Onimusha 3: Demon Siege Dark Realm FAQ/Walkthrough

By Brian Mills "DarkBlade22"
version 2.0 (9-16-04)
e-mail bmgamfrk22@alltel.net

This FAQ is dedicated to the memory of Chris MacDonald, known to GameFAQs as
Kao Megura. I never got to meet you, but I know you were a very accomplished
person and well respected in this community. Wherever you are, may it be
grand. Rest in peace.


Version History
---------------

version 2.0 (9-16-04) - added info on the hard mode dark realms, and gave
                        credit where credit was due
                        also fixed any mistakes

version 1.1 (6-24-04) - remembered my dedication, and added Demonkaze to my
                        list of people to thank

version 1.0 (6-23-04) - finally completed, and ready for submission

version 0.8 (6-22-04) - filled in more stuff, and completed up through dark
                        realm 3 for Jacques

version 0.5 (6-19-04) - continued to work on basic stuff, and completed dark
                        realm 2 for Jacques

version 0.35 (6-18-04) - completed my Preparing for the Dark Realm section,
                         made some cosmetic changes, and completed dark realm
                         1 for Samanosuke

version 0.2 (6-18-04) - began faq, adding introduction and basic stuff, and
                        completed dark realm 1 for Jacques


Contents
--------
1. Introduction
2. Controls
3. Reading This FAQ
4. Preparing for the Dark Realm
5. Dark Realm 1 - Jacques
   a. Monsters
   b. Items
   c. Walkthrough
6, Dark Realm 1 - Samanosuke
   a. Monsters
   b. Items
   c. Walkthrough
7. Dark Realm 2 - Jacques
   a. Monsters
   b. Items
   c. Walkthrough
8. Dark Realm 2 - Samanosuke
   a. Monsters
   b. Items
   c. Walkthrough
9. Dark Realm 3 - Jacques
   a. Monsters
   b. Items
   c. Walkthrough
10. Dark Realm 3 - Samanosuke
    a. Monsters
    b. Items
    c. Walkthrough
11. Dark Realm 4 - Jacques (Hard)
    a. Monsters
    b. Items
    c. Walkthrough
12. Dark Realm 4 - Samanosuke (Hard)
    a. Monsters
    b. Items
    c. Walkthrough
13. A Word About Your Booty
    a. Regular items
    b. Orbs
    c. Big Prizes
14. Thanks
15. Copyright


1. Introduction
---------------
Hello, and welcome to the Onimusha 3: Demon Siege Dark Realm FAQ/Walkthrough. 
I am DarkBlade22. This marks my first in-depth FAQ, and my first FAQ for a
current generation system, the Playstation2. I am happy to get the chance to
write one of these for those who need help for this game.

The Dark Realm has been an important side quest in each Onimusha game. Each
realm made up a real challenge for each game, with a worthwhile reward at the
end of each, for those who could pass the test. In Onimusha: Warlords, the 
player had to lead Samanosuke Akechi through one realm, consisting of 20
levels, in which you had to defeat each horde of enemies, progressing further
and further and fighting harder enemies, until you finally reached the bottom
and claimed a worthwhile prize. In Onimusha 2: Samurai's Destiny, you played
Jubei Yagyu as he travelled not one, but several different "Phantom Realms,"
each one a different length, but each one with something good, with the last
one being the longest and most worthwhile. Onimusha 3 continues this
tradition, and kicks it up yet another notch. This time, you play as two
different characters. There are 3 different realms, each of which can be
played through as each character, making for 6 total realms to explore. In
addition, there are two extra realms, one for each character, on hard mode,
for extra exploration. A new feature to the realms is that you don't travel
straight through each realm. When you defeat all enemies in a room, you now
have the choice to pick your path through the realm, exploring different 
places and hopefully picking the fastest and safest way through to your goal.

This FAQ will help you, the player, to travel through each demon realm. It
will provide a map of each realm, and will give detailed descriptions of what
to expect in each room, including monsters to face, items to get, and which
way to go. I hope you can get as much help out of this FAQ as I put into it.


2. Controls
-----------
Just in case you need to know, here are the controls.

 - start - goes to inventory screen
 - select - pauses; displays pause menu
 - control pad/left analog stick(L3) - moves Samanosuke/Jacques
 - x button - searches area
 - square button - attacks; hold to charge power
 - circle button - absorb souls
 - triangle button - use magic spells
 - right analog stick(R3) - access Onimusha mode
 - L1 button - block
 - L2 button - displays current location; hold down the button
 - R1 button - ready stance (lock on to enemies); hold to charge power
 - R2 button - turn around


3. Reading This FAQ
-------------------
There are a few things to know about this walkthrough that will help you get
the most out of it. I recorded the rooms as I went through each realm, and as
a result you may take a different path than I did. As always, play to your
preference.

When you encounter the monsters, I labeled each monster according to its
description, as I did not know the proper names for each. The only exception
would be Marcellus. Also, the number of each monster in each room should be
accurate, but may vary in a couple of places by one or two, as a result of
a lot of enemies dog-piling me to where I had to concentrate on staying alive
and not paying full attention to enemies getting killed by others and more 
enemies appearing (I'm looking at you, monkey boys). In any case, if there is
any variation, it is most likely to be with the birds and the wizards.

The number of enemies was obtained by going through each realm on normal mode.
It seems that on hard mode more enemies may sometimes appear. Just use these
as a base number, and prepare for more if need be.


