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    Character Build Guide by DannyAIC

    Version: 1.5 | Updated: 07/08/14 | Printable Version | Search Guide | Bookmark Guide

    Warning:  You may use this file for your own personal use, but to 
    claim that you wrote it...well just kind of sad that that's your life, 
    and you want recognition so badly that you have to steal FAQs from 
    other people and claim it as your own.  Anyhoo.... 
    
    This Faq is designed for players starting out in this game and want
    a good idea of what skills they should take for their characters.  
    There is allready a great Faq on the website breaking down the skills
    they get and the points they need to get it, so I will not be wasting 
    my time and putting it in my faq.  What I will give you, is my 
    opinion that I will state as fact.  And being that I've played 
    through this game with many skills, I believe I'm qualified to write
    this for you.  
    
    Keep in mind this FAQ is not meant for the dragovian trials. 
    There's a separate guide with some strategies for that particular
    part of the game. If you're looking for strategies and skills for 
    that part of the game, it would be better to browse the boards,
    or look in that guide for specific ideas.  
    
    Also there are minor equipment spoilers throughout the guide so....
    don't say I didn't warn you!
    
    UPDATE: Ver 1.5
    
    A few things have come to my attention that have revised my opinion 
    on certain skills. and so I have done a complete revamp of this faq.  
    
    Section 1:  Myths and Legends
    Section 2:  Skills
    Section 3:  Builds
    
    Section 1:
    
    MYTHS AND LEGENDS!
    
    Myth 1:  A hero with the Uber Falcon blade, falcon slashing the 
    enemy is the most powerful fighter in the game brah....
    
    Truth:  Not exactly. If there are many enemies in a group and you 
    want to strike a specific one, then yes, you'd be right.  However, 
    if you have an isolated enemy, Jessica using her Twin Dragon Lash 
    and the stronger whips will actually do more damage than an uber 
    falcon blade, falcon slashing the enemy.  And if you're fighting 
    just one enemy like a boss, Angelo's multishot with an odin's bow, 
    or great bow can also do serious damage. 
    
    Myth 2:  Boomerangs Suck!
    
    Truth:  Yes and no.  In the early game boomerangs are AWESOME.  It's 
    about the time that you get to Argonia, that you may be kicking yourself
    for putting points into them.  The problem is you don't get many very 
    powerful boomerangs until the very end of the game where you have really
    very little need for them.  They are a versatile weapon to have around 
    however and for only investing 18 points, you get access to power throw. 
    It's up to you, I like having them around for large groups 
    of enemies...
    
    Myth 3:  Fisticuffs are garbage.  
    
    Truth:  On Hero, Jessica, and Angelo I would agree.  BUT!  On Mr. Yangus 
    they are FANTASTIC. Nothing like having a thin air attack early on.  And 
    it sucks when Yangus goes blind....unless he has boulder toss!  Add on a 
    little tension, and you have a devastating attack that does 200-300 
    damage on all enemies.  Yangus' natural strength really helps strengthen 
    these attacks. Other characters can do it too, but hero is usually too 
    busy with other skills, Jessica has twin dragon lash, and staves to think 
    about and angelo doesn't get as many skill points so all the ones he gets 
    should go towards bows, and possibly staves or swords.  
    
    Myth 4:  The special chaarcter skills are garbage!!
    
    Truth:  Yes except for Hero.  Courage gives you access to some GREAT spells
    and lessens heros MP usage.  In fact I go as far as to say Courage is a 
    Mandatory skill to get to 100 in ANY game.  Yangus' humanity has some 
    useful stuff in it,(kerplunk) but that's 82 points away and imo not 
    worth it. It's points you could be putting into Scythes/Axes/Fisticuffs. 
    For 18 points Jess' sex appeal charming trait is ok, but don't go for 
    hustle dance. You find an item that does the EXACT same thing and you 
    can make AT LEAST one more of them if you choose.  Angelo's tree has 
    sarcastic snigger which can be useful and not too many points, but beyond 
    that it's mostly status inflicts which are highly situational.   
    
    Myth 5:  Hero and Yangus are the best fighters while Jessica and Angelo are
    better casters!
    
