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    Lady Luck's Reels and Dice Guide by Split Infinity

    Version: Tina 2* | Updated: 02/16/08 | Search Guide | Bookmark Guide

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                                SPLIT INFINITY PRESENTS
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    Name of game:   Final Fantasy X-2 (based on and written for US version)
    Type of guide:  Lady Luck's Reels and Dice Guide / FAQ
    Platform:       Playstation 2
    Version:        Tina, released on 16th February 2008
    Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
    Copyrighted to: (c) Damir Kolar - All rights reserved
    Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
    Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
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    MAKE SURE to check out mailing policy at the bottom of the document!
    
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    01.)                       LEGAL INFORMATION - G0100
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    =============================================================================
    
    This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
    use only. It cannot be used in ANY form of printed or electronic media
    involved in a commercial business, in part or in whole, in any way, shape, or
    form. It cannot be given away freely, as bonus or prize, it can't be given
    away with the game and so on. It cannot be used for profitable or promotional
    purposes, regardless of the situation. Breaking any of these rules is in
    direct violation of copyright law.
    
    This document is protected by copyright law and international treaties.
    Unauthorized reproduction and distribution of this document, or any portion
    of it, may result in severe civil and criminal penalties, and will be
    prosecuted to the maximum extent possible under the law. Any characters,
    names, places, or miscellaneous objects are copyright of their respective
    companies.
    
    If you are a webmaster of the site that wishes to post this document, you may
    do so under one condition - you must e-mail me first for permission. If
    permission is granted, you cannot change a single character of this document,
    and you must leave it in txt format. Permission will *not be granted* to fan
    based websites.
    
    *ONLY* following sites can host this guide:
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    - hhtp://www.squareuniverse.com
    - http://www.rpgdreamers.com
    - http://www.ffslo.tk
    
    
    
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    02.)                       TABLE OF CONTENTS - G0200
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    =============================================================================
    
    If you need to find something quickly, press and hold CTRL (Control), then
    press F button. This will bring up 'Find and Replace' box. In it type the
    word you're looking for and you should be taken to it immediately. This is
    much faster than scrolling thru entire guide.
    For your convenience I've inserted special search codes near every section to
    help you easily hop on to that section by using search code provided. Each
    search code will appear only twice in whole guide - thus getting stray hits
    will be impossible.
    
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    SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
    -----------------------------------------------------------------------------
    01.) Legal information    | G0100 | Copyright protection and legal info.
    02.) Table of Contents    | G0200 | Sections of this guide.
    03.) Latest Updates       | G0300 | Read what was added in last update.
    04.) Introduction         | G0400 | Just some small rambling from me...
    05.) Read this first!     | G0500 | Absolutely vital info one must know.
    -----------------------------------------------------------------------------
    06.) Lady Luck's Reels    | G0600 | Details on all four types of Reels.
    07.) Lady Luck's Dice     | G0700 | Details on Dice mechanics.
    08.) Past Revisions       | G0800 | History of this guide resides here...
    09.) Credits              | G0900 | All who contributed... Thank you.
    10.) Contact Info         | G1000 | Find out how to reach me.
    -----------------------------------------------------------------------------
    
    
    
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    03.)                        LATEST UPDATES - G0300
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    - Version Tina (16th February 2008)
    # Some beauty touches.
    
    
    
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    04.)                         INTRODUCTION - G0400
    =============================================================================
    =============================================================================
    
    Hello! I am Damir Kolar and I welcome you to sixth FFX-2 related project. Often
    times a question arises on how to beat specific bosses, how to attain rare
    items etc. Well, this is one of the reasons for creation of this in-depth FAQ -
    to help you broaden your knowledge of lady luck dressphere and to provide you
    with reasons why this dressphere is one of the best in the game in my opinion.
    All that and lots of details, nowhere else but in this guide!
    
