Speed Guide by KADFC

Version: 1.30 | Updated: 08/31/05 | Printable Version

  Final Fantasy X-2 Speed Run Challenge FAQ/Walkthrough
  Created by: KADFC (aka Fabian Chang)
  Copyright KADFC 2005
  E-Mail: New_KADFC@hotmail.com
  Created on: 1:43 PM on August 1st 2005 (Pacific Time)
  First Version Submitted on: 4:45 PM on August 8th 2005
  Current Version: 1.30
  Current Version Submitted on: 12:40 PM on August 31th 2005
  Best Viewed on: Courier New, 10 Font

  (This FAQ contains Spoilers)

  This FAQ can only be posted on Gamefaqs, no other site has this privilege.

                        Table of Content
                    I.       Introduction
                    II.      Tips/Hints
                    III.     Reference
                    IV.      Walkthrough/FAQ
                    V.       Author's Fastest Time
                    VI.      Challenges done by Author
                    VIII.    Credits

  Version 1.00: Second Run and Walkthrough Complete

  Version 1.20: Author tried to follow his guide and found the mistakes.
   Improved stratgies stated with '**' or will be completely changed.

   Third Run completed and Author's Fastest Time Complete

  Version 1.30: New Game Plus Speed Run Complete, along with times.

  For this guide, I'll try to make it as simple as possible. The main point
  of this challenge is to be able to have the power to finish off Shuyin,
  while still have a very low time. This time being the last point. This is
  based off of NOT using a New Game Plus. Future versions might include the
  time achieved for using New Game Plus.

  No cheat device may be allowed, but you can always take the game's glitches
  if possible. For FFX-2, there aren't any, or many. At least I don't
  consider them it.

  This will be my 7th guide and I hope to improve my typing skills as well as
  grammar and spelling errors. I've done Speed Runs for FFVII, VIII, and IX
  and X. This is just another one on the list left to do. Just to prove to
  someone the possibilities (aka showoff), like all challenges.

  There's always a possibility that my way isn't the fastest, that's why I'm
  gonna find out the fastest route possible. As I'm typing this up, I'm about
  to do my second run. My first run was kinda crappy and I got a horrible
  time. I think I need to do 2 or 3 more after my second run to get a
  desirable time, I'll just have to wait and see.

                             Tips and Hints
  This section is for challengers that doesn't want to use my walkthrough and
  instead would like a few words of wisdom. What's the point of doing a
  challenges if you're being spoon fed? This doesn't mean that you shouldn't
  read this even if you're using the walkthrough section.

     1. Don't have too many saved files on your memory card. Having too much
        on them will lag up the time needed to get the next save.

     2. For the beginning battles, you'll need to rely on Trigger Happy
        combined with other physical attacks made to get a chain.

     3. Unlike FFX, FFX-2's pause actually stops the timer from going.

     4. Sometime, you'll need to wait for other's ATB to be full, so that you
        can launch a full party chained attack. This is used in the early
        part of the game.

     5. Charm Bangle is a must. Keep tapping to the right and using 'Escape'
        in all unwanted battles.

     6. On all EXP/Gils/Items Screens, hold X to quickly get out.

     7. Don't use Pause in battles. Using it will NOT stop the timer. Pausing
        only works for non-battles. My third run was based on this unexpected
        discovery. So for each battle, try to enter the right commands as
        fast as possible.

  Terms and other stuff.

  SS = Start and Square. Meaning you should first press Start and then the
       'Square' button to skip ahead.

  DS = Dress Sphere.

  ADS = Any Dress Sphere. When Paine is about to activate Full Throttle, this
        Dress Sphere will be the first one that Paine will be using. She won't
        be using this DS, she'll only change into Warrior from this DS. Most
        likely to be Gunner or Thief.

  GG = Garnet Grid

  Also, all girls must survive by the end of all battles, unless I state this.

  Start a New Game. (NO NEW GAME PLUS)
  Watch the intro.

          Chapter 1

   Battle #1: ???? and 2 x Goons
   Nothing special, just hold down X and win the battle easily

  After the battle, press Start and then Select to skip the little clip.

  For the rest of this guide, 'Press Start and Then Square' will be refer to
  as 'SS.' I will list all the possible places that this will need to be

  When chasing after LeBlanc, SS again.

  Before going forward, go to your menu screen. Press up to go to
  'Config.' Inside press right a few times, go down twice and to the right
  again. Exit the menu screen and proceed forward. This will change the
  Sphere Change to Off, to limit animation time, and ATB Speed to fastest.

   Battle #2: 2 x Goons
   Just like last time, just hold X and win.

  Move foward, and get into the battle in the next screen.

   Battle #3: 2 x Goons and 2 x Fem Goons
   Have Rikku and Paine aim at the Fem, one each. This will take both of them
   out fast. After that, just hold X.

  Move towards Paine. SS it.

  (Note: This battle can be avoided. You'll need to slip inbetween the two
   Fems and pass them right by. If you're aiming for speed, try to do this.
   It took me 6 tries to get it right.)

   Battle #4: Ormi and Logos
   Killing whoever first doesn't really matter. Just kill them fast with
   Trigger Happy chained.

  After Battle, SS it.

   Battle #5: LeBlanc
   Quickly press R1 and change Yuna's DS to Dancer. After that, just keep
   pressing X or just hold it down if you expect the chain to come.

  Just wait after the battle. After you seen Yuna's intro, press X constantly.
  During the EXP/Gil screen, just hold X down.

  SS Gullship.
  SS it again.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  1. Hold X and move foward, this will cause a jump effect.
  2. Talk to Paine
  3. Talk to Shinra, when you see his list, select 'Done'
  4. Talk to Brother
  5. Talk to Rikku
  6. Move over to the left and talk to Buddy
  7. Go back up the stairs and save your game

  Author's Time:  0:11     1%
  Gils: 1020 (Maybe higher, like 1140)

  8. Go to the cabin and talk to Barkeep
  9. Go back to the bridge, Buddy will talk. SS it.
  10.Keep tapping X on the black screen dialogues

  ~ - - - - - - - - - - - - - - - - - ~
               Mt. Gagazet
  ~ - - - - - - - - - - - - - - - - - ~
  After Buddy's "I'll take you to the top." SS the next screen

  You'll have to wait a few seconds before Yuna can move.

  Tutorials Jump and Climb: When you see the text box, just tap X quick.
   The speed things up, just hold down O when doing any of these actions.

  Third Tutorial: On this one, just jump down get the Yellow Ring. Then hold
   O to get back up the left and move right to quickly jump.

  Move toward the Save Sphere and Save.

  Author's Time:  0:14     2%
  Gils: 1020

  (This may require a lot tries, I did 6. Do 2 full runs, before trying to
   get the perfect one.)

  Go into your menu. Turn everybody into Warrior and have everyone learn
  Armor Break. Equipping anything right now doesn't really matter.

  Walk to the left and mash X. Activate elevator (already done if you kept
  pressing X). The screen will turn black, on the next screen SS it.

  Move down and then to the left and grab that Elixir. Do this while getting
  into 0 encounters. If you get into one, restart.

  Make your way to the upper right. After Yuna's "Who's there,' on the next
  screen SS it. You shouldn't be able to see LeBlanc if done fast enough.

   Battle #6: LeBlanc, Ormi, Logos
   Just have all 3 girls constantly chain them all to death, one at a time.
   Shouldn't see more than 2 Sonic Fans and 2 Love Taps. I actually saw
   LeBlanc giving herself the Love Taps because I killed Logos before she
   could use it.

