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    FAQ/Walkthrough by YuGiOhFm2002 / YuGiOhAngel

    Version: Final | Updated: 01/12/04 | Printable Version | Search This Guide

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                  Mission: Impossible (Operation Surma) Walkthrough
                  For the Sony Playstation 2
                  Final Version
                  Copyright 2003 YuGiOhFm2002 & YuGiOhAngel
                  (YuGiOhAngel@yahoo.com)(YuGiOhFm2002@yahoo.com)
                  (If you Email one of us or both of us.)
                  (Please add Game Name or Guide Name in Subject)
                  (to let us know which game you need help with.)
                  First Created : 12/14/03
                  Last Revised on : 12/22/03
    
    =    -     =    -     =    -     =    -     =    -     =    -     =    -
    
    I. Legal Info
    
    II. Introduction
    
    III. Walkthrough
    
            Mission 1.
                Objective 01. Academy Courtyard
                Objective 02. Streets Of Vilstra
    
            Mission 2.
                Objective 01. Helipad & Exterior
                Objective 02. Basement Entrance
                Objective 03. Weapons Testing Range
                Objective 04. Computer Core A
                Objective 05. Computer Core B
                Objective 06. Offices
                Objective 07. Biological Laboratory
                Objective 08. Basement
                Objective 09. Fuel Silo
                Objective 10. Helipad & Exterior (Second Visit)
    
            Mission 3.
                Objective 01. Vilstra Riverfront
                Objective 02. Information Ministry Exterior
                Objective 03. Information Ministry Interior
                Objective 04. ChurchYard
    
            Mission 4.
                Objective 01. Main Entrance
                Objective 02. Prisoner Transfer
                Objective 03. Communications Tower
                Objective 04. Solitary Confinement
                Objective 05. Cell Block
                Objective 06. Neurotoxin Laboratory A
                Objective 07. Neurotoxin Laboratory B
                Objective 08. Shipping Docks Perimeter
                Objective 09. Shipping Docks Interior
    
            Mission 5.
                Objective 01. Aerial Infiltration
                Objective 02. Algo's Headquarters
                Objective 03. Aerial Rescue
                Objective 04. Surma Rooftop
    
    ===I. Legal info==========================================================
    This document is for personal use only. It may not be altered, copied,
    published, sold nor reproduced in any way shape or form without advance
    permission from me. Use of this guide on any other web site or as a part
    of any public display is strictly prohibited. If you steal any part of this
    Guide/FAQ, you will be punished to the full extent of the law. Plagiarism
    is illegal, and I really detest it. If you do Email us for our permission,
    We have nearly no problems in allowing you to post it on your site as long
    as full credit is given to us (YuGiOhFm2002 & YuGiOhAngel), and you are not
    charging or profiting off of Gamers/Users to access it directly or
    indirectly in anyway. If you see a site charging for this guide in anyway
    they have probably stolen it without our permission and using this without
    our permission let us know.
    ==========================================================================
    
    II. Introduction
    
    Your mission, should you decide to accept it, would be to take on the role
    of Ethan Hunt, to try and Find out about the Surma corporation and it's new
    virus "Ice Worm", and complete all Objectives in this game. As always, should
    you or any of your IMF team be caught or killed, the secretary will disavow
    any knowledge of your actions. As usual, this Guide will self-destruct one
    minute after the completion of this game. Good luck Mr. Hunt.
    
    III. Walkthrough
    
    I will mention here I did not give locations of where or how many
    guards/cameras there are on any given mission/Objective (only sometimes I do).
    What fun would that be? I wouldn't want to make this game to easy for you.
    Just a friendly warning for you to Keep on your guard or you might run into
    a guard face to face. This guide is intended solely to help you in trouble
    spots not to make the game a cakewalk. Be sure to watch your radar as it
    usually points out the items that are needed to complete one or more parts
    of an objective. This is our first Stealth type game guide we have covered.
    We figure we would spread out among the various types for experience on
    giving instructions on them. If your expecting a very stealthy walkthrough
    then you have came to the wrong walkthrough. I'm not very stealthy so don't
    expect much instructions stealth-wise. We hope this helps you with the
    trouble spots to make the impossible possible and there should not be
    anymore updates unless we have to correct something or add something. Also,
    Merry Christmas and A Happy New Years to all. This is our final guide for
    this year 2003. We hope we helped you this year with one of our many guides
    and we hope to be helping you in the coming years Enjoy the walkthrough.
    
    Extra note: Many ask this if you want to do the knee to the back stealth
    kill you need to being holding forward while at their back then push X
    (Iím not sure if you need to be in crouching position or not)
    
    @@@@@@@ Mission 1. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    
                Objective 01. Academy Courtyard
    
    Scene
    
    I don't think you need much help on this Objective since the
    game basically tells you what to do.
    
