    
    Library
     LIPS: <Shinjiro> 
      1 [Diana =]
     .2 [Diana ++]
      3 [Diana +]
      T [Diana =]
    
    Maggie's grocery *CG Rosita
     LIPS: <Shinjiro> 
      1 [Rosita --]
     .2 [Rosita ++]
      3 [Rosita =]
      T [Rosita =]
    
    Gemini's Apartment *CG Gemini 
     LIPS: <Shinjiro> 
      1 [Gemini -]
      2 [Gemini +]
      3 [Gemini =]
     .T [Gemini ++]
    
    <Harlem>
    Alley (nobody)
    Mercury club *CG Subaru 
     LIPS: <Shinjiro> 
      1 [Subaru +]
     .2 [Subaru ++]
      3 [Subaru --]
      T [Subaru =]
    
    Cheiron's law firm  (nobody)
    
    Church
    LIPS: <Shinjiro> 
      1 [Cheiron -, then Cheiron 3+]
      2 [Cheiron -, then Cheiron ++]
     .3 [Cheiron ++]
      T [Cheiron --]
    
    <Bay area>
    Wall street *CG Cheiron
     LIPS: <Shinjiro> 
      1 [Cheiron +]
     .2 [Cheiron ++]
      3 [Cheiron -]
      T [Cheiron =]
    
    Construction site  (no LIPS)
    Chinatown          (1st time: talk to Wong & Faye)
    
    Battery park
     LIPS: <Shinjiro> 
     .1 [Gemini ++]
      2 [Gemini =]
      3 [Gemini +]
      T [Gemini -]
     (Revisit: Find the twin sister.)
    
    Warehouse
     LIPS: <Shinjiro> 
     .1 [Rosita ++]
      T [Rosita =]
    
    END FREE MOVEMENT
    
    SAVE POINT
    
    NY Combat Revue HQ
     CHOOSE YOUR PARTNER FOR THE REMAINDER OF THE GAME.
     Ratchet may be available if you've won once already.
    
    Stage (Talk with your partner.)
    Gemini *CG
     LIPS: 
      1 [Gemini =]
      2 [Gemini ++]
      3 [Gemini -]
      T [Gemini =]
     LIPS:
      1 [Gemini ++]
      2 [Gemini =]
      T [Gemini =]
    
    Cheiron *CG
     LIPS:
      1 [Cheiron ++]
      2 [Cheiron --]
      3 [Cheiron =]
      T [Cheiron =]
     LIPS:
      1 [Cheiron ++]
      2 [Cheiron 3+]
      3 [Cheiron =]
      T [Cheiron =]
    
    Rosita *CG
     LIPS 1: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita +]
      3 [Rosita ++]
      T [Rosita =]
     LIPS 2: <Shinjiro> 
      1 [Rosita =]  -> go to LIPS 4
      T [Rosita =]  -> go to LIPS 3
     LIPS 3: <Shinjiro> 
      1 [Rosita =]  -> go to LIPS 4
      T [Rosita --] -> end
     LIPS 4: <Rosita> 
      1 [Rosita =]  -> go to LIPS 6
      T [Rosita =]  -> go to LIPS 5
     LIPS 5: <Rosita> 
      1 [Rosita =]  -> go to LIPS 6
      T [Rosita --] -> end
     LIPS 6: <Rosita> 
      1 [Rosita +]  -> end
      T [Rosita =]  -> go to LIPS 7
     LIPS 7: <Shinjiro> 
      1 [Rosita +]
      2 [Rosita 3+]
      T [Rosita --]
    
    Diana *CG
     LIPS: <Shinjiro> 
      1 [Diana -]
      2 [Diana --]
      3 [Diana +]
      T [Diana 3+]
     LIPS: <Diana> 
      1 [Diana ++]
      2 [Diana 3+]
      3 [Diana +]
      T [Diana +]
    
    Subaru *CG
     LIPS:
      1 [Subaru -]
      2 [Subaru +]
      3 [Subaru -]
      T [Subaru =]
     LIPS:
      1 [Subaru 3+]
      2 [Subaru ++]
      3 [Subaru ++]
      T [Subaru =]
    
    Ratchet *CG
     LIPS: <Shinjiro> 
      1 [Ratchet =]
     .2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet =]
     LIPS: <Ratchet> 
     .1 [Ratchet =]
      2 [Ratchet =]
      3 [Ratchet =]
      T [Ratchet =]
    
    If you did not select Ratchet
     LIPS: <Shinjiro> 
      1 [All ++]
      2 [All +]
      T [All +]
    
    If you selected Ratchet
     LIPS: <Shinjiro> 
     .1 [=]
      T [=]
    
    NY Combat Revue HQ
     Analog LIPS: <Sunnyside> 
     .100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
     LIPS: <Sunnyside> 
     .1 [All ++]
      2 [=]
      T [All +]
    
    SAVE POINT
    
    Battle 07b---------------------------------------------
    December 1928, Littlelip Theater
    
    Part 2
    Objective:  Destroy the 4 enemy generators.  Defend 
    Littlelip Theater.
    Strategy:  If you merely touch any enemy robot carrying
    a bomb, you'll lose half HP.  Fortunately, the enemies 
    blow themselves up in the process.  Therefore, you 
    could look for wooden crates and carefully push them 
    into any enemy holding a bomb.  They'll die with one 
    hit, although you'd lose the movement points it took 
    to walk there. 
    
    With that in mind, carefully avoid all the enemy units.
    On Shinjiro's first turn, move to the opposite end of 
    the battle field.  Call on Diana to help, then move 
    Shinjiro back across the battlefield to the near right 
    side.  Change area, take out the generator, then end 
    your turn.  On Subaru's turn, move to the near left, 
    change area, destroy the generator with a special 
    attack, then end your turn.  On Gemini's turn, move 
    straight to the far right, and hopefully you'll have 
    enough movement points remaining to destroy the 
    generator with a special attack as before.  On Diana's 
    turn, change to the far left area (she should be within 
    1-2 movement points away), and use 7-8 regular attacks 
    to destroy the final generator.
    
