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    Aircraft Guide by Ace0fErusiaAC04

    Version: V3.4 D4/1 | Updated: 04/01/06 | Search Guide | Bookmark Guide

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                                 COMPLETE AIRCRAFT GUIDE 
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    -------------------------------------------------------------------------------
    
    Created by 
    
    Rich Aversa, III 
    
    AKA 'Ace'
    AKA 'Ace0ferusiaac04'
    AKA 'AceOfErusiaAC04@aol.com'
    AKA 'Kazansky'
    AKA 'Dick'
    
    Spring/Summer '05
    
    Last Updated 1/4/06
    Version 3.4
    Completeness 100%
    
    -------------------------------------------------------------------------------
    
    Introduction:
    
    This is my first guide; I hope you guys like it. I'd love it if you 
    informed me, via E-mail, Private Message, or public post, of any errors
    you find in this guide. Please do not copy or modify any part of this 
    guide without my specific permission; You may request permission, via 
    E-mail, Private Message, or public post. As of 8/8/05, this guide should 
    only be found in/on GameFAQs.com, AceCombat.net, CheatHappens.com, 
    SuperCheats.com, and Acecombat.webbyen.dk. If you find/found this guide anywhere
    else, please immediatly inform me. Enjoy!
    
    I updated this April Fools day '06 just to keep up and make a few adjustments, 
    JSYK.
    
    -------------------------------------------------------------------------------
    
    Credits
    
    I want to credit the 'Brady Games Official Strategy Guide to Ace Combat 5 The 
    Unsung War' for the quantities of points required to unlock some aircraft, 
    listed in the 'ACTIONS TO UNLOCK' section of each aircraft's entry.
    
    Tony 'retributiontomcat' McLoud also deserves credit; For teaching me how to 
    create this as a FAQ/Guide on GameFAQs.com.
    
    And of course all of the GameFAQs AC5 board uses in general; for their support, 
    encouragement, and tolerence :-)
    
    -------------------------------------------------------------------------------
    
    [BEGINNING OF GUIDE]
    
    
    Below are accurate statistics and my views of the aircraft of Ace Combat 5
    
    -------------------------------------------------------------------------------
    
    WHAT IT ALL MEANS
    
    =====================================
    [The name of the family appears here]
    =====================================
    
    [The first aircraft] --> [The second aircraft] --> [The third aircraft]
    
    *OR*
                         --> [The second aircraft]
    [The first aircraft] --> [The second aircraft]
                         --> [The second aircraft]
    
    
    AIRCRAFT NAME: [The aircraft's formal designation (F-5e, F-20a, etc.)]
    AIRCRAFT NICKNAME: [The nickname of the aircraft (Tiger II, etc.)]
    AIRCRAFT ROLE: [The aircraft's main role; Fighter = AA, etc.]
    
    AIRCRAFT PAINT SCHEMES: 
    OS- [A brief description of the specified aircraft's default Paint]
    RZ- [A brief description of the specified aircraft's dark Paint Scheme]
    YK/BL/SP- [A brief description of the specified aircraft's third Paint Scheme]
    
    ACTIONS TO UNLOCK: [The Mission you must complete to unlock the 
    specified aircraft *OR* The amount of points (in-game) you must score 
    with a certain aircraft to unlock the specified aircraft] 
    
    COST: [The amount of Credits, earned by destroying targets or 
    completing Missions, the aircraft costs to acquire]
    
    SPEED: [A percentage created by me based upon the aircraft's horizontal 
    max speed *Note: This will look almost nothing like the game stat, but 
    is quite accurate (as a percentage)]
    
    MAX SPEED: [The specified aircraft's horizontal maximum speed put in by 
    me. Of course, you could tack on another thirty MPH by descending
    rapidly, but that poses too many experimental variables between 
    aircraft]
    
    MOBILITY: [This stat was extracted from the game, and indicates the 
    specified aircraft's turning abilities]
    
    STABILITY/STALLING SPEED: [The Speed the aircraft stalls at. I learned 
    this by testing every plane's Speed limits in the game. I tried to be 
    exact as I could. *This does not apply to takeoffs and landings]
    
    DEFENSE: [The specified aircraft's ability to absorb hits, or defense. 
    This stat was taken from the game]
    
    YAW: [An approximate percentage of the specified aircraft's Yaw 
    abilities, or horizontal turning. I learned this by testing every 
    plane's Yaw in the game]
    
    AIR-TO-AIR: [A stat of how the specified aircraft performs against air 
    threats; Based upon the game, but slightly modified by me]
    
    AIR-TO-GROUND: [A stat of how the specified aircraft performs against 
    surface threats; Based upon the game, but slightly modified by me] 
    
    MISSILE CAPACITY: [The amount of Standard Missiles the specified 
    aircraft carries]
    
    SPECIAL WEAPON: [The Secondary/Special weapon that the specified 
    aircraft carries]
    
    SP WPN CAPACITY: [The quantity of the specified aircraft's Secondary 
    Weapon]
    
    OVERALL: [A percentage concocted by me, based on the aircraft's stats, 
    and slightly my own opinion]
    
    USES: [The prime uses for the specified aircraft. This includes Light 
    Dogfights (Shorebirds, Open War), Dogfights (The Unsung War), Heavy 
    Dogfights (8492), Intercept (Handful Of Hope, Blind Spot), Heavy 
    Intercept (White Bird II, The Unsung War), Heavy Air Assault 
    (The Unsung War, White Bird II), Bombing (Desert Lightning), Ground 
    Assault (Ancient Walls), Heavy Surface Assault (Demons Of Razgriz), 
    Spread Surface Assault (Closure, Sea Of Chaos)]
    
    SUMMARY: [A brief summary of the specified aircraft; My opinions]
    
    -------------------------------------------------------------------------------
    
    
    
    
    ==========
    F-5 Family
    ==========
    
    F-5E --> F-20A --> X-29A 
    
    
    AIRCRAFT NAME: F-5E
    AIRCRAFT NICKNAME: Tiger II
    AIRCRAFT ROLE: Fighter 
    AIRCRAFT PAINT SCHEMES: 
    OS- Blue/Light Blue Camouflage  
    RZ- Black/Dark Grey Camouflage 
    YK- Tan/Brown Camouflage 
    ACTIONS TO UNLOCK: *Default Aircraft*
    COST: 8100
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 32%
    STABILITY/STALLING SPEED: 158 MPH
    DEFENSE: 43%
    YAW: 50%
    AIR-TO-AIR: 22%
    AIR-TO-GROUND: 47%
    MISSILE CAPACITY: 52
    SPECIAL WEAPON: UGB
    SP WPN CAPACITY: 12
    OVERALL: 40%
    USES: Mediocre Performance All Around 
    SUMMARY: The default aircraft. Nothing extraordinary, but it's usable.
    You'll be flying this for the first five levels, so cuddle up. 
    
