hide results

    Mascot Speed Guide by Split Infinity

    Version: Lisa 4* | Updated: 02/16/08 | Search Guide | Bookmark Guide

    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                SPLIT INFINITY PRESENTS
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    My YouTube channel: www.youtube.com/user/SplitInfinity
                        Come! Subscribe to my videos for better games' experience!
    My personal site  : kolardamir.com
    -----------------------------------------------------------------------------
    Name of game:   Final Fantasy X-2 (for formats: NTSC-J, NTSC-U/C, PAL)
    Type of guide:  Mascot Dressphere Speed Guide / FAQ
    Platform:       Playstation 2
    Version:        Lisa, released on 16th February 2008
    Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
    Copyrighted to: (c) Damir Kolar - All rights reserved
    Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
    Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
    -----------------------------------------------------------------------------
    WARNING! This guide contains spoilers! You have been warned.
    The only thing this guide cannot do is play the game for you.
    =============================================================================
    =============================================================================
    01.)                       LEGAL INFORMATION - G0100
    =============================================================================
    =============================================================================
    
    This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
    use only. It cannot be used in ANY form of printed or electronic media
    involved in a commercial business, in part or in whole, in any way, shape, or
    form. It cannot be given away freely, as bonus or prize, it can't be given
    away with the game and so on. It cannot be used for profitable or promotional
    purposes, regardless of the situation. Breaking any of these rules is in
    direct violation of copyright law.
    
    This document is protected by copyright law and international treaties.
    Unauthorized reproduction and distribution of this document, or any portion
    of it, may result in severe civil and criminal penalties, and will be
    prosecuted to the maximum extent possible under the law. Any characters,
    names, places, or miscellaneous objects are copyright of their respective
    companies.
    
    If you are a webmaster of the site that wishes to post this document, you may
    do so under one condition - you must e-mail me first for permission. If
    permission is granted, you cannot change a single character of this document,
    and you must leave it in txt format. Permission will *not be granted* to fan
    based websites.
    
    *ONLY* following sites can host this guide:
    - http://www.gamefaqs.com
    - http://www.neoseeker.com
    - http://faqs.ign.com
    - hhtp://www.squareuniverse.com
    - http://www.rpgdreamers.com
    - http://www.ffslo.tk
    
    
    
    =============================================================================
    =============================================================================
    02.)                       TABLE OF CONTENTS - G0200
    =============================================================================
    =============================================================================
    
    If you need to find something quickly, press and hold CTRL (Control), then
    press F button. This will bring up 'Find and Replace' box. In it type the
    word you're looking for and you should be taken to it immediately. This is
    much faster than scrolling thru entire guide.
    For your convenience I've inserted special search codes near every section to
    help you easily hop on to that section by using search code provided. Each
    search code will appear only twice in whole guide - thus getting stray hits
    will be impossible.
    
    -----------------------------------------------------------------------------
    SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
    -----------------------------------------------------------------------------
    01.) Legal information    | G0100 | Copyright protection and legal info.
    02.) Table of Contents    | G0200 | Sections of this guide.
    03.) Latest Updates       | G0300 | Read what was added in last update.
    04.) Introduction         | G0400 | Just some small rambling from me...
    05.) Read this first!     | G0500 | Absolutely vital info one must know.
    -----------------------------------------------------------------------------
    06.) Mascot Speed Guide   | G0600 | Get mascot as fast as possible!
    07.) Chrono Order MSG     | G0700 | Chronological order for mascot-events.
    08.) Past Revisions       | G0800 | History of this guide resides here...
    09.) Credits              | G0900 | All who contributed... Thank you.
    10.) Contact Info         | G1000 | Find out how to reach me.
    -----------------------------------------------------------------------------
    
    
    
    =============================================================================
    =============================================================================
    03.)                        LATEST UPDATES - G0300
    =============================================================================
    =============================================================================
    
    - Version Lisa (16th February 2008)
    # Chronological order added (thanks to MangarTheDark).
    
    
    
    =============================================================================
    =============================================================================
    04.)                         INTRODUCTION - G0400
    =============================================================================
    =============================================================================
    
    Hello! I am Damir Kolar and I welcome you to my eleventh FFX-2 related
    project. Mascot dressphere is one of the most elusive dresspheres players
    have trouble to score. I have created DSP / GG locations guide to help out at
    least a bit with this issue, but still there's just too many requirements to
    be met before you can claim your mascot.
    
    Many thanks for creation of this guide go to fellow GameFAQs user ZERUEL and
    his Ultimania Guide. If it weren't for him, this guide would never exist. He
    took some time to translate what you're about to read from japanese FFX-2
    Ultimania book and has presented it for viewing on GameFAQs FFX-2 boards. I
    have been following steps he provided myself and am pleased to confirm that
    it has indeed worked like a charm.
    
