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    Gunner's Gauntlet Guide by Split Infinity

    Version: Helena 3* | Updated: 02/16/08 | Search Guide | Bookmark Guide

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                                SPLIT INFINITY PRESENTS
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    Name of game:   Final Fantasy X-2 (based on and written for US version)
    Type of guide:  Gunner's Gauntlet Guide / FAQ
    Platform:       Playstation 2
    Version:        Helena, released on 16th February 2008
    Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
    Copyrighted to: (c) Damir Kolar - All rights reserved
    Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
    Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
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    MAKE SURE to check out mailing policy at the bottom of the document!
    
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    1.)                       LEGAL INFORMATION - G0100
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    =============================================================================
    
    This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
    use only. It cannot be used in ANY form of printed or electronic media
    involved in a commercial business, in part or in whole, in any way, shape, or
    form. It cannot be given away freely, as bonus or prize, it can't be given
    away with the game and so on. It cannot be used for profitable or promotional
    purposes, regardless of the situation. Breaking any of these rules is in
    direct violation of copyright law.
    
    This document is protected by copyright law and international treaties.
    Unauthorized reproduction and distribution of this document, or any portion
    of it, may result in severe civil and criminal penalties, and will be
    prosecuted to the maximum extent possible under the law. Any characters,
    names, places, or miscellaneous objects are copyright of their respective
    companies.
    
    If you are a webmaster of the site that wishes to post this document, you may
    do so under one condition - you must e-mail me first for permission. If
    permission is granted, you cannot change a single character of this document,
    and you must leave it in txt format. Permission will *not be granted* to fan
    based websites.
    
    *ONLY* following sites can host this guide:
    - http://www.gamefaqs.com
    - http://www.neoseeker.com
    - http://faqs.ign.com
    - hhtp://www.squareuniverse.com
    - http://www.rpgdreamers.com
    - http://www.ffslo.tk
    
    
    
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    2.)                       TABLE OF CONTENTS - G0200
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    =============================================================================
    
    If you need to find something quickly, press and hold CTRL (Control), then
    press F button. This will bring up 'Find and Replace' box. In it type the
    word you're looking for and you should be taken to it immediately. This is
    much faster than scrolling thru entire guide.
    For your convenience I've inserted special search codes near every section to
    help you easily hop on to that section by using search code provided. Each
    search code will appear only twice in whole guide - thus getting stray hits
    will be impossible.
    
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    SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
    -----------------------------------------------------------------------------
    1.) Legal information     | G0100 | Copyright protection and legal info.
    2.) Table of Contents     | G0200 | Sections of this guide.
    3.) Latest Updates        | G0300 | Read what was added in last update.
    4.) Introduction          | G0400 | Just some small rambling from me...
    5.) Gunner's Gauntlet!    | G0500 | Dive into the action!
    -----------------------------------------------------------------------------
    6.) Past Revisions        | G0800 | History of this guide resides here...
    7.) Credits               | G0900 | All who contributed... Thank you.
    8.) Contact Info          | G1000 | Find out how to reach me.
    -----------------------------------------------------------------------------
    
    
    
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    3.)                         LATEST UPDATES - G0300
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    - Version Helena (16th February 2008)
    # Some beauty touches.
    
    
    
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    4.)                          INTRODUCTION - G0400
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    =============================================================================
    
    Hello! I am Damir Kolar and I welcome you to seventh FFX-2 related project.
    For this in-depth guide I've decided to tackle Gunner's Gauntlet minigame,
    which is playable on Besaid island from CH2 onwards. Since first version of
    Gunner's Gauntlet must be beaten in order to get 100% completion, and since
    many players aren't accustomed to the controls for this minigame, this and
    some other reasons have caused this in-depth guide to spawn.
    
    
    
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    5.)                       GUNNER'S GAUNTLET! - G0500
    =============================================================================
    =============================================================================
    Main issues addressed in this section are:
    =============================================================================
    Gunner's Gauntlet Rules & Regulations --------------------------------- G0501
    Cloister Gunner's Gauntlet Rules & Regulations ------------------------ G0502
    Issue regarding high score carrying over to New Game Plus ------------- G0503
    =============================================================================
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    GUNNER'S GAUNTLET RULES AND REGULATIONS - G0501
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    AVAILABLE?: Besaid, CH2, CH3, CH5
    START?    : Talk to Beclem on 'B - village slope', or address one of Aurochs,
                if playing in CH5
    OBJECTIVE?: Make it to the beach within alloted time limit and score higher
                than Beclem's record to win the prize
    
