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My personal site  : kolardamir.com
-----------------------------------------------------------------------------
Name of game:   Final Fantasy X-2 (for formats: NTSC-J, NTSC-U/C, PAL)
Type of guide:  Bikanel Desert Digging Guide / FAQ
Platform:       Playstation 2
Version:        Kasumi, released on 16th February 2008
Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar - All rights reserved
Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
-----------------------------------------------------------------------------
MAKE SURE to check out mailing policy at the bottom of the document!
MAKE SURE to read LEGAL INFORMATION SECTION just below this line!

=============================================================================
=============================================================================
01.)                       LEGAL INFORMATION - G0100
=============================================================================
=============================================================================

This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
use only. It cannot be used in ANY form of printed or electronic media
involved in a commercial business, in part or in whole, in any way, shape, or
form. It cannot be given away freely, as bonus or prize, it can't be given
away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.

This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.

If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format. Permission will *not be granted* to fan
based websites.

*ONLY* following sites can host this guide:
- http://www.gamefaqs.com
- http://www.neoseeker.com
- http://faqs.ign.com
- hhtp://www.squareuniverse.com
- http://www.rpgdreamers.com 
- http://www.ffslo.tk


=============================================================================
=============================================================================
02.)                       TABLE OF CONTENTS - G0200
=============================================================================
=============================================================================

If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling thru entire guide.
For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.

-----------------------------------------------------------------------------
SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
-----------------------------------------------------------------------------
01.) Legal information    | G0100 | Copyright protection and legal info.
02.) Table of Contents    | G0200 | Sections of this guide.
03.) Latest Updates       | G0300 | Read what was added in last update.
04.) Introduction         | G0400 | Just some small rambling from me...
05.) Read this first!     | G0500 | Absolutely vital info one must know.
-----------------------------------------------------------------------------
06.) Can you dig it?      | G0600 | The lowdown of single dig session.
07.) Available Areas      | G0700 | Learn when you can dig in specific parts.
08.) Treasure! Treasure!  | G0800 | Coins, items and assemblies you can find.
09.) Digging Payrise FAQ  | G0900 | All the questions, all the answers.
10.) Extra Stuff          | G1000 | Bonus things you should know...
-----------------------------------------------------------------------------
11.) Past Revisions       | G1100 | History of this guide resides here...
12.) Credits              | G1200 | All who contributed... Thank you.
13.) Contact Info         | G1300 | Find out how to reach me.
-----------------------------------------------------------------------------



=============================================================================
=============================================================================
03.)                        LATEST UPDATES - G0300
=============================================================================
=============================================================================

- Version Kasumi (16th February 2008)
# Some beauty touches.



=============================================================================
=============================================================================
04.)                         INTRODUCTION - G0400
=============================================================================
=============================================================================

Hello! I am Damir Kolar and I welcome you to my thirteenth FFX-2 related
project. For this guide I've chosen to cover Bikanel Digging. In the horde of
FAQs already up for FFX-2 none has digging stuff covered. So let's cover that
hole, shall we?

There's more to digging that simple collecting stuff, assemblies, coins etc.
Digging is important for mascot (Djose EPCOM, in particular), to expand your
Sphere Break coin collection and some other things. And, there are people
that want to get max payrise, but perhaps fail to do work ethics test.

I will include all of that and more information in the guide you're reading.
Hopefully all of you questions regarding digging will be answered. Without
further Cactuar needles, welcome to my Bikanel Digging guide.



=============================================================================
=============================================================================
05.)                       READ THIS FIRST! - G0500
=============================================================================
=============================================================================

That's right, you should read this first. In this section I'll tell you some
of the most basic information you should know when attempting digging.

# CASE 1
To even be able to dig, first you need LETTER OF INTRODUCTION KEY ITEM you
receive from Gippal in Djose Temple. You can get this letter either in CH1 or
in CH2. When you get to Djose, a scene introducing Gippal will unfold. Now
stand at the end of the line of people near the structure on the right and
wait patiently. Once grey-robed man goes inside, follow suit. Inside talk to
the guy behind the counter - access to Djose temple is granted. Inside view
the scene, then go outside the temple and go north. When asked a question,
reply [We're sure.] and letter is yours.

