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    FAQ/Walkthrough by War Doc

    Version: 1.0 | Updated: 03/17/05 | Printable Version | Search Guide | Bookmark Guide

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          | P A C I F I C   T H E A T E R   O F   O P E R A T I O N S   I V |
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                  GAME:  PACIFIC THEATER OF OPERATIONS IV
              PLATFORM:  PLAYSTATION2
                 GENRE:  STRATEGY/WAR
               CREATOR:  KOEI Copyright 2003
    AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
                E-MAIL:  kevinb(at)technologist(dot)com
           FAQ VERSION:  1.0
    
    -------------------------------------------------------------------------------
    
                                  TABLE OF CONTENTS
    
         UNIT    I:  INTRODUCTION
    
     1.  Legal Stuff
     2.  Version Information
     3.  Acknowledgements
     4.  Welcome
     5.  Overview
    
         UNIT   II:  GAME INFORMATION
    
     6.  The Modes
     7.  Abbreviations
    
         UNIT  III:  PLAYING THE GAME
    
     8.  Getting Started
     9.  Taking Control
    
         UNIT   IV:  THE GAME SCREENS
    
    10.  Strategic Screen
    
         10.1  Strategic Map Screen
         10.2  Strategic Menu Screen
    
    11.  Tactical Screen
    
         11.1  Tactical Map Screen
         11.2  Tactical Menu Screen
         11.3  Tactical Report Screen
    
         UNIT    V:  SCENARIO MODE
    
    12.  Scenario Strategies
    
         12. 1  Narvik, April 1940
         12. 2  Matapan, March 1941
         12. 3  Atlantic, May 1941
         12. 4  Malay, December 1941
         12. 5  Ceylon, April 1942
         12. 6  Midway, June 1942
         12. 7  Savo August 1942
         12. 8  Eastern Solomons August 1942
         12. 9  Esperance October 1942
         12.10  Santa Cruz October 1942
         12.11  Barents December 1942
         12.12  Vella Lavella October 1943
         12.13  Phillipine Sea June 1944
         12.14  Leyte October 1944
         12.15  Okinawa April 1945
    
         UNIT   VI:  CAMPAIGN MODE
    
    13.  General Campaign Strategies
    14.  Initial Campaign Setup
    
         14.1  Starting Resources and Territories
         14.2  Starting Technology
         14.3  Starting Ship Classes
         14.4  Starting Plane Models
    
    15.  Defeating Another Country
    
         UNIT  VII:  APPENDIX
    
    16.  Ship Classes
    
         16.1  Britain
         16.2  Germany
         16.3  Japan
         16.4  United States
         16.5  Summary
    
    17.  Plane Models
    
         17.1  Britain
         17.2  Germany
         17.3  Japan
         17.4  United States
         17.5  Summary
    
    18.  Research and Development
    
         18. 1  Ship Radar
         18. 2  Gun
         18. 3  Torpedo
         18. 4  Anti-Submarine Weapons
         18. 5  Ship Armor
         18. 6  Ship Engine
         18. 7  Aircraft Radar
         18. 8  Bomb
         18. 9  New Plane
         18.10  Plane Armor
         18.11  Plane Engine
    
    19.  Designing and Remodeling Ships 101
    
         19.1  Weapons
         19.2  Ship Templates
         19.3  Finishing Up the Ship Class
    
    20.  Plane Design 101
    
         20.1  Weapons
         20.2  Plane Engines
         20.3  Plane Templates
         20.4  Finishing Up the Plane Model
    
    21.  Territories
    
         21.1  Territorial Features
         21.2  Territorial Information
    
    22.  Commanders
    
         22.1  Traits
         22.2  Rank and Promotions
         22.3  Other Information
         22.4  The Commanders
    
         UNIT VIII:  CONCLUSION
    
    23.  Conclusion
    
    _______________________________________________________________________________
    
    To find a particular chapter or subchapter do the following:
    
    1.  Highlight the chapter or subchapter name you wish to find.
    2.  Press CTRL-C
    3.  Press CTRL-F
    4.  Press CTRL-V
    5.  Press CTRL-F
    5.  You will arrive at the desired chapter or subchapter.
    
    _______________________________________________________________________________
    
                                    *************
    ********************************* UNIT    I ***********************************
                                    *************
    
    +==================+
    |  1.  LEGAL STUFF |===========================================================
    +==================+
    
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web site or as part of any public display is strictly prohibited, and
    a violation of copyright.  All content in this guide is Copyright 2005 by
    Kevin Butler.  Only the sites listed below have permission to publish this
    work or to display it:
    
    www.gamefaqs.com
    www.cheats.de
    faqs.ign.com
    www.neoseeker.com
    www.wonderdogsoftware.com
    
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to ask
    a simple "Can I post your guide on <insert site>?".  If you wish to use info
    in this guide, please acknowledge that you have done so.  If I don't respond or
    I say no, accept it as fact.  This especially goes out to Dave at
    www.cheatcc.com since he has a habit of taking guides without permission.  In
    addition, do not modify this guide in any way whatsoever to suit your purposes.
    The latest version can always be found at www.gamefaqs.com.
    
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have PTO IV as the subject so I know it isn't another kooky
    vendor trying to sell me hair gel or another XXX site telling me I have new
    friends.
    
    +==========================+
    |  2.  VERSION INFORMATION |===================================================
    +==========================+
    
    Version 1.0    3/17/05:  A guide is born.
    
    +=======================+
    |  3.  ACKNOWLEDGEMENTS |======================================================
    +=======================+
    
    The following are a list of people, organizations, or references that have made
    this FAQ possible:
    
    My wonderful family (who has had to put up with the tapping on the keyboard)
    KOEI for making a great game
    GameFAQ's for putting up this FAQ
    Conway's All the Worlds Fighting Ships 1906-1921
    Conway's All the Worlds Fighting Ships 1922-1946
    Various internet sources for plane and ship data
    Various sources for battle histories
    
    +===============+
    |  4.   WELCOME |==============================================================
    +===============+
    
    Welcome to my FAQ for Pacific Theater of Operations IV or PTO IV for short.
    Since this is a war and strategy game, there is no walkthrough per say.
    Instead, this FAQ is broken up into parts.  First the you will be given an
    explanation of choices you have for playing the game.  These choices are either
    scenario or campaign mode.  Next, you will be given all the possible commands
    you can give with a brief description of what those commands are.  The next
    part is dedicated to strategy.  This strategy will give you an idea on how to
    win your strategic battles or campaigns.  The last part is the Appendix.  This
    will give detailed information on may facets of the game.  Input is
    appreciated along with constructive criticism.  If you wish to e-mail me
    thoughts on this FAQ, better ways of doing things, other strategies, etc., feel
    free.  Make sure you put PTO IV FAQ in the subject.  If you don't, I'm liable
    to discard the e-mail as spam.
    
    +===============+
    |  5.  OVERVIEW |==============================================================
    +===============+
    
    PTO IV is Koei's fourth game in this series.  Although the title is PTO IV, you
    also have the chance to play in the ETO (European Theater of Operations).  This
    game is set up a little differently then the previous PTO's.  This one isn't as
    "free roaming" as the others in the fact you must acquire all the enemies key
    bases.  There are 50 territories and 14 key bases total in the game and you
    must acquire one before you can move onto the next one in the chain.  In
    addition to the gameplay, there are 218 different classes of ships and 102
    models of aircraft you can choose from.  You also can design and develop
    another 45 classes of ships and 50 models of aircraft.  Of course, all of this
    stuff just doesn't happen.  You must also develop your technological and
    industrial levels to be able to accommodate the above.  In addition, you must
    have the resources in order to do the research and build the things necessary
    to ensure victory.  On the other side of the coin, if you aren't up to that
    challenge yet, you can play one of the 15 scenarios to get your "feet wet".
    Whichever choice you make, good luck and may victory be yours.
    
                                    *************
    ********************************* UNIT   II ***********************************
                                    *************
    
    +================+
    |  6.  THE MODES |=============================================================
    +================+
    
    PTO IV can be played in two modes:  Scenario or Campaign.  In Campaign Mode,
    you will play as Britain, Germany, Japan, or the United States.  From this
    point, it is up to you as to how you conduct the war.  You will then get the
    option of starting your game in September 1939 or December 1941.
    
    In Scenario Mode, you can fight 15 selected battles plus you also have the
    option of playing as the attacker or defender.  These battles are described
    in more detail in Chapter 12.  Listed below are the battles:
    
             +----------------+--------------------+----------+----------+
             | DATE OF BATTLE | LOCATION OF BATTLE | ATTACKER | DEFENDER |
             +----------------+--------------------+---------------------+
             +----------------+--------------------+----------+----------+
             | APRIL 1940     | NARVIK             | BRITAIN  | GERMANY  |
             +----------------+--------------------+----------+----------+
             | MARCH 1941     | MATAPAN            | GERMANY  | BRITAIN  |
             +----------------+--------------------+----------+----------+
             | MAY 1941       | ATLANTIC           | GERMANY  | BRITAIN  |
             +----------------+--------------------+----------+----------+
             | DECEMBER 1941  | MALAY              | BRITAIN  |   JAPAN  |
             +----------------+--------------------+----------+----------+
             | APRIL 1942     | CEYLON             | JAPAN    | BRITAIN  |
             +----------------+--------------------+----------+----------+
             | JUNE 1942      | MIDWAY             | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | AUGUST 1942    | SAVO               | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | AUGUST 1942    | EASTERN SOLOMONS   | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | OCTOBER 1942   | ESPERANCE          | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | OCTOBER 1942   | SANTA CRUZ         | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | DECEMBER 1942  | BARENTS            | BRITAIN  | GERMANY  |
             +----------------+--------------------+----------+----------+
             | OCTOBER 1943   | VELLA LAVELLA      | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | JUNE 1944      | PHILLIPINE SEA     | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | OCTOBER 1944   | LEYTE              | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
             | APRIL 1945     | OKINAWA            | JAPAN    | USA      |
             +----------------+--------------------+----------+----------+
    
    In Scenario Mode, you will be given the naval force that fought in that
    specific battle.  You must satisfy the conditions for winning to achieve
    victory.  You will also be given the option of going into Campaign Mode from
    the date of the Scenario Mode.
    
    +====================+
    |  7.  ABBREVIATIONS |=========================================================
    +====================+
    
    In this game, there are a few abbreviations that are used.  Knowing these
    abbreviations will go a long way in being able to quickly assess a fleet to
    know its composition.
    
    NOTE:  These are general characteristics of the types of ships involved.  As
           with all other things, there are exceptions to the rules.
    
           BB:  Battleship - Generally go from 25,000 tons and greater.  The
                maximum gun size for their primary batteries is 20 inches while
                their secondary batteries have a maximum size of six inches.  They
                can have port, aft, starboard, and bow secondary batteries.
    
     BC or CB:  Battlecruiser -  These range in size from 10,000 tons to 25,000
                tons.  They are in-between the battleship and heavy cruiser in
                terms of armor and weaponry.  The maximum gun size for their
                primary batteries is 15 inches while their secondary batteries have
                a maximum size of six inches.  They only have port and starboard
                secondary batteries.
    
    BCV or CVB:  Battleship/Carrier - A Japanese creation where the aft deck of a
                 battleship was replaced by a small carrier deck.  These ships
                 could launch planes but couldn't recover them.  The primary bow
                 batteries could hold guns up to 20 inches.  There was no secondary
                 armament.
    
            CV:  Fleet Carrier -  Displaced anywhere from 17,000 tons and greater.
                 Usually lightly armored, the fleet carrier's main offensive weapon
                 is its airplanes.  Most fleet carriers could carry 80 or more
                 planes.
    
           CVL:  Light Carrier -  Smaller and more lightly armored then a fleet
                 carrier.  These were usually built on the hulls of CA's.  They
                 usually carried up to 45 planes.
    
           CVE:  Escort Carrier -  The smallest and most lightly armored of the
                 carriers.  These were usually built on the hulls of CL's and
                 merchant ships.  They usually carried up to 30 planes.
    
           CA:  Heavy Cruiser -  Generally from 7,500 to 10,000 tons.  These ships
                carried conventional or dual-purpose guns up to eight inches in
                diameter.  They had no secondary batteries but they could be
                outfitted for torpedo use.
    
          CL:  Light Cruiser -  Smaller and more lightly armed then the CA, CL's
               ranged anywhere from 3,000 to 7,500 tons.  These ships carried
               conventional or dual-purpose guns up to six inches in diameter.  In
               addition, they had no secondary batteries but they were outfitted
               for both torpedoes and depth charges.
    
         DD:  Destroyer - Also known as "Tin Cans".  Destroyers represent some of
              the smallest surface ships.  They displaced anywhere from 1,000 to
              3,000 tons.  Their main batteries usually would hold conventional or
              dual-purpose guns up to 5.5 inches in diameter.  They also had no
              secondary batteries but they were outfitted with torpedoes and depth
              charges.
    
        SS:  Submarines -  These vessels ranged anywhere from a few tons to almost
             2,000 tons in weight.  These ships carried torpedoes which could be
             fired from the bow, the after portion, or both.  In addition, these
             ships usually carried three or four inch deck guns.
    
        TT:  Transports - Used to carry troops, equipment, resources, etc.  Very
             little defense and pretty easy to sink.
    
                                    *************
    ********************************* UNIT  III ***********************************
                                    *************
    
    +======================+
    |  8.  GETTING STARTED |=======================================================
    +======================+
    
    Once the game has loaded, you will be able to:
    
    Continue:  Continue a saved game already in progress.
    
    New Game:  Start a new game.  After you make this choice, you will be given
               another choice of whether you wish to play a Scenario or Campaign.
    
    Training:  This allows you to learn more about the controls and how to move
               through the menus.  Some of it is tutorial and some of it is
               training.
    
    Options :  You can change the following things in your game:
    
               Music:  You can set it to a level from OFF to 10.  Default is 7.
               SE   :  You can set sound effects to a level from OFF to 10.
                       Default is 7.
               Vibration:  Y(default)/N
               Sound:      Stereo(default)/N
               Controls :  Explains strategic commands (Strategic).  Y(default)/OFF
               Tactical Panel:  Explains strategic commands (Tactical).
                                Y(default)/N.
    
    +=====================+
    |  9.  TAKING CONTROL |========================================================
    +=====================+
    
     ____________________
    / 8.1  The Controls /__________________________________________________________
    --------------------
    
    The controls for this game are pretty simple.  It is just a matter of being
    able to use them for split-second decisions.
    
                               << STRATEGIC SCREEN >>
    
                  +---------------------+--------------------------+
                  | BUTTON INVOLVED     | RESULT                   |
                  +---------------------+--------------------------+
                  +---------------------+--------------------------+
                  | DIRECTIONAL BUTTONS | SELECTS/MOVES CURSOR     |
                  |                     | MOVES CURSOR AMONG       |
                  |                     | TERRITORIES              |
                  +---------------------+--------------------------+
                  | X                   | DISPLY/SELECT COMMAND    |
                  +---------------------+--------------------------+
                  | SQUARE              | DISPLAYS DETAILED        |
                  |                     | INFORMATION              |
                  +---------------------+--------------------------+
                  | TRIANGLE            | CANCEL BUTTON            |
                  +---------------------+--------------------------+
                  | CIRCLE              | ZOOM/UNZOOM FROM REGION  |
                  |                     | CONFIRM PLANS            |
                  +---------------------+--------------------------+
                  | L1/R1               | SWITCHES AMONG FLEETS    |
                  |                     | IN A REGION BY FLEET #   |
                  +---------------------+--------------------------+
                  | L2/R2               | SWITCH AMONG KEY BASES   |
                  +---------------------+--------------------------+
                  | START               | STARTS GAME              |
                  +---------------------+--------------------------+
                  | SELECT              | DISPLAYS GAME HELP       |
                  +---------------------+--------------------------+
    
                                << TACTICAL SCREEN >>
    
                  +---------------------+--------------------------+
                  | BUTTON INVOLVED     | RESULT                   |
                  +---------------------+--------------------------+
                  +---------------------+--------------------------+
                  | DIRECTIONAL BUTTONS | MOVES CAMERA ALONG X AND |
                  |                     | Y AXIS.  HIGHLIGHTS      |
                  |                     | COMMANDS                 |
                  +---------------------+--------------------------+
                  | X                   | CONFIRM COMMAND          |
                  |                     | DISPLAY TACTICAL MENU    |
                  +---------------------+--------------------------+
                  | SQUARE              | ENLARGE/SHRINK MINIMAP   |
                  +---------------------+--------------------------+
                  | TRIANGLE            | CANCEL/BACK OUT OF       |
                  |                     | TACTICAL MENU            |
                  +---------------------+--------------------------+
                  | L1/R1               | SWITCH BETWEEN FLEETS    |
                  |                     | AND AIRFIELDS            |
                  +---------------------+--------------------------+       
                  | L2/R2               | SWITCH CAMERA MODES      |
                  +---------------------+--------------------------+
                  | L3                  | MOVE CAMERA UP/DOWN      |
                  +---------------------+--------------------------+
                  | R3                  | MOVE CAMERA IN/OUT       |
                  |                     | ROTATE CAMERA LEFT/RIGHT |
                  +---------------------+--------------------------+
    
    NOTE:  There are three camera modes:  Fixed, Cinematic, and Free
    
                                    *************
    ********************************* UNIT   IV ***********************************
                                    *************
    
    There are two screens in PTO IV:  Strategic and Tactical.  The Strategic screen
    is where you make all of your decisions concerning strategy, research, ship and
    plane building, and fleet movements to name a few.  The Tactical Screen is
    where you actually conduct the battle, whether you are the attacker or
    defender.  It is here that you make split-second decisions that could affect
    the outcome of the battle.
    
    +=======================+
    | 10.  STRATEGIC SCREEN |======================================================
    +=======================+
    
    The Strategic Screen is actually broken up into two parts.  The first part is
    the overall map where you can get information regarding a region.  In a sense,
    it gives you a "birds-eye" view of the overall situation.  The second part
    deals with the eight main level menus that let you control various aspects of
    the game.  The seven main levels are further broken up into sub and sub-sub
    menus (if applicable).  The Strategic Screen looks like this:
    
    +-----------------------------------------------------------------------------+
    |                                                                             |
    | War Room                                                                    |
    |                                 +-----------------------------------------+ |
    | +----------+                    | CURRENT DATE, TARGET, LIMIT             | |
    | | Start    |  \                 |                                         | |
    | +----------+  |                 +-----------------------------------------+ |
    | +----------+  |                                                             |
    | | Fleet    |  |                                                             |
    | +----------+  |                                                             |
    | +----------+  |                                                             |
    | | Build    |  |                                                             |
    | +----------+  |                                                             |
    | +----------+  |                                                             |
    | | Deploy   |  |                                                             |
    | +----------+  +-MAIN MENU                                                   |
    | +----------+  |               MAIN MAP AREA                                 |
    | | Politics |  |                                                             |
    | +----------+  |                                                             |
    | +----------+  |                                      +--------------------+ |
    | | Delegate |  |                                      |                    | |
    | +----------+  |                                      |   REGIONAL QUICK   | |
    | +----------+  |                                      |                    | |
    | | Info     |  |                                      |     INFORMATION    | |
    | +----------+  |                                      |                    | |
    | +----------+  |                                      |                    | |
    | | Options  | /                                       |                    | |
    | +----------+                                         |                    | |
    |                                                      |                    | |
    | F ######  O ######  S ######  A ######               +--------------------+ |
    |              RESOURCES                                                      |
    +-----------------------------------------------------------------------------+
    |                        .                                                    |
    | Set your strategy     - - Base [  ] Help [ ] Info X OK O Zoom /\ Back       |
    |                        .                                                    |
    |                                      STRATEGIC COMMANDS                     |
    +-----------------------------------------------------------------------------+
    
     _____________________________
    / 10.1  Strategic Map Screen /_________________________________________________
    -----------------------------
    
    This is the initial screen you will start with when you either start a new game
    or get done with your turn.  The Main Menu is turned off so you can have a
    chance to move around the world to see what's going on.  The "Back" icon is not
    selectable since you are at the top level.  Important features of the Strategic
    Map Screen are:
    
    +-------------------------------------+
    | 10.1.1  Current Date, Target, Limit |----------------------------------------
    +-------------------------------------+
    
    The information at the top is displayed in the format Month Year, Week #.
    
    The target information regards what the next target is.
    
    The bottom information is the Limit or time limit you have to complete this
    assignment.  You will be given the year and number of weeks left to complete
    the assignment.  You will also get either a (Complete) or (Incomplete) to tell
    you if you have accomplished your goals.
    
    This is an example of how this information looks:
    
    Feb 1941, Week 1
    Target:  Invade Spain
    Limit:  1941, 4 (Incomplete)
    
    The above information states that it is the first week of February 1941.  The
    goal is to invade Spain within four weeks.
    
    +------------------------------------+
    | 10.1.2  Regional Quick Information |-----------------------------------------
    +------------------------------------+
    
    This is quick information regarding a territory.  The information you will find
    is:
    
    The upper left corner has the country's flag that currently possesses the
    territory.
    
    The I.O. number is the number from one to three indicating the level of the spy
    in said territory (if there is a spy in that territory).
    
    The Resident Fleet indicates what fleets are present in said territory.
    
    For more territory specific information, see Chapter 21.
    
    /===============================\
    | 10.1.2.1  Closeup Information |----------------------------------------------
    \===============================/
    
    When you press the CIRCLE button, you will get a closeup of the territory in
    question plus several possible icons in a box.  The box will be set up like
    this (numbers will be used to designate what the icons stand for):
    
    NOTE:  If the value that an icon is zero or doesn't exist, that icon won't
           appear in the closeup view.
    
    +----------+
    |  1 2 3   |
    |  4 5 6   |
    | 7 8 9 10 |
    +----------+
    
     1:  Indicates whether this is a Key Base.
    
     2:  For enemy territories, this indicates spies present and their level from
         one to three.
    
     3:  The dock level.  This only exists at Key Bases.
    
     4:  Number of ships in said territory.
    
     5:  Number of airfields from one to three in said territory.
    
     6:  How many transports are in said territory.  The number will be in red if
         the number of transports is too low.
    
     7 - 10:  These represent the territorial resources in this order - Funds, Oil,
              Steel, and Aluminum.
    
    /================================\
    | 10.1.2.2  Detailed Information |---------------------------------------------
    \================================/
    
    When you press the SQUARE button, you will get detailed information regarding
    a territory.  This information is provided in three to five pages.
    
    Page one:  This page describes the general characteristics of a territory such
               as weather, climate, raw materials, etc.  General information such
               as Spy Level, Transports, Dock, and any blockades can also be found
               on this page.
    
    Page two:  This page gives detailed information regarding any fleets that are
               in your territories and any enemy territories you have spied upon.
               Not only does it tell you how many fleets, it also tells you number
               of ships per fleet and fleet composition.  If there are commanders
               in charge of any fleets, you will also see this information.
    
    Pages three through five:  This/These page(s) give detailed information
                               regarding the airfields in said territory.  It tells
                               you how many planes are on each airfield and what
                               their composition is (i.e. fighters, bombers, etc.).
                               It also tells you the defensive level of the air-
                               field in question.
    
     ______________________________
    / 10.2  Strategic Menu Screen /________________________________________________
    ------------------------------
    
    The main menu is where you will be making your weekly decisions regarding all
    aspects of the game.  It will be these decisions that will determine whether
    you succeed or fail in the Campaign Mode.  Some parts of the main menu will be
    discussed in more detail later on in the FAQ and this will be so indicated.
    
    +---------------+
    | 10.2.1  Start |--------------------------------------------------------------
    +---------------+
    
    Advances you to the next week.  The sequence of events that occur in between
    weeks is as follows:
    
    Tactical :  This gets all battles out of the way whether they are yours or some
                other country's.
    
    Reports  :  All the information for that week.  This includes new developments
                in technology, shipbuilding, trade disruption, etc.
    
    Meeting  :  These occur during the first week of every month.  This is where
                the goals are discussed for upcoming invasions.  They also serve as
                progress reports for your status on how an invasion is going.
    
    Strategic:  This is where you make your weekly plans including moving fleets
                around, building ships and airplanes, doing research, etc.
    
    +---------------+
    | 10.2.2  Fleet |--------------------------------------------------------------
    +---------------+
    
    This is where you get to move fleets, add/remove ships from a fleet, or appoint
    commanders to a fleet.
    
    /======================\
    | 10.2.2.1  Move Fleet |-------------------------------------------------------
    \======================/
    
    When you select this option, you will get a screen with ships at the top and
    this box below them:
    
    +--------------------+--------+
    | Location:          | BB: ## |
    | Destination:       | CV: ## |
    |                    | CA: ## |
    |                    | CL: ## |
    +--------------------+ DD: ## |
    |      Ships: ##     | SS: ## |
    |      (Damaged: ##) |        |
    +--------------------+--------+
    
    Pressing the SQUARE button yields the following information:
    
    Page one  :  Tells you the names of all the ships in that particular fleet.  It
                 also shows the names of any commanders attached to that fleet.
    
    Page two  :  Gives the name of the overall commander and their flagship.  It
                 also shows overall oil consumption (per move), anti-ship, anti-
                 air, anti-sub, and fleet speed.
    
    Page three:  Gives detailed information of number and types of aircraft within
                 a fleet (if any).
    
    /==================\
    | 10.2.2.2  Assign |-----------------------------------------------------------
    \==================/
    
    Allows you to add and subtract ships between fleets or ships in reserve.
    
    When you select this option, you will get a screen with ships at the top and
    this box below them:
    
    +--------------------+--------+
    | Location:          | BB: ## |
    | Destination:       | CV: ## |
    |                    | CA: ## |
    |                    | CL: ## |
    +--------------------+ DD: ## |
    |      Ships: ##     | SS: ## |
    |      (Damaged: ##) |        |
    +--------------------+--------+
    
    Use the X button to select the fleet you want to transfer ships from.  Then
    use the X button to select where you want to transfer ships to.  You can
    change how the ships are transferred by using UP or DOWN on the directional
    pad.  Some rules regarding the Assign option:
    
    -  You can have a maximum of 16 ships in a fleet.
    
    -  You can only have four aircraft carriers (this includes BCV's, CV's, CVL's,
       and CVE's).
    
    -  You are allowed a maximum of 16 fleets at any one time.
    
    /===================\
    | 10.2.2.3  Appoint |----------------------------------------------------------
    \===================/
    
    This allows you to appoint a commander of a fleet.  The individual's rank
    determines what size ships they are allowed to command.  The higher the rank,
    the bigger the ship.  You will get the following box when you select this
    option:
    
    +--------------------+--------+
    | Flagship:          | BB: ## |
    | Commander:         | CV: ## |
    | Commander:         | CA: ## |
    |                    | CL: ## |
    +--------------------+ DD: ## |
    | Anti Ship:         | SS: ## |
    | Anti-Air :         |        |
    | Location:          |        |
    +--------------------+--------+
    
    NOTE:  The first Commander is the name of the overall commander of that fleet.
           The second Commander is how many other commanders are in that fleet.
    
    As already mentioned, rank determines what kind of ship/fleet a commander can
    command.  A fleet is determined by the largest ship (for commander purposes).
    The progression goes in this order:  BB, BC, BCV, CV, CVL, CVE, CA, CL, DD, and
    SS.  So for any mix of these ships, they will be listed in this order.
    
    Below is a chart of ranks and the types of ships/fleets they are allowed to
    command:
    
    NOTE:  BB is used in this chart to represent BC's also.  CV is used to
           represent BCV's, CV's, CVL's, and CVE's.
    
    +--------------------------------------+----+----+----+----+----+----+
    | RANK\SHIP TYPE                       | BB | CV | CA | CL | DD | SS |
    +--------------------------------------+----+----+----+----+----+----+
    +--------------------------------------+----+----+----+----+----+----+
    | FLEET ADMIRAL, ADMIRAL, VICE ADMIRAL | XX | XX | XX | XX | XX | XX |
    +--------------------------------------+----+----+----+----+----+----+
    | REAR ADMIRAL                         |    | XX | XX | XX | XX | XX |
    +--------------------------------------+----+----+----+----+----+----+
    | CAPTAIN                              |    |    | XX | XX | XX | XX |
    +--------------------------------------+----+----+----+----+----+----+
    | COMMANDER                            |    |    |    | XX | XX | XX |
    +--------------------------------------+----+----+----+----+----+----+
    | LIEUTENANT COMMANDER                 |    |    |    |    | XX | XX |
    +--------------------------------------+----+----+----+----+----+----+
    
    Further information regarding Commanders can be found in Chapter 22.
    
    +---------------+
    | 10.2.3  Build |--------------------------------------------------------------
    +---------------+
    
    Probably one of the most important aspects of the game.  This is where you can
    literally design your own class of ship or aircraft model.  In addition, you
    can build and redesign classes that already exists.  Chapters 19 and 20 go into
    much more detail related to the designing and building processes.  This command
    can be delegated.
    
    NOTE:  You can only have a total of 256 ships (all types) at any one time.
    
    /=============================\
    | 10.2.3. 1  Ship -> Shipyard |------------------------------------------------
    \=============================/
    
    From this menu option, you can build a ship within an existing class.  Make
    sure you have the resources and money before you decide to build a ship.
    Industry affects how long it will take to build the ship.  When you select this
    option, you get a screen with the following across the top:  BB, CV, CA, CL,
    DD, SS.  Once you choose the type of ship, you will get this screen:
    
    +----------------------------------------+
    | Time : (in weeks to complete ship)     |
    |                                        |
    | Cost :  $$$$$(Current:  $$$$$$)        |
    | Steel:  #####(Current:  ######)        |
    +-------------------+--------------------+
    | Anti Ship: L #### |Max Speed:  ##kt    |
    | Anti-Air : L #### |Aircraft :  ###     |
    +-------------------+--------------------+
    
    When you press the SQUARE button, you get additional information regarding the
    ship class.  This information is:
    
    Page One  :  A repeat of the time to complete the ship, the cost involved, and
                 the amount of steel required.  In addition, it also tells how many
                 ships are available in that class and whether that class is
                 available to build within.
    
    Page Two  :  A brief synapses of the classes Anti Ship ability, size of the
                 main guns, number of main guns in the stern and bow, secondary gun
                 size, number of guns in the port and starboard, torpedo capacity
                 (if any), and mines (AKA depth charges if any).
    
    Page Three:  A more detailed overview of number of anti-air gun turrets and
                 machine-gun bays.  Also maximum number of aircraft this class can
                 hold.
    
    Page Four :  The classes defensive values and speed are on this page.
    
    Page Five :  A brief history of this class along with a picture.
    
    When you press the X button, you get the following screen:
    
    +----------------------------------------+
    | SHIPS [###] (MAX ###  EXISTING  ###)   |
    +----------------------------------------+
    |                                        |
    | Cost :  $$$$$(Limit:  $$$$$$)          |
    |                                        |
    | Steel:  #####(Limit:  ######)          |
    |                                        |
    | Ships:  ###(### Remaining berths)      |
    +----------------------------------------+
    
    SHIPS is how many ships you want to build.  MAX is the maximum number of ships
    you can build while EXISTING is how many ships of that class exist already.
    
    Cost and Steel are the running total depending on how many ships you plan to
    build.  The Limits are the total national resources of these items you can use
    (same as current from the first screen).
    
    Ships and Remaining berths are how many ships you currently have and how many
    ships you are still allowed to build.  The total of the two numbers will be
    256.
    
    /===========================\
    | 10.2.3. 2  Ship -> Design |--------------------------------------------------
    \===========================/
    
    Allows you to design a new ship class either from an existing class or from
    scratch.  This is discussed in more detail in Chapter 19.
    
    /==========================\
    | 10.2.3. 3  Ship -> Scrap |---------------------------------------------------
    \==========================/
    
    Allows you to scrap a ship class.  Remember, you can only have 50 classes
    beyond what the game gives you so this would be a reason to use this command.
    Before you can scrap a class, you must first all ships that are a member of
    that class.
    
    /==============================\
    | 10.2.3. 4  Aircraft -> Build |-----------------------------------------------
    \==============================/
    
    This option allows you to build a plane from an existing model.  Industry
    affects the rate you can make planes.  When you choose to build, the first
    screen can show some or all of the following across the top:
    
    Fighter(Carrier)/CF, Fighter/F, Fighter(Seatype)/FF, Bomber(Carrier)/CB,
    Bomber/B, Attack Plane(Carrier)/CA, Attack Plane/A, Attack Plane(Seatype)/CF,
    Scout(Carrier)/SC, Scout(Seatype)/SF, Flying Boat/FB
    
    Once you choose the model of plane you wish to build, you will get the
    following screen:
    
    +----------------------------------------+
    | Cost    : $$$(Current:$$$$$$)          |
    | Aluminum: ###(Current:######)          |
    +-------------------+--------------------+
    | Anti-Air: L ####  | Max Speed: in km/h |
    | Bomb    : L ####  | Max Range: in km   |
    | Torpedo : L ####  |                    |
    | Scout   : L ####  |Undeployed: ###     |
    +-------------------+--------------------+
    
    If a plane doesn't possess a characteristic from the left side, then it will be
    annotated None after the colon.
    
    When you press the SQUARE button, you get additional information regarding the
    plane model.  This information is:
    
    Page One  :  A repeat of the cost involved and the amount of aluminum required
                 to create one plane.  In addition, it also tells how many planes
                 are available in that class and whether that model is available to
                 build within.
    
    Page Two  :  A brief synapses of the model's Anti-Air ability, size of the
                 primary and secondary guns, whether it can be used a bomber and/or
                 a dive bomber, and what kind of bombs/rockets/missiles it can
                 carry.
    
    Page Three:  A more detailed overview of the plane's torpedo ability (if any),
                 scout ability (if any), any radar installed on the aircraft, and
                 number of crew members.
    
    Page Four :  The engine type and size, armor, max speed, and max range.
    
    Page Five :  A brief history of this model along with a picture.
    
    When you press the X button, you get the following screen:
    
    +----------------------------------------+
    | PLANES [###] (MAX ###  Undeployed ###) |
    +----------------------------------------+
    |                                        |
    | Cost :  $$$$$(Limit:  $$$$$$)          |
    |                                        |
    | AL   :  #####(Limit:  ######)          |
    | With our Tech level, we can            |
    | build #### units in 1 week (tot for wk)|
    +----------------------------------------+
    
    PLANES is how many planes you want to build.  MAX is the maximum number of
    planes you can build for the current week while Undeployed is how many planes
    of that model exist already.  You cannot have more then 999 planes of any model
    Undeployed.  If you want more planes, then deploy the ones you have onto
    carriers or airfields.
    
    Cost and AL are the running total depending on how many planes you plan to
    build.  The Limits are the total national resources of these items you can use
    (same as current from the first screen).
    
    As mentioned before, industry affects your production rate.  For every point of
    industry, you can build five aircraft.  That will represent the maximum amount
    of planes you can produce per week.  The upper limit is 999 planes for 200
    industry.  The (tot for wk) represents a running total of how many of that
    plane model you have made for the week.  Once it reaches your maximum, you
    cannot produce any more of that model for the week.
    
    Ships and Remaining berths are how many ships you currently have and how many
    ships you are still allowed to build.  The total of the two numbers will be
    256.
    
    
    From this menu option, you can Build a plane within an existing model, Design
    a new airplane model, or Scrap an airplane model.
    
    /===============================\
    | 10.2.3. 5  Aircraft -> Design |----------------------------------------------
    \===============================/
    
    Allows to design a new plane model either from an existing model or from
    scratch.  This is discussed in more detail in Chapter 20.
    
    /==============================\
    | 10.2.3. 6  Aircraft -> Scrap |-----------------------------------------------
    \==============================/
    
    Allows you to scrap a plane model.  Remember, you can only have 45 models
    beyond what the game gives you so this would be a reason to use this command.
    When you scrap a model, you can reclaim the aluminum used in the production of
    that plane.
    
    /================================\
    | 10.2.3. 7  Shipyard -> Remodel |---------------------------------------------
    \================================/
    
    With this option, you can Remodel an existing ship class.  See Chapter 19 for
    more details.
    
    /==============================\
    | 10.2.3. 8  Shipyard -> Scrap |-----------------------------------------------
    \==============================/
    
    When you choose this option, you will get all, some, or none of the following
    across the top of the screen:  BB, CV, CA, CL, DD, SS.  Only ships that are
    currently in the shipyard can be scrapped.  This means you will have to Assign
    ships to the shipyard to scrap them.  Remember, to scrap a ship class, you must
    scrap all ships that are part of that class.
    
    Once you choose to scrap a ship, you will be shown how much steel you can re-
    claim from the scrapping.
    
    /=====================\
    | 10.2.3. 9  Airfield |--------------------------------------------------------
    \=====================/
    
    You can Build or Scrap an airfield with this option.
    
    When you Scrap an airfield, all remaining planes will be sent back to the
    reserve pool for other deployment.
    
    You can Build an airfield in a territory that has less then three airfields.
    When you choose to Build an airfield, you will be given a map of that territory
    and the possible places an airfield can built at.  The cost is 3,000 and it
    takes three months to construct an airfield.
    
    /=======================\
    | 10.2.3.10  Transports |------------------------------------------------------
    \=======================/
    
    To build transports, you must have two things:  Steel and money.  It costs 500
    and 1,000 steel per transport and you can have 100 transports maximum.
    
    +----------------+
    | 10.2.4  Deploy |-------------------------------------------------------------
    +----------------+
    
    This command allows you to deploy aircraft to carriers and territories.  Keep
    in mind that only specific aircraft can go on carriers while other specific
    aircraft can go on airfields.  This command can be delegated.
    
    /===============================\
    | 10.2.4.1  Aircraft -> Carrier |----------------------------------------------
    \===============================/
    
    When you select this option, the following screen appears:
    
    +----------------------------------------+
    | Fleet:                                 |
    +-------------------------+--------------+
    | Fighter:  Name  Reserve |              |
    | Escort :  Name  Reserve |              |
    | Bomb   :  Name  Reserve | Aircraft: ## |
    | Torpedo:  Name  Reserve | Hold    : ## |
    | Scout  :  Name  Reserve |         ###% |
    +-------------------------+--------------+
    
    Fleet is the fleet name such as 1st Fleet, 3rd Fleet, etc.
    
    The left column are the names of the various aircraft serving in those specific
    capacities.  Some aircraft can serve in more then one capacity.  The only
    planes that can be used on carriers are the:  Fighter(Carrier),
    Bomber(Carrier), Attack Plane(Carrier), and Scout(Carrier).
    
    Planes that can be used on the BB's, BC's, CA's, and CL's are the:
    Fighter(Seatype), Attack Plane(Seatype), and Scout(Seatype).
    
    The Reserve column is the number of that type of plane you still have in
    reserve as replacements.
    
    The right side is basically the total amount of aircraft the fleet has (Hold)
    out of the maximum amount of aircraft the fleet can have (Aircraft).  This
    number is expressed as a percentage.  For example, if Hold is 50 and Aircraft
    is 100, then you are at 50% capacity.
    
    When you press the SQUARE button, you get additional information regarding the
    ship class.  This information is:
    
    Page One  :  A repeat of the time to complete the ship, the cost involved, and
                 the amount of steel required.  In addition, it also tells how many
                 ships are available in that class and whether that class is
                 available to build within.
    
    Page Two  :  A brief synapses of the classes Anti Ship ability, size of the
                 main guns, number of main guns in the stern and bow, secondary gun
                 size, number of guns in the port and starboard, torpedo capacity
                 (if any), and mines (AKA depth charges if any).
    
    Page Three:  A more detailed overview of number of anti-air gun turrets and
                 machine-gun bays.  Also maximum number of aircraft this class can
                 hold.
    
    Page Four :  The classes defensive values and speed are on this page.
    
    Page Five :  A brief history of this class along with a picture.
    
    Pressing the X button gives you the following across the top:  F, E, B, T, S.
    These letters represent the following:
    
    F=Fighter:  These are used to protect the fleet or airfield from enemy air
                attacks.
    
    E=Escort :  These escort the bombers and/or torpedo bombers to and from their
                target and take care of any enemy fighters along the way.
    
    B=Bomber :  Attacks targets with bombs, rockets, or missiles.
    
    T=Torpedo:  Attacks targets with torpedoes, bombs, rockets, or missiles.
    
    S=Scout  :  Scout planes.
    
    You will get the following screen:
    
    +-------------------+--------------------+
    | Anti-Air: L ####  |  Max Speed:  km/h  |
    | Bomb    : L ####  |  Max Range:  km    |
    | Torpedo : L ####  +--------------------+
    | Scout  :  L ####  |  Planes    :  #### |
    |                   |  Stock     :  #### |
    |                   |  Undeployed:  #### |
    +-------------------+--------------------+
    
    Planes represents the number of planes on that ship.  Stock is the number of
    reserve planes on that ship.  Undeployed is what is in the national reserve.
    
    When you press the SQUARE button, you get additional information regarding the
    plane model.  This information is:
    
    Page One  :  A repeat of the cost involved and the amount of aluminum required
                 to create one plane.  In addition, it also tells how many planes
                 are available in that model and whether that model is available to
                 build within.
    
    Page Two  :  A brief synapses of the model's Anti-Air ability, size of the
                 primary and secondary guns, whether it can be used a bomber and/or
                 a dive bomber, and what kind of bombs/rockets/missiles it can
                 carry.
    
    Page Three:  A more detailed overview of the plane's torpedo ability (if any),
                 scout ability (if any), any radar installed on the aircraft, and
                 number of crew members.
    Page Four :  The engine type and size, armor, max speed, and max range.
    
    Page Five :  A brief history of this model along with a picture.
    
    Pressing the X button gives you the following screen:
    
    +----------------------------------------+
    | Planes: [###](MAX ###)                 |
    +----------------------------------------+
    | Reserves:  ###                         |
    | Type, name current:  ### (MAX ###)     |
    |                                        |
    | | F   | E   | B   | T   | S   |        |
    | | ### | ### | ### | ### | ### |        |
    +----------------------------------------+
    
    Planes is how many of that current type of plane you have on the ship.  MAX is
    the maximum amount of that type of plane.  Reserves represents the undeployed
    planes.  Type, name is the ship type and class name.  Current is the total type
    of plane you have on that ship thus far and max is the maximum amount of that
    type of plane you can have on the ship.  The chart below gives a breakdown of
    how the planes are distributed on the ship.
    
    /================================\
    | 10.2.4.2  Aircraft -> Airfield |---------------------------------------------
    \================================/
    
    This option allows you to deploy aircraft to your airfields.  Use the Strategic
    Map Screen to go to a territory and then select this option to deploy your air-
    craft.  You can use any aircraft, that are undeployed, to stock your airfields.
    
    When you press X, you get the following screen:
    
    +-------------------------------+
    |                               | Territory Name
    |                               |   # of airfields
    |                               +---------------------+
    |                               | # Airfield          |
    |                               |   Defense:  ###/250 |
    |                               |                     |
    |     MAP SHOWING AIRFIELD      |   F: ###            |
    |          LOCATIONS            |   E: ###            |
    |                               |   B: ###            |
    |                               |   T: ###            |
    |                               |   S: ###            |
    |                               +---------------------+
    |                               |
    |                               |
    +-------------------------------+
    
    Select the airfield you wish to deploy aircraft to by using the DIRECTIONAL
    PAD.  Once you have selected the airfield.
    
    Pressing the X button gives you the following across the top:  F, E, B, T, S.
    These letters represent the following:
    
    F=Fighter:  These are used to protect the fleet or airfield from enemy air
                attacks.
    
    E=Escort :  These escort the bombers and/or torpedo bombers to and from their
                target and take care of any enemy fighters along the way.
    
    B=Bomber :  Attacks targets with bombs, rockets, or missiles.
    
    T=Torpedo:  Attacks targets with torpedoes, bombs, rockets, or missiles.
    
    S=Scout  :  Scout planes.
    
    You will get the following screen:
    
    +-------------------+--------------------+
    | Anti-Air: L ####  |  Max Speed:  km/h  |
    | Bomb    : L ####  |  Max Range:  km    |
    | Torpedo : L ####  +--------------------+
    | Scout  :  L ####  |  Planes    :  #### |
    |                   |  Stock     :  #### |
    |                   |  Undeployed:  #### |
    +-------------------+--------------------+
    
    Planes represents the number of planes on that airfield.  Stock is the number
    of reserve planes on that airfield.  Undeployed is what is in the national
    reserve.
    
    When you press the SQUARE button, you get additional information regarding
    the plane model.  This information is:
    
    Page One  :  A repeat of the cost involved and the amount of aluminum required
                 to create one plane.  In addition, it also tells how many planes
                 are available in that class and whether that model is available to
                 build within.
    
    Page Two  :  A brief synapses of the model's Anti-Air ability, size of the
                 primary and secondary guns, whether it can be used a bomber and/or
                 a dive bomber, and what kind of bombs/rockets/missiles it can
                 carry.
    
    Page Three:  A more detailed overview of the plane's torpedo ability (if any),
                 scout ability (if any), any radar installed on the aircraft, and
                 number of crew members.
    
    Page Four :  The engine type and size, armor, max speed, and max range.
    
    Page Five :  A brief history of this model along with a picture.
    
    Pressing the X button gives you the following screen:
    
    +----------------------------------------+
    | Planes: [###](MAX ###)                 |
    +----------------------------------------+
    | Reserves:  ###                         |
    | # Airfield current:  ### (MAX ###)     |
    |                                        |
    | | F   | E   | B   | T   | S   |        |
    | | ### | ### | ### | ### | ### |        |
    +----------------------------------------+
    
    Planes is how many of that current type of plane you have on the airfield.  MAX
    is the maximum amount of that type of plane.  Reserves represents the un-
    deployed planes.  # Airfield is the airfield you are currently stocking with
    planes.  Current is the total type of plane you have on that airfield thus far
    and max is the maximum amount of that type of plane you can have on the air-
    field.  The chart below gives a breakdown of how the planes are distributed on
    the airfield.
    
    +------------------+
    | 10.2.5  Politics |-----------------------------------------------------------
    +------------------+
    
    Politics allows you to do "behind the scenes" type of operations.  These
    include deploying spies, supplying aid to an ally, putting down a blockade,
    investing in your own infrastructure, and doing research.  This command can be
    delegated.
    
    /================\
    | 10.2.5.1  I.O. |-------------------------------------------------------------
    \================/
    
    Allows you to send a spy into an enemy territory.  Use the Strategic Map Screen
    to select the territory.  It costs 300 to send the spy.  The spying levels and
    what can be obtained is as follows:
    
    +-------+--------------------------------------------------------------------+
    | LEVEL | INFORMATION OBTAINED                                               |
    +-------+--------------------------------------------------------------------+
    +-------+--------------------------------------------------------------------+
    |   1   | Weather, Number of Transports                                      |
    +-------+--------------------------------------------------------------------+
    |   2   | The above plus number of fleets, information about airfields, and  |
    |       | number of aircraft                                                 |
    +-------+--------------------------------------------------------------------+
    |   3   | The above plus fleet information, types of aircraft, and strategic |
    |       | goals if you are spying on the Home Port                           |
    +-------+--------------------------------------------------------------------+
    
    Your spy will reach the higher levels quicker if the Telecom level is high.
    
    /===============\
    | 10.2.5.2  Aid |--------------------------------------------------------------
    \===============/
    
    Allows you to give aid to an allied nation.  When you choose this option, the
    following screen appears:
    
    +-------------------------------+
    |   We will give [type aid]     |
    |   #### to our ally            |
    |                               |
    |   Country flag and name       |
    |  ---------------------------  |
    |                               |
    |  +-------+--------+--------+  |
    |  | Aid   | Ally   | Home   |  |
    |  +-------+--------+--------+  |  
    |  | Funds | ###### | ###### |  |
    |  +-------+--------+--------+  |  
    |  | Oil   | ###### | ###### |  |
    |  +-------+--------+--------+  |
    |  | Steel | ###### | ###### |  |
    |  +-------+--------+--------+  |
    |  | AL    | ###### | ###### |  |
    |  +-------+--------+--------+  |
    +-------------------------------+
    
    The "type aid" box allows you to give Dollars, Oil, Steel, or AL.  You can give
    a maximum of 5,000 to any one ally.
    
    /====================\
    | 10.2.5.3  Blockade |---------------------------------------------------------
    \====================/
    
    Use the strategic map to select an enemy territory before you select this
    option.  Once you are at that territory, choose this option.  You will then be
    allowed to deploy submarines to that territory to disrupt trade.
    
    To recall those submarines, go to that region and select the submarines you
    want to put back into the shipyard.
    
    /==================\
    | 10.2.5.4  Invest |-----------------------------------------------------------
    \==================/
    
    This option allows you to improve the infrastructure of your country.
    Research, shipbuilding and designing, and aircraft building and designing all
    require certain levels of infrastructure to obtain the best results.  When you
    select this option, the following screen appears:
    
    +--------------+-----------------------+------+
    | Tech level   |      Investment       | Rise |
    +--------------+-----------------------+------+
    | Arms  :###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Steel :###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Elect :###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Engine:###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Aero  :###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Telcom:###   | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
    | Industry:### | [200][500][1000](inv} | #    |
    +--------------+-----------------------+------+
                           Funds: ######(######)
    
    The Tech level column represents your countries current technology levels.
    The Investment column is how much you want to invest while the (inv) part tells
    how much you have invested.  Use the LEFT and RIGHT on the DIRECTIONAL PAD to
    change the amount invested.  The Rise column indicates the increase in the
    specific tech area from your investment.  Funds are shown as funds available
    and (funds presently invested in tech).
    
    /====================\
    | 10.2.5.5  Research |---------------------------------------------------------
    \====================/
    
    This command allows you to research classes of ships, models of aircraft, and
    new weapons.  More information on these can be found in Chapters 18, 19, and
    20.  If you have the money, resources, and appropriate tech level, new research
    can be conducted.
    
    +------------------+
    | 10.2.6  Politics |-----------------------------------------------------------
    +------------------+
    
    Allows you to delegate the Build, Deploy, and Politics options.
    
    +--------------+
    | 10.2.7  Info |---------------------------------------------------------------
    +--------------+
    
    This option allows you to see all the information available for a variety of
    things.
    
    /====================\
    | 10.2.7. 1  Country |---------------------------------------------------------
    \====================/
    
    This allows you to read information regarding both allies and enemies.  In
    order to get the enemies country data, you must plant a spy in their Home Port.
    Information obtained with this option is:
    
    Page One  :  Territory, Home Port, Current Strategy, and Tech Level information.
    
    Page Two  :  Transports and Resource information.
    
    Page Three:  Current Naval information.
    
    Page Four :  Current Aircraft information.
    
    Page Five :  Current Naval and Aircraft Research & Development information.
    
    /==================\
    | 10.2.7. 2  Fleet |-----------------------------------------------------------
    \==================/
    
    This tells you about all of your fleets.  When you select this option, this
    screen comes up:
    
    +----------------------------------------+
    |                                        |
    |     Ship:##                            |
    |     Location:                          |
    |     Destination:                       |
    |                                        |
    +----------------------------------------+
    
    Ship is the number of ships contained in the selected fleet.
    
    Pressing the X button yields the following information:
    
    Page one  :  Tells you the names of all the ships in that particular fleet.
                 It also shows the names of any commanders attached to that fleet.
    
    Page two  :  Gives the name of the overall commander and their flagship.  It
                 also shows overall oil consumption (per move), anti-ship, anti-
                 air, anti-sub, and fleet speed.
    
    Page three:  Gives detailed information of number and types of aircraft within
                 a fleet (if any).
    
    /===================\
    | 10.2.7. 3  Region |----------------------------------------------------------
    \===================/
    
    When this option is selected, you can find out more detailed information
    regarding a territory.  More detailed information can be found in Chapter 21.
    This information is provided in three to five pages.
    
    Page one:  This page describes the general characteristics of a territory such
               as weather, climate, raw materials, etc.  General information such
               as Spy Level, Transports, Dock, and any blockades can also be found
               on this page.
    
    Page two:  This page gives detailed information regarding any fleets that are
               in your territories and any enemy territories you have spied upon.
               Not only does it tell you how many fleets, it also tells you number
               of ships per fleet and fleet composition.  If there are commanders
               in charge of any fleets, you will also see this information.
    
    Pages three through five:  This/These page(s) give detailed information
                               regarding the airfields in said territory.  It tells
                               you how many planes are on each airfield and what
                               their composition is (i.e. fighters, bombers, etc.).
                               It also tells you the defensive level of the air-
                               field in question.
    
    /===================\
    | 10.2.7. 4  Region |----------------------------------------------------------
    \===================/
    
    This option explains in more detail about the different research areas.  For
    detailed information regarding research, see Chapter 18.
    
    /======================\
    | 10.2.7. 5  Commander |-------------------------------------------------------
    \======================/
    
    This option allows you to read about all commanders (that are still alive) for
    all four countries.  Once you have selected the country, the commanders will be
    displayed.  To select an individual commander, just press the X button.  More
    information regarding the commanders can be found in Chapter 22.
    
    /=======================\
    | 10.2.7. 6  Sunk Ships |------------------------------------------------------
    \=======================/
    
    This option gives you all the information regarding both your ships and enemy
    ships sunk during the course of the war.
    
    You will get the following headers when you first select this option:
    Battleship, Carrier, Heavy Cruiser, Light Cruiser, Destroyer, Submarine.
    
    Once you select the ship type, you will get the following type of screen.
    Above this screen are the names of the ships that were sunk:
    
    +----------------------------------------+
    |    Country:  Country's ship            |
    |    Date and Time:  Month: ## Week: #   |
    |    Base:  Ship's base                  |
    |    At War:  What countries are at war  |
    |                                        |
    +----------------------------------------+
    
    When you press X on this screen, you will get another two pages of information
    regarding the sinking.
    
    Page One:  Gives the first screen information again.  In addition, it shows a
               map of the territory and displays a red "X" where that ship was
               sunk.  It also gives the cause of the sinking such as torpedoes, air
               attack, etc.
    
    Page Two:  Tells briefly about the sunk ship and whether any commanders DIA
               (Died in Action) as a result of the sinking.
    
    /=================\
    | 10.2.7. 7  Ship |------------------------------------------------------------
    \=================/
    
    This option allows you to get detailed information regarding your ships or an
    allies ships.  You will first select the country in regard to more information.
    
    You will then get the following headers:  Battleship/BB, Carrier/CV, Heavy
    Cruiser/CA, Light Cruiser/CL, Destroyer/DD, Submarine/SS.  Once you select the
    ship type, you will get the following screen:
    
    +-------------------------------------------+
    |    Status:  Assigned, Pending, Shipyard   |
    |    Fleet :  Fleet attached to if assigned |
    |             Flagship or not               |
    |                                           |
    +-------------------------------------------+
    
    If a ship is Pending, then the time for construction completion, in weeks, will
    be given in parenthesis.
    
    Pressing X will get you six pages of information regarding that ship.  These
    pages cover:
    
    Page One  :  A reiteration of the previous screen of information.  In addition,
                 it tells how many kills the ship has made, where it's located at
                 and it's destination (if any).
    
    Page Two  :  A brief synapses of the ship's Anti Ship ability, size of the main
                 guns, number of main guns in the stern and bow, secondary gun
                 size, number of guns in the port and starboard, torpedo capacity
                 (if any), and mines (AKA depth charges if any).
    
    Page Three:  A more detailed overview of number of anti-air gun turrets and
                 machine-gun bays.  This screen also shows the ship's experience
                 and a picture of the ship's commander (if any).
    
    Page Four :  A detailed breakdown of aircraft this ship holds.
    
    Page Four :  The classes defensive values and speed are on this page.
    
    Page Five :  A brief history of this class along with a picture.
    
    You can also press the O button to rename this ship.
    
    /==================\
    | 10.2.7. 8  Class |-----------------------------------------------------------
    \==================/
    
    This option allows you to see classes for each type of ship for each country
    in more detail.  When selected, you will select the country for the classes you
    want more information from.
    
    Once the country is selected, you will get a header with the following:  BB,
    CV, CA, CL, DD, SS
    
    Once you select the type of ship, you will get the following screen:
    
    +-------------------------------------------+
    |    Type:  Type of ship such as BB, CV     |
    |    Status:  Available or Pending          |
    |    Existing:  # of ships in that class    |
    |                                           |
    +-------------------------------------------+
    
    If a ship class is Pending, then the time for research completion, in weeks,
    will be given in parenthesis.
    
    When you press the X button, you get additional information regarding the ship
    class.  This information is:
    
    Page One  :  Information regarding building the ship including the cost
                 involved, and the amount of steel required.  In addition, it also
                 tells how many ships are available in that class and whether that
                 class is available to build within.
    
    Page Two  :  A brief synapses of the classes Anti Ship ability, size of the
                 main guns, number of main guns in the stern and bow, secondary gun
                 size, number of guns in the port and starboard, torpedo capacity
                 (if any), and mines (AKA depth charges if any).
    
    Page Three:  A more detailed overview of number of anti-air gun turrets and
                 machine-gun bays.  Also maximum number of aircraft this class can
                 hold.
    
    Page Four :  The classes defensive values and speed are on this page.
    
    Page Five :  A brief history of this class along with a picture.
    
    /=====================\
    | 10.2.7. 9  Aircraft |--------------------------------------------------------
    \=====================/
    
    This option allows you to see models for each type of aircraft for each country
    in more detail.  When selected, you will select the country for the aircraft
    you want more information from.
    
    You will then get a screen which will show some or all of the following across
    the top:
    
    Fighter(Carrier)/CF, Fighter/F, Fighter(Seatype)/FF, Bomber(Carrier)/CB,
    Bomber/B, Attack Plane(Carrier)/CA, Attack Plane/A, Attack Plane(Seatype)/CF,
    Scout(Carrier)/SC, Scout(Seatype)/SF, Flying Boat/FB
    
    Once you choose the type of plane, you will get the following screen:
    
    +-------------------------------------------+
    |    Status:  Available or Pending          |
    |    Undeployed:  ####                      |
    |                                           |
    +-------------------------------------------+
    
    If a plane model is Pending, then the time for research completion, in weeks,
    will be given in parenthesis.
    
    When you press the X button, you get additional information regarding the plane
    model.  This information is:
    
    Page One  :  Information regarding building the plane including the amount of
                 aluminum required to create one plane.  In addition, it also tells
                 how many planes are available for that model and whether that
                 model is available to build within.
    
    Page Two  :  A brief synapses of the model's Anti-Air ability, size of the
                 primary and secondary guns, whether it can be used a bomber and/or
                 a dive bomber, and what kind of bombs/rockets/missiles it can
                 carry.
    
    Page Three:  A more detailed overview of the plane's torpedo ability (if any),
                 scout ability (if any), any radar installed on the aircraft, and
                 number of crew members.
    Page Four :  The engine type and size, armor, max speed, and max range.
    
    Page Five :  A brief history of this model along with a picture.
    
    /=============================\
    | 10.2.7.10  Gallery -> Class |------------------------------------------------
    \=============================/
    
    Allows you to see a 3-D picture of each type of ship.  It will also give a
    brief history of the class and information regarding the classes offensive
    capabilities.
    
    /================================\
    | 10.2.7.11  Gallery -> Aircraft |---------------------------------------------
    \================================/
    
    Allows you to see a 3-D picture of each type of plane.  It will also give a
    brief history of the model and information regarding the model's offensive
    capabilities.
    
    +-----------------+
    | 10.2.8  Options |------------------------------------------------------------
    +-----------------+
    
    These allow you to Load a game, Save a game, change your Settings, or return
    to the Title screen.
    
    +======================+
    | 11.  TACTICAL SCREEN |=======================================================
    +======================+
    
    Battles start for one of two reasons:  You enter an enemies territory or an
    enemy enters your territory.
    
    When you get into battle after you select Start, you will get the following
    screen to conduct that battle.  All battles are done in real time so you will
    have to think quickly as the situation changes.  When allies are fighting
    battles, you will get a synapses of what has occurred.
    
    Once combat is initiated, you will get a screen asking which fleets you want
    to participate in the battle.  Up to three fleets can participate.
    
    The next part is deploying those fleets.  There are red arrows indicating where
    you can deploy your ships.
    
    Once your ships are deployed, you will then get another screen asking what time
    you want to start the battle.  This screen will also give you victory
    conditions and the territory you are in.
    
    Once you have made your choice for time, the tactical screen will come up.  It
    looks like this:
    
    +-----------------------------------------------------------------------------+
    |                                                                       +--+  |
    | +----------+                                                         /    \ |
    | | General  |\   Objective:                                   CLOCK ->\    / |
    | +----------+ |                                                        +--+  |
    | | Move     | |                                                              |
    | +----------+ |                                                              |
    | | Delegate | +-- TACTICAL MENU                                              |
    | +----------+ |                                                              |
    | | Attack   | |                                                              |
    | +----------+ |                                                              |
    | | Scout    | |                                                              |
    | +----------+ |  FLEET NAME                                                  |
    | | Retreat  | |                                                              |
    | +----------+ |   Status:                                                    |
    | | Info     | |                                                              |
    | +----------+ |   Attack Orders:                                             |
    | | Other    | |   Search Orders:                                             |
    | +----------+ |                                                              |
    | | Options  | /                                                              |
    | +----------+                                                                |
    |                                                      +--------------------+ |
    | +-------------------+                                |                    | |
    |/|     FLEET NAME    |                                |                    | |
    | +-------------------+-------+-+                      |      MINIMAP       | |
    | |[ ][ ][ ][ ][ ][ ][ ][ ][ ]<- SHIPS                 |                    | |
    | |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|   \                    |                    | |
    +-----------------------------+----+-------------------+--------------------+-+
    
     ____________________________
    / 11.1  Tactical Map Screen /__________________________________________________
    ----------------------------
    
    This is the screen where you will be able to assess the tactical situation.
    The action is in real time so you must be ready at a moments notice to change
    your tactics (if needed).  You will have to know how to read the map to know
    whether units are friendly or are the enemy.  The color scheme of the map is
    as follows:
    
    Allied Fleet           :  Green
    Allied Fleet (Selected):  White
    Allied Aircraft        :  Light Blue
    Enemy Fleet            :  Red
    Enemy Aircraft         :  Purple
    Airfields              :  Yellow
    
    +-------------------+
    | 11.1.1  Objective |----------------------------------------------------------
    +-------------------+
    
    This is the objective of the battle.  The objective is usually the Complete
    Destruction of Enemy Fleets/Airfields.
    
    +---------------+
    | 11.1.2  Clock |--------------------------------------------------------------
    +---------------+
    
    What the current time is.  The clock will be white for day and black for night.
    
    +--------------------+
    | 11.1.3  Fleet Name |---------------------------------------------------------
    +--------------------+
    
    The name of the fleet that is currently selected along with the country the
    fleet belongs to.
    
    +----------------+
    | 11.1.4  Status |-------------------------------------------------------------
    +----------------+
    
    Determined by actions taken in the Tactical Menu.  You will either be Moving
    or Attacking.
    
    +-----------------------+
    | 11.1.5  Attack Orders |------------------------------------------------------
    +-----------------------+
    
    Determined by what was selected in the General option on the Tactical Menu.
    
    +-----------------------+
    | 11.1.6  Search Orders |------------------------------------------------------
    +-----------------------+
    
    Determined by what was selected in the General option on the Tactical Menu.
    
    +---------------+
    | 11.1.7  Ships |--------------------------------------------------------------
    +---------------+
    
    Ships in the currently selected fleet.  There will be an icon with the
    abbreviation of the ship-type below it.  This part also tells of a ship's
    condition.
    
    Lighted :  No damage
    Blinking:  Damaged
    No Light:  Sunk
    
    +-----------------+
    | 11.1.8  Minimap |------------------------------------------------------------
    +-----------------+
    
    Shows a "birds-eye" view of the entire territory along with any ships or planes
    (allied and enemy).  This map can be brought to full-screen size by pressing
    the SQUARE button.
    
     _____________________________
    / 11.2  Tactical Menu Screen /_________________________________________________
    -----------------------------
    
    This is the menu where you will be giving commands and making your tactical
    decisions.  Just press the X button to automatically bring this menu up and
    use the TRIANGLE to go back to the tactical screen.
    
    +-----------------+
    | 11.2.1  General |------------------------------------------------------------
    +-----------------+
    
    This option allows you to give general directives to your various fleets.
    
    /=========================\
    | 11.2.1.1  Attack Orders |----------------------------------------------------
    \=========================/
    
    These orders instruct your various fleets on how you want them to engage the
    enemy.
    
    Respond as appropriate:  Delegates decisions to your fleet commanders.
    
    Frontal attack        :  Instructs your fleets to get within torpedo range and
                             launch their torpedoes.
    
    Attack with artillery/guns:  This is especially handy if you have long-range
                                 guns and fire control radar.  Instructs your fleet
                                 to use their guns on the enemy when they are
                                 within range.
    
    Attack by air             :  Instructs your carriers to launch air strikes when
                                 they are within range of your planes.
                                 NOTE:  Aircraft can only be used from dawn to
                                        dusk.
    
    /=========================\
    | 11.2.1.2  Search Orders |----------------------------------------------------
    \=========================/
    
    These commands are used to locate enemy ships or airfields.
    
    Use your own judgment:  Delegates decisions to your fleet commanders.
    
    Patrol the coast      :  Have the fleet go along the coastline.
    
    Patrol a given area   :  Allows you to choose an area for the fleet to patrol.
    
    Accompany ally        :  Designates the fleet to accompany or escort an allied
                             fleet.
    
    Wait for further commands:  Puts a fleet on stand-by and only allows action to
                                be taken if the enemy is sighted.
    
    +------------------+
    | 11.2.2  Delegate |-----------------------------------------------------------
    +------------------+
    
    This command only shows up if you are defending your territory.  It allows you
    to delegate control of the airfields.
    
    +--------------+
    | 11.2.3  Move |---------------------------------------------------------------
    +--------------+
    
    Allows you to move the fleet to a point designated by you.
    
    +----------------+
    | 11.2.4  Attack |-------------------------------------------------------------
    +----------------+
    
    Allows you to attack an enemy fleet or airfield.  If either of these have been
    identified, then you will be able to cycle through the available targets.
    
    You can attack with either your fleet or aircraft, if you have carriers.
    
    +---------------+
    | 11.2.5  Scout |--------------------------------------------------------------
    +---------------+
    
    If your fleet is equipped with scout planes, this allows you to choose a
    designated area to send your scout planes out to.
    
    +-----------------+
    | 11.2.6  Retreat |------------------------------------------------------------
    +-----------------+
    
    Allows you to move units out of the tactical area.  You can either do this one
    unit at a time or move an entire fleet out.
    
    +--------------+
    | 11.2.7  Info |---------------------------------------------------------------
    +--------------+
    
    Allows you to get the following information on ships in the selected fleet:
    
    Anti-Ship, Anti-Air, Torpedo, Planes, Status, Condition, and Max Speed.
    
    +---------------+
    | 11.2.8  Other |--------------------------------------------------------------
    +---------------+
    
    Allows you to turn searchlights on and off and also to allow ships to launch or
    hold their torpedo attacks.
    
    +-----------------+
    | 11.2.9  Options |------------------------------------------------------------
    +-----------------+
    
    This allows you to change the settings, change speed between NORMAL/FAST, or
    return to the Title Screen.
    
     _______________________________
    / 11.3  Tactical Report Screen /_______________________________________________
    -------------------------------
    
    This screen displays the results of the battle.  If you have allies fighting,
    this is the screen you will see at the conclusion of their battle.
    
    +---------------------------------------------------+
    | Post Battle Report                                |
    | +-------------------------------------------------+
    | | TERRITORY NAME  COUNTRY (OFF/DEF) Win/Loss      |
    | +-------------------------------------------------+
    | +--------+---------+  +---------------------------+
    | |  OFF   |   DEF   |  | COUNTRY  # FLEET          |
    | +--------+---------+  +---------------------------+
    |                       |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    |  +-----------------+  |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    |  |COUNTRY AIRFIELD |  +---------------------------+
    |  +-----------------+  | COUNTRY # FLEET           |
    |  |+---+ +---+ +---+|  +---------------------------+
    |  |+---+ +---+ +---+|  |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    |  +-----------------+  |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    |  |F: ACA/ACB       |  +---------------------------+
    |  |E:  |   |        |  | COUNTRY # FLEET           |
    |  |B:  |   |        |  +---------------------------+
    |  |T:  |   |        |  |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    |  |S:  V   V        |  |[ ][ ][ ][ ][ ][ ][ ][ ][ ]|
    +--+-----------------+--+---------------------------+
    
    You toggle between the attacker and defender by using the LEFT and RIGHT
    buttons on the DIRECTIONAL PAD.  Pressing the CIRCLE button allows you to get
    the name of the individual ships in a fleet.
    
