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-----------------------------------------------------------------------------
Name of game:   Final Fantasy X-2 (based on and written for US version)
Type of guide:  Lady Luck's Reels and Dice Guide / FAQ
Platform:       Playstation 2
Version:        Tina, released on 16th February 2008
Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar - All rights reserved
Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
-----------------------------------------------------------------------------
MAKE SURE to check out mailing policy at the bottom of the document!

=============================================================================
=============================================================================
01.)                       LEGAL INFORMATION - G0100
=============================================================================
=============================================================================

This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
use only. It cannot be used in ANY form of printed or electronic media
involved in a commercial business, in part or in whole, in any way, shape, or
form. It cannot be given away freely, as bonus or prize, it can't be given
away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.

This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.

If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format. Permission will *not be granted* to fan
based websites.

*ONLY* following sites can host this guide:
- http://www.gamefaqs.com
- http://www.neoseeker.com
- http://faqs.ign.com
- hhtp://www.squareuniverse.com
- http://www.rpgdreamers.com
- http://www.ffslo.tk



=============================================================================
=============================================================================
02.)                       TABLE OF CONTENTS - G0200
=============================================================================
=============================================================================

If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling thru entire guide.
For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.

-----------------------------------------------------------------------------
SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
-----------------------------------------------------------------------------
01.) Legal information    | G0100 | Copyright protection and legal info.
02.) Table of Contents    | G0200 | Sections of this guide.
03.) Latest Updates       | G0300 | Read what was added in last update.
04.) Introduction         | G0400 | Just some small rambling from me...
05.) Read this first!     | G0500 | Absolutely vital info one must know.
-----------------------------------------------------------------------------
06.) Lady Luck's Reels    | G0600 | Details on all four types of Reels.
07.) Lady Luck's Dice     | G0700 | Details on Dice mechanics.
08.) Past Revisions       | G0800 | History of this guide resides here...
09.) Credits              | G0900 | All who contributed... Thank you.
10.) Contact Info         | G1000 | Find out how to reach me.
-----------------------------------------------------------------------------



=============================================================================
=============================================================================
03.)                        LATEST UPDATES - G0300
=============================================================================
=============================================================================

- Version Tina (16th February 2008)
# Some beauty touches.



=============================================================================
=============================================================================
04.)                         INTRODUCTION - G0400
=============================================================================
=============================================================================

Hello! I am Damir Kolar and I welcome you to sixth FFX-2 related project. Often
times a question arises on how to beat specific bosses, how to attain rare
items etc. Well, this is one of the reasons for creation of this in-depth FAQ -
to help you broaden your knowledge of lady luck dressphere and to provide you
with reasons why this dressphere is one of the best in the game in my opinion.
All that and lots of details, nowhere else but in this guide!



=============================================================================
=============================================================================
05.)                       READ THIS FIRST! - G0500
=============================================================================
=============================================================================
Main issues addressed in this section are:
=============================================================================
What are Reels and Dice skills you're talking about? ------------------ G0501
What do I need to start learning these skills? ------------------------ G0502
How do I operate the Reels? ------------------------------------------- G0503
Explaining the reels? ------------------------------------------------- G0504
What are Win Numbers? ------------------------------------------------- G0505
Winning single / multiple Reels effects at once? ---------------------- G0506
Explaining the Dice? -------------------------------------------------- G0507
=============================================================================

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A - WHAT ARE REELS AND DICE SKILLS YOU'RE TALKING ABOUT? - G0501
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Put shortly, Reels and Dice are two skills that lady luck dressphere can learn.
Reels skills can be distributed further into four subclasses: Attack Reels,
Magic Reels, Item Reels, Random Reels.

Likewise, Dice skills can be distributed further into two subclasses: Two Dice,
and Four Dice. All of these skills are explained more in depth in sections 6
and 7, respectively.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B - WHAT DO I NEED TO START LEARNING THESE SKILLS? - G0502
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

You only need one simple prerequisite - getting lady luck dressphere. This
dressphere can be obtained in either CH3 or CH5. Here's how:

CH3 - visit Luca; there's Sphere Break tournament going on - your objective
      is to best three players and then challenge the other finalist, who
      turns out to be none other than Shinra; Shinra must be beaten in 15
      turns with quota of 50; it is recommended that after beating two
      players in qualifications you save your game - challenge and defeat
      third player before taking on Shinra; if you lose, simply reload