    -----------------------------------------------------------------------------
    CONTROLS
    
    Left stick - move Yuna
    Circle     - lock on nearest target
    X          - fire gun
    Square     - change between current target and last fiend targeted
    R1, L1     - scroll thru different types of available ammo
    Triangle   - upgrades selected ammo
    
    -----------------------------------------------------------------------------
    HELPFUL POINTERS
    
    As you wander from 'B - village slope' to 'B - beach', you'll encounter
    fiends. Notice Yuna's HP in upper right corner - each time fiend manages to
    take a bite off Yuna, her HP will decrease. If it's reduced to zero, current
    session of Gunner's Gauntlet is over.
    
    Press Circle to lock onto nearest target (if target is out of range, you may
    need to get closer in order to get a lock on it). Target's HP will be
    displayed to the right. Press X to fire onto locked target. Rounds fired will
    *always* connect. However, you may need time to reload every now and then.
    
    Keep firing until fiend's HP is reduced to zero. Don't forget to regularly
    check up on your ammo count, which is displayed just below Yuna's HP - you
    don't wanna run out of it. Luckily defeated fiends drop behind chests containg
    extra ammo for Yuna to take. So always make sure to pick up chests after
    killing your target.
    
    In case you encounter more fiends together (let's say two), pressing Circle
    will lock onto nearest one (let's call it fiend A). Be careful - if fiend B
    tries to attack Yuna, you won't be able to defend against fiend B for as long
    as you're locked onto the fiend A. You will need to press Circle quickly -
    doing so will shift lock on onto fiend B, since it is closer than fiend A.
    
    Sometimes you will find special types of ammo in chests, Dual Shot being first
    one you'll come across. Box displaying amount of Dual Shot ammo will appear
    beneath regular ammo box. Press Circle to lock on two closest targets. Select
    Dual Shot ammo using L1 or R1 button. Now you can fire at both targets at once
    with X. In case one of two fiends falls sooner, it's a waste to keep shooting
    with Dual Shot ammo, so remember to switch back to regular ammo.
    
    Death ammo is second most potent ammo with the ability to kill target fiend
    with a single shot. Death ammo box appears below Dual Shot ammo box. Press
    Circle to select a target and then X to gun it down. Once you've acquired
    multiple types of ammo, use L1 and R1 to choose the most effective one.
    
    Volley ammo is the most powerful ammo you can find. It has the ability to kill
    all on-screen enemies at once. Volley ammo box appears below Death ammo box.
    Just select Volley ammo and press X for some major ownage.
    
    Once you reach Lv6 challenge of Gunner's Gauntlet, you will have the ability
    of getting upgrades by defeating certain fiends. The number of upgrades you
    have is shown in blue to the left of your ammo counter. Select an ammo and
    press Triangle to convert two rounds of that ammo to one round of the next
    grade of ammo.
    
    Once you reach Lv7 challenge of Gunner's Gauntlet, you will have the ability
    of getting Quick Shot item from defeated fiends. Quick Shot enables rapid-fire
    attacks for a short periods of time. An additional bar showing time remaining
    will appear below Chain gauge.
    
    As you topple fiends, a Chain Gauge at the bottom of the screen gradually
    fills. Reaching set locations on the gauge greatly increases the number of
    points you receive for killing fiends. When gauge reads 'Chain 1', you receive
    fixed amount of points for each defeated fiend. When it reads 'Chain 2', you
    receive double amount of points. When it reads 'Chain 3', amount of points
    awarded is tripled! That's your chance to score big. Be warned: the gauge
    resets if you're hit. Your score will also be penalized by having 1 point
    deducted.
    
    -----------------------------------------------------------------------------
    DIFFICULTY LEVELS
    
    Now I'll take care of filling you in on how many difficulty levels there are,
    what is the score needed to advance to next level and what are the rewards*.
    
    LEVEL | SCORE | REWARD                | LEVEL | SCORE | REWARD
    -----------------------------------------------------------------------------
    Lv1   | 500   | Enigma Plate GG       | Lv2   | 750   | Power Wrist
    Lv3   | 900   | Silver Bracer         | Lv4   | 1000  | Titanium Bangle
    Lv5   | 1150  | Mortal Coil GG        | Lv6   | 1300  | Beaded Brooch
    Lv7   | 1400  | Diamond Gloves        | Lv8   | 2000  | Faerie Earrings
    Lv9   | 2800  | Adamantite            | LvMAX | -     | nothing
    
    Take note that you can get these items ONCE, and only ONCE ever. This is
    because your highest score carries over into new game plus, thus making it
    impossible to gain second copy of Adamantite.
    
