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My YouTube channel: www.youtube.com/user/SplitInfinity
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My personal site  : kolardamir.com
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Name of game:   Final Fantasy X-2 Int. + Last Mission (NTSC-J, NTSC-U/C, PAL)
Type of guide:  FFX-2 versions Differences and Extras FAQ
Platform:       Playstation 2
Version:        Lenne, released on 16th February 2008
Author:         Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar - All rights reserved
Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
Media:          kolardamir.com/ffx2ilm
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MAKE SURE to check out mailing policy at the bottom of the document!
MAKE SURE to read LEGAL INFORMATION SECTION just below this line!
WARNING! This document contains SPOILERS FOR FFX & FFX-2! WARNING!

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=============================================================================
01.)                       LEGAL INFORMATION - G0100
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=============================================================================

This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE*
use only. It cannot be used in ANY form of printed or electronic media
involved in a commercial business, in part or in whole, in any way, shape, or
form. It cannot be given away freely, as bonus or prize, it can't be given
away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.

This document is protected by copyright law and international treaties.
Unauthorized reproduction and distribution of this document, or any portion
of it, may result in severe civil and criminal penalties, and will be
prosecuted to the maximum extent possible under the law. Any characters,
names, places, or miscellaneous objects are copyright of their respective
companies.

If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format. Permission will *not be granted* to fan
based websites.

*ONLY* following sites can host this guide:
- http://www.gamefaqs.com
- http://www.neoseeker.com
- http://faqs.ign.com
- hhtp://www.squareuniverse.com
- http://www.rpgdreamers.com
- http://www.ffslo.tk



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=============================================================================
02.)                       TABLE OF CONTENTS - G0200
=============================================================================
=============================================================================

If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling thru entire guide.
For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.

-----------------------------------------------------------------------------
SECTION NUMBER AND NAME   | CODE  | WHAT IS IT ABOUT?
-----------------------------------------------------------------------------
01.) Legal information    | G0100 | Copyright protection and legal info.
02.) Table of Contents    | G0200 | Sections of this guide.
03.) Latest Updates       | G0300 | Read what was added in last update.
04.) Introduction         | G0400 | Just some small rambling from me...
05.) The Four Versions    | G0500 | Basic info on four different versions.
-----------------------------------------------------------------------------
06.) Differences          | G0600 | Understanding the versions' differences.
07.) Extras               | G0700 | What are extras added in FFX-2 INT?
08.) Pictures             | G0800 | Links to few interesting pictures.
09.) Past Revisions       | G0900 | History of this guide resides here...
10.) Credits              | G1000 | All who contributed... Thank you.
11.) Contact Info         | G1100 | Find out how to reach me.
-----------------------------------------------------------------------------



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03.)                        LATEST UPDATES - G0300
=============================================================================
=============================================================================

- Version Lenne (16th February 2008)
# Some beauty touches.



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04.)                         INTRODUCTION - G0400
=============================================================================
=============================================================================

Hello! I am Damir Kolar and I welcome you to my fifteenth FFX-2 related
project. Ever since FFX-2 Int. has been released, I've seen quite a few people
wonder about the game itself: will it be released in Europe, does it have
English subtitles etcetera. In this document I shall attempt to disclose all
differences and extras one can find in FFX-2 Int. + LM. Allow me to begin.



=============================================================================
=============================================================================
05.)                       THE FOUR VERSIONS - G0500
=============================================================================
=============================================================================

Up to today, four different versions of FFX-2 have been released. They are:

1. FINAL FANTASY X-2 [NTSC-J] version, released by Square Enix in Japan on
   13th March 2003

2. FINAL FANTASY X-2 [NTSC-U/C] version, released by Square Enix in US on
   18th November 2003

3. FINAL FANTASY X-2 [PAL] version, released by Electronic Arts in Europe and
   Australia on 20th February 2004

4. FINAL FANTASY X-2 INTERNATIONAL + LAST MISSION [NTSC-J] version, released
   by Square Enix in Japan ONLY on 19th February 2004

Sources:
http://www.gamefaqs.com/console/ps2/data/34661.html
http://www.gamefaqs.com/console/ps2/data/918914.html



=============================================================================
=============================================================================
06.)                          DIFFERENCES - G0600
=============================================================================
=============================================================================