4. Preparing For the Dark Realm
--------------------------------
Success in the dark realms involves careful preparation. Here are some tips
for preparing, as well as what to do when you are within the realms. Whenever
you are ready to enter any realm, talk to the weird guy that hangs from the
ceiling in the mentioned areas (the one with the long moustache and bad teeth)
and answer yes to all his questions.
 - As always, try to conserve your health items. You never know when you'll
   need to heal yourself.
 - Try to go into each realm with enough power to go Super Saiy- erm,
   Onimusha. Keep your power up as a buffer zone, and get your power back up
   if you have to use it.
 - Ako's white vest, which heals you as you stand still, is vital. After each
   room you can heal yourself back up, which helps you to conserve those 
   health items. It takes longer, but ultimately will save you in the long
   run.
 - Ako's purple vest, which conserves magic, may help you in the last realms
   if you are a heavy magic user.
 - When you exchange souls, increasing the power of your armor will help you
   survive longer. Don't ignore it.
 - Enemies are not immune from the blows of other enemies. If you find
   yourself in a room that is overrun beyond your capabilities, try to get
   away and let them thin the herd.
 - When using magic (and you will), remember to use your weapons according to
   the situation, such as the Chigo's earthquake attack for large groups of
   enemies.
 - If you have to go back to a previously completed room, that room will
   remain empty as long as you stay within the dark realm.
 - If, at any time, you have to leave the dark realm (ex: if your energy is
   low and you can't heal yourself properly), just enter the light in the
   middle of a completed room and answer yes. Be aware that if you do exit a
   dark realm, upon your return your map will remain up to date, but you will
   have to redo any previously completed rooms.
 - Ultimate mode is GODLY.


5. Dark Realm 1 - Jacques - Sea Temple (5 rooms)
-------------------------------------------------
location - This realm is found in the area behind the yellow door, which is
           immediately accessible from the central room of the Sea Temple.
           Go to the second floor library via the elevator and find the
           hanging man in the hallway beyond, before the earth door.

access - You can access this realm when Jacques enters the yellow door in the
         Sea Temple for the first time, and can access it until Jacques fights
         Gertrude, the two headed monster.

a. Monsters
-----------
The following monsters can be found in this realm:
4-legged demon - This demon has four legs, and attacks with a sword.
4-armed demon - This demon has four arms, and attacks with a swords. Some of
                these can cling to the ceiling and throw knives.
big armored demon - These big demons attack with a club. They have no heads,
                    and their armor can be destroyed.
ninja demon - These demons have green eyes and ninja garb. They jump around
              and attack with knives.
tentacles - These tentacles are found in groups. They are stationary, but lash
            out if you get too close. They can be killed in one hit.
ball n' chain ogre - These are giant ogres that attack with a ball and chain.
fish demon - These demons are aquatic in nature. They slither around and 
             attack with claws.

b. Items
--------
The following items can be found within this dark realm:
 - soul shrine (1)
 - orb (thunder seal)
 - secret medicine (1 on 2nd playthrough)

              [ ]
             /   \
           [ ]   [a]    a. soul shrine
             \          b. thunder seal
              [ ]       c. secret medicine
               |
              [b(c)]

c. Walkthrough
--------------

              [1]
             /   \
           [3]   [2]
             \
              [4]
               |
              [5]

Room 1 - monsters: 4 legged demon (9)
         gates: blue -> room 3; red -> room 2

Room 2 - monsters: big armored demon (5)
         special items: soul shrine
         gates: red -> room 1

Room 3 - monsters: 4 armed demon (4)
                   ninja demon (1)
         gates: blue -> room 1; green -> room 4

Room 4 - monsters: tentacles (group)
                   ball n' chain ogre (1)
         gates: green -> room 3; red -> room 5

Room 5 - monsters: big armored demon (3)
                   fish demon (3)
         special items: orb (thunder seal)
                        2nd playthrough - secret medicine

speed guide - This is a really easy one, only consisting of 5 rooms. You don't
              need to go to room 2, unless you want to get some extra souls.
              If you're just going for the orb at the end, just go through the
              following rooms:
              1 -> 3 -> 4 -> 5


6. Dark Realm 1 - Samanosuke - Sea Temple (6 rooms)
----------------------------------------------------
location - This realm is found in the area behind the yellow door, which is
           immediately accessible from the central room of the Sea Temple.
           Go to the second floor library via the elevator and find the
           hanging man in the hallway beyond, before the earth door.

access - You can access this when Samanosuke is able to enter the yellow door
         after Jacques installs the power crystal in the past, enabling 
         Samanosuke to use the elevator. It can be accessed until Samanosuke
         enters the room where Jacques fought Gertrude in the past.

a. Monsters
-----------
This realm includes monsters found in earlier realms, and introduces the
following:
sword demon - This is a big demon. It attacks with a big sword.
spinning sword demon - This a sword demon that attacks with a spinning sword.
archer - These demons are stationary and attack by firing arrows. They can be
         killed in one hit.
green energy demon - This is a suit of armor that is animated by green energy.
                     It attacks with a sword, and can fire waves of green
                     energy at you.
jelly monster - This is a big blob that falls from the ceiling. It attacks by
                lashing out at you. It will sometimes split into smaller ones
                when killed.
birds - These actually look more like pterodactyls. They fly through the air,
        and attack by dive bombing you and spitting acid.

b. Items
--------
The following items can be found within this dark realm:
 - soul shrine (1)
 - orb (wind seal)
 - secret medicine (1 on 2nd playthrough)