    Go down the Stairs around to the side of the statue and climb up to
    the higher ledge. Open gate hide in Dark Alcove from patrolling guards
    (second one is preferable. Once they past go around the corner and take the
    guard out with a stealth move. Hide body and hide in alcove again so the
    guards that are coming back don't see you. Go back around the corner and
    hide near the doorway when the guard passes by get him with a stealth move.
    Go down the stairs and Use your ELP on the Telecom Junction box (The Yellow
    Control Box on the wall with all the red lights on it) Use ELP on red door
    keypad near you and go in that door. Use your EWG to disable the Camera
    here. Use ELP on this Door Lock and go in. Use a Wall attack on the guard
    here then climb up the ladder. Go around corner of balcony and jump and
    grab the yellow drain pipe here and shimmy left and jump off on the ledge
    at the other side of the pipe and follow path.
    
    Scene
    
    Sneak all the way near the camera on the other side of this area and use
    your EWG to disable the camera. Open gate around the corner and Drop down
    to the dumpster and climb on it to get your new items. Use Micro cord on the
    Yellow pipe that is lower to the ground above you. Drop down onto guard. Take
    picture of the Communication Tower (the machine near the fountain) and the
    Receiver (You passed it earlier). The next guard is near the hand
    scanner door (the one near where you dropped down earlier). Grab the guard
    and take him over to the door and use the hand scanner then knock him out. Go
    in the door and upstairs.
    
    Scene
    
    Now you need to locate the door that is near another hand scanner door
    and use your laser on that door to open it. (don't get to close to the hand
    scanner door there is trip wires near it. Watch out trip wires are in here
    use your tripwire vision to see them. Use your micro cord to get up to the
    yellow pipe on ceiling Lift legs up and shimmy pass the lasers. Take out the
    guard like it tells you to then take out the camera around the corner.
    Disable laser power box. Pick up guard on your way out and use him on the
    scanner door outside.
    
    End of Objective/Save point
    
                Objective 02. Streets Of Vilstra
    
    Scene
    
    Take out the Three guards however you'd like to. Use laser on door at bottom
    of stairs. Follow path up the stairs and take out the two guards here out
    with your Tranq Gun. Use laser on gate where guards were and proceed on. Now
    it's time to see how good you are at shooting head down the path and take out
    all the guys along the way.
    
    End of Objective/Save point
    
    ####### Mission 2. ########################################
    
    Scene
    
                Objective 01. Helipad & Exterior
    
    When you start drop down to the next ledge. Micro cord up to the pipe above
    you and drop on the guard when he passes under you make your way past the
    other guard then look over the metal railing you will see a guard down below
    patrolling there is a camera you should take out on the wall in front of you
    just so you don't have to worry about it later. take out the cameras down the
    stairs (Be sure to take a picture of one of the guard's face you took out
    with your Binocs). At the bottom of the stairs you either want to hide to
    the left or right of the stairs and wait for Doctor Norton to walk towards
    you and take a picture of his face. Go into the far office and unlock the
    door with the button, then go into that door that is right near that camera
    you took out earlier over that metal railing (Be sure to take the guard's
    face photo otherwise it won't let you unlock the door). 
    
    End of Objective/Save point
    
                Objective 02. Basement Entrance
    
    I was trying to figure out the best way to explain this part/mission without
    getting me or you confused on directions. So I opted for this big diagram to
    help with the explanation. Just take a look at the diagram so you know where
    it's referring to then follow the directions with the diagram to get through
    this part.
            -------------------------------------
           / Cam2                                |
          /                                      |
         /                                       |
        /                                        -------  CK -^
       /          ---------------                      |   
      /          /               \                   D2|  -----> LOK
     /          /          DNC    \ Cam3               |
     |         /                   \            crates /---------------
     |         |   S               |                  /               |
     |         |                   |                 /                |
     |         |                   |                 |                |
     |       D1|                   |                 | SCR            |
     |         |              DN   |                 |                |
     |         \                   /                 \                |
     |          \                 /                   \               |
     |           \               /                     \              |
     |            ---------------                       |--------------
     |                                                D4|     D5    D6|
     |                                             Cam1 |             |
     |                                                 /---------------
     |                                                /
     |                   D3                           |
      ------------------------------                  |
                 (Legend)          |                  |
                                   |-                 |
           S = Sta|rs              |                  |
           CK = Camera keyboard    |-                 |
           DN = Doctor Norton      |                  |
           (=) = Metal Detectors   |                  |
           Cam = Camera            |-                 |
           LOK = Log out Keyboard  |                  |
           SCR = Secur|ty Control  |-                 |
                 Room              |                  |
           PMC = P|pe to M|cro     | ___         ___  |
                 Cord              | _S_---------_S_  |
           DNC = Doctor Norton's   | ___         ___  |
                 Computer          |                  |
    D1, D2, D3 =                   |                  |
                > Doors to use     |----(=)----(=)----|
    D4, D5, D6 =                   |        PMC       |
                                   |                  |
                                   |  Start|ng Po|nt  |
                                    ------------------
    
    1. When you start either shoot the guard in the rear with a Tranq through the
    small slot or Micro cord up to the pipe and drop onto him when he is under
    you.
    