# CASE 2 - CH1
If you're still in CH1, Bikanel becomes a hotspot now, so go there. Once you
make it to the camp, trigger a scene in upper-right corner by talking to the
guy you find here. After that find two male Al Bheds that are 'talking' to
each other, talk to them both and then address them again. You'll see another
scene, where Nhadala will come flying on some machine. She's now pacing back
and forth on right of the screen. Talk to her and choose [I've got this
letter...] to start the mission. For details what you must do look into
section 6.

# CASE 3 - CH2
If you neglected to go to Bikanel in CH2, you will have to go in this CH cos
of certain storyline mission. You will find Nhadala in upper right corner
straight away. Talk to her and choose [I've got this letter...]. When she
briefs you on situation, try to go away from her - she'll stop you and ask
you to go investigate the Oasis. Now talk to hover pilot to start the
mission, which is fairly simple - just go forward, pick up a sphere, and
defeat the boss.



=============================================================================
=============================================================================
06.)                        CAN YOU DIG IT? - G0600
=============================================================================
=============================================================================

Use this section as a quick reference to what you can do in single session of
digging.

RULE 01: A digging session lasts 60 seconds. Not a second longer, not a
         second shorter.

RULE 02: Your objective is to seek out yellow cross on the minimap and to get
         the treasure buried at this spot before your opposition claims it.
         Note that sometimes Yuna's the only digger in the area (more details
         below). Treasure beneath yellow cross will be one of three possible
         assemblies or Scrap Metal. More info on assemblies in section 10.
         All that you have to do to dig out the treasure is stand on top of
         the cross and Yuna will dig automatically.

RULE 03: Beside yellow cross, there are four additional white crosses
         scattered across the map. The treasure buried here is optional, but
         should be hunted for nevertheless. Treasure beneath white cross will
         be either: item, gil, Sphere Break coin, accessory, or a key item.
         Sometimes you get to fight fiends. All that you have to do to dig
         out the treasure is stand on top of the cross and Yuna will dig
         automatically.

RULE 04: Sometimes a differently colored cross might appear. For more details
         refer to section 7.

RULE 05: Once you excavate yellow cross treasure, make your way back to the
         hover before time limit expires! If you're too late, Yuna falls on
         the ground exhausted. Game Over... or is it? Kidding. Anyway, should
         time limit expire, you *lose* the yellow cross treasure, but you get
         to keep any white cross treasures you dug out.

RULE 06: Besides possible Al Bhed opposition, you're almost never alone when
         digging. There's fiends to be fought here as well. Unless you wear
         Charm Bangle, there are going to be random battles when you run for
         the crosses. But even with Charm Bangle you're not completely safe -
         rarely a white cross might initiate a battle against fiends. And
         there's still more - sometimes when dig starts, screen will flash
         red after 5 secs have passed and Picket will go blaring about
         unidentified object approaching.
         Unless you're in CH5 and have already got EPCOM for Bikanel, you're
         about to face off against Angra Mainyu, rather powerful fiend that
         resides in the desert. If fought in CH1, Angra does nothing - in CH2
         one of its arms becomes active, and in CH3 you have to deal with
         whole trio. Angra will be shown as red arrow on the minimap closing
         in on your position about 10 seconds before time limit expires.
         Fight can end in three ways: either you escape; hold your ground for
         60 seconds, at which point Angra will eject your party; or kill it
         alltogether (possible only with supreme accessories like Cat Nip and
         Iron Duke). In latter case Angra will simply respawn.
         Finally, Angra can only be permanently killed in CH5. After that
         point, if Picket blares about objects approaching, expect to square
         off against some simple enemies (Fly Eye + Killer Hound, Pop Fry or
         Zu).

RULE 07: Once you return from digging session (successful or not), results
         will be displayed. Total Digs, followed by successful digs, then
         failed digs - and at the bottom your digging rank will be displayed.

RULE 08: Digging Rank can be:
         - Sandbox League (starting rank)
         - Beach Comber (if flawless, after 15 successful digs)
         - Sand Blaster (if flawless, after 30 successful digs)
         - Zen Master of Digging (if flawless, after 60 successful digs)

RULE 09: After certain amount of digs your success up to this point will be
         evaluated. If amount of successful digs is superior to amount of
         failed digs, your Digging Rank is raised by one level. The numbers of
         digs will be assessed after 15, 30, 60, 120, 150 and 180 digs. If you
         have more successful digs than failed digs, your rank will be
         increased by one level (unless you're already the top rank). If after
         180 digs, you still have not reached the top rank, you will be unable
         to do so.