              [ ]
               |
              [ ]       a. soul shrine
             /   \      b. wind seal
           [ ]   [ ]    c. secret medicine
            |     |
           [b(c)][a]

c. Walkthrough
--------------

              [1]
               |
              [2]
             /   \
           [3]   [4]
            |     |
           [6]   [5]

Room 1 - monsters: ninja demon (3)
                   sword demon (5)
         gates: blue -> room 2

Room 2 - monsters: big armored demon (2)
                   spinning sword demon (1)
         gates: red -> room 3; green -> room 4

Room 3 - monsters: archer (6)
                   green energy demon (1)
         gates: red -> room 2; blue -> room 4; green -> room 6

Room 4 - monsters: tentacles (group)
                   jelly monster (5)
         gates: green -> room 2; blue -> room 3; red -> room 5

Room 5 - monsters: 4 armed demon (8)
                   birds (6)
         special items: soul shrine
         gates: red -> room 4

Room 6 - monsters: 4 legged demon (8)
                   ninja demon (6)
         special items: orb (wind seal)
                        2nd playthrough - secret medicine
         gates: green -> room 3

speed guide - This is a little longer than Jacques' first realm, as 
              Samanosuke's realms tend to be. Still, not too difficult. You
              only have to go through 4 out of 6 rooms to reach your prize:
              1 -> 2 -> 3 -> 6


7. Dark Realm 2 - Jacques - Mont-St.-Michel (12 rooms)
------------------------------------------------------
location - This is found in the long stairway that connects the bottom of the
           area with the top, in the door near the top of the stairway.

access - You can access this one after Jacques places the Red Eye Crystal in
         the dragon statue at the top of the stairs and completes the tile
         puzzle, thereby raising the stairs. It can be accessed until Jacques
         goes to the basement behind the side door in the monastery's main
         chapel, where he encounters the gas trap.
        
a. Monsters
-----------
This realm includes monsters found in earlier realms, and introduces the
following:
spinning demon - These are short demons that have spikes on their backs. They
                  attack with swords, and they sometimes curl into a ball and
                  try to ram you.
monkey demon - These are big monkey hybrids, as Guildenstern explains in one
                of his notes. They attack you with claws, and try to jump on
                you. Very annoying.
slugs - These are what are left behind when you kill a jelly monster, but
        these appear on their own. They try to latch on to you, and can
        disrupt your lock-on by making you spin. They are easily defeated by
        stepping on them.
red energy demon - These are the same as green energy demons, but are animated
                   by red energy.
vanishing ninjas - These are the same as ninja demons, but have purple eyes.
                   They sometimes use a teleport maneuver to switch positions,
                   which can confuse you.
gray monkey demon - These are the same as monkey demons, but are gray and
                     have bent arrows in their backs.
small fish - A smaller version of the fish demon, with the same attacks.
laser sword demon - This is another version of the spinning sword demon that
                    can fire energy waves from its blade.

b. Items
--------
The following items can be found within this dark realm:
 - medicine (2)
 - soul shrine (2)
 - green orb (1) (used by Samanosuke to open green mist chest)
 - wood charm (1) (need purple orb to open)
 - orb (fire seal)
 - oni med lv 2 (1 on 2nd playthrough)

                [d]
                / \
              [ ] [ ]  [b]        a. medicine
              / \   \  / \        b. soul shrine
            [ ] [ ] [ ]  [ ]      c. green orb
              \ /  \ /    /       d. wood charm
              [b]  [a]  [a]       e. fire seal
                        /         f. oni med lv 2
                      [e(f)]

c. Walkthrough
--------------

                 [1]
                /  \
              [2]  [8]  [9]
              / \    \  / \
            [3] [5]  [7] [10]
              \ /  \ /    /
              [4]  [6]  [11]
                        /
                     [12]

Room 1 - monsters: spinning demon (13)
         special items: purple mist chest (wood charm)
         gates: red -> room 2; blue -> room 8

Room 2 - monsters: archer (10)
                   monkey demon (2)
         gates: red -> room 1; green -> room 5; blue -> room 3

Room 3 - monsters: ball n' chain ogre (6)
         special items: green orb
         gates: blue -> room 2; red -> room 4

Room 4 - monsters: slugs (group)
         special items: soul shrine
         gates: red -> room 3; blue -> room 5; green -> room 6

Room 5 - monsters: 4 armed demon (6)
                   4 legged demon (10)
         gates: green -> room 2; blue -> room 4; red -> room 6

Room 6 - monsters: tentacles (group)
                   ninja (5)
         special items: medicine
         gates: red -> room 5; green -> room 4; blue -> room 7

Room 7 - monsters: big armored demon (9)
                   red energy demon (3)
         gates: red -> room 8; blue -> room 6; green -> room 9

Room 8 - monsters: 4 legged demon (5)
                   vanishing ninja (5)
         gates: blue -> room 1; red -> room 7

Room 9 - monsters: monkey demon(6)
                   gray monkey demon(2)
         special items: soul shrine
         gates: green -> room 7; red -> room 10

Room 10 - monsters: small fish (10)
                    fish demon (1)
          gates: red -> room 9; blue -> room 11

Room 11 - monsters: ball n' chain ogre (5)
                    spinning sword demon (4)
          special items: medicine
          gates: blue -> room 10; green -> room 12

