===========================
 THE NIGHTMARE OF DRUAGA
===========================
Gem FAQ
BY: Ang Qi Jun (qimen 19 at hotmail dom com) 

Revision History:
v7.0 (14/12/2004)
     Include more gems and change some corrections

v5.0 (13/12/2004)
     Add more information on gems

v1.0 (12/12/2004)
     Starting, lots of things to add

----------------------------------------
  CONTENTS:
     1. Introduction
     2. Gem Explanation
              - Understanding each gems
              - Range
              - Elemental Attributes
              - Healing & Attacking
              - Selling Price
              - Slots
     3. Gem List 
     4. Credits

----------------------------------------
   1. INTRODUCTION
----------------------------------------
NoD is a nice but somehow hard to complete in certain point. You can receive
powerful stuff or weapons if you complete the quests found in the town or 
fulfilled certain conditions for the gold or sliver chest to appear or let the
legend monsters to appear. 

----------------------------------------
   2. GEM EXPLANATION
----------------------------------------
There are lots of things regarding gems you found in this game. I will explain
in point form and please email me if I got any spelling error or the 
information is incorrect. Or if you have anything about the gems of how to get
it in a easier way, please do. I sincerely thanks for giving me such 
information.

GEMS:
   - To equip gem into your equipment, just press right direction button on
     your item menu and then head to your equipment menu then press X to the 
     equipment you want to put your gem in. 
   - Remember that once you equipped it you can never remove it down. So be
     carefully about what gem you equip to all your equipment.
   - Equip gems tends to serve some attributes situation too. If you equip a
     Spinel gem and a Aquamarine gem into your weapon slots, you will receive
     zero attributes found in your weapon because Fire and Ice adds up to is 
     nothing. 
   - You can find gems in bonus dungeons(By break down the door to the next
     stage) mostly in level 1 to 3. 
   - Or fulfilled certain conditions in certain floor for the gold or sliver
     chests to appear. 
   - Gems can also use for attacking the enemies in tie situations. You can 
     choose between concentrated or diffused to attack your target. 
   - There is 4 level of gems can be found in this game, a word: 'cut' in 
     front of the gem name is the best, which is level 4.

Let's start of by understanding the gems.     
-=-=-=-=-=-=-=-
  UNDERSTANDING EACH GEMS
-=-=-=-=-=-=-=-

     Example: Aquamarine Shard (Level 1)
              Rough Aquamarine (Level 2)
              Aquamarine       (Level 3)
              Cut Aquamarine   (Level 4)

This example show a gem, mainly the water type gem, and from the example, 
shard appears behind a gem words mainly is the lowest and least damaging item, 
and with a 'Cut' appears to be the best, which deal the most damage.

-=-=-=-=-=-=-=-
  RANGE
-=-=-=-=-=-=-=-
Range occurs using the gems. You can choose between two-area effects which is
concentrated and diffused to damage the enemies. These two effects will
explain next. 
Concentrated means concentrate all the energy and damage one enemy, mainly the
enemy whom receive this damage usually more then just diffused. 
Diffused means to spread all the item effect to the whole lot enemies, which
means the range will increase from 1 to 9. It's better to deal a whole enemies
with diffused instead of using concentrated. 

Example: If you use a Aquamarine Shard and use Concentrated damage effect,
         the range will only spread to one space or square. 
                   
                   X X X X X X
                   X X X T X X
                   X X X X X X
                   X X X U X X       X= Field
                   X X X X X X       G= Gem effect range 
                                     U= Gil, whom just throw a Aquamarine 
                                        Shard to the position of G
          As you see, the range only damage one square, which grab all the 
          strengths and damage the enemy in that square, which can be more 
          damage then diffused. 

------------------------
Example: But if you use a Aquamarine Shard and use diffused damage effect, the
         range will spread to eight spaces or squares. 

                   X X G G G X
                   X X G T G X
                   X X G G G X       X= Field
                   X X X U X X       T= Gem
                   X X X X X X       G= Gem effect range 
                                     U= Gil, whom just throw a Aquamarine 
                                        Shard to the position of T
          As you see, the range spread all the damages to the eight squares,
          and the damage deals around 100 damage.

*And also, to change between concentrated and diffused, just press triangle.

-=-=-=-=-=-=-=-
  ELEMENTAL ATTRIBUTE
-=-=-=-=-=-=-=-
There are 6 types of attributes in this game. 
FIRE, WATER, ICE, THUNDER, LIGHT and DARKNESS
And also, each elements here have weakness. Fire is weak to water and also 
stronger to water. 
 
  FIRE  VS. WATER
  ICE   VS. THUNDER
  LIGHT VS. DARKNESS

-=-=-=-=-=-=-=-
  HEALING AND ATTACKING
-=-=-=-=-=-=-=-
Mostly, you will have two types of effects can be found in this game, healing
and attacking. What I means is that all fire, water, ice, thunder and darkness
serves to be damage enemies and light tends to be healing. 