    Truth:  BWAHAHAHAHAHA, silly humans.  Once Jessica starts getting the more 
    powerful whips she'll do more damage with her twin dragon Lash than the 
    other characters.  Also you'd think that Yangus would hit the hardest, but 
    he has very few skills besides Parallax and Typhoues maul(A strong reason
     to use axes with him) that amplify that strength.  Jessica has Twin Dragon
    Lash, and the falcon knife earrings, Angelo has Multishot and Falcon Slash, 
    hero has multithrust and falcon slash.  In the later game however, Angelo 
    should and will be regarded as primarily a healing character, due to the 
    tremendous strength of the enemy, but tense him up and use that multishot, 
    and they do not stand a chance.  
    
    
    Myth 6:  Seeds of skill should be given to Angelo because you get him last.
    
    Truth: Yes and no. It usually makes more sense to give them to someone 
    who has skills you actually want (*cough* Hero *cough*). Angelos bows 
    are great but that's really about it. Jessica has lots of cool skills 
    that without seeds of skill would be hard to "collect em all." Same with 
    hero. However, your mileage may vary and angelo DOES get the least amount 
    of points for a long time, so you might want to give them to him instead.  
     
    
    So now that I've debunked some popular myths and reinforced others, lets 
    move on to a breakdown of each skill.
    
    SECTION 2:  Skills
    
    It has come to my attention that the attack bonuses don't fare so well 
    in the normal scheme of things. However, even the minutest attack bonus, 
    multiplies when combined with oomph or tensions, so depending how 
    you make your character you might feel like putting the points in to get 
    them.   
    
    HERO:
    
    Skill: Sword
    Priority: Variable
    Danny Says:  Decent
    
    Swords are a complicated matter.  On the plus side, they are hero's strongest 
    and most common weapon.  On the minus side, and this is a big minus, swords 
    have some of the WORST skills in the game.  You really only need to put 52 
    points into the skill for just Falcon slash.  Dragon slash comes along with 
    that for some good post game damage.  Miracle slash is unnecessary, and 
    gigaslash can be obtained by getting a 100 in courage so there's no point 
    really to putting more points into it. Metal slash is good, but lightning 
    thrust (a spear skill) is better. Uber falcon blade is pretty nice though.... 
    
    Skill: Spears
    Priority: Variable
    Danny Says: Good
    
    Spears are pretty cool.  The really good thing about them is their vesatility 
    of skills. you have multithrust, clean sweep, lightning thrust, and lightning 
    storm.  Since you'll be pumping courage (You best be pumping courage boy) the
    Mp that these skills require is cut in half!  (Lightning Storm is AWESOME). 
    The downside to using spears is that at the end game they fall behind swords 
    in damage, especially against monsters like bosses. Also, you cannot use 
    Boomerangs with them, for if you do, you're probably gonna be sacrificing
    the best boomerang or the best spear in the game. However the second best 
    spear isn't too bad either, so something to think about. Lightning Thrust 
    will help greatly when trying to kill metal slimes or Enemies with high 
    defense....and there's at least one VERY problematic one of those.
    
    Skill:  Boomerang
    Priority: Variable
    Danny Says:  Decent
    
    Ah the boomerang. Subject of much speculation.  While they seem very powerful 
    in the beginning you will begin to realize that they become pretty weak 
    compared to the spears and swords you can get.  However, if you put in just 
    18 points, you'll get power throw. However, always keep in mind that they 
    should NEVER be considered the main weapon of the hero. You'll be 
    disappointed. Also, while they work well in conjunction with Swords, I 
    wouldn't use them if you're going the spear route. Not only do spears work 
    like swords and boomerangs together, in order to get the best boomerang, 
    you will need to sacrifice the strongest spear.  
    
    Skill:  Fisticuffs
    Priority: Variable
    Danny says: Meh
    
    Hero and Yangus get similar skills while using fisticuffs, so why 
    Yangus and not hero? Cause unlike Hero, Yangus has very few skills worth 
    sticking points into.  Besides the main reason you take fisticuffs is to
    damage multiple enemies at once.  Hero already has boomerangs.In short, 
    don't waste points here.  
    
    Skill: Courage
    Priority: Mandatory
    Danny Says: Great
    
    Here's the bread and butter of the hero.  Tingle, Holy protection, Zap and 
    Kazap, Gigaslash, and that silly little skill that allows him to use half 
    the mp to cast a spell or use a skill...oh....and I almost forgot...
    OMNIHEAL! In the late game this is the most useful skill you'll find. You
    don't need to put points here for a while though. Like I said Omniheal is 
    great in the late game. If you don't want gigaslash, at least put 90 points
    here....you'll need it.  
    