    Icon colors for the ships indicate degrees of damage.  These degrees go like
    this:
    
    Green :  No Damage
    Yellow: Minor Damage
    Orange: Medium Damage
    Red   :  Major Damage
    Gray  :  Sunk
    
    For the airfield, this will only be displayed for the defender of that
    territory.  The icons for the airfield follow the ships indicators for
    degrees of damage.  In addition, numbers to the left of the slash indicates
    aircraft left on all airfields while the number to the right is the initial
    number of aircraft.
    
    After this screen, commanders (if assigned) will get experience points based
    on their participation.
    
                                    *************
    ********************************* UNIT    V ***********************************
                                    *************
    
    Scenario Mode allows you to play in selected battles.
    
    +==========================+
    | 12.  SCENARIO STRATEGIES |===================================================
    +==========================+
    
    As mentioned in the introduction, you get the chance to fight in 15 selected
    naval battles from World War Two.  Each of these battles will pit two countries
    against one another with ships and planes appropriate for the time period.
    Your goal is to fulfill the objective to win that particular scenario.  These
    battles represent some of the key battles that were turning points in World War
    Two.  This basically means depending on the country you are playing, your
    performance will either gain a territory or lose it.
    
    Scenarios 1, 2, 3, and 11 are based in the ETO (European Theater of Operations)
    while the rest are based in the PTO.
    
    The Scenario is set up exactly as you are going into battle.  You can choose
    from one to three fleets to participate (NOTE:  Some scenarios require one or
    two fleets to participate.  You just fill in the missing fleet or fleets).
    From that point on, you will progress through the normal battle screens until
    you get to the Tactical Screen.  From here, you will conduct your battle.
    
    Once you complete a scenario, you will see either the victory or defeat screen
    along with a rating.  After this, you will have the choice of continuing on in
    Campaign Mode.  If you are victorious and you are the attacker or defender, you
    gain the territory or keep it.  If you are defeated and you are the attacker or
    defender, you don't gain the territory or you lose it.
    
    If you choose to continue on into Campaign Mode, then you will be given the
    resources, technology, territories, ship classes, and plane models you
    currently have.  In regard to the last two, it will be based off of the
    September 1939, December 1941, and Scenario data.  In other words, the charts
    will show things that are gained or lost as compared to these time periods.
    
    Also, territories are what the countries had during a given period of time.
    For example, the Japanese had much of the Pacific Basin from 1942-1944 and that
    is reflected on the map and also territories owned.
    
    The Scenarios will be set up like this:
    
     ________________
    / Scenario Name /
    ----------------
    
    Territory Contested:  What territory you are trying to attack or defend.
    
    Country #1 Objective:  What is the overall objective to win the scenario?
    Country #2 Objective:  As above.
    
    Country #1 Fleets:  How many of what ship type in each fleet.  Airfields are
                        also counted in the equation.
    Country #2 Fleets:  As above
    
    NOTE:  An "*" before the fleet number indicates that it is mandatory you use
           that fleet.
    
    Brief overview of scenario
    
    +-----------------------+
    | Country #1 Strategies |
    +-----------------------+
    
    +-----------------------+
    | Country #2 Strategies |
    +-----------------------+
    
    +----------------------+
    | What Really Happened |
    +----------------------+
    
    +-----------------------------------------------------+
    | Campaign Mode Started in Month and Year of Scenario |
    +-----------------------------------------------------+
    
    If you continue into campaign mode, the following is what you will start with:
    
    /===========\
    | Resources |
    \===========/
    
    Only the resources of the attacker and defender are listed.
    
    /=====================\
    | Starting Technology |
    \=====================/
    
    /==============================================\
    | Territories Each Country Currently Possesses |
    \==============================================/
    
    /=========================================\
    | Ship Classes Added Since September 1939 |
    \=========================================/
    
    Cumulative list of added ship classes.
    
    /=========================================\
    | Plane Models Added Since September 1939 |
    \=========================================/
    
    Cumulative list of added plane models.
    
    The following legend will be used for this sub-chapter:
    
    Fighter(Carrier)/CF, Fighter/F, Fighter(Seatype)/FF, Bomber(Carrier)/CB,
    Bomber/B, Attack Plane(Carrier)/CA, Attack Plane/A, Attack Plane(Seatype)/CF,
    Scout(Carrier)/SC, Scout(Seatype)/SF, Flying Boat/FB
    
    NOTE:  Since there are two CF's in the header, I will use CF for
           Fighter(Carrier)/CF and AF for Attack plane(Seatype)/CF.
    
     ____________________________
    / 12. 1  Narvik, April 1940 /__________________________________________________
    ----------------------------
    
    Territory Contested:  Norway
    
    Britain's Objective:  Complete Destruction of Enemy Fleets
    Germany's Objective:  Complete Destruction of Enemy Fleets
    
    Britain's Fleets:  1st - 5 DD's                  4th - 2 CA's, 3 CL's
    
                       2nd - 1 BB, 9 DD's            5th - 1 CV, 2 DD's
    
                       3rd - 1 BB, 3 DD's
    
    Germany's Fleets:  1st - 10 DD's                 4th - 2 CL's
    
                       2nd -  2 BC's                 5th - 1 BB, 1 CA, 1 CL
    
                       4th -  2 CL's                 Two Airfields
    
    Germany has sent a fleet into Narvik.  It is up to the British to stop the
    German fleet by destroying it.
    
    +----------------------------+
    | 12.1.1  British Strategies |-------------------------------------------------
    +----------------------------+
    
    -  The best fleet combination is to use the 1st, 2nd, and 5th.  This provides
       you with the firepower and airpower you need to decimate the German fleet or
       fleets.
    
    -  Stay away from the coastline.  Those German planes can give your fleet a
       pretty big working over if you get too close.  Save your airpower for the
       German fleet and not for the airfields.
    
    -  Use your scouts to locate the German fleet and lure it away from the coast.
       Once you have lured it toward your fleet, let loose on it.
    
    -  Set your 1st Fleet to Frontal Attack and attack the German fleet.  Set your
       2nd Fleet at Guns/Artillery to pound the German fleet from a distance.
       Launch an airstrike from the 5th Fleet to finish the job.
    
    +---------------------------+
    | 12.1.2  German Strategies |--------------------------------------------------
    +---------------------------+
    
    -  Using the 1st, 2nd, and 3rd Fleets will yield the best results.  Since you
       already have airpower from your airfields, the heavy warships will be able
       to inflict maximum damage.
    
    -  Use scouts and the DD's from 1st Fleet to locate the British.  Once found,
       use the DD's to take on the British fleet while you set the 2nd and 3rd
       Fleets to Guns/Artillery to pound them from a distance.
    
    -  Launch airstrikes from your airfields to either soften up or destroy the
       enemy ships.
    
    +------------------------------+
    | 12.1.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The single battle actually consisted of two battles fought on April 10 and
    April 13, 1940.  The first battle was a destroyer action.  The British used
    five DD's to attack the ten German DD's in harbor.  It was an even exchange of
    two DD's sunk for each side although the Germans took the worst of it since
    five of their DD's were heavily damaged.  On April 13, the British sent in a BB
    and eight DD's to finish off the Germans.  They sank all eight German DD's and
    a U-Boat.  In addition, they also drove out the German BB's from the fjords.
    These actions resulted in a major German defeat for their navy.
    
    +----------------------------------------------+
    | 12.1.4  Starting Campaign Mode in April 1940 |-------------------------------
    +----------------------------------------------+
    
    This is what you will be starting with after the first major sea battle in the
    ETO.
    
    /=====================\
    | 12.1.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+---------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   |  STEEL  |   AL   |
              +------------------+--------+--------+---------+--------+
              +------------------+--------+--------+---------+--------+
              | BRITAIN          | 21,200 | 25,200 |  24,600 | 11,600 |
              +------------------+--------+--------+---------+--------+
              | GERMANY          | 47,700 | 51,400 | 102,900 | 29,400 |
              +------------------+--------+--------+---------+--------+
    
    /===============================\
    | 12.1.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
              +--------------------+----+----+----+----+----+----+----+
              | COUNTRY\TECHNOLOGY | AR | ST | EL | EN | AE | TE | IN |
              +--------------------+----+----+----+----+----+----+----+
              +--------------------+----+----+----+----+----+----+----+
              | BRITAIN            |  0 | 20 | 50 | 20 | 20 | 55 | 40 |
              +--------------------+----+----+----+----+----+----+----+
              | GERMANY            | 10 | 20 | 70 | 20 | 15 | 30 | 45 |
              +--------------------+----+----+----+----+----+----+----+
              | JAPAN              | 81 |  2 |  5 | 15 | 21 |  7 |  7 |
              +--------------------+----+----+----+----+----+----+----+
              | UNITED STATES      | 21 | 47 | 15 | 20 | 10 | 10 | 56 |
              +--------------------+----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.1.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                   GERMAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  23  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   6  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
                                   BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  24  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   5  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN     |  UNITED STATES  |
    +--------------------+---------------+--------------+-----------------+
    +--------------------+---------------+--------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | IWO JIMA     | ALEUTIAN        |
    | ARABIA             | DENMARK       | JAPAN - BASE | BERMUDA         |
    | AUSTRAILIA - BASE  | NORTH SEA     | MALAY        | CARIBBEAN       |
    | CANARY             | NORWAY*       | MARIANA      | HAWAII - BASE   |
    | CELEBES            | ITALY - BASE  | MARSHALL     | LEYTE           |
    | SOUTH CHINA - BASE | SARDEGNA      | OKINAWA      | MEXICO          |
    | CORAL              +---------------+ PALAU        | WEST MEXICO     |
    | DOVER - BASE       |               | TRUK - BASE  | MIDWAY          |
    | EGYPT              |               +--------------+ MID-PACIFIC     |
    | FALKLANDS          |                              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   |                              | PERU            |
    | GOOD HOPE          |                              | EAST USA - BASE |
    | INDIA - BASE       |                              | WEST USA - BASE |
    | IRELAND            |                              +-----------------+
    | JAVA               |
    | LA PLATA           |
    | MADAGASCAR - BASE  |
    | MALACCA - BASE     |
    | NORWAY*            |
    | RABAUL             |
    | RED SEA            |
    | SHETLAND           |
    | SOLOMON            |
    | SPAIN              |
    +--------------------+
    
    * NORWAY GOES TO BRITAIN IF THEY ARE VICTORIOUS.  IT STAYS WITH GERMANY IF THEY
      ARE VICTORIOUS.
    
    
    /===================================================\
    | 12.1.4.5  Ship Classes Added Since September 1939 |--------------------------
    \===================================================/
    
    Japan adds the Shokaku Class
    
    /===================================================\
    | 12.1.4.6  Plane Models Added Since September 1939 |--------------------------
    \===================================================/
    
    +---------------+--------------+---------------+
    | COUNTRY/MODEL | CF           | CB            |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | BRITAIN       | F4F WARTLET  |     NONE      |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | JAPAN         |     NONE     | D3A TYPE 99   |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | UNITED STATES | F4F WILDCAT  |     NONE      |
    +---------------+--------------+---------------+
    
    +---------------+---------------+----------------+-------------+
    | COUNTRY/MODEL | B             | CA             | A           |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | BRITAIN       |     NONE      |      NONE      | BEAUFIGHTER |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | UNITED STATES | B-25 MITCHELL | TBD DEVASTATOR | NONE        |
    +---------------+---------------+----------------+-------------+
    
    +---------------+-------------+-------------+
    | COUNTRY/MODEL | SF          | FB          |
    +---------------+-------------+-------------+
    +---------------+-------------+-------------+
    | GERMANY       |     NONE    | BV 138      |
    +---------------+-------------+-------------+
    +---------------+-------------+-------------+
    | JAPAN         | E13A TYPE 0 |    NONE     |
    +---------------+-------------+-------------+
    
     _____________________________
    / 12. 2  Matapan, March 1941 /_________________________________________________
    -----------------------------
    
    Territory Contested:  Egypt
    
    Britain's Objective:  Complete Destruction of Enemy Fleets
    Germany's Objective:  Complete Destruction of Enemy Fleets
    
    Britain's Fleets: *1st - 3 BB's, 1 CV, 10 DD's   4th - 2 BB's, 2 CA's, 1 CL,
                                                           4 DD's
    
                      *2nd - 4 CL's                  5th - 2 CA's, 3 CL's
    
                       3rd - 1 CA, 4 DD's            Two Airfields
    
    Germany's Fleets: *12th - 1 BB, 3 CA's, 9 DD's   15th - 3 BB's, 6 DD's
    
                       13th - 1 BB, 3 DD's           16th - 2 CL's, 2 DD's
    
                       14th - 1 CA, 1 CL, 6 DD's
    
    The Italians are sending a fleet into Egypt to capture the territory from the
    British.
    
    +----------------------------+
    | 12.2.1  British Strategies |-------------------------------------------------
    +----------------------------+
    
    -  This should be a pretty easy victory for the British.  In addition to the
       1st and 2nd Fleets, use the 4th Fleet for the added firepower.
    
    -  Since the action is happening at dawn, send out scouts unless you have
       already made contact with the German fleet.  Send the 2nd Fleet in for a
       Frontal Attack, do Guns/Artillery for the 4th Fleet, and launch an airstrike
       from the 1st Fleet.
    
    -  Your airfields will also launch attacks against the German fleet.  It
       shouldn't take too long to decimate them and send them packing.
    
    +---------------------------+
    | 12.2.2  German Strategies |--------------------------------------------------
    +---------------------------+
    
    -  It is best to set up your attack at night.  This way, you won't have to deal
       with air attacks from the airfields and British fleet.
    
    -  The best fleet to use (in addition to the 12th Fleet) is the 14th and 15th
       Fleets.  This provides you with the firepower you will need to eliminate the
       British fleets.
    
    -  Once you have identified a British fleet, use your 14th in Frontal Attack
       while putting the others at Artillery/Guns to maximize effect.
    
    -  When you have identified the second British fleet, switch your efforts with
       your 12th or 15th Fleets.  By this time, you should have dealt the first
       British fleet you encountered a pretty heavy blow.
    
    -  Expect to lose some ships in this encounter but you should gain the upper
       hand.
    
    +------------------------------+
    | 12.2.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    This was a sea battle fought by the Italians and British.  The Italians
    believed that the British Fleet was in a weakened condition from repeated air
    and submarine attacks.  They sent a BB, 3 CA's, and 4 DD's to finish off the
    British and sink the convoy they were escorting.  Little did they know that the
    British weren't hurt at all and actually reinforced the convoy escort.  When
    the two forces met, the British had 3 BB's, 1 CV, and 9 DD's...a far cry from
    the "weakened" fleet.  In the battle that followed, the Italian BB was damaged,
    3 CA's were sunk, and 2 DD's were also sunk.  Meanwhile the British suffered
    little damage and no ships sunk.  It was a major loss for the Italians.
    
    +----------------------------------------------+
    | 12.2.4  Starting Campaign Mode in March 1941 |-------------------------------
    +----------------------------------------------+
    
    This is what you will be starting with after the first sea battle with an
    Italian fleet.
    
    /=====================\
    | 12.2.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+---------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   |  STEEL  |   AL   |
              +------------------+--------+--------+---------+--------+
              +------------------+--------+--------+---------+--------+
              | BRITAIN          | 28,500 | 33,800 |  33,000 | 15,500 |
              +------------------+--------+--------+---------+--------+
              | GERMANY          | 32,200 | 34,700 |  69,400 | 19,800 |
              +------------------+--------+--------+---------+--------+
    
    /===============================\
    | 12.2.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
              +--------------------+----+----+----+----+----+----+----+
              | COUNTRY\TECHNOLOGY | AR | ST | EL | EN | AE | TE | IN |
              +--------------------+----+----+----+----+----+----+----+
              +--------------------+----+----+----+----+----+----+----+
              | BRITAIN            | 10 | 50 | 50 | 40 | 45 | 60 | 45 |
              +--------------------+----+----+----+----+----+----+----+
              | GERMANY            | 10 | 20 | 70 | 45 | 30 | 50 | 50 |
              +--------------------+----+----+----+----+----+----+----+
              | JAPAN              | 95 | 15 | 10 | 15 | 35 |  5 |  5 |
              +--------------------+----+----+----+----+----+----+----+
              | UNITED STATES      | 21 | 55 | 21 | 21 | 21 | 21 | 60 |
              +--------------------+----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.2.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                   GERMAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  22  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
                                   BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  23  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   6  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN     |  UNITED STATES  |
    +--------------------+---------------+--------------+-----------------+
    +--------------------+---------------+--------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | IWO JIMA     | ALEUTIAN        |
    | ARABIA             | DENMARK       | JAPAN - BASE | BERMUDA         |
    | AUSTRAILIA - BASE  | EGYPT*        | MALAY        | CARIBBEAN       |
    | CANARY             | NORWAY        | MARIANA      | HAWAII - BASE   |
    | CELEBES            | NORTH SEA     | MARSHALL     | LEYTE           |
    | SOUTH CHINA - BASE | ITALY - BASE  | OKINAWA      | MEXICO          |
    | CORAL              | SARDEGNA      | PALAU        | WEST MEXICO     |
    | DOVER - BASE       +---------------+ TRUK - BASE  | MIDWAY          |
    | EGYPT*             |               +--------------+ MID-PACIFIC     |
    | FALKLANDS          |                              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   |                              | PERU            |
    | GOOD HOPE          |                              | EAST USA - BASE |
    | INDIA - BASE       |                              | WEST USA - BASE |
    | IRELAND            |                              +-----------------+
    | JAVA               |
    | LA PLATA           |
    | MADAGASCAR - BASE  |
    | MALACCA - BASE     |
    | RED SEA            |
    | RABAUL             |
    | SHETLAND           |
    | SOLOMON            |
    | SPAIN              |
    +--------------------+
    
    * EGYPT GOES TO GERMANY IF THEY ARE VICTORIOUS.  IT STAYS WITH BRITAIN IF THEY
      ARE VICTORIOUS.
    
    /===============================================\
    | 12.2.4.5  Ship Classes Added Since April 1940 |------------------------------
    \===============================================/
    
    Britain added the CV Classes Illustrious and Implacable
    
    /===============================================\
    | 12.2.4.6  Plane Models Added Since April 1940 |------------------------------
    \===============================================/
    
    +---------------+--------------+---------------+
    | COUNTRY/MODEL | CF           |  F            |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | BRITAIN       | SEAHURRICANE | SPITFIRE MK V |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | GERMANY       |     NONE     | FW 190 A8     |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | JAPAN         | A6M MODEL 21 |      NONE     |
    +---------------+--------------+---------------+
    +---------------+--------------+---------------+
    | UNITED STATES |     NONE     | P-51D MUSTANG |
    +---------------+--------------+---------------+
    
    +---------------+---------------+----------------+-------------+
    | COUNTRY/MODEL | B             | CA             | A           |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | BRITAIN       | MOSQUITO      |      NONE      |     NONE    |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | GERMANY       |     NONE      | RE 2001        |     NONE    |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | JAPAN         |     NONE      | B5N TYPE 97    | G4M TYPE 1  |
    +---------------+---------------+----------------+-------------+
    
    +---------------+------+-------------+-------------+
    | COUNTRY/MODEL | SC   | SF          | FB          |
    +---------------+------+-------------+-------------+
    +---------------+------+-------------+-------------+
    | UNITED STATES | NONE |    NONE     | PBM MARINER |
    +---------------+------+-------------+-------------+
    
     ____________________________
    / 12. 3  Atlantic, May 1941 /__________________________________________________
    ----------------------------
    
    Territory Contested:  Ireland
    
    Britain's Objective:  Sinking of the Enemy BB Bismark
    Germany's Objective:  Complete Destruction of Enemy TT
    
    Britain's Fleets:  1st - 1 BB, 1 BC, 4 DD's,     4th - 2 BB's, 2 CA's, 1 CL,
                             2 TT's                        4 DD's, 2 TT's
    
                       2nd - 2 BB's, 1 CV, 7 CL's,   5th - 2 CA's, 3 CL's,
                             5 DD's, 1 TT                  2 TT's
    
                       3rd - 1 BB, 1 CV, 1 CL,
                             3 DD's, 2 TT's          Two Airfields
    
    Germany's Fleets: *1st - 1 BB, 1 CA, 6 DD's      4th - 1 CL, 5 DD's
    
                       2nd - 3 BB's, 2 CL's, 2 DD's  5th - 4 SS's
    
                       3rd - 3 BB's, 2 CA's, 1 CL,
                             5 DD's
    
    The Bismark is trying to break out into the Atlantic.
    
    +----------------------------+
    | 12.3.1  British Strategies |-------------------------------------------------
    +----------------------------+
    
    -  The Bismark is a worthy opponent and it can do some serious damage to your
       fleets if you aren't ready.  Use the 1st, 2nd, and 4th Fleets to do battle.
    
    -  Set the 1st and 4th Fleets to Guns/Artillery since this will be your best
       bet to sink the Bismark.  If you close in, those guns can shred the ships
       of that fleet.  Set the 2nd Fleet to Air Attack so you can launch air-
       strikes.
    
    -  Your primary goal, besides sinking the Bismark, is to prevent the German
       fleets from sinking your transports.  Set the 2nd Fleet back so it can
       launch airstrikes and stay out of harms way.
    
    -  Utilize the airfields to "soften" up the German fleet and to make it easier
       for you to concentrate on either sinking all their ships or forcing them to
       retreat.
    
    +---------------------------+
    | 12.3.2  German Strategies |--------------------------------------------------
    +---------------------------+
    
    -  This will be a very difficult battle.  You must not only contend with the
       British fleets, but you must also stay clear of the British airfields.
       Start this operation at night to nullify their airstrike capabilities.
    
    -  In addition to the German 1st Fleet, use the 2nd and 5th Fleets.  This will
       basically be a slugging match between the German and British fleets.
        Although the objective is to sink the transports, you will have to sink
       many British ships to achieve this.
    
    -  Put the 1st and 2nd Fleets on Guns/Artillery while you use the 5th Fleet in
       Frontal Attack.
    
    -  This battle may last into the day but a victory will split the British
       supply lines.
    
    +------------------------------+
    | 12.3.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    This is actually a combination of two battles.  The first battle on
    May 24, 1941 involved a British BB and BC tangling with the Bismark and a CA.
    The British lost a BC and the BB was damaged.  On May 27, 1941, after the
    British had damaged the Bismark, they sent in a force of 2 BB's, 2 CA's, and
    5 DD's to take care of the Bismark, which was fighting alone.  After a lengthy
    battle, the Bismark was finally sunk and ended Germany's forays into the
    Atlantic with surface raiders.
    
    +--------------------------------------------+
    | 12.3.4  Starting Campaign Mode in May 1941 |---------------------------------
    +--------------------------------------------+
    
    This is what you will be starting with after the battle with the Bismark.
    
    /=====================\
    | 12.3.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+---------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   |  STEEL  |   AL   |
              +------------------+--------+--------+---------+--------+
              +------------------+--------+--------+---------+--------+
              | BRITAIN          | 28,500 | 33,800 |  33,000 | 15,500 |
              +------------------+--------+--------+---------+--------+
              | GERMANY          | 32,200 | 34,700 |  69,400 | 19,800 |
              +------------------+--------+--------+---------+--------+
    
    /===============================\
    | 12.3.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
              +--------------------+----+----+----+----+----+----+----+
              | COUNTRY\TECHNOLOGY | AR | ST | EL | EN | AE | TE | IN |
              +--------------------+----+----+----+----+----+----+----+
              +--------------------+----+----+----+----+----+----+----+
              | BRITAIN            | 10 | 50 | 50 | 40 | 45 | 60 | 45 |
              +--------------------+----+----+----+----+----+----+----+
              | GERMANY            | 10 | 20 | 70 | 45 | 30 | 50 | 50 |
              +--------------------+----+----+----+----+----+----+----+
              | JAPAN              | 97 | 17 | 10 | 15 | 35 |  7 |  5 |
              +--------------------+----+----+----+----+----+----+----+
              | UNITED STATES      | 20 | 55 | 20 | 22 | 20 | 35 | 60 |
              +--------------------+----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.3.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                   GERMAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  21  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   8  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
                                   BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  22  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN     |  UNITED STATES  |
    +--------------------+---------------+--------------+-----------------+
    +--------------------+---------------+--------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | IWO JIMA     | ALEUTIAN        |
    | ARABIA             | DENMARK       | JAPAN - BASE | BERMUDA         |
    | AUSTRAILIA - BASE  | EGYPT         | MALAY        | CARIBBEAN       |
    | CANARY             | ITALY - BASE  | MARIANA      | HAWAII - BASE   |
    | CELEBES            | IRELAND*      | MARSHALL     | LEYTE           |
    | SOUTH CHINA - BASE | NORWAY        | OKINAWA      | MEXICO          |
    | CORAL              | NORTH SEA     | PALAU        | WEST MEXICO     |
    | DOVER - BASE       | SARDEGNA      | TRUK - BASE  | MIDWAY          |
    | FALKLANDS          +---------------+--------------+ MID-PACIFIC     |
    | GIBRALTOR - BASE   |                              | SOUTH PACIFIC   |
    | GOOD HOPE          |                              | PERU            |
    | INDIA - BASE       |                              | EAST USA - BASE |
    | IRELAND*           |                              | WEST USA - BASE |
    | JAVA               |                              +-----------------+
    | LA PLATA           |
    | MADAGASCAR - BASE  |
    | MALACCA - BASE     |
    | RED SEA            |
    | RABAUL             |
    | SHETLAND           |
    | SOLOMON            |
    | SPAIN              |
    +--------------------+
    
    * IRELAND GOES TO GERMANY IF THEY ARE VICTORIOUS.  IT STAYS WITH BRITAIN IF
      THEY ARE VICTORIOUS.
    
    /===============================================\
    | 12.3.4.5  Ship Classes Added Since March 1941 |------------------------------
    \===============================================/
    
    None
    
    /===============================================\
    | 12.3.4.6  Plane Models Added Since March 1941 |------------------------------
    \===============================================/
    
    None
    
     ______________________________
    / 12. 4  Malay, December 1941 /________________________________________________
    ------------------------------
    
    Territory Contested:  Malay
    
    Britain's Objective:  Complete Destruction of the Enemy TT
      Japan's Objective:  Sinking of the Enemy BB Prince of Wales
    
    Britain's Fleets: *1st - 2 BB's, 3 DD's          4th - 4 BB's, 1 CV, 3 CL's,
    
                                                           2 DD's
                       2nd - 1 CV, 2 CL's, 7 DD's    5th - 5 CL's, 4 DD's
    
                       3rd - 1 BB, 2 CV's, 2 CA's
    
      Japan's Fleets:  1st -  2 BB's, 3 CA's,        4th - 1 CA, 1 CL, 12 DD's
                             10 DD's
    
                      *2nd - 3 CA's, 1 CL, 1 DD,     5th - 6 SS's
                             3 TT's
    
                       3rd - 1 CL, 14 DD's          Two Airfields
    
    The British are attempting to attack the Japanese transports in Malaysia.
    
    +----------------------------+
    | 12.4.1  British Strategies |-------------------------------------------------
    +----------------------------+
    
    -  Put together the 1st, 3rd, and 4th Fleets.  This should provide you with
       both the firepower and airpower needed to subdue the Japanese transports.
    
    -  Be aware that although the Japanese only have two airfields, they are well
       stocked with fighters, bombers, and attack aircraft.  It may be wiser to go
       in under the cover of darkness.  This nullifies your carriers but lets the
       "big guns" of your fleet do their damage.
    
    -  Once you have located the Japanese fleets, go after them quickly.  You may
       need to change from Guns/Artillery to Frontal Attack to ensure you quickly
       eliminate them.
    
    -  If you don't get done before dawn, move your fleet away to avoid attacks
       from the two airfields.
    
    +-----------------------------+
    | 12.4.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  Use the 1st, 2nd, and 5th Fleets to quickly take care of the British fleet.
       Although you only have surface and sub-surface ships, you will have the
       backing of two airfields.
    
    -  Use the 5th Fleet to scout out the enemy.  Once they are located, let loose
       with everything that you have from the airfields and fleets.  I would
       recommend, though, that you need to keep the 2nd Fleet covered by the other
       two since if you lose your transports, you lose the battle.
    
    -  When the British fleet seems to be weakened, send in the 1st and 5th Fleets
       on Frontal Attack to finish it off.
    
    +------------------------------+
    | 12.4.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The British tried to sink the Japanese transports off the Malaysian coast.  The
    force involved a British BB and BC.  Unfortunately, they were attacked by
    planes from one of the coastal airfields and subsequently sunk.  The BB, Prince
    of Wales, had participated in the destruction of the Bismark six months
    earlier.
    
    +-------------------------------------------------+
    | 12.4.4  Starting Campaign Mode in December 1941 |----------------------------
    +-------------------------------------------------+
    
    This is what you will be starting with after the first sea battle with the
    Japanese fleet.
    
    /=====================\
    | 12.4.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | BRITAIN          | 29,000 | 34,400 | 33,600 | 15,800 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 34,800 |  9,600 | 14,400 |  7,200 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.4.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
             +--------------------+-----+----+----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST | EL | EN | AE | TE | IN |
             +--------------------+-----+----+----+----+----+----+----+
             +--------------------+-----+----+----+----+----+----+----+
             | BRITAIN            |  10 | 50 | 50 | 60 | 50 | 50 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | GERMANY            |  10 | 20 | 80 | 60 | 50 | 50 | 45 |
             +--------------------+-----+----+----+----+----+----+----+
             | JAPAN              | 100 | 20 | 10 | 20 | 40 | 10 | 10 |
             +--------------------+-----+----+----+----+----+----+----+
             | UNITED STATES      |  25 | 65 | 25 | 25 | 25 | 40 | 80 |
             +--------------------+-----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.4.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  22  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   3  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  21  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   3  |   9  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | SOUTH CHINA - BASE | ALEUTIAN        |
    | ARABIA             | DENMARK       | IWO JIMA           | BERMUDA         |
    | AUSTRAILIA - BASE  | EGYPT         | JAPAN - BASE       | CARIBBEAN       |
    | CANARY             | ITALY - BASE  | MALAY*             | HAWAII - BASE   |
    | CELEBES            | NORTH SEA     | MARIANA            | LEYTE           |
    | CORAL              | NORWAY        | MARSHALL           | MEXICO          |
    | DOVER - BASE       | SARDEGNA      | OKINAWA            | WEST MEXICO     |
    | FALKLANDS          +---------------+ PALAU              | MIDWAY          |
    | GIBRALTOR - BASE   |               | TRUK - BASE        | MID-PACIFIC     |
    | GOOD HOPE          |               +--------------------+ SOUTH PACIFIC   |
    | INDIA - BASE       |                                    | PERU            |
    | IRELAND            |                                    | EAST USA - BASE |
    | JAVA               |                                    | WEST USA - BASE |
    | LA PLATA           |                                    +-----------------+
    | MADAGASCAR - BASE  |
    | MALACCA - BASE     |
    | MALAY*             |
    | RED SEA            |
    | RABAUL             |
    | SHETLAND           |
    | SOLOMON            |
    | SPAIN              |
    +--------------------+
    
    * MALAY GOES TO BRITAIN IF THEY ARE VICTORIOUS.  IT STAYS WITH JAPAN IF THEY
      ARE VICTORIOUS.
    
    /=============================================\
    | 12.4.4.5  Ship Classes Added Since May 1941 |--------------------------------
    \=============================================/
    
    None
    
    /=============================================\
    | 12.4.4.6  Plane Models Added Since May 1941 |--------------------------------
    \=============================================/
    
    +---------------+----------------+
    | COUNTRY/MODEL | CA             |
    +---------------+----------------+
    +---------------+----------------+
    | UNITED STATES | TBF AVENGER    |
    +---------------+----------------+
    
     ____________________________
    / 12. 5  Ceylon, April 1942 /__________________________________________________
    ----------------------------
    
    Territory Contested:  India
    
    Britain's Objective:  Complete Destruction of the Enemy CV
      Japan's Objective:  Complete Destruction of Enemy Airfields
    
    Britain's Fleets:  1st - 1 BB, 2 CV's, 2 CA's    4th - 1 BB, 4 DD's
                             2 CL's, 6 DD's
    
                       2nd - 4 BB's, 1 CVL, 4 CL's   5th - 2 BB's, 4 DD's
                             6 DD's
                      
                       3rd - 1 CV, 4 CL's            Three Airfields
    
      Japan's Fleets: *1st - 2 BB's, 3 CV's,         4th - 1 CL, 4 DD's
                             2 CA's, 4 DD's
    
                       2nd - 2 BB's, 2 CV's,         5th - 1 CL, 3 DD's
                             4 DD's
    
                       3rd - 1 CVL, 5 CA's, 1 CL,
                             5 DD's
    
    The Japanese are attempting to eliminate the British threat from India.
    
    +----------------------------+
    | 12.5.1  British Strategies |-------------------------------------------------
    +----------------------------+
    
    -  This will be one of the rougher scenarios due to the fact that the Japanese
       have CV's.  In addition, their fighters are superior to the British
       fighters.
    
    -  Assemble the 1st, 2nd, and 5th Fleets.  Set the 1st Fleet for Air Attack and
       the 2nd and 5th Fleets for Guns/Artillery.  Keep in mind that the three air-
       fields will offer some support.
    
    -  Scout out for the Japanese fleets.  When you find them, engage with the 2nd
       and 5th Fleets while you launch airstrikes from your 1st Fleet.  If you find
       that you are taking a pounding from the Japanese, go to Frontal Attack with
       the 2nd and 5th Fleets and close in.
    
    -  Since the region gets a lot of rain, you may get lucky and a rainstorm will
       ground the Japanese planes.  Also, nightfall will achieve the same effect.
       Either way, take your 1st Fleet and go to Frontal Attack to pick off the
       remainder of the Japanese fleets.
    
    -  You are going after the Japanese CV's.  You must, though, plow through their
       fleets to get to them.  This will be a brutal battle.
    
    +-----------------------------+
    | 12.5.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  This will be an extremely tough fight, be prepared for some major losses
       since the British fleet will fight "tooth and nail" to prevent their air-
       fields from being hit.
    
    -  Along with the 1st Fleet, assemble the 2nd and 3rd Fleets.  When you start
       the battle, immediately send out scouts to the India coast to locate the
       airfields.
    
    -  Once the airfields are located, send everything you have to do an airstrike
       on them, hitting them one at a time.  Ignore the enemy fleets for the time
       being since they will only slow you down and prevent you from achieving your
       objective.
    
    -  Move your fleet along the bottom edge of the screen and continue to launch
       airstrikes.  When night falls, finish off the airfield with guns.
    
    -  Repeat the above for the other two airfields.  Be prepared for enemy fleets
       to block your way.  You may want to use two fleets for airstrikes on the
       airfield and one fleet to go after the nearest enemy fleet.
    
    +------------------------------+
    | 12.5.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The Japanese started to take notice that the British were building up a fleet
    in Ceylon.  This fleet was organized as follows:  5 BB's, 2 CV's, 1 CVL,
    2 CA's, 5 CL's, and 14 DD's.  Unfortunately, the British planes were not on the
    same scale as the Japanese planes.  The Japanese assembled 4 BB's, 4 CV's,
    1 CVL, 7 CA's, 3 CL's, and 22 DD's to take care of the threat.  The British,
    though, weren't spoiling for a fight so they retired their fleet to the west.
    In the ensuing battle, the British lost 1 CVL, 2 CA's, 2 CL's, and several
    auxiliary ships.
    
    +----------------------------------------------+
    | 12.5.4  Starting Campaign Mode in April 1942 |-------------------------------
    +----------------------------------------------+
    
    This is what you will be starting with after the second sea battle with the
    Japanese fleet.
    
    /=====================\
    | 12.5.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | BRITAIN          | 30,600 | 39,000 | 36,900 | 19,600 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 28,000 | 16,400 | 16,000 |  9,500 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.5.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
             +--------------------+-----+----+----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST | EL | EN | AE | TE | IN |
             +--------------------+-----+----+----+----+----+----+----+
             +--------------------+-----+----+----+----+----+----+----+
             | BRITAIN            |  30 | 50 | 75 | 70 | 70 | 75 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | GERMANY            |  30 | 45 | 90 | 65 | 65 | 70 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | JAPAN              | 110 | 45 | 30 | 35 | 65 | 10 | 15 |
             +--------------------+-----+----+----+----+----+----+----+
             | UNITED STATES      |  50 | 75 | 46 | 45 | 42 | 60 | 71 |
             +--------------------+-----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.5.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  17  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  15  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   4  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   5  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | SOUTH CHINA - BASE | ALEUTIAN        |
    | ARABIA             | DENMARK       | CELEBES            | BERMUDA         |
    | AUSTRAILIA - BASE  | EGYPT         | INDIA - BASE*      | CARIBBEAN       |
    | CANARY             | ITALY - BASE  | IWO JIMA           | HAWAII - BASE   |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | MEXICO          |
    | DOVER - BASE       | NORWAY        | JAVA               | WEST MEXICO     |
    | FALKLANDS          | SARDEGNA      | LEYTE              | MIDWAY          |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | SOUTH PACIFIC   |
    | GOOD HOPE          |               | MALAY              | PERU            |
    | INDIA - BASE*      |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | RED SEA            |               | PALAU              |
    | SHETLAND           |               | RABAUL             |
    | SOLOMON            |               | TRUK - BASE        |
    | SPAIN              |               +--------------------+
    +--------------------+
    
    * INDIA GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH BRITAIN IF THEY
      ARE VICTORIOUS.
    
    /==================================================\
    | 12.5.4.5  Ship Classes Added Since December 1941 |---------------------------
    \==================================================/
    
    None
    
    /==================================================\
    | 12.5.4.6  Plane Models Added Since December 1941 |---------------------------
    \==================================================/
    
    +---------------+--------------+------------------+----------------+
    | COUNTRY/MODEL | CF           |  F               | CB             |
    +---------------+--------------+------------------+----------------+
    +---------------+--------------+------------------+----------------+
    | BRITAIN       | SEAFIRE      | TYPHOON          |     NONE       |
    +---------------+--------------+------------------+----------------+
    +---------------+--------------+------------------+----------------+
    | JAPAN         | A6M MODEL 32 |      NONE        | D4Y SUISEI     |
    +---------------+--------------+------------------+----------------+
    +---------------+--------------+------------------+----------------+
    | UNITED STATES | F4U CORSAIR  | P-47 THUNDERBOLT | SB2C HELLDIVER |
    +---------------+--------------+------------------+----------------+
    
    +---------------+---------------+------+-------------+
    | COUNTRY/MODEL | B             | SF   | FB          |
    +---------------+---------------+------+-------------+
    +---------------+---------------+------+-------------+
    | UNITED STATES | B-26 MARAUDER | NONE |     NONE    |
    +---------------+---------------+------+-------------+
    +---------------+---------------+------+-------------+
    | JAPAN         |      NONE     | NONE | H8K TYPE 2  |
    +---------------+---------------+------+-------------+
    
     ___________________________
    / 12. 6  Midway, June 1942 /___________________________________________________
    ---------------------------
    
    Territory Contested:  Midway
    
    America's Objective:  Complete Destruction of the Enemy CV
      Japan's Objective:  Complete Destruction of the Enemy CV
    
    America's Fleets: *1st - 1 CV, 2 CA's, 8 DD's    4th - 5 BB's, 2 CA's, 6 DD's
    
                      *2nd - 2 CV's, 5 CA's, 1 CL,   5th - 3 BB's, 3 CA's, 3 CL's,
                             8 DD's                        7 DD's
    
                       3rd - 2 CV's, 5 CL's, 9 DD's  One Airfield
    
      Japan's Fleets:  1st - 3 BB's, 1 CVL, 1 CL,    4th - 4 BB's, 2 CL's, 9 DD's
                             10 DD's
    
                      *2nd - 1 BB, 2 CV's, 1 CA,     5th - 2 BB's, 1 CVL, 4 CA's,
                             1 CL, 4 DD's                  1 CL, 8 DD's
    
                      *3rd - 1 BB, 2 CV's, 1 CA,
                             8 DD's
    
    The Japanese are attempting to take Midway from the Americans.
    
    +-----------------------------+
    | 12.6.1  American Strategies |------------------------------------------------
    +-----------------------------+
    
    -  This will be a slugging match between you and the enemy fleet.  If you play
       it smart, you can inflict maximum damage to them while minimizing the damage
       to yourself.
    
    -  Use the 4th Fleet in addition to the 1st and 2nd Fleets.  This will provide
       you with some heavy firepower for anti-aircraft use and also to pick of
       Japanese ships (especially when conditions prevent planes from flying).
    
    -  Scout out the area and launch your strikes as soon as they make contact.
       You can be sure that the enemy is doing the same thing.  Concentrate your
       airstrikes on one enemy fleet at a time to ensure you severely cripple it.
    
    -  Keep in mind your fighters are not as good as the Japanese fighters.
       You can, however, hit one fleet from different directions to swamp their
       cover fighters and score hits.
    
    -  When night falls, use your 4th Fleet set to Guns/Artillery to go after the
       Japanese fleets.  you should be able to do a significant amount of damage.
    
    -  Continue the above pattern until you destroy the enemy fleets or if you
       clean out their carriers.
    
    +-----------------------------+
    | 12.6.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  In addition to the 2nd and 3rd Fleets, use the 1st Fleet for maximum fire-
       power.
    
    -  Use the same strategy as was used for Chapter 12.6.1 except set the 1st
       Fleet to Guns/Artillery to go after the American fleets while the 2nd and
       3rd Fleets launch airstrikes.
    
    -  Also knock out the Midway airfield to keep from being harassed by those
       planes.
    
    -  Continue until you destroy the American fleets or all of their CV's.
    
    +------------------------------+
    | 12.6.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The major turning point in the Pacific.  American codebreakers learned of the
    Japanese plan to invade Midway and to draw the U.S. fleet out for a final show-
    down.  To accomplish this, Japan sent out a force of 4 CV's, 2 BB's, 2 CA's,
    1 CL, and 12 DD's.  To counter this, the Americans sent out 3 CV's, 7 CA's,
    1 CL, and 17 DD's.  The Americans got the jump on the Japanese and sank 3 CV's
    at practically the same time.  The fourth CV was sunk later that day.  The
    Americans lost a CV and DD to a Japanese submarine.  In addition, the Japanese
    also lost a CA and the other one was severely damaged.
    
    +---------------------------------------------+
    | 12.6.4  Starting Campaign Mode in June 1942 |--------------------------------
    +---------------------------------------------+
    
    This is what you will be starting with after reaching one of the big turning
    points in the Pacific.
    
    /=====================\
    | 12.6.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 54,800 | 47,100 | 49,100 | 35,100 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 27,800 | 16,300 | 15,900 |  9,500 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.6.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
             +--------------------+-----+----+----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST | EL | EN | AE | TE | IN |
             +--------------------+-----+----+----+----+----+----+----+
             +--------------------+-----+----+----+----+----+----+----+
             | BRITAIN            |  35 | 50 | 80 | 75 | 75 | 80 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | GERMANY            |  40 | 50 | 95 | 75 | 70 | 80 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | JAPAN              | 110 | 50 | 35 | 45 | 65 | 20 | 15 |
             +--------------------+-----+----+----+----+----+----+----+
             | UNITED STATES      |  60 | 85 | 55 | 55 | 50 | 70 | 70 |
             +--------------------+-----+----+----+----+----+----+----+
    
    /========================================================\
    | 12.6.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   5  |  18  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |   9  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY        | JAVA               | MIDWAY*         |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | EAST USA - BASE |
    | INDIA - BASE       |               | MARIANA            | WEST USA - BASE |
    | IRELAND            |               | MARSHALL           +-----------------+
    | LA PLATA           |               | MIDWAY*            |
    | MADAGASCAR - BASE  |               | OKINAWA            |
    | RED SEA            |               | MID-PACIFIC        |
    | SHETLAND           |               | PALAU              |
    | SPAIN              |               | RABAUL             |
    +--------------------+               | SOLOMON            |
                                         | TRUK - BASE        |
                                         +--------------------+
    
    * MIDWAY GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /===============================================\
    | 12.6.4.5  Ship Classes Added Since April 1942 |------------------------------
    \===============================================/
    
    None
    
    /===============================================\
    | 12.6.4.6  Plane Models Added Since April 1942 |------------------------------
    \===============================================/
    
    None
    
     __________________________
    / 12. 7  Savo August 1942 /____________________________________________________
    --------------------------
    
    Territory Contested:  Solomon
    
    America's Objective:  Defense of Friendly TT
      Japan's Objective:  Complete Destruction of the Enemy TT
    
    America's Fleets: *1st - 4 CA's, 1 CL, 8 DD's,    4th - 4 CA's, 7 DD's
                             3 TT's
    
                       2nd - 1 CV's, 2 CA's, 5 DD's  16th - 2 CA's, 1 CL, 3 TT's
    
                       3rd - 1 BB, 1 CV, 1 CA, 1 CL, One Airfield
                             5 DD's
    
      Japan's Fleets:  1st - 5 CA's, 1 CL, 1 DD      4th - 1 CL, 11 DD's
    
                       2nd - 2 CV's, 1 CVL, 8 DD's   5th - 1 BB, 5 CA's, 1 CL,
                                                           8 DD's
    
                       3rd - 2 BB's, 4 CA's, 1 CL,
                             3 DD's
    
    The Japanese are attempting to prevent the Americans from reinforcing
    Guadalcanal.
    
    +-----------------------------+
    | 12.7.1  American Strategies |------------------------------------------------
    +-----------------------------+
    
    -  In addition to using the 1st Fleet, use the 2nd and 3rd Fleets.  This will
       give you airstrike ability in addition to some firepower.
    
    -  Send out scouts to locate the Japanese fleet.  Once you locate them, with-
       draw the 1st Fleet behind the 2nd and 3rd Fleets to protect the transports.
    
    -  Launch airstrikes from your carriers plus from the airfield.  Once you have
       softened up the enemy, use you BB and CA's to finish the job.
    
    -  This scenario one of the easier ones.
    
    +-----------------------------+
    | 12.7.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  Use the 2nd, 3rd, and 5th Fleets for the best firepower plus something to
       counter the planes from the airfield.
    
    -  You should immediately make contact with the American fleet.  The warships
       from your 3rd and 5th Fleets should be able to "chew" them up rather
       quickly.
    
    -  Use the planes from the 2nd Fleet to deliver the knockout punch.
    
    +------------------------------+
    | 12.7.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The first major surface engagement between the Americans and Japanese.  The
    Americans had landed at Guadalcanal and they left a force of 5 CA's and 6 DD's
    to guard the transports.  The Japanese sent in a fleet of 5 CA's, 2 CL's, and
    1 DD to eliminate these transports.  In a night battle, the Americans got the
    worst of it due to the superior night-fighting skills of the Japanese.  When
    the smoke cleared, the Americans lost 4 CA's with another CA and 2 DD's
    severely damaged.  The Japanese lost a CA with another heavily damaged.
    Although the Americans lost the battle, the Japanese failed to press the attack
    to sink the transports.
    
    +-----------------------------------------------+
    | 12.7.4  Starting Campaign Mode in August 1942 |------------------------------
    +-----------------------------------------------+
    
    This is what you will be starting with after you start the struggle for
    Guadalcanal.
    
    /=====================\
    | 12.7.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 55,400 | 47,400 | 49,500 | 35,500 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 27,700 | 16,200 | 15,800 |  9,400 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.7.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
             +--------------------+-----+----+-----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST |  EL | EN | AE | TE | IN |
             +--------------------+-----+----+-----+----+----+----+----+
             +--------------------+-----+----+-----+----+----+----+----+
             | BRITAIN            |  45 | 55 |  90 | 85 | 85 | 90 | 50 |
             +--------------------+-----+----+-----+----+----+----+----+
             | GERMANY            |  50 | 60 | 105 | 75 | 80 | 80 | 50 |
             +--------------------+-----+----+-----+----+----+----+----+
             | JAPAN              | 120 | 65 |  40 | 55 | 75 | 25 | 15 |
             +--------------------+-----+----+-----+----+----+----+----+
             | UNITED STATES      |  70 | 95 |  65 | 65 | 60 | 80 | 75 |
             +--------------------+-----+----+-----+----+----+----+----+
    
    /========================================================\
    | 12.7.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY        | JAVA               | MIDWAY          |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | SOLOMON*        |
    | INDIA - BASE       |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | RED SEA            |               | PALAU              |
    | SHETLAND           |               | RABAUL             |
    | SPAIN              |               | SOLOMON*           |
    +--------------------+               | TRUK - BASE        |
                                         +--------------------+
    
    * SOLOMON GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /==============================================\
    | 12.7.4.5  Ship Classes Added Since June 1942 |-------------------------------
    \==============================================/
    
    Britain adds DD:  Q and R Classes
    
    Japan adds CV:  Hiyo Class
    
    United States adds BB:  South Dakota Class, CL:  Cleveland Class, DD:  Benson,
    Livermore, and Fletcher Classes, and SS:  Gato Class
    
    /==============================================\
    | 12.7.4.6  Plane Models Added Since June 1942 |-------------------------------
    \==============================================/
    
    None
    
     ______________________________________
    / 12. 8  Eastern Solomons August 1942 /________________________________________
    --------------------------------------
    
    Territory Contested:  Solomon
    
    America's Objective:  Defense of Friendly Airfields
      Japan's Objective:  Destruction of Enemy Airfields
    
    America's Fleets:  1st - 1 CV, 2 CA's, 5 DD's,   4th - 4 CA's, 7 DD's
    
                       2nd - 1 BB, 1 CV, 1 CA, 1 CL, 5th - 1 CA, 1 CL, 8 DD's
                             5 DD's
    
                       3rd - 1 CV, 2 CA's, 6 DD's    One Airfield
    
      Japan's Fleets:  1st - 5 CA's, 2 CL's          4th - 1 CL, 11 DD's
    
                       2nd - 2 CV's, 1 CVL, 8 DD's   5th - 1 BB, 5 CA's, 1 CL,
                                                           8 DD's
    
                       3rd - 2 BB's, 4 CA's, 1 CL,
                             3 DD's
    
    The Americans are attempting to prevent the Japanese from reinforcing
    Guadalcanal.
    
    +-----------------------------+
    | 12.8.1  American Strategies |------------------------------------------------
    +-----------------------------+
    
    -  This battle will become an all-out slugging match.  It is recommended to use
       the 1st, 2nd, and 4th Fleets.  Be prepared for some major losses.
    
    -  Once you identify the Japanese fleets, launch everything you can to "soften"
       them up.  This will prove to be very helpful later on.  Be prepared, though,
       for an airstrike from them.  Try to get your fleets around the airfield.
    
    -  Once night falls, switch everyone to Gun/Artillery and be prepared to "duke"
       it out with the Japanese forces.  This battle will prove to be very costly
       if you didn't do any damage earlier.
    
    -  Continue the above cycle, if you can, and defend the airfield at all costs.
    
    +-----------------------------+
    | 12.8.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  You must be able to break through the American fleets and get to the air-
       field.  Airstrikes alone won't do it so you will have to be able to slug
       through the American fleets.
    
    -  Use the 2nd, 3rd, and 5th Fleets to accomplish your mission.  Attack at dawn
       and launch scouts to find not only the airfield, but also the American
       fleets.  Take one fleet to the left and down so you can go around to prepare
       for shore bombardment.
    
    -  Continue to launch airstrikes until nightfall.  Then prepare to "blast"
       through the American fleet.  Be prepared to take some serious casualties.
    
    -  Try to accomplish this in one night because you won't have very much air-
       power left for another day.  If you must, retreat your fleet back until
       nightfall to try another attack.
    
    +------------------------------+
    | 12.8.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The second major battle that raged in the Solomons.  The Americans learned of
    an attempt by the Japanese navy to reinforce Guadalcanal.  The Americans
    assembled 2 CV's, 1 BB, 3 CA's, 1 CL, and 11 DD's to counter this threat.  In
    addition, Henderson airfield on Guadalcanal would also be offering support.
    The Japanese sent in 2 CV's, 2 CVL's, 2 BB's, 13 CA's, 28 DD's, and 13 SS's to
    mount the reinforcement operation.  In the struggle, the Americans managed to
    sink a CVL and DD while seriously damaging a CVL, DD, and 2 SS's while
    sustaining serious damage to one CV.  It was a victory for the Americans
    because they turned the reinforcement away and prevented them from landing.
    
    +-----------------------------------------------+
    | 12.8.4  Starting Campaign Mode in August 1942 |------------------------------
    +-----------------------------------------------+
    
    This is what you will be starting with as you continue the struggle for
    Guadalcanal.
    
    /=====================\
    | 12.8.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 55,400 | 47,400 | 49,500 | 35,500 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 27,700 | 16,200 | 15,800 |  9,400 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.8.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
             +--------------------+-----+----+-----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST |  EL | EN | AE | TE | IN |
             +--------------------+-----+----+-----+----+----+----+----+
             +--------------------+-----+----+-----+----+----+----+----+
             | BRITAIN            |  45 | 55 |  90 | 85 | 85 | 90 | 50 |
             +--------------------+-----+----+-----+----+----+----+----+
             | GERMANY            |  50 | 60 | 105 | 75 | 80 | 80 | 50 |
             +--------------------+-----+----+-----+----+----+----+----+
             | JAPAN              | 120 | 65 |  40 | 55 | 75 | 25 | 15 |
             +--------------------+-----+----+-----+----+----+----+----+
             | UNITED STATES      |  70 | 95 |  65 | 65 | 60 | 80 | 75 |
             +--------------------+-----+----+-----+----+----+----+----+
    
    /========================================================\
    | 12.8.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY        | JAVA               | MIDWAY          |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | SOLOMON*        |
    | INDIA - BASE       |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | RED SEA            |               | PALAU              |
    | SHETLAND           |               | RABAUL             |
    | SPAIN              |               | SOLOMON*           |
    +--------------------+               | TRUK - BASE        |
                                         +--------------------+
    
    * SOLOMON GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /==============================================\
    | 12.8.4.5  Ship Classes Added Since June 1942 |-------------------------------
    \==============================================
    
    Same as June 1942.
    
    /==============================================\
    | 12.8.4.6  Plane Models Added Since June 1942 |-------------------------------
    \==============================================/
    
    None
    
     ________________________________
    / 12. 9  Esperance October 1942 /______________________________________________
    --------------------------------
    
    Territory Contested:  Solomon
    
    America's Objective:  Complete Destruction of Enemy Fleets
      Japan's Objective:  Complete Destruction of Enemy Fleets
    
    America's Fleets: *1st - 2 CA's, 2 CL's, 5 DD's  4th - 1 CV, 2 DD's
    
                       2nd - 4 DD's                  5th - 3 SS's
    
                       3rd - 1 BB                    One Airfield
    
      Japan's Fleets: *1st - 3 CA's, 2 DD's          4th - 2 CA's, 3 DD's
    
                       2nd - 1 BB, 3 DD's            5th - 3 SS's
    
                       3rd - 1 CV, 1 CL, 3 DD's
    
    The Americans are attempting to prevent the Japanese from reinforcing
    Guadalcanal.
    
    +-----------------------------+
    | 12.9.1  American Strategies |------------------------------------------------
    +-----------------------------+
    
    -  In addition to the 1st Fleet, also assemble the 2nd and 5th Fleets.  This
       will basically be a slugging match between you and the Japanese.
    
    -  Once the Japanese fleet is identified, first let loose with the 5th Fleet.
       After they have softened up the enemy, let loose with your other ships.
    
    -  You should be able to take out the enemy fleet with little effort.
    
    +-----------------------------+
    | 12.9.2  Japanese Strategies |------------------------------------------------
    +-----------------------------+
    
    -  In addition to the 1st Fleet, use the 4th and 5th Fleets.  This will give
       you the firepower necessary to take on the American fleet.
    
    -  Once you have found the American fleet, let loose on it.  The strategies for
       the Japanese will basically be the same as for the Americans.
    
    -  This is one of the easier scenarios to get through.
    
    +------------------------------+
    | 12.9.3  What Really Happened |-----------------------------------------------
    +------------------------------+
    
    The next major sea battle that raged around the Solomons.  The Americans
    learned of another attempt by the Japanese navy to reinforce Guadalcanal.  The
    Americans assembled 2 CA's, 2 CL's, and 5 DD's to attack the "Tokyo Express".
    The Japanese navy sent in 3 CA's, and 2 DD's to get reinforcements and supplies
    to their troops on Guadalcanal.  Again, the Americans had the upper hand but
    due to poor night-fighting skills, the Japanese still managed to land their
    cargos.  The Japanese, though, paid a heavy price with 1 CA and 1 DD sunk while
    sustaining serious damage to the other ships.  The Americans lost a DD and a CA
    while a CL and DD took heavy damage.  This was one of several see-saw battles
    to determine who would gain sea and air control of the Solomons.
    
    +------------------------------------------------+
    | 12.9.4  Starting Campaign Mode in October 1942 |-----------------------------
    +------------------------------------------------+
    
    This is what you will be starting with as you continue the struggle for
    Guadalcanal.
    
    /=====================\
    | 12.9.4.1  Resources |--------------------------------------------------------
    \=====================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 55,900 | 47,600 | 49,900 | 35,900 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 27,500 | 16,100 | 15,700 |  9,300 |
              +------------------+--------+--------+--------+--------+
    
    /===============================\
    | 12.9.4.2  Starting Technology |----------------------------------------------
    \===============================/
    
            +--------------------+-----+-----+-----+----+----+-----+----+
            | COUNTRY\TECHNOLOGY | AR  |  ST |  EL | EN | AE |  TE | IN |
            +--------------------+-----+-----+-----+----+----+-----+----+
            +--------------------+-----+-----+-----+----+----+-----+----+
            | BRITAIN            |  55 |  65 | 100 | 95 | 95 | 100 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | GERMANY            |  50 |  60 | 105 | 75 | 80 |  80 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | JAPAN              | 120 |  65 |  40 | 55 | 75 |  25 | 15 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | UNITED STATES      |  70 | 105 | 125 | 75 | 70 | 125 | 75 |
            +--------------------+-----+-----+-----+----+----+-----+----+
    
    /========================================================\
    | 12.9.4.3  Territories Each Country Currently Possesses |---------------------
    \========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY        | JAVA               | MIDWAY          |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | SOLOMON*        |
    | INDIA - BASE       |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | RED SEA            |               | PALAU              |
    | SHETLAND           |               | RABAUL             |
    | SPAIN              |               | SOLOMON*           |
    +--------------------+               | TRUK - BASE        |
                                         +--------------------+
    
    * SOLOMON GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /================================================\
    | 12.9.4.5  Ship Classes Added Since August 1942 |-----------------------------
    \================================================/
    
    Britain adds DD:  Q and R Classes
    
    Japan adds CV:  Hiyo Class
    
    United States adds BB:  South Dakota Class, CL:  Cleveland Class, DD:  Benson,
    Livermore, and Fletcher Classes, and SS:  Gato Class
    
    /================================================\
    | 12.9.4.6  Plane Models Added Since August 1942 |-----------------------------
    \================================================/
    
    None
    
     _________________________________
    / 12.10  Santa Cruz October 1942 /_____________________________________________
    ---------------------------------
    
    Territory Contested:  South Pacific
    
    America's Objective:  Complete Destruction of the Enemy CV
      Japan's Objective:  Complete Destruction of the Enemy CV
    
    America's Fleets: *1st - 1 BB, 1 CV, 1 CA, 1 CL, 4th - 1 BB, 3 DD's
                             8 DD's
    
                      *2nd - 1 CV, 2 CA's, 2 CL's,   5th - 2 CA's, 1 CL, 3 DD's
                             6 DD's
    
                       3rd - 1 CA, 2 CL's, 6 DD's    One Airfield
    
      Japan's Fleets: *1st - 2 CV's, 1 CVL, 1 CA,    4th - 11 DD's
                             8 DD's
    
                       2nd - 2 BB's, 2 CA's, 1 CL,   5th - 1 CL, 2 DD's
                             8 DD's
    
                       3rd - 2 BB's, 1 CVL, 4 CA's,
                             1 CL, 8 DD's
    
    The Americans are attempting to prevent the Japanese from reinforcing
    Guadalcanal.
    
    +------------------------------+
    | 12.10.1  American Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Be prepared for one rough battle.  You must use the 1st and 2nd Fleets.  I
       would recommend using either the 3rd or 5th Fleets for their firepower.  You
       will be playing a lot of "cat and mouse" during this battle.
    
    -  Launch your scouts and keep your fleets with the carriers ready for an air-
       strike.  Once you have identified the Japanese fleets, launch your air-
       strikes.  Then retreat your carriers to the bottom of the screen to avoid
       detection and possible counterattacks.
    
    -  The Japanese will more then likely send in a fleet of BB's and other heavy
       ships to bombard the airfield.  You can "jump" them with your 3rd or 5th
       Fleets.  Be prepared, though, to lose this fleet if you want to clear them
       out.
    
    -  The battle will see-saw for the next two days.  Don't try to destroy their
       fleet because you don't have the power to do it.  You can, though, do some
       significant damage to parts of their fleet.  If you can survive it for
       three days and do more damage to them then they do to you, it will be
       counted as a victory.
    
    +------------------------------+
    | 12.10.2  Japanese Strategies |-----------------------------------------------
    +------------------------------+
    
    -  This fight isn't too rough.  In addition to the 1st Fleet, use the 2nd and
       3rd Fleets for additional airpower and firepower.
    
    -  Send out your scouts and when you locate the American fleet, let loose your
       airstrikes.  At the same time, send out your 2nd Fleet to pick off
       stragglers or ships that cannot defend themselves.
    
    -  Continue the above cycle and you should be able to clear the Americans out
       in no time.
    
    +-------------------------------+
    | 12.10.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    The Japanese made another attempt to reinforce their troops on Guadalcanal.  To
    accomplish this, they sent in 3 CV's, 1 CVL, 4 BB's, 8 CA's, 3 CL's, 33 DD's,
    and 12 SS's.  To counter this threat, the Americans beefed up the aircraft at
    Henderson Airfield.  In addition, they sent in 2 CV's, 1 BB, 3 CA's, 3 CL's,
    and 14 DD's.  The battle raged for two days.  When the smoke cleared, the
    Americans lost 1 CV and 1 DD while heavy damage was incurred on 1 CV, 1 BB, and
    3 DD's.  The Japanese lost 1 CL and 2 DD's with heavy damage to 1 CV's, 1 CVL,
    1 CA, and 1 DD.  Although the Americans came up on the short end of this
    exchange, the Japanese lost more then just ships:  They also lost many trained
    pilots.  Instead of exploiting their success, the Japanese withdrew without
    reinforcing Guadalcanal.
    
    +-------------------------------------------------+
    | 12.10.4  Starting Campaign Mode in October 1942 |----------------------------
    +-------------------------------------------------+
    
    This is what you will be starting with as you continue the struggle for
    Guadalcanal.
    
    /======================\
    | 12.10.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 55,900 | 47,600 | 49,900 | 35,900 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 27,500 | 16,100 | 15,700 |  9,300 |
              +------------------+--------+--------+--------+--------+
    
    /================================\
    | 12.10.4.2  Starting Technology |---------------------------------------------
    \================================/
    
            +--------------------+-----+-----+-----+----+----+-----+----+
            | COUNTRY\TECHNOLOGY | AR  |  ST |  EL | EN | AE |  TE | IN |
            +--------------------+-----+-----+-----+----+----+-----+----+
            +--------------------+-----+-----+-----+----+----+-----+----+
            | BRITAIN            |  55 |  65 | 100 | 95 | 95 | 100 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | GERMANY            |  60 |  70 | 115 | 85 | 90 | 100 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | JAPAN              | 125 |  75 |  45 | 65 | 95 |  35 | 15 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | UNITED STATES      |  70 | 105 |  75 | 75 | 70 |  90 | 75 |
            +--------------------+-----+-----+-----+----+----+-----+----+
    
    /=========================================================\
    | 12.10.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY        | JAVA               | MIDWAY          |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC*  |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | SOLOMON         |
    | INDIA - BASE       |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | RED SEA            |               | SOUTH PACIFIC*     |
    | SHETLAND           |               | PALAU              |
    | SPAIN              |               | RABAUL             |
    +--------------------+               | TRUK - BASE        |
                                         +--------------------+
    
    * SOUTH PACIFIC GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF
      THEY ARE VICTORIOUS.
    
    /=================================================\
    | 12.10.4.5  Ship Classes Added Since August 1942 |----------------------------
    \=================================================/
    
    Same as June 1942.
    
    /=================================================\
    | 12.10.4.6  Plane Models Added Since August 1942 |----------------------------
    \=================================================/
    
    None
    
     _______________________________
    / 12.11  Barents December 1942 /_______________________________________________
    -------------------------------
    
    Territory Contested:  Norway
    
    Britain's Objective:  Defense of Friendly TT
    Germany's Objective:  Complete Destruction of the Enemy TT
    
    Britain's Fleets: *1st - 12 TT's                 4th - 1 BB, 1 CA
    
                       2nd - 5 DD's                  5th - 1 CL, 5 DD's
    
                       3rd - 2 CL's, 2 DD's
    
    Germany's Fleets:  1st - 1 CA, 3 DD's            4th - 1 CA, 2 DD's
    
                       2nd - 1 BB, 3 DD's            5th - 1 BB, 2 CL's
    
                       3rd - 1 BC, 3 DD's            Two Airfields
    
    The British are attempting to get supplies to the Russians.  The Germans are
    attempting to stop this resupply.
    
    +-----------------------------+
    | 12.11.1  British Strategies |------------------------------------------------
    +-----------------------------+
    
    -  This is one of the easier scenarios.  In addition to the 1st Fleet, use the
       2nd and 3rd Fleets.  This will provide you with all the firepower you need
       to get through.
    
    -  Move your 1st Fleet as far away to the left edge as possible.  This will
       prevent the German fleet from even getting near them.  Set up the remaining
       fleets for frontal attack.  You should be able to clear out the German fleet
       in no time.
    
    -  Once you clear out the German fleet, stay away from the Norwegian coast
       since enemy airfields are there.  No sense in getting bombed after you take
       care of the German fleet.
    
    -  Wait it out and when time expires, the convoy will be counted as a success.
    
    +----------------------------+
    | 12.11.2  German Strategies |-------------------------------------------------
    +----------------------------+
    235
    
    -  Use the 2nd, 3rd, and 5th Fleets since this will require sheer firepower.
       Don't rely on land-based aircraft because there are only a couple of hours
       of daylight.
    
    -  Once you have found the British 1st Fleet, have everyone do a Frontal Attack
       to clear out the TT's.  If other enemy fleets show up, split off a fleet to
       deal with them.
    
    -  This battle may go on for a while but with your heavier firepower, you
       should be able to sink a great portion of the British fleets.
    
    +-------------------------------+
    | 12.11.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    The Germans were going to intercept a convoy bound for Murmansk that contained
    valuable supplies for the Russians.  To achieve this, the Germans assembled a
    force of 2 CA's and 6 DD's to sink the convoy.  The convoy was being escorted
    by 5 DD's with 2 CL's covering the force from afar.  When the Germans
    encountered the convoy, the DD's went in and tangled with the Germans.  By
    delaying the Germans, the CL's came in to finish what was started.  The Germans
    failed in their mission and lost a DD and a CA was heavily damaged.  The
    British lost a DD and another which was heavily damaged.
    
    +-------------------------------------------------+
    | 12.11.4  Starting Campaign Mode in October 1942 |----------------------------
    +-------------------------------------------------+
    
    This is what you will be starting with as you continue with your struggle in
    the Atlantic and Europe.
    