  Head for the entrance. You should get into 0 random battle

  (Using Flee is a bad idea. It takes too long, so that some girls can
  receive blows. You'll have to wait for her ATB to be filled up and then
  press Triangle to get to find her turn. If Rikku gets hit, this will delay
  her action. While Escape on the other hand, doesn't take any of this.)

  Logos will send enemies at you, just time and hold X to quickly take them
  out. Proceed to the entrance. Hold O and quickly pass this area. Get into
  0 encounters. You decide if it's worth a restart or not if you did get one.

  Once outside again, walk near the rightest path, to limit your encounters
  as well as time needed to travel. You'll get 2 random encounters,
  escape them both.

  Ormi will send enemies at you this time. Just hold X like before. Try to
  reach the Save Sphere ASAP. By the time my Time Left Counter was gone, it
  was around 4:13:??. LeBlanc talks, X tap it. Go save your game now.

  Author's Time:  0:22     3%
  Gils: 1570

  Go up and grab Muscle Belt from the chest. Go into the menu, give someone
  the Muscle Belt. Proceed to the boss.

  SS it at first view.

   Battle #7: Borris
   This boss shouldn't get more than 2 hits on you. You'll need to perform
   4 full party chained attacks on him. A few more hits may be required.

  Keep on tapping X for the storyline. Exit Mt. Gagazet.

  SS the Gullwing.
  SS again.

  Head for the Cabin and talk to Barkeep. Sell the Faerie Earrings that you
  got from the previous fight with Borris. Also sell the Elixir you got
  from Mt. Gagazet.

  Go back to the bridge and save.

  Author's Time:  0:26     4%
  Gils: 5370

  Jump down and talk to Shinra. SS it quickly to avoid viewing the Sphere!!
  Tap X throughout the dialouge. Obtain Black Mage DS. Buddy will call out,
  after Rikku's second jump, SS it.

  Mash X through the tutorial. Head for Calm Lands.

  ~ - - - - - - - - - - - - - - - - - ~
               Calm Lands
  ~ - - - - - - - - - - - - - - - - - ~
  (May require a few attempts)

  You can get from 1 to 3 random encounters here. 1 or 2 is ok, but if you
  get 3, that will need a restart

  Head for the left and talk to the guy standing on the left near the hover.

  Do this fast:
  1. Buy Credits   - 410
  2. Trade Credits - Charm Bangle
  3. Ride Hover    - Travel Agency
  4. Talk to the merchant and buy a Wristband.
  5. Go back to the airship
  6. Talk to Buddy and select Besaid Island

  ~ - - - - - - - - - - - - - - - - - ~
             Besaid Island
  ~ - - - - - - - - - - - - - - - - - ~
  1. Mash X through Yuna's Dialouge, SS when you see the green ground.
  2. Head for Lulu's Home and talk to her. SS when dialouge starts.
  3. SS again.
  4. After watching the Sphere, SS again.
  5. Tap X to get through dialouge, head for Lulu's Home again. When Lulu
     come in talk to her and keep tapping X.
  6. After the nap, go outside and talk to Lulu. Mash X.
  7. Exit the village and save game.

  Author's Time:  0:33     5%
  Gils: 270

  Have Paine equip the Charm Bangle and take anything else off of her. Just
  keep tapping X when Brother is talking.

  Okay, now for the 4 Digit Password. You'll need to do this twice for the
  speed of this game. For the first time, just collect all the numbers. Copy
  it down on paper or memorize it. Test the numbers out, just to make sure.
  Now restart.

  Go use the code. Head for Wakka, SS it. Head for the Savepoint and save.

  Author's Time:  0:36     5%     (Y = 4, R = 4, P = 4)
  Gils: 1270

  Give Rikku the Muscle Belt and Wristband. Yuna take the Gauntlet and any
  other defense based equipment. Paine sticks with the Charm Bangle only.
  So basically, you have all Warriors.

   Battle #8: Flame Dragon
   For the first turn, have everyone attack in a chained manner. On the next
   turn, have Yuna and Rikku use a Potion on themselves and have Paine attack.
   After this, some of it will be based on luck. Everyone keep chaining with
   regular attacks. By the time he's going to attempt to launch his second
   Firebreath, he should already be dead.

   An alternative way to which I thought will work was to have Paine have the
   lowest HP and have her keep using Sentinel. The boss should keep on
   attacking the character with the lowest life, except that when I tested it
   3 times, this never occurred. So I used my way instead.

  Head back to Wakka and SS IT!! (This is a must) Then SS it again. After
  that, there will be more dialouge, so just keep tapping X.

  SS the Gullwing.
  Head for Zanarkand.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  Save your game.

  Author's Time:  0:40     6%
  Gils: 1570

  Head north and talk to Issaru. Go to the left. Go through all of Passe's
  dialouge. Defeat the goons with Chained attacks. After that, go to the
  right and pick up the Mega Phoenix.

  Fight another group of goons, followed with Fem Goons. Pick up the
  Phoenix Down from the chest.

  Head to north, speed through the dialouge and save again.

  Author's Time:  0:47     7%     (Y = 5, R = 6, P = 5)
  Gils: 1810

  Go talk to Cid, pick whatever answer you like. After that talk to the
  guy to the left, head for the doors. Just open all the chests on the left
  side. Keep going north. Mass X when needed. When Issaru gives you the
  second question, DO NOT pick the right one. It'll waste time and you don't
  need that GG anyways.
  Head north for the next boss, along the way, you should prepare yourself.
  Yuna should be close to Armor Break by now, so need to mess with her.
  This is the first time that I did this... but it's worth it, I think.
  Keep Rikku the same way. Now for Paine, go to First Steps and put White
  Mage somewhere. Now turn Paine into a White Mage. The DS is set to Vigor,
  so that's good enough.

   Battle #9: Guardian Beast
   Yuna and Rikku keeps on using Power Break. If Yuna gets the chance to use
   Armor Break, use that instead and keep using it until she runs out of MP.
   For Rikku, you keep using Power Break until 10 is inflicted or if she
   runs out of MP. For this to be able to count at all, Armor Break must have
   a 6. You can aim higher, only if you spare MP to use, don't use an Ether.
   Restart if you must.

   For Paine, just keep using Pray. There are small occasions that you should
   use Cure. If an ally have HP less than 100, use full party cure. If an
   ally have less than 51 HP, use Cure directly on them

  Speed through the dialouge and menu.
  SS the Gullwing
  SS in middle of Brother's order.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  Save your game.

  Author's Time:  0:58     8%
  Gils: 2010

  Move to the right. SS Tobli. Head north, SS it. Move up to the second
  screen, get the Star Curtain and Holy Water. Move toward the gates, X
  tap the dialouge. SS the next screen.

  Kilika Forest: SS the first screen. Move to the left, you'll see Dona pass
  upper tree. Head back to the right and take that middle section. Go all the
  way up, then go right, and then up. Choose the top option. When given
  options, select the bottom one. Continue to the right. At the end of that,
  head to the second vine and jump towards that. Grab the Megalixir and go
  back down. Proceed to the Save Sphere and save. If you think you could've
  done better, be my guess and redo it over again. It certainly isn't hard,
  but it's very time consuming.