    YANGUS:
    
    Skill: Axe
    Priority: High
    Danny Says: Good
    
    Parallax, Axes of Evil and Helm Splitter.  Three good skills that really 
    enhance the power of Yangus' weapon.  The truth is no other weapon that 
    Yangus has, is as powerful.  Executioner is another great 
    skill if you're trying to kill metal slimes or get through an enemies tough 
    defense. If you want his most powerful weapon skills with the best 
    multipliers max this.
    
    Skill:  Scythes
    Priority: Variable
    Danny says: Decent
    
    If you wanna be stubborn and refuse to use Axes these are a good alternative. 
    The stealing skills are basically useless in my opinion
    but Grimmer reaper has it's moments.  Big Banga is great except it 
    takes a LOT of Mp from Yangus. Scythes also don't have any impressive 
    single attack skills, so you'll find them a little lacking in the end
    game and against bosses. If you take it, max it 
    
    Skill:  Club
    Priority: Variable
    Danny says: Decent
    
    Anything clubs can do, axes do better. With that said, Devil crusher can be
    good against some of the more powerful demon enemies, and there are a lot 
    of them. The best weapon yangus can have is a club, and it increases his 
    critical rate, so even if this skillset doesn't have a critical attack, 
    you can still pull them off faster than other charatcers. You will have to 
    sacrifice the strongest axe to make it though, and despite this axes
    are undoubtably a better choice. But if you wanna mix it up, this can be 
    good too.
    
    Skill:  Fisticuffs
    Priority: High
    Danny Says: Yay
    
    In the early game, pumping fisticuffs is stronger than some weapons 
    Yangus has.  In the late game, skills like boulder toss and thin air
    will be extremely useful, in that they give Yangus some great multi-
    Damage attacks. Downside is that you still need to put points into a 
    weapon skill, because by itself, fisticuffs is not powerful at all
    when it comes to single attacks.  
    
    Skill:  Humanity
    Priority: Low
    Danny Says: Take it or leave it 
    
    Besides kerplunk there are no truly important or useful skills in 
    this skill set.  By the time you get midheal, both Angelo and Hero
    have it, and you should not rely on Yangus for healing ever due to
    his lack of mp.  Kerplunk also has limited use, so it's REALLY not 
    worth sticking 82 points in there for it. On the other hand when 
    you DO need kerplunk.....
    
    JESSICA:
    
    Skill: Knife  
    Priority: low
    Danny Says: Eh...
    
    Knife has some ok skills, and a hearty +30 bonus, but if you consider 
    Jessica an attacker whips are a much stronger weapon. However, swords 
    allow jessica to attack single enemies, with 0 mp cost, so it's nice
    to be able to do that.  Plus she can use the uber falcon blade which
    is nice too.  Better off using it with someone who has falcon slash 
    though...or higher strength.
    
    Skill: Whips
    Priority: High
    Danny Says: Wheeeeeeee
    
    Hands down this is the best weapon Jessica has, for one reason
    only:  Twin Dragon Lash.  For a mere 23 points invested you get
    this AWESOME skill.  It does more damage to bosses and isolated 
    enemies than any other weapon in the game.  However beyond that
    there aren't too many important whips skills.  Serpents bite, 
    which you get when you max this, is good against groups, but 
    you have to decide whether or not you want to invest that many 
    points.  If you don't, 68 is enough to get the +25 attack bonus
    which is very nice with tension involved...
    
    Skill:  Staves
    Priority: Medium
    Danny Says:  Put at least 31 points here
    
    For a mere 31 points invested you get some GREAT spells for 
    jessica including Acceleratle, Kasap and Magic Barrier.  But 
    Max your weapon before you max this group.  The problem with
    Staves is that while jessica gets a higher mp with it, she 
    MUST be equipped with the staves otherwise she loses it. Also 
    she gets Kazing when you max it, but since hero gets zing
    nd Angelo Kazing, it's not too important to rush to get it. 
    
    Skill:  Fisticuffs
    Priority: Low
    Danny Says: Don't bother
    
    Magic burst is cool......except you lose ALL your mp.  
    It's a desperation attack for a desperate time. It's very 
    situational and certainly not worth ivesting 100 points to
    get.  Unlike angelo, Jessica is MUCH better throughout
    the entire game with a weapon in her hand, so the evasion 
    bonus granted is pretty pointless imo. Damage spells don't 
    really hold up as well as healing as the game goes on. 
    
    Skill:  Sex appeal
    Priority: Low
    Danny Says:  Eh...
    