    
    AIRCRAFT NAME: F-20A
    AIRCRAFT NICKNAME: Tigershark
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Blue/Light Blue Camouflage 
    RZ- Black/Dark Grey Camouflage
    YK- Blue 
    ACTIONS TO UNLOCK: Score 19800 with the F-5E
    COST: 11900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 43%
    STABILITY/STALLING SPEED: 164 MPH
    DEFENSE: 46%
    YAW: 50%
    AIR-TO-AIR: 60%
    AIR-TO-GROUND: 25%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 10
    OVERALL: 55%
    USES: Intercept/Dogfights
    SUMMARY: Perfect for Missions like Blind Spot. This plane is fast, and 
    fairly maneuverable.
    
    
    AIRCRAFT NAME: X-29A
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Blue/Light Blue Camouflage
    RZ- Black/Dark Grey Camouflage 
    SP- White, With Red And Blue Horizontal Stripes  
    ACTIONS TO UNLOCK: Score 60800 with the F-20A
    COST: 17100
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 71%
    STABILITY/STALLING SPEED: 154 MPH
    DEFENSE: 49%
    YAW: 50%
    AIR-TO-AIR: 76%
    AIR-TO-GROUND: 40%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: QAAM
    SP WPN CAPACITY: 10
    OVERALL: 55%
    USES: Light Dogfights
    SUMMARY: Though a more advanced aircraft than the F-20A, it's not much 
    better. Performs well in Missions like Shorebirds and Open War.
    
    
    
    
    =============
    MIG-21 Family
    =============
    
    MIG-21BIS --> MIG-21-93
    
    
    AIRCRAFT NAME: MIG-21BIS
    AIRCRAFT NICKNAME: Fishbed
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Green/Pea Green Camouflage
    RZ- Dark Grey/Black Camouflage
    YK- Silver 
    ACTIONS TO UNLOCK: Complete Mission 3
    COST: 7600
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 35%
    STABILITY/STALLING SPEED: 151 MPH
    DEFENSE: 42%
    YAW: 50%
    AIR-TO-AIR: 22%
    AIR-TO-GROUND: 47%
    MISSILE CAPACITY: 56
    SPECIAL WEAPON: RCL
    SP WPN CAPACITY: 08
    OVERALL: 40%
    USES: Light Dogfights/Light Ground Assault
    SUMMARY: Not your choice aircraft for any mission, but fun. It's fairly
    weak, poor SP weapon, poor mobility, but extremely fun to use.
    
    
    AIRCRAFT NAME: MIG-21-93
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Grey/Green Camouflage
    RZ- Dark Grey/Black Camouflage
    SP- Grey/Black Leopard-Like Spots 
    ACTIONS TO UNLOCK: Score 80000 with the MIG-21BIS
    COST: 19200
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 74%
    STABILITY/STALLING SPEED: 162 MPH
    DEFENSE: 63%
    YAW: 90%
    AIR-TO-AIR: 82%
    AIR-TO-GROUND: 46%
    MISSILE CAPACITY: 72
    SPECIAL WEAPON: QAAM
    SP WPN CAPACITY: 12
    OVERALL: 60%
    USES: Light Dogfights
    SUMMARY: Looks like a primitive rocket ship. It's a good fighter… Good 
    Yaw, decent Mobility, and it's got nice Speed. This aircraft is perfect 
    for light dogfights, like Shorebirds, Open War, etc.
    
    
    
    
    ==========
    F-4 Family
    ==========
    
    F-4E --> F-4G --> F-4X
    
    
    AIRCRAFT NAME: F-4E 
    AIRCRAFT NICKNAME: Phantom II
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Bluish-Grey
    RZ- Black
    YK- Dark Blue/Lighter Blue Trim 
    ACTIONS TO UNLOCK: Complete Mission 3
    COST: 10500
    SPEED: 75% 
    MAX SPEED: 1118 MPH
    MOBILITY: 32%
    STABILITY/STALLING SPEED: 157 MPH
    DEFENSE: 56%
    YAW: 50%
    AIR-TO-AIR: 25%
    AIR-TO-GROUND: 50%
    MISSILE CAPACITY: 62
    SPECIAL WEAPON: NPB
    SP WPN CAPACITY: 10 
    OVERALL: 50%
    USES: Light Bombing 
    SUMMARY: Not your choice aircraft for any situation, but not too bad 
    for light bombing. Its NPB looks cool, but does less damage than bird 
    crap. 
    
    
    AIRCRAFT NAME: F-4G
    AIRCRAFT NICKNAME: Phantom II Wild Weasel
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Blue, Pea Green Tail
    RZ- Dark Grey/Black/Very Dark Green Camouflage
    SP- Dark Blue/Large Colorful Flowers ('Hippie' scheme) 
    ACTIONS TO UNLOCK: Score 12800 with the F-4E
    COST: 12500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 25%
    STABILITY/STALLING SPEED: 110 MPH
    DEFENSE: 68%
    YAW: 60%
    AIR-TO-AIR: 17%
    AIR-TO-GROUND: 63%
    MISSILE CAPACITY: 64
    SPECIAL WEAPON: LAGM
    SP WPN CAPACITY: 10
    OVERALL: 60%
    USES: Long-Range Ground Attacks
    SUMMARY: To quote Frozensky, "...a flying bath tub..." That is 
    certainly no misnomer; This plane can't turn, can't fight air. But it's
    a great plane; Sweet Yaw, nice SP Weapon, great Stability. Excels in 
    Mission like Lit Fuse.
    
    
    AIRCRAFT NAME: F-4X 
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Metallic Blue
    RZ- Dark Grey/Black Camouflage
    YK- Light Blue/Dark Blue Camouflage
    ACTIONS TO UNLOCK: Score 47450 with the F-4G
    COST: 16900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 54%
    STABILITY/STALLING SPEED: 158 MPH
    DEFENSE: 60%
    YAW: 50%
    AIR-TO-AIR: 73%
    AIR-TO-GROUND: 37%
    MISSILE CAPACITY: 70
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 10
    OVERALL: 63%
    USES: Light Intercept
    SUMMARY: A bigger and better flying tub. Not much in the way of 
    mobility, but decent speed. Performs well in missions like Handful 
    Of Hope.
    