  A small diagram:

                       G       |
                       |       |
                  ----- -------             Legend:
                 |             |            o = Start
                 |             |            s = Save Point (Don't save)
                 |              \           S = Save Point (Save when reached)
                 |               M          D = Where Dona passes from treetop
                 |                          G = Listen on Guards
                 |                          M = Where to access Megalixir
            *    |    *                    '-, |, /, \' = Travel here
            *    |    *                    '*' = Routes to avoid
            *    |    *
            *    |    *

  Author's Time:  1:03     8%     (Y = 6, R = 7, P =7)
  Gils: 3510

  Just remember this pattern and you're ready to go:
   - Craven (1)
   - Carved (4)
   - Craven (1)
   - Carved (4)
   - Carved (4)

  (You'll get Menace of the Deep Garnet Grid)

   Battle #10: YSLS-Zero
   Same as last battle, no preparation. Yuna's first attack is Power Break,
   while the rest are Armor Break until it hits 6. Rikku keeps on using Power
   Break until it's 10, after that just use regular attacks. Paine is the
   White Mage so she'll mostly use Pray. If ever anyone's HP is lower than
   180, have her use a full party Cure. If anyone's HP is lower than 120, use
   Cure directly on them. Vigor is used to replace Cure in this case. The
   goal is to get 10 Power Break and 6 Armor Break, after that just chain
   him to death with Rikku and Yuna. You'll get a Wristband at the end.

   **Set everyone as Warrior. Quickly Power Break him to 8, then Armor Break
    him to 6 - 10. Then Chain him to death. In the process, you'll need to
    heal yours of a HP higher than 1/2 of there max with Potions. As well as
    use Phoenix Downs.

  Ends the first Chapter. Save game.

  Author's Time:  1:09     8%
  Gils: 4510

          Chapter 2
  1. SS the Gullwing
  2. SS again
  3. Jump down and talk to Shinra, keep tapping X and watch CG.
  4. Keep tapping X
  5. Move toward Brother and SS it.
  6. Go to the Cabin and speed through Brother's dialouge.
  7. Once at the Cabin, talk to the guy farthest back (The one that looks
     like he's playing a drum). Tap X through all the dialouge. Now move
     the musicians to the elevator.
  8. Watch the concert. Once Yuna's singing stops, SS it. Watch CG.
  9. Once Yuna wakes up, SS it. Hold O and jump from the left. Go to Bridge.
 10. Jump down there, SS it. Jump down there again, talk to Brother. Pick the
     first option (which by tapping X you'll get). When Rikku talks, SS it.
 11. Pick New Yevon, bottom option.
 12. SS it. After the monk's bow comes back up, SS it.
 13. SS the Gullwing. Barkeep talks, SS it. Watch LeBlanc Sphere.
 14. SS it. Open all the chests in the Engine Room.
 15. Head for the bridge and save.

  Author's Time:  1:18     10%
  Gils: 4510

  Head for Macalania Forest

  ~ - - - - - - - - - - - - - - - - - ~
           Macalania Forest
  ~ - - - - - - - - - - - - - - - - - ~
  The only reason for this place is Full Throttle, Paine's Special DS.
  Watch the opener, you can't skip it. Walk through the crystal road
  to the left. Head for Tromell. Talk to him 4 times, each time SSing it.
  The first time is tricky, you'll have to wait for Yuna's 2-3rd step.
  You'll get Full Throttle. After that, go back to the ship.

  (From this point foward, Full Throttle will be called FT)

  Head for Mt. Gagazet

  ~ - - - - - - - - - - - - - - - - - ~
              Mt. Gagazet
  ~ - - - - - - - - - - - - - - - - - ~
  1. Talk to Kimarhi, SS it.
  2. Go to the tele and pick Fayth Scar.
  3. Travel South and then follow the Fem Goons.
  4. Save your game

  Author's Time:  1:24     11%     (Y = 8, R = 8, P = 8)
  Gils: 4510

  1. Garnet Grids -> (R2) Unerring Path -> Any DS with Warrior.
     (I picked White Mage for some reason... You might want to pick Gunner or
      Thief for their HP. This DS won't be used anyways. I'll call this DS
      'ADS' for the rest of the walkthrough. Note: Don't ever change this DS.)
  2. Equip Paine with Unerring Path, give her ADS. On her second slot, first
     being Charm Bangle, give her the Wristband gotten from the previous boss.
  3. Go to Paine's Abilities. Set FT for Double HP, Dex and Sin for Reboot.
  4. Now time to face the boss.

   Battle #11: Ormi
   Have Yuna and Rikku use Power Break, aim for 6. Quickly have Paine change
   into Warrior. After that get FT on. This will be only time you'll see both
   animations. FT should just use any of her Throttle attacks. Have Sim use
   Stamina on FT and Buckle Feather once. Dex uses Venom Wing and then Blind
   Wing. After those moves connected. Have Paine turn back into Warrior.

   You need to chain their attacks now and kill Orni fast. There is still one
   danger point though. That is if Ormi's HP is very low, he'll use a bomb
   attack that will deal 200 or so. So be prepared to use potions if any of
   them gets HP lower than 200. Having this kind of HP is also good for the
   next battle. Also, if Power Break isn't on 6 yet, do that first. Restart
   if needed.

   **Start out as all Warriors. Power Break him to 6 and Armor Break him to
    6. Then time your Chain well and slaughter him. Use Potions cautiously.
    1 or 2 Phoenix Downs may be used, but more isn't considered fast, IMO.
    Hope not to see the bomb. You're girls should leave the battle in
    critical state (yellow HP) and that's what you should aim for.

   After the battle, you'll face 2 Fem Goons and a rattlegun guy. Chain their
   attacks to end the battle fast.

  Keep tapping X to speed through dialouge. SS the Gullwing. Save game.

  Author's Time:  1:30     11%     (Y = 9, R = 9, P = 9)
  Gils: 4870

  Now head for Mushroom Rock

  ~ - - - - - - - - - - - - - - - - - ~
             Mushroom Rock
  ~ - - - - - - - - - - - - - - - - - ~
  Go up and head for the HQ. When the screen changes, SS it. Then go to the
  direction of the HQ, Yaibal will stare then leave off. Go talk to Clasko. X
  tap through his dialouge. Now head north.

  X mash through the Dialouge. Walk towards the DS. Before activating it,
  change Paine back into ADS. After that talk to the DS. X tap through the

   Battle #12: Ormi and Logos
   Have Rikku and Yuna quickly kill off the Fem Goon. After that, have them
   use Power Break on Ormi. Paine on the other hand, changes into Warrior and
   quickly bring out FT. If Paine dies while attempting to do this, restart.

   Once you get FT out, Paine uses Throttle, Sin heals FT has lost more than
   400 from her max. If not, Sin will keep healing with Stamina or use Buckle
   Feathers up to 6. Dex will first use Venom Wing on both of them, followed
   with Blind Wing. After that use Lazy Wing on Logos and kill off Ormi with

   Once Ormi dies, change Paine back into Warrior and finish Logos off.
   You should get Iron Bangle and Silver Bracer as drops, both essential.

  SS the Gullwing.
  Head for Djose Temple

  ~ - - - - - - - - - - - - - - - - - ~
              Djose Temple
  ~ - - - - - - - - - - - - - - - - - ~
  Ok, I've tested this out myself through 6 trials. Here are some facts:
  1. Walking around will not help, no effect
  2. Talking and or on the menu will not help, rather just make it longer
  3. Opening a chest will not help, delay effect once again
  4. The next guy entering is determine by solely on time.

  So in any case, just wait on the screen patiently. When the last guy goes
  in, just follow him in. Talk to the guy in front of the desk, tap X. Go
  outside and head for the main door. Go inside.

  SS it. Go back outside, head south. Head for Gippal, SS it. Pick the first
  option, SS it again. Go back north, and back to the ship. Go to Bikanel

  ~ - - - - - - - - - - - - - - - - - ~
             Bikanel Island
  ~ - - - - - - - - - - - - - - - - - ~
  X tap through the stuff. Save your game.