  Healing amount :
         Moonstone Shard: Recover (200)HP
         Rough Moonstone: Recover (375)HP
         Moonstone: Recover (550)HP
         Cut Moonstone: Recover (750)HP

As for attacking, you will see a example below and also the damage it deals.

     Aquamarine Shard (Level 1) <-- Deals around 100 damage
     Rough Aquamarine (Level 2) <-- Deals around 275 damage
     Aquamarine       (Level 3) <-- Deals around 450 damage
     Cut Aquamarine   (Level 4) <-- Deals around 650 damage   

As Cut Aquamarine is the toughest to get and can deal around 650 damage!!! But 
remember that if you happen to be so lucky and get a Gem with a Cut word 
inside, don't use it deal the boss or enemies, equip on to a slot to have 
better effect. As for dealing, you have to use it on the item menu or use the
left analog stick and you have to choose between diffused and concentrated to
hit the enemies. 

-=-=-=-=-=-=-=-
  SELLING PRICE
-=-=-=-=-=-=-=-
You can also sell your gems if you need some money. And off course, level 4 
gem sells about 5000 money and level 1 gem sells about 1200 money.

  LEVEL 1: 1200 money
  LEVEL 2: 2500 money
  LEVEL 3: 3700 money
  LEVEL 4: 5000 money

-=-=-=-=-=-=-=-
  SLOTS
-=-=-=-=-=-=-=-
As I said earlier, it's better to use the level one to three types of gems to
deal the enemies and level 4 for equipping.
You can equip your gems in the weapon slots or the armor slots to have 
additional static effect. Level 4 gems equip in the weapon slot can increase
your ATK up to 9!! And in the armor will increase Armor Class up to 7!!

Weapon slot: Equip gems here can let your attack, strength, damage increase 
             the whole lot.
Armor slot: Equip gems here can raise your defense, elemental protection and 
            lots more. 
*Equip gems will not let you learn any abilities

*You can look on the gem list created by other people

http://www.worldlingo.com/wl/translate?wl_lp=JA-en&wl_glossary=gl1&wl_fl=0&wl_
ucp=1&wl_rurl=http%3A%2F%2Fdungeon.jp%2Fnod%2Fdougu_houseki.htm&wl_url=http%3A
%2F%2Fdungeon.jp%2Fnod%2Fdougu_houseki.htm&wl_g_table=-3

----------------------------------------
   3. GEM LIST
----------------------------------------
Finally, it's the gem list, here shows the sections of each gems and add 
static effect. 

Name: <-- Name of the gem plus the level 
Effect: <-- Effect of the gem
Weapon: <-- Effect after adding to weapon slot
Armor: <-- Effect after adding it to armor slot

Before looking forward, you will see a number, and if the number is high, the 
better the gem is, and also the harder to get. And also, the number beside the
word can means different thing. Or to be say that these numbers can mean the
level, and also take note that some gems only available in certain level.
 
(1) - Very easy to get, usually found in sliver or gold chest, damage around
100, selling price is at 1200. 
(2) - A little bit better than level 1, which also can found in sliver or gold
chest, and also selling price at 2500 and damage around 275.
(3) - Generally best at the start, and usually found in bonus dungeons, damage
around 450, and sells at 3700.
(4) - Best of all, selling price at 5000, damage effectively on weak monster
around 650.

---------------
FIRE TYPE:
1. Name: Spinel Shard (1)
   Effect: Cast Fire elemental magic 
   Weapon: Increase Strength +3
   Armor: Increase Intelligence +5

2. Name: Rough Spinel (2)
   Effect: Cast Fire elemental magic
   Weapon: Increase Strength +5
   Armor: Increase Intelligence +6

3. Name: Spinel (3)
   Effect: Cast Fire elemental magic
   Weapon: Increase Strength +8
   Armor: Increase Intelligence +7

4. Name: Cut Spinel (4)
   Effect: Cast Fire elemental magic
   Weapon: Increase Strength +11
   Armor: Increase Intelligence +9

5. Name: Carnelian Shard (1)
   Effect: Cast Fire elemental magic
   Weapon: Increase Weapon Fire elements value +(10%) 
   Armor: Increase Gear Fire elements value +(10%)

6. Name: Rough Carnelian (2)
   Effect: Cast Fire elemental magic
   Weapon: Increase Weapon Fire elements value +(20%) 
   Armor: Increase Gear Fire elements value +(20%)

7. Name: Carnelian (3)
   Effect: Cast Fire elemental magic
   Weapon: Increase Weapon Fire elements value +(30%) 
   Armor: Increase Gear Fire elements value +(30%)