    -----------------------------------------------------------------------------
    ITEMS LEFT BEHIND
    
    Now how about revealing what you can find in chests left behind?
    
    ITEM        | DESCRIPTION
    -----------------------------------------------------------------------------
    Ammo        | Each shot deals 1 HP of damage to target fiend.
    Dual Shot   | Can shoot at two fiends at once. Deals 1 HP of damage as well.
    Death       | Instakills one target enemy.
    Volley      | Instakills all onscreen enemies.
    Upgrade     | Upgrade is shown in blue to the left of your ammo count. Select
                | an ammo and press Triangle to convert two rounds of that ammo
                | to one round of the next grade of ammo. 2x Ammo turns into 1x
                | Dual Shot, 2x Dual Shot turns into 1x Death, and 2x Death turns
                | into 1x Volley.
    HP recovery | This items recovers anywhere from 15 to 19 HP of Yuna's health.
    Quick Shot  | Allows faster shooting rate until Quick Shot gauge runs out.
    
    -----------------------------------------------------------------------------
    FIENDS ENCOUNTERED
    
    And finally, lowdown on all the fiends you can encounter. FIEND column is name
    of the fiend, HP column will show you amount of HP fiend has, PTS column shows
    amount of points awarded when enemy is killed, APPEARS column will inform you
    on which level of this minigame fiend starts to appear, and ITEM column will
    show you what type of item does the fiend drop when killed.
    
    FIEND         | HP | PTS | APPEARS | ITEM
    -----------------------------------------------------------------------------
    Coyote        | 5  | 3   | Lv1+    | 10x-14x Ammo
    Wild Wolf     | 7  | 5   | Lv1+    | 1x-2x Death
    Shantak       | 10 | 10  | Lv1+    | 10x-14x Dual Shot
    YSLS-99       | 17 | 15  | Lv1+    | 1x-2x Death
    Creeper       | 1  | 1   | Lv3+    | Nothing
    Small Tomb    | 10 | 5   | Lv3-5   | 1x Volley
    Nashorn       | 8  | 12  | Lv4+    | 15x-19x HP recovery
    Bicocette     | 11 | 8   | Lv6+    | 1x Volley
    Medium Tomb   | 16 | 8   | Lv6-7   | 2x Volley
    Hrimthurs     | 6  | 25  | Lv7+    | Quick Shot
    Divebeak      | 12 | 4   | Lv7+    | Upgrade (which type you get is random)
    Large Tomb    | 20 | 15  | Lv8-9+  | 3x Volley
    X-large Tomb  | 30 | 20  | LvMAX   | 4x Volley
    
    -----------------------------------------------------------------------------
    CHEESY TRICK KNOWN AS BLIND SPOT
    
    http://splitinfinity.50megs.com/images/gunnersblindspot.JPG
    
    The above link will, when copy/pasted in your browser, lead you to start of so
    called blind spot in Gunner's Gauntlet. As you see from mini-map in upper left
    corner, this is the last curve on 'Besaid - waterfall way' and Yuna is
    standing just before the final waterfall, as close to the fence as possible.
    Blind spot area extends under whole waterfall and perhaps five or so of Yuna's
    running steps further from waterfall. While you remain stationary in blind
    spot area (you can fire as much as you want), fiends will NOT attack you.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    CLOISTER GUNNER'S GAUNTLET RULES AND REGULATIONS - G0502
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    AVAILABLE?: Besaid, CH3, CH5
    START?    : Talk to the monk at the entrance to the cloister
    OBJECTIVE?: Make it to the end within 12 minute time limit and score big
    
    -----------------------------------------------------------------------------
    CONTROLS
    
    Left stick - move Yuna's view around
    Circle     - lock on nearest target
    X          - fire gun
    Square     - change between current target and last fiend targeted
    R1, L1     - scroll thru different types of available ammo
    Triangle   - upgrades selected ammo
    
    -----------------------------------------------------------------------------
    HELPFUL POINTERS
    
    As you wander from start of the cloister to the end, you will notice a big
    difference - first person view! Notice Yuna's HP in upper right corner - each
    time fiend manages to take a bite off Yuna, her HP will decrease. If it's
    reduced to zero, current session of Gunner's Gauntlet is over.
    
    Press Circle to lock onto nearest target (if target is out of range, you may
    need to get closer in order to get a lock on it). Target's HP will be
    displayed to the right. Press X to fire onto locked target. Rounds fired will
    *always* connect. However, you may need time to reload every now and then.
    