    If this is your first run through the game, it might 
    not be quite so easy.  Keep 1 unit to defend Littlelip 
    Theater while the other 4 dart past the enemies and fly
    to each of the 4 areas to take out the generators.  
    Nevertheless, this stage should be one of the easier 
    ones in the game.  Switch to 'mission technique' if you
    must heal, as Diana probably will be split from the 
    rest.
    
    SAVE POINT
    
    
    Final Chapter==========================================
    "The Skyscraper that is Sakura"
    "Sakura Skycrapers"
    
    NY Fighting Troup HQ
     LIPS: <Shinjiro> 
      1 [All +] 
      2 [All ++]
     .3 [All ++]
      T [=]
    
     Analog LIPS: <Shinjiro> 
     .100% [All 5+]
       75% [All 5+]
       50% [All 5+]
       25% [All 5+]
        0% [All 4+]
      Time [All 5+]
    
    SAVE POINT
    .Supernova is unlocked here if you've earned 10 medals
    
    Battle 08----------------------------------------------
    December 1928, The Skies over Manhattan
    
    Part 1
    Objective:  Defend the airship until it reaches an 
    elevation of 7000 ft.  
    Strategy:  Enemy robots and bombs will regenerate at 
    random until the airship reaches 7000 ft.  (Ratchet 
    will periodically announce your altitude).  Concentrate 
    on destroying the airborne bombs and deck-level robots 
    first, then get rid of airborne robots.  Use team and 
    regular attacks to clear away multiple enemies.  Stay 
    in 'mission spirit' stratagem to quickly regenerate SP.
    If any one unit has dangerously low HP, use Shinjiro's 
    'protect' command.
    
    If you are having trouble:  Switch to technique 
    stratagem so each character can heal herself.  Avoid 
    using special attacks.  Concentrate on destroying 
    multiple airborne bombs or deck-level robots with team 
    attacks.  (Team attacks usually are just as powerful 
    but cost far less than special attacks, and so you 
    won't need to recharge very often.)  Airborne bombs are 
    only 3 stars, so you could take out 2 per character's 
    turn even if a teammate isn't close enough to do a team 
    attack.  Keep 2 allies on port, 2 on starboard, and 2 
    on the deck.  Rotate 3 to a side as needed, then 
    redistribute back to 2-2-2 when things are back under 
    control.
    
    To get a head start on this level, move Shinjiro up to 
    the manhole, ask a girl for help, then move to the bow 
    of the ship, to the far side of a cluster of robots.  
    You can destroy five of them with a team attack, 
    leaving only 2 on the deck.  Take out the remaining two 
    with a tea attack on the girl's turn immediately after 
    Shinjiro's.  Now you can forget about the deck for a 
    while (although more will come back eventually) and 
    concentrate on the air.
    
    SAVE POINT
    
    Part 2
    Objective:  Destroy Goryu's coffin.
    Strategy:  'Mission Spirit' stratagem.  Protect Rosita.  
    On Shinjiro's turn, destroy the nearest gate for 2 
    movement points.  Walk ahead for another pt, then 
    destroy the barrier for 3 pts.  Now, walk ahead as far 
    as possible, summon Gemini, then retreat and use your 
    team attack with her to destroy the line of enemy 
    robots.  On Subaru's turn, move her as close to the 
    coffin as possible, then end her turn.  On Gemini's 
    turn, move her up to the coffin, use a team attack with 
    Subaru, recharge with 2 movement points, then do a 
    special attack on the coffin.  Now, you should be 
    within 1 more team attack of destroying the coffin 
    before the enemy has taken a single turn!  With another 
    charater's turn, do a second team attack with Gemini 
    (the coffin should be within range because Gemini is 
    standing beside it), and then it's gone.  On Rosita's 
    or Cheiron's turns, do a team attack with Shinjiro 
    across the abyssto destroy one of the cannons.  When 
    Subaru or Gemini is up next, walk behind the coffin to 
    end the stage.  
    
    If Ratchet is your partner
     LIPS: <Shinjiro> 
     .1 [Ratchet ++]
      2 [Ratchet +]
      3 [Ratchet =]
      T [Ratchet =]
    
    If Shinjiro is near Ratchet
     LIPS: 
     .1 [Ratchet 3+]
      2 [Ratchet ++]
      3 [Ratchet +]
      T [Ratchet =]
    
    After destroying all enemy units
     LIPS: 
     .1 [Ratchet ++]
      2 [Ratchet -]
      3 [Ratchet +]
      T [Ratchet =]
    
    SAVE POINT
    
    Part 3
    Objective: Defeat all dark enemies
    Strategy:  Use special attacks and regular 
    attacks; don't heal or charge.  Although you must use 
    'mission technique' stratagem, you'll probably have 
    enough movement bar to defeat all but Diana's dark ego 
    in 1 round. You'll have enough SP left to heal if 
    needed.
    
    Part 4
    Objective:  Damage dark Shinjiro for 1 round. 
    (Regardless, Part 4 may end after 1 round.)
    Strategy:  Use special and team attacks. Heal with 
    Diana's regular heal (wider than your other 
    teammates'), then use her team attack.
    
    When dark Shinjiro has lost >75% of his life.
     Analog LIPS: <Shinjiro>
     .100% [Continue]
       75% [Repeat]
       50% [Repeat]
       25% [Repeat]
        0% [Repeat]
      Time [Repeat]
    
    Part 5
    Objective:  Defeat dark Shinjiro.
    Strategy:  Use 'mission spirit' stratagem.  Move 
    Shinjiro behind dark Shinjiro, and spread out your 
    other characters.  Align your team attacks so that dark 
    Shinjiro will take a hit everytime you're destroying 
    the smaller enemies.  Almost everything should be gone 
    after one round.  Surround dark Shinjiro and take him 
    down with team and special attacks!
    