    
    
    =============================================================================
    =============================================================================
    05.)                       READ THIS FIRST! - G0500
    =============================================================================
    =============================================================================
    Main issues addressed in this section are:
    =============================================================================
    What are Reels and Dice skills you're talking about? ------------------ G0501
    What do I need to start learning these skills? ------------------------ G0502
    How do I operate the Reels? ------------------------------------------- G0503
    Explaining the reels? ------------------------------------------------- G0504
    What are Win Numbers? ------------------------------------------------- G0505
    Winning single / multiple Reels effects at once? ---------------------- G0506
    Explaining the Dice? -------------------------------------------------- G0507
    =============================================================================
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    A - WHAT ARE REELS AND DICE SKILLS YOU'RE TALKING ABOUT? - G0501
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Put shortly, Reels and Dice are two skills that lady luck dressphere can learn.
    Reels skills can be distributed further into four subclasses: Attack Reels,
    Magic Reels, Item Reels, Random Reels.
    
    Likewise, Dice skills can be distributed further into two subclasses: Two Dice,
    and Four Dice. All of these skills are explained more in depth in sections 6
    and 7, respectively.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    B - WHAT DO I NEED TO START LEARNING THESE SKILLS? - G0502
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    You only need one simple prerequisite - getting lady luck dressphere. This
    dressphere can be obtained in either CH3 or CH5. Here's how:
    
    CH3 - visit Luca; there's Sphere Break tournament going on - your objective
          is to best three players and then challenge the other finalist, who
          turns out to be none other than Shinra; Shinra must be beaten in 15
          turns with quota of 50; it is recommended that after beating two
          players in qualifications you save your game - challenge and defeat
          third player before taking on Shinra; if you lose, simply reload
    
    CH5 - if you failed to obtain lady luck dressphere in CH3, visit 'Luca -
          Basement B'; you'll find Shinra here - play him in Sphere Break; he's
          tougher this time around, for you need to beat him in 15 turns with quota
          of 100, but at least you can choose which entry coins you want, so all is
          not that bad; best him and lady luck dressphere is yours
    
    Once lady luck dressphere is yours, you're half set only. Of the six abilities
    this guide specializes into, only one is mastered from the start. You obtain:
    - Attack Reels immediately after nabbing lady luck
    - Magic Reels after accumulating 70 AP
    - Item Reels after learning Magic Reels and accumulating 80 AP
    - Random Reels after learning Item Reels and accumulating 120 AP
    - Two Dice after accumulating 20 AP (requires 4 MP)
    - Four Dice after learning Two Dice and accumulating 100 AP (requires 8 MP)
    
    All of these abilities appear under Gamble main command when you enter the
    battle. Simply select one of Reels attacks to spin slots, press X three times
    hoping to get three same symbols and let it rip. If you're choosing Dice
    attacks, select your target/s and confirm with X.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    C - HOW DO I OPERATE THE REELS? - G0503
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Operating the reels to your tastes is quite simple. All it requires is knowing
    that symbols on the reels follow specific order, and that with help of START
    button you can get any result you desire without too much trouble.
    
    First thing I'll milk is the information on how are slots for all four Reels
    skills set-up. For your convenience I've set up four charts which you can look
    up just below.
    