    2. Take out cam1 from the second little hiding area on the left.
    
    3. Sneak behind the desk and filing cabinets. Watch for guards carefully
    especially the one in the (SCR) you can not take him out yet so just avoid
    him when he is not looking your way.
    
    4. You need to head to D1 (on the left of diagram) and grab Doctor Norton
    (use the R2 button or pick up/drop bodies button for other versions).
    
    5. Take him down the stairs and Use the hand scanner near (DNC on the
    diagram). Then knock him out and use the computer.
    
    Scene
    
    6. Next you will need to take out cam2 and cam3. Then use the crates as cover
    from the guard in the (SCR) and go into (D2) and use the (LOK).
    
    Scene
    
    7. Go through (D1) again.
    
    Scene
    
    8. Go through (D3) and go into the locker room on the vest is the Security
    ID/Card 
    
    9. Go through (D4).
    
    Scene
    
    10. For fun you can go through (D5) and take out the guard or go through (D6)
    to continue on with the game.
    
    End of Objective/Save point
    
                Objective 03. Weapons Testing Range
    
    When you start out go straight and use the yellow keyboard under the warning
    sign to turn off turrets. Go in the door to your left (first aid in here).
    Go through the door with "Range Safe" over it. Turn to your right in this
    room and walk forward.
    
    Scene
    
    Don't move until the target nearest to you starts to come up and crouch/sneak
    over behind it to take cover behind it once it's destroyed move to the next
    one and so on. Once you get near the guns and that target you are taking
    cover behind is destroyed make a run for it between the guns before they fire
    again and then take out the scientist that is in front of you (see diagram
    for extra help).
    
    =============================================================================
    
    This is asked quite a bit so I made a Diagram of the range to help more.
    
          T        T
    
    
          13       14
                                          T = Turrets
       09   10   11   12                  E = Ethan/You depending
                                              on what side you start on
       05   06   07   08                  RS = "Range Safe" Door
    
       01   02   03   04
    
     E |===============| E
       |               |
                           RS
    
    You can start from either side Iíll just give you the numbers to go to for
    the right hand side though. Go in this order 04, 07, 06, 11, 10, and finally
    13 once 13 is destroyed make a dash between the two guns.
    =============================================================================
    
    There is a first aid kit on a pillar here if you need it. Use the scientist
    on the hand scanner and go through the door. Micro cord to the pipe above
    you. Avoid getting knocked into the acid (green liquid). Drop down before
    you get to the heating vents and take out the guard here (another first aid
    on the wall. Turn off the heating vents with your ELP on the yellow control
    panel. Climb up to where the heating vent is and there is a vent you can walk
    through and go through the door at the end.
    
    End of Objective/Save point
    
                Objective 04. Computer Core A
    
    When you start go down the ladder turn on night vision and walk through the
    first hole in the laser grid. Second Set of lasers use your micro cord on
    the pipe above and shimmy over them. Third set of lasers you get by them
    on the left side wall hug and walk by them. Final Lasers grid use micro
    cord on the pipe above but this time put your legs up and shimmy over them.
    (Turn off night vision for now) There is a first aid kit in front of you and
    farther to the right a door you need to use your laser on. Once you have
    went in that door Use the yellow control panel to deactivate the arms then
    quickly micro cord up to the yellow hook up above you. From up here follow
    directions (put the camera behind you to make it easier to see if you are
    lined up and maneuver yourself to the Red Lighted Files and push (the action
    button Triangle for ps2) when near one. Get all of them before the time limit
    runs out or jump back down before time runs out if you aren't going to make
    it and use control panel to start timer again. Once you have done turn on
    your night vision again and go back out the door in front of you is more
    lasers to get by with your roll button (forward and circle button for PS2).
    Use the laser on this next door and do the same as you did before a little
    more difficult since there is more files. Once you have done that leave the
    the door again and get through the final sets of lasers and enter the door.
    
    End of Objective/Save point
    
                Objective 05. Computer Core B
    
    1. Use your ELP on the two yellow control panels quickly then use the yellow
    keyboard with the green screen. Go through the door that opens and use the
    computer at the top of the stairs. Turn your camera to the right you will
    see a ladder you need to go up that ladder. Walk up the stairs
    
    Scene
    
    2. Use your Binocs and zoom in to watch them on the computer.
    
    Scene
    
    3. Behind you is a File archive same as before do the same here only
    difference is you can't shut off the arms and no time limit avoid the arms
    while getting the red files. Once you have done this go back down the ladder
    (watch out for the new additions to the room two guards take them out) and
    use the computer in the center of the room again with the red screen then
    use your Elp on the yellow control panel on the back of the mainframe that
    comes up.
    