    Azuchi Sky Castle
     LIPS: <Shinjiro> 
     .1 [=]
      2 [=]
      3 [=]
      T [=]
    
    SAVE POINT
    
    Part 6
    Objective: Destroy 4 or more immobile plates next to 
    Tenkafubu's arms and tail.  Then destroy Tenkafubu's 
    head.
    Strategy:  Take out the arms, tail, and plates.  
    Change Shinjiro to the top area, and call a girl to 
    help him up there.  Do a team attack across the plates 
    above Tenkafubu's head.  Use a regular or special 
    attacks to finish those things off quickly.  The 2 top 
    plates will detonate his spheres, which deal 60 x n 
    damage (where n = the number of spheres).  That attack 
    plus subsequent damage could destroy any one of your 
    units before you have a chance to heal.  If you see the 
    spheres, change area and destroy as many as possible 
    with a team attack(s) stretched as far as possible.  
    Tenkafubu's head occassionally will suck you down 1 
    area, forcing you to waste your blue bar to move back 
    up.
    
    After the 2 side plates on the midsection and 2 plates 
    on the tail section have been destroyed, Tenkafubu's 
    head becomes vulnerable to attack.  If he's trying to 
    attack with spheres, you could destroy those and deal 
    his head some damage at the same time with team 
    attacks.
    
    When Shinjiro attacks Tenkafubu's head.
     LIPS: <Shinjiro> 
     .1 [50 HP+] 
      2 [=]
      3 [=]
      T [=]
    
    SAVE POINT
    
    Inside Sixth Heaven
     LIPS: <Nobunaga> 
      1 [=]
      2 [=]
      3 [=]
      T [=]
    
     Analog LIPS: <Shinjiro> 
      100% [=]
       75% [=]
       50% [=]
       25% [=]
        0% [=]
      Time [=]
    
    Part 7
    Objective:  Defeat Overlord Nobunaga.
    Strategy:  Start in 'mission spirit,' and protect your 
    weakest character (so that they all can have max 
    Atk/Def/Mov).  Concentrate on using team and special 
    attacks, and heal with Diana.  Switch to mission 
    technique if/when you're at risk of losing a teammate. 
    Stay away from the yellow cylinders, which appear to be
    areas where Nobunaga will break the ice.  
    
    Inside the sixth heaven
     LIPS: <Shinjiro> 
      1 [All 3+]
     .2 [All 3+]
      3 [All 3+]
      T [All 3+]
    
     LIPS: <Shinjiro> 
     (Choices depend on a prior response.)
      1 [=]
     .2 [=]
      3 [=]
      T [=]
    
    SAVE POINT
    
    Manager's office (Talk with Sunnyside and Ratchet)
    
    BEGIN FREE MOVEMENT (untimed)
    
    <Theater>
     Special bromides may be available depending on your 
     trust with Anri and/or Cherry.  Cherry may give you 
     another bromide if you had taken pictures at the 
     locations she specified throughout the game.
    
    Drink bar          *CG Cherry
    Gift shop          *CG Anri
    Auditorium         (nobody)
    Backstage          (nobody)
    Manager's office   (Talk with Sunnyside)
    NY Revue HQ        (Talk with Wong)
    Rooftop garden     (Talk with Ratchet)
    Hot spring         (Option 2: Talk to Kayama)
    
    <Harlem>
    Alley              (Talk with Cheiron's friends)
    Mercury club       (1st: Talk to Diana; 2nd: Dottimo)
    Cheiron's law firm (Talk to Cheiron)
    Church             (1st: mother; 2nd: burglar)
    
    <Midtown>
    Central Park       (1st: Diana; 2nd: mayor)
    Hotel              (1st: Subaru; 2nd: Walter)
    5th Avenue         (Talk with Kelly & Brian)
    High Tower apt     (1st: Gemini & Diana; 2nd: James)
    ROMANDO            (1st: Kayama; 2nd: delivery man)
    
    <Bay area>
    Wall street        (1st: Cheiron & Subaru; 
                        2nd: policeman; 3rd: Mafia)
    Construction site  (Talk to worker)
    Chinatown          (1st: Wong & Faye; 2nd: Ron)
    Battery park       (Talk to serviceman)
    Warehouse          (Talk to Rosita)
    
    <Village>
    Gemini's apartment (1st: Gemini; 2nd: children)
    Cafe restaurant    (1st: Rosita; 2nd: 3 Mafia; 
                        3rd: restaurant owner)
    Library            (1st: Cheiron; 2nd: developer)
    Maggie's grocery   (Talk to Maggy)
    Shinjiro's apt     (END FREE MOVEMENT)
    
    
    LIPS x2 with your partner [partner =]
    
    
    Credits.
    Save medals and friendship ratings.
    
    End walkthrough.
    
    
    -------------------------------------------------------
    VIII. Extras
    -------------------------------------------------------
    
    Extra Chapter==========================================
    "The Free & Easy Day in NY"
    
    <Shinjiro's apartment>
    Untimed LIPS:
     ROMANDO
      Password
       Output
       Input
       Help
       Resume
      Cancel
     Theater
     Sleep (go to main menu)
    
    <Theater>
    Drink bar
     Choose a model to photograph
     View photographs
     Cancel
    
    Gift shop
     View bromides
     Cancel
    
    Backstage 
     Quiz
     Cancel
    
    Auditorium
     Juke box
     Cancel
    
    Manager's office
     View cutscene videos (FMV)
     View general screenshots (CG)
     Cancel
    
    Rooftop garden
     Click on a girl: View a character's screenshots (CG)
     Click off screen: Cancel
    
    Hot spring
     Peppermint code JP PS2       US PS2       US Wii 
                     906469455778 111315453168 928996605128
     Untimed LIPS: <Shinjiro> 
      1 Leave as Peppermint
      2 Leave as Shinjiro
     Untimed LIPS: <Peppermint> 
      1 Leave as Shinjiro
      2 Leave as Peppermint
    
    NY Fighting Troup HQ
     View special attack videos
     Cancel
    
    Exit -> go to Shinjiro's apartment
    
    
    -------------------------------------------------------
    IX. Checklist (SPOILERS)
    -------------------------------------------------------
    All sceenshots and videos are unlocked automatically by 
    completing all endings unless otherwise noted.  Events 
    marked by * can be unlocked by visiting a location at 
    the specified time (chapter, time, location).
    