This section will inform you of the differences that have been happening to
FFX-2 from its first Japan release up until its latest version, FFX-2 INT.
Extras pertaining to FFX-2 INT. are discussed more indepth in section 7.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A - FINAL FANTASY X-2 [NTSC-J] VERSION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Zanarkand Active Link, Story Level 1, Zanarkand: when confronted by Isaaru
   at the place of Yunalesca battle in FFX, you must choose second option
   presented to get Heart Reborn Result Plate

2. Celsius airship, beginning of Story Level 2: if you never went to Moonflow
   in Story Level 1, you'll find Tobli in the hallway where three musicians
   are; should you manage to push the lil bugger into the lift first, followed
   by all 3 musicians, you're awarded with Cat Nip accessory

3. Bevelle, Via Infinito, Story Level 5: work your way to floor 40 of Via
   Infinito dungeon, then waste Black Elemental in boss battle; after the
   fight open the chest - among the loot you'll receive Enterprise accessory

4. Circle button is assigned as confirmation button, X button is assigned as
   cancelation button.

5. One save slot requires 434 KB of free space.

6. When you go to Accessory submenu in the main menu, and choose Sort option,
   the game doesn't have the 'cling' sound, while other three versions have
   it.

7. In the CGI movie on Thunder Plains in Story Level 4, when Yuna performs,
   Yuna actually changes to Lenne and she sings alone.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B - FINAL FANTASY X-2 [NTSC-U/C] VERSION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. 'Active Link' is renamed to 'Hot Spot'.

2. 'Result Plate' is renamed to 'Garment Grid'.

3. 'Story Level' is renamed to 'Chapter'.

4. Zanarkand Hot Spot, CH1, Zanarkand: when confronted by Isaaru at the place
   of Yunalesca battle in FFX, you must choose fifth option presented to get
   Heart Reborn GG

5. Celsius airship, beginning of CH2: if you never went to Moonflow in CH1,
   you'll find Tobli in the hallway where three musicians are; should you
   manage to push the lil bugger into the lift first, followed by all 3
   musicians, you're awarded with Enterprise accessory

6. Bevelle, Via Infinito, CH5: work your way to floor 40 of Via Infinito
   dungeon, then waste Black Elemental in boss battle; after the fight open
   the chest - among the loot you'll receive Cat Nip accessory

7. Circle button is assigned as cancelation button, X button is assigned as
   confirmation button.

8. One save slot requires 186 KB of free space.

9. Addition of 'Adjust screen location' command in Config window.

10. In the CGI movie on Thunder Plains in CH4, when Yuna performs, Yuna
    changes to Lenne, however, they both appear on Celsius singing together.
    The english version of the song is also different to the Japanese one as
    it has two voices singing towards the end: Yuna's and Lenne's. They both
    sing back to back on the ship.

11. 'Dress Up' command changed to 'Spherechange'.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C - FINAL FANTASY X-2 [PAL] VERSION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. This version of the game doesn't support 60Hz.

2. This version of the game isn't displayed full screen, instead you see two
   black borders, one on top and one at bottom of your TV screen.

3. Some of main menu selections (especially changing GG or dresspheres
   equipped) have been sped up.

4. When in battle, Dress Up screen comes up lightning fast, as opposed to slow
   appearance in [NTSC-J] and [NTSC-U/C] versions.

5. Circle button is assigned as cancelation button, X button is assigned as
   confirmation button.

6. Opening CGI has English subtitles.

7. One save slot requires 221 KB of free space.

8. 'Adjust screen location' command in Config window is present.

9. In the CGI movie on Thunder Plains in CH4, when Yuna performs, Yuna changes
   to Lenne, however, they both appear on Celsius singing together. The
   english version of the song is also different to the Japanese one as it has
   two voices singing towards the end: Yuna's and Lenne's. They both sing back
   to back on the ship.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D - FINAL FANTASY X-2 INTERNATIONAL + LAST MISSION [NTSC-J] VERSION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. 'Active Link' name is retained from the first japanese release.

2. 'Result Plate' name is retained from the first japanese release.

3. 'Story Level' name is retained from the first japanese release, however it
   is only viewable on Navigation map and Save/Load screen. When you actually
   complete a Story Level (or Chapter), game now states 'Chapter X Complete!'.