    Scene
    
    4. Go back down the stairs and use the yellow control panel to the right of
    the door to open the door then go out and to your left and use your ELP to
    unlock the elevator and go in it and use the buttons in there.
    
    End of Objective/Save point
    
                Objective 06. Offices
    
    When you first start don't move and wait for the phone to ring and when the
    secretary is busy with the phone sneak by her. Hug the wall here and wait
    for the guard and scientist finish talking and walk off take out the camera
    down the hall then go into the break room where the scientist went and take
    him out. Then take out that guard that is patrolling he will pass by the
    break room so just wall hug near the doorway and wait he will stop at door
    and continue on and you can follow him and knock him out then hide the body.
    The room next to the break room is a room with a projector in it and a
    scientist Sneak up behind him and grab him from behind as in not knocking
    him out. (use the R2 button or pick up/drop bodies button for other versions)
    and lead him into the door that is around the corner in front of you as you
    exit this projector room.
    
    Scene
    
    Exit room (Look out for guard) in front of you in the little waiting area
    there is a pda on a table. Next face the room you just came out of and to the
    left is a door with a keypad to use your ELP on go in and sneak in until the
    scientists walk off then go in and knock both of them out. Use the computers
    in here to get two more codes on opposite sides of the room. After you have
    done this go to the projector room for the last pda code. Now that you have
    all the codes go back to the room with the hand scanner and use the computer
    there.
    
    Scene
    
    Now leave this room and go back towards where the secretary was there is a
    door to the right that has a keypad you need to use your ELP on and go in
    quickly go right or just take out the camera fast. Use ELP to unlock elevator
    and enter it and use buttons.
    
    End of Objective/Save point
    
                Objective 07. Biological Laboratory
    
    Very short mission here just Use the guard on the Hand scanners then use the
    three virus console's keeping the line inside the yellow area of the meter.
    Once you are done with all three Micro cord through the glass to the pipe
    that is above the laboratory to escape. Go through the door in the control
    room (only other room you can go in).
    
    End of Objective/Save point
    
                Objective 08. Basement
    
    A shoot out mission I think you can handle it pick up the gun near you then
    shoot everyone that gets in your way. In a storage room there is a pipe on
    the ceiling to micro cord up to to get into the fenced in area for ammo and
    first aid. More guards to come then enter the door at the end of the area.
    
    End of Objective/Save point
    
                Objective 09. Fuel Silo
    
    (Do 1, 2 or 3 in any order here a time limit starts once you have defused
    the first bomb. When you are near one you will hear it ticking.)
    
    1. This mission isn't too difficult Shoot the three guys that are patrolling
    the area. Then in this main circular room there is a ladder to climb up.
    Climb up it and in the center there is a bomb to defuse(be sure not to fall).
    Go back down the ladder push circle to go down the ladder faster. 
    
    2. Use the door With the words "Ground-Level" above it. Go down to the bottom
    and on the far side of the big room at the bottom there is an office (with
    ammo and first aid kit in it) enter the room and use the red button in the
    center of the yellow square. Now leave this room and go out to the door with
    the green light to the right of it. IN this room after you take care of the
    guys go up the stairs on the right and turn to your left and look to your
    left for a small hatch/box shaped hole with a ladder (it's a little hard to
    see for some) and climb down it slide down this ladder with circle to go down
    it faster. There is a bomb to defuse here. Go back up to the main circular
    room you started at.
    
    3. There is a office/room up here You can enter in this main circular room.
    (there is ammo and first aid in here) Enter the room and use the red button
    in the center of the yellow square. Leave the room and Use the Door it has
    just unlocked. Take care of the Guys in this room. In the far back of this
    room on the right is the bomb to defuse.
    
    Once you have defused all the bombs go back to the main circular room and
    use the double doors it shows you to use on the radar.
    
    End of Objective/Save point
    
                Objective 10. Helipad & Exterior (Second Visit)
    
    1. This is your basic run back to the beginning of the mission type things.
    Just shoot anyone that gets in your way there is health and ammo in the
    offices where you start if you need some. Head back up the stairs where you
    first came from at the top of the stairs there is some crates on the right
    you can take cover behind and shoot from without getting hit from the guys
    shooting at you from in front of you (watch out for the occasional guy coming
    to your left or possibly from behind though). Until everyone is dead (there
    is health on the outer circle of the helipad if you need it
    
    (A side note you can take him alive by punching him and taking him out but
    you don't get anything special for it. I'd recommend just killing him.)
    