    
    
    
    ==========
    A-6 Family
    ==========
    
    A-6E --> EA-6B 
    
    
    AIRCRAFT NAME: A-6E
    AIRCRAFT NICKNAME: Intruder
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES:  
    OS- Grey
    RZ- Black/Dark Grey Trim 
    YK- Tan  
    ACTIONS TO UNLOCK: Complete Mission 4
    COST: 11000
    SPEED: 66% 
    MAX SPEED: 994 MPH
    MOBILITY: 25%
    STABILITY/STALLING SPEED: 110 MPH
    DEFENSE: 68%
    YAW: 90%
    AIR-TO-AIR: 15%
    AIR-TO-GROUND: 61%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: UGBL
    SP WPN CAPACITY: 10
    OVERALL: 58%
    USES: Cluster Bombing
    SUMMARY: Well, not that great speed, but decent ground attack 
    capabilities. Better for clustered targets like the Hrimfaxi or Four 
    Horsemen.
    
    
    AIRCRAFT NAME: EA-6B
    AIRCRAFT NICKNAME: Prowler
    AIRCRAFT ROLE: Jammer
    AIRCRAFT PAINT SCHEMES: 
    OS- Tan/Dark Tan Camouflage
    RZ- Black/Dark Grey Trim
    SP- Yellowish-Orange
    ACTIONS TO UNLOCK: Score 43200 with the A-6E
    COST: 15200
    SPEED: 66% 
    MAX SPEED: 994 MPH
    MOBILITY: 54%
    STABILITY/STALLING SPEED: 142 MPH
    DEFENSE: 60%
    YAW: 90%
    AIR-TO-AIR: 40%
    AIR-TO-GROUND: 55%
    MISSILE CAPACITY: 66
    SPECIAL WEAPON: ECMP
    SP WPN CAPACITY: 05
    OVERALL: 60%
    USES: No Practical Uses
    SUMMARY: No one in their sane mind would choose this plane over any 
    other. The only problem is its SP weapon, which has no uses whatsoever.
    The other stat aren't so bad, though [if you can excuse its looks]. 
    
    
    
    
    ===========
    F-16 Family
    ===========
    
          --> F-16 BLOCK60
    F-16C --> F-16XL
          --> F-2A
          
    
    
    AIRCRAFT NAME: F-16C
    AIRCRAFT NICKNAME: Fighting Falcon
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose
    YK- Tan/Light/Green Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 6
    COST: 12000
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 44%
    STABILITY/STALLING SPEED: 160 MPH
    DEFENSE: 46%
    YAW: 50%
    AIR-TO-AIR: 30%
    AIR-TO-GROUND: 55%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: UGB
    SP WPN CAPACITY: 14
    OVERALL: 50%
    USES: Light Ground Attacks
    SUMMARY: A cooler F-5E. Not much improvement, but a much more 
    well-known aircraft. It can pull its weight against ground or air 
    threats, a decent multirole aircraft.
    
    
    AIRCRAFT NAME: F-16C BLOCK60
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose
    YK- Light Blue/Blue Camouflage  
    ACTIONS TO UNLOCK: Score 65450 with the F-16c
    COST: 18100
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 65%
    STABILITY/STALLING SPEED: 165 MPH
    DEFENSE: 49%
    YAW: 50%
    AIR-TO-AIR: 76%
    AIR-TO-GROUND: 40%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 12
    OVERALL: 65%
    USES: Light Intercept
    SUMMARY: The AA version of the F-16. The BLOCK60 excels in missions 
    like Ice Cage. 
    
    
    AIRCRAFT NAME: F-16XL
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose
    YK- Tan/Dark Tan/Brown Camouflage 
    ACTIONS TO UNLOCK: Score 65450 with the F-16C
    COST: 18300
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 52%
    STABILITY/STALLING SPEED: 115 MPH
    DEFENSE: 61%
    YAW: 90%
    AIR-TO-AIR: 34%
    AIR-TO-GROUND: 80%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: XAGM
    SP WPN CAPACITY: 14
    OVERALL: 68%
    USES: Light Ground Assault
    SUMMARY: Its low stalling speed, anti-ground weapons, and great yaw 
    make this plane perfect for missions like Chain Reaction or Four 
    Horsemen. I love this craft, it just responds so nicely. Using this 
    plane will prove that mediocre planes can perform well and feel well.
    
    
    AIRCRAFT NAME: F-2A
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES:  
    OS- Silver
    RZ- Black/Dark Grey Nose
    SP- Blue/White
    ACTIONS TO UNLOCK: Score 65450 with the F-16C
    COST: 19500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 55%
    STABILITY/STALLING SPEED: 115 MPH
    DEFENSE: 62%
    YAW: 90%
    AIR-TO-AIR: 76%
    AIR-TO-GROUND: 40%
    MISSILE CAPACITY: 72
    SPECIAL WEAPON: LASM
    SP WPN CAPACITY: 12
    OVERALL: 75%
    USES: Surface Assault
    SUMMARY: Well, this is really a Multirole aircraft, but it is 
    exceptional when attacking ships. I can't believe that some Oseans 
    still betray you in Sea Of Chaos when you're flying this baby. Great 
    handling, performs well in low speeds, nice SP weapon, cool SP paint 
    scheme, and all-around good.
    
    
    
    
    =============
    F/A-18 Family
    =============
    
    F/A-18C --> F/A-18E --> EA-18G
    
    
    AIRCRAFT NAME: F/A-18C
    AIRCRAFT NICKNAME: Hornet
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Silver
    RZ- Black/Dark Grey Nose
    YK- Dark Blue 
    ACTIONS TO UNLOCK: Complete Mission 6
    COST: 13100
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 44%
    STABILITY/STALLING SPEED: 139 MPH
    DEFENSE: 57%
    YAW: 50%
    AIR-TO-AIR: 27%
    AIR-TO-GROUND: 62%
    MISSILE CAPACITY: 64
    SPECIAL WEAPON: LASM
    SP WPN CAPACITY: 10
    OVERALL: 72%
    USES: Surface Assault
    SUMMARY: Another multirole craft. Not as advanced as the F-2A, but 
    nearly as good performance. I personally love flying the F/A-18 
    before unlocking the Raptor. This plane does well against ships, 
    ground targets, or air threats.
    
    
    AIRCRAFT NAME: F/A-18E
    AIRCRAFT NICKNAME: Super Hornet
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Silver
    RZ- Black/Dark Grey Nose
    YK- Light Grey/Grey/Dark Grey Camouflage  
    ACTIONS TO UNLOCK: Score 51800 with the F/A-18C
    COST: 16900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 58%
    STABILITY/STALLING SPEED: 130 MPH
    DEFENSE: 61%
    YAW: 50%
    AIR-TO-AIR: 68%
    AIR-TO-GROUND: 43%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 12
    OVERALL: 75%
    USES: Light Intercept
    SUMMARY: Now this is a sweet plane. An upgraded F/A-18C fitted with AA
    missiles, this aircraft can handle any minor threat.
    
