+============================================================================+
                           Virtua Fighter 4 Evolution
                   Kage Maru Movelist, Series and Combos v1.0 
                                by DuelMasterNG
+============================================================================+

Unpublished work Copyright 2002-2005 Nicholas NG

This document is protected by US Copyright Law, and the Berne Copyright 
Convention of 1976. It is for private and personal use only--it cannot 
be reprinted in part or in whole, or reproduced in any way or in any 
form, written or otherwise. 

It is a free document that cannot be used in any sort of commercial
transaction, including selling it or giving it away as a gift. This FAQ 
cannot be referenced, altered, or used by anybody (including webmasters, 
publishers, and magazine staff) without my express written permission. 
This FAQ was created and is owned by me, Nicholas NG (a.k.a DuelMasterNG, 
ngcheechong).

All copyrights and trademarks are acknowledged and respected that are not 
specifically mentioned herein.

Plagiarism is a crime and is punishable by law. 

+----------------------------------------------------------------------------+
|                                 Contents                                   |
+----------------------------------------------------------------------------+

- Contents

- Preface

- Background

- Legends

- Movelist

- Training

  Reward for completing the exercises

- Miscellaneous


+----------------------------------------------------------------------------+
|                                 Preface                                    |
+----------------------------------------------------------------------------+

First of all, I would like to clarify that I am not an expert player of 
Virtua Fighter series... I just like this game a LOT :) This reference 
material is free for personal use and I hope you'll find it useful.

Please do not hesitate to email to me at DuelMasterNG@yahoo.com should you
have any suggestion.


Cheers :)

P/s. Don't forget to send USD1 to my paypal account, ngcheechong@netscape.net
     ... just joking (but I don't mind if you really do so :p)


+============================================================================+
|                                 Kage Maru                                  |
+============================================================================+

+----------------------------------------------------------------------------+
|                                Background                                  |
+----------------------------------------------------------------------------+

Country        : Japan
Gender         : Male
Blood Type     : B
Job            : Ninja
Hobby          : Mahjong
Stature        : 178 cm
Weight         : 66 kg
B/W/H          : 101/89/90
Fighting Style : Hagakure-ryu Ju-Jutsu

Kage took part in the Third Tournament in order to defeat Dural and
obtain new parts which he assumed would help him save his mother,
Tsuki-Kage. Sadly, the parts seemed to have no positive effect.
Tsuki-Kage's condition worsened and she turned into Dural completely.
After recovering from the attacks he suffered from Dural, Kage resolved
to infiltrate the Organization and retrieve his mother. It was inside the
Organization that Kage discovered a new more-complete Dural was poised to
compete in the Fourth Tournament to receive a final adjustment. Kage also
learned that this new Dural contained the secret to saving his mother.
"I cannot let her suffer anymore," he thought. And with that, he pledged
to enter the Fourth World Fighting Tournament and save his mother's life.


+----------------------------------------------------------------------------+
|                                  Legends                                   |
+----------------------------------------------------------------------------+

Directions and Movements
==============================================================================
[lowercase] indicate player should only TAB the directional pad/stick towards 
the specific 
direction, whereas [UPPERCASE] indicate a player should HOLD the 

directional 
pad/stick towards the specific direction.

[u]  = tab direction UP                [U]  = hold direction UP 
[d]  = tab direction DOWN              [D]  = hold direction DOWN
[f]  = tab direction FORWARD           [F]  = hold direction FORWARD
[b]  = tab direction BACK              [B]  = hold direction BACK
[df] = tab direction DOWN+FORWARD      [DF] = hold direction DOWN+FORWARD
[db] = tab direction DOWN+BACK         [DB] = hold direction DOWN+BACK
[uf] = tab direction UP+FORWARD        [UF] = hold direction UP+FORWARD
[ub] = tab direction UP+BACK           [UB] = hold direction UP+BACK

[n]    = Neutral
[BF]   = Buffered, input the command during the execution of previous move
[QCB]  = quarter circle backward, same as [d,db,b]
[QCF]  = quarter circle forward, same as [d,df,f]
[HCB]  = half circle backward, same as [f,df,d,db,b]
[HCF]  = half circle forward, same as [b,db,d,df,f]
[270B] = 3/4 circle backward, same as [u,uf,f,df,d,db,b] or [d,df,f,uf,u,ub,b]
[270F] = 3/4 circle forward, same as [u,ub,b,db,d,df,f] or [d,db,b,ub,u,uf,f]
[FC]   = Rising from crouching position

7 8 9  There are also some FAQ uses the numbers on a keypad as shown at the
 \|/   left to indicate movement direction.
4-o-6
 /|\   Since the numbering system is more for advanced player and
 not so 

1 2 3  suitable to be used on this FAQ, I would use the direction abbreviation.