Room 12 - monsters: green energy demon (4)
                    laser sword demon (5)
          special items: orb (fire seal)
                         2nd playthrough - oni med lv 2
          gates: green -> room 11

speed guide - You only need to traverse 7 of the 12 rooms to get the chest at
              the end, but you'll miss the orb that Samanosuke needs to open
              his chest in his realm. Your playthrough will depend on your
              need for a life-restoring doll. Here is the order of rooms:
              1 -> 8 -> 7 -> 9 -> 10 -> 11 -> 12


8. Dark Realm 2 - Samanosuke - Mont-St.-Michel (20 rooms)
---------------------------------------------------------
location - This is found in the long stairway that connects the bottom of the
           area with the top, in the door near the top of the stairway.

access - You can access this immediately after Jacques opens the area by
         raising the stairway. You can access this until after you help
         Jacques get out of the trap, when Samanosuke fights all the way back
         to where he began and exits through the main gate to fight Gertrude.

a. Monsters
-----------
This realm includes monsters found in earlier realms, and introduces the
following:
soul sucker - This is a one-eyed purple blob that floats around the screen.
              It sucks up any souls that are released when enemies are
              defeated. It can also float down and latch on to you, draining
              your magic. It can be defeated in one or two hits, and will
              release any absorbed souls.
spiked ball n' chain ogre - This is like the ball n' chain ogre, but it has
                            spikes on its ball (ouch).
pixies - These little child-like creatures appear in groups. They can attack
         with small axes, but generally do little damage. You can hit them a
         few times for yellow souls, after which they laugh and disappear into
         the ground. Wierd.

b. Items
--------
The following items can be found within this dark realm:
 - medicine (3)
 - soul shrine (4)
 - purple orb (1) (used by Jacques to open purple mist chest)
 - wood charm (1) (need green orb to open)
 - purple vest (1)

                 [d]  [ ]
                /  \  /  \
              [ ]   [ ]  [a]      a. medicine
              /  \    \    \      b. soul shrine
            [ ]--[ ]  [ ]  [b]    c. purple orb
             \        /    /      d. wood charm
             [c,b]  [a]   [ ]     e. purple vest
                    / \    \
                  [ ] [b]--[ ]
                    \
                    [ ]
                      \
                      [b]
                      /
                    [a]
                    /
                  [ ]
                    \
                    [e]

c. Walkthrough
--------------

                 [1]   [7]
                /   \ /   \
              [2]   [6]   [8]
              / \     \     \
            [3]--[5]  [14]  [9]
             \         /     /
             [4]    [13]  [10]
                    /   \   \
                  [15] [12]--[11]
                    \
                    [16]
                      \
                      [17]
                       /
                    [18]
                     /
                  [19]
                    \
                    [20]

Room 1 - monsters: 4 armed demon (7)
                   ninja (3)
         special items: green mist chest (wood charm)
         gates: red -> room 2; blue -> room 6

Room 2 - monsters: big armored demon (8)
                   archer (3)
         gates: red -> room 1; blue -> room 3; green -> room 5

Room 3 - monsters: monkey demon (4)
                   fish demon (6)
         gates: blue -> room 2; red -> room 5; green -> room 4

Room 4 - monsters: green energy demon (4)
                   red energy demon (7)
         special items: soul shrine
                        purple orb
         gates: green -> room 3

Room 5 - monsters: 4 legged demon (26)
         gates: green -> room 2; red -> room 3

Room 6 - monsters: red energy demon (1)
                   spinning demon (12)
         gates: green -> room 7; red -> room 14; blue -> room 1

Room 7 - monsters: fish demon(14)
                   laser sword demon (1)
         gates: red -> room 8; green -> room 6

Room 8 - monsters: gray monkey demon (8)
                   soul sucker (1)
         special items: medicine
         gates: red -> room 7; blue -> room 9

Room 9 - monsters: tentacles (group)
                   spiked ball n' chain ogre (2)
         special items: soul shrine
         gates: blue -> room 8; green -> room 10

Room 10 - monsters: 4 armed demon (13)
          gates: green -> room 9; red -> room 11

Room 11 - monsters: green energy demon (3)
                    jelly monster (6)
          gates: red -> room 10; blue -> room 12

Room 12 - monsters: pixies (6)
                    spiked ball n' chain ogre (1)
          special items: soul shrine
          gates: blue -> room 11; green -> room 13

Room 13 - monsters: tentacles (group)
                    gray monkey demon (3)
          special items: medicine
          gates: green -> room 12; blue -> room 14; red -> room 15

Room 14 - monsters: monkey demon (4)
                    spiked ball n' chain ogre (2)
          gates: red -> room 6; blue -> room 13

Room 15 - monsters: 4 legged demon (7)
                    ninja (7)
          gates: red -> room 13; blue -> room 16

Room 16 - monsters: red energy demon (6)
                    spiked ball n' chain ogre (3)
          gates: blue -> room 15; green -> room 17

Room 17 - monsters: big armored demon (7)
                    jelly monster (6)
          special items: soul shrine
          gates: green -> room 16; red -> room 18

Room 18 - monsters: ninja (6)
                    vanishing ninja (9)
          special items: medicine
          gates: red -> room 17; blue -> room 19

Room 19 - monsters: ball n' chain ogre (3)
                    laser sword demon (1)
          gates: blue -> room 18; green -> room 20

Room 20 - monsters: green energy demon (6)
                    gray monkey demon (5)
          gates: green -> room 19
          special items: purple vest

speed guide - A long realm, one of the longest in fact, but thankfully you
              only have to go through 9 of the 20 rooms to get the purple
              vest. A lot of soul shrines lie in this place, though, so you
              may want to detour. A three room detour will score you an orb
              for Jacques to use. Here is the room list:
              1 -> 6 -> 14 -> 13 -> 15 -> 16 -> 17 -> 18 -> 19 -> 20