    
    AIRCRAFT NAME: EA-18G
    AIRCRAFT NICKNAME: Growler
    AIRCRAFT ROLE: Jammer
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose 
    SP- A Black/Grey Checkerboard Pattern
    ACTIONS TO UNLOCK: Score 90200 with the F/A-18E
    COST: 21000
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 75%
    STABILITY/STALLING SPEED: 137 MPH
    DEFENSE: 52%
    YAW: 85%
    AIR-TO-AIR: 55%
    AIR-TO-GROUND: 55%
    MISSILE CAPACITY: 74
    SPECIAL WEAPON: ECMP
    SP WPN CAPACITY: 06 
    OVERALL: 38%
    USES: Light Dogfights
    SUMMARY: This is an even more upgraded F/A-18. But, unfortunately it 
    lost the SP weapons. Still a capable plane, though.
    
    
    
    
    ==================
    MIRAGE 2000 Family
    ==================
    
    MIRAGE 2000 --> MIRAGE 2000D
    
    AIRCRAFT NAME: MIRAGE 2000
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Grey/Light Blue Camouflage
    RZ- Black/Dark Grey Camouflage
    YK- Tan/Brown Camouflage  
    ACTIONS TO UNLOCK: Complete Mission 7
    COST: 12300
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 50%
    STABILITY/STALLING SPEED: 164 MPH
    DEFENSE: 46%
    YAW: 90%
    AIR-TO-AIR: 59%
    AIR-TO-GROUND: 23%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 08
    OVERALL: 53%
    USES: Light Intercept/Light Dogfights
    SUMMARY: The first exceptionally fast fighter you'll acquire, and even 
    with all planes unlocked it's still one of the fastest. I wrote light 
    dogfights, but I really meant extremely light dogfights. Great speed, 
    good mobility, good yaw; Not exactly your choice aircraft for any 
    situation, but a decent all- around plane.
    
    
    AIRCRAFT NAME: MIRAGE 2000D
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Green/Grey Camouflage
    RZ- Dark Grey/Black Camouflage
    SP- Grey/Tan-Green/Dark Green Camouflage  
    ACTIONS TO UNLOCK: Score 35000 with the MIRAGE 2000
    COST: 14900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 56%
    STABILITY/STALLING SPEED: 158 MPH
    DEFENSE: 59%
    YAW: 70%
    AIR-TO-AIR: 36%
    AIR-TO-GROUND: 60%
    MISSILE CAPACITY: 64
    SPECIAL WEAPON: UGBL
    SP WPN CAPACITY: 14
    OVERALL: 60%
    USES: Bombing/Light Dogfights
    SUMMARY: Hmm... A fast bomber? Yep! And the sweet thing about this 
    plane is it can fire four bombs before 'reloading'! Good speed, decent 
    mobility, decent yaw, good SP weapon. This aircraft excels in multiple-
    base bombing missions, like Desert Lightning. 
    
    
    
    
    =============
    MiG-29 Family
    =============
    
    MiG-29A
    
    
    AIRCRAFT NAME: MiG-29A
    AIRCRAFT NICKNAME: Fulcrum
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black
    YK- Light Grey/Green/Brown Camouflage  
    ACTIONS TO UNLOCK: Complete Mission 7
    COST: 11200
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 50%
    STABILITY/STALLING SPEED: 162 MPH
    DEFENSE: 49%
    YAW: 90%
    AIR-TO-AIR: 30%
    AIR-TO-GROUND: 55%
    MISSILE CAPACITY: 60
    SPECIAL WEAPON: UGB
    SP WPN CAPACITY: 14
    OVERALL: 74%
    USES: Light Bombing/Light Ground Assault
    SUMMARY: Perfect for light bombing missions, I think of it as an 
    improved F-5E or F-16C (plus the Russian make). 
    
    
    
    
    ===========
    A-10 Family
    ===========
    
    A-10A --> YA-10B
    
    
    AIRCRAFT NAME: A-10A
    AIRCRAFT NICKNAME: Thunderbolt II, Warthog
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black
    YK- Black/Dark Grey/Dark Green Camouflage
    ACTIONS TO UNLOCK: Complete Mission 7
    COST: 13800
    SPEED: 66% 
    MAX SPEED: 994 MPH
    MOBILITY: 34%
    STABILITY/STALLING SPEED: 90 MPH
    DEFENSE: 94%
    YAW: 95%
    AIR-TO-AIR: 17%
    AIR-TO-GROUND: 74%
    MISSILE CAPACITY: 64
    SPECIAL WEAPON: XAGM
    SP WPN CAPACITY: 14
    OVERALL: 76%
    USES: Heavy Surface Assault
    SUMMARY: Heavy defense, great guns, excellent stability, this is one of
    the prime attackers.
    
     
    AIRCRAFT NAME: YA-10B
    AIRCRAFT NICKNAME: [Insufficient data]  
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Grey/Black Spots
    RZ- Black
    Sp- Dark Blue With Lightning 
    ACTIONS TO UNLOCK: Score 85050 with the A-10A
    COST: 20000
    SPEED: 66% 
    MAX SPEED: 994 MPH
    MOBILITY: 59%
    STABILITY/STALLING SPEED: 90 MPH
    DEFENSE: 99%
    YAW: 98%
    AIR-TO-AIR: 37%
    AIR-TO-GROUND: 95%
    MISSILE CAPACITY: 74
    SPECIAL WEAPON: FAEB
    SP WPN CAPACITY: 14
    OVERALL: 96%
    USES: Heavy Ground Assault/Heavy Bombing
    SUMMARY: Even when it's stripped of its FAEB, the YA-10B still works 
    wonders. This aircraft is so powerful, no ground target stands half a 
    chance.
    
    
    
    
    ===========
    F-14 Family
    ===========
    
    F-14A --> F-14B --> F-14D
    
    
    AIRCRAFT NAME: F-14A
    AIRCRAFT NICKNAME: Tomcat
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black
    YK- Dark Green/Brown/Tan Camouflage  
    ACTIONS TO UNLOCK: Complete Mission 9
    COST: 14800
    SPEED: 75% 
    MAX SPEED: 1118 MPH
    MOBILITY: 46%
    STABILITY/STALLING SPEED: 177 MPH
    DEFENSE: 59%
    YAW: 50%
    AIR-TO-AIR: 72%
    AIR-TO-GROUND: 26%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 10
    OVERALL: 65%
    USES: Intercept/Light Dogfights
    SUMMARY: Top Gun all over again! A decent all around plane, but
    a bit lacking in mobility.
    
    
    AIRCRAFT NAME: F-14B
    AIRCRAFT NICKNAME: Bobcat
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black
    YK- Dark Grey/Grey/Light Grey 
    ACTIONS TO UNLOCK: Score 47450 with the F-14A
    COST: 16500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 54%
    STABILITY/STALLING SPEED: 175 MPH
    DEFENSE: 60%
    YAW: 50%
    AIR-TO-AIR: 47%
    AIR-TO-GROUND: 61%
    MISSILE CAPACITY: 70
    SPECIAL WEAPON: GPB
    SP WPN CAPACITY: 12
    OVERALL: 70%
    USES: Light Bombing/Surface Assault
    SUMMARY: Another decent plane; Not your prime aircraft for any 
    situation; But it stands a chance against almost ground threat.
    