4. Zanarkand Hot Spot, CH1, Zanarkand: when confronted by Isaaru at the place
   of Yunalesca battle in FFX, you must choose second option presented to get
   Heart Reborn GG

5. Celsius airship, beginning of CH2: if you never went to Moonflow in CH1,
   you'll find Tobli in the hallway where three musicians are; should you
   manage to push the lil bugger into the lift first, followed by all 3
   musicians, you're awarded with Enterprise accessory

6. Bevelle, Via Infinito, CH5: work your way to floor 40 of Via Infinito
   dungeon, then waste Black Elemental in boss battle; after the fight open
   the chest - among the loot you'll receive Cat Nip accessory

7. Circle button is assigned as confirmation button, X button is assigned as
   cancelation button.

8. Cat Nip has undergone a severe beating.=) Hehehe. In all prior versions,
   Cat Nip has following properties:
   - when user's HP becomes critical (that is yellow HP), all of her actions
     do 9999 damage, or 9999 healing
   But in INT. version, Cat Nip's effects are the following:
   - when user's HP becomes critical (that is yellow HP), all of her actions
     do 9999 damage, or 9999 healing, HOWEVER, girl is also affected with SLOW
     and BERSERK negative statuses
   - there is NO WAY no negate berserk, but you can get rid of slow by having
     Speed Bracer equipped (which grants Auto-Haste ability)

9. Some of main menu selections (especially changing GG or dresspheres
   equipped) have been sped up.

10. When in battle, Dress Up screen comes up lightning fast, as opposed to
    slow appearance in [NTSC-J] and [NTSC-U/C] versions.

11. One save slot requires 221 KB of free space.

12. 'Mission Start!' title (when a new mission is available) has been changed
    to 'Mission Time!', like in NTSC-U/C and PAL versions.

13. The words 'Wait mode' and 'Active mode' have been replaced with 'Wait
    Mode' and 'Active Mode'.

14. Graphical facial expressions have been altered during certain scenes in
    the game (you can find some pictures in the Ultimania guide for FFX-2
    International + Last Mission).

15. Changes in certain dialogue. For example when Leblanc called the Gullwings
    'Dullwings' during Story Level 1, the japanese subtitle has been altered
    to reflect this = the mention of 'bakame-dan' instead of 'kamome-dan'.

16. Close up shots of one of the three main characters during the victory
    poses after battles - sadly it doesn't occur all the time.

17. The word 'MISS' during battles has now been highlighted in red to make it
    more visible = prior versions had it in white.

18. Changes have been made to some of the monster's names, parameters and
    attacks. Obviously I ain't gonna list them all, but I'll mention some:
    - Trema now has Spellspring ability
    - Cactus buddies know Supreme Bullet (Fireworks attack)
    - all fiends now have immunity against itchy

19. Very slightly longer loading time to load up a game in I+LM compared to
    original NTSC/J version, but you probably won't even notice it.

20. Somebody on FFX-2 Int. + LM GameFAQs board mentioned pseudo-Japanese
    quotes in the game, lyonnie was kind enough to provide both the original
    and translated version (please note that English translations are made by
    lyonnie and may not be accurate]:

    Yuna's battle quotes:

    (i) Zenkai de ikuyo (Let's give it our all)
    (ii) Yuuna, mairimasu (Yuna's here)
    (iii) Oshimai (The end)
    (iv) Korede sayonara (This is the end for you)

    Rikku's battle quotes:

    (i) Konou (Grrrr!)
    (ii) Yossha! (Alright!)
    (iii) Choi choi tte kanji (Feeling good!)
    (iv) Wasshooi! (Whoosh!)

    Paine's battle quotes:

    (i) Shimete yaru (I'm going to get you)
    (ii) Jyaana (Bye!)
    (iii) Sayonara (Goodbye)
    (iv) Sore! (Take this!)

    Please note that some battle quotes occur at the beginning of battle,
    while some are triggered when an action takes place during battles.

21. Slight changes to the save data icons (subtle color and orientation
    changes to the moogle and sabotenda [cactuar] icons).

22. Additional Sphere Break players.

23. 'Adjust screen location' command in Config window is present.

24. Dressphere screen changed to accomodate addition of two new dresspheres.

25. In the CGI movie on Thunder Plains in CH4, when Yuna performs, Yuna
    changes to Lenne, however, they both appear on Celsius singing together.
    The english version of the song is also different to the primary Japanese
    one as it has two voices singing towards the end: Yuna's and Lenne's. They
    both sing back to back on the ship.