    /======================\
    | 12.11.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | BRITAIN          | 30,700 | 39,300 | 37,200 | 19,800 |
              +------------------+--------+--------+--------+--------+
              | GERMANY          | 24,800 | 26,300 | 51,100 | 14,700 |
              +------------------+--------+--------+--------+--------+
    
    /================================\
    | 12.11.4.2  Starting Technology |---------------------------------------------
    \================================/
    
            +--------------------+-----+-----+-----+----+----+-----+----+
            | COUNTRY\TECHNOLOGY | AR  |  ST |  EL | EN | AE |  TE | IN |
            +--------------------+-----+-----+-----+----+----+-----+----+
            +--------------------+-----+-----+-----+----+----+-----+----+
            | BRITAIN            |  55 |  65 | 100 | 95 | 95 | 100 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | GERMANY            |  60 |  70 | 115 | 85 | 90 | 100 | 50 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | JAPAN              | 125 |  75 |  45 | 65 | 95 |  35 | 15 |
            +--------------------+-----+-----+-----+----+----+-----+----+
            | UNITED STATES      |  70 | 105 |  75 | 75 | 70 |  90 | 75 |
            +--------------------+-----+-----+-----+----+----+-----+----+
    
    /=========================================================\
    | 12.11.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                   BRITISH VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  17  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   6  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
                                    GERMAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   5  |  16  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  17  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  10  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | ALEUTIAN           | BERMUDA         |
    | ARABIA             | DENMARK       | SOUTH CHINA - BASE | CARIBBEAN       |
    | AUSTRAILIA - BASE  | EGYPT         | CELEBES            | HAWAII - BASE   |
    | CANARY             | ITALY - BASE  | IWO JIMA           | MEXICO          |
    | CORAL              | NORTH SEA     | JAPAN - BASE       | WEST MEXICO     |
    | DOVER - BASE       | NORWAY*       | JAVA               | MIDWAY          |
    | FALKLANDS          | SARDEGNA      | LEYTE              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   +---------------+ MALACCA - BASE     | PERU            |
    | GOOD HOPE          |               | MALAY              | SOLOMON         |
    | INDIA - BASE       |               | MARIANA            | EAST USA - BASE |
    | IRELAND            |               | MARSHALL           | WEST USA - BASE |
    | LA PLATA           |               | OKINAWA            +-----------------+
    | MADAGASCAR - BASE  |               | MID-PACIFIC        |
    | NORWAY*            |               | PALAU              |
    | RED SEA            |               | RABAUL             |
    | SHETLAND           |               | TRUK - BASE        |
    | SPAIN              |               +--------------------+
    +--------------------+
    
    * NORWAY GOES TO BRITAIN IF THEY ARE VICTORIOUS.  IT STAYS WITH GERMANY IF THEY
      ARE VICTORIOUS.
    
    /==================================================\
    | 12.11.4.5  Ship Classes Added Since October 1942 |---------------------------
    \==================================================/
    
    Britain adds SS:  T Class.
    
    United States adds DD:  Fletcher Class
    
    /==================================================\
    | 12.11.4.6  Plane Models Added Since October 1942 |---------------------------
    \==================================================/
    
    None
    
     ____________________________________
    / 12.12  Vella Lavella October 1943 /__________________________________________
    ------------------------------------
    
    Territory Contested:  South Pacific
    
    America's Objective:  Complete Destruction of Enemy Fleets
      Japan's Objective:  Complete Destruction of Enemy Fleets
    
    America's Fleets: *1st - 6 DD's                  4th - 1 BB
    
                       2nd - 1 CA, 1 CL, 3 DD's      5th - 2 CVE's, 3 DD's
    
                       3rd - 1 CA, 1 CL, 3 DD's      One Airfield
    
      Japan's Fleets: *1st - 9 DD's                  4th - 2 CA's, 2 DD's
    
                       2nd - 1 BB                    5th - 4 SS's
    
                       3rd - 1 CV, 2 DD's
    
    The Americans are attempting to prevent the Japanese from evacuating Vella
    Lavella.
    
    +------------------------------+
    | 12.12.1  American Strategies |-----------------------------------------------
    +------------------------------+
    
    -  In addition to the 1st Fleet, assemble the 2nd and 5th Fleets.  This will
       give you the firepower, plus some airpower, to help take care of the
       Japanese Fleet.
    
    -  When you locate the Japanese fleet, send in your 1st and 2nd Fleets set to
       Frontal Attack and let loose.  You should be able to take care of the
       Japanese fleet without too much trouble.
    
    -  If you are having a bit of difficulty, just call in an airstrike from your
       CVE's.
    
    -  This is another scenario that's on the easy side.
    
    +------------------------------+
    | 12.12.2  Japanese Strategies |-----------------------------------------------
    +------------------------------+
    
    -  With the 1st Fleet, also add the 4th and 5th Fleets.  This gives you recon
       ability as well as some added firepower.
    
    -  Once you find the American fleet, use your subs on Frontal Attack and weaken
       the American fleet.  Then use your 1st and 4th Fleets to finish the job.
    
    -  Be sure to stay out of range of the airfield or it will cause you some nasty
       surprises.
    
    +-------------------------------+
    | 12.12.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    The Americans were forewarned of a Japanese plan to evacuate the defenders of
    Vella Lavella.  To intercept this force, the Americans assembled 6 DD's.  The
    Japanese used 8 DD's to get their troops off the island.  In the battle the
    Americans and Japanese traded 1 DD sunk and the Americans also had 2 DD's
    heavily damaged.  The Americans failed to prevent the evacuation of the island
    and the Japanese got away.
    
    +-------------------------------------------------+
    | 12.12.4  Starting Campaign Mode in October 1943 |----------------------------
    +-------------------------------------------------+
    
    This is what you will be starting with as you continue the struggle for the
    Solomons.
    
    /======================\
    | 12.12.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | AMERICA          | 80,300 | 61,300 | 67,700 | 56,300 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 20,200 |  7,100 |  8,700 |  4,300 |
              +------------------+--------+--------+--------+--------+
    
    /================================\
    | 12.12.4.2  Starting Technology |---------------------------------------------
    \================================/
    
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | COUNTRY\TECHNOLOGY | AR  |  ST |  EL |  EN |  AE |  TE | IN |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | BRITAIN            |  75 | 100 | 140 | 120 | 120 | 125 | 55 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | GERMANY            |  80 |  90 | 150 | 110 | 135 | 115 | 50 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | JAPAN              | 130 |  90 |  80 |  90 |  95 |  75 | 15 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | UNITED STATES      |  85 | 125 | 120 | 120 | 110 | 125 | 80 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
    
    /=========================================================\
    | 12.12.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  19  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   4  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  15  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  12  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  19  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   4  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  16  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  11  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | SOUTH CHINA - BASE | ALEUTIAN        |
    | ARABIA             | DENMARK       | CELEBES            | BERMUDA         |
    | AUSTRAILIA - BASE  | NORTH SEA     | IWO JIMA           | CARIBBEAN       |
    | CANARY             | NORWAY        | JAPAN - BASE       | HAWAII - BASE   |
    | CORAL              +---------------+ JAVA               | MEXICO          |
    | DOVER - BASE       |               | LEYTE              | WEST MEXICO     |
    | EGYPT              |               | MALACCA - BASE     | MIDWAY          |
    | FALKLANDS          |               | MALAY              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   |               | MARIANA            | PERU            |
    | GOOD HOPE          |               | MARSHALL           | SOLOMON*        |
    | INDIA - BASE       |               | OKINAWA            | EAST USA - BASE |
    | IRELAND            |               | MID-PACIFIC        | WEST USA - BASE |
    | ITALY - BASE       |               | PALAU              +-----------------+
    | LA PLATA           |               | RABAUL             |
    | MADAGASCAR - BASE  |               | SOLOMON*           |
    | RED SEA            |               | TRUK - BASE        |
    | SARDEGNA           |               +--------------------+
    | SHETLAND           |
    | SPAIN              |
    +--------------------+
    
    * SOLOMON GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /===================================================\
    | 12.12.4.5  Ship Classes Added Since December 1942 |--------------------------
    \===================================================/
    
    Britain adds DD:  C, S-T, and Z Classes
    
    Germany adds SS:  XXI Class
    
    Japan adds BB:  Yamato Kai Class, CV:  Taiho and Unryu Classes, CL:  Agano and
    Oyodo Classes
    
    United States adds BB:  Iowa Class, BC:  Alaska Class, CV:  Essex Class, CVE:
    Sangamon and Casablanca Classes, CA:  Baltimore Class, DD:  Allen W. Somer
    Class
    
    /===================================================\
    | 12.12.4.6  Plane Models Added Since December 1942 |--------------------------
    \===================================================/
    
    +---------------+--------------+---------------+-----------+
    | COUNTRY/MODEL | CF           |  F            | FF        |
    +---------------+--------------+---------------+-----------+
    +---------------+--------------+---------------+-----------+
    | BRITAIN       | FIREFLY      |     NONE      |    NONE   |
    +---------------+--------------+---------------+-----------+
    +---------------+--------------+---------------+-----------+
    | JAPAN         | A6M MODEL 22 | J2M RAIDEN    | N1K KYOFU |
    |               | A6M MODEL 52 +---------------+-----------+
    +---------------+--------------+
    +---------------+--------------+---------------+-----------+
    | UNITED STATES | F6F HELLCAT  |     NONE      |    NONE   |
    +---------------+--------------+---------------+-----------+
    
    +---------------+---------------+----------------+-------------+
    | COUNTRY/MODEL | B             | CA             | SF          |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | BRITAIN       |     NONE      | BARRACUDA      |    NONE     |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | GERMANY       | DO 217        |      NONE      |    NONE     |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | JAPAN         |     NONE      | B6N TENZAN     | E16A ZUIUN  |
    +---------------+---------------+----------------+-------------+
    
     __________________________________
    / 12.13  Philippine Sea June 1944 /____________________________________________
    ----------------------------------
    
    Territory Contested:  Marianas
    
    America's Objective:  Complete Destruction of the Enemy CV
      Japan's Objective:  Complete Destruction of the Enemy TT
    
    America's Fleets:  1st - 2 CV's, 2 CVL's,        4th - 1 CV, 2 CVL's,  3 CL's,
                             3 CA's, 1 CL, 7 DD's,         7 DD's, 1 TT
                             1 TT
    
                       2nd - 2 CV's, 2 CVL's,        5th - 7 BB's, 4 CA's, 3 DD's,
                             3 CL's, 8 DD's, 1 TT          2 TT's
    
                       3rd - 2 CV's, 2 CVL's, 1 CA,  One Airfield
                             3 CL's, 7 DD's, 1 TT
    
      Japan's Fleets: *1st - 3 CV's, 2 CA's, 1 CL,   4th - 2 BB's, 1 CVL, 5 CA's,
                             9 DD's                        2 CL's, 6 DD's
    
                       2nd - 1 BB, 3 CVL's, 1 CA,    5th - 1 CA, 3 CL's, 2 DD's
                             7 DD's
    
                       3rd - 2 BB's, 2 CVL's,
                             3 CA's, 5 DD's
    
    The Americans are attempting to invade Saipan and the Japanese are going for
    a showdown.
    
    +------------------------------+
    | 12.13.1  American Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Go with the 1st, 2nd, and 5th Fleets.  These provide both the air and fire-
       power needed to take care of the Japanese fleets.
    
    -  Send out scouts and when you have identified the Japanese fleet(s), let
       loose your airstrikes.
    
    -  Use your 5th Fleet to attack the nearest enemy fleet.  It should be able to
       pick off a lot of ships given that this fleet is mostly heavy warships.
    
    -  Continue to hammer the Japanese fleet with airstrikes and attacks from the
       5th Fleet.  The battle shouldn't take too long to finish.
    
    +------------------------------+
    | 12.13.2  Japanese Strategies |-----------------------------------------------
    +------------------------------+
    
    -  In addition to the 1st Fleet, add the 2nd and 3rd Fleets.  You will need as
       much airpower as you can muster along with what little firepower you can
       accumulate.
    
    -  This is another battle which will involve a little "cat and mouse" darting
       around.  The American fleet has significantly more planes and heavy
       warships.  Your goal is to stay out of their plane's range.
    
    -  The best way to start this scenario is at night.  This will give you a
       slight advantage.  What you will do is basically use the 5th Fleet to try
       to knock out one of the American fleets.  
    
    -  Once you identify one of their fleets, use Frontal Attack with the 5th Fleet
       and go all out.  If you do this right, you may even be able to damage a
       couple of their other fleets before dawn.
    
    -  Once dawn arrives, keep your other two fleets as far away as possible and
       launch airstrikes on the strongest elements of the American fleets.  You
       should have "whittled" them down so the odds are more even.
    
    -  Because your planes have a longer range, you should be able to hit them hard
       without taking too much in return.  Once you hit the night of the 3rd day,
       use your remaining two fleets to pick off any remains of the American fleet.
    
    -  Although you will loose heavily, the Americans will lose much more in
       defending their transports.
    
    +-------------------------------+
    | 12.13.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    This was the Japanese plan "A-Go" where they would have a decisive battle with
    the American fleet.  To achieve this, the Japanese planned to use planes not
    only from their carriers, but also from Guam to "shuttle" back-and-forth to
    attack the American fleet.  Unfortunately, due to poorly trained pilots, the
    Japanese lost a significant amount of planes that day and it was referred to as
    the "Marianas Turkey Shoot".  The Japanese assembled 3 CV's, 6 CVL's, 5 BB's,
    11 CA's, 2 CL's, and 28 DD's for the operation.  The Americans, due to the fact
    they were invading the Marianas, had assembled 7 CV's, 8 CVL's, 7 BB's, 8 CA's,
    9 CL's, and 67 DD's.  After the smoke cleared, the Japanese had lost 2 CV's,
    1 CVL while sustaining heavy damage to 1 CV, 2 CVL's, 1 BB, and 1 CA.  The
    Americans only sustained minor damage to 2 CV's and 2 BB's.
    
    +----------------------------------------------+
    | 12.13.4  Starting Campaign Mode in June 1944 |-------------------------------
    +----------------------------------------------+
    
    This is what you will be starting after the battle of the Philippine Sea.
    
    /======================\
    | 12.13.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+---------+--------+--------+--------+
              | COUNTRY\RESOURCE |  FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+---------+--------+--------+--------+
              +------------------+---------+--------+--------+--------+
              | AMERICA          | 103,900 | 74,500 | 84,900 | 76,000 |
              +------------------+---------+--------+--------+--------+
              | JAPAN            |  13,100 |  8,500 |  7,300 |  4,100 |
              +------------------+---------+--------+--------+--------+
    
    /================================\
    | 12.13.4.2  Starting Technology |---------------------------------------------
    \================================/
    
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | COUNTRY\TECHNOLOGY | AR  |  ST |  EL |  EN |  AE |  TE | IN |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | BRITAIN            |  85 | 125 | 170 | 140 | 135 | 145 | 60 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | GERMANY            |  90 | 105 | 175 | 130 | 170 | 125 | 50 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | JAPAN              | 130 | 100 | 105 |  90 |  95 | 105 | 15 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | UNITED STATES      |  90 | 135 | 160 | 155 | 140 | 150 | 85 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
    
    /=========================================================\
    | 12.13.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  20  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   4  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  11  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  15  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  20  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   4  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  12  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  14  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | SOUTH CHINA - BASE | ALEUTIAN        |
    | ARABIA             | DENMARK       | CELEBES            | BERMUDA         |
    | AUSTRAILIA - BASE  | NORTH SEA     | IWO JIMA           | CARIBBEAN       |
    | CANARY             | NORWAY        | JAPAN - BASE       | HAWAII - BASE   |
    | CORAL              +---------------+ JAVA               | MARIANA*        |
    | DOVER - BASE       |               | LEYTE              | MARSHALL        |
    | EGYPT              |               | MALACCA - BASE     | MEXICO          |
    | FALKLANDS          |               | MALAY              | WEST MEXICO     |
    | GIBRALTOR - BASE   |               | MARIANA*           | MIDWAY          |
    | GOOD HOPE          |               | OKINAWA            | MID-PACIFIC     |
    | INDIA - BASE       |               | PALAU              | SOUTH PACIFIC   |
    | IRELAND            |               | TRUK - BASE        | PERU            |
    | ITALY - BASE       |               +--------------------+ SOLOMON         |
    | LA PLATA           |                                    | EAST USA - BASE |
    | MADAGASCAR - BASE  |                                    | WEST USA - BASE |
    | RABAUL             |                                    +-----------------+
    | RED SEA            |
    | SARDEGNA           |
    | SHETLAND           |
    | SPAIN              |
    +--------------------+
    
    * MARIANA GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /==================================================\
    | 12.13.4.5  Ship Classes Added Since October 1943 |---------------------------
    \==================================================/
    
    None
    
    /==================================================\
    | 12.13.4.6  Plane Models Added Since October 1943 |---------------------------
    \==================================================/
    
    +---------------+--------------+-------------------+--------+
    | COUNTRY/MODEL | CF           |  F                | CB     |
    +---------------+--------------+-------------------+--------+
    +---------------+--------------+-------------------+--------+
    | BRITAIN       |     NONE     | SPITFIRE MK XIV   | NONE   |
    |               +--------------+ TEMPEST           +--------+
    |               |              | METEOR            |
    +---------------+              +-------------------+
    +---------------+--------------+-------------------+--------+
    | GERMANY       | BF 109E      | FW 190D9          | JU 87B |
    |               | BF 109F      | TA 152H           + JU 87D |
    |               | BF 109G      | ME 262            +--------+
    +---------------+--------------+-------------------+--------+
    | UNITED STATES | F7F TIGERCAT | P-80 SHOOTINGSTAR |  NONE  |
    +---------------+--------------+-------------------+--------+
    
    +---------------+---------------+----------------+-------------+
    | COUNTRY/MODEL | B             | CA             | A           |
    +---------------+---------------+----------------+-------------+
    +---------------+---------------+----------------+-------------+
    | GERMANY       | AR 234 BLITZ  | JU 87C         | NONE        |
    |               +---------------+ JU 87K         +-------------+
    +---------------+               +----------------+
    +---------------+---------------+----------------+-------------+
    | JAPAN         |     NONE      |      NONE      | P1Y GINGA   |
    +---------------+---------------+----------------+-------------+
    
    +---------------+-----------+-------------+-------------+
    | COUNTRY/MODEL | SC        | SF          | FB          |
    +---------------+-----------+-------------+-------------+
    +---------------+-----------+-------------+-------------+
    | BRITAIN       | NONE      | SEA OTTER   |    NONE     |
    +---------------+-----------+-------------+-------------+
    +---------------+-----------+-------------+-------------+
    | JAPAN         | C6N SAIUN |    NONE     |    NONE     |
    +---------------+-----------+-------------+-------------+
    
     ____________________________
    / 12.14  Leyte October 1944 /__________________________________________________
    ----------------------------
    
    Territory Contested:  Leyte
    
    America's Objective:  Defense of Friendly TT
      Japan's Objective:  Complete Destruction of the Enemy TT
    
    America's Fleets:  1st - 2 CV's, 2 CVL's,        4th - 6 BB's, 3 CA's, 4 CL's,
                             2 CA's, 2 CL's,               1 DD, 1 TT
                             7 DD's, 1 TT
    
                       2nd - 2 BB's, 2 CV's,         5th - 4 CVE's, 3 DD's, 2 TT's
                             2 CVL's, 2 CL's,
                             5 DD's, 1 TT
    
                       3rd - 2 BB's, 2 CV's          Two Airfields
                             2 CVL's, 2 CA's,
                             7 DD's, 1 TT
    
      Japan's Fleets:  1st - 3 BB's, 6 CA's, 1 CL,   4th - 2 BB's, 1 CA, 1 CL,
                             6 DD's                        7 DD's
    
                       2nd - 2 BB's, 4 CA's, 1 CL,   5th - 1 CV, 3 CVL's, 3 CL's
                             6 DD's                        4 DD's
    
                       3rd - 2 BB's, 1 CA, 4 DD's
    
    The Americans are attempting to invade Leyte and the Japanese are going for a
    showdown.
    
    +------------------------------+
    | 12.14.1  American Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Use the 2nd, 3rd, and 4th Fleets since this will provide you with the
       maximum air and firepower you need to crush the Japanese fleet.
    
    -  The action will pretty much start immediately.  Send the 4th Fleet after the
       Japanese coming from the north and launch airstrikes at the fleets coming
       from the bottom left corner.
    
    -  Continue these actions until nightfall.  Then pursue any remaining Japanese
       fleets to eliminate the threat.
    
    +------------------------------+
    | 12.14.2  Japanese Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Use the 1st, 2nd, and 5th Fleets for maximum firepower.  You won't be able
       to overpower the American fleet in the daytime so start the action at night.
    
    -  You will immediately be in contact with the American fleet.  Pull the 5th
       Fleet back as far as you can go, then send in the 1st and 2nd Fleets on
       Frontal Attacks to attack the American fleets.
    
    -  With the combined firepower of both of these fleets, you should be able to
       do a lot of damage to the American fleet before dawn.  If you do enough, you
       will severely cripple their carrier strength.
    
    -  If dawn breaks, use your 5th Fleet to mop up any survivors of the American
       fleet.
    
    +-------------------------------+
    | 12.14.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    The return of the Americans to the Philippines.  The Japanese realized that
    with the loss of the Philippines, they would be cut off from their resources to
    the south.  They implemented "Sho-1" which would be the big showdown with the
    Americans.  They split their fleet up into three parts.  The first part would
    come in from the south and it would consist of 2 BB's, 3 CA's, 1 CL, and
    11 DD's.  The second part which would go through the center consisted of
    5 BB's, 10 CA's, 2 CL's, and 16 DD's.  The third part was a diversionary force
    and it was up to the north.  It was composed of 1 CV, 3 CVL's, 2 BB's, 3 CL's,
    and 5 DD's.  The Americans came at Leyte with everything they had.  This
    consisted of 8 CV's, 8 CVL's, 18 CVE's, 12 BB's, 10 CA's, 13 CL's, 117 DD's,
    and 29 SS's.  The battle raged from October 25 to the 28th.  When the smoke
    cleared, the Japanese fleet was practically annihilated.  The first part lost
    2 BB's, 1 CA, and 3 DD's while 1 CA, 1 CL, and 1 DD sustained heavy damage.
    The second part lost 1 BB, 5 CA's, and 1 DD  while 2 BB's, 3 CA's, and 3 DD's
    took heavy damage.  The third part of the Japanese force lost 1 CV, 3 CVL's,
    1 CL, and 2 DD's. 
    
    The Americans, in contrast, lost 1 CVL, 2 CVE's, 3 DD's, and 3 SS's while heavy
    damage was done to 5 CVE's, 2 CL's, and 5 DD's.  For all practical intents and
    purposes, the Japanese were never able to launch another naval operation as
    this would go down in history as one of the biggest naval battles in the world.
    
    +----------------------------------------------+
    | 12.14.4  Starting Campaign Mode in June 1944 |-------------------------------
    +----------------------------------------------+
    
    This is what you will be starting after the battle of Leyte.
    
    /======================\
    | 12.14.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+---------+--------+--------+--------+
              | COUNTRY\RESOURCE |  FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+---------+--------+--------+--------+
              +------------------+---------+--------+--------+--------+
              | AMERICA          | 105,100 | 75,100 | 85,600 | 76,800 |
              +------------------+---------+--------+--------+--------+
              | JAPAN            |  12,800 |  8,400 |  7,200 |  4,000 |
              +------------------+---------+--------+--------+--------+
    
    /================================\
    | 12.14.4.2  Starting Technology |---------------------------------------------
    \================================/
    
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | COUNTRY\TECHNOLOGY | AR  |  ST |  EL |  EN |  AE |  TE | IN |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | BRITAIN            |  90 | 130 | 185 | 150 | 145 | 165 | 60 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | GERMANY            | 100 | 105 | 180 | 130 | 175 | 135 | 50 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | JAPAN              | 130 | 100 | 105 | 100 | 100 | 110 | 15 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | UNITED STATES      |  90 | 135 | 165 | 165 | 160 | 170 | 85 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
    
    /=========================================================\
    | 12.14.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  21  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   3  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |   9  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  17  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   6  |  21  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   3  |
                        +---------------------+------+------+
                        | JAPAN               |   4  |  10  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  16  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | SOUTH CHINA - BASE | ALEUTIAN        |
    | ARABIA             | DENMARK       | CELEBES            | BERMUDA         |
    | AUSTRAILIA - BASE  | NORWAY        | IWO JIMA           | CARIBBEAN       |
    | CANARY             +---------------+ JAPAN - BASE       | HAWAII - BASE   |
    | CORAL              |               | JAVA               | LEYTE*          |
    | DOVER - BASE       |               | LEYTE*             | MARIANA         |
    | EGYPT              |               | MALACCA - BASE     | MARSHALL        |
    | FALKLANDS          |               | MALAY              | MEXICO          |
    | GIBRALTOR - BASE   |               | OKINAWA            | WEST MEXICO     |
    | GOOD HOPE          |               | TRUK - BASE        | MIDWAY          |
    | INDIA - BASE       |               +--------------------+ MID-PACIFIC     |
    | IRELAND            |                                    | SOUTH PACIFIC   |
    | ITALY - BASE       |                                    | PALAU           |
    | LA PLATA           |                                    | PERU            |
    | MADAGASCAR - BASE  |                                    | SOLOMON         |
    | NORTH SEA          |                                    | EAST USA - BASE |
    | RABAUL             |                                    | WEST USA - BASE |
    | RED SEA            |                                    +-----------------+
    | SARDEGNA           |
    | SHETLAND           |
    | SPAIN              |
    +--------------------+
    
    * LEYTE GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /===============================================\
    | 12.14.4.5  Ship Classes Added Since June 1944 |------------------------------
    \===============================================/
    
    Japan adds CV:  Shinano Class
    
    United States adds DD:  Gearing Class
    
    /===============================================\
    | 12.14.4.6  Plane Models Added Since June 1944 |------------------------------
    \===============================================/
    
    None
    
     ____________________________
    / 12.15  Okinawa April 1945 /__________________________________________________
    ----------------------------
    
    Territory Contested:  Okinawa
    
    America's Objective:  Sinking of the Enemy BB Yamato
      Japan's Objective:  Complete Destruction of Enemy Airfields
    
    America's Fleets:  1st - 2 BB's, 2 CV's,         4th - 10 BB's, 1 CL, 5 DD's
                             2 CVL's, 4 CL's,
                             6 DD's
    
                       2nd - 2 CV's, 2 CVL's,        5th - 4 CVE's, 7 CA's, 5 DD's
                             6 CA's, 6 DD's
    
                       3rd - 2 BB's, 2 CV's          Two Airfields
                             2 CVL's, 3 CL's,
                             7 DD's
    
      Japan's Fleets: *1st - 1 BB, 1 CL, 8 DD's      4th - 3 BB's, 2 CVL's, 1 CA,
                                                           2 CL's
    
                       2nd - 1 BB, 1 CL, 5 DD's      5th - 3 CVL's, 1 CA, 1 CL,
                                                           5 DD's
    
                       3rd - 1 CVL, 4 CA's, 1 DD
    
    The Americans are attempting to invade Okinawa and the Japanese are making a
    last effort to defend the island.
    
    +------------------------------+
    | 12.15.1  American Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Assemble the 1st, 3rd, and 4th Fleets and get ready for some action.
    
    -  The main battle will start at night and you won't have to wait long for the
       Japanese fleet to show up.  Once they do, engage them with the 4th Fleet.
    
    -  Once they start to get close to your airfield and it isn't dawn, send either
       the 1st or 3rd Fleet after the Japanese.
    
    -  You should be able to take care of the Japanese fleet with gunfire alone.
       If you don't, a couple of airstrikes should finish the job.
    
    +------------------------------+
    | 12.15.2  Japanese Strategies |-----------------------------------------------
    +------------------------------+
    
    -  Along with the 1st Fleet, use the 2nd and 4th Fleets.  This is truly going
       to be a suicide mission.
    
    -  Start this mission at night to nullify the Americans airstrike ability.
       This may give your fleet more of a chance to survive.
    
    -  Run the 1st Fleet down the right side to avoid contact with the American
       fleets.  Run the other fleets down the left and right side of Okinawa.  One
       will encounter the American fleet.
    
    -  The fleet that is discovered can act as a diversion to let the other fleet
       slip by and find the airfield.  Once the airfield is found, a bombardment
       can start.
    
    -  Once dawn hits, be prepared for major losses. Hopefully you can extract the
       fleet doing the bombarding, or, if it levels the one airfield, send it after
       the other one.
    
    -  Once night falls again, get your other two fleets up the left side of the
       island to bombard the other airfield to destroy it.  This battle will be
       extremely difficult and may take a few times to get through it.
    
    +-------------------------------+
    | 12.15.3  What Really Happened |----------------------------------------------
    +-------------------------------+
    
    By this time, the Japanese fleet was basically wiped out.  To attack the
    American forces, the Japanese resorted to using kamikaze attacks.  They also
    devised a plan to launch the fleet one more time.  They were going to use the
    Yamato as a permanent gun position on Okinawa.  To achieve this, they loaded
    only enough fuel for a one-way trip.  They then sent the Yamato out with a CL
    and 8 DD's.  The Americans discovered the Yamato a couple of hundred miles away
    from Okinawa and commenced to launching airstrikes against the Japanese ships.
    The Japanese ships never stood a chance and only a couple of DD's survived
    their last sortie.
    
    +-----------------------------------------------+
    | 12.15.4  Starting Campaign Mode in April 1945 |------------------------------
    +-----------------------------------------------+
    
    This is what you will be starting after the battle of Okinawa.
    
    /======================\
    | 12.15.4.1  Resources |-------------------------------------------------------
    \======================/
    
              +------------------+---------+--------+---------+--------+
              | COUNTRY\RESOURCE |  FUNDS  |  OIL   |  STEEL  |   AL   |
              +------------------+---------+--------+---------+--------+
              +------------------+---------+--------+---------+--------+
              | AMERICA          | 128,000 | 88,000 | 102,400 | 96,000 |
              +------------------+---------+--------+---------+--------+
              | JAPAN            |   6,000 |  4,800 |   3,200 |  1,600 |
              +------------------+---------+--------+---------+--------+
    
    /================================\
    | 12.15.4.2  Starting Technology |---------------------------------------------
    \================================/
    
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | COUNTRY\TECHNOLOGY | AR  |  ST |  EL |  EN |  AE |  TE | IN |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | BRITAIN            |  90 | 140 | 190 | 160 | 150 | 180 | 60 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | GERMANY            | 100 | 120 | 180 | 150 | 180 | 160 | 50 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | JAPAN              | 150 | 130 | 130 | 100 | 100 | 130 | 15 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
           | UNITED STATES      |  90 | 150 | 180 | 170 | 160 | 180 | 90 |
           +--------------------+-----+-----+-----+-----+-----+-----+----+
    
    /=========================================================\
    | 12.15.4.3  Territories Each Country Currently Possesses |--------------------
    \=========================================================/
    
                                  AMERICAN VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   8  |  27  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   1  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   3  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  19  |
                        +---------------------+------+------+
    
                                   JAPANESE VICTORY
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   8  |  27  |
                        +---------------------+------+------+
                        | GERMANY             |   1  |   1  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   4  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  18  |
                        +---------------------+------+------+
    
    
    +--------------------+---------------+--------------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN           |  UNITED STATES  |
    +--------------------+---------------+--------------------+-----------------+
    +--------------------+---------------+--------------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | JAPAN - BASE       | ALEUTIAN        |
    | ARABIA             +---------------+ MALAY              | BERMUDA         |
    | AUSTRAILIA - BASE  |               | OKINAWA*           | CARIBBEAN       |
    | CANARY             |               | TRUK - BASE        | HAWAII - BASE   |
    | CELEBES            |               +--------------------+ IWO JIMA        |
    | SOUTH CHINA - BASE |                                    | LEYTE           |
    | CORAL              |                                    | MARIANA         |
    | DOVER - BASE       |                                    | MARSHALL        |
    | DENMARK            |                                    | MEXICO          |
    | EGYPT              |                                    | WEST MEXICO     |
    | FALKLANDS          |                                    | MIDWAY          |
    | GIBRALTOR - BASE   |                                    | OKINAWA*        |
    | GOOD HOPE          |                                    | MID-PACIFIC     |
    | INDIA - BASE       |                                    | SOUTH PACIFIC   |
    | IRELAND            |                                    | PALAU           |
    | ITALY - BASE       |                                    | PERU            |
    | JAVA               |                                    | SOLOMON         |
    | LA PLATA           |                                    | EAST USA - BASE |
    | MADAGASCAR - BASE  |                                    | WEST USA - BASE |
    | MALACCA - BASE     |                                    +-----------------+
    | NORTH SEA          |
    | NORWAY             |
    | RABAUL             |
    | RED SEA            |
    | SARDEGNA           |
    | SHETLAND           |
    | SPAIN              |
    +--------------------+
    
    * OKINAWA GOES TO JAPAN IF THEY ARE VICTORIOUS.  IT STAYS WITH AMERICA IF THEY
      ARE VICTORIOUS.
    
    /==================================================\
    | 12.15.4.5  Ship Classes Added Since October 1944 |---------------------------
    \==================================================/
    
    Britain adds SS:  A Class
    
    United States adds CV:  Midway Class
    
    /==================================================\
    | 12.15.4.6  Plane Models Added Since October 1944 |---------------------------
    \==================================================/
    
    +---------------+--------------+-------------------+---------------+
    | COUNTRY/MODEL | CF           |  F                | CB            |
    +---------------+--------------+-------------------+---------------+
    +---------------+--------------+-------------------+---------------+
    | BRITAIN       | SEAFURY      |        NONE       | SPEARFISH     |
    +---------------+--------------+-------------------+---------------+
    +---------------+--------------+-------------------+---------------+
    | GERMANY       |     NONE     | DO 335 PFEIL      |     NONE      |
    |               +--------------+ HE 162 SALAMANDER +---------------+
    +---------------+              +-------------------+
    +---------------+--------------+-------------------+---------------+
    | JAPAN         | A7M REPPU    | N1K2 SHIDEN KAI   |     NONE      |
    +---------------+--------------+-------------------+---------------+
    +---------------+--------------+-------------------+---------------+
    | UNITED STATES | F8F BEARCAT  |        NONE       |     NONE      |
    +---------------+--------------+-------------------+---------------+
    
    +---------------++-----------------+-------------+
    | COUNTRY/MODEL || CA              | SF          |
    +---------------++-----------------+-------------+
    +---------------++-----------------+-------------+
    | JAPAN         || B7A2 RYUSEI KAI |    NONE     |
    +---------------++-----------------+-------------+
    +---------------++-----------------+-------------+
    | UNITED STATES || AD SKYRAIDER    | SC SEAHAWK  |
    +---------------++-----------------+-------------+
    
                                    *************
    ********************************* UNIT   VI ***********************************
                                    *************
    
    
    +==================================+
    | 13.  GENERAL CAMPAIGN STRATEGIES |===========================================
    +==================================+
    
    These are general strategies to make your journey through the different areas
    more enjoyable (or tolerable at least).  These also can be used when you don't
    want to look at the specific strategies and want to solve things on your own.
    Again, these are not all-encompassing and I know there are other general
    strategies to use.  These are, though, the best I have found to work for me.
    
    These are a list of general strategies for all the campaigns that I have found
    to be effective.  I know that there are many more different strategies out
    there.  Your input on this would be greatly appreciated and your reward would
    be to see it added to this guide and credited appropriately.  These are not in
    any particular order of importance but some or all may apply to whatever
    campaign you are engaged in.
    
     _______________________________
    / 13. 1  Saving is a Good Thing /_______________________________________________
    -------------------------------
    
    This really goes without saying.  Every time you have a significant
    accomplishment or plan to go into uncharted territory, it's a good idea to save
    your game.  This also applies to designing new weapons or exploring new areas of
    research.  Again, if you feel really brave, I recommend saving before you do
    something you may regret later.
    
     ____________________________________________________
    / 13. 2  Resources Aren't Just for Breakfast Anymore /__________________________
    ----------------------------------------------------
    
    You can have the best plan but without the resources to carry it out, that's
    all it will be:  A plan.  You need (better read require) resources to keep your
    "war machine" going.  You need money to buy those new toys or to modify the
    toys you already have.  You need oil to move your fleet.  You need steel and
    aluminum so that you can build ships and planes.  In addition, you will also
    need resources if you want to trade technologies and/or industries with other
    allied countries.
    
     ___________________________________
    / 13. 3  Getting From There to Here /___________________________________________
    -----------------------------------
    
    Transports are the lifeline from far away territories to your home territory.
    It's all well and good to have a load of resources being produced weekly.
    Those resources, though, are worthless unless you can get them to your home
    port and utilize them.  The opposite is also true.  If you want to cripple the
    enemy, cut off their lifeline to their remote resources.  The Americans proved
    this in World War 2 by basically isolating Japan from the resources of
    conquered territory.
    
     _______________________________
    / 13. 4  The Technological Edge /_______________________________________________
    -------------------------------
    
    It's all well and good to have the biggest ships or the sleekest planes if the
    other side has the same thing.  Of course, they want to win so technology
    becomes a major factor.  With technological advances, you can use radar to
    control your ship's gunfire, design new engines for both ships and planes,
    create jet aircraft, improve anti-submarine methods, etc.  The possibilities
    are endless.  Of course, it takes money and time to develop these technologies
    so it is a good idea for one to decide which way they want to go on the
    technological path.  Chapter 18 explains in much more detail the technologies
    and any prerequisite technologies that may be required.
    
     _______________________________________
    / 13. 5  My Gun is Bigger Then Your Gun /_______________________________________
    ---------------------------------------
    
    In the early part of the century, a countries power was based on dreadnoughts
    and battleships.  This translated to the size of guns they carried.  Of course,
    the thinking shifted with the advent of carriers.  Still, with the right mix of
    carriers and other warships, you can create a formidable fleet.  Those big guns
    can do quite a number on the airfields while carrier aircraft can soften up or
    finish the job.  Again, it is a matter of balance since the Japanese had ships
    that possessed the largest guns during the war but those ships never saw any
    real action.
    
     ________________________________
    / 13. 6  Haze Gray and Under Way /______________________________________________
    --------------------------------
    
    Fleet balance can make the difference between success and failure.  Go into a
    territory without any air cover and be prepared to take a pounding from the
    airfields.  Go in without any ships that have anti-submarine capabilities and
    you will quickly find that even the most powerful fleet can fall prey to
    submarines.
    
    In addition to fleet balance, make sure you deploy your fleets in locations
    that makes them readily accessible.  Sometimes you will want to mount offensive
    or defensive operations at a moments notice.  If your fleet is scattered all
    over the place, you may lose a valuable opportunity to inflict some serious
    damage on the enemy.
    
     _____________________________
    / 13. 7  Run Silent, Run Deep /_________________________________________________
    -----------------------------
    
    Submarines, in my opinion, can be one of your greatest offensive and defensive
    tools.  They can be used for recon work, taking on enemy fleets, and sinking
    transports.  When you look at the exchange, submarines can be built cheaply
    both in terms of money and steel.  Sinking major enemy warships such as
    carriers and battleships can be well worth the exchange of losing a few 
    submarines.  In addition to warships, you can isolate enemy territories by
    sinking their transports and preventing them from delivering their goods to
    the home base.
    
    Of course, if you find yourself on the receiving end of things, you will have
    to act quickly to prevent enemy submarines from taking the upper hand.  This
    means you will probably have to form "hunter-killer" groups of CL's and DD's to
    take out those pesky enemy subs.  This is especially true if they are busy
    sinking your transports.
    
     __________________________
    / 13. 8  Pick your Battles /___________________________________________________
    --------------------------
    
    You do not have to fight everything that comes along.  Keep in mind that you
    can only have 16 fleets of 16 ships maximum at one time in the game.  This
    means you will have to plan a battle strategy that maximizes the use of your
    resources without making you so weak that the enemy can take advantage of you.
    In addition, build your fleets for the threats they may encounter.  If you are
    going to tangle with heavy enemy warships, you may want to build a fleet that
    is biased toward heavy warships.  This is not to say that you can't use other
    fleets to weaken the enemy, however, you don't want to lose a lot of ships
    needlessly since it does take money, time, and other resources to rebuild your
    fleet.  Your goal is to cripple the enemy to such a degree as to prevent them
    from being able to wage war.
    
     ___________________________
    / 13. 9 Divide and Conquer /___________________________________________________
    ---------------------------
    
    When faced with a superior fleet, sometimes the best strategy is to either
    break them up into more manageable pieces or to isolate them.  Granted, you
    will take a beating for the first couple of battles, but if you have the enemy
    fleet divided, you can still do more damage over the long run.  This is
    especially true if you isolate the enemy fleet and surround them to prevent
    them from being reinforced or their ability to retreat to friendly waters.
    Make sure, though, you have the strength to conduct such an operation and don't
    let yourself become the hunted instead of the hunter.
    
    To add to this, if you isolate enemy territories, you also get the added
    benefit of denying them the ability to gain that territory's resources.  Of
    course, you could also be put into that position.  If you see unclaimed
    resources, look around on the map to see where your isolated territory is.
    
     ___________________________
    / 13.10  Run Away, Run Away /___________________________________________________
    ---------------------------
    
    When you face a superior foe or your fleet is too damaged to sustain an
    offensive/defensive posture, your next best bet is to run away.  There is no
    shame in saving your "skin" until you have more of an advantage.  The only time
    you cannot run away, usually,  is when the territory you are defending is
    totally surrounded by the enemy.  You don't get penalized for running away.
    
     ___________________________________
    / 13.11  Keeping Up With the Jones' /___________________________________________
    -----------------------------------
    
    This kind of goes hand-in-hand with Chapter 13.4.  You may find yourself at the
    receiving end of a technologically superior opponent.  Your only choices are to
    keep them subdued enough to let your own technology catch up or take them
    totally out of the game as quickly as possible.  In addition, allies can prove
    to be very useful in helping your technology along.  Take this into account
    when you are busy calculating resources since giving an ally some of these
    resources will pay handsome dividends later on.
    
     __________________________________
    / 13.12  Know What Your Goals Are /____________________________________________
    ----------------------------------
    
    Strategy meetings occur monthly.  You are expected to set realistic goals and
    achieve them.  Success yields you some extra spending money in the budget,
    promotion of commanders, and the gaining of new territories and resources.  Of
    course failure will yield the opposite affects.  This means you will have to
    look at the map and see what goal is the most easily achieved.  Then you must
    provide the forces necessary to achieve this goal.
    
     ______________________________
    / 13.13  Know the Big Picture /________________________________________________
    ------------------------------
    
    Too many times, one will get tunnel vision and only concentrate on one little
    aspect of the battlefield.  This can result in significant problems since you
    may be winning one particular battle while the enemy is busy overrunning you
    on all other parts of the battlefield.  This means you need to be aware of
    everything that is going on at all times.  Spies are one of the best methods to
    get continuous data from an enemy territory.  Also, be aware of targets of
    opportunity.  These kinds of targets may present themselves briefly and give
    you a very small window of opportunity to take advantage of them.  Again, don't
    only look at where you are positioned at, but also look at where everybody else
    is at.  If you have allies, try to use them to further your own goals.
    
     ___________________________
    / 13.14  Damage and Repair /___________________________________________________
    ---------------------------
    
    After you have fought a battle (whether you won or lost) you need to take
    stock of what damage you have taken.  On the Tactical Screen, you will see
    damage represented a couple of ways.  During the tactical battle, the ship
    icon will flash.  During the after-action report, different colors will
    indicate the degree of damage a ship has sustained.  If you have any ships that
    are damaged, they you will need to take them into a Base to get repaired.  The
    base level is indicative of how long it will take to repair a ship.  So a Level
    eight Base will repair a ship much quicker then a Level two Base.
    
     _________________
    / 13.15 Airpower /_____________________________________________________________
    -----------------
    
    Along with seapower, airpower plays a crucial role in this game.  Since the
    carrier became the "queen of the seas", countries have pushed hard to make
    air-superior carrier aircraft.  It also has been proven that ships without air
    cover will not last long in a hostile environment that does have airpower.
    This means that you must not only concentrate on getting better classes of
    ships, but you must also research airplanes and get improved models.  Airpower
    is very versatile in that you can attack both land and sea targets.  In
    addition, airpower can contribute to recon missions and basically shadow an
    enemy fleet until the right moment for attack.  In addition, airpower can be
    used to "syphon" off enemy airpower further creating a dominant position for
    yourself.
    
     ______________________________________________________
    / 13.16  No good plan survives contact with the enemy /
    ------------------------------------------------------
    
    This is the rule you should have in mind when making your plans to seize
    objectives and tangle with enemy units.  If you go too much by the plan instead
    of improvising for when unexpected situations arise, you will have a good
    chance at losing the battle or that specific goal.  Always expect the
    unexpected and have ready another plan in case your first fails.
    
    +=============================+
    | 14.  INITIAL CAMPAIGN SETUP |================================================
    +=============================+
    
    The first screen you will get will allow you to choose when to start your
    campaign.  The starting dates are:
    
    September 1939, Britain vs Germany
    December 1941, Japan vs USA
    
    You will next be asked to choose the country you want to play.  Depending on
    the country you choose and the time you start the campaign will determine the
    resources and technology that the country currently possesses.  This is
    explained in more detail in Chapters 14.1 and 14.2.  In addition to the above,
    it also determines the ship classes and plane models you start with.  These
    details are in Chapters 14.3 and 14.4.
    
    After you make your choice, you will get to choose which countries are your
    allies and which countries will be the axis.  Your allies are colored blue
    while the axis countries are colored red.  NOTE:  One country will have to be
    an axis country
    
    You will then go through a couple of screens of information before you get to
    the main screen.  At the main screen, you can see possible ship classes and
    plane models you can research.
    
    After this screen, if the country you choose is actively at war, then you will
    go to the strategic meeting to determine goals.  If you chose to start in 1939,
    then only Britain and Germany are actively at war while all countries are at
    war in 1941.  Once you have done this, you are ready to take over and eliminate
    the axis countries.
    
     ___________________________________________
    / 14.1  Starting Resources and Territories /___________________________________
    -------------------------------------------
    
    Depending on what country you choose to play and at what point in time you wish
    to start will have a bearing on the resources you will have available.  In
    addition, the territories a country possesses will be determined by when you
    start the campaign.
    
    +-------------------+
    | 14.1.1  Resources |----------------------------------------------------------
    +-------------------+
    
                             RESOURCES IN SEPTEMBER 1939
    
              +------------------+--------+--------+---------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   |  STEEL  |   AL   |
              +------------------+--------+--------+---------+--------+
              +------------------+--------+--------+---------+--------+
              | BRITAIN          | 14,500 | 17,200 |  16,800 |  7,900 |
              +------------------+--------+--------+---------+--------+
              | GERMANY          | 62,400 | 67,200 | 134,400 | 38,400 |
              +------------------+--------+--------+---------+--------+
              | JAPAN            | 69,600 | 28,800 |  43,200 | 21,600 |
              +------------------+--------+--------+---------+--------+
              | UNITED STATES    | 10,600 | 11,400 |  10,800 |  5,300 |
              +------------------+--------+--------+---------+--------+
    
                             RESOURCES IN DECEMBER 1941
    
              +------------------+--------+--------+--------+--------+
              | COUNTRY\RESOURCE | FUNDS  |  OIL   | STEEL  |   AL   |
              +------------------+--------+--------+--------+--------+
              +------------------+--------+--------+--------+--------+
              | BRITAIN          | 29,000 | 34,400 | 33,600 | 15,800 |
              +------------------+--------+--------+--------+--------+
              | GERMANY          | 31,200 | 33,600 | 67,200 | 19,200 |
              +------------------+--------+--------+--------+--------+
              | JAPAN            | 34,800 |  9,600 | 14,400 |  7,200 |
              +------------------+--------+--------+--------+--------+
              | UNITED STATES    | 31,800 | 34,200 | 32,400 | 15,900 |
              +------------------+--------+--------+--------+--------+
    
    +---------------------+
    | 14.1.2  Territories |--------------------------------------------------------
    +---------------------+
    
    More details of these territories can be found in Chapter 21.  Territories
    represents the total number of territories possessed (bases + non-base
    territories).
    
                            TERRITORIES IN SEPTEMBER 1939
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  24  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   5  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    THESE COUNTRIES POSSESS THE FOLLOWING TERRITORIES:
    
    +--------------------+---------------+--------------+-----------------+
    |      BRITAIN       |    GERMANY    |    JAPAN     |  UNITED STATES  |
    +--------------------+---------------+--------------+-----------------+
    +--------------------+---------------+--------------+-----------------+
    | EAST AFRICA        | BALTIC - BASE | IWO JIMA     | ALEUTIAN        |
    | ARABIA             | DENMARK       | JAPAN - BASE | BERMUDA         |
    | AUSTRAILIA - BASE  | NORWAY        | MALAY        | CARIBBEAN       |
    | CANARY             | ITALY - BASE  | MARIANA      | HAWAII - BASE   |
    | CELEBES            | SARDEGNA      | MARSHALL     | LEYTE           |
    | SOUTH CHINA - BASE +---------------+ OKINAWA      | MEXICO          |
    | CORAL              |               | PALAU        | WEST MEXICO     |
    | DOVER - BASE       |               | TRUK - BASE  | MIDWAY          |
    | EGYPT              |               +--------------+ MID-PACIFIC     |
    | FALKLANDS          |                              | SOUTH PACIFIC   |
    | GIBRALTOR - BASE   |                              | PERU            |
    | GOOD HOPE          |                              | EAST USA - BASE |
    | INDIA - BASE       |                              | WEST USA - BASE |
    | IRELAND            |                              +-----------------+
    | JAVA               |
    | LA PLATA           |
    | MADAGASCAR - BASE  |
    | MALACCA - BASE     |
    | NORTH SEA          |
    | RED SEA            |
    | RABAUL             |
    | SHETLAND           |
    | SOLOMON            |
    | SPAIN              |
    +--------------------+
    
                            TERRITORIES IN DECEMBER 1941
    
                        +---------------------+------+------+
                        | COUNTRY/TERRITORIES | BASE | TERR |
                        +---------------------+------+------+
                        +---------------------+------+------+
                        | BRITAIN             |   7  |  22  |
                        +---------------------+------+------+
                        | GERMANY             |   2  |   7  |
                        +---------------------+------+------+
                        | JAPAN               |   2  |   8  |
                        +---------------------+------+------+
                        | UNITED STATES       |   3  |  13  |
                        +---------------------+------+------+
    
    The only difference is Britain has lost the NORTH SEA and EGYPT territories
    while Germany gained them.
    
     ____________________________
    / 14.2  Starting Technology /__________________________________________________
    ----------------------------
    
    These are the technological levels each country starts with in 1939 and 1941.
    See Chapter 18 for more details on what technologies you can research and
    develop.
    
    LEGEND:  AR=ARMAMENTS; ST=STEEL; EL=ELECTRONICS; EN=ENGINES; AE=AEROSPACE;
             TE=TELECOM; IN=INDUSTRY
    
                         TECHNOLOGY LEVELS IN SEPTEMBER 1939
    
              +--------------------+----+----+----+----+----+----+----+
              | COUNTRY\TECHNOLOGY | AR | ST | EL | EN | AE | TE | IN |
              +--------------------+----+----+----+----+----+----+----+
              +--------------------+----+----+----+----+----+----+----+
              | BRITAIN            |  0 | 15 | 50 |  0 | 10 | 50 | 40 |
              +--------------------+----+----+----+----+----+----+----+
              | GERMANY            | 10 | 20 | 60 |  0 |  0 | 20 | 45 |
              +--------------------+----+----+----+----+----+----+----+
              | JAPAN              | 80 |  0 |  0 | 15 | 15 |  0 |  5 |
              +--------------------+----+----+----+----+----+----+----+
              | UNITED STATES      | 20 | 42 | 10 | 20 | 10 | 10 | 50 |
              +--------------------+----+----+----+----+----+----+----+
    
                         TECHNOLOGY LEVELS IN DECEMBER 1941
    
             +--------------------+-----+----+----+----+----+----+----+
             | COUNTRY\TECHNOLOGY | AR  | ST | EL | EN | AE | TE | IN |
             +--------------------+-----+----+----+----+----+----+----+
             +--------------------+-----+----+----+----+----+----+----+
             | BRITAIN            |  10 | 50 | 50 | 60 | 50 | 50 | 50 |
             +--------------------+-----+----+----+----+----+----+----+
             | GERMANY            |  10 | 20 | 80 | 60 | 50 | 50 | 45 |
             +--------------------+-----+----+----+----+----+----+----+
             | JAPAN              | 100 | 20 | 10 | 20 | 40 | 10 | 10 |
             +--------------------+-----+----+----+----+----+----+----+
             | UNITED STATES      |  25 | 65 | 25 | 25 | 25 | 40 | 80 |
             +--------------------+-----+----+----+----+----+----+----+
    
     ______________________________
    / 14.3  Starting Ship Classes /________________________________________________
    ------------------------------
    
    These are ship classes you start with at the beginning of the game.  This also
    means you don't have to invest time and money into researching these classes.
    
                           SHIP CLASSES IN SEPTEMBER 1939
    
    +--------------+-----------------+-------------+---------+---------------+
    | COUNTRY/CLSS |        BB       |      BC     |   BCV   |       CV      |
    +--------------+-----------------+-------------+---------+---------------+
    +--------------+-----------------+-------------+---------+---------------+
    | BRITAIN      | KING GEORGE V   | HOOD        |  NONE   | ARK ROYAL     |
    |              | NELSON          | REPULSE     +---------+ COURAGEOUS    |
    |              | QUEEN ELIZABETH +-------------+         | EAGLE         |
    |              | ROYAL SOVEREIGN |                       | FURIOUS       |
    +--------------+-----------------+                       +---------------+
    +--------------+-----------------+-------------+---------+---------------+
    | GERMANY      | ANDREA ORIA     | DEUTSCHLAND |  NONE   | AQUILA        |
    |              | BISMARK         | SCHARNHORST +---------+ GRAF ZEPPELIN |
    |              | CONTE DI CAVOUR +-------------+         +---------------+
    |              | LITTORIO        |
    +--------------+-----------------+                                        
    +--------------+-----------------+-------------+---------+---------------+
    | JAPAN        | FUSO            |     NONE    | ISE KAI | AKAGI         |
    |              | ISE             +-------------+---------+ HIRYU         |
    |              | KONGOU          |                       | KAGA          |
    |              | NAGATO          |                       | SORYU         |
    |              | YAMASHIRO       |                       +---------------+
    |              | YAMATO          |
    +--------------+-----------------+
    +--------------+-----------------+-------------+---------+---------------+
    | U.S.         | ARKANSAS        |     NONE    |  NONE   | LEXINGTON     |
    |              | CALIFORNIA      +-------------+---------+ RANGER        |
    |              | MARYLAND        |                       | WASP          |
    |              | NEW MEXICO      |                       | YORKTOWN      |
    |              | NORTH CAROLINA  |                       +---------------+
    |              | OKLAHOMA        |
    |              | PENNSYLVANIA    |
    |              | TEXAS           |
    +--------------+-----------------+
    
    +------------+----------+-------------+-------------+---------------+---------+
    | CNTRY/CLSS | CVL/E    | CA          | CL          | DD            | SS      |
    +------------+----------+-------------+-------------+---------------+---------+
    +------------+----------+-------------+-------------+---------------+---------+
    | BRITAIN    | COLLOSUS | KENT        | ARETHUSA    | A,B,D-P       | O,P,R,S |
    |            | HERMES   | LONDON      | C,D,E       | OLD S         | THAMES  |
    |            +----------+ NORFOLK     | DE RUYTER   | TRIBAL        +---------+
    |            |          | YORK        | DIDO        | WITTE DE WITH |
    |            |          | FIJI        +-------------+---------------+
    |            |          | LEANDER     |
    |            |          | SOUTHAMPTON |
    |            |          | SUMATRA     |
    |            |          | TROMP       |
    +------------+          +-------------+
    +------------+----------+-------------+-------------+---------------+---------+
    | GERMANY    |   NONE   | ADM HIPPER  | EMDEN       | Z1            | IIC     |
    |            +----------+ ZARA        | KONIGSBERG  | Z17           | VIIB    |
    |            |          +-------------+ LEIPZIG     | Z23           | IXC     |
    |            |                        | NURNBERG    | Z31           +---------+
    |            |                        | GIUSSANO    | Z35           |
    |            |                        +-------------+ LEONE         |
    |            |                                      | SAURO         |
    |            |                                      | NAVIGATORI    |
    |            |                                      | SOLDATI       |
    +------------+                                      +---------------+
    +------------+----------+-------------+-------------+---------------+---------+
    | JAPAN      | CHITOSE  | AOBA        | KUMA        | ASASHIO       | HEI     |
    |            | HOSHO    | CHOKAI      | KUMA KAI    | AKIZUKI       | JUN-SEN |
    |            | KAIYO    | FURUTAKA    | NAGARA      | FUBUKI        | 1,3     |
    |            | RYUJO    | MOGAMI      | SENDAI      | HATSUHARU     | KAIDAI  |
    |            | RYUHO    | MOGAMI KAI  | TENRYU      | KAGERO        | 3,4,5,  |
    |            | SHINYO   | MYOKO       | YUBARI      | KAMIKAZE      | 6,7     |
    |            | TAIYO    | TAKAO       +-------------+ MINEKAZE      | KOU     |
    |            | ZUIHO    | TONE        |             | MINEKAZE KAI  | OTU     |
    |            +----------+-------------+             | MUTSUKI       +---------+
    |            |                                      | SHIMAKAZE     |
    |            |                                      | SHIRATSUYU    |
    |            |                                      | YUGUMO        |
    +------------+                                      +---------------+
    +------------+----------+-------------+-------------+---------------+---------+
    | U.S.       | BOGUE    | ASTORIA     | ATLANTA     | CRAVEN        | ARGO-   |
    |            +----------+ INDIAN-     | BROOKLYN    | FARRAGUT      | NAUT    |
    |            |          | APOLIS      | OMAHA       | FLUSH         | CACH-   |
    |            |          | NORTH-      +-------------+ MAHAN         | ALOT    |
    |            |          | HAMPTON     |             | PORTER        | DOLPHIN |
    |            |          | PENSACOLA   |             | SIMS          | NARWHAL |
    |            |          | WICHITA     |             | SOMERS        | P,T     |
    |            |          +-------------+             +---------------+ OLD S   |
    |            |                                                      | NEW S   |
    +------------+                                                      +---------+
    
                         SHIP CLASSES ADDED IN DECEMBER 1941
    
    Britain added the CV Classes Illustrious and Implacable and Japan added the CV
    Class Shokaku. 
    
     ______________________________
    / 14.4  Starting Plane Models /________________________________________________
    ------------------------------
    
    These are plane models you start with at the beginning of the game.  This also
    means you don't have to invest time and money into researching these models.
    
    Top headers are the headers used to differentiate the different planes.
    
    Fighter(Carrier)/CF, Fighter/F, Fighter(Seatype)/FF, Bomber(Carrier)/CB,
    Bomber/B, Attack Plane(Carrier)/CA, Attack Plane/A, Attack Plane(Seatype)/CF,
    Scout(Carrier)/SC, Scout(Seatype)/SF, Flying Boat/FB
    
    NOTE:  Since there are two CF's in the header, I will use CF for
           Fighter(Carrier)/CF and AF for Attack plane(Seatype)/CF.
    
                           PLANE MODELS IN SEPTEMBER 1939
    
    +---------------+-------------+----------------+------+-----------------+
    | COUNTRY/MODEL | CF          |  F             | FF   | CB              |
    +---------------+-------------+----------------+------+-----------------+
    +---------------+-------------+----------------+------+-----------------+
    | BRITAIN       | NONE        | FOKKER D.21    | NONE | SKUA            |
    |               |             | HURRICANE MK I +------+-----------------+
    |               |             | SPITFIRE MK I  |
    +---------------+-------------+----------------+
    +---------------+-------------+----------------+------+-----------------+
    | GERMANY       | NONE        | BF 110E        | NONE |      NONE       |
    +---------------+-------------+----------------+------+-----------------+
    +---------------+-------------+----------------+------+-----------------+
    | JAPAN         | A5M TYPE 96 |      NONE      | NONE |      NONE       |
    +---------------+-------------+----------------+------+-----------------+
    +---------------+-------------+----------------+------+-----------------+
    | UNITED STATES | F2A BUFFALO | P-38 LIGHTNING | NONE | SB2U VINDICATOR |
    |               |             | P-40 WARHAWK   |      |                 |
    +---------------+-------------+----------------+------+-----------------+
    
    +---------------+------------+----------------+-------------+------------+
    | COUNTRY/MODEL | B          | CA             | A           | AF         |
    +---------------+------------+----------------+-------------+------------+
    +---------------+------------+----------------+-------------+------------+
    | BRITAIN       | BLENHEIM   | SWORDFISH      | BEAUFORT    | FOKKER T.8 |
    |               | WELLINGTON +----------------+-------------+------------+
    +---------------+------------+
    +---------------+------------+----------------+-------------+------------+
    | GERMANY       | HE 111     |      NONE      |    NONE     |    NONE    |
    |               | JU 88      +----------------+-------------+------------+
    +---------------+------------+
    +---------------+------------+----------------+-------------+------------+
    | JAPAN         |    NONE    | B5N TYPE 97    | G3M TYPE 96 |    NONE    |
    +---------------+------------+----------------+-------------+------------+
    +---------------+------------+----------------+-------------+------------+
    | UNITED STATES |    NONE    | TBD DEVASTATOR |    NONE     |    NONE    |
    +---------------+------------+----------------+-------------+------------+
    
    +---------------+------+-----------------+--------------+
    | COUNTRY/MODEL | SC   | SF              | FB           |
    +---------------+------+-----------------+--------------+
    +---------------+------+-----------------+--------------+
    | BRITAIN       | NONE | WALRUS          |     NONE     |
    +---------------+------+-----------------+--------------+
    +---------------+------+-----------------+--------------+
    | GERMANY       | NONE | AR 196          | DO 18        |
    |               +------+ RO 43           +--------------+
    +---------------+      +-----------------+
    +---------------+------+-----------------+--------------+
    | JAPAN         | NONE | E8N TYPE 95     | H6K TYPE 97  |
    +---------------+------+-----------------+--------------+
    +---------------+------+-----------------+--------------+
    | UNITED STATES | NONE | OS2U KINGFISHER | PBY CATALINA |
    +---------------+------+-----------------+--------------+
    
                         PLANE MODELS ADDED IN DECEMBER 1941
    
    +---------------+--------------+---------------+------+---------------+
    | COUNTRY/MODEL | CF           |  F            | FF   | CB            |
    +---------------+--------------+---------------+------+---------------+
    +---------------+--------------+---------------+------+---------------+
    | BRITAIN       | FULMAR       | SPITFIRE MK V | NONE |     NONE      |
    |               | F4F WARTLET  +---------------+------+---------------+
    |               | SEAHURRICANE |
    +---------------+--------------+
    +---------------+--------------+---------------+------+---------------+
    | GERMANY       |     NONE     | FW 190A8      | NONE |     NONE      |
    +---------------+--------------+---------------+------+---------------+
    +---------------+--------------+---------------+------+---------------+
    | JAPAN         | A6M MODEL 21 |      NONE     | NONE | D3A TYPE 99   |
    +---------------+--------------+---------------+------+---------------+
    +---------------+--------------+---------------+------+---------------+
    | UNITED STATES | F4F WILDCAT  | P-51D MUSTANG | NONE | SBD DAUNTLESS |
    +---------------+--------------+---------------+------+---------------+
    
    +---------------+---------------+----------------+-------------+------------+
    | COUNTRY/MODEL | B             | CA             | A           | AF         |
    +---------------+---------------+----------------+-------------+------------+
    +---------------+---------------+----------------+-------------+------------+
    | BRITAIN       | MOSQUITO      |      NONE      | BEAUFIGHTER |    NONE    |
    +---------------+---------------+----------------+-------------+------------+
    +---------------+---------------+----------------+-------------+------------+
    | GERMANY       |     NONE      |      NONE      |     NONE    |    NONE    |
    +---------------+---------------+----------------+-------------+------------+
    +---------------+---------------+----------------+-------------+------------+
    | JAPAN         |     NONE      |      NONE      | G4M TYPE 1  |    NONE    |
    +---------------+---------------+----------------+-------------+------------+
    +---------------+---------------+----------------+-------------+------------+
    | UNITED STATES | B-25 MITCHELL | TBF AVENGER    |     NONE    |    NONE    |
    +---------------+---------------+----------------+-------------+------------+
    
    +---------------+------+-------------+-------------+
    | COUNTRY/MODEL | SC   | SF          | FB          |
    +---------------+------+-------------+-------------+
    +---------------+------+-------------+-------------+
    | BRITAIN       | NONE |    NONE     |    NONE     |
    +---------------+------+-------------+-------------+
    +---------------+------+-------------+-------------+
    | GERMANY       | NONE |    NONE     | BV 138      |
    +---------------+------+-------------+-------------+
    +---------------+------+-------------+-------------+
    | JAPAN         | NONE | E13A TYPE 0 |    NONE     |
    +---------------+------+-------------+-------------+
    +---------------+------+-------------+-------------+
    | UNITED STATES | NONE |    NONE     | PBM MARINER |
    +---------------+------+-------------+-------------+
    
    +================================+
    | 15.  DEFEATING ANOTHER COUNTRY |=============================================
    +================================+
    
    When you have captured all of a country's Key Bases, you have effectively
    defeated that country.  Once you have defeated a country, you get the
    following things:
    
    1.  You gain any territory that is still in their possession.
    
    2.  You will gain some of their resources they have in stock.
    
    3.  You may gain some of their technological advances.
    
    4.  You gain the loyalty of all their surviving commanders.  These commanders,
    though, will be demoted two ranks with just enough experience points for their
    new rank.  See Chapter 22 for more information regarding rank and experience
    points.
    
                                    *************
    ********************************* UNIT  VII ***********************************
                                    *************
    
    +===================+
    | 16.  SHIP CLASSES |----------------------------------------------------------
    +===================+
    
    Ship Classes can be thought more of a standardized blueprint for a specific
    type of ship.  Usually these classes adopted the name of the first ship whose
    keel was laid down.  For example, the Iowa Class of battleships for the United
    States and the Bismark Class of battleships for Germany.
    
    Although specific ships within a class may have had some variation as to
    secondary armaments or crew complements, they were still a member of whatever
    Class they were launched with.
    
    In addition to Ship Classes, different countries adopted a somewhat
    standardized way they named their ships.  This will be further expanded upon
    for each individual country.
    
    As you are playing PTO IV, you will get whatever ships were that were in
    existence before the war starts and also ships developed after the outbreak of
    war.  In addition, you are allowed to develop your own ship classes.  The only
    restriction is that you can have no more the 50 total ship classes in
    existence.
    
    The data will be arranged as the game arranges it.  The main titles will
    indicate the country of origin while subtitles will identify the type of ships
    (battleship, carrier, etc.).  It will be under these ship types that the Ship
    Classes will be discussed.  In addition, historical figures will also be listed
    to give a full feel to these ships.
    
    This is how the data will be arranged:
    
     _______________
    / Country Name /
    ---------------
    
    Brief information on that countries ships and also naming conventions.
    
    +-----------+
    | Ship Type |
    +-----------+
    
    Brief information on the type of ship.
    
    /============\
    | Ship Class |
    \============/
    
    Specific information regarding this class of ship arranged as follows:
    
    Research Cost:  Cost to research the newer ship.
    Research Time:  Time to research the newer ship.
    
    See Chapter 14 for initial ship classes you start with.  You will not have to
    invest money or time in researching these ships since you already have them.
    The research cost and time come into play when you are modifying these ships.
    
    NOTE ON RESEARCH:  Newer ship models will become available depending on what
    technologies you research.
    
    Cost         :  Cost to build
    
    Steel        :  Amount of steel required to build the desired ship.  The number
                    in parentheses after this number is the maximum amount of steel
                    you can use for modifications and it shows up when you have
                    completed R&D in certain technologies.
    
    Time         :  Amount of time, in weeks, it will take to build the desired
                    ship.
    
    NOTE:  A countries Industrial level directly affects the above numbers.  The
           numbers listed below are for countries with an Industrial level of 200.
    
    Primary Armament  :  The ship's main guns, numbers, and where they are located
    
    Secondary Armament:  The ship's secondary batteries, numbers, and where they
                         are located
    
    Other Armament    :  Anti-aircraft guns and/or torpedoes (if so equipped)
    
    Anti-Ship Rating  :  A letter from A-E followed by a number from 0 to 9999
                         indicating the amount of damage that can be done to an
                         enemy ship.
    
    Anti-Air Rating   :  A letter from A-E followed by a number from 0 to 9999
                         indicating the amount of damage the ship can do to
                         attacking enemy planes.
    
    NOTE ON TURRETS:  You will see None, Single, Twin, Tri, or Quad before the
                      Bay.  This is how many guns are in a turret on that
                      particular part of the ship.  So a Tri before the Bay means
                      that there are three guns in a turret.
    
    NOTE ON BAYS:  This indicates how many turrets there are.  Used in conjunction
                   with the above, this will tell you the locations of these
                   turrets and the number of guns located in the turret.  A two bay
                   mean means there are two turrets in that particular part of the
                   ship.
    
    Defense:  This will be broken up into seven parts.  The parts are:
    
              Upper Deck:
              Bow:
              Stern:
              Port:
              Starboard:
              Hull Armor:
              Deck Armor:
    
    Plane Complement:  For Aircraft Carriers, the total number of planes.  For
                       other ships, the number of scouts.
    