    Manager's Office=======================================
    Cutscene videos
     Page 1
      [ ] 1 Opening theme song                  (Chapter 1)
      [ ] 2 Shinjiro's journey to NY                    (1)
      [ ] 3 The masked swordsman                        (1)
      [ ] 4 Cleopatra                                   (1)
      [ ] 5 Cheiron finds herself                       (2)
      [ ] 6 Rosita arrests three bank robbers           (3)
      [ ] 7 Diana walks                                 (4)
      [ ] 8 Subaru is defeated                          (5)
      [ ] 9 Gemini duels Shinjiro                       (6)
     Page 2
      [ ] 1 Skyscraper Sakura                           (7)
      [ ] 2 Sunnyside frustrates Shinjiro               (7)
      [ ] 3 Nobunaga creates Sixth Heaven               (7)
      [ ] 4 "It's Showtime!"                            (8)
      [ ] 5 Ahab penetrates the skyscraper's shield     (8)
      [ ] 6 "Victory pose!"                             (8)
      [ ] 7 Gemini's ending                             (8)
      [ ] 8 Cheiron's ending                            (8)
      [ ] 9 Rosita's ending                             (8)
     Page 3
      [ ] 1 Diana's ending                              (8)
      [ ] 2 Subaru's ending                             (8)
      [ ] 3 Ratchet's ending                            (8)
      [ ] 4 Pre-battle, part 1: Getting dressing        (-)
      [ ] 5 Pre-battle, part 2: Loading into the robots (-)
      [ ] 6 Pre-battle, part 3: Warm-ups                (-)
      [ ] 7 Pre-battle, part 4: Transport, daytime      (-)
      [ ] 8 Pre-battle, part 4: Transport, nighttime    (-)
      [ ] 9 Pre-battle, part 5: Star shooting descent   (-)
     Page 4
      [ ] 1 Preview                                     (1)
      [ ] 2 Preview                                     (2)
      [ ] 3 Preview                                     (3)
      [ ] 4 Preview                                     (4)
      [ ] 5 Preview                                     (5)
      [ ] 6 Preview                                     (6)
      [ ] 7 Preview                                     (7)
      [ ] 8 Preview (Gemini)                            (8)
      [ ] 9 Preview (Cheiron)                           (8)
     Page 5
      [ ] 8 Preview (Rosita)                            (8)
      [ ] 8 Preview (Diana)                             (8)
      [ ] 8 Preview (Subaru)                            (8)
      [ ] 8 Preview (Ratchet)                           (8)
    
    General screenshots
     Page 1
      [ ] 1 Shinjiro meets Sakura in Japan              (1)
      [ ] 2 Shinjiro says goodbye to Ogami              (1)
      [ ] 3 Kayama in New York                          (1)
      [ ] 4 Chapter 1 epilogue: NY Revue celebrates     (1)
      [ ] 5 Shinjiro&Kayama examine the sword at museum (2)
      [ ] 6 Chapter 2 epilogue: Jungle play             (2)
      [ ] 7 Rosita devours a stack of pancakes          (3)
      [ ] 8 Chapter 3 epilogue: Rosita somersults Subaru(3)
      [ ] 9 Examining a blue bird                       (4)
     Page 2
      [ ] 1 Solving a crossword puzzle                  (5)
      [ ] 2 Dance practice                              (5)
      [ ] 3 Peppermint looks in the mirror              (5)
      [ ] 4 "Viva Harlem" starring Peppermint           (5)
      [ ] 5 Audience applauds "Viva Harlem"             (5)
      [ ] 6 "Over the Rainbow Sunshine" prep part 1     (7)
      [ ] 7 "Over the Rainbow Sunshine" prep part 2     (7)
      [ ] 8 Rehearsing "Over the Rainbow Sunshine"      (7)
      [ ] 9 Christmas party, part 1                     (7)
     Page 3
      [ ] 1 Christmas party, part 2                     (7)
      [ ] 2 Shinjiro undergoes surgery                  (7)
      [ ] 3 Group huddle                                (7)
      [ ] 4 NY Combat Revue gathers for final battle    (8)
      [ ] 5 Sunnyside leads a charge through a tunnel   (8)
      [ ] 6 Cherry, Ratchet, Anri, Sun pray for NY Troup(8)
      [ ] 7 Breaking dark Shinjiro's emotional barrier  (8)
      [ ] 8 Candles light up NYC                        (8)
      [ ] 9 Star of Olympics, pt 1: Gemini & Cheiron    (8)
     Page 4
      [ ] 1 Star of Olympics, 2: Rosita, Subaru, Diana  (8)
      [ ] 2 Star of Olympics, pt 3: Shinjiro            (8)
      [ ] 3 New Year's Eve party, pt 1: Sunny & friends (8)
      [ ] 4 New Year's Eve party, pt 2: NY Fighting Trpe(8)
      [ ] 5 Victory pose                                (1)
      [ ] 6 Victory pose                                (2)
      [ ] 7 Victory pose                                (3)
      [ ] 8 Victory pose                                (4)
      [ ] 9 Victory pose                                (5)
     Page 5
      [ ] 1 Victory pose                                (6)
      [ ] 2 Victory pose                                (7)
      [ ] 3* Basketball               (3, 1600-1700, alley)
      [ ] 4* Target practice      (3, 1600-1700, backstage)
      [ ] 5* Hotdog              (3, 1600-1700, cafe samba)
      [ ] 6* Meditation           (5, 1415-1500, backstage)
      [ ] 7* Hypnosis            (5, 1415-1435, cafe samba)
      [ ] 8* Kayama's thumb    (5, 1415-1435, battery park)
      [ ] 9* Sunny dons wig (5, 1815-1900, director office)
     Page 6
      [ ] 1* Cherry's date       (6, 1000-1025, cafe samba)
      [ ] 2* Anri's hero         (6, 1000-1025, 5th avenue)
      [ ] 3* Kayama relaxes    (6, 1030-1100, central park)
      [ ] 4* Shinjiro's haircut      (8, ending, drink bar)
      [ ] 5* Hot cocoa               (8, ending, gift shop)
    
    Rooftop garden=========================================
    Character screenshots
    