=============================================================================
=============================================================================
07.)                        AVAILABLE AREAS - G0700
=============================================================================
=============================================================================

In this section you will be able to find an overview of all the possible
areas you can dig at.

DIG AREA  | CHAPTERS | WHEN AVAILABLE?                | ALONE? | FIENDS?
-----------------------------------------------------------------------------
WESTERN   | 1-2-3-5  | After 'Can you dig it?'        | Nope   | Yep
EXPANSE   |          | mission                        |        |
-----------------------------------------------------------------------------
SOUTHERN  | 2-3-5    | After 'Water we doing here?'   | Yep    | Yep
EXPANSE*  |          | mission                        |        |
-----------------------------------------------------------------------------
EASTERN   | 3-5      | Start 'The Cactuar Connection' | Yep    | Yep
EXPANSE** |          | mission                        |        |
-----------------------------------------------------------------------------
NORTHERN  | 3-5      | Start 'The Cactuar Connection' | Yep    | Yep
EXPANSE***|          | mission                        |        |
-----------------------------------------------------------------------------
CENTRAL   | 5 only   | Send any level chocobo from    | Nope   | Nope
EXPANSE   |          | the choc-ranch to Bikanel      |        |
-----------------------------------------------------------------------------

*   - If you handed O'aka over to Al Bhed as a result of O'aka hunting
      mission in MacWoods, go dig here during CH2 or CH3, but BEFORE you do
      'Protect the Agency' subquest in MacWoods in CH3. Sometimes a green
      cross will appear, so go there and examine it. Why, it's O'aka! After
      the scene allow him to come onboard Celsius.

**  - Sometimes you'll come across green cross in this area. When examined,
      YRP are forced into series of battles against machine fiends. Piece of
      cake.

*** - When you go here for the very first time, you'll have to win a battle
      against Zu.



=============================================================================
=============================================================================
08.)                      TREASURE! TREASURE! - G0800
=============================================================================
=============================================================================

I'll list the name of the area. First line that appears below is called
'Assembly frequency'. For example: take a look at Western Expanse. You'll see
that Attack Ass. is listed first. This means that you have fairly good
chances you'll run into Attack Ass. when you dig at yellow cross. Defense
Ass. has second highest chances, with Special being dead last.

This will be followed by item checklists. I'll separate coins in their own
entry, so that you won't get confused. With this, let us go underway.