    -----------------------------------------------------------------------------
    ATTACK REELS                          | MAGIC REELS
    -----------------------------------------------------------------------------
    SLOT 1      | SLOT 2     | SLOT 3     | SLOT 1     | SLOT 2     | SLOT 3
    -----------------------------------------------------------------------------
    BAR         | BAR        | BAR        | BAR        | BAR        | BAR
    Cherry      | Sword      | Cherry     | Cherry     | Staff      | Cherry
    Sword       | Cherry     | Sword      | Staff      | Cherry     | Staff
    Paw         | Sword      | Paw        | Hat        | Staff      | Hat
    Helmet      | Red 7      | Helmet     | Skull      | Red 7      | Skull
    BAR         | Cherry     | Paw        | BAR        | Cherry     | Hat
    Cherry      | Paw        | Sword      | Cherry     | Hat        | Staff
    Sword       | Cherry     | Cherry     | Staff      | Cherry     | Cherry
    Paw         | Paw        | BAR        | Hat        | Hat        | BAR
    Helmet      | BAR        | Helmet     | Skull      | BAR        | Skull
    Red 7       | Red 7      | Paw        | Red 7      | Red 7      | Hat
    Cherry      | Helmet     | Sword      | Cherry     | Skull      | Staff
    Sword       | Cherry     | Cherry     | Staff      | Cherry     | Cherry
    Paw         | Helmet     | BAR        | Hat        | Skull      | BAR
    Helmet      | BAR        | Helmet     | Skull      | BAR        | Skull
    Red 7       | Red 7      | Red 7      | Red 7      | Red 7      | Red 7
    -----------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------
    ITEM REELS                            | RANDOM REELS
    -----------------------------------------------------------------------------
    SLOT 1      | SLOT 2     | SLOT 3     | SLOT 1     | SLOT 2     | SLOT 3
    -----------------------------------------------------------------------------
    BAR         | BAR        | BAR        | BAR        | BAR        | BAR
    Cherry      | Red Orb    | Cherry     | Cherry     | Cherry     | Flower
    Red Orb     | Cherry     | Red Orb    | Flower     | Flower     | Cherry
    Blue Flask  | Red Orb    | Blue Flask | Gray Orb   | Two Swords | Two Swords
    Green Flask | Red 7      | Green Flask| Two Swords | Cherry     | Cherry
    BAR         | Cherry     | Blue Flask | BAR        | BAR        | BAR
    Cherry      | Blue Flask | Red Orb    | Cherry     | Cherry     | Cherry
    Red Orb     | Cherry     | Cherry     | Flower     | Flower     | Flower
    Blue Flask  | Blue Flask | BAR        | Gray Orb   | Gray Orb   | Gray Orb
    Green Flask | BAR        | Green Flask| Two Swords | Cherry     | Cherry
    Red 7       | Red 7      | Blue Flask | Red 7      | BAR        | Two Swords
    Cherry      | Green Flask| Red Orb    | Cherry     | Two Swords | Gray Orb
    Red Orb     | Cherry     | Cherry     | Flower     | Gray Orb   | BAR
    Blue Flask  | Green Flask| BAR        | Gray Orb   | Cherry     | Cherry
    Green Flask | BAR        | Green Flask| Two Swords | BAR        | Cherry
    Red 7       | Red 7      | Red 7      | Red 7      | Red 7      | Red 7
    -----------------------------------------------------------------------------
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    D - EXPLAINING THE REELS? - G0504
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Does it seem confusing? Fret not, I'll explain how you should 'read' this. For
    the example I shall use Slot 1 of Attack Reels. Here's an excerpt from that
    slot that will appear as you attempt to stop the first slot:
    
    EXCERPT:
    
    .
    .
    .
    BAR
    Cherry
    Sword
    Paw
    Helmet
    .
    .
    .
    
    EXPLANATION:
    
    Press START to pause the game - doing so will freeze the first slot on this
    signs:
    
    Sword
    Paw
    Helmet
    
    If you compare this signs to entries found above in subsection C, you will see
    that Sword sign will be followed by Cherry sign, and then BAR sign etc. EXACTLY
    THE SAME THING APPLIES FOR SECOND AND THIRD SLOTS! The only difference is sets
    of signs that are specific to that slot. Knowing this and with help of START
    button you can set yourself up for the best combinations of Reels you wish for.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    E - WHAT ARE WIN NUMBERS? - G0505
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Whenever you select Reels skill, a slot machine will appear in lower left
    corner of battle screen. Here's an ASCII image of how it looks like:
    
    -----------------------------------------------------------------------------
                    SLOT 1          SLOT 2          SLOT 3
    
    NUMBER 4                                                         WIN NUMBER 5
    NUMBER 2        IMAGE 1         IMAGE 4         IMAGE 7          WIN NUMBER 2
    NUMBER 1        IMAGE 2         IMAGE 5         IMAGE 8          WIN NUMBER 1
    NUMBER 3        IMAGE 3         IMAGE 6         IMAGE 9          WIN NUMBER 3
    NUMBER 5                                                         WIN NUMBER 4
    -----------------------------------------------------------------------------
    