    Speed:  How fast the ship goes in knots
    
    Historical:
    
    Date First Ship Commissioned:
    
    Length        :  In feet
    Beam          :  Distance from main deck to water in feet
    Draft         :  Amount of ship below waterline in feet
    Displacement  :  Weight of empty ship in tons
    Primary Guns  :  Same setup as game data
    Secondary Guns:  Same setup as game data
    Armor         :  Armor thicknesses on ship in inches
    Complement    :  Normal number of crew
    
    Examples of Said Class:  Self-Explanatory.  If the only ship named is the class
                             name, then that is the only ship made of that class.
    
     ________________
    / 16.1  Britain /______________________________________________________________
    ----------------
    
    From the earliest of times, the British have always prided themselves on being
    a powerful, seafaring nation.  Until the Revolutionary War, the British had
    pretty much remained undefeated.  From that point on, they watched the United
    States, then Japan start taking the lead.
    
    Naming conventions for British ships aren't too standardized, per se.  They
    only named their capital warships while "lesser" ships such as some light
    cruisers, destroyers, and submarines usually ended up with a letter
    designation.  The naming conventions were:
    
    Battleships and Battlecruisers:  Usually named after royalty or famous
                                     admirals.
    Carriers                      :  Tended to be regal or exotic names.
    Heavy and Light Cruisers      :  Named after cities in England.
    Destroyers and Submarines     :  Usually used a letter as the class.
    
    +---------------------+
    | 16.1.1  Battleships |--------------------------------------------------------
    +---------------------+
    
    England's pride and joy.  Battleships played a major role in World War 1.  In
    World War 2, though, they got relegated to the "back burner" as carriers became
    the kings of the sea.  British battleships figured prominently in the hunting
    down of the small German surface fleet and also in its supporting role during
    European invasions.
    
    /=================================\
    | 16.1.1.1  Queen Elizabeth Class |--------------------------------------------
    \=================================/
    
    Research Cost:  1429
    Research Time:  4
    Cost         :  2859
    Steel        :  4572 (6400)
    Time         :  7
    
    Primary Armament  :  8 x 38.1 cm/15 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin five bay and 48 machine guns for AA.
    Anti-Ship Rating  :  B 292
    Anti-Air Rating   :  A 722
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   33
              Deck Armor:   13
    
    Plane Complement:  0
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  January 1915
    
    Length        :  634
    Width         :
    Beam          :   90
    Draft         :   33
    Displacement  :  27,470
    Primary Guns  :  8 x 15 inch, 45 cal Mk I in four turrets (one pair of guns per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 6 inch  guns located in 14 turrets around the ship.  One
                     gun per turret.
    Armor         :  13-6 inch belt, 13 inch turret faces, 3-2 inch decks.
    Complement    :  923
    
    Examples of Said Class:  Warspite, Valiant, Malaya
    
    /===========================\
    | 16.1.1.2  Royal Sovereign |--------------------------------------------------
    \===========================/
    
    Research Cost:  1369
    Research Time:  3
    Cost         :  2738
    Steel        :  4092 (5728)
    Time         :  6
    
    Primary Armament  :  8 x 38.1 cm/15 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  12 turrets with one gun apiece.
                         Six turrets are on the port and six are on the starboard
                         side.
    Other Armament    :  Single two bay and eight machine guns for AA.
    Anti-Ship Rating  :  B 362
    Anti-Air Rating   :  C 288
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   33
              Deck Armor:    6
    
    Plane Complement:  4
    
    Speed:  23
    
    Historical:
    
    Date First Ship Commissioned:  May 1916
    
    Length        :  614
    Beam          :   88
    Draft         :   33
    Displacement  :  29,590
    Primary Guns  :  8 x 15 inch, 45 cal Mk I in four turrets (one pair of guns per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 6 inch  guns located in 14 turrets around the ship.  One
                     gun per turret.
    Armor         :  13-1 inch belt, 13 inch turret faces, 4-1 inch decks.
    Complement    :  936
    
    Examples of Said Class:  Revenge, Resolution, Royal Oak
    
    /========================\
    | 16.1.1.3  Nelson Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1640
    Research Time:  4
    Cost         :  3296
    Steel        :  4889 (6844)
    Time         :  8
    
    Primary Armament  :  9 x 40.6 cm/16 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  All three turrets in the
                         bow. 
    Secondary Armament:  12 x 15.2cm/6 inch guns located in four turrets (two on
                         the port side and two on the starboard side).  Three guns
                         per turret.
    Other Armament    :  Single six bay and 38 machine guns for AA.
    Anti-Ship Rating  :  B 443
    Anti-Air Rating   :  B 577
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   36
              Deck Armor:   16
    
    Plane Complement:  0
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  September 1925
    
    Length        :  710
    Beam          :  106
    Draft         :   33
    Displacement  :  41,250
    Primary Guns  :  9 x 16 inch, 45 cal Mk I in three two turrets (three guns per
                     turret).  Three turrets in the bow.
    Secondary Guns:  12 x 6 inch  guns located in six turrets around the ship (two
                     guns per turret).
    Armor         :  14-13 inch belt, 15-12 turrets, 14-6.5 inch decks.
    Complement    :  1,314
    
    Examples of Said Class:  Rodney
    
    /===============================\
    | 16.1.1.4  King George V Class |----------------------------------------------
    \===============================/
    
    Research Cost:  1956
    Research Time:  5
    Cost         :  3912
    Steel        :  6233 (8726)
    Time         :  10
    
    Primary Armament  :  10 x 35.6 cm/14 inch guns.  Two turrets with four guns
                         apiece are located in the bow and stern.  One more turret
                         with two guns is located in the bow.
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 32 machine guns for AA.
    Anti-Ship Rating  :  B 319
    Anti-Air Rating   :  A 818
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   39
              Deck Armor:   16
    
    Plane Complement:  2
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  November 1940
    
    Length        :  745
    Beam          :  103
    Draft         :   29
    Displacement  :  36,720
    Primary Guns  :  10 x 14 inch, Mk VII in three turrets.  Two turrets with four
                     guns apiece are located in the bow and stern.  One more turret
                     with two guns is located in the bow.
    Secondary Guns:  16 x 5.25 inch  guns located in 8 turrets around the ship.
                     Two guns per turret.
    Armor         :  15-14 inch belt, 13 inch turret faces, 5-6 inch decks.
    Complement    :  1,422
    
    Examples of Said Class:  Prince of Wales, Duke of York
    
    /======================\
    | 16.1.1.5  Lion Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  2137
    Research Time:  6
    Cost         :  4275
    Steel        :  6598 (12,140)
    Time         :  10
    
    Primary Armament  :  9 x 40.6 cm/16 inch guns.  Three turrets with three guns
                         apiece.  Two turrets are in the bow while one turret is in
                         the stern.
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 48 machine guns for AA.
    Anti-Ship Rating  :  B 374
    Anti-Air Rating   :  A 890
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   39
              Deck Armor:   16
    
    Plane Complement:  4
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  Keels were laid but never constructed upon.
                                   Specs are from blueprints.
    
    Length        :  740
    Beam          :   30
    Draft         :   33
    Displacement  :  40,550
    Primary Guns  :  9 x 16 inch, 45 cal three turrets (three guns per turret).
                     Two turrets are in the bow while one turret is in the stern.
    Secondary Guns:  16 x 5.25 inch  guns located in 8 turrets around the ship.
                     Two guns per turret.
    Armor         :  15.5.5 inch belt, 15-6 inch turrets, 6-5 inch decks.
    Complement    :  1,680
    
    Examples of Said Class:  Lion
    
    /==========================\
    | 16.1.1.6  Vanguard Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  2946
    Research Time:  8
    Cost         :  5892
    Steel        :  8672 (12,140)
    Time         :  14
    
    Primary Armament  :  9 x 51.0 cm/20 inch guns.  Three turrets with three guns
                         apiece.  Two turrets are in the bow while one turret is in
                         the stern.
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 166 machine guns for AA.
    Anti-Ship Rating  :  A  588
    Anti-Air Rating   :  A 1696
    
    Defense - Upper Deck:  190
              Bow       :   90
              Stern     :   90
              Port      :   90
              Starboard :   90
              Hull Armor:   42
              Deck Armor:   20
    
    Plane Complement:  5
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  November 1944
    
    Length        :  814
    Beam          :  108
    Draft         :   31
    Displacement  :  44,500
    Primary Guns  :  8 x 15 inch, 42 cal in four turrets (one pair per turret).
                     Two turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  16 x 5.25 inch  guns located in 8 turrets around the ship.
                     Two guns per turret.
    Armor         :  14-4.5 inch belt, 13-11 inch turrets, 6-5 inch decks.
    Complement    :  1,893
    
    Examples of Said Class:  Vanguard
    
    +------------------------+
    | 16.1.2  Battlecruisers |-----------------------------------------------------
    +------------------------+
    
    Although they could be as heavily armed as battleships, battlecruisers tended
    to be more lightly armored.  Because of this, they were used more in a support
    role although they could hold their own against the less heavily armed enemy
    ships.  England used them to an extent since they didn't require as many
    resources as battleships.
    
    /=========================\
    | 16.1.2.1  Repulse Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  1170
    Research Time:  3
    Cost         :  2340
    Steel        :  3633 (5086)
    Time         :  6
    
    Primary Armament  :  6 x 38.1 cm/15 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow while one turret is
                         in the stern.
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 24 machine guns for AA.
    Anti-Ship Rating  :  B 219
    Anti-Air Rating   :  A 770
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:   23
              Deck Armor:   13
    
    Plane Complement:  4
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  September 1916
    
    Length        :  794
    Beam          :   90
    Draft         :   30
    Displacement  :  27,320
    Primary Guns  :  6 x 15 inch, 42 cal Mk I in three turrets (one pair of guns
                     per turret).  Two turrets in the bow and one turret in the
                     stern.
    Secondary Guns:  17 x 4 inch  guns located in five turrets around the ship with
                     three guns per turret and two turrets with one gun per turret.
                     2 x 3 inch guns located in two turrets with one gun per
                     turret.
    Armor         :  6-3 inch belt, 9 inch turret faces, 3-1 inch decks.
    Complement    :  953
    
    Examples of Said Class:  This ship was actually a part of the Renown Class.
                             The other ship is the Renown.
    
    /======================\
    | 16.1.2.2  Hood Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  1516
    Research Time:  4
    Cost         :  3032
    Steel        :  4254 (5955)
    Time         :  7
    
    Primary Armament  :  8 x 38.1 cm/15 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  12 x 14 cm/5.5 inch guns.  12 turrets with one gun apiece.
                         Six turrets are on the port and six are on the starboard
                         side.
    Other Armament    :  Single six bay and 24 machine guns for AA.
    Anti-Ship Rating  :  B 352
    Anti-Air Rating   :  B 401
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:   31
              Deck Armor:    8
    
    Plane Complement:  0
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  August 1918
    
    Length        :  860
    Beam          :  104
    Draft         :   29
    Displacement  :  42,100
    Primary Guns  :  8 x 15 inch, 42 cal in four turrets (one pair of guns per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 x 5.5 inch  guns located in seven turrets around the ship
                     (two guns per turret).
    Armor         :  12-5 inch belt, 15 inch turret faces, 3-1.5 inch decks.
    Complement    :  1,477
    
    Examples of Said Class:  Hood
    
    +------------------------+
    | 16.1.3  Fleet Carriers |-----------------------------------------------------
    +------------------------+
    
    The biggest carriers that could carry the largest amount of planes.  England
    never did catch up to either Japan or the United States in carriers and they
    only played a minor supporting role in the Pacific.
    
    /============================\
    | 16.1.3.1  Courageous Class |-------------------------------------------------
    \============================/
    
    Research Cost:  737
    Research Time:  2
    Cost         :  1474
    Steel        :  2654 (3715)
    Time         :  4
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single 16 bay and 28 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 553
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    2
    
    Plane Complement:  48
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  May 1928
    
    Length        :  786
    Beam          :   90
    Draft         :   28
    Displacement  :  22,352
    Primary Guns  :  NONE
    Secondary Guns:  16 x 4.7 inch AA guns 16 turrets with one gun per turret.
    Armor         :  3-2 inch belt, 1.5-.5 inch decks.
    Complement    :  1,200
    
    Examples of Said Class:  Glorious
    
    /=========================\
    | 16.1.3.2  Furious Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  637
    Research Time:  2
    Cost         :  1274
    Steel        :  2141 (2997)
    Time         :  3
    
    Primary Armament  :  10 x 14.0 cm/5.5 inch guns.  Four turrets with one gun
                         apiece on the bow with another six turrets with one gun
                         apiece on the stern.
    Secondary Armament:  NONE
    Other Armament    :  Single four bay and six machine guns for AA.
    Anti-Ship Rating  :  E  49
    Anti-Air Rating   :  D 132
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    4
              Deck Armor:    2
    
    Plane Complement:  33
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  July 1917
    
    Length        :  785
    Beam          :   90
    Draft         :   24
    Displacement  :  22,500
    Primary Guns  :  NONE
    Secondary Guns:  6 x 4 inch AA guns located in three turrets (two guns/turret).
    Armor         :  2-3 inch belt, 1.5 inch decks.
    Complement    :  750
    
    Examples of Said Class:  Furious
    
    /=======================\
    | 16.1.3.3  Eagle Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  597
    Research Time:  2
    Cost         :  1194
    Steel        :  2154
    Time         :  3
    
    Primary Armament  :  9 x 15.2 cm/6 inch guns.  Four turrets with one gun apiece
                         on the bow with another five turrets with one gun apiece
                         on the stern.
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and eight machine guns for AA
    Anti-Ship Rating  :  D  52
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   12
              Deck Armor:    2
    
    Plane Complement:  21
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  February 1924
    
    Length        :  667
    Beam          :  105
    Draft         :   24
    Displacement  :  22,600
    Primary Guns  :  NONE
    Secondary Guns:  9 x 6 inch AA guns and 4 x 4 inch AA guns.
    Armor         :  4 inch belt, 1 inch decks.
    Complement    :  834
    
    Examples of Said Class:  Eagle
    
    /===========================\
    | 16.1.3.4  Ark Royal Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1376
    Research Time:  4
    Cost         :  2752
    Steel        :  4930 (6902)
    Time         :  8
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 48 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 673
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   12
              Deck Armor:    7
    
    Plane Complement:  72
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  November 1938
    
    Length        :  800
    Beam          :   95
    Draft         :   28
    Displacement  :  22,000
    Primary Guns  :  NONE
    Secondary Guns:  8 x 4.5 inch AA guns.
    Armor         :  4.5 inch belt, 2.5 inch decks.
    Complement    :  1,575
    
    Examples of Said Class:  Ark Royal
    
    /=============================\
    | 16.1.3.5  Illustrious Class |------------------------------------------------
    \=============================/
    
    Research Cost:  1492
    Research Time:  5
    Cost         :  2984
    Steel        :  5693 (9247)
    Time         :  9
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 54 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 709
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   12
              Deck Armor:   12
    
    Plane Complement:  36
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  May 1940
    
    Length        :  750
    Beam          :   96
    Draft         :   29
    Displacement  :  23,000
    Primary Guns  :  NONE
    Secondary Guns:  16 x 4.5 inch AA guns located in eight turrets (two guns per
                     turret).
    Armor         :  4.5 inch belt, 3 inch decks.
    Complement    :  1,229
    
    Examples of Said Class:  Formidable, Victorious, Indomitable
    
    /============================\
    | 16.1.3.6  Implacable Class |-------------------------------------------------
    \============================/
    
    Research Cost:  1809
    Research Time:  6
    Cost         :  3618
    Steel        :  6605 (9247)
    Time         :  11
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 92 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 938
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   12
              Deck Armor:   12
    
    Plane Complement:  72
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  February 1944
    
    Length        :  766
    Beam          :   96
    Draft         :   26
    Displacement  :  23,450
    Primary Guns  :  NONE
    Secondary Guns:  16 x 4.5 inch AA guns located in eight turrets (two guns per
                     turret).
    Armor         :  4-5 inch belt, 3 inch decks.
    Complement    :  1,585
    
    Examples of Said Class:  Indefatigable
    
    +------------------------+
    | 16.1.4  Light Carriers |-----------------------------------------------------
    +------------------------+
    
    These were some of the first carriers built.  As the war progressed, these
    carriers were relegated to secondary duties such as ferrying planes to other
    locations and being used for anti-submarine squadrons.
    
    /========================\
    | 16.1.4.1  Hermes Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  410
    Research Time:  2
    Cost         :  820
    Steel        :  1539 (2154)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and eight machine guns for AA.
    Anti-Ship Rating  :  E  20
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   4
              Deck Armor:   2
    
    Plane Complement:  15
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  July 1923
    
    Length        :  598
    Beam          :   70
    Draft         :   21
    Displacement  :  11,000
    Primary Guns  :  NONE
    Secondary Guns:  6 x 5.5 inch AA guns, 3 x 4 inch AA guns.
    Armor         :  3 inch belt, 1 inch decks.
    Complement    :  664
    
    Examples of Said Class:  Hermes
    
    /==========================\
    | 16.1.4.2  Colossus Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  541
    Research Time:  2
    Cost         :  1083
    Steel        :  1958 (2741)
    Time         :  3
    
    Primary Armament  :  10 x 35.6 cm/14 inch guns.  Four turrets with one gun
                         apiece on the bow with another two turrets with one gun
                         apiece on the bow.  Four turrets with one gun apiece on
                         the stern.
    Secondary Armament:  NONE
    Other Armament    :  43 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 258
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   4
              Deck Armor:   2
    
    Plane Complement:  40
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  September 1943
    
    Length        :  695
    Beam          :   80
    Draft         :   24
    Displacement  :  13,400
    Primary Guns  :  NONE
    Secondary Guns:  16 x 5.25 inch  guns located in 8 turrets around the ship.
                     Two guns per turret.
    Armor         :  14-4.5 inch belt, 13-11 inch turrets, 6-5 inch decks
    Complement    :  1893
    
    Examples of Said Class:  Colossus
    
    +------------------------+
    | 16.1.5  Heavy Cruisers |-----------------------------------------------------
    +------------------------+
    
    Designed to accompany the battleships and carriers, heavy cruisers were usually
    in a support role of providing extra firepower (especially anti-aircraft) to
    protect the fleet.  They also provided the firepower for shore bombardments.
    
    /======================\
    | 16.1.5.1  Kent Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  573
    Research Time:  2
    Cost         :  1146
    Steel        :  1756 (2458)
    Time         :  2
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedo Quad two bay
    Other Armament    :  Single four bay and 16 machine guns for AA.
    Anti-Ship Rating  :  C 173
    Anti-Air Rating   :  D 192
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  12
              Deck Armor:   4
    
    Plane Complement:  1
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  February 1928
    
    Length        :  590
    Beam          :   68
    Draft         :   16
    Displacement  :  9,750
    Primary Guns  :  8 x 8 inch, 50 cal, Mk VII in four turrets (one pair of guns
                     per turret).  Two turrets in the bow and two turrets in the
                     stern.
    Secondary Guns:  8 x 4 inch  guns located in four turrets around the ship.  Two
                     guns per turret.  Two quad 21 inch torpedo tubes.
    Armor         :  4.5 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  700
    
    Examples of Said Class:  Australia, Canberra, Cornwall
    
    /========================\
    | 16.1.5.2  London Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  576
    Research Time:  2
    Cost         :  1152
    Steel        :  1749 (2448)
    Time         :  2
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedo Quad two bay.
    Other Armament    :  Single four bay and four machine guns for AA.
    Anti-Ship Rating  :  C 173
    Anti-Air Rating   :  D 120
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  12
              Deck Armor:   4
    
    Plane Complement:  1
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  January 1929
    
    Length        :  595
    Beam          :   66
    Draft         :   17
    Displacement  :  9,750
    Primary Guns  :  8 x 8 inch, 50 cal, Mk VII in four turrets (one pair of guns
                     per turret).  Two turrets in the bow and two turrets in the
                     stern.
    Secondary Guns:  8 x 4 inch  guns located in four turrets around the ship.  Two
                     guns per turret.  Two quad 21 inch torpedo tubes.
    Armor         :  4.5 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  700
    
    Examples of Said Class:  Devonshire, Shropshire, Sussex
    
    /=========================\
    | 16.1.5.3  Norfolk Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  573
    Research Time:  2
    Cost         :  1146
    Steel        :  1756 (2458)
    Time         :  2
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedo Quad two bay.
    Other Armament    :  Single four bay and 16 machine guns for AA.
    Anti-Ship Rating  :  C 173
    Anti-Air Rating   :  D 192
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  12
              Deck Armor:   4
    
    Plane Complement:  1
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  January 1929
    
    Length        :  633
    Beam          :   66
    Draft         :   20
    Displacement  :  9,900
    Primary Guns  :  8 x 8 inch, 50 cal, Mk VII in four turrets (one pair of guns
                     per turret).  Two turrets in the bow and two turrets in the
                     stern.
    Secondary Guns:  8 x 4 inch  guns located in four turrets around the ship.  Two
                     guns per turret.  Two quad 21 inch torpedo tubes.
    Armor         :  4.5 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  710
    
    Examples of Said Class:  Dorsetshire
    
    /======================\
    | 16.1.5.4  York Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  519
    Research Time:  2
    Cost         :  1038
    Steel        :  1695 (2373)
    Time         :  2
    
    Primary Armament  :  6 x 20.3 cm/8 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedo Tri two bay.
    Other Armament    :  Single four bay and four machine guns for AA.
    Anti-Ship Rating  :  C 129
    Anti-Air Rating   :  D 120
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  12
              Deck Armor:   4
    
    Plane Complement:  1
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  May 1930
    
    Length        :  540
    Beam          :   58
    Draft         :   17
    Displacement  :  8,250
    Primary Guns  :  6 x 8 inch, 50 cal, Mk VII in three turrets (one pair of guns
                     per turret).  Two turrets are in the bow and one turret is in
                     the stern.
    Secondary Guns:  8 x 4 inch  guns located in four turrets around the ship.  Two
                     guns per turret.  Two triple 21 inch torpedo tubes.
    Armor         :  3 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  620
    
    Examples of Said Class:  York
    
    +------------------------+
    | 16.1.6  Light Cruisers |-----------------------------------------------------
    +------------------------+
    
    Designed for a auxiliary role.  Light cruisers usually led destroyer divisions
    in anti-submarine warfare.  The also supported fleets and provided firepower
    for shore bombardments.
    
    /====================\
    | 16.1.6. 1  C Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  306
    Research Time:  2
    Cost         :  612
    Steel        :  1026 (1436)
    Time         :  2
    
    Primary Armament  :  5 x 15.2 cm/6 inch guns.  Five turrets with one gun
                         apiece.  Three turrets are in the bow and two turret are
                         in the stern.
    Secondary Armament:  Torpedo Twin four bay, equipped with depth charges.
    Other Armament    :  Single two bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 118
    Anti-Air Rating   :  E  96
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  November 1916
    
    Length        :  450
    Beam          :   43
    Draft         :   15
    Displacement  :  4,120, 4,190, or 4,290
    Primary Guns  :  5 x 6 inch 45 cal Mk XII in five turrets (one gun per turret).
                     Three turrets are in the bow and two turret are in the stern.
    Secondary Guns:  2 x 3 inch  guns and 4 x 2 21 inch torpedo tubes.
    Armor         :  3-1.5 inch belt and 1 inch decks.
    Complement    :  437, 460, or 432
    
    Examples of Said Class:  This is actually a combination of three classes:
                             Caledon, Ceres, and the Capetown Classes.  Ships
                             included are the Caledon, Curlew, and Cairo.
    
    /====================\
    | 16.1.6. 2  D Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  344
    Research Time:  2
    Cost         :  688
    Steel        :  1053 (1474)
    Time         :  2
    
    Primary Armament  :  6 x 15.2 cm/6 inch guns.  Six turrets with one gun apiece.
                         Three turrets are in the bow and three turret are in the
                         stern.
    Secondary Armament:  Torpedo Tri four bay, equipped to lay mines.
    Other Armament    :  Single two bay and four machine guns for AA.
    Anti-Ship Rating  :  C 169
    Anti-Air Rating   :  E  72
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  December 1917
    
    Length        :  471
    Beam          :   46
    Draft         :   17
    Displacement  :  4,970
    Primary Guns  :  6 x 6 inch 50 cal, Mk XII in six turrets (one gun per turret).
                     Three turrets are in the bow and three turret are in the
                     stern.
    Secondary Guns:  2 x 3 inch  guns and 4 x 3 21 inch torpedo tubes.
    Armor         :  3-1.5 inch belt and 1 inch decks.
    Complement    :  450
    
    Examples of Said Class:  This is actually the Danae Class.  Ships include the
                             Danae, Dauntless, and Delhi.
    
    /====================\
    | 16.1.6. 3  E Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  394
    Research Time:  2
    Cost         :  789
    Steel        :  1154 (1615)
    Time         :  2
    
    Primary Armament  :  7 x 15.2 cm/6 inch guns.  Seven turrets with one gun
                         apiece.  Three turrets are in the bow and four turret are
                         in the stern.
    Secondary Armament:  Torpedo Tri four bay, equipped with depth charges.
    Other Armament    :  Single five bay and two machine guns for AA.
    Anti-Ship Rating  :  C 174
    Anti-Air Rating   :  D 132
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  December 1919
    
    Length        :  570
    Beam          :   55
    Draft         :   19
    Displacement  :  7,300
    Primary Guns  :  7 x 6 inch 45 cal, Mk XII in seven turrets (one gun per
                     turret).  Three turrets are in the bow and four turret are
                     in the stern.
    Secondary Guns:  5 x 4 inch  guns  and 4 x 3 21 inch torpedo tubes.
    Armor         :  3-1.5 inch belt, 1-1.5 inch decks.
    Complement    :  450
    
    Examples of Said Class:  This is actually the Emerald Class.  Ships include the
                             Emerald and Enterprise.
    
    /==========================\
    | 16.1.6. 4  Leander Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  384
    Research Time:  2
    Cost         :  768
    Steel        :  1181 (1653)
    Time         :  2
    
    Primary Armament  :  8 x 15.2 cm/6 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turret are in
                         the stern.
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Single four bay and 16 machine guns for AA.
    Anti-Ship Rating  :  C 135
    Anti-Air Rating   :  D 192
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  1
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  September 1932
    
    Length        :  554
    Beam          :   56
    Draft         :   20
    Displacement  :  7,270
    Primary Guns  :  8 x 6 inch, 50 cal, Mk XXIII in four turrets (one pair per
                     turret).  Two turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  4 x 4 inch  guns located in four turrets around the ship.  One
                     gun per turret.  2 x 4 21 inch torpedo tubes.
    Armor         :  3 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  570
    
    Examples of Said Class:  Achilles, Ajax, Neptune
    
    /===========================\
    | 16.1.6. 5  Arethusa Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  351
    Research Time:  2
    Cost         :  702
    Steel        :  1168 (1635)
    Time         :  2
    
    Primary Armament  :  6 x 15.2 cm/6 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Twin four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 101
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  1
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  March 1934
    
    Length        :  506
    Beam          :   51
    Draft         :   17
    Displacement  :  5,270
    Primary Guns  :  6 x 6 inch, 45 cal, Mk XXIII in three turrets (one pair per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  4 x 4 inch guns in four turrets (one gun per turret).  2 x 3
                     21 inch torpedo tubes.
    Armor         :  3-1 inch belt and 1 inch decks.
    Complement    :  500
    
    Examples of Said Class:  Aurora, Galatea, Penelope
    
    /==============================\
    | 16.1.6. 6  Southampton Class |-----------------------------------------------
    \==============================/
    
    Research Cost:  422
    Research Time:  2
    Cost         :  844
    Steel        :  1256 (1758)
    Time         :  2
    
    Primary Armament  :  12 x 15.2 cm/6 inch guns.  Four turrets with three guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Twin four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 136
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  3
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  March 1936
    
    Length        :  592
    Beam          :   62
    Draft         :   20
    Displacement  :  9,100
    Primary Guns  :  12 x 6 inch, 45 cal, Mk XXIII in four turrets (three guns per
                     turret).  Two turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  8 x 4 inch guns in four turrets (two guns per turret).  2 x 3
                     21 inch torpedo tubes.
    Armor         :  4.5 inch belt and 1.5-0.6 inch decks.
    Complement    :  748
    
    Examples of Said Class:  Birmingham, Glasgow, Newcastle
    
    /=======================\
    | 16.1.6. 7  Dido Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  335
    Research Time:  2
    Cost         :  671
    Steel        :  1067 (1493)
    Time         :  2
    
    Primary Armament  :  10 x 13.3 cm/5.2 inch guns.  Five turrets with two guns
                         apiece.  Three turrets are in the bow and two turrets are
                         in the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  eight machine guns for AA.
    Anti-Ship Rating  :  C 110
    Anti-Air Rating   :  C 288
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  August 1937
    
    Length        :  512
    Beam          :   51
    Draft         :   17
    Displacement  :  6,850
    Primary Guns  :  10 x 5.5 inch Mk I in five turrets (one pair per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes.
    Armor         :  3 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  530
    
    Examples of Said Class:  Argonaut, Bonaventure, Charybdis
    
    /=======================\
    | 16.1.6. 8  Fiji Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  424
    Research Time:  2
    Cost         :  828
    Steel        :  1256 (1758)
    Time         :  2
    
    Primary Armament  :  12 x 15.2 cm/6 inch guns.  Four turrets with three guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Twin four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 136
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  2
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  May 1939
    
    Length        :  556
    Beam          :   62
    Draft         :   20
    Displacement  :  8,530
    Primary Guns  :  12 x 6 inch Mk XXIII guns in four turrets (three guns per
                     turret).  Two turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  3 x 4 21 inch torpedo tubes.
    Armor         :  3.5-3.25 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  920
    
    Examples of Said Class:  Bermuda, Ceylon, Gambia
    
    /============================\
    | 16.1.6. 9  De Ruyter Class |-------------------------------------------------
    \============================/
    
    Research Cost:  256
    Research Time:  2
    Cost         :  512
    Steel        :  938 (1313)
    Time         :  2
    
    Primary Armament  :  7 x 15.0 cm/6 inch guns.  Three turrets with two guns
                         apiece and one turret with one gun.  Two turrets (one
                         single and one twin) are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Equipped with depth charges.
    Other Armament    :  ten machine guns for AA.
    Anti-Ship Rating  :  E  38
    Anti-Air Rating   :  C 228
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  March 1935
    
    Length        :  560
    Beam          :   52
    Draft         :   17
    Displacement  :  6,000
    Primary Guns  :  7 x 6 inch guns.  Three turrets with two guns apiece and one
                     turret with one gun.  Two turrets (one single and one twin)
                     are in the bow and one turret is in the stern.
    Secondary Guns:  NONE
    Armor         :  2-1.1 inch belt, 1.1 inch on main guns, 1.15 inch decks.
    Complement    :  435
    
    Examples of Said Class:  De Ruyter
    
    /========================\
    | 16.1.6.10  Tromp Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  979 (1370)
    Time         :  2
    
    Primary Armament  :  6 x 15.0 cm/6 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turrets is in
                         the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 100
    Anti-Air Rating   :  E  72
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  1
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  May 1937
    
    Length        :  433
    Beam          :   41
    Draft         :   14
    Displacement  :  3,787
    Primary Guns  :  6 x 6 inch guns.  Three turrets with two guns apiece.  Two
                     turrets are in the bow and one turrets is in the stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes.
    Armor         :  .5 inch belt, .6 inch on main guns, 1-.6 inch decks.
    Complement    :  309
    
    Examples of Said Class:  Jacob van Heemskerck
    
    /==========================\
    | 16.1.6.11  Sumatra Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  332
    Research Time:  2
    Cost         :  664
    Steel        :  1154 (1615)
    Time         :  2
    
    Primary Armament  :  10 x 15.0 cm/6 inch guns.  Ten turrets with one gun
                         apiece.  Six turrets are in the bow and four turrets are
                         in the stern.
    Secondary Armament:  Equipped with depth charges.
    Other Armament    :  Single four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  D  55
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   3
    
    Plane Complement:  2
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  August 1921
    
    Length        :  509
    Beam          :   53
    Draft         :   18
    Displacement  :  6,670
    Primary Guns  :  10 x 5.9 inch, 50 cal, in five turrets (one pair per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  4 x 3 inch  guns.
    Armor         :  3 inch belt, 1 inch on main guns, 1.5 inch decks.
    Complement    :  480
    
    Examples of Said Class:  Actually this is part of the Java class.  Other ships
                             are Java and Celebes
    
    +--------------------+
    | 16.1.7  Destroyers |---------------------------------------------------------
    +--------------------+
    
    The workhorses of the fleet.  In addition to their guns, destroyers were also
    equipped with torpedoes to cause serious damage to an enemy.  Their best role
    is doing anti-submarine duty and being the outside "pickets" for the fleet.
    
    /========================\
    | 16.1.7. 1  Old S Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  218
    Research Time:  2
    Cost         :  436
    Steel        :  790 (1106)
    Time         :  2
    
    Primary Armament  :  3 x 10.2 cm/4 inch guns.  Three turrets with one gun
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Single six bay, equipped with depth charges.
    Other Armament    :  one machine guns for AA.
    Anti-Ship Rating  :  D 74
    Anti-Air Rating   :  E  6
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned: April 1916
    
    Length        :  276
    Beam          :   27
    Draft         :    9
    Displacement  :  1,075
    Primary Guns  :  3 x 4 inch, 45 cal, Mk IV in three turrets (one gun per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 1 18 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  90
    
    Examples of Said Class:  Simoom, Scimitar, Scotsman
    
    /====================\
    | 16.1.7. 2  A Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  254
    Research Time:  2
    Cost         :  508
    Steel        :  823 (1152)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  12
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  June 1929
    
    Length        :  323
    Beam          :   32
    Draft         :   12
    Displacement  :  1,350
    Primary Guns  :  4 x 4.7 inch guns.  Four turrets with one gun apiece.  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  138
    
    Examples of Said Class:  Acasta, Arrow, Basilisk
    
    /====================\
    | 16.1.7. 3  B Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  247
    Research Time:  2
    Cost         :  495
    Steel        :  817 (1152)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  12
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  June 1929
    
    Length        :  323
    Beam          :   32
    Draft         :   12
    Displacement  :  1,350
    Primary Guns  :  4 x 4.7 inch guns.  Four turrets with one gun apiece.  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  138
    
    Examples of Said Class:  Acasta, Arrow, Basilisk
    
    /====================\
    | 16.1.7. 4  D Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  257
    Research Time:  2
    Cost         :  515
    Steel        :  844 (1181)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Single one bay and two machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1931
    
    Length        :  329
    Beam          :   33
    Draft         :   13
    Displacement  :  1,400
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Comet, Cygnet, Duncan
    
    /====================\
    | 16.1.7. 5  E Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1931
    
    Length        :  329
    Beam          :   33
    Draft         :   13
    Displacement  :  1,405
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Echo, Express, Fame
    
    /====================\
    | 16.1.7. 6  F Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1931
    
    Length        :  329
    Beam          :   33
    Draft         :   13
    Displacement  :  1,405
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Echo, Express, Fame
    
    /====================\
    | 16.1.7. 7  G Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1935
    
    Length        :  323
    Beam          :   33
    Draft         :   13
    Displacement  :  1,370
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Gallant, Hasty, Icarus
    
    /====================\
    | 16.1.7. 8  H Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1935
    
    Length        :  323
    Beam          :   33
    Draft         :   13
    Displacement  :  1,370
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Gallant, Hasty, Icarus
    
    /====================\
    | 16.1.7. 9  I Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  280
    Research Time:  2
    Cost         :  560
    Steel        :  871 (1219)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quintet two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 126
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1935
    
    Length        :  323
    Beam          :   33
    Draft         :   13
    Displacement  :  1,370
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Gallant, Hasty, Icarus
    
    /=========================\
    | 16.1.7.10  Tribal Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  257
    Research Time:  2
    Cost         :  515
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  8 x 12.0 cm/4.7 inch guns.  Four turrets with two guns
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad one bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  D 74
    Anti-Air Rating   :  E 72
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  June 1937
    
    Length        :  377
    Beam          :   37
    Draft         :   13
    Displacement  :  1,854
    Primary Guns  :  8 x 4.7 inch, 45 cal, Mk XII in four turrets (two guns per
                     turret).  Two turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  1 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  250
    
    Examples of Said Class:  Afridi, Cossack, Guhurka
    
    /====================\
    | 16.1.7.11  J Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  289
    Research Time:  2
    Cost         :  598
    Steel        :  898 (1275)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm/4.7 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Quintet two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 134
    Anti-Air Rating   :  E  72
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1938
    
    Length        :  356
    Beam          :   36
    Draft         :   14
    Displacement  :  1,690
    Primary Guns  :  6 x 4.7 inch, 45 cal, Mk XII in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 5 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  218
    
    Examples of Said Class:  Jackal, Kelvin, Nizam
    
    /====================\
    | 16.1.7.12  K Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  289
    Research Time:  2
    Cost         :  598
    Steel        :  898 (1275)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm/4.7 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Quintet two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 134
    Anti-Air Rating   :  E  72
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1938
    
    Length        :  356
    Beam          :   36
    Draft         :   14
    Displacement  :  1,690
    Primary Guns  :  6 x 4.7 inch, 45 cal, Mk XII in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 5 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  218
    
    Examples of Said Class:  Jackal, Kelvin, Nizam
    
    /====================\
    | 16.1.7.13  L Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  257
    Research Time:  2
    Cost         :  515
    Steel        :  911 (1275)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm DP/4.7 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Quad one bay, equipped with depth charges.
    Other Armament    :  Single one bay and 24 machine guns for AA.
    Anti-Ship Rating  :  D  67
    Anti-Air Rating   :  C 312
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  July 1940
    
    Length        :  362
    Beam          :   37
    Draft         :   14
    Displacement  :  1,935
    Primary Guns  :  6 x 4.7 inch, 50 cal, Mk XI in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  226
    
    Examples of Said Class:  Lance, Martin
    
    /====================\
    | 16.1.7.14  M Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  240
    Research Time:  2
    Cost         :  481
    Steel        :  850 (1275)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm DP/4.7 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Quad one bay, equipped with depth charges.
    Other Armament    :  Single one bay and eight machine guns for AA.
    Anti-Ship Rating  :  D  67
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  July 1940
    
    Length        :  362
    Beam          :   37
    Draft         :   14
    Displacement  :  1,935
    Primary Guns  :  6 x 4.7 inch, 50 cal, Mk XI in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  226
    
    Examples of Said Class:  Lance, Martin, Milne
    
    /====================\
    | 16.1.7.15  N Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  264
    Research Time:  2
    Cost         :  528
    Steel        :  911 (1275)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm/4.7 inch guns.  Three turrets with two guns
                         apiece.  Two turrets are in the bow and one turret is in
                         the stern.
    Secondary Armament:  Torpedoes Quintet one bay, equipped with depth charges.
    Other Armament    :  Single one bay and 24 machine guns for AA.
    Anti-Ship Rating  :  D  78
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1938
    
    Length        :  356
    Beam          :   36
    Draft         :   14
    Displacement  :  1,690
    Primary Guns  :  6 x 4.7 inch, 45 cal, Mk XII in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  2 x 5 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  218
    
    Examples of Said Class:  Jackal, Kelvin, Nizam
    
    /====================\
    | 16.1.7.16  O Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  261
    Research Time:  2
    Cost         :  522
    Steel        :  844 (1209)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  January 1941
    
    Length        :  345
    Beam          :   35
    Draft         :   14
    Displacement  :  1,550
    Primary Guns  :  4 x 4 inch Mk V in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  212
    
    Examples of Said Class:  Obdurate, Paladin, Penn
    
    /====================\
    | 16.1.7.17  P Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  211
    Research Time:  2
    Cost         :  422
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  Torpedoes Quad one bay, equipped with depth charges.
    Other Armament    :  Single five bay and eight machine guns for AA.
    Anti-Ship Rating  :  E  44
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  January 1941
    
    Length        :  345
    Beam          :   35
    Draft         :   14
    Displacement  :  1,550
    Primary Guns  :  4 x 4 inch Mk V in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  212
    
    Examples of Said Class:  Obdurate, Paladin, Penn
    
    /====================\
    | 16.1.7.18  Q Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  264
    Research Time:  2
    Cost         :  529
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  60
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  October 1941
    
    Length        :  358
    Beam          :   36
    Draft         :   14
    Displacement  :  1,725
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  225
    
    Examples of Said Class:  Quail, Racehorse, Redoubt
    
    /====================\
    | 16.1.7.19  R Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  264
    Research Time:  2
    Cost         :  529
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are
                         in the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  E  60
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  October 1941
    
    Length        :  358
    Beam          :   36
    Draft         :   14
    Displacement  :  1,725
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  225
    
    Examples of Said Class:  Quail, Racehorse, Redoubt
    
    /====================\
    | 16.1.7.20  S Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  844 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm DP/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  D 132
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  362
    Beam          :   36
    Draft         :   14
    Displacement  :  1,730
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  225
    
    Examples of Said Class:  Savage, Teazer, Ulster, Venus, Whelp
    
    /====================\
    | 16.1.7.21  T Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  264
    Research Time:  2
    Cost         :  529
    Steel        :  871 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm DP/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  362
    Beam          :   36
    Draft         :   14
    Displacement  :  1,730
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  225
    
    Examples of Said Class:  Savage, Teazer, Ulster, Venus, Whelp
    
    /====================\
    | 16.1.7.22  U Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  878 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm DP/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  362
    Beam          :   36
    Draft         :   14
    Displacement  :  1,730
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  225
    
    Examples of Said Class:  Savage, Teazer, Ulster, Venus, Whelp
    
    /====================\
    | 16.1.7.23  V Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  878 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm DP/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  362
    Beam          :   36
    Draft         :   14
    Displacement  :  1,730
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  225
    
    Examples of Said Class:  Savage, Teazer, Ulster, Venus, Whelp
    
    /====================\
    | 16.1.7.24  W Class |---------------------------------------------------------
    \====================/
    
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  878 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm DP/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 104
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  362
    Beam          :   36
    Draft         :   14
    Displacement  :  1,730
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  225
    
    Examples of Said Class:  Savage, Teazer, Ulster, Venus, Whelp
    
    /====================\
    | 16.1.7.25  Z Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  261
    Research Time:  2
    Cost         :  522
    Steel        :  864 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 11.4 cm DP/4.5 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 102
    Anti-Air Rating   :  D 156
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  May 1943
    
    Length        :  362
    Beam          :   36
    Draft         :   15
    Displacement  :  1,730
    Primary Guns  :  4 x 4.5 inch, 45 cal, Mk IV in four turrets (one gun per
                     turret).  Two turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  222
    
    Examples of Said Class:  Zambesi, Zealous, Zebra
    
    /====================\
    | 16.1.7.26  C Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  261
    Research Time:  2
    Cost         :  522
    Steel        :  857 (1229)
    Time         :  2
    
    Primary Armament  :  4 x 11.4 cm/4.5 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 102
    Anti-Air Rating   :  E  60
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned: September 1931
    
    Length        :  329
    Beam          :   33
    Draft         :   13
    Displacement  :  1,400
    Primary Guns  :  4 x 4.7 inch Mk IX in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  145
    
    Examples of Said Class:  Comet, Cygnet, Duncan
    
    /================================\
    | 16.1.7.27  Witte de With Class |---------------------------------------------
    \================================/
    
    Research Cost:  244
    Research Time:  2
    Cost         :  488
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four turrets with one gun
                         apiece.  Two turrets are in the bow and two turrets are in
                         the stern.
    Secondary Armament:  Torpedoes Tri two bay, equipped with depth charges.
    Other Armament    :  13 machine guns for AA.
    Anti-Ship Rating  :  D 42
    Anti-Air Rating   :  E 70
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  September 1928
    
    Length        :  322
    Beam          :   31
    Draft         :   10
    Displacement  :  1,316
    Primary Guns  :  4 x 4.7 inch guns in four turrets (one gun per turret).  Two
                     turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  120
    
    Examples of Said Class:  Banckert, Van Galen, Van Nes
    
    +--------------------+
    | 16.1.8  Submarines |---------------------------------------------------------
    +--------------------+
    
    Silent and deadly, British submarines were unfortunately outclassed long before
    they were launched.  Although both the Americans and Germans used them to great
    effect, the British were never able to achieve those same kinds of successes.
    
    /===================\
    | 16.1.8.1  O Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  301
    Research Time:  2
    Cost         :  602
    Steel        :  857 (1237)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 8 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  15
    
    Historical:
    
    Date First Ship Commissioned:  June 1926
    
    Length        :  275
    Beam          :   28
    Draft         :   16
    Displacement  :  1,354
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch Mk IV deck gun.
    Armor         :
    Complement    :  54
    
    Examples of Said Class:  Also known as the Oxley Class.  Other ships are the
                             Oxley and Otway.
    
    /===================\
    | 16.1.8.2  P Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  313
    Research Time:  2
    Cost         :  626
    Steel        :  871 (1237)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 8 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  16
    
    Historical:
    
    Date First Ship Commissioned:  August 1928
    
    Length        :  289
    Beam          :   30
    Draft         :   16
    Displacement  :  1,475
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch Mk IV deck gun.
    Armor         :
    Complement    :  53
    
    Examples of Said Class:  Also known as the Parthian Class.  Other ships are the
                             Pandora, Parthian, and Perseus.
    
    /===================\
    | 16.1.8.3  R Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  323
    Research Time:  2
    Cost         :  647
    Steel        :  884 (1237)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 8 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  17
    
    Historical:
    
    Date First Ship Commissioned:  May 1930
    
    Length        :  287
    Beam          :   30
    Draft         :   16
    Displacement  :  1,475
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch Mk IX deck gun.
    Armor         :
    Complement    :  53
    
    Examples of Said Class:  Also known as the Rainbow Class.  Other ships are the
                             Rainbow, Regent, and Rover.
    
    /========================\
    | 16.1.8.4  Thames Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  335
    Research Time:  2
    Cost         :  671
    Steel        :  898 (1257)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 8 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  January 1932
    
    Length        :  345
    Beam          :   28
    Draft         :   16
    Displacement  :  1,850
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch Mk XIII deck gun.
    Armor         :
    Complement    :  61
    
    Examples of Said Class:  Severn, Clyde
    
    /===================\
    | 16.1.8.5  S Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  251
    Research Time:  2
    Cost         :  502
    Steel        :  810 (1134)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 6 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  14
    
    Historical:
    
    Date First Ship Commissioned:  September 1943
    
    Length        :  217
    Beam          :   24
    Draft         :   14
    Displacement  :  990
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch Mk XII deck gun.
    Armor         :
    Complement    :  48
    
    Examples of Said Class:  Sea Scout, Selene, Sidon
    
    /===================\
    | 16.1.8.6  T Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  356
    Research Time:  2
    Cost         :  713
    Steel        :  911 (1275)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 10 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  C 111
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  16
    
    Historical:
    
    Date First Ship Commissioned:  June 1943
    
    Length        :  274
    Beam          :   27
    Draft         :   15
    Displacement  :  1,090
    Primary Guns  :  11 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch  gun Mk XII deck gun.
    Armor         :
    Complement    :  61
    
    Examples of Said Class:  Talent, Tapir, Tarn
    
    /===================\
    | 16.1.8.7  A Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  386
    Research Time:  2
    Cost         :  772
    Steel        :  945 (1323)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single 10 bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  C 111
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  April 1945
    
    Length        :  279
    Beam          :   22
    Draft         :   17
    Displacement  :  1,120
    
    Primary Guns  :  10 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch  gun Mk XXII deck gun.
    Armor         :
    Complement    :  61
    
    Examples of Said Class:  Acheron, Aeneas, Affray
    
     ________________
    / 16.2  Germany /______________________________________________________________
    ----------------
    
    Germany has really never been noted for their navy, instead their armies and
    other land forces have been the focal point.  Before World War 2, Hitler wanted
    a German navy that could rival England's.  Unfortunately, constrained by the
    treaty of Versailles and other treaties, the Germans were limited in what they
    could build.  When those shackles were broken, Germany did create a navy.
    Unfortunately, their surface navy was never a serious threat except to
    shipping.  It was, though, the German U-Boats that caused the most amount of
    concern and they came very close to isolating England and knocking them out of
    the war.  Information includes both German and Italian ships.
    
    Naming conventions for German ships aren't too standardized, per se.  They only
    named their capital warships while "lesser" ships such as some light cruisers,
    destroyers, and submarines usually ended up with a letter designation.  The
    naming conventions were:
    
    Battleships and Battlecruisers:  Usually named after very famous people or
                                     notable German/Prussian figures.
    Carriers                      :  Named after something to do with the air or
                                     territories.
    Heavy and Light Cruisers      :  Named after notable naval figures.
    Destroyers and Submarines     :  Usually used a letter as the class.  Sub-
                                     marines tended to use roman numerals as the
                                     class.  Names were U followed by the number of
                                     the submarine that was launched.
    
    +---------------------+
    | 16.2.1  Battleships |--------------------------------------------------------
    +---------------------+
    
    The first battleships built were the "pocket battleships" which were about the
    size of a heavy cruiser.  When the Germans did build true battleships, the
    result was the Bismark and Tripitz, the largest battleships at the time.
    German battleships were mostly used for commerce raiding.
    
    /=========================\
    | 16.2.1.1  Bismark Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  1866
    Research Time:  5
    Cost         :  3732
    Steel        :  5605 (7847)
    Time         :  9
    
    Primary Armament  :  8 x 38.0 cm/15 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  Six turrets with two guns
                         apiece.  Three turrets are on the port and three are on
                         the starboard side.
    Other Armament    :  Twin eight bay and 28 machine guns for AA.
    Anti-Ship Rating  :  B 356
    Anti-Air Rating   :  A 746
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   32
              Deck Armor:   12
    
    Plane Complement:  6
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  August 1940
    
    Length        :  813
    Beam          :  118
    Draft         :   35
    Displacement  :  41,700
    Primary Guns  :  8 x 15 inch 47 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 x 6 inch  guns located in six turrets around the ship.
    Armor         :  12.5-10.5 inch belt, 14.27-7 inch turrets, 4.75-3.25 inch
                     decks.
    Complement    :  2092
    
    Examples of Said Class:  Tirpitz
    
    /===================\
    | 16.2.1.2  H Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  1860
    Research Time:  5
    Cost         :  3721
    Steel        :  5396 (16,234)
    Time         :  8
    
    Primary Armament  :  8 x 40.6 cm/16 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  Six turrets with two guns
                         apiece.  Three turrets are on the port and three are on
                         the starboard side.
    Other Armament    :  Twin eight bay and 16 machine guns for AA.
    Anti-Ship Rating  :  B 398
    Anti-Air Rating   :  A 673
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   30
              Deck Armor:   12
    
    Plane Complement:  4
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  Never completed
    
    Length        :  911
    Beam          :  122
    Draft         :   34
    Displacement  :  55,453
    Primary Guns  :  8 x 16 inch, 47 cal guns in four turrets (one pair per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 x 6 inch  guns located in six turrets around the ship.  Two
                     guns per turret.
    Armor         :  11.75-7 inch belt, 15.25-5 inch turrets, 3.25-2 inch decks.
    Complement    :  2600
    
    Examples of Said Class:  NONE
    
    /=====================\
    | 16.2.1.3  H42 Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  2882
    Research Time:  8
    Cost         :  5764
    Steel        :  8442 (16,234)
    Time         :  14
    
    Primary Armament  :  8 x 48.0 cm/19 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  Six turrets with two guns
                         apiece.  Three turrets are on the port and three are on
                         the starboard side.
    Other Armament    :  Twin eight bay and 68 machine guns for AA.
    Anti-Ship Rating  :  A 528
    Anti-Air Rating   :  A 986
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   38
              Deck Armor:   33
    
    Plane Complement:  6
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  Proposed, never laid down nor blueprints made.
    
    /=================================\
    | 16.2.1.4  Conte di Cavour Class |--------------------------------------------
    \=================================/
    
    Research Cost:  1369
    Research Time:  4
    Cost         :  2730
    Steel        :  4342 (6078)
    Time         :  7
    
    Primary Armament  :  10 x 32.0 cm/12.5 inch guns.  Six guns arranged in two
                         turrets (three guns per turret) and four arranged in two
                         turrets (one pair of guns per turret).  One three gun and
                         one two gun turret in the bow while the stern also has one
                         three gun and one two gun turret. 
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 250
    Anti-Air Rating   :  A 842
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   26
              Deck Armor:   12
    
    Plane Complement:  0
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned: August 1911
    
    Length        :  554
    Beam          :   91
    Draft         :   31
    Displacement  :  22,992
    Primary Guns  :  13 x 12 inch in five turrets.  Three turrets have three guns
                     per turret while two turrets have two guns per turret.  One
                     three-gun turret and one two-gun turret is in the bow while
                     another three-gun turret and two-gun turret are in the stern.
                     There is also a three-gun turret amidships.
    Secondary Guns:  18 x 4.7 inch  guns and three 17.7 inch torpedo tubes.
    Armor         :  10 inch belt, 10 inch turrets, 4.5 inch decks.
    Complement    :  1197
    
    Examples of Said Class:  The actual class name is the Cavour Class.  Other
                             ships are the Giulio Cesare and Leonardo da Vinci.
    
    /=============================\
    | 16.2.1.5  Andrea Oria Class |------------------------------------------------
    \=============================/
    
    Research Cost:  1336
    Research Time:  4
    Cost         :  2672
    Steel        :  4214 (5899)
    Time         :  7
    
    Primary Armament  :  10 x 32.0 cm/12.5 inch guns.  Six guns arranged in two
                         turrets (three guns per turret) and four guns are arranged
                         in two turrets (one pair of guns per turret).  One three
                         gun and one two gun turret in the bow while the stern also
                         has one three gun and one two gun turret. 
    Secondary Armament:  NONE
    Other Armament    :  Tri four bay and 41 machine guns for AA.
    Anti-Ship Rating  :  B 250
    Anti-Air Rating   :  A 776
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   26
              Deck Armor:   10
    
    Plane Complement:  0
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned: March 1913
    
    Length        :  557
    Beam          :   91
    Draft         :   31
    Displacement  :  22,956
    Primary Guns  :  13 x 12 inch in five turrets.  Three turrets have three guns
                     per turret while two turrets have two guns per turret.  One
                     three-gun turret and one two-gun turret is in the bow while
                     another three-gun turret and two-gun turret are in the stern.
                     There is also a three-gun turret amidships.
    Secondary Guns:  16 x 6 inch  guns and three 17.7 inch torpedo tubes.
    Armor         :  13-6 inch belt, 13 inch turret faces, 3-2 inch decks.
    Complement    :  1198
    
    Examples of Said Class:  The actual class name is the Doria Class.  The other
                             ship of this class is the Duilio.
    
    /==========================\
    | 16.2.1.6  Littorio Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  2072
    Research Time:  5
    Cost         :  4104
    Steel        :  6227 (8717)
    Time         :  10
    
    Primary Armament  :  9 x 38.1 cm/15 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets are in the
                         bow while one turret is in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  Four turrets with three guns
                         apiece.  Two turrets are on the port and two are on the
                         starboard side.
    Other Armament    :  Single 12 bay and 52 machine guns for AA.
    Anti-Ship Rating  :  B 399
    Anti-Air Rating   :  A 818
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:   17
    
    Plane Complement:  3
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  August 1937
    
    Length        :  780
    Beam          :  107
    Draft         :   31
    Displacement  :  40,724
    Primary Guns  :  9 x 15 inch 50 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  12 x 6 inch  guns located in four turrets around the ship
                     (three guns per turret).
    Armor         :  11 inch belt, 14-7.9 inch turrets, 6.38-1.78 inch decks.
    Complement    :  1950
    
    Examples of Said Class:  Roma, Vittorio Veneto
    
    /========================\
    | 16.2.1.7  Kaiser Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  3839
    Research Time:  11
    Cost         :  7679
    Steel        :  11,596 (16,234)
    Time         :  19
    
    Primary Armament  :  8 x 51.0 cm/20 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets are
                         in the bow and two turrets are in the stern. 
    Secondary Armament:  18 x 15.5 cm/6 inch guns.  Six turrets with three guns
                         apiece.  Three turrets are on the port and three are on
                         the starboard side.
    Other Armament    :  Twin 16 bay and 108 machine guns for AA.
    Anti-Ship Rating  :  A  632
    Anti-Air Rating   :  A 1612
    
    Defense - Upper Deck:  190
              Bow       :   90
              Stern     :   90
              Port      :   90
              Starboard :   90
              Hull Armor:   50
              Deck Armor:   35
    
    Plane Complement:  7
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  N/A
    
    Length        :----+
    Beam          :    |
    Draft         :    |
    Displacement  :    +  A creation of the game.
    Primary Guns  :    +
    Secondary Guns:    |
    Armor         :    |
    Complement    :----+
    
    Examples of Said Class:  NONE
    
    +------------------------+
    | 16.2.2  Battlecruisers |-----------------------------------------------------
    +------------------------+
    
    These were mostly used as commerce raiders.  Due to conservation of resources
    and trying to keep within the parameters set up by the Treaty of Versailles,
    Germany created the "pocket" battleships.
    
    /=============================\
    | 16.2.2.1  Deutschland Class |------------------------------------------------
    \=============================/
    
    Research Cost:  531
    Research Time:  2
    Cost         :  1062
    Steel        :  1539 (2154)
    Time         :  2
    
    Primary Armament  :  6 x 28.0 cm/11 inch guns.  Six guns arranged in two
                         turrets (three guns per turret).  One turret is in the bow
                         and one turret is in the stern. 
    Secondary Armament:  8 x 15.0 cm/6 inch guns.  Eight turrets with one gun
                         apiece.  Four turrets are on the port and four are on the
                         starboard side.
    Other Armament    :  Single three bay and 20 machine guns for AA.
    Anti-Ship Rating  :  C 162
    Anti-Air Rating   :  C 336
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:    6
              Deck Armor:    4
    
    Plane Complement:  0
    
    Speed:  26
    
    Historical:
    
    Date First Ship Commissioned:  May 1931
    
    Length        :  610
    Beam          :   71
    Draft         :   24
    Displacement  :  11,700
    Primary Guns  :  6 x 11 inch 54 cal in two turrets (three guns per turret).
                     One turret in the bow and one turret in the stern.
    Secondary Guns:  8 x 6 inch  guns located in eight turrets around the ship
                     (one gun per turret).
    Armor         :  3-2.25 inch belt, 1.75-1.5 inch turrets, 1.5 inch decks.
    Complement    :  1150
    
    Examples of Said Class:  This is actually classified as a CA not a BC.  Other
                             ships include the Admiral Scheer and Admiral Graf
                             Spee.
    
    /=============================\
    | 16.2.2.2  Scharnhorst Class |------------------------------------------------
    \=============================/
    
    Research Cost:  1535
    Research Time:  4
    Cost         :  3071
    Steel        :  4015 (6741)
    Time         :  8
    
    Primary Armament  :  9 x 28.0 cm/11 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  12 x 15.2 cm/6 inch guns.  Six turrets with two guns
                         apiece.  Three turrets are on the port and three are on
                         the starboard side.
    Other Armament    :  Twin seven bay and 24 machine guns for AA.
    Anti-Ship Rating  :  B 244
    Anti-Air Rating   :  A 697
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:   35
              Deck Armor:   11
    
    Plane Complement:  4
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  June 1936
    
    Length        :  753
    Beam          :   98
    Draft         :   27
    Displacement  :  34,841
    Primary Guns  :  9 x 11 inch 54.5 cal in three turrets (three guns per
                     turret).  Two turrets are in the bow and one turret is in the
                     stern.
    Secondary Guns:  12 x 6 inch  guns.  Four turrets have two guns apiece while
                     the other four turrets have one gun apiece.
    Armor         :  13.75-6.75 inch belt, 14-6 inch turrets, 2 inch decks.
    Complement    :  1840
    
    Examples of Said Class:  Gneisenau
    
    +------------------------+
    | 16.2.3  Fleet Carriers |-----------------------------------------------------
    +------------------------+
    
    Germany didn't invest much in a carrier program.  Carriers required a lot of
    resources not only for the ship, but also for the crew and the air wings that
    had to be brought on board.  This was fast approaching a time when all aircraft
    were needed for other jobs, plus, there didn't seem to be too much of a call
    for carrier strikes.
    
    /===============================\
    | 16.2.3.1  Graf Zeppelin Class |----------------------------------------------
    \===============================/
    
    Research Cost:  1210
    Research Time:  4
    Cost         :  2437
    Steel        :  4295 (6013)
    Time         :  7
    
    Primary Armament  :  8 x 15.0 cm/6 inch guns.  Eight guns arranged in eight
                         turrets (one gun per turret).  Four turrets are in the bow
                         and four turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 50 machine guns for AA.
    Anti-Ship Rating  :  E  44
    Anti-Air Rating   :  B 589
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   10
              Deck Armor:    6
    
    Plane Complement:  43
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  December 1938
    
    Length        :  820
    Beam          :  103
    Draft         :   24
    Displacement  :  26,931
    Primary Guns  :  16 x 6 inch 55 cal guns in eight turrets (one pair per
                     turret).
    Secondary Guns:  NONE
    Armor         :  3.5 inch belt and 1.5 inch decks.
    Complement    :  1760
    
    Examples of Said Class:  Tripitz
    
    /========================\
    | 16.2.3.2  Europa Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1743
    Research Time:  6
    Cost         :  3486
    Steel        :  6659 (9322)
    Time         :  11
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 48 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 577
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   27
              Deck Armor:   15
    
    Plane Complement:  43
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned:  Proposed but never created nor blueprints made
    
    /========================\
    | 16.2.3.3  Aquila Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  905
    Research Time:  3
    Cost         :  1970
    Steel        :  3410 (4774)
    Time         :  5
    
    Primary Armament  :  8 x 13.5 cm/5.3 inch guns.  Eight guns arranged in eight
                         turrets (one gun per turret).  Four turrets are in the bow
                         and four turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single 12 bay and 82 machine guns for AA.
    Anti-Ship Rating  :  E  37
    Anti-Air Rating   :  A 702
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    4
    
    Plane Complement:  51
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  1943
    
    Length        :  759
    Beam          :   97
    Draft         :   24
    Displacement  :  23,130
    Primary Guns  :  8 x 5.3 inch 45 cal guns in eight turrets (one gun per
                     turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  1165
    
    Examples of Said Class:  Aquila
    
    +------------------------+
    | 16.2.4  Heavy Cruisers |-----------------------------------------------------
    +------------------------+
    
    These were used primarily as support ships for the battleships.  They were also
    used as command ships for the light cruiser and destroyer squadrons.
    
    /================================\
    | 16.2.4.1  Admiral Hipper Class |---------------------------------------------
    \================================/
    
    Research Cost:  611
    Research Time:  2
    Cost         :  1222
    Steel        :  1762 (2466)
    Time         :  2
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri 4 bay.
    Other Armament    :  Twin six bay and 12 machine guns for AA.
    Anti-Ship Rating  :  B 217
    Anti-Air Rating   :  C 361
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   8
              Deck Armor:   5
    
    Plane Complement:  3
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  August 1938
    
    Length        :  634
    Beam          :   90
    Draft         :   33
    Displacement  :  27,470
    Primary Guns  :  8 x 15 inch, 45 cal guns in four turrets (one pair per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 6 inch  guns located in 14 turrets around the ship.  One
                     gun per turret.
    Armor         :  13-6 inch belt, 13 inch turret faces, 3-2 inch decks.
    Complement    :  923
    
    Examples of Said Class:  Tripitz
    
    /======================\
    | 16.2.4.2  Zara Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  541
    Research Time:  2
    Cost         :  1007
    Steel        :  1023 (2552)
    Time         :  3
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 16 machine guns for AA.
    Anti-Ship Rating  :  D  83
    Anti-Air Rating   :  C 385
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  10
              Deck Armor:   7
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  October 1931
    
    Length        :  557
    Beam          :   63
    Draft         :   22
    Displacement  :  11,680
    Primary Guns  :  8 x 8 53 cal Mod 29 in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  NONE
    Armor         :  6-4 inch belt, 6-4.7 inch turrets, 2.75-.8 inch decks.
    Complement    :  841
    
    Examples of Said Class:  Fiume, Gorizia, Pola
    
    +------------------------+
    | 16.2.5  Light Cruisers |-----------------------------------------------------
    +------------------------+
    
    These were normally used as the outer picket ships, along with the destroyers,
    to support the fleet.  In addition, they were used as command ships for
    destroyer squadrons.
    
    /=======================\
    | 16.2.5.1  Emden Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  323
    Research Time:  2
    Cost         :  647
    Steel        :  1107 (1549)
    Time         :  2
    
    Primary Armament  :  8 x 15.0 cm/6 inch guns.  Eight guns arranged in eight
                         turrets (one gun per turret).  Four turrets are in the bow
                         and four turrets are in the stern. 
    Secondary Armament:  Torpedo Twin two bay, equipped with depth charges.
    Other Armament    :  Single three bay and four machine guns for AA.
    Anti-Ship Rating  :  D 88
    Anti-Air Rating   :  E 96
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   5
    
    Plane Complement:  0
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  January 1925
    
    Length        :  508
    Beam          :   47
    Draft         :   19
    Displacement  :  5,600
    Primary Guns  :  8 x 6 inch 55 cal in eight turrets (one gun per turret).  Four
                     turrets are in the bow and four turrets are in the stern.
    Secondary Guns:  2 x 2 21 inch torpedo tubes.
    Armor         :  1.5 inch belt and .75 inch decks.
    Complement    :  650
    
    Examples of Said Class:  Emden
    
    /============================\
    | 16.2.5.2  Konigsberg Class |-------------------------------------------------
    \============================/
    
    Research Cost:  437
    Research Time:  2
    Cost         :  875
    Steel        :  1276 (1786)
    Time         :  2
    
    Primary Armament  :  9 x 15 cm/6 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  One turret is in the bow
                         while two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri four bay, equipped with depth charges.
    Other Armament    :  Single four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 183
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   5
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  March 1927
    
    Length        :  571
    Beam          :   50
    Draft         :   18
    Displacement  :  6,650
    Primary Guns  :  9 x 6 inch 60 cal in three turrets (three guns per turret).
                     One turret is in the bow while two turrets are in the stern.
    Secondary Guns:  4 x 3 21 inch torpedo tubes.
    Armor         :  2.75-2 inch belt, 1.25 inch turrets, 1.5-.75 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Also known as the "K" Class.  Other ships are the
                             Karlsruhe, Koln
    
    /=========================\
    | 16.2.5.3  Leipzig Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  431
    Research Time:  2
    Cost         :  862
    Steel        :  1249 (1748)
    Time         :  2
    
    Primary Armament  :  9 x 15 cm/6 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  One turret is in the bow
                         while two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri four bay, equipped with depth charges.
    Other Armament    :  Single two bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 183
    Anti-Air Rating   :  E  96
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   5
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  October 1929
    
    Length        :  581
    Beam          :   53
    Draft         :   16
    Displacement  :  6,515
    Primary Guns  :  9 x 6 inch 60 cal in three turrets (three guns per turret).
                     One turret is in the bow while two turrets are in the stern.
    Secondary Guns:  4 x 3 21 inch torpedo tubes.
    Armor         :  2-1.5 inch belt, 1.25-1.75 inch turrets, .75 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Leipzig
    
    /==========================\
    | 16.2.5.4  Nurnberg Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  437
    Research Time:  2
    Cost         :  875
    Steel        :  1276 (1786)
    Time         :  2
    
    Primary Armament  :  9 x 15 cm/6 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  One turret is in the bow
                         while two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri four bay, equipped with depth charges.
    Other Armament    :  Single four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 183
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   5
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  December 1934
    
    Length        :  595
    Beam          :   54
    Draft         :   15
    Displacement  :  6,520
    Primary Guns  :  9 x 6 inch 60 cal in three turrets (three guns per turret).
                     One turret is in the bow while two turrets are in the stern.
    Secondary Guns:  4 x 3 21 inch torpedo tubes.
    Armor         :  2-1.5 inch belt, 1.25-1.75 inch turrets, .75 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Nurnberg
    
    /==========================\
    | 16.2.5.5  Giussano Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  361
    Research Time:  2
    Cost         :  723
    Steel        :  1141 (1597)
    Time         :  2
    
    Primary Armament  :  8 x 15.2 cm/6 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Twin two bay, equipped with depth charges.
    Other Armament    :  Twin three bay and 16 machine guns for AA.
    Anti-Ship Rating  :  D  91
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  2
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  April 1930
    
    Length        :  555
    Beam          :   51
    Draft         :   18
    Displacement  :  5,110
    Primary Guns  :  8 x 6 inch 53 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 2 21 inch torpedo tubes.
    Armor         :  .9 inch belt, .9 inch turrets, .9 inch decks.
    Complement    :  520
    
    Examples of Said Class:  Albercio Da Barbiano, Bartolomeo Colleoni
    
    +--------------------+
    | 16.2.6  Destroyers |---------------------------------------------------------
    +--------------------+
    
    Mostly used in an anti-submarine role or for recon.
    