Dashing
-------
[f,f]   = Forward dash
[b,b]   = Backward dash
[df,df] = Crouch dash forward
[db,db] = Crouch dash backward

[f,F]   = Run forward


Movement Substitution
---------------------
[D,f,...] can be substitude by [df,df,f,...] and [db,db,f,...].


Actions
==============================================================================
H    = High                             P    = Punch
M    = Mid                              K    = Kick
L    = Low                              G    = Guard

EL   = Elbow                            KN   = Knee
SH   = Shouder                          SK   = Sidekick
HD   = Head                             SS   = Summersault / Back-flip Kick

DH   = Double Hand                      BT   = Back-turned
DL   = Double Leg                       
CK   = Circular Kick                    
BC   = Body-check (Akira only)          

PFUH = Player down, Face-Up, Head       OFUH = Opponent down, Face-up, Head
PFDH = Player down, Face-down, Head     OFDH = Opponent down, Face-down, Head
PFUL = Player down, Face-Up, Leg        OFUL = Opponent down, Face-up, Leg
PFDL = Player down, Face-Down, Leg      OFDL = Opponent down, Face-down, Leg

PBKW = Player back near wall            OBKW = Opponent back near wall

+----------------------------------------------------------------------------+
|                                 MoveList                                   |
+----------------------------------------------------------------------------+

Special Notes
-------------
Kage can go into Jumonji Stance anytime by pressing P+K+G or execute certain
moves that allow him to go into Jumonji Stance. There are various moves that
can be executed from this Jumonji Stance.

This FAQ will refer to Jumonji as JU under the damage column should any of
the moves allow Kage to switch to Kumonji stance.


Striking Attacks                   Command          Hit        Damage
----
------------                   -------          ---        ------

Danken                             P                H          10
{Punch}

Resshou                            P,P              H,H        10,10
{Double Punch}

Sandangeki                         P,P,P            H,H,H      10,10,12
{Triple Punch}

Sandan Urageri                     P,P,P,K          H,H,H,M    10,10,12,22
{Triple Punch~Heel Kick}

Sandan Fujinkyaku                  P,P,P,b/ub,K     H,H,H,M    10,10,12,20
{Triple Punch~Backflip Kick}

Resshou Rasengeki                  P,P,b,P          H,H,H      10,10,17
{Double Punch~Helix}
  ~Jumonji                         [hold P]                    JU

Sandan Rasen Urageri               P,P,b,P,K        H,H,H,M    10,10,17,22
{Double Punch~Helix~Heel Kick}

Resshoukyaku                       P,P,K            H,H,H      10,10,20
{Double Punch~Kick}

Hagasane                           P,K              H,H        10,20
{Punch~Kick}

Jizuridan                          d,P              L          9
{Low Punch}

Hijiuchi                           f,P              M          20
{Elbow}
  ~Jumonji                         [hold P]                    JU

Rasen                              b,P              H          17
{Helix}
  ~Jumonji                         [hold P]                    JU

Rasen Urageri                      b,P,K            H,M        17,25
{Helix~Heel Kick}

Rakujingaeri                       b,b,P            H          14,BT
{Back-turning Overhead Chop}

Fusenjin                           df,P             M          16
{Overhead Chop}

Hagakure-ryu In Yougeki            D,df,P           M          21
{Uppercut}

Sokudan                            db,P             H          14
{Sway Punch}

Sokudangasane                      db,P,K           H,H        14,20
{Sway Punch~Kick}