    - WIN NUMBER 1 is awarded by successfully
      lining up symbols on these images: 2, 5 and 8
    - WIN NUMBER 2 is awarded by successfully
      lining up symbols on these images: 1, 4 and 7
    - WIN NUMBER 3 is awarded by successfully
      lining up symbols on these images: 3, 6 and 9
    - WIN NUMBER 4 is awarded by successfully
      lining up symbols on these images: 1, 5 and 9
    - WIN NUMBER 5 is awarded by successfully
      lining up symbols on these images: 3, 5 and 7
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    F - WINNING SINGLE / MULTIPLE REELS EFFECTS AT ONCE? - G0506
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Here's an example of what happens if you line up symbols like this on Attack
    Reels for a single effect. NOTE THAT THIS IS A THOUGHT UP SCENARIO!
    
    -----------------------------------------------------------------------------
                    SLOT 1          SLOT 2          SLOT 3
    
    NUMBER 4                                                         WIN NUMBER 5
    NUMBER 2        BAR             Cherry          Cherry           WIN NUMBER 2
    NUMBER 1!!!     Sword           Sword           Sword            WIN NUMBER 1
    NUMBER 3        Red 7           Cherry          Sword            WIN NUMBER 3
    NUMBER 5                                                         WIN NUMBER 4
    -----------------------------------------------------------------------------
    
    See? You've lined up three Sword signs in number 1 win line. After lady luck is
    done performing charging, she attacks one enemy with Delay Buster attack.
    
    Here's an example of what happens if you line up symbols like this on Attack
    Reels for multiple effects at once. NOTE THAT THIS IS A THOUGHT UP SCENARIO!
    
    -----------------------------------------------------------------------------
                    SLOT 1          SLOT 2          SLOT 3
    
    NUMBER 4                                                         WIN NUMBER 5
    NUMBER 2!!!     BAR             BAR             BAR              WIN NUMBER 2
    NUMBER 1!!!     Sword           Sword           Sword            WIN NUMBER 1
    NUMBER 3!!!     Red 7           Red 7           Red 7            WIN NUMBER 3
    NUMBER 5                                                         WIN NUMBER 4
    -----------------------------------------------------------------------------
    
    This time we've lined up three BAR symbols in number 2 win line, three Sword
    symbols in number 1 win line, and three Red 7 symbols in number 3 win line. But
    now PAY ATTENTION TO NUMBERS OF WIN LINES! Sword icon effects will be applied
    first, BAR icon effects second, and Red 7 effects last! Effects are put in
    order according to the number of win line! ALWAYS REMEMBER THAT!
    
    Anyway, after lady luck is done performing charging, she attacks in this order:
    one enemy with Delay Buster, one enemy with Excalibur attack, and finally
    attempts to KO all enemies.
    
    More details on all effects can be found in section 6.
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    G - EXPLAINING THE DICE? - G0507
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Luckily (heh!) there's not much to explain here. Simply select either Two Dice
    or Four Dice, pick who you want to attack, wait for charge time to finish and
    hope that luck is on your side when determining the outcome. More details can
    be found in section 7.
    
    
    
    =============================================================================
    =============================================================================
    06.)                       LADY LUCK'S REELS - G0600
    =============================================================================
    =============================================================================
    Main issues addressed in this section are:
    =============================================================================
    Attack Reels effects ---------- G0601 | Magic Reels effects ----------- G0602
    Item Reels effects ------------ G0603 | Random Reels effects ---------- G0604
    =============================================================================
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    A - ATTACK REELS EFFECTS - G0601
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NR.  | SLOT 1     | SLOT 2     | SLOT 3      | EFFECT
    -----------------------------------------------------------------------------
    01.  | Red 7      | Red 7      | Red 7       | Shin-Zantetsu
    02.  | BAR        | BAR        | BAR         | Excalibur
    03.  | Cherry     | Cherry     | Cherry      | Cripple
    04.  | Sword      | Sword      | Sword       | Delay Buster
    05.  | Helmet     | Helmet     | Helmet      | Fireworks
    06.  | Paw        | Paw        | Paw         | Intimidate
    07.  | Cherry     | Cherry     | anything    | Clean Slate
    08.  | Sword      | Sword      | anything    | Power Break
    09.  | Helmet     | Helmet     | anything    | Magicide
    10.  | Paw        | Paw        | anything    | Eject
    11.  | Cherry     | anything   | anything    | Armor Break
    12.  | none of the above combinations        | Dud
    -----------------------------------------------------------------------------
    