    /====================\
    | 16.2.6.1  Z1 Class |---------------------------------------------------------
    \====================/
    
    Research Cost:  270
    Research Time:  2
    Cost         :  557
    Steel        :  857 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  August 1935
    
    Length        :  391
    Beam          :   37
    Draft         :   13
    Displacement  :  1,625
    Primary Guns  :  5 x 5 inch 45 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  315
    
    Examples of Said Class:  Z1 through Z4
    
    /=====================\
    | 16.2.6.2  Z17 Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  243
    Research Time:  2
    Cost         :  547
    Steel        :  857 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  June 1937
    
    Length        :  404
    Beam          :   39
    Draft         :   13
    Displacement  :  1,811
    Primary Guns  :  5 x 5 inch 45 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  313
    
    Examples of Said Class:  Z17 through Z22
    
    /=====================\
    | 16.2.6.3  Z23 Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  294
    Research Time:  2
    Cost         :  588
    Steel        :  870 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 15 cm/6 inch guns.  Three guns arranged in three
                         turrets (one gun per turret)and two guns arranged in one
                         turret (two guns per turret).  The two-gun turret is
                         located in the bow and the three single-gun turrets are
                         located in the stern.
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 116
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  December 1939
    
    Length        :  416
    Beam          :   39
    Draft         :   13
    Displacement  :  3,605
    Primary Guns  :  4 x 6 inch 55 cal in four turrets (one gun per turret).  Two
                     turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  321
    
    Examples of Said Class:  Z23 through Z30
    
    /=====================\
    | 16.2.6.4  Z31 Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  296
    Research Time:  2
    Cost         :  592
    Steel        :  884 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 15 cm/6 inch guns.  Three guns arranged in three
                         turrets (one gun per turret)and two guns arranged in one
                         turret (two guns per turret).  The two-gun turret is
                         located in the bow and the three single-gun turrets are
                         located in the stern.
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  C 116
    Anti-Air Rating   :  E  36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  May 1941
    
    Length        :  416
    Beam          :   39
    Draft         :   13
    Displacement  :  2,603
    Primary Guns  :  5 x 6 inch 50 guns.   Three guns arranged in three turrets
                    (one gun per turret)and two guns arranged in one turret (two
                    guns per turret).  The two-gun turret is located in the bow and
                    the three single-gun turrets are located in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes.
    Armor         :
    Complement    :  321
    
    Examples of Said Class:  Z31 through Z39 (excluding Z35 & Z36)
    
    /=====================\
    | 16.2.6.5  Z35 Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  276
    Research Time:  2
    Cost         :  553
    Steel        :  864 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern.
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  E  36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  October 1942
    
    Length        :  416
    Beam          :   39
    Draft         :   13
    Displacement  :  2,527
    Primary Guns  :  5 x 6 inch 50 guns in five turrets (one gun per turret).  Two
                     turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  313
    
    Examples of Said Class:  Z35, Z36, Z43 through Z45
    
    /=======================\
    | 16.2.6.6  Leone Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  242
    Research Time:  2
    Cost         :  484
    Steel        :  823 (1237)
    Time         :  2
    
    Primary Armament  :  8 x 12.0 cm/4.7 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets are in
                         the bow and two turrets are in the stern.
    Secondary Armament:  Torpedo Twin two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  D 74
    Anti-Air Rating   :  E 36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned: October 1923
    
    Length        :  372
    Beam          :   34
    Draft         :   11
    Displacement  :  2,195
    Primary Guns  :  8 x 4.7 inch, 45 cal in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 3 17.7 inch torpedo tubes, depth charges.
    Armor         :  
    Complement    :  194
    
    Examples of Said Class:  Pantera, Tigre
    
    /=======================\
    | 16.2.6.7  Sauro Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  233
    Research Time:  2
    Cost         :  467
    Steel        :  810 (1237)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four guns arranged in two
                         turrets (one pair of guns per turret).  Two turrets are in
                         the bow and two turrets are in the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  D 82
    Anti-Air Rating   :  E 24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  June 1925
    
    Length        :  296
    Beam          :   30
    Draft         :   10
    Displacement  :  1,040
    Primary Guns  :  4 x 4.7 inch 45 cal guns in two turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  155
    
    Examples of Said Class:  Cesare Battisti, Daniele Manin
    
    /============================\
    | 16.2.6.8  Navigatori Class |-------------------------------------------------
    \============================/
    
    Research Cost:  259
    Research Time:  2
    Cost         :  519
    Steel        :  844 (1237)
    Time         :  2
    
    Primary Armament  :  6 x 12.0 cm/4.7 inch guns.  Six guns arranged in three
                         turrets (one pair of guns per turret).  One turret is in
                         the bow while two turrets are in the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  E 36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  January 1929
    
    Length        :  352
    Beam          :   33
    Draft         :   11
    Displacement  :  1,900
    Primary Guns  :  6 x 4.7 inch 50 cal guns in three turrets (one pair per
                     turret).  One turret is in the bow and two turrets in the
                     stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  224
    
    Examples of Said Class:  Alvise Da Mosto, Leone Pancaldo
    
    /=========================\
    | 16.2.6.9  Soldati Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  257
    Research Time:  2
    Cost         :  515
    Steel        :  864 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 12.0 cm/4.7 inch guns.  Four guns arranged in two
                         turrets (one pair of guns per turret) and one gun in one
                         turret (one gun per turret).  One two-gun turret is in the
                         bow while the other two-gun turret and single-gun turret
                         are in the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  D 85
    Anti-Air Rating   :  E 72
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  December 1937
    
    Length        :  350
    Beam          :   34
    Draft         :   12
    Displacement  :  1,820
    Primary Guns  :  5 x 4.7 inch 50 cal guns.  Four guns arranged in two turrets
                     (one pair of guns per turret) and one gun in one turret (one
                     gun per turret).  One two-gun turret is in the bow while the
                     other two-gun turret and single-gun turret are in the stern.
    Secondary Guns:  2 x 3 21 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  206
    
    Examples of Said Class:  Alpino, Ascari, Geniere
    
    +--------------------+
    | 16.2.7  Submarines |---------------------------------------------------------
    +--------------------+
    
    The mainstay of the German navy.  Submarines became the primary focus of
    construction after a lot of the German surface fleet was sunk.  Due to Allied
    ineptitude in dealing with the menace and the sheer numbers of German U-Boats,
    Britain was almost isolated due to staggering losses in shipping.  Better
    convoy systems and building programs helped to reverse this trend.  By the end
    of the war, the German submarine community had lost the greatest percentage of
    men as compared to its size.
    
    /=====================\
    | 16.2.7.1  IIC Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  206
    Research Time:  2
    Cost         :  412
    Steel        :  769 (1162)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single three bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  E 33
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  17
    
    Historical:
    
    Date First Ship Commissioned:  1938-39
    
    Length        :  144
    Beam          :   13
    Draft         :   13
    Displacement  :  286
    Primary Guns  :  Three 21 inch torpedo tubes.
    Secondary Guns:  1 x 20 mm deck gun.
    Armor         :
    Complement    :  25
    
    Examples of Said Class:  U56 through U63
    
    /======================\
    | 16.2.7.2  VIIB Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  830 (1162)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single five bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 55
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  1938-41
    
    Length        :  218
    Beam          :   20
    Draft         :   15
    Displacement  :  741
    Primary Guns  :  Five 21 inch torpedo tubes.
    Secondary Guns:  1 x 3.5 inch deck gun.
    Armor         :
    Complement    :  44
    
    Examples of Said Class:  U45 through U55, U73 through U76, U83 through U87
    
    /=====================\
    | 16.2.7.3  IXC Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  1938-39
    
    Length        :  252
    Beam          :   22
    Draft         :   15
    Displacement  :  1,102
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch deck gun.
    Armor         :.
    Complement    :  48
    
    Examples of Said Class:  U66 through U68, U125 through U131, U153 through U166
    
    /=====================\
    | 16.2.7.4  XXI Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  337
    Research Time:  2
    Cost         :  675
    Steel        :  905 (1267)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  1944-45
    
    Length        :  251
    Beam          :   22
    Draft         :   21
    Displacement  :  1,595
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  4 x 20 mm deck guns.
    Armor         :
    Complement    :  57
    
    Examples of Said Class:  U2501 through U3044, U3501 through U3695
    
     ______________
    / 16.3  Japan /________________________________________________________________
    --------------
    
    Unlike the other major powers, Japan was thrown on a steep learning curve.
    Since the time Perry "forced" open Japan in the mid-nineteenth century, Japan
    has strived to keep up with the Western world.  After World War 1, Japan
    emerged as one of the victorious nations.  Unfortunately, the Washington Treaty
    made it seem like they were one of the losers.  Their shipbuilding was
    restricted to a fraction of Great Britain and the United States.  To keep
    peace, they signed this treaty.  They learned, though, all about the different
    facets of naval warfare.  Although the United States and Britain started to toy
    around with carrier warfare, it was Japan that perfected it and forced the
    other nations to "catch-up".
    
    The first two years were successful for the Japanese, but it also put a strain
    on their resources.  Since they were an island nation, they required most
    things to be imported.  By the end of the war, the Japanese navy was just a
    slim shadow of its former self.
    
    Naming conventions for Japanese ships are actually rather strict.  Most of the
    frontline ships had a naming convention assigned to them.  The naming
    conventions were:
    
    Battleships and Battlecruisers:  Ancient provinces.
    Carriers                      :  Dragons and birds.
    Heavy Cruisers                :  Mountains
    Light Cruisers                :  Rivers.
    Destroyers                    :  Meteorological names, trees, flowers, or
                                     fruits.
    Submarines                    :  Usually used a letter(s) as the class.
    
    +---------------------+
    | 16.3.1  Battleships |--------------------------------------------------------
    +---------------------+
    
    Japan caught up fast with the world in the realm of battleships.  Many Japanese
    admirals still believed the battleship to be the king of the sea.  After Pearl
    Harbor, many of these admirals were replaced by the carrier admirals.  Japan is
    also noted as being the only nation to construct two battleships that
    incorporated the 18-inch gun.  Unfortunately, they never really got to test
    these ships in combat since carrier aircraft sank them both.
    
    /========================\
    | 16.3.1.1  Kongou Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1421
    Research Time:  3
    Cost         :  2842
    Steel        :  3998 (5997)
    Time         :  6
    
    Primary Armament  :  8 x 35.6 cm/14 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  14 x 15.2 cm/6 inch guns.  14 turrets with one gun apiece.
                         Seven turrets are on the port side and seven turrets are
                         on the starboard side.
    Other Armament    :  Twin four bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 337
    Anti-Air Rating   :  B 505
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   21
              Deck Armor:    7
    
    Plane Complement:  3
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  May 1912
    
    Length        :  704
    Beam          :   92
    Draft         :   28
    Displacement  :  27,500
    Primary Guns  :  8 x 14 inch, 45 cal in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  16 x 6 inch  guns and eight 21 inch torpedoes.
    Armor         :  8-3 inch belt, 9 inch turret, 2.3-1.6 inch decks.
    Complement    :  1201
    
    Examples of Said Class:  Hiei, Haruna, Kirishima
    
    /======================\
    | 16.3.1.2  Fuso Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  1544
    Research Time:  4
    Cost         :  3088
    Steel        :  4302 (6022)
    Time         :  7
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in six
                         turrets (one pair of guns per turret).  Three turrets in
                         the bow and three turrets in the stern. 
    Secondary Armament:  14 x 15.2 cm/6 inch guns.  14 turrets with one gun apiece.
                         Seven turrets are on the port side and seven turrets are
                         on the starboard side.
    Other Armament    :  Twin four bay and ten machine guns for AA.
    Anti-Ship Rating  :  B 464
    Anti-Air Rating   :  B 541
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:    7
    
    Plane Complement:  3
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  March 1914
    
    Length        :  665
    Beam          :   94
    Draft         :   29
    Displacement  :  30,600
    Primary Guns  :  12 x 14 inch, 45 cal in six turrets (one pair per turret).
                     Three turrets in the bow and three turrets in the stern.
    Secondary Guns:  16 x 6 inch  guns and six 21 inch torpedo tubes.
    Armor         :  12-4 inch belt, 12-8 inch turrets, 3-1.2 inch decks.
    Complement    :  1193
    
    Examples of Said Class:  Yamashiro
    
    /===========================\
    | 16.3.1.3  Yamashiro Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1544
    Research Time:  4
    Cost         :  3088
    Steel        :  4302 (6022)
    Time         :  7
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in six
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and four turrets in the stern. 
    Secondary Armament:  14 x 15.2 cm/6 inch guns.  14 turrets with one gun apiece.
                         Seven turrets are on the port side and seven turrets are
                         on the starboard side.
    Other Armament    :  Twin four bay and ten machine guns for AA.
    Anti-Ship Rating  :  B 464
    Anti-Air Rating   :  B 541
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:    7
    
    Plane Complement:  3
    
    Speed:  24
    
    Historical:
    
    Date First Ship Commissioned:  November 1915
    
    Length        :  665
    Beam          :   94
    Draft         :   29
    Displacement  :  30,600
    Primary Guns  :  12 x 14 inch, 45 cal in six turrets (one pair per turret).
                     Three turrets in the bow and three turrets in the stern.
    Secondary Guns:  16 x 6 inch  guns and six 21 inch torpedo tubes.
    Armor         :  12-4 inch belt, 12-8 inch turrets, 3-1.2 inch decks.
    Complement    :  1193
    
    Examples of Said Class:  This class is actually a ship of the Fuso Class.
    
    /=====================\
    | 16.3.1.4  Ise Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  1642
    Research Time:  4
    Cost         :  3205
    Steel        :  4579 (6410)
    Time         :  7
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in six
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and four turrets in the stern. 
    Secondary Armament:  14 x 14 cm/5.5 inch guns.  18 turrets with one gun apiece.
                         Nine turrets are on the port side and nine turrets are on
                         the starboard side.
    Other Armament    :  Twin four bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 472
    Anti-Air Rating   :  A 601
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:    9
    
    Plane Complement:  3
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  November 1916
    
    Length        :  675
    Beam          :   94
    Draft         :   29
    Displacement  :  31,260
    Primary Guns  :  12 x 15 inch, 45 cal in six turrets (one pair per turret).
                     Two turrets in the bow, two turrets in the stern, and two
                     turrets amidships.
    Secondary Guns:  20 x 5.5 inch  guns and six 21 inch torpedo tubes.
    Armor         :  12-4 inch belt, 12-8 inch turret, 2.2-1.3 inch decks.
    Complement    :  1360
    
    Examples of Said Class:  Hyuga
    
    /========================\
    | 16.3.1.5  Nagato Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1635
    Research Time:  4
    Cost         :  3271
    Steel        :  4760 (6675)
    Time         :  7
    
    Primary Armament  :  8 x 40.6 cm/16 inch guns.  Eight guns arranged in four
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and two turrets in the stern. 
    Secondary Armament:  14 x 14 cm/5.5 inch guns.  18 turrets with one gun apiece.
                         Nine turrets are on the port side and nine turrets are on
                         the starboard side.
    Other Armament    :  Twin four bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 421
    Anti-Air Rating   :  B 505
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:   15
    
    Plane Complement:  3
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  November 1919
    
    Length        :  700
    Beam          :   95
    Draft         :   30
    Displacement  :  33,800
    Primary Guns  :  8 x 16 inch, 45 cal in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  20 x 5.5 inch guns and eight 21 inch torpedo tubes.
    Armor         :  12-4 inch belt, 12 inch turret faces, 3-1.5 inch decks.
    Complement    :  1333
    
    Examples of Said Class:  Mutsu
    
    /========================\
    | 16.3.1.6  Yamato Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  2411
    Research Time:  6
    Cost         :  4822
    Steel        :  7037 (9051)
    Time         :  11
    
    Primary Armament  :  9 x 46 cm/18 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  12 x 15.5 cm/6 inch guns.  Four turrets with three guns
                         apiece.  One turret on the starboard, stern, port, and
                         bow.
    Other Armament    :  Twin six bay and 28 machine guns for AA.
    Anti-Ship Rating  :  A 551
    Anti-Air Rating   :  A 673
    
    Defense - Upper Deck:  170
              Bow       :   85
              Stern     :   85
              Port      :   85
              Starboard :   85
              Hull Armor:   41
              Deck Armor:   23
    
    Plane Complement:  7
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned:  August 1940
    
    Length        :  839
    Beam          :  121
    Draft         :   34
    Displacement  :  62,315
    Primary Guns  :  9 x 18.1 inch 45 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  12 x 6.1 inch  guns located in four turrets around the ship
                     (three guns per turret).
    Armor         :  16.1 inch belt, 25.6-7.6 inch turrets, 9.1 inch decks.
    Complement    :  2500
    
    Examples of Said Class:  Musashi
    
    /============================\
    | 16.3.1.7  Yamato Kai Class |-------------------------------------------------
    \============================/
    
    Research Cost:  2482
    Research Time:  7
    Cost         :  4964
    Steel        :  7476 (10,466)
    Time         :  12
    
    Primary Armament  :  9 x 46 cm/18 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  6 x 15.5 cm/6 inch guns.  Two turrets with three guns
                         apiece.  One turret on the bow and one turret on the
                         stern.
    Other Armament    :  Twin 12 bay and 150 machine guns for AA.
    Anti-Ship Rating  :  A  515
    Anti-Air Rating   :  A 1696
    
    Defense - Upper Deck:  170
              Bow       :   85
              Stern     :   85
              Port      :   85
              Starboard :   85
              Hull Armor:   41
              Deck Armor:   23
    
    Plane Complement:  7
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned:  August 1940
    
    Length        :  839
    Beam          :  121
    Draft         :   34
    Displacement  :  62,315
    Primary Guns  :  9 x 18.1 inch 45 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  12 x 6.1 inch  guns located in four turrets around the ship
                     (three guns per turret).
    Armor         :  16.1 inch belt, 25.6-7.6 inch turrets, 9.1 inch decks.
    Complement    :  2500
    
    Examples of Said Class:  Musashi
    
    /=====================\
    | 16.3.1.8  Kii Class |--------------------------------------------------------
    \=====================/
    
    Research Cost:  2581
    Research Time:  7
    Cost         :  5162
    Steel        :  8253 (15,411)
    Time         :  13
    
    Primary Armament  :  6 x 51 cm/20 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  6 x 15.5 cm/6 inch guns.  Two turrets with three guns
                         apiece.  One turret on the bow and one turret on the
                         stern.
    Other Armament    :  Twin 12 bay and 154 machine guns for AA.
    Anti-Ship Rating  :  B  428
    Anti-Air Rating   :  A 1648
    
    Defense - Upper Deck:  170
              Bow       :   85
              Stern     :   85
              Port      :   85
              Starboard :   85
              Hull Armor:   48
              Deck Armor:   23
    
    Plane Complement:  7
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned:  No ships ever commissioned
    
    Length        :  820
    Beam          :  101
    Draft         :   32
    Displacement  :  42,600
    Primary Guns  :  10 x 16 inch, 45 cal in five turrets (one pair per turret).
                     Two turrets in the bow and three turrets in the stern.
    Secondary Guns:  16 x 5.5 inch guns and eight 24 inch torpedo tubes.
    Armor         :  11.5 inch belt, 11-9 inch turrets, 4.8 inch decks.
    Complement    :
    
    Examples of Said Class:
    
    /========================\
    | 16.3.1.9  Mikasa Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  3624
    Research Time:  10
    Cost         :  7248
    Steel        :  11,008 (15,411)
    Time         :  18
    
    Primary Armament  :  9 x 51 cm/18 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  6 x 15.5 cm/6 inch guns.  Two turrets with three guns
                         apiece.  One turret on the bow and one turret on the
                         stern.
    Other Armament    :  Twin 12 bay and 160 machine guns for AA.
    Anti-Ship Rating  :  A  625
    Anti-Air Rating   :  A 1805
    
    Defense - Upper Deck:  190
              Bow       :   90
              Stern     :   90
              Port      :   90
              Starboard :   90
              Hull Armor:   50
              Deck Armor:   35
    
    Plane Complement:  7
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  N/A
    
    Length        :----+
    Beam          :    |
    Draft         :    |
    Displacement  :    +  A creation of the game.
    Primary Guns  :    +
    Secondary Guns:    |
    Armor         :    |
    Complement    :----+
    
    Examples of Said Class:  NONE
    
    +-----------------------------------+
    | 16.3.2  Battleship/Carrier Hybrid |------------------------------------------
    +-----------------------------------+
    
    Due to a shortage of carriers, the Japanese converted two of their battleships
    to a battleship/carrier hybrid.  All guns were stripped off the stern and a
    short flight deck was installed.  These ships could launch, but not recover
    planes.  They were never used due to the shortage of planes and pilots.
    
    /=========================\
    | 16.3.2.1  Ise Kai Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  1480
    Research Time:  4
    Cost         :  2960
    Steel        :  4721 (6609)
    Time         :  7
    
    Primary Armament  :  4 x 35.6 cm/14 inch guns.  Four guns arranged in two
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow. 
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 57 machine guns for AA.
    Anti-Ship Rating  :  B 255
    Anti-Air Rating   :  A 920
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:    9
    
    Plane Complement:  22
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  Conversion complete in 1943
    
    Length        :  750
    Beam          :  104
    Draft         :   30
    Displacement  :  35,550
    Primary Guns  :  8 x 14 inch 45 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets amidships.
    Secondary Guns:  NONE
    Armor         :  13-6 inch belt, 13 inch turrets, 3.8 inch decks.
    Complement    :  1463
    
    Examples of Said Class:  Hyuga
    
    +------------------------+
    | 16.3.3  Fleet Carriers |-----------------------------------------------------
    +------------------------+
    
    Japan's first carriers were built on the hulls of heavy cruisers.  Since the
    treaty limit only was strict concerning warships such as battleships and
    cruisers, the Japanese were able to build carriers at will.  By the time World
    War 2 started, the Japanese were masters of carrier warfare and dispelled most
    myths of other warship superiority.
    
    /=======================\
    | 16.3.3.1  Akagi Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1746
    Research Time:  5
    Cost         :  3493
    Steel        :  5909 (8272)
    Time         :  9
    
    Primary Armament  :  6 x 20.0 cm/8 inch guns.  Six guns arranged in six turrets
                         (one gun per turret).  Three turrets are in the bow and
                         three turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 28 machine guns for AA.
    Anti-Ship Rating  :  D  61
    Anti-Air Rating   :  B 467
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   26
              Deck Armor:    6
    
    Plane Complement:  91
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  April 1925
    
    Length        :  855
    Beam          :  102
    Draft         :   29
    Displacement  :  36,500
    Primary Guns  :  6 x 8 inch 50 cal guns in six turrets (one gun per turret).
    Secondary Guns:  12 x 4.7 inch guns in six turrets (one pair per turret).
    Armor         :  10 inch belt and 1 inch decks.
    Complement    :  2000
    
    Examples of Said Class:  Part of the Amagi Class of battlecruisers.  It was
                             converted to a carrier and is the only ship in the
                             Akagi Class.
    
    /======================\
    | 16.3.3.2  Kaga Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  1564
    Research Time:  4
    Cost         :  3129
    Steel        :  5112 (7156)
    Time         :  8
    
    Primary Armament  :  10 x 20.0 cm/8 inch guns.  Ten guns arranged in ten
                         turrets (one gun per turret).  Five turrets are in the bow
                         and five turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 22 machine guns for AA.
    Anti-Ship Rating  :  C 101
    Anti-Air Rating   :  B 517
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   28
              Deck Armor:    4
    
    Plane Complement:  90
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  March 1928
    
    Length        :  812
    Beam          :  106
    Draft         :   31
    Displacement  :  27,470
    Primary Guns  :  10 x 8 inch 50 cal guns in ten turrets (one gun per turret).
    Secondary Guns:  16 x 5 inch  guns located in eight turrets (one pair per
                     turret).
    Armor         :  11 inch belt and 1 inch decks.
    Complement    :  2016
    
    Examples of Said Class:  Actually started as a battleship and is the only
                             carrier converted from this classes hull.
    
    /=======================\
    | 16.3.3.3  Soryu Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1130
    Research Time:  3
    Cost         :  2260
    Steel        :  3910 (5474)
    Time         :  6
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 28 machine guns for AA.
    Anti-Ship Rating  :  C 101
    Anti-Air Rating   :  B 467
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    4
    
    Plane Complement:  73
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  December 1935
    
    Length        :  747
    Beam          :   69
    Draft         :   25
    Displacement  :  15,900
    Primary Guns  :  12 x 5 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  1.8 inch belt and 1 inch decks.
    Complement    :  1100
    
    Examples of Said Class:  Soryu
    
    /=======================\
    | 16.3.3.4  Hiryu Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1133
    Research Time:  3
    Cost         :  2267
    Steel        :  3917 (5483)
    Time         :  6
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 31 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 475
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    4
    
    Plane Complement:  73
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  November 1937
    
    Length        :  746
    Beam          :   73
    Draft         :   26
    Displacement  :  17,300
    Primary Guns  :  12 x 5 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  3.5 inch belt and 1 inch decks.
    Complement    :  1101
    
    Examples of Said Class:  Hiryu
    
    /=========================\
    | 16.3.3.5  Shokaku Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  1457
    Research Time:  4
    Cost         :  2815
    Steel        :  5070 (7109)
    Time         :  8
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 36 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 601
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    7
    
    Plane Complement:  84
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  June 1939
    
    Length        :  844
    Beam          :   85
    Draft         :   29
    Displacement  :  25,675
    Primary Guns  :  16 x 5 inch guns in eight turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  1.8 inch belt and 3.9 inch decks.
    Complement    :  1660
    
    Examples of Said Class:  Zuikaku
    
    /======================\
    | 16.3.3.6  Hiyo Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  924
    Research Time:  3
    Cost         :  1848
    Steel        :  3417 (4703)
    Time         :  5
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 24 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 433
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    7
    
    Plane Complement:  53
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  June 1941
    
    Length        :  719
    Beam          :   88
    Draft         :   27
    Displacement  :  24,140
    Primary Guns  :  12 x 5 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  1224
    
    Examples of Said Class:  Actually part of the Junyo Class.  Other ships include
                             the Junyo.
    
    /=========================\
    | 16.3.3.7  Shinano Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  1822
    Research Time:  6
    Cost         :  3645
    Steel        :  6936 (9710)
    Time         :  11
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 145 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 1257
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:   22
              Deck Armor:   11
    
    Plane Complement:  47
    
    Speed:  27
    
    Historical:
    
    Date First Ship Commissioned:  Converted October 1944
    
    Length        :  872
    Beam          :  119
    Draft         :   34
    Displacement  :  62,000
    Primary Guns  :  16 x 5 inch guns in eight turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  8.1 inch belt and 3.1 inch decks.
    Complement    :  2400
    
    Examples of Said Class:  Shinano
    
    /=======================\
    | 16.3.3.8  Taiho Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1693
    Research Time:  5
    Cost         :  3386
    Steel        :  6233 (8726)
    Time         :  10
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 66 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 685
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   17
              Deck Armor:   10
    
    Plane Complement:  61
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  April 1943
    
    Length        :  855
    Beam          :   91
    Draft         :   32
    Displacement  :  29,300
    Primary Guns  :  12 x 3.9 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  2.2 inch belt and 3.1 inch decks.
    Complement    :  1751
    
    Examples of Said Class:  Taiho
    
    /=======================\
    | 16.3.3.9  Unryu Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1554
    Research Time:  5
    Cost         :  3109
    Steel        :  5653 (7914)
    Time         :  9
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 93 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 848
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   17
              Deck Armor:    7
    
    Plane Complement:  63
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  September 1943
    
    Length        :  746
    Beam          :   72
    Draft         :   26
    Displacement  :  22,800
    Primary Guns  :  12 x 5 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  1.8 inch belt and 1 inch decks.
    Complement    :  1595
    
    Examples of Said Class:  Amagi, Katsuragi, Kasagi
    
    +------------------------+
    | 16.3.4  Light Carriers |-----------------------------------------------------
    +------------------------+
    
    To stretch their meager resources even further, the Japanese also designed and
    launched light carriers to supplement the fleet carriers.  It was a Japanese
    light carrier that became the first "carrier" kill for the Americans.
    
    /=======================\
    | 16.3.4.1  Hosho Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  495
    Research Time:  2
    Cost         :  990
    Steel        :  1958 (2741)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single two bay and 12 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  D 128
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  21
    
    Speed:  25
    
    Historical:
    
    Date First Ship Commissioned:  November 1921
    
    Length        :  541
    Beam          :   59
    Draft         :   20
    Displacement  :  27,470
    Primary Guns  :  4 x 5.5 inch, 55 cal in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 3.1 inch  guns.
    Armor         :
    Complement    :  550
    
    Examples of Said Class:  Hosho
    
    /=======================\
    | 16.3.4.2  Ryujo Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  749
    Research Time:  2
    Cost         :  1499
    Steel        :  2715 (3801)
    Time         :  4
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and 28 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 361
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  48
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  April 1931
    
    Length        :  590
    Beam          :   68
    Draft         :   23
    Displacement  :  10,600
    Primary Guns  :  12 x 5 inch guns in six turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  924
    
    Examples of Said Class:  Ryujo
    
    /=======================\
    | 16.3.4.3  Ryuho Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  630
    Research Time:  2
    Cost         :  1260
    Steel        :  2390 (3346)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and 30 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 373
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  31
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  November 1933
    
    Length        :  707
    Beam          :   64
    Draft         :   22
    Displacement  :  13,360
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :  0.4 inch decks.
    Complement    :  989
    
    Examples of Said Class:  Ryuho
    
    /=======================\
    | 16.3.4.4  Zuiho Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  607
    Research Time:  2
    Cost         :  1215
    Steel        :  2309 (3232)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and eight machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 240
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  30
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  June 1936
    
    Length        :  671
    Beam          :   60
    Draft         :   22
    Displacement  :  11,262
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  785
    
    Examples of Said Class:  Shoho
    
    /=========================\
    | 16.3.4.5  Chitose Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  642
    Research Time:  2
    Cost         :  1284
    Steel        :  2438 (3413)
    Time         :  4
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and 30 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 373
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  30
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  November 1936
    
    Length        :  631
    Beam          :   68
    Draft         :   25
    Displacement  :  11,190
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  800
    
    Examples of Said Class:  Chiyoda
    
    /=======================\
    | 16.3.4.6  Taiyo Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  465
    Research Time:  2
    Cost         :  931
    Steel        :  1830 (2562)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and eight machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  27
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  September 1940
    
    Length        :  591
    Beam          :   74
    Draft         :   25
    Displacement  :  17,830
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  850
    
    Examples of Said Class:  Unyo, Chuyo
    
    /========================\
    | 16.3.4.7  Shinyo Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  514
    Research Time:  2
    Cost         :  1028
    Steel        :  1985 (2779)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and 30 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 373
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  33
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  December 1934
    
    Length        :  621
    Beam          :   84
    Draft         :   27
    Displacement  :  17,500
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  942
    
    Examples of Said Class:  Shinyo
    
    /=======================\
    | 16.3.4.8  Kaiyo Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  503
    Research Time:  2
    Cost         :  1007
    Steel        :  1985 (2779)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin four bay and 24 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 336
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   6
              Deck Armor:   4
    
    Plane Complement:  24
    
    Speed:  23
    
    Historical:
    
    Date First Ship Commissioned:  December 1938
    
    Length        :  546
    Beam          :   72
    Draft         :   26
    Displacement  :  13,600
    Primary Guns  :  8 x 5 inch guns in four turrets (one pair per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  829
    
    Examples of Said Class:  Kaiyo
    
    +------------------------+
    | 16.3.5  Heavy Cruisers |-----------------------------------------------------
    +------------------------+
    
    Japanese heavy cruisers were mainly used with the battleships to provide
    support to the carriers.  In addition, they were used for surface battles.
    
    /==========================\
    | 16.3.5.1  Furutaka Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  505
    Research Time:  2
    Cost         :  1010
    Steel        :  1566 (2192)
    Time         :  2
    
    Primary Armament  :  6 x 20.3 cm/8 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets are in the bow
                         and one turret is in the stern. 
    Secondary Armament:  Torpedo Quad two bay.
    Other Armament    :  Single four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  C 152
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   8
              Deck Armor:   4
    
    Plane Complement:  2
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  February 1925
    
    Length        :  607
    Beam          :   52
    Draft         :   18
    Displacement  :  7,100
    Primary Guns  :  6 x 8 inch 50 cal guns in six turrets (one gun per turret).
                     Three turrets in the bow and three turrets in the stern.
    Secondary Guns:  4 x 3 inch  guns located in four turrets around the ship (one
                     gun per turret).
    Armor         :  3 inch belt and 1.4 inch decks.
    Complement    :  625
    
    Examples of Said Class:  Kako
    
    /======================\
    | 16.3.5.2  Aoba Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  505
    Research Time:  2
    Cost         :  1010
    Steel        :  1566 (2192)
    Time         :  2
    
    Primary Armament  :  6 x 20.3 cm/8 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets are in the bow
                         and one turret is in the stern. 
    Secondary Armament:  Torpedo Quad two bay.
    Other Armament    :  Single four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  C 152
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   8
              Deck Armor:   4
    
    Plane Complement:  2
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  September 1926
    
    Length        :  607
    Beam          :   52
    Draft         :   19
    Displacement  :  7,100
    Primary Guns  :  6 x 8 inch 50 cal guns in three turrets (one pair per turret).
                     Two turrets in the bow and one turret is in the stern.
    Secondary Guns:  4 x 4.7 inch  guns located in four turrets around the ship
                     (one gun per turret).
    Armor         :  3 inch belt and 1.4 inch decks.
    Complement    :  625
    
    Examples of Said Class:  Kinugasa
    
    /=======================\
    | 16.3.5.3  Myoka Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  723
    Research Time:  2
    Cost         :  1447
    Steel        :  1958 (2741)
    Time         :  3
    
    Primary Armament  :  10 x 20.3 cm/8 inch guns.  Ten guns arranged in five
                         turrets (two guns per turret).  Three turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad four bay.
    Other Armament    :  Twin four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  B 283
    Anti-Air Rating   :  C 264
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  11
              Deck Armor:   4
    
    Plane Complement:  3
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  April 1927
    
    Length        :  668
    Beam          :   57
    Draft         :   19
    Displacement  :  10,000
    Primary Guns  :  10 x 8 inch 50 cal guns in five turrets (one pair per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  6 x 4.7 inch  guns located in six turrets around the ship (one
                     gun per turret).
    Armor         :  3.9 inch belt, 3 inch turrets, 1.4 inch decks.
    Complement    :  773
    
    Examples of Said Class:  Actually a member of the Nachi Class.  Other ships are
                             the Nachi, Haguro, and Ashigara.
    
    /=======================\
    | 16.3.5.4  Takao Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  780
    Research Time:  2
    Cost         :  1561
    Steel        :  2147 (3005)
    Time         :  3
    
    Primary Armament  :  10 x 20.3 cm/8 inch guns.  Ten guns arranged in five
                         turrets (two guns per turret).  Three turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad four bay.
    Other Armament    :  Twin four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  B 283
    Anti-Air Rating   :  B 505
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  13
              Deck Armor:   4
    
    Plane Complement:  3
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  May 1930
    
    Length        :  668
    Beam          :   59
    Draft         :   20
    Displacement  :  9,850
    Primary Guns  :  10 x 8 inch 50 cal guns in five turrets (one pair per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  4 x 4.7 inch guns located in four turrets around the ship (one
                     gun per turret).
    Armor         :  3.9 inch belt, 1 inch turrets, 1.4 inch decks.
    Complement    :  773
    
    Examples of Said Class:  Atago, Maya, Chokai
    
    /========================\
    | 16.3.5.5  Chokai Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  685
    Research Time:  2
    Cost         :  1371
    Steel        :  1999 (2798)
    Time         :  3
    
    Primary Armament  :  10 x 20.3 cm/8 inch guns.  Ten guns arranged in five
                         turrets (two guns per turret).  Three turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  Torpedo Twin four bay.
    Other Armament    :  Single four bay and eight machine guns for AA.
    Anti-Ship Rating  :  C 184
    Anti-Air Rating   :  C 385
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  13
              Deck Armor:   4
    
    Plane Complement:  3
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  May 1930
    
    Length        :  668
    Beam          :   59
    Draft         :   20
    Displacement  :  9,850
    Primary Guns  :  10 x 8 inch 50 cal guns in five turrets (one pair per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  4 x 4.7 inch guns located in four turrets around the ship (one
                     gun per turret).
    Armor         :  3.9 inch belt, 1 inch turrets, 1.4 inch decks.
    Complement    :  773
    
    Examples of Said Class:  Actually a member of the Takao Class.  Other ships are
                             the Atago, Maya, and Takao.
    
    /========================\
    | 16.3.5.6  Mogami Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  688
    Research Time:  2
    Cost         :  1377
    Steel        :  1904 (2665)
    Time         :  3
    
    Primary Armament  :  10 x 20.3 cm/8 inch guns.  Ten guns arranged in five
                         turrets (two guns per turret).  Three turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri four bay.
    Other Armament    :  Twin four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  B 233
    Anti-Air Rating   :  C 264
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  10
              Deck Armor:   4
    
    Plane Complement:  3
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  March 1934
    
    Length        :  661
    Beam          :   59
    Draft         :   18
    Displacement  :  8,500
    Primary Guns  :  15 x 6.1 inch 60 cal guns in five turrets (three guns per
                     turret).  Three turrets are in the bow and two turrets are in
                     the stern.
    Secondary Guns:  8 x 5 inch  guns located in four turrets around the ship (one
                     pair per turret).
    Armor         :  3.9 inch belt, 1 inch turrets, 2.4-1.4 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Mikuma, Suzuya, Kumano
    
    /============================\
    | 16.3.5.7  Mogami Kai Class |-------------------------------------------------
    \============================/
    
    Research Cost:  727
    Research Time:  2
    Cost         :  1454
    Steel        :  2188 (3063)
    Time         :  3
    
    Primary Armament  :  6 x 20.3 cm/8 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Three turrets are in the
                         bow. 
    Secondary Armament:  Torpedo Tri four bay.
    Other Armament    :  Twin four bay and 60 machine guns for AA.
    Anti-Ship Rating  :  C 196
    Anti-Air Rating   :  B 553
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  10
              Deck Armor:   4
    
    Plane Complement:  11
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  March 1934
    
    Length        :  649
    Beam          :   66
    Draft         :   19
    Displacement  :  13,440
    Primary Guns  :  10 x 8 inch 50 cal in five turrets (one pair per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  8 x 5 inch  guns located in four turrets around the ship (one
                     pair per turret).
    Armor         :  3.9 inch belt, 1 inch turrets, 2.4-1.4 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Mikuma, Suzuya, Kumano
    
    /======================\
    | 16.3.5.8  Tone Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  678
    Research Time:  2
    Cost         :  1357
    Steel        :  1938 (2713)
    Time         :  3
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Four turrets are in the
                         bow. 
    Secondary Armament:  Torpedo Tri four bay.
    Other Armament    :  Twin four bay and 12 machine guns for AA.
    Anti-Ship Rating  :  B 217
    Anti-Air Rating   :  C 264
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  10
              Deck Armor:   4
    
    Plane Complement:  5
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  November 1937
    
    Length        :  661
    Beam          :   61
    Draft         :   21
    Displacement  :  11,215
    Primary Guns  :  8 x 8 inch 50 cal guns in four turrets (one pair per turret).
                     Four turrets are in the bow.
    Secondary Guns:  8 x 5 inch guns located in four turrets (one pair per turret).
    Armor         :  3.9 inch belt, 1 inch turrets, 2.5-1.2 inch decks.
    Complement    :  850
    
    Examples of Said Class:  Chikuma
    
    +------------------------+
    | 16.3.6  Light Cruisers |-----------------------------------------------------
    +------------------------+
    
    The Japanese used these as "first strike" ships.  Due to superior night
    fighting skills at the beginning of the war, the Japanese enjoyed a great
    advantage in using light cruisers and destroyers to ambush enemy ships.  Later
    in the war, light cruisers were used as the command ship for squadrons of
    destroyers:  Usually on anti-submarine missions.
    
    /========================\
    | 16.3.6.1  Tenryu Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  290
    Research Time:  2
    Cost         :  581
    Steel        :  1026 (1436)
    Time         :  2
    
    Primary Armament  :  4 x 14.0 cm/5.5 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Single one bay and four machine guns for AA.
    Anti-Ship Rating  :  D 86
    Anti-Air Rating   :  E 48
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   7
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  March 1918
    
    Length        :  468
    Beam          :   41
    Draft         :   13
    Displacement  :  3,498
    Primary Guns  :  4 x 5.5 inch, 50 cal in four turrets (one gun per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  3 x 3.1 inch  guns and 2 x 3 21 inch torpedoes.
    Armor         :  2 inch belt, 1 inch decks.
    Complement    :  327
    
    Examples of Said Class:  Tatsuta
    
    /======================\
    | 16.3.6.2  Kuma Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  370
    Research Time:  2
    Cost         :  740
    Steel        :  1154 (1615)
    Time         :  2
    
    Primary Armament  :  7 x 14.0 cm/5.5 inch guns.  Seven guns arranged in seven
                         turrets (one gun per turret).  Four turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Twin two bay, equipped with depth charges.
    Other Armament    :  Single two bay and four machine guns for AA.
    Anti-Ship Rating  :  C 123
    Anti-Air Rating   :  E  72
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   7
              Deck Armor:   3
    
    Plane Complement:  1
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  July 1919
    
    Length        :  532
    Beam          :   47
    Draft         :   16
    Displacement  :  5,500
    Primary Guns  :  7 x 5.5 inch, 50 cal in five turrets (one gun per turret).
                     Four turrets are in the bow and three turrets are in the
                     stern.
    Secondary Guns:  2 x 3.1 inch  guns and 4 x 2 21 inch torpedoes.
    Armor         :  2.5 inch belt, 1.3 inch decks.
    Complement    :  450
    
    Examples of Said Class:  Tama, Kitakami, Oi
    
    /==========================\
    | 16.3.6.3  Kuma Kai Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  571
    Research Time:  2
    Cost         :  1146
    Steel        :  1290 (1806)
    Time         :  2
    
    Primary Armament  :  4 x 14.0 cm/5.5 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Four turrets are in the
                         bow. 
    Secondary Armament:  Torpedo Quad ten bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  B 466
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   7
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  Converted to high-speed transports, 1942
    
    Length        :  532
    Beam          :   47
    Draft         :   16
    Displacement  :  5,500
    Primary Guns  :  7 x 5.5 inch, 50 cal in five turrets (one gun per turret).
                     Four turrets are in the bow and three turrets are in the
                     stern.
    Secondary Guns:  2 x 3.1 inch  guns and 4 x 2 21 inch torpedoes.
    Armor         :  2.5 inch belt, 1.3 inch decks.
    Complement    :  450
    
    Examples of Said Class:  Tama, Kitakami, Oi
    /========================\
    | 16.3.6.4  Nagara Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  368
    Research Time:  2
    Cost         :  737
    Steel        :  1148 (1607)
    Time         :  2
    
    Primary Armament  :  7 x 14.0 cm/5.5 inch guns.  Seven guns arranged in seven
                         turrets (one gun per turret).  Four turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Twin four bay, equipped with depth charges.
    Other Armament    :  Nine machine guns for AA.
    Anti-Ship Rating  :  C 123
    Anti-Air Rating   :  E  54
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   7
              Deck Armor:   3
    
    Plane Complement:  1
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  April 1921
    
    Length        :  532
    Beam          :   47
    Draft         :   16
    Displacement  :  5,570
    Primary Guns  :  7 x 5.5 inch, 50 cal in five turrets (one gun per turret).
                     Four turrets are in the bow and three turrets are in the
                     stern.
    Secondary Guns:  2 x 3.1 inch  guns and 4 x 2 24 inch torpedoes.
    Armor         :  2.5 inch belt, 1.3 inch decks.
    Complement    :  450
    
    Examples of Said Class:  Isuzu, Natori, Yura
    
    /========================\
    | 16.3.6.5  Sendai Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  366
    Research Time:  2
    Cost         :  733
    Steel        :  1141 (1597)
    Time         :  2
    
    Primary Armament  :  7 x 14.0 cm/5.5 inch guns.  Seven guns arranged in seven
                         turrets (one gun per turret).  Four turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Twin four bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 123
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   7
              Deck Armor:   3
    
    Plane Complement:  1
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  March 1924
    
    Length        :  534
    Beam          :   48
    Draft         :   16
    Displacement  :  5,195
    Primary Guns  :  7 x 5.5 inch 50 cal guns in seven turrets (one gun per
                     turret).  Four turrets are in the bow and three turrets are
                     in the stern.
    Secondary Guns:  2 x 3 inch  guns located in two turrets (one gun per turret)
                     and 4 x 2 24 inch torpedo tubes.
    Armor         :  2.5 inch belt and 1.1 inch decks.
    Complement    :  450
    
    Examples of Said Class:  Naka, Jintsu, Kako
    
    /========================\
    | 16.3.6.6  Yubari Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  282
    Research Time:  2
    Cost         :  564
    Steel        :  965 (1351)
    Time         :  2
    
    Primary Armament  :  6 x 14.0 cm/5.5 inch guns.  Four guns arranged in two
                         turrets (two guns per turret) and two guns arranged in two
                         turrets (one gun per turret).  Two double-gun turrets are
                         in the bow and two single-gun turrets are in the stern. 
    Secondary Armament:  Torpedo Twin two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  D 74
    Anti-Air Rating   :  E 24
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   4
              Deck Armor:   3
    
    Plane Complement:  0
    
    Speed:  36
    
    Historical:
    
    Date First Ship Commissioned:  March 1923
    
    Length        :  455
    Beam          :   40
    Draft         :   12
    Displacement  :  2,890
    Primary Guns  :  6 x 5.5 inch 50 cal guns.  Four guns arranged in two turrets
                     (two guns per turret) and two guns arranged in two turrets
                     (one gun per turret).  Two double-gun turrets are in the bow
                     and two single-gun turrets are in the stern.
    Secondary Guns:  1 x 3 inch gun and 2 x 2 24 inch torpedo tubes.
    Armor         :  2.3 inch belt and 1 inch decks.
    Complement    :  328
    
    Examples of Said Class:  Yubari
    
    /=======================\
    | 16.3.6.7  Agano Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  410
    Research Time:  2
    Cost         :  820
    Steel        :  1317 (1843)
    Time         :  2
    
    Primary Armament  :  6 x 15.2 cm/6 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Twin two bay and 48 machine guns for AA.
    Anti-Ship Rating  :  C 124
    Anti-Air Rating   :  C 385
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   2
    
    Plane Complement:  2
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  October 1941
    
    Length        :  571
    Beam          :   50
    Draft         :   19
    Displacement  :  6,652
    Primary Guns  :  6 x 6 inch 50 cal guns in three turrets (one pair per turret).
                     Two turrets in the bow and one turret in the stern.
    Secondary Guns:  4 x 3 inch guns and 2 x 4 24 inch torpedo tubes.
    Armor         :  2.2 inch belt, 1 inch turrets, .7 inch decks.
    Complement    :  730
    
    Examples of Said Class:  Noshiro, Yahagi, Sakawa
    
    /=======================\
    | 16.3.6.8  Oyodo Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  356
    Research Time:  2
    Cost         :  713
    Steel        :  1283 (1796)
    Time         :  2
    
    Primary Armament  :  6 x 15.5 cm/6 inch guns.  Six guns arranged in two turrets
                         (three guns per turret).  Three turrets are in the bow. 
    Secondary Armament:  Equipped with depth charges.
    Other Armament    :  Twin four bay and 18 machine guns for AA.
    Anti-Ship Rating  :  E  36
    Anti-Air Rating   :  C 300
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   6
              Deck Armor:   3
    
    Plane Complement:  6
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  April 1942
    
    Length        :  630
    Beam          :   55
    Draft         :   20
    Displacement  :  8,164
    Primary Guns  :  6 x 6 inch 60 cal guns in two turrets (three guns per turret).
                     Three turrets are in the bow.
    Secondary Guns:  8 x 3.9 inch guns located in four turrets (two guns per
                     turret).
    Armor         :  2 inch belt, 1 inch turrets, 1.4 inch decks.
    Complement    :
    
    Examples of Said Class:  Oyodo
    
    +--------------------+
    | 16.3.7  Destroyers |---------------------------------------------------------
    +--------------------+
    
    Heavily used at the beginning of the war for recon and for disrupting enemy
    fleets.  Utililizing the "Long Lance" torpedo, destroyers proved to be
    extremely deadly.  As the war progressed, destroyers were pressed more into
    becoming escorts and also "supply" ships to the outer parts of the Japanese
    empire.
    
    /===========================\
    | 16.3.7. 1  Minekaze Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  242
    Research Time:  2
    Cost         :  484
    Steel        :  817 (1143)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Twin three bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  D 82
    Anti-Air Rating   :  E 12
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  May 1920
    
    Length        :  336
    Beam          :   30
    Draft         :   10
    Displacement  :  1,345
    Primary Guns  :  4 x 4.7 inch, 45 cal four turrets (one gun per turret).  Two
                     turrets in the bow and two turrets in the stern.
    Secondary Guns:  3 x 2 21 inch torpedoes, depth charges.
    Armor         :  
    Complement    :  148
    
    Examples of Said Class:  Shimakaze, Nadakaze, Shiokaze.
    
    /===============================\
    | 16.3.7. 2  Minekaze Kai Class |----------------------------------------------
    \===============================/
    
    Research Cost:  185
    Research Time:  2
    Cost         :  370
    Steel        :  796 (1143)
    Time         :  2
    
    Primary Armament  :  1 x 12.0 cm/4.7 inch guns.  One guns arranged in one
                         turrets (one gun per turret).  One turret is in the stern. 
    Secondary Armament:  Torpedo Twin one bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  E 25
    Anti-Air Rating   :  E 72
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  Converted to troop transports 1941
    
    Length        :  336
    Beam          :   30
    Draft         :   10
    Displacement  :  1,345
    Primary Guns  :  1 x 4.7 inch 45 cal in one turret.  One turret in the stern.
    Secondary Guns:  3 x 2 21 inch torpedoes, depth charges.
    Armor         :  
    Complement    :  148
    Examples of Said Class:  Shimakaze, Nadakaze, Shiokaze.
    
    /===========================\
    | 16.3.7. 3  Kamikaze Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  237
    Research Time:  2
    Cost         :  474
    Steel        :  810 (1134)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Twin three bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  D 82
    Anti-Air Rating   :  E 12
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  September 1922
    
    Length        :  320
    Beam          :   30
    Draft         :   10
    Displacement  :  1,400
    Primary Guns  :  4 x 4.7 inch, 45 cal four turrets (one gun per turret).  Two
                     turrets in the bow and two turrets in the stern.
    Secondary Guns:  3 x 2 21 inch torpedoes, depth charges.
    Armor         :  
    Complement    :  148
    
    Examples of Said Class:  Also known as the Kiyokaze Class.  Other ships are the
                             Karuikaze, Asakaze, and Harukase.
    
    /==========================\
    | 16.3.7. 4  Mutsuki Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  238
    Research Time:  2
    Cost         :  477
    Steel        :  817 (1143)
    Time         :  2
    
    Primary Armament  :  4 x 12.0 cm/4.7 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  D 82
    Anti-Air Rating   :  E 12
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  June 1925
    
    Length        :  328
    Beam          :   20
    Draft         :   10
    Displacement  :  1,315
    Primary Guns  :  4 x 4.7 inch 50 cal in four turrets (one gun per turret).  Two
                     turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 3 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  150
    
    Examples of Said Class:  Kisaragi, Yayoi, Udzuki
    
    /=========================\
    | 16.3.7. 5  Fubuki Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  294
    Research Time:  2
    Cost         :  588
    Steel        :  871 (1219)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm DP/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  One turret is in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri three bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  C 124
    Anti-Air Rating   :  D 156
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  September 1927
    
    Length        :  389
    Beam          :   34
    Draft         :   11
    Displacement  :  1,750
    Primary Guns  :  6 x 5 inch 50 cal in three turrets (one pair per turret).  One
                     turret in the bow and two turrets in the stern.
    Secondary Guns:  3 x 3 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  197
    
    Examples of Said Class:  Isonami, Yugiri, Oboro
    
    /============================\
    | 16.3.7. 6  Hatsuharu Class |-------------------------------------------------
    \============================/
    
    Research Cost:  240
    Research Time:  2
    Cost         :  481
    Steel        :  817 (1143)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Four guns arranged in two
                         turrets (two guns per turret) and one gun arranged in one
                         turret (one gun per turret).  One double-gun turret is in
                         the bow and one double-gun turret is in the stern along
                         with a single-gun turret. 
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  D  87
    Anti-Air Rating   :  D 182
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  December 1932
    
    Length        :  359
    Beam          :   33
    Draft         :   10
    Displacement  :  1,490
    Primary Guns  :  5 x 5 inch 50 cal guns.  Four guns arranged in two turrets
                     (two guns per turret) and one gun arranged in one turret (one
                     gun per turret).  One double-gun turret is in the bow and one
                     double-gun turret is in the stern along with a single-gun
                     turret.
    Secondary Guns:  3 x 3 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  200
    
    Examples of Said Class:  Nenohi, Wakaba, Yugure
    
    /=============================\
    | 16.3.7. 7  Shiratsuyu Class |------------------------------------------------
    \=============================/
    
    Research Cost:  257
    Research Time:  2
    Cost         :  515
    Steel        :  837 (1171)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Four guns arranged in two
                         turrets (two guns per turret) and one gun arranged in one
                         turret (one gun per turret).  One double-gun turret is in
                         the bow and one double-gun turret is in the stern along
                         with a single-gun turret. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Two machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  D 132
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  April 1935
    
    Length        :  352
    Beam          :   33
    Draft         :   12
    Displacement  :  1,685
    Primary Guns  :  5 x 5 inch 50 cal guns.  Four guns arranged in two turrets
                     (two guns per turret) and one gun arranged in one turret (one
                     gun per turret).  One double-gun turret is in the bow and one
                     double-gun turret is in the stern along with a single-gun
                     turret.
    Secondary Guns:  2 x 4 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  180
    
    Examples of Said Class:  Shigure, Samidare, Harusame
    
    /==========================\
    | 16.3.7. 8  Asashio Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  270
    Research Time:  2
    Cost         :  540
    Steel        :  850 (1190)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  One turret is in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 113
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  December 1936
    
    Length        :  388
    Beam          :   34
    Draft         :   12
    Displacement  :  1,961
    Primary Guns  :  6 x 5 inch 50 cal in three turrets (one pair per turret).  One
                     turret in the bow and two turrets in the stern.
    Secondary Guns:  2 x 4 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  200
    
    Examples of Said Class:  Oshio, Arashio, Arare
    
    /=========================\
    | 16.3.7. 9  Kagero Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  273
    Research Time:  2
    Cost         :  547
    Steel        :  857 (1199)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm DP/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  One turret is in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 113
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  June 1938
    
    Length        :  389
    Beam          :   35
    Draft         :   12
    Displacement  :  2,033
    Primary Guns  :  6 x 5 inch 50 cal in three turrets (one pair per turret).  One
                     turret in the bow and two turrets in the stern.
    Secondary Guns:  2 x 4 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  240
    
    Examples of Said Class:  Oyahio, Maikaze, Isokaze
    
    /=========================\
    | 16.3.7.10  Yugumo Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  273
    Research Time:  2
    Cost         :  547
    Steel        :  857 (1199)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm DP/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  One turret is in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 113
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  March 1941
    
    Length        :  391
    Beam          :   35
    Draft         :   12
    Displacement  :  2,077
    Primary Guns  :  6 x 5 inch 50 cal in three turrets (one pair per turret).  One
                     turret in the bow and two turrets in the stern.
    Secondary Guns:  2 x 4 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  228
    
    Examples of Said Class:  Kazekumo, Onami, Fujinami
    
    /============================\
    | 16.3.7.11  Shimakaze Class |-------------------------------------------------
    \============================/
    
    Research Cost:  385
    Research Time:  2
    Cost         :  730
    Steel        :  952 (1332)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  One turret is in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quintet three bay, equipped with depth charges.
    Other Armament    :  Six machine guns for AA.
    Anti-Ship Rating  :  C 192
    Anti-Air Rating   :  E  36
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  39
    
    Historical:
    
    Date First Ship Commissioned:  July 1942
    
    Length        :  413
    Beam          :   37
    Draft         :   14
    Displacement  :  2,567
    Primary Guns  :  6 x 5 inch 50 cal in three turrets (one pair per turret).  One
                     turret in the bow and two turrets in the stern.
    Secondary Guns:  3 x 5 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :
    
    Examples of Said Class:  Shimakaze
    
    /==========================\
    | 16.3.7.12  Akizuki Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  211
    Research Time:  2
    Cost         :  422
    Steel        :  878 (1229)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  Torpedo Quad one bay, equipped with depth charges.
    Other Armament    :  Twin four bay and four machine guns for AA.
    Anti-Ship Rating  :  E  44
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  July 1941
    
    Length        :  440
    Beam          :   38
    Draft         :   14
    Displacement  :  2,701
    Primary Guns  :  8 x 3.9 inch 65 cal guns in four turrets (one pair per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  1 x 4 24 inch torpedo tubes, depth charges.
    Armor         :
    Complement    :  300
    
    Examples of Said Class:  Terutsuki, Niitsuki, Harutsuki
    
    +--------------------+
    | 16.3.8  Submarines |---------------------------------------------------------
    +--------------------+
    
    The Japanese never invested heavily into their submarine fleet.  What they did
    have, they used more as support ships such as recon and to do supply runs.
    Some of the Japanese submarines that were put out for battle didn't do too bad.
    They managed to sink a few ships and cause America to take notice.  Overall,
    though, the Japanese squandered their submarine fleet and didn't use it to its
    fullest extent.
    
    /============================\
    | 16.3.8. 1  Jun-sen 1 Class |-------------------------------------------------
    \============================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  830 (1162)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  16
    
    Historical:
    
    Date First Ship Commissioned:  October 1924
    
    Length        :  312
    Beam          :   30
    Draft         :   16
    Displacement  :  1,970
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  2 x 5.5 inch deck guns.
    Armor         :
    Complement    :  92
    
    Examples of Said Class:  Also known as the J1 Class.  Includes ships I1 through
                             I4
    
    /============================\
    | 16.3.8. 2  Jun-sen 3 Class |-------------------------------------------------
    \============================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  July 1935
    
    Length        :  359
    Beam          :   30
    Draft         :   17
    Displacement  :  2,231
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 5.5 inch deck gun.
    Armor         :
    Complement    :  100
    
    Examples of Said Class:  Also known as the J3 Class.  Includes ships I7 through
                             I8
    
    /======================\
    | 16.3.8. 3  Kou Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  296
    Research Time:  2
    Cost         :  592
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   7
              Stern     :   7
              Port      :   7
              Starboard :   7
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  May 1939
    
    Length        :  373
    Beam          :   31
    Draft         :   18
    Displacement  :  2,434
    Primary Guns  :  Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 5.5 inch deck gun.
    Armor         :
    Complement    :  114
    
    Examples of Said Class:  Also known as the A1 class.  Ships included are the I9
                             through I11.
    
    /======================\
    | 16.3.8. 4  Otu Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  306
    Research Time:  2
    Cost         :  612
    Steel        :  870 (1229)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   7
              Stern     :   7
              Port      :   7
              Starboard :   7
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  March 1939
    
    Length        :  357
    Beam          :   31
    Draft         :    7
    Displacement  :  2,140
    Primary Guns  :  6 x 21 inch torpedo tubes.
    Secondary Guns:  1 x 1.5 inch deck gun.
    Armor         :
    Complement    :  101
    
    Examples of Said Class:  Also known as the B1, B2, and B3 Classes.  Other ships
                             include I26 through I45.
    
    /======================\
    | 16.3.8. 5  Hei Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  349
    Research Time:  2
    Cost         :  699
    Steel        :  918 (1285)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single eight bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   7
              Stern     :   7
              Port      :   7
              Starboard :   7
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  July 1938
    
    Length        :  358
    Beam          :   30
    Draft         :   18
    Displacement  :  2,184
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 5.5 inch deck gun.
    Armor         :
    Complement    :  101
    
    Examples of Said Class:  Also known as the C1 class.  Other ships are the I16,
                             I18, and I20
    
    /===========================\
    | 16.3.8. 6  Kaidai 3 Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  323
    Research Time:  2
    Cost         :  647
    Steel        :  884 (1237)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single eight bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  17
    
    Historical:
    
    Date First Ship Commissioned:  March 1928
    
    Length        :  330
    Beam          :   26
    Draft         :   16
    Displacement  :  1,635
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 4.7 inch deck gun.
    Armor         :
    Complement    :  64
    
    Examples of Said Class:  Also known as the KD3a and 3b Classes.  Includes ships
                             I53 through I55 and I58
    
    /===========================\
    | 16.3.8. 7  Kaidai 4 Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  276
    Research Time:  2
    Cost         :  551
    Steel        :  837 (1171)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  17
    
    Historical:
    
    Date First Ship Commissioned:  November 1927
    
    Length        :  321
    Beam          :   26
    Draft         :   16
    Displacement  :  1,635
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4.7 inch deck gun.
    Armor         :
    Complement    :  58
    
    Examples of Said Class:  Also known as the KD4 Class.  Includes ships I61, I62,
                             and I64
    
    /===========================\
    | 16.3.8. 8  Kaidai 5 Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  285
    Research Time:  2
    Cost         :  571
    Steel        :  844 (1181)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  April 1931
    
    Length        :  321
    Beam          :   27
    Draft         :   15
    Displacement  :  1,575
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 3.9 inch deck gun.
    Armor         :
    Complement    :  82
    
    Examples of Said Class:  Also known as the KD5 Class.  Includes ships I65
                             through I67
    
    /===========================\
    | 16.3.8. 9  Kaidai 6 Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  March 1937
    
    Length        :  345
    Beam          :   27
    Draft         :   15
    Displacement  :  1,420
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4.7 inch deck gun.
    Armor         :
    Complement    :  84
    
    Examples of Said Class:  Also known as the KD6a and 6b Classes.  Includes ships
                             I68 and I75
    
    /===========================\
    | 16.3.8.10  Kaidai 7 Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  864 (1209)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  June 1941
    
    Length        :  346
    Beam          :   27
    Draft         :   15
    Displacement  :  1,630
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4.7 inch deck gun.
    Armor         :
    Complement    :  88
    
    Examples of Said Class:  Also known as the KD7 Class.  Includes ships I76
                             through I85.
    
    /===========================\
    | 16.3.8.11  Senkodai Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  283
    Research Time:  2
    Cost         :  567
    Steel        :  857 (1199)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single four bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  E 44
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   5
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  26
    
    Historical:
    
    Date First Ship Commissioned:  1944
    
    Length        :  259
    Beam          :   19
    Draft         :   18
    Displacement  :  1,070
    Primary Guns  :  Four 21 inch torpedo tubes.
    Secondary Guns:  NONE
    Armor         :
    Complement    :  31
    
    Examples of Said Class:  Also known as the ST class.  Includes ships I201
                             through I206.
    
     ______________________
    / 16.4  United States /________________________________________________________
    ----------------------
    
    The United States navy "came of age" after the War of 1812.  From that point
    on, America had a fleet that rivaled Great Britain's.  The Spanish-American War
    of 1897 saw the American fleet destroy the Spanish fleet and acquire their
    overseas lands.  After a massive ship building program, America took their
    fleet around the world in 1907 to show off to the world.  World War 1 saw some
    ship building but nothing significant.  America experimented with aircraft
    carriers but never put much into them since the fleet was still run by
    "Battleship Admirals".  This mindset changed as World War 2 started.  The
    United States started a massive ship building program that not only made up for
    their losses, but put them ahead, permanently, of Japan.
    
    The United States built the most massive fleet in the world and once they were
    off the defensive, proceeded to decimate the Japanese fleet and retake the
    islands in the Pacific.
    
    Naming conventions for American ships are pretty strict (although there were
    some exceptions).  Most of the frontline ships had a naming convention assigned
    to them.  The naming conventions were:
    
    Battleships and Battlecruisers:  States and possessions
    Fleet and Light Carriers      :  Famous ships or battles
    Escort Carriers               :  Sounds, bays, and famous battles
    Heavy and Light Cruisers      :  Cities
    Destroyers                    :  People in the navy or marines who
                                     distinguished themselves
    Submarines                    :  Marine creatures such as fish and sea-type
                                     mammals
    
    +---------------------+
    | 16.4.1  Battleships |--------------------------------------------------------
    +---------------------+
    
    As the other nations believed, America went on the battleship building "kick".
    Even going so far as traveling around the world as the "Great White Fleet" to
    show off and to demonstrate that America was ready.  After World War 1, not
    much in the way of battleships was built.  Pearl Harbor brought things back to
    light and America started to make battleships again.  This time, though, they
    were designed to support the carriers, not the other way around.  Battleships
    were mostly used during invasions in both the theaters of war.
    
    /===========================\
    | 16.4.1. 1  Arkansas Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1166
    Research Time:  3
    Cost         :  2333
    Steel        :  3485 (4879)
    Time         :  4
    
    Primary Armament  :  12 x 30.5 cm/12 inch guns.  12 guns arranged in six
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and four turrets in the stern. 
    Secondary Armament:  16 x 12.7 cm/5 inch guns.  16 turrets with one gun apiece.
                         Eight turrets are on the port side and eight turrets are
                         on the starboard side.
    Other Armament    :  Single eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 347
    Anti-Air Rating   :  A 601
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   28
              Deck Armor:    7
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  May 1911
    
    Length        :  562
    Beam          :   93
    Draft         :   29
    Displacement  :  26,000
    Primary Guns  :  12 x 12 inch, 50 cal in six turrets (one pair per turret).
                     Two turrets in the bow and four turrets in the stern.
    Secondary Guns:  21 x 5 inch  guns and two 21 inch torpedo tubes.
    Armor         :  11-9 inch belt, 11 inch turret faces.
    Complement    :  1063
    
    Examples of Said Class:  Actually a Wyoming Class battleship although it was
                             launched first.  The other ship is the Wyoming.
    
    /========================\
    | 16.4.1. 2  Texas Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1267
    Research Time:  3
    Cost         :  2534
    Steel        :  3741 (5237)
    Time         :  4
    
    Primary Armament  :  10 x 35.6 cm/14 inch guns.  Ten guns arranged in five
                         turrets (one pair of guns per turret).  Two turrets in the
                         bow and three turrets in the stern. 
    Secondary Armament:  16 x 12.7 cm/5 inch guns.  16 turrets with one gun apiece.
                         Eight turrets are on the port side and eight turrets are
                         on the starboard side.
    Other Armament    :  Single eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 384
    Anti-Air Rating   :  B 553
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:    7
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  May 1912
    
    Length        :  573
    Beam          :   96
    Draft         :   29
    Displacement  :  27,000
    Primary Guns  :  10 x 14 inch, 45 cal in five turrets (one pair per turret).
                     Two turrets in the bow and three turrets in the stern.
    Secondary Guns:  Secondary Guns:  21 x 5 inch  guns and four 21 inch torpedo
                     tubes.
    Armor         :  12-10 inch belt, 14 inch turret faces, 2 inch decks.
    Complement    :  1042
    
    Examples of Said Class:  Actually a New York Class battleship although it was
                             launched first.  The other ship is the New York.
    