    Gemini
     Page 1
      [ ] 1 Gemini meets Shinjiro                       (1)
      [ ] 2* Gemini spills water   (1, 1815-1835 backstage)
      [ ] 3 Shinjiro throws the switch to main power    (1)
      [ ] 4 Ran Maru versus Geminin                     (6)
      [ ] 5 The masked swordsman's identity is revealed (6)
      [ ] 6 Flashback: Gemini loses her master          (6)
      [ ] 7 Gemini and Shinjiro spar                    (6)
      [ ] 8 Gemini's star of Olympics                   (6)
      [ ] 9 Gemini's master at moonlight                (6)
     Page 2
      [ ] 1 Gemini and Geminin                          (6)
      [ ] 2 Ran Maru at Times Square                    (6)
      [ ] 3 Ran Maru at Gemini's feet                   (6)
      [ ] 4 Chapter 6 epilogue: Rodeo and Juliet        (6)
      [ ] 5 Chapter 6 epilogue: At the salon            (6)
      [ ] 6* Gemini pulls sheets  (7, Gemini's date, early)
      [ ] 7* Shinjiro daydreams    (7, Gemini's date, late)
      [ ] 8* Hand puppets kiss     (7, Gemini's date, late)
      [ ] 9* Gemini breaks down (7, 2nd free, Gemini's apt)
     Page 3
      [ ] 1 Gemini's former life                        (7)
      [ ] 2 Gemini and Shinjiro hug on stage            (7)
      [ ] 3 Shinjiro escorts Gemini                     (8)
      [ ] 4 Shinjiro dances with Gemini                 (8)
      [ ] 5 A final moment...                           (8)
      [ ] 6* Giddyap!             (2, 2015-2035, backstage)
      [ ] 7* Larry's carrot           (2, 2015-2035, alley)
      [ ] 8* A star is born       (2, 1000-1130, backstage)
      [ ] 9* Fireflies         (3, 2000-2100, central park)
     Page 4
      [ ] 1* Kicked out          (4, 2015-2100, 5th avenue)
      [ ] 2* Exhausted       (6, 2015-2100, Shinjiro's apt)
      [ ] 3* A new dress (7, 1000-1025, time-free, 5th ave)
    
    Cheiron
     Page 1
      [ ] 1 This is our new captain!?                   (1)
      [ ] 2 Cheiron's star of Olympics                  (2)
      [ ] 3 Cheiron's old friends                       (2)
      [ ] 4 Cheiron's motorcycle                        (2)
      [ ] 5 Objection!                                  (2)
      [ ] 6 Sister comforts Cheiron                     (2)
      [ ] 7 Cheiron cries after the trial               (2)
      [ ] 8 Kokuryu Hime versus Cheiron                 (2)
      [ ] 9 Cheiron stands in front of red flag         (2)
     Page 2
      [ ] 1 Cheiron schools her friends                 (2)
      [ ] 2 Cheiron lends Shinjiro a helping hand       (2)
      [ ] 3* Drunk Cheiron       (7, Cheiron's date, early)
      [ ] 4* Over the fence       (7, Cheiron's date, late)
      [ ] 5* Ice skating          (7, Cheiron's date, late)
      [ ] 6* Do you swear?  (7, 2nd free movement, 5th ave)
      [ ] 7 Cheiron's former life                       (7)
      [ ] 8 Cheiron and Shinjiro embrace                (7)
      [ ] 9 Shinjiro escorts Cheiron                    (8)
     Page 3
      [ ] 1 Shinjiro dances with Cheiron                (8)
      [ ] 2 A final moment...                           (8)
      [ ] 3* From gang to law firm   (2, 1000-1130, church)
      [ ] 4* Vacuuming Cheiron's pad    (4, 2015-2100, law)
      [ ] 5* Running scared           (5, 1415-1435, hotel)
      [ ] 6* Cheers!                 (6, 2015-2100, church)
      [ ] 7* Defending Harlem         (6, 1000-1025, alley)
    
    Rosita
     Page 1
      [ ] 1 Rosita's astonishing appetite               (3)
      [ ] 2 An out-of-control performance               (3)
      [ ] 3 Cheiron and Subaru reprimand Rosita         (3)
      [ ] 4 Rosita reminisces about her papa            (3)
      [ ] 5 Rosita loses her papa                       (3)
      [ ] 6 Shooting a collection of pictures           (3)
      [ ] 7 1 final snapshot to complete her collection (3)
      [ ] 8 Rosita, depressed despite photos of friends (3)
      [ ] 9 Rosita finds a surrogate papa               (3)
     Page 2
      [ ] 1 Chapter 3 epilogue: redeemed performance    (3)
      [ ] 2* Rosita shares a sub  (7, Rosita's date, early)
      [ ] 3* Rosita & Shin on piano(7, Rosita's date, late)
      [ ] 4* Stuffed toys          (7, Rosita's date, late)
      [ ] 5* Serving food  (7, 2nd free move, Maggy's shop)
      [ ] 6 Rosita's former life                        (7)
      [ ] 7 Shinjiro & Rosita embrace on stage          (8)
      [ ] 8 Shinjiro escorts Rosita                     (8)
      [ ] 9 Shinjiro dances with Rosita                 (8)
     Page 3
      [ ] 1 A final moment...                           (8)
      [ ] 2* Shinjiro's star   (3, 1600-1700, Shinjiro apt)
      [ ] 3* Beam climb (4, 2015-2100, time-free, constrct)
      [ ] 4* Duel vs mob (4, 2015-2100, time-free, seaside)
      [ ] 5* Shopping for Xmas  (7, 1st free move, ROMANDO)
    