Tsukikaeshigeri                    K                H          25
{Kick}

Jisuberibashiri                    run,F,K          L          20
{Sliding Kick}

Surigeri                           d,K              L          14
{Low Kick}

Ryugakuha                          QCF,K            M          20,BT
{Handspring Kick}
  ~Charged                         [Hold K]         M          50,BT
     ~Cancel                       [,G]

Ryueikyaku                         f,f,K            L          20~30
{Low Back Sweep}

Fu'eikyaku                         f,b,K            H          30
{Turning Heel Drop}

Fu'ei Renkyaku                     f,b,K,K          H,L        30,15
{Turning Heel Drop~Sweep}

Fushin Hizageri                    D,f,K            M          38
{Rising Knee}

Kodachinuki                        b,K              M          18,BT
{Mid Cresent}

Ryubigeri                          b,K,K            M,L        18,20,BT
{Mid Cresent~Low Back Thrust}

Tenshin Agokudaki                  b,K,K,K          M,L,M      18,20,22
{Mid Cresent~Low Back Thrust~Rolling Heel}

Kuruwageri                         b,f,K            H          30,BT
{Turning High Front Kick}

Ura Tsumujigeri                    b,b,K            H          24,BT
{Back Thrust Kick}

Nakageri                           df,K             M          22
{Side Kick}

Jibashiri                          db,K             L          19
{Side Sliding Kick}

Senpugeri                          ub,K             M          30
{Backflip Kick}

Bosatsushou                        P+K              H          20,JU
{Double Chop}

Senpujin                           d,P+K            M          16
{Upward Chop}

Fujin Urasuisha                    d,P+K,K          M,M        16,20,BT
{Upward Chop~Reverse Flipping Kick}

Rakusenjin                         f,P+K            M          16
{Downward Chop}

Rakusenjin Gaeshi                  f,P+K,P+K        M,H        16,16
{Downward Chop~Side Chop}

Kasumi Yaiba                       f,f,P+K          M          20,JU
{Body Chop}

Kage Yaiba                         f,d,df,P+K       M          30
{Dragon Puch}

Naraku Otoshi                      f,d,df,P+K,K     M,H        30,16(20)
{Dragon Punch~Heel Drop}

Rakuyou Senpudan                   u,P+K            M          30
{Diving Headbutt}

Rasengeri                          K+G              M          22
{Heel Kick}

Rasen Fujin                        K+G,P            M,H        22,12
{Heel Kick~Chop}

Rasen Souryujin                    K+G,P,P          M,H,M      22,12,18
{Heel Kick~Chop~Uppercut}

Trumujigeri                        d,K+G            M          30
{Strong Heel Kick}

Fusen Renkyaku                     f,K+G            M,M        25,8(10)
{Cartwheel Kick}

Hagaryu                            f,f,K+G          M          35
{Corkscrew Kick}

Gen'you                            b,K+G            H          30
{Back Thrust Kick}

Ryubisen                           b,b,K+G          L          21,BT
{Low Back Thrust Kick}

Urasuisha                          df,K+G           M          35
{Reverse Flipping Kick}

Suishageri                         ub,K+G           M          38
{Somersault Kick}

Engetsugeri                        uf,K+G           M          30
{Front Rolling Heel Drop}

Hagakure Senjin                    evade,P+K+G      M          24
{Evading Chop}

Rairyu Hishoukyaku                 f,f,P+K+G        L          30
{Catapult Kick}


Special Action                     Command          Hit        Damage
--------------                     -------          ---        ------
Kagakure-ryu You Jumonji Kamae     P+K+G                       JU
{Jumonji Stance}

Sokuten                            b,P+K+G
{Backward Cartwheel}
  ~Jumonji                         [Hold P+K+G]                JU

Zenten                             HCF,P
{Front Roll}
  ~Kouten                          [,HCB,P]
   {Back Roll}

  ~Kaiten Jizurikyaku              [,K]             L          20~30
   {Sweep}

Kouten                             HCB,P
{Back Roll}
  ~Zenten                          [,HCF,P]
   {Front Roll}

  ~Kouten Jizurikyaku              [,K]             L          20~30
   {Sweep}


Rolling Attack
From Zenten/Kouten                 Command          Hit        Damage
------------------                 -------          ---        ------
Kage Yaiba                         [,f,d,df,P]      M          30
{Dragon Puch}