    End of Objective/Save point
    
    %%%%%%% Mission 3. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
                Objective 01. Vilstra Riverfront
    
    When you Start look behind you and up micro cord the pipe up there.
    Shimmy on this pipe until you are over the guard and drop on him
    (watch to make sure the other guard isn't in view though when you drop
    on him). Wall hug the wall at the bottom of the stairs and take out the next
    guard. go around the corner and you should see a guards head just over the
    wall tranq him in the head. Around the next corner you will need to take out
    a camera watch out for the guard patrolling. Take out the camera first then
    wall hug the wall near the camera where the guard will be coming and take him
    out then carry him away from this path since Sofia will be coming this way
    soon (take him where you took out the last three guards). Now hide behind the
    dumpster here near where that camera you just took out is and send out a wasp
    send it to follow Sofia she is in the room pass the red scanning beams she
    should be talking to the guard (if you are fast enough) follow her until you
    can't anymore. Then take that same wasp back to the guard she talking to
    earlier and zap him to knock him out. Run into that room and push the button
    closest to the door you came in by. Run back to the gate sofia went through
    earlier before it closes. Take out the four guards however you would like
    (I used my tranq gun on them) and be sure to take out the camera farther on
    then enter the door (use keypad if needed to unlock it).
    
    End of Objective/Save point
    
                Objective 02. Information Ministry Exterior
    
    In this area move to the boxes to the right be sure to be hidden by the
    shadows. Then take out the camera to your left. Knock out the patrolling
    guard however you would like. Use the guard on the hand scanner (make
    sure the guard down the passage way with the gate isn't there) then put
    him somewhere away from the gate. Quickly wall hug the wall another guard
    will see the gate open and investigate knock him out when he comes near.
    Follow the path around the corner avoiding the red sweeping beams and take
    out the camera that is here. To your right is a guard on a ledge and in
    front of you is a pipe high up to use your micro cord on you can either
    take him out with a tranq gun or micro cord up there and wall hug attack
    him. after you take him out and are up there there is a guard patrolling
    down below take out the camera first it's on the building to the left of
    where the guard is patrolling then take the ladder and take him out. Use
    the corridor to your right first to get the laptop then use the opposite
    side corridor to continue on watch out for camera and guards. Use the ladder
    in the far right corner once you have taken out the guards and camera to get
    up to the balcony and use your Binocs to watch sofia on a balcony across from
    your position.
    
    Scene
    
    Use door under the balcony where sofia is/was.
    
    End of Objective/Save point
    
                Objective 03. Information Ministry Interior
    
    Just to warn you this objective has quite a few cameras and guards for you to
    deal with.  When you start make your way down the corridor and use the door
    that is to your left down the hall between the two scanners. Make your way
    through the next few rooms to a dark room.
    
    Scene
    
    Go into the room that they were talking in and use the yellow keyboard.
    
    Scene
    
    Go through the door to your left take the guard out that is to your right
    and also take out the camera that is around the corner. Make your way
    past the guards into the security room that has a red lit keypad and use your
    ELP on it. Turn on your night vision (when you need to) there is lasers in
    here. Climb over the two sets of boxes and use your laser on the yellow
    laser control box. Drop down off the box and walk over near where the
    remaining lasers are on the floor. Micro cord up to the pipe(not the yellow
    hook yet) and shimmy over to the other side of the room to the other yellow
    laser control box. Now micro cord up to the yellow hook in the center of the
    ceiling and stay there perfectly still don't move and two guys will enter and
    start talking under you once they leave reel your self down and use the
    yellow keyboard. Swing and jump so you don't land on the lasers on the floor
    and use your ELP on the keypad at the big door. Head all the way back to the
    start of this objective (with the scanners) and go out the door.
    
    End of Objective/Save point
    
                Objective 04. Churchyard
    
    When you first get control Quickly send out a Wasp go over the iron gates and
    head to the left follow this path on your way on your left there will be a
    guy don't get this guy yet instead keep going when you spot sofia there is a
    guy near her location on the right you need to quickly zap him then send out
    another wasp and get the guy you saw earlier. Send out another wasp and go
    down the stairs to the left of the stairs there is a door wait in front of
    it and a guy will come out of it and zap him. Send out another wasp out
    and go down the stairs and wait at the fifth door on your right a guy will
    come out and zap him.
    
    (Note : For these next two parts when sofia cowers or crouch down that means
    guys are coming to get her)
    
    Next part you need to use your sniper pistol I don't think you want me
    to make it that easy for you by telling where they are coming from just be
    sure to use 3x zoom to shoot at them for head shots and use 2x zoom when
    you are looking for where they are coming from. There is three sets of guys
    you will need to shoot 3 guys in each set to get to the checkpoint.
    