    EXPLAINING THE EFFECTS
    01. Shin-Zantetsu - attempt to inflict KO status VS all enemies
                        extra info: doesn't work on enemies immune to KO
    
    02. Excalibur - holy physical damage VS one enemy
                    extra info: critical strike, increase STR for higher damage,
                    damage can be halved if enemy is under protect, beware of
                    enemy's holy properties
    
    03. Cripple - gravity physical damage VS one enemy, tears off 50% current HP
                  extra info: critical strike, damage can be halved if enemy is
                  under protect, beware of enemy's gravity properties
    
    04. Delay Buster - physical damage and delay effect VS one enemy
                       extra info: critical strike, increase STR for higher
                       damage, damage can be halved if enemy is under protect,
                       enemies immune to delay will only take damage
    
    05. Fireworks - physical damage VS all enemies
                    extra info: critical strike, increase STR for higher damage,
                    damage can be halved if enemy is under protect
    
    06. Intimidate - physical damage and attempt to inflict slow VS one enemy
                     extra info: critical strike, increase STR for higher damage,
                     damage can be halved if enemy is under protect, enemies
                     immune to slow will only take damage
    
    07. Clean Slate - user recovers 25% MAX HP, negative statuses lifted
                      extra info: statuses lifted are curse, darkness, poison,
                      silence, slow
    
    08. Power Break - physical damage and attempt to reduce STR by -2 levels VS
                      one enemy
                      extra info: critical strike, increase STR for higher
                      damage, damage can be halved if enemy is under protect,
                      enemies immune to power break will only take damage
    
    09. Magicide - special damage VS one enemy's MP
                   extra info: increase STR for higher MP damage
    
    10. Eject - attempt to eject one enemy from battle
                extra info: doesn't work on enemies immune to eject
    
    11. Armor Break - physical damage and attempt to reduce DEF by -2 levels VS
                      one enemy
                      extra info: critical strike, increase STR for higher
                      damage, damage can be halved if enemy is under protect,
                      enemies immune to armor break will only take damage
    
    12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
              of current HP
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    B - MAGIC REELS EFFECTS - G0602
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NR.  | SLOT 1     | SLOT 2     | SLOT 3      | EFFECT
    -----------------------------------------------------------------------------
    01.  | Red 7      | Red 7      | Red 7       | Ultima
    02.  | BAR        | BAR        | BAR         | Black Sky
    03.  | Cherry     | Cherry     | Cherry      | Flare
    04.  | Skull      | Skull      | Skull       | Demi
    05.  | Hat        | Hat        | Hat         | Firaga
    06.  | Staff      | Staff      | Staff       | Auto-Life
    07.  | Cherry     | Cherry     | anything    | Bio
    08.  | Skull      | Skull      | anything    | Break
    09.  | Hat        | Hat        | anything    | Thundara
    10.  | Staff      | Staff      | anything    | Esuna
    11.  | Cherry     | anything   | anything    | Cura
    12.  | none of the above combinations        | Dud
    -----------------------------------------------------------------------------
    
    EXPLAINING THE EFFECTS
    01. Ultima - non-elemental magic damage VS all enemies
                 extra info: increase MAG for higher damage, damage can be halved
                 if enemy is under shell
    
    02. Black Sky - 10 hits for non-elemental magic damage VS all enemies
                 extra info: increase STR for higher damage, damage can be halved
                 if enemy is under shell
    
    03. Flare - non-elemental magic damage VS one enemy
                extra info: increase MAG for higher damage, damage can be halved
                if enemy is under shell, can be reflected
    
    04. Demi - gravity magic damage VS all enemies
                 extra info: damage can be halved if enemy is under shell, beware
                 of enemy's gravity properties
    
    05. Firaga - fire magic damage VS all enemies
                 extra info: increase MAG for higher damage, damage can be halved
                 if enemy is under shell, beware of enemy's fire properties, can
                 be reflected
    