26. Another difference is that the properties of many enemy attacks have
    changed, the most significant of which is that some use MP in I+LM, while
    in the NTSC-J, NTSC-U/C, or PAL version, they did not use up MP.

27. Many monsters in the Coliseum are more powerful and have new or different
    attacks or stats. Of course, they also added some new enemies. Here's the
    list of these enemies.
-----------------------------------------------------------------------------
Iron Giant (Coliseum)    | White Fang (Coliseum)   | Zalamander (Coliseum)
Stalwart (Coliseum)      | Shell Shocker (Coliseum)| Guardian Beast (Coliseum)
Haizhe (Coliseum)        | Deep Haizhe (Coliseum)  | Hrimthurs (Coliseum)
Protochimera (Coliseum)  | Chocobo Eater (Coliseum)| YSLS-99 (Coliseum)
Battlesnake (Coliseum)   | Barbuta (Coliseum)      | Vertigo (Coliseum)
Adamantoise (Coliseum)   | Aquila (Coliseum)       | Barong (Coliseum)
Tentacles (Coliseum)     | Balivarha (Coliseum)    | Spine Drake (Coliseum)
Chocobo (Coliseum A)     | Chocobo (Coliseum B)    | Cactuar (Coliseum)
Garik Ronso (Coliseum)   | Elma (Coliseum)         | Yaibal (Coliseum)
Lucil (Coliseum)         | Kimahri                 | Lulu
Baralai (Coliseum)       | Nooj (Coliseum)         | Gippal (Coliseum)
Brother                  | Buddy                   | Goon Red
Goon Black               | Goon Purple             | Strongest Shinra
Seymour                  | ???? (Tidus)            | Auron
Unum                     | Duo                     | Tria
Quartum                  | Valefor (Coliseum)      | Ifrit (Coliseum)
Ixion (Coliseum)         | Bahamut (Coliseum)      | Trema (Coliseum)
-----------------------------------------------------------------------------

28. 'Dress Up' command from first japanese release retained 'Dress Up'.

29. Dressphere collection submenu has been changed to make space for two
    additional dresspheres you can score in this version.



=============================================================================
=============================================================================
07.)                             EXTRAS - G0700
=============================================================================
=============================================================================

Here, I'll list all of the extras that have been added to FFX-2 INT.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A - NEW DRESSPHERES
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Two new dresspheres have been added to the game. They are:

- SAIKIKKA DRESSPHERE
  You can obtain this dressphere *very* easily. Once you're aboard Celsius for
  the first time, Shinra will report that he completed another 'thing'. So
  talk to him and choose the first option presented. After short tutorial you
  will see more options. Choose the sixth one to go to Battle Cup mode.
  Now choose the first cup - YRP are pitted against seven rosters of fiends in
  elimination duels. To become a champ, you need to win three battles. As this
  is the first cup, it's fairly easy, so winning shouldn't pose a problem.
  When you win, SAIKIKKA DSP is yours!

- OMATSURISHI DRESSPHERE
  Getting this one is even easier than Saikikka. When you start New Game or
  New Game Plus, complete the first mission in Luca. As soon as you're onboard
  Celsius on the bridge, go to the pilot's seat and talk to Aniki. He'll stand
  up, say a few lines and award you with OMATSURISHI DSP!

2. If you desire to know how the two dresspheres look like, here are some
   interesting link/s for you to check out:

http://www.gpara.com/comingsoon/ff10-2i/international.htm

3. In case you wish to know information about two new dresspheres themselves,
   like abilities that are at your disposal, I invite you to check out this
   document I've written:

db.gamefaqs.com/console/ps2/file/final_fantasy_x_2_ilm_new_dresspheres.txt


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
B - NEW RESULT PLATES / GARMENT GRIDS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Four new RP/GG have been added to the game. Unfortunately for this update
   I'm missing the information on three RP/GG, but will remedy that in next
   update.