    /===========================\
    | 16.4.1. 3  Oklahoma Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1244
    Research Time:  3
    Cost         :  2489
    Steel        :  3937 (5511)
    Time         :  4
    
    Primary Armament  :  10 x 35.6 cm/14 inch guns.  Six guns arranged in two
                         turrets (three guns per turret) and four guns arranged in
                         two turrets (one pair of guns per turret).  One three-gun
                         and one two-gun turret in the bow while the stern has one
                         three-gun and one two-gun turret. 
    Secondary Armament:  NONE
    Other Armament    :  Twin eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 319
    Anti-Air Rating   :  A 746
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:    8
    
    Plane Complement:  3
    
    Speed:  20
    
    Historical:
    
    Date First Ship Commissioned:  March 1914
    
    Length        :  583
    Beam          :   96
    Draft         :   29
    Displacement  :  27,500
    Primary Guns  :  10 x 145 inch, 45 cal arranged as so:  Six guns arranged in
                     two turrets (three guns per turret) and four guns arranged in
                     two turrets (one pair of guns per turret).  One three-gun and
                     one two-gun turret in the bow while the stern has one three-
                     gun and one two-gun turret.  Two turrets in the bow and two
                     turrets in the stern.
    Secondary Guns:  Secondary Guns:  21 x 5 inch  guns and two 21 inch torpedo
                     tubes.
    Armor         :  13.5-8 inch belt, 18 inch turret faces, 3 inch decks.
    Complement    :  864
    
    Examples of Said Class:  Actually a Nevada Class battleship although it was
                             launched first.  The other ship is the Nevada.
    
    /===============================\
    | 16.4.1. 4  Pennsylvania Class |----------------------------------------------
    \===============================/
    
    Research Cost:  1358
    Research Time:  3
    Cost         :  2717
    Steel        :  4106 (5748)
    Time         :  4
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets in the bow
                         and two turrets in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 383
    Anti-Air Rating   :  A 601
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:    8
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  March 1915
    
    Length        :  608
    Beam          :   97
    Draft         :   29
    Displacement  :  31,400
    Primary Guns  :  12 x 14 inch, 45 cal in four turrets (three guns per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  22 x 5 inch  guns and two 21 inch torpedo tubes.
    Armor         :  13.5-8 inch belt, 18 inch turret faces, 3 inch decks.
    Complement    :  915
    
    Examples of Said Class:  Arizona
    
    /=============================\
    | 16.4.1. 5  New Mexico Class |------------------------------------------------
    \=============================/
    
    Research Cost:  1436
    Research Time:  4
    Cost         :  2873
    Steel        :  4234 (5927)
    Time         :  5
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets in the bow
                         and two turrets in the stern. 
    Secondary Armament:  12 x 12.7 cm/5 inch guns.  12 turrets with one gun apiece.
                         Six turrets are on the port side and six turrets are on
                         the starboard side.
    Other Armament    :  Single 12 bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 432
    Anti-Air Rating   :  A 697
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:    9
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  April 1917
    
    Length        :  624
    Beam          :   98
    Draft         :   30
    Displacement  :  32,000
    Primary Guns  :  12 x 14 inch, 45 cal in four turrets (three guns per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 5 inch  guns and two 21 inch torpedo tubes.
    Armor         :  13.5-8 inch belt, 18 inch turret faces, 3.5 inch decks.
    Complement    :  1084
    
    Examples of Said Class:  Mississippi, Idaho
    
    /=============================\
    | 16.4.1. 6  California Class |------------------------------------------------
    \=============================/
    
    Research Cost:  1426
    Research Time:  4
    Cost         :  2852
    Steel        :  4200 (5880)
    Time         :  5
    
    Primary Armament  :  12 x 35.6 cm/14 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets in the bow
                         and two turrets in the stern. 
    Secondary Armament:  12 x 12.7 cm/5 inch guns.  12 turrets with one gun apiece.
                         Six turrets are on the port side and six turrets are on
                         the starboard side.
    Other Armament    :  Single eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 432
    Anti-Air Rating   :  A 601
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:    9
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned: November 1919
    
    Length        :  624
    Beam          :   97
    Draft         :   30
    Displacement  :  32,300
    Primary Guns  :  12 x 14 inch, 45 cal in four turrets (three guns per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 5 inch  guns and two 21 inch torpedo tubes.
    Armor         :  13.5-8 inch belt, 18 inch turret faces, 3.5 inch decks.
    Complement    :  1083
    
    Examples of Said Class:  Actually a Tennessee Class battleship.  The other ship
                             is the Tennessee.
    
    /===========================\
    | 16.4.1. 7  Maryland Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1376
    Research Time:  3
    Cost         :  2752
    Steel        :  4146 (5804)
    Time         :  4
    
    Primary Armament  :  8 x 40.6 cm/16 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets in the bow and
                         two turrets in the stern. 
    Secondary Armament:  10 x 15.2 cm/6 inch guns.  Ten turrets with one gun
                         apiece.  Five turrets are on the port side and five
                         turrets are on the starboard side.
    Other Armament    :  Single eight bay and 20 machine guns for AA.
    Anti-Ship Rating  :  B 390
    Anti-Air Rating   :  B 505
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   35
              Deck Armor:    9
    
    Plane Complement:  3
    
    Speed:  21
    
    Historical:
    
    Date First Ship Commissioned:  March 1920
    
    Length        :  624
    Beam          :   97
    Draft         :   30
    Displacement  :  32,600
    Primary Guns  :  8 x 16 inch, 45 cal in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  14 x 6 inch  guns located in 14 turrets around the ship.  One
                     gun per turret.
    Armor         :  13.5-8 inch belt, 18 inch turret faces, 3.5 inch decks.
    Complement    :  1080
    
    Examples of Said Class:  Actually a Colorado Class battleship although it was
                             launched first.  The other ships are the Colorado,
                             Washington, and West Virginia.
    
    /=================================\
    | 16.4.1. 8  North Carolina Class |--------------------------------------------
    \=================================/
    
    Research Cost:  1796
    Research Time:  5
    Cost         :  3593
    Steel        :  5403 (7564)
    Time         :  7
    
    Primary Armament  :  9 x 40.6 cm/16 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 60 machine guns for AA.
    Anti-Ship Rating  :  B  374
    Anti-Air Rating   :  A 1058
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:   14
    
    Plane Complement:  3
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  June 1940
    
    Length        :  728
    Beam          :  104
    Draft         :   33
    Displacement  :  37,484
    Primary Guns  :  9 x 16 inch 45 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  20 x 5 inch  guns located in ten turrets around the ship (two
                     guns per turret).
    Armor         :  12-6.6 inch belt, 16 inch turret faces, 5.5-5 inch decks.
    Complement    :  1880
    
    Examples of Said Class:  Washington
    
    /===============================\
    | 16.4.1. 9  South Dakota Class |----------------------------------------------
    \===============================/
    
    Research Cost:  1855
    Research Time:  5
    Cost         :  3711
    Steel        :  5632 (7884)
    Time         :  7
    
    Primary Armament  :  9 x 40.6 cm/16 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 120 machine guns for AA.
    Anti-Ship Rating  :  B  374
    Anti-Air Rating   :  A 1419
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:   15
    
    Plane Complement:  3
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  June 1941
    
    Length        :  680
    Beam          :  108
    Draft         :   35
    Displacement  :  37,970
    Primary Guns  :  9 x 16 inch 45 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  20 x 5 inch  guns located in ten turrets around the ship (two
                     guns per turret).
    Armor         :  12.2 inch belt, 18 inch turret faces, 5.75-6 inch decks.
    Complement    :  1793
    
    Examples of Said Class:  Indiana, Massachusetts, Alabama
    
    /=======================\
    | 16.4.1.10  Iowa Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  2186
    Research Time:  6
    Cost         :  4372
    Steel        :  6612 (9256)
    Time         :  9
    
    Primary Armament  :  9 x 40.6 cm/16 inch guns.  Nine guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one turret in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 129 machine guns for AA.
    Anti-Ship Rating  :  B  374
    Anti-Air Rating   :  A 1474
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   31
              Deck Armor:   16
    
    Plane Complement:  3
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  887
    Beam          :  108
    Draft         :   36
    Displacement  :  48,110
    Primary Guns  :  9 x 16 inch 50 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  20 x 5 inch  guns located in ten turrets around the ship (two
                     guns per turret).
    Armor         :  12.1 inch belt, 19.7 inch turret faces, 6 inch decks.
    Complement    :  1921
    
    Examples of Said Class:  New Jersey, Missouri, Wisconsin
    
    /==========================\
    | 16.4.1.11  Montana Class |---------------------------------------------------
    
    \==========================/
    
    Research Cost:  2335
    Research Time:  6
    Cost         :  4670
    Steel        :  6916 (13,294)
    Time         :  9
    
    Primary Armament  :  12 x 40.6 cm/16 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets in the bow
                         and two turret in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin ten bay and 96 machine guns for AA.
    Anti-Ship Rating  :  B  498
    Anti-Air Rating   :  A 1347
    
    Defense - Upper Deck:  160
              Bow       :   80
              Stern     :   80
              Port      :   80
              Starboard :   80
              Hull Armor:   41
              Deck Armor:   19
    
    Plane Complement:  3
    
    Speed:  28
    
    Historical:
    
    Date First Ship Commissioned:  Proposed but never built
    
    Length        :  925
    Beam          :  121
    Draft         :   37
    Displacement  :  60,500
    Primary Guns  :  12 x 16 inch 50 cal in four turrets (three guns per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  20 x 5 inch  guns located in ten turrets around the ship (two
                     guns per turret).
    Armor         :  16.1-10.2 inch belt, 22.5 inch turret faces, 7.35-6 inch decks.
    Complement    :  2149
    
    Examples of Said Class:  Proposed names were Ohio, Maine, New Hampshire, and
                             Louisiana
    
    /===========================\
    | 16.4.1.12  Illinois Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  3375
    Research Time:  9
    Cost         :  6751
    Steel        :  9496 (13,294)
    Time         :  12
    
    Primary Armament  :  12 x 51.0 cm/20 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets in the bow
                         and two turret in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin 16 bay and 162 machine guns for AA.
    Anti-Ship Rating  :  A  784
    Anti-Air Rating   :  A 2033
    
    Defense - Upper Deck:  190
              Bow       :   90
              Stern     :   90
              Port      :   90
              Starboard :   90
              Hull Armor:   45
              Deck Armor:   25
    
    Plane Complement:  5
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  N/A
    
    Length        :----+
    Beam          :    |
    Draft         :    |
    Displacement  :    +  A creation of the game.
    Primary Guns  :    +
    Secondary Guns:    |
    Armor         :    |
    Complement    :----+
    
    Examples of Said Class:  NONE
    
    +-----------------------+
    | 16.4.2  Battlecruiser |------------------------------------------------------
    +-----------------------+
    
    These were primarily used to support the fleet.  Their main attribute was their
    firepower as compared to their weight.  By the end of the war, they were mainly
    used as blockade ships to further isolate Japan.
    
    /========================\
    | 16.4.2.1  Alaska Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  965
    Research Time:  2
    Cost         :  1931
    Steel        :  2755 (3857)
    Time         :  4
    
    Primary Armament  :  9 x 30.5 cm/12 inch guns.  9 guns arranged in three
                         turrets (three guns per turret).  Two turrets in the bow
                         and one in the stern.
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 56 machine guns for AA.
    Anti-Ship Rating  :  B 211
    Anti-Air Rating   :  A 842
    
    Defense - Upper Deck:  120
              Bow       :   60
              Stern     :   60
              Port      :   60
              Starboard :   60
              Hull Armor:   13
              Deck Armor:    4
    
    Plane Complement:  2
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  August 1943
    
    Length        :  809
    Beam          :   91
    Draft         :   32
    Displacement  :  29,779
    Primary Guns  :  9 x 12 inch 50 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  12 x 5 inch  guns located in six turrets (two guns per
                     turret).
    Armor         :  9-5 inch belt, 12.8 inch turret faces, 4-3.8 inch decks.
    Complement    :  1517
    
    Examples of Said Class:  Guam, Hawaii
    
    +------------------------+
    | 16.4.3  Fleet Carriers |-----------------------------------------------------
    +------------------------+
    
    The first American carriers were built on the hulls of heavy cruisers.  America
    then fell behind as other matters took a more pressing need.  By the end of the
    1930's, American realized it would have to start building its fleet again to
    prepare for an onslaught.  This prior planning paid handsome dividends as
    America's carrier strength exploded at the end of 1942 and placed them in the
    lead for good.
    
    /===========================\
    | 16.4.3.1  Lexington Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  1677
    Research Time:  5
    Cost         :  3354
    Steel        :  5409 (7572)
    Time         :  7
    
    Primary Armament  :  8 x 20.3 cm/8 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single 12 bay and 48 machine guns for AA.
    Anti-Ship Rating  :  D  83
    Anti-Air Rating   :  B 577
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   11
              Deck Armor:    6
    
    Plane Complement:  90
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  October 1925
    
    Length        :  888
    Beam          :  105
    Draft         :   33
    Displacement  :  37,681
    Primary Guns  :  8 x 8 inch 55 cal in four turrets (one pair per turret).  Two
                     turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 x 5 inch  guns located in 12 turrets around the ship.  One
                     gun per turret.
    Armor         :  7-5 inch belt, 13 inch turret faces, 1.25 inch decks.
    Complement    :  2327
    
    Examples of Said Class:  Converted from the battlecruiser Lexington.  The other
                             ship in this class was the Saratoga which also was
                             converted from a battlecruiser.
    
    /==========================\
    | 16.4.3.2  Yorktown Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  1561
    Research Time:  5
    Cost         :  3122
    Steel        :  5342 (7478)
    Time         :  6
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 40 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 433
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   11
              Deck Armor:    6
    
    Plane Complement:  100
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  April 1936
    
    Length        :  824
    Beam          :  110
    Draft         :   26
    Displacement  :  19,875
    Primary Guns  :  8 x 5 inch 38 cal guns in eight turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :  4-2.5 inch belt and 1.5 inch decks.
    Complement    :  2175
    
    Examples of Said Class:  Enterprise, Hornet
    
    /========================\
    | 16.4.3.3  Ranger Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1313
    Research Time:  4
    Cost         :  2627
    Steel        :  4592 (6428)
    Time         :  5
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 48 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 481
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:   11
              Deck Armor:    6
    
    Plane Complement:  86
    
    Speed:  30
    
    Historical:
    
    Date First Ship Commissioned:  February 1933
    
    Length        :  769
    Beam          :  110
    Draft         :   22
    Displacement  :  14,575
    Primary Guns  :  8 x 5 inch 25 cal guns in eight turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :  2 inch belt and 1 inch decks.
    Complement    :  1788
    
    Examples of Said Class:  Ranger
    
    /======================\
    | 16.4.3.4  Wasp Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  933
    Research Time:  3
    Cost         :  1866
    Steel        :  3154 (4415)
    Time         :  4
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 40 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  B 433
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    3
              Deck Armor:    3
    
    Plane Complement:  84
    
    Speed:  29
    
    Historical:
    
    Date First Ship Commissioned:  April 1939
    
    Length        :  720
    Beam          :  100
    Draft         :   23
    Displacement  :  14,700
    Primary Guns  :  8 x 5 inch 38 cal guns in eight turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :  .625 inch belt and 1.25 inch decks.
    Complement    :  2167
    
    Examples of Said Class:  Wasp
    
    /=======================\
    | 16.4.3.5  Essex Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  1185
    Research Time:  3
    Cost         :  2371
    Steel        :  3903 (5464)
    Time         :  4
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 70 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 758
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    2
    
    Plane Complement:  100
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  July 1942
    
    Length        :  888 or 872
    Beam          :  148
    Draft         :   28
    Displacement  :  27,208
    Primary Guns  :  12 x 5 inch 38 cal guns.  Four guns in two turrets (two guns
                     per turret) and four guns in four turret (one gun per turret).
    Secondary Guns:  NONE
    Armor         :  4-2.5 inch belt and 2.5 inch decks.
    Complement    :  2682
    
    Examples of Said Class:  Intrepid, Franklin, Bunker Hill
    
    /========================\
    | 16.4.3.6  Midway Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  1521
    Research Time:  4
    Cost         :  3043
    Steel        :  4815 (6741)
    Time         :  6
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single ten bay and 84 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  A 938
    
    Defense - Upper Deck:  100
              Bow       :   50
              Stern     :   50
              Port      :   50
              Starboard :   50
              Hull Armor:    6
              Deck Armor:    2
    
    Plane Complement:  145
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  March 1945
    
    Length        :  968
    Beam          :  136
    Draft         :   35
    Displacement  :  47,387
    Primary Guns  :  18 x 5 inch 54 cal guns in 18 turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :  7.6 inch belt and 3.5 inch decks.
    Complement    :  4104
    
    Examples of Said Class:  Franklin D Roosevelt, Coral Sea
    
    +------------------------+
    | 16.4.4  Light Carriers |-----------------------------------------------------
    +------------------------+
    
    These were used to supplement the fleet carrier force.  They were also broken
    off in their own task groups to accomplish specific missions.
    
    /==============================\
    | 16.4.4.1  Independence Class |-----------------------------------------------
    \==============================/
    
    Research Cost:  609
    Research Time:  2
    Cost         :  1218
    Steel        :  2168 (3035)
    Time         :  3
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  46 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 276
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  45
    
    Speed:  31
    
    Historical:
    
    Date First Ship Commissioned:  August 1942
    
    Length        :  623
    Beam          :  109
    Draft         :   24
    Displacement  :  10,662
    Primary Guns  :  NONE
    Secondary Guns:  NONE
    Armor         :  5 inch belt and 2 inch decks.
    Complement    :  1569
    
    Examples of Said Class:  Princeton, Cowpens, Bataan
    
    +-------------------------+
    | 16.4.5  Escort Carriers |----------------------------------------------------
    +-------------------------+
    
    Used as support ships, these carriers gained wide fame when they were built
    into the "hunter-killer" groups patrolling for U-Boats in the Atlantic.  Anti-
    submarine planes would be launched and recovered on their decks.  This in turn
    allowed the "air umbrella" to be extended across the whole Atlantic and make it
    very risky for U-Boats to operate.  In the Pacific, they were used to shuttle
    aircraft and also to provide the platform for air strikes during invasions.
    The carriers themselves were lightly armed and armored and were not designed
    for any real contact with the enemy.
    
    /=======================\
    | 16.4.5.1  Bogue Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  285
    Research Time:  2
    Cost         :  571
    Steel        :  1181 (1653)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single two bay and ten machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  D 108
    
    Defense - Upper Deck:  70
              Bow       :  35
              Stern     :  35
              Port      :  35
              Starboard :  35
              Hull Armor:   2
              Deck Armor:   2
    
    Plane Complement:  21
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  January 1942
    
    Length        :  495
    Beam          :  112
    Draft         :   23
    Displacement  :  9,393
    Primary Guns  :  2 x 5 inch 51 cal guns in two turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  890
    
    Examples of Said Class:  Card, Core, Nassau
    
    /==========================\
    | 16.4.5.2  Sangamon Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  344
    Research Time:  2
    Cost         :  688
    Steel        :  1344 (1881)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single two bay and 28 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  70
              Bow       :  35
              Stern     :  35
              Port      :  35
              Starboard :  35
              Hull Armor:   2
              Deck Armor:   2
    
    Plane Complement:  34
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  March 1939
    
    Length        :  553
    Beam          :  105
    Draft         :   31
    Displacement  :  10,494
    Primary Guns  :  2 x 5 inch 51 cal guns in two turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  1080
    
    Examples of Said Class:  Suwannee, Chenango, Santee
    
    /============================\
    | 16.4.5.3  Casablanca Class |-------------------------------------------------
    \============================/
    
    Research Cost:  347
    Research Time:  2
    Cost         :  695
    Steel        :  1350 (1890)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single one bay and 16 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  D 120
    
    Defense - Upper Deck:  70
              Bow       :  35
              Stern     :  35
              Port      :  35
              Starboard :  35
              Hull Armor:   2
              Deck Armor:   2
    
    Plane Complement:  34
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  April 1943
    
    Length        :  512
    Beam          :  108
    Draft         :   21
    Displacement  :  8,188
    Primary Guns  :  1 x 5 inch 38 cal guns in one turret.
    Secondary Guns:  NONE
    Armor         :
    Complement    :  860
    
    Examples of Said Class:  Anzio, Mission Bay, St Lo
    
    /==================================\
    | 16.4.5.4  Commencement Bay Class |-------------------------------------------
    \==================================/
    
    Research Cost:  360
    Research Time:  2
    Cost         :  720
    Steel        :  1398 (1957)
    Time         :  2
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Other Armament    :  Single two bay and 36 machine guns for AA.
    Anti-Ship Rating  :  NONE
    Anti-Air Rating   :  C 264
    
    Defense - Upper Deck:  70
              Bow       :  35
              Stern     :  35
              Port      :  35
              Starboard :  35
              Hull Armor:   2
              Deck Armor:   2
    
    Plane Complement:  34
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  May 1944
    
    Length        :  557
    Beam          :  105
    Draft         :   28
    Displacement  :  18,098
    Primary Guns  :  2 x 5 inch 38 cal guns in two turrets (one gun per turret).
    Secondary Guns:  NONE
    Armor         :
    Complement    :  1066
    
    Examples of Said Class:  Block Island, Kula Gulf, Puget Sound
    
    +------------------------+
    | 16.4.6  Heavy Cruisers |-----------------------------------------------------
    +------------------------+
    
    American heavy cruisers were mainly used with the battleships to provide
    support to the carriers.  In addition, they were used for surface battles.
    
    /===========================\
    | 16.4.6.1  Pensacola Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  519
    Research Time:  2
    Cost         :  1038
    Steel        :  1614 (2259)
    Time         :  2
    
    Primary Armament  :  12 x 20.3 cm/8 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 25 machine guns for AA.
    Anti-Ship Rating  :  C 184
    Anti-Air Rating   :  C 342
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   8
              Deck Armor:   3
    
    Plane Complement:  2
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  January 1929
    
    Length        :  586
    Beam          :   65
    Draft         :   20
    Displacement  :  9,097
    Primary Guns  :  10 x 8 inch 55 cal guns.  Two turrets have three guns and two
                     turrets have two guns.  One three-gun turret and one two-gun
                     turret are located in the bow and one three-gun turret and one
                     two-gun turret are located in the stern.
    Secondary Guns:  4 x 5 inch  guns located in four turrets (one gun per turret).
    Armor         :  2.5 inch belt and 1 inch decks.
    Complement    :  631
    
    Examples of Said Class:  Salt Lake City
    
    /==============================\
    | 16.4.6.2  Northhampton Class |-----------------------------------------------
    \==============================/
    
    Research Cost:  505
    Research Time:  2
    Cost         :  1010
    Steel        :  1614 (2259)
    Time         :  2
    
    Primary Armament  :  9 x 20.3 cm/8 inch guns.  Nine guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 24 machine guns for AA.
    Anti-Ship Rating  :  D  94
    Anti-Air Rating   :  C 336
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:   8
              Deck Armor:   3
    
    Plane Complement:  3
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  July 1929
    
    Length        :  600
    Beam          :   66
    Draft         :   19
    Displacement  :  9,006
    Primary Guns  :  9 x 8 inch 55 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  4 x 5 inch  guns located in four turrets (one gun per turret).
    Armor         :  3 inch belt and 1 inch decks.
    Complement    :  748
    
    Examples of Said Class:  Chester, Louisville, Chicago
    
    /==============================\
    | 16.4.6.3  Indianapolis Class |-----------------------------------------------
    \==============================/
    
    Research Cost:  579
    Research Time:  2
    Cost         :  1159
    Steel        :  1904 (2665)
    Time         :  2
    
    Primary Armament  :  9 x 20.3 cm/8 inch guns.  Nine guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 28 machine guns for AA.
    Anti-Ship Rating  :  D  84
    Anti-Air Rating   :  C 361
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  11
              Deck Armor:   7
    
    Plane Complement:  3
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  November 1931
    
    Length        :  610
    Beam          :   66
    Draft         :   21
    Displacement  :  10,258
    Primary Guns  :  9 x 8 inch 55 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  8 x 5 inch  guns located in eight turrets around the ship
                     (one gun per turret).
    Armor         :  2.25 inch belt and 2.5 inch decks.
    Complement    :  917
    
    Examples of Said Class:  Actually a member of the Portland Class.  Other ships
                             are the Portland.
    
    /=========================\
    | 16.4.6.4  Astoria Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  650
    Research Time:  2
    Cost         :  1301
    Steel        :  2134 (2987)
    Time         :  3
    
    Primary Armament  :  9 x 20.3 cm/8 inch guns.  Nine guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 42 machine guns for AA.
    Anti-Ship Rating  :  D  94
    Anti-Air Rating   :  B 445
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  13
              Deck Armor:   6
    
    Plane Complement:  4
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  April 1933
    
    Length        :  588
    Beam          :   62
    Draft         :   23
    Displacement  :  10,136
    Primary Guns  :  9 x 8 inch 55 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  8 x 5 inch  guns located in eight turrets around the ship (one
                     gun per turret).
    Armor         :  5-3.25 inch belt and 2.25 inch decks.
    Complement    :  868
    
    Examples of Said Class:  Actually a member of the New Orleans Class.  Other
                             ships are the New Orleans, Minneapolis, and Quincy
    
    /=========================\
    | 16.4.6.5  Wichita Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  695
    Research Time:  2
    Cost         :  1391
    Steel        :  2309 (3232)
    Time         :  3
    
    Primary Armament  :  9 x 20.3 cm/8 inch guns.  Nine guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Single eight bay and 42 machine guns for AA.
    Anti-Ship Rating  :  D  94
    Anti-Air Rating   :  B 445
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  16
              Deck Armor:   6
    
    Plane Complement:  4
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  November 1937
    
    Length        :  608
    Beam          :   62
    Draft         :   24
    Displacement  :  10,589
    Primary Guns  :  9 x 8 inch 55 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  8 x 5 inch  guns located in eight turrets around the ship (one
                     gun per turret).
    Armor         :  6-4 inch belt and 2.25 inch decks.
    Complement    :  929
    
    Examples of Said Class:  Wichita
    
    /===========================\
    | 16.4.6.6  Baltimore Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  706
    Research Time:  2
    Cost         :  1412
    Steel        :  2370 (3318)
    Time         :  3
    
    Primary Armament  :  9 x 20.3 cm/8 inch guns.  Nine guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow and one turret is in the stern. 
    Secondary Armament:  NONE
    Other Armament    :  Twin six bay and 48 machine guns for AA.
    Anti-Ship Rating  :  D  94
    Anti-Air Rating   :  B 577
    
    Defense - Upper Deck:  80
              Bow       :  40
              Stern     :  40
              Port      :  40
              Starboard :  40
              Hull Armor:  16
              Deck Armor:   7
    
    Plane Complement:  4
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  July 1942
    
    Length        :  673
    Beam          :   71
    Draft         :   24
    Displacement  :  14,472
    Primary Guns  :  9 x 8 inch 55 cal guns in three turrets (three guns per
                     turret).  Two turrets in the bow and one turret in the stern.
    Secondary Guns:  12 x 5 inch  guns located in six turrets (two guns per
                     turret).
    Armor         :  6-4 inch belt, 8 inch turret faces, 2.5 inch decks.
    Complement    :  2039
    
    Examples of Said Class:  Boston, Columbus, Albany
    
    +------------------------+
    | 16.4.7  Light Cruisers |-----------------------------------------------------
    +------------------------+
    
    American light cruisers were used for a variety of taskings.  They provided
    close-in fire support for invading troops, anti-aircraft fire for the fleet,
    and they were also used as a "first strike" ship against enemy ships.  In
    addition, they were used to head the "hunter-killer" groups to take on the U-
    Boat threat.
    
    /=======================\
    | 16.4.7.1  Omaha Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  448
    Research Time:  2
    Cost         :  896
    Steel        :  1330 (1862)
    Time         :  2
    
    Primary Armament  :  12 x 15.2 cm/6 inch guns.  Four guns arranged in two
                         turrets (two guns per turret) and eight guns arranged in
                         eight turrets (one gun per turret).  One two-gun turret
                         and four single-gun turrets are in the bow while one two-
                         gun turret and four single-gun turrets are in the stern.
    Secondary Armament:  Torpedo Tri two bay, equipped with depth charges.
    Other Armament    :  Single eight bay and four machine guns for AA.
    Anti-Ship Rating  :  C 136
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:   8
              Deck Armor:   4
    
    Plane Complement:  2
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  December 1912
    
    Length        :  555
    Beam          :   55
    Draft         :   14
    Displacement  :  7,050
    Primary Guns  :  12 x 6 inch, 53 cal guns arranged as follows:  Four guns
                     arranged in two turrets (two guns per turret) and eight guns
                     arranged in eight turrets (one gun per turret).  One two-gun
                     turret and four single-gun turrets are in the bow while one
                     two-gun turret and four single-gun turrets are in the stern.
    Secondary Guns:  2 x 3 inch  guns and (2 x 3, 2 x 2) 21 inch torpedo tubes.
    Armor         :  3 inch belt, 1.5 inch decks.
    Complement    :  458
    
    Examples of Said Class:  Milwaukee, Cincinnati, Raleigh
    
    /==========================\
    | 16.4.7.2  Brooklyn Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  507
    Research Time:  2
    Cost         :  1014
    Steel        :  1607 (2249)
    Time         :  2
    
    Primary Armament  :  15 x 15.2 cm/6 inch guns.  15 guns arranged in five
                         turrets (three guns per turret).  Three turrets are in
                         the bow while two turrets are in the stern.
    Secondary Armament:  Equipped with depth charges.
    Other Armament    :  Twin four bay and 28 machine guns for AA.
    Anti-Ship Rating  :  D  87
    Anti-Air Rating   :  C 361
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:  13
              Deck Armor:   5
    
    Plane Complement:  4
    
    Speed:  34
    
    Historical:
    
    Date First Ship Commissioned:  November 1936
    
    Length        :  608
    Beam          :   62
    Draft         :   23
    Displacement  :  9,767
    Primary Guns  :  15 x 6 inch 47 cal guns in five turrets (three guns per
                     turret).  Three turrets are in the bow while two turrets
                     are in the stern.
    Secondary Guns:  8 x 5 inch guns in eight turrets (one gun per turret).
    Armor         :  13-6 inch belt, 13 inch turret faces, 3-2 inch decks.
    Complement    :  923
    
    Examples of Said Class:  Tripitz
    
    /=========================\
    | 16.4.7.3  Atlanta Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  420
    Research Time:  2
    Cost         :  841
    Steel        :  1249 (1748)
    Time         :  2
    
    Primary Armament  :  16 x 12.7 cm/5 inch guns.  16 guns arranged in eight
                         turrets (two guns per turret).  Three turrets are in the
                         bow while five turrets are in the stern.
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 154
    Anti-Air Rating   :  B 445
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:  10
              Deck Armor:   4
    
    Plane Complement:  0
    
    Speed:  32
    
    Historical:
    
    Date First Ship Commissioned:  July 1941
    
    Length        :  542
    Beam          :   53
    Draft         :   21
    Displacement  :  6,718
    Primary Guns  :  16 x 5 inch 38 cal guns in eight turrets (one pair per
                     turret).  Three turrets are in the bow while five turrets
                     are in the stern.
    Secondary Guns:  16 x 1.1 inch guns in eight turrets (one pair per turret) and
                     2 x 4 21 inch torpedo tubes.
    Armor         :  3.75 inch belt and 1.25 inch decks.
    Complement    :  623
    
    Examples of Said Class:  Juneau, San Juan, Oakland
    
    /===========================\
    | 16.4.7.4  Cleveland Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  477
    Research Time:  2
    Cost         :  955
    Steel        :  1607 (2249)
    Time         :  2
    
    Primary Armament  :  12 x 15.2 cm/6 inch guns.  12 guns arranged in four
                         turrets (three guns per turret).  Two turrets are in the
                         bow while two turrets are in the stern.
    Secondary Armament:  Equipped with depth charges.
    Other Armament    :  Twin six bay and 28 machine guns for AA.
    Anti-Ship Rating  :  D  69
    Anti-Air Rating   :  B 457
    
    Defense - Upper Deck:  40
              Bow       :  20
              Stern     :  20
              Port      :  20
              Starboard :  20
              Hull Armor:  13
              Deck Armor:   6
    
    Plane Complement:  4
    
    Speed:  33
    
    Historical:
    
    Date First Ship Commissioned:  November 1941
    
    Length        :  610
    Beam          :   66
    Draft         :   25
    Displacement  :  11,744
    Primary Guns  :  12 x 6 inch 47 cal guns in four turrets (three guns per
                     turret).  Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 x 5 inch  guns located in six turrets around the ship (one
                     pair per turret).
    Armor         :  5-3.5 inch belt and 2 inch decks.
    Complement    :  1285
    
    Examples of Said Class:  Columbia, Montpelier, Denver
    
    +--------------------+
    | 16.4.8  Destroyers |---------------------------------------------------------
    +--------------------+
    
    At first, they were primarily used to counter the U-Boat threat.  Many
    destroyers were send to Britain under the "Lend-Lease Act".  America started
    to upgrade and produce modern destroyers since the Japanese were doing the
    same.  In addition to anti-submarine work, destroyers were also sent out to
    disrupt enemy fleets, do rescue work, and even provide close in-shore support
    fire.
    
    /=============================\
    | 16.4.8. 1  Flush Deck Class |------------------------------------------------
    \=============================/
    
    Research Cost:  282
    Research Time:  2
    Cost         :  564
    Steel        :  857 (1199)
    Time         :  2
    
    Primary Armament  :  4 x 10.2 cm/4 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Tri four bay, equipped with depth charges.
    Other Armament    :  Single one bay for AA.
    Anti-Ship Rating  :  C 144
    Anti-Air Rating   :  E  24
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  August 1916
    
    Length        :  314
    Beam          :   31
    Draft         :    9
    Displacement  :  1,090
    Primary Guns  :  4 x 4 inch, 50 cal guns in four turrets (one gun per turret).
                     Two turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  1 x 3 inch  guns, 4 x 3 21 inch torpedo tubes, and depth
                     charges.
    Armor         :  
    Complement    :  114
    
    Examples of Said Class:  Also known as the Wickes Class destroyers.  Other
                             ships are the Philip, Woolesey, and Evans.
    
    /===========================\
    | 16.4.8. 2  Farragut Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  271
    Research Time:  2
    Cost         :  543
    Steel        :  857 (1199)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Three turrets are in the
                         bow and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  January 1934
    
    Length        :  341
    Beam          :   34
    Draft         :   12
    Displacement  :  1,358
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Three turrets are in the bow and two turrets are in the stern.
    Secondary Guns:  4 x 2 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  160
    
    Examples of Said Class:  Dewey, Hull, Worden
    
    /=========================\
    | 16.4.8. 3  Porter Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  299
    Research Time:  2
    Cost         :  598
    Steel        :  891 (1247)
    Time         :  2
    
    Primary Armament  :  8 x 12.7 cm/5 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 121
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  July 1935
    
    Length        :  381
    Beam          :   37
    Draft         :   13
    Displacement  :  1,834
    Primary Guns  :  8 x 5 inch 38 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  194
    
    Examples of Said Class:  Selfridge, Winslow, Clark
    
    /========================\
    | 16.4.8. 4  Mahan Class |-----------------------------------------------------
    \========================/
    
    Research Cost:  313
    Research Time:  2
    Cost         :  626
    Steel        :  898 (1257)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad three bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 154
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  September 1935
    
    Length        :  341
    Beam          :   35
    Draft         :   12
    Displacement  :  1,488
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Two turrets in the bow and three turrets in the stern.
    Secondary Guns:  3 x 4 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  158
    
    Examples of Said Class:  Cummings, Flusser, Reid
    
    /=========================\
    | 16.4.8. 5  Craven Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  344
    Research Time:  2
    Cost         :  688
    Steel        :  925 (1295)
    Time         :  2
    
    Primary Armament  :  4 x 12.7 cm DP/5 inch guns.  Four guns arranged in four
                         turrets (one gun per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad four bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 194
    Anti-Air Rating   :  D 120
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  December 1936
    
    Length        :  341
    Beam          :   36
    Draft         :   13
    Displacement  :  1,590
    Primary Guns  :  4 x 5 inch 38 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  4 x 4 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  158
    
    Examples of Said Class:  Actually part of the Gridley Class.  Other ships are
                             the Craven, McCall, Maury.
    
    /=========================\
    | 16.4.8. 6  Somers Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  346
    Research Time:  2
    Cost         :  692
    Steel        :  938 (1313)
    Time         :  2
    
    Primary Armament  :  8 x 12.7 cm/5 inch guns.  Eight guns arranged in four
                         turrets (two guns per turret).  Two turrets are in the bow
                         and two turrets are in the stern. 
    Secondary Armament:  Torpedo Quad three bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 166
    Anti-Air Rating   :  E  48
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  March 1937
    
    Length        :  381
    Beam          :   37
    Draft         :   12
    Displacement  :  2,047
    Primary Guns  :  8 x 5 inch 38 cal guns in four turrets (one pair per turret).
                     Two turrets in the bow and two turrets in the stern.
    Secondary Guns:  12 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  294
    
    Examples of Said Class:  Warrington, Sampson, Davis
    
    /=======================\
    | 16.4.8. 7  Sims Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  302
    Research Time:  2
    Cost         :  605
    Steel        :  884 (1237)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad three bay, equipped with depth charges.
    Other Armament    :  Four machine guns for AA.
    Anti-Ship Rating  :  C 154
    Anti-Air Rating   :  D 144
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  April 1938
    
    Length        :  348
    Beam          :   36
    Draft         :   13
    Displacement  :  1,764
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 4 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  192
    
    Examples of Said Class:  Hughes, Anderson, Hammann
    
    /=========================\
    | 16.4.8. 8  Benson Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  270
    Research Time:  2
    Cost         :  540
    Steel        :  871 (1219)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  D 180
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  October 1939
    
    Length        :  348
    Beam          :   36
    Draft         :   13
    Displacement  :  1,839
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 5 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  923
    
    Examples of Said Class:  Mayo, Gleaves, Niblack
    
    /============================\
    | 16.4.8. 9  Livermore Class |-------------------------------------------------
    \============================/
    
    Research Cost:  270
    Research Time:  2
    Cost         :  540
    Steel        :  871 (1219)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quad two bay, equipped with depth charges.
    Other Armament    :  Ten machine guns for AA.
    Anti-Ship Rating  :  C 109
    Anti-Air Rating   :  D 180
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  October 1939
    
    Length        :  348
    Beam          :   36
    Draft         :   13
    Displacement  :  1,839
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  2 x 5 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  923
    
    Examples of Said Class:  Actually a member of the Benson Class.  Other ships
                             are the Mayo, Gleaves, Niblack
    
    /===========================\
    | 16.4.8.10  Fletcher Class |--------------------------------------------------
    \===========================/
    
    Research Cost:  301
    Research Time:  2
    Cost         :  602
    Steel        :  898 (1257)
    Time         :  2
    
    Primary Armament  :  5 x 12.7 cm DP/5 inch guns.  Five guns arranged in five
                         turrets (one gun per turret).  Two turrets are in the bow
                         and three turrets are in the stern. 
    Secondary Armament:  Torpedo Quintet two bay, equipped with depth charges.
    Other Armament    :  Eight machine guns for AA.
    Anti-Ship Rating  :  C 132
    Anti-Air Rating   :  D 168
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  38
    
    Historical:
    
    Date First Ship Commissioned:  February 1942
    
    Length        :  376
    Beam          :   40
    Draft         :   14
    Displacement  :  2,325
    Primary Guns  :  5 x 5 inch 38 cal guns in five turrets (one gun per turret).
                     Two turrets are in the bow and three turrets are in the stern.
    Secondary Guns:  Ten 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  273
    
    Examples of Said Class:  Radford, Jenkins, O'Bannon
    
    /==================================\
    | 16.4.8.11  Allen M. Sumner Class |-------------------------------------------
    \==================================/
    
    Research Cost:  309
    Research Time:  2
    Cost         :  619
    Steel        :  918 (1285)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm DP/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets are in the bow
                         and one turret is in the stern. 
    Secondary Armament:  Torpedo Quintet two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 136
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  37
    
    Historical:
    
    Date First Ship Commissioned:  December 1943
    
    Length        :  377
    Beam          :   41
    Draft         :   14
    Displacement  :  2,610
    Primary Guns  :  6 x 5 inch 38 cal guns in three turrets (one pair per turret).
                     Two turrets are in the bow and one turret is in the stern.
    Secondary Guns:  Ten 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  336
    
    Examples of Said Class:  Moale, Ault, Waldron
    
    /==========================\
    | 16.4.8.12  Gearing Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  299
    Research Time:  2
    Cost         :  598
    Steel        :  905 (1267)
    Time         :  2
    
    Primary Armament  :  6 x 12.7 cm DP/5 inch guns.  Six guns arranged in three
                         turrets (two guns per turret).  Two turrets are in the bow
                         and one turret is in the stern. 
    Secondary Armament:  Torpedo Quintet two bay, equipped with depth charges.
    Other Armament    :  12 machine guns for AA.
    Anti-Ship Rating  :  C 136
    Anti-Air Rating   :  C 216
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   3
              Deck Armor:   2
    
    Plane Complement:  0
    
    Speed:  35
    
    Historical:
    
    Date First Ship Commissioned:  February 1945
    
    Length        :  391
    Beam          :   41
    Draft         :   14
    Displacement  :  2,616
    Primary Guns  :  6 x 5 inch 38 cal guns in three turrets (one pair per turret).
                     Two turrets are in the bow and one turret is in the stern.
    Secondary Guns:  Ten 21 inch torpedo tubes and depth charges.
    Armor         :
    Complement    :  336
    
    Examples of Said Class:  Gyatt, Castle, Lansdale
    
    +--------------------+
    | 16.4.9  Submarines |---------------------------------------------------------
    +--------------------+
    
    The Americans, as the Germans, put some time and resources into their submarine
    program.  When World War 2 broke out, the United States already had fleet
    submarines in the Pacific and they are credited with claiming the first
    Japanese ship.  When the problems with the torpedoes were solved, American
    submarines were able to effectively blockade Japan from its resources.  By wars
    end, American submarines had accounted for a large percentage of Japanese
    shipping.
    
    /=======================\
    | 16.4.9.1  Old S Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  212
    Research Time:  2
    Cost         :  425
    Steel        :  769 (1076)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single four bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  E 44
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  14
    
    Historical:
    
    Date First Ship Commissioned:  October 1918
    
    Length        :  219
    Beam          :   21
    Draft         :   16
    Displacement  :  854
    Primary Guns  :  Four 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch deck gun.
    Armor         :  
    Complement    :  38
    
    Examples of Said Class:  S 18, S 19, S 20
    
    /==========================\
    | 16.4.9.2  Argonaut Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  218
    Research Time:  2
    Cost         :  436
    Steel        :  776 (1086)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single four bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  E 44
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  15
    
    Historical:
    
    Date First Ship Commissioned:  November 1927
    
    Length        :  381
    Beam          :   34
    Draft         :   15
    Displacement  :  2,878
    Primary Guns  :  Four 21 inch torpedo tubes.
    Secondary Guns:  2 x 6 inch deck guns.
    Armor         :
    Complement    :  86
    
    Examples of Said Class:  Argonaut
    
    /=========================\
    | 16.4.9.3  Narwhal Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  830 (1162)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  16
    
    Historical:
    
    Date First Ship Commissioned:  December 1927
    
    Length        :  371
    Beam          :   33
    Draft         :   16
    Displacement  :  2,987
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  2 x 6 inch deck guns.
    Armor         :
    Complement    :  89
    
    Examples of Said Class:  Nautilus
    
    /=========================\
    | 16.4.9.4  Dolphin Class |----------------------------------------------------
    \=========================/
    
    Research Cost:  268
    Research Time:  2
    Cost         :  536
    Steel        :  830 (1162)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  16
    
    Historical:
    
    Date First Ship Commissioned:  March 1932
    
    Length        :  319
    Beam          :   28
    Draft         :   13
    Displacement  :  1,688
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 4 inch deck gun.
    Armor         :
    Complement    :  63
    
    Examples of Said Class:  Dolphin
    
    /==========================\
    | 16.4.9.5  Cachalot Class |---------------------------------------------------
    \==========================/
    
    Research Cost:  278
    Research Time:  2
    Cost         :  557
    Steel        :  844 (1181)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   7
              Stern     :   7
              Port      :   7
              Starboard :   7
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  17
    
    Historical:
    
    Date First Ship Commissioned:  October 1933
    
    Length        :  271
    Beam          :   25
    Draft         :   14
    Displacement  :  1,120
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 3 inch deck gun.
    Armor         :
    Complement    :  51
    
    Examples of Said Class:  Cuttlefish
    
    /===================\
    | 16.4.9.6  P Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  285
    Research Time:  2
    Cost         :  571
    Steel        :  844 (1181)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single six bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 67
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  18
    
    Historical:
    
    Date First Ship Commissioned:  June 1935
    
    Length        :  301
    Beam          :   25
    Draft         :   15
    Displacement  :  1,330
    Primary Guns  :  Six 21 inch torpedo tubes.
    Secondary Guns:  1 x 3 inch deck gun.
    Armor         :
    Complement    :  86
    
    Examples of Said Class:  Actually a combination of the Porpoise and Perch
                             Classes.  Other ships are the Pike, Permit, and
                             Plunger.
    
    /=======================\
    | 16.4.9.7  New S Class |------------------------------------------------------
    \=======================/
    
    Research Cost:  347
    Research Time:  2
    Cost         :  695
    Steel        :  905 (1342)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single eight bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  D 89
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  June 1937
    
    Length        :  308
    Beam          :   26
    Draft         :   16
    Displacement  :  1,449
    Primary Guns  :  Eight 21 inch torpedo tubes.
    Secondary Guns:  1 x 3 inch deck gun.
    Armor         :  
    Complement    :  59
    
    Examples of Said Class:  Actually a combination of the Salmon, Sargo, and
                             Seadragon Classes.  Other ships are Seal, Saury, and
                             Seawolf.
    
    /===================\
    | 16.4.9.8  T Class |----------------------------------------------------------
    \===================/
    
    Research Cost:  399
    Research Time:  2
    Cost         :  799
    Steel        :  959 (1342)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single ten bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  C 111
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  19
    
    Historical:
    
    Date First Ship Commissioned:  December 1939
    
    Length        :  307
    Beam          :   27
    Draft         :   15
    Displacement  :  1,475
    Primary Guns  :  Ten 21 inch torpedo tubes.
    Secondary Guns:  1 x 3 inch deck gun.
    Armor         :
    Complement    :  60
    
    Examples of Said Class:  Actually the Tambor Class.  Other ships are the
                             Triton, Tuna, and Gar.
    
    /======================\
    | 16.4.9.9  Gato Class |-------------------------------------------------------
    \======================/
    
    Research Cost:  443
    Research Time:  2
    Cost         :  886
    Steel        :  1006 (1408)
    Time         :  2
    
    Primary Armament  :  Torpedoes Single ten bay.
    Secondary Armament:  NONE
    Other Armament    :  NONE
    Anti-Ship Rating  :  C 111
    Anti-Air Rating   :  NONE
    
    Defense - Upper Deck:  10
              Bow       :   5
              Stern     :   5
              Port      :   5
              Starboard :   5
              Hull Armor:   1
              Deck Armor:   1
    
    Plane Complement:  0
    
    Speed:  22
    
    Historical:
    
    Date First Ship Commissioned:  August 1941
    
    Length        :  312
    Beam          :   27
    Draft         :   15
    Displacement  :  1,526
    Primary Guns  :  Ten 21 inch torpedo tubes.
    Secondary Guns:  1 x 3 inch deck gun.
    Armor         :
    Complement    :  80
    
    Examples of Said Class:  Growler, Albacore, Darter
    
     ________________
    / 16.5  Summary /______________________________________________________________
    ----------------
    
    Below is a table listing the number of possible classes per nation (right-side
    totals) and also possible design templates per ship type (bottom totals).  When
    you design a ship, you are allowed to use any nation's ships for your template
    (as long as that ship is available).
    
    The standard ship classes you start with don't count toward your 50 unique
    designs but any modifications of existing designs or the creation of new
    designs do count.
    
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | COUNTRY       || BB | BC | BCV | CV | CVL | CVE | CA | CL | DD | SS | TOTAL |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | BRITAIN       ||  6 |  2 |   0 |  6 |   2 |   0 |  4 | 11 | 27 |  7 |   65  |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | GERMANY       ||  7 |  2 |   0 |  3 |   0 |   0 |  2 |  5 |  9 |  4 |   32  |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | JAPAN         ||  9 |  0 |   1 |  9 |   8 |   0 |  8 |  8 | 12 | 11 |   66  |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | UNITED STATES || 12 |  1 |   0 |  6 |   1 |   4 |  6 |  4 | 12 |  9 |   55  |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    | TOTALS        || 34 |  5 |   1 | 24 |  11 |   4 | 20 | 28 | 60 | 31 |  218  |
    +---------------++----+----+-----+----+-----+-----+----+----+----+----+-------+
    
    +===================+
    | 17.  PLANE MODELS |----------------------------------------------------------
    +===================+
    
    Just like Ship Classes can be thought more of a standardized blueprint for a
    specific type of ship, plane models work the exact same way.  Unless the plane
    model is a totally different design, they normally just add numbers or letters
    after the designation to indicate a newer plane model.  Some examples are the
    P-40E, F4F-4, and BF109H to name a few.
    
    As you are playing PTO IV, you will get whatever planes that were that were in
    existence before the war starts and also planes developed after the outbreak of
    war.  In addition, you are allowed to develop your own plane models.  The only
    restriction is that you can have no more the 45 total plane models in existence.
    
    The data will be arranged as the game arranges it.  The main titles will
    indicate the country of origin while subtitles will identify the type of plane
    (carrier fighter, fighter, etc.).  It will be under these plane models that the
    specific model will be discussed.  In addition, historical figures will also be
    listed to give a full feel to these planes.
    
    This is how the data will be arranged:
    
     _______________
    / Country Name /
    ---------------
    
    Brief information on that countries planes.
    
    +------------+
    | Plane Type |
    +------------+
    
    Brief information on the type of plane.
    
    /=============\
    | Plane Model |
    \=============/
    
    Specific information regarding this plane model is arranged as follows:
    
    Research Cost:  Cost to research the newer plane.  A N/A means you have this
                    class at the beginning of the game.
    
    Research Time:  Time to research the newer plane.  A N/A means you have this
                    class at the beginning of the game.
    
    NOTE ON RESEARCH:  Newer plane models will become available depending on what
                       technologies you research.
    
    Cost         :  Cost to build
    
    Aluminum     :  Amount of aluminum required to build the desired plane.
    
    NOTE:  A countries Industrial level directly affects the above numbers.  The
           numbers listed below are for countries with an Industrial level of 200.
    
    Speed             :  Planes top speed in mph/kph.
    
    Minimum Speed     :  The lowest speed this plane is allowed to move.  This is
                         for when you add other features to the selected model.
                         This speed is also in mph/kph.
    
    Engine            :  What kind of engine (powerplant) is in this plane.
    
    Maximum Range     :  What is the maximum range the plane can fly in
                         miles/kilometers.
    
    Armor             :  Number representing the armor protection of this plane.
    
    Primary Armament  :  The plane's main guns and numbers of those guns.
    
    Secondary Armament:  The plane's secondary guns and numbers of those guns.
    
    Anti-Air Rating   :  A letter from A-E followed by a number from 0 to 9999
                         indicating the amount of damage the selected plane can do
                         to attacking enemy planes.
    
    Bomb              :  Can the plane carry a bomb, rocket, or missile?
    
    Dive Bomb         :  Can the plane be used as a dive bomber?
    
    Torpedo           :  If this plane can carry a torpedo, what is its rating (a
                         letter from A-E followed by a number from 0 to 9999
                         indicating the plane's efficiency as a torpedo bomber).
    
    Scout             :  Can the plane be used as a scout?
    
    Historical:
    
    Top Speed         :  The fastest said airplane could travel in level flight (in
                         mph).
    
    Armament          :  The planes actual armament.
    
    Ceiling           :  The highest the plane could fly (in feet).
    
    Range (without/   :  Some airplanes used drop tanks.  The farthest a plane
    (with drop tanks) :  could go on a tank of gas (in miles).
    
    Engine HP and type:  Type of powerplant used to move the airplane in question.
    
    Rate of Climb     :  How fast the plane could climb without stalling (in
                         ft/min).
    
     ________________
    / 17.1  Britain /______________________________________________________________
    ----------------
    
    The British managed to produce an impressive array of planes during World War
    2.  Although their carrier aircraft had much to be desired, their land-based
    aircraft easily took up that slack.  From the days of the Spitfires and
    Hurricanes, Britain improved these designs and created new ones to make
    themselves a deadly adversary in the air.
    
    +-----------------------------+
    | 17.1.1  Fighter(Carrier)/CF |------------------------------------------------
    +-----------------------------+
    
    Since the British didn't invest as much into their carrier arm, their planes
    tended to be outdated.  Many planes were received from the United States to
    put on their carriers.
    
    /==================\
    | 17.1.1.1  Fulmar |-----------------------------------------------------------
    \==================/
    
    Research Cost:  1350
    Research Time:  4
    Cost         :  45
    Aluminum     :  83
    
    Speed             :  256/412
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  830/1336
    Armor             :   48
    
    Primary Armament  :  8 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1289
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  280
    Armament          :  8 x 20 mm cannons
    Ceiling           :  26,000
    Range             :  810
    Engine HP and type:  One 1,275 HP Merlin VIII
    Rate of Climb     :  1,200
    
    /=======================\
    | 17.1.1.2  F4F Wartlet |------------------------------------------------------
    \=======================/
    
    Research Cost:  1350
    Research Time:  4
    Cost         :  45
    Aluminum     :  70
    
    Speed             :  328/528
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  845/1360
    Armor             :   43
    
    Primary Armament  :  4 x 12.7 mm/.5 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1339
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  319
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  34,000
    Range             :  1,275
    Engine HP and type:  One 1,200 HP Pratt and Whitney R-1830-36 Twin Wasp
    Rate of Climb     :  1,950
    
    /========================\
    | 17.1.1.3  Seahurricane |-----------------------------------------------------
    \========================/
    
    Research Cost:  2340
    Research Time:  7
    Cost         :  78
    Aluminum     :  80
    
    Speed             :  340/547
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  460/740
    Armor             :   49
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2097
    
    Bomb              :  YES
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  342
    Armament          :  8 x .303 inch machine guns
    Ceiling           :  36,000
    Range             :  908
    Engine HP and type:  One 1,300 HP Merlin XX
    Rate of Climb     :  2,418
    
    /===================\
    | 17.1.1.4  Seafire |----------------------------------------------------------
    \===================/
    
    Research Cost:  1800
    Research Time:  5
    Cost         :  78
    Aluminum     :  80
    
    Speed             :  340/547
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  460/740
    Armor             :   49
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2419
    
    Bomb              :  YES
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  348
    Armament          :  2 x 20 mm cannons and 4 x .303 inch machine guns
    Ceiling           :  32,000 feet
    Range             :  775
    Engine HP and type:  One 1,645 HP Rolls-Royce Merlin 45
    Rate of Climb     :  2,632
    
    /===================\
    | 17.1.1.5  Firefly |----------------------------------------------------------
    \===================/
    
    Research Cost:  2580
    Research Time:  8
    Cost         :   86
    Aluminum     :  106
    
    Speed             :  313/504
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  932/1500
    Armor             :   51
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2730
    
    Bomb              :  YES
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  319
    Armament          :  4 x 20 mm cannons
    Ceiling           :  29,000 feet
    Range             :  774
    Engine HP and type:  One 1,730 HP Rolls Royce Griffon IIB
    Rate of Climb     :  1,739 ft/min
    
    /===================\
    | 17.1.1.6  Seafury |----------------------------------------------------------
    \===================/
    
    Research Cost:  2910
    Research Time:  9
    Cost         :   97
    Aluminum     :  121
    
    Speed             :  460/740
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  700/1127
    Armor             :   63
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2035
    
    Bomb              :  YES
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  460
    Armament          :  4 x 20 mm cannons
    Ceiling           :  35,800 feet
    Range             :  700
    Engine HP and type:  One 2,480 HP Bristol Centaurus 18 air-cooled radial engine
    Rate of Climb     :  4,000
    
    /===================\
    | 17.1.1.7  Seahawk |----------------------------------------------------------
    \===================/
    
    Research Cost:  3270
    Research Time:  10
    Cost         :  109
    Aluminum     :  127
    
    Speed             :  554/891
    Minimum Speed     :  255/410
    Engine            :  Jet Engine x 1
    Maximum Range     :  573/922
    Armor             :   70
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4884
    
    Bomb              :  YES
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  518
    Armament          :  4 x 20 mm cannons
    Ceiling           :  44,000
    Range             :  696
    Engine HP and type:  One 5,000 HP Rolls Nene
    Rate of Climb     :  5,700
    
    +-------------------+
    | 17.1.2  Fighter/F |----------------------------------------------------------
    +-------------------+
    
    The British e17elled in this area.  Famous images of Spitfires clashing with
    German fighters is quickly brought to mind.  The British continued with their
    research and came out with the jet fighter the Meteor.
    
    /==========================\
    | 17.1.2.1  Hurricane Mk I |---------------------------------------------------
    \==========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  39
    Aluminum     :  67
    
    Speed             :  320/515
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  460/740
    Armor             :   51
    
    Primary Armament  :  12 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1322
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  330
    Armament          :  8 x .303 inch machine guns
    Ceiling           :  36,000
    Range             :  600
    Engine HP and type:  One 1,030 HP Rolls Royce Merlin III
    Rate of Climb     :  2,520
       
    /=========================\
    | 17.1.2.2  Spitfire Mk I |----------------------------------------------------
    \=========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  36
    Aluminum     :  64
    
    Speed             :  364/586
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  395/636
    Armor             :   50
    
    Primary Armament  :  8 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1329
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  365
    Armament          :  8 x .303 caliber machine guns
    Ceiling           :  30,500
    Range             :  425
    Engine HP and type:  One 1,030 HP Rolls Royce Merlin 45
    Rate of Climb     :  2,500
    
    /=========================\
    | 17.1.2.3  Spitfire Mk V |----------------------------------------------------
    \=========================/
    
    Research Cost:  1740
    Research Time:  5
    Cost         :  58
    Aluminum     :  73
    
    Speed             :  372/598
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  395/636
    Armor             :   48
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  4 x 7.7 mm/.303 inch guns
    Anti-Air Rating   :  C 2882
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  374
    Armament          :  4 x .303 caliber machine guns and 2 x 20 mm cannons
    Ceiling           :  37,000
    Range             :  470
    Engine HP and type:  One 1,440 HP Rolls Royce Merlin 45
    Rate of Climb     :  2,850
    
    /===========================\
    | 17.1.2.4  Spitfire Mk XIV |--------------------------------------------------
    \===========================/
    
    Research Cost:  1860
    Research Time:  5
    Cost         :  62
    Aluminum     :  78
    
    Speed             :  441/709
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  460/740
    Armor             :   42
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 12.7 mm/.5 inch guns
    Anti-Air Rating   :  B 3140
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  448
    Armament          :  4 x .303 caliber machine guns and 2 x 20 mm cannons
    Ceiling           :  44,500
    Range             :  460
    Engine HP and type:  One 2,050 HP Rolls Royce Griffon 65 Vee
    Rate of Climb     :  2,857
    
    /===================\
    | 17.1.2.5  Typhoon |----------------------------------------------------------
    \===================/
    
    Research Cost:  3090
    Research Time:  9
    Cost         :  103
    Aluminum     :  130
    
    Speed             :  403/648
    Minimum Speed     :  162/260
    Engine            :  24-Cylinder Engine x 1
    Maximum Range     :  994/1600
    Armor             :   70
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3437
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  412
    Armament          :  4 x 20 mm cannons
    Ceiling           :  44,500 feet
    Range             :  980 miles
    Engine HP and type:  One 2,260 HP Napier Sabre
    Rate of Climb     :  2,727
    
    /===================\
    | 17.1.2.6  Tempest |----------------------------------------------------------
    \===================/
    
    Research Cost:  3060
    Research Time:  9
    Cost         :  102
    Aluminum     :  128
    
    Speed             :  421/678
    Minimum Speed     :  162/260
    Engine            :  24-Cylinder Engine x 1
    Maximum Range     :  808/1300
    Armor             :   71
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3651
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  435
    Armament          :  4 x 20 mm cannons
    Ceiling           :  36,000 feet
    Range             :  1300
    Engine HP and type:  One 2,260 HP Napier Sabre
    Rate of Climb     :  3,030
    
    /==================\
    | 17.1.2.7  Meteor |-----------------------------------------------------------
    \==================/
    
    Research Cost:  3990
    Research Time:  12
    Cost         :  133
    Aluminum     :  127
    
    Speed             :  478/770
    Minimum Speed     :  230/370
    Engine            :  Jet Engine x 2
    Maximum Range     :  1340/2156
    Armor             :   78
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4588
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  415
    Armament          :  4 x 20 mm cannons
    Ceiling           :  40,000
    Range             :  1,000
    Engine HP and type:  Two 1,700 HP Rolls-Royce W.2B/23C Welland I Turbojets
    Rate of Climb     :  2,155
    
    /=======================\
    | 17.1.2.8  Fokker D.21 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  27
    Aluminum     :  53
    
    Speed             :  178/460
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  590/950
    Armor             :   37
    
    Primary Armament  :  4 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1124
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  286
    Armament          :  4 x .312 inch machine guns
    Ceiling           :  36,090
    Range             :  578
    Engine HP and type:  One 830 HP Bristol Mercury VIII
    Rate of Climb     :  2,625
    
    +----------------------------+
    | 17.1.3  Bomber(Carrier)/CB |-------------------------------------------------
    +----------------------------+
    
    As with the carrier fighters, the British never invested heavily into carrier
    bombers.  Their mainstay was the Swordfish which rapidly became outdated once
    they faced more modern planes.
    
    /================\
    | 17.1.3.1  Skua |-------------------------------------------------------------
    \================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  42
    Aluminum     :  81
    
    Speed             :  224/361
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  763/1228
    Armor             :   31
    
    Primary Armament  :  5 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 126
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  225
    Armament          :  5 x .303 inch machine guns
    Ceiling           :  20,200
    Range             :  800
    Engine HP and type:  One 905 HP Bristol Perseus XII
    Rate of Climb     :  
    
    +------------------+
    | 17.1.4  Bomber/B |-----------------------------------------------------------
    +------------------+
    
    The British also did a good job of making attack bombers.  These were mostly
    used for low-level missions and other things that required a plane to travel a
    distance yet have the necessary firepower to achieve the objective.
    
    /====================\
    | 17.1.4.1  Blenheim |---------------------------------------------------------
    \====================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  45
    Aluminum     :  88
    
    Speed             :  260/418
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 2
    Maximum Range     :  1125/1810
    Armor             :   38
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 57
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  260
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  27,280 feet
    Range             :  1,215 miles
    Engine HP and type:  Two 840 HP Bristol Mercury VIII
    Rate of Climb     :  1,500 
    
    /======================\
    | 17.1.4.2  Wellington |-------------------------------------------------------
    \======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   78
    Aluminum     :  158
    
    Speed             :  255/410
    Minimum Speed     :  162/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  2200/3540
    Armor             :   43
    
    Primary Armament  :  8 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 152
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  235
    Armament          :  4 x .303 inch machine guns
    Ceiling           :  19,000
    Range             :  2,550
    Engine HP and type:  Two 1,050 HP Bristol Pegasus XVIII
    Rate of Climb     :  930
    
    /====================\
    | 17.1.4.3  Mosquito |---------------------------------------------------------
    \====================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  65
    Aluminum     :  98
    
    Speed             :  416/669
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 2
    Maximum Range     :  1367/2200
    Armor             :  41
    
    Primary Armament  :  NONE
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1475
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical: pending
    
    Top Speed         :  380
    Armament          :  4 x 8 mm machine guns and 4 x 20 mm cannons
    Ceiling           :  33,000
    Range             :  1,885
    Engine HP and type:  Two 1,460 HP Rolls Royce Merlin Mk 21
    Rate of Climb     :  2,850
    
    +----------------------------------+
    | 17.1.5  Attack Plane(Carrier)/CA |-------------------------------------------
    +----------------------------------+
    
    Basically the same as the carrier bombers e17ept these could carry torpedoes.
    
    /=====================\
    | 17.1.5.1  Swordfish |--------------------------------------------------------
    \=====================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  45
    Aluminum     :  88
    
    Speed             :  139/224
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  1025/1650
    Armor             :   24
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 42
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  E 49
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  138
    Armament          :  1 x .303 inch machine gun and 1 x .303 machine inch gun
                         rear facing
    Ceiling           :  19,250
    Range             :  546
    Engine HP and type:  One 775 HP Bristol Pegasus IIIM.3
    Rate of Climb     :  1,220
    
    /=====================\
    | 17.1.5.2  Barracuda |--------------------------------------------------------
    \=====================/
    
    Research Cost:  2190
    Research Time:  6
    Cost         :   73
    Aluminum     :  114
    
    Speed             :  239/385
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  1056/1700
    Armor             :   38
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 161
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 138
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  240
    Armament          :  2 x .303 inch guns
    Ceiling           :  16,600
    Range             :  1,150
    Engine HP and type:  One 1,640 HP Rolls-Royce Merlin 30
    Rate of Climb     :  1,400
    
    /=====================\
    | 17.1.5.3  Spearfish |--------------------------------------------------------
    \=====================/
    
    Research Cost:  2760
    Research Time:  8
    Cost         :   92
    Aluminum     :  127
    
    Speed             :  292/470
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1038/1670
    Armor             :   52
    
    Primary Armament  :  4 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 728
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  B 226
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  298
    Armament          :  4 x 12.7 mm
    Ceiling           :  Still prototype model
    Range             :  570
    Engine HP and type:  One 2,585 HP Bristol Centaurus 57
    Rate of Climb     :  Still prototype model
    
    +------------------------+
    | 17.1.6  Attack Plane/A |-----------------------------------------------------
    +------------------------+
    
    Basically the same as the bombers e17ept these could carry torpedoes.
    
    /====================\
    | 17.1.6.1  Beaufort |---------------------------------------------------------
    \====================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   79
    Aluminum     :  122
    
    Speed             :  265/426
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  1600/2575
    Armor             :   44
    
    Primary Armament  :  4 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 107
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 178
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  270
    Armament          :  7 x .303 inch machine guns
    Ceiling           :  19,700
    Range             :  1,600
    Engine HP and type:  Two 840 HP Bristol Mercury VIII
    Rate of Climb     :  1,450
    
    /=======================\
    | 17.1.6.2  Beaufighter |------------------------------------------------------
    \=======================/
    
    Research Cost:  3510
    Research Time:  11
    Cost         :  117
    Aluminum     :  141
    
    Speed             :  265/531
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 2
    Maximum Range     :  1600/2365
    Armor             :   60
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 562
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  B 279
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  323
    Armament          :  6 x .303 inch machine guns
    Ceiling           :  26,500
    Range             :  1,500
    Engine HP and type:  Two 1,615 HP Bristol Hercules III
    Rate of Climb     :  1,850
    
    +----------------------------------+
    | 17.1.7  Attack Plane(Seatype)/CF |-------------------------------------------
    +----------------------------------+
    
    Not used too extensively.
    
    /======================\
    | 17.1.7.1  Fokker T.8 |-------------------------------------------------------
    \======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   74
    Aluminum     :  106
    
    Speed             :  177/285
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 2
    Maximum Range     :  1709/2750
    Armor             :   27
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 42
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 117
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  177
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  22,310
    Range             :  1,709
    Engine HP and type:  Two 450 HP Wright Whirlwind R-975-E3
    Rate of Climb     :  
    
    +---------------------------+
    | 17.1.8  Scout(Seatype)/SF |--------------------------------------------------
    +---------------------------+
    
    Used mostly for search and rescue work but also was used for recon.
    
    /==================\
    | 17.1.8.1  Walrus |-----------------------------------------------------------
    \==================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  40
    Aluminum     :  66
    
    Speed             :  135/217
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  603/970
    Armor             :   26
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 22
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  135
    Armament          :  2 x Vickers "K" machine guns
    Ceiling           :  17,090
    Range             :  600
    Engine HP and type:  One 775 HP Bristol Pegasus VI
    Rate of Climb     :  800
    
    /=====================\
    | 17.1.8.2  Sea Otter |--------------------------------------------------------
    \=====================/
    
    Research Cost:  1290
    Research Time:  4
    Cost         :  43
    Aluminum     :  73
    
    Speed             :  150/242
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  565/910
    Armor             :   33
    
    Primary Armament  :  2 x 7.7 mm/.303 inch guns
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 31
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  154
    Armament          :  3 x .303 inch machine guns
    Ceiling           :  16,076
    Range             :  833
    Engine HP and type:  One 870 HP Bristol Mercury 30
    Rate of Climb     :  714
    
     ________________
    / 17.2  Germany /______________________________________________________________
    ----------------
    
    Like the British, the Germans managed to produce an impressive array of planes
    during World War 2.  Although their carrier aircraft had much to be desired,
    their land-based aircraft easily took up that slack.
    