    06. Auto-Life - adds auto-life status on one girl
                    extra info: girl is revived with 25% MAX HP if KO-ed, can be
                    reflected
    
    07. Bio - attempts to inflict poison VS all enemies
              extra info: doesn't work on enemies immune to poison, can be
              reflected
    
    08. Break - attempts to inflict petrification VS one enemy
                extra info: doesn't work on enemies immune to petrification, can
                be reflected
    
    09. Thundara - lightning magic damage VS all enemies
                   extra info: increase MAG for higher damage, damage can be
                   halved if enemy is under shell, beware of enemy's lightning
                   properties, can be reflected
    
    10. Esuna - one girl is relieved of negative statuses
                extra info: removes berserk, confuse, curse, darkness, itchy,
                petrification, pointless, poison, silence, sleep, slow, stop
    
    11. Cura - restores fair amount of HP to all girls
               extra info: increase MAG for more HP restored, healing can be
               halved if girls are under shell, can be reflected
    
    12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
              of current HP
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    C - ITEM REELS EFFECTS - G0603
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NR.  | SLOT 1     | SLOT 2     | SLOT 3     | EFFECT
    -----------------------------------------------------------------------------
    01.  | Red 7      | Red 7      | Red 7      | Megalixir+
    02.  | BAR        | BAR        | BAR        | Mighty Guard+
    03.  | Cherry     | Cherry     | Cherry     | Supreme Gem
    04.  | Blue Flask | Blue Flask | Blue Flask | Megalixir
    05.  | Red Orb    | Red Orb    | Red Orb    | Blessed Gem
    06.  | Green Flask| Green Flask| Green Flask| Mighty Guard
    07.  | Cherry     | Cherry     | anything   | Mega-Ether
    08.  | Blue Flask | Blue Flask | anything   | Ether
    09.  | Red Orb    | Red Orb    | anything   | L-Bomb
    10.  | Green Flask| Green Flask| anything   | Lunar Curtain+
    11.  | Cherry     | anything   | anything   | Light Curtain+
    12.  | none of the above combinations       | Dud
    -----------------------------------------------------------------------------
    
    EXPLAINING THE EFFECTS
    01. Megalixir+ - recovers up to 9999 HP and up to 999 MP for all girls, any
                     girls that are KO-ed are revived as well
    
    02. Mighty Guard+ - adds shell, protect, regen on all girls, and increases
                        DEF and MDEF by +10 levels
    
    03. Supreme Gem - one non-elemental hit for 2500 magic damage VS all enemies
    
    04. Megalixir - recovers up to 9999 HP and up to 999 MP for all girls
    
    05. Blessed Gem - eight holy hits for around 4800 magic damage VS one enemy
                      extra info: beware of enemy's holy properties
    
    06. Mighty Guard - adds shell and protect on all girls
    
    07. Mega-Ether - all girls recover 50% of MAX MP
    
    08. Ether - one girl recovers 100 MP
    
    09. L-Bomb - one hit for 450 special damage VS all enemies
    
    10. Lunar Curtain+ - adds shell on all girls
    
    11. Light Curtain+ - adds protect on all girls
    
    12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
              of current HP
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    D - RANDOM REELS EFFECTS - G0604
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    NR.  | SLOT 1     | SLOT 2     | SLOT 3     | EFFECT
    -----------------------------------------------------------------------------
    01.  | Red 7      | Red 7      | Red 7      | CONGRATS!
    02.  | BAR        | BAR        | BAR        | Mega-Potion
    03.  | Cherry     | Cherry     | Cherry     | Blizzaga
    04.  | Flower     | Flower     | Flower     | Cry in the Night
    05.  | Gray Orb   | Gray Orb   | Gray Orb   | Dark Matter
    06.  | Two Swords | Two Swords | Two Swords | Quartet Knife
    07.  | Cherry     | Cherry     | anything   | Mental Break
    08.  | Flower     | Flower     | anything   | Cure
    09.  | Gray Orb   | Gray Orb   | anything   | Primo Grenade
    10.  | Two Swords | Two Swords | anything   | Hi-Potion
    11.  | Cherry     | anything   | anything   | Potion
    12.  | none of the above combinations       | Dud
    -----------------------------------------------------------------------------
    