-----------------------------------------------------------------------------
                                WESTERN EXPANSE
-----------------------------------------------------------------------------
ASSEM. FREQUENCY  | Attack Assembly  | Defense Assembly | Special Assembly
-----------------------------------------------------------------------------
ITEMS             | Al Bhed Primer   | 2x Antidote      | 5x Anditode
2x Echo Screen    | Ether            | 2x Eye Drops     | Hi-Potion
2x Hi-Potion      | 2x Holy Water    | 5x Holy Water    | Mega-Potion
Phoenix Down      | Potion           | Remedy           | 2x Soft
5x Soft           | Turbo Ether      | 200 gil          | 500 gil
1000 gil          | 3000 gil         | FIEND BATTLE!
-----------------------------------------------------------------------------
COINS             | Adamantoise      | Behemoth         | Blade
Chimera           | Coeurl           | Coyote           | Daeva
Defender          | Drake            | Elemental        | Flan
Helm              | Iron Giant       | Kukulcan         | Malboro
Ochu              | Ogre             | Phantom          | Purpurea
Ruminant          | Tomb             | Worm             | Zu
Zurvan
-----------------------------------------------------------------------------
                               SOUTHERN EXPANSE
-----------------------------------------------------------------------------
ASSEM. FREQUENCY  | Defense Assembly | Attack Assembly  | Special Assembly
-----------------------------------------------------------------------------
ITEMS             | Al Bhed Primer   | Antarctic Wind   | 2x Arctic Wind
2x Bomb Core      | Bomb Fragment    | Budget Grenade   | 2x Budget Grenade
3x Budget Grenade | Dark Grenade     | 2x Dragon Scale  | Electro Marble
Fish Scale        | Grenade          | 2x Grenade       | 2x L-Bomb
2x Lightning Marb.| 2x M-Bomb        | Petrify Grenade  | Potion
2x S-Bomb         | Silence Grenade  | 200 gil          | 400 gil
1000 gil          | 4000 gil         | FIEND BATTLE!
-----------------------------------------------------------------------------
COINS             | Adamantoise      | Behemoth         | Blade
Chimera           | Coeurl           | Coyote           | Daeva
Defender          | Drake            | Elemental        | Flan
Helm              | Iron Giant       | Kukulcan         | Malboro
Ochu              | Ogre             | Phantom          | Purpurea
Ruminant          | Tomb             | Worm             | Zu
Zurvan
-----------------------------------------------------------------------------
                                EASTERN EXPANSE
-----------------------------------------------------------------------------
ASSEM. FREQUENCY  | Special Assembly | Defense Assembly  | Attack Assembly
-----------------------------------------------------------------------------
ITEMS             | Al Bhed Primer   | 5x Echo Screen    | Ether
5x Eye Drops      | Hi-Potion        | 2x Hi-Potion      | Mega Phoenix
Phoenix Down      | Potion           | Power Gloves      | Remedy
5x Soft           | 1000 gil         | 5000 gil          | FIEND BATTLE!
-----------------------------------------------------------------------------
COINS             | Arachnid         | Bomb              | Cactuar
Creeper           | Dragon           | Fungus            | Magic Pot
Pairika           | Piranha          | Sahagin           | Stalwart
Tonberry
-----------------------------------------------------------------------------
                               NORTHERN EXPANSE
-----------------------------------------------------------------------------
ASSEM. FREQUENCY  | Special Assembly | Defense Assembly  | Attack Assembly
-----------------------------------------------------------------------------
ITEMS             | Al Bhed Primer   | Candle of Life    | Chocobo Feather
Chocobo Wing      | Light Curtain    | Lunar Curtain     | Potion
Phoenix Down      | Silver Hourglass | Star Curtain      | Twin Stars
400 gil           | 5000 gil         | FIEND BATTLE!
-----------------------------------------------------------------------------
COINS             | Arachnid         | Bomb              | Cactuar
Creeper           | Dragon           | Fungus            | Magic Pot
Pairika           | Piranha          | Sahagin           | Stalwart
Tonberry
-----------------------------------------------------------------------------
                                CENTRAL EXPANSE
-----------------------------------------------------------------------------
ASSEM. FREQUENCY  | Special Assembly | Defense Assembly  | Attack Assembly
-----------------------------------------------------------------------------
ITEMS             | Al Bhed Primer   | Desert Key        | Dispel Tonic
Ether             | Farplane Shadow  | Grenade           | Hi-Potion
2x M-Bomb         | Mega-Potion      | Nature's Tome     | Poison Fang
Potion            | 2x S-Bomb        | 1000 gil          | 2000 gil
FIEND BATTLE!
-----------------------------------------------------------------------------
COINS             | Azi Dahaka       | Chocobo           | Dinictus
Eater             | Evrae            | Gel               | Haizhe
Hermit            | Omega Weapon     | Tentacles         | Ultima Weapon
-----------------------------------------------------------------------------



=============================================================================
=============================================================================
09.)                      DIGGING PAYRISE FAQ - G0900
=============================================================================
=============================================================================

Inside Djose temple, right entrance to 'Living quarters', there's a machine
you can examine and apply for greater wages. Wage is amount of gil you
receive after each successful dig. Once you apply for payrise, you must
answer six questions, which are randomly chosen from an assortment of 60
questions pertaining to work ethics. If your answers prove you're thinking
well (ie you gained enough points from the 'pop-quiz'), your pay will be
raised (amount of successful digs you've taken x 5 = payrise). But if you
fail, then all future applications will be denied. You can only apply again
after making three further successful digs.

Each CH of the game (except CH4, where you can't do any digging) starts your
wages at lowest minimum. By successfully answering work ethics questions, you
can keep increasing your pay up to a certain maximum, which again depends on
what CH you're in. Refer to the chart below to see all those details.

-----------------------------------------------------------------------------
CH | STARTING | MAXIMUM | POINTS NEEDED
   | SALARY   | SALARY  | TO PASS
-----------------------------------------------------------------------------
1  | 100      | 150     | 5+
2  | 150      | 300     | 7+
3  | 200      | 400     | 8+
5  | 300      | 850     | 11+
-----------------------------------------------------------------------------

Still, all this info won't do any good, if you don't know the best answers to
give to each of sixty questions. Below chart takes care of that for you.
Muchas gracias to everyone who sent in information about point distribution.