    +-----------------------------+
    | 17.2.1  Fighter(Carrier)/CF |------------------------------------------------
    +-----------------------------+
    
    Since the British didn't invest as much into their carrier arm, their planes
    tended to be outdated.  Many planes were received from the United States to put
    on their carriers.
    
    /===================\
    | 17.2.1.1  Bf 109E |----------------------------------------------------------
    \===================/
    
    Research Cost:  1110
    Research Time:  3
    Cost         :  37
    Aluminum     :  64
    
    Speed             :  359/578
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  410/660
    Armor             :   46
    
    Primary Armament  :  4 x 7.92 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 322
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  350
    Armament          :  2 x 8 mm machine guns and 2 x 20 mm cannons
    Ceiling           :  34,500
    Range             :  410
    Engine HP and type:  One 1,175 HP Daimler-Benz DB 601Aa
    Rate of Climb     :  3,200
    
    /===================\
    | 17.2.1.2  Bf 109F |----------------------------------------------------------
    \===================/
    
    Research Cost:  1230
    Research Time:  3
    Cost         :  41
    Aluminum     :  69
    
    Speed             :  372/600
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  440/708
    Armor             :   49
    
    Primary Armament  :  1 x 15 mm
    Secondary Armament:  2 x 7.92 mm
    Anti-Air Rating   :  C 2081
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  373
    Armament          :  2 x 7.92 mm machine guns and 1 x 15 mm cannon
    Ceiling           :  36,090
    Range             :  547
    Engine HP and type:  One 1270 HP Daimler-Benz DB 601N
    Rate of Climb     :  3,860
    
    /===================\
    | 17.2.1.3  Bf 109G |----------------------------------------------------------
    \===================/
    
    Research Cost:  1620
    Research Time:  5
    Cost         :  54
    Aluminum     :  70
    
    Speed             :  391/630
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  404/650
    Armor             :   48
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  2 x 13 mm
    Anti-Air Rating   :  C 2256
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  386
    Armament          :  2 x 13 mm machine guns and 1 x 30 mm cannon
    Ceiling           :  37,890
    Range             :  621
    Engine HP and type:  One 1475 HP Daimler-Benz DB 605AM
    Rate of Climb     :  3,346
    
    /===================\
    | 17.2.1.4  Bf 109T |----------------------------------------------------------
    \===================/
    
    Research Cost:  1500
    Research Time:  4
    Cost         :  50
    Aluminum     :  71
    
    Speed             :  359/578
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  440/708
    Armor             :   49
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  2 x 7.92 mm
    Anti-Air Rating   :  C 2329
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  357
    Armament          :  2 x 7.92 mm and 2 x 20 mm cannon
    Ceiling           :  34,450
    Range             :  568
    Engine HP and type:  One 1,270 HP Daimler-Benz DB 601N
    Rate of Climb     :  3,346
    
    +-------------------+
    | 17.1.2  Fighter/F |----------------------------------------------------------
    +-------------------+
    
    The Germans were able to keep pace, for the most part, with the new planes that
    the allies were putting out.  The problem, though, was training pilots to fly
    these planes.  The Germans were also successful in creating a jet interceptor.
    
    /===================\
    | 17.1.2.1  Bf 110E |----------------------------------------------------------
    \===================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  77
    Aluminum     :  98
    
    Speed             :  348/560
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  482/775
    Armor             :   48
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  6 x 7.92 mm
    Anti-Air Rating   :  D 1480
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  351
    Armament          :  4 x 7.92 mm machine guns and 2 x 20 mm cannons
    Ceiling           :  35,760
    Range             :  746
    Engine HP and type:  Two 1350 HP Daimler-Benz DB 601F
    Rate of Climb     :  2,140
       
    /====================\
    | 17.1.2.2  Fw 190A8 |---------------------------------------------------------
    \====================/
    
    Research Cost:  1830
    Research Time:  5
    Cost         :  61
    Aluminum     :  79
    
    Speed             :  398/640
    Minimum Speed     :  162/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  901/1450
    Armor             :   36
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 13 mm
    Anti-Air Rating   :  B 3086
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  408
    Armament          :  2 x 13 mm machine guns and 4 x 20 mm cannons
    Ceiling           :  37,400
    Range             :  915
    Engine HP and type:  One 1,700 HP BMW 801D Radial
    Rate of Climb     :  3,440
       
    /====================\
    | 17.1.2.3  Fw 190D9 |---------------------------------------------------------
    \====================/
    
    Research Cost:  1890
    Research Time:  6
    Cost         :  63
    Aluminum     :  79
    
    Speed             :  426/685
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  522/840
    Armor             :   42
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 13 mm
    Anti-Air Rating   :  B 3219
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  426
    Armament          :  2 x 13 mm and 2 x 20 mm cannons
    Ceiling           :  32,810
    Range             :  519
    Engine HP and type:  One 2,240 HP Junkers-Jumo 213A-1
    Rate of Climb     :  2,773
       
    /===================\
    | 17.1.2.4  Ta 152H |----------------------------------------------------------
    \===================/
    
    Research Cost:  1920
    Research Time:  6
    Cost         :  64
    Aluminum     :  66
    
    Speed             :  467/752
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  708/1140
    Armor             :   40
    
    Primary Armament  :  1 x 30 mm
    Secondary Armament:  2 x 20 mm
    Anti-Air Rating   :  B 3329
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  472
    Armament          :  1 x 30 mm cannon and 2 x 20 mm cannons
    Ceiling           :  48,550
    Range             :  1,250
    Engine HP and type:  One 2,050 HP Junkers-Jumo 213E-1
    Rate of Climb     :  3,445
       
    /========================\
    | 17.1.2.5  Do 335 Pfeil |-----------------------------------------------------
    \========================/
    
    Research Cost:  2100
    Research Time:  6
    Cost         :  70
    Aluminum     :  75
    
    Speed             :  474/763
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 2
    Maximum Range     :  1280/2060
    Armor             :   39
    
    Primary Armament  :  1 x 30 mm
    Secondary Armament:  2 x 15 mm
    Anti-Air Rating   :  B 3391
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  474
    Armament          :  1 x 30 mm cannon and 2 x 15 mm machine guns
    Ceiling           :  37,400 feet
    Range             :  1,280 miles
    Engine HP and type:  Two 1,800 HP Daimler-Benz DB603E-1
    Rate of Climb     :  3,006
       
    /===========================\
    | 17.1.2.6  Me 262 Schwalbe |--------------------------------------------------
    \===========================/
    
    Research Cost:  3930
    Research Time:  12
    Cost         :  131
    Aluminum     :  121
    
    Speed             :  540/869
    Minimum Speed     :  230/370
    Engine            :  Jet Engine x 2
    Maximum Range     :  652/1050
    Armor             :   83
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4662
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  540
    Armament          :  4 x 30 mm cannons
    Ceiling           :  38,000
    Range             :  652
    Engine HP and type:  Two 1,980 HP Junker Jumos 109-004B-1/2/3 Turbojets
    Rate of Climb     :  3,900
       
    /=============================\
    | 17.1.2.7  He 162 Salamander |------------------------------------------------
    \=============================/
    
    Research Cost:  2490
    Research Time:  7
    Cost         :   83
    Aluminum     :  111
    
    Speed             :  521/838
    Minimum Speed     :  255/410
    Engine            :  Jet Engine x 1
    Maximum Range     :  606/975
    Armor             :   85
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4751
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  562
    Armament          :  2 x 20 mm cannons
    Ceiling           :  39,370
    Range             :  606
    Engine HP and type:  One 1,764 BMW 109-003E-1/2 Sturm Turbojet
    Rate of Climb     :  1,950
       
    /========================\
    | 17.1.2.8  Ho 229 Gotha |-----------------------------------------------------
    \========================/
    
    Research Cost:  4380
    Research Time:  13
    Cost         :  146
    Aluminum     :  140
    
    Speed             :  607/977
    Minimum Speed     :  295/475
    Engine            :  Jet Engine x 2
    Maximum Range     :  932/1500
    Armor             :   65
    
    Primary Armament  :  4 x 30 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4850
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  607
    Armament          :  4 x 30 mm cannons
    Ceiling           :  52,500
    Range             :  1,180/1,970
    Engine HP and type:  Two 1,982 lb thrust Jumo 109-004B Turbojets
    Rate of Climb     :  4,430
    
    +----------------------------+
    | 17.1.3  Bomber(Carrier)/CB |-------------------------------------------------
    +----------------------------+
    
    As with the carrier fighters, the British never invested heavily into carrier
    bombers.  Their mainstay was the Swordfish which rapidly became outdated once
    they faced more modern planes.
    
    /==================\
    | 17.1.3.1  Ju 87B |-----------------------------------------------------------
    \==================/
    
    Research Cost:  2490
    Research Time:  7
    Cost         :  83
    Aluminum     :  99
    
    Speed             :  238/383
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  490/788
    Armor             :   45
    
    Primary Armament  :  2 x 37 mm
    Secondary Armament:  1 x 7.92 mm
    Anti-Air Rating   :  E 537
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  238
    Armament          :  2 x 8 mm machine guns and 1 x 8 mm machine gun facing rear
    Ceiling           :  26,150
    Range             :  490
    Engine HP and type:  One 1,200 HP Junkers Jumo 211 Da
    Rate of Climb     :  1,525
    
    /==================\
    | 17.1.3.2  Ju 87D |-----------------------------------------------------------
    \==================/
    
    Research Cost:
    Research Time:
    Cost         :   98
    Aluminum     :  120
    
    Speed             :  255/410
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine2 x 1
    Maximum Range     :  954/1535
    Armor             :   49
    
    Primary Armament  :  2 x 37 mm
    Secondary Armament:  1 x 7.92 mm
    Anti-Air Rating   :  E 932
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  255
    Armament          :  2 x 8 mm machine guns and 1 x 8 mm machine gun facing rear
    Ceiling           :  23,905
    Range             :  954
    Engine HP and type:  One 1,410 HP Junkers Jumo 211J-1
    Rate of Climb     :  831
    
    
    +------------------+
    | 17.1.4  Bomber/B |-----------------------------------------------------------
    +------------------+
    
    German medium bombers were used for a variety of tasks.  Their shortcomings
    were revealed in the Battle of Britain as indicated by their heavy losses.  The
    Germans never did seriously get a heavy bomber program going, sticking only to
    light and medium bombers.
    
    /==================\
    | 17.1.4.1  He 111 |-----------------------------------------------------------
    \==================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   81
    Aluminum     :  109
    
    Speed             :  252/405
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 2
    Maximum Range     :  1280/2060
    Armor             :   51
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  7 x 7.92 mm
    Anti-Air Rating   :  E 359
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  252
    Armament          :  7 x 7.92 mm machine guns and 1 x 20 mm cannon
    Ceiling           :  27,890
    Range             :  1,740
    Engine HP and type:  Two 1,350 HP Junkers-Jumo 211F-2
    Rate of Climb     :  559
    
    /=================\
    | 17.1.4.2  Ju 88 |------------------------------------------------------------
    \=================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  112
    Aluminum     :  153
    
    Speed             :  280/450
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 2
    Maximum Range     :  1056/1700
    Armor             :   49
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  1 x 13 mm
    Anti-Air Rating   :  E 366
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  292
    Armament          :  8 x 8mm machine guns
    Ceiling           :  27,000
    Range             :  1,700
    Engine HP and type:  Two 1,350 HP Junkers Jumo 211J-1/2
    Rate of Climb     :  2,850
    
    /==================\
    | 17.1.4.3  Do 217 |-----------------------------------------------------------
    \==================/
    
    Research Cost:
    Research Time:
    Cost         :  152
    Aluminum     :  156
    
    Speed             :  320/515
    Minimum Speed     :  162/260
    Engine            :  14 Cylinder Engine2 x 2
    Maximum Range     :  1090/1755
    Armor             :   42
    
    Primary Armament  :  8 x 20 mm
    Secondary Armament:  4 x 7.92 mm
    Anti-Air Rating   :  E 318
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  320
    Armament          :  1 x 15 mm machine gun, 2 x 13 mm machine guns, 3 x 7.92 mm
                         machine guns
    Ceiling           :  24,170
    Range             :  1,300
    Engine HP and type:  Two 1,700 HP BMW 810D Radials
    Rate of Climb     :  690
    
    /========================\
    | 17.1.4.4  Ar 234 Blitz |-----------------------------------------------------
    \========================/
    
    Research Cost:  3900
    Research Time:  12
    Cost         :  130
    Aluminum     :  169
    
    Speed             :  461/742
    Minimum Speed     :  230/370
    Engine            :  Jet Engine x 2
    Maximum Range     :  994/1600
    Armor             :   84
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2632
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  416
    Armament          :  2 x 20 mm cannons
    Ceiling           :  32,810
    Range             :  1,013
    Engine HP and type:  Two 1,984 lb thrust Junkers-Jumo 109-004B-1 Orkan Turbojets
    Rate of Climb     :  1,538
     
    +----------------------------------+
    | 17.1.5  Attack Plane(Carrier)/CA |-------------------------------------------
    +----------------------------------+
    
    Basically the same as the carrier bombers e17ept these could carry torpedoes.
    
    /==================\
    | 17.1.5.1  Ju 87C |-----------------------------------------------------------
    \==================/
    
    Research Cost:  2010
    Research Time:  8
    Cost         :  67
    Aluminum     :  93
    
    Speed             :  238/383
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  490/788
    Armor             :   40
    
    Primary Armament  :  1 x 7.92 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 50
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 67
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  214
    Armament          :  2 x 8 mm machine guns and 1 x 8 mm machine gun facing rear
    Ceiling           :  26,245
    Range             :  370
    Engine HP and type:  One 1,200 HP Junkers Jumo 211 Da
    Rate of Climb     :  1,094
    
    /==================\
    | 17.1.5.2  Ju 87K |-----------------------------------------------------------
    \==================/
    
    Research Cost:  2130
    Research Time:  9
    Cost         :  71
    Aluminum     :  95
    
    Speed             :  238/383
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  490/788
    Armor             :   32
    
    Primary Armament  :  1 x 7.92 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 40
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 53
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  238
    Armament          :  2 x 8 mm machine guns and 1 x 8 mm machine gun facing rear
    Ceiling           :  26,245
    Range             :  370
    Engine HP and type:  One 1,200 HP Junkers Jumo 211 Da
    Rate of Climb     :  1,094
    
    
    /===================\
    | 17.1.5.3  Re 2001 |----------------------------------------------------------
    \===================/
    
    Research Cost:  2220
    Research Time:  7
    Cost         :   74
    Aluminum     :  100
    
    Speed             :  350/563
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  870/1400
    Armor             :   34
    
    Primary Armament  :  2 x 12.7 mm
    Secondary Armament:  2 x 7.7 mm/.303 inch
    Anti-Air Rating   :  E 417
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 148
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  329
    Armament          :  2 x 12.7 mm machine guns
    Ceiling           :  34,450
    Range             :  870
    Engine HP and type:  One 985 HP Piaggio P.XI RC.40
    Rate of Climb     :  3,190
    
    +---------------------------+
    | 17.1.6  Scout(Seatype)/SF |--------------------------------------------------
    +---------------------------+
    
    Used on German ships to help spot and look around for enemy shipping.
    
    /==================\
    | 17.1.6.1  Ar 196 |-----------------------------------------------------------
    \==================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  60
    Aluminum     :  73
    
    Speed             :  193/310
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  665/1070
    Armor             :   32
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  1 x 7.92 mm
    Anti-Air Rating   :  E 212
    
    Bomb              :  YES
    
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  193
    Armament          :  1 x 7.92 mm machine guns
    Ceiling           :  22,960
    Range             :  670
    Engine HP and type:  One 960 HP BMW 132K
    Rate of Climb     :  980
    
    /=================\
    | 17.1.6.2  Ro 43 |------------------------------------------------------------
    \=================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  40
    Aluminum     :  65
    
    Speed             :  186/299
    Minimum Speed     :  162/260
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  679/1092
    Armor             :   28
    
    Primary Armament  :  2 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 46
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  186
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  21,600
    Range             :  678
    Engine HP and type:  One 700 HP Piaggio P.X.R.
    Rate of Climb     :  2,178
    
    +------------------------+
    | 17.1.7  Flying Boat/FB |-----------------------------------------------------
    +------------------------+
    
    Used for some recon but mainly used to rescue pilots from the water.
    
    /=================\
    | 17.1.7.1  Do 18 |------------------------------------------------------------
    \=================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   47
    Aluminum     :  126
    
    Speed             :  162/260
    Minimum Speed     :  162/260
    Engine            :  9-Cylinder Engine x 2
    Maximum Range     :  2175/3500
    Armor             :   27
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  1 x 13 mm
    Anti-Air Rating   :  E 77
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  162
    Armament          :  1 x 13 mm gun and 1 x 20 mm cannon
    Ceiling           :  13,780
    Range             :  2,175
    Engine HP and type:  Two 600 HP Junkers-Jumo 205D
    Rate of Climb     :  
    
    /==================\
    | 17.1.7.2  Bv 138 |-----------------------------------------------------------
    \==================/
    
    Research Cost:  3240
    Research Time:  10
    Cost         :  108
    Aluminum     :  143
    
    Speed             :  162/285
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 3
    Maximum Range     :  2175/4295
    Armor             :   50
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  1 x 13 mm
    Anti-Air Rating   :  E 77
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  171
    Armament          :  2 x 20 mm cannons
    Ceiling           :  16,400
    Range             :  2,500
    Engine HP and type:  Three 650 HP Junkers-Jumo 205C
    Rate of Climb     :  417
    
     ______________
    / 17.3  Japan /________________________________________________________________
    --------------
    
    The Japanese embraced the idea of the carrier as a long-range weapon.  Their
    plane's designs reflected this thinking.  Although the army was considered the
    bigger priority, the navy wasn't overlooked when it came to arming it with the
    best planes.  As the war progressed, though, the Japanese planes were soon out-
    dated by the new American planes.  This problem, coupled with the fact that the
    pool of pilots was growing thin, lead to the demise of the Japanese air arm.
    
    +-----------------------------+
    | 17.3.1  Fighter(Carrier)/CF |------------------------------------------------
    +-----------------------------+
    
    The plane that usually comes to mind is the A6M or "Zero".  At the time, this
    plane could out-climb, out-turn, and out-run every plane the allies put up.
    This performance came at the price of very little armor and light construction.
    This was soon "exploited" by the Americans and by 1943, the "Zero" was no
    longer the threat it used to be.
    
    /=======================\
    | 17.3.1.1  A5M Type 96 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  31
    Aluminum     :  59
    
    Speed             :  270/435
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  746/1200
    Armor             :   36
    
    Primary Armament  :  2 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1071
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  270
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  32,152
    Range             :  746
    Engine HP and type:  One 785 HP Nakajima Kotobuki 41
    Rate of Climb     :  2,749
    
    /========================\
    | 17.3.1.2  A6M Model 21 |-----------------------------------------------------
    \========================/
    
    Research Cost:  1650
    Research Time:  5
    Cost         :  55
    Aluminum     :  76
    
    Speed             :  331/533
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1381/2222
    Armor             :   35
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 7.7 mm/.303 inch
    Anti-Air Rating   :  C 2298
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  331
    Armament          :  2 x 8 mm machine guns and 2 x 20 mm cannons
    Ceiling           :  34,000
    Range             :  1,930
    Engine HP and type:  One 925 HP Nakajima NK1C Sakae
    Rate of Climb     :  2,670
    
    /========================\
    | 17.3.1.3  A6M Model 32 |-----------------------------------------------------
    \========================/
    
    Research Cost:  1680
    Research Time:  5
    Cost         :  56
    Aluminum     :  76
    
    Speed             :  339/545
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1118/1800
    Armor             :   39
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 7.7 mm/.303 inch
    Anti-Air Rating   :  C 2132
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  338
    Armament          :  2 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  36,250
    Range             :  1,477
    Engine HP and type:  One 1,130 HP Nakajima NK1F Sakae 21
    Rate of Climb     :  2,689
    
    /========================\
    | 17.3.1.4  A6M Model 22 |-----------------------------------------------------
    \========================/
    
    Research Cost:  1890
    Research Time:  6
    Cost         :  63
    Aluminum     :  84
    
    Speed             :  336/541
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 1
    Maximum Range     :  1367/2200
    Armor             :   42
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 7.7 mm/.303 inch
    Anti-Air Rating   :  C 2636
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  338
    Armament          :  2 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  36,250
    Range             :  1,477
    Engine HP and type:  One 1,130 HP Nakajima NK1F Sakae 21
    Rate of Climb     :  2,689 ft/min
    
    /========================\
    | 17.3.1.5  A6M Model 52 |-----------------------------------------------------
    \========================/
    
    Research Cost:  1890
    Research Time:  6
    Cost         :  63
    Aluminum     :  85
    
    Speed             :  351/565
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 1
    Maximum Range     :  1193/1920
    Armor             :   46
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 7.7 mm/.303 inch
    Anti-Air Rating   :  C 2745
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  351
    Armament          :  2 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  38,520
    Range             :  1,194
    Engine HP and type:  One 1,130 HP Nakajima NK1F Sakae 21
    Rate of Climb     :  2,804
    
    /=====================\
    | 17.3.1.6  A7M Reppu |--------------------------------------------------------
    \=====================/
    
    Research Cost:  2250
    Research Time:  7
    Cost         :  75
    Aluminum     :  95
    
    Speed             :  390/627
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  831/1338
    Armor             :   59
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 12.7 mm
    Anti-Air Rating   :  B 3106
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  390
    Armament          :  2 x 12.7 mm machine guns and 2 x 20 mm cannons
    Ceiling           :  35,760
    Range             :  976
    Engine HP and type:  One 2,200 HP Mitisubishi MK9A
    Rate of Climb     :  3,217
    
    /============================\
    | 17.3.1.7  J7M2 Shinden Kai |-------------------------------------------------
    \============================/
    
    Research Cost:  3480
    Research Time:  11
    Cost         :  116
    Aluminum     :  125
    
    Speed             :  513/825
    Minimum Speed     :  112/410
    Engine            :  Jet Engine x 1
    Maximum Range     :  932/1500
    Armor             :   77
    
    Primary Armament  :  4 x 30 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 5031
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :---+
    Armament          :   |
    Ceiling           :   +- NEVER MADE IT PAST THE BLUEPRINT STAGE
    Range             :   +-
    Engine HP and type:   |
    Rate of Climb     :---+
    
    +-------------------+
    | 17.3.2  Fighter/F |----------------------------------------------------------
    +-------------------+
    
    Although the army models fell behind, they began to catch up when the Japanese
    went on the defensive and their navy was decimated.  Many of the later army
    jets came from plans supplied to them by the Germans.
    
    /======================\
    | 17.3.2.1  J2M Raiden |-------------------------------------------------------
    \======================/
    
    Research Cost:  2250
    Research Time:  7
    Cost         :  75
    Aluminum     :  79
    
    Speed             :  383/617
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 1
    Maximum Range     :  1179/1898
    Armor             :   41
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3003
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  369
    Armament          :  4 x 20 mm cannons
    Ceiling           :  38,486
    Range             :  1,179
    Engine HP and type:  One 1,800 HP Mitsubishi MK4R-A-Kasei 23
    Rate of Climb     :  3,579
    
    /===========================\
    | 17.3.2.2  N1K2 Shiden Kai |--------------------------------------------------
    \===========================/
    
    Research Cost:  2670
    Research Time:  8
    Cost         :   89
    Aluminum     :  107
    
    Speed             :  370/596
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1066/1715
    Armor             :   56
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3319
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  369
    Armament          :  2 x .303 inch guns and 4 x 20 mm cannons
    Ceiling           :  35,300
    Range             :  1,488
    Engine HP and type:  One 1,990 HP Nakajima NK9H Homare 21
    Rate of Climb     :  2,671
    
    /=======================\
    | 17.3.2.3  J7M Shinden |------------------------------------------------------
    \=======================/
    
    Research Cost:  3060
    Research Time:  9
    Cost         :  102
    Aluminum     :  104
    
    Speed             :  466/750
    Minimum Speed     :  217/350
    Engine            :  18-Cylinder Engine1 x 1
    Maximum Range     :  785/1263
    Armor             :   64
    
    Primary Armament  :  4 x 30 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4128
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  466
    Armament          :  4 x 30 mm cannons
    Ceiling           :  39,370
    Range             :  529
    Engine HP and type:  One 2,000 HP Mitsubishi Ha 43-42
    Rate of Climb     :  2,460
    
    /=================\
    | 17.3.2.4  Kikka |------------------------------------------------------------
    \=================/
    
    Research Cost:  3660
    Research Time:  11
    Cost         :  122
    Aluminum     :  130
    
    Speed             :  506/814
    Minimum Speed     :  230/370
    Engine            :  Jet Engine x 2
    Maximum Range     :  1482/899
    Armor             :   82
    
    Primary Armament  :  2 x 30 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4644
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  433
    Armament          :  NONE
    Ceiling           :  39,370
    Range             :  586
    Engine HP and type:  Two 2,094 HP Ishikawajima Ne-20
    Rate of Climb     :  1,237
    
    +-----------------------------+
    | 17.3.3  Fighter(Seatype)/FF |------------------------------------------------
    +-----------------------------+
    
    Used in areas that didn't have airfields or areas where airfields were
    impossible to build.  These planes generally were used for anti-submarine
    duties, bomber interception, and occasionally rescue.
    
    /=========================\
    | 17.3.3.1  A6M2-N Type 2 |----------------------------------------------------
    \=========================/
    
    Research Cost:  1680
    Research Time:  5
    Cost         :  59
    Aluminum     :  80
    
    Speed             :  271/436
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1105/1778
    Armor             :   42
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  1 x 7.7 mm/.303 inch
    Anti-Air Rating   :  E 966
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  271
    Armament          :  2 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  32,810
    Range             :  1,107
    Engine HP and type:  One 940 HP Nakajima NK1C Sakae 12
    Rate of Climb     :  2,441
    
    /=====================\
    | 17.3.3.2  N1K Kyofu |--------------------------------------------------------
    \=====================/
    
    Research Cost:  1800
    Research Time:  5
    Cost         :  60
    Aluminum     :  76
    
    Speed             :  301/485
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  659/1060
    Armor             :   47
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  1 x 7.7 mm/.303 inch
    Anti-Air Rating   :  D 1102
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  304
    Armament          :  2 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  34,646
    Range             :  1,036
    Engine HP and type:  One 1,530 HP Mitsubishi MK4E Kasei 15
    Rate of Climb     :  2,965
    
    +----------------------------+
    | 17.3.4  Bomber(Carrier)/CB |-------------------------------------------------
    +----------------------------+
    
    Japanese carrier bombers were some of the best when the war began.  Between the
    training and the machine itself, pilots could devastate fleets with very little
    loss to themselves.  As the war progressed, these planes became outdated and
    were eventually relegated to secondary taskings.
    
    /=======================\
    | 17.3.4.1  D3A Type 99 |------------------------------------------------------
    \=======================/
    
    Research Cost:  1380
    Research Time:  4
    Cost         :  46
    Aluminum     :  90
    
    Speed             :  237/382
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1131/1820
    Armor             :   42
    
    Primary Armament  :  3 x 7.7/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 231
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  267
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  34,450
    Range             :  840
    Engine HP and type:  One 1,300 HP Mitsubishi Kinsei 54
    Rate of Climb     :  1,697
    
    /======================\
    | 17.3.4.2  D4Y Suisei |-------------------------------------------------------
    \======================/
    
    Research Cost:  1530
    Research Time:  4
    Cost         :  51
    Aluminum     :  97
    
    Speed             :  360/580
    Minimum Speed     :  162/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  978/1574
    Armor             :   42
    
    Primary Armament  :  2 x 7.7/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 303
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  360
    Armament          :  2 x 7.62 mm machine guns and one rear facing .303 inch
                         machine gun
    Ceiling           :  35,105
    Range             :  2,239
    Engine HP and type:  One 1,400 HP Aichi AE1P Atsuta 32
    Rate of Climb     :  2,140
    
    +----------------------------------+
    | 17.3.5  Attack Plane(Carrier)/CA |-------------------------------------------
    +----------------------------------+
    
    Basically the same as the carrier bombers e17ept these could carry torpedoes.
    
    /=======================\
    | 17.3.5.1  B5N Type 97 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  62
    Aluminum     :  99
    
    Speed             :  234/377
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  634/1021
    Armor             :   32
    
    Primary Armament  :  1 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 78
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 68
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  235
    Armament          :  1 x .303 inch machine gun
    Ceiling           :  27,100
    Range             :  1,237
    Engine HP and type:  One 1,000 HP Nakajima NK1B Sakae 11
    Rate of Climb     :  1,284
    
    /======================\
    | 17.3.5.2  B6N Tenzan |-------------------------------------------------------
    \======================/
    
    Research Cost:  2220
    Research Time:  7
    Cost         :   74
    Aluminum     :  112
    
    Speed             :  299/481
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 1
    Maximum Range     :  909/1463
    Armor             :   39
    
    Primary Armament  :  2 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 191
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 152
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  299
    Armament          :  3 x .303 inch machine guns
    Ceiling           :  29,659
    Range             :  2,312
    Engine HP and type:  One 1,850 HP Mitsubishi Kasei 25
    Rate of Climb     :  1,886
    
    /===========================\
    | 17.3.5.3  B7A2 Ryusei Kai |--------------------------------------------------
    \===========================/
    
    Research Cost:  3030
    Research Time:  9
    Cost         :  101
    Aluminum     :  123
    
    Speed             :  337/543
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1150/1850
    Armor             :   44
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  1 x 13 mm
    Anti-Air Rating   :  D 1053
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  B 245
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  352
    Armament          :  1 x 7.92 mm machine guns and 2 x 20 mm cannons
    Ceiling           :  36,909
    Range             :  1,889
    Engine HP and type:  One 1,768 HP Nakajima NK9C Homare 12
    Rate of Climb     :  1,903
    
    +------------------------+
    | 17.3.6  Attack Plane/A |-----------------------------------------------------
    +------------------------+
    
    Japanese medium bombers were used for a wide variety of tasks during the war.
    In addition to their usual land based attacks, they were also used in a
    maritime capacity to attack enemy ships.
    
    /=======================\
    | 17.3.6.1  G3M Type 96 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   79
    Aluminum     :  121
    
    Speed             :  216/348
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  1773/2854
    Armor             :   40
    
    Primary Armament  :  3 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 72
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 147
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  232
    Armament          :  4 x .303 inch machine guns and 1 x 20 mm cannon
    Ceiling           :  29,950
    Range             :  2,722
    Engine HP and type:  Two 1,075 HP Mitsubishi Kinsei 43
    Rate of Climb     :  1,208 ft/min
    
    /======================\
    | 17.3.6.2  G4M Type 1 |-------------------------------------------------------
    \======================/
    
    Research Cost:  2970
    Research Time:  9
    Cost         :   99
    Aluminum     :  128
    
    Speed             :  276/444
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  1772/2852
    Armor             :   37
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  4 x 7.7 mm/.303 inch
    Anti-Air Rating   :  E 337
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 173
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  266
    Armament          :  4 x .303 inch machine guns and 2 x 20 mm cannons
    Ceiling           :  29,365
    Range             :  3,749
    Engine HP and type:  Two 1,530 HP Mitsubishi MK4A Kasei 11
    Rate of Climb     :  1,276 ft/min
    
    /=====================\
    | 17.3.6.3  P1Y Ginga |--------------------------------------------------------
    \=====================/
    
    Research Cost:  3540
    Research Time:  11
    Cost         :  118
    Aluminum     :  170
    
    Speed             :  341/548
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 2
    Maximum Range     :  3337/5370
    Armor             :   57
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  1 x 12.7 mm
    Anti-Air Rating   :  E 773
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  A 621
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  354
    Armament          :  1 x 12.7 mm machine gun and 1 x 20 mm cannon
    Ceiling           :  33,530
    Range             :  2,728
    Engine HP and type:  Two 1,825 HP Mitsubishi Kasei 25
    Rate of Climb     :  2,313
    
    +---------------------------+
    | 17.3.7  Scout(Seatype)/SF |--------------------------------------------------
    +---------------------------+
    
    It was the fastest plane in the Pacific.  It was designed to go quickly from
    point to point and to be able to evade any enemy aircraft.
    
    /=====================\
    | 17.3.7.1  C6N Saiun |--------------------------------------------------------
    \=====================/
    
    Research Cost:  1860
    Research Time:  5
    Cost         :   62
    Aluminum     :  105
    
    Speed             :  378/609
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1914/3080
    Armor             :   42
    
    Primary Armament  :  1 x 7.92 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 399
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  378
    Armament          :  1 x .303 inch machine gun
    Ceiling           :  34,350
    Range             :  3,297
    Engine HP and type:  One 1,990 HP Nakajima NK9H Homare 21
    Rate of Climb     :  2,461 ft/min
    
    +---------------------------+
    | 17.3.8  Scout(Seatype)/SF |--------------------------------------------------
    +---------------------------+
    
    Used primarily on the larger Japanese ships such as battleships and cruisers.
    They boasted a long range and long operational time that allowed them to scout
    from dawn to dusk.
    
    /=======================\
    | 17.3.8.1  E8N Type 95 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  40
    Aluminum     :  63
    
    Speed             :  115/185
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  558/898
    Armor             :   28
    
    Primary Armament  :  2 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 16
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  188
    Armament          :  2 x .303 inch machine guns
    Ceiling           :  23,852
    Range             :  559
    Engine HP and type:  One 630 HP Nakajima Kotobuki-2 KAI 2
    Rate of Climb     :  2,481
    
    /=======================\
    | 17.3.8.2  E13A Type 0 |------------------------------------------------------
    \=======================/
    
    Research Cost:  1500
    Research Time:  4
    Cost         :  50
    Aluminum     :  89
    
    Speed             :  228/367
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1299/2090
    Armor             :   31
    
    Primary Armament  :  1 x 7.7 mm/.303 inch
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 108
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  233
    Armament          :  1 x .303 inch machine guns and 1 x 20 mm cannon
    Ceiling           :  28,543
    Range             :  1,299
    Engine HP and type:  One 1,080 HP Mitsubishi Kinsei 43
    Rate of Climb     :  1,619
    
    /======================\
    | 17.3.8.3  E16A Zuiun |-------------------------------------------------------
    \======================/
    
    Research Cost:  2340
    Research Time:  7
    Cost         :  78
    Aluminum     :  101
    
    Speed             :  278/448
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 1
    Maximum Range     :  1575/2535
    Armor             :   37
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  1 x 13 mm
    Anti-Air Rating   :  E 108
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  273
    Armament          :  2 x 20 mm cannons and 1 x 13 mm machine gun
    Ceiling           :  32,810
    Range             :  1,504
    Engine HP and type:  One 1,300 HP Mitsubishi MK8D Kinsei 54
    Rate of Climb     :  2,109
    
    
    +------------------------+
    | 17.3.9  Flying Boat/FB |-----------------------------------------------------
    +------------------------+
    
    This plane was used in a variety of capacities.  It was used for transport,
    anti-submarine duty, scouting, and even as an attack plane to name a few.
    Their long range was their strongest asset.
    
    /=======================\
    | 17.3.9.1  H6K Type 97 |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  156
    Aluminum     :  210
    
    Speed             :  239/385
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 4
    Maximum Range     :  3070/4940
    Armor             :   43
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  4 x 7.7 mm/.303 inch
    Anti-Air Rating   :  E 63
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 101
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  239
    Armament          :  4 x .303 inch machine guns and 1 x 20 mm cannon
    Ceiling           :  31,365
    Range             :  4,210
    Engine HP and type:  Four 1,300 HP Mitsubishi Kinsei 53
    Rate of Climb     :  1,213
    
    /======================\
    | 17.3.9.2  H8K Type 2 |-------------------------------------------------------
    \======================/
    
    Research Cost:  6150
    Research Time:  14
    Cost         :  205
    Aluminum     :  236
    
    Speed             :  282/454
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 4
    Maximum Range     :  4430/7130
    Armor             :   39
    
    Primary Armament  :  5 x 20 mm
    Secondary Armament:  3 x 7.7 mm/.303 inch
    Anti-Air Rating   :  E 95
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  B 280
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  270
    Armament          :  3 x .303 inch machine guns and 5 x 20 mm cannons
    Ceiling           :  28,800
    Range             :  3,000
    Engine HP and type:  Four 1,850 HP Mitsubishi Kasei 22
    Rate of Climb     :  1,575
    
     ______________________
    / 17.4  United States /________________________________________________________
    ----------------------
    
    When the United States entered World War 2, they were woefully behind in
    aeronautics.  The fighters were obsolete as compared to enemy fighters of the
    time.  The only rays of hope were the P40 Warhawk and the F4F Wildcat.  In
    addition to fighters, other bombers, torpedo bombers, etc. were still a ways
    off.  Once America's industry and research got into gear, they produced some 
    f the finest planes in the world that proved extremely deadly in the hands of
    a seasoned pilot.
    
    +-----------------------------+
    | 17.4.1  Fighter(Carrier)/CF |------------------------------------------------
    +-----------------------------+
    
    At the beginning of the war, only the Brewster Buffalo could even remotely
    offer a challenge, and that wasn't much.  As time went on, though, newer models
    appeared.  By the end of the war, one of the best carrier fighters, the F4U
    Corsair, had made a name for itself.
    
    /=======================\
    | 17.4.1.1  F2A Buffalo |------------------------------------------------------
    \=======================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  39
    Aluminum     :  61
    
    Speed             :  321/517
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  965/1553
    Armor             :   38
    
    Primary Armament  :  4 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 918
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  321
    Armament          :  4 x .50 caliber machine guns
    Ceiling           :  33,200
    Range             :  1,680
    Engine HP and type:  One 1,200 HP Wright R-1820-40
    Rate of Climb     :  2,290
    
    /=======================\
    | 17.4.1.2  F4F Wildcat |------------------------------------------------------
    \=======================/
    
    Research Cost:  1590
    Research Time:  7
    Cost         :  53
    Aluminum     :  80
    
    Speed             :  318/512
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  910/1465
    Armor             :   48
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1647
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  319
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  34,000
    Range             :  1,275
    Engine HP and type:  One 1,200 HP Pratt and Whitney R-1830-36 Twin Wasp
    Rate of Climb     :  1,950
    
    /=======================\
    | 17.4.1.3  F6F Hellcat |------------------------------------------------------
    \=======================/
    
    Research Cost:  2100
    Research Time:  10
    Cost         :   70
    Aluminum     :  107
    
    Speed             :  375/603
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1589/2558
    Armor             :   49
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2732
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  380
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  37,300
    Range             :  1,335
    Engine HP and type:  One 2,000 HP Pratt & Whitney R-2800-10W Double Wasp
    Rate of Climb     :  2,980
    
    /=======================\
    | 17.4.1.4  F4U Corsair |------------------------------------------------------
    \=======================/
    
    Research Cost:  1980
    Research Time:  9
    Cost         :  66
    Aluminum     :  93
    
    Speed             :  417/671
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  1015/1633
    Armor             :   56
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  C 2880
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  446
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  41,500
    Range             :  1,560
    Engine HP and type:  One 2,250 HP Pratt & Whitney R-2800-18W Double Wasp
    Rate of Climb     :  3,870
    
    /=======================\
    | 17.4.1.5  F8F Bearcat |------------------------------------------------------
    \=======================/
    
    Research Cost:  2850
    Research Time:  13
    Cost         :   95
    Aluminum     :  115
    
    Speed             :  447/719
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  864/1390
    Armor             :   64
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3563
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  455
    Armament          :  4 x 20 mm cannons
    Ceiling           :  40,800
    Range             :  1,435
    Engine HP and type:  One 2,100 HP Pratt & Whitney R-2800-34W Double Wasp
    Rate of Climb     :  6,300
    
    /========================\
    | 17.4.1.6  F7F Tigercat |-----------------------------------------------------
    \========================/
    
    Research Cost:  3570
    Research Time:  14
    Cost         :  119
    Aluminum     :  108
    
    Speed             :  445/716
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 2
    Maximum Range     :  1485/2390
    Armor             :   55
    
    Primary Armament  :  4 x 20 mm
    Secondary Armament:  4 x 12.7 mm/50 caliber
    Anti-Air Rating   :  C 2665
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  435
    Armament          :  4 x .50 caliber guns and 4 x 20 mm cannons
    Ceiling           :  40,700
    Range             :  1,200
    Engine HP and type:  Two 2,100 HP Pratt & Whitney R-2800-34W Double Wasp
    Rate of Climb     :  4,500
    
    /========================\
    | 17.4.1.7  FD-1 Phantom |-----------------------------------------------------
    \========================/
    
    Research Cost:  3270
    Research Time:  10
    Cost         :  109
    Aluminum     :  122
    
    Speed             :  485/780
    Minimum Speed     :  112/370
    Engine            :  Jet Engine x 2
    Maximum Range     :  771/1241
    Armor             :   84
    
    Primary Armament  :  4 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4250
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  479
    Armament          :  4 x .50 caliber machine guns
    Ceiling           :  41,100
    Range             :  980
    Engine HP and type:  Two 1,600 lb thrust Westinghouse J30-WE-20 Turbojets
    Rate of Climb     :  4,230
    
    +-------------------+
    | 17.4.2  Fighter/F |----------------------------------------------------------
    +-------------------+
    
    American ground-based fighters got off to a slow start.  Once, though, they
    started creating new models, a lot of ground was made up.  One of the best
    land-based fighters to emerge was the P-51 Mustang.  This plane was far enough
    advanced, that it was even used in the early stages of the Korean War.
    
    /==========================\
    | 17.4.2.1  P-38 Lightning |---------------------------------------------------
    \==========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   86
    Aluminum     :  127
    
    Speed             :  348/666
    Minimum Speed     :  112/260
    Engine            :  12-Cylinder Engine1 x 2
    Maximum Range     :  1482/3025
    Armor             :   36
    
    Primary Armament  :  1 x 20 mm
    Secondary Armament:  4 x 12.7 mm/50 caliber
    Anti-Air Rating   :  C 2067
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  395
    Armament          :  4 x .50 caliber machine guns and 1 x 20 mm cannon
    Ceiling           :  39,000
    Range             :  850 miles
    Engine HP and type:  Two 1,600 HP Allison V-1710-111/113 (F30) Vee
    Rate of Climb     :  2,850
    
    /========================\
    | 17.4.2.2  P-40 Warhawk |-----------------------------------------------------
    \========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  52
    Aluminum     :  82
    
    Speed             :  350/563
    Minimum Speed     :  112/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  750/1207
    Armor             :   44
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1439
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  364
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  34,400
    Range             :  1500
    Engine HP and type:  One 1,200 HP Allison V-1710-81 Vee
    Rate of Climb     :  2,100
    
    /============================\
    | 17.4.2.3  P-47 Thunderbolt |-------------------------------------------------
    \============================/
    
    Research Cost:  2310
    Research Time:  11
    Cost         :   77
    Aluminum     :  128
    
    Speed             :  429/690
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  475/764
    Armor             :   68
    
    Primary Armament  :  8 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1765
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  435
    Armament          :  8 x .50 caliber machine guns
    Ceiling           :  42,000
    Range             :  1,725
    Engine HP and type:  One 2,000 HP Pratt & Whitney R-2800-59
    Rate of Climb     :  3,100
    
    /=========================\
    | 17.4.2.4  P-51D Mustang |----------------------------------------------------
    \=========================/
    
    Research Cost:  1920
    Research Time:  9
    Cost         :   64
    Aluminum     :  113
    
    Speed             :  437/703
    Minimum Speed     :  112/260
    Engine            :  12-Cylinder Engine1 x 1
    Maximum Range     :  950/1529
    Armor             :   62
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  B 3668
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  437
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  42,000
    Range             :  2,300
    Engine HP and type:  One 1,695 HP Packard (Rolls Royce) V-1650-7 Merlin Vee
    Rate of Climb     :  3,475
    
    /=============================\
    | 17.4.2.5  P-80 Shootingstar |------------------------------------------------
    \=============================/
    
    Research Cost:  2550
    Research Time:  12
    Cost         :   85
    Aluminum     :  120
    
    Speed             :  558/898
    Minimum Speed     :  112/410
    Engine            :  Jet Engine x 1
    Maximum Range     :  1000/1610
    Armor             :   72
    
    Primary Armament  :  6 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  A 4530
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  NONE
    
    Historical:
    
    Top Speed         :  558
    Armament          :  6 x .50 caliber machine guns
    Ceiling           :  45,000
    Range             :  1,440
    Engine HP and type:  One 3,850 HP thrust Allison J33-A-9
    Rate of Climb     :  3,636
     
    +----------------------------+
    | 17.4.3  Bomber(Carrier)/CB |-------------------------------------------------
    +----------------------------+
    
    At the start of the war, the United States only had the Dauntless Dive Bombers.
    These would prove to be the critical element in the battles of the Coral Sea
    and Midway.  These planes, however, were rapidly becoming outdated so the
    United States upgraded to a bomber that could handle enemy punishment and still
    accomplish the mission.
    
    /===========================\
    | 17.4.3.1  SB2U Vindicator |--------------------------------------------------
    \===========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  44
    Aluminum     :  88
    
    Speed             :  250/402
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  701/1128
    Armor             :   38
    
    Primary Armament  :  2 x 7.62 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 129
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  243
    Armament          :  1 x .50 caliber and 1 x .30 caliber machine gun
    Ceiling           :  23,600
    Range             :  1,120
    Engine HP and type:  One 825 HP Pratt & Whitney R-1535-02
    Rate of Climb     :  1,070
    
    /=========================\
    | 17.4.3.2  SBD Dauntless |----------------------------------------------------
    \=========================/
    
    Research Cost:  1500
    Research Time:  7
    Cost         :   50
    Aluminum     :  101
    
    Speed             :  251/405
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  1345
    Armor             :   41
    
    Primary Armament  :  2 x 12.7 mm/50 caliber
    Secondary Armament:  2 x 7.62 mm
    Anti-Air Rating   :  E 497
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  252
    Armament          :  Two .50 caliber machine guns and two .30 caliber machine
                         guns to the rear
    Ceiling           :  24,300
    Range             :  456
    Engine HP and type:  One 1,000 HP Wright R-1820-60 Cyclone
    Rate of Climb     :  1,500
    
    /==========================\
    | 17.4.3.3  SB2C Helldiver |---------------------------------------------------
    \==========================/
    
    Research Cost:  2280
    Research Time:  10
    Cost         :   76
    Aluminum     :  123
    
    Speed             :  295/475
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  668/1075
    Armor             :   52
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  2 x 7.62 mm
    Anti-Air Rating   :  D 1247
    
    Bomb              :  YES
    Divebomb          :  YES
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  281
    Armament          :  2 x .30 caliber guns and 2 x 20 mm cannons
    Ceiling           :  24,200
    Range             :  1,375
    Engine HP and type:  One 1,700 HP Wright R-2600-8 Cyclone
    Rate of Climb     :  1,750
    
    +------------------+
    | 17.4.4  Bomber/B |-----------------------------------------------------------
    +------------------+
    
    Basically the same as the carrier bombers except these could carry torpedoes.
    
    /=========================\
    | 17.4.4.1  B-25 Mitchell |----------------------------------------------------
    \=========================/
    
    Research Cost:  3090
    Research Time:  14
    Cost         :  103
    Aluminum     :  145
    
    Speed             :  272/438
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine2 x 2
    Maximum Range     :  1350/2173
    Armor             :   53
    
    Primary Armament  :  12 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 441
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 68
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  272
    Armament          :  13 x .50 caliber machine guns
    Ceiling           :  24,200
    Range             :  1,275
    Engine HP and type:  Two 1,850 HP Wright R-2600-92
    Rate of Climb     :  1,110
    
    /=========================\
    | 17.4.4.1  B-26 Marauder |----------------------------------------------------
    \=========================/
    
    Research Cost:  3540
    Research Time:  14
    Cost         :  118
    Aluminum     :  126
    
    Speed             :  282/454
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 2
    Maximum Range     :  2852/4590
    Armor             :   57
    
    Primary Armament  :  12 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 918
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 68
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  283
    Armament          :  11 x .50 caliber machine guns
    Ceiling           :  19,800
    Range             :  1,100
    Engine HP and type:  Two 2,000 HP Pratt & Whitney R-2800-3
    Rate of Climb     :  1,000
    
    +----------------------------------+
    | 17.4.5  Attack Plane(Carrier)/CA |-------------------------------------------
    +----------------------------------+
    
    Basically the same as the carrier bombers except these could carry torpedoes.
    
    /==========================\
    | 17.4.5.1  TBD Devastator |---------------------------------------------------
    \==========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   60
    Aluminum     :  106
    
    Speed             :  252/332
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1280/669
    Armor             :   42
    
    Primary Armament  :  2 x 7.62 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 78
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  D 51
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  206
    Armament          :  One .30 caliber machine guns and a .30 caliber machine gun
                         rear facing
    Ceiling           :  19,700
    Range             :  435
    Engine HP and type:  One 850 HP Pratt and Whitney R-1830 Twin Wasp
    Rate of Climb     :  720
    
    /=======================\
    | 17.4.5.2  TBF Avenger |------------------------------------------------------
    \=======================/
    
    Research Cost:  2370
    Research Time:  11
    Cost         :   79
    Aluminum     :  127
    
    Speed             :  271/436
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 1
    Maximum Range     :  1125/1810
    Armor             :   50
    
    Primary Armament  :  1 x 12.7 mm/50 caliber
    Secondary Armament:  2 x 7.62 mm
    Anti-Air Rating   :  E 378
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  B 219
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  257
    Armament          :  3 x .50 caliber guns and 1 x .30 caliber gun
    Ceiling           :  21,400
    Range             :  2,685
    Engine HP and type:  One 1,700 HP Wright R-2600-8
    Rate of Climb     :  769
    
    /=========================\
    | 17.4.5.3  AD Sky-Raider |----------------------------------------------------
    \=========================/
    
    Research Cost:  3030
    Research Time:  14
    Cost         :  101
    Aluminum     :  129
    
    Speed             :  375/604
    Minimum Speed     :  112/180
    Engine            :  18-Cylinder Engine x 1
    Maximum Range     :  654/1052
    Armor             :   56
    
    Primary Armament  :  2 x 20 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  D 1268
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  C 197
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  311
    Armament          :  4 x 20 mm cannons
    Ceiling           :  26,000
    Range             :  1,202
    Engine HP and type:  One 2,700 HP Wright R-3350-26WA Duplex Cyclone
    Rate of Climb     :  2,300
    
    +---------------------------+
    | 17.4.6  Scout(Seatype)/SF |--------------------------------------------------
    +---------------------------+
    
    Used primarily for spotting artillery from the bigger warships.
    
    /===========================\
    | 17.4.6.1  OS2U Kingfisher |--------------------------------------------------
    \===========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :  45
    Aluminum     :  79
    
    Speed             :  171/275
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  825/1327
    Armor             :   33
    
    Primary Armament  :  2 x 7.62 mm
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 56
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  165
    Armament          :  2 x .50 caliber machine guns
    Ceiling           :  18,100
    Range             :  994
    Engine HP and type:  One 450 HP Pratt & Whitney R-285-AN-2
    Rate of Climb     :  847
    
    /======================\
    | 17.4.6.2  SC Seahawk |-------------------------------------------------------
    \======================/
    
    Research Cost:  1500
    Research Time:  7
    Cost         :  50
    Aluminum     :  76
    
    Speed             :  313/503
    Minimum Speed     :  112/180
    Engine            :  9-Cylinder Engine x 1
    Maximum Range     :  625/1006
    Armor             :   35
    
    Primary Armament  :  2 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 181
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  313
    Armament          :  2 x .50 caliber machine guns
    Ceiling           :  37,300
    Range             :  625
    Engine HP and type:  One 1,350 HP Wright R-1820-62 Cyclone
    Rate of Climb     :  2,500
    
    +------------------------+
    | 17.4.7  Flying Boat/FB |-----------------------------------------------------
    +------------------------+
    
    These long-range aircraft were used for a variety of purposes.  They were
    mostly used for scouting and anti-submarine warfare.  In addition, they were
    also used as rescue aircraft.  It was a PBY that allowed the American forces
    to launch the first strike against Nagumo's carriers at Midway.
    
    /========================\
    | 17.4.7.1  PBY Catalina |-----------------------------------------------------
    \========================/
    
    Research Cost:  N/A
    Research Time:  N/A
    Cost         :   99
    Aluminum     :  170
    
    Speed             :  179/288
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  2545/4096
    Armor             :   50
    
    Primary Armament  :  2 x 12.7 mm/50 caliber
    Secondary Armament:  2 x 7.62 mm
    Anti-Air Rating   :  E 59
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  179
    Armament          :  2 x .50 caliber guns and 3 x .30 caliber guns
    Ceiling           :  14,700
    Range             :  2,545
    Engine HP and type:  Two 1,200 HP Pratt & Whitney R-1830-92 Twin Wasp
    Rate of Climb     :  518
    
    /=======================\
    | 17.4.7.2  PBM Mariner |------------------------------------------------------
    \=======================/
    
    Research Cost:  3600
    Research Time:  14
    Cost         :  120
    Aluminum     :  200
    
    Speed             :  202/325
    Minimum Speed     :  112/180
    Engine            :  14-Cylinder Engine1 x 2
    Maximum Range     :  2983/4800
    Armor             :   48
    
    Primary Armament  :  8 x 12.7 mm/50 caliber
    Secondary Armament:  NONE
    Anti-Air Rating   :  E 122
    
    Bomb              :  YES
    Divebomb          :  NONE
    Torpedo           :  NONE
    Scout             :  YES
    
    Historical:
    
    Top Speed         :  251
    Armament          :  8 x .50 caliber machine guns
    Ceiling           :  24,000
    Range             :  2,050
    Engine HP and type:  Two 3,450 Wright R-3350-32WA
    Rate of Climb     :  1,200
    
     ________________
    / 17.5  Summary /______________________________________________________________
    ----------------
    
    Below is a table listing the number of possible plane models per nation (right-
    side totals) and also possible design templates per plane type (bottom totals).
    When you design a plane, you are allowed to use any nation's planes for your
    template (as long as that plane is available).
    
    The standard plane models you start with don't count toward your 45 unique
    designs but any modifications of existing designs or the creation of new
    designs do count.
    
    Top headers are the headers used to differentiate the different planes.  There
    are two CF's so to tell them apart, I will use CF for Fighter(Carrier)/CF and
    AF for Attack plane(Seatype)/CF.
    
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | COUNTRY       || CF |  F | FF | CB | B | CA | A | AF | SC | SF | FB | TOTAL |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | BRITAIN       ||  7 |  8 |  0 |  1 | 3 |  3 | 2 |  1 |  0 |  2 |  0 |   27  |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | GERMANY       ||  4 |  8 |  0 |  2 | 4 |  1 | 0 |  0 |  0 |  2 |  2 |   23  |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | JAPAN         ||  7 |  4 |  2 |  2 | 0 |  3 | 3 |  0 |  1 |  4 |  2 |   28  |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | UNITED STATES ||  7 |  5 |  0 |  3 | 2 |  3 | 0 |  0 |  0 |  2 |  2 |   24  |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    | TOTALS        || 25 | 25 |  2 |  8 | 9 | 10 | 5 |  1 |  1 | 10 |  6 |  102  |
    +---------------++----+----+----+----+---+----+---+----+----+----+----+-------+
    
    +===============================+
    | 18.  RESEARCH AND DEVELOPMENT |----------------------------------------------
    +===============================+
    
    Bravery and guts aren't always enough when you are at war.  Technology plays a
    big part in who will get the edge.  This was proven time and time again during
    World War 2 when the Allies or Axis would surprise each other with some
    "wonder" weapon that was previously unknown.  Of course, you must pay a price
    to move along the "technological ladder" if you want to either keep up or move
    ahead of the other countries.
    
    Technology in PTO IV works on the principal that you must learn to crawl before
    you walk.  This means that you aren't going to get a jet fighter until you
    learn about jet engines.  Also, some technologies "cross-over" so to speak.
    For example, in order to get a guided torpedo, you must first have learned how
    to use SONAR, an anti-submarine weapon.  You can research several technological
    advances at one time as long as you meet the prerequisites for those advances.
    
    Any technology that deals with improving a ship's or aircraft's ability is
    automatically installed once you possess that technology.  The exception is
    that you still have to manually install search RADAR on scout planes.
    
    Below are the technologies that are used in the game.  They are listed in the
    order that they are listed in the game.  Below is an explanation of how things
    will be presented:
    
     ___________________________
    / Technological Group Name /
    ---------------------------
    
    Basic idea of this technological group.
    
    +---------------------------------------------+
    | Specific Technology Name within Above Group |
    +---------------------------------------------+
    
    Arms :
    Steel:
    Elect:
    Eng  :
    Aero :
    Tele :
    
    Required Tech Level for the desired technology.  If a Tech Level is marked N/A,
    then that Tech      Level isn't required for the desired technology.
    
    Cost   :  Cost to start R&D
    Time   :  Time (in weeks) to complete R&D
    Prereq :  Any prerequisite technologies that must have completed R&D before you
              can start researching this technology.
    
    Explanation of the technology.
    
     ____________________
    / 18. 1  Ship Radar /__________________________________________________________
    --------------------
    
    These technologies deal with early detection of an enemy fleet through the use
    of radio waves.  It further allows a navy to tie their guns directly to this
    technology which allows for more accurate firing and also allows accurate
    firing over a greater distance.  This technology is both for ships and planes
    (mainly scouts).
    
    +----------------------+
    | 18.1. 1  Naval Radar |-------------------------------------------------------
    +----------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  14
    Eng  :  N/A
    Aero :  N/A
    Tele :  14
    
    Cost   :  1000
    Time   :  3
    Prereq :  NONE
    
    Allows an enemies RADAR signal to be used against them.  This device homes in
    on and gets the range and other vital information of anything that uses radio
    waves.  It also allows one to "see" beyond the visual senses.
    
    +----------------------------------------+
    | 18.1. 2  Surface to Air Radar, Level 1 |-------------------------------------
    +----------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  29
    Eng  :  N/A
    Aero :  N/A
    Tele :  29
    
    Cost   :  2000
    Time   :  4
    Prereq :  NONE
    
    Allows for the early detection of planes even if they are beyond visual range.
    In a sense, an early warning device to allow one to have a chance to take any
    necessary countermeasures necessary before an air strike.  Works effectively
    regardless of light or weather conditions.
    
    +----------------------------------------+
    | 18.1. 3  Surface to Air Radar, Level 2 |-------------------------------------
    +----------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  99
    Eng  :  N/A
    Aero :  N/A
    Tele :  99
    
    Cost   :  3000
    Time   :  7
    Prereq :  Surface to Air Radar, Level 1
    
    Same as Level 1 but with a greater sweep radius.
    
    +----------------------------------------+
    | 18.1. 4  Surface to Air Radar, Level 3 |-------------------------------------
    +----------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  169
    Eng  :  N/A
    Aero :  N/A
    Tele :  169
    
    Cost   :  4000
    Time   :  10
    Prereq :  Surface to Air Radar, Level 2
    
    Same as Level 2 but with a greater sweep radius.
    
    +-------------------------+
    | 18.1. 5  ASDIC, Level 1 |----------------------------------------------------
    +-------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  49
    Eng  :  N/A
    Aero :  N/A
    Tele :  49
    
    Cost   :  2000
    Time   :  5
    Prereq :  Surface to Air Radar, Level 1
    
    Acronym for Anti-submarine Detection Investigation Committee.  It allowed for
    the early detection of ships even if they are beyond visual range.  In a sense,
    an early warning device to allow one to have a chance to take any necessary
    countermeasures necessary before an air strike.  Works effectively regardless
    of light or weather conditions.
    
    +-------------------------+
    | 18.1. 6  ASDIC, Level 2 |----------------------------------------------------
    +-------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  124
    Eng  :  N/A
    Aero :  N/A
    Tele :  124
    
    Cost   :  3000
    Time   :  8
    Prereq :  ASDIC, Level 1
    
    Same as Level 1 but with a greater detection radius.
    
    +-------------------------+
    | 18.1. 7  ASDIC, Level 3 |----------------------------------------------------
    +-------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  174
    Eng  :  N/A
    Aero :  N/A
    Tele :  174
    
    Cost   :  4000
    Time   :  11
    Prereq :  ASDIC, Level 2
    
    Same as Level 2 but with a greater detection radius.
    
    +---------------------------------------+
    | 18.1. 8  Fire Control System, Level 1 |--------------------------------------
    +---------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  74
    Eng  :  N/A
    Aero :  N/A
    Tele :  74
    
    Cost   :  2000
    Time   :  6
    Prereq :  ASDIC, Level 1
    
    This technology allows you to tie your ship's guns into a RADAR system.  This
    means that you will be able to "see" enemy ships regardless of light or weather
    conditions.  The only limiting factors will be the range of your RADAR and your
    guns.  This advance gives you an added 5% chance to hit an enemy ship.
    
    +---------------------------------------+
    | 18.1. 9  Fire Control System, Level 2 |--------------------------------------
    +---------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  149
    Eng  :  N/A
    Aero :  N/A
    Tele :  149
    
    Cost   :  3000
    Time   :  9
    Prereq :  Fire Control System, Level 1
    
    Same as Level 1 but your added chance to hit an enemy vessel is 10%.
    
    +---------------------------------------+
    | 18.1.10  Fire Control System, Level 3 |--------------------------------------
    +---------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  199
    Eng  :  N/A
    Aero :  N/A
    Tele :  199
    
    Cost   :  3000
    Time   :  9
    Prereq :  Fire Control System, Level 2
    
    Same as Level 2 but your added chance to hit an enemy vessel is 15%.
    
     _____________
    / 18. 2  Gun /_________________________________________________________________
    -------------
    
    These technologies deal with improvements in a ship's armament.  These
    improvements relate both to the guns on the ship and the kind of shells they
    can fire.  Obviously, the better the gun is, the longer the range and more
    damage it can cause.
    
    +------------------------+
    | 18.2.1  High Explosive |-----------------------------------------------------
    +------------------------+
    
    Arms :  199
    Steel:   49
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  3000
    Time   :  7
    Prereq :  NONE
    
    When developed, this type of explosive gives a ship more "hitting" power by
    causing greater destruction to an enemy ship.  The reason is that this type of
    explosive has more "punch" then conventional explosives.
    
    +-----------------+
    | 18.2.2  Cordite |------------------------------------------------------------
    +-----------------+
    
    Arms :  59
    Steel:   9
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  5000
    Time   :  9
    Prereq :  NONE
    
    Less destructive then High Explosives, Cordite allows a shell to travel farther
    and pack more of a "punch" then a shell with conventional explosives.
    
    +---------------------+
    | 18.2.3  18 Inch Gun |--------------------------------------------------------
    +---------------------+
    
    Arms :  149
    Steel:   99
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  8000
    Time   :  12
    Prereq :  Cordite
    
    The largest naval gun used in World War 2.  Only the two Japanese ships the
    Yamato and Musashi had these guns installed.  The 18 inch gun had the greatest
    range and destructive power of all the naval guns used in World War 2.
    
    +---------------------------------+
    | 18.2.4  VT Fuse/Time Delay Fuse |--------------------------------------------
    +---------------------------------+
    
    Arms :   49
    Steel:  N/A
    Elect:  149
    Eng  :  N/A
    Aero :   74
    Tele :  149
    
    Cost   :  5000
    Time   :  10
    Prereq :  Surface to Air Radar, Level 2
    
    Designed as an anti-aircraft weapon to be used by a ship's primary and
    secondary batteries.  This type of shell would explode at a predetermined
    altitude.  The explosion would throw shrapnel in a wide radius catching any
    planes, within that range, in the blast.  Could devastate whole formations of
    planes.
    
    +----------------------+
    | 18.2.5  Cluster Bomb |-------------------------------------------------------
    +----------------------+
    
    Arms :  74
    Steel:  N/A
    Elect:   9
    Eng  :  N/A
    Aero :  49
    Tele :  N/A
    
    Cost   :  3000
    Time   :  5
    Prereq :  NONE
    
    The Japanese version of an anti-aircraft bomb.  This weapon could be used by
    both a ship's primary and secondary batteries as long as they were over 11 cm
    in diameter.  This type of bomb exploded at a predetermined altitude and threw
    incendiary fragments in a wide radius.  Planes caught in this radius could
    suffer severe damage.
    
     _________________
    / 18. 3  Torpedo /_____________________________________________________________
    -----------------
    
    Used by all navies, torpedoes tended to be outfitted in ships from heavy
    cruisers and lighter.  Primarily, it is a weapon associated with destroyers and
    submarines.  Torpedoes cause damage by either putting a hole in an enemy ship
    below the waterline or exploding under a ship and "breaking its back".
    
    +-----------------------+
    | 18.3.1  Oxide Torpedo |------------------------------------------------------
    +-----------------------+
    
    Arms :  99
    Steel:  N/A
    Elect:  N/A
    Eng  :  14
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  3000
    Time   :  13
    Prereq :  NONE
    
    A torpedo developed by the Japanese.  It was nicknamed the "Long Lance" and it
    lived up to its name.  While other navies used steam propulsion for their
    torpedoes, the Japanese came up with the concept of using oxygen to propel
    their torpedoes.  The advantage were the torpedoes left no wake, had a longer
    range, and tended to be faster then the steam propelled ones.  These were used
    to a devastating effect during the sea battles off Guadalcanal.
    
    +------------------------+
    | 18.3.2  Guided Torpedo |-----------------------------------------------------
    +------------------------+
    
    Arms :   99
    Steel:  N/A
    Elect:  149
    Eng  :  149
    Aero :  N/A
    Tele :   99
    
    Cost   :  9000
    Time   :  14
    Prereq :  Sonar
    
    As the name implies, these torpedoes have a limited amount of guidance.  This
    means if the enemy ship moves and the torpedo looks like it is going to miss,
    you could guide it (to a point) to hit the ship.  The guidance range on this
    torpedo is short but it could be very effective when trying to "pick" off
    specific targets.
    
     ________________________________
    / 18. 4  Anti-Submarine Weapons /______________________________________________
    --------------------------------
    
    Submarines were the bane to a navies existence.  Hard to catch and even harder
    to sink, the navies of the world came up with an array of weapons and counter-
    measures to equalize the balance in order to counter the submarine threat.
    Submarines practically brought Britain to its knees and effectively blockaded
    Japan by sinking the vital merchant fleets required for essential goods.
    
    +------------------+
    | 18.4.1  Hedgehog |-----------------------------------------------------------
    +------------------+
    
    Arms :  49
    Steel:  N/A
    Elect:  49
    Eng  :  N/A
    Aero :  N/A
    Tele :  19
    
    Cost   :  1000
    Time   :  6
    Prereq :  NONE
    
    Named for its shape, the Hedgehog looked like the animal where the charges
    themselves looked like the spines.  A significant improvement over single depth
    charges which could allow an enemy submarine to escape.  The Hedgehog, when
    fired, broke up into several smaller depth charges that would literally
    straddle an enemy submarine to prevent their escape.
    
    +---------------+
    | 18.4.2  Sonar |--------------------------------------------------------------
    +---------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  99
    Eng  :  49
    Aero :  N/A
    Tele :  49
    
    Cost   :  2000
    Time   :  10
    Prereq :  NONE
    
    An acronym for Sound Navigation and Ranging.  SONAR uses sound waves to locate
    its target.  It was primarily used in the battle against the submarines since
    water makes an excellent medium for the conduction of sound waves.  Submarines
    also used SONAR to find enemy ships.
    
    +-----------------+
    | 18.4.3  Snorkel |------------------------------------------------------------
    +-----------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  99
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  1000
    Time   :  12
    Prereq :  NONE
    
    Submarines used two methods for propulsion.  When riding on the surface, they
    used their diesel engines.  When running underwater, they used batteries.
    These batteries, over time, would become depleted if a submarine was riding
    underwater too long.  In order to recharge these batteries, a submarine had to
    ride on the surface.  This was usually done at night to avoid detection.  As
    the war progressed, new methods of anti-submarine warfare even made this
    dangerous.  The Germans developed a submarine with a snorkel that would allow
    it to stay submerged and run its diesel engines for both propulsion and battery
    recharge.  Thereby, making it a little safer for the submarine.
    
     ____________________
    / 18. 5  Ship Armor /__________________________________________________________
    --------------------
    
    To counter the threat of the more destructive enemy shells, nations started to
    modify steel so it was stronger but didn't significantly add to the weight of
    the ship.  These breakthroughs allowed bigger ships to be built without
    sacrificing the weapons that could be installed.  It also increased a ship's
    survivabilty during naval battles.  The percentage effects of protection are
    cumulative so the best protection, after all research, is 30%.
    