    This guide you're about to read will clear any and all confusion regarding
    mascot DSP. It will reveal minimal requirements player *must* participate in
    before mascot is claimed. It will omit all the stuff you *do not* need for
    mascot. IN SHORT, MASCOT IS YOURS WITH THIS GUIDE.
    
    Without further introduction, let the mascot dance begin!
    
    
    
    =============================================================================
    =============================================================================
    05.)                       READ THIS FIRST! - G0500
    =============================================================================
    =============================================================================
    
    Listed here will be some common hints and tips you should familiarize
    yourself with, because they'll prove to be useful knowledge.
    
    # IMPORTANT ALERT ONE
    
      Mascot dressphere is obtained in CH5. To get it, you must obtain Episode
      Complete in every single area of Spira - that makes 15 areas in total.
      Again, YOU MUST obtain Episode Complete in all 15 areas of Spira. Once you
      have cleared 15th area of Spira by getting EPCOM for it, your girls are
      teleported on Celsius. Short scene will follow showing girls in their new
      outfits.
    
      Paine: 'What the hell is this?'
    
    # IMPORTANT ALERT TWO
    
      Episode Complete! =/= Episode Concluded!
      EPCOM =/= EPCON
      Again, EPCOM in every area is needed. If you get EPCON anywhere, your
      chances for mascot are nonexistant. New Game Plus is your only option.
      Also, EPCOMs do NOT CARRY OVER into New Game Plus - thus, you have to do
      EVERYTHING necessary to get EPCOM again.
    
    
    # IMPORTANT ALERT THREE
    
      When you complete CH1, you get a certain sphere. At start of CH2 player
      must decide which side will the player take for the rest of the game. Will
      it be the Youth League? Or will it be the New Yevon? Regardless of your
      choice, IT IS POSSIBLE TO GET MASCOT DSP EITHER WAY. Again, your choice of
      who receives the certain sphere does not affect your getting mascot.
    
    # IMPORTANT ALERT FOUR
    
      Due to some strange thinking on Squareenix' side, there is a funny 'glitch'
      in the game, which revolves around Zanarkand area. So... WHATEVER YOU DO IN
      CH5, CLEAR ZANARKAND OUT ASAP! IF YOU LEAVE IT FOR LAST, YOU WON'T GET
      MASCOT ONCE YOU GET EPISODE COMPLETE FOR THE AREA.
    
    # IMPORTANT ALERT FIVE
    
      If this unfortunate event happens anyway (you got EPCOM everywhere, but you
      cleared Zanarkand last), all is not lost. You should attempt to get Episode
      Complete for one of following missions: Den of Woe dungeon in Mushroom Rock
      or Chocobo dungeon in facility ruins in Calm Lands. Once you've obtained
      EPCOM by completing the mission, your girls are teleported to Celsius and
      mascot will be yours. However, if you've cleared out even these two before
      Zanarkand, then your chances for mascot are nil.
    
    # IMPORTANT ALERT SIX
    
      Following events in CH5 ARE NOT NEEDED for getting mascot.
      - Fiend Colony dungeon on Mi'ihen Highroad
      - Den of Woe dungeon in Mushroom Rock
      - Ruin Depths dungeon in Calm Lands
      - O'aka's EPCOM in Macalania Woods
      - Via Infinito dungeon in Bevelle
    
    # IMPORTANT ALERT SEVEN
    
      This guide does not, I repeat, DOES NOT tell you how to get 100% in one
      game. It only lists things that are imperative to be done to get mascot.
    
    
    
    =============================================================================
    =============================================================================
    06.)                      MASCOT SPEED GUIDE - G0600
    =============================================================================
    =============================================================================
    Main issues addressed in this section are:
    =============================================================================
    Last minute tips and tricks ------------------------------------------- G0601
    Besaid ----------- G0602 | Kilika ---------- G0603 | Luca ------------- G0604
    Mi'ihen ---------- G0605 | Mushroom Rock --- G0606 | Djose ------------ G0605
    Moonflow --------- G0608 | Guadosalam ------ G0609 | Thunder plains --- G0610
    Macalania -------- G0611 | Bikanel --------- G0612 | Bevelle ---------- G0613
    Calm lands ------- G0614 | Gagazet --------- G0615 | Zanarkand -------- G0616
    =============================================================================
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    LAST MINUTE TIPS AND TRICKS - G0601
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    In this section I will list EXACTLY what's needed to obtain mascot. You will
    not believe how LITTLE it takes for mascot to be yours. Just make sure that
    you follow these steps and I guarantee 100% that mascot will be yours.
    
    Still, it's my duty to inform you of some things first.
    