    EXPLAINING THE EFFECTS
    01. CONGRATS! - enemies hand over items (as if they were bribed) and leave
                    the battle, girls win extra gil, girls also gain EXP and cash
                    enemies would've 'dropped' if defeated
                    extra info: doesn't work on enemies immune to Bribe, but you
                    still get the cash nevertheless - this way you can keep
                    gaining gil with ease (try Jumbo Cactuar, which does nothing
                    once you kill two Cactuars that appear with it)
    
    02. Mega-Potion - all girls recover 2000 HP
    
    03. Blizzaga - ice magic damage VS all enemies
                   extra info: increase MAG for higher damage, damage can be
                   halved if enemy is under shell, beware of enemy's ice
                   properties, can be reflected
    
    04. Cry in the Night - huge non-elemental magic damage VS all enemies
                           extra info: increase MAG for higher damage, damage can
                           be halved if enemy is under shell
    
    05. Dark Matter - one non-elemental hit for 9999 special damage VS all
                      enemies
    
    06. Quartet Knife - physical damage and attempts to reduce STR, MAG, DEF &
                        MDEF by -2 levels VS one enemy
                        extra info: critical strike, increase STR for higher
                        damage, damage can be halved if enemy is under protect,
                        enemies immune to breaks will only take damage
    
    07. Mental Break - physical damage and attempt to reduce MDEF by -2 levels VS
                       one enemy
                       extra info: critical strike, increase STR for higher
                       damage, damage can be halved if enemy is under protect,
                       enemies immune to mental break will only take damage
    
    08. Cure - restores small amount of HP to all girls
               extra info: increase MAG for more HP restored, healing can be
               halved if girls are under shell, can be reflected
    
    09. Primo Grenade - one hit for 300 physical damage VS all enemies
    
    10. Hi-Potion - one girl recovers 1000 HP
    
    11. Potion - one girl recovers 200 HP
    
    12. Dud - all girls suffer gravity special damage, their HP is reduced by 75%
              of current HP
    
    
    
    =============================================================================
    =============================================================================
    07.)                       LADY LUCK'S DICE - G0700
    =============================================================================
    =============================================================================
    Main issues addressed in this section are:
    =============================================================================
    Two Dice effects -------------- G0701 | Four Dice effects ------------- G0702
    Cheesy tricks? ---------------- G0703 |
    =============================================================================
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    A - TWO DICE EFFECTS - G0701
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    This skill, when selected, will prompt you to select the target for attack. Do
    so, wait for charge time for the attack to fill, and then two dice appear.
    Based on numbers rolled following is to be noted:
    
    - numbers rolled are added together and result determines amount of hits
    - Two Dice affects only one target
    - first hit in the chain = [girl's LEVEL x 2] = damage, then as the chain
      count rises, damage is also greater
    - there's no way to increase damage done
    - damage done is of special type and bypasses any protections
    - girls' LUCK stat DOES NOT affect which numbers are rolled
    - if two [1] are rolled, damage per hit is 20x times greater
    - if two [2] are rolled, damage per hit is doubled
    - if two [3] are rolled, damage per hit is doubled
    - if two [4] are rolled, damage per hit is doubled
    - if two [5] are rolled, damage per hit is doubled
    - if two [6] are rolled, damage per hit is doubled
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    B - FOUR DICE EFFECTS - G0702
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    This skill, when selected, will prompt you to select the target group for
    attack. Do so, wait for charge time for the attack to fill, and then four dice
    appear. Based on numbers rolled following is to be noted:
    
    - numbers rolled are added together and result determines amount of hits
    - Four Dice affect all members of target party
    - there's no way to predict who will be hit
    - first hit in the chain = [girl's LEVEL x 1] = damage, then as the chain
      count rises, damage is also greater
    - there's no way to increase damage done
    - damage done is of special type and bypasses any protections
    - girls' LUCK stat DOES NOT affect which numbers are rolled
    - if four [1] are rolled, damage per hit is 100x times greater
    - if four [2] are rolled, damage per hit is doubled
    - if four [3] are rolled, damage per hit is doubled
    - if four [4] are rolled, damage per hit is doubled
    - if four [5] are rolled, damage per hit is doubled
    - if four [6] are rolled, damage per hit is doubled
    
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    C - CHEESY TRICKS? - G0703
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Only three, I'm afraid. Lady luck can be your potential killer machine. Bring
    her into yellow HP, give her Cat Nip* acc and then roll those Four Dice. With
    a lot of luck you may end up with four [6], resulting in 239976 damage.
    