9. Dark Realm 3 - Jacques - Honnoji Temple (20 rooms)
-----------------------------------------------------
location - This is found underneath the upper deck of the main temple, near
           the save point, on your second visit to Honnoji Temple, just before
           Jacques fights Nobunaga. You can clearly see the old man hanging
           down.

access - Since this is right before Jacques' final fight with Nobunaga, this
         is the only time you can access this realm.

a. Monsters
-----------
This realm includes monsters found in earlier realms, and introduces the
following:
regular demon - This is basically a foot soldier of the genma army. It attacks
                with an axe.
wizard - These strange demons float in the air, almost out of your reach. They
         will fire red or blue energy bolts at you. These bolts will begin to
         circle around you, completing an energy circle which, if you are not
         quick enough, will close on you. Red circles simply hurt you, while
         blue ones will bind you and suck out souls, including magic. These
         wizards are not separate, all of them can use both red and blue
         bolts.
Marcellus - The infamous Marcellus. A big fixture in both Onimusha 1 and 3, he
            is here to give you grief. The fact that he appears with a huge
            group of enemies doesn't help. Marcellus has a sword and shield,
            and tries to slash you. After you bring his energy down a certain
            amount, he will start using a lightning attack that hits in a wide
            radius. You'll rely heavily on magic to defeat him.

b. Items
--------
The following items can be found within this dark realm:
 - medicine (1)
 - secret medicine (2)
 - soul shrine (2)
 - blue orb (8) (needed to open the blue mist chest)
 - ultimate whip

Also, on Hard mode, one of the items seems to be replaced by an ultra med.
Be on the lookout for it.

               [d]--[ ]--[ ]
               / \       / \
             [ ] [ ]   [ ] [a]         a. medicine
               \ /     /    /          b. secret medicine
               [ ]    [ ]  [c]         c. soul shrine
               /      / \    \         d. ultimate whip
             [c]   [ ]  [b]  [ ]       e. blue orb (discussed below)
                    /    / \ /
                  [b]  [ ] [ ]
                    \       /
                    [ ]   [ ]
                      \
                      [ ]

c. Walkthrough
--------------

               [1]--[6]--[7]
               / \       / \
             [2] [5]   [14] [8]
               \ /      /    /
               [3]    [13] [9]
               /      / \    \
             [4]   [15] [12] [10]
                    /    / \  /
                 [16] [19] [11]
                    \       /
                    [17]  [20]
                      \
                      [18]

Room 1 - monsters: 4 legged demon (12)
                   big armored demon (5)
         special items: blue mist chest (ultimate whip)
         gates: red -> room 2; green -> room 5; blue -> room 6

Room 2 - monsters: birds (10)
                   archer (4)
         special items: blue orb
         gates: red -> room 1; green -> room 3

Room 3 - monsters: big armored demon (7)
                   spinning sword demon (5)
         gates: green -> room 2; blue -> room 5; red -> room 4

Room 4 - monsters: tentacles (group)
                   spiked ball n' chain ogre (1)
         special items: soul shrine
                        blue orb
         gates: red -> room 3

Room 5 - monsters: 4 armed demon (10)
                   soul sucker (1)
         gates: green -> room 1; blue -> room 3

Room 6 - monsters: ball n' chain ogre (3)
                   monkey demon (3)
         gates: blue -> room 1; red -> room 7

Room 7 - monsters: fish demon (7)
                   regular demon (5)
         special items: blue orb
         gates: red -> room 6; green -> room 8; blue -> room 14

Room 8 - monsters: birds (10)
                   green energy demon (6)
         special items: medicine
         gates: green -> room 7; blue -> room 9

Room 9 - monsters: ninja (7)
                   archer (6)
         special items: soul shrine
                        blue orb
         gates: blue -> room 8; red -> room 10

Room 10 - monsters: jelly monster (9)
                    gray monkey demon (6)
          gates: red -> room 9; green -> room 11

Room 11 - monsters: 4 armed demon (3)
                    big armored demon (9)
          gates: green -> room 10; red -> room 12; blue -> room 20

Room 12 - monsters: spiked ball n' chain ogre (3)
                    spinning demon (6)
          special items: secret medicine
          gates: red -> room 11; blue -> room 13; green -> room 19

Room 13 - monsters: tentacles (group)
                    wizard (4)
          gates: blue -> room 12; green -> room 14; red -> room 15

Room 14 - monsters: jelly monster (5)
                    vanishing ninja (8)
          gates: blue -> room 7; green -> room 13

Room 15 - monsters: red energy demon (4)
                    wizard (6)
          special items: blue orb
          gates: red -> room 13; blue -> room 16

Room 16 - monsters: 4 armed demon (11)
                    gray monkey demon (4)
          special items: secret medicine
          gates: blue -> room 15; green -> room 17

Room 17 - monsters: spiked ball n' chain ogre (6)
                    wizard (2)
          gates: green -> room 16; red -> room 18

Room 18 - monsters: 4 legged demon (22)
                    Marcellus (1 - quit crying)
          special items: blue orb
          gates: red -> room 17

Room 19 - monsters: green energy demon (5)
                    pixies (8)
          special items: blue orb
          gates: green -> room 12