Naraku Otoshi                      [,f,d,df,P,K]    M,H        30,16(20)
{Dragon Punch~Heel Drop}

Ryugakuha                          [,K+G]           M          20,BT
{Handspring Kick}
  ~Charged                         [Hold K+G]       M          50,BT
     ~Cancel                       [Hold K,G]

Rairyu Hishoukyaku                 [,HCF,P+K+G]     L          40
{Catapult Kick}

Shinsodan Zenten                   [,HCF,P]         L          10
{3rd Roll Attack}


From Jumonji (JU) Stance           Command          Hit        Damage
------------------------           -------          ---        ------
Juji Danken                        P                H          10,JU
{Punch}

Jumonji Hagasane                   P,K              H,M        10,17,JU
{Punch~Front Kick}
  ~Standard Stance                 [Hold K]

Hagakure-ryu In Kama'itachi        P,K,K            H,M,M      10,17,17,JU
{Punch~Front Kick~Front Rolling Kick}

Hagakure-ryu You Kusabi'uchi       f,P              M          15,JU
{Turning Elbow}

Suigetsugeri                       K                M          18,JU
{Step-in Front Kick}

Suimengeri                         d,K              L          19,JU
{Front Sweep}

Hagakure-ryu In Dounuki            f,K              M          28,JU
{Step-in Knee}
  ~Standard Stance                 [Hold K]

Hagakure-ryu In Suigetsuhou        P+K              M          25,JU
{Sabaki Step-in Front Kick}                         HP,HK,MP,EL
  ~Standard Stance                 [Hold P+K]

Hagakure-ryu You Hi'en             K+G              M          20,JU
{Switching Front Kick}
  ~Standard Stance                 [Hold K+G]

Ryu'eiten                          u/d
{Side Rollig}

Hagakure-ryu You Jumonjibashiri    f,f                         JU
{Jumonji Run}
  ~Hagakure-ryu In Kabutowari      [,K]             M          24,JU
   {Jumping Heel Drop}
      ~Standard Stance             [Hold K]

Ura'ate                            BT,P             M          16,JU
{Body Blow}
  ~Standard Stance                 [Hold P]

Ura Tachigeri                      BT,K             H          20,JU
{Back Thrust Kick}
  ~Standard Stance                 [Hold K]

Ura Shutou Rin                     BT,d,P           L          14,JU
{Low Chop}
  ~Standard Stance                 [Hold P]

Ura Minamogeri                     BT,d,K           L          16,JU
{Low Front Sweep}
  ~Standard Stance                 [Hold K]


Back-Turned Attack                 Command          Hit        Damage
------------------                 -------          ---        ------
Uraha                              P                H          12
{Punch}

Urashutou                          d,P              L          15
{Low Chop}

Gyakugeri                          K                H          30
{Kick}

Hangetsugeri                       d,K              L          23
{Low Sliding Kick}

Hairyusou                          u,K              M          30
{Flipping Knee Drop}

Ura Senpugeri                      uf,K             M          25
{Reverse Backflip Kick}

In Senpugeri                       BF,uf,K          M          30
{Reverse Backflip Kick}

Tachi Shutou                       P+K              M          10
{Light Overhead Chop}

Shin'youshu                        P+K,K            M,M        10,26
{Light Overhead Chop~Jumping Kick}

Yamigasumi                         P+G              H          55

Hagakure-ryu You Raimeizan         P+G,P            M          25
{Backflip Overhead Chop}

Amatsukitsune                      P+K+G
{Flip}

Rakujingaeri                       b,b,P            H          14,BT
{Back-turning Overhead Chop}

Ura Tsumujigeri                    b,b,K            H          24,BT
{Back Thrust Kick}

Ryubisen                           b,b,K+G          L          21,BT
{Low Back Thrust Kick}

Kaimon Kousui                      wall,f,P+K       M          20
{Warp Back Chop}


Throw                              Command          Hit        Damage
-----                              -------          ---        ------
Taitou                             P+G              H          40