    Multiplier of x2 that would appear in this case DOES NOT make each hit be
    worth 19998 damage. Cat Nip effect takes precedence.
    
    * - Cat Nip can be found in CH5, Bevelle, Via Infinito dungeon, floor 40, by
    plastering Black Elemental boss.
    
    My comrade-in-arms MakaveliRidah sent me these two tips:
    
    - The Infinite Gil Trick
    Once you have CONGRATS!, fight a fiend that is immune to Bribe to get gil
    (all machinas are immune to Bribe). Repeat CONGRATS! to repeatedly cash in.
    
    - The Pause Trick
    To get CONGRATS! easily, repeatedly press Start while the reels are spinning
    and press X when the 7 is near the middle. If you time it right, the 7 should
    land on the bottom. Repeat for second and third reel.
    
    
    
    =============================================================================
    =============================================================================
    08.)                        PAST REVISIONS - G0800
    =============================================================================
    =============================================================================
    
    - Version 1.01, 18th December 2003
    # Slight update in Dice section.
    
    - Version 1.0, 13th December 2003
    # Initial release.
    
    
    
    =============================================================================
    =============================================================================
    09.)                            CREDITS - G0900
    =============================================================================
    =============================================================================
    
    1. Companies
    - SquareEnix: they created this game
    - Sony: for making PS2
    - Lik-Sang: I imported the game from their website and very glad I did (I
    received my copy within 8 days)
    
    2. Internet sites
    - GameFAQs [www.gamefaqs.com]: for hosting my guide
    - www.neoseeker.com: for hosting my guide
    - www.ign.com: for hosting my guide
    - www.squareuniverse.com: for hosting my guide
    - www.rpgdreamers.com: for hosting my guide
    - www.ffslo.tk: for hosting my guide
    
    3. People
    - Timothy W.: for submitting info on rolling four [1] in Four Dice (there
      were more people who mailed me with this, but he was first)
    - Jinusean: for telling me of Attack Reels mistake
    - MakaveliRidah: Infinite gil and pause trick submission
    - Zeruel: correcting my mistake on Quartet Knife
    - Duffy46596: for telling me I misplaced number of CH you can obtain LL in
    
    
    
    =============================================================================
    =============================================================================
    10.)                         CONTACT INFO - G1000
    =============================================================================
    =============================================================================
    
    Send your comments, ideas for improvements, additional info, correction of
    mistakes I may have made, and anything else via e-mail at:
    
    lifearmor (at) gmail (dot) com
    
    I need to put down a few guidelines.
    - as a subject of e-mail please include Final Fantasy X-2, or FFX-2
    - please make your e-mail be readable, ie do not send me e-mails that are
    written badly or in some strange gibberish
    - don't ask me to send you updated versions of my guide, because I won't
    - *make sure* to check if your question is already answered within these
    pages; I may reply to one of your questions, but if you'll persevere in
    asking more questions which are answered in my guide, I'll simply direct you
    to my guide
    - I accept e-mails in English, German, Croatian and Slovenian language
    - I will answer the e-mails in English, Croatian or Slovenian language; I can
    read and understand German well, but my writing skills of German have rusted,
    therefore I will answer such e-mails in English
    - when crediting contributors, I won't disclose their e-mails
    - finally, treat me as you'd like me to treat you
    
    2. Damir Kolar's Contributor page
    
    http://www.gamefaqs.com/features/recognition/6434.html
    
    3. Damir Kolar's homepage
    
    http://kolardamir.com
    http://splitinfinity.50megs.com
    
    
    Yours truly,
    Damir Kolar
    
    End of Document
    

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