    Next part you need to use your sniper pistol again this time it's slightly
    more difficult since the guys are moving more. Do the same as before
    protecting sofia. There is three sets of two guys each this time.
    
    This final part run over to where sofia is hanging from shoot the guys near
    where she is then micro cord up to the I beam that is right near where
    sofia is dangling from.
    
    End of Objective/Save point
    
    &&&&&&& Mission 4. &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
    
                Objective 01. Main Entrance
    
    This one isn't too difficult take out the camera and the two guards then take
    pictures of the LM marked boxes. Climb up to the roof with the pile of boxes
    and drop down the hatch. take out the camera here then go out the door and to
    your left is your team (make sure they are there before you move to next
    door) and to the right of them is another door go through that door/room and
    come out the other side make your way to the big metal door to the left of
    it is a door use your ELP on the keypad and go in there and use they yellow
    keyboard in that room. Follow team through big metal door.
    
    End of Objective/Save point
    
                Objective 02. Prisoner Transfer
    
    Take out the guards in this room then use your laser on the next two doors
    one with a hand scanner next to it use your laser or use the hand scanner
    with a guard (I just used the laser though). Use the big gray button and
    leave this room and go in the door you just unlocked.
    
    End of Objective/Save point
    
                Objective 03. Communications Tower
    
    This objective seems to give many trouble hopefully these directions will
    help some.
    
    When you first start this turn on your night vision go forward in the
    crouching position to avoid the broken laser grid. Go to your left and
    slide down the ladder and do the same on the second ladder at the correct
    time to avoid the lasers that pass the ladder. (you can turn off the
    night vision at this point for a bit) As you are facing the ladder to your
    left is a beam to jump up and grab do so then shimmy to the left all the way
    until the beam ends there is a yellow laser grid control panel here use your
    laser on it to deactivate a few laser grids. Now jump and grab the beam again
    and shimmy right until you pass the turret here you will see a yellow turret
    control panel use your laser on it. Now go over to the yellow laser grid
    control panel on the opposite side of the room the one the turret was
    protecting and use your ELP on it to deactivate more lasers. Climb up on the
    crates in  the middle of this area and turn on night vision again use the
    micro cord on the nearest pipe above you avoiding the laser and shimmy over
    to the ledge that it goes to. You will need to wall hug here to get pass
    these lasers. (You can turn off your night vision for now) Use your ELP on
    the Laser grid control panel on the wall then go down a bit farther and
    there is another control panel on a pillar to use your ELP on. Near this
    control panel if you go a bit farther and look up and use your micro cord
    on the Hook here to go up and swing and jump to get to the next ledge. Climb
    on the crates here (get the first aid on the wall if you need it but watch
    out for the turret) jump up and grab the beam shimmy all the way left and
    pull yourself up when your able to at the end. Quickly use your ELP on
    the turret Diagnostic control panel to your left. Quickly go to your left
    and use your laser on the Turret control panel then use your ELP on the
    Laser grid control panel. Do this quickly before the turret turns back on
    then use the ELP on the turret diagnostic panel one more time and jump on
    the pipe that is above you to your left shimmy over this to the other side.
    Use your laser on the turret control panel. Shimmy back on over the pipe
    and jump off the ledge near the diagnostic panel onto the crates and climb
    up the ladder here. (turn on your night vision again) Look directly up and
    you will see a pipe to micro cord up to be sure to aim into the big hole so
    you don't touch the lasers. Lift your legs up and shimmy over to the other
    side drop down at the big hole in the laser grid near the pillar. (Turn off
    night vision) Quickly hide behind the pillar to avoid the turret. Run over
    to the pillar on your left with the diagnostic panel on it. Use your ELP on
    it then use your ELP on the laser grid control panel that turret was
    protecting also get the first aid if you need it. You also need to micro
    cord up to the yellow hook and swing over and disable the laser grid panel
    on the wall. Use the diagnostic panel again after the timer runs out then
    slowly make your way across those wooden ledge with planks on it you can see
    it to your right. Use your laser on the turret control panel after you make
    it over then push the white button. Make your way back over the wooden
    planked ledge about half way then micro cord up to the hook directly above
    you (try to aim for the hook as close to the ledge as it will let you) then
    swing and jump off onto the ledge you brought down with that white button.
    Climb up on one of the crates and then climb up to the ledge above. Use the
    ladder to your left to go up higher. Use yellow keyboard in the center.
    
    Scene
    
    There is three hatches here you need to open and then micro cord to the hook
    above and lower yourself down be sure to have your night vision on when you
    are lowering yourself down. Avoid the lasers while swinging and disabling
    the Control panels (Use action button the triangle for ps2 when near one)
    in the center that it showed you in the scene.
    