8. Name: Cut Carnelian (4)
   Effect: Cast Fire elemental magic
   Weapon: Increase Weapon Fire elements value +(45%) 
   Armor: Increase Gear Fire elements value +(45%)

9. Name: Amethyst (3)
   Effect: Cast Fire elemental magic
   Weapon: Increase Max AP +2/ Increase Intelligence +2
   Armor: Increase Max HP +2/ Increase Endurance +1

10. Name: Cut Amethyst (4)
    Effect: Cast Fire elemental magic
    Weapon: Increase Max AP +3/ Increase Intelligence +4
    Armor: Increase Max HP +3/ Increase Endurance +3

11. Name: Almandine (3)
    Effect: Cast Fire elemental magic
    Weapon: Increase Max HP +2/ Increase Intelligence +2
    Armor: Increase Max AP +2/ Increase Damage +1

12. Name: Cut Almandine (4)
    Effect: Cast Fire elemental magic
    Weapon: Increase Max HP +2/ Increase Intelligence +4
    Armor: Increase Max AP +3/ Increase Damage +2

13. Name: Ruby (4)
    Effect: Cast Fire elemental magic
    Weapon: Increase Strength +20
    Armor: Increase Intelligence +10/ Armor Class +5

---------------
WATER TYPE:
1. Name: Aquamarine Shard (1)
   Effect: Cast Water elemental magic
   Weapon: Increase Max HP +4
   Armor: Increase Endurance +3

2. Name: Rough Aquamarine (2)
   Effect: Cast Water elemental magic
   Weapon: Increase Max HP +7
   Armor: Increase Endurance +5

3. Name: Aquamarine (3)
   Effect: Cast Water elemental magic
   Weapon: Increase Max HP +8
   Armor: Increase Endurance +7

4. Name: Cut Aquamarine (4)
   Effect: Cast Water elemental magic
   Weapon: Increase Max HP +9
   Armor: Increase Endurance +8

5. Name: Lapis Lazuli Shard (1)
   Effect: Cast Water elemental magic
   Weapon: Increase Weapon Water elements value +(10%) 
   Armor: Increase Gear Water elements value +(10%)

6. Name: Rough Lapis Lazuli (2)
   Effect: Cast Water elemental magic
   Weapon: Increase Weapon Water elements value +(20%) 
   Armor: Increase Gear Water elements value +(20%)

7. Name: Lapis Lazuli (3)
   Effect: Cast Water elemental magic
   Weapon: Increase Weapon Water elements value +(30%) 
   Armor: Increase Gear Water elements value +(30%)

8. Name: Cut Lapis Lazuli (4)
   Effect: Cast Water elemental magic
   Weapon: Increase Weapon Water elements value +(45%) 
   Armor: Increase Gear Water elements value +(45%)

---------------
ICE TYPE:
1. Name: Alabaster Shard (1)
   Effect: Cast Ice elemental magic
   Weapon: Increase Strength +4
   Armor: Increase Armor Class +3

2. Name: Rough Alabaster (2)
   Effect: Cast Ice elemental magic
   Weapon: Increase Strength +7
   Armor: Increase Armor Class +4
 
3. Name: Alabaster (3)
   Effect: Cast Ice elemental magic
   Weapon: Increase Strength +7
   Armor: Increase Armor Class +5

4. Name: Cut Alabaster (4)
   Effect: Cast Ice elemental magic
   Weapon: Increase Strength +8
   Armor: Increase Armor Class +7

5. Name: Marble Shard (1)
   Effect: Cast Ice elemental magic
   Weapon: Increase Weapon Ice elements value +(10%) 
   Armor: Increase Gear Ice elements value +(10%)

6. Name: Rough Marble (2)
   Effect: Cast Ice elemental magic
   Weapon: Increase Weapon Ice elements value +(20%) 
   Armor: Increase Gear Ice elements value +(20%)

7. Name: Marble (3)
   Effect: Cast Ice elemental magic
   Weapon: Increase Weapon Ice elements value +(30%) 
   Armor: Increase Gear Ice elements value +(30%)

8. Name: Cut Marble (4)
   Effect: Cast Ice elemental magic
   Weapon: Increase Weapon Ice elements value +(45%) 
   Armor: Increase Gear Ice elements value +(45%)

9. Name: Agate Shard (1)
   Effect: Cast Ice elemental magic
   Weapon: Increase Max AP +2/ Armor Class +1
   Armor: Increase Max HP +2/ Damage +1

10. Name: Rough Agate (2)
    Effect: Cast Ice elemental magic
    Weapon: Increase Max AP +4/ Armor Class +1
    Armor: Increase Max HP +4/ Damage +1

11. Name: Agate (3)
    Effect: Cast Ice elemental magic
    Weapon: Increase Max AP +4/ Armor Class +4
    Armor: Increase Max HP +4/ Damage +4