  Author's Time:  1:42     12%     (Y = 9, R = 9, P = 9)
  Gils: 5180

  Go talk to Nhadala, X tap through the text. Hold left and keep tapping X.
  Talk to the Pilot and speed through his text, talk to him again and keep
  tapping X.

  Head up and X tap through the dialouge. Before touching the DS, give Paine
  ADS, then proceed. Once you see Logos' first line, SS it.

   Battle #13: Logos and Fem Goons x 2
   Have Rikku and Yuna get rid of the Fem Goons with regular attacks. You
   should have enough time to get rid of one at least. Have Paine change
   into Warrior and bring out FT. Like last time, give Logos Venom Wing
   followed by Blind Wing. Sin does the same as last time. Do try to kill
   of the Fem first. Once Logos gets the Lower Defense of 6, poison, and
   darkness on him, have Paine change back to Warrior. Then chain him to
   death. Word of caution, not good if he uses Flash Bomb. Good luck though.

  **This is done with a lot of luck. Start out with everyone as Warrior. Have
   the girls Armor Break him to 8. Then chain him to death. In the process,
   don't ever use a potion or any items. This plan will fail if Logos decides
   to use a Flash Bomb. Hope to see Hush Bomb all the time.

  Keep tapping X through the screens.
  SS the Gullwing.
  Tap X through more dialouge.
  Save if you want. Due to some events, I don't have a time for this.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  Head directly for the entrance. X tap through the dialouge. Once inside.
  SS it. Enter the door on the bottom floor. Move toward Logos and Ormi.
  Speed through their text. Go back to the right and up to the second floor
  by taking the left side. X tap the Goon, move toward LeBlanc.

  You'll need to do this minigame once, and I know, it's hard. While on the
  second round, once you find the yellow spots, stick with it to get a easy
  win. You decide which you want. I picked the first one. Speed through their
  text again. Go back to the lower floor, go back to where Logos/Ormi was
  standing, talk to the left door. SS it. Move foward, SS it. X tap through

   Battle #14: Ormi, Fem Goon, and Goon
   Have Rikku and Yuna chain the Fem Goon first, and then the Goon. Have
   Paine change into Warrior and then FT, after both goon is gone. FT uses
   Throttle, twice. Sin uses 2 attacks of Buckle Feather. Dex uses Venom
   Wing first, followed with Blind Wing. After that, change Paine back into
   Warrior. Then have the girls chain him to deal. If you're fast enough,
   you shouldn't see Concussive Shock or his hugging attack.

  Save your game.

  Author's Time:  1:55     13%     (Y= 10, R = 10, P = 10)
  Gils: 5860

  Move to the right and enter the door. Watch the little clip. Move toward
  the Sphere, but don't talk to it yet. Change Paine back to ADS and give
  her the Lure Bracer. Now talk to the Sphere, SS it. X tap through their

   Battle #15: Ormi and Logos
   Power Break on Ormi with Yuna and Rikku. Quickly have Paine change into
   Warrior and LT it. Have LT use Throttle on Logos. Sin keeps on casting
   Buckle Feather. Have Dex do this in order. Lazy Wing (Ormi), Venom
   Wing (Ormi), Venom Wing (Logos), and Blind Wing (Logos). After that
   change Paine back into Warrior. You should have at least an Armor Break
   of 4 them by now. Chain Logos to death, and then Ormi.

  Replace the Lure Bracer with Charm Bangle and get Paine back on ADS. Now
  activate the 4 Nodes on the north section. After doing the first two, you
  should see the a trap sent at you, instead of running, move towards it.
  Activate the 3rd Node and then the 4th. Walk through the open path and
  back to the Save Sphere and Save your game.

  Author's Time:  2:02     14%     (Y = 11, R = 11, P = 11)
  Gils: 6320

  Walk to the right. The door should open. Replace (Paine) the Charm Bangle
  with Lure Bracer and put her on ADS. Walk foward, SS it. X tap the

   Battle #16: LeBlanc, Ormi, and Logos
   Have Yuna and Rikku use Power Break on Ormi. Get Paine into Warrior and
   then FT it. The main goal is to kill Logos. So have FT use Throttle on
   Logos on every turn. Dex does this in order: Venom Wing (Logos), Blind
   Wing (Ormi), Venom Wing (LeBlanc), and then use Stamina on FT. Have Sin
   use Buckle Feather 4 times. When any part has less than 500, have the
   next guy use Stamina on them right away, assuming that they aren't
   finished with their tasks. When all the status has been inflicted,
   change Paine into Warrior.

   Have all Warriors chain Logos to death first. Then chain Ormi. Then
   LeBlanc. When doing LeBlanc alone, she might use Flash Bomb. Don't worry
   much, use Remedy on everyone and then keep chaining. Even without
   Darkness on the girls, it may be hard to hit LeBlanc, but keep attacking.
   Heal only when a girl has less than 50 and use Phoenix Downs.

  X tap through everything.
  Save game.

  Author's Time:  2:13     15%
  Gils: 7100

  SS the Gullwing.
  SS again. Keep tapping X.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  After the 'Mission Time,' talk to the guy on the right to ride the mobile.
  Keep going north and approach the next destination. Go to the right first.
  While holding down O, activate it. Go to the left, climb up and then
  activate it to 'down' position. Go back to the center and use it.

  A few battles. Heal up after the second battle. (with only full party Cure)

  1. Flan Blanco and Skink: Chain them one at a time.
  2. 2 x Vertigo: Chain them one at a time. Heal up with Cure.
  3. Open the two chests.
  4. 2 x Skink: Chain them one at a time.

  Save your game.

  Author's Time:  2:19     15%     (Y = 13, R = 13, P = 14)
  Gils: 7478

  Head for the left. X mash the dialouge. Move directly to the right, SS it.
  Move to the upper right. Little action clip. Move foward. You'll have to
  face 2 YAC-13. Chain them both to death with Warriors, one of a time.

  You'll need to face 2 single YSLS-Zero monsters, by activating the towers.
  Just remember to skip one and do the other. The first attack for all the
  girls is Power Break, then just chain these guys to death. Full party Cure
  quickly after each fight.

  For Georapella, have the girls' first attack be Armor Break. Then chain him
  to death. If he decides to use Death, you should think of restarting, but
  only if he does it twice. Just Phoenix Down if once.

  Jump down. Keep going, open the chest near the end, take the
  left. Activate the pillars.(NOTE: Left Pillar must be reached from the
  right side and Right Pillar from the bottom) Move forward, SS it. Keep
  going to the left. Next screen, go up. Take the left carrier. We are
  not getting Dark Knight, so activate both platforms and jump on the upper
  carrier. Save game.

  Author's Time:  2:30     15%     (Y = 15, R = 15, P = 16)

  Equip Yuna with the newly acquired Wristband if you want. Put ADS on Paine.
  Then go up and face Baralai. (If you time it right, distance wise, you can
  put Lure Bracer on your girls before the fight against Baralai and Bahamut.
  But you'll need to keep switching it with Charm Bangle when walking to the
  next boss. I'm doing this because of the Lure Bracer's Strength increase.

   Battle #17: Baralai
   Have Yuna and Rikku use Armor Break on him. Have Paine change into Warrior
   and get FT out. FT uses Throttle on him. Dex uses a Venom Wing and then a
   Blind Wing. Have Sin use 2 Buckle Feather on him. If Thawing Glaciers is
   used on Dex before those thing are placed on him, you might have to
   restart. Try to get an Armor Break of 4. Change back into Warrior and then
   chain him to death.