    Keep firing until fiend's HP is reduced to zero. Don't forget to regularly
    check up on your ammo count, which is displayed just below Yuna's HP - you
    don't wanna run out of it. Luckily defeated fiends drop behind extra ammo,
    which is automatically added to Yuna's ammo counters.
    
    In case you encounter more fiends together (let's say two), pressing Circle
    will lock onto nearest one (let's call it fiend A). Be careful - if fiend B
    tries to attack Yuna, you won't be able to defend against fiend B for as long
    as you're locked onto the fiend A. You will need to press Circle quickly -
    doing so will shift lock on onto fiend B, since it is closer than fiend A.
    
    Dual Shot is the first special ammo type you'll come across. Box displaying
    amount of Dual Shot ammo will appear beneath regular ammo box. Press Circle to
    lock on two closest targets. Select Dual Shot ammo using L1 or R1 button. Now
    you can fire at both targets at once with X. In case one of two fiends falls
    sooner, it's a waste to keep shooting with Dual Shot ammo, so remember to
    switch back to regular ammo.
    
    Death ammo is second most potent ammo with the ability to kill target fiend
    with a single shot. Death ammo box appears below Dual Shot ammo box. Press
    Circle to select a target and then X to gun it down. Once you've acquired
    multiple types of ammo, use L1 and R1 to choose the most effective one.
    
    Volley ammo is the most powerful ammo you can find. It has the ability to kill
    all on-screen enemies at once. Volley ammo box appears below Death ammo box.
    Just select Volley ammo and press X for some major ownage.
    
    Upgrades you get from certain killed fiends allows you to upgrade your lower
    ammo class into higher ammo class. The number of upgrades you have is shown in
    blue to the left of your ammo counter. Select an ammo and press Triangle to
    convert two rounds of that ammo to one round of the next grade of ammo.
    
    Quick Shot item from certain defeated fiends enables rapid-fire attacks for a
    short periods of time. An additional bar showing time remaining will appear
    below Chain gauge.
    
    As you topple fiends, a Chain Gauge at the bottom of the screen gradually
    fills. Reaching set locations on the gauge greatly increases the number of
    points you receive for killing fiends. When gauge reads 'Chain 1', you receive
    fixed amount of points for each defeated fiend. When it reads 'Chain 2', you
    receive double amount of points. When it reads 'Chain 3', amount of points
    awarded is tripled! That's your chance to score big. Be warned: the gauge
    resets if you're hit. Your score will also be penalized by having 1 point
    deducted.
    
    -----------------------------------------------------------------------------
    ITEMS LEFT BEHIND
    
    How about revealing what you can receive from killed fiends?
    
    ITEM        | DESCRIPTION
    -----------------------------------------------------------------------------
    Ammo        | Each shot deals 1 HP of damage to target fiend.
    Dual Shot   | Can shoot at two fiends at once. Deals 1 HP of damage as well.
    Death       | Instakills one target enemy.
    Volley      | Instakills all onscreen enemies.
    Upgrade     | Upgrade is shown in blue to the left of your ammo count. Select
                | an ammo and press Triangle to convert two rounds of that ammo
                | to one round of the next grade of ammo. 2x Ammo turns into 1x
                | Dual Shot, 2x Dual Shot turns into 1x Death, and 2x Death turns
                | into 1x Volley.
    HP recovery | This items recovers anywhere from 2 to 3 HP of Yuna's health.
    Quick Shot  | Allows faster shooting rate until Quick Shot gauge runs out.
    
    -----------------------------------------------------------------------------
    FIENDS ENCOUNTERED
    
    And finally, lowdown on all the fiends you can encounter. FIEND column is name
    of the fiend, HP column will show you amount of HP fiend has, PTS column shows
    amount of points awarded when enemy is killed, and ITEM column will show you
    what type of item does the fiend drop when killed.
    
    FIEND         | HP  | PTS | ITEM
    -----------------------------------------------------------------------------
    Coyote        | 5   | 3   | 17x-21x Ammo
    Haunt         | 13  | 10  | 10x-14x Dual Shot
    Death Dauber  | 3-5*| 4   | Upgrade (which type you get is random)
    Creeper       | 1   | 2   | 1x-4x Ammo
    Ahriman       | 7   | 15  | Quick Shot
    Tomb          | 80  | 20  | 1x-2x Death
    Flan Azul     | 4   | 2   | 2x-3x HP recovery
    Tonberry      | 15  | 20  | 30x-99x Ammo
    Mega Tonberry | 20  | 30  | Upgrade (which type you get is random)
    * First Dauber you meet has 5 HP.
    