    Hustle Dance is great, except you can just give her a sages 
    stone and save 100 points....hmmmm. The charm thing is ok 
    to make your opponents lose turns just by jessica doing nothing.  
    If you wanna invest 18 points to get it, it wouldn't kill you, 
    I'd just rather invest the points into whips or staves instead.
    
    ANGELO:
    
    Skill: Sword
    Priority: Low
    Danny says: Thumbs down
    
    Besides suffering from the same problem as hero (poor skills)
    Angelo is not as strong as hero,he's better off with skills
    that do multiple attacks against all foes. He can use 
    uber falcon blade w/falcon slash, but again, since his 
    strength is low,it's not nearly as spectacular as when hero
    uses it. Better off with a different weapon *cough* bows 
    *cough*.
    
    Skill: Bows
    Priority: High
    Danny Says:  Thumbs up
    
    Multishot, Seraph's arrow and shining shot.....three amazing
    skills that you WILL use over and over again.  I never found 
    needle rain to be all that useful, so you only really need to
    invest 88 points into this skill.  Also, bows are angelo's 
    strongest weapon. While he doesn't have any powerful single
    attacks, against bosses, with a high tension, Multishot will 
    do some SERIOUS damage.  
    
    Skill: Staves
    Priority: Medium
    Danny Says: Take it or leave it.  
    
    Meh...Kathwack and Oomph are cool, and since Angelo really 
    doesn't have too many other good skills, you might decide 
    to points in here.  However, I wouldn't until you've maxed
    Either swords or bows first.  
    
    Skill: Fisticuffs
    Priority: 21 points is nice...
    Danny Says:  21 points is all you need
    
    Miracle moon has it's limited uses. But angelo is not as
    strong as Yangus or Hero, and REALLY poor skills compared
    to their fisticuffs. However, if you put 21 points in here, 
    it WILL help Angelo in the postgame , since he becomes 
    more of a healer rather than a fighter. Otherwise...don't 
    bother.
    
    Skill: Charisma
    Priority: Low
    Danny Says: Take it or leave it
    
    A lot of skills, that are very situation based. Sarcastic 
    snigger CAN be useful and you only need to invest 13 points.
    Pearly gates can be fun but you gotta go all the way with 
    Charisma to get it. And if you max either swords or Bows you 
    get similar skills (Lightning Storm, Shining shot) Do 
    yourself a favor and max Bows/swords first.  
    
    SECTION III: BUILDS
    
    This section will go over the different builds I recommend.  
    I have put a * next to my favorite build.  
    
    Hero:  
    
    *    Strong Build:  Swords/Boomerangs/Courage  
    
    Advantages: TREMENDOUS Versatility
    Disadvatanges:  Takes a little longer to see the full strength
                    
    
    Begin by pouring points into Boomerangs, up until you reach 18 so 
    you get power throw. This is allow boomerangs to hit all enemies 
    relatively evenly. Then switch over to swords.  Put points in here 
    until you reach 52.  This gets you Falcon slash.  Then dump all 
    remaining points into courage until it is maxed.  From this point 
    on, put points into boomerangs.  Swords are just not worth putting 
    more points into. This build is extremely versatile, and probably 
    my favorite build for hero. 
    
           Versatile Build:  Spears/Courage
    
    Advantages: Spears are versatile
                Lightning thrust great for enemies with high defense
    Disadvantages: Spears have poorer single attacks than swords at the 
                   end game. 
    
    This build is easy.  Put 59 points into spears first.  This gets 
    you lightning thrust.  Then dump all points into courage
    and max it. Then finish spears, get lightning storm, and watch as 
    all your enemies cower in fear as you do 200 damage to all of them
    for a mere 11 mp!  If you still have points left over, maybe put 
    into boomerangs to get power throw at 18.  
    
    
    Yangus:
    
    *  Strong Build:  Axes/Fisticuffs/Maybe Humanity
    
    Advantages: Both strong single and multidamage attacks. 
                Executioner good for killing metal slimes 
    Disadvantages: None
    
    Begin by putting 42 points into Fisticuffs.  This will get you a 
    Thin air attack, which is great against many enemies.  From then on
    put points into axes until you've reached 100, which gets you all the
    useful skills, and +20 attack.  Then put all remaining points into
    Fisticuffs until it is maxed. At this point you can just put points
    into humanity and see what it gets you.
    