CH5 - if you failed to obtain lady luck dressphere in CH3, visit 'Luca -
      Basement B'; you'll find Shinra here - play him in Sphere Break; he's
      tougher this time around, for you need to beat him in 15 turns with quota
      of 100, but at least you can choose which entry coins you want, so all is
      not that bad; best him and lady luck dressphere is yours

Once lady luck dressphere is yours, you're half set only. Of the six abilities
this guide specializes into, only one is mastered from the start. You obtain:
- Attack Reels immediately after nabbing lady luck
- Magic Reels after accumulating 70 AP
- Item Reels after learning Magic Reels and accumulating 80 AP
- Random Reels after learning Item Reels and accumulating 120 AP
- Two Dice after accumulating 20 AP (requires 4 MP)
- Four Dice after learning Two Dice and accumulating 100 AP (requires 8 MP)

All of these abilities appear under Gamble main command when you enter the
battle. Simply select one of Reels attacks to spin slots, press X three times
hoping to get three same symbols and let it rip. If you're choosing Dice
attacks, select your target/s and confirm with X.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C - HOW DO I OPERATE THE REELS? - G0503
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Operating the reels to your tastes is quite simple. All it requires is knowing
that symbols on the reels follow specific order, and that with help of START
button you can get any result you desire without too much trouble.

First thing I'll milk is the information on how are slots for all four Reels
skills set-up. For your convenience I've set up four charts which you can look
up just below.

-----------------------------------------------------------------------------
ATTACK REELS                          | MAGIC REELS
-----------------------------------------------------------------------------
SLOT 1      | SLOT 2     | SLOT 3     | SLOT 1     | SLOT 2     | SLOT 3
-----------------------------------------------------------------------------
BAR         | BAR        | BAR        | BAR        | BAR        | BAR
Cherry      | Sword      | Cherry     | Cherry     | Staff      | Cherry
Sword       | Cherry     | Sword      | Staff      | Cherry     | Staff
Paw         | Sword      | Paw        | Hat        | Staff      | Hat
Helmet      | Red 7      | Helmet     | Skull      | Red 7      | Skull
BAR         | Cherry     | Paw        | BAR        | Cherry     | Hat
Cherry      | Paw        | Sword      | Cherry     | Hat        | Staff
Sword       | Cherry     | Cherry     | Staff      | Cherry     | Cherry
Paw         | Paw        | BAR        | Hat        | Hat        | BAR
Helmet      | BAR        | Helmet     | Skull      | BAR        | Skull
Red 7       | Red 7      | Paw        | Red 7      | Red 7      | Hat
Cherry      | Helmet     | Sword      | Cherry     | Skull      | Staff
Sword       | Cherry     | Cherry     | Staff      | Cherry     | Cherry
Paw         | Helmet     | BAR        | Hat        | Skull      | BAR
Helmet      | BAR        | Helmet     | Skull      | BAR        | Skull
Red 7       | Red 7      | Red 7      | Red 7      | Red 7      | Red 7
-----------------------------------------------------------------------------

-----------------------------------------------------------------------------
ITEM REELS                            | RANDOM REELS
-----------------------------------------------------------------------------
SLOT 1      | SLOT 2     | SLOT 3     | SLOT 1     | SLOT 2     | SLOT 3
-----------------------------------------------------------------------------
BAR         | BAR        | BAR        | BAR        | BAR        | BAR
Cherry      | Red Orb    | Cherry     | Cherry     | Cherry     | Flower
Red Orb     | Cherry     | Red Orb    | Flower     | Flower     | Cherry
Blue Flask  | Red Orb    | Blue Flask | Gray Orb   | Two Swords | Two Swords
Green Flask | Red 7      | Green Flask| Two Swords | Cherry     | Cherry
BAR         | Cherry     | Blue Flask | BAR        | BAR        | BAR
Cherry      | Blue Flask | Red Orb    | Cherry     | Cherry     | Cherry
Red Orb     | Cherry     | Cherry     | Flower     | Flower     | Flower
Blue Flask  | Blue Flask | BAR        | Gray Orb   | Gray Orb   | Gray Orb
Green Flask | BAR        | Green Flask| Two Swords | Cherry     | Cherry
Red 7       | Red 7      | Blue Flask | Red 7      | BAR        | Two Swords
Cherry      | Green Flask| Red Orb    | Cherry     | Two Swords | Gray Orb
Red Orb     | Cherry     | Cherry     | Flower     | Gray Orb   | BAR
Blue Flask  | Green Flask| BAR        | Gray Orb   | Cherry     | Cherry
Green Flask | BAR        | Green Flask| Two Swords | BAR        | Cherry
Red 7       | Red 7      | Red 7      | Red 7      | Red 7      | Red 7
-----------------------------------------------------------------------------