    -----------------------------------------------------------------------------
    GENERAL DESCRIPTION OF THE ROUTE
    
    This version of Gunner's Gauntlet starts with the calm pace. Some Coyotes will
    try to get in your way as you go downstairs. When Yuna stops at the door, turn
    around and kill Haunt that will appear behind you. Move on - look in upper
    left corner and smoke Death Dauber that will appear up here. Now pay attention
    to the ground - a number of Creepers will come crawling your way, so shoot
    your way thru. Don't forget to shoot off a friendly Ahriman which will appear
    right now.
    
    Next stop is four way crossroads - your path forward is blocked by Tomb with
    80 HP (waste it once you have Death Ammo!). Sometimes Flan Azul will appear
    next to Tomb. To the left of Tomb is hallway inside which Haunt will appear on
    regular basis. To the right of Tomb is a room with Death Dauber inside,
    appearing regularly. And from your back there will be an army of Coyotes. Take
    note that Tomb doesn't attack you!
    
    When you manage to clear thru Tomb, it's time for the big showdown. An army of
    Tonberries, accompanied by occassional Ahrimans and Mega Tonberries in the end
    is final obstacle on your goal. Do you have it takes to shoot thru?
    
    Here's a short recap of how to navigate this minigame (sent by Vincent V.:
    
    - Start: 1x Coyote
    - Downstairs: 1x Coyote
    - Moving along until stop, look left and you see a Haunt, kill it for Duals
    - Continue on, you must look up left (D-pad press top left) to see a Death
      Dauber kill it get an upgrade - hope for a Dual Shot upgrade to get Death
    - Along the way there will be many Creepers - just keep pressing Circle and X
      rapidly and they will be dead
    - Next would be Ahriman and Tomb, but ignore Tomb you can't target it for
      now, just blast Ahriman away and you will face front with Tomb
    - This is the crucial part
    - You will not be moving BUT you can turn to 4 directions
      -> Front - Tomb and occassional Flan
      -> Right - treasure room, Death Dauber randomly appears
      -> Back - Coyotes, they come rather fast, and sometimes in pairs
      -> Left - Haunt, not to worry it's too far.
    - Generally, Tomb does NOT attack... but with a health of 80 it is there just
      to block the path, the time given is 12 mins but the actual journey is less
      than 5 mins. You must always look around to make sure no enemies are
      attacking you. Most damage I realise comes from Coyotes, they come in pairs
      and the Death Dauber which is quite camouflaged. Haunt comes from very far
      so you will have enough time to kill it.
    - If you're lucky to get a Death Shot (2x Dual Shot -> 1x Death Shot) from
      the earlier Death Dauber, we'll use it to kill the Tomb and continue to the
      Tonberry hall later on.
    - Generally, when you are fighting Tomb, constantly look behind and left to
      make sure there is no fiends attacking you, anyway u need around 200+ Ammo
      to kill all those Tonberries. Take note it is NOT Tomb attackin it's the
      other fiends.
    - I recommend wasting the fiends until you get a volley shot, (2x Death Shot
      -> 1x Volley), and some health from Flan.
    - On to the Tonberry slaughter, basically its down to skills now.
    - Here's a guide, aim the NEAREST TONBERRY, contantly pressing Circle will
      aim the nearest and once you give it 6 normal shots, immediately press
      Square and shoot the next nearest Tonberry, doing this 3 times will kill
      two nearest Tonberries.
    - What if there are three? Use the Dual Shot, shoot 6 shots to two nearest
      Tonberries fast, third one will overtake the other two being shot, now
      press Circle and shoot third Tonberry six times with normal Ammo, now press
      Circle again and the other two will come again. Use Dual Shot again, this
      time their HP left would be 3 HP and the third one with 9 HP, depending on
      how near they are. If they're still aprox half screen away just blast the
      third one with normal shots and auto-lock on the other two will simply kill
      them.
    - Note when targeting another fiend will immediately allow you to shoot
      without cooldown time.
    - What about the Ahriman in the screen? If you have a chance, kill it, it
      gives it Quick Shot. Great advantage to killing Tonberries.
    - Once you are able to handle them Tonberries, the screen will move forward -
      ups the difficulty. After slaugthering more karma hunters screen will move
      again, only this is the last time. You will be so close to the Tonberry
      spawn point that you can't kill them fast enough.
    - Notice that there is another mystery target! If you can't take them on now,
      use Volley and then AIM the mystery target - this is the GOAL.
    - Shoot it, door will open and you win!
    