    - information will be divided in 15 entries (one entry per Spira area)
    - make *sure* you follow it by the letter!
    - do *not* skip over anything listed in these entries - if you do, bye mascot
    - do not make any deviations from anything listed in these entries, else wave
      sayonara to your mascot
    - relax, for there's not much struggle required on your side
    - doing only the stuff listed IS ENOUGH for mascot in the end, anything else
      you will do is time consuming and doesn't affect getting mascot (that is,
      you'll be simply wasting time with Gunner's Gauntlet, Thunder plains tower
      calibration... the list would just go on...)
    - story based Hotspot missions will not be mentioned, since they're required
      for beating the game anyway (so why bother mentioning Besaid Hotspot in
      CH1, which you must clear anyway)
    
    -----------------------------------------------------------------------------
    BESAID AREA - G0602
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing
    CH4 - *after* Tobli mission, connect to Besaid CommSphere - you'll see
          Beclem, so zoom in on his head and he'll start talking about leaving
          Besaid and leaving the island in the hands of Wakka - do *not* exit
          until Beclem finishes talking (you'll know so by background music
          picking up in volume)
    CH5 - see Wakka, then go to Besaid temple, speak with Wakka by the entrance,
          go to the beach, talk to Beclem, receive War Buddy Sphere, back to
          Besaid village, you'll see Wakka on the way, talk to him, and finally
          enter the village for final scenes, in which Wakka will decide on a
          name at last
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    KILIKA AREA - G0603
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing
    CH4 - *after* Tobli mission, connect to two Kilika CommSpheres - you'll
          notice that one is broken - connect to the one named 'Kilika - Docks' -
          first time you connect zoom in on Dona - do *not* exit until she
          finishes talking (you'll know so by background music picking up in
          volume) - second time you connect again zoom in on Dona (likewise,
          *wait* until she finishes talking) - third time you connect scene
          unfolds automatically - fourth time you connect scene unfolds
          automatically (wait until Barthello breaks the CommSphere) - you will
          no longer be able to connect to Kilika
    CH5 - go to 'Kilika - pilgrimage road' for final scenes, in which Dona and
          Barthello will make up and be joined forever (cheezy tune plays)
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    LUCA AREA - G0604
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing
    CH4 - nothing
    CH5 - head to the stairs that lead to Mi'ihen road - from SSP found at base
          of those stairs go S and approach the fence so that mission starts -
          follow the moogle to 'Luca - Square', then 'Luca - bridge' and finally
          'Luca - Dock 2', where you'll see moogle in front of the ship for final
          scenes, in which YRP will be discussing about certain bits of their
          past
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    MI'IHEN HIGHROAD AREA - G0605
    
    CH1 - nothing
    CH2 - nothing
    CH3 - you *must* at least visit this area during CH3 and accept to do the
          mission, so that you see Shinra run off in the distance - he'll install
          the CommSphere in front of the Agency in Mi'ihen - you're *not*
          required to finish the mission
    CH4 - connect to Mi'ihen CommSphere and wait until you see Rin emerge -
          accept his proposal for helping out - view the modified CommSpheres...
          --> If Shinra's extra Commsphere* is placed: CAM 2, CAM 8, CAM 4,
              investigation level up!, CAM 1, CAM 4, CAM 5, investigation level
              up!, CAM 1, CAM 5, investigation done! - your culprit will be
              Chocobo Eater**
          --> If Shinra's extra CommSphere* isn't placed: CAM 2, CAM 7, CAM 4,
              investigation level up!, CAM 1, CAM 4, CAM 5, investigation level
              up!, CAM 1, CAM 5, investigation done! - your culprit will be
              Chocobo Eater**
    CH5 - go to Mi'ihen, pick [Not at all.], then exit the agency for final
          scenes to unfold (which you get depends on the culprit you've got)
    
    *  - Extra CommSphere? If you have taken part in Machina Mayhem mission, and
         have visited 'Highroad - Newroad, North' section afterwards, you will
         see a scene with Shinra, where he drops an extra CommSphere. Still,
         don't let this CommSphere confuse you - it has absolutely no impact on
         your mascot chances.
    
    ** - Chocobo Eater is not the only culprit you can go after if you're
         attempting to get mascot. Nabbing Rikku or Calli will ensure EPCOM for
         Mi'ihen as well. But be careful! If you end up with Rin or Prophet to be
         the responsible party, this causes you to get EPCON for Mi'ihen, thus
         screwing you out of mascot.
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    MUSHROOM ROCK ROAD AREA - G0606
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing
    CH4 - nothing
    CH5 - depending on who you returned certain sphere to...
          --> if you're with the Yevon, make your way to main elevator and speak
              with Yaibal here for final scenes, in which Yaibal speaks of how he
              is determined to do everything in his power to prevent the war
          --> if you're with the League, complete the battle tournament mission
              by defeating Lucil in boss battle and final scenes, in which Elma
              Lucil will talk about some random gibberish
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    DJOSE AREA - G0607
    