- SAIGO NO SHUDAN RP / LAST RESORT GG
  Red gate: Spellspring (0 MP cost)
  Green gate: Critical (ALL physical attacks deal critical damage)
  Yellow gate: Magic Booster (spells are 50% stronger, but MP cost is doubled)
  Blue gate: Break Damage Limit (damage maximum is 99999 damage per hit)
  All gates: Hidden Hero Medicine (new command is added to Main Command window
                                  and allows user infinite use of Hero Drinks)

  OBTAIN HOW? CH1, 2, 3, 4, 5, unlock Strongest Shinra in Creature Dictionary

- IMAWASHIKI MAMONO RP / VILE FIEND GG
  Equip: Itchproof
  Red gate: Poisonproof, Sleepproof (Health Preserver)
  Green gate: Stoneproof, Deathproof (Life Preserver)
  Yellow gate: Confuseproof, Berserkproof (Sanity Preserver)
  Blue gate: Silenceproof, Darkproof (Sense Preserver)
  All gates: Ribbon (user cannot be affected by: petrification, sleep, doom,
                    silence, darkness, poison, confusion, berserk, curse,
                    pointless, itchy, slow, stop)

  OBTAIN HOW? CH1, 2, 3, 4, 5, on the airship, beat Large Cup Hard once

- SUSUMIYUKU MONO RP
  Equip: Pointlessproof
  All gates: Triple AP (amount of AP user gains is tripled)

  OBTAIN HOW? CH1, 2, 3, 4, 5, on the airship, beat Regular Cup 3 times

- HIRUI-NAKI MONO RP
  Red gate: Critical (ALL physical attacks deal critical damage)
  Green gate: Magic Booster (spells are 50% stronger, but MP cost is doubled)
  Yellow gate: Break Damage Limit (damage maximum is 99999 damage per hit)
  Blue gate: Auto-Haste (user is always in haste status)

  OBTAIN HOW? CH1, 2, 3, 4, 5, on the airship, beat Aeon Cup 3 times


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
C - DIFFERENT START SCREEN
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. There are three options in the main menu:
   - INTERNATIONAL
   - LAST MISSION
   - FFVII: ADVENT CHILDREN TRAILER

2. When you select 'INTERNATIONAL' option, you're presented to three (or four,
   depending on circumstances) more:
   - top one allows you to start a new game
   - middle one allows you to continue playing the game using previously saved
     file from INT. version
   - bottom one allows you to continue playing the game by importing the save
     from initial japanese FFX-2 game* (released 13th March 2003)
   - finally, if you perform soft reset while playing a file which has been
     completed at least once, New Game Plus option will appear above 'New
     Game' option

* note: only importing the saves from THAT version will work!!! You cannot
        play INT. version by trying to import saves from [PAL] or [NTSC-U/C]
        versions.
        Everything you've acquired in that FFX-2 save will carry over into
        INT. game, allowing you to continue from the very same spot.

3. If you're wondering about 'LAST MISSION', please look into subsection G.

4. Choosing 'FFVII: ADVENT CHILDREN' will allow you to view a trailer from
   the movie Square Enix is planning as a sequel to FFVII.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
D - VOICE ACTING & SUBTITLES
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. International version has ENGLISH VOICE ACTING & JAPANESE SUBTITLES.

2. Last Mission game has JAPANESE VOICE ACTING & JAPANESE SUBTITLES.

3. There is NO POSSIBLE WAY to adjust the game, so that you would have say
   English subtitles, but Japanese voice acting.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
E - TRIANGLE (MAIN) MENU ADDITIONS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Two new commands have been added to Triangle menu, as well as some other nifty
bonuses.=)

1. The dresspheres girls have equipped are now reflected in the menu by their
   portraits. So if you put lady luck dressphere on Yuna, her portrait will be
   different than were you to put samurai dressphere on her.

2. FIRST NEW COMMAND
   For now I'll call it 'A.I. character abilities'. Picking this will lead you
   to next three options, explained below:
   - first option lets you choose an item to 'feed' to that character, to
     increase stats or learn a command/auto-ability*
   - second option lets you chose an accessory to 'feed' to that character*
   - third option lets you delete a character's command/auto-ability, but note
     that some cannot be deleted

* note: below the item/accessories list is the amount you need. For example,
        you need 48 Potions to increase the character's HP by 3... and so on.

   Also, note that A.I characters can equip RP/GG, dresspheres and accessories
   as well, though they do not change outfits like YRP. RP/GG give these
   characters extra abilities, for example, Ray of Hope RP/GG allows enemies
   to drop only rare items. This could be considered the best ability in the
   game, for you can get 20 Iron Dukes in one battle with Mayor Numerus.
   Dresspheres basically dictate the increase in command/auto-abilities and
   stats they might have. For example, equipping mascot gives that character
   the Ribbon auto-ability.