    With this diagram I'd recommend doing 3 then 2 or 1 since 2 has the most to
    deactivate and 1 has changing lasers. for number 3 just stay inside the laser
    beam sandwich.
    
        2                   Y = Yellow keyboard you used.
    
        Y
    1       3
    
    Scene
    
    After you have done all 3 then plant the explosive where it showed you to
    on the scene near the yellow keyboard.
    
    Scene
    
    Micro cord to the hook that was exposed in the scene.
    
    End of Objective/Save point
    
                Objective 04. Solitary Confinement
    
    This Objective is pretty linear there is many guards and cameras here so be
    sure to take them out. Just go down the hole near you go through the red
    door make your way around to where the turret is take cover behind the wall
    until it stops shooting then run behind it and disable it's control panel.
    Go through the door and make your way around to one of the cells behind the
    hand scanner door.
    
    Scene
    
    Go through the big doors.
    
    End of Objective/Save point
    
                Objective 05. Cell Block
    
    When you start go down the hall to your right there is a gate to use your
    laser on. Go through that gate and avoid being seen by the prisoners here.
    Use your ELP on the Power Panel at the end of this corridor. Take out the
    guards that show up. Take one of the guards back through the corridor
    with the prisoners and use him on the hand scanner door. Use the yellow
    keyboard in this room.
    
    Scene
    
    Use the button that was revealed (watch out), Then go down through the
    big doors in the room that opened up.
    
    End of Objective/Save point
    
                Objective 06. Neurotoxin Laboratory A
    
    Go through the door at the top of the stairs. Stay along the left wall and
    make your way around the courtyard without being seen by the guards to get
    your equipment. After you get your equipment look directly up above the
    wall that you were creeping along earlier there is a vent that is broken. You
    need to fly a Wasp through that vent. When you get in the next room locate
    the second vent and go through it and finally go through the final vent.
    
    Scene
    
    Zap Berkut
    
    Scene
    
    Go through the door that you passed earlier as you were going along the wall.
    
    Scene
    
    Take out that guard from the scene and use him on the hand scanner near the
    second vent that you went through with the wasp. Make your way to the back
    room after another security checkpoint.
    
    Scene
    
    Go see Mr. Ivanescu.
    
    Scene
    
    Go back to Lab 1 where that bluish liquid/acid is and pick up the
    application gun on the table and use it on that bluish liquid, Then
    use it on all the green canisters in all the labs (refill after every use).
    
    Scene
    
    Go back to see Mr. Ivanescu
    
    Scene 
    
    End of Objective/Save point
    
                Objective 07. Neurotoxin Laboratory B
    
    Scene
    
    When you start this mission the Alarms will be blaring. Make your way out to
    the way you came in planting bombs on all the Neutralized virus canisters
    that you neutralized earlier taking out any guards that get in your way with
    your gun. Once you have done this run out to where the fountain is. Watch out
    for snipers on the rooftop at the fountain. Clear the courtyard of everyone.
    If the fast music is still playing you probably missed killing someone. Once
    Ethan says the courtyard is clear you are done.
    
    Scene
    
    End of Objective/Save point
    
    
                Objective 08. Shipping Docks Perimeter
    
    When you start pick up the ammo in front of you if you need it for your
    sniper pistol then go to the balcony and use your sniper pistol to cover
    Jasmine in the lower area. Shoot the flammable barrels to open the gate for
    her and watch out for guards on the opposite balcony they are a little hard
    to see at times. It's the same as the mission where you were protecting Sofia
    only difference is these are armed guards shoot them as quickly as possible.
    Keep taking them out until the helicopter arrives to take Jasmine off to
    safety. Once that has happened take out your normal gun and watch out for
    the door to your right a guard will open it and fire at you. Climb down the
    ladder.
    
    End of Objective/Save point
    
                Objective 09. Shipping Docks Interior
    
    This mission is fairly easy and fun for me just survive all the guards that
    come after you. If you need ammo or first aid kit's just look in one of the
    rooms that guards come out of. When the helicopter shows up hovering over
    the location micro cord the bottom of it.
    
    Scene < (favorite scene in this game)
    
    End of Objective/Save point
    
    
    $$$$$$$ Mission 5. $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    
                Objective 01. Aerial Infiltration
    
    Just to prepare you this is a little difficult for most you just need to get
    use to the controls
    
    Can't help you much in this part best I can do is say when you want to
    slow your decent push Glide (R1 on PS2) if you want to speed up push forward
    to dive faster down. Try to stay inside the blue squares as best you can. On
    the second half of this aerial infiltration avoid the missiles and when you
    are suppose to glide into the plane be sure to be slightly higher then the
    plane and try to keep in the blue squares that appear as best you can and
    aim for the cargo bay of the plane.
    