    
    AIRCRAFT NAME: F-14D
    AIRCRAFT NICKNAME: Super Tomcat
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Camouflage
    SP- Purple, With A Big White Flower  
    ACTIONS TO UNLOCK: Score 56250 with the F-14B 
    COST: 17800
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 58%
    STABILITY/STALLING SPEED: 178 MPH
    DEFENSE: 61%
    YAW: 40%
    AIR-TO-AIR: 81%
    AIR-TO-GROUND: 35%
    MISSILE CAPACITY: 72
    SPECIAL WEAPON: XLAA
    SP WPN CAPACITY: 14
    OVERALL: 88%
    USES: Heavy Intercept/Air Assault/Light Dogfights
    SUMMARY: An improved F-14A. Still a bit lacking in mobility.
    
    
    
    
    ==============
    TORNADO Family
    ==============
    
                 --> TORNADO GR.1
    TORNADO GR.1 --> TORNADO F-3
                 --> TORNADO ECR
    
    
    AIRCRAFT NAME: TORNADO GR.1
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Tan
    RZ- Black
    YK- Dark Grey/Grey/Tan Camouflage  
    ACTIONS TO UNLOCK: Complete mission 9
    COST: 15000
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 40%
    STABILITY/STALLING SPEED: 105 MPH
    DEFENSE: 90%
    YAW: 90%
    AIR-TO-AIR: 27%
    AIR-TO-GROUND: 88%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: BDSP
    SP WPN CAPACITY: 10
    OVERALL: 74%
    USES: Heavy Surface Assault/Heavy Bombing
    SUMMARY: This aircraft is perfect for destroying the Hrimfaxi, or 
    virtually any heavy surface threat. 
    
    
    AIRCRAFT NAME: TORNADO GR.4
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Light Grey/Dark Green Camouflage
    RZ- Black/Dark Grey Camouflage
    YK- Tan /A little Brown/Dark Orange Camouflage
    ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1
    COST: 18700
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 51%
    STABILITY/STALLING SPEED: 110 MPH
    DEFENSE: 92%
    YAW: 90%
    AIR-TO-AIR: 37%
    AIR-TO-GROUND: 82%
    MISSILE CAPACITY: 72
    SPECIAL WEAPON: SOD
    SP WPN CAPACITY: 12
    OVERALL: 78%
    USES: Heavy Surface Assault/Heavy Bombing
    SUMMARY: Nearly the same as the TORNADO GR.1, but with a slightly more 
    precise secondary weapon. Excels in any form of surface combat.
    
    
    AIRCRAFT NAME: TORNADO-F3
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose
    YK- Turquoise/Light Grey/Grey Camouflage 
    ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1
    COST: 16500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 59%
    STABILITY/STALLING SPEED: 159 MPH
    DEFENSE: 91%
    YAW: 90%
    AIR-TO-AIR: 74%
    AIR-TO-GROUND: 37%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 10
    OVERALL: 71%
    USES: Light Intercept/Light Air Assault
    SUMMARY: The AA craft in the TORNADO series, and it's actually quite 
    good. Easily topped by aircraft like the Raptor, but a decent lower-end
    plane.
    
    
    AIRCRAFT NAME: TORNADO ECR
    AIRCRAFT NICKNAME: [Insufficient data]  
    AIRCRAFT ROLE: Jammer
    AIRCRAFT PAINT SCHEMES: Score 56250 with the TORNADO GR.1
    OS- Dark Grey/Light Grey/Light Green Camouflage
    RZ- Black
    SP- White/Dark Blue 
    ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1 
    COST: 19000
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 67%
    STABILITY/STALLING SPEED: 134 MPH
    DEFENSE: 80%
    YAW: 90%
    AIR-TO-AIR: 59%
    AIR-TO-GROUND: 63%
    MISSILE CAPACITY: 70
    SPECIAL WEAPON: ECMP 
    SP WPN CAPACITY: 05 
    OVERALL: 35%
    USES: Light Ground Assault
    SUMMARY: It's not such a bad plane, but it lacks a special weapon, 
    which is a large minus. Decent, though.
    
    
    
    
    =============
    MiG-31 Family
    =============
    
    MiG-31 --> MiG-31M
    
    
    AIRCRAFT NAME: MiG-31
    AIRCRAFT NICKNAME: Foxhound
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver
    RZ- Black/Dark Grey Nose
    YK- Light Blue/Dark Grey/Brown Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 9
    COST: 14300
    SPEED: 99% 
    MAX SPEED: 1491 MPH
    MOBILITY: 53%
    STABILITY/STALLING SPEED: 150 MPH
    DEFENSE: 85%
    YAW: 35%
    AIR-TO-AIR: 83%
    AIR-TO-GROUND: 30%
    MISSILE CAPACITY: 70 
    SPECIAL WEAPON: SAAM 
    SP WPN CAPACITY: 14
    OVERALL: 87%
    USES: Intercept/Light Dogfights/Air Assault  
    SUMMARY: I personally believe that this MiG-31 is better that its more
    advanced version [MiG-31M]; Incredible speed, excellent defense; A bit 
    lacking in turning, but nearly perfect for missions like Blind Spot or 
    The Unsung War. 
    
    
    AIRCRAFT NAME: MiG-31M
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Grey/Black Nose
    RZ- Black/Dark Grey Nose
    SP- Light Blue With Snowflakes 
    ACTIONS TO UNLOCK: Score 65450 with the MiG-31
    COST: 18400
    SPEED: 99% 
    MAX SPEED: 1491 MPH
    MOBILITY: 63%
    STABILITY/STALLING SPEED: 230 MPH
    DEFENSE: 87%
    YAW: 35%
    AIR-TO-AIR: 85%
    AIR-TO-GROUND: 37%
    MISSILE CAPACITY: 74
    SPECIAL WEAPON: XLAA
    SP WPN CAPACITY: 14
    OVERALL: 90%
    USES: Intercept/Light Dogfights/Air Assault
    SUMMARY: I've heard plenty of negative names for this aircraft based on
    its mobility and yaw, such as brick and tub; And I agree. However, 
    this is one of the two fastest planes, its got great defense, great 
    weapons, just a bit lacking in turning. 
    