AGREE - stands for 'Agree' choice
DISAG - stands for 'Disagree' choice
NOOP. - stands for 'No strong opinion' choice

-----------------------------------------------------------------------------
FIRST QUESTION                                             |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
Any salary is fine. Just give me a shovel.                 |  0  |  2  |  1
Digging's just a way to kill time.                         |  0  |  2  |  1
Excavating is my life.                                     |  1  |  0  |  2
I dig to advance the Machine Faction.                      |  2  |  0  |  1
I dig to make a living.                                    |  2  |  1  |  0
I hate digging, but work is work.                          |  1  |  0  |  2
I wish I could just play games for a living.               |  1  |  2  |  0
I work to put food on the table.                           |  0  |  1  |  2
If I had enough gil, I wouldn't dig.                       |  1  |  2  |  0
The dig is for unimaginable treasure.                      |  2  |  0  |  1
-----------------------------------------------------------------------------
SECOND QUESTION                                            |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
I value my conscience more than my gil.                    |  1  |  0  |  2
I would go shopping if my wages went up.                   |  1  |  2  |  0
I'd work harder if I got a raise.                          |  2  |  0  |  1
If I get a raise, I'll save any extra I make.              |  2  |  0  |  1
If it were possible, I'd spend more than I have.           |  1  |  2  |  0
I'll use the money from my raise to party.                 |  0  |  1  |  2
In my own opinion, I deserve a raise.                      |  1  |  0  |  2
It takes a lot of gil to live large.                       |  2  |  1  |  0
It's unbecoming to think only of making gil.               |  1  |  0  |  2
One raise will keep me working hard for another.           |  2  |  0  |  1
-----------------------------------------------------------------------------
THIRD QUESTION                                             |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
I hate work, but I love gil.                               |  0  |  1  |  2
I love to work.                                            |  2  |  0  |  1
It's great working up a sweat while digging.               |  2  |  1  |  0
It's okay to slack off if no one gets mad.                 |  0  |  2  |  1
Sometimes you have to cut corners.                         |  1  |  0  |  2
There must be something for me besides digging.            |  0  |  1  |  2
When the going gets rough, I get going.                    |  0  |  2  |  1
Working as hard as you can is for losers.                  |  0  |  2  |  1
Working isn't for me.                                      |  0  |  2  |  1
You should always finish what you start.                   |  2  |  0  |  1
-----------------------------------------------------------------------------
FOURTH QUESTION                                            |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
Digging is an exotic adventure.                            |  2  |  0  |  1
Going out to dig is a real pain.                           |  2  |  0  |  1
I can't imagine a Spira where I couldn't dig.              |  2  |  0  |  1
I get irritated when I dig.                                |  1  |  2  |  0
I want to dig up something amazing.                        |  2  |  0  |  1
I'm always on the lookout for a chance to quit digging.    |  1  |  2  |  0
I'm tired of digging.                                      |  0  |  1  |  2
I've fallen asleep while digging.                          |  0  |  2  |  1
Once I start digging, I forget everything else.            |  0  |  2  |  1
Time flies when you're digging.                            |  0  |  1  |  2
-----------------------------------------------------------------------------
FIFTH QUESTION                                             |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
Death to machina!                                          |  0  |  2  |  1
I don't know how I'd live without machina.                 |  2  |  0  |  1
I'd ride a hover everywhere if I could.                    |  2  |  0  |  1
It's dangerous to place too much trust in machina.         |  2  |  0  |  1
Machina are useful, but I don't like them.                 |  1  |  2  |  0
Machina have made our lives easier, but at a price.        |  0  |  1  |  2
Machina make us better people.                             |  1  |  0  |  2
People are no better than machina.                         |  0  |  1  |  2
People who hate machina are narrow-minded.                 |  1  |  0  |  2
We should rely more on machina.                            |  1  |  0  |  2
-----------------------------------------------------------------------------
SIXTH QUESTION                                             |AGREE|DISAG|NOOP.
-----------------------------------------------------------------------------
Everything's coming up roses!                              |  0  |  2  |  1
I can't believe it's not butter!                           |  2  |  1  |  0
I can't remember anything.                                 |  0  |  2  |  1
I meant well, really.                                      |  2  |  0  |  1
I'll always think of Gippal as 'the Gip'.                  |  2  |  0  |  1
Long live Gippal!                                          |  2  |  0  |  1
Long live the Machine Faction!                             |  1  |  0  |  2
Our exhaustion is our strength.                            |  0  |  2  |  1
The road of life is paved with thorns.                     |  1  |  2  |  0
Without courage, there can be no cowardice.                |  0  |  1  |  2
-----------------------------------------------------------------------------