Jungyaku Jizai                     f,P+G            H          -,Change

Ko'enraku                          b,P+G            H          40

Izuna Otoshi                       b,P+G,u,P+G      H          60

Katanagasumi                       df,P+G           H          40

Fushin Randangeki                  uf,P+G           H          50

Kagegasumi                         b,f,P+G          H          45

Fugasumi                           b,d,P+G          H          60

Hagakure-ryu In Shiranui           PBKW,b,d,P+G     H          70

Kirigasumi                         side,P+G         H          40

Ha'uragasumi                       back,P+G         H          50

Jungyaku Jizai                     side,f,P+G       H          -,Change

Jungyaku Jizai                     back,f,P+G       H          -,Change

Ha'uragasumi                       back,P+K+G       L          60

Fushin Randangeki                  JU,P+G           H          50

Yamigasumi                         BT,P+G           H          55


Reversal                           Command          Hit        Damage
--------                           -------          ---        ------
Kotegaeshi                         b,P+K            HP         30~36
Kotegaeshi                         db,P+K           MP         30~39
Hagakure-ryu You Chiryu            JU               HP,MP      20
Hagakure-ryu In Myou'oujin         JU,P+K+G         MK,SK      30~42,JU


Down Attack                        Command                     Damage
-----------                        -------                     ------
Kakato Otoshi                      df,K                        13
{Heel Drop}

Hishougeki                         u,P (long range)            30
{Knee Stomp}

Asuka                              u,P (mid range)             30
{Leg Stomp}

Hi'endan                           u,P (short range)           25
{Head Stomp}


+----------------------------------------------------------------------------+
|                                 Training                                   |
+----------------------------------------------------------------------------+
                              +----------------+
                              | Trial - Series |
                              +----------------+

Series 1 - [f,P] -> [df,P]
------------------------------------------------------------------------------
Exercise: After your [f,P] is guarded, turn the tables on the opponent!

After guarding your [f,P], the opponent will counterattack with [d,P]. Use
[df,P] to interrupt the counterattack. Succeed 3 times to complete the
exercise.


Series 2 - [df,P] -> evade attack
------------------------------------------------------------------------------
Exercise: Use an evade attack to overcome forced choice tactics!

After your [df,P] has been guarded, follow with an evade attack to avoid the
opponent's [f,P] or throw. Succeed 3 times to complete the exercise.


Series 3 - [P,P,b,P] -> [b,P] -> Throw
------------------------------------------------------------------------------
Exercise: Follow [P,P,b,P] with [b,P] to interrput counterattacks!

After hitting with [P,P,b,P], use [b,P] to interrupt the opponent's 
counterattack, then quickly follow with a throw. Succeed 3 times to complete
the exercise.


Series 4 - 
[JU,K+G (Hold)] -> [K+G,P,P] -> [uf,K+G]
------------------------------------------------------------------------------
Exercise: Attack face down recovering opponents with [uf,K+G]!

After hitting the opponent with [JU,K+G (Hold)] -> [K+G,P,P] combo, use 
[uf,K+G] to attack the opponent's in place recovery. Succeed 3 times to
complete the exercise.


Series 5 - [d,P] -> [f,P (hold)] -> [JU,P+G]
------------------------------------------------------------------------------
Exercise: Follow [f,P (hold)] with the appropriate response for the situation!

After following [d,P] with [f,P (hold)], if the opponent staggers, use
[JU,P+G] to attack. If the opponent guards, use [JU,P+K] to deflect the
opponent's [f,P]. Succeed 5 times in a row to complete the exercise.



Series 6 - [d,P] -> [D,df,P]
------------------------------------------------------------------------------
Exercise: Follow [D,df,P] with the appropriate response for the situation!

Follow [d,P] with [D,df,P], and if the opponent floats, use [d,P+K,K] to make
a combo. If it is guarded, defend yourself with an evade. Succeed 5 times in
a row to complete the exercise.



                              +----------------+
                              | Trial - Combos |
                              +----------------+

Combo 1 - [D,df,P] -> [d,P+K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [D,df,P] -> [d,P+K,K]!

Your [D,df,P] will counter hit. Hit the floating opponent with [d,P+K,K] to
make a combo. Succeed 3 times to complete the exercise.


Combo 2 - [uf,K+G] -> [d,P] -> [f,d,df,P+K]
------------------------------------------------------------------------------
Exercise: Make the [uf,K+G] -> [d,P] -> [f,d,df,P+K] beatdown combo!