   Alternative faster way: To get the faster time, you'll need to take a
   bigger risk. Have everyone start out as Warrior. Quickly Armor Break
   Baralai to 10, then chain him to death. His constant swipes, Glint, and
   Drill Shot are the killers. If you're fast enough, no girl will be KO'd.
   And by using this, don't revive any girl. I used this way :)

   **Tip on using the 'faster way': The first girl does Armor Break, then
    she'll get her turn. Before she attacks again, wait for the other girl's
    Armor Break. When it's about to strike, quickly add to it to chain it.
    Same with the the last Armor Break, except that you'll have 2 girls
    adding to that chain instead. Then Chain Baralai to death.

  X tap through the Dialouge. You can go back to the Save Sphere and heal up,
  then proceed. I didn't. Time to face Bahamut. SS when he shows up. 

   Battle #18: Bahamut
   Start off by having everyone Power Break him to 6 - 8. Then work on Armor
   Break to 6 - 8. Then finish it up, so that both are 10. Chain him. Don't
   worry about Curse. His punches will be dealing lower than 35. Impulse
   is based on current HP, so it can't kill you. So just keep chaining
   until the count down starts. When it does, start using potions on
   everyone until everyone has 500+. After that, go back to chaining. You
   won't see the second Megaflare if done right. Once you got the first
   heal to 500+, don't heal anymore. I never got to see 4th count from the
   second Megaflare.

  X tap through the dialouge. Ends Chapter. Save your game.

  Author's Time:  2:40     16%

          Chapter 3
  SS the Gullwing.
  Wait for the line 'Fiends are pouring..' and SS it.
  Head for Luca.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  (You're going to need to beat Shinra in Sphere Break and everyone else
   that I listed, FAST! They are the easiest by the way)
  SS it twice.
  Once you got passed all the coins, pick the last option.

  Tips on playing Sphere Break: Quota is what that counts. If you keep
   having the same quota throughout the whole battle, you'll win for sure.
   For the first 2 victims, I kept on using the quota of three. Meaning I
   used only 3 coins to get a multiply of the middle number, for each turn.

   My strategy for 3 Quota: Pick any inner coins that isn't a multiple of
    the middle number right off the bat. Look at the list of numbers on the
    top, right section. Pick the second/third number and minus the one that
    is on the left section, you'll need to aim for this number. Quickly
    decide which two numbers will add up to that number.

    NOTE: There are three reasons that you can mess up.
     1. Not enough Outer Coins to use, diverse wise.
     2. The middle number is 1, which forces you to restart the quota chain.
     3. You're slow!!

  1. Go to the bottom left. Then all the way left till you see a lady sitting
     on the ground. First victim.
  2. Talk to the guy that has a blue hat on with a lot of people surrounding
     him. Second victim.
  3. Head toward where Rin was standing and walk all the way up and Save
     your game.

  Author's Time:  2:46     17%
  Gils: 12628

  4. Talk to the girl standing to the right of the Save Sphere. Third victim.
  5. Time for Shinra. Beat him and get Lady Luck
     (NOTE: I beat Shinra by doing a Quota of 2, that's right. :) I already
            won before my 11th turn)
  6. Go back up to the same Save Sphere and go back onto the ship. Head for
     Calm Plains.

  ~ - - - - - - - - - - - - - - - - - ~
              Calm Plains
  ~ - - - - - - - - - - - - - - - - - ~
  Put the Charm Bangle back on. Head for the Chocobo Ranch (Monster Arena).
  Yes, we're getting Alchemist now. Talk to Clasko. Keep tapping X. Quickly
  go and save your game.

  Author's Time:  2:55     17%     (Y = 17, R = 17, P = 18)
  Gils: 12628

  Time to take out the fiends. Give Paine the Lure Bracer.
  Here's the strategy:

  1. Skink: Chain him to death.

  2. Queen Coeurl and Armet: Have everyone use Armor Break on Queen Coeurl
     first and by using the method stated on Baralai. After that chain
     QC to death. If more than 1 Phoenix Down is used, restart it.

  Go back to save if you must, or at least get a cured party.

  3. Skink and Armet: Chain them both to death, one at a time.

  4. Armet x 3: Chain the first two Armet to death, one at a time. On the
     last one, Armor Break it twice, and then chain him to death. If he
     still have a Armor increase of 10, keep Armor Breaking. When he has
     10, you'll be doing 10 - 20s, which is very crappy.

  Save your game.

  Author's Time:  3:02     17%     (Y = 18, R = 18, P = 18)
  Gils: 13484

  5. Skink and Queen Coeurl: Chain Skink to death first. Then try to do
     the same for Queen Coeurl. Don't heal when the girls' HP is low, just
     keep attacking. Armor Break of 6 will be nice. Use Phoenix Downs 
     whenever a girl is down, probably 2 is needed.

  6. Blue Elemental x 3: Before going towards it. Go to Garnet Grid and
     pick 'Menace of the Deep.' Give it Warrior. Put this Garnet Grid on
     of the girls and Warrior as well. Enter the battle and chain them to

  X tap the dialouge. Go back into the ranch, go to the Save Sphere and go
  back to the ship. Head for Besaid Island.

  ~ - - - - - - - - - - - - - - - - - ~
             Besaid Island
  ~ - - - - - - - - - - - - - - - - - ~
  Save your game. (Due to some error, no time)

  Put Lady Luck on one of the slots of Menace of the Deep and have Yuna
  equip it, and also give her Silver Bracer. Give Rikku First Steps and
  make her into a White Mage. Give Paine the Unerring Path and get her on
  ADS. Set cursor onto 'Memory.' Save your game, if you need to because we
  will need to encounter a certain monster on the first try. If you don't
  want to save, at least touch it to refill Yuna's MP.

  The best random encounter: Barbuta x 2. Kill one off. Have Paine change
  into FT and use Lazy Wing on the last one. Change back and have her use
  Escape. Now have Yuna use Water on Barbuta and Rikku use Cure on Barbuta
  after 3 of Yuna's Water. When Yuna's MP gets low, have Rikku use an Ether
  on her. The memory makes it great for this task, since you'll only need
  to push Triangle and X. Soon Yuna will learn Bribe.

  Replace the Lure Bracer with the Charm Bangle. Head for the Cave, the one
  that Wakka was in. Go to the Save Sphere located there and save. Now equip
  the Lure Bracer back on and try to encounter Flame Dragon. Within three
  encounters, if he doesn't show up, restart and try again. For speed, limit
  yourself to one encounter.

  Once you get Flame Dragon, get to Yuna's turn and use Bribe. For each time
  give him 6125 Gils. Don't do anything for the rest of the girls. Hopefully
  you'll get something over 30 Fire Gems by doing this. If you do, save, if
  you don't, restart. But only if you want to. I would suggest you get 62
  at minimum. There are times in which case you can get 40+. If you give
  9000+ Gils, you should get 40+ Fire Gems. Once you did the second time,
  go to the Save Sphere and go to the ship. Go back to Besaid. Save game.

  Author's Time:  3:22     17%     (Y = 19, R = 19, P = 20)    
  Gils: 3169

  Replace the Lure Bracer with the Charm Bangle. Go into Besaid and head for
  the shop. Try to get a total of 11 Holy Water. You may sell any of your
  accessories, except for Iron Bangle. You can sell Lure Bracer as well, but
  it's only worth 10 Gils. If you feel you can do this faster, restart if
  you wish. But remember this, you'll need to finish both Besaid and
  Kilika before your next save. So you might want to do a test run through

  Go to Lulu's home and talk to her, mash X through dialouge. Exit the home.
  Once you see Yuna's text displayed, SS it. Go into the temple. Talk to
  Beclem, SS it. Keep tapping X and enter the Cloister. Run to Wakka, SS it.
  X tap through Dialouge.