=============================================================================
=============================================================================
10.)                         EXTRA STUFF - G1000
=============================================================================
=============================================================================

EXTRA STUFFING 1

So, just what exactly are all those assemblies for? Here's the answer:

In CH5, when you visit Djose temple, you'll be asked to take on Al Bhed's
mighiest machina they've ever created. Yeah right. Anyway, choose whatever.
What you must aim for is bringing Experiment's Attack, Defense and Special
levels to 5. You do that by going to Bikanel and digging at yellow crosses.
Each assembly you dig out is automatically inserted into Experiment. Use two
charts below to help you configure just how far you must go.

CHART 1                               | CHART 2
-----------------------------------------------------------------------------
ASSEMBLY TYPE Z is worth 5 PTS        | 0 - 3 PTS warrant Lv1
ASSEMBLY TYPE S is worth 3 PTS        | 4 - 9 PTS warrant Lv2
ASSEMBLY TYPE A is worth 1 PTS        | 10 - 19 PTS warrant Lv3
                                      | 20 - 37 PTS warrant Lv4
                                      | 38+ PTS warrant Lv5
-----------------------------------------------------------------------------

If you wonder how many of each assembly type you've found so far, go examine
the monitor in right 'Living quarters' inside Djose temple and pick the
option which allows you to view assemblies collected.

EXTRA STUFFING 2

And what about Desert Key you've dug out in Central Expanse?

You know the chubby guy walking around locked chest in the Al Bhed Camp? Now
that you have the key, you can unlock the chest and obtain Horn of Plenty GG.



=============================================================================
=============================================================================
11.)                        PAST REVISIONS - G1100
=============================================================================
=============================================================================

- Version 1.0 (29th February 2004)
# Initial release.



=============================================================================
=============================================================================
12.)                            CREDITS - G1200
=============================================================================
=============================================================================

1. Companies
- SquareEnix: they created this game
- Sony: for making PS2
- Lik-Sang: I imported the game from their website and very glad I did (I
received my copy within 8 days)

2. Internet sites
- GameFAQs [www.gamefaqs.com]: for hosting my guide
- www.neoseeker.com: for hosting my guide
- www.ign.com: for hosting my guide
- www.squareuniverse.com: for hosting my guide
- www.rpgdreamers.com: for hosting my guide
- www.ffslo.tk: for hosting my guide

3. People
- numerous people with piggyback guide: thanks for your submissions regarding
  work ethics tests
- Karo-Chan: for info on how many digs are needed for advancing the rank
- J-e-w-e-l-s: for some more indepth info on how to advance the rank



=============================================================================
=============================================================================
13.)                         CONTACT INFO - G1300
=============================================================================
=============================================================================

Send your comments, ideas for improvements, additional info, correction of
mistakes I may have made, and anything else via e-mail at:

lifearmor (at) gmail (dot) com

I need to put down a few guidelines.
- as a subject of e-mail please include Final Fantasy X-2, or FFX-2
- please make your e-mail be readable, ie do not send me e-mails that are
written badly or in some strange gibberish
- don't ask me to send you updated versions of my guide, because I won't
- *make sure* to check if your question is already answered within these
pages; I may reply to one of your questions, but if you'll persevere in
asking more questions which are answered in my guide, I'll simply direct you
to my guide
- I accept e-mails in English, German, Croatian and Slovenian language
- I will answer the e-mails in English, Croatian or Slovenian language; I can
read and understand German well, but my writing skills of German have rusted,
therefore I will answer such e-mails in English
- when crediting contributors, I won't disclose their e-mails
- finally, treat me as you'd like me to treat you

2. Damir Kolar's Contributor page

http://www.gamefaqs.com/features/recognition/6434.html

3. Damir Kolar's homepage

http://kolardamir.com
http://splitinfinity.50megs.com


Yours truly,
Damir Kolar

End of Document