    
    
    
    ===========
    F-15 Family
    ===========
    
    F-15C --> F-15E
          --> F-15S/MTD
    
    AIRCRAFT NAME: F-15C
    AIRCRAFT NICKNAME: Eagle
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Light Grey
    RZ- Black/Dark Grey Nose
    YK- Blue/Brown Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 12A
    COST: 16200
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 54%
    STABILITY/STALLING SPEED: 162 MPH
    DEFENSE: 60%
    YAW: 40%
    AIR-TO-AIR: 73%
    AIR-TO-GROUND: 37%
    MISSILE CAPACITY: 70
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 10
    OVERALL: 70%
    USES: Intercept/Dogfights
    SUMMARY: Nothing outstanding, but this is a decent aircraft. Works 
    well in Missions like Blind Spot or White Bird II.
    
    
    AIRCRAFT NAME: F-15E
    AIRCRAFT NICKNAME: Strike Eagle
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Grey
    RZ- Black/Dark Grey Nose 
    YK- Tan/Brown/Green Camouflage 
    ACTIONS TO UNLOCK: Score 95450 with the F-15C
    COST: 19900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 55%
    STABILITY/STALLING SPEED: 110 MPH
    DEFENSE: 75%
    YAW: 90%
    AIR-TO-AIR: 42%
    AIR-TO-GROUND: 80%
    MISSILE CAPACITY: 76
    SPECIAL WEAPON: SFFS
    SP WPN CAPACITY: 14
    OVERALL: 75%
    USES: Light Bombing/Light Surface Assault
    SUMMARY: The AG F-15, it performs well against ground threats; Despite 
    it's unpredictable secondary weapon. 
    
    
    AIRCRAFT NAME: F-15S/MTD
    AIRCRAFT NICKNAME: ACTIVE
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- White
    RZ- Black/Dark Grey
    BL- White, Grey Splotches 
    ACTIONS TO UNLOCK: Score 95450 with the F-15C
    COST: 22700
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 89%
    STABILITY/STALLING SPEED: 151 MPH
    DEFENSE: 66%
    YAW: 80%
    AIR-TO-AIR: 94%
    AIR-TO-GROUND: 58%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 14
    OVERALL: 92%
    USES: Dogfights/Heavy Air Assault
    SUMMARY: Great air superiority Fighter, basically a Raptor in the form 
    of an F-15.
    
    
    
    
    =========
    Su Family
    =========
    
    Su-27 --> Su-32
          --> Su-33 --> Su-37
    
    
    AIRCRAFT NAME: Su-27
    AIRCRAFT NICKNAME: Flanker
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Light Blue/Silver Camouflage 
    RZ- Dark Grey/Black Camouflage
    YK- Tan/Light Brown Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 12B
    COST: 16000
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 57%
    STABILITY/STALLING SPEED: 163 MPH
    DEFENSE: 61%
    YAW: 50%
    AIR-TO-AIR: 74%
    AIR-TO-GROUND: 38%
    MISSILE CAPACITY: 72
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 10
    OVERALL: 77%
    USES: Dogfights/Intercept
    SUMMARY: The basic plane in the Sukhoi family, sporting above average 
    performance all around.
    
    
    AIRCRAFT NAME: Su-32
    AIRCRAFT NICKNAME: Strike Flanker
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Light Blue/Silver Camouflage
    RZ- Dark Grey/Black Camouflage
    YK- Brown/Tan Camouflage  
    ACTIONS TO UNLOCK: Score 111800 with the Su-27
    COST: 21500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 57%
    STABILITY/STALLING SPEED: 112 MPH
    DEFENSE: 78%
    YAW: 90%
    AIR-TO-AIR: 51%
    AIR-TO-GROUND: 92%
    MISSILE CAPACITY: 80
    SPECIAL WEAPON: XAGM
    SP WPN CAPACITY: 14
    OVERALL: 89%
    USES: Surface Assault 
    SUMMARY: The AG Su, it has pretty sweet performance. There is no 
    mediocre aspect of this plane, and the Su-32 dominates surface assault.
    
    
    AIRCRAFT NAME: Su-35
    AIRCRAFT NICKNAME: Super Flanker
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- White/Light Blue Camouflage
    RZ- Dark Grey/Black Camouflage
    BL- Dark Silver 
    ACTIONS TO UNLOCK: Score 111800 with the Su-27
    COST: 21200
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 85%
    STABILITY/STALLING SPEED: 155 MPH
    DEFENSE: 66%
    YAW: 55%
    AIR-TO-AIR: 93%
    AIR-TO-GROUND: 56%
    MISSILE CAPACITY: 80
    SPECIAL WEAPON: XLAA
    SP WPN CAPACITY: 14
    OVERALL: 88%
    USES: Dogfights/Intercept/Heavy Air Assault
    SUMMARY: This Su rivals the Su-37, it is so excellent. Plus, its cool 
    BL paint scheme gives it the perfect look.
    
    
    AIRCRAFT NAME: Su-37
    AIRCRAFT NICKNAME: Terminator, Yellow
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Tan/Brown Camouflage
    RZ- Dark Grey/Black Camouflage
    SP- Yellow Squadron; Light Grey/Dark Grey Camouflage, Yellow Trim 
    ACTIONS TO UNLOCK: Score 123200 with the Su-35
    COST: 23700
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 93%
    STABILITY/STALLING SPEED: 153 MPH
    DEFENSE: 66%
    YAW: 55%
    AIR-TO-AIR: 94%
    AIR-TO-GROUND: 59%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: QAAM
    SP WPN CAPACITY: 14
    OVERALL: 92%
    USES: Heavy Dogfights/Intercept/Air Assault
    SUMMARY: The perfect dogfight aircraft, with a cool look. Awesome 
    mobility, excellent speed, great weapons, this plane can handle any air
    threat. Kill the Yellow in Aces for 13's legendary paint scheme.
    
    
    
    
    ============
    F-117 Family
    ============
    
    F-117A
    
    
    AIRCRAFT NAME: F-117A
    AIRCRAFT NICKNAME: Nighthawk
    AIRCRAFT ROLE: Attacker 
    AIRCRAFT PAINT SCHEMES: 
    OS- Grey
    RZ- Black
    YK- Light Grey/Brown/Dark Green Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 15
    COST: 20100
    SPEED: 66% 
    MAX SPEED: 994 MPH
    MOBILITY: 61%
    STABILITY/STALLING SPEED: 92 MPH
    DEFENSE: 75%
    YAW: 92%
    AIR-TO-AIR: 39%
    AIR-TO-GROUND: 91%
    MISSILE CAPACITY: 54
    SPECIAL WEAPON: GPB
    SP WPN CAPACITY: 16
    OVERALL: 80%
    USES: Surface Assault
    SUMMARY: Terrible missile capacity, but amazing SP weapon capacity. 
    This aircraft is very imbalanced; Terrible speed, yet can go extremely 
    slow; Great yaw, yet poor mobility; But still an efficient attacker. 
    