  Time for preparation. Go into menu and get Highroad Winds and put Alchemist
  on one of the slots. Go to Items, Sort, and Manual. Move Fire Gems and
  Holy Water to the top of the list. Equip everyone with Alchemist, as well
  as the Highroad Winds GG. Now proceed to Valefor.

   Battle #19: Valefor
   Simple battle. For each girl go to Mix, and use Fire Gem with Holy Water.
   This will make an attack called "White Hole." Generally speaking, this
   attack should only deal somewhere close to 4800, but instead it can do
   a few thousand more. For Valefor, only two of these is needed.

  After the battle, SS it.
  Then keep tapping X for more storyline.
  SS the Gullwing.
  Now go to Kilika.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  Go get the same chest that you got Star Curtain from, and you'll get a
  second one as well. Then go to Donna's House, SS it. Get out of her house.

  Get Pass the Gate, Minigame: We aren't doing this for fun, we're doing this
  for speed, ONLY. Keep tapping X until you get to select the second option,
  select the second one. Just tap 'X' and go through the gate quickly, no need
  to look at anyone, just do it!! Now enter Kilika Forest. SS it

  You'll need to examine all 3 gates, the one that you're currently on and
  the two others one of the left. After that, just go back to first one. 
  You'll get a trigger, keep tapping X. Then head straight forward, SS it.

  Walk the stairs, on the next screen, SS it. Go into the temple. You'll be
  fighting a monster known as 'Daeva.'

  1. When meeting Bartello, SS it after battle.
  2. Go forward, you'll quickly get a second one.
  3. Go foward to the next room. Touch the fire on the right.
  4. Fire on the left.
  5. Fire in the middle.
  6. Go foward again. You'll get two Daeva in this battle.

  Strategy for all of them: Mix White Hole (easily done by having Cursor on
   memory. You'll just need to hold X down.)

   Battle #20
   White Hole him twice, done. (By holding down X)

  Keep tapping X.
  SS the Gullwing.
  SS it again.
  Pick 'Djose Temple.' (This won't be the only option, so you'll need to pick)

  ~ - - - - - - - - - - - - - - - - - ~
              Djose Temple
  ~ - - - - - - - - - - - - - - - - - ~
  Keep tapping X for the dialouge, no SS here. After that, save game.

  Author's Time:  3:41     17%     (Y = 21, R = 21, P = 22)
  Gils: 3299

  This may take a few tries or many. Go into the temple and make your way to
  the Cloister's 2nd Floor. Here you'll need to push stone block to go to the
  next floor. You can do this on the first try, if not, you'll have to
  restart. My advise is to always choose the same one. For me, I always pick
  the rightest one.

  Enter the new entrance. Just watch it, nothing can speed it up.

   Battle #21: Ixion
   Once again, use 2 White Holes. Dam that was fast.

  X tap through the dialouge. After you see Yuna go down and the screen
  changes black, SS it. SS it again. Watch the CG.

  You'll get some Crimson Spheres, just keep waiting. After Yuna says,
  "Where am I?" keep running around. After that just keep tapping X.
  This will end the Chapter.

          Chapter 4
  Save your game. (There will only be one other save in Chapter 4)

  Author's Time:  3:54     20%
  Gils: 5099

  1. SS the Gullwing.
  2. SS it again.
  3. Approach the elevator. SS Rikku.
  4. Go up to the Deck. Approach Paine, SS it.
  5. Go back down to the bridge, SS it.
  6. Talk to Shinra, keep tapping X.

  Viewing Comm Spheres: There are 4 locations you have to visit. Keep tapping
   'Square' throughout all of these.
  1. Besaid Island
  2. Kilika Island
  3. Mushroom Rock
  4. Bevelle

  After that, exit Comm Spheres. Run to the left and talk to Buddy. Once you
  see his text, SS it. Go talk to Buddy again and keep tapping X.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  You know the drill. Keep tapping X if there are any dialogues.
  Walk north.
  Walk south. Tobli's ride.
  Walk north. Get on Shupuff, SS it.
  Walk north. Keep tapping X through Tobli's dialouge.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  SS the Gulling.
  SS it again.
  Head for the elevator and head for the Cabin.
  Do the Dance Minigame, it doesn't matter if you get Shmooth Sailing or not.
   You certainly aren't going to use it.
  After the minigame, you can buy Holy Water again. This time up to the limit
   of Fire Gems you have in your inventory.
   *Optional if you don't have that many Holy Waters*
  Go back to the Bridge. Save.

  Time:  4:09

  Talk to Buddy, go to Thunder Plains

  ~ - - - - - - - - - - - - - - - - - ~
             Thunder Plains
  ~ - - - - - - - - - - - - - - - - - ~
  X tap through. Head to the cave. Inside the game, use this route.

                 (x) <---- Boss
                 (o) <---- Start

   Battle #22: Zalamander
   It will take 2 White Holes to kill him. Yet in the process of doing so,
   he'll get to kill one of your girls. If you're fast enough, you can still
   revive her with a Phoenix Down. If not, it doesn't really matter.

  To get out, use this route.

                 (o) <---- Start
                 (x) <---- Exit

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  Jump down and talk to Buddy, X tap through.
  Talk to Rikku, SS it.
  After the Comm Sphere ends, SS it.
  Talk to Tobli and keep tapping X to select first option.
  SS it.
  SS it again.
  Watch "A Thousand Words"
  After, SS it again.
  Go to the Bridge, jump down and SS it.
  Jump down again and talk to Shinra, SS it. Watch Comm Sphere. X tap through
  Once Rikku starts talking, SS it.
  End of Chapter 4.

  Save Game.

  Author's Time:  4:22     23%

          Chapter 5
  SS the Gullwing.
  Jump down and SS it.
  Jump down and talk to Brother, X tap through.
  Once Brother says "Surging Flapping...", SS it.

  ~ - - - - - - - - - - - - - - - - - ~
  ~ - - - - - - - - - - - - - - - - - ~
  First take the right and then the left. Time to face another Aeon.

   Battle #23: Shiva
   Send 2 White Holes and the battle is over.

  Save your game.

  Author's Time:  4:25     24%     (Y = 26, R = 27, P = 27)

  Make your way to the next Aeon, keep on the left side.

   Battle #24: Magus Sisters
   This battle will be based on some luck, but after a few tries, it won't
   seem hard. You'll need to release 6 White Holes at them. Sandy's Razzia
   and Mindy's Passedo are the only moves that are deadly. Passedo being the
   deadliest, even if it can't kill. If you have some good luck, you won't see
   this. Hope to kill Sandy or Mindy before they take one of your girls out.
   Phoenix Down will be used only once if done right, or none. Good luck.

  A small event clip will occur. Move on to the next Aeon, but full party
  Cure before facing her.

   Battle #25: Anima
   A simple battle, you'll need to release 3 White Holes. She'll probably get
   1 or 2 attacks at you, but that's ok.

  After battle, SS it. Walk to the left. SS it again. Save game.

  Author's Time:  4:31     (Y = 30, R = 31, P = 31)

  Walk to the left. Touch the red spot on the ground and select 'Yes.'
  SS it

  This might take 2 or three runs. I'll try to display this as best as
  possible. I'm going to try to do this twice. And that is, to play the
  scales perfectly. By doing so, you will NOT need to face Azi Dahaka(s).