    Diana
     Page 1
      [ ] 1 A wheelchair-bound bird lover               (1)
      [ ] 2 Diana's blue bird                           (4)
      [ ] 3 Shinjiro tries to comfort Diana             (4)
      [ ] 4 Diana gazes out the window                  (4)
      [ ] 5 Diana is attacked by insects                (4)
      [ ] 6 Diana flies down the street                 (4)
      [ ] 7 Diana's flock of supporters                 (4)
      [ ] 8 The birds clear the air                     (4)
      [ ] 9 Diana dances in central park                (4)
     Page 2
      [ ] 1 Diana stars in Hamlet                       (4)
      [ ] 2* Afternoon nap         (7, Diana's date, early)
      [ ] 3* Feeding the goats      (7, Diana's date, late)
      [ ] 4* Baby tiger             (7, Diana's date, late)
      [ ] 5* Treating others    (7, 2nd free move, c. park)
      [ ] 6 Diana's former life                         (7)
      [ ] 7 Shinjiro encourages Diana on stage          (7)
      [ ] 8 Shinjiro escorts Diana                      (8)
      [ ] 9 Shinjiro dances with Diana                  (8)
     Page 3
      [ ] 1 A final moment...                           (8)
      [ ] 2* Shinjiro winces   (4, 1400-1500, central park)
      [ ] 3* The scorpion (5, 1415-1500, construction site)
      [ ] 4* Bird house  (6, 1000-1030, time-free, village)
      [ ] 5* Wheeling a boy    (7, 1000-1055, battery park)
    
    Subaru
     Page 1
      [ ] 1 Shinjiro meets Subaru                       (1)
      [ ] 2* Subaru helps w lights (1, if you ask for help)
      [ ] 3 Subaru duels Shinjiro atop a skyscraper     (5)
      [ ] 4 Defeated by the perfectionist               (5)
      [ ] 5 "Could you zip me up?"                      (5)
      [ ] 6 Subaru and Shinjiro take cover in battle    (5)
      [ ] 7 Subaru, feeling confident in battle         (5)
      [ ] 8 Subaru, being teased by friends             (5)
      [ ] 9 Chapter 5 epilogue: "Viva Harlem!"          (5)
     Page 2
      [ ] 1 Chapter 5 epilogue: Subaru asks for a dance (5)
      [ ] 2 Madam Butterfly                             (6)
      [ ] 3* Crumbs on his face   (7, Subaru's date, early)
      [ ] 4* Late 1920's TV        (7, Subaru's date, late)
      [ ] 5* Subaru falls asleep   (7, Subaru's date, late)
      [ ] 6* Music amidst chaos (7, 2nd free move, jazzbar)
      [ ] 7 Subaru's former life                        (7)
      [ ] 8 Subaru comforts Shinjiro                    (7)
      [ ] 9 Shinjiro escorts Subaru                     (8)
     Page 3
      [ ] 1 Shinjiro dances with Subaru                 (8)
      [ ] 2 A final moment...                           (8)
      [ ] 3* Running in synch       (1, 1815-1900, library)
      [ ] 4* Listening jazz (2, 2015-2035, time-free, jazz)
      [ ] 5* Looking down(6, 2015-2100, time-free, midtown)
      [ ] 6* Jazz duet         (6, 1000-1030, mercury club)
    
    Ratchet
     Page 1
      [ ] 1 Shinjiro meets Ratchet                      (1)
      [ ] 2 Ratchet, in danger                          (1)
      [ ] 3 Shinjiro rescues Ratchet                    (1)
      [ ] 4 Shinjiro holds Ratchet in his arms          (1)
      [ ] 5 Ratchet bestows her leadership to Shinjiro  (1)
      [ ] 6 Ratchet explains her experience with Subaru (5)
      [ ] 7 Ratchet's trip to Japan                     ( )
      [ ] 8* Ratchet pleads      (7, Ratchet's date, early)
      [ ] 9* Ratchet plays nurse  (7, Ratchet's date, late)
     Page 2
      [ ] 1* Ratchet cooks        (7, Ratchet's date, late)
      [ ] 2* Ratchet & Shinjiro   (7, 2nd free, auditorium)
      [ ] 3 Ratchet wipes Shinjiro's tears              (7)
      [ ] 4 Ratchet saves Shinjiro in battle            (8)
      [ ] 5 Ratchet says goodbye                        (8)
      [ ] 6 Shinjiro escorts Ratchet                    (8)
      [ ] 7 Shinjiro dances with Ratchet                (8)
      [ ] 8 A final moment...                           (8)
      [ ] 9* Harlem food (2, 2030, manager's office/church)
     Page 3
      [ ] 1* Ratchet attacks(3, 2000-2100, NY Kagikidan HQ)
      [ ] 2* Ratchet's ankle        (4, 2015-2100, library)
      [ ] 3* Accidental victim    (5, 1415-1500, warehouse)
      [ ] 4* Reading over shoulder  (6, 2015-2100, library)
    
    NY Combat Revue HQ=====================================
    Special attack videos
     Page 1: Ground special attacks
      [ ] 1 Shinjiro
      [ ] 2 Gemini
      [ ] 3 Cheiron
      [ ] 4 Rosita
      [ ] 5 Diana
      [ ] 6 Subaru
     Page 2: Air special attacks
      [ ] 1 Shinjiro
      [ ] 2 Gemini
      [ ] 3 Cheiron
      [ ] 4 Rosita
      [ ] 5 Diana
      [ ] 6 Subaru
     Page 3: Enemy special attacks
      [ ] 1 Ran Maru (Garan)
      [ ] 2 Kokuryu Hime (Kusakage)
      [ ] 3 Dokuro Bo (Iwatooshi)
      [ ] 4 Yume Dono (Ukigumo)
      [ ] 5 Tsugaru Bi (Enten)
      [ ] 6 Oda Nobunaga (Tenkafubu)
      [ ] 7 Mutant Nobunaga
     Page 4: Dual special attacks
      [ ] 1 Gemini
      [ ] 2 Cheiron
      [ ] 3 Rosita
      [ ] 4 Diana
      [ ] 5 Subaru
      [ ] 6 Ratchet
      [ ] 7* Supernova                 (requires 10 medals)
    