---------------
THUNDER TYPE:
1. Name: Sulfur shard (1)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Damage +4
   Armor: Increase Endurance +4

2. Name: Rough Sulfur (2)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Damage +4
   Armor: Increase Endurance +7

3. Name: Sulfur (3)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Damage +6
   Armor: Increase Endurance +8

4. Name: Cut Sulfur (4)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Damage +9
   Armor: Increase Endurance +9

5. Name: Chrysoberyl Shard (1)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Weapon Thunder elements value +(10%) 
   Armor: Increase Gear Thunder elements value +(10%)

6. Name: Rough Chrysoberyl (2)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Weapon Thunder elements value +(20%) 
   Armor: Increase Gear Thunder elements value +(20%)

7. Name: Chrysoberyl (3)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Weapon Thunder elements value +(30%) 
   Armor: Increase Gear Thunder elements value +(30%)

8. Name: Cut Chrysoberyl (4)
   Effect: Cast Thunder elemental magic
   Weapon: Increase Weapon Thunder elements value +(45%) 
   Armor: Increase Gear Thunder elements value +(45%)

---------------
LIGHT TYPE:
1. Name: Quartz Shard (1)
   Effect: Recover 200HP
   Weapon: Increase Armor Class +4
   Armor: Increase Max AP +3

2. Name: Rough Quartz (2)
   Effect: Recover 375HP
   Weapon: Increase Armor Class +4
   Armor: Increase Max AP +5

3. Name: Quartz (3)
   Effect: Recover 550HP
   Weapon: Increase Armor Class +6
   Armor: Increase Max AP +7

4. Name: Cut Quartz (4)
   Effect: Recover 750HP
   Weapon: Increase Armor Class +7
   Armor: Increase Max AP +11

5. Name: Moonstone Shard (1)
   Effect: Recover 200HP
   Weapon: Increase Max AP +2/ Strength +2
   Armor: Increase Max HP +2/ Armor Class +1

6. Name: Rough Moonstone (2)
   Effect: Recover 375HP
   Weapon: Increase Max AP +3/ Strength +3
   Armor: Increase Max HP +3/ Armor Class +2

7. Name: Moonstone (3)
   Effect: Recover 550HP
   Weapon: Increase Max AP +4/ Strength +4
   Armor: Increase Max HP +4/ Armor Class +3

8. Name: Cut Moonstone (4)
   Effect: Recover 750HP
   Weapon: Increase Max AP +5/ Strength +5
   Armor: Increase Max HP +5/ Armor Class +4

9. Name: Selenite Shard (1)
   Effect: Recover 200HP
   Weapon: Increase Weapon Light elements value +(10%) 
   Armor: Increase Gear Light elements value +(10%)

10. Name: Rough Selenite (2)
    Effect: Recover 375HP
    Weapon: Increase Weapon Light elements value +(20%) 
    Armor: Increase Gear Light elements value +(20%)

11. Name: Selenite (3)
    Effect: Recover 550HP
    Weapon: Increase Weapon Light elements value +(30%) 
    Armor: Increase Gear Light elements value +(30%)

12. Name: Cut Selenite (4)
    Effect: Recover 750HP
    Weapon: Increase Weapon Light elements value +(45%) 
    Armor: Increase Gear Light elements value +(45%)

---------------
DARKNESS TYPE:
1. Name: Loadstone Shard (1) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Weapon Darkness elements value +(10%) 
   Armor: Increase Gear Darkness elements value +(10%)

2. Name: Rough Loadstone (2) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Weapon Darkness elements value +(20%) 
   Armor: Increase Gear Darkness elements value +(20%)

3. Name: Loadstone (3) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Weapon Darkness elements value +(30%) 
   Armor: Increase Gear Darkness elements value +(30%)

4. Name: Cut Loadstone (4) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Weapon Darkness elements value +(45%) 
   Armor: Increase Gear Darkness elements value +(45%)

5. Name: Jet Shard (1) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Max HP +2/ Intelligence +2
   Armor: Increase Max AP +2/ Endurance +2

6. Name: Rough Jet (2) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Max HP +2/ Intelligence +4
   Armor: Increase Max AP +2/ Endurance +3

7. Name: Jet (3) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Max HP +2/ Intelligence +6
   Armor: Increase Max AP +2/ Endurance +4

8. Name: Cut Jet (4) 
   Effect: Cast Darkness elemental magic
   Weapon: Increase Max HP +2/ Intelligence +7
   Armor: Increase Max AP +2/ Endurance +5

----------------------------------------
   4. CREDIT
----------------------------------------
Thanks a lot to:
                 - YOU for taking a look on this faqs
                 - GAMEFAQS for such wonderful game website
                 - NAMCO for creating such wonderful game

 Copyright 2004 Ang Qi Jun

Pls help me if my information is incorrect!!

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.