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Guilty Gear XX/X2 
Ky Kiske Faq
Faq started February 24, 2003   
Faq created by Omniphagos

Faq Version History 

Version 1 - Initial Version


Table of Contents

1. Intro
2. Universal Moves and Gauges
3. Button Legend
4. Special Moves
5. Tension Specials
6. Ky Kiske's Destroyer
7. Combos
8. Legal Stuff

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1. Intro 

From what I have gathered so far about Ky's character, Ky is the youngest 
warrior that was inducted into the Knights of the Holy Orders. With his great
background in fighting, it was not long before he was in command of the Holy 
Knights himself. 

His rival is Sol Badguy and is seeking Sol because Sol has stolen a precious
sword that belongs to Ky's Holy Knights. He has yet to recover the sword but 
will not stop at anything to get revenge on Sol and get the sword back. 

I will update this section as I get more info on Ky.

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2. Universal Modes and Guages

Tension Gauge
The gauge at the bottom of the screen on your side. You gain tension with offensive 
actions like attacking and using special moves, and you lose tension when you 
decide to do nothing in the fight. It is red usable, and orange when its full.

Burst Gauge
This gauge is underneath your Health Gauge. When it is pulsating and says "BURST",
you can press R1+any other attack button(except Dust) to do a counterattack.

Overdrives
Powerful special moves that require at least 50% of the tension gauge. Each 
character on average has 2-3 of these. They are generally more devastating than
normal special moves.

Destroyers
A special move that completely kills you enemy no matter how much health he/she 
has. To activate the characters destroyer you must first hit all four attack buttons
at the same time. Your tension gauge will be replace with a different guage. However
be warned that if you try to catch an opponent with your character's destroyer,  
the tension gauge will be lost until the next round. 

Roman Cancels
This allows you to cancel any attack and continue with another attack allowing 
you to create your own custom combos. You can perform this by hitting any 3 attack 
buttons (Dust button excluded)during an attack. You need half the tension guage
to use this.

Faultless Defense
This technique allows you to create an impenitrable barrier around your character,
but it will only last as long as the tension gauge can hold out.To perform this,
press P and K while guarding.

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3. Button Legend

Button Motions

U = Up
D = Down
F = Forward
B = Back
J = Jump 
U/F = UpForward
U/B = UpBack
D/F = DownForward
D/B = DownBack
FF = Dash
BD = Backwards Dash 
HJ = High Jump
DJ = Double Jump
QCB = Quarter Circle Back
QCF = Quarter Circle Forward
HCB = Half Circle Back
HCF = Half Circle Forward
DP = Dragon Punch 
RDP = Reverse Dragon Punch 

Attack Buttons

P = Punch
K = Kick
S = Slash
HS = Hard Slash
D = Dust

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4. Special Moves. 

1. Stun Edge - QCF + S

   -Pretty good projectile that comes out fast. 

2. Stun Edge Charge Attack - QCF + HS

   -Comes out too slow, but very good combo starter if enemy is caught. Use
    this move to try to make the enemy jump and follow up with a combo. 

3. Arial Stun Edge - J or HJ and during the jump QCF + S or HS

   -Not a really good move. Very easy to dodge. 

4. Vapor Thrust - DP + S or HS. Can also be done during jumping.

   -Use it as your main counter for people who love to jump in.

5. Stun Dipper - QCF + K

   -Good two hit combo if done at the right time. It surprises enemies because
    it's a move that hits low. 

6. Greed Sever - QCB + K 

   -It's an ok move but not really useful in my opinion. 

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5. Tension Specials.

Note : Your tension gauge must be at least 50% full to perform Tension Specials.

1. Ride the Lighting - HCB+F + HS

   -The perfect special to finish off most of Ky's ground combos.

2. Sacred Edge - QCFx2 + P

   -Not really all that great since it really isn't that powerful. It's good
    if you want to finish off some ground combos with it. 

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6. Ky Kiske's Destroyer

Rising Force - Make sure you activated the Destroyer Gauge first. After activating 
it inout these commands : QCFx2 + HS

     -Ky's Destroyer isn't all that great. It's good to finish off a combo with
the destroyer but chances are you won't because it will cost you your whole tension
gauge. If you do try to hit the enemy with the destroyer, make sure you are close
because the destroyer won't hit from full screen away.

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7. Combos

Note : I will try to continue updating this section whenever I can. If you have
a combo email me it if you want to. You will be given full credit.
 

Combo 1 

P, S, D + HS 

Combo 2 

P, S, D + HS,  QCF + K

Combo 3 

F + HS, QCF + K

Note : You can cancel the 2nd hit of the F + HS into the QCF + K

Combo 4 

P, P, S, HS, QCF + K

Combo 5

P, P, S, HS, QCFx2 + P

Combo 6

P, P, P, P, S, QCF + K

More to come!

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8. Legal Stuff

This FAQ copyright 2003 to Omniphagos. This Faq cannot be duplicated unless given
permission by the author of the Faq itself. This FAq can only be found at the
following website(s). 

www.gamefaqs.com

Credits : 

Sammy and ArcSystem Works for making a real great fighting game.