    Gift shop==============================================
    Bromides
     Page 1: Littlelip Theater
      [ ] 1* Gemini                                     (7)
      [ ] 2* Cheiron                                  (1-7)
      [ ] 3* Rosita                                   (3-7)
      [ ] 4* Diana                                    (5-7)
      [ ] 5* Subaru                                   (1-7)
      [ ] 6* Ratchet                                  (1-7)
      [ ] 7* Cherry & Anri              (8, high affection)
      [ ] 8* Peppermint             (finish quiz mini-game)
     Page 2: Littlelip Theater Secret Photos
     To unlock these bromides, use your cameratron to take 
     a picture of any location--press triangle while 
     exploring an area of NY in adventure mode, then select
     the second option to take a picture--then give it to 
     Cherry at the Drink Bar in chapter designated below.
      [ ] 1* Gemini        (2, Maggie's grocery, 1000-1125)
      [ ] 2* Cheiron                  (6, alley, 1000-1055)
      [ ] 3* Rosita               (4, Chinatown, 1400-1455)
      [ ] 4* Diana             (5, Central Park, 1415-1455)
      [ ] 5* Subaru            (3, mercury club, 1630-1655)
      [ ] 6* Ratchet                (7, 5th Ave, 1000-1055)
     Page 3: Littlelip Theater Constellation Bromides
     ROMANDO codes   JP PS2       US PS2       US Wii 
      [ ] 1* Gemini  944925190808 114005404218 945476282278
      [ ] 2* Cheiron 573139331788 153265510968 510846764928
      [ ] 3* Rosita  550477481278 161859270498 558588824458
      [ ] 4* Diana   568847967928 146519751548 567793040508
      [ ] 5* Subaru  507581627458 779144989698 546403500088
      [ ] 6* Ratchet 372791149508 752482665748 379665471878
     Page 4: Littlelip Theater Special Bromides
     ROMANDO codes   JP PS2       US PS2       US Wii 
      [ ] 1* Gemini  906469455778 172845219998 909316867958
      [ ] 2* Cheiron 599659935628 135585779248 574728027208
      [ ] 3* Rosita  534317683958 160799895538 535038549588
      [ ] 4* Diana   523727163208 103407055018 560273209078
      [ ] 5* Subaru  500031328588 791624186738 508343915328
      [ ] 6* Ratchet 398210448078 736332366218 397985673158
      [ ] 7* Cherry  339440309088 765692125238 354355997128
      [ ] 8* Anri    387320906328 729976422968 332195193808
      [ ] 9* Sunny   361160100008 741416641248 388679494778
     Page 5: NY Combat Revue Battle Bromides
     ROMANDO codes   JP PS2       US PS2       US Wii 
      [ ] 1* Gemini  518389656658 196725818238 511006563288
      [ ] 2* Cheiron 557999132708 187039076518 596268228578
      [ ] 3* Rosita  586007382288 122279596468 589858748428
      [ ] 4* Diana   549261464578 715304330718 524513806358
      [ ] 5* Subaru  314851924428 790962480668 313123116008
      [ ] 6* Ratchet 353900640358 788152921998 390435372888
      [ ] 7* Shin    894242894788 740506343518 363919657658
      [ ] 8* Cherry  852522557628 930898714038 893557986928
      [ ] 9* Anri    364684015878 984773079368 859097180208
     Page 6: NY Combat Revue STAR Bromides
     ROMANDO codes   JP PS2       US PS2       US Wii 
      [ ] 1* Gemini  348454871888 916826107538 347549954628
      [ ] 2* Cheiron 303394573128 978768403468 340029139708
      [ ] 3* Rosita  815174772808 995288604548 304867438278
      [ ] 4* Diana   877612097778 959538817018 812787630958
      [ ] 5* Subaru  891702293658 931058518398 878237389288
      [ ] 6* Shin    322934212158 702046942498 329209358788
     Page 7: Imperial Theater Special Bromides
     Before you can purchase the following bromides during 
     your playthrough, you must first unlock the ability to 
     purchase them. Input the corresponding code key at 
     ROMANDO in the English localization.
     ROMANDO codes                US PS2       US Wii 
      [ ] !* Imperial Theater     111315063698 928996495658
      [ ] 1* Sakura                                   (1-7)
      [ ] 2* Sumire                                   (1-7)
      [ ] 3* Maria                                    (1-7)
      [ ] 4* Kanna                                    (1-7)
      [ ] 5* Iris                                     (1-7)
      [ ] 6* Kohran                                   (1-7)
      [ ] 7* Orihime                                  (1-7)
      [ ] 8* Leni                                     (1-7)
      [ ] 9* Kasumi, Yuri, and Tsubaki   (Unlock all above)
     Page 8: Les Chattes Noires Special Bromides
     Before you can purchase the following bromides during 
     your playthrough, you must first unlock the ability to 
     purchase them. Input the corresponding code at ROMANDO 
     in the English localization.
     ROMANDO codes                US PS2       US Wii 
      [ ] !* Les Chattes Noires   111374210238 928993482128
      [ ] 1* Erika                                    (1-7)
      [ ] 2* Glycine                                  (1-7)
      [ ] 3* Coquelicot                               (1-7)
      [ ] 4* Lobelia                                  (1-7)
      [ ] 5* Hanabi                                   (1-7)
      [ ] 6* Mell & Ci  (Unlock all above in 1 playthrough)
    
    Cameratron Tunes=======================================
     ROMANDO codes   JP PS2       US PS2       US Wii 
      [ ] 1* Gemini  947450159208 119880017018 922566130958
      [ ] 2* Cheiron 941289225808 117301583548 926906817278
      [ ] 3* Rosita  941972000458 111088841698 928267292088
      [ ] 4* Diana   920600052288 111391416468 928935668428
      [ ] 5* Subaru  920607847078 111379387198 928974804588
      [ ] 6* Ratchet 920647752778 111374272018 928993468958
    
    
    -------------------------------------------------------
    X. Statistics tables
    -------------------------------------------------------
    
    Special abilities======================================
    Name (Effect)           Friends  Degree of Cooperation
                                     Blu-Vio|Pur-Red|Orange
    -------------------------------------------------------
    Gemini                      1-2     20      25     30
     (Mobility UP)              3-4     15      20     25
                                5-6     10      15     20
    Cheiron                     1-2      9      10     12
     (Energy Recovery UP)       3-4      7       9     10
                                5-6      5       7      9
    Rosita                      1-2      2       2      3
     (Agility UP)               3-4      1       1      2
                                5-6      0       1      2
    Diana                       1-2     10      12     15
     (Life Recovery UP)         3-4      8      10     12
                                5-6      6       8     10
    Subaru                      1-2      8%     10%    12%
     (Protective Effect UP)     3-4      6%      8%    10%
                                5-6      4%      6%     8%
    -------------------------------------------------------
    