    
                Objective 02. Algo's Headquarters
    
    1. Your average gun fight here Take all the guys out be sure to take out the
    ones up above especially. You can take out most of them out from near that
    wall that you start at. Use computer that it shows on your radar to use
    (first aid kit is here also).
    
    2. Go to the back of the hangar doors if you look up before you get there you
    will see a yellow pipe you can micro cord up to and shimmy to the tail end
    of the plane to plant explosives. After you plant it use your sniper pistol
    to take out the guys shooting at you. Then make your way back by jumping up
    to pipe and heading back
    
    3. Next use the two ladders on either side to get to the red lighted area
    above to plant the other two Explosives. Watch out for guys shooting at you
    when you come down from here.
    
    4. Use the button that is near the door.
    
    Scene
    
    5. Open door and sneak in to the right side of the next doorway (there is a
    guard here with his back to you). You need to take out the camera over the
    guys left shoulder. Watch out for the patrolling guard near that camera so he
    doesn't spot you. Take the guys out as best you can. What I did was knock out
    the one guy then wall hugged the wall near the doorway that he was guarding
    when the other two guards come to investigate I took one out with the wall
    stealth move and the other regular hand to hand. (there is ammo and first
    aid in the closet also you can turn off the light in the closet for a dark
    place to hide bodies) Stand near the third door of the set and shoot your
    EWG through the first door to disable that camera. Near that third door is a
    Keypad you can hack open the two doors and sneak up on the guard and take
    him down. Take one of the guards to the door of the power room it's where
    you shot the camera a moment ago Use the scanner then cut the wires (the
    beige colored thing in the back of the room with your laser.
    
    Scene
    
    6. Time for another Gunfight. Now go back to the room with the keypad
    once you are done with them and use your ELP on the Main security system box
    (yellow rectangular box on the wall) in there. More guards to take care of.
    Use the staircase in the hallway near that hand scanner door. Take out
    anyone that gets in your way. At the fork go right and open the keypad door
    (guard is in here also a first aid kit). Use the red button then go back to
    the left side of the fork. Go in the door, up the ladder get the first aid
    if you need it then go to the next door.
    
    Scene
    
                Objective 03. Aerial Rescue
    
    Talk about a no pressure level/mission/Objective
    
    1. You get to have fun again like the previous mission similar thing here.
    My main tips is try to go down fast by pushing forward right at the start
    (while they are talking) but try to keep that Square box (with the dot in
    the middle of it) in the center of the screen while avoiding missiles best
    you can that is your target the Paratrooper with the parachute. When you get
    near to him use your Glide (R1 on PS2) to slow yourself down and maneuver
    over him you basically have to land on him. (I would recommend spiraling
    while going down so the missiles have a harder time hitting you by spinning
    the camera in a right or left direction.
    
    Scene
    
    2. Now go towards the Square box that is Sofia you need to do the same
    as you did to get the parachute. You will need to hold it at the target
    area (the arrows) facing towards her (the same direction the arrows face)
    for a few seconds until the circle that will appear when you are in the
    correct position and once it fills up the mission ends. This is tricky you
    may have to do a few times to make it. If you pass her hold your glide button
    and she will pass you and you can try again if you have time to spare.
    
    Scene
    
                Objective 04. Surma Rooftop
    
    1. Another Gun fight Shoot everyone (watch out for the guys on the upper
    ledges) then go to the ladder that is near where these guys were coming
    from go to the opposite wall (look out for guy shooting at you from
    where you came from) look up there is a pipe to micro cord to use it and
    shimmy over to the door go in the door.
    
    2. Ammo in here and first aid if you need it. Go in next door.
    
    Scene
    
    3. This part I can't really help you with to much basically make your way
    down the steps and take cover and shoot to the right and a little down
    of the muzzle firing to hit him (you can tell you are hitting him because
    he will flash blue when you hit him). Once he says "You aren't afraid of
    the dark are you Mr. Hunt" then you can continue forward across the bridge
    and take cover again he's a bit farther away this time same tactic as
    before shoot him until he runs away. Once you finally get him running
    follow him into the door watch out for other guys coming out shooting at
    you from the above ledge Iíd recommend using your sniper pistol here if you
    want to take them out better at a distance.
    
    4. Go in the next door in here (first aid and ammo here) you get to play
    with Algo more. Go to then far left side of this room. On your right
    there will be a turning gear you can shoot through one of it's holes while
    it's turning and hit him when he moves closer to you move to the right and
    shoot him more just keep shooting him like this until it's over.
    
    Scene
    
    Enjoy the Ending Movie
    
    Congratulations you have now completed Mission: Impossible Operation Surma
    _________________________________________________________________________
    
    Copyright 2003 YuGiOhFm2002 & YuGiOhAngel
    (YuGiOhFm2002@yahoo.com)(YuGiOhAngel@yahoo.com)