  EX #1: From the way the keys are laid down on the bottom.

  | Do | Re | Mi | Fa | So | La | Ti | *Do | *Re | *Mi |
  |    |    |    |    |(1) |    |    |     |     |     |
  |    |    |    |    |    |    |    |     |     | (2) | < - (Part 1)
  |    |    |    |    |    |    |    |     | (3) |     |
  |    |    |    |    |    |    |    | (4) |     |     |
  |    |    |    |    |    |    |(5) |     |     |     | < - (Part 2)
  |    |    |    |    |    |(6) |    |     |     |     |
  |    |    |    |    |(7) |    |    |     |     |     |
  |    |    |    |(8) |    |    |    |     |     |     |
  |    |    |(9) |    |    |    |    |     |     |     |
  |    |    |    |(10)|    |    |    |     |     |     | < - (Part 3)
  |    |    |    |    |(11)|    |    |     |     |     |
  |(12)|    |    |    |    |    |    |     |     |     |

EX #2: How the notes are suppose to be placed on the scale (top).

    Part 1     | Part 2        | Part 3
  |      2     |               |                        |
  |            | 4             |                        |
  |            |         6     |                        |
  |            |               | 8       10             |

  Run to the first piano and play Part 1.
  Go through that gate and take the right path. When you see the circle like
   nod, pause there for a second. You'll see electricity, after it gones,
   it's safe to pass.
  Run to the second piano, get the Megalixir from the chest. Play Part 2.
   When doing this, go to the left to get a quicker access to the notes.
  Go through that gate and to the right path again. This time the same
   electricty gate is there, but you'll have to notice that on your own.
  Go through that gate. X tap through the dialouge. 

  I could explain how to do this part, but I rather not. Instead, use this
  link to get a picture of it:


  Do give it more detail. You start off from the left and use the Left's
  right side to get 1 and 2. Then use the right(top) to get 3. Then you use
  the Left's left side to get 4, 5, and 6. Approach the Save Sphere, give
  the Iron Bangle to someone. Set ATB to Wait and put the Speed to normal.
  Put Potion, Hi-Potion, Phoenix Down, and Star Curtain on the top of the
  list with Fire Gems and Holy Water. Save after doing those.

Author's Time:  4:38

  Take the right (bottom) to activate 7. Then approach the gate. Watch the
  pwetty colors. ^_^

  Move foward and X tap through the dialouge. Keep going forward until you
  see Nooj. X tap through it until Yuna starts giving her speech. When
  her words end with "Believe in Yuna," start tapping X again. Now time to
  face the parts of Venagun. For the next boss to go by easily, the Iron
  Bangle should give that girl more than 1300 HP.

   Battle #26: Venagun's Tail
   In the beginning you'll have to wait for his first attack, which is
   called 'Noli Me Tangere.' Everyone should be Ko'd now, except for the
   person that you gave the Iron Bangle to. Have that girl use an Elixir or
   Megalixir. Next, mix Final Phoenix, which is Phoenix Down and Hi-Potion.
   This will bring back the other two girls.

   White Hole will deal its basic damage on this guy, so you'll to release
   6 - 7 White Holes. Most likely you should be fast enough to do this
   before he pulls out his second Noli Me Tangere.

  Full party Cure quickly. Move onto the next part.

   Battle #27: Venagun's Leg
   Have Yuna mix Hi-Wall, which is Star Curtain and Potion. There are only
   two ways that they can attack you now, the Leg itself and the Red Nod,
   but their attacks are weak. Use 4 White Holes to end this battle.
   Even if Shell is cast on his legs, the damage by White Hole isn't going
   to be halved. Also, White Hole will never target the nodes.

  Go into your menu and look at the time. Now use a timer/clock to count
  how long it takes for you to kill Shuyin. Write this down if needed.

   Battle #28: Venagun's Core
   Very easy battle. You probably won't even receive any damage. Just
   release White Holes constantly. Highest amount you'll need is 6. One
   for each left and right, and then 4 for the Core.

   Battle #29: Venagun's Head
   Could become a hard battle if you're VERY unlucky. The only move you
   should be very cautious on is 'Pallida Mors.' A attack that will deal
   enough damage to kill 'one' girl. This can be halved and the girl can
   stay alive if you can set another Hi-Wall before this occurs. In any
   case, set Hi-Wall as your first move (Star Curtain and Potion).

   Then throw, at max, 9 White Holes. 2 for each left and right side and
   5 for the Head.

  **If you're very unlucky, the Head can pull an attack that deals over
   2200. By that, it kills everyone and the game is over. I saw this once
   and this was the first time seeing 'The Bad' Ending.


   Battle #30: Shuyin
   (Your party is fully healed for this battle)

   Easy battle. Throw 4 White Holes to quickly end the battle. In the
   process, he should be able to release 'Terror of Zanarkand.' Which will
   take down one girl. It's natural. Once you got the 4th White Hole out,
   the battle will end anyways.

  Add the time that you calculated to the one you got before facing the Core.
  Hopefully you got the time you wished for, or in any case, try to beat my
  time. :)

  Author's Time: 5:26

  End of Chapter 5.

  Enjoy the ending. (Even if it's a crappy one)

                            Author's Fastest Time
  Start of Chapter 2
  Yuna       8%    1:02     
  Level 8

  Start of Chapter 3
  Yuna      16%    2:24     
  Level 17

  Start of Chapter 4
  Yuna      20%    3:30     
  Level 22

  Start of Chapter 5
  Yuna      23%    3:57     
  Level 23

  Heart of the Farplane (Final Save)
  Yuna      25%    4:12:15
  Level 30
  (This save was taken after all the pieces, except for the last one, was
   done for the second puzzle. The seconds was calculated after I counted
   the amount it took to get to 4:13. Tested it in 3 trials to be accurate)

  Time of Shuyin's Defeat: 4:43:42

  Time of 'Complete Chapter 5' appearing: 4:47:30

  (The last two recorded times was done by recording the battle on VHS and
   then reviewing it. The 7 second save loading process was taken into
   consideration for this. From the time that the save was loaded, it took:

   31 minutes 27 seconds for the Defeat of Shuyin
   35 minutes 15 seconds for 'Complete Chapter 5' to appear)

  New Game Plus (Time)
  Yuna      28%    5:00:28
  Level 33 (Rikku: Level 34, Paine: Level 34)

                            New Game Plus Speed Run
  This section is newly added for my interest only, lol. This section is for
  doing a Speed Run in a New Game Plus. I've tested this 4/5 times so far,
  just so that it won't be easily beat. This part assumes that you have done
  a lot for this game, meaning to have beat the game at least once and have
  access to almost everything. I will list the requirements for the
  preparation of this challenge.

  Things needed:
  Alchemist        (Mastered)
  Gunner           (Mastered, at least one person)
  Thief            (Rikku mastered)
  Highroad Winds   (Garment Grid)
  3 Key to Success
  2 Iron Duke
  1 Charm Bangle
  35 Dark Matter   (9999 on all enemies, can't break 9999)
  5 Shining Gem    (2,800 ~ 3,000 with Alchemist)
  11 L-Bombs       (800 ~ 900 with Alchemist)
  2 Phoenix Down
  3 Hi Potions     (Optional)
  3 Potions        (Optional)

  Sidenote: Supreme Gem and Blessed Gems are out because they take way too
   long to use. Supreme Gems takes 9-10 seconds, Dark Matter takes 6-7.
   Shining Gems and L-Bombs are there because of their quick actions, 1-3
   seconds. Also, even if 2 Shining Gems can take out the boss, 1 Dark
   Matter can do the same thing, but it doesn't require two girls' actions

  1. ATB Mode is set to Active
  2. ATB Speed is set to Fast
  3. Set Cursor is to Memory
  3. Sell all items, excpet for the ones listed below.
     On your item screen put these items into this order for easy access:
     Dark Matter   Shining Gem            (You may put them into a      )
     L-Bomb        Phoenix Down           (different order, if you want.)
     Hi-Potion     Potion
  4. Sell all accessories, except for the ones listed below.
     Charm Bangle
     Key to Success
     Cat Nip
     Iron Duke
  5. On Highroad Winds, put Alchemist on the top. Gunner on either left
     or right of Alchemist
  Extra Testing -
  1. Make sure non of the bosses are Oversouled. Check this by going through
     Via Purfico. This part can be skipped if Alchemist is indeed mastered.