    CH1 - nothing, or do as much digs as you desire
    CH2 - nothing, or do as much digs as you desire
    CH3 - nothing, or do as much digs as you desire
    CH4 - nothing
    CH5 - go to Djose temple and beat the Experiment while its Attack, Defense
          and Special traits are all at level 5* for final scenes, in which you
          get to find out more about Paine's past
    
    * - Be extremely careful here. If you've defeated Experiment at any other
        variation of levels, you will have the chance of fighting it again,
        provided you have repair manuals. You gain five additional chances, as
        there are five repair manuals you can find. If even after fifth manual is
        used and Experiment hasn't attained all 5-s in Attack, Defense and
        Special traits, bye mascot. You increase Experiment's traits by digging
        at Bikanel desert and finding assemblies.
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    MOONFLOW AREA - G0608
    
    CH1 - complete the escort mission here, and *ensure* that all five bags are
          with you when you reach Moonflow - take it this way: if you've entered
          five battles VS 2x Bandit, your bags are safe
    CH2 - sell all *10* tickets, doesn't matter if you make profit, but you must
          *sell* them all - you must also visit Macalania and complete the
          mission here by finding Bayra at 'Macalania - spring', and then finding
          both Donga and Pukutak
    CH3 - nothing
    CH4 - nothing
    CH5 - talk to Tobli and select [Let's go onstage!] for final scenes, in which
          you'll see YRP being a part of the set made up on the shoopuf (nothing
          too fancy though)*
    
    * note: Contributor George B. comments: If you qualify for EPCOM, you can
            also choose [We'll just watch.]. I think this might be worth small %
            as it changes the dialogue slightly, but even if you do this, you
            will still get EPCOM.
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    GUADOSALAM AREA - G0609
    
    CH1 - nothing
    CH2 - nothing
    CH3 - make sure you complete the mission on Gagazet where you must defeat
          Garik in boss battle
    CH4 - nothing
    CH5 - after initial scene talk to Tromell, who's a bit hard to see (he's
          standing to the left of three musicians they brought from Macalania)
          for final scenes, in which Tromell becomes leader of the Guados
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    THUNDER PLAINS AREA - G0610
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing
    CH4 - nothing
    CH5 - complete the mission by defeating Humbaba, then enter 'Thunder Plains -
          New Cave', navigate your way to Cid and dismantle Machina Panzer for
          final scenes, in which Yuna reflects on her past and wishes to be able
          to talk to her father, and how happy Rikku and Bro are for having their
          father around
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    MACALANIA WOODS AREA - G0611
    
    CH1 - nothing
    CH2 - nothing
    CH3 - make sure you complete the mission on Gagazet where you must defeat
          Garik in boss battle
    CH4 - nothing
    CH5 - you must visit both screens that are labeled as 'Macalania Woods -
          Spring' - first one you must do is the one located closer to Travel
          Agency: when you're here, seek out a strange person and talk to him -
          second one you must do is found like this: beam down to Macalania and
          you'll appear near SSP, now go right to next screen, past the guards to
          next screen and you'll reach 4-way-cross, now go down, after the
          initial scene have Yuna move forward for final scenes to take place,
          where whe remembers on some of Tidus' and her past
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    BIKANEL AREA - G0612
    
    CH1 - nothing
    CH2 - nothing
    CH3 - nothing, but you can start Cactuar Hunter quest now, if you wish;
          still, your decision of when to start this quest doesn't meddle with
          your mascot chances
    CH4 - nothing
    CH5 - start the Cactuar Hunter quest, and find 9 gatekeepers that have fled
          all over Spira, then find last Cactuar in Cactuar Hollow, and finally
          beat Angra Mainyu for final scenes...? - it would appear that while YRP
          were fighting Angra, Al Bheds managed to make some food
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    BEVELLE AREA - G0613
    
    CH1 - nothing
    CH2 - nothing
    CH3 - *make sure* you visit Zanarkand so that Shinra installs the CommSphere
    CH4 - *after* Tobli mission, connect to Zanarkand CommSphere - first time
          you'll see a scene with Isaaru where he talks about Yuna's concert -
          second time Yuna and Isaaru discuss about using machinas for talking -
          third time you connect turn camera left, see Isaaru lying on the
          ground, zoom in and hear him say: 'What am I supposed to be
          protecting...?' - again, pay attention *not* to disconnect until all
          lines have been said in all three commsphere scenes (you'll know so by
          background music picking up) - if you have trouble getting Isaaru to
          talk, move camera around a bit or zoom in on Isaaru
    CH5 - visit the entrance to Yevon HQ for final scenes, where Yuna and Maroda
          will discuss about Yevon's future - you MUST see Isaaru in this scene
          or else you will fail to get EPCOM for this area
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    CALM LANDS AREA - G0614
    