Room 20 - monsters: vanishing ninja (10)
                    soul sucker (2)
          special items: blue orb
          gates: blue -> room 11

speed guide - Things aren't all that simple this time around. Since you have
              to collect 8 blue orbs to open the blue mist chest, you'll be
              travelling around to a lot of rooms. In reality you must go to
              18 of the 20 rooms to collect all orbs (you can skip rooms 5
              and 14). Therefore, a speed guide is somewhat obsolete here. I
              am including a map, however, of what rooms have orbs, so you can
              see at a glance what your strategy should be:

               [ ]--[ ]--[X]          A basic line of travel would be:
               / \       / \          1 -> 2 -> 3 -> 4 -> 6 -> 7 -> 8 -> 9
             [X] [ ]   [ ] [ ]        -> 10 -> 11 -> 20 -> 12 -> 19 -> 13
               \ /      /   /         -> 15 -> 16 -> 17 -> 18
               [ ]    [ ]  [X]
               /      / \    \
             [X]    [X] [ ]  [ ]
                    /    / \ /
                 [ ]  [X]  [ ]
                    \      /
                    [ ]  [X]
                      \
                      [X]


10. Dark Realm 3 - Samanosuke - Honnoji Temple (18 rooms)
---------------------------------------------------------
location - This is found underneath the upper deck of the main temple, near
           the save point, on your second visit to Honnoji Temple, just before
           Samanosuke fights Nobunaga. You can clearly see the old man hanging
           down.

access - Since this is right before Samanosuke's final fight with Nobunaga,
         this is the only time you can access this realm.

a. Monsters
-----------
This realm has no new monsters. You will fight a variety of monsters from the
other dark realms.

b. Items
--------
The following items can be found within this dark realm:
 - medicine (1)
 - secret medicine (2)
 - soul shrine (1)
 - red orb (8) (needed to open red mist chest)
 - Bishamon sword

Also, on Hard mode, one of the items seems to be replaced by an ultra med.
Be on the lookout for it.

                          [e]
                         /  \
                  [ ]--[ ]  [ ]        a. medicine
                  /      \    \        b. secret medicine
                [ ]--[ ] [c]  [ ]      c. soul shrine
                 \            /        d. red orb (discussed below)
                 [b]--[ ]   [a]        e. Bishamon sword
                /       \   /  \
              [ ]--[ ]   [ ]   [ ]
                \        /    /
                [ ]----[b]   [ ]

c. Walkthrough
--------------

                          [1]
                         /   \
                  [3]--[2]  [17]
                  /      \    \
                [4]--[5] [18] [16]
                 \             /
                 [6]--[11]  [13]
                /        \  / \
              [7]--[12]  [10] [14]
                \        /     /
                [8]----[9]   [15]

Room 1 - monsters: 4 legged demon (20)
                   soul sucker (2)
         special items: red mist chest (Bishamon sword)
         gates: red -> room 2; blue -> room 17

Room 2 - monsters: big armored demon (7)
                   soul sucker (2)
         gates: red -> room 1; blue -> room 3; green -> room 18

Room 3 - monsters: ninja (8)
                   green energy demon (4)
         gates: blue -> room 2; green -> room 4

Room 4 - monsters: big armored demon (6)
                   wizard (5)
         special items: red orb
         gates: green -> room 3; blue -> room 5; red -> room 6

Room 5 - monsters: laser sword demon (1)
                   pixies (6)
         special items: red orb
         gates: blue -> room 4

Room 6 - monsters: tentacles (group)
                   gray monkey demon (5)
         special items: secret medicine
         gates: red -> room 4; blue -> room 7; green -> room 11

Room 8 - monsters: monkey demon (7)
                   gray monkey demon (6)
         special items: red orb
         gates: green -> room 7; red -> room 9

Room 9 - monsters: green energy demon (6)
                   archer (7)
         special items: secret medicine
         gates: red -> room 8; blue -> room 10

Room 10 - monsters: ball n' chain ogre (5)
                    regular demon (11)
          special items: red orb
          gates: blue -> room 9; red -> room 11; green -> room 13

Room 11 - monsters: vanishing ninja (7)
                    archer (6)
          gates: red -> room 10; green -> room 6

Room 12 - monsters: Marcellus (1)
                    4 legged demon (25)
          special items: red orb
          gates: red -> room 7

Room 13 - monsters: tentacles (group)
                    ball n' chain ogre (5)
          special items: medicine
          gates: green -> room 10; blue -> room 14; red -> room 16

Room 14 - monsters: red energy demon (4)
                    vanishing ninja (9)
          gates: blue -> room 13; green -> room 15

Room 15 - monsters: 4 legged demon (6)
                    fish demon (8)
          special items: red orb
          gates: green -> room 14

Room 16 - monsters: ninja (4)
                    regular demon (6)
          special items: red orb
          gates: red -> room 13; green -> room 17

Room 17 - monsters: vanishing ninja (6)
                    birds (6)
          gates: green -> room 16; blue -> room 1

Room 18 - monsters: spiked ball n' chain ogre (2)
                    birds (11)
          special items: soul shrine
                         red orb
          gates: green -> room 2

speed guide - This is the situation as before. You must travel through 16 of
              18 rooms (you can skip either 3 or 17 and 9 or 11). Here is a
              map to help you:

                          [ ]         One example (out of four) would be:
                         /   \        1 -> 2 -> 18 -> 3 -> 4 -> 5 -> 6 -> 7
                  [ ]--[ ]  [ ]       -> 12 -> 8 -> 9 -> 10 -> 13 -> 14 -> 15
                  /      \    \       -> 16
                [X]--[X] [X] [X]
                 \            /
                 [ ]--[ ]   [ ]
                /        \  / \
              [ ]--[X]   [X]  [ ]
                \        /     /
                [X]----[ ]   [X]


11. Dark Realm 4 - Jacques (Hard) - Oni Mansion (8 rooms)
---------------------------------------------------------
location - This is the first of the two Dark Realms that can be accessed only 
           on Hard mode. It is in the Oni mansion, after you get through the 
           small maze, in the room with the hole leading to the Oni Army Orb. 
           Go to the opposite end of the room, and the Gatekeeper will lower.

access - You can only access this at this time, as you cannot come back after
         entering the hole.

a. Monsters
-----------
This realm has no new monsters. You will fight a variety of monsters from the
other dark realms.

b. Items
--------
The following items can be found within this dark realm:
 - soul shrine (2)
 - oni med lv. 3 (1)

                [ ]          
                / \
              [ ] [ ]        a. soul shrine
             /  \ / \        b. oni med lv 3
            [ ] [a] [ ]
              \      /
              [a]  [b]

c. Walkthrough
--------------

                [1]
                / \
              [2] [6]
             /  \ / \
            [3] [5] [7]
              \      /
              [4]  [8]

Room 1 - monsters: 4-legged demon (10)
                   sword demon (12)
         gates: red -> room 2; blue -> room 6

Room 2 - monsters: 4-legged demon (8)
                   big armored demon (7)
         gates: red -> room 1; green -> room 2; blue -> room 5

Room 3 - monsters: jelly monster (5)
                   fish demon (9)
         gates: green -> room 2; blue -> room 4

Room 4 - monsters: 4-armed demon (10)
                   archer (6)
         special items: soul shrine
         gates: blue -> room 3

Room 5 - monsters: tentacles (group)
                   4-armed demon (5)
         special items: soul shrine
         gates: blue -> room 2; green -> room 6

Room 6 - monsters: red energy demon (7)
                   soul sucker (3)
         gates: blue -> room 1; green -> room 5; red -> room 7

Room 7 - monsters: 4-legged demon (5)
                   ball n' chain ogre (10)
         gates: red -> room 6; green -> room 8

Room 8 - monsters: spinning demon (9)
                   vanishing ninja (7)
         special items: oni med lv. 3 
         gates: green -> room 7

speed guide: Your ultimate prize in this short extra realm can be obtained by
             going through just half of it. Short and simple. Here is where 
             you need to go:
             1 -> 6 -> 7 -> 8


12. Dark Realm 4 - Samanosuke (Hard) - Eiffel Tower (10 rooms)
--------------------------------------------------------------
location - This Hard mode only realm can be found near the top of the Eiffel
           Tower, just before you enter the elevator to the deck. The 
           Gatekeeper can be found in a broken and trashed ticket booth to the
           left of the elevator.

access - This can be accessed up to the point where you fight Ranmaru on top 
         of the tower.

a. Monsters
-----------
This realm has no new monsters. You will fight a variety of monsters from the
other dark realms.

b. Items
--------
The following items can be found within this dark realm:
 - soul shrine (2)
 - medicine (1)
 - ultra med (1)

                 [ ]
                 / \
               [ ] [ ]       a. medicine
               / \   \       b. soul shrine
              [b] [ ] [ ]    c. ultra med
             /    / \  /
            [ ] [a] [b]
             \  /
              [c] 

c. Walkthrough
--------------

                 [1]
                 / \
               [6] [2]
               / \   \
              [7] [5] [3]
             /    / \  /
            [8] [10] [4]
             \  /
             [9] 

Room 1 - monsters: fish demon (10)
         gates: red -> room 6; blue -> room 2

Room 2 - monsters: green energy demon (5)
                   big armored demon (5)
         gates: blue -> room 1; red -> room 3

Room 3 - monsters: 4-legged demon (11)
                   monkey demon (6)
         gates: red -> room 2; green -> room 4

Room 4 - monsters: big armored demon (4)
                   wizard (6)
         special items: soul shrine
         gates: green -> room 3; red -> room 5

Room 5 - monsters: tentacles (group)
                   gray monkey demon (4)
         gates: red -> room 4; blue -> room 6; green -> room 10

Room 6 - monsters: ninja (6)
                   archer (6)
         gates: red -> room 1; blue -> room 5; green -> room 7

Room 7 - monsters: red energy demon (4)
                   green energy demon (6)
         special items: soul shrine
         gates: green -> room 6; blue -> room 8

Room 8 - monsters: wizard (6)
                   spiked ball n' chain ogre (2)
         gates: blue -> room 7; red -> room 9

Room 9 - monsters: spiked ball n' chain ogre (5)
         special items: ultra med
         gates: red -> room 8; blue -> room 10

Room 10 - monsters: green energy demon (8)
                    sword demon (6)
          special items: medicine
          gates: blue -> room 9; green -> room 5

speed guide: Again, you will only have to go through half of the realm to get 
             to your big prize here. Below are the two routes you can take, 
             but you may want to choose carefully, as the first one will let 
             you obtain a medicine, and the second one will let you run across
             a soul shrine. 
             1 -> 6 -> 5 -> 10 -> 9 or
             1 -> 6 -> 7 -> 8 -> 9


13. A Word About Your Booty
---------------------------
"I like big butts and I cannot lie, you other brothers can't deny..."