    +------------------------+
    | 18.5.1  Steel, Grade 3 |-----------------------------------------------------
    +------------------------+
    
    Arms :  49
    Steel:  49
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  5000
    Time   :  8
    Prereq :  NONE
    
    An improved steel alloy that adds 5% to a ships defense.
    
    +------------------------+
    | 18.5.2  Steel, Grade 2 |-----------------------------------------------------
    +------------------------+
    
    Arms :  99
    Steel:  99
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  6000
    Time   :  10
    Prereq :  Steel, Grade 3
    
    An improved steel alloy that adds 10% to a ships defense.
    
    +------------------------+
    | 18.5.3  Steel, Grade 1 |-----------------------------------------------------
    +------------------------+
    
    Arms :  149
    Steel:  149
    Elect:  N/A
    Eng  :  N/A
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  7000
    Time   :  14
    Prereq :  Steel, Grade 2
    
    An improved steel alloy that adds 15% to a ships defense.
    
    +-----------------------------+
    | 18.5.4  Armored Flight Deck |------------------------------------------------
    +-----------------------------+
    
    Arms :   9
    Steel:  49
    Elect:  N/A
    Eng  :  29
    Aero :  39
    Tele :  N/A
    
    Cost   :  4000
    Time   :  10
    Prereq :  NONE
    
    The first flight decks were made of hard wood.  Although it made the carrier
    lighter and able to carry more planes, it proved to be extremely vulnerable to
    enemy bombs.  The British started installing armored flight decks on their
    carriers.  This technology showed its worth during the kamikaze attacks off
    Okinawa.  United States ships would have to be sent back to the rear for
    extensive repairs while the British ships could just "sweep" the debris off and
    continue flight operations.
    
     _____________________
    / 18. 6  Ship Engine /_________________________________________________________
    ---------------------
    
    As improvements were made in propulsion systems, countries were able to make
    them smaller without sacrificing the amount of power they produced.  This
    translated to being able to put more armor and weapons on a ship without having
    to sacrifice speed.  This is the description for all engines listed below.  In
    addition, these propulsion systems were tailored to specific ships.  These are
    listed below:
    
    Large Diesel Engines :  Battleships, Battlecruisers, and Fleet Carriers
    Middle Diesel Engines:  Light Carriers, Escort Carriers, Heavy Cruisers, and
                            Light Cruisers
    Small Diesel Engines :  Destroyers and Submarines
    Gas Turbine Engines  :  All ships
    
    The weight reduction for each engine allows you to put other things on your
    ships.  The weight reduction factors are:
    
    Type 1 Engines     :  -10%
    Type 2 Engines     :  -17%
    Type 3 Engines     :  -23%
    Gas Turbine Engines:  -29%
    
    +--------------------------------+
    | 18.6. 1  Large Diesel Engine 1 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  49
    Elect:  N/A
    Eng  :  49
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  4000
    Time   :  10
    Prereq :  NONE
    
    +--------------------------------+
    | 18.6. 2  Large Diesel Engine 2 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  99
    Elect:  N/A
    Eng  :  99
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  6000
    Time   :  12
    Prereq :  Large Diesel Engine 1
    
    +--------------------------------+
    | 18.6. 3  Large Diesel Engine 3 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  149
    Elect:  N/A
    Eng  :  149
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  8000
    Time   :  14
    Prereq :  Large Diesel Engine 2
    
    +---------------------------------+
    | 18.6. 4  Middle Diesel Engine 1 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  39
    Elect:  N/A
    Eng  :  39
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  3000
    Time   :  8
    Prereq :  NONE
    
    +---------------------------------+
    | 18.6. 5  Middle Diesel Engine 2 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  89
    Elect:  N/A
    Eng  :  89
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  5000
    Time   :  10
    Prereq :  Middle Diesel Engine 1
    
    +---------------------------------+
    | 18.6. 6  Middle Diesel Engine 3 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  139
    Elect:  N/A
    Eng  :  139
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  7000
    Time   :  12
    Prereq :  Middle Diesel Engine 1
    
    +--------------------------------+
    | 18.6. 7  Small Diesel Engine 1 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  29
    Elect:  N/A
    Eng  :  29
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  2000
    Time   :  7
    Prereq :  NONE
    
    +--------------------------------+
    | 18.6. 8  Small Diesel Engine 2 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  79
    Elect:  N/A
    Eng  :  79
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  3000
    Time   :  9
    Prereq :  Small Diesel Engine 1
    
    +--------------------------------+
    | 18.6. 9  Small Diesel Engine 3 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  129
    Elect:  N/A
    Eng  :  129
    Aero :  N/A
    
    Tele :  N/A
    
    Cost   :  4000
    Time   :  11
    Prereq :  Small Diesel Engine 2
    
    +-----------------------------+
    | 18.6.10  Gas Turbine Engine |------------------------------------------------
    +-----------------------------+
    
    Arms :  N/A
    Steel:  199
    Elect:  199
    Eng  :  199
    Aero :  N/A
    Tele :  N/A
    
    Cost   :  9000
    Time   :  14
    Prereq :  Large Diesel Engine 3
    
     ________________________
    / 18. 7  Aircraft Radar /______________________________________________________
    ------------------------
    
    Planes took a more prominent role in World War 2.  Not only were they fitted
    with the latest armor and weapons, they were also used for reconnaissance work.
    This gave whatever side an edge since they could pick up enemy aircraft and
    fleets from a greater distance enabling them to have time to set up counter-
    defensive measures.
    
    +----------------------------+
    | 18.7.1  Air to Air Radar 1 |-------------------------------------------------
    +----------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  29
    Eng  :  N/A
    Aero :  29
    Tele :  49
    
    Cost   :  1000
    Time   :  5
    Prereq :  NONE
    
    Allows for the early detection of planes even if they are beyond visual range.
    In a sense, an early warning device to allow one to have a chance to take any
    necessary countermeasures necessary before an air strike.  Works effectively
    regardless of light or weather conditions.
    
    +----------------------------+
    | 18.7.2  Air to Air Radar 2 |-------------------------------------------------
    +----------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  69
    Eng  :  N/A
    Aero :  69
    Tele :  99
    
    Cost   :  2000
    Time   :  8
    Prereq :  Air to Air Radar 1
    
    Same as Air to Air Radar 1 except it has a greater detection radius.
    
    +----------------------------+
    | 18.7.3  Air to Air Radar 3 |-------------------------------------------------
    +----------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  119
    Eng  :  N/A
    Aero :  119
    Tele :  149
    
    Cost   :  3000
    Time   :  11
    Prereq :  Air to Air Radar 2
    
    Same as Air to Air Radar 2 except it has a greater detection radius.
    
    +--------------------------------+
    | 18.7.4  Air to Surface Radar 1 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  39
    Eng  :  N/A
    Aero :  39
    Tele :  19
    
    Cost   :  3000
    Time   :  8
    Prereq :  Air to Air Radar 1
    
    Allows for the early detection of ships even if they are beyond visual range.
    In a sense, an early warning device to allow one to have a chance to take any
    necessary countermeasures necessary before an air strike.  Works effectively
    regardless of light or weather conditions.
    
    +--------------------------------+
    | 18.7.5  Air to Surface Radar 2 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  89
    Eng  :  N/A
    Aero :  89
    Tele :  69
    
    Cost   :  4000
    Time   :  10
    Prereq :  Air to Surface Radar 1
    
    Same as Air to Surface Radar 1 but with a greater detection radius.
    
    +--------------------------------+
    | 18.7.6  Air to Surface Radar 3 |---------------------------------------------
    +--------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  139
    Eng  :  N/A
    Aero :  129
    Tele :  119
    
    Cost   :  5000
    Time   :  12
    Prereq :  Air to Surface Radar 2
    
    Same as Air to Surface Radar 2 but with a greater detection radius.
    
     ______________
    / 18. 8  Bomb /________________________________________________________________
    --------------
    
    Being able to cause more destruction to the enemy then they can cause is the
    name of the game.  A lot of research was put into armaments that utilized
    rocket power.  This allowed for a longer range and could also increase the
    payload thus severely damaging or destroying the target.
    
    +-----------------------------------+
    | 18.8.1  Air to Ship/Ground Rocket |------------------------------------------
    +-----------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:   99
    Eng  :   59
    Aero :  149
    Tele :   39
    
    Cost   :  3000
    Time   :  7
    Prereq :  NONE
    
    A missile weapon that utilizes solid propellant as fuel.  The warhead was
    attached to a rocket and fired from a plane.  It allowed more accurate hits
    plus the speed of the warhead could cause more damage from a longer distance.
    
    +------------------------+
    | 18.8.2  Guided Missile |-----------------------------------------------------
    +------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:   79
    Eng  :   59
    Aero :  179
    Tele :   99
    
    Cost   :  6000
    Time   :  14
    Prereq :  Air to Ship/Ground Rocket
    
    These were developed by Germany during the last days of World War 2.  A radio
    control was attached to a guiding fin on the rocket.  This allowed the operator
    to actually guide the missile to the target.  This type of missile also carried
    a heavier warhead.
    
     ___________________
    / 18. 9  New Plane /___________________________________________________________
    -------------------
    
    The transition from the propeller age to the jet age seemed to happen
    overnight.  Germany was the first country to actually put a jet plane to
    practical use.  Other designs were being tested when the war ended.  Using a
    combination of rocket power and the newly developed jet turbine, the world
    entered the age of jets.
    
    +-------------------------+
    | 18.9.1  Canard Airframe |----------------------------------------------------
    +-------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  99
    Aero :  99
    Tele :  N/A
    
    Cost   :  4000
    Time   :  10
    Prereq :  18 Cylinder Radial Engine 2
    
    By putting the engine to the rear and shifting the wings to the rear, more
    power was achieved by "pushing" the plane instead of "pulling" it.  This also
    allowed an increase in the amount of armament that could be put up front thus
    increasing the firepower of planes using this design.
    
    +---------------------+
    | 18.9.2  Flying Wing |--------------------------------------------------------
    +---------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  149
    Aero :  149
    Tele :  N/A
    
    Cost   :  5000
    Time   :  14
    Prereq :  Twin Jet Airframe
    
    Making the fuselage and wing as one piece, the plane resembles a "wedge".  Due
    to the decreased air resistance, remarkable speeds can be achieved with this
    design.  In addition, more armaments can be placed on this plane making it a
    formidable weapons platform.
    
    +---------------------------+
    | 18.9.3  Twin Jet Airframe |--------------------------------------------------
    +---------------------------+
    
    Arms :  N/A
    Steel:  99
    Elect:  N/A
    Eng  :  99
    Aero :  99
    Tele :  N/A
    
    Cost   :  6000
    Time   :  9
    Prereq :  Turbojet Engine
    
    This design made it possible to mount jet engines on either wing.  This
    significantly increased the performance of the jet in question.  Although the
    frame couldn't hold as much weaponry as the others, the superior speed and
    maneuverability more then made up for this.  The classic e18mple of such a
    plane was the German Me 262 A1 Swallow.
    
    +----------------------+
    | 18.9.4  Jet Airframe |-------------------------------------------------------
    +----------------------+
    
    Arms :  N/A
    Steel:   99
    Elect:  N/A
    Eng  :  129
    Aero :  129
    Tele :  N/A
    
    Cost   :  8000
    Time   :  12
    Prereq :  Twin Jet Airframe
    
    An improvement of the Twin Jet Airframe.  The engine is located in the tail
    allowing an even bigger boost in performance and maneuverability.  In addition,
    more weapons could be deployed on this design then on the Twin Jet Airframe.
    
     _____________________
    / 18.10  Plane Armor /_________________________________________________________
    ---------------------
    
    To increase survivability, a plane had to be able to stand up to enemy fire.
    The Americans were quick to learn this in the Pacific.  Although the Zero was
    faster and more maneuverable, it also lacked armor which made it an easy
    target.  The American planes, at the beginning, were slower but they could
    absorb a lot more punishment.  New armor was developed that was as light, but
    could absorb more punishment.  This translates into a plane that could carry
    more weapons but still would maintain its speed and maneuverability.
    
    +---------------------------------+
    | 18.10.1  Aluminum Alloy Grade 3 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  59
    Elect:  N/A
    Eng  :  N/A
    Aero :  69
    Tele :  N/A
    
    Cost   :  2000
    Time   :  8
    Prereq :  NONE
    
    An improved aluminum alloy that increases a planes defense to 85.
    
    +---------------------------------+
    | 18.10.2  Aluminum Alloy Grade 2 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  89
    Elect:  N/A
    Eng  :  N/A
    Aero :  99
    Tele :  N/A
    
    Cost   :  3000
    Time   :  10
    Prereq :  Aluminum Alloy Grade 3
    
    An improved aluminum alloy that increases a planes defense to 90.
    
    +---------------------------------+
    | 18.10.3  Aluminum Alloy Grade 1 |--------------------------------------------
    +---------------------------------+
    
    Arms :  N/A
    Steel:  119
    Elect:  N/A
    Eng  :  N/A
    Aero :  129
    Tele :  N/A
    
    Cost   :  4000
    Time   :  12
    Prereq :  Aluminum Alloy Grade 2
    
    An improved aluminum alloy that increases a planes defense to 99.
    
     ______________________
    / 18.11  Plane Engine /________________________________________________________
    ----------------------
    
    Along with lighter armor and better airframes, planes had to have a powerplant
    that allowed them to take advantage of the structural advances.  Most planes in
    World War 2 were piston driven.  It was a matter of how the engines were
    designed and what was used that determined their performance.  When the right
    balance of engine and airframe came together, remarkable results could be
    achieved.  The P-51 Mustang and the Vought F4U Corsair are two e18mples of
    this.  The research that went into piston engines eventually created the break-
    throughs the allowed jet engines to be developed.  The descriptions for all
    engines is that as they continued to get more powerful, they allowed planes to
    carry more weapons thereby increasing their firepower.
    
    +--------------------------------------+
    | 18.11.1  14-Cylinder Radial Engine 2 |---------------------------------------
    +--------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  49
    Aero :  34
    Tele :  N/A
    
    Cost   :  2000
    Time   :  6
    Prereq :  NONE
    
    +--------------------------------------+
    | 18.11.2  18-Cylinder Radial Engine 1 |---------------------------------------
    +--------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  74
    Aero :  59
    Tele :  N/A
    
    Cost   :  4000
    Time   :  10
    Prereq :  14 Cylinder Radial Engine 2
    
    +--------------------------------------+
    | 18.11.3  18-Cylinder Radial Engine 2 |---------------------------------------
    +--------------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  99
    Aero :  79
    Tele :  N/A
    
    Cost   :  4000
    Time   :  12
    Prereq :  18 Cylinder Radial Engine 1
    
    Only used on the Canard Airframe.
    
    +-----------------------------------+
    | 18.11.4  12-Cylinder Inverted-v 2 |------------------------------------------
    +-----------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  59
    Aero :  49
    Tele :  N/A
    
    Cost   :  2000
    Time   :  10
    Prereq :  14 Cylinder Radial Engine 2
    
    +-----------------------------------+
    | 18.11.5  24-Cylinder Inverted-v 1 |------------------------------------------
    +-----------------------------------+
    
    Arms :  N/A
    Steel:  N/A
    Elect:  N/A
    Eng  :  119
    Aero :   99
    Tele :  N/A
    
    Cost   :  4000
    Time   :  14
    Prereq :  12 Cylinder Inverted-v 2
    
    +--------------------------+
    | 18.11.6  Turbojet Engine |---------------------------------------------------
    +--------------------------+
    
    Arms :  N/A
    Steel:  99
    Elect:  N/A
    Eng  :  79
    Aero :  79
    Tele :  N/A
    
    Cost   :  7000
    Time   :  14
    Prereq :  NONE
    
    +=========================================+
    | 19.  DESIGNING AND REMODELING SHIPS 101 |------------------------------------
    +=========================================+
    
    One of the more fun aspects of PTO IV is being able to remodel or design a new
    class of ship.  There are pros and cons to doing either.
    
    Remodeling usually takes less money, resources, and time but you are restricted
    to the base class you are remodeling.
    
    Designing usually takes more money, resources, and time but you can choose any
    base class to build from.
    
    Whichever way you go, there are some things that you must know before creating
    new classes of ships.  These things involve weaponry, armor protection,
    aircraft, anti-air ability, etc.  The class you create probably has come about
    due to a need requiring fulfillment or for a class that seems fit in with the
    scheme of your fleet.
    
    The next few chapters will be divided up according to each part of the ship you
    will be building or modifying.  Before you dive headlong into this process, you
    should go through these simple steps to make sure you aren't creating something
    that already exists or something that will strain your time, resources, or
    money to the breaking point.
    
    -  Determine exactly what the purpose of the class is.  Remember, you can only
       create 50 new classes of ship.  A new class is also created when you remodel
       a ship.
    
    -  Once you have determined the purpose, next you need to decide what has to be
       put into the ship class to enable it to fulfill that purpose.
    
    -  Determine your resources, money, and time.  If any of these is in short
       supply, I would recommend waiting for another ship class to show up.
    
    -  Make sure you fully understand what you are creating from all aspects.  It
       is great to have ship with massive anti-ship or anti-air capability.  If,
       though, you traded that kind of power for speed or defense, you may want to
       rethink the reason you want a new class.
    
     ________________
    / 19.1  Weapons /______________________________________________________________
    ----------------
    
    All ships have weapons of some sort to provide both offensive and defensive
    capabilities.  The type of ship will determine what kinds of weapon systems can
    be installed.  Some of the different weapon systems include guns (both
    conventional and dual-purpose (DP), torpedoes, anti-aircraft guns, and planes).
    Each of the weapon systems contribute in some way to the overall
    characteristics of the type of ship class.  Research contributes in improving
    either the weapon itself or the effectiveness of said weapon.
    
    All weapons have a rating from A to E where A is the best and E is the worst.
    Each rating, in turn, has a range of values.  Anti-ship ratings include main
    and secondary batteries and torpedoes.  Anti-air ratings include main DP guns
    and anti-aircraft guns.  The rating values are:
    
                              ANTI-SHIP  ||   ANTI-AIR
                                         ||
                           +---+---------++---+---------+
                           | A | 500+    || A | 600+    |
                           +---+---------++---+---------+
                           | B | 200-499 || B | 400-599 |
                           +---+---------++---+---------+
                           | C | 100-199 || C | 200-399 |
                           +---+---------++---+---------+
                           | D |  50- 99 || D | 100-199 |
                           +---+---------++---+---------+
                           | E |   0- 49 || E |   0- 99 |
                           +---+---------++---+---------+
    
    A term to remember is bay.  PTO IV's use of the word is synonymous with turret.
    Therefore, if you have a Triple one bay, you have three guns in one turret.
    This is also the same as listing it as (1 x 3) where the first number is the
    number of turrets and the second number is the number of guns per turret.
    Multiplying the two numbers together gets you the total number of guns.  This
    also works for torpedo tubes.
    
    +---------------------------------+
    | 19.1.1  Main and Secondary Guns |--------------------------------------------
    +---------------------------------+
    
    At the turn of the century, a nation's warships were defined by the kind of
    guns they had.  The bigger the guns, the more "intimidating" the warship.
    Although each nation had different kinds of guns, they all tended to follow in
    a certain pattern or type.  The chart below gives the guns that are available
    in PTO IV.
    
    NOTE:  Some guns may not be available until you do the research to get them.
    Also, gun damage increases in a non-linear way as you increase the number of
    guns.
    
    LEGEND:   SZIN=SIZE OF GUN IN INCHES; SZCM=SIZE OF GUN IN CM; DMG=BASE DAMAGE
              OF GUN; HED=HIGH EXPLOSIVE DAMAGE; RNG=RANGE OF GUN
    
    +------+------+-----+-----+------++------+------+-----+-----+------+
    | SZIN | SZCM | DMG | HED | RNG  || SZIN | SZCM | DMG | HED | RNG  |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  3   |  7.6 |  1  |  1  |  650 ||  6.1 | 15.5 |  4  |  6  | 1225 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  3.1 |  8.0 |  1  |  1  |  660 ||  7.5 | 19.0 |  6  |  8  | 1350 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  3.5 |  8.8 |  1  |  2  |  675 ||  7.9 | 20.0 |  7  | 10  | 1375 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  3.9 | 10.0 |  1  |  2  |  690 ||  8   | 20.3 |  8  | 10  | 1400 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  4   | 10.2 |  2  |  2  |  700 || 11   | 28.0 | 15  | 19  | 1550 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  4.1 | 10.5 |  2  |  2  |  725 || 12   | 30.5 | 18  | 23  | 1600 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  4.5 | 11.4 |  2  |  3  |  750 || 12.5 | 32.0 | 19  | 25  | 1650 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  4.7 | 12.0 |  2  |  3  |  775 || 14   | 35.6 | 24  | 31  | 1700 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  5   | 12.7 |  3  |  4  |  800 || 15   | 38.0 | 27  | 36  | 1840 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  5.2 | 13.3 |  3  |  4  |  900 || 15   | 38.1 | 28  | 36  | 1850 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  5.3 | 13.5 |  3  |  4  |  925 || 16   | 40.6 | 31  | 41  | 1950 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  5.5 | 14.0 |  3  |  4  | 1000 || 18   | 46.0 | 40  | 52  | 2100 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  5.9 | 15.0 |  4  |  5  | 1175 || 19   | 48.0 | 44  | 57  | 2200 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    |  6   | 15.2 |  4  |  5  | 1200 || 20   | 51.0 | 50  | 65  | 2300 |
    +------+------+-----+-----+------++------+------+-----+-----+------+
    
    +----------------------------+
    | 19.1.2  Anti-Aircraft Guns |-------------------------------------------------
    +----------------------------+
    
    At first, ships only had to deal with other ships.  During the 1920's, a new
    threat emerged:  The aircraft carrier.  This added an entirely new dimension to
    warfare at sea so all the nations had to adjust to this threat.  That
    adjustment resulted in ships being fitted with anti-aircraft guns in addition
    to their main and secondary batteries.  Over time, even the gun batteries were
    designed to serve a dual purpose by not only acting as guns for ship-to-ship
    combat, but also for anti-aircraft duties.  For PTO IV, all guns on CA's, CL's,
    and DD's will be DP guns.  These will be in addition to their normal AA guns.
    
    The charts below indicate how AA damage is calculated using a combination of
    the DP and AA bay guns.  You can have a possible 96 guns for AA with the
    aforementioned combination.  The VT Fuse or Cluster Bomb increases damage
    accordingly.  The AA Machine Guns (MG) have their own calculations and damage
    doesn't increase with the above technology.  You can have a maximum of 255 MG
    on a ship.
    
    For all of the above, the calculations are as follows:
    
    Number of guns multiplied by a constant gives you damage.  As you increase the
    number of guns, you will also get bonus damage.  This will be denoted as the
    damage bonus and will be indicated as +1, +2, etc.
    
    LEGEND:  CONST=CONSTANT; DGB=DAMAGE BONUS
    
                  DAMAGE WITH VT FUSE OR || DAMAGE WITHOUT VT  
                  CLUSTER BOMB TECH-     || FUSE OR CLUSTER BOMB 
                  NOLOGY FOR DP AND AA   || TECHNOLOGY FOR DP AND
                  BAYS                   || AA BAYS
                                         ||
                  +--------+-------+-----++--------+-------+-----+
                  | # GUNS | CONST | DGB || # GUNS | CONST | DGB |
                  +--------+-------+-----++--------+-------+-----+
                  |  1-14  |  24   |  0  ||  1-19  |  18   |  0  |
                  +--------+-------+-----++--------+-------+-----+
                  | 15-29  |  24   | +1  || 20-39  |  18   | +1  |
                  +--------+-------+-----++--------+-------+-----+
                  | 30-44  |  24   | +2  || 40-59  |  18   | +2  |
                  +--------+-------+-----++--------+-------+-----+
                  | 45-59  |  24   | +3  || 60-79  |  18   | +3  |
                  +--------+-------+-----++--------+-------+-----+
                  | 60-74  |  24   | +4  || 80-96  |  18   | +4  |
                  +--------+-------+-----++--------+-------+-----+
                  | 75-89  |  24   | +5  ||
                  +--------+-------+-----++
                  | 90-96  |  24   | +6  ||
                  +--------+-------+-----++
    
    For the above numbers, here are a couple of examples:
    
    If you have 22 DP and AA bays with VT Fuse technology, then the calculation
    would be 22 x 24 + 1 for a value of 529 which would be a rating of B.
    
    For the above without VT Fuse technology, the calculation would be 22 x 18 + 1
    for a value of 397 which would be a rating of C.
    
    The AA machine guns work on the same principle as the DP and AA bays.
    
                                   MG DAMAGE CHART
    
                              +---------+-------+-----+
                              |  # GUNS | CONST | DGB |
                              +---------+-------+-----+
                              |   0- 59 |   6   |  0  |
                              +---------+-------+-----+
                              |  60-118 |   6   | +1  |
                              +---------+-------+-----+
                              | 119-178 |   6   | +2  |
                              +---------+-------+-----+
                              | 179-237 |   6   | +3  |
                              +---------+-------+-----+
                              | 238-255 |   6   | +4  |
                              +---------+-------+-----+
    
    This value will be added on to whatever value you have for the DP and AA bay
    value.
    
    +-------------------+
    | 19.1.3  Torpedoes |----------------------------------------------------------
    +-------------------+
    
    Torpedoes (or variants of) have been around for quite a while.  Originally
    designed as a submarine weapon, they were immediately installed onto certain
    surface ships to increase their offensive capability.  In PTO IV, CA's, CL's,
    DD's, and SS's can use torpedoes.
    
    The charts below indicate how torpedo damage is calculated.  You can have a
    maximum of 50 torpedo tubes on a ship.
    
    For all of the above, the calculations are as follows:
    
    Number of torpedo tubes multiplied by a constant gives you damage.  As you
    increase the number of torpedo tubes, you will also get bonus damage.  This
    will be denoted as the damage bonus and will be indicated as +1, +2, etc.
    
    LEGEND:  CONST=CONSTANT; DGB=DAMAGE BONUS
    
                             +----------+-------+-----+
                             |  # TUBES | CONST | DGB |
                             +----------+-------+-----+
                             |   0- 5   |  11   |  0  |
                             +----------+-------+-----+
                             |   6-10   |  11   | +1  |
                             +----------+-------+-----+
                             |  11-16   |  11   | +2  |
                             +----------+-------+-----+
                             |  17-21   |  11   | +3  |
                             +----------+-------+-----+
                             |  22-27   |  11   | +4  |
                             +----------+-------+-----+
                             |  28-32   |  11   | +5  |
                             +----------+-------+-----+
                             |  33-38   |  11   | +6  |
                             +----------+-------+-----+
                             |  39-45   |  11   | +7  |
                             +----------+-------+-----+
                             |  46-50   |  11   | +8  |
                             +----------+-------+-----+
    
    For the above chart, here is an example:
    
    If you have a Quad 4 Bay, that means you have 4 x 4 or 16 torpedo tubes.  Take
    16 and multiply it by 11 to get 176.  Add the +1 bonus and you get 177 which
    would be a rating of C.
    
    +---------------+
    | 19.1.4  Other |--------------------------------------------------------------
    +---------------+
    
    This covers the other offensive capabilities of a ship not covered by the
    above.  Only BCV's, CV's, CVL's, and CVE's carry aircraft capable of offensive
    operations.  All other ships, excluding DD's and SS's, only carry scout planes.
    
    In PTO IV, Mines are another name for depth charges.  CL's and DD's carry these
    to conduct anti-submarine warfare and they are the only ships capable of
    destroying enemy submarines.
    
     _______________________
    / 19.2  Ship Templates /_______________________________________________________
    -----------------------
    
    Once you have decided upon the purpose of your new class of ship, it is now
    time to find a suitable platform to mount those weapons on.  In addition to
    weapons, you must now decide how heavily armored your ship is going to be and
    what kinds of speeds it will make.  If it is too slow, it will not be able to
    keep up with the fleet and if it's too fast, you may have sacrificed something
    else to get those kinds of speeds.
    
    +------------------------------+
    | 19.2.1  Ship Characteristics |-----------------------------------------------
    +------------------------------+
    
    Each ship allows you to mount specific weapons and other things on board.  This
    is important to know depending on what your use for the ship is.  Below are the
    ship types and what things you can put on them:
    
    LEGEND:  TYPE=TYPE OF SHIP; MNG=MAIN GUNS; SEG=SECONDARY GUNS; TOR=TORPEDOES;
             MIN=MINES; AAC=ANTI-AIRCRAFT; AIR=AIRCRAFT
    
                 +------+-------+------+-----+-----+-----+--------+
                 | TYPE | MNG   | SEG  | TOR | MIN | AAC | AIR*   |
                 +------+-------+------+-----+-----+-----+--------+
                 +------+-------+------+-----+-----+-----+--------+
                 |   BB |  X    |  X   |     |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |   BC |  X    |  X** |     |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |  BCV |  X*** |      |     |     |  X  |  X**** |
                 +------+-------+------+-----+-----+-----+--------+
                 |   CV |  X    |      |     |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |  CVL |       |      |     |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |  CVE |       |      |     |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |   CA |  X    |      |  X  |     |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |   CL |  X    |      |  X  |  X  |  X  |  X     |
                 +------+-------+------+-----+-----+-----+--------+
                 |   DD |  X    |      |  X  |  X  |  X  |        |
                 +------+-------+------+-----+-----+-----+--------+
                 |   SS |       |      |  X  |     |     |        |
                 +------+-------+------+-----+-----+-----+--------+
    
       * SHIPS OTHER THEN BCV'S, CV'S, CVL'S, AND CVE'S ONLY CARRY SCOUTS
      ** SECONDARY GUNS ONLY ON THE PORT AND STARBOARD SIDES
     *** MAIN GUNS ONLY LOCATED IN THE BOW
    **** CAN ONLY LAUNCH PLANES, NOT RECOVER THEM
    
    +-----------------------------+
    | 19.2.2  Ship Specifications |------------------------------------------------
    +-----------------------------+
    
    This refers to how much you can put on your ship.  Obviously, you won't be able
    to "max" out everything since you won't have the capacity.  For example, you
    may want a DD designed for the highest speed and maximum torpedo tubes.  With a
    little armor and no gun batteries, this could prove to be a very dangerous ship
    both to other ships and to submarines.  Again, the possibilities are endless
    and it's up to you to decide how to put your new ship together.
    
    The chart below shows the upper limits of everything for each ship type (NOTE:
    Total numbers are listed instead of number of turrets and guns per turret.  For
    example, instead of listing total guns as a Quad 4 Bay, I listed it as 16 guns
    instead):
    
    +------+-----------------------------------+--------------------------------+
    |      | MAIN GUNS                         | SECONDARY GUNS                 |
    | SHIP +-------+-------+---------+---------+-----+-------+------+-----------+
    | TYPE | BOW 1 | BOW 2 | STERN 1 | STERN 2 | BOW | STERN | PORT | STARBOARD |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   BB |  16   |  16   |   16    |   16    |  6  |   6   |  30  |    30     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   BC |  16   |  16   |   16    |   16    |  0  |   0   |  30  |    30     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |  BCV |  16   |  16   |    0    |    0    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   CV |  16   |  16   |   16    |   16    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |  CVL |   0   |   0   |    0    |    0    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |  CVE |   0   |   0   |    0    |    0    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   CA |  16   |  16   |   16    |   16    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   CL |  16   |  16   |   16    |   16    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   DD |  16   |  16   |   16    |   16    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    |   SS |   0   |   0   |    0    |    0    |  0  |   0   |   0  |     0     |
    +------+-------+-------+---------+---------+-----+-------+------+-----------+
    
    +------+-----------+------------------------------------------+
    |      | AA        | ARMOR                                    +-----+
    | SHIP +-----+-----+------+------+-------+-----+------+-------+ AIR +-----+
    | TYPE | GUN |  MG | HULL | DECK | UDECK | BOW | STRN | GNWHL | CAP | SPD |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   BB |  80 | 255 |  50  |  35  |  200  | 100 | 100  |  100  |  15 |  45 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   BC |  48 | 160 |  35  |  15  |  150  |  80 |  80  |   80  |  15 |  48 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |  BCV |  40 | 120 |  50  |  10  |  200  | 100 | 100  |  100  |  30 |  45 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   CV |  72 | 180 |  30  |  15  |  200  | 100 | 100  |  100  | 150 |  45 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |  CVL |  40 | 140 |  10  |   5  |  120  |  60 |  60  |   60  |  50 |  42 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |  CVE |  16 | 100 |   5  |   3  |  100  |  55 |  55  |   55  |  40 |  38 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   CA |  32 | 100 |  20  |  10  |  120  |  60 |  60  |   60  |  15 |  48 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   CL |  32 |  80 |  15  |   7  |   80  |  40 |  40  |   40  |   8 |  50 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   DD |  24 |  60 |   5  |   3  |   35  |  25 |  25  |   25  |   0 |  50 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    |   SS |   0 |   0 |   1  |   1  |   35  |  15 |  15  |   15  |   0 |  30 |
    +------+-----+-----+------+------+-------+-----+------+-------+-----+-----+
    
    NOTES:
    
    -  BB's and BCV's can mount any size gun.
    
    -  BC's can mount guns up to 15 in/38.1 cm in size.
    
    -  CV's can mount guns up to 8 in/20.3 cm in size.
    
    -  CA's can mount guns up to 8 in/20.3 cm DP in size.
    
    -  CL's can mount guns up to 6.1 in/15.5 cm DP in size.
    
    -  DD's can mount guns up to 5.9 in/15.0 cm DP in size.
    
     ____________________________________
    / 19.3  Finishing Up the Ship Class /__________________________________________
    ------------------------------------
    
    Once you have put together the ship class, you can choose to do two things:
    
    Pressing the TRIANGLE button will allow you to abandon your design
    modifications and return back to where you decided on what ship class to modify
    or design.
    
    Pressing the O button will allow you to give a name to your new ship class.
    After that, you will be given a time period (in weeks) of how long it will take
    to make the blueprint.  After the blueprint is made, you can start making ships
    in that new class.
    
    +=======================+
    | 20.  PLANE DESIGN 101 |------------------------------------------------------
    +=======================+
    
    As with shipbuilding, designing planes adds that touch of personalization plus
    it could fill a critical gap where research has fallen short.
    
    Designing usually takes more money, resources, and time but you can choose any
    base model to build from.
    
    Whichever way you go, there are some things that you must know before creating
    new models of aircraft.  These things involve weaponry, armor protection,
    engine, anti-air ability, etc.  The model you create probably has come about
    due to a need requiring fulfillment or for a model that seems fit in with the
    scheme of your fleet.
    
    The next few chapters will be divided up according to each part of the plane
    you will be building or modifying.  Before you dive headlong into this process,
    you should go through these simple steps to make sure you aren't creating
    something that already exists or something that will strain your time,
    resources, or money to the breaking point.
    
    -  Determine exactly what the purpose of the model is.  Remember, you can only
       create 45 new models of planes.
    
    -  Once you have determined the purpose, next you need to decide what has to be
       put into the plane model to enable it to fulfill that purpose.
    
    -  Determine your resources, money, and time.  If any of these is in short
       supply, I would recommend waiting for another plane model to show up.
    
    -  Make sure you fully understand what you are creating from all aspects.  It
       is great to have a plane with massive anti-air capability.  If, though, you
       traded that kind of power for speed or defense, you may want to rethink the
       reason you want a new model.
    
    See Chapter 10.2.4 for more information regarding plane-types.
    
     ________________
    / 20.1  Weapons /______________________________________________________________
    ----------------
    
    Weaponry on a plane is determined by its type.  This isn't to say, though, that
    an airplane is stuck exclusively in one role.  Sometimes planes can "swing"
    over to become another type of plane.  It's this flexibility that can allow you
    to basically utilize a few models of planes to great effect.
    
    Below is a chart showing the different weaponry available.  Guns are listed
    first while bombs, missiles, and/or guided missiles are listed next:
    
    LEGEND:  GUNCAL=GUN SIZE IN CALIBER; GUNMM=GUN SIZE IN MM  NOTE:  Gun caliber
             is basically the gun size in inches multiplied by 10.
    
                                 +--------+-------+
                                 | GUNCAL | GUNMM |
                                 +--------+-------+
                                 +--------+-------+
                                 |  29.5  |  7.5  |
                                 +--------+-------+
                                 |  30    |  7.62 |
                                 +--------+-------+
                                 |  30.3  |  7.7  |
                                 +--------+-------+
                                 |  31    |  7.92 |
                                 +--------+-------+
                                 |  50    | 12.7  |
                                 +--------+-------+
                                 |  51    | 13    |
                                 +--------+-------+
                                 |  60    | 15    |
                                 +--------+-------+
                                 |  --    | 20    |
                                 +--------+-------+
                                 |  --    | 30    |
                                 +--------+-------+
                                 |  --    | 37    |
                                 +--------+-------+
    
    LEGEND:  PROJSIZE=PROJECTILE SIZE
    
                            +-------------+-------------+
                            | PROJSIZE LB | PROJSIZE KG |
                            +-------------+-------------+
                            +-------------+-------------+
                            |     270     |     120     |
                            +-------------+-------------+
                            |     550     |     250     |
                            +-------------+-------------+
                            |   1,100     |     500     |
                            +-------------+-------------+
                            |   1,800     |     800     |
                            +-------------+-------------+
                            |   2,200     |   1,000     |
                            +-------------+-------------+
                            |   3,300     |   1,500     |
                            +-------------+-------------+
                            |   4,400     |   2,000     |
                            +-------------+-------------+
    
    NOTE:  As you research new weapons, bombs from 270 lbs/120 kgs to 1,100 lbs/500
           kgs become missiles while the other weapons become guided missiles.
    
    
    All weapons have a rating from A to E where A is the best and E is the worst.
    Each rating, in turn, has a range of values.  The rating values are:
    
              ANTI-AIR    ||      BOMB     ||   TORPEDO   ||     SCOUT
                          ||               ||             ||
          +---+-----------++---+-----------++---+---------++---+-----------+
          | A | 4000+     || A | 2000+     || A | 300+    || A | 2000+     |
          +---+-----------++---+-----------++---+---------++---+-----------+
          | B | 3000-3999 || B | 1000-1999 || B | 200-299 || B | 1000-1999 |
          +---+-----------++---+-----------++---+---------++---+-----------+
          | C | 2000-2999 || C |  300- 999 || C | 100-199 || C |  500- 999 |
          +---+-----------++---+-----------++---+---------++---+-----------+
          | D | 1000-1999 || D |  100- 299 || D |  50- 99 || D |  100- 499 |
          +---+-----------++---+-----------++---+---------++---+-----------+
          | E |    0- 999 || E |   0- 99   || E |   0- 49 || E |    0-  99 |
          +---+-----------++---+-----------++---+---------++---+-----------+
    
    
    
    Due to the complexity of figuring out these values, you will have to "tweak"
    your plane until you get the numbers you want in the appropriate areas.  The
    three things that affect these values are:
    
    Speed:  The faster your plane can go, the better its survivability hence the
            higher the attack rating.  The Me 262 is a good example.  It was a very
            fast plane that the allies could only really catch up to on take-offs
            and landings.
    
    Range:  The greater the distance your plane can travel gives it more of an
            ability to cause damage and destruction over a longer period of time.
            If the plane has a real short range, it usually can't live up to its
            potential.  The Bf 109's had this problem during the Battle of Britain.
            They were good fighters but they had a limited range.  The result was
            the bombers they were escorting suffered severe losses.
    
    Armor:  This directly relates to a plane's survivability.  If a plane can take
            a lot of punishment but still can be combat worthy, it will be a
            greater asset then a plane that disintegrates with the slightest hit.
            The Japanese Zero was an excellent fighter.  It could outperform any-
            thing the allies had at the time.  Unfortunately, this performance came
            at the price of very little armor.  Once a Zero was caught in an allied
            plane's gunsights, it was as good as destroyed while allied planes
            could be repeatedly shot up and still manage to make it back home.
    
     ______________________
    / 20.2  Plane Engines /________________________________________________________
    ----------------------
    
    You will only start off with basic 9 and 14-cylinder engines.  As you do
    Research and Development, you will develop newer and faster engines.  This in
    turn will allow you to research new planes or upgrade planes you currently have
    in your inventory.  This is not an automatic thing like radar or other
    technological advances.  You must manually go through each plane model you want
    to improve and modify it.
    
    This advance also allows you to mount more weapons or auxiliary equipment on
    your plane making it an even deadlier opponent.  There are two paths you can
    upgrade a plane once you have researched and developed all the engines.
    
    If your plane started with a 9-Cylinder Radial Engine or 14-Cylinder Engine
    Radial Engine1, then you can upgrade as follows (NOTE: If you started with the
    14-cylinder engine, just continue to read to the right): 
    
    9-Cylinder Radial Engine-> 14-Cylinder Radial Engine1-> 14-Cylinder Radial
    Engine2-> 18-Cylinder Radial Engine1
    
    If your plane started with a Liquid Cooled 12-Cylinder Engine1, then you can
    upgrade as follows:
    
    Liquid-Cooled 12-Cylinder Engine1-> Liquid-Cooled 12-Cylinder Engine2-> Air-
    Cooled 24-Cylinder Engine
    
    The 18-Cylinder Radial Engine2 can only be used on the Canard Airframe while
    the Turbojet can only be used on a Jet Airframe.
    
     ________________________
    / 20.3  Plane Templates /______________________________________________________
    ------------------------
    
    Once you have decided upon the purpose of your new model of plane, it is now
    time to find a suitable platform to mount those weapons on.  In addition to
    weapons, you must now decide how heavily armored your plane is going to be,
    what its range is,  and what kinds of speeds it will make.
    
    +-------------------------------+
    | 20.3.1  Plane Characteristics |----------------------------------------------
    +-------------------------------+
    
    Different planes can have different weapons on them.  It is all dependent on
    whether the engine can lift the greater amounts of weight involved.  Weapons
    that can be used on the different plane-types are:
    
    Fighters (including Escorts):  Their main claim is their anti-air armament.
    The fighters from carriers and the seatype can carry bombs, rockets, or guided
    missiles up to 2,200 lbs/1,000 kgs.  The regular land-based fighters can carry
    up to 3,300 lbs/1,500 kgs.
    
    Bombers:  These types of planes have bombs as their main armament.  They also
    have several guns for protection.  Carrier bombers can carry up to
    2,200 lbs/1,000 kgs of bombs, rockets, or guided missiles while land-based
    bombers can carry up to 4,400 lbs/2,000 kgs.  Only carrier-based dive-bombers
    can use that attribute.
    
    Torpedo:  These planes use torpedoes as their main armament.  When carrying
    bombs, the carrier type and seatype can carry up to 2,200 lbs/1,000 kgs of
    bombs, rockets, or guided missiles while land-based attack planes and flying
    boats can carry up to 4,400 lbs/2,000 kgs.
    
    Scouts:  These planes are primarily used for scouting out long ranges and have
    a wide variety of electronic detection gear on board.  When carrying bombs, the
    carrier type and seatype can carry up to 2,200 lbs/1,000 kgs of bombs, rockets,
    or guided missiles while land-based scout planes can carry up to
    4,400 lbs/2,000 kgs.
    
    +------------------------------+
    | 20.3.2  Plane Specifications |-----------------------------------------------
    +------------------------------+
    
    This refers to how much you can put on your plane.  Obviously, you won't be
    able to "max" out everything since you won't have the capacity.  For example,
    you may want a fighter designed for high speed and heavy armament.  With
    minimal armor and a medium range, you could have a pretty deadly fighter.  Of
    course, the design is limited to your imagination.
    
    The only other limitation, in addition to the ones in Chapter 20.3.1, is that
    you can only have 15 guns in the front and rear of your plane.  Everything else
    is dictated by plane type and minimum plane speed.
    
     _____________________________________
    / 20.4  Finishing Up the Plane Model /_________________________________________
    -------------------------------------
    
    Once you have put together the plane model, you can choose to do two things:
    
    Pressing the TRIANGLE button will allow you to abandon your design
    modifications and return back to where you decided on what plane model to
    design.
    
    Pressing the O button will allow you to give a name to your new plane model.
    After that, you will be given a time period (in weeks) of how long it will take
    to make the blueprint.  After the blueprint is made, you can start making
    planes in that new model.
    
    +==================+
    | 21.  TERRITORIES |-----------------------------------------------------------
    +==================+
    
    In order to cripple the enemy, you must eliminate their ability to wage war.
    The most effective way is to cut them off from their resources.  You can do
    this by either isolating their territories or by taking them.  By doing this,
    you will eventually "choke" off all resources and eliminate an enemies ability
    to conduct operations.
    
    Each territory has come kind of resource whether it is funds, oil, steel, or
    aluminum.  It is by a combination of the territories and the resources that a
    country can effectively conduct defensive or offensive operations.
    
     _____________________________
    / 21.1  Territorial Features /_________________________________________________
    -----------------------------
    
    All territories have some key features that are good to know before you decide
    to take them.  It is these features that will allow you to make the best
    decision as to your attack plan.  Notable features are:
    
    +--------------------+
    | 21.1.1  Conditions |---------------------------------------------------------
    +--------------------+
    
    These things define such parameters as weather, climate, and daylight.  All of
    these play a vital role in conducting operations.
    
    /===================\
    | 21.1.1.1  Weather |----------------------------------------------------------
    \===================/
    
    Self-explanatory.  Tells whether it is sunny, raining, snowing, etc.
    
    /===================\
    | 21.1.1.2  Climate |----------------------------------------------------------
    \===================/
    
    The climatology of the territory will determine the usual weather conditions
    that exist in that territory.  The climates are:
    
    ICE :  Lots of snow and cold weather.  The day to night ratio can be very
           extreme.
    
    COLD:  Summers tend to be shorter and winters tend to be snowy, longer, and
           cold.
    
    WET :  Represents a temperate climate.  There are four distinct seasons and
           rain comes and goes quickly.
    
    DRY :  More representative of a desert climate.  It tends to remain sunny year
           round with brief periods of rain.
    
    WARM:  Tropical type of climate.  Dry summers and rainy winters.
    
    NOTE:  The seasons for the northern and southern hemispheres are reversed as so:
    
           Dec 22 - Mar 21:  Winter in northern hemisphere, summer in southern
                             hemisphere.
    
           Mar 22 - Jun 21:  Spring in northern hemisphere, fall in southern
                             hemisphere.
    
           Jun 22 - Sep 21:  Summer in northern hemisphere, winter in southern
                             hemisphere.
    
           Sep 22 - Dec 21:  Fall in northern hemisphere, spring in southern
                             hemisphere.
    
    /=========================\
    | 21.1.1.3  Raw Materials |----------------------------------------------------
    \=========================/
    
    What the territory produces, per turn, of the following items:  Funds, Oil,
    Steel, Aluminum.  To get the actual amount shipped back to the home country,
    use these multipliers (also known as amount per resource):
    
    Funds x 50; Oil x 100; Steel x 200; and Aluminum x 100
    
    For example, a territory that has the following raw materials:  Funds:  1; Oil:
    6; Steel:  4; AL:  8 would send the following back to the home country:  Funds:
    50; Oil:  600; Steel:  800; and AL:  800.
    
    +---------------+
    | 21.1.2  Other |--------------------------------------------------------------
    +---------------+
    
    This includes spy level, dock level (if there is one), transports, blockades on
    said territory by you or your ally, ships currently in the territory, and the
    numbers for all of the airfields.
    
     ________________________________
    / 21.2  Territorial Information /______________________________________________
    --------------------------------
    
    This is the list of the territories in PTO IV.  Information will be set up by
    the three non-polar oceans.  The legend for all of the charts is as follows:
    
    LEGEND:  CLMT=CLIMATE; DL=DOCK LEVEL; FU=FUNDS; OI=OIL; ST=STEEL; AL=ALUMINUM
    
    NOTE:  A "(B)" AFTER TERRITORY NAME INDICATES A KEY BASE.
    
    +-----------------------+
    | 21.2.1  Pacific Basin |------------------------------------------------------
    +-----------------------+
    
    There are 21 territories and six Key Bases in this region.
    
    +----------------+------+-------------------+----+----+----+----+----+
    | TERRITORY NAME | CLMT | DAYLIGHT          | DL | FU | OI | ST | AL |
    +----------------+------+-------------------+----+----+----+----+----+
    +----------------+------+-------------------+----+----+----+----+----+
    | ALEUTIAN       |  ICE | DEC     1100-1200 | -- |  1 |  0 |  0 |  0 |
    |                |      | JAN     1000-1300 +----+----+----+----+----+
    |                |      | FEB     0800-1400 |
    |                |      | MAR     0700-1500 |
    |                |      | APR     0600-1900 |
    |                |      | MAY*    0400-0200 |
    |                |      | JUN*    0300-0300 |
    |                |      | JUL*    0400-0200 |
    |                |      | AUG     0500-1800 |
    |                |      | SEP     0600-1600 |
    |                |      | OCT     0800-1400 |
    |                |      | NOV     1000-1300 |
    +----------------+------+-------------------+----+----+----+----+----+
    | AUSTRALIA (B)  | WARM | DEC     0300-1900 |  2 | 15 |  7 | 14 | 11 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | S. CHINA (B)   |  WET | DEC-MAR 0600-1800 |  4 | 10 | 11 | 15 |  0 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | CORAL          | WARM | DEC     0300-1900 | -- |  1 |  0 |  0 |  6 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | HAWAII (B)     | WARM | DEC-MAR 0600-1800 |  8 |  8 |  0 |  0 |  0 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | IWO JIMA       |  WET | DEC-FEB 0600-1700 | -- |  1 |  0 |  0 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | JAPAN (B)      |  WET | DEC-FEB 0600-1700 |  8 | 15 |  0 |  3 |  2 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | LEYTE          | WARM | DEC-MAR 0600-1800 | -- |  8 |  2 |  0 | 13 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MARIANA        | WARM | DEC-MAR 0600-1800 | -- |  4 |  0 |  0 |  0 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MARSHALL       | WARM | DEC     0700-1900 | -- |  2 |  0 |  0 |  0 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | W. MEXICO      |  DRY | DEC-MAR 0600-1800 | -- | 11 | 10 |  7 |  4 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MIDWAY         |  WET | DEC-FEB 0600-1700 | -- |  1 |  0 |  0 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | OKINAWA        |  WET | DEC-FEB 0600-1700 | -- |  5 |  0 |  0 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MID-PACIFIC    |  WET | DEC-MAR 0600-1800 | -- |  1 |  0 |  0 |  0 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | S. PACIFIC     | WARM | DEC     0300-1900 | -- |  4 |  0 |  0 |  0 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | PALAU          | WARM | DEC-MAR 0600-1800 | -- |  1 |  2 |  0 |  1 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | PERU           |  DRY | DEC     0300-1900 | -- |  7 |  0 |  9 |  0 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | RABAUL         | WARM | DEC     0700-1900 | -- |  3 |  0 |  0 |  5 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | SOLOMON        | WARM | DEC     0300-1900 | -- |  1 |  0 |  0 |  0 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | TRUK (B)       | WARM | DEC     0700-1900 |  2 |  1 |  0 |  0 |  0 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | W. USA (B)     |  DRY | DEC-FEB 0600-1700 |  7 | 15 |  9 | 12 | 10 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+
    
    * THIS INDICATES THAT DAY STARTS AT THE FIRST TIME AND ENDS THE NEXT DAY AT THE
      SECOND TIME.  SO YOU WILL HAVE DAYS OF 22, 23, AND 22 HOURS RESPECTIVELY.
    
    +--------------------------------------------------------------+
    | 21.2.2  Atlantic, Gulf of Mexico, Mediterranean, and Red Sea |---------------
    +--------------------------------------------------------------+
    
    There are 22 territories and five Key Bases in this region.
    
    +----------------+------+-------------------+----+----+----+----+----+
    | TERRITORY NAME | CLMT | DAYLIGHT          | DL | FU | OI | ST | AL |
    +----------------+------+-------------------+----+----+----+----+----+
    +----------------+------+-------------------+----+----+----+----+----+
    | E. AFRICA      | WARM | DEC     0300-1900 | -- |  4 |  7 |  0 | 15 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | BALTIC (B)     | COLD | DEC-FEB 0600-1700 |  8 | 15 |  7 |  9 |  8 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | BERMUDA        | WARM | DEC-FEB 0600-1700 | -- |  2 |  0 |  0 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | CANARY         |  WET | DEC-FEB 0600-1700 | -- |  1 |  0 |  2 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | CARIBBEAN      | WARM | DEC-MAR 0600-1800 | -- |  5 |  6 |  0 |  3 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | DENMARK        | COLD | DEC-FEB 0600-1700 | -- | 11 |  0 |  5 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | DOVER (B)      |  WET | DEC-FEB 0600-1700 |  8 | 15 |  0 |  8 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | EGYPT          |  DRY | DEC-FEB 0600-1700 | -- |  7 |  6 |  0 |  7 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | FALKLANDS      |  ICE | DEC-FEB 0400-1900 | -- |  5 |  0 |  3 |  0 |
    |                |      | MAR     0400-1800 +----+----+----+----+----+
    |                |      | APR     0500-1800 |
    |                |      | MAY     0500-1700 |
    |                |      | JUN-AUG 0600-1700 |
    |                |      | SEP,OCT 0500-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | GIBRALTOR (B)  |  DRY | DEC-FEB 0600-1700 |  4 |  8 |  0 |  6 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | GOOD HOPE      |  DRY | DEC-FEB 0400-1900 | -- | 10 |  0 | 13 |  0 |
    |                |      | MAR     0400-1800 +----+----+----+----+----+
    |                |      | APR     0500-1800 |
    |                |      | MAY     0500-1700 |
    |                |      | JUN-AUG 0600-1700 |
    |                |      | SEP,OCT 0500-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | IRELAND        | COLD | DEC-FEB 0600-1700 | -- |  6 |  0 |  1 |  6 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | ITALY (B)      |  DRY | DEC-FEB 0600-1700 |  3 | 10 |  0 |  0 |  5 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | LA PLATA       | WARM | DEC-FEB 0400-1900 | -- |  9 |  4 |  0 | 14 |
    |                |      | MAR     0400-1800 +----+----+----+----+----+
    |                |      | APR     0500-1800 |
    |                |      | MAY     0500-1700 |
    |                |      | JUN-AUG 0600-1700 |
    |                |      | SEP,OCT 0500-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MEXICO         | WARM | DEC-MAR 0600-1800 | -- | 13 | 12 |  0 |  4 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | NORTH SEA      | COLD | DEC-FEB 0600-1700 | -- |  9 | 13 |  0 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | NORWAY         | COLD | DEC     1100-1200 | -- |  6 |  0 |  8 |  7 |
    |                |      | JAN     1000-1300 +----+----+----+----+----+
    |                |      | FEB     0800-1400 |
    |                |      | MAR     0700-1500 |
    |                |      | APR     0600-1900 |
    |                |      | MAY*    0400-0200 |
    |                |      | JUN*    0300-0300 |
    |                |      | JUL*    0400-0200 |
    |                |      | AUG     0500-1800 |
    |                |      | SEP     0600-1600 |
    |                |      | OCT     0800-1400 |
    |                |      | NOV     1000-1300 |
    +----------------+------+-------------------+----+----+----+----+----+
    | RED SEA        |  DRY | DEC-FEB 0600-1700 | -- |  7 | 15 |  6 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | SARDEGNA       |  DRY | DEC-FEB 0600-1700 | -- | 13 |  0 |  4 | 12 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | SHETLAND       | COLD | DEC-FEB 0600-1700 | -- |  3 |  8 |  2 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | SPAIN          |  DRY | DEC-FEB 0600-1700 | -- |  7 |  0 |  4 |  0 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+----+----+----+----+----+
    | E. USA (B)     | COLD | DEC-FEB 0600-1700 |  8 | 15 |  3 | 11 |  5 |
    |                |      | MAR,APR 0500-1800 +----+----+----+----+----+
    |                |      | MAY-AUG 0400-1900 |
    |                |      | SEP     0400-1800 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0500-1700 |
    +----------------+------+-------------------+
    
    * THIS INDICATES THAT DAY STARTS AT THE FIRST TIME AND ENDS THE NEXT DAY AT THE
      SECOND TIME.  SO YOU WILL HAVE DAYS OF 22, 23, AND 22 HOURS RESPECTIVELY.
    
    +----------------------+
    | 21.2.3  Indian Ocean |-------------------------------------------------------
    +----------------------+
    
    There are seven territories and three Key Bases in this region.
    
    +----------------+------+-------------------+----+----+----+----+----+
    | TERRITORY NAME | CLMT | DAYLIGHT          | DL | FU | OI | ST | AL |
    +----------------+------+-------------------+----+----+----+----+----+
    +----------------+------+-------------------+----+----+----+----+----+
    | ARABIA         |  DRY | DEC-MAR 0600-1800 | -- |  6 | 14 |  1 |  1 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | CELEBES        | WARM | DEC     0700-1900 | -- |  5 | 14 |  7 |  0 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | INDIA (B)      | WARM | DEC-MAR 0600-1800 |  3 | 13 |  0 | 10 |  8 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+----+----+----+----+----+
    | JAVA           | WARM | DEC     0700-1900 | -- |  5 | 15 |  0 |  2 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MADAGASCAR (B) | WARM | DEC     0300-1900 |  2 |  4 |  0 |  5 |  4 |
    |                |      | JAN,FEB 0400-1900 +----+----+----+----+----+
    |                |      | MAR,APR 0400-1800 |
    |                |      | MAY-SEP 0500-1800 |
    |                |      | OCT     0400-1800 |
    |                |      | NOV     0400-1900 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MALACCA (B)    | WARM | DEC     0700-1900 |  6 | 14 |  8 |  0 |  9 |
    |                |      | JAN-MAR 0700-2000 +----+----+----+----+----+
    |                |      | APR-AUG 0600-2000 |
    |                |      | SEP-NOV 0700-2000 |
    +----------------+------+-------------------+----+----+----+----+----+
    | MALAY          | WARM | DEC-MAR 0600-1800 | -- |  7 |  5 |  5 |  3 |
    |                |      | APR     0500-1800 +----+----+----+----+----+
    |                |      | MAY-SEP 0400-1900 |
    |                |      | OCT     0500-1800 |
    |                |      | NOV     0600-1800 |
    +----------------+------+-------------------+
    
    +=================+
    | 22.  COMMANDERS |------------------------------------------------------------
    +=================+
    
    A commander in charge of a fleet can mean the difference between victory or
    defeat.  In PTO IV, each country has a certain amount of commanders you can
    choose from.  These commanders range in rank from a Fleet Admiral down to a
    Lieutenant Commander.  The abbreviations for the ranks are below (NOTE:  These
    are also in order from highest to lowest rank):
    
    F.ADM = FLEET ADMIRAL
    ADM   = ADMIRAL
    V.ADM = VICE ADMIRAL
    R.ADM = REAR ADMIRAL
    CAPT  = CAPTAIN
    CDR   = COMMANDER
    LCDR  = LIEUTENANT COMMANDER
    
    See Chapter 10.2.2.3 for how this effects what kinds of ships and fleets the
    selected rank can command.  You can have more then one commander assigned to a
    fleet.  The most senior commander will be on the flagship.  If both commanders
    are of equal rank, then the one with the highest trait average will be in
    charge.
    
     _______________
    / 22.1  Traits /_______________________________________________________________
    ---------------
    
    Each commander possesses five traits.  These traits are graded on a scale from
    "C" to "A".  As a commander participates in battles, the grades in some traits
    can be increased.  To increase a specific trait, the commander must be
    performing duties along the lines of the desired trait.  The five traits are:
    
    CNTL:  This enables a commander to avoid enemy attacks better.
     GUN:  Allows gunners to fire their weapons quicker.
     TRP:  Allows torpedoes to be fired at a quicker speed.
      AA:  Enables a ship to fire AA more accurately at attacking planes.
     SUB:  Gives a greater chance that subs will sink more enemy transports.
    
     ____________________________
    / 22.2  Rank and Promotions /__________________________________________________
    ----------------------------
    
    The biggest incentive to get promoted is that a higher ranked commander can
    lead bigger ships into battle.  In addition, traits may also get raised to
    reflect the new rank.  The numbers below are how many experience points it
    takes to make it to the next rank:
    
                       +-------+---------+
                       | RANK  | EXP REQ |
                       +-------+---------+
                       +-------+---------+
                       | F.ADM | 900+    |
                       +-------+---------+
                       | ADM   | 550-899 |
                       +-------+---------+
                       | V.ADM | 549-300 |
                       +-------+---------+
                       | R.ADM | 299-120 |
                       +-------+---------+
                       | CAPT  |  70-119 |
                       +-------+---------+
                       | CDR   |  30- 69 |
                       +-------+---------+
                       | LCDR  |   0- 29 |
                       +-------+---------+
    
    NOTE:  Regardless of how many experience points you have accumulated, you only
    will get promoted up one rank and this promotion occurs only after you complete
    your assigned objective.  Points will carry over to the next promotion so if
    you had 910 points, you could make rank after every objective completion and
    end up being a F.ADM in no time.
    
    To work toward rank, commanders will get a certain amount of experience points
    when they engage in battle.  These points will vary as to how many enemy ships
    were sunk or damaged and whether objectives had been met.  In addition to
    experience points, commanders may also receive awards.  These awards are the
    Gold Anchor, Silver Anchor, or a Certificate.
    
     __________________________
    / 22.3  Other Information /____________________________________________________
    --------------------------
    
    Hitting the "X" button on a commander will give you a rundown of traits,
    current assignment, and ship types they can command.  The second page gives a
    brief biographical look at the commander.
    
     _______________________
    / 22.4  The Commanders /_______________________________________________________
    -----------------------
    
    Below are charts listing the 100 commanders from the four countries.
    Commanders are put on the chart in the same order the game displays them.
    Below are the different country's commanders (NOTE:  The number after the
    country is the number of commanders for that country):
    
                                    BRITAIN (20)
    
                +-------------------+------+-----+-----+-----+-----+
                | NAME              | CNTL | GUN | TRP | AA  | SUB |
                +-------------------+------+-----+-----+-----+-----+
                +-------------------+------+-----+-----+-----+-----+
                | F.ADM FORBES      |  A   |  A  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | F.ADM POUND       |  B   |  B  |  C  |  A  |  A  |
                +-------------------+------+-----+-----+-----+-----+
                | ADM CUNNINGHAM    |  B   |  A  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | ADM TOVEY         |  B   |  A  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | ADM SOMERVILLE    |  B   |  A  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM PHILLIPS    |  B   |  A  |  C  |  B  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM RAMSAY      |  A   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM HOLLAND     |  B   |  A  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM FRASER      |  A   |  B  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM WILLIS      |  B   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM MOUNTBATTEN |  B   |  A  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM WHITWORTH   |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM BURNETT     |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM CRACE       |  B   |  B  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM DOORMAN     |  B   |  B  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM CRUTHLEY    |  B   |  C  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT E.W. LEE     |  B   |  C  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT VIAN         |  B   |  C  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT SHERBROOKE   |  B   |  C  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT HARWOOD      |  C   |  B  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
    
                                    GERMANY (21)
    
                +-------------------+------+-----+-----+-----+-----+
                | NAME              | CNTL | GUN | TRP | AA  | SUB |
                +-------------------+------+-----+-----+-----+-----+
                +-------------------+------+-----+-----+-----+-----+
                | F.ADM RAEDER      |  A   |  A  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | ADM FRIEDEBURG    |  B   |  C  |  A  |  C  |  A  |
                +-------------------+------+-----+-----+-----+-----+
                | ADM KARL          |  B   |  A  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM KRANKE      |  B   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM DONITZ      |  B   |  C  |  C  |  B  |  A  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM LUTJENS     |  A   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM CILIAX      |  A   |  B  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM THIELED     |  B   |  A  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM FRASER      |  A   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM MARSCHALL   |  A   |  B  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM SCHNIEWIND  |  B   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM BRINKMAN    |  A   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM KUMETZ      |  A   |  B  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM BEY         |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM BONTE       |  A   |  B  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT LINDEMANN    |  B   |  B  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT LANGSDOLF    |  C   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT STANGE       |  B   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT MAYER        |  B   |  B  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CDR KRETSCHMER    |  C   |  C  |  C  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | LCDR LUTH         |  C   |  C  |  C  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
    
                                     JAPAN (30)
    
                +-------------------+------+-----+-----+-----+-----+
                | NAME              | CNTL | GUN | TRP | AA  | SUB |
                +-------------------+------+-----+-----+-----+-----+
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM YAMAMOTO    |  A   |  B  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM TAKASU      |  A   |  B  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM KONDOU      |  B   |  A  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM OZAWA       |  A   |  C  |  B  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM NAGUMO      |  B   |  C  |  A  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM INOUE       |  B   |  C  |  C  |  A  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM KURITA      |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MIKAWA      |  B   |  B  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM ITO         |  B   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM HOSOGAYA    |  A   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM TAKAGI      |  B   |  B  |  C  |  C  |  A  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM UGAKI       |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM ABE         |  C   |  B  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM TAMAGUCHI   |  C   |  C  |  B  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT KAKUTA       |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT TANAKA       |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT NISHIMURA    |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT SHIMA        |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT HARA         |  B   |  C  |  B  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT OMORI        |  A   |  C  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT JOJIMA       |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT KIMURA       |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT ARIMA        |  B   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT GOTO         |  C   |  C  |  A  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT HASHIMOTO    |  C   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT DAIGO        |  B   |  C  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT KOMURA       |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | CDR IGUCHI        |  C   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | LCDR KIKKAWA      |  B   |  C  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | LCDR KINASHI      |  C   |  C  |  C  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
    
                                 UNITED STATES (30)
    
                +-------------------+------+-----+-----+-----+-----+
                | NAME              | CNTL | GUN | TRP | AA  | SUB |
                +-------------------+------+-----+-----+-----+-----+
                +-------------------+------+-----+-----+-----+-----+
                | ADM KIMMEL        |  C   |  A  |  A  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | V.ADM KING        |  B   |  C  |  B  |  B  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM NIMITZ      |  B   |  A  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM HALSEY      |  C   |  C  |  A  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM FLETCHER    |  A   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM SPRUANCE    |  C   |  B  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM KINKAID     |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MITSCHER    |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM GHORMLEY    |  B   |  B  |  C  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM W.J. LEE    |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM SCOTT       |  B   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MCCAIN      |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM FITCH       |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM CLARK       |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM CALLAGHAN   |  C   |  A  |  B  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM SHERMAN     |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM WRIGHT      |  C   |  B  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM OLDENDORF   |  C   |  B  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MONTGOMERY  |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM HARRILL     |  A   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM DAVISON     |  A   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM SPRAGUE     |  B   |  B  |  C  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM BOGAN       |  A   |  C  |  C  |  B  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MERRILL     |  B   |  A  |  C  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM AINSWORTH   |  C   |  B  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM MCMORRIS    |  B   |  C  |  B  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM REEVES      |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM RADFORD     |  B   |  C  |  C  |  A  |  C  |
                +-------------------+------+-----+-----+-----+-----+
                | R.ADM LOCKWOOD    |  C   |  C  |  A  |  C  |  B  |
                +-------------------+------+-----+-----+-----+-----+
                | CAPT BURKE        |  C   |  C  |  A  |  C  |  C  |
                +-------------------+------+-----+-----+-----+-----+
    
                                    *************
    ********************************* UNIT VIII ***********************************
                                    *************
    
    +=================+
    | 23.  CONCLUSION |============================================================
    +=================+
    
    PTO IV is another one of Koei's forays into World War Two.  This game plays
    differently then the others in the fact there are predetermined paths to
    follow, unlike the older games which allowed free movement.  This almost plays
    like a game of Risk with high-powered pieces.  There are, though, some great
    things with this game.  Being able to design and build your own ships and
    planes definitely adds a degree of personalization to this game.  In addition,
    no two games end up going the same way regardless of the consistent things you
    try to do.  Conducting battles in real time definitely gets the blood pumping
    as you have to make split-second decisions from one minute to the next.  PTO
    IV can be both a challenging and frustrating game.  This is especially true if
    you aren't too tactically minded since this game requires one to think many
    moves ahead.  This guide, though, was a lot of fun to write and I hope you get
    as much enjoyment out of reading it as I did writing it.  If you do have other
    ideas or thoughts, please e-mail me and share them.  Who knows, maybe I'll
    start a Q&A chapter in this guide if enough people ask the same questions.
    Anyway, thank you again for reading this guide.
    
    To see other FAQ's I have written please go to:
    
               http://www.gamefaqs.com/features/recognition/32691.html
    
               ~~~  No trees were harmed in the making of this FAQ ~~~