    CH1 - start PR mission, do pitching, or lose credits at minigames for points;
          PR mission can be started at CH1, 2, 3 or 5
    CH2 - start PR mission, do pitching, or lose credits at minigames for points;
          PR mission can be started at CH1, 2, 3 or 5
    CH3 - start PR mission, do pitching, or lose credits at minigames for points;
          PR mission can be started at CH1, 2, 3 or 5
    CH4 - if you can be bothered, you can get some PR points by pitching to
          people during Tobli mission
    CH5 - start PR mission, do pitching, or lose credits at minigames for points;
          if one of the companies gained 400+ points already, Calm Lands will
          become HS, so simply visit the area* for final scenes, in which Tobli
          is made manager of both companies
    
    * - if you were unsuccessful in gaining enough points to bring one company to
        lv5 before CH5, all is not lost; you can play minigames for the company
        you're advertising for until you accrue 400+ points; now beam to Celsius
        and talk to Buddy - Calm lands will become a HS and voila
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    GAGAZET AREA - G0615
    
    CH1 - nothing
    CH2 - nothing
    CH3 - meet Lian and Ayde at 'Thunder Plains - North' (they'll appear as
          purple X on minimap), speak to them and send them wherever you wish -
          also make sure that you complete the mission on Gagazet by defeating
          Garik in boss battle
    CH4 - nothing
    CH5 - beam down to Gagazet, then go down for a scene to be triggered -
          approach Kimahri afterwards for next scene in which Lian and Ayde
          return to Gagazet - now you must go to 'Gagazet - Mountain Trail' -
          close to the teleporter here you'll see Garik and Kimahri and final
          scenes - Kimahri's statue is made at last, while he himself considers
          Lian and Ayde an important part of Ronso future
    
    EPISODE COMPLETE!
    
    -----------------------------------------------------------------------------
    ZANARKAND AREA - G0616
    
    CH1 - nothing
    CH2 - complete monkey mating mission
    CH3 - if you didn't do it in CH2, complete monkey mating mission NOW, as this
          is your last chance - visit Zanarkand in this CH anyway so that Shinra
          installs the CommSphere needed for Bevelle's EPCOM
    CH4 - nothing
    CH5 - simply visit Zanarkand for final scenes, where Yuna shares her thoughts
          on Zanarkand's past, present and future
    
    EPISODE COMPLETE!
    
    
    
    =============================================================================
    =============================================================================
    07.)                      CHRONO ORDER MASCOT - G0700
    =============================================================================
    =============================================================================
    
    -----------------------------------------------------------------------------
    CHAPTER 1
    -----------------------------------------------------------------------------
    
    BESAID AREA
    - nothing
    
    KILIKA AREA
    - nothing
    
    LUCA AREA
    - nothing
    
    MI'IHEN HIGHROAD AREA
    - nothing
    
    MUSHROOM ROCK ROAD AREA
    - nothing
    
    DJOSE AREA
    - nothing, or do as much digs as you desire
    
    MOONFLOW AREA
    - complete the escort mission here, and *ensure* that all five bags are with
    you when you reach Moonflow
    - take it this way: if you've entered five battles VS 2x Bandit, your bags are
    safe
    
    GUADOSALAM AREA
    - nothing
    
    THUNDER PLAINS AREA
    - nothing
    
    MACALANIA WOODS AREA
    - nothing
    
    BIKANEL AREA
    - nothing
    
    BEVELLE AREA
    - nothing
    
    CALM LANDS AREA
    - start PR mission, do pitching, or lose credits at minigames for points; PR
    mission can be started at CH1, 2, 3 or 5
    
    GAGAZET AREA
    - nothing
    
    ZANARKAND AREA
    - nothing
    
    -----------------------------------------------------------------------------
    CHAPTER 2
    -----------------------------------------------------------------------------
    
    BESAID AREA
    - nothing
    
    KILIKA AREA
    - nothing
    
    LUCA AREA
    - nothing
    
    MI'IHEN HIGHROAD AREA
    - nothing
    
    MUSHROOM ROCK ROAD AREA
    - nothing
    
    DJOSE AREA
    - nothing, or do as much digs as you desire
    
    MOONFLOW AREA
    - sell all *10* tickets, doesn't matter if you make profit, but you must *sell*
    them all
    - you must also visit Macalania and complete the mission here by finding Bayra
    at 'Macalania - spring', and then finding both Donga and Pukutak
    
    GUADOSALAM AREA
    - nothing
    
    THUNDER PLAINS AREA
    - nothing
    
    MACALANIA WOODS AREA
    - nothing
    
    BIKANEL AREA
    - nothing
    
    BEVELLE AREA
    - nothing
    
    CALM LANDS AREA
    - start PR mission, do pitching, or lose credits at minigames for points; PR
    mission can be started at CH1, 2, 3 or 5
    
    GAGAZET AREA
    - nothing
    
    ZANARKAND AREA
    - complete monkey mating mission
    
    -----------------------------------------------------------------------------
    CHAPTER 3
    -----------------------------------------------------------------------------
    