    
    
    
    =============
    Jas-39 Family
    =============
    
    Jas-39C
    
    
    AIRCRAFT NAME: Jas-39C
    AIRCRAFT NICKNAME: Gripen
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Grey
    RZ- Black
    YK- Dark Green/Green/Tan-Green/Tan Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 15
    COST: 17900
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 68%
    STABILITY/STALLING SPEED: 130 MPH
    DEFENSE: 60%
    YAW: 90%
    AIR-TO-AIR: 40%
    AIR-TO-GROUND: 75%
    MISSILE CAPACITY: 68
    SPECIAL WEAPON: RCL
    SP WPN CAPACITY: 12
    OVERALL: 55%
    USES: Light Ground Assault
    SUMMARY: You might not believe it, but this mediocre craft works 
    wonders with its RCL on the Hrimfaxi and SOLG; Just try it! 
    
    
    
    
    ==============
    TYPHOON Family
    ==============
    
    TYPHOON 
    
    
    AIRCRAFT NAME: EF [Euro Fighter] 2000
    AIRCRAFT NICKNAME: TYPHOON
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Tan
    RZ- Black
    YK- Tan/Light Blue Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 16A
    COST: 21500
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 85%
    STABILITY/STALLING SPEED: 154 MPH
    DEFENSE: 65%
    YAW: 60%
    AIR-TO-AIR: 91%
    AIR-TO-GROUND: 60%
    MISSILE CAPACITY: 78
    SPECIAL WEAPON: XLAA
    SP WPN CAPACITY: 14
    OVERALL: 90%
    USES: Heavy Air Assault/Dogfights/Intercept
    SUMMARY: A great aircraft, don't let its size fool you. This plane can
    handle nearly any air situation, and is up there with the Raptor and 
    Wyvern.
    
    
    
    
    =============
    Rafale Family
    =============
    
    Rafale M --> Rafale B
    
    
    AIRCRAFT NAME: Rafale M
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- White
    RZ- Black
    YK- Dark Grey/Light Grey Camouflage 
    ACTIONS TO UNLOCK: Complete Mission 16B
    COST: 21200
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 79%
    STABILITY/STALLING SPEED: 135 MPH
    DEFENSE: 63%
    YAW: 55%
    AIR-TO-AIR: 50%
    AIR-TO-GROUND: 84%
    MISSILE CAPACITY: 74
    SPECIAL WEAPON: LASM
    SP WPN CAPACITY: 14
    OVERALL: 81%
    USES: Heavy Surface Assault
    SUMMARY: Perfect for anti-ship combat, this plane dominates on missions
    like Sea Of Chaos.
    
    
    AIRCRAFT NAME: Rafale B
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Green/Greenish-Tan Camouflage
    RZ- Black
    SP- Light Blue Front, Flame Middle, Black Rear 
    ACTIONS TO UNLOCK: Score 46000 With the Rafale M 
    COST: 20800
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 81%
    STABILITY/STALLING SPEED: 120 MPH
    DEFENSE: 65%
    YAW: 90%
    AIR-TO-AIR: 51%
    AIR-TO-GROUND: 86%
    MISSILE CAPACITY: 76
    SPECIAL WEAPON: SOD
    SP WPN CAPACITY: 14
    OVERALL: 83%
    USES: Heavy Ground Assault
    SUMMARY: This aircraft can take out any ground targets; As it has 
    superior mobility to most other Attackers, an excellent stalling speed,
    great speed, and just looks cool. Perfect for missions like Demons Of 
    Razgriz or Desert Lightning. 
    
    
    
    
    ===========
    F-35 Family
    ===========
    
    F-35C
    
    
    AIRCRAFT NAME: F-35C
    AIRCRAFT NICKNAME: JSF (Joint Strike Fighter)
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Bluish Dark Grey/Light Grey Nose
    RZ- Black
    YK- Light Grey/Dark Grey Camouflage  
    ACTIONS TO UNLOCK: Complete Mission 16A
    COST: 20500
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 70%
    STABILITY/STALLING SPEED: 135 MPH
    DEFENSE: 66%
    YAW: 90%
    AIR-TO-AIR: 57%
    AIR-TO-GROUND: 92%
    MISSILE CAPACITY: 76
    SPECIAL WEAPON: LASM
    SP WPN CAPACITY: 14
    OVERALL: 89%
    USES: Spread Surface Assault/Heavy Surface Assault
    SUMMARY: A sweet aircraft; Perfect for any naval engagement, and 
    dominates ground assaults.
    
    
    
    
    ============
    YF-23 Family
    ============
    
    YF-23A
    
    
    AIRCRAFT NAME: YF-23A
    AIRCRAFT NICKNAME: Black Widow II
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Grey
    RZ- Black
    BL- White 
    ACTIONS TO UNLOCK: Complete Mission 16b
    COST: 22500
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 83%
    STABILITY/STALLING SPEED: 163 MPH
    DEFENSE: 66%
    YAW: 50%
    AIR-TO-AIR: 90%
    AIR-TO-GROUND: 58%
    MISSILE CAPACITY: 80
    SPECIAL WEAPON: QAAM
    SP WPN CAPACITY: 12
    OVERALL: 85%
    USES: Heavy Dogfights/Intercept
    SUMMARY: I personally don't care for the shape of this plane, but it's 
    stats are well worth recognition. Great speed, decent mobility, great 
    SP weapons, this a plane built for dogfights. 
    
    
    
    
    ===========
    F-22 Family
    ===========
    
    F/A-22A --> FB-22
    
    
    AIRCRAFT NAME: F/A-22A
    AIRCRAFT NICKNAME: Raptor
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Bark Grey
    RZ- Black
    Sp- Mobius One; Grey, Light Grey Trim 
    ACTIONS TO UNLOCK: Complete Mission 17
    COST: 24000
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 90%
    STABILITY/STALLING SPEED: 157 MPH
    DEFENSE: 66%
    YAW: 90%
    AIR-TO-AIR: 94%
    AIR-TO-GROUND: 59%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: XMAA
    SP WPN CAPACITY: 16
    OVERALL: 93%
    USES: Dogfights/Intercept/Heavy Air assault
    SUMMARY: Another multirole fighter, this plane can dispatch nearly any 
    threat. Excellent mobility, plenty of weapons, great speed, and 
    something rare to fighters: A good yaw. This plane can handle dogfights,
    intercept, and even light ground assault.
    
    
    AIRCRAFT NAME: FB-22
    AIRCRAFT NICKNAME: Concept
    AIRCRAFT ROLE: Attacker
    AIRCRAFT PAINT SCHEMES: 
    OS- Dark Grey
    RZ- Black
    SP- Blue/Yellow Lines 
    ACTIONS TO UNLOCK: Score 123200 with the F/A-22A
    COST: 24800
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 80%
    STABILITY/STALLING SPEED: 105 MPH
    DEFENSE: 78%
    YAW: 90%
    AIR-TO-AIR: 54%
    AIR-TO-GROUND: 98%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: SOD
    SP WPN CAPACITY: 18
    OVERALL: 93%
    USES: Heavy/Long Range Bombing/Ground Assault
    SUMMARY: This aircraft's SP weapon and the unbelievable amount of it 
    makes this plane one of the best Attackers. Good speed, great mobility,
    excellent yaw, awesome stability, large ammo capacity, this plane can 
    handle any ground opposition.
    