    
    Growth parameters: Shinjiro============================
    
    Level = Eyecatch description
       01 = Rookie
       02 = Hope
       03 = Bribe
       04 = Victory
       05 = Ace
       06 = Hero
       07 = Lionheart
       08 = Big Tiger
       09 = Superstar
       10 = Skyscraper Samurai
    
    Level             1   2   3   4   5   6   7   8   9  10
    -------------------------------------------------------
    Attack modifier  +0  +2  +4  +6  +8 +10 +12 +13 +14 +15
    Defense modifier +0  +1  +2  +4  +5  +6  +8  +9 +10 +12
    Agility modifier +0  +1  +1  +2  +2  +3  +3  +4  +4  +6
    # Action gauges   7   7   7   8   8   8   9   9  10  10
    HP              250 260 270 280 290 300 310 330 350 400
    SP              125 125 125 130 130 135 135 140 140 150
    HP recovery      88  91  95  98 102 105 109 116 123 150
    SP recovery      38  38  38  39  39  41  41  42  42  50
    Special level     1   1   1   2   2   2   3   3   3 ULT
    # Protect         3   3   3   3   3   3   3   3   3   5
    # Help            1   1   1   1   1   1   1   1   1   3
    -------------------------------------------------------
    
    
    Trust parameters: Heroines=============================
    
    Chapter trust rating   <0  0  1  2  3  4  5  6  7  8  9
    -------------------------------------------------------
    Eyecatch description   No <----Very well motivated---->
    Attack modifier        +0 +0 +1 +2 +3 +4 +5 +5 +6 +6 +7
    Defense modifier       +0 +0 +0 +1 +1 +2 +2 +3 +3 +4 +4
    Morale value (%)       40 50 50 60 60 70 70 80 80 90 90
    # Action gauges         7  7  7  7  7  7  7  7  7  7  7
    -------------------------------------------------------
                                                           
    Chapter trust rating   10 11 12 13 14 15 16 17 18 19 20
    -------------------------------------------------------
    Eyecatch description   <--------Fully motivated------->
    Attack modifier        +7 +8 +8 +9 +9 10 10 11 11 12 12
    Defense modifier       +5 +5 +6 +6 +7 +7 +8 +8 +9 +9 10
    Morale value (%)       <--------------100------------->
    # Action gauges         7  7  7  7  7  7  7  7  7  7  7
    -------------------------------------------------------
    
    
    Cumulative trust parameters: Heroines==================
    
    Cumulative rank       0   1   2   3   4   5   6   7   8
    -------------------------------------------------------
    Agility modifier     +0  +0  +0  +0  +0  +1  +1  +1  +1
    HP                  250 250 255 260 270 275 280 285 290
    SP                  100 125 125 125 125 130 130 130 130
    HP recovery          88  88  89  91  95  96  98 100 102
    SP recovery          30  38  38  38  38  39  39  39  39
    -------------------------------------------------------
                                                           
    Cumulative rank       9  10  11  12  13  14  15  16  <3
    -------------------------------------------------------
    Agility modifier     +2  +2  +2  +2  +3  +3  +3  +3  +5
    HP                  295 300 305 310 320 330 340 350 380
    SP                  135 135 135 135 140 140 140 140 150
    HP recovery         103 105 107 109 112 116 119 123 150
    SP recovery          41  41  41  41  42  42  42  42  50
    -------------------------------------------------------
    
    
    Damage calculator======================================
    
    Data---------------------------------------------------
    
      FENIX SPA-05J [Fujiyama-STAR] (Shinjiro)
       Attack 23, Armor 24, Agility 24, Mobility A 
    
      FENIX AT-05E [Rodeo-STAR] (Gemini)
       Attack 24, Armor 23, Agility 23, Mobility S 
    
      FENIX AT-05B [Highway-STAR] (Cheiron)
       Attack 23, Armor 24, Agility 19, Mobility C 
    
      FENIX AT-05C [Shooting-STAR] (Rositaritta)
       Attack 25, Armor 17, Agility 22, Mobility B
    
      FENIX AT-05D [Silent-STAR] (Diana)
       Attack 20, Armor 20, Agility 23, Mobility A
    
      FENIX AT-05E [Random-STAR] (Subaru)
       Attack 23, Armor 23, Agility 24, Mobility A
    
      FENIX X-4Si [Silver-STAR] (Ratchet)
       Attack 18, Armor 16, Agility 25, Mobility D
       Attack 32, Armor 28, Agility 25, Mobility D
    
      Hit   Coefficient
      -----------------
       1    1.00
       2    1.25
       3    1.50
       4    1.75
       5    2.00
    
      Co-op Color  Coefficient
      ------------------------
       1    blue   2
       2    violet 2
       3    purple 3
       4    red    3
       5    orange 4
    
    Equations----------------------------------------------
    
    Normal attack damage 
     = (self attack value - enemy defense/2)
       * coefficient of normal attack hit
       * random number * enemy attribute coefficient
    Example: normal attack damage for 3 hits, given a 
    difference of 20 between self attack and enemy's half-
    defense = 20*1 + 20*1.25 + 20*1.5 = 75 total damage
    
    Cooperative attack damage
     = ((attack mobility? value + co-op attack value)
       - enemy defense) * co-op level coefficient 
       * random number * enemy attribute coefficient
    
    Special attack damage
     = (self attack value - enemy defense/2)
       * coefficient of special attack
       * random number * enemy attribute coefficient
    
    Combination attack damage
     = ((Shinjiro's + heroine's attack values) 
       - enemy defense) * coefficient of combination attack 
       * random number
    
      LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts
         1                                    
         2                                    
         3                                    
         T                                    
    
    A-LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts
      100%                                    
       75%                                    
       50%                                    
       25%                                    
        0%                                    
      Time                                    
    
    S-LIPS Gem Chr Ros Dia Sub Rat Plu Anr Pts
      Perf                                    
      Good                                    
      Fair                                    
      Poor                                    
    
    SELECT 
         1 
         2 
         3 
    
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