   New Game Plus Mini-Walkthrough
   This will be a quick walkthrough of how to really speed through the game.
   By using this with the original walkthrough, you can achieve a good time.
   This section will be very brief.

   Places to Save:
   1. After Gullwing Intro
   2. After talking with Lulu, before going to the cave (Chapter 1)
   3. Start of Chapter 2 (End of Chapter 1)
   4. Start of Chapter 3 (End of Chapter 2)
   5. Djose (Chapter 3) Before facing Ixion
   6. After Anima (Chapter 5, optional)
   7. Final Save (Start of second Piano Playing)

   1st Battle: L-Bomb 
  (Note: When set on memory, just hold down X for the next battle to quickly)
        (use the same item over again. Since Rikku starts with Thief and it )
        (already has First Strike, using L-Bombs will be very quick and easy)

   2nd Battle: L-Bomb
   1st Boss:   L-Bomb
   2nd Boss:   Change to Songstress, use Darkness Dance, L-Bomb

   Gagazet: Give each girl a Key to Success. One girl should hold the Charm
            Bangle. Equip the 2 Iron Dukes on the free slots. Get all girls on
            Highroad Winds and all on Alchemist.

   Gagazet #1: L-Bomb
   Goon #1:    L-Bomb
   Goon #2:    L-Bomb
   Boris:      Shining Gem

   Flame Dragon:   Shining Gem
   Guardian Beast: Shining Gem
   YSLS-ZERO:      Shining Gem
   Logos/Fem:      Dark Matter
   Ormi/Logos:     Dark Matter
   Ormi:           Shining Gem
   2 Fems:         L-Bomb

   Ormi:       Shining Gem
   Ormi/Logos: Dark Matter
   Syndicate:  Dark Matter

   2 Percept Guards: 2 Dark Matter
   Georapella:       Dark Matter
   Baralai:          Dark Matter
   Bahamut:          Dark Matter

   Valefor:    Dark Matter
   Ifrit:      Dark Matter
   Ixion:      2 Dark Matter
   Zalamander: 2 Dark Matter

   Shiva: 2 Dark Matter
   Magus: 2 Dark Matter
   Anima: 4 Dark Matter

   For pure speed purposes, the 2nd Piano Playing won't be done. So you'll
   have to fight Azi Dahaka. Replace the Charm Bangle with Cat Nip and give
   them Gunner.

   Azi Dahaka
   Have one of the Alchemist attack the Gunner, their HP should reach 300 to
   500 ish. Have the Gunner quickly use Happy Trigger. This may require two
   times of Happy Trigger or you could use 2 Dark Matters with the Alchemist.
   For me, I had Paine at level 39 and with 3000 HP as a Gunner.

   Tail: Get the Gunner's HP above 1250 with Potions/Hi-Potions. Use Happy
         Triggered Cat Nip only after 'Noli Me Tangere.' Using it before will
         only hit 0s.
   2nd: Heal others, except Gunner. Trigger happy it.
   3rd: Trigger Happy only the Core
   4th: Dark Matter 2 times. Kill off Gunner and then mix Mega-Phoenix
        (PD + PD). Using Mega-Phoenix or Phoenix Down won't get her back on
        critical, which isn't any good with Cat Nip
   Shuyin: Party is healed fully. Have one of the Alchemist attack the Gunner.
           Trigger Happy it.


    Author's New Game Plus Times
  This it the fastest one that I got for New Game Plus. It could be beaten by
  3 - 4 Minutes. If you told me it was more 5 minutes, I would call you a liar
  or cheater. Unless of course you can show me something that I already didn't
  know about.

   Author's Times (Accumalated):
   Celsius - Bridge:    0:11  (After Intro to Gullwings, except Barkeep)
   Besaid:              0:24  (After talking to Lulu in Besaid)
   Start of Chapter 2:  0:46
   Start of Chapter 3:  1:36
   Djose Temple:        1:52  (Before facing Ixion)
   After Anima:         2:37  (After Defeating Anima)
   Final Save:          2:42  (Before facing Azi Dahaka)

   Time of Shuyin's Defeat:  3:07:36

                      Game Challenges Done by Author

Not to brag about my accomplishments or anything. These are the challenges
 I've done when I've started to become a true gamer. And I've also listed some
 of the challenges that I'm wanted to do and complete. For best up to date
 completes, refer to the newest (by date) FAQ.

 Final Fantasy IX:   Level One Game
                     No Equipment Game
                     Excalibur II
                     Perfect Save Without Maxing Stats
                     ODINS Challenge (One Day In No Saves, 18:59:58)
                     Zidane SCC

 Final Fantasy VIII: No Junction Game
                     ODINS Challenge (One Day In No Saves)
                     Perfect Game (Maxing out every stats, except for Speed
                                   and Luck)

 Final Fantasy VII:  Initial Equipment with No Materia Challenge
                     Perfect Game (With Best Materia Combo for everyone,
                                  missing one KOTR though, until I have 8 KOTR)
                     Lowest Average Level Game (LAL)
                     Lowest Level Party Game (LLP)
                     Speed Run (Bottom of Crater at 9:47)
                     ODINS Challenge (One Day In No Saves)

 Final Fantasy X:    Perfect Game
                     NSGIE (My Challenge :D)
                     ODINS Challenge (One Day In No Saves)
                     Speed Run (12:24)

 Final Fantasy X-2:  Level One, One, Two Game
                     Speed Run (4:43:42)

 Super Marino RPG:   ODINS (One Days In No Saves)
                     Perfect Game

 Zelda OOT:          Perfect Game

Other Challenge I hope I can complete in the future:

 Final Fantasy X:    NSGNCNONS

 Final Fantasy X-2:  Six Iron Dukes (I got 5 so far, working on 6)

 Final Fantasy IX:   Attack and Item Only Game

 Zelda OOT:          Three Hearts, No Death, Minimum Requirements Game
                     ODINS (One Days In No Saves)

 Zeld MM:            Three Days Game (Even better than ODINS)

 Super Mario RPG:    Level Three Game

 Starcraft:          Get over 1000 wins (Currently have 700s)

 If you don't know what ODINS is, it stands for 'One days in No Saves.' Also
 known as a No Save Game, except that you have to beat it within 24 hours. The
 concept of a No Save game doesn't really explain it's true meaning. You can
 just leave the system on and go to sleep and by tomorrow you can play it some
 more. That isn't a real challenge. ODINS give you the full name that you
 should do it. It's a very enduranced base challenge. You must know the game
 very well and you must not sleep throughout the whole process, even if you're
 using a automatic turbofire controller.

  *Split Infinity*: For his words of wisdom, and his guides that I used while
                    trying to finish this challenge.
                    1. FAQ/Walkthrough
                    2. Boss FAQ
                    3. Bribe FAQ
                    4. Mix List FAQ

  *WalkThruWalls*: For answering a few of my questions that I posted up.

  Accessory FAQ:             by Terces17
  Dressphere Stats by Level: by FFBeowulf
  Enemy Database:            by hardcore rpg gamer
  Enemy Encyclopedia:        by SinirothX / Zeruel
  Item Locations FAQ:        by ArionX
  Shop List:                 by ABlaster
  Final Dungeon Musical
  Pillars Diagram (GIF):     by Xythar

  Gamefaqs and CJayC for posting this guide.