    
    
    
    ===================
    SU Prototype Family
    ===================
    
    SU-47 --> S-32
    
    
    AIRCRAFT NAME: SU-47
    AIRCRAFT NICKNAME: Berkut
    AIRCRAFT ROLE: Fighter 
    AIRCRAFT PAINT SCHEMES: 
    OS- Silver/Dark Silver Camouflage
    RZ- Black
    BL- White/Light Grey Camouflage
    ACTIONS TO UNLOCK: Complete Mission 17
    COST: 23100
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 91%
    STABILITY/STALLING SPEED: 155 MPH
    DEFENSE: 66%
    YAW: 60%
    AIR-TO-AIR: 93%
    AIR-TO-GROUND: 59%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: SAAM
    SP WPN CAPACITY: 14
    OVERALL: 92%
    USES: Heavy Intercept/Light Dogfights
    SUMMARY: This plane is perfect for missions like Blind Spot and White 
    Bird [I]; Excellent speed, awesome mobility, decent yaw, and cool 
    paint schemes.
    
    
    AIRCRAFT NAME: S-32
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Tan/Dark Tan Camouflage
    RZ- Black
    BL- White/Grey/Black Camouflage 
    ACTIONS TO UNLOCK: Score 129050 with the SU-47
    COST: 26200
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 98%
    STABILITY/STALLING SPEED: 194 MPH
    DEFENSE: 67%
    YAW: 60%
    AIR-TO-AIR: 95%
    AIR-TO-GROUND: 60%
    MISSILE CAPACITY: 82
    SPECIAL WEAPON: QAAM
    SP WPN CAPACITY: 14
    OVERALL: 93%
    USES: Light/Heavy Dogfights/Intercept
    SUMMARY: Now this is a undoubtedly one of the best aircraft. Good speed,
    great weapons, awesome mobility, and cool forward-swept wings. Perfect
    for dogfights of any kind, or any sort of aerial engagement.
    
    
    
    
    ===============
    MIG 1.44 Family
    ===============
    
    MIG 1.44
    
    
    AIRCRAFT NAME: MIG 1.44
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- White
    RZ- Black
    SP- Green/White  
    ACTIONS TO UNLOCK: Complete Mission 25
    COST: 23900
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 90%
    STABILITY/STALLING SPEED: 154 MPH
    DEFENSE: 61%
    YAW: 90%
    AIR-TO-AIR: 64%
    AIR-TO-GROUND: 90%
    MISSILE CAPACITY: 80
    SPECIAL WEAPON: UGBL
    SP WPN CAPACITY: 18
    OVERALL: 89%
    USES: Bombing
    SUMMARY: Good speed, great mobility, and a huge bomb capacity. This 
    planes looks cool, and gets the job done. It's pretty much a multirole 
    aircraft; Good all around.
    
    
    
    
    ===========
    Hawk Family
    ===========
    
    Hawk
    
    
    AIRCRAFT NAME: Hawk
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Red/White
    RZ- Black
    Sp- Grey, Like Mobius One  
    ACTIONS TO UNLOCK: Complete Mission 25
    COST: 5000
    SPEED: 83% 
    MAX SPEED: 1243 MPH
    MOBILITY: 32%
    STABILITY/STALLING SPEED: 130 MPH
    DEFENSE: 42%
    YAW: 90%
    AIR-TO-AIR: 43%
    AIR-TO-GROUND: 16%
    MISSILE CAPACITY: 56
    SPECIAL WEAPON: QAAM 
    SP WPN CAPACITY: 06
    OVERALL: 45%
    USES: Dogfights
    SUMMARY: It's as crappy as it sounds. And what sucks, is you're forced 
    to fly it in Final Option! Okay for light dogfights, like Shorebirds 
    and Open War, but not excellent in any area.
    
    
    
    
    ===========
    X-02 Family
    ===========
    
    X-02
    
    
    AIRCRAFT NAME: X-02
    AIRCRAFT NICKNAME: Wyvern
    AIRCRAFT ROLE: Multirole
    AIRCRAFT PAINT SCHEMES: 
    OS- Light Grey
    RZ- Dark Grey/Black Camouflage
    SP- Orange/Black Stripes
    ACTIONS TO UNLOCK: Acquire at least one of every plane
    COST: 39700
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 99%
    STABILITY/STALLING SPEED: 126 MPH
    DEFENSE: 67%
    YAW: 90%
    AIR-TO-AIR: 94%
    AIR-TO-GROUND: 67%
    MISSILE CAPACITY: 84
    SPECIAL WEAPON: XLAA
    SP WPN CAPACITY: 14
    OVERALL: 97%
    USES: Light/Heavy Intercept/Dogfights
    SUMMARY: Not quite as godly as the Falken, this plane is the best of 
    the 'rational' planes. Great speed, exceptional yaw, awesome stability,
    plus it just looks cool.
    
    
    
    
    =============
    Falken Family
    =============
    
    Falken
    
    
    AIRCRAFT NAME: Falken
    AIRCRAFT NICKNAME: [Insufficient data]
    AIRCRAFT ROLE: Fighter
    AIRCRAFT PAINT SCHEMES: 
    OS- Red
    RZ- Black
    SP- Dark Blue/Light Blue/Teal Camouflage  
    ACTIONS TO UNLOCK: Destroy the five Falken Hangers 
    COST: 826000
    SPEED: 91% 
    MAX SPEED: 1367 MPH
    MOBILITY: 99%
    STABILITY/STALLING SPEED: 150 MPH
    DEFENSE: 67%
    YAW: 90%
    AIR-TO-AIR: 99%
    AIR-TO-GROUND: 100%
    MISSILE CAPACITY: 84
    SPECIAL WEAPON: TLS
    SP WPN CAPACITY: 14
    OVERALL: 99%
    USES: Heavy Dogfights/Heavy Intercept/Heavy Air/Surface Assaults
    SUMMARY: Perfect for any situation, this is the true multirole aircraft.
    Its TLS [Tactical Laser] can cut through anything in seconds; Its 
    mobility is nearly perfect; It's yaw rivals the YA-10B's; Its speed is
    awesome; There's not con to this plane. If god was a pilot, this plane 
    would be his! To make it short; If it flies, drives, floats, walks, or 
    sits the Falken can and will utterly annihilate it.
    
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    [END OF GUIDE]
    
    
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