    BESAID AREA
    - nothing
    
    KILIKA AREA
    - nothing
    
    LUCA AREA
    - nothing
    
    MI'IHEN HIGHROAD AREA
    - you *must* at least visit this area during CH3 and accept to do the mission,
    so that you see Shinra run off in the distance
    - he'll install the CommSphere in front of the Agency in Mi'ihen
    - you're *not* required to finish the mission
    
    MUSHROOM ROCK ROAD AREA
    - nothing
    
    DJOSE AREA
    - nothing, or do as much digs as you desire
    
    MOONFLOW AREA
    - nothing
    
    GUADOSALAM AREA
    - make sure you complete the mission on Gagazet where you must defeat Garik in
    boss battle
    
    THUNDER PLAINS AREA
    - nothing
    
    MACALANIA WOODS AREA
    - make sure you complete the mission on Gagazet where you must defeat Garik in
    boss battle
    
    BIKANEL AREA
    - nothing, but you can start Cactuar Hunter quest now, if you wish; still, your
    decision of when to start this quest doesn't meddle with your mascot chances
    
    BEVELLE AREA
    - *make sure* you visit Zanarkand so that Shinra installs the CommSphere
    
    CALM LANDS AREA
    - start PR mission, do pitching, or lose credits at minigames for points; PR
    mission can be started at CH1, 2, 3 or 5
    
    GAGAZET AREA
    - meet Lian and Ayde at 'Thunder Plains - North' (they'll appear as purple X on
    minimap), speak to them and send them wherever you wish
    - also make sure that you complete the mission on Gagazet by defeating Garik in
    boss battle
    
    ZANARKAND AREA
    - if you didn't do it in CH2, complete monkey mating mission NOW, as this is
    your last chance
    - visit Zanarkand in this CH anyway so that Shinra installs the CommSphere
    needed for Bevelle's EPCOM
    
    -----------------------------------------------------------------------------
    CHAPTER 4
    -----------------------------------------------------------------------------
    
    BESAID AREA
    - *after* Tobli mission, connect to Besaid CommSphere
    - you'll see Beclem, so zoom in on his head and he'll start talking about
    leaving Besaid and leaving the island in the hands of Wakka
    - do *not* exit until Beclem finishes talking (you'll know so by background
    music picking up in volume)
    
    KILIKA AREA
    - *after* Tobli mission, connect to two Kilika CommSpheres
    - you'll notice that one is broken
    - connect to the one named 'Kilika - Docks'
    - first time you connect zoom in on Dona
    - do *not* exit until she finishes talking (you'll know so by background music
    picking up in volume)
    - second time you connect again zoom in on Dona (likewise, *wait* until she
    finishes talking)
    - third time you connect scene unfolds automatically
    - fourth time you connect scene unfolds automatically (wait until Barthello
    breaks the CommSphere)
    - you will no longer be able to connect to Kilika
    
    LUCA AREA
    - nothing
    
    MI'IHEN HIGHROAD AREA
    - connect to Mi'ihen CommSphere and wait until you see Rin emerge
    - accept his proposal for helping out
    - view the modified CommSpheres...
    --> If Shinra's extra Commsphere* is placed: CAM 2, CAM 8, CAM 4,investigation
    level up!, CAM 1, CAM 4, CAM 5, investigation level
    up!, CAM 1, CAM 5, investigation done! - your culprit will be Chocobo Eater**
    --> If Shinra's extra CommSphere* isn't placed: CAM 2, CAM 7, CAM 4,
    investigation level up!, CAM 1, CAM 4, CAM 5, investigation level up!, CAM 1,
    CAM 5, investigation done! - your culprit will be Chocobo Eater**
    
    * - Extra CommSphere? If you have taken part in Machina Mayhem mission, and
    have visited 'Highroad - Newroad, North' section afterwards, you will see a
    scene with Shinra, where he drops an extra CommSphere. Still, don't let this
    CommSphere confuse you - it has absolutely no impact on your mascot chances.
    
    ** - Chocobo Eater is not the only culprit you can go after if you're
    attempting to get mascot. Nabbing Rikku or Calli will ensure EPCOM for Mi'ihen
    as well. But be careful! If you end up with Rin or Prophet to be the
    responsible party, this causes you to get EPCON for Mi'ihen, thus screwing you
    out of mascot.
    