    -----------------------------------------------------------------------------
    SHOULD YOU EVEN BOTHER?
    
    Ultimately, this Gunner's Gauntlet is one of the biggest ways of wasting time
    - you don't receive anything big if you manage to clear the whole hallway, and
    rewards you do receive are extremely crappy. Thank goodness this event doesn't
    count towards % completion in any way. Oh, wondering about rewards?
    
    CH3 REWARDS ARE: Favorite Outfit - in the part where all those Creepers
                                       attack you, look to the left and shoot the
                                       wall sphere switch so that it destroys the
                                       wall
                     Frost Ring - make it past all the Tonberries in final
                                  hallway, until the wall crumbles
    CH5 REWARDS ARE: 2x Mega Phoenix - in the part where all those Creepers
                                       attack you, look to the left and shoot the
                                       wall sphere switch so that it destroys the
                                       wall
                     3x Mana Spring - make it past all the Tonberries in final
                                      hallway, until the wall crumbles
    
    After either or both of the walls crumble, enter the cloister *without*
    talking to the monk and go collect your rewards. Chests can only be looted
    once in each chapter!
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ISSUE REGARDING HIGH SCORE CARRYING OVER INTO NEW GAME PLUS - G0503
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Special approach must be made with Gunner's Gauntlet mission on Besaid in CH2.
    If you're playing FFX-2 for the first time, then you HAVE to beat the score of
    500 and get Mission Complete for it if you want to gain full % from the event.
    As for mascot issue - it's been found that completing Gunner's Gauntlet is NOT
    needed for mascot.
    
    Also, do not forget about item issue! You can only get one copy of Adamantite
    ever, no matter how many times you replay the game.
    
    
    
    =============================================================================
    =============================================================================
    6.)                          PAST REVISIONS - G0600
    =============================================================================
    =============================================================================
    
    - Version 1.01 (23rd December 2003)
    # Added blind spot info.
    
    - Version 1.0, (13th December 2003)
    # Initial release.
    
    
    
    =============================================================================
    =============================================================================
    7.)                             CREDITS - G0700
    =============================================================================
    =============================================================================
    
    1. Companies
    - Squaresoft: they created this game
    - Sony: for making PS2
    - Lik-Sang: I imported the game from their website and very glad I did (I
    received my copy within 8 days)
    
    2. Internet sites
    - GameFAQs [www.gamefaqs.com]: for hosting my guide
    - www.neoseeker.com: for hosting my guide
    - www.ign.com: for hosting my guide
    - www.squareuniverse.com: for hosting my guide
    - www.rpgdreamers.com: for hosting my guide
    - www.ffslo.tk: for hosting my guide
    
    3. People
    - GelalXul: for reminding me of the blind spot
    - Tai L.: for info that taking a hit during Gunner's Gauntlet causes -1 point
    - Vincent V.: for general guide on mastering Cloister Gunner's Gauntlet
    
    
    
    =============================================================================
    =============================================================================
    8.)                          CONTACT INFO - G0800
    =============================================================================
    =============================================================================
    
    Send your comments, ideas for improvements, additional info, correction of
    mistakes I may have made, and anything else via e-mail at:
    
    lifearmor (at) gmail (dot) com
    
    I need to put down a few guidelines.
    - as a subject of e-mail please include Final Fantasy X-2, or FFX-2
    - please make your e-mail be readable, ie do not send me e-mails that are
    written badly or in some strange gibberish
    - don't ask me to send you updated versions of my guide, because I won't
    - *make sure* to check if your question is already answered within these
    pages; I may reply to one of your questions, but if you'll persevere in
    asking more questions which are answered in my guide, I'll simply direct you
    to my guide
    - I accept e-mails in English, German, Croatian and Slovenian language
    - I will answer the e-mails in English, Croatian or Slovenian language; I can
    read and understand German well, but my writing skills of German have rusted,
    therefore I will answer such e-mails in English
    - when crediting contributors, I won't disclose their e-mails
    - finally, treat me as you'd like me to treat you
    
    2. Damir Kolar's Contributor page
    
    http://www.gamefaqs.com/features/recognition/6434.html
    
    3. Damir Kolar's homepage
    
    http://kolardamir.com
    http://splitinfinity.50megs.com
    
    
    Yours truly,
    Damir Kolar
    
    End of Document
    

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