After hitting the opponent with [uf,K+G], use [d,P] followed by [f,d,df,P+K]
to make a combo. Succeed 3 times to complete the exercise.


Combo 3 - [df,P] -> [F,P] -> [d,P+K,K]
------------------------------------------------------------------------------
Exercise: Make a combo with [df,P] -> [F,P] -> [d,P+K,K]!

After floating the opponent with [df,P], use [F,P], followed by [d,P+K,K] to
make a combo. Succeed 3 times to complete the exercise.


Combo 4 - [df,P] -> [F,P] -> [d,P+K] -> [f,d,df,P+K]
------------------------------------------------------------------------------
Exercise: Make a combo with [df,P] -> [F,P] -> [d,P+K] -> [f,d,df,P+K]!

After floating the opponent with [df,P], use [F,P], followed by [d,P+K], then
finish the combo with [f,d,df,P+K]. Succeed 3 times to complete the exercise.


Combo 5 - [b,P+G] -> [D,f,K] -> [db,P,K,G] -> [P] -> [f,K+G] -> down attack
------------------------------------------------------------------------------
Exercise: Make a combo with [b,P+G] -> [D,f,K] -> [db,P,K,G] -> [P] -> 
          [f,K+G] -> down attack!

After following [b,P+G] with [D,f,K], use [db,P,K,G] and [P], then [f,K+G],
and finally, finish the combo with a light down attack. Succeed 3 times to
complete the exercise.


Combo 6 - [b,P+G] -> [D,f,K] -> [F,P] -> [d,P+K] -> [ub,K+G]
------------------------------------------------------------------------------
Exercise: Make a combo from a throw with [b,P+G] -> [D,f,K] -> [F,P] -> 
          [d,P+K] -> [ub,K+G]!

After following [b,P+G] with [D,f,K], use [F,P] then [d,P+K], and finish the
combo with [ub,K+G]. Succeed 3 times to complete the exercise.


Combo 7 - [b,P+G] -> [d,P+K] -> [D,f,K] -> [db,P,K,G] -> [ub,K+G]
------------------------------------------------------------------------------
Exercise: Make the [b,P+G] -> [d,P+K] -> [D,f,K] -> [db,P,K,G] -> 
          [ub,K+G] combo!

After [b,P+G], do a short dash and execute [d,P+K] to float the opponent.
From here, use [D,f,K] followed by [db,P,K,G], then finish the combo with 
[ub,K+G]. Succeed 3 times to complete the exercise.


Combo 8 - [JU,K+G (hold)] -> [K+G,P,P]
------------------------------------------------------------------------------
Exercise: Make a combo with [JU,K+G (hold)] -> [K+G,P,P]!

You will start in the Jumonji Stance. After using [JU,K+G (hold)] to cause a
head collapse, use [K+G,P,P] to make a combo. Succeed 3 times to complete the
exercise.


Combo 9 - [JU,P+K (hold)] -> [df,K+G]
------------------------------------------------------------------------------
Exercise: Use [JU,P+K (hold)] -> [df,K+G] to make a gut collapse combo!

You will start in Jumonji Stance. After using [JU,P+K (hold)] to cause a
gut collapse, use [df,K+G] to make a combo. Succeed 3 times to complete the
exercise.


Combo 10 - [JU,P+K (hold)] -> [d,P] -> [K+G,P,P]
------------------------------------------------------------------------------
Exercise: Make a high damage combo with [JU,P+K (hold)] -> [d,P] -> [K+G,P,P]!

You will start in the Jumonji Stance. After using [JU,P+K (hold)], use the
proper timing to float the opponent with [d,P], then use [K+G,P,P] to finish
the combo. Succeed 3 times to complete the exercise.


Reward for completing the exercises
------------------------------------------------------------------------------
Dunno... not been able to complete the TFT combo :(


+----------------------------------------------------------------------------+
|                              Miscellaneous                                 |
+----------------------------------------------------------------------------+

Website          : http://www.geocities.com/DuelMasterNG/

E-mail           : DuelmasterNG@yahoo.com

GameFAQ User ID  : ngcheechong