    MUSHROOM ROCK ROAD AREA
    - nothing
    
    DJOSE AREA
    - nothing
    
    MOONFLOW AREA
    - nothing
    
    GUADOSALAM AREA
    - nothing
    
    THUNDER PLAINS AREA
    - nothing
    
    MACALANIA WOODS AREA
    - nothing
    
    BIKANEL AREA
    - nothing
    
    BEVELLE AREA
    - *after* Tobli mission, connect to Zanarkand CommSphere
    - first time you'll see a scene with Isaaru where he talks about Yuna's concert
    - second time Yuna and Isaaru discuss about using machinas for talking
    - third time you connect turn camera left, see Isaaru lying on the ground, zoom
    in and hear him say: 'What am I supposed to be protecting...?'
    - again, pay attention *not* to disconnect until all lines have been said in
    all three commsphere scenes (you'll know so by background music picking up)
    - if you have trouble getting Isaaru to talk move camera around a bit or zoom
    in on Isaaru
    
    CALM LANDS AREA
    - if you can be bothered, you can get some PR points by pitching to people
    during Tobli mission
    
    GAGAZET AREA
    - nothing
    
    ZANARKAND AREA
    - nothing
    
    -----------------------------------------------------------------------------
    CHAPTER 5
    -----------------------------------------------------------------------------
    
    IMPORTANT!!! DO NOT TO ZANARKAND'S EPCOM LAST!!!
    
    ZANARKAND AREA
    - simply visit Zanarkand for final scenes, where Yuna shares her thoughts on
    Zanarkand's past, present and future
    EPISODE COMPLETE!
    
    BESAID AREA
    - see Wakka, then go to Besaid temple, speak with Wakka by the entrance, go to
    the beach, talk to Beclem, receive War Buddy Sphere, back to Besaid village,
    you'll see Wakka on the way, talk to him, and finally enter the village for
    final scenes, in which Wakka will decide on a name at last
    EPISODE COMPLETE!
    
    KILIKA AREA
    - go to 'Kilika - pilgrimage road' for final scenes, in which Dona and
    Barthello will make up and be joined forever (cheezy tune plays)
    EPISODE COMPLETE!
    
    LUCA AREA
    - head to the stairs that lead to Mi'ihen road
    - from SSP found at base of those stairs go S and approach the fence so that
    mission starts
    - follow the moogle to 'Luca - Square', then 'Luca - bridge' and finally 'Luca
    - Dock 2', where you'll see moogle in front of the ship for final scenes, in
    which YRP will be discussing about certain bits of their past
    EPISODE COMPLETE!
    
    MI'IHEN HIGHROAD AREA
    - go to Mi'ihen, pick [Not at all.], then exit the agency for final scenes to
    unfold (which you get depends on the culprit you've got)
    EPISODE COMPLETE!
    
    MUSHROOM ROCK ROAD AREA
    - depending on who you returned certain sphere to...
    --> if you're with the Yevon, make your way to main elevator and speak with
    Yaibal here for final scenes, in which Yaibal speaks of how he is determined to
    do everything in his power to prevent the war
    --> if you're with the League, complete the battle tournament mission by
    defeating Lucil in boss battle and final scenes, in which Elma Lucil will talk
    about some random gibberish
    EPISODE COMPLETE!
    
    DJOSE AREA
    - go to Djose temple and beat the Experiment while its Attack, Defense and
    Special traits are all at level 5* for final scenes, in which you get to find
    out more about Paine's past
    EPISODE COMPLETE!
    
    * - Be extremely careful here. If you've defeated Experiment at any other
    variation of levels, you will have the chance of fighting it again, provided
    you have repair manuals. You gain five additional chances, as there are five
    repair manuals you can find. If even after fifth manual is used and Experiment
    hasn't attained all 5-s in Attack, Defense and Special traits, bye mascot. You
    increase Experiment's traits by digging at Bikanel desert and finding
    assemblies.
    
    MOONFLOW AREA
    - talk to Tobli and select [Let's go onstage!] for final scenes, in which
    you'll see YRP being a part of the set made up on the shoopuf (nothing too
    fancy though)*
    EPISODE COMPLETE!
    
    * note: Contributor George B. comments: If you qualify for EPCOM, you can also
    choose [We'll just watch.]. I think this might be worth small % as it changes
    the dialogue slightly, but even if you do this, you will still get EPCOM.
    
    GUADOSALAM AREA
    - after initial scene talk to Tromell, who's a bit hard to see (he's standing
    to the left of three musicians they brought from Macalania) for final scenes,
    in which Tromell becomes leader of the Guados
    EPISODE COMPLETE!
    
    THUNDER PLAINS AREA
    - complete the mission by defeating Humbaba, then enter 'Thunder Plains - New
    Cave', navigate your way to Cid and dismantle Machina Panzer for final scenes,
    in which Yuna reflects on her past and wishes to be able to talk to her father,
    and how happy Rikku and Bro are for having their father around
    EPISODE COMPLETE!
    
    MACALANIA WOODS AREA
    - you must visit both screens that are labeled as 'Macalania Woods - Spring'
    - first one you must do is the one located closer to Travel Agency: when you're
    here, seek out a strange person and talk to him
    - second one you must do is found like this: beam down to Macalania and you'll
    appear near SSP, now go right to next screen, past the guards to next screen
    and you'll reach 4-way-cross, now go down, after the initial scene have Yuna
    move forward for final scenes to take place, where he remembers on some of
    Tidus' and her past
    EPISODE COMPLETE!
    