... ahem. Sorry, I couldn't resist. A big bonus of going to the dark realms
is that, when played right, you can rack up some extra stuff to help in the
fight against Nobunaga and his forces. Medicines, a buttload of souls, and
some very powerful weapons are some of the things you can get. This section
will familiarize you with all the items you can get. Just remember, no matter
where you go in the dark realms, you should never miss a chance to grab your
booty.

Yes, I will stop.

a. Regular Items
----------------
These items include healing items and ways to increase souls.
 - medicine - This medicine will refill a medium sized amount of your depleted
              energy.
 - secret medicine - This medicine will refill a large amount of your depleted
                     energy.
 - soul shrine - These shrines become active after all enemies in a room are
                 defeated. They release a lot of red souls, and some blue and
                 yellow souls.
 - oni med lv 2 - This refills a medium amount of depleted magic power.
 - oni med lv 3 - This refills a large amount of depleted magic power.
 - ultra med - This refills all HP and all magic power. Very valuable.
 - wood charm - This will automatically bring you back to life once if your
                health is completely depleted.

b. Orbs
-------
Various orbs are found in later dark realms. Each type is used to unlock a
specific chest.
 - green orb - This is found by Jacques in the 2nd realm. It is used by
               Samanosuke in the 2nd realm to get a wood charm.
 - purple orb - This is found by Samanosuke in the 2nd realm. It is used by
                Jacques in the 2nd realm to get a wood charm.
 - blue orb - Jacques finds 8 of these in the 3rd realm, and uses them to
              obtain the ultimate whip.
 - red orb - Samanosuke finds 8 of these in the 3rd realm, and uses them to
             obtain the Bishamon sword.

c. Big Prizes
-------------
These are the most useful and important items that are found in the dark
realms. These are your main objectives.
 - thunder seal - This becomes the Raizen, a sword that emits thunder magic.
 - wind seal - This becomes the Shippuu, a naginata that emits wind magic.
 - fire seal - This becomes the Enryuu, a sword that emits fire magic.

  -------------------------------------------------------------------------
 | The above seals earn you extra weapons on your second playthrough. They |
 | are the original weapons from Onimusha 1, the same weapons that Sam     |
 | starts out with when he is at Honnoji Temple. How do you access them?   |
 | When you beat the game, save your system file, start a new game, then   |
 | play through until Sam warps to France. Your weapons will be lying in   |
 | the alley, ready to pick up. They are already charged to the max.       |
  -------------------------------------------------------------------------

 - purple vest - This vest is used by Ako. It reduces magic power needed to
                 use spells. It is useful in the latter realms, and where many
                 enemies come at you, such as the Oni/Genma Burly Brawl.
 - ultimate whip - This whip is used by Jacques and is the most powerful whip.
                   Nobunaga falls quickly before this whip.
 - Bishamon sword - This sword is used by Samanosuke and is the most powerful
                    sword.
   
About the ultimate weapons - Each weapon hits regular enemies hard. At this
late stage in the game, you can only use them in two places: in Dark Realm 3,
and against Nobunaga. Each weapon can kill normal enemies in one or two hits,
and each one has a magic attack that hits hard and uses no magic. While the
ultimate whip can be used (very effectively) against Nobunaga, the Bishamon
sword cannot be used by itself against him. So what is the point of the
Bishamon sword? Well, when Sam engages Nobunaga, he transforms into an uber-
Onimusha, and gains a weapon called the Onimusha sword. My first playthrough,
I had raised all but one weapon to max level, and got Onimusha sword level 7.
My second playthrough, I got all weapons to max level, and got Onimusha sword
level eight. I have read about this in another faq, and I agree: each level
counts for one level on the Onimusha sword (each weapon = 2 levels). The
Bishamon sword therefore would count as two levels, so it does have some
bearings on your final battle. It also affects your ending stats.

update: It was Demonkaze's FAQ where I read the info on the importance of the
Bishamon sword. Thanks for leading me in the right direction.

14. Thanks
----------

CJayC - For GameFAQs, my home away from home on the internet, and for hosting
        this FAQ.

Capcom - From day 1 with Mega Man, this has been one of my favorite companies.
         Good work, and I hope to see Onimusha 4: The Jubei - Cheech Affair
         soon!

Sony - For the Playstation2. If I have to play a non-Nintendo system, this
       is it.

Demonkaze - For clueing me in on why I should bother with the Bishamon sword.

The Onimusha 3 instruction booklet - For a quick rundown of the controls.

Thanks to the following people for letting me know about the extra realms:

 - Christian "Verve" Northfleet          (chnorth@terra.com.br)
 - Fabio Nakao                           (fabinhonakao@yahoo.com.br)
 - Lee Self                              (LakerLee8@aol.com)
 - Cris Lim                              (crisboyblue@yahoo.com)
 - Stefan Love                           (overgrowneden@gmail.com)
 - Ryo McDohl                            (luc_mcdohl85@yahoo.de)
 - Stuart Graff                          (stuartgraff@sbcglobal.net)


15. Copyright
-------------

This walkthrough is copyright 2004 Brian Mills, all rights reserved.  This 
guide may be reproduced for personal use, but otherwise cannot be reproduced
in part or whole for any reason.  It may not be sold for any reason, and may
not be posted anywhere other than GameFAQs.  If you have any questions, you 
can e-mail me at bmgamfrk22@alltel.net and I will try to answer when I can.
If you see this walkthrough anywhere other than GameFAQs please let me know
by e-mail.