3. SECOND NEW COMMAND - PARTY CONFIGURATION
   For Party configuration, it allows you to chose a party. Every recruitable
   character/fiend has a 'size', that is S, M or L. Take S=1, M=2, L=3, you
   can only setup a party that doesn't exceed 3, that is 3x 'S' or 1x 'L',
   but not 1x 'L' + 1x 'S'. Almost every human is 'S' size (except one who's
   'M' sized). You can have a maximum of 11 party members, regardless of their
   size. You can change party members at any time, anywhere.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
F - CREATURE CREATE & BATTLE SIMULATOR
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

For starters, check out these two guides:
db.gamefaqs.com/console/ps2/file/final_fantasy_x_2_ilm_creature_create.txt
http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_2_ilm_capture.txt

I'll only make a short recap on what Creature Create is (thanks to Kouli)

1. CREATURE CREATE system allows you to capture practically all fiends in
   Spira and use them in battle, along with NPCs in the game, like Yaibal,
   Lucil, Elma, Nooj, Baralai, Gippal, Trema...
   You'd also be surprised to know that some of original FFX cast can be yours
   to command: Tidus, Auron, Lulu, Kimahri, Seymour, as well as Aniki/Brother,
   Dachi/Buddy, and Strongest Shinra (nope, this is not the normal Shinra,
   this is another version of him).

   The Creature Create system alone is pretty much worth it. Very fun and
   addictive. You capture fiends using different sized items called Pods, then
   it's your job to level up creatures and see their Episode Completes. Fiends
   you capture, or rather the % of fiends captured, is also shown. When you
   EPCOM a fiend, you have the opportunity to release it and view a special
   scene - some of them are hilarious, while some are needed to get access to
   new fiends for capturing.

   There are 184 fiends to be captured in the Creature Create mode.

   Once you complete 100% of all fiends, and you view Shinra's ending, you're
   presented with an option of creating New Game Plus data.

2. BATTLE TOURNAMENT is the place where you can train your creatures or level
   them up in order to gain Story Levels and possible Episode Completes for
   them. There's 10 different tournaments, which allow you to fight lot of
   fiends and NPCs. Needless to say, Trema and Paragon are among them. The
   final boss of Last Mission also appears in one of Battle cups - its name is
   MAJOR NUMERUS.

   Figting in Battle Cups is the only way to get Tidus, Auron, Seymour and
   Strongest Shinra to join your party.

3. For any other information please refer to two guides I linked to above.
   This document lists differences and extras, not detailed information on the
   two features.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
G - LAST MISSION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Thanks to Kouli once again for providing the information.

1. LAST MISSION! This is a final mission for the 3 girls, to a 80 floor tall
   dungeon. I'm told that playing style is similar to that of Chocobo Dungeon
   game - in any case, the playing style is NOTHING like what you experienced
   when playing the regular game.

   There's a boss on 20th, 40th, 60th and 80th, followed by a cutscene. All of
   these cutscenes and the final scene on top of the tower are supposed to
   illustrate the idea of FFX-3.

   Characters available for this mission are Yuna, Rikku, Paine ONLY. You can
   only use one girl at a time.

   Yes, you figured it out, Tidus is mentioned, as how Yuna and him have lived
   at Besaid Island now. However, the scene in Last Mission depends on the
   saved file you load in before you start Last Mission. So there are
   variations, like Yuna being alone (if you started Last Mission from scratch
   or have loaded a savegame where you have not yet completed the game), or
   seeing Inami (the name of Wakka's and Lulu's son in japanese version of
   FFX-2) grown tooth, and so on.

2. Again, Last Mission is ENTIRELY IN JAPANESE!

3. When you select 'Last Mission' from starting menu, choose between:
   NEW GAME: allows you to start a new game, but with a few very distinctive
             possibilities; when you select it, more options appear
             - first choice allows you to load a save from INT. version of
               FFX-2 (preferably choose a save with 100% and perfect ending
               achieved)
             - second choice allows you to load a save from initial japanese
               version of FFX-2 (preferably choose a save with 100% and
               perfect ending achieved)
             - third choice will skip straight to the beginning of the Last
               Mission without prompting you to load a save from FFX-2)
   LOAD: allows you to continue playing previously saved Last Mission save

   Saving in Last Mission is possible on each 5th floor or when in possession
   of a special item.