    BIKANEL AREA
    - start the Cactuar Hunter quest, and find 9 gatekeepers that have fled all
    over Spira, then find last Cactuar in Cactuar Hollow, and finally beat Angra
    Mainyu for final scenes...? - it would appear that while YRP were fighting
    Angra, Al Bheds managed to make some food
    EPISODE COMPLETE!
    
    BEVELLE AREA
    - visit the entrance to Yevon HQ for final scenes, where Yuna and Maroda will
    discuss about Yevon's future - you MUST see Isaaru in this scene or else you
    will fail to get EPCOM for this area
    EPISODE COMPLETE!
    
    CALM LANDS AREA
    - start PR mission, do pitching, or lose credits at minigames for points; if
    one of the companies gained 400+ points already, Calm Lands will become HS, so
    simply visit the area* for final scenes, in which Tobli is made manager of both
    companies
    EPISODE COMPLETE!
    
    * - if you were unsuccessful in gaining enough points to bring one company to
    lv5 before CH5, all is not lost; you can play minigames for the company you're
    advertising for until you accrue 400+ points; now beam to Celsius and talk to
    Buddy - Calm lands will become a HS and voila
    
    GAGAZET AREA
    - beam down to Gagazet, then go down for a scene to be triggered
    - approach Kimahri afterwards for next scene in which Lian and Ayde return to
    Gagazet
    - now you must go to 'Gagazet - Mountain Trail'
    - close to the teleporter here you'll see Garik and Kimahri and final scenes
    - Kimahri's statue is made at last, while he himself considers Lian and Ayde an
    important part of Ronso future
    EPISODE COMPLETE!
    
    
    
    =============================================================================
    =============================================================================
    08.)                        PAST REVISIONS - G0800
    =============================================================================
    =============================================================================
    
    - Version 1.3 (20th March 2004)
    # Added more notes about EPCOM and EPCON, as well as added brief descriptions
      of what's supposed to happen in EPCOM scenes.
    
    - Version 1.2 (29th February 2004)
    # Meh, forgot to credit my source.
    
    - Version 1.1 (28th February 2004)
    # Update in Mushroom Rock and Thunder Plains section. As it turned out, there
      is more things and events you can avoid doing if going only for mascot.
    
    - Version 1.0 (22nd February 2004)
    # Initial release.
    
    
    
    =============================================================================
    =============================================================================
    09.)                            CREDITS - G0900
    =============================================================================
    =============================================================================
    
    1. Companies
    - SquareEnix: they created this game
    - Sony: for making PS2
    - Lik-Sang: I imported the game from their website and very glad I did (I
    received my copy within 8 days)
    
    2. Internet sites
    - GameFAQs [www.gamefaqs.com]: for hosting my guide
    - www.neoseeker.com: for hosting my guide
    - www.ign.com: for hosting my guide
    - www.squareuniverse.com: for hosting my guide
    - www.rpgdreamers.com: for hosting my guide
    - www.ffslo.tk: for hosting my guide
    
    3. People
    - huge thanks to Zeruel: your information has proved invaluable
    - huge thanks to Agent0042: for helping 'get rid' of Mushroom Rock and
      Thunder plains requirements
    - George B.: for extra info on Moonflow's EPCOM
    - Angel G.: for reminding me of wrong region code
    
    
    
    =============================================================================
    =============================================================================
    10.)                         CONTACT INFO - G1000
    =============================================================================
    =============================================================================
    
    Send your comments, ideas for improvements, additional info, correction of
    mistakes I may have made, and anything else via e-mail at:
    
    lifearmor (at) gmail (dot) com
    
    I need to put down a few guidelines.
    - as a subject of e-mail please include Final Fantasy X-2, or FFX-2
    - please make your e-mail be readable, ie do not send me e-mails that are
    written badly or in some strange gibberish
    - don't ask me to send you updated versions of my guide, because I won't
    - *make sure* to check if your question is already answered within these
    pages; I may reply to one of your questions, but if you'll persevere in
    asking more questions which are answered in my guide, I'll simply direct you
    to my guide
    - I accept e-mails in English, German, Croatian and Slovenian language
    - I will answer the e-mails in English, Croatian or Slovenian language; I can
    read and understand German well, but my writing skills of German have rusted,
    therefore I will answer such e-mails in English
    - when crediting contributors, I won't disclose their e-mails
    - finally, treat me as you'd like me to treat you
    
    2. Damir Kolar's Contributor page
    
    http://www.gamefaqs.com/features/recognition/6434.html
    
    3. Damir Kolar's homepage
    
    http://kolardamir.com
    http://splitinfinity.50megs.com
    
    
    Yours truly,
    Damir Kolar
    
    End of Document
    

    FAQ Display Options: Printable Version