    Support Build: Fisticuffs/Axes/Humanity
    
    Advantages: Will be a powerful multidamage character and healer.
    Disadvantages: Lack of powerful single damage attacks brings Yangus 
                   down the totem pole in terms of damage in the 
    	       late game. 
    	       Want to use all of your magic seeds on Yangus.
    
    The point of this build is to make Yangus into a good support 
    character that has Boulder toss, kerplunk and helm splitter. You 
    will realize that you'll need to spend a lot of seeds of magic on him, 
    and that he'll never be as powerful an attacker as the other characters. 
     What do you get in return??  A fast character than can do great group 
    damage on the enemy while tense, doing a tremendous amount of damage, 
    or can heal characters (w/ tension) and if necessary revive the 
    whole party. He can be a reliable asset in this role. Basically put 42 
    points into fists, 6 points into axes then 82 points into humanity and 
    finally max fists.  
    
    Jessica:  
    
    Boss basher Build:  Whips/Staves/Sex appeal
    
    Advantages: Will get Kazing with ease.
                Powerful attacks pretty early on.
    Disadvantages: Unless the enemy is isolated, only magic single 
                   attacks (pretty good thoguh)
    
    This is a build for people who really want Kazing and Sepents bite. 
    Start off by putting 23 points into whips.  This will get you the
    Twin Dragon lash quickly. Then go ahead and put 31 points into 
    staves, getting you some of the most useful support spells in the 
    game. Then poitn 16 points into sex appeal (for fun)
    Then max staves and then at least 68 in whips. With twin dragon 
    lashes 300% multiplier + oomph and tension Jessica will be your biggest
    boss killer
    
    Forced to create a second build build: Knives/Whips/Staves
    
    Advantages: Good versatility and attack ranges.
    	    Great support spells.
    Disadvantages: Difficult to get kazing unless you use a bunch of 
    	       seeds of skill
                   Doesn't do too much damage with Swords
    
    If you don't care about serpents bite too much or Kazing, this is
    a fun build for you. They key here is to remember that twin 
    dragon lash doesn't become truly amazing until the later game
    when the more powerful whips become available.  Start off by putting
    52 points into knives.  This gives you the ability to use swords, 
    and attack +20.  Then switch over to staves and put 31 points in there 
    to get the great support spells.  Then put 23 points into Whips, 
    getting you twin dragon lash. At this point, you can go a couple of ways.  
    You can max staves to get kazing (recommended), put 45 points into whips
    for the attack bonus,  or you can put 30 more points into knives to get 
    the +30 attack bonus.  I recommend kazing cause while you can give her
    yggradsil leaves, or a staff of ressurection, the leaves are not
    unlimited and the staff is not always reliable. However, you will have
    to use a lot or all of your seeds of skill on Jessica. It is definitely
    easier to get the +30 attack for knives, or the +25 attack for whips.
    
                   
    Angelo:
    
    *  Jack of all trades Build: Bows/Fisticuffs/Staves
    
    Advantages: Having a second caster with oomph is fun.
                Good multidamage skills.
    Disadvantages: No powerful single strikes.  
    
    Bows seriously are his best weapon.  You should bring them up to 66 first, 
    then 21 into fisticuffs then 88 to bows and finally begin working on staves.
    (Never found Needle rain useful)  In this role Angelo is a great support 
    character, but can be a HEAVY damage dealer. Against bosses, a tension filled 
    Angelo using Multishot can dish out some serious damage. He has an effective 
    150%-200% multiplier on multishot AND oomph and tension are effective on 
    EACH shot. Later, the evasion will help when angelo puts down his bows and 
    becomes almost a pure healer.  
    
    Attacker Build:  Bows/Swords/Charisma
    
    Advantages: Both single and multimdamage strikes.
                Lightning Storm/Uber Falcon Blade with Falcon slash
    Disadvantages: Need to use seeds of skill with this build 
                   
    I know, I know I said swords suck on Angelo, blah blah blah.  Here's the 
    thing:  If you're not gonna use swords with hero, Angelo should DEF be your 
    man.  Why pass up the oppurtunity to use some of the best weapons in the 
    game?  Odin's bow is more powerful than them, but with Swords angelo can
    target specific opponents and hit them hard. Put 40 Points into swords 
    first (Falcon Slash and +20 attack) then put 88 into bows, and then max the 
    swords.  You can start on charisma after that.  
    
    Hope you guys enjoyed this!  Any questions, complaints, feel free to email
    me at DannyAIC@Aol.com