4. After getting a Clear Data save of Last Mission on your memory card, you
   get 2 choices when going to the right option to watch the FFVII Advent
   Children Trailer:
   - The first one shows the trailer itself
   - The second one shows the cinematic ending of Last Mission (be advised,
     this is NOT the real ending, it is the one with the 'Kimi e' song and all
     those old FFX & FFX-2 recollection shots)



=============================================================================
=============================================================================
08.)                            PICTURES - G0800
=============================================================================
=============================================================================

Thanks go to Holystar for providing the following pictures.

All the links to the pics are also reachable from the main page:

http://n.ethz.ch/student/wmartin/

1) http://tinyurl.com/58yvv
2) http://tinyurl.com/5s3v9
3) http://tinyurl.com/4olbg
4) http://tinyurl.com/62dmy
5) http://tinyurl.com/4kwwk
6) http://tinyurl.com/3w3rb
7) http://tinyurl.com/662xu
8) http://tinyurl.com/4owks

Contents:

1) Playable Humans & Shinra Ending
2) Major Numerus (Coliseum)
3) Maxed Stats for my favorite chars
4) New Result Plates in FFX-2 INT
5) Kaaru Ending
6) Shinra Ending (with all its text)
7) Major Numerus from Last Mission
8) Last Mission Ending



=============================================================================
=============================================================================
09.)                        PAST REVISIONS - G0900
=============================================================================
=============================================================================

- Version 1.12 (12th June 2004)
# Lyonnie and Zeruel provide even more regional differences.
# Zorine sent in a note on differences in CGI movie in CH4 on Thunder plains.

- Version 1.11 (26th May 2004)
# Lyonnie submitted more info about regional differences.

- Version 1.1 (1st May 2004)
# Added remaining three Result Plates.
# Contributors Holystar and lyonnie have provided me with quite a few new
  differences and extras present in the various versions.

- Version 1.0 (25th April 2004)
# Initial release.



=============================================================================
=============================================================================
10.)                            CREDITS - G1000
=============================================================================
=============================================================================

1. Companies
- SquareEnix: they created this game
- Sony: for making PS2
- Lik-Sang: I imported the game from their website and very glad I did (I
received my copy within 8 days)

2. Internet sites
- GameFAQs [www.gamefaqs.com]: for hosting my guide
- www.neoseeker.com: for hosting my guide
- www.ign.com: for hosting my guide
- www.squareuniverse.com: for hosting my guide
- www.rpgdreamers.com: for hosting my guide
- www.ffslo.tk: for hosting my guide

3. People
- Kouli: for providing me information on dresspheres, as well as initial list
  of extras available in FFX-2 INT.
- CoolMyth: for explaining two new entries in Triangle menu
- Holystar: for posting the URL to pics with FFX-2 INT. contents
- Olivier Hague: for confirming some of the info supplied in this guide
- vilaeth: for pics of RP / GG in the links provided, and translating them
- lyonnie: for providing many differences in FFX-2 I+LM
- FFX-2 Int. + LM gameplay board: for everything else I forgot to mention
- Zeruel: for providing some of regional differences, info on new Result
  Plates and some translation corrections
- Zorine: for providing regional difference in CH4/Story Level 4 CGI
- Triwailende: for Dress Up and Spherechange note



=============================================================================
=============================================================================
11.)                         CONTACT INFO - G1100
=============================================================================
=============================================================================

Send your comments, ideas for improvements, additional info, correction of
mistakes I may have made, and anything else via e-mail at:

lifearmor (at) gmail (dot) com

I need to put down a few guidelines.
- as a subject of e-mail please include Final Fantasy X-2, or FFX-2
- please make your e-mail be readable, ie do not send me e-mails that are
written badly or in some strange gibberish
- don't ask me to send you updated versions of my guide, because I won't
- *make sure* to check if your question is already answered within these
pages; I may reply to one of your questions, but if you'll persevere in
asking more questions which are answered in my guide, I'll simply direct you
to my guide
- I accept e-mails in English, German, Croatian and Slovenian language
- I will answer the e-mails in English, Croatian or Slovenian language; I can
read and understand German well, but my writing skills of German have rusted,
therefore I will answer such e-mails in English
- when crediting contributors, I won't disclose their e-mails
- finally, treat me as you'd like me to treat you

2. Damir Kolar's Contributor page

http://www.gamefaqs.com/features/recognition/6434.html

3. Damir Kolar's homepage

http://kolardamir.com 
http://splitinfinity.50megs.com


Yours truly,
Damir Kolar

End of Document