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D - EXPLAINING THE REELS? - G0504
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Does it seem confusing? Fret not, I'll explain how you should 'read' this. For
the example I shall use Slot 1 of Attack Reels. Here's an excerpt from that
slot that will appear as you attempt to stop the first slot:

EXCERPT:

.
.
.
BAR
Cherry
Sword
Paw
Helmet
.
.
.

EXPLANATION:

Press START to pause the game - doing so will freeze the first slot on this
signs:

Sword
Paw
Helmet

If you compare this signs to entries found above in subsection C, you will see
that Sword sign will be followed by Cherry sign, and then BAR sign etc. EXACTLY
THE SAME THING APPLIES FOR SECOND AND THIRD SLOTS! The only difference is sets
of signs that are specific to that slot. Knowing this and with help of START
button you can set yourself up for the best combinations of Reels you wish for.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
E - WHAT ARE WIN NUMBERS? - G0505
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Whenever you select Reels skill, a slot machine will appear in lower left
corner of battle screen. Here's an ASCII image of how it looks like:

-----------------------------------------------------------------------------
                SLOT 1          SLOT 2          SLOT 3

NUMBER 4                                                         WIN NUMBER 5
NUMBER 2        IMAGE 1         IMAGE 4         IMAGE 7          WIN NUMBER 2
NUMBER 1        IMAGE 2         IMAGE 5         IMAGE 8          WIN NUMBER 1
NUMBER 3        IMAGE 3         IMAGE 6         IMAGE 9          WIN NUMBER 3
NUMBER 5                                                         WIN NUMBER 4
-----------------------------------------------------------------------------

- WIN NUMBER 1 is awarded by successfully
  lining up symbols on these images: 2, 5 and 8
- WIN NUMBER 2 is awarded by successfully
  lining up symbols on these images: 1, 4 and 7
- WIN NUMBER 3 is awarded by successfully
  lining up symbols on these images: 3, 6 and 9
- WIN NUMBER 4 is awarded by successfully
  lining up symbols on these images: 1, 5 and 9
- WIN NUMBER 5 is awarded by successfully
  lining up symbols on these images: 3, 5 and 7


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
F - WINNING SINGLE / MULTIPLE REELS EFFECTS AT ONCE? - G0506
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here's an example of what happens if you line up symbols like this on Attack
Reels for a single effect. NOTE THAT THIS IS A THOUGHT UP SCENARIO!

-----------------------------------------------------------------------------
                SLOT 1          SLOT 2          SLOT 3

NUMBER 4                                                         WIN NUMBER 5
NUMBER 2        BAR             Cherry          Cherry           WIN NUMBER 2
NUMBER 1!!!     Sword           Sword           Sword            WIN NUMBER 1
NUMBER 3        Red 7           Cherry          Sword            WIN NUMBER 3
NUMBER 5                                                         WIN NUMBER 4
-----------------------------------------------------------------------------

See? You've lined up three Sword signs in number 1 win line. After lady luck is
done performing charging, she attacks one enemy with Delay Buster attack.

Here's an example of what happens if you line up symbols like this on Attack
Reels for multiple effects at once. NOTE THAT THIS IS A THOUGHT UP SCENARIO!

-----------------------------------------------------------------------------
                SLOT 1          SLOT 2          SLOT 3

NUMBER 4                                                         WIN NUMBER 5
NUMBER 2!!!     BAR             BAR             BAR              WIN NUMBER 2
NUMBER 1!!!     Sword           Sword           Sword            WIN NUMBER 1
NUMBER 3!!!     Red 7           Red 7           Red 7            WIN NUMBER 3
NUMBER 5                                                         WIN NUMBER 4
-----------------------------------------------------------------------------

This time we've lined up three BAR symbols in number 2 win line, three Sword
symbols in number 1 win line, and three Red 7 symbols in number 3 win line. But
now PAY ATTENTION TO NUMBERS OF WIN LINES! Sword icon effects will be applied
first, BAR icon effects second, and Red 7 effects last! Effects are put in
order according to the number of win line! ALWAYS REMEMBER THAT!

Anyway, after lady luck is done performing charging, she attacks in this order:
one enemy with Delay Buster, one enemy with Excalibur attack, and finally
attempts to KO all enemies.

More details on all effects can be found in section 6.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
G - EXPLAINING THE DICE? - G0507
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Luckily (heh!) there's not much to explain here. Simply select either Two Dice
or Four Dice, pick who you want to attack, wait for charge time to finish and
hope that luck is on your side when determining the outcome. More details can
be found in section 7.



=============================================================================
=============================================================================
06.)                       LADY LUCK'S REELS - G0600
=============================================================================
=============================================================================
Main issues addressed in this section are:
=============================================================================
Attack Reels effects ---------- G0601 | Magic Reels effects ----------- G0602
Item Reels effects ------------ G0603 | Random Reels effects ---------- G0604
=============================================================================

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A - ATTACK REELS EFFECTS - G0601
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

NR.  | SLOT 1     | SLOT 2     | SLOT 3      | EFFECT
-----------------------------------------------------------------------------
01.  | Red 7      | Red 7      | Red 7       | Shin-Zantetsu
02.  | BAR        | BAR        | BAR         | Excalibur
03.  | Cherry     | Cherry     | Cherry      | Cripple
04.  | Sword      | Sword      | Sword       | Delay Buster
05.  | Helmet     | Helmet     | Helmet      | Fireworks
06.  | Paw        | Paw        | Paw         | Intimidate
07.  | Cherry     | Cherry     | anything    | Clean Slate
08.  | Sword      | Sword      | anything    | Power Break
09.  | Helmet     | Helmet     | anything    | Magicide
10.  | Paw        | Paw        | anything    | Eject
11.  | Cherry     | anything   | anything    | Armor Break
12.  | none of the above combinations        | Dud
-----------------------------------------------------------------------------

EXPLAINING THE EFFECTS
01. Shin-Zantetsu - attempt to inflict KO status VS all enemies
                    extra info: doesn't work on enemies immune to KO

02. Excalibur - holy physical damage VS one enemy
                extra info: critical strike, increase STR for higher damage,
                damage can be halved if enemy is under protect, beware of
                enemy's holy properties

03. Cripple - gravity physical damage VS one enemy, tears off 50% current HP
              extra info: critical strike, damage can be halved if enemy is
              under protect, beware of enemy's gravity properties

04. Delay Buster - physical damage and delay effect VS one enemy
                   extra info: critical strike, increase STR for higher
                   damage, damage can be halved if enemy is under protect,
                   enemies immune to delay will only take damage

05. Fireworks - physical damage VS all enemies
                extra info: critical strike, increase STR for higher damage,
                damage can be halved if enemy is under protect

06. Intimidate - physical damage and attempt to inflict slow VS one enemy
                 extra info: critical strike, increase STR for higher damage,
                 damage can be halved if enemy is under protect, enemies
                 immune to slow will only take damage

07. Clean Slate - user recovers 25% MAX HP, negative statuses lifted
                  extra info: statuses lifted are curse, darkness, poison,
                  silence, slow

08. Power Break - physical damage and attempt to reduce STR by -2 levels VS
                  one enemy
                  extra info: critical strike, increase STR for higher
                  damage, damage can be halved if enemy is under protect,
                  enemies immune to power break will only take damage

09. Magicide - special damage VS one enemy's MP
               extra info: increase STR for higher MP damage

10. Eject - attempt to eject one enemy from battle
            extra info: doesn't work on enemies immune to eject

11. Armor Break - physical damage and attempt to reduce DEF by -2 levels VS
                  one enemy
                  extra info: critical strike, increase STR for higher
                  damage, damage can be halved if enemy is under protect,
                  enemies immune to armor break will only take damage

12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
          of current HP


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B - MAGIC REELS EFFECTS - G0602
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

NR.  | SLOT 1     | SLOT 2     | SLOT 3      | EFFECT
-----------------------------------------------------------------------------
01.  | Red 7      | Red 7      | Red 7       | Ultima
02.  | BAR        | BAR        | BAR         | Black Sky
03.  | Cherry     | Cherry     | Cherry      | Flare
04.  | Skull      | Skull      | Skull       | Demi
05.  | Hat        | Hat        | Hat         | Firaga
06.  | Staff      | Staff      | Staff       | Auto-Life
07.  | Cherry     | Cherry     | anything    | Bio
08.  | Skull      | Skull      | anything    | Break
09.  | Hat        | Hat        | anything    | Thundara
10.  | Staff      | Staff      | anything    | Esuna
11.  | Cherry     | anything   | anything    | Cura
12.  | none of the above combinations        | Dud
-----------------------------------------------------------------------------

EXPLAINING THE EFFECTS
01. Ultima - non-elemental magic damage VS all enemies
             extra info: increase MAG for higher damage, damage can be halved
             if enemy is under shell

02. Black Sky - 10 hits for non-elemental magic damage VS all enemies
             extra info: increase STR for higher damage, damage can be halved
             if enemy is under shell

03. Flare - non-elemental magic damage VS one enemy
            extra info: increase MAG for higher damage, damage can be halved
            if enemy is under shell, can be reflected

04. Demi - gravity magic damage VS all enemies
             extra info: damage can be halved if enemy is under shell, beware
             of enemy's gravity properties

05. Firaga - fire magic damage VS all enemies
             extra info: increase MAG for higher damage, damage can be halved
             if enemy is under shell, beware of enemy's fire properties, can
             be reflected

06. Auto-Life - adds auto-life status on one girl
                extra info: girl is revived with 25% MAX HP if KO-ed, can be
                reflected

07. Bio - attempts to inflict poison VS all enemies
          extra info: doesn't work on enemies immune to poison, can be
          reflected

08. Break - attempts to inflict petrification VS one enemy
            extra info: doesn't work on enemies immune to petrification, can
            be reflected

09. Thundara - lightning magic damage VS all enemies
               extra info: increase MAG for higher damage, damage can be
               halved if enemy is under shell, beware of enemy's lightning
               properties, can be reflected

10. Esuna - one girl is relieved of negative statuses
            extra info: removes berserk, confuse, curse, darkness, itchy,
            petrification, pointless, poison, silence, sleep, slow, stop

11. Cura - restores fair amount of HP to all girls
           extra info: increase MAG for more HP restored, healing can be
           halved if girls are under shell, can be reflected

12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
          of current HP


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C - ITEM REELS EFFECTS - G0603
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

NR.  | SLOT 1     | SLOT 2     | SLOT 3     | EFFECT
-----------------------------------------------------------------------------
01.  | Red 7      | Red 7      | Red 7      | Megalixir+
02.  | BAR        | BAR        | BAR        | Mighty Guard+
03.  | Cherry     | Cherry     | Cherry     | Supreme Gem
04.  | Blue Flask | Blue Flask | Blue Flask | Megalixir
05.  | Red Orb    | Red Orb    | Red Orb    | Blessed Gem
06.  | Green Flask| Green Flask| Green Flask| Mighty Guard
07.  | Cherry     | Cherry     | anything   | Mega-Ether
08.  | Blue Flask | Blue Flask | anything   | Ether
09.  | Red Orb    | Red Orb    | anything   | L-Bomb
10.  | Green Flask| Green Flask| anything   | Lunar Curtain+
11.  | Cherry     | anything   | anything   | Light Curtain+
12.  | none of the above combinations       | Dud
-----------------------------------------------------------------------------

EXPLAINING THE EFFECTS
01. Megalixir+ - recovers up to 9999 HP and up to 999 MP for all girls, any
                 girls that are KO-ed are revived as well

02. Mighty Guard+ - adds shell, protect, regen on all girls, and increases
                    DEF and MDEF by +10 levels

03. Supreme Gem - one non-elemental hit for 2500 magic damage VS all enemies

04. Megalixir - recovers up to 9999 HP and up to 999 MP for all girls

05. Blessed Gem - eight holy hits for around 4800 magic damage VS one enemy
                  extra info: beware of enemy's holy properties

06. Mighty Guard - adds shell and protect on all girls

07. Mega-Ether - all girls recover 50% of MAX MP

08. Ether - one girl recovers 100 MP

09. L-Bomb - one hit for 450 special damage VS all enemies

10. Lunar Curtain+ - adds shell on all girls

11. Light Curtain+ - adds protect on all girls

12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
          of current HP

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D - RANDOM REELS EFFECTS - G0604
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

NR.  | SLOT 1     | SLOT 2     | SLOT 3     | EFFECT
-----------------------------------------------------------------------------
01.  | Red 7      | Red 7      | Red 7      | CONGRATS!
02.  | BAR        | BAR        | BAR        | Mega-Potion
03.  | Cherry     | Cherry     | Cherry     | Blizzaga
04.  | Flower     | Flower     | Flower     | Cry in the Night
05.  | Gray Orb   | Gray Orb   | Gray Orb   | Dark Matter
06.  | Two Swords | Two Swords | Two Swords | Quartet Knife
07.  | Cherry     | Cherry     | anything   | Mental Break
08.  | Flower     | Flower     | anything   | Cure
09.  | Gray Orb   | Gray Orb   | anything   | Primo Grenade
10.  | Two Swords | Two Swords | anything   | Hi-Potion
11.  | Cherry     | anything   | anything   | Potion
12.  | none of the above combinations       | Dud
-----------------------------------------------------------------------------

EXPLAINING THE EFFECTS
01. CONGRATS! - enemies hand over items (as if they were bribed) and leave
                the battle, girls win extra gil, girls also gain EXP and cash
                enemies would've 'dropped' if defeated
                extra info: doesn't work on enemies immune to Bribe, but you
                still get the cash nevertheless - this way you can keep
                gaining gil with ease (try Jumbo Cactuar, which does nothing
                once you kill two Cactuars that appear with it)

02. Mega-Potion - all girls recover 2000 HP

03. Blizzaga - ice magic damage VS all enemies
               extra info: increase MAG for higher damage, damage can be
               halved if enemy is under shell, beware of enemy's ice
               properties, can be reflected

04. Cry in the Night - huge non-elemental magic damage VS all enemies
                       extra info: increase MAG for higher damage, damage can
                       be halved if enemy is under shell

05. Dark Matter - one non-elemental hit for 9999 special damage VS all
                  enemies

06. Quartet Knife - physical damage and attempts to reduce STR, MAG, DEF &
                    MDEF by -2 levels VS one enemy
                    extra info: critical strike, increase STR for higher
                    damage, damage can be halved if enemy is under protect,
                    enemies immune to breaks will only take damage

07. Mental Break - physical damage and attempt to reduce MDEF by -2 levels VS
                   one enemy
                   extra info: critical strike, increase STR for higher
                   damage, damage can be halved if enemy is under protect,
                   enemies immune to mental break will only take damage

08. Cure - restores small amount of HP to all girls
           extra info: increase MAG for more HP restored, healing can be
           halved if girls are under shell, can be reflected

09. Primo Grenade - one hit for 300 physical damage VS all enemies

10. Hi-Potion - one girl recovers 1000 HP

11. Potion - one girl recovers 200 HP

12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
          of current HP



=============================================================================
=============================================================================
07.)                       LADY LUCK'S DICE - G0700
=============================================================================
=============================================================================
Main issues addressed in this section are:
=============================================================================
Two Dice effects -------------- G0701 | Four Dice effects ------------- G0702
Cheesy tricks? ---------------- G0703 |
=============================================================================

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A - TWO DICE EFFECTS - G0701
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This skill, when selected, will prompt you to select the target for attack. Do
so, wait for charge time for the attack to fill, and then two dice appear.
Based on numbers rolled following is to be noted:

- numbers rolled are added together and result determines amount of hits
- Two Dice affects only one target
- first hit in the chain = [girl's LEVEL x 2] = damage, then as the chain
  count rises, damage is also greater
- there's no way to increase damage done
- damage done is of special type and bypasses any protections
- girls' LUCK stat DOES NOT affect which numbers are rolled
- if two [1] are rolled, damage per hit is 20x times greater
- if two [2] are rolled, damage per hit is doubled
- if two [3] are rolled, damage per hit is doubled
- if two [4] are rolled, damage per hit is doubled
- if two [5] are rolled, damage per hit is doubled
- if two [6] are rolled, damage per hit is doubled


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B - FOUR DICE EFFECTS - G0702
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

This skill, when selected, will prompt you to select the target group for
attack. Do so, wait for charge time for the attack to fill, and then four dice
appear. Based on numbers rolled following is to be noted:

- numbers rolled are added together and result determines amount of hits
- Four Dice affect all members of target party
- there's no way to predict who will be hit
- first hit in the chain = [girl's LEVEL x 1] = damage, then as the chain
  count rises, damage is also greater
- there's no way to increase damage done
- damage done is of special type and bypasses any protections
- girls' LUCK stat DOES NOT affect which numbers are rolled
- if four [1] are rolled, damage per hit is 100x times greater
- if four [2] are rolled, damage per hit is doubled
- if four [3] are rolled, damage per hit is doubled
- if four [4] are rolled, damage per hit is doubled
- if four [5] are rolled, damage per hit is doubled
- if four [6] are rolled, damage per hit is doubled


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C - CHEESY TRICKS? - G0703
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Only three, I'm afraid. Lady luck can be your potential killer machine. Bring
her into yellow HP, give her Cat Nip* acc and then roll those Four Dice. With
a lot of luck you may end up with four [6], resulting in 239976 damage.

Multiplier of x2 that would appear in this case DOES NOT make each hit be
worth 19998 damage. Cat Nip effect takes precedence.

* - Cat Nip can be found in CH5, Bevelle, Via Infinito dungeon, floor 40, by
plastering Black Elemental boss.

My comrade-in-arms MakaveliRidah sent me these two tips:

- The Infinite Gil Trick
Once you have CONGRATS!, fight a fiend that is immune to Bribe to get gil
(all machinas are immune to Bribe). Repeat CONGRATS! to repeatedly cash in.

- The Pause Trick
To get CONGRATS! easily, repeatedly press Start while the reels are spinning
and press X when the 7 is near the middle. If you time it right, the 7 should
land on the bottom. Repeat for second and third reel.



=============================================================================
=============================================================================
08.)                        PAST REVISIONS - G0800
=============================================================================
=============================================================================

- Version 1.01, 18th December 2003
# Slight update in Dice section.

- Version 1.0, 13th December 2003
# Initial release.



=============================================================================
=============================================================================
09.)                            CREDITS - G0900
=============================================================================
=============================================================================

1. Companies
- SquareEnix: they created this game
- Sony: for making PS2
- Lik-Sang: I imported the game from their website and very glad I did (I
received my copy within 8 days)

2. Internet sites
- GameFAQs [www.gamefaqs.com]: for hosting my guide
- www.neoseeker.com: for hosting my guide
- www.ign.com: for hosting my guide
- www.squareuniverse.com: for hosting my guide
- www.rpgdreamers.com: for hosting my guide
- www.ffslo.tk: for hosting my guide

3. People
- Timothy W.: for submitting info on rolling four [1] in Four Dice (there
  were more people who mailed me with this, but he was first)
- Jinusean: for telling me of Attack Reels mistake
- MakaveliRidah: Infinite gil and pause trick submission
- Zeruel: correcting my mistake on Quartet Knife
- Duffy46596: for telling me I misplaced number of CH you can obtain LL in



=============================================================================
=============================================================================
10.)                         CONTACT INFO - G1000
=============================================================================
=============================================================================

Send your comments, ideas for improvements, additional info, correction of
mistakes I may have made, and anything else via e-mail at:

lifearmor (at) gmail (dot) com

I need to put down a few guidelines.
- as a subject of e-mail please include Final Fantasy X-2, or FFX-2
- please make your e-mail be readable, ie do not send me e-mails that are
written badly or in some strange gibberish
- don't ask me to send you updated versions of my guide, because I won't
- *make sure* to check if your question is already answered within these
pages; I may reply to one of your questions, but if you'll persevere in
asking more questions which are answered in my guide, I'll simply direct you
to my guide
- I accept e-mails in English, German, Croatian and Slovenian language
- I will answer the e-mails in English, Croatian or Slovenian language; I can
read and understand German well, but my writing skills of German have rusted,
therefore I will answer such e-mails in English
- when crediting contributors, I won't disclose their e-mails
- finally, treat me as you'd like me to treat you

2. Damir Kolar's Contributor page

http://www.gamefaqs.com/features/recognition/6434.html

3. Damir Kolar's homepage

http://kolardamir.com
http://splitinfinity.50megs.com


Yours truly